Fixing some item stats, mainly time.

Contributed by Matts.
This commit is contained in:
MobiusDev
2015-11-23 09:54:00 +00:00
parent 824acf4464
commit 027cfa154c
262 changed files with 11308 additions and 15043 deletions

View File

@@ -176,7 +176,6 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="time" val="43200" />
</item>
<item id="23315" name="Beer Ingredient: Hops" additionalName="Event" type="EtcItem">
<!-- Ingredient needed for crafting beer. -->
@@ -184,7 +183,6 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="time" val="43200" />
</item>
<item id="23316" name="Beer Ingredient: Yeast" additionalName="Event" type="EtcItem">
<!-- Ingredient needed for crafting beer. -->
@@ -192,7 +190,6 @@
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="time" val="43200" />
</item>
<item id="23318" name="Beer Tankard" additionalName="Event" type="EtcItem">
<!-- Take this and the Aden White Beer to Queen of Hearts to obtain a Gran Kain's Delight. -->
@@ -203,7 +200,6 @@
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
<set name="time" val="43200" />
<set name="weight" val="10" />
</item>
<item id="23319" name="Harp's Sealed Rune of Power (3-day)" type="EtcItem">
@@ -288,7 +284,6 @@
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
<set name="time" val="4320" />
</item>
<item id="23326" name="Harp's Sealed Rune of Magic" type="EtcItem">
<!-- If stored in the inventory, INT + 7 permanently, and has a 10% chance of decreasing all enemies' M. Def. by 20% for 10 sec. within 400 grids during a magic attack. -->
@@ -300,7 +295,6 @@
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
<set name="time" val="4320" />
</item>
<item id="23327" name="Flynt's Sealed Rune of Will" type="EtcItem">
<!-- If stored in the inventory, CON + 7 permanently, and has a 5% chance of becoming invincible for 5 sec. when attacked. -->
@@ -312,7 +306,6 @@
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
<set name="time" val="4320" />
</item>
<item id="23328" name="Flynt's Sealed Rune of Destruction" type="EtcItem">
<!-- If stored in the inventory, STR + 7 permanently, and has a 5% chance of inflicting 20% additional damage when using a skill attack. -->
@@ -324,7 +317,6 @@
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
<set name="time" val="4320" />
</item>
<item id="23329" name="Dr. Destroy's Sealed Rune of Skill" type="EtcItem">
<!-- If stored in the inventory, DEX + 7 permanently, and has a 5% chance of increasing Critical Rate and Critical Damage by 20% for 10 sec. -->
@@ -336,7 +328,6 @@
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
<set name="time" val="4320" />
</item>
<item id="23330" name="Dr. Destroy's Sealed Rune of Wisdom" type="EtcItem">
<!-- If stored in the inventory, INT + 7 permanently, and has a 10% chance of not consuming MP for healing skills. -->
@@ -348,7 +339,6 @@
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
<set name="time" val="4320" />
</item>
<item id="23331" name="Vitality Maintaining Potion (30-minute)" type="EtcItem">
<!-- Maintains Vitality for 30 min. Cooldown is 60 min. Vitality item with limited usage. -->
@@ -358,7 +348,6 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="time" val="4320" />
</item>
<item id="23332" name="XP Buff 50% (1-hour)" type="EtcItem">
<!-- Increases acquired XP by 50% for a certain amount of time. All levels. -->
@@ -408,7 +397,6 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="time" val="120" />
<set name="weight" val="30" />
</item>
<item id="23337" name="Scroll: Increase Vitality (Top-grade)" type="EtcItem">
@@ -419,7 +407,6 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="time" val="120" />
<set name="weight" val="30" />
</item>
<item id="23338" name="Scroll: Replenish Vitality" type="EtcItem">
@@ -429,7 +416,6 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="time" val="120" />
<set name="weight" val="30" />
</item>
<item id="23339" name="Scroll: Replenish Vitality (High-grade)" type="EtcItem">
@@ -439,7 +425,6 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="time" val="120" />
<set name="weight" val="30" />
</item>
<item id="23340" name="Scroll: Replenish Vitality (Top-grade)" type="EtcItem">
@@ -449,7 +434,6 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="time" val="120" />
<set name="weight" val="30" />
</item>
<item id="23341" name="Vitality Recovering Potion" type="EtcItem">
@@ -460,7 +444,6 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="time" val="120" />
<set name="weight" val="80" />
</item>
<item id="23342" name="Ancient Scroll: Enchant Weapon (R-grade)" type="EtcItem">
@@ -477,7 +460,6 @@
<set name="is_stackable" val="true" />
<set name="item_skill" val="22440-1" /> <!-- Divine Scroll: Enchant Weapon (R-grade) -->
<set name="material" val="PAPER" />
<set name="time" val="120" />
</item>
<item id="23343" name="Heavenly Scroll: Enchant Weapon (R-grade)" type="EtcItem">
<!-- Enchant success rate is 100%. . When enchanted, P. Atk. for one-handed sword/blunt, dagger, spear, etc. (R-grade) + 6, and two-handed sword/blunt/fist, dagger, crossbow + 7. P. Atk. for bows + 12. M. Atk. for all weapons + 5. When enchanted to +4 or above -->
@@ -493,7 +475,6 @@
<set name="is_stackable" val="true" />
<set name="item_skill" val="22440-1" /> <!-- Divine Scroll: Enchant Weapon (R-grade) -->
<set name="material" val="PAPER" />
<set name="time" val="120" />
</item>
<item id="23344" name="Ancient Scroll: Enchant Armor (R-grade)" type="EtcItem">
<!-- Enchant success rate + 10%. . Current enchant stats remain if enchant fails. . When enchanted, P. Def. for armor/accessories (R-grade) + 2. When enchanted to + 4 or above, P. Def. Increases greatly. Can be safely enchanted up to + 3. HP gradually increase -->
@@ -509,7 +490,6 @@
<set name="is_stackable" val="true" />
<set name="item_skill" val="22443-1" /> <!-- Divine Scroll: Enchant Armor (R-grade) -->
<set name="material" val="PAPER" />
<set name="time" val="120" />
</item>
<item id="23345" name="Heavenly Scroll: Enchant Armor (R-grade)" type="EtcItem">
<!-- Enchant success rate is 100%. . When enchanted, P. Def. for armor/accessories (R-grade) + 2. When enchanted to + 4 or above, P. Def. Increases greatly. HP gradually increases with each enchant level starting from + 4. Can enchant to + 7. -->
@@ -525,7 +505,6 @@
<set name="is_stackable" val="true" />
<set name="item_skill" val="22443-1" /> <!-- Divine Scroll: Enchant Armor (R-grade) -->
<set name="material" val="PAPER" />
<set name="time" val="120" />
</item>
<item id="23346" name="Letter Collector's Gift" type="EtcItem">
<!-- Letter Collector's Gift. For 2 hr., Atk. Spd. + 15%, Casting Spd. + 15%, Speed + 20, and equipped weapons/armor appearance change to that of Memorable items. Cooldown is 60 min. -->
@@ -534,7 +513,6 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="time" val="120" />
<set name="weight" val="5" />
</item>
<item id="23347" name="Lucky Enchant Stone: Weapon (R-grade)" type="EtcItem">
@@ -548,7 +526,6 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="time" val="120" />
<set name="weight" val="120" />
</item>
<item id="23348" name="Lucky Enchant Stone: Armor (R-grade)" type="EtcItem">
@@ -562,7 +539,6 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="time" val="120" />
<set name="weight" val="120" />
</item>
<item id="23349" name="Enhanced Power Shirt Pack" type="EtcItem">
@@ -593,7 +569,6 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="time" val="120" />
</item>
<item id="23352" name="Weapon Appearance Stone (S-grade)" type="EtcItem">
<!-- Changes the appearance of an S-grade weapon to that of a different weapon of the same grade or a lower grade. You need an appearance item, which is destroyed after its appearance is extracted. An appearance-modified item has no change in abilities. Double -->
@@ -605,7 +580,6 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="time" val="120" />
</item>
<item id="23353" name="Weapon Appearance Stone (A-grade)" type="EtcItem">
<!-- Changes the appearance of an A-grade weapon to that of a different weapon of the same grade or a lower grade. You need an appearance item, which is destroyed after its appearance is extracted. An appearance-modified item has no change in abilities. Double -->
@@ -617,7 +591,6 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="time" val="120" />
</item>
<item id="23354" name="Blessed Weapon Appearance Stone (R-grade)" type="EtcItem">
<!-- Changes the appearance of an R-grade weapon to that of a different weapon of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Doub -->
@@ -629,7 +602,6 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="time" val="120" />
</item>
<item id="23355" name="Blessed Weapon Appearance Stone (S-grade)" type="EtcItem">
<!-- Changes the appearance of an S-grade weapon to that of a different weapon of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Doub -->
@@ -641,7 +613,6 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="time" val="120" />
</item>
<item id="23356" name="Blessed Weapon Appearance Stone (A-grade)" type="EtcItem">
<!-- Changes the appearance of an A-grade weapon to that of a different weapon of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Doub -->
@@ -653,7 +624,6 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="time" val="120" />
</item>
<item id="23357" name="Weapon Restoration Stone (R-grade)" type="EtcItem">
<!-- Restores the appearance of a modified weapon (R-grade). Double-click to use. -->
@@ -663,7 +633,6 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="time" val="120" />
</item>
<item id="23358" name="Weapon Restoration Stone (S-grade)" type="EtcItem">
<!-- Restores the appearance of a modified weapon (S-grade). Double-click to use. -->
@@ -673,7 +642,6 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="time" val="120" />
</item>
<item id="23359" name="Weapon Restoration Stone (A-grade)" type="EtcItem">
<!-- Restores the appearance of a modified weapon (A-grade). Double-click to use. -->
@@ -683,7 +651,6 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="time" val="120" />
</item>
<item id="23360" name="Armor Appearance Stone (R-grade)" type="EtcItem">
<!-- Changes the appearance of an R-grade armor to that of different armor of the same grade or a lower grade. You need an appearance item, which is destroyed after its appearance is extracted. An appearance-modified item has no change in abilities. Double cli -->
@@ -695,7 +662,6 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="time" val="120" />
</item>
<item id="23361" name="Armor Appearance Stone (S-grade)" type="EtcItem">
<!-- Changes the appearance of an S-grade armor to that of different armor of the same grade or a lower grade. You need an appearance item, which is destroyed after its appearance is extracted. An appearance-modified item has no change in abilities. Double cli -->
@@ -707,7 +673,6 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="time" val="120" />
</item>
<item id="23362" name="Armor Appearance Stone (A-grade)" type="EtcItem">
<!-- Changes the appearance of an A-grade armor to that of different armor of the same grade or a lower grade. You need an appearance item, which is destroyed after its appearance is extracted. An appearance-modified item has no change in abilities. Double cli -->
@@ -719,7 +684,6 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="time" val="120" />
</item>
<item id="23363" name="Blessed Armor Appearance Stone (R-grade)" type="EtcItem">
<!-- Changes the appearance of an R-grade armor to that of different armor of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double c -->
@@ -731,7 +695,6 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="time" val="120" />
</item>
<item id="23364" name="Blessed Armor Appearance Stone (S-grade)" type="EtcItem">
<!-- Changes the appearance of an S-grade armor to that of different armor of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double c -->
@@ -743,7 +706,6 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="time" val="120" />
</item>
<item id="23365" name="Blessed Armor Appearance Stone (A-grade)" type="EtcItem">
<!-- Changes the appearance of an A-grade armor to that of different armor of the same grade or a lower grade. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double c -->
@@ -755,7 +717,6 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="time" val="120" />
</item>
<item id="23366" name="Armor Restoration Stone (R-grade)" type="EtcItem">
<!-- Restores the appearance of modified armor (R-grade). No hair accessories. Double-click to use. -->
@@ -765,7 +726,6 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="time" val="120" />
</item>
<item id="23367" name="Armor Restoration Stone (S-grade)" type="EtcItem">
<!-- Restores the appearance of modified armor (S-grade). No hair accessories. Double-click to use. -->
@@ -775,7 +735,6 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="time" val="120" />
</item>
<item id="23368" name="Armor Restoration Stone (A-grade)" type="EtcItem">
<!-- Restores the appearance of modified armor (A-grade). No hair accessories. Double-click to use. -->
@@ -785,7 +744,6 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="time" val="120" />
</item>
<item id="23369" name="Hair Accessory Appearance Stone" type="EtcItem">
<!-- Item that can change a hair accessory's appearance. Works for item with the same number of slots. You need an appearance item, which is destroyed after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to us -->
@@ -797,7 +755,6 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="time" val="120" />
</item>
<item id="23370" name="Blessed Hair Accessory Appearance Stone" type="EtcItem">
<!-- Item that can change a hair accessory's appearance. Works for item with the same number of slots. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to -->
@@ -809,7 +766,6 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="time" val="120" />
</item>
<item id="23371" name="Hair Accessory Restoration Stone" type="EtcItem">
<!-- Restores the appearance of a modified hair accessory. Double-click to use. -->
@@ -819,7 +775,6 @@
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="time" val="120" />
</item>
<item id="23372" name="Weapon Appearance/Restoration Stone Pack (R-grade)" type="EtcItem">
<!-- Wrapped Pack containing Weapon Appearance Stone (R-grade) and a Weapon Restoration Stone (R-grade). -->
@@ -903,7 +858,6 @@
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="CRYSTAL" />
<set name="time" val="120" />
<set name="weight" val="130" />
<for>
<add stat="mDef" val="15" />
@@ -920,7 +874,6 @@
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="CRYSTAL" />
<set name="time" val="120" />
<set name="weight" val="130" />
<for>
<add stat="mDef" val="15" />
@@ -937,7 +890,6 @@
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="CRYSTAL" />
<set name="time" val="120" />
<set name="weight" val="130" />
<for>
<add stat="mDef" val="15" />
@@ -954,7 +906,6 @@
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="CRYSTAL" />
<set name="time" val="120" />
<set name="weight" val="130" />
<for>
<add stat="mDef" val="15" />
@@ -971,7 +922,6 @@
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="CRYSTAL" />
<set name="time" val="120" />
<set name="weight" val="130" />
<for>
<add stat="mDef" val="15" />
@@ -988,7 +938,6 @@
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="WOOD" />
<set name="time" val="120" />
<set name="weight" val="100" />
</item>
<item id="23386" name="Agathion - Griffin" additionalName="Wind Walk" type="Armor">
@@ -1002,7 +951,6 @@
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="SILVER" />
<set name="time" val="120" />
<set name="weight" val="150" />
</item>
<item id="23387" name="Blessed Griffin Egg" additionalName="1-day" type="EtcItem">