Minor improvements for Brothers Bound in Chains.
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@@ -58,12 +58,12 @@ public final class SummonAgathion extends AbstractEffect
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return;
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}
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EventDispatcher.getInstance().notifyEventAsync(new OnPlayerSummonAgathion(effector.getActingPlayer(), _npcId));
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final L2PcInstance player = effected.getActingPlayer();
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player.setAgathionId(_npcId);
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player.sendPacket(new ExUserInfoCubic(player));
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player.broadcastCharInfo();
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EventDispatcher.getInstance().notifyEventAsync(new OnPlayerSummonAgathion(effector.getActingPlayer(), _npcId));
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}
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}
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