Additional weakness calculations.

This commit is contained in:
MobiusDevelopment
2019-06-11 09:11:03 +00:00
parent 9b37677bd4
commit 0038104d78
135 changed files with 2100 additions and 273 deletions

View File

@ -87,6 +87,11 @@ public class CreatureStat
public CreatureStat(Creature creature)
{
_creature = creature;
for (int i = 0; i < TraitType.values().length; i++)
{
_attackTraitValues[i] = 1;
_defenceTraitValues[i] = 1;
}
}
/**
@ -583,8 +588,33 @@ public class CreatureStat
public void mergeAttackTrait(TraitType traitType, float value)
{
_attackTraitValues[traitType.ordinal()] *= value;
_attackTraits.add(traitType);
_lock.readLock().lock();
try
{
_attackTraitValues[traitType.ordinal()] *= value;
_attackTraits.add(traitType);
}
finally
{
_lock.readLock().unlock();
}
}
public void removeAttackTrait(TraitType traitType, float value)
{
_lock.readLock().lock();
try
{
_attackTraitValues[traitType.ordinal()] /= value;
if (_attackTraitValues[traitType.ordinal()] == 1)
{
_attackTraits.remove(traitType);
}
}
finally
{
_lock.readLock().unlock();
}
}
public float getAttackTrait(TraitType traitType)
@ -615,8 +645,33 @@ public class CreatureStat
public void mergeDefenceTrait(TraitType traitType, float value)
{
_defenceTraitValues[traitType.ordinal()] *= value;
_defenceTraits.add(traitType);
_lock.readLock().lock();
try
{
_defenceTraitValues[traitType.ordinal()] *= value;
_defenceTraits.add(traitType);
}
finally
{
_lock.readLock().unlock();
}
}
public void removeDefenceTrait(TraitType traitType, float value)
{
_lock.readLock().lock();
try
{
_defenceTraitValues[traitType.ordinal()] /= value;
if (_defenceTraitValues[traitType.ordinal()] == 1)
{
_defenceTraits.remove(traitType);
}
}
finally
{
_lock.readLock().unlock();
}
}
public float getDefenceTrait(TraitType traitType)
@ -647,7 +702,28 @@ public class CreatureStat
public void mergeInvulnerableTrait(TraitType traitType)
{
_invulnerableTraits.add(traitType);
_lock.readLock().lock();
try
{
_invulnerableTraits.add(traitType);
}
finally
{
_lock.readLock().unlock();
}
}
public void removeInvulnerableTrait(TraitType traitType)
{
_lock.readLock().lock();
try
{
_invulnerableTraits.remove(traitType);
}
finally
{
_lock.readLock().unlock();
}
}
public boolean isInvulnerableTrait(TraitType traitType)

View File

@ -94,14 +94,15 @@ public final class Formulas
}
// Critical
final double criticalMod = (attacker.getStat().getValue(Stats.CRITICAL_DAMAGE, 1));
final double criticalMod = attacker.getStat().getValue(Stats.CRITICAL_DAMAGE, 1);
final double criticalPositionMod = attacker.getStat().getPositionTypeValue(Stats.CRITICAL_DAMAGE, Position.getPosition(attacker, target));
final double criticalVulnMod = (target.getStat().getValue(Stats.DEFENCE_CRITICAL_DAMAGE, 1));
final double criticalAddMod = (attacker.getStat().getValue(Stats.CRITICAL_DAMAGE_ADD, 0));
final double criticalVulnMod = target.getStat().getValue(Stats.DEFENCE_CRITICAL_DAMAGE, 1);
final double criticalAddMod = attacker.getStat().getValue(Stats.CRITICAL_DAMAGE_ADD, 0);
final double criticalAddVuln = target.getStat().getValue(Stats.DEFENCE_CRITICAL_DAMAGE_ADD, 0);
// Trait, elements
final double weaponTraitMod = calcWeaponTraitBonus(attacker, target);
final double generalTraitMod = calcGeneralTraitBonus(attacker, target, skill.getTraitType(), true);
final double weaknessMod = calcWeaknessBonus(attacker, target, skill.getTraitType());
final double attributeMod = calcAttributeBonus(attacker, target, skill);
final double randomMod = attacker.getRandomDamageMultiplier();
final double pvpPveMod = calculatePvpPveBonus(attacker, target, skill, true);
@ -122,8 +123,8 @@ public final class Formulas
// ........................_____________________________Initial Damage____________________________...___________Position Additional Damage___________..._CriticalAdd_
// ATTACK CALCULATION 77 * [(skillpower+patk) * 0.666 * cdbonus * cdPosBonusHalf * cdVulnHalf * ss + isBack0.2Side0.05 * (skillpower+patk*ss) * random + 6 * cd_patk] / pdef
// ````````````````````````^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^```^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^```^^^^^^^^^^^^
final double baseMod = ((77 * (((power + attacker.getPAtk()) * 0.666) + (isPosition * (power + attacker.getPAtk()) * randomMod) + (6 * cdPatk))) / defence);
final double damage = baseMod * ssmod * cdMult * weaponTraitMod * generalTraitMod * attributeMod * randomMod * pvpPveMod;
final double baseMod = (77 * (((power + attacker.getPAtk()) * 0.666) + (isPosition * (power + attacker.getPAtk()) * randomMod) + (6 * cdPatk))) / defence;
final double damage = baseMod * ssmod * cdMult * weaponTraitMod * generalTraitMod * weaknessMod * attributeMod * randomMod * pvpPveMod;
return damage;
}
@ -136,6 +137,7 @@ public final class Formulas
// Trait, elements
final double generalTraitMod = calcGeneralTraitBonus(attacker, target, skill.getTraitType(), true);
final double weaknessMod = calcWeaknessBonus(attacker, target, skill.getTraitType());
final double attributeMod = calcAttributeBonus(attacker, target, skill);
final double randomMod = attacker.getRandomDamageMultiplier();
final double pvpPveMod = calculatePvpPveBonus(attacker, target, skill, mcrit);
@ -178,7 +180,7 @@ public final class Formulas
}
}
damage = damage * critMod * generalTraitMod * attributeMod * randomMod * pvpPveMod;
damage = damage * critMod * generalTraitMod * weaknessMod * attributeMod * randomMod * pvpPveMod;
damage *= attacker.getStat().getValue(Stats.MAGICAL_SKILL_POWER, 1);
return damage;
@ -1270,8 +1272,20 @@ public final class Formulas
}
}
final double result = (attacker.getStat().getAttackTrait(traitType) - target.getStat().getDefenceTrait(traitType)) + 1.0;
return CommonUtil.constrain(result, 0.05, 2.0);
return Math.max(attacker.getStat().getAttackTrait(traitType) - target.getStat().getDefenceTrait(traitType), 0.05);
}
public static double calcWeaknessBonus(Creature attacker, Creature target, TraitType traitType)
{
double result = 1;
for (TraitType trait : TraitType.getAllWeakness())
{
if ((traitType != trait) && target.getStat().hasDefenceTrait(trait) && attacker.getStat().hasAttackTrait(trait) && !target.getStat().isInvulnerableTrait(traitType))
{
result *= Math.max(attacker.getStat().getAttackTrait(trait) - target.getStat().getDefenceTrait(trait), 0.05);
}
}
return result;
}
public static double calcWeaponTraitBonus(Creature attacker, Creature target)
@ -1300,7 +1314,7 @@ public final class Formulas
}
}
return CommonUtil.constrain((weaponTraitBonus * weaknessBonus), 0.05, 2.0);
return Math.max(weaponTraitBonus * weaknessBonus, 0.05);
}
public static double getBasicPropertyResistBonus(BasicProperty basicProperty, Creature target)

View File

@ -16,6 +16,9 @@
*/
package org.l2jmobius.gameserver.model.stats;
import java.util.ArrayList;
import java.util.List;
/**
* @author UnAfraid, NosBit
*/
@ -88,6 +91,33 @@ public enum TraitType
SPIRIT_WEAKNESS(2);
private final int _type; // 1 = weapon, 2 = weakness, 3 = resistance
private final static List<TraitType> _weaknesses = new ArrayList<>();
static
{
_weaknesses.add(BUG_WEAKNESS);
_weaknesses.add(ANIMAL_WEAKNESS);
_weaknesses.add(PLANT_WEAKNESS);
_weaknesses.add(BEAST_WEAKNESS);
_weaknesses.add(DRAGON_WEAKNESS);
_weaknesses.add(GIANT_WEAKNESS);
_weaknesses.add(CONSTRUCT_WEAKNESS);
_weaknesses.add(VALAKAS);
_weaknesses.add(ANESTHESIA);
_weaknesses.add(DEMONIC_WEAKNESS);
_weaknesses.add(DIVINE_WEAKNESS);
_weaknesses.add(ELEMENTAL_WEAKNESS);
_weaknesses.add(FAIRY_WEAKNESS);
_weaknesses.add(HUMAN_WEAKNESS);
_weaknesses.add(HUMANOID_WEAKNESS);
_weaknesses.add(UNDEAD_WEAKNESS);
_weaknesses.add(EMBRYO_WEAKNESS);
_weaknesses.add(SPIRIT_WEAKNESS);
}
public static List<TraitType> getAllWeakness()
{
return _weaknesses;
}
TraitType(int type)
{