Addition of Summon Death Cubic skill (10079).
Contributed by SmiDmi.
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L2J_Mobius_5.0_Salvation/dist/game/data/stats/cubics/cubic-25.xml
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84
L2J_Mobius_5.0_Salvation/dist/game/data/stats/cubics/cubic-25.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/cubics.xsd">
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<cubic id="25" level="1" slot="16" duration="900" delay="13" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
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<conditions>
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<hp type="GREATER" percent="33" />
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<range value="1000" />
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</conditions>
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<skills>
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<skill id="10085" level="1" target="MASTER" /> <!-- Cubic Gain Soul -->
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</skills>
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</cubic>
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<cubic id="25" level="2" slot="16" duration="900" delay="13" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
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<conditions>
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<hp type="GREATER" percent="33" />
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<range value="1000" />
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</conditions>
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<skills>
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<skill id="10085" level="2" target="MASTER" /> <!-- Cubic Gain Soul -->
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</skills>
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</cubic>
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<cubic id="25" level="3" slot="16" duration="900" delay="13" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
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<conditions>
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<hp type="GREATER" percent="33" />
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<range value="1000" />
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</conditions>
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<skills>
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<skill id="10085" level="3" target="MASTER" /> <!-- Cubic Gain Soul -->
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</skills>
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</cubic>
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<cubic id="25" level="4" slot="16" duration="900" delay="13" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
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<conditions>
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<hp type="GREATER" percent="33" />
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<range value="1000" />
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</conditions>
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<skills>
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<skill id="10085" level="4" target="MASTER" /> <!-- Cubic Gain Soul -->
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</skills>
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</cubic>
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<cubic id="25" level="5" slot="16" duration="900" delay="13" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
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<conditions>
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<hp type="GREATER" percent="33" />
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<range value="1000" />
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</conditions>
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<skills>
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<skill id="10085" level="5" target="MASTER" /> <!-- Cubic Gain Soul -->
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</skills>
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</cubic>
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<cubic id="25" level="6" slot="16" duration="900" delay="13" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
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<conditions>
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<hp type="GREATER" percent="33" />
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<range value="1000" />
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</conditions>
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<skills>
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<skill id="10085" level="6" target="MASTER" /> <!-- Cubic Gain Soul -->
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</skills>
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</cubic>
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<cubic id="25" level="7" slot="16" duration="900" delay="13" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
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<conditions>
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<hp type="GREATER" percent="33" />
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<range value="1000" />
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</conditions>
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<skills>
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<skill id="10085" level="7" target="MASTER" /> <!-- Cubic Gain Soul -->
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</skills>
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</cubic>
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<cubic id="25" level="8" slot="16" duration="900" delay="13" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
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<conditions>
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<hp type="GREATER" percent="33" />
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<range value="1000" />
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</conditions>
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<skills>
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<skill id="10085" level="8" target="MASTER" /> <!-- Cubic Gain Soul -->
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</skills>
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</cubic>
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<cubic id="25" level="9" slot="16" duration="900" delay="13" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
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<conditions>
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<hp type="GREATER" percent="33" />
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<range value="1000" />
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</conditions>
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<skills>
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<skill id="10085" level="9" target="MASTER" /> <!-- Cubic Gain Soul -->
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</skills>
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</cubic>
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</list>
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@ -4604,7 +4604,7 @@
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</conditions>
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<effects>
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<effect name="SummonCubic">
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<cubicId>20</cubicId>
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<cubicId>25</cubicId>
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<cubicLvl>
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<value level="1">1</value>
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<value level="2">2</value>
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84
L2J_Mobius_5.5_EtinasFate/dist/game/data/stats/cubics/cubic-25.xml
vendored
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84
L2J_Mobius_5.5_EtinasFate/dist/game/data/stats/cubics/cubic-25.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/cubics.xsd">
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<cubic id="25" level="1" slot="16" duration="900" delay="13" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
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<conditions>
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<hp type="GREATER" percent="33" />
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<range value="1000" />
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</conditions>
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<skills>
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<skill id="10085" level="1" target="MASTER" /> <!-- Cubic Gain Soul -->
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</skills>
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</cubic>
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<cubic id="25" level="2" slot="16" duration="900" delay="13" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
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<conditions>
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<hp type="GREATER" percent="33" />
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<range value="1000" />
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</conditions>
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<skills>
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<skill id="10085" level="2" target="MASTER" /> <!-- Cubic Gain Soul -->
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</skills>
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</cubic>
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<cubic id="25" level="3" slot="16" duration="900" delay="13" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
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<conditions>
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<hp type="GREATER" percent="33" />
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<range value="1000" />
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</conditions>
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<skills>
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<skill id="10085" level="3" target="MASTER" /> <!-- Cubic Gain Soul -->
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</skills>
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</cubic>
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<cubic id="25" level="4" slot="16" duration="900" delay="13" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
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<conditions>
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<hp type="GREATER" percent="33" />
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<range value="1000" />
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</conditions>
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<skills>
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<skill id="10085" level="4" target="MASTER" /> <!-- Cubic Gain Soul -->
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</skills>
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</cubic>
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<cubic id="25" level="5" slot="16" duration="900" delay="13" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
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<conditions>
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<hp type="GREATER" percent="33" />
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<range value="1000" />
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</conditions>
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<skills>
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<skill id="10085" level="5" target="MASTER" /> <!-- Cubic Gain Soul -->
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</skills>
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</cubic>
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<cubic id="25" level="6" slot="16" duration="900" delay="13" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
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<conditions>
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<hp type="GREATER" percent="33" />
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<range value="1000" />
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</conditions>
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<skills>
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<skill id="10085" level="6" target="MASTER" /> <!-- Cubic Gain Soul -->
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</skills>
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</cubic>
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<cubic id="25" level="7" slot="16" duration="900" delay="13" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
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<conditions>
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<hp type="GREATER" percent="33" />
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<range value="1000" />
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</conditions>
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<skills>
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<skill id="10085" level="7" target="MASTER" /> <!-- Cubic Gain Soul -->
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</skills>
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</cubic>
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<cubic id="25" level="8" slot="16" duration="900" delay="13" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
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<conditions>
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<hp type="GREATER" percent="33" />
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<range value="1000" />
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</conditions>
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<skills>
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<skill id="10085" level="8" target="MASTER" /> <!-- Cubic Gain Soul -->
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</skills>
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</cubic>
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<cubic id="25" level="9" slot="16" duration="900" delay="13" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
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<conditions>
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<hp type="GREATER" percent="33" />
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<range value="1000" />
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</conditions>
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<skills>
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<skill id="10085" level="9" target="MASTER" /> <!-- Cubic Gain Soul -->
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</skills>
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</cubic>
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</list>
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@ -4607,7 +4607,7 @@
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</conditions>
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<effects>
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<effect name="SummonCubic">
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<cubicId>20</cubicId>
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<cubicId>25</cubicId>
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<cubicLvl>
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<value level="1">1</value>
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<value level="2">2</value>
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84
L2J_Mobius_6.0_Fafurion/dist/game/data/stats/cubics/cubic-25.xml
vendored
Normal file
84
L2J_Mobius_6.0_Fafurion/dist/game/data/stats/cubics/cubic-25.xml
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@ -0,0 +1,84 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/cubics.xsd">
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<cubic id="25" level="1" slot="16" duration="900" delay="13" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
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<conditions>
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<hp type="GREATER" percent="33" />
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<range value="1000" />
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</conditions>
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<skills>
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<skill id="10085" level="1" target="MASTER" /> <!-- Cubic Gain Soul -->
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</skills>
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</cubic>
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<cubic id="25" level="2" slot="16" duration="900" delay="13" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
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<conditions>
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<hp type="GREATER" percent="33" />
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<range value="1000" />
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</conditions>
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<skills>
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<skill id="10085" level="2" target="MASTER" /> <!-- Cubic Gain Soul -->
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</skills>
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</cubic>
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<cubic id="25" level="3" slot="16" duration="900" delay="13" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
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<conditions>
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<hp type="GREATER" percent="33" />
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<range value="1000" />
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</conditions>
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<skills>
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<skill id="10085" level="3" target="MASTER" /> <!-- Cubic Gain Soul -->
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</skills>
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</cubic>
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<cubic id="25" level="4" slot="16" duration="900" delay="13" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
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<conditions>
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<hp type="GREATER" percent="33" />
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<range value="1000" />
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</conditions>
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<skills>
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<skill id="10085" level="4" target="MASTER" /> <!-- Cubic Gain Soul -->
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</skills>
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</cubic>
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<cubic id="25" level="5" slot="16" duration="900" delay="13" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
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<conditions>
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<hp type="GREATER" percent="33" />
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<range value="1000" />
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</conditions>
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<skills>
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<skill id="10085" level="5" target="MASTER" /> <!-- Cubic Gain Soul -->
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</skills>
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</cubic>
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<cubic id="25" level="6" slot="16" duration="900" delay="13" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
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<conditions>
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<hp type="GREATER" percent="33" />
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<range value="1000" />
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</conditions>
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<skills>
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<skill id="10085" level="6" target="MASTER" /> <!-- Cubic Gain Soul -->
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</skills>
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</cubic>
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<cubic id="25" level="7" slot="16" duration="900" delay="13" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
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<conditions>
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<hp type="GREATER" percent="33" />
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<range value="1000" />
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</conditions>
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<skills>
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<skill id="10085" level="7" target="MASTER" /> <!-- Cubic Gain Soul -->
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</skills>
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</cubic>
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<cubic id="25" level="8" slot="16" duration="900" delay="13" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
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<conditions>
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<hp type="GREATER" percent="33" />
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<range value="1000" />
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</conditions>
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<skills>
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<skill id="10085" level="8" target="MASTER" /> <!-- Cubic Gain Soul -->
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</skills>
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</cubic>
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<cubic id="25" level="9" slot="16" duration="900" delay="13" maxCount="50" useUp="0" power="2106.0" targetType="BY_SKILL">
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<conditions>
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<hp type="GREATER" percent="33" />
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<range value="1000" />
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</conditions>
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<skills>
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<skill id="10085" level="9" target="MASTER" /> <!-- Cubic Gain Soul -->
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</skills>
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</cubic>
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</list>
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@ -4716,7 +4716,7 @@
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</conditions>
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<effects>
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<effect name="SummonCubic">
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<cubicId>20</cubicId>
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<cubicId>25</cubicId>
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<cubicLvl>
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<value level="1">1</value>
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<value level="2">2</value>
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