Cleaning up XMLs.
This commit is contained in:
@@ -18,7 +18,7 @@
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<set name="rideState" val="NONE" />
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<set name="targetType" val="SELF" />
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<cond>
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<and>
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<and>
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<player canSummonServitor="true" />
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<player hasFreeSummonPoints="4" />
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</and>
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@@ -318,7 +318,7 @@
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<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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<set name="targetType" val="SELF" />
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<cond>
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<and>
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<and>
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<player canSummonServitor="true" />
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<player hasFreeSummonPoints="4" />
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</and>
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@@ -339,7 +339,7 @@
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<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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<set name="targetType" val="SELF" />
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<cond>
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<and>
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<and>
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<player canSummonServitor="true" />
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<player hasFreeSummonPoints="4" />
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</and>
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3536
trunk/dist/game/data/stats/skills/01100-01199.xml
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3536
trunk/dist/game/data/stats/skills/01100-01199.xml
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7066
trunk/dist/game/data/stats/skills/01200-01299.xml
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7066
trunk/dist/game/data/stats/skills/01200-01299.xml
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6854
trunk/dist/game/data/stats/skills/01300-01399.xml
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6854
trunk/dist/game/data/stats/skills/01300-01399.xml
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7028
trunk/dist/game/data/stats/skills/01400-01499.xml
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7028
trunk/dist/game/data/stats/skills/01400-01499.xml
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@@ -1464,7 +1464,7 @@
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</for>
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</skill>
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<skill id="4271" levels="50" name="Momentum">
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<!-- Freya retail confirmed and Updated to Ertheia -->
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<!-- Freya retail confirmed and Updated to Ertheia -->
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<table name="#icon"> icon.skill_ct3_force01 icon.skill_ct3_force02 icon.skill_ct3_force03 icon.skill_ct3_force04 icon.skill_ct3_force05 icon.skill_ct3_force06 icon.skill_ct3_force07 icon.skill_ct3_force08 icon.skill_ct3_force09 icon.skill_ct3_force10 icon.skill_ct3_force11 icon.skill_ct3_force12 icon.skill_ct3_force13 icon.skill_ct3_force14 icon.skill_ct3_force15 icon.skill_ct3_force16 icon.skill_ct3_force17 icon.skill_ct3_force18 icon.skill_ct3_force19 icon.skill_ct3_force20 icon.skill_ct3_force21 icon.skill_ct3_force22 icon.skill_ct3_force23 icon.skill_ct3_force24 icon.skill_ct3_force25 icon.skill_ct3_force26 icon.skill_ct3_force27 icon.skill_ct3_force28 icon.skill_ct3_force29 icon.skill_ct3_force30 icon.skill_ct3_force31 icon.skill_ct3_force32 icon.skill_ct3_force33 icon.skill_ct3_force34 icon.skill_ct3_force35 icon.skill_ct3_force36 icon.skill_ct3_force37 icon.skill_ct3_force38 icon.skill_ct3_force39 icon.skill_ct3_force40 icon.skill_ct3_force41 icon.skill_ct3_force42 icon.skill_ct3_force43 icon.skill_ct3_force44 icon.skill_ct3_force45 icon.skill_ct3_force46 icon.skill_ct3_force47 icon.skill_ct3_force48 icon.skill_ct3_force49 icon.skill_ct3_force50 </table>
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<set name="magicLvl" val="1" />
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<set name="operateType" val="PASSIVE" />
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@@ -82,7 +82,7 @@
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<set name="staticReuse" val="true" />
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<set name="targetType" val="SELF" />
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<set name="hitTime" val="1000" />
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<set name="isMagic" val="1" />
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<set name="isMagic" val="1" />
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<cond>
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<player canTransform="true" />
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</cond>
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@@ -121,7 +121,7 @@
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<set name="abnormalLvl" val="1" />
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<set name="abnormalTime" val="3600" />
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<set name="abnormalType" val="TRANSFORM" />
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<set name="blockedInOlympiad" val="true" />
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<set name="blockedInOlympiad" val="true" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="reuseDelay" val="10000" />
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<set name="mpConsume" val="40" />
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@@ -1226,9 +1226,9 @@
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<set name="targetType" val="ONE" />
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<for>
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<!-- <effect name="TriggerSkillByAttack">
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<param skillId="10537" skillLevel="1" />
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<param chance="#power" />
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<param targetType="ONE" />
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<param skillId="10537" skillLevel="1" />
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<param chance="#power" />
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<param targetType="ONE" />
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<mul stat="defCritDamage" val="#ModifyCritical" />
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<mul stat="cAtk" val="#cAtk">
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<using kind="DAGGER,DUALDAGGER" />
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@@ -98,7 +98,7 @@
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</skill>
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<skill id="13004" levels="4" name="Vesper Noble Light Armor Set">
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<!-- Increases MP Recovery Rate by 5%. -->
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<!-- Increases MP Recovery Rate by 5%, Max MP + 354, Evasion + 3. -->
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<!-- Increases MP Recovery Rate by 5%, Max MP + 354, Evasion + 3. -->
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<!-- Increases MP Recovery Rate by 5%, Max MP + 354, Evasion + 3, P. Atk by 5.57%, Critical Damage + 172. -->
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<!-- Increases MP Recovery Rate by 5%, Max MP + 354, Evasion + 3, P. Atk by 5.57%, Critical Damage + 172, P. Atk Speed by 5%, Paralysis Resistance by 50%. Can wear cloak. STR+ 1, CON-2, DEX+ 1. -->
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<table name="#base">0 0 0 1</table>
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@@ -1982,8 +1982,8 @@
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<!-- WIT + 3, MEN -1. Casting Spd. + 15%. M. Atk. + 15%. received heal amount + 10%. MP + 228. Stun Resistance + 10. MP recovery + 0.9. Mental Attack Bonus + 15. Heal amount + 108. Resistance to 4 attributes + 15. -->
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<table name="#mAtkSpd"> 1.03 1.03 1.03 1.15 </table>
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<table name="#maxMp"> 0 228 228 228 </table>
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<table name="#defTrait"> 0 10 10 10 </table>
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<table name="#atkTrait"> 0 0 15 15 </table>
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<table name="#defTrait"> 0 10 10 10 </table>
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<table name="#atkTrait"> 0 0 15 15 </table>
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<table name="#regMp"> 0 0 0.9 0.9 </table>
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<table name="#mAtk"> 1 1 1 1.15 </table>
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<table name="#healEffect"> 0 0 0 108 </table>
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@@ -192,7 +192,7 @@
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</for>
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</skill>
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<skill id="26119" levels="12" name="Skipping Kid">
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<!-- This skill uses the old "Warp Style" teleportation because the new fly packets skills are not implemented yet. //TODO -->
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<!-- This skill uses the old "Warp Style" teleportation because the new fly packets skills are not implemented yet. //TODO -->
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<!-- Teleports 600 grids forward. -->
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<table name="#reuseDelays"> 118000 110000 102000 94000 86000 78000 70000 62000 54000 46000 38000 30000 </table>
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<set name="icon" val="BranchIcon.Icon.accessary_sign_agathion_dec_i00" />
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@@ -240,7 +240,7 @@
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</for>
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</skill>
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<skill id="26121" levels="12" name="Rocky Camouflage">
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<!-- This skill uses a random transformation, the effect of avoid being targeted is not working and restriction to cannot be used when Disparition is active not done. //TODO -->
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<!-- This skill uses a random transformation, the effect of avoid being targeted is not working and restriction to cannot be used when Disparition is active not done. //TODO -->
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<!-- For 15 sec., transforms into a rock to eliminate enemy's enmity and avoid being targeted. Speed is greatly decreased while transformed. Cannot use when Disparition is active. -->
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<table name="#reuseDelays"> 225000 210000 195000 180000 165000 150000 135000 120000 105000 90000 75000 60000 </table>
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<set name="icon" val="icon.etc_star_scroll_baekisung" />
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@@ -367,7 +367,7 @@
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</cond>
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</skill>
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<skill id="26127" levels="12" name="Slippery Scale">
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<!-- Needs to resist 5 times and once someone cast debuffs on u 5 times it should dissapear. //TODO -->
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<!-- Needs to resist 5 times and once someone cast debuffs on u 5 times it should dissapear. //TODO -->
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<!-- For 60 sec., defends against debuffs 5 times. -->
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<table name="#reuseDelays"> 2250000 2100000 1950000 1800000 1650000 1500000 1350000 1200000 1050000 900000 750000 600000 </table>
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<set name="icon" val="icon.etc_star_scroll_baekisung" />
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@@ -389,7 +389,7 @@
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</for>
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</skill>
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<skill id="26128" levels="12" name="Archer's Call">
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<!-- Should summon them even if they are in combat mode. //TODO -->
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<!-- Should summon them even if they are in combat mode. //TODO -->
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<!-- Summons all party members to you. -->
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<table name="#reuseDelays"> 6750000 6300000 5850000 5400000 4950000 4500000 4050000 3600000 3150000 2700000 2250000 1800000 </table>
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<set name="icon" val="BranchIcon.Icon.accessary_sign_agathion_nov_i00" />
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@@ -416,7 +416,7 @@
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</for>
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</skill>
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<skill id="26129" levels="12" name="Exoskeletal Shield">
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<!-- It gives normal reflect damage old High Five. Reflect Damage acording to GOD needs to be fixed. //TODO -->
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<!-- It gives normal reflect damage old High Five. Reflect Damage acording to GOD needs to be fixed. //TODO -->
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<!-- Reflects 20% of received damage. -->
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<table name="#reuseDelays"> 4500000 4200000 3900000 3600000 3300000 3000000 2700000 2400000 2100000 1800000 1500000 1200000 </table>
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<set name="icon" val="BranchIcon.Icon.accessary_sign_agathion_june_skill_i00" />
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