From 01b7ca51af6024489decc5cf7a75d85389e7814c Mon Sep 17 00:00:00 2001
From: MobiusDevelopment <8391001+MobiusDevelopment@users.noreply.github.com>
Date: Tue, 29 Mar 2022 10:24:35 +0000
Subject: [PATCH] Addition of TriggerHealPercentBySkill effect. Contributed by
nasseka.
---
.../scripts/handlers/EffectMasterHandler.java | 1 +
.../TriggerHealPercentBySkill.java | 120 ++++++++++++++++++
.../game/data/stats/skills/documentation.txt | 1 +
.../scripts/handlers/EffectMasterHandler.java | 1 +
.../TriggerHealPercentBySkill.java | 120 ++++++++++++++++++
.../game/data/stats/skills/documentation.txt | 1 +
.../scripts/handlers/EffectMasterHandler.java | 1 +
.../TriggerHealPercentBySkill.java | 120 ++++++++++++++++++
.../game/data/stats/skills/documentation.txt | 1 +
.../scripts/handlers/EffectMasterHandler.java | 1 +
.../TriggerHealPercentBySkill.java | 120 ++++++++++++++++++
.../game/data/stats/skills/documentation.txt | 1 +
12 files changed, 488 insertions(+)
create mode 100644 L2J_Mobius_10.1_MasterClass/dist/game/data/scripts/handlers/effecthandlers/TriggerHealPercentBySkill.java
create mode 100644 L2J_Mobius_10.2_MasterClass/dist/game/data/scripts/handlers/effecthandlers/TriggerHealPercentBySkill.java
create mode 100644 L2J_Mobius_Essence_6.1_BattleChronicle/dist/game/data/scripts/handlers/effecthandlers/TriggerHealPercentBySkill.java
create mode 100644 L2J_Mobius_Essence_6.2_Vanguard/dist/game/data/scripts/handlers/effecthandlers/TriggerHealPercentBySkill.java
diff --git a/L2J_Mobius_10.1_MasterClass/dist/game/data/scripts/handlers/EffectMasterHandler.java b/L2J_Mobius_10.1_MasterClass/dist/game/data/scripts/handlers/EffectMasterHandler.java
index 12d699750d..30707a0463 100644
--- a/L2J_Mobius_10.1_MasterClass/dist/game/data/scripts/handlers/EffectMasterHandler.java
+++ b/L2J_Mobius_10.1_MasterClass/dist/game/data/scripts/handlers/EffectMasterHandler.java
@@ -390,6 +390,7 @@ public class EffectMasterHandler
EffectHandler.getInstance().registerHandler("Transformation", Transformation::new);
EffectHandler.getInstance().registerHandler("TrapDetect", TrapDetect::new);
EffectHandler.getInstance().registerHandler("TrapRemove", TrapRemove::new);
+ EffectHandler.getInstance().registerHandler("TriggerHealPercentBySkill", TriggerHealPercentBySkill::new);
EffectHandler.getInstance().registerHandler("TriggerSkill", TriggerSkill::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByAttack", TriggerSkillByAttack::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByAvoid", TriggerSkillByAvoid::new);
diff --git a/L2J_Mobius_10.1_MasterClass/dist/game/data/scripts/handlers/effecthandlers/TriggerHealPercentBySkill.java b/L2J_Mobius_10.1_MasterClass/dist/game/data/scripts/handlers/effecthandlers/TriggerHealPercentBySkill.java
new file mode 100644
index 0000000000..f1014e8ee1
--- /dev/null
+++ b/L2J_Mobius_10.1_MasterClass/dist/game/data/scripts/handlers/effecthandlers/TriggerHealPercentBySkill.java
@@ -0,0 +1,120 @@
+/*
+ * This file is part of the L2J Mobius project.
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
+ */
+package handlers.effecthandlers;
+
+import org.l2jmobius.commons.util.Rnd;
+import org.l2jmobius.gameserver.model.StatSet;
+import org.l2jmobius.gameserver.model.WorldObject;
+import org.l2jmobius.gameserver.model.actor.Creature;
+import org.l2jmobius.gameserver.model.actor.Player;
+import org.l2jmobius.gameserver.model.effects.AbstractEffect;
+import org.l2jmobius.gameserver.model.effects.EffectType;
+import org.l2jmobius.gameserver.model.events.EventType;
+import org.l2jmobius.gameserver.model.events.impl.creature.OnCreatureSkillFinishCast;
+import org.l2jmobius.gameserver.model.events.listeners.ConsumerEventListener;
+import org.l2jmobius.gameserver.model.item.instance.Item;
+import org.l2jmobius.gameserver.model.skill.Skill;
+import org.l2jmobius.gameserver.network.SystemMessageId;
+import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
+
+/**
+ * Trigger heal percent by skill effect implementation.
+ * @author NasSeKa
+ */
+public class TriggerHealPercentBySkill extends AbstractEffect
+{
+ private final int _castSkillId;
+ private final int _chance;
+ private final int _power;
+
+ public TriggerHealPercentBySkill(StatSet params)
+ {
+ _castSkillId = params.getInt("castSkillId");
+ _chance = params.getInt("chance", 100);
+ _power = params.getInt("power", 0);
+ }
+
+ @Override
+ public void onStart(Creature effector, Creature effected, Skill skill, Item item)
+ {
+ if ((_chance == 0) || (_castSkillId == 0))
+ {
+ return;
+ }
+
+ effected.addListener(new ConsumerEventListener(effected, EventType.ON_CREATURE_SKILL_FINISH_CAST, (OnCreatureSkillFinishCast event) -> onSkillUseEvent(event), this));
+ }
+
+ @Override
+ public void onExit(Creature effector, Creature effected, Skill skill)
+ {
+ effected.removeListenerIf(EventType.ON_CREATURE_SKILL_FINISH_CAST, listener -> listener.getOwner() == this);
+ }
+
+ @Override
+ public EffectType getEffectType()
+ {
+ return EffectType.HEAL;
+ }
+
+ private void onSkillUseEvent(OnCreatureSkillFinishCast event)
+ {
+ if (_castSkillId != event.getSkill().getId())
+ {
+ return;
+ }
+
+ final WorldObject target = event.getTarget();
+ if (target == null)
+ {
+ return;
+ }
+
+ final Player player = target.getActingPlayer();
+ if ((player == null) || player.isDead() || player.isHpBlocked())
+ {
+ return;
+ }
+
+ if ((_chance < 100) && (Rnd.get(100) > _chance))
+ {
+ return;
+ }
+
+ double amount = 0;
+ final double power = _power;
+ final boolean full = (power == 100.0);
+
+ amount = full ? player.getMaxHp() : (player.getMaxHp() * power) / 100.0;
+
+ // Prevents overheal.
+ amount = Math.min(amount, Math.max(0, player.getMaxRecoverableHp() - player.getCurrentHp()));
+ if (amount >= 0)
+ {
+ if (amount != 0)
+ {
+ player.setCurrentHp(amount + player.getCurrentHp(), false);
+ player.broadcastStatusUpdate(player);
+ }
+
+ SystemMessage sm;
+ sm = new SystemMessage(SystemMessageId.S1_HP_HAS_BEEN_RESTORED);
+ sm.addInt((int) amount);
+ player.sendPacket(sm);
+ }
+ }
+}
diff --git a/L2J_Mobius_10.1_MasterClass/dist/game/data/stats/skills/documentation.txt b/L2J_Mobius_10.1_MasterClass/dist/game/data/stats/skills/documentation.txt
index 053b1265e0..0c3c909dce 100644
--- a/L2J_Mobius_10.1_MasterClass/dist/game/data/stats/skills/documentation.txt
+++ b/L2J_Mobius_10.1_MasterClass/dist/game/data/stats/skills/documentation.txt
@@ -356,6 +356,7 @@ TransferHate: Transfers Npc's hate from you to your target.
Transformation: Transforms into the specified transformation id and gives its template skills.
TrapDetect: Detects a hidden trap.
TrapRemove: Removes a trap.
+TriggerHealPercentBySkill: Trigger heal percent by skill. (l2jmobius)
TriggerSkill: Triggers a specified skill. (l2jmobius)
TriggerSkillByAttack: Triggers a specified skill when you deal damage.
TriggerSkillByAvoid: Triggers a specified skill when you avoid autoattack damage.
diff --git a/L2J_Mobius_10.2_MasterClass/dist/game/data/scripts/handlers/EffectMasterHandler.java b/L2J_Mobius_10.2_MasterClass/dist/game/data/scripts/handlers/EffectMasterHandler.java
index 12d699750d..30707a0463 100644
--- a/L2J_Mobius_10.2_MasterClass/dist/game/data/scripts/handlers/EffectMasterHandler.java
+++ b/L2J_Mobius_10.2_MasterClass/dist/game/data/scripts/handlers/EffectMasterHandler.java
@@ -390,6 +390,7 @@ public class EffectMasterHandler
EffectHandler.getInstance().registerHandler("Transformation", Transformation::new);
EffectHandler.getInstance().registerHandler("TrapDetect", TrapDetect::new);
EffectHandler.getInstance().registerHandler("TrapRemove", TrapRemove::new);
+ EffectHandler.getInstance().registerHandler("TriggerHealPercentBySkill", TriggerHealPercentBySkill::new);
EffectHandler.getInstance().registerHandler("TriggerSkill", TriggerSkill::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByAttack", TriggerSkillByAttack::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByAvoid", TriggerSkillByAvoid::new);
diff --git a/L2J_Mobius_10.2_MasterClass/dist/game/data/scripts/handlers/effecthandlers/TriggerHealPercentBySkill.java b/L2J_Mobius_10.2_MasterClass/dist/game/data/scripts/handlers/effecthandlers/TriggerHealPercentBySkill.java
new file mode 100644
index 0000000000..f1014e8ee1
--- /dev/null
+++ b/L2J_Mobius_10.2_MasterClass/dist/game/data/scripts/handlers/effecthandlers/TriggerHealPercentBySkill.java
@@ -0,0 +1,120 @@
+/*
+ * This file is part of the L2J Mobius project.
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
+ */
+package handlers.effecthandlers;
+
+import org.l2jmobius.commons.util.Rnd;
+import org.l2jmobius.gameserver.model.StatSet;
+import org.l2jmobius.gameserver.model.WorldObject;
+import org.l2jmobius.gameserver.model.actor.Creature;
+import org.l2jmobius.gameserver.model.actor.Player;
+import org.l2jmobius.gameserver.model.effects.AbstractEffect;
+import org.l2jmobius.gameserver.model.effects.EffectType;
+import org.l2jmobius.gameserver.model.events.EventType;
+import org.l2jmobius.gameserver.model.events.impl.creature.OnCreatureSkillFinishCast;
+import org.l2jmobius.gameserver.model.events.listeners.ConsumerEventListener;
+import org.l2jmobius.gameserver.model.item.instance.Item;
+import org.l2jmobius.gameserver.model.skill.Skill;
+import org.l2jmobius.gameserver.network.SystemMessageId;
+import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
+
+/**
+ * Trigger heal percent by skill effect implementation.
+ * @author NasSeKa
+ */
+public class TriggerHealPercentBySkill extends AbstractEffect
+{
+ private final int _castSkillId;
+ private final int _chance;
+ private final int _power;
+
+ public TriggerHealPercentBySkill(StatSet params)
+ {
+ _castSkillId = params.getInt("castSkillId");
+ _chance = params.getInt("chance", 100);
+ _power = params.getInt("power", 0);
+ }
+
+ @Override
+ public void onStart(Creature effector, Creature effected, Skill skill, Item item)
+ {
+ if ((_chance == 0) || (_castSkillId == 0))
+ {
+ return;
+ }
+
+ effected.addListener(new ConsumerEventListener(effected, EventType.ON_CREATURE_SKILL_FINISH_CAST, (OnCreatureSkillFinishCast event) -> onSkillUseEvent(event), this));
+ }
+
+ @Override
+ public void onExit(Creature effector, Creature effected, Skill skill)
+ {
+ effected.removeListenerIf(EventType.ON_CREATURE_SKILL_FINISH_CAST, listener -> listener.getOwner() == this);
+ }
+
+ @Override
+ public EffectType getEffectType()
+ {
+ return EffectType.HEAL;
+ }
+
+ private void onSkillUseEvent(OnCreatureSkillFinishCast event)
+ {
+ if (_castSkillId != event.getSkill().getId())
+ {
+ return;
+ }
+
+ final WorldObject target = event.getTarget();
+ if (target == null)
+ {
+ return;
+ }
+
+ final Player player = target.getActingPlayer();
+ if ((player == null) || player.isDead() || player.isHpBlocked())
+ {
+ return;
+ }
+
+ if ((_chance < 100) && (Rnd.get(100) > _chance))
+ {
+ return;
+ }
+
+ double amount = 0;
+ final double power = _power;
+ final boolean full = (power == 100.0);
+
+ amount = full ? player.getMaxHp() : (player.getMaxHp() * power) / 100.0;
+
+ // Prevents overheal.
+ amount = Math.min(amount, Math.max(0, player.getMaxRecoverableHp() - player.getCurrentHp()));
+ if (amount >= 0)
+ {
+ if (amount != 0)
+ {
+ player.setCurrentHp(amount + player.getCurrentHp(), false);
+ player.broadcastStatusUpdate(player);
+ }
+
+ SystemMessage sm;
+ sm = new SystemMessage(SystemMessageId.S1_HP_HAS_BEEN_RESTORED);
+ sm.addInt((int) amount);
+ player.sendPacket(sm);
+ }
+ }
+}
diff --git a/L2J_Mobius_10.2_MasterClass/dist/game/data/stats/skills/documentation.txt b/L2J_Mobius_10.2_MasterClass/dist/game/data/stats/skills/documentation.txt
index 053b1265e0..0c3c909dce 100644
--- a/L2J_Mobius_10.2_MasterClass/dist/game/data/stats/skills/documentation.txt
+++ b/L2J_Mobius_10.2_MasterClass/dist/game/data/stats/skills/documentation.txt
@@ -356,6 +356,7 @@ TransferHate: Transfers Npc's hate from you to your target.
Transformation: Transforms into the specified transformation id and gives its template skills.
TrapDetect: Detects a hidden trap.
TrapRemove: Removes a trap.
+TriggerHealPercentBySkill: Trigger heal percent by skill. (l2jmobius)
TriggerSkill: Triggers a specified skill. (l2jmobius)
TriggerSkillByAttack: Triggers a specified skill when you deal damage.
TriggerSkillByAvoid: Triggers a specified skill when you avoid autoattack damage.
diff --git a/L2J_Mobius_Essence_6.1_BattleChronicle/dist/game/data/scripts/handlers/EffectMasterHandler.java b/L2J_Mobius_Essence_6.1_BattleChronicle/dist/game/data/scripts/handlers/EffectMasterHandler.java
index e36cd2ce9a..cb7e56e8c5 100644
--- a/L2J_Mobius_Essence_6.1_BattleChronicle/dist/game/data/scripts/handlers/EffectMasterHandler.java
+++ b/L2J_Mobius_Essence_6.1_BattleChronicle/dist/game/data/scripts/handlers/EffectMasterHandler.java
@@ -388,6 +388,7 @@ public class EffectMasterHandler
EffectHandler.getInstance().registerHandler("Transformation", Transformation::new);
EffectHandler.getInstance().registerHandler("TrapDetect", TrapDetect::new);
EffectHandler.getInstance().registerHandler("TrapRemove", TrapRemove::new);
+ EffectHandler.getInstance().registerHandler("TriggerHealPercentBySkill", TriggerHealPercentBySkill::new);
EffectHandler.getInstance().registerHandler("TriggerSkill", TriggerSkill::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByAttack", TriggerSkillByAttack::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByAvoid", TriggerSkillByAvoid::new);
diff --git a/L2J_Mobius_Essence_6.1_BattleChronicle/dist/game/data/scripts/handlers/effecthandlers/TriggerHealPercentBySkill.java b/L2J_Mobius_Essence_6.1_BattleChronicle/dist/game/data/scripts/handlers/effecthandlers/TriggerHealPercentBySkill.java
new file mode 100644
index 0000000000..f1014e8ee1
--- /dev/null
+++ b/L2J_Mobius_Essence_6.1_BattleChronicle/dist/game/data/scripts/handlers/effecthandlers/TriggerHealPercentBySkill.java
@@ -0,0 +1,120 @@
+/*
+ * This file is part of the L2J Mobius project.
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
+ */
+package handlers.effecthandlers;
+
+import org.l2jmobius.commons.util.Rnd;
+import org.l2jmobius.gameserver.model.StatSet;
+import org.l2jmobius.gameserver.model.WorldObject;
+import org.l2jmobius.gameserver.model.actor.Creature;
+import org.l2jmobius.gameserver.model.actor.Player;
+import org.l2jmobius.gameserver.model.effects.AbstractEffect;
+import org.l2jmobius.gameserver.model.effects.EffectType;
+import org.l2jmobius.gameserver.model.events.EventType;
+import org.l2jmobius.gameserver.model.events.impl.creature.OnCreatureSkillFinishCast;
+import org.l2jmobius.gameserver.model.events.listeners.ConsumerEventListener;
+import org.l2jmobius.gameserver.model.item.instance.Item;
+import org.l2jmobius.gameserver.model.skill.Skill;
+import org.l2jmobius.gameserver.network.SystemMessageId;
+import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
+
+/**
+ * Trigger heal percent by skill effect implementation.
+ * @author NasSeKa
+ */
+public class TriggerHealPercentBySkill extends AbstractEffect
+{
+ private final int _castSkillId;
+ private final int _chance;
+ private final int _power;
+
+ public TriggerHealPercentBySkill(StatSet params)
+ {
+ _castSkillId = params.getInt("castSkillId");
+ _chance = params.getInt("chance", 100);
+ _power = params.getInt("power", 0);
+ }
+
+ @Override
+ public void onStart(Creature effector, Creature effected, Skill skill, Item item)
+ {
+ if ((_chance == 0) || (_castSkillId == 0))
+ {
+ return;
+ }
+
+ effected.addListener(new ConsumerEventListener(effected, EventType.ON_CREATURE_SKILL_FINISH_CAST, (OnCreatureSkillFinishCast event) -> onSkillUseEvent(event), this));
+ }
+
+ @Override
+ public void onExit(Creature effector, Creature effected, Skill skill)
+ {
+ effected.removeListenerIf(EventType.ON_CREATURE_SKILL_FINISH_CAST, listener -> listener.getOwner() == this);
+ }
+
+ @Override
+ public EffectType getEffectType()
+ {
+ return EffectType.HEAL;
+ }
+
+ private void onSkillUseEvent(OnCreatureSkillFinishCast event)
+ {
+ if (_castSkillId != event.getSkill().getId())
+ {
+ return;
+ }
+
+ final WorldObject target = event.getTarget();
+ if (target == null)
+ {
+ return;
+ }
+
+ final Player player = target.getActingPlayer();
+ if ((player == null) || player.isDead() || player.isHpBlocked())
+ {
+ return;
+ }
+
+ if ((_chance < 100) && (Rnd.get(100) > _chance))
+ {
+ return;
+ }
+
+ double amount = 0;
+ final double power = _power;
+ final boolean full = (power == 100.0);
+
+ amount = full ? player.getMaxHp() : (player.getMaxHp() * power) / 100.0;
+
+ // Prevents overheal.
+ amount = Math.min(amount, Math.max(0, player.getMaxRecoverableHp() - player.getCurrentHp()));
+ if (amount >= 0)
+ {
+ if (amount != 0)
+ {
+ player.setCurrentHp(amount + player.getCurrentHp(), false);
+ player.broadcastStatusUpdate(player);
+ }
+
+ SystemMessage sm;
+ sm = new SystemMessage(SystemMessageId.S1_HP_HAS_BEEN_RESTORED);
+ sm.addInt((int) amount);
+ player.sendPacket(sm);
+ }
+ }
+}
diff --git a/L2J_Mobius_Essence_6.1_BattleChronicle/dist/game/data/stats/skills/documentation.txt b/L2J_Mobius_Essence_6.1_BattleChronicle/dist/game/data/stats/skills/documentation.txt
index 35e9d297e5..915062c17a 100644
--- a/L2J_Mobius_Essence_6.1_BattleChronicle/dist/game/data/stats/skills/documentation.txt
+++ b/L2J_Mobius_Essence_6.1_BattleChronicle/dist/game/data/stats/skills/documentation.txt
@@ -354,6 +354,7 @@ TransferHate: Transfers Npc's hate from you to your target.
Transformation: Transforms into the specified transformation id and gives its template skills.
TrapDetect: Detects a hidden trap.
TrapRemove: Removes a trap.
+TriggerHealPercentBySkill: Trigger heal percent by skill. (l2jmobius)
TriggerSkill: Triggers a specified skill. (l2jmobius)
TriggerSkillByAttack: Triggers a specified skill when you deal damage.
TriggerSkillByAvoid: Triggers a specified skill when you avoid autoattack damage.
diff --git a/L2J_Mobius_Essence_6.2_Vanguard/dist/game/data/scripts/handlers/EffectMasterHandler.java b/L2J_Mobius_Essence_6.2_Vanguard/dist/game/data/scripts/handlers/EffectMasterHandler.java
index e36cd2ce9a..cb7e56e8c5 100644
--- a/L2J_Mobius_Essence_6.2_Vanguard/dist/game/data/scripts/handlers/EffectMasterHandler.java
+++ b/L2J_Mobius_Essence_6.2_Vanguard/dist/game/data/scripts/handlers/EffectMasterHandler.java
@@ -388,6 +388,7 @@ public class EffectMasterHandler
EffectHandler.getInstance().registerHandler("Transformation", Transformation::new);
EffectHandler.getInstance().registerHandler("TrapDetect", TrapDetect::new);
EffectHandler.getInstance().registerHandler("TrapRemove", TrapRemove::new);
+ EffectHandler.getInstance().registerHandler("TriggerHealPercentBySkill", TriggerHealPercentBySkill::new);
EffectHandler.getInstance().registerHandler("TriggerSkill", TriggerSkill::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByAttack", TriggerSkillByAttack::new);
EffectHandler.getInstance().registerHandler("TriggerSkillByAvoid", TriggerSkillByAvoid::new);
diff --git a/L2J_Mobius_Essence_6.2_Vanguard/dist/game/data/scripts/handlers/effecthandlers/TriggerHealPercentBySkill.java b/L2J_Mobius_Essence_6.2_Vanguard/dist/game/data/scripts/handlers/effecthandlers/TriggerHealPercentBySkill.java
new file mode 100644
index 0000000000..f1014e8ee1
--- /dev/null
+++ b/L2J_Mobius_Essence_6.2_Vanguard/dist/game/data/scripts/handlers/effecthandlers/TriggerHealPercentBySkill.java
@@ -0,0 +1,120 @@
+/*
+ * This file is part of the L2J Mobius project.
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
+ */
+package handlers.effecthandlers;
+
+import org.l2jmobius.commons.util.Rnd;
+import org.l2jmobius.gameserver.model.StatSet;
+import org.l2jmobius.gameserver.model.WorldObject;
+import org.l2jmobius.gameserver.model.actor.Creature;
+import org.l2jmobius.gameserver.model.actor.Player;
+import org.l2jmobius.gameserver.model.effects.AbstractEffect;
+import org.l2jmobius.gameserver.model.effects.EffectType;
+import org.l2jmobius.gameserver.model.events.EventType;
+import org.l2jmobius.gameserver.model.events.impl.creature.OnCreatureSkillFinishCast;
+import org.l2jmobius.gameserver.model.events.listeners.ConsumerEventListener;
+import org.l2jmobius.gameserver.model.item.instance.Item;
+import org.l2jmobius.gameserver.model.skill.Skill;
+import org.l2jmobius.gameserver.network.SystemMessageId;
+import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
+
+/**
+ * Trigger heal percent by skill effect implementation.
+ * @author NasSeKa
+ */
+public class TriggerHealPercentBySkill extends AbstractEffect
+{
+ private final int _castSkillId;
+ private final int _chance;
+ private final int _power;
+
+ public TriggerHealPercentBySkill(StatSet params)
+ {
+ _castSkillId = params.getInt("castSkillId");
+ _chance = params.getInt("chance", 100);
+ _power = params.getInt("power", 0);
+ }
+
+ @Override
+ public void onStart(Creature effector, Creature effected, Skill skill, Item item)
+ {
+ if ((_chance == 0) || (_castSkillId == 0))
+ {
+ return;
+ }
+
+ effected.addListener(new ConsumerEventListener(effected, EventType.ON_CREATURE_SKILL_FINISH_CAST, (OnCreatureSkillFinishCast event) -> onSkillUseEvent(event), this));
+ }
+
+ @Override
+ public void onExit(Creature effector, Creature effected, Skill skill)
+ {
+ effected.removeListenerIf(EventType.ON_CREATURE_SKILL_FINISH_CAST, listener -> listener.getOwner() == this);
+ }
+
+ @Override
+ public EffectType getEffectType()
+ {
+ return EffectType.HEAL;
+ }
+
+ private void onSkillUseEvent(OnCreatureSkillFinishCast event)
+ {
+ if (_castSkillId != event.getSkill().getId())
+ {
+ return;
+ }
+
+ final WorldObject target = event.getTarget();
+ if (target == null)
+ {
+ return;
+ }
+
+ final Player player = target.getActingPlayer();
+ if ((player == null) || player.isDead() || player.isHpBlocked())
+ {
+ return;
+ }
+
+ if ((_chance < 100) && (Rnd.get(100) > _chance))
+ {
+ return;
+ }
+
+ double amount = 0;
+ final double power = _power;
+ final boolean full = (power == 100.0);
+
+ amount = full ? player.getMaxHp() : (player.getMaxHp() * power) / 100.0;
+
+ // Prevents overheal.
+ amount = Math.min(amount, Math.max(0, player.getMaxRecoverableHp() - player.getCurrentHp()));
+ if (amount >= 0)
+ {
+ if (amount != 0)
+ {
+ player.setCurrentHp(amount + player.getCurrentHp(), false);
+ player.broadcastStatusUpdate(player);
+ }
+
+ SystemMessage sm;
+ sm = new SystemMessage(SystemMessageId.S1_HP_HAS_BEEN_RESTORED);
+ sm.addInt((int) amount);
+ player.sendPacket(sm);
+ }
+ }
+}
diff --git a/L2J_Mobius_Essence_6.2_Vanguard/dist/game/data/stats/skills/documentation.txt b/L2J_Mobius_Essence_6.2_Vanguard/dist/game/data/stats/skills/documentation.txt
index 35e9d297e5..915062c17a 100644
--- a/L2J_Mobius_Essence_6.2_Vanguard/dist/game/data/stats/skills/documentation.txt
+++ b/L2J_Mobius_Essence_6.2_Vanguard/dist/game/data/stats/skills/documentation.txt
@@ -354,6 +354,7 @@ TransferHate: Transfers Npc's hate from you to your target.
Transformation: Transforms into the specified transformation id and gives its template skills.
TrapDetect: Detects a hidden trap.
TrapRemove: Removes a trap.
+TriggerHealPercentBySkill: Trigger heal percent by skill. (l2jmobius)
TriggerSkill: Triggers a specified skill. (l2jmobius)
TriggerSkillByAttack: Triggers a specified skill when you deal damage.
TriggerSkillByAvoid: Triggers a specified skill when you avoid autoattack damage.