diff --git a/L2J_Mobius_2.5_Underground/dist/game/data/scripts/quests/MissingQuests.txt b/L2J_Mobius_2.5_Underground/dist/game/data/scripts/quests/MissingQuests.txt
index 5a35849b1c..09fed157f8 100644
--- a/L2J_Mobius_2.5_Underground/dist/game/data/scripts/quests/MissingQuests.txt
+++ b/L2J_Mobius_2.5_Underground/dist/game/data/scripts/quests/MissingQuests.txt
@@ -49,5 +49,4 @@
10748 Mysterious Suggestion - 1
10749 Mysterious Suggestion - 2
10809 The Hero's Journey: Blazing Swamp
-10845 Bloody Battle - Rescue the Smiths
-10846 Bloody Battle - Meeting the Commander
\ No newline at end of file
+10845 Bloody Battle - Rescue the Smiths
\ No newline at end of file
diff --git a/L2J_Mobius_2.5_Underground/dist/game/data/scripts/quests/Q10846_BloodyBattleMeetingTheCommander/34064-00.htm b/L2J_Mobius_2.5_Underground/dist/game/data/scripts/quests/Q10846_BloodyBattleMeetingTheCommander/34064-00.htm
new file mode 100644
index 0000000000..f0a307e4c0
--- /dev/null
+++ b/L2J_Mobius_2.5_Underground/dist/game/data/scripts/quests/Q10846_BloodyBattleMeetingTheCommander/34064-00.htm
@@ -0,0 +1,4 @@
+
Hurak:
+I do not believe our paths are meant to cross here. Perhaps later down the road.
+(This quest can only be undertaken by characters with Lv. 101 or higher whose faction level with the Kingdom's Royal Guard is 4 or higher and Complete quest: Bloody Battle - Rescue the Smiths.)
+
\ No newline at end of file
diff --git a/L2J_Mobius_2.5_Underground/dist/game/data/scripts/quests/Q10846_BloodyBattleMeetingTheCommander/34064-01.htm b/L2J_Mobius_2.5_Underground/dist/game/data/scripts/quests/Q10846_BloodyBattleMeetingTheCommander/34064-01.htm
new file mode 100644
index 0000000000..472bc369fb
--- /dev/null
+++ b/L2J_Mobius_2.5_Underground/dist/game/data/scripts/quests/Q10846_BloodyBattleMeetingTheCommander/34064-01.htm
@@ -0,0 +1,5 @@
+Hurak:
+It's been a while since we've found the Atelia Fortress.
+In that time though, the fortress has become more structured, which worries me.
+
+
\ No newline at end of file
diff --git a/L2J_Mobius_2.5_Underground/dist/game/data/scripts/quests/Q10846_BloodyBattleMeetingTheCommander/34064-02.htm b/L2J_Mobius_2.5_Underground/dist/game/data/scripts/quests/Q10846_BloodyBattleMeetingTheCommander/34064-02.htm
new file mode 100644
index 0000000000..317de0276c
--- /dev/null
+++ b/L2J_Mobius_2.5_Underground/dist/game/data/scripts/quests/Q10846_BloodyBattleMeetingTheCommander/34064-02.htm
@@ -0,0 +1,4 @@
+Hurak:
+We have to make sure no issues arise here until Leona comes back from Hellbound. We aren't doing so well, though.
+
+
\ No newline at end of file
diff --git a/L2J_Mobius_2.5_Underground/dist/game/data/scripts/quests/Q10846_BloodyBattleMeetingTheCommander/34064-03.htm b/L2J_Mobius_2.5_Underground/dist/game/data/scripts/quests/Q10846_BloodyBattleMeetingTheCommander/34064-03.htm
new file mode 100644
index 0000000000..a1206b25b0
--- /dev/null
+++ b/L2J_Mobius_2.5_Underground/dist/game/data/scripts/quests/Q10846_BloodyBattleMeetingTheCommander/34064-03.htm
@@ -0,0 +1,5 @@
+Hurak:
+The Atelia Fortress is more structured now.
+Until recently, they didn't have the means to get supplies or train soldiers when they isolated themselves, but now they can do all that within.
+
+
\ No newline at end of file
diff --git a/L2J_Mobius_2.5_Underground/dist/game/data/scripts/quests/Q10846_BloodyBattleMeetingTheCommander/34064-04.htm b/L2J_Mobius_2.5_Underground/dist/game/data/scripts/quests/Q10846_BloodyBattleMeetingTheCommander/34064-04.htm
new file mode 100644
index 0000000000..ab3bda70b9
--- /dev/null
+++ b/L2J_Mobius_2.5_Underground/dist/game/data/scripts/quests/Q10846_BloodyBattleMeetingTheCommander/34064-04.htm
@@ -0,0 +1,5 @@
+Hurak:
+According to the information we got from the clan members inside the fortress, they are building different facilities on each floor.
+I've asked Leona for reinforcements, but they are not doing so great either. We need people who can help us. Do you think you can do it?
+
+
\ No newline at end of file
diff --git a/L2J_Mobius_2.5_Underground/dist/game/data/scripts/quests/Q10846_BloodyBattleMeetingTheCommander/34064-05.htm b/L2J_Mobius_2.5_Underground/dist/game/data/scripts/quests/Q10846_BloodyBattleMeetingTheCommander/34064-05.htm
new file mode 100644
index 0000000000..3a2b2da63b
--- /dev/null
+++ b/L2J_Mobius_2.5_Underground/dist/game/data/scripts/quests/Q10846_BloodyBattleMeetingTheCommander/34064-05.htm
@@ -0,0 +1,4 @@
+Hurak:
+Glad to hear you'll be helping us. Devianne has already infiltrated the fortress and is in contact with our clan members.
+First, go find Glenkinchie in the first stronghold. Anyone inside the fortress should be able to help you more than me.
+
\ No newline at end of file
diff --git a/L2J_Mobius_2.5_Underground/dist/game/data/scripts/quests/Q10846_BloodyBattleMeetingTheCommander/34064-06.html b/L2J_Mobius_2.5_Underground/dist/game/data/scripts/quests/Q10846_BloodyBattleMeetingTheCommander/34064-06.html
new file mode 100644
index 0000000000..8080af69ae
--- /dev/null
+++ b/L2J_Mobius_2.5_Underground/dist/game/data/scripts/quests/Q10846_BloodyBattleMeetingTheCommander/34064-06.html
@@ -0,0 +1,4 @@
+Hurak:
+Devianne has already infiltrated the fortress, but you'll need to find out where she is from the people who are inside.
+First, go find Glenkinchie in the first stronghold. Anyone inside the fortress should be able to help you more than me.
+
\ No newline at end of file
diff --git a/L2J_Mobius_2.5_Underground/dist/game/data/scripts/quests/Q10846_BloodyBattleMeetingTheCommander/34323-01.html b/L2J_Mobius_2.5_Underground/dist/game/data/scripts/quests/Q10846_BloodyBattleMeetingTheCommander/34323-01.html
new file mode 100644
index 0000000000..32224236b7
--- /dev/null
+++ b/L2J_Mobius_2.5_Underground/dist/game/data/scripts/quests/Q10846_BloodyBattleMeetingTheCommander/34323-01.html
@@ -0,0 +1,5 @@
+Devianne:
+Elikia said someone would come find me. I guess that was you? The fortress is becoming more systemized by the way, which worries me.
+We are not ready yet, and the Embryo are already expanding their forces.
+
+
\ No newline at end of file
diff --git a/L2J_Mobius_2.5_Underground/dist/game/data/scripts/quests/Q10846_BloodyBattleMeetingTheCommander/34323-02.html b/L2J_Mobius_2.5_Underground/dist/game/data/scripts/quests/Q10846_BloodyBattleMeetingTheCommander/34323-02.html
new file mode 100644
index 0000000000..9773ec8489
--- /dev/null
+++ b/L2J_Mobius_2.5_Underground/dist/game/data/scripts/quests/Q10846_BloodyBattleMeetingTheCommander/34323-02.html
@@ -0,0 +1,7 @@
+Devianne:
+I found just a while ago that the fortress is becoming more systemized.
+They've built a supply base, and I saw that they are distributing supplies to the soldiers within the fortress. I would love to go and destroy their supply base...
+Recently, I met Devianne, and she told me about the commander of the fortress.
+She said to create uproars around the fortress to stop the flow of their work inside... Do you think you can help me?
+
+
\ No newline at end of file
diff --git a/L2J_Mobius_2.5_Underground/dist/game/data/scripts/quests/Q10846_BloodyBattleMeetingTheCommander/34323-03.html b/L2J_Mobius_2.5_Underground/dist/game/data/scripts/quests/Q10846_BloodyBattleMeetingTheCommander/34323-03.html
new file mode 100644
index 0000000000..d2b1eeecdc
--- /dev/null
+++ b/L2J_Mobius_2.5_Underground/dist/game/data/scripts/quests/Q10846_BloodyBattleMeetingTheCommander/34323-03.html
@@ -0,0 +1,5 @@
+Devianne:
+It's not that difficult. You must have seen the supply boxes laying around. They started getting supplies regularly, but they are still not organized.
+Please open those supply boxes and get me the supplies. Don't just open any box though. There are some traps that could make it very dangerous.
+ Oh, and one more thing! If you defeat the Quartermasters, the soldiers will be affected, making it easier to steal their supplies.
+
\ No newline at end of file
diff --git a/L2J_Mobius_2.5_Underground/dist/game/data/scripts/quests/Q10846_BloodyBattleMeetingTheCommander/Q10846_BloodyBattleMeetingTheCommander.java b/L2J_Mobius_2.5_Underground/dist/game/data/scripts/quests/Q10846_BloodyBattleMeetingTheCommander/Q10846_BloodyBattleMeetingTheCommander.java
new file mode 100644
index 0000000000..f4d08ac6d8
--- /dev/null
+++ b/L2J_Mobius_2.5_Underground/dist/game/data/scripts/quests/Q10846_BloodyBattleMeetingTheCommander/Q10846_BloodyBattleMeetingTheCommander.java
@@ -0,0 +1,159 @@
+/*
+ * This file is part of the L2J Mobius project.
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
+ */
+package quests.Q10846_BloodyBattleMeetingTheCommander;
+
+import org.l2jmobius.gameserver.model.actor.Npc;
+import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
+import org.l2jmobius.gameserver.model.quest.Quest;
+import org.l2jmobius.gameserver.model.quest.QuestState;
+import org.l2jmobius.gameserver.model.quest.State;
+
+/**
+ * Bloody Battle - Meeting the Commander (10846)
+ * @URL https://l2wiki.com/Bloody_Battle_-_Meeting_the_Commander
+ * @author Dmitri
+ */
+public class Q10846_BloodyBattleMeetingTheCommander extends Quest
+{
+ // NPCs
+ private static final int HURAK = 34064;
+ private static final int DEVIANNE = 34323;
+ // MiniBoss
+ private static final int BURNSTEIN = 26136; // Burnstein
+ // Item
+ private static final int RUNE_STONE = 39738;
+ private static final int SCROLL_OF_ESCAPE_BLACKBIRD_CAMPSITE = 46158;
+ // Misc
+ private static final int MIN_LEVEL = 101;
+
+ public Q10846_BloodyBattleMeetingTheCommander()
+ {
+ super(10846);
+ addStartNpc(HURAK);
+ addTalkId(HURAK, DEVIANNE);
+ addKillId(BURNSTEIN);
+ addCondMinLevel(MIN_LEVEL, "34064-00.htm");
+ // addCondCompletedQuest(Q10845_BloodyBattleRescueTheSmiths.class.getSimpleName(), "34064-00.htm");
+ }
+
+ @Override
+ public String onAdvEvent(String event, Npc npc, PlayerInstance player)
+ {
+ String htmltext = null;
+ final QuestState qs = getQuestState(player, false);
+ if (qs == null)
+ {
+ return htmltext;
+ }
+
+ switch (event)
+ {
+ case "34064-04.htm":
+ case "34064-03.htm":
+ case "34064-02.htm":
+ case "34323-02.html":
+ {
+ htmltext = event;
+ break;
+ }
+ case "34064-05.htm":
+ {
+ qs.startQuest();
+ htmltext = event;
+ break;
+ }
+ case "34323-03.html":
+ {
+ if (qs.isCond(2))
+ {
+ giveItems(player, RUNE_STONE, 1);
+ giveItems(player, SCROLL_OF_ESCAPE_BLACKBIRD_CAMPSITE, 1);
+ addExpAndSp(player, 7262301690L, 17429400);
+ qs.exitQuest(false, true);
+ htmltext = event;
+ }
+ break;
+ }
+ }
+ return htmltext;
+ }
+
+ @Override
+ public String onTalk(Npc npc, PlayerInstance player)
+ {
+ final QuestState qs = getQuestState(player, true);
+ String htmltext = getNoQuestMsg(player);
+
+ switch (qs.getState())
+ {
+ case State.CREATED:
+ {
+ if (npc.getId() == HURAK)
+ {
+ htmltext = "34064-01.htm";
+ }
+ break;
+ }
+ case State.STARTED:
+ {
+ switch (npc.getId())
+ {
+ case HURAK:
+ {
+ if (qs.isCond(1))
+ {
+ htmltext = "34064-06.html";
+ }
+ break;
+ }
+ case DEVIANNE:
+ {
+ if (qs.isCond(2))
+ {
+ htmltext = "34323-01.html";
+ }
+ break;
+ }
+ }
+ break;
+ }
+ case State.COMPLETED:
+ {
+ htmltext = getAlreadyCompletedMsg(player);
+ break;
+ }
+ }
+ return htmltext;
+ }
+
+ @Override
+ public String onKill(Npc npc, PlayerInstance player, boolean isSummon)
+ {
+ executeForEachPlayer(player, npc, isSummon, true, false);
+ return super.onKill(npc, player, isSummon);
+ }
+
+ @Override
+ public void actionForEachPlayer(PlayerInstance player, Npc npc, boolean isSummon)
+ {
+ final QuestState qs = getQuestState(player, false);
+ if ((qs != null) && qs.isCond(1))
+ {
+ qs.setCond(2, true);
+ }
+ }
+}
diff --git a/L2J_Mobius_2.5_Underground/dist/game/data/scripts/quests/QuestMasterHandler.java b/L2J_Mobius_2.5_Underground/dist/game/data/scripts/quests/QuestMasterHandler.java
index 051b1b5f75..d6330e15b7 100644
--- a/L2J_Mobius_2.5_Underground/dist/game/data/scripts/quests/QuestMasterHandler.java
+++ b/L2J_Mobius_2.5_Underground/dist/game/data/scripts/quests/QuestMasterHandler.java
@@ -494,6 +494,7 @@ import quests.Q10840_TimeToRecover.Q10840_TimeToRecover;
import quests.Q10841_DeepInsideAteliaFortress.Q10841_DeepInsideAteliaFortress;
import quests.Q10843_AnomalyInTheEnchantedValley.Q10843_AnomalyInTheEnchantedValley;
import quests.Q10844_BloodyBattleSeizingSupplies.Q10844_BloodyBattleSeizingSupplies;
+import quests.Q10846_BloodyBattleMeetingTheCommander.Q10846_BloodyBattleMeetingTheCommander;
import quests.not_done.Q00480_AnotherLegacyOfCrumaTower;
import quests.not_done.Q00504_CompetitionForTheBanditStronghold;
import quests.not_done.Q00655_AGrandPlanForTamingWildBeasts;
@@ -533,7 +534,6 @@ import quests.not_done.Q10748_MysteriousSuggestion1;
import quests.not_done.Q10749_MysteriousSuggestion2;
import quests.not_done.Q10809_TheHerosJourneyBlazingSwamp;
import quests.not_done.Q10845_BloodyBattleRescueTheSmiths;
-import quests.not_done.Q10846_BloodyBattleMeetingTheCommander;
/**
* @author NosBit
@@ -1058,7 +1058,7 @@ public class QuestMasterHandler
Q10843_AnomalyInTheEnchantedValley.class,
Q10844_BloodyBattleSeizingSupplies.class,
Q10845_BloodyBattleRescueTheSmiths.class, // TODO: Not done.
- Q10846_BloodyBattleMeetingTheCommander.class, // TODO: Not done.
+ Q10846_BloodyBattleMeetingTheCommander.class,
};
public static void main(String[] args)
diff --git a/L2J_Mobius_2.5_Underground/dist/game/data/scripts/quests/not_done/Q10846_BloodyBattleMeetingTheCommander.java b/L2J_Mobius_2.5_Underground/dist/game/data/scripts/quests/not_done/Q10846_BloodyBattleMeetingTheCommander.java
deleted file mode 100644
index caad5680c7..0000000000
--- a/L2J_Mobius_2.5_Underground/dist/game/data/scripts/quests/not_done/Q10846_BloodyBattleMeetingTheCommander.java
+++ /dev/null
@@ -1,36 +0,0 @@
-/*
- * This file is part of the L2J Mobius project.
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see .
- */
-package quests.not_done;
-
-import org.l2jmobius.Config;
-import org.l2jmobius.gameserver.model.quest.Quest;
-
-/**
- * @author Mobius
- */
-public class Q10846_BloodyBattleMeetingTheCommander extends Quest
-{
- private static final int START_NPC = 34064;
-
- public Q10846_BloodyBattleMeetingTheCommander()
- {
- super(10846);
- addStartNpc(START_NPC);
- addTalkId(START_NPC);
- addCondMinLevel(Config.PLAYER_MAXIMUM_LEVEL, getNoQuestMsg(null));
- }
-}
diff --git a/L2J_Mobius_3.0_Helios/dist/game/data/scripts/quests/MissingQuests.txt b/L2J_Mobius_3.0_Helios/dist/game/data/scripts/quests/MissingQuests.txt
index 1e2c645187..b01f3db04e 100644
--- a/L2J_Mobius_3.0_Helios/dist/game/data/scripts/quests/MissingQuests.txt
+++ b/L2J_Mobius_3.0_Helios/dist/game/data/scripts/quests/MissingQuests.txt
@@ -66,7 +66,6 @@
10748 Mysterious Suggestion - 1
10749 Mysterious Suggestion - 2
10845 Bloody Battle - Rescue the Smiths
-10846 Bloody Battle - Meeting the Commander
10848 Trials before the Battle
10853 To Weaken the Giants
10854 To Seize the Fortress
diff --git a/L2J_Mobius_3.0_Helios/dist/game/data/scripts/quests/Q00845_SabotageTheEmbryoSupplies/34235-00.htm b/L2J_Mobius_3.0_Helios/dist/game/data/scripts/quests/Q00845_SabotageTheEmbryoSupplies/34235-00.htm
new file mode 100644
index 0000000000..0ba6e50ea8
--- /dev/null
+++ b/L2J_Mobius_3.0_Helios/dist/game/data/scripts/quests/Q00845_SabotageTheEmbryoSupplies/34235-00.htm
@@ -0,0 +1,5 @@
+Logart van Dyke:
+The Enchanted Valley has changed, so it's very dangerous.
+I don't think you are supposed to be here yet. Come back when you get stronger.
+(Only characters above Lv. 101, quest Complete Bloody Battle - Seizing Supplies and fraction Kingdom��ο�½�’Β²��Β²�²β�¬ο�½�’Β¬��Β²�²β�¬ο�½��†s Royal Guard amity level 2 or above.)
+
\ No newline at end of file
diff --git a/L2J_Mobius_3.0_Helios/dist/game/data/scripts/quests/Q00845_SabotageTheEmbryoSupplies/34235-01.htm b/L2J_Mobius_3.0_Helios/dist/game/data/scripts/quests/Q00845_SabotageTheEmbryoSupplies/34235-01.htm
new file mode 100644
index 0000000000..cdaa8cf547
--- /dev/null
+++ b/L2J_Mobius_3.0_Helios/dist/game/data/scripts/quests/Q00845_SabotageTheEmbryoSupplies/34235-01.htm
@@ -0,0 +1,6 @@
+Logart van Dyke:
+Ah, adventurer! There you are again. How about helping us some more? if you do, you can deepen the mutual trust with us and Ferin.
+What do you say? if you don't remember what to do, I can tell you again.
+
+
+
\ No newline at end of file
diff --git a/L2J_Mobius_3.0_Helios/dist/game/data/scripts/quests/Q00845_SabotageTheEmbryoSupplies/34235-02.htm b/L2J_Mobius_3.0_Helios/dist/game/data/scripts/quests/Q00845_SabotageTheEmbryoSupplies/34235-02.htm
new file mode 100644
index 0000000000..124f484233
--- /dev/null
+++ b/L2J_Mobius_3.0_Helios/dist/game/data/scripts/quests/Q00845_SabotageTheEmbryoSupplies/34235-02.htm
@@ -0,0 +1,4 @@
+Logart van Dyke:
+We've begun an investigation in the Garden of Spirits starting from here. However, we are being threatened by the spirits there, so something must be done.
+
+
\ No newline at end of file
diff --git a/L2J_Mobius_3.0_Helios/dist/game/data/scripts/quests/Q00845_SabotageTheEmbryoSupplies/34235-03.htm b/L2J_Mobius_3.0_Helios/dist/game/data/scripts/quests/Q00845_SabotageTheEmbryoSupplies/34235-03.htm
new file mode 100644
index 0000000000..fba37beef7
--- /dev/null
+++ b/L2J_Mobius_3.0_Helios/dist/game/data/scripts/quests/Q00845_SabotageTheEmbryoSupplies/34235-03.htm
@@ -0,0 +1,6 @@
+Logart van Dyke:
+We know of a way to defeat those spirits, at least temporarily. This way, we'll be able to put the spirits at rest, even if it's just for a little while.
+Of course, we will give you a reward for your help. And there is one more thing. While you are helping us, you'll build trust with us. The more we trust you, the more rewards we will give you, and there are some secret missions that we only give to those we trust.
+That's about it.
+
+
\ No newline at end of file
diff --git a/L2J_Mobius_3.0_Helios/dist/game/data/scripts/quests/Q00845_SabotageTheEmbryoSupplies/34235-04.htm b/L2J_Mobius_3.0_Helios/dist/game/data/scripts/quests/Q00845_SabotageTheEmbryoSupplies/34235-04.htm
new file mode 100644
index 0000000000..511065d50d
--- /dev/null
+++ b/L2J_Mobius_3.0_Helios/dist/game/data/scripts/quests/Q00845_SabotageTheEmbryoSupplies/34235-04.htm
@@ -0,0 +1,9 @@
+Logart van Dyke:
+Good. Let me tell you what to do. Just choose the mission that you are capable of doing.
+Basic Mission - Collect 40 Mutated Spirit's Souls.
+Intermediate Mission - Collect 80 Mutated Spirit's Souls.
+Advanced Mission - Collect 120 Mutated Spirit's Souls.
+
+
+
+
\ No newline at end of file
diff --git a/L2J_Mobius_3.0_Helios/dist/game/data/scripts/quests/Q00845_SabotageTheEmbryoSupplies/34235-04a.htm b/L2J_Mobius_3.0_Helios/dist/game/data/scripts/quests/Q00845_SabotageTheEmbryoSupplies/34235-04a.htm
new file mode 100644
index 0000000000..472e10842b
--- /dev/null
+++ b/L2J_Mobius_3.0_Helios/dist/game/data/scripts/quests/Q00845_SabotageTheEmbryoSupplies/34235-04a.htm
@@ -0,0 +1,9 @@
+Logart van Dyke:
+Good. Let me tell you what to do. Just choose the mission that you are capable of doing.
+Basic Mission - Collect 40 Mutated Spirit's Souls.
+Intermediate Mission - Collect 80 Mutated Spirit's Souls.
+Advanced Mission - Collect 120 Mutated Spirit's Souls.
+
+
+
+
\ No newline at end of file
diff --git a/L2J_Mobius_3.0_Helios/dist/game/data/scripts/quests/Q00845_SabotageTheEmbryoSupplies/34235-04b.htm b/L2J_Mobius_3.0_Helios/dist/game/data/scripts/quests/Q00845_SabotageTheEmbryoSupplies/34235-04b.htm
new file mode 100644
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@@ -0,0 +1,9 @@
+Logart van Dyke:
+Good. Let me tell you what to do. Just choose the mission that you are capable of doing.
+Basic Mission - Collect 40 Mutated Spirit's Souls.
+Intermediate Mission - Collect 80 Mutated Spirit's Souls.
+Advanced Mission - Collect 120 Mutated Spirit's Souls.
+
+
+
+
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diff --git a/L2J_Mobius_3.0_Helios/dist/game/data/scripts/quests/Q00845_SabotageTheEmbryoSupplies/34235-05.html b/L2J_Mobius_3.0_Helios/dist/game/data/scripts/quests/Q00845_SabotageTheEmbryoSupplies/34235-05.html
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@@ -0,0 +1,3 @@
+Logart van Dyke:
+Your Unworldly Visitors Faction Level Must be 5 or above may undertake this mission.
+
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diff --git a/L2J_Mobius_3.0_Helios/dist/game/data/scripts/quests/Q00845_SabotageTheEmbryoSupplies/34235-05a.html b/L2J_Mobius_3.0_Helios/dist/game/data/scripts/quests/Q00845_SabotageTheEmbryoSupplies/34235-05a.html
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@@ -0,0 +1,3 @@
+Logart van Dyke:
+Your Unworldly Visitors Faction Level Must be 8 or above may undertake this mission.
+
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diff --git a/L2J_Mobius_3.0_Helios/dist/game/data/scripts/quests/Q00845_SabotageTheEmbryoSupplies/34235-06.html b/L2J_Mobius_3.0_Helios/dist/game/data/scripts/quests/Q00845_SabotageTheEmbryoSupplies/34235-06.html
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index 0000000000..9b160c1ac5
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+++ b/L2J_Mobius_3.0_Helios/dist/game/data/scripts/quests/Q00845_SabotageTheEmbryoSupplies/34235-06.html
@@ -0,0 +1,6 @@
+Logart van Dyke:
+You have chosen the basic mission to collect 40 Mutated Spirit's Souls. Once you have selected the difficulty of the mission, you must meet the requirements in order to complete it. Choose wisely.
+Are you sure you want to proceed with this mission?
+
+
+
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diff --git a/L2J_Mobius_3.0_Helios/dist/game/data/scripts/quests/Q00845_SabotageTheEmbryoSupplies/34235-06a.html b/L2J_Mobius_3.0_Helios/dist/game/data/scripts/quests/Q00845_SabotageTheEmbryoSupplies/34235-06a.html
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index 0000000000..9140501de5
--- /dev/null
+++ b/L2J_Mobius_3.0_Helios/dist/game/data/scripts/quests/Q00845_SabotageTheEmbryoSupplies/34235-06a.html
@@ -0,0 +1,6 @@
+Logart van Dyke:
+You have chosen the intermediate mission to collect 80 Mutated Spirit's Souls. Once you have selected the difficulty of the mission, you must meet the requirements in order to complete it. Choose wisely.
+Are you sure you want to proceed with this mission?
+
+
+
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diff --git a/L2J_Mobius_3.0_Helios/dist/game/data/scripts/quests/Q00845_SabotageTheEmbryoSupplies/34235-06b.html b/L2J_Mobius_3.0_Helios/dist/game/data/scripts/quests/Q00845_SabotageTheEmbryoSupplies/34235-06b.html
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index 0000000000..f3712c7387
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@@ -0,0 +1,6 @@
+Logart van Dyke:
+You have chosen the advanced mission to collect 120 Mutated Spirit's Souls. Once you have selected the difficulty of the mission, you must meet the requirements in order to complete it. Choose wisely.
+Are you sure you want to proceed with this mission?
+
+
+
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diff --git a/L2J_Mobius_3.0_Helios/dist/game/data/scripts/quests/Q00845_SabotageTheEmbryoSupplies/34235-07.html b/L2J_Mobius_3.0_Helios/dist/game/data/scripts/quests/Q00845_SabotageTheEmbryoSupplies/34235-07.html
new file mode 100644
index 0000000000..edc546a10f
--- /dev/null
+++ b/L2J_Mobius_3.0_Helios/dist/game/data/scripts/quests/Q00845_SabotageTheEmbryoSupplies/34235-07.html
@@ -0,0 +1,4 @@
+Fairy Mimyu:
+Good. Left me explain the details. Go to the Garden of Spirits, defeat the Kerberos Lager, Kerberos Fort, Kerberos Nero, Fury Sylph Barrena, Fury Sylph Labido, Fury Sylph Purka, Fury Kerberos Leger, and Fury Kerberos Nero, and put them to rest.
+As evidence, please bring back 40 Mutated Spirit's Souls. It should be manageable.
+
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diff --git a/L2J_Mobius_3.0_Helios/dist/game/data/scripts/quests/Q00845_SabotageTheEmbryoSupplies/34235-07a.html b/L2J_Mobius_3.0_Helios/dist/game/data/scripts/quests/Q00845_SabotageTheEmbryoSupplies/34235-07a.html
new file mode 100644
index 0000000000..8d3c0d3031
--- /dev/null
+++ b/L2J_Mobius_3.0_Helios/dist/game/data/scripts/quests/Q00845_SabotageTheEmbryoSupplies/34235-07a.html
@@ -0,0 +1,4 @@
+Logart van Dyke:
+Good. Left me explain the details. Go to the Garden of Spirits, defeat the Kerberos Lager, Kerberos Fort, Kerberos Nero, Fury Sylph Barrena, Fury Sylph Labido, Fury Sylph Purka, Fury Kerberos Leger, and Fury Kerberos Nero, and put them to rest.
+As evidence, please bring back 80 Mutated Spirit's Souls. It should be manageable.
+
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diff --git a/L2J_Mobius_3.0_Helios/dist/game/data/scripts/quests/Q00845_SabotageTheEmbryoSupplies/34235-07b.html b/L2J_Mobius_3.0_Helios/dist/game/data/scripts/quests/Q00845_SabotageTheEmbryoSupplies/34235-07b.html
new file mode 100644
index 0000000000..7f0075d93e
--- /dev/null
+++ b/L2J_Mobius_3.0_Helios/dist/game/data/scripts/quests/Q00845_SabotageTheEmbryoSupplies/34235-07b.html
@@ -0,0 +1,4 @@
+Logart van Dyke:
+Good. Left me explain the details. Go to the Garden of Spirits, defeat the Kerberos Lager, Kerberos Fort, Kerberos Nero, Fury Sylph Barrena, Fury Sylph Labido, Fury Sylph Purka, Fury Kerberos Leger, and Fury Kerberos Nero, and put them to rest.
+As evidence, please bring back 120 Mutated Spirit's Souls. It should be manageable.
+y>