Auto use skill reuse check.

This commit is contained in:
MobiusDevelopment 2020-01-01 22:47:11 +00:00
parent 5daa4759da
commit 0150feee05
2 changed files with 2 additions and 2 deletions

View File

@ -14147,7 +14147,7 @@ public class PlayerInstance extends Playable
removeAutoSkill(skillId);
continue;
}
if (!isAffectedBySkill(skillId) && !isInsideZone(ZoneId.PEACE))
if (!isAffectedBySkill(skillId) && !isInsideZone(ZoneId.PEACE) && !hasSkillReuse(skill.getReuseHashCode()))
{
doCast(skill);
}

View File

@ -14093,7 +14093,7 @@ public class PlayerInstance extends Playable
removeAutoSkill(skillId);
continue;
}
if (!isAffectedBySkill(skillId) && !isInsideZone(ZoneId.PEACE))
if (!isAffectedBySkill(skillId) && !isInsideZone(ZoneId.PEACE) && !hasSkillReuse(skill.getReuseHashCode()))
{
doCast(skill);
}