Timed hunting zone rework.
Contributed by dontknowdontcare.
This commit is contained in:
@@ -1,34 +1,37 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<list enabled="true" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/TimedHuntingZoneData.xsd">
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<zone id="1" name="Storm Isle">
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<enterLocation>194291,176604,-1888</enterLocation>
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<enterLocation>194284,176597,-1888</enterLocation>
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<exitLocation>110975,220094,-3664</exitLocation>
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<initialTime>3600</initialTime> <!-- 1 hour -->
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<resetDelay>864000</resetDelay> <!-- 10 days -->
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<maxAddedTime>21600</maxAddedTime> <!-- 6 hours -->
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<remainRefillTime>7200</remainRefillTime>
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<refillTimeMax>3600</refillTimeMax>
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<refillTimeMax>7200</refillTimeMax>
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<entryFee>150000</entryFee>
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<minLevel>100</minLevel>
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<maxLevel>130</maxLevel>
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<soloInstance>false</soloInstance>
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<noPvpZone>true</noPvpZone>
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</zone>
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<zone id="6" name="Primeval Isle">
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<enterLocation>9400,-21720,-3634</enterLocation>
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<enterLocation>9365,-21407,-3584</enterLocation>
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<exitLocation>43792,-48928,-792</exitLocation>
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<initialTime>3600</initialTime> <!-- 1 hour -->
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<resetDelay>864000</resetDelay> <!-- 10 days -->
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<maxAddedTime>21600</maxAddedTime> <!-- 6 hours -->
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<remainRefillTime>7200</remainRefillTime>
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<refillTimeMax>3600</refillTimeMax>
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<refillTimeMax>7200</refillTimeMax>
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<entryFee>150000</entryFee>
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<minLevel>105</minLevel>
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<maxLevel>130</maxLevel>
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<soloInstance>false</soloInstance>
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</zone>
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<zone id="7" name="Isle of Souls">
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<enterLocation>-122259,73678,-2872</enterLocation>
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<enterLocation>-122260,73669,-2872</enterLocation>
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<exitLocation>148353,28032,-2264</exitLocation>
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<initialTime>3600</initialTime> <!-- 1 hour -->
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<resetDelay>86400</resetDelay> <!-- 10 days -->
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<maxAddedTime>21600</maxAddedTime> <!-- 6 hours -->
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<remainRefillTime>7200</remainRefillTime>
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<refillTimeMax>3600</refillTimeMax>
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<refillTimeMax>7200</refillTimeMax>
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<entryFee>150000</entryFee>
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<minLevel>107</minLevel>
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<maxLevel>130</maxLevel>
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@@ -36,22 +39,23 @@
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<soloInstance>false</soloInstance>
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</zone>
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<zone id="11" name="Abandoned Coal Mines">
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<enterLocation>139411,-169382,-1600</enterLocation>
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<enterLocation>139405,-169389,-1600</enterLocation>
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<exitLocation>146561,28042,-2264</exitLocation>
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<initialTime>3600</initialTime> <!-- 1 hour -->
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<resetDelay>864000</resetDelay> <!-- 10 days -->
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<maxAddedTime>21600</maxAddedTime> <!-- 6 hours -->
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<remainRefillTime>18000</remainRefillTime>
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<refillTimeMax>3600</refillTimeMax>
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<refillTimeMax>18000</refillTimeMax>
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<entryFee>150000</entryFee>
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<minLevel>99</minLevel>
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<maxLevel>105</maxLevel>
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<soloInstance>false</soloInstance>
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<noPvpZone>true</noPvpZone>
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</zone>
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<zone id="20" name="Tower of Insolence (01 - 09 flours)">
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<enterLocation>-82014,16247,-15416</enterLocation>
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<initialTime>36000</initialTime> <!-- 10 hours -->
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<resetDelay>864000</resetDelay> <!-- 10 days -->
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<maxAddedTime>54000</maxAddedTime> <!-- 15 hours -->
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<remainRefillTime>18000</remainRefillTime> <!-- 300 mins -->
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<refillTimeMax>3600</refillTimeMax>
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<entryFee>1500000</entryFee>
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<minLevel>110</minLevel>
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@@ -62,22 +66,23 @@
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<useWorldPrefix>true</useWorldPrefix>
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</zone>
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<zone id="12" name="Imperial Tomb">
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<enterLocation>181409,-78389,-2728</enterLocation>
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<enterLocation>181406,-78395,-2728</enterLocation>
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<exitLocation>147714,-55409,-2728</exitLocation>
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<initialTime>3600</initialTime> <!-- 1 hour -->
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<resetDelay>864000</resetDelay> <!-- 10 days -->
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<maxAddedTime>3600</maxAddedTime> <!-- 1 hour -->
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<remainRefillTime>0</remainRefillTime>
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<refillTimeMax>3600</refillTimeMax>
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<refillTimeMax>0</refillTimeMax>
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<entryFee>150000</entryFee>
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<minLevel>105</minLevel>
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<maxLevel>130</maxLevel>
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<soloInstance>false</soloInstance>
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</zone>
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<zone id="13" name="Corroded Fields">
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<enterLocation>90327,198818,-3280</enterLocation>
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<enterLocation>90359,198833,-3280</enterLocation>
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<exitLocation>111563,220512,-3664</exitLocation>
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<initialTime>3600</initialTime> <!-- 1 hour -->
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<resetDelay>36000</resetDelay> <!-- 10 hours -->
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<maxAddedTime>21600</maxAddedTime> <!-- 3 hours -->
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<remainRefillTime>18000</remainRefillTime>
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<refillTimeMax>36000</refillTimeMax>
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<entryFee>150000</entryFee>
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<minLevel>100</minLevel>
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@@ -86,15 +91,17 @@
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<soloInstance>false</soloInstance>
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</zone>
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<zone id="15" name="Otherworldly Atelia Refinery">
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<enterLocation>-49013,15351,-8808</enterLocation>
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<enterLocation>-49020,15369,-8808</enterLocation>
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<exitLocation>82795,53888,-1488</exitLocation>
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<initialTime>36000</initialTime> <!-- 10 hour -->
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<resetDelay>864000</resetDelay> <!-- 10 days -->
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<maxAddedTime>43200</maxAddedTime> <!-- 12 hours -->
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<remainRefillTime>0</remainRefillTime>
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<refillTimeMax>3600</refillTimeMax>
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<refillTimeMax>7200</refillTimeMax>
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<entryFee>1500000</entryFee>
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<minLevel>112</minLevel>
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<maxLevel>130</maxLevel>
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<soloInstance>false</soloInstance>
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<weekly>true</weekly>
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<noPvpZone>true</noPvpZone>
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</zone>
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</list>
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@@ -25,8 +25,7 @@ import org.l2jmobius.gameserver.model.holders.TimedHuntingZoneHolder;
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import org.l2jmobius.gameserver.model.item.instance.Item;
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import org.l2jmobius.gameserver.model.skill.Skill;
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import org.l2jmobius.gameserver.model.variables.PlayerVariables;
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import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneEnter;
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import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneList;
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import org.l2jmobius.gameserver.network.serverpackets.huntingzones.TimedHuntingZoneChargeResult;
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/**
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* @author Mobius
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@@ -64,7 +63,7 @@ public class AddHuntingTime extends AbstractEffect
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}
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final long currentTime = System.currentTimeMillis();
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final long endTime = currentTime + player.getTimedHuntingZoneRemainingTime(_zoneId);
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long endTime = currentTime + player.getTimedHuntingZoneRemainingTime(_zoneId);
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if ((endTime > currentTime) && (((endTime - currentTime) + _time) >= holder.getMaximumAddedTime()))
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{
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player.getInventory().addItem("AddHuntingTime effect refund", item.getId(), 1, player, player);
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@@ -72,24 +71,37 @@ public class AddHuntingTime extends AbstractEffect
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return;
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}
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final long remainRefill = player.getVariables().getInt(PlayerVariables.HUNTING_ZONE_REMAIN_REFILL + _zoneId, holder.getRemainRefillTime());
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if ((_time < remainRefill) || (remainRefill == 0))
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long remainRefillTime = player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_REMAIN_REFILL + _zoneId, holder.getRefillTimeMax());
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remainRefillTime -= _time / 1000;
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if (remainRefillTime < 0)
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{
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player.getInventory().addItem("AddHuntingTime effect refund", item.getId(), 1, player, player);
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player.sendMessage("You cannot exceed the time zone limit.");
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player.sendMessage("Time for this zone can be extended no further.");
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return;
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}
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player.getVariables().set(PlayerVariables.HUNTING_ZONE_REMAIN_REFILL + _zoneId, remainRefillTime);
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final long remainTime = player.getVariables().getLong(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, holder.getInitialTime());
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player.getVariables().set(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, remainTime + _time);
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player.getVariables().set(PlayerVariables.HUNTING_ZONE_REMAIN_REFILL + _zoneId, remainRefill - (_time / 1000));
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final long remainTime;
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if (player.isInTimedHuntingZone(_zoneId))
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{
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remainTime = _time + player.getTimedHuntingZoneRemainingTime(_zoneId);
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player.getVariables().set(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, remainTime);
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player.startTimedHuntingZone(_zoneId, endTime);
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player.sendPacket(new TimedHuntingZoneEnter(player, _zoneId));
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}
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else
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{
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if ((endTime + holder.getResetDelay()) < currentTime)
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{
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endTime = currentTime + holder.getInitialTime();
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}
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else if (endTime < currentTime)
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{
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endTime = currentTime;
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}
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remainTime = (endTime - currentTime) + _time;
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player.getVariables().set(PlayerVariables.HUNTING_ZONE_TIME + _zoneId, remainTime);
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}
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player.sendPacket(new TimedHuntingZoneList(player));
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player.sendPacket(new TimedHuntingZoneChargeResult(_zoneId, (int) (remainTime / 1000), (int) remainRefillTime));
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}
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}
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@@ -10,7 +10,6 @@
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<xs:element type="xs:int" name="initialTime" />
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<xs:element type="xs:int" name="resetDelay" minOccurs="0" />
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<xs:element type="xs:int" name="maxAddedTime" />
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<xs:element type="xs:int" name="remainRefillTime" minOccurs="0" />
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<xs:element type="xs:int" name="refillTimeMax" minOccurs="0" />
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<xs:element type="xs:int" name="entryItemId" minOccurs="0" />
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<xs:element type="xs:int" name="entryFee" />
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@@ -20,6 +19,8 @@
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<xs:element type="xs:boolean" name="soloInstance" minOccurs="0" />
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<xs:element type="xs:boolean" name="weekly" minOccurs="0" />
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<xs:element type="xs:boolean" name="useWorldPrefix" minOccurs="0" />
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<xs:element type="xs:boolean" name="pvpZone" minOccurs="0" />
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<xs:element type="xs:boolean" name="noPvpZone" minOccurs="0" />
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</xs:sequence>
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<xs:attribute type="xs:byte" name="id" use="optional" />
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<xs:attribute type="xs:string" name="name" use="optional" />
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@@ -29,4 +30,4 @@
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<xs:attribute type="xs:boolean" name="enabled" />
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</xs:complexType>
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</xs:element>
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</xs:schema>
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</xs:schema>
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