Addition of MagicLampExpRate effect handler.
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@ -212,6 +212,7 @@ public class EffectMasterHandler
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EffectHandler.getInstance().registerHandler("MagicCriticalDamage", MagicCriticalDamage::new);
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EffectHandler.getInstance().registerHandler("MagicCriticalRate", MagicCriticalRate::new);
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EffectHandler.getInstance().registerHandler("MagicCriticalRateByCriticalRate", MagicCriticalRateByCriticalRate::new);
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EffectHandler.getInstance().registerHandler("MagicLampExpRate", MagicLampExpRate::new);
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EffectHandler.getInstance().registerHandler("MagicMpCost", MagicMpCost::new);
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EffectHandler.getInstance().registerHandler("ManaCharge", ManaCharge::new);
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EffectHandler.getInstance().registerHandler("ManaDamOverTime", ManaDamOverTime::new);
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@ -0,0 +1,31 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.effecthandlers;
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import org.l2jmobius.gameserver.model.StatSet;
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import org.l2jmobius.gameserver.model.stats.Stat;
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/**
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* @author Mobius
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*/
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public class MagicLampExpRate extends AbstractStatPercentEffect
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{
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public MagicLampExpRate(StatSet params)
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{
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super(params, Stat.MAGIC_LAMP_EXP_RATE);
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}
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}
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@ -182,6 +182,7 @@ MagicalSoulAttack: Magical attack based on souls formula.
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MagicCriticalDamage: Magical Critical Damage stat
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MagicCriticalRate: Magical Critical Rate stat.
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MagicCriticalRateByCriticalRate: Magical Critical Rate bonus from Critical Rate stat. (l2jmobius)
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MagicLampExpRate: Sets the magic lamp exp rate. (l2jmobius)
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MagicMpCost: Sets mana cost per magic type. Clarity.
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ManaCharge: Mana Recharge stat.
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ManaDamOverTime: Mana damage over time.
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@ -262,6 +262,9 @@ public enum Stat
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VITALITY_CONSUME_RATE("vitalityConsumeRate"),
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VITALITY_EXP_RATE("vitalityExpRate"),
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// Magic Lamp
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MAGIC_LAMP_EXP_RATE("magicLampExpRate"),
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// Souls
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MAX_SOULS("maxSouls"),
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