Send all ExUserBoostStat on effect pump.

This commit is contained in:
MobiusDevelopment
2021-10-17 22:53:19 +00:00
parent 1a6536260a
commit 01b2eac98a
12 changed files with 108 additions and 136 deletions

View File

@@ -19,14 +19,12 @@ package org.l2jmobius.gameserver.network.clientpackets;
import org.l2jmobius.Config;
import org.l2jmobius.commons.network.PacketReader;
import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.enums.BonusExpType;
import org.l2jmobius.gameserver.enums.SkillFinishType;
import org.l2jmobius.gameserver.model.actor.Summon;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.skills.AbnormalType;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.serverpackets.ExUserBoostStat;
/**
* @author KenM
@@ -80,8 +78,6 @@ public class RequestDispel implements IClientIncomingPacket
if (player.getObjectId() == _objectId)
{
player.stopSkillEffects(SkillFinishType.REMOVED, _skillId);
player.sendPacket(new ExUserBoostStat(player, BonusExpType.VITALITY));
player.sendPacket(new ExUserBoostStat(player, skill.isActive() ? BonusExpType.BUFFS : BonusExpType.PASSIVE));
}
else
{