Addition of Summon Death Cubic skill (10079).

Contributed by SmiDmi.
This commit is contained in:
MobiusDevelopment 2019-07-10 06:43:56 +00:00
parent 860bb0134d
commit 012bda8c9a
6 changed files with 255 additions and 3 deletions

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@ -0,0 +1,84 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/cubics.xsd">
<cubic id="25" level="1" slot="16" duration="900" delay="13" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="10085" level="1" target="MASTER" /> <!-- Cubic Gain Soul -->
</skills>
</cubic>
<cubic id="25" level="2" slot="16" duration="900" delay="13" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="10085" level="2" target="MASTER" /> <!-- Cubic Gain Soul -->
</skills>
</cubic>
<cubic id="25" level="3" slot="16" duration="900" delay="13" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="10085" level="3" target="MASTER" /> <!-- Cubic Gain Soul -->
</skills>
</cubic>
<cubic id="25" level="4" slot="16" duration="900" delay="13" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="10085" level="4" target="MASTER" /> <!-- Cubic Gain Soul -->
</skills>
</cubic>
<cubic id="25" level="5" slot="16" duration="900" delay="13" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="10085" level="5" target="MASTER" /> <!-- Cubic Gain Soul -->
</skills>
</cubic>
<cubic id="25" level="6" slot="16" duration="900" delay="13" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="10085" level="6" target="MASTER" /> <!-- Cubic Gain Soul -->
</skills>
</cubic>
<cubic id="25" level="7" slot="16" duration="900" delay="13" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="10085" level="7" target="MASTER" /> <!-- Cubic Gain Soul -->
</skills>
</cubic>
<cubic id="25" level="8" slot="16" duration="900" delay="13" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="10085" level="8" target="MASTER" /> <!-- Cubic Gain Soul -->
</skills>
</cubic>
<cubic id="25" level="9" slot="16" duration="900" delay="13" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="10085" level="9" target="MASTER" /> <!-- Cubic Gain Soul -->
</skills>
</cubic>
</list>

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@ -4604,7 +4604,7 @@
</conditions>
<effects>
<effect name="SummonCubic">
<cubicId>20</cubicId>
<cubicId>25</cubicId>
<cubicLvl>
<value level="1">1</value>
<value level="2">2</value>

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@ -0,0 +1,84 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/cubics.xsd">
<cubic id="25" level="1" slot="16" duration="900" delay="13" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="10085" level="1" target="MASTER" /> <!-- Cubic Gain Soul -->
</skills>
</cubic>
<cubic id="25" level="2" slot="16" duration="900" delay="13" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="10085" level="2" target="MASTER" /> <!-- Cubic Gain Soul -->
</skills>
</cubic>
<cubic id="25" level="3" slot="16" duration="900" delay="13" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="10085" level="3" target="MASTER" /> <!-- Cubic Gain Soul -->
</skills>
</cubic>
<cubic id="25" level="4" slot="16" duration="900" delay="13" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="10085" level="4" target="MASTER" /> <!-- Cubic Gain Soul -->
</skills>
</cubic>
<cubic id="25" level="5" slot="16" duration="900" delay="13" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="10085" level="5" target="MASTER" /> <!-- Cubic Gain Soul -->
</skills>
</cubic>
<cubic id="25" level="6" slot="16" duration="900" delay="13" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="10085" level="6" target="MASTER" /> <!-- Cubic Gain Soul -->
</skills>
</cubic>
<cubic id="25" level="7" slot="16" duration="900" delay="13" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="10085" level="7" target="MASTER" /> <!-- Cubic Gain Soul -->
</skills>
</cubic>
<cubic id="25" level="8" slot="16" duration="900" delay="13" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="10085" level="8" target="MASTER" /> <!-- Cubic Gain Soul -->
</skills>
</cubic>
<cubic id="25" level="9" slot="16" duration="900" delay="13" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="10085" level="9" target="MASTER" /> <!-- Cubic Gain Soul -->
</skills>
</cubic>
</list>

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@ -4607,7 +4607,7 @@
</conditions>
<effects>
<effect name="SummonCubic">
<cubicId>20</cubicId>
<cubicId>25</cubicId>
<cubicLvl>
<value level="1">1</value>
<value level="2">2</value>

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@ -0,0 +1,84 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/cubics.xsd">
<cubic id="25" level="1" slot="16" duration="900" delay="13" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="10085" level="1" target="MASTER" /> <!-- Cubic Gain Soul -->
</skills>
</cubic>
<cubic id="25" level="2" slot="16" duration="900" delay="13" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="10085" level="2" target="MASTER" /> <!-- Cubic Gain Soul -->
</skills>
</cubic>
<cubic id="25" level="3" slot="16" duration="900" delay="13" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="10085" level="3" target="MASTER" /> <!-- Cubic Gain Soul -->
</skills>
</cubic>
<cubic id="25" level="4" slot="16" duration="900" delay="13" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="10085" level="4" target="MASTER" /> <!-- Cubic Gain Soul -->
</skills>
</cubic>
<cubic id="25" level="5" slot="16" duration="900" delay="13" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="10085" level="5" target="MASTER" /> <!-- Cubic Gain Soul -->
</skills>
</cubic>
<cubic id="25" level="6" slot="16" duration="900" delay="13" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="10085" level="6" target="MASTER" /> <!-- Cubic Gain Soul -->
</skills>
</cubic>
<cubic id="25" level="7" slot="16" duration="900" delay="13" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="10085" level="7" target="MASTER" /> <!-- Cubic Gain Soul -->
</skills>
</cubic>
<cubic id="25" level="8" slot="16" duration="900" delay="13" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="10085" level="8" target="MASTER" /> <!-- Cubic Gain Soul -->
</skills>
</cubic>
<cubic id="25" level="9" slot="16" duration="900" delay="13" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
<conditions>
<hp type="GREATER" percent="33" />
<range value="1000" />
</conditions>
<skills>
<skill id="10085" level="9" target="MASTER" /> <!-- Cubic Gain Soul -->
</skills>
</cubic>
</list>

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@ -4716,7 +4716,7 @@
</conditions>
<effects>
<effect name="SummonCubic">
<cubicId>20</cubicId>
<cubicId>25</cubicId>
<cubicLvl>
<value level="1">1</value>
<value level="2">2</value>