Fixing some item stats, mainly time.

Contributed by Matts.
This commit is contained in:
MobiusDev
2015-11-23 09:54:00 +00:00
parent 824acf4464
commit 027cfa154c
262 changed files with 11308 additions and 15043 deletions

View File

@@ -4,6 +4,7 @@
<!-- Changes the appearance of the entire armor into that of a Maid Costume. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Debuff Reflect + 10%. -->
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<set name="default_action" val="SKILL_REDUCE" />
<set name="handler" val="Appearance" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
@@ -16,6 +17,7 @@
<!-- Changes the appearance of the entire armor into that of a Maid Costume. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Debuff Reflect Resistance + 15%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="handler" val="Appearance" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
@@ -28,6 +30,7 @@
<!-- Changes the appearance of the entire armor into that of a Maid Costume. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Bow/Crossbow Resistance + 10%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="handler" val="Appearance" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
@@ -40,6 +43,7 @@
<!-- Changes the appearance of the entire armor into that of a Maid Costume. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, P. Def. + 10%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="handler" val="Appearance" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
@@ -52,6 +56,7 @@
<!-- Changes the appearance of the entire armor into that of a Maid Costume. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, M. Def. + 10%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="handler" val="Appearance" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
@@ -64,6 +69,7 @@
<!-- Changes the appearance of the entire armor into that of a Maid Costume. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Attribute Resistance + 15. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="handler" val="Appearance" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
@@ -76,6 +82,7 @@
<!-- Changes the appearance of the entire armor into that of a Maid Costume. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Received Heal Amount + 15%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="handler" val="Appearance" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
@@ -88,6 +95,7 @@
<!-- Changes the appearance of the entire armor into that of a Maid Costume. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Max. HP + 15%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="handler" val="Appearance" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
@@ -100,6 +108,7 @@
<!-- Changes the appearance of the entire armor into that of a Maid Costume. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Max. MP + 10%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="handler" val="Appearance" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
@@ -112,6 +121,7 @@
<!-- Changes the appearance of the entire armor into that of a Maid Costume. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Max. CP + 15%. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="handler" val="Appearance" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
@@ -124,6 +134,7 @@
<!-- Changes the appearance of the entire armor into that of a Maid Costume. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Speed + 15. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="handler" val="Appearance" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
@@ -136,6 +147,7 @@
<!-- Changes the appearance of the entire armor into that of a Maid Costume. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, HP Recovery Bonus + 16. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="handler" val="Appearance" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
@@ -148,6 +160,7 @@
<!-- Changes the appearance of the entire armor into that of a Maid Costume. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, MP Recovery Bonus + 8. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="handler" val="Appearance" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
@@ -160,6 +173,7 @@
<!-- Changes the appearance of the entire armor into that of a Maid Costume. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, P./M. Evasion + 8. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="handler" val="Appearance" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
@@ -172,6 +186,7 @@
<!-- Changes the appearance of the entire armor into that of a Maid Costume. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Top-grade / Option + 15. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="handler" val="Appearance" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
@@ -184,6 +199,7 @@
<!-- Changes the appearance of the entire armor into that of a Maid Costume. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Top-grade / Option + 16. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="handler" val="Appearance" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
@@ -196,6 +212,7 @@
<!-- Changes the appearance of the entire armor into that of a Maid Costume. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Top-grade / Option + 17. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="handler" val="Appearance" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
@@ -208,6 +225,7 @@
<!-- Changes the appearance of the entire armor into that of a Maid Costume. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Top-grade / Option + 18. -->
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<set name="default_action" val="SKILL_REDUCE" />
<set name="handler" val="Appearance" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
@@ -220,6 +238,7 @@
<!-- Changes the appearance of the entire armor into that of a Maid Costume. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Top-grade / Option + 19. -->
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<set name="default_action" val="SKILL_REDUCE" />
<set name="handler" val="Appearance" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
@@ -232,6 +251,7 @@
<!-- Changes the appearance of the entire armor into that of a Maid Costume. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. When modified, Top-grade / Option + 20. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="handler" val="Appearance" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />