Updated Crystallizable item data.
Adapted from: L2jUnity free files.
This commit is contained in:
@@ -66,7 +66,7 @@ import com.l2jmobius.gameserver.data.xml.impl.HennaData;
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import com.l2jmobius.gameserver.data.xml.impl.HitConditionBonusData;
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import com.l2jmobius.gameserver.data.xml.impl.InitialEquipmentData;
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import com.l2jmobius.gameserver.data.xml.impl.InitialShortcutData;
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import com.l2jmobius.gameserver.data.xml.impl.ItemCrystalizationData;
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import com.l2jmobius.gameserver.data.xml.impl.ItemCrystallizationData;
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import com.l2jmobius.gameserver.data.xml.impl.KarmaData;
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import com.l2jmobius.gameserver.data.xml.impl.LuckyGameData;
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import com.l2jmobius.gameserver.data.xml.impl.MultisellData;
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@@ -220,7 +220,7 @@ public class GameServer
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EnchantItemGroupsData.getInstance();
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EnchantItemData.getInstance();
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EnchantItemOptionsData.getInstance();
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ItemCrystalizationData.getInstance();
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ItemCrystallizationData.getInstance();
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OptionData.getInstance();
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AugmentationData.getInstance();
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EnchantItemHPBonusData.getInstance();
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@@ -1,102 +0,0 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jmobius.gameserver.data.xml.impl;
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import java.io.File;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.logging.Logger;
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import org.w3c.dom.Document;
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import org.w3c.dom.NamedNodeMap;
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import org.w3c.dom.Node;
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import com.l2jmobius.commons.util.IGameXmlReader;
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import com.l2jmobius.gameserver.model.CrystalizationData;
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import com.l2jmobius.gameserver.model.holders.ItemChanceHolder;
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/**
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* @author UnAfraid
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*/
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public final class ItemCrystalizationData implements IGameXmlReader
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{
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private static final Logger LOGGER = Logger.getLogger(ItemCrystalizationData.class.getName());
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private final Map<Integer, CrystalizationData> _items = new HashMap<>();
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protected ItemCrystalizationData()
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{
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load();
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}
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@Override
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public void load()
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{
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parseDatapackFile("data/CrystalizableItems.xml");
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LOGGER.info(getClass().getSimpleName() + ": Loaded: " + _items.size() + " Items");
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}
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@Override
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public void parseDocument(Document doc, File f)
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{
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for (Node n = doc.getFirstChild(); n != null; n = n.getNextSibling())
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{
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if ("list".equalsIgnoreCase(n.getNodeName()))
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{
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for (Node d = n.getFirstChild(); d != null; d = d.getNextSibling())
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{
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if ("crystalizable_item".equalsIgnoreCase(d.getNodeName()))
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{
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final int id = parseInteger(d.getAttributes(), "id");
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final CrystalizationData data = new CrystalizationData(id);
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for (Node c = d.getFirstChild(); c != null; c = c.getNextSibling())
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{
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if ("item".equalsIgnoreCase(c.getNodeName()))
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{
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final NamedNodeMap attrs = c.getAttributes();
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final int itemId = parseInteger(attrs, "id");
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final long itemCount = parseLong(attrs, "count");
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final double itemChance = parseDouble(attrs, "chance");
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data.addItem(new ItemChanceHolder(itemId, itemChance, itemCount));
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}
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}
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_items.put(id, data);
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}
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}
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}
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}
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}
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public CrystalizationData getCrystalization(int itemId)
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{
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return _items.get(itemId);
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}
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/**
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* Gets the single instance of ItemCrystalizationData.
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* @return single instance of ItemCrystalizationData
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*/
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public static ItemCrystalizationData getInstance()
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{
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return SingletonHolder._instance;
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}
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private static class SingletonHolder
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{
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protected static final ItemCrystalizationData _instance = new ItemCrystalizationData();
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}
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}
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@@ -0,0 +1,243 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
|
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.l2jmobius.gameserver.data.xml.impl;
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import java.io.File;
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import java.util.ArrayList;
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import java.util.EnumMap;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import java.util.logging.Logger;
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import org.w3c.dom.Document;
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import org.w3c.dom.NamedNodeMap;
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import org.w3c.dom.Node;
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import com.l2jmobius.commons.util.IGameXmlReader;
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import com.l2jmobius.gameserver.datatables.ItemTable;
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import com.l2jmobius.gameserver.enums.CrystallizationType;
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import com.l2jmobius.gameserver.model.holders.CrystallizationDataHolder;
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import com.l2jmobius.gameserver.model.holders.ItemChanceHolder;
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import com.l2jmobius.gameserver.model.items.L2Armor;
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import com.l2jmobius.gameserver.model.items.L2Item;
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import com.l2jmobius.gameserver.model.items.L2Weapon;
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import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
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import com.l2jmobius.gameserver.model.items.type.CrystalType;
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/**
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* @author UnAfraid
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*/
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public final class ItemCrystallizationData implements IGameXmlReader
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{
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private static final Logger LOGGER = Logger.getLogger(ItemCrystallizationData.class.getName());
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private final Map<CrystalType, Map<CrystallizationType, List<ItemChanceHolder>>> _crystallizationTemplates = new EnumMap<>(CrystalType.class);
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private final Map<Integer, CrystallizationDataHolder> _items = new HashMap<>();
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protected ItemCrystallizationData()
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{
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load();
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}
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@Override
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public void load()
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{
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_crystallizationTemplates.clear();
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for (CrystalType crystalType : CrystalType.values())
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{
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_crystallizationTemplates.put(crystalType, new EnumMap<>(CrystallizationType.class));
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}
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_items.clear();
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parseDatapackFile("data/CrystallizableItems.xml");
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LOGGER.info(getClass().getSimpleName() + ": Loaded " + _crystallizationTemplates.size() + " crystallization templates.");
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LOGGER.info(getClass().getSimpleName() + ": Loaded " + _items.size() + " pre-defined crystallizable items.");
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// Generate remaining data.
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generateCrystallizationData();
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}
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@Override
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public void parseDocument(Document doc, File f)
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{
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for (Node n = doc.getFirstChild(); n != null; n = n.getNextSibling())
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{
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if ("list".equalsIgnoreCase(n.getNodeName()))
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{
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for (Node o = n.getFirstChild(); o != null; o = o.getNextSibling())
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{
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if ("templates".equalsIgnoreCase(o.getNodeName()))
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{
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for (Node d = o.getFirstChild(); d != null; d = d.getNextSibling())
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{
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if ("crystallizable_template".equalsIgnoreCase(d.getNodeName()))
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{
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final CrystalType crystalType = parseEnum(d.getAttributes(), CrystalType.class, "crystalType");
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final CrystallizationType crystallizationType = parseEnum(d.getAttributes(), CrystallizationType.class, "crystallizationType");
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final List<ItemChanceHolder> crystallizeRewards = new ArrayList<>();
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for (Node c = d.getFirstChild(); c != null; c = c.getNextSibling())
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{
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if ("item".equalsIgnoreCase(c.getNodeName()))
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{
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NamedNodeMap attrs = c.getAttributes();
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final int itemId = parseInteger(attrs, "id");
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final long itemCount = parseLong(attrs, "count");
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final double itemChance = parseDouble(attrs, "chance");
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crystallizeRewards.add(new ItemChanceHolder(itemId, itemChance, itemCount));
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}
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}
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_crystallizationTemplates.get(crystalType).put(crystallizationType, crystallizeRewards);
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}
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}
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}
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else if ("items".equalsIgnoreCase(o.getNodeName()))
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{
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for (Node d = o.getFirstChild(); d != null; d = d.getNextSibling())
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{
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if ("crystallizable_item".equalsIgnoreCase(d.getNodeName()))
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{
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final int id = parseInteger(d.getAttributes(), "id");
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final List<ItemChanceHolder> crystallizeRewards = new ArrayList<>();
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for (Node c = d.getFirstChild(); c != null; c = c.getNextSibling())
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{
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if ("item".equalsIgnoreCase(c.getNodeName()))
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{
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NamedNodeMap attrs = c.getAttributes();
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final int itemId = parseInteger(attrs, "id");
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final long itemCount = parseLong(attrs, "count");
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final double itemChance = parseDouble(attrs, "chance");
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crystallizeRewards.add(new ItemChanceHolder(itemId, itemChance, itemCount));
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}
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}
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_items.put(id, new CrystallizationDataHolder(id, crystallizeRewards));
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}
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}
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}
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}
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}
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}
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}
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public int getLoadedCrystallizationTemplateCount()
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{
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return _crystallizationTemplates.size();
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}
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private List<ItemChanceHolder> calculateCrystallizeRewards(L2Item item, List<ItemChanceHolder> crystallizeRewards)
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{
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if (crystallizeRewards == null)
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{
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return null;
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}
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final List<ItemChanceHolder> rewards = new ArrayList<>();
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for (ItemChanceHolder reward : crystallizeRewards)
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{
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double chance = reward.getChance() * item.getCrystalCount();
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long count = reward.getCount();
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if (chance > 100.)
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{
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double countMul = Math.ceil(chance / 100.);
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chance /= countMul;
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count *= countMul;
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}
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rewards.add(new ItemChanceHolder(reward.getId(), chance, count));
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}
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return rewards;
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}
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private void generateCrystallizationData()
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{
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final int previousCount = _items.size();
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for (L2Item item : ItemTable.getInstance().getAllItems())
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{
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// Check if the data has not been generated.
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if (((item instanceof L2Weapon) || (item instanceof L2Armor)) && item.isCrystallizable() && !_items.containsKey(item.getId()))
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{
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final List<ItemChanceHolder> holder = _crystallizationTemplates.get(item.getCrystalType()).get((item instanceof L2Weapon) ? CrystallizationType.WEAPON : CrystallizationType.ARMOR);
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if (holder != null)
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{
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_items.put(item.getId(), new CrystallizationDataHolder(item.getId(), calculateCrystallizeRewards(item, holder)));
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}
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}
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}
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LOGGER.info(getClass().getSimpleName() + ": Generated " + (_items.size() - previousCount) + " crystallizable items from templates.");
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}
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public List<ItemChanceHolder> getCrystallizationTemplate(CrystalType crystalType, CrystallizationType crystallizationType)
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{
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return _crystallizationTemplates.get(crystalType).get(crystallizationType);
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}
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/**
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* @param itemId
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* @return {@code CrystallizationData} for unenchanted items (enchanted items just have different crystal count, but same rewards),<br>
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* or {@code null} if there is no such data registered.
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*/
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public CrystallizationDataHolder getCrystallizationData(int itemId)
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{
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return _items.get(itemId);
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}
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/**
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* @param item to calculate its worth in crystals.
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* @return List of {@code ItemChanceHolder} for the rewards with altered crystal count.
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*/
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public List<ItemChanceHolder> getCrystallizationRewards(L2ItemInstance item)
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{
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final List<ItemChanceHolder> result = new ArrayList<>();
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final CrystallizationDataHolder data = getCrystallizationData(item.getId());
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if (data != null)
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{
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// If there are no crystals on the template, add such.
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if (data.getItems().stream().noneMatch(i -> i.getId() == item.getItem().getCrystalItemId()))
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{
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result.add(new ItemChanceHolder(item.getItem().getCrystalItemId(), 100, item.getCrystalCount()));
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}
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result.addAll(data.getItems());
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}
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else
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{
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// Add basic crystal reward.
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result.add(new ItemChanceHolder(item.getItem().getCrystalItemId(), 100, item.getCrystalCount()));
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}
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return result;
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}
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/**
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* Gets the single instance of ItemCrystalizationData.
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* @return single instance of ItemCrystalizationData
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*/
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public static ItemCrystallizationData getInstance()
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{
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return SingletonHolder._instance;
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}
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private static class SingletonHolder
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{
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protected static final ItemCrystallizationData _instance = new ItemCrystallizationData();
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}
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}
|
@@ -0,0 +1,60 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.l2jmobius.gameserver.enums;
|
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import com.l2jmobius.gameserver.model.items.L2Armor;
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import com.l2jmobius.gameserver.model.items.L2Item;
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import com.l2jmobius.gameserver.model.items.L2Weapon;
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/**
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* @author Nik
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*/
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public enum CrystallizationType
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{
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NONE,
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WEAPON,
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ARMOR,
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ACCESORY;
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public static CrystallizationType getByItem(L2Item item)
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{
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if (item instanceof L2Weapon)
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{
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return WEAPON;
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}
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if (item instanceof L2Armor)
|
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{
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return ARMOR;
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}
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switch (item.getBodyPart())
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{
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case L2Item.SLOT_R_EAR:
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case L2Item.SLOT_L_EAR:
|
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case L2Item.SLOT_R_FINGER:
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case L2Item.SLOT_L_FINGER:
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case L2Item.SLOT_NECK:
|
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case L2Item.SLOT_HAIR:
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case L2Item.SLOT_HAIR2:
|
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case L2Item.SLOT_HAIRALL:
|
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{
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return ACCESORY;
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}
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||||
}
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||||
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||||
return NONE;
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}
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||||
}
|
@@ -1,51 +1,45 @@
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.l2jmobius.gameserver.model;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import com.l2jmobius.gameserver.model.holders.ItemChanceHolder;
|
||||
|
||||
/**
|
||||
* @author UnAfraid
|
||||
*/
|
||||
public class CrystalizationData
|
||||
{
|
||||
private final int _id;
|
||||
private final List<ItemChanceHolder> _items = new ArrayList<>();
|
||||
|
||||
public CrystalizationData(int id)
|
||||
{
|
||||
_id = id;
|
||||
}
|
||||
|
||||
public int getId()
|
||||
{
|
||||
return _id;
|
||||
}
|
||||
|
||||
public void addItem(ItemChanceHolder item)
|
||||
{
|
||||
_items.add(item);
|
||||
}
|
||||
|
||||
public List<ItemChanceHolder> getItems()
|
||||
{
|
||||
return _items;
|
||||
}
|
||||
}
|
||||
/*
|
||||
* This file is part of the L2J Mobius project.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package com.l2jmobius.gameserver.model.holders;
|
||||
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* @author UnAfraid
|
||||
*/
|
||||
public class CrystallizationDataHolder
|
||||
{
|
||||
private final int _id;
|
||||
private final List<ItemChanceHolder> _items;
|
||||
|
||||
public CrystallizationDataHolder(int id, List<ItemChanceHolder> items)
|
||||
{
|
||||
_id = id;
|
||||
_items = Collections.unmodifiableList(items);
|
||||
}
|
||||
|
||||
public int getId()
|
||||
{
|
||||
return _id;
|
||||
}
|
||||
|
||||
public List<ItemChanceHolder> getItems()
|
||||
{
|
||||
return Collections.unmodifiableList(_items);
|
||||
}
|
||||
}
|
@@ -16,16 +16,14 @@
|
||||
*/
|
||||
package com.l2jmobius.gameserver.network.clientpackets;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import com.l2jmobius.Config;
|
||||
import com.l2jmobius.commons.network.PacketReader;
|
||||
import com.l2jmobius.commons.util.Rnd;
|
||||
import com.l2jmobius.gameserver.data.xml.impl.ItemCrystalizationData;
|
||||
import com.l2jmobius.gameserver.data.xml.impl.ItemCrystallizationData;
|
||||
import com.l2jmobius.gameserver.enums.PrivateStoreType;
|
||||
import com.l2jmobius.gameserver.enums.Race;
|
||||
import com.l2jmobius.gameserver.model.CrystalizationData;
|
||||
import com.l2jmobius.gameserver.model.L2World;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.holders.ItemChanceHolder;
|
||||
@@ -110,6 +108,7 @@ public final class RequestCrystallizeItem implements IClientIncomingPacket
|
||||
|
||||
if (item.isHeroItem())
|
||||
{
|
||||
client.sendPacket(ActionFailed.STATIC_PACKET);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -122,18 +121,19 @@ public final class RequestCrystallizeItem implements IClientIncomingPacket
|
||||
final L2ItemInstance itemToRemove = activeChar.getInventory().getItemByObjectId(_objectId);
|
||||
if ((itemToRemove == null) || itemToRemove.isShadowItem() || itemToRemove.isTimeLimitedItem())
|
||||
{
|
||||
client.sendPacket(ActionFailed.STATIC_PACKET);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!itemToRemove.getItem().isCrystallizable() || (itemToRemove.getItem().getCrystalCount() <= 0) || (itemToRemove.getItem().getCrystalType() == CrystalType.NONE))
|
||||
{
|
||||
_log.warning(activeChar.getName() + " (" + activeChar.getObjectId() + ") tried to crystallize " + itemToRemove.getItem().getId());
|
||||
client.sendPacket(SystemMessageId.THIS_ITEM_CANNOT_BE_CRYSTALLIZED);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!activeChar.getInventory().canManipulateWithItemId(itemToRemove.getId()))
|
||||
{
|
||||
activeChar.sendMessage("You cannot use this item.");
|
||||
client.sendPacket(SystemMessageId.THIS_ITEM_CANNOT_BE_CRYSTALLIZED);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -199,6 +199,13 @@ public final class RequestCrystallizeItem implements IClientIncomingPacket
|
||||
return;
|
||||
}
|
||||
|
||||
final List<ItemChanceHolder> crystallizationRewards = ItemCrystallizationData.getInstance().getCrystallizationRewards(itemToRemove);
|
||||
if ((crystallizationRewards == null) || crystallizationRewards.isEmpty())
|
||||
{
|
||||
activeChar.sendPacket(SystemMessageId.CRYSTALLIZATION_CANNOT_BE_PROCEEDED_BECAUSE_THERE_ARE_NO_ITEMS_REGISTERED);
|
||||
return;
|
||||
}
|
||||
|
||||
// activeChar.setInCrystallize(true);
|
||||
|
||||
// unequip if needed
|
||||
@@ -234,19 +241,7 @@ public final class RequestCrystallizeItem implements IClientIncomingPacket
|
||||
iu.addRemovedItem(removedItem);
|
||||
activeChar.sendInventoryUpdate(iu);
|
||||
|
||||
final int crystalId = itemToRemove.getItem().getCrystalItemId();
|
||||
final int crystalAmount = itemToRemove.getCrystalCount();
|
||||
|
||||
final List<ItemChanceHolder> items = new ArrayList<>();
|
||||
items.add(new ItemChanceHolder(crystalId, 100, crystalAmount));
|
||||
|
||||
final CrystalizationData data = ItemCrystalizationData.getInstance().getCrystalization(itemToRemove.getId());
|
||||
if (data != null)
|
||||
{
|
||||
data.getItems().stream().filter(holder -> (holder.getId() != crystalId)).forEach(items::add);
|
||||
}
|
||||
|
||||
for (ItemChanceHolder holder : items)
|
||||
for (ItemChanceHolder holder : crystallizationRewards)
|
||||
{
|
||||
final double rand = Rnd.nextDouble() * 100;
|
||||
if (rand < holder.getChance())
|
||||
|
@@ -16,14 +16,12 @@
|
||||
*/
|
||||
package com.l2jmobius.gameserver.network.clientpackets.crystalization;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import com.l2jmobius.Config;
|
||||
import com.l2jmobius.commons.network.PacketReader;
|
||||
import com.l2jmobius.gameserver.data.xml.impl.ItemCrystalizationData;
|
||||
import com.l2jmobius.gameserver.data.xml.impl.ItemCrystallizationData;
|
||||
import com.l2jmobius.gameserver.enums.PrivateStoreType;
|
||||
import com.l2jmobius.gameserver.model.CrystalizationData;
|
||||
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
|
||||
import com.l2jmobius.gameserver.model.holders.ItemChanceHolder;
|
||||
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
|
||||
@@ -180,26 +178,17 @@ public class RequestCrystallizeEstimate implements IClientIncomingPacket
|
||||
return;
|
||||
}
|
||||
|
||||
activeChar.setInCrystallize(true);
|
||||
|
||||
// add crystals
|
||||
final int crystalId = item.getItem().getCrystalItemId();
|
||||
final int crystalAmount = item.getCrystalCount();
|
||||
final List<ItemChanceHolder> items = new ArrayList<>();
|
||||
items.add(new ItemChanceHolder(crystalId, 100, crystalAmount));
|
||||
|
||||
final CrystalizationData data = ItemCrystalizationData.getInstance().getCrystalization(item.getId());
|
||||
if (data != null)
|
||||
// Show crystallization rewards window.
|
||||
final List<ItemChanceHolder> crystallizationRewards = ItemCrystallizationData.getInstance().getCrystallizationRewards(item);
|
||||
if ((crystallizationRewards != null) && !crystallizationRewards.isEmpty())
|
||||
{
|
||||
for (ItemChanceHolder holder : data.getItems())
|
||||
{
|
||||
if (holder.getId() != crystalId)
|
||||
{
|
||||
items.add(holder);
|
||||
}
|
||||
}
|
||||
activeChar.setInCrystallize(true);
|
||||
client.sendPacket(new ExGetCrystalizingEstimation(crystallizationRewards));
|
||||
}
|
||||
else
|
||||
{
|
||||
client.sendPacket(SystemMessageId.CRYSTALLIZATION_CANNOT_BE_PROCEEDED_BECAUSE_THERE_ARE_NO_ITEMS_REGISTERED);
|
||||
}
|
||||
|
||||
client.sendPacket(new ExGetCrystalizingEstimation(items));
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user