Using proper EU client.
This commit is contained in:
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@ -282,7 +282,6 @@
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<npc id="30724" x="85143" y="14911" z="-3511" heading="49152" respawnTime="60sec" />
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<npc id="30934" x="85881" y="14126" z="-5257" heading="46752" respawnTime="60sec" />
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<npc id="30935" x="82234" y="22257" z="-5257" heading="54112" respawnTime="60sec" />
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<npc id="31606" x="85731" y="16380" z="-4299" heading="46905" respawnTime="60sec" />
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<npc id="30750" x="71569" y="44058" z="-1436" heading="0" respawnTime="60sec" />
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<npc id="30760" x="80036" y="56568" z="-1557" heading="57344" respawnTime="60sec" />
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<npc id="30657" x="83183" y="53715" z="-1452" heading="32768" respawnTime="60sec" />
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@ -14,18 +14,6 @@
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<stat type="mDef">34</stat>
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</stats>
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</item>
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<item id="901" name="Ring of Holy Spirit" type="Armor">
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<set name="default_action" val="EQUIP" />
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<set name="bodypart" val="rfinger;lfinger" />
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<set name="immediate_effect" val="true" />
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<set name="crystal_count" val="9" />
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<set name="price" val="62120" />
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<set name="commissionItemType" val="RING" />
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<set name="enchant_enabled" val="true" />
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<stats>
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<stat type="mDef">36</stat>
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</stats>
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</item>
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<item id="902" name="Phoenix Ring" type="Armor">
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<!-- Phoenix Ring. Provides additional MP +13. -->
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<set name="icon" val="icon.accessary_phoenixs_ring_i00" />
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@ -1077,26 +1077,6 @@
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<set name="is_stackable" val="true" />
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<set name="is_questitem" val="true" />
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</item>
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<item id="4287" name="Lesser Giant's Powerstone" type="EtcItem">
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<!-- The Lesser Giant's Powerstone that has been extracted from the corpse of a Giant. Take it to Magister Hanellin. -->
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<set name="immediate_effect" val="true" />
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<set name="is_tradable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="is_questitem" val="true" />
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</item>
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<item id="4288" name="Hanellin's 1st Letter" type="EtcItem">
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<!-- A letter that Hanellin entrusted to you. Deliver it to Magister Harne at the Dark Elf Guild in the Town of Gludio and receive the next instructions. -->
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<set name="immediate_effect" val="true" />
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<set name="is_tradable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="is_questitem" val="true" />
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</item>
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<item id="4289" name="Hanellin's Letter" type="EtcItem">
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<!-- Give this letter to Claudia Athebaldt in Aden. -->
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<set name="icon" val="icon.etc_piece_of_paper_gray_i00" />
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@ -1109,26 +1089,6 @@
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<set name="is_stackable" val="true" />
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<set name="is_questitem" val="true" />
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</item>
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<item id="4290" name="Hanellin's 3rd Letter" type="EtcItem">
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<!-- Letter that Hanellin entrusted you with. Take it to Martien of the Town of Giran and receive your next assignment from him. -->
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<set name="immediate_effect" val="true" />
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<set name="is_tradable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="is_questitem" val="true" />
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</item>
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<item id="4291" name="1st Key of Ark" type="EtcItem">
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<!-- The key that was found upon the corpse of the guardian of the sacred ark. Use this key to open the sacred ark and retrieve the sacred object. -->
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<set name="immediate_effect" val="true" />
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<set name="is_tradable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="is_questitem" val="true" />
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</item>
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<item id="4292" name="Key of Ark" type="EtcItem">
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<!-- The key you got after killing Elberoth, the Ark Guardian. Use it to open the ark and obtain the sacred item. -->
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<set name="icon" val="icon.etc_old_key_i00" />
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@ -773,135 +773,6 @@
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<skill id="2096" level="1" /> <!-- Soul Crystal -->
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</skills>
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</item>
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<item id="4662" name="Broken Red Soul Crystal" type="EtcItem">
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<!-- Red-colored crystal that absorbs souls. Internal imbalance between absorbed souls has rendered it useless. -->
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<set name="default_action" val="SKILL_REDUCE" />
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<set name="etcitem_type" val="SCROLL" />
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<set name="is_questitem" val="true" />
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<set name="commissionItemType" val="SOUL_CRYSTAL" />
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<set name="handler" val="ItemSkills" />
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<set name="is_oly_restricted" val="true" />
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</item>
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<item id="4663" name="Broken Green Soul Crystal" type="EtcItem">
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<!-- Green-colored crystal that absorbs souls. Internal imbalance between absorbed souls has rendered it useless. -->
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<set name="default_action" val="SKILL_REDUCE" />
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<set name="etcitem_type" val="SCROLL" />
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<set name="is_questitem" val="true" />
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<set name="commissionItemType" val="SOUL_CRYSTAL" />
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<set name="handler" val="ItemSkills" />
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<set name="is_oly_restricted" val="true" />
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</item>
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<item id="4664" name="Broken Blue Soul Crystal" type="EtcItem">
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<!-- Blue-colored crystal that absorbs souls. Internal imbalance between absorbed souls has rendered it useless. -->
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<set name="default_action" val="SKILL_REDUCE" />
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<set name="etcitem_type" val="SCROLL" />
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<set name="is_questitem" val="true" />
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<set name="commissionItemType" val="SOUL_CRYSTAL" />
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<set name="handler" val="ItemSkills" />
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<set name="is_oly_restricted" val="true" />
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</item>
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<item id="4665" name="Pipette Knife" type="Weapon">
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<!-- Instrument used to collect the blood of living creatures. Use it to cut Baium and obtain a blood sample. -->
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<set name="default_action" val="EQUIP" />
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<set name="weapon_type" val="DAGGER" />
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<set name="bodypart" val="rhand" />
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<set name="damage_range" val="0;0;40;120" />
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<set name="immediate_effect" val="true" />
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<set name="is_tradable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_destroyable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="isAppearanceable" val="true" />
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<set name="is_depositable" val="false" />
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<stats>
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<stat type="pAtk">10</stat>
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<stat type="mAtk">9</stat>
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<stat type="rCrit">12</stat>
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<stat type="accCombat">-3.75</stat>
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<stat type="pAtkSpd">433</stat>
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<stat type="pAtkRange">40</stat>
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</stats>
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</item>
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<item id="4666" name="Reiria's Soul Orb" type="EtcItem">
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<!-- Sphere containing Reiria's Soul. Take it to Maestro Reorin. -->
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<set name="immediate_effect" val="true" />
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<set name="is_tradable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="is_questitem" val="true" />
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</item>
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<item id="4667" name="Kernon's Infernium Scepter" type="EtcItem">
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<!-- Scepter made of infernium that was recovered from the demon Kernon. Take it to Maestro Reorin. -->
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<set name="immediate_effect" val="true" />
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<set name="is_tradable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="is_questitem" val="true" />
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</item>
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<item id="4668" name="Golkonda's Infernium Scepter" type="EtcItem">
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<!-- Scepter made of infernium that was recovered from Golkonda, the Longhorn General. Take it to Maestro Reorin. -->
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<set name="immediate_effect" val="true" />
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<set name="is_tradable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="is_questitem" val="true" />
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</item>
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<item id="4669" name="Hallate's Infernium Scepter" type="EtcItem">
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<!-- Scepter made of infernium that was recovered from the Death Lord Hallate. Take it to Maestro Reorin. -->
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<set name="immediate_effect" val="true" />
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<set name="is_tradable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="is_questitem" val="true" />
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</item>
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<item id="4670" name="Maestro Reorin's Hammer" type="EtcItem">
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<!-- Hammer used by a blacksmith. It is made by processing an adamantite nugget of high purity. Take it to Maestro Reorin. -->
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<set name="immediate_effect" val="true" />
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<set name="is_tradable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="is_questitem" val="true" />
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</item>
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<item id="4671" name="Maestro Reorin's Mold" type="EtcItem">
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<!-- Mold used by Dwarven Artisans to manufacture top grade equipment. Take it to Maestro Reorin. -->
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<set name="immediate_effect" val="true" />
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<set name="is_tradable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="is_questitem" val="true" />
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</item>
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<item id="4672" name="Infernium Varnish" type="EtcItem">
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<!-- Varnish used when manufacturing an infernium weapon. Take it to Maestro Reorin. -->
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<set name="immediate_effect" val="true" />
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<set name="is_tradable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="is_questitem" val="true" />
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</item>
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<item id="4673" name="Red Pipette Knife" type="EtcItem">
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<!-- Pipette knife that holds Baium's blood. Bring it to Magister Casper at Hardin's Academy. -->
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<set name="immediate_effect" val="true" />
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<set name="is_tradable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="is_questitem" val="true" />
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</item>
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<item id="4674" name="Medal of Glory" type="EtcItem">
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<set name="icon" val="icon.etc_magic_coin_gold_i00" />
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<set name="immediate_effect" val="true" />
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@ -625,13 +625,6 @@
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<set name="commissionItemType" val="OTHER_ITEM" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="5196" name="Magic Rope (S-grade)" type="EtcItem">
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<!-- Rope that has magical power. It is made by weaving strips of lizard leather together. Using this rope to tie an item will reduce its weight so that it will be easier to carry. -->
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<set name="immediate_effect" val="true" />
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<set name="price" val="400" />
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<set name="commissionItemType" val="OTHER_ITEM" />
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<set name="is_stackable" val="true" />
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</item>
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<item id="5197" name="Chest Key - Grade 8" type="EtcItem">
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<!-- Opens a level 1 treasure chest with a success rate of 60%. When opening a higher level treasure chest, the success rate will decrease. -->
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<set name="icon" val="icon.etc_key_i00" />
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@ -334,8 +334,6 @@
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<set name="is_stackable" val="true" />
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<set name="commissionItemType" val="RECIPE" />
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<set name="handler" val="Recipes" />
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<stats>
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</stats>
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</item>
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<item id="5333" name="Recipe: Sealed Dark Crystal Leather Armor (100%)" type="EtcItem">
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<!-- For Dwarves only. Recipe for Sealed Dark Crystal Leather Armor. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
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@ -350,8 +348,6 @@
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<set name="is_stackable" val="true" />
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<set name="commissionItemType" val="RECIPE" />
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<set name="handler" val="Recipes" />
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<stats>
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</stats>
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</item>
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<item id="5334" name="Recipe: Sealed Tallum Leather Armor (60%)" type="EtcItem">
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<!-- For Dwarves only. Recipe for Sealed Tallum Leather Armor. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
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@ -366,8 +362,6 @@
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<set name="is_stackable" val="true" />
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<set name="commissionItemType" val="RECIPE" />
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<set name="handler" val="Recipes" />
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<stats>
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</stats>
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</item>
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<item id="5335" name="Recipe: Sealed Tallum Leather Armor (100%)" type="EtcItem">
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<!-- For Dwarves only. Recipe for Sealed Tallum Leather Armor. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
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@ -382,8 +376,6 @@
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<set name="is_stackable" val="true" />
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<set name="commissionItemType" val="RECIPE" />
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<set name="handler" val="Recipes" />
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<stats>
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</stats>
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</item>
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<item id="5336" name="Recipe: Sealed Leather Armor of Nightmare (60%)" type="EtcItem">
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<!-- For Dwarves only. Recipe for Sealed Leather Armor of Nightmare. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
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@ -398,8 +390,6 @@
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<set name="is_stackable" val="true" />
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<set name="commissionItemType" val="RECIPE" />
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<set name="handler" val="Recipes" />
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<stats>
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</stats>
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</item>
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<item id="5337" name="Recipe: Sealed Leather Armor of Nightmare (100%)" type="EtcItem">
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<!-- For Dwarves only. Recipe for Sealed Leather Armor of Nightmare. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
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@ -414,8 +404,6 @@
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<set name="is_stackable" val="true" />
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<set name="commissionItemType" val="RECIPE" />
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<set name="handler" val="Recipes" />
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<stats>
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</stats>
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</item>
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<item id="5338" name="Recipe: Sealed Majestic Leather Armor (60%)" type="EtcItem">
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<!-- For Dwarves only. Recipe for Sealed Majestic Leather Armor. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
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@ -430,8 +418,6 @@
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<set name="is_stackable" val="true" />
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<set name="commissionItemType" val="RECIPE" />
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<set name="handler" val="Recipes" />
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<stats>
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</stats>
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</item>
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<item id="5339" name="Recipe: Sealed Majestic Leather Armor (100%)" type="EtcItem">
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<!-- For Dwarves only. Recipe for Sealed Majestic Leather Armor. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
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@ -446,8 +432,6 @@
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<set name="is_stackable" val="true" />
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<set name="commissionItemType" val="RECIPE" />
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<set name="handler" val="Recipes" />
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<stats>
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</stats>
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</item>
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<item id="5340" name="Recipe: Sealed Dark Crystal Leggings (60%)" type="EtcItem">
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<!-- For Dwarves only. Recipe for Sealed Dark Crystal Leggings. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
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@ -462,8 +446,6 @@
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<set name="is_stackable" val="true" />
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<set name="commissionItemType" val="RECIPE" />
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<set name="handler" val="Recipes" />
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<stats>
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</stats>
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</item>
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<item id="5341" name="Recipe: Sealed Dark Crystal Leggings (100%)" type="EtcItem">
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<!-- For Dwarves only. Recipe for Sealed Dark Crystal Leggings. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
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@ -478,8 +460,6 @@
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<set name="is_stackable" val="true" />
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<set name="commissionItemType" val="RECIPE" />
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<set name="handler" val="Recipes" />
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<stats>
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</stats>
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</item>
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<item id="5342" name="Echo Crystal - Sad Song" type="EtcItem">
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<set name="icon" val="icon.etc_echo_crystal_i03" />
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@ -522,8 +502,6 @@
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<set name="is_stackable" val="true" />
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<set name="commissionItemType" val="RECIPE" />
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<set name="handler" val="Recipes" />
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<stats>
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</stats>
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</item>
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<item id="5347" name="Recipe: Sealed Tallum Tunic (100%)" type="EtcItem">
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<!-- Recipe: Sealed Tallum Tunic (100%) -->
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@ -538,8 +516,6 @@
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<set name="is_stackable" val="true" />
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<set name="commissionItemType" val="RECIPE" />
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||||
<set name="handler" val="Recipes" />
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<stats>
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||||
</stats>
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</item>
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<item id="5348" name="Recipe: Sealed Dark Crystal Robe (60%)" type="EtcItem">
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||||
<!-- Recipe: Sealed Dark Crystal Robe (60%) -->
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@ -554,8 +530,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5349" name="Recipe: Sealed Dark Crystal Robe (100%)" type="EtcItem">
|
||||
<!-- Recipe: Sealed Dark Crystal Robe (100%) -->
|
||||
@ -570,8 +544,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5350" name="Recipe: Sealed Robe of Nightmare (60%)" type="EtcItem">
|
||||
<!-- Recipe: Sealed Robe of Nightmare (60%) -->
|
||||
@ -586,8 +558,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5351" name="Recipe: Sealed Robe of Nightmare (100%)" type="EtcItem">
|
||||
<!-- Recipe: Sealed Robe of Nightmare (100%) -->
|
||||
@ -602,8 +572,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5352" name="Recipe: Sealed Majestic Robe (60%)" type="EtcItem">
|
||||
<!-- Recipe: Sealed Majestic Robe (60%) -->
|
||||
@ -618,8 +586,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5353" name="Recipe: Sealed Majestic Robe (100%)" type="EtcItem">
|
||||
<!-- Recipe: Sealed Majestic Robe (100%) -->
|
||||
@ -634,8 +600,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5354" name="Recipe: Sealed Tallum Stockings (60%)" type="EtcItem">
|
||||
<!-- Recipe: Sealed Tallum Stockings (60%) -->
|
||||
@ -650,8 +614,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5355" name="Recipe: Sealed Tallum Stockings (100%)" type="EtcItem">
|
||||
<!-- Recipe: Sealed Tallum Stockings (100%) -->
|
||||
@ -666,8 +628,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5364" name="Recipe: Sealed Dark Crystal Shield (60%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Sealed Dark Crystal Shield. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
|
||||
@ -682,8 +642,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5365" name="Recipe: Sealed Dark Crystal Shield (100%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Sealed Dark Crystal Shield. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
|
||||
@ -698,8 +656,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5366" name="Recipe: Sealed Shield of Nightmare (60%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Sealed Shield of Nightmare. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
|
||||
@ -714,8 +670,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5367" name="Recipe: Sealed Shield of Nightmare (100%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Sealed Shield of Nightmare. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
|
||||
@ -730,8 +684,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5368" name="Recipe: Sealed Dark Crystal Boots (60%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Sealed Dark Crystal Boots. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
|
||||
@ -746,8 +698,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5369" name="Recipe: Sealed Dark Crystal Boots (100%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Sealed Dark Crystal Boots. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
|
||||
@ -762,8 +712,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5370" name="Recipe: Sealed Tallum Boots (60%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Sealed Tallum Boots. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
|
||||
@ -778,8 +726,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5371" name="Recipe: Sealed Tallum Boots (100%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Sealed Tallum Boots. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
|
||||
@ -794,8 +740,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5380" name="Recipe: Sealed Boots of Nightmare (60%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Sealed Boots of Nightmare. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
|
||||
@ -810,8 +754,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5381" name="Recipe: Sealed Boots of Nightmare (100%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Sealed Boots of Nightmare. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
|
||||
@ -826,8 +768,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5382" name="Recipe: Sealed Majestic Boots (60%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Sealed Majestic Boots. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
|
||||
@ -842,8 +782,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5383" name="Recipe: Sealed Majestic Boots (100%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Sealed Majestic Boots. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
|
||||
@ -858,8 +796,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5392" name="Recipe: Sealed Dark Crystal Gloves (60%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Sealed Dark Crystal Gloves. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
|
||||
@ -874,8 +810,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5393" name="Recipe: Sealed Dark Crystal Gloves (100%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Sealed Dark Crystal Gloves. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
|
||||
@ -890,8 +824,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5394" name="Recipe: Sealed Tallum Gloves (60%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Sealed Tallum Gloves. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
|
||||
@ -906,8 +838,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5395" name="Recipe: Sealed Tallum Gloves (100%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Sealed Tallum Gloves. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
|
||||
@ -922,7 +852,5 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
</list>
|
||||
|
@ -13,8 +13,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5405" name="Recipe: Sealed Gauntlets of Nightmare (100%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Sealed Gauntlets of Nightmare. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
|
||||
@ -29,8 +27,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5406" name="Recipe: Sealed Majestic Gauntlets (60%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Sealed Majestic Gauntlets. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
|
||||
@ -45,8 +41,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5407" name="Recipe: Sealed Majestic Gauntlets (100%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Sealed Majestic Gauntlets. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
|
||||
@ -61,8 +55,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5416" name="Recipe: Sealed Dark Crystal Breastplate (60%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Sealed Dark Crystal Breastplate. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
|
||||
@ -77,8 +69,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5417" name="Recipe: Sealed Dark Crystal Breastplate (100%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Sealed Dark Crystal Breastplate. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
|
||||
@ -93,8 +83,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5418" name="Recipe: Sealed Tallum Plate Armor (60%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Sealed Tallum Plate Armor. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
|
||||
@ -109,8 +97,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5419" name="Recipe: Sealed Tallum Plate Armor (100%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Sealed Tallum Plate Armor. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
|
||||
@ -125,8 +111,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5420" name="Recipe: Sealed Armor of Nightmare (60%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Sealed Armor of Nightmare. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
|
||||
@ -141,8 +125,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5421" name="Recipe: Sealed Armor of Nightmare (100%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Sealed Armor of Nightmare. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
|
||||
@ -157,8 +139,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5422" name="Recipe: Sealed Majestic Plate Armor (60%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Sealed Majestic Plate Armor. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
|
||||
@ -173,8 +153,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5423" name="Recipe: Sealed Majestic Plate Armor (100%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Sealed Majestic Plate Armor. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
|
||||
@ -189,8 +167,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5424" name="Recipe: Sealed Dark Crystal Gaiters (60%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Sealed Dark Crystal Gaiters. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
|
||||
@ -205,8 +181,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5425" name="Recipe: Sealed Dark Crystal Gaiters (100%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Sealed Dark Crystal Gaiters. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
|
||||
@ -221,8 +195,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5426" name="Recipe: Sealed Dark Crystal Helmet (60%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Sealed Dark Crystal Helmet. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
|
||||
@ -237,8 +209,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5427" name="Recipe: Sealed Dark Crystal Helmet (100%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Sealed Dark Crystal Helmet. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
|
||||
@ -253,8 +223,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5428" name="Recipe: Sealed Tallum Helmet (60%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Sealed Tallum Helmet. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
|
||||
@ -269,8 +237,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5429" name="Recipe: Sealed Tallum Helmet (100%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Sealed Tallum Helmet. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
|
||||
@ -285,8 +251,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5430" name="Recipe: Sealed Helm of Nightmare (60%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Sealed Helm of Nightmare. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
|
||||
@ -301,8 +265,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5431" name="Recipe: Sealed Helm of Nightmare (100%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Sealed Helm of Nightmare. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
|
||||
@ -317,8 +279,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5432" name="Recipe: Sealed Majestic Circlet (60%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Sealed Majestic Circlet. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
|
||||
@ -333,8 +293,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5433" name="Recipe: Sealed Majestic Circlet (100%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Sealed Majestic Circlet. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
|
||||
@ -349,8 +307,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5434" name="Recipe: Dragon Slayer (60%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Dragon Slayer. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
|
||||
@ -365,8 +321,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5435" name="Recipe: Dragon Slayer (100%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Dragon Slayer. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
|
||||
@ -381,8 +335,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5436" name="Recipe: Berserker Blade" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for a Berserker Blade. Requires Create Item - Skill Lv. 6. The success rate is 100%. -->
|
||||
@ -431,8 +383,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5439" name="Recipe: Meteor Shower (100%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Meteor Shower. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
|
||||
@ -447,8 +397,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5440" name="Recipe: Elysian (60%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Elysian. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
|
||||
@ -463,8 +411,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5441" name="Recipe: Elysian (100%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Elysian. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
|
||||
@ -479,8 +425,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5442" name="Recipe: Soul Bow (60%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Soul Bow. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
|
||||
@ -495,8 +439,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5443" name="Recipe: Soul Bow (100%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Soul Bow. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
|
||||
@ -511,8 +453,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5444" name="Recipe: Carnage Bow (60%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Carnage Bow. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
|
||||
@ -527,8 +467,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5445" name="Recipe: Carnage Bow (100%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Carnage Bow. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
|
||||
@ -543,8 +481,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5446" name="Recipe: Bloody Orchid (60%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Bloody Orchid. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
|
||||
@ -559,8 +495,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5447" name="Recipe: Bloody Orchid (100%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Bloody Orchid. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
|
||||
@ -575,8 +509,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5448" name="Recipe: Soul Separator (60%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Soul Separator. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
|
||||
@ -591,8 +523,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5449" name="Recipe: Soul Separator (100%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Soul Separator. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
|
||||
@ -607,8 +537,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5450" name="Recipe: Dragon Grinder (60%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Dragon Grinder. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
|
||||
@ -623,8 +551,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5451" name="Recipe: Dragon Grinder (100%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Dragon Grinder. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
|
||||
@ -639,8 +565,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5452" name="Recipe: Blood Tornado (60%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Blood Tornado. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
|
||||
@ -655,8 +579,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5453" name="Recipe: Blood Tornado (100%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Blood Tornado. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
|
||||
@ -671,8 +593,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5456" name="Recipe: Tallum Glaive (60%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Tallum Glaive. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
|
||||
@ -687,8 +607,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5457" name="Recipe: Tallum Glaive (100%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Tallum Glaive. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
|
||||
@ -703,8 +621,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5458" name="Recipe: Halberd (60%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Halberd. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
|
||||
@ -719,8 +635,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5459" name="Recipe: Halberd (100%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Halberd. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
|
||||
@ -735,8 +649,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5460" name="Recipe: Dasparion's Staff (60%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Dasparion's Staff. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
|
||||
@ -751,8 +663,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5461" name="Recipe: Dasparion's Staff (100%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Dasparion's Staff. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
|
||||
@ -767,8 +677,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5462" name="Recipe: Branch of the Mother Tree (60%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Branch of the Mother Tree. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
|
||||
@ -783,8 +691,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5463" name="Recipe: Branch of the Mother Tree (100%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Branch of the Mother Tree. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
|
||||
@ -799,8 +705,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5464" name="Recipe: Dark Legion's Edge (60%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Dark Legion's Edge. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
|
||||
@ -815,8 +719,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5465" name="Recipe: Dark Legion's Edge (100%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Dark Legion's Edge. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
|
||||
@ -831,8 +733,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5466" name="Recipe: Sword of Miracles (60%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Sword of Miracles. Requires Create Item - Skill Lv. 8. The success rate is 60%. -->
|
||||
@ -847,8 +747,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5467" name="Recipe: Sword of Miracles (100%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Sword of Miracles. Requires Create Item - Skill Lv. 8. The success rate is 100%. -->
|
||||
@ -863,8 +761,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5468" name="Recipe: Elemental Sword (60%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Elemental Sword. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
|
||||
@ -879,8 +775,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5469" name="Recipe: Elemental Sword (100%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Elemental Sword. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
|
||||
@ -895,8 +789,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5470" name="Recipe: Tallum Blade (60%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Tallum Blade. Requires Create Item - Skill Lv. 7. The success rate is 60%. -->
|
||||
@ -911,8 +803,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5471" name="Recipe: Tallum Blade (100%)" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Tallum Blade. Requires Create Item - Skill Lv. 7. The success rate is 100%. -->
|
||||
@ -927,8 +817,6 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="commissionItemType" val="RECIPE" />
|
||||
<set name="handler" val="Recipes" />
|
||||
<stats>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="5472" name="Recipe: Metallic Thread" type="EtcItem">
|
||||
<!-- For Dwarves only. Recipe for Metallic Thread. Requires Create Item - Skill Lv. 4. The success rate is 100%. -->
|
||||
|
@ -64,26 +64,6 @@
|
||||
<set name="commissionItemType" val="OTHER_ITEM" />
|
||||
<set name="is_infinite" val="true" />
|
||||
</item>
|
||||
<item id="32254" name="Infinite Quiver of Light" type="EtcItem">
|
||||
<!-- This quiver contains arrows made of unknown material. Used with an S-grade bow. -->
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="etcitem_type" val="ARROW" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="price" val="364800" />
|
||||
<set name="commissionItemType" val="OTHER_ITEM" />
|
||||
<set name="is_infinite" val="true" />
|
||||
</item>
|
||||
<item id="32255" name="Infinite Orichalcum Quiver" type="EtcItem">
|
||||
<!-- Quiver containing arrows made of orichalcum. Used with an R-grade bow. -->
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="etcitem_type" val="ARROW" />
|
||||
<set name="bodypart" val="lhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="price" val="364800" />
|
||||
<set name="commissionItemType" val="OTHER_ITEM" />
|
||||
<set name="is_infinite" val="true" />
|
||||
</item>
|
||||
<item id="32256" name="Infinite Wooden Bolt Container" type="EtcItem">
|
||||
<!-- Quiver with wooden bolts. Used with a No-grade Crossbow. -->
|
||||
<set name="icon" val="br_cashtex.item.br_cash_quiver_of_bone_bolts_i00" />
|
||||
|
@ -339,7 +339,7 @@
|
||||
</item>
|
||||
<item id="49132" name="Membership Card" additionalName="11th Sale" type="EtcItem">
|
||||
<!-- Membership Card given to VIP members of the 11th Sale. When in inventory, you can receive the 11th Anniversary buffs and coins from the 11th NPC. Cannot be exchanged, dropped, destroyed, or sold. Can be stored in a private warehouse. This item will be deleted after the event is over. -->
|
||||
<set name="icon" val="icon.ev_buff_11th" />
|
||||
<set name="icon" val="icon.etc_nobless_teleport_coupon_i00" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
|
@ -229,7 +229,7 @@
|
||||
</item>
|
||||
<item id="70111" name="Scroll: Dance of the Mystic" type="EtcItem">
|
||||
<!-- Provides Dance of the Mystic effect for 10 minutes. Cannot be exchanged, dropped, or sold. Can be stored in a private warehouse. -->
|
||||
<set name="icon" val="icon.etc_g_bm_dance_scroll_i00" />
|
||||
<set name="icon" val="BranchIcon.Icon.etc_g_bm_dance_scroll_i00" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="weight" val="5" />
|
||||
|
@ -448,4 +448,818 @@
|
||||
<set name="is_stackable" val="true" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70539" name="Refined Carnival Circlet - 14-day" type="Armor">
|
||||
<!-- 14-day. Occupies 2 Hair Accessory slots. Cannot be exchanged, dropped, sold or shared within account. Can be stored in a private warehouse. -->
|
||||
<set name="icon" val="icon.accessory_carnival_circlet_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
</item>
|
||||
<item id="70540" name="Refined Carnival Circlet - 14-day" type="Armor">
|
||||
<!-- 14-day. Occupies 2 Hair Accessory slots. Cannot be exchanged, dropped, sold or shared within account. Can be stored in a private warehouse. -->
|
||||
<set name="icon" val="icon.accessory_carnival_circlet2_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
</item>
|
||||
<item id="70541" name="Chick Gold Horn Cap - 14-day" type="Armor">
|
||||
<!-- 14-day. Occupies 2 Hair Accessory slots. Cannot be exchanged, dropped, sold or shared within account. Can be stored in a private warehouse. -->
|
||||
<set name="icon" val="icon.accessory_horn01_hat_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
</item>
|
||||
<item id="70542" name="Chick Silver Horn Cap - 14-day" type="Armor">
|
||||
<!-- 14-day. Occupies 2 Hair Accessory slots. Cannot be exchanged, dropped, sold or shared within account. Can be stored in a private warehouse. -->
|
||||
<set name="icon" val="icon.accessory_horn01_hat_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
</item>
|
||||
<item id="70543" name="Scroll: Enchant Weapon (B-grade)" additionalName="Event" type="EtcItem">
|
||||
<!-- When enchanted, P. Atk. + 4 for B-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. + 5 for two-handed swords, two-handed blunts, dualswords, and two-handed fist weapons. P. Atk. + 8 for bows. M. Atk. + 3 for all weapons. Starting at + 4, P. Atk. / M. Atk. bonus double. Enchanting is safe up to + 3. Cannot be exchanged, dropped, sold or shared within account. Can be stored in a private warehouse. -->
|
||||
<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i03" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="weight" val="120" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
</item>
|
||||
<item id="70544" name="Staff Chest" additionalName="Event" type="EtcItem">
|
||||
<!-- Double-click to acquire one of the following items: Branch of the Mother Tree / Dasparion's Staff / Staff of Evil Spirits / Spirit's Staff. -->
|
||||
<set name="icon" val="icon.etc_treasure_box_i02" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="FISH" />
|
||||
</item>
|
||||
<item id="70545" name="Fist Weapon Chest" additionalName="Event" type="EtcItem">
|
||||
<!-- Double-click to acquire one of the following items: Dragon Grinder / Blood Tornado / Bellion Cestus / Arthro Nail. -->
|
||||
<set name="icon" val="icon.etc_treasure_box_i03" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="FISH" />
|
||||
</item>
|
||||
<item id="70546" name="Spear Chest" additionalName="Event" type="EtcItem">
|
||||
<!-- Double-click to acquire one of the following items: Tallum Glaive / Halberd / Lance / Great Axe. -->
|
||||
<set name="icon" val="icon.etc_treasure_box_i04" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="FISH" />
|
||||
</item>
|
||||
<item id="70547" name="Blunt Weapon Chest" additionalName="Event" type="EtcItem">
|
||||
<!-- Double-click to acquire one of the following items: Elysian / Meteor Shower / Art of Battle Axe / Heavy War Axe. -->
|
||||
<set name="icon" val="icon.etc_treasure_box_i05" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="FISH" />
|
||||
</item>
|
||||
<item id="70548" name="Dagger Chest" additionalName="Event" type="EtcItem">
|
||||
<!-- Double-click to acquire one of the following items: Soul Separator / Bloody Orchid / Demon's Dagger / Kris. -->
|
||||
<set name="icon" val="icon.etc_treasure_box_i06" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="FISH" />
|
||||
</item>
|
||||
<item id="70549" name="One-Handed Sword Chest" additionalName="Event" type="EtcItem">
|
||||
<!-- Double-click to acquire one of the following items: Dark Legion's Edg / Tallum Blade / Damascus Sword / Keshanberk. -->
|
||||
<set name="icon" val="icon.etc_treasure_box_i07" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="FISH" />
|
||||
</item>
|
||||
<item id="70550" name="Bow Chest" additionalName="Event" type="EtcItem">
|
||||
<!-- Double-click to acquire one of the following items: Soul Bow / Carnage Bow / Bow of Peril / Dark Elven Longbow. -->
|
||||
<set name="icon" val="icon.etc_treasure_box_i08" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="FISH" />
|
||||
</item>
|
||||
<item id="70551" name="Valakas Treasure Chest" type="EtcItem">
|
||||
<!-- Double-click the chest to get one of the treasures, gathered by Fire Dragon Valakas. -->
|
||||
<set name="icon" val="icon.bm_sheep_agathion_30d_box" />
|
||||
<set name="default_action" val="CAPSULE" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="FISH" />
|
||||
<set name="is_sellable" val="false" />
|
||||
</item>
|
||||
<item id="70552" name="Mount - Elk - Event" type="Armor">
|
||||
<!-- Can mount an Elk when equipped.\nCannot be exchanged, dropped or sold in a store, shared within account. Can store in a warehouse. -->
|
||||
<set name="icon" val="BranchIcon.icon.tf_elk_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="weight" val="100" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
</item>
|
||||
<item id="70553" name="Mount - Elk" additionalName="7-day" type="Armor">
|
||||
<!-- Can mount an Elk when equipped.\nCannot be exchanged, dropped or sold in a store, shared within account. Can store in a warehouse. -->
|
||||
<set name="icon" val="BranchIcon.icon.tf_elk_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="weight" val="100" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="10080" />
|
||||
</item>
|
||||
<item id="70554" name="Mount - Elk" additionalName="30-day" type="Armor">
|
||||
<!-- Can mount an Elk when equipped.\nCannot be exchanged, dropped or sold in a store, shared within account. Can store in a warehouse. -->
|
||||
<set name="icon" val="BranchIcon.icon.tf_elk_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="weight" val="100" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
</item>
|
||||
<item id="70555" name="Mount - Elk" additionalName="7-day" type="Armor">
|
||||
<!-- Can mount an Elk when equipped.\n. Cannot be exchanged, dropped or sold in a store, shared within account. Can store in a warehouse.\n<Active Skill>\n1. Elk Blessing: For 1 hour XP / SP +30% (Cooldown: 12 hours)\n2. Elk Invisibility: for 1 minute makes a character invisible and invincible to enemy attacks. Speed -40%. Disappears if your character attacks (Cooldown: 10 minutes). -->
|
||||
<set name="icon" val="BranchIcon.icon.tf_elk_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="weight" val="100" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="10080" />
|
||||
</item>
|
||||
<item id="70556" name="Mount - Elk (7-day)" type="EtcItem">
|
||||
<!-- Pack containing Mount - Elk (7-day).\nCannot be exchanged, dropped or sold in private store. Can store in a warehouse. Can be transferred between characters on one account using Dimensional Merchant. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i02" />
|
||||
<set name="default_action" val="PEEL" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="FISH" />
|
||||
<set name="weight" val="100" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70557" name="Mount - Elk (30-day)" type="EtcItem">
|
||||
<!-- Pack containing Mount - Elk (30-day). Cannot be exchanged, dropped or sold in private store. Can store in a warehouse. Can be transferred between characters on one account using Dimensional Merchant. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i02" />
|
||||
<set name="default_action" val="PEEL" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="FISH" />
|
||||
<set name="weight" val="100" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70558" name="Mount - Elk - Event" type="EtcItem">
|
||||
<!-- Pack containing Mount - Elk (7-day).\nCannot be exchanged, dropped or sold in private store. Can store in a warehouse. Can be transferred between characters on one account using Dimensional Merchant. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i02" />
|
||||
<set name="default_action" val="PEEL" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="FISH" />
|
||||
<set name="weight" val="100" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70559" name="Agathion - Minion Eye" type="Armor">
|
||||
<!-- Summons Agathion - Minion Eye.\nCan mount an Elk when equipped.\nCannot be exchanged, dropped or sold in a store, shared within account. Can store in a warehouse. -->
|
||||
<set name="icon" val="icon.etc_rbracelet_aga_agit_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="weight" val="100" />
|
||||
<set name="enchant_enabled" val="true" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
</item>
|
||||
<item id="70560" name="Agathion - Minion Eye" additionalName="7-day" type="Armor">
|
||||
<!-- Summons Agathion - Minion Eye. CON / MEN +1, weight limit +5000, Max. HP/MP/CP +100, when used. MP Consumption for skill use -3%.\nCannot be exchanged, dropped or sold in a store, shared within account. Can store in a warehouse.\n<Active Skill>\n1. Minion Eye's Blessed Resurrection: Resurrects a corpse and restores lost XP. Requires 2 Spirit Ore. -->
|
||||
<set name="icon" val="icon.etc_rbracelet_aga_agit_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="weight" val="100" />
|
||||
<set name="enchant_enabled" val="true" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="10080" />
|
||||
</item>
|
||||
<item id="70561" name="Agathion - Minion Eye" additionalName="30-day" type="Armor">
|
||||
<!-- Summons Agathion - Minion Eye. CON / MEN +1, weight limit +5000, Max. HP/MP/CP +100, when used. MP Consumption for skill use -3%.\nCannot be exchanged, dropped or sold in a store, shared within account. Can store in a warehouse.\n<Active Skill>\n1. Minion Eye's Blessed Resurrection: Resurrects a corpse and restores lost XP. Requires 2 Spirit Ore. -->
|
||||
<set name="icon" val="icon.etc_rbracelet_aga_agit_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="weight" val="100" />
|
||||
<set name="enchant_enabled" val="true" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
</item>
|
||||
<item id="70562" name="Agathion - Matryoshka" type="Armor">
|
||||
<!-- Summons Agathion - Matryoshka.\nCannot be exchanged, dropped or sold in a store, shared within account. Can store in a warehouse. -->
|
||||
<set name="icon" val="icon.etc_rbracelet_aga_agit_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="weight" val="100" />
|
||||
<set name="enchant_enabled" val="true" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
</item>
|
||||
<item id="70563" name="Agathion - Matryoshka" additionalName="7-day" type="Armor">
|
||||
<!-- Summons Agathion - Matryoshka.\nCannot be exchanged, dropped or sold in a store, shared within account. Can store in a warehouse.\n<Active Skill>\n1. Matryoshka's Gift: allows to receive 1 Strawberry Juice / Mango Juice / Cherry Juice (Cooldown: 12 hours).\n2. Matryoshka's Blessing: for 20 min XP / SP +30% (Cooldown: 2 hours).\n3. Agathion Teleport: grants the ability to teleport to Aden / Giran / Dion / Gludio (Cooldown: 1 hour). -->
|
||||
<set name="icon" val="icon.etc_rbracelet_aga_agit_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="weight" val="100" />
|
||||
<set name="enchant_enabled" val="true" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="10080" />
|
||||
</item>
|
||||
<item id="70564" name="Agathion - Matryoshka" additionalName="30-day" type="Armor">
|
||||
<!-- Summons Agathion - Matryoshka.\nCannot be exchanged, dropped or sold in a store, shared within account. Can store in a warehouse.\n<Active Skill>\n1. Matryoshka's Gift: allows to receive 1 Strawberry Juice / Mango Juice / Cherry Juice (Cooldown: 12 hours).\n2. Matryoshka's Blessing: for 20 min XP / SP +30% (Cooldown: 2 hours).\n3. Agathion Teleport: grants the ability to teleport to Aden / Giran / Dion / Gludio (Cooldown: 1 hour). -->
|
||||
<set name="icon" val="icon.etc_rbracelet_aga_agit_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="weight" val="100" />
|
||||
<set name="enchant_enabled" val="true" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
</item>
|
||||
<item id="70565" name="Agathion - Babayaga" type="Armor">
|
||||
<!-- Summons Agathion - Babayaga.\nCannot be exchanged, dropped or sold in a store, shared within account. Can store in a warehouse. -->
|
||||
<set name="icon" val="BranchIcon.icon.br_babayaga_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="weight" val="100" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
</item>
|
||||
<item id="70566" name="Agathion - Babayaga" additionalName="7-day" type="Armor">
|
||||
<!-- Summons Agathion - Babayaga. Damage dealt in PvE +3% received PvE damage -3%.\nCannot be exchanged, dropped or sold in a store, shared within account. Can store in a warehouse.\n<Active Skill>\n1. Agathion Teleport: grants the ability to teleport to Aden / Giran / Dion / Gludio (Cooldown: 30 minutes).\n2. Babayaga's Serenade: Soothes surrounding enemies, eliminating their desire to attack (Cooldown: 20 minutes). -->
|
||||
<set name="icon" val="BranchIcon.icon.br_babayaga_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="weight" val="100" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="10080" />
|
||||
</item>
|
||||
<item id="70567" name="Agathion - Babayaga" additionalName="30-day" type="Armor">
|
||||
<!-- Summons Agathion - Babayaga. Damage dealt in PvE +3% received PvE damage -3%.\nCannot be exchanged, dropped or sold in a store, shared within account. Can store in a warehouse.\n<Active Skill>\n1. Agathion Teleport: grants the ability to teleport to Aden / Giran / Dion / Gludio (Cooldown: 30 minutes).\n2. Babayaga's Serenade: Soothes surrounding enemies, eliminating their desire to attack (Cooldown: 20 minutes). -->
|
||||
<set name="icon" val="BranchIcon.icon.br_babayaga_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="lbracelet" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="SILVER" />
|
||||
<set name="weight" val="100" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="43200" />
|
||||
</item>
|
||||
<item id="70568" name="Agathion - Minion Eye (7-day)" type="EtcItem">
|
||||
<!-- Pack containing Agathion - Minion Eye (7-day).\nCannot be exchanged, dropped or sold in private store. Can store in a warehouse. Can be transferred between characters on one account using Dimensional Merchant. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i02" />
|
||||
<set name="default_action" val="PEEL" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="FISH" />
|
||||
<set name="weight" val="100" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70569" name="Agathion - Minion Eye (30-day)" type="EtcItem">
|
||||
<!-- Pack containing Agathion - Minion Eye (30-day).\nCannot be exchanged, dropped or sold in private store. Can store in a warehouse. Can be transferred between characters on one account using Dimensional Merchant. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i02" />
|
||||
<set name="default_action" val="PEEL" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="FISH" />
|
||||
<set name="weight" val="100" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70570" name="Agathion - Matryoshka (7-day)" type="EtcItem">
|
||||
<!-- Pack containing Agathion - Matryoshka (7-day).\nCannot be exchanged, dropped or sold in private store. Can store in a warehouse. Can be transferred between characters on one account using Dimensional Merchant. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i02" />
|
||||
<set name="default_action" val="PEEL" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="FISH" />
|
||||
<set name="weight" val="100" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70571" name="Agathion - Matryoshka (30-day)" type="EtcItem">
|
||||
<!-- Pack containing Agathion - Matryoshka (30-day).\nCannot be exchanged, dropped or sold in private store. Can store in a warehouse. Can be transferred between characters on one account using Dimensional Merchant. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i02" />
|
||||
<set name="default_action" val="PEEL" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="FISH" />
|
||||
<set name="weight" val="100" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70572" name="Agathion - Babayaga (7-day)" type="EtcItem">
|
||||
<!-- Pack containing Agathion - Babayaga (7-day).\nCannot be exchanged, dropped or sold in private store. Can store in a warehouse. Can be transferred between characters on one account using Dimensional Merchant. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i02" />
|
||||
<set name="default_action" val="PEEL" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="FISH" />
|
||||
<set name="weight" val="100" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70573" name="Agathion - Babayaga (30-day)" type="EtcItem">
|
||||
<!-- Pack containing Agathion - Babayaga (30-day).\nCannot be exchanged, dropped or sold in private store. Can store in a warehouse. Can be transferred between characters on one account using Dimensional Merchant. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i02" />
|
||||
<set name="default_action" val="PEEL" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="FISH" />
|
||||
<set name="weight" val="100" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70574" name="Strawberry Juice" additionalName="Event" type="EtcItem">
|
||||
<!-- For 5 min. activates Prophecy of Fire - Lv. 1, when used.\n<Note> The effect does not stack with Strawberry Juice, Cherry Juice, or any of the Prophecies.\nCannot be exchanged, dropped or sold in a store, shared within account. Can store in a warehouse. -->
|
||||
<set name="icon" val="icon.etc_fruit_cocktail_i01" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
</item>
|
||||
<item id="70575" name="Mango Juice" additionalName="Event" type="EtcItem">
|
||||
<!-- For 5 min. activates Prophecy of Water - Lv. 1, when used.\n<Note> The effect does not stack with Strawberry Juice, Cherry Juice, or any of the Prophecies.\nCannot be exchanged, dropped or sold in a store, shared within account. Can store in a warehouse. -->
|
||||
<set name="icon" val="icon.etc_fruit_cocktail_i03" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
</item>
|
||||
<item id="70576" name="Cherry Juice" additionalName="Event" type="EtcItem">
|
||||
<!-- For 5 min. activates Prophecy of Wind - Lv. 1, when used.\n<Note> The effect does not stack with Mango Juice, Strawberry Juice, or any of the Prophecies.\nCannot be exchanged, dropped or sold in a store, shared within account. Can store in a warehouse. -->
|
||||
<set name="icon" val="icon.etc_fruit_cocktail_i02" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
</item>
|
||||
<item id="70577" name="Damascus" additionalName="15-day" type="Weapon">
|
||||
<set name="icon" val="icon.weapon_sword_of_damascus_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="B" />
|
||||
<set name="material" val="DAMASCUS" />
|
||||
<set name="weight" val="1350" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="enchant_enabled" val="true" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="21600" />
|
||||
<stats>
|
||||
<stat type="pAtk">194</stat>
|
||||
<stat type="mAtk">99</stat>
|
||||
<stat type="pAtkSpd">379</stat>
|
||||
<stat type="randomDamage">10</stat>
|
||||
<stat type="pAtkRange">40</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="70578" name="Lance" additionalName="15-day" type="Weapon">
|
||||
<set name="icon" val="icon.weapon_lancia_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="B" />
|
||||
<set name="material" val="BLOOD_STEEL" />
|
||||
<set name="weight" val="1920" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="enchant_enabled" val="true" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="21600" />
|
||||
<stats>
|
||||
<stat type="pAtk">194</stat>
|
||||
<stat type="mAtk">99</stat>
|
||||
<stat type="pAtkSpd">325</stat>
|
||||
<stat type="randomDamage">10</stat>
|
||||
<stat type="pAtkRange">40</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="70579" name="Deadman's Glory" additionalName="15-day" type="Weapon">
|
||||
<set name="icon" val="icon.weapon_deadmans_glory_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="B" />
|
||||
<set name="material" val="BONE" />
|
||||
<set name="weight" val="1600" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="enchant_enabled" val="true" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="21600" />
|
||||
<stats>
|
||||
<stat type="pAtk">194</stat>
|
||||
<stat type="mAtk">99</stat>
|
||||
<stat type="pAtkSpd">379</stat>
|
||||
<stat type="randomDamage">20</stat>
|
||||
<stat type="pAtkRange">40</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="70580" name="Art of Battle Axe" additionalName="15-day" type="Weapon">
|
||||
<set name="icon" val="icon.weapon_art_of_battle_axe_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="B" />
|
||||
<set name="material" val="CHRYSOLITE" />
|
||||
<set name="weight" val="1570" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="enchant_enabled" val="true" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="21600" />
|
||||
<stats>
|
||||
<stat type="pAtk">194</stat>
|
||||
<stat type="mAtk">99</stat>
|
||||
<stat type="pAtkSpd">379</stat>
|
||||
<stat type="randomDamage">20</stat>
|
||||
<stat type="pAtkRange">40</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="70581" name="Staff of Evil Spirits" additionalName="15-day" type="Weapon">
|
||||
<set name="icon" val="icon.weapon_staff_of_evil_sprit_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="B" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="930" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="enchant_enabled" val="true" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="21600" />
|
||||
<set name="is_magic_weapon" val="true" />
|
||||
<stats>
|
||||
<stat type="pAtk">189</stat>
|
||||
<stat type="mAtk">145</stat>
|
||||
<stat type="pAtkSpd">325</stat>
|
||||
<stat type="randomDamage">20</stat>
|
||||
<stat type="pAtkRange">40</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="70582" name="Demon's Dagger" additionalName="15-day" type="Weapon">
|
||||
<set name="icon" val="icon.weapon_demons_sword_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="bodypart" val="rhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="B" />
|
||||
<set name="material" val="BLOOD_STEEL" />
|
||||
<set name="weight" val="970" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="enchant_enabled" val="true" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="21600" />
|
||||
<stats>
|
||||
<stat type="pAtk">170</stat>
|
||||
<stat type="mAtk">99</stat>
|
||||
<stat type="pAtkSpd">433</stat>
|
||||
<stat type="randomDamage">5</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="70583" name="Bellion Cestus" additionalName="15-day" type="Weapon">
|
||||
<set name="icon" val="icon.weapon_bellion_cestus_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="BLUNT" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="B" />
|
||||
<set name="material" val="MITHRIL" />
|
||||
<set name="weight" val="1390" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="enchant_enabled" val="true" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="21600" />
|
||||
<stats>
|
||||
<stat type="pAtk">236</stat>
|
||||
<stat type="mAtk">99</stat>
|
||||
<stat type="pAtkSpd">325</stat>
|
||||
<stat type="randomDamage">5</stat>
|
||||
<stat type="pAtkRange">40</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="70584" name="Bow of Peril" additionalName="15-day" type="Weapon">
|
||||
<set name="icon" val="icon.weapon_hazard_bow_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="BOW" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="B" />
|
||||
<set name="material" val="BLOOD_STEEL" />
|
||||
<set name="weight" val="1700" />
|
||||
<set name="soulshots" val="3" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="mp_consume" val="4" />
|
||||
<set name="enchant_enabled" val="true" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="21600" />
|
||||
<stats>
|
||||
<stat type="pAtk">400</stat>
|
||||
<stat type="mAtk">99</stat>
|
||||
<stat type="pAtkSpd">293</stat>
|
||||
<stat type="randomDamage">5</stat>
|
||||
<stat type="pAtkRange">80</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="70585" name="Samurai Long Sword*Samurai Long Sword" additionalName="15-day" type="Weapon">
|
||||
<!-- As with two-handed swords/blunts and fist weapons, dualswords have a greater increase in P. Atk. when enchanted than one-handed swords. -->
|
||||
<set name="icon" val="icon.weapon_dual_sword_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="DUAL" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="B" />
|
||||
<set name="material" val="FINE_STEEL" />
|
||||
<set name="weight" val="2080" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="enchant_enabled" val="true" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="21600" />
|
||||
<stats>
|
||||
<stat type="pAtk">236</stat>
|
||||
<stat type="mAtk">99</stat>
|
||||
<stat type="pAtkSpd">325</stat>
|
||||
<stat type="randomDamage">10</stat>
|
||||
<stat type="pAtkRange">80</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="70586" name="Guardian's Sword" additionalName="15-day" type="Weapon">
|
||||
<set name="icon" val="icon.weapon_guardians_sword_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="weapon_type" val="SWORD" />
|
||||
<set name="bodypart" val="lrhand" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="crystal_type" val="B" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="1930" />
|
||||
<set name="soulshots" val="1" />
|
||||
<set name="spiritshots" val="1" />
|
||||
<set name="enchant_enabled" val="true" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="21600" />
|
||||
<stats>
|
||||
<stat type="pAtk">236</stat>
|
||||
<stat type="mAtk">99</stat>
|
||||
<stat type="pAtkSpd">325</stat>
|
||||
<stat type="randomDamage">10</stat>
|
||||
<stat type="pAtkRange">40</stat>
|
||||
</stats>
|
||||
</item>
|
||||
<item id="70587" name="+10 Damascus Chest" type="EtcItem">
|
||||
<!-- Double click to receive, +10 Damascus for 15 days. Cannot be exchanged, dropped or sold in a store, shared within account. Can store in a warehouse. Will be deleted after the event. -->
|
||||
<set name="icon" val="icon.etc_jewel_box_i00" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="FISH" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
</item>
|
||||
<item id="70588" name="+10 Lance Chest" type="EtcItem">
|
||||
<!-- Double click to receive +10 Lance for 15 days. Cannot be exchanged, dropped or sold in a store, shared within account. Can store in a warehouse. Will be deleted after the event. -->
|
||||
<set name="icon" val="icon.etc_jewel_box_i00" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="FISH" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
</item>
|
||||
<item id="70589" name="+10 Deadman's Glory Chest" type="EtcItem">
|
||||
<!-- Double click to receive +10 Deadman's Glory for 15 days. Cannot be exchanged, dropped or sold in a store, shared within account. Can store in a warehouse. Will be deleted after the event. -->
|
||||
<set name="icon" val="icon.etc_jewel_box_i00" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="FISH" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
</item>
|
||||
<item id="70590" name="+10 Art of Battle Axe Chest" type="EtcItem">
|
||||
<!-- Double click to receive +10 Art of Battle Axe for 15 days. Cannot be exchanged, dropped or sold in a store, shared within account. Can store in a warehouse. Will be deleted after the event. -->
|
||||
<set name="icon" val="icon.etc_jewel_box_i00" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="FISH" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
</item>
|
||||
<item id="70591" name="+10 Staff of Evil Spirits" type="EtcItem">
|
||||
<!-- Double click to receive +10 Staff of Evil Spirits for 15 days. Cannot be exchanged, dropped or sold in a store, shared within account. Can store in a warehouse. Will be deleted after the event. -->
|
||||
<set name="icon" val="icon.etc_jewel_box_i00" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="FISH" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
</item>
|
||||
<item id="70592" name="+10 Demon's Dagger" type="EtcItem">
|
||||
<!-- Double click to receive +10 Demon's Dagger for 15 days. Cannot be exchanged, dropped or sold in a store, shared within account. Can store in a warehouse. Will be deleted after the event. -->
|
||||
<set name="icon" val="icon.etc_jewel_box_i00" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="FISH" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
</item>
|
||||
<item id="70593" name="+10 Bellion Cestus" type="EtcItem">
|
||||
<!-- Double click to receive +10 Bellion Cestus for 15 days. Cannot be exchanged, dropped or sold in a store, shared within account. Can store in a warehouse. Will be deleted after the event. -->
|
||||
<set name="icon" val="icon.etc_jewel_box_i00" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="FISH" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
</item>
|
||||
<item id="70594" name="+10 Bow of Peril" type="EtcItem">
|
||||
<!-- Double click to receive +10 Bow of Peril for 15 days. Cannot be exchanged, dropped or sold in a store, shared within account. Can store in a warehouse. Will be deleted after the event. -->
|
||||
<set name="icon" val="icon.etc_jewel_box_i00" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="FISH" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
</item>
|
||||
<item id="70595" name="+10 Samurai Long Sword*Samurai Long Sword" type="EtcItem">
|
||||
<!-- Double click to receive +10 Samurai Long Sword for 15 days. Cannot be exchanged, dropped or sold in a store, shared within account. Can store in a warehouse. Will be deleted after the event. -->
|
||||
<set name="icon" val="icon.etc_jewel_box_i00" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="FISH" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
</item>
|
||||
<item id="70596" name="+10 Guardian's Sword" type="EtcItem">
|
||||
<!-- Double click to receive +10 Guardian's Sword for 15 days. Cannot be exchanged, dropped or sold in a store, shared within account. Can store in a warehouse. Will be deleted after the event. -->
|
||||
<set name="icon" val="icon.etc_jewel_box_i00" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="FISH" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
</item>
|
||||
<item id="70597" name="Expertise Rune (A-grade)" additionalName="10-day" type="EtcItem">
|
||||
<!-- 10-day. When possessed, gives Expertise B Skill. -->
|
||||
<set name="icon" val="br_cashtex.item.br_cash_rune_of_feather_i00" />
|
||||
<set name="default_action" val="NONE" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="time" val="14400" />
|
||||
</item>
|
||||
<item id="70598" name="Expertise Rune Pack" additionalName="B (10-day)" type="EtcItem">
|
||||
<!-- Contains Expertise Rune - B (10-day).\nCannot be exchanged, dropped or sold in a store, shared within account. Can store in a warehouse. Will be deleted after the event. -->
|
||||
<set name="icon" val="icon.etc_equip_item_box_i00" />
|
||||
<set name="default_action" val="PEEL" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="FISH" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
</item>
|
||||
<item id="70599" name="Mysterious Blessed Soulshot (No-grade)" type="EtcItem">
|
||||
<!-- The power of a Soulshot is bestowed upon a weapon, temporarily increasing the power of attack. For No-grade weapons. -->
|
||||
<set name="icon" val="icon.etc_bless_spirit_bullet_white_i00" />
|
||||
<set name="default_action" val="NONE" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_sellable" val="false" />
|
||||
</item>
|
||||
</list>
|
||||
|
1255
L2J_Mobius_Classic_2.0_Saviors/dist/game/data/stats/items/70600-70699.xml
vendored
Normal file
1255
L2J_Mobius_Classic_2.0_Saviors/dist/game/data/stats/items/70600-70699.xml
vendored
Normal file
File diff suppressed because it is too large
Load Diff
890
L2J_Mobius_Classic_2.0_Saviors/dist/game/data/stats/items/70700-70799.xml
vendored
Normal file
890
L2J_Mobius_Classic_2.0_Saviors/dist/game/data/stats/items/70700-70799.xml
vendored
Normal file
@ -0,0 +1,890 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
|
||||
<item id="70700" name="Gatekeeper Hat (DEX+1 WIT+1)" type="Armor">
|
||||
<!-- Gatekeeper Hat. DEX+1, WIT+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="BranchSys.icon.br_gatekeeper_of_hat_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70701" name="Gatekeeper Hat (CON+1 MEN+1)" type="Armor">
|
||||
<!-- Gatekeeper Hat. CON+1, MEN+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="BranchSys.icon.br_gatekeeper_of_hat_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70702" name="Wedding Veil (STR+1 INT+1)" type="Armor">
|
||||
<!-- Pure white wedding veil. STR+1, INT+1. May be used only by female characters. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="BranchSys2.icon.br_wedding_vail_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70703" name="Wedding Veil (DEX+1 WIT+1)" type="Armor">
|
||||
<!-- Pure white wedding veil. DEX+1, WIT+1. May be used only by female characters. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="BranchSys2.icon.br_wedding_vail_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70704" name="Wedding Veil (CON+1 MEN+1)" type="Armor">
|
||||
<!-- Pure white wedding veil. CON+1, MEN+1. May be used only by female characters. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="BranchSys2.icon.br_wedding_vail_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70705" name="Maid Hair Accessory (STR+1 INT+1)" type="Armor">
|
||||
<!-- Maid Hair Accessory. STR+1, INT+1. May be used only by female characters. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid_hair" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70706" name="Maid Hair Accessory (DEX+1 WIT+1)" type="Armor">
|
||||
<!-- Maid Hair Accessory. DEX+1, WIT+1. May be used only by female characters. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid_hair" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70707" name="Maid Hair Accessory (CON+1 MEN+1)" type="Armor">
|
||||
<!-- Maid Hair Accessory. CON+1, MEN+1. May be used only by female characters. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid_hair" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70708" name="Refined Romantic Chapeau: Red (STR+1 INT+1)" type="Armor">
|
||||
<!-- Refined Romantic Chapeau: Red. STR+1, INT+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="icon.bm_romantic_chaperon_red" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70709" name="Refined Romantic Chapeau: Red (DEX+1 WIT+1)" type="Armor">
|
||||
<!-- Refined Romantic Chapeau: Red. DEX+1, WIT+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="icon.bm_romantic_chaperon_red" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70710" name="Refined Romantic Chapeau: Red (CON+1 MEN+1)" type="Armor">
|
||||
<!-- Refined Romantic Chapeau: Red. CON+1, MEN+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="icon.bm_romantic_chaperon_red" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70711" name="Refined Angel Ring (STR+1 INT+1)" type="Armor">
|
||||
<!-- Refined Angel Ring. STR+1, INT+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="icon.accessory_angel_ring_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70712" name="Refined Angel Ring (DEX+1 WIT+1)" type="Armor">
|
||||
<!-- Refined Angel Ring. DEX+1, WIT+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="icon.accessory_angel_ring_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70713" name="Refined Angel Ring (CON+1 MEN+1)" type="Armor">
|
||||
<!-- Refined Angel Ring. CON+1, MEN+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="icon.accessory_angel_ring_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70714" name="Refined Wizard Hat (STR+1 INT+1)" type="Armor">
|
||||
<!-- Refined Wizard Hat. STR+1, INT+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="icon.accessory_magician_cap2_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70715" name="Refined Wizard Hat (DEX+1 WIT+1)" type="Armor">
|
||||
<!-- Refined Wizard Hat. DEX+1, WIT+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="icon.accessory_magician_cap2_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70716" name="Refined Wizard Hat (CON+1 MEN+1)" type="Armor">
|
||||
<!-- Refined Wizard Hat. CON+1, MEN+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="icon.accessory_magician_cap2_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70717" name="Laborer Hat (STR+1 INT+1)" type="Armor">
|
||||
<!-- Laborer Hat. STR+1, INT+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="BranchSys.icon.br_people_cap_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70718" name="Laborer Hat (DEX+1 WIT+1)" type="Armor">
|
||||
<!-- Laborer Hat. DEX+1, WIT+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="BranchSys.icon.br_people_cap_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70719" name="Laborer Hat (CON+1 MEN+1)" type="Armor">
|
||||
<!-- Laborer Hat. CON+1, MEN+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="BranchSys.icon.br_people_cap_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70720" name="Top Hat (STR+1 INT+1)" type="Armor">
|
||||
<!-- Magical-looking hat. STR+1, INT+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="icon.accessory_magicial_cap_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70721" name="Top Hat (DEX+1 WIT+1)" type="Armor">
|
||||
<!-- Magical-looking hat. DEX+1, WIT+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="icon.accessory_magicial_cap_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70722" name="Top Hat (CON+1 MEN+1)" type="Armor">
|
||||
<!-- Magical-looking hat. CON+1, MEN+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="icon.accessory_magicial_cap_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70723" name="Vigilante Hat (STR+1 INT+1)" type="Armor">
|
||||
<!-- Vigilante Hat. STR+1, INT+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="icon.zorocap" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70724" name="Vigilante Hat (DEX+1 WIT+1)" type="Armor">
|
||||
<!-- Vigilante Hat. DEX+1, WIT+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="icon.zorocap" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70725" name="Vigilante Hat (CON+1 MEN+1)" type="Armor">
|
||||
<!-- Vigilante Hat. CON+1, MEN+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="icon.zorocap" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70726" name="White Uniform Hat (STR+1 INT+1)" type="Armor">
|
||||
<!-- White uniform hat that makes you feel the energy of a man of the sea. STR+1, INT+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="BranchSys2.icon2.pi_navy_cap" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70727" name="White Uniform Hat (DEX+1 WIT+1)" type="Armor">
|
||||
<!-- White uniform hat that makes you feel the energy of a man of the sea. DEX+1, WIT+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="BranchSys2.icon2.pi_navy_cap" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70728" name="White Uniform Hat (CON+1 MEN+1)" type="Armor">
|
||||
<!-- White uniform hat that makes you feel the energy of a man of the sea. CON+1, MEN+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="BranchSys2.icon2.pi_navy_cap" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70729" name="Warrior's Helmet (STR+1 INT+1)" type="Armor">
|
||||
<!-- Helmet of a brave ancient warrior. STR+1, INT+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="BranchSys2.icon.br_close_helmet_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70730" name="Warrior's Helmet (DEX+1 WIT+1)" type="Armor">
|
||||
<!-- Helmet of a brave ancient warrior. DEX+1, WIT+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="BranchSys2.icon.br_close_helmet_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70731" name="Warrior's Helmet (CON+1 MEN+1)" type="Armor">
|
||||
<!-- Helmet of a brave ancient warrior. CON+1, MEN+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="BranchSys2.icon.br_close_helmet_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70732" name="First Mate Hat (STR+1 INT+1)" type="Armor">
|
||||
<!-- First Mate Hat. STR+1, INT+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="icon.Accessary_middle_ages_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70733" name="First Mate Hat (DEX+1 WIT+1)" type="Armor">
|
||||
<!-- First Mate Hat. DEX+1, WIT+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="icon.Accessary_middle_ages_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70734" name="First Mate Hat (CON+1 MEN+1)" type="Armor">
|
||||
<!-- First Mate Hat. CON+1, MEN+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="icon.Accessary_middle_ages_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70735" name="Refined Romantic Chapeau: Blue (STR+1 INT+1)" type="Armor">
|
||||
<!-- Refined Romantic Chapeau: Blue. STR+1, INT+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="icon.bm_romantic_chaperon_blue" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70736" name="Refined Romantic Chapeau: Blue (DEX+1 WIT+1)" type="Armor">
|
||||
<!-- Refined Romantic Chapeau: Blue. DEX+1, WIT+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="icon.bm_romantic_chaperon_blue" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70737" name="Refined Romantic Chapeau: Blue (CON+1 MEN+1)" type="Armor">
|
||||
<!-- Refined Romantic Chapeau: Blue. CON+1, MEN+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="icon.bm_romantic_chaperon_blue" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70738" name="Gold-rimmed Glasses (STR+1 INT+1)" type="Armor">
|
||||
<!-- Expensive-looking gold-rimmed glasses. STR+1, INT+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="BranchSys2.icon.br_gold_eyeglass_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70739" name="Gold-rimmed Glasses (DEX+1 WIT+1)" type="Armor">
|
||||
<!-- Expensive-looking gold-rimmed glasses. DEX+1, WIT+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="BranchSys2.icon.br_gold_eyeglass_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70740" name="Gold-rimmed Glasses (CON+1 MEN+1)" type="Armor">
|
||||
<!-- Expensive-looking gold-rimmed glasses. CON+1, MEN+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="BranchSys2.icon.br_gold_eyeglass_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70741" name="Horn-rimmed Glasses (STR+1 INT+1)" type="Armor">
|
||||
<!-- Magic Horn-rimmed Glasses. STR+1, INT+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="BranchSys.icon.br_Eye_Glasses_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70742" name="Horn-rimmed Glasses (DEX+1 WIT+1)" type="Armor">
|
||||
<!-- Magic Horn-rimmed Glasses. DEX+1, WIT+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="BranchSys.icon.br_Eye_Glasses_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70743" name="Horn-rimmed Glasses (CON+1 MEN+1)" type="Armor">
|
||||
<!-- Magic Horn-rimmed Glasses. CON+1, MEN+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="BranchSys.icon.br_Eye_Glasses_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70744" name="Stylish Straw Hat (STR+1 INT+1)" type="Armor">
|
||||
<!-- Straw Hat. STR+1, INT+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="BranchSys3.icon.g_straw_hat" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70745" name="Stylish Straw Hat (DEX+1 WIT+1)" type="Armor">
|
||||
<!-- Straw Hat. DEX+1, WIT+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="BranchSys3.icon.g_straw_hat" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70746" name="Stylish Straw Hat (CON+1 MEN+1)" type="Armor">
|
||||
<!-- Straw Hat. CON+1, MEN+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="BranchSys3.icon.g_straw_hat" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70747" name="Chic Silver Chapeau (STR+1 INT+1)" type="Armor">
|
||||
<!-- Chic Silver Chapeau. STR+1, INT+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="BranchSys2.icon2.pi_silverchaperon" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70748" name="Chic Silver Chapeau (DEX+1 WIT+1)" type="Armor">
|
||||
<!-- Chic Silver Chapeau. DEX+1, WIT+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="BranchSys2.icon2.pi_silverchaperon" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70749" name="Chic Silver Chapeau (CON+1 MEN+1)" type="Armor">
|
||||
<!-- Chic Silver Chapeau. CON+1, MEN+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="BranchSys2.icon2.pi_silverchaperon" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70750" name="Afro Hair (STR+1 INT+1)" type="Armor">
|
||||
<!-- Afro style hair. STR+1, INT+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="BranchSys.icon.br_Afro_hair_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70751" name="Afro Hair (DEX+1 WIT+1)" type="Armor">
|
||||
<!-- Afro style hair. DEX+1, WIT+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="BranchSys.icon.br_Afro_hair_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70752" name="Afro Hair (CON+1 MEN+1)" type="Armor">
|
||||
<!-- Afro style hair. CON+1, MEN+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="BranchSys.icon.br_Afro_hair_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70753" name="Eva's Scroll: Enchant Hair Accessory" type="EtcItem">
|
||||
<!-- Hair Accessory M. / P. Def. +2. Starting from +5, additional special effects are activated and HP/MP/CP are increased. Can be safely enchanted up to +3. Cannot be dropped. Cannot be dropped. -->
|
||||
<set name="icon" val="icon.scroll_of_unidentify_am_d" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70754" name="Stabilized Eva's Scroll: Enchant Hair Accessory" type="EtcItem">
|
||||
<!-- Hair Accessory M. / P. Def. +2. Starting from +5, additional special effects are activated and HP/MP/CP are increased. Can be safely enchanted up to +3. Cannot be dropped. From +6, enchantment level stays the same in case of failed enchantment. Cannot be dropped. -->
|
||||
<set name="icon" val="icon.scroll_of_unidentify_am_d" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70755" name="Eva's Life Stone - Hair Accessory" type="EtcItem">
|
||||
<!-- Bring it to Augmenting Blacksmiths Jeris and Jeros in Giran/Aden, to use it for augmentation.\n\nAugmentation requires C-grade Gemstones. Cannot be dropped. -->
|
||||
<set name="icon" val="Branchsys2.icon.g_ancient_jewel_piece_mid" />
|
||||
<set name="default_action" val="NONE" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70756" name="Shiny Eva's Life Stone - Hair Accessory" type="EtcItem">
|
||||
<!-- Bring it to Augmenting Blacksmiths Jeris and Jeros in Giran/Aden, to use it for augmentation.\n\nAugmentation requires B-grade Gemstones. Cannot be dropped. -->
|
||||
<set name="icon" val="Branchsys2.icon.g_ancient_jewel_piece_high" />
|
||||
<set name="default_action" val="NONE" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70757" name="Eva's Enhancement Pack - Hair Accessory" type="EtcItem">
|
||||
<!-- Double-click to acquire one of the following items: 2 Eva's Scrolls, 1 Stabilized Eva's Scroll, 1 Eva's Life Stone, 1 Shiny Eva's Life Stone. Cannot be dropped. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i03" />
|
||||
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="FISH" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70758" name="Eva's Hair Accessory Pack" type="EtcItem">
|
||||
<!-- Double-click to acquire one of the Hair Accessories. Cannot be dropped. -->
|
||||
<set name="icon" val="BranchSys.icon.br_silver_box_i00" />
|
||||
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="FISH" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70759" name="Eva's Life Stone - Hair Accessory" type="EtcItem">
|
||||
<!-- Bring it to Augmenting Blacksmiths Jeris and Jeros in Giran/Aden, to use it for augmentation.\n\nAugmentation requires C-grade Gemstones. Cannot be dropped. -->
|
||||
<set name="icon" val="Branchsys2.icon.g_ancient_jewel_piece_mid" />
|
||||
<set name="default_action" val="NONE" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70760" name="Shiny Eva's Life Stone - Hair Accessory" type="EtcItem">
|
||||
<!-- Bring it to Augmenting Blacksmiths Jeris and Jeros in Giran/Aden, to use it for augmentation.\n\nAugmentation requires B-grade Gemstones. Cannot be dropped. -->
|
||||
<set name="icon" val="Branchsys2.icon.g_ancient_jewel_piece_high" />
|
||||
<set name="default_action" val="NONE" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70761" name="Eva's Enhancement Pack - Hair Accessory" type="EtcItem">
|
||||
<!-- Double-click to acquire one of the following items: 2 Eva's Scrolls, 1 Stabilized Eva's Scroll, 1 Eva's Life Stone, 1 Shiny Eva's Life Stone. Cannot be dropped. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i03" />
|
||||
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="FISH" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70762" name="Package: Eva's Hair Accessory" type="EtcItem">
|
||||
<!-- Double-click to acquire 8 Eva's Hair Accessories and 30 Eva's Scrolls: Enchant Hair Accessory. Cannot be dropped. -->
|
||||
<set name="icon" val="BranchSys.icon.br_bright_gold_box_i00" />
|
||||
<set name="default_action" val="PEEL" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="FISH" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70763" name="Hero Experience Rune Pack (30-day)" type="EtcItem">
|
||||
<!-- Double click to receive 1 Hero Experience Rune(30-day). Cannot be exchanged, dropped or sold, shared within account. Can store in a warehouse. -->
|
||||
<set name="icon" val="icon.etc_pi_gift_box_i04" />
|
||||
<set name="default_action" val="PEEL" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="FISH" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
</item>
|
||||
<item id="70764" name="Scroll: Enchant Weapon (A-grade)" additionalName="Event" type="EtcItem">
|
||||
<!-- When enchanted, P. Atk. + 4 for A-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. + 5 for two-handed swords, two-handed blunts, dualswords, and two-handed fist weapons. P. Atk. + 8 for bows. M. Atk. + 3 for all weapons. Starting at + 4, P. Atk. / M. Atk. bonus double. Enchanting is safe up to + 3. \nCannot be exchanged, dropped or sold in a private store. Can be stored in a private warehouse. -->
|
||||
<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i04" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="weight" val="120" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
</item>
|
||||
<item id="70765" name="Shining Pendant Polish" additionalName="Event" type="EtcItem">
|
||||
<!-- Shiny Polish, enhancing pendants characteristics. Can be used on a pendant enchanted up to +8. If an enchantment is failed, the pendent doesn't disappear and has the previous level of enchantment.\nCannot be exchanged, dropped or sold in a private store. Can be stored in a private warehouse. -->
|
||||
<set name="icon" val="icon.bm_pendant_varnish_premium" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
</item>
|
||||
<item id="70766" name="Improved Scroll: Enchant Weapon (A-grade)" additionalName="Event" type="EtcItem">
|
||||
<!-- When enchanted, P. Atk. + 4 for A-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons. P. Atk. + 5 for two-handed swords, two-handed blunts, dualswords, and two-handed fist weapons. P. Atk. + 8 for bows. M. Atk. + 3 for all weapons. Starting at + 4, P. Atk. / M. Atk. bonus double. Enchanting is safe up to + 3.\nCannot be exchanged, dropped or sold in a private store. Can be stored in a private warehouse. -->
|
||||
<set name="icon" val="icon.etc_blessed_scrl_of_ench_wp_a_i04" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="weight" val="100" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
</item>
|
||||
<item id="70778" name="Royal Tears" type="EtcItem">
|
||||
<!-- The essence of Frintezza’s feelings. Gives a positive effect and modifies appearance of weapons for Valentine’s Day. -->
|
||||
<set name="icon" val="BranchSys.icon.br_sevenlove_stone_i00" />
|
||||
<set name="default_action" val="NONE" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="PAPER" />
|
||||
</item>
|
||||
<item id="70779" name="Frintezza’s Amulet" type="EtcItem">
|
||||
<!-- An amulet created by Frintezza to seal a part of his feelings. Carry it with you, and something good will definitely happen. Having the amulet in your inventory enables getting charming magic of confidence from Frintezza once a day. Cannot be exchanged, dropped, or destroyed. Can be stored in a private warehouse. The item will be removed after the event is over. -->
|
||||
<set name="icon" val="icon.love_potion_party" />
|
||||
<set name="default_action" val="NONE" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="LIQUID" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_destroyable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
</item>
|
||||
<item id="70780" name="Red Candy of the Royal Family" type="EtcItem">
|
||||
<!-- The candy created with secret methods of Frintezza’s dynasty specially for Valentine’s Day. Acquired XP / SP + 15%. Stacks with the Blue Candy. Temporary event item. -->
|
||||
<set name="icon" val="icon.etc_whiteday_candy_i05" />
|
||||
<set name="default_action" val="NONE" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70781" name="Blue Candy of the Royal Family" type="EtcItem">
|
||||
<!-- The candy created with secret methods of Frintezza’s dynasty specially for Valentine’s Day. Acquired XP / SP + 15%. Stacks with the Red Candy. Temporary event item. -->
|
||||
<set name="icon" val="icon.etc_whiteday_candy_i06" />
|
||||
<set name="default_action" val="NONE" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70782" name="The Royal Confectionary Box" type="EtcItem">
|
||||
<!-- You can get one box per account. Double-click to receive two Red or two Blue Candies of the Royal Family. (The item will be removed after the event is over.) -->
|
||||
<set name="icon" val="icon.etc_candy_basket_i04_1" />
|
||||
<set name="default_action" val="CAPSULE" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_tradable" val="false" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="70783" name="Pirates Treasure Chest" type="EtcItem">
|
||||
<!-- Double-click to get one of Pirates Treasures случайное сокровище пиратов. -->
|
||||
<set name="icon" val="icon.bm_pirate_treasure_box" />
|
||||
<set name="default_action" val="CAPSULE" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="FISH" />
|
||||
<set name="is_sellable" val="false" />
|
||||
</item>
|
||||
</list>
|
12
L2J_Mobius_Classic_2.0_Saviors/dist/game/data/stats/items/90400-90499.xml
vendored
Normal file
12
L2J_Mobius_Classic_2.0_Saviors/dist/game/data/stats/items/90400-90499.xml
vendored
Normal file
@ -0,0 +1,12 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
|
||||
<item id="90494" name="Eva's Scroll: Enchant Hair Accessory" type="EtcItem">
|
||||
<!-- Hair Accessory M. / P. Def. +2. Starting from +5, additional special effects are activated and HP/MP/CP are increased. Can be safely enchanted up to +3. Cannot be dropped. -->
|
||||
<set name="icon" val="icon.scroll_of_unidentify_am_d" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
</item>
|
||||
</list>
|
282
L2J_Mobius_Classic_2.0_Saviors/dist/game/data/stats/items/90800-90899.xml
vendored
Normal file
282
L2J_Mobius_Classic_2.0_Saviors/dist/game/data/stats/items/90800-90899.xml
vendored
Normal file
@ -0,0 +1,282 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
|
||||
<item id="90837" name="White Uniform Hat (STR+1 INT+1)" type="Armor">
|
||||
<!-- White uniform hat that makes you feel the energy of a man of the sea. STR+1, INT+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="BranchSys2.icon.br_navy_cap_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="90838" name="White Uniform Hat (DEX+1 WIT+1)" type="Armor">
|
||||
<!-- White uniform hat that makes you feel the energy of a man of the sea. DEX+1, WIT+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="BranchSys2.icon.br_navy_cap_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="90839" name="White Uniform Hat (CON+1 MEN+1)" type="Armor">
|
||||
<!-- White uniform hat that makes you feel the energy of a man of the sea. CON+1, MEN+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="BranchSys2.icon.br_navy_cap_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="90840" name="Napoleon Hat (STR+1 INT+1)" type="Armor">
|
||||
<!-- A Napoleon Hat bursting with enough energy to conquer the world. STR+1, INT+1. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="BranchSys.icon.br_napoleonic_cap_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="90841" name="Napoleon Hat (DEX+1 WIT+1)" type="Armor">
|
||||
<!-- A Napoleon Hat bursting with enough energy to conquer the world. DEX+1, WIT+1. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="BranchSys.icon.br_napoleonic_cap_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="90842" name="Napoleon Hat (CON+1 MEN+1)" type="Armor">
|
||||
<!-- A Napoleon Hat bursting with enough energy to conquer the world. CON+1, MEN+1. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="BranchSys.icon.br_napoleonic_cap_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="90843" name="Ninja Hair Accessory (STR+1 INT+1)" type="Armor">
|
||||
<!-- Ninja Hair Accessory. Mask form. STR+1, INT+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_co_ninja_hair" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="90844" name="Ninja Hair Accessory (DEX+1 WIT+1)" type="Armor">
|
||||
<!-- Ninja Hair Accessory. Mask form. DEX+1, WIT+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_co_ninja_hair" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="90845" name="Ninja Hair Accessory (CON+1 MEN+1)" type="Armor">
|
||||
<!-- Ninja Hair Accessory. Mask form. CON+1, MEN+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="BranchSys3.icon1.g_co_ninja_hair" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="CLOTH" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="90846" name="Warrior's Helmet (STR+1 INT+1)" type="Armor">
|
||||
<!-- Helmet of a brave ancient warrior. STR+1, INT+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="BranchSys2.icon.br_close_helmet_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="90847" name="Warrior's Helmet (DEX+1 WIT+1)" type="Armor">
|
||||
<!-- Helmet of a brave ancient warrior. DEX+1, WIT+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="BranchSys2.icon.br_close_helmet_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="90848" name="Warrior's Helmet (CON+1 MEN+1)" type="Armor">
|
||||
<!-- Helmet of a brave ancient warrior. CON+1, MEN+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="BranchSys2.icon.br_close_helmet_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="90849" name="First Mate Hat (STR+1 INT+1)" type="Armor">
|
||||
<!-- First Mate Hat. STR+1, INT+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="icon.Accessary_middle_ages_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="90850" name="First Mate Hat (DEX+1 WIT+1)" type="Armor">
|
||||
<!-- First Mate Hat. DEX+1, WIT+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="icon.Accessary_middle_ages_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="90851" name="First Mate Hat (CON+1 MEN+1)" type="Armor">
|
||||
<!-- First Mate Hat. CON+1, MEN+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="icon.Accessary_middle_ages_i01" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="STEEL" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="90852" name="Artisan's Goggles (STR+1 INT+1)" type="Armor">
|
||||
<!-- Large goggles that protect the eyes. STR+1, INT+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="icon.accessory_dwarf_goggle_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="90853" name="Artisan's Goggles (DEX+1 WIT+1)" type="Armor">
|
||||
<!-- Large goggles that protect the eyes. DEX+1, WIT+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="icon.accessory_dwarf_goggle_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="90854" name="Artisan's Goggles (CON+1 MEN+1)" type="Armor">
|
||||
<!-- Large goggles that protect the eyes. CON+1, MEN+1. Occupies 2 Hair Accessory slots. Cannot be dropped or sold in a store. -->
|
||||
<set name="icon" val="icon.accessory_dwarf_goggle_i00" />
|
||||
<set name="default_action" val="EQUIP" />
|
||||
<set name="armor_type" val="NONE" />
|
||||
<set name="bodypart" val="hairall" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="weight" val="10" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_sellable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="90855" name="Stabilized Eva's Scroll: Enchant Hair Accessory" type="EtcItem">
|
||||
<!-- Hair Accessory M. / P. Def. +2. Starting from +5, additional special effects are activated and HP/MP/CP are increased. From +6, enchantment level stays the same in case of failed enchantment. Cannot be dropped. -->
|
||||
<set name="icon" val="icon.scroll_of_unidentify_am_d" />
|
||||
<set name="default_action" val="SKILL_REDUCE" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="PAPER" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="90856" name="Eva's Life Stone - Hair Accessory" type="EtcItem">
|
||||
<!-- Bring it to Augmenting Blacksmiths Jeris and Jeros in Giran/Aden, to use it for augmentation.\n\nAugmentation requires C-grade Gemstones (30 pcs.). Cannot be dropped. -->
|
||||
<set name="icon" val="icon.trace_of_wind" />
|
||||
<set name="default_action" val="NONE" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="90857" name="Shiny Eva's Life Stone - Hair Accessory" type="EtcItem">
|
||||
<!-- Bring it to Augmenting Blacksmiths Jeris and Jeros in Giran/Aden, to use it for augmentation.\n\nAugmentation requires A-grade Gemstones (100 pcs.). Cannot be dropped. -->
|
||||
<set name="icon" val="icon.trace_of_wind2" />
|
||||
<set name="default_action" val="NONE" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="WOOD" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="90858" name="Eva's Enhancement Pack - Hair Accessory" type="EtcItem">
|
||||
<!-- Double-click to acquire one of the following items: 2 Scrolls: Enchant Hair Accessory, 1 High-grade Scroll: Enchant Hair Accessory, 1 Life Stone - Hair Accessory, 1 Giants Life Stone. Cannot be dropped. -->
|
||||
<set name="icon" val="icon.etc_box_of_adventure_2_i00" />
|
||||
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="FISH" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
<item id="90859" name="Eva's Hair Accessory Pack" type="EtcItem">
|
||||
<!-- Double-click to acquire one of the following items: White Uniform Hat, Napoleon Hat, Ninja Hair Accessory, Warrior's Helmet, First Mate Hat, Artisan's Goggles. Cannot be dropped. -->
|
||||
<set name="icon" val="icon.npoint_earring_of_lind_30day_box" />
|
||||
<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
|
||||
<set name="immediate_effect" val="true" />
|
||||
<set name="material" val="FISH" />
|
||||
<set name="is_dropable" val="false" />
|
||||
<set name="is_freightable" val="true" />
|
||||
</item>
|
||||
</list>
|
@ -96,7 +96,7 @@
|
||||
<height normal="3.75" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="1533" level="55" type="Folk" name="Wutangka Agathion">
|
||||
<npc id="1533" level="55" type="Folk" name="Uthanka Agathion">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<race>ETC</race>
|
||||
<sex>FEMALE</sex>
|
||||
@ -160,7 +160,7 @@
|
||||
<height normal="3.75" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="1540" level="55" type="Folk" name="Lana Agathion">
|
||||
<npc id="1540" level="55" type="Folk" name="Lanya Agathion">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<race>ETC</race>
|
||||
<sex>FEMALE</sex>
|
||||
@ -224,7 +224,7 @@
|
||||
<height normal="3.75" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="1542" level="55" type="Folk" name="Orodriel Agathion">
|
||||
<npc id="1542" level="55" type="Folk" name="Cheerleader Orodriel Agathion">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<race>ETC</race>
|
||||
<sex>FEMALE</sex>
|
||||
@ -544,7 +544,7 @@
|
||||
<height normal="3.75" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="1552" level="55" type="Folk" name="Gwanseum Nyang Nyang Agathion">
|
||||
<npc id="1552" level="55" type="Folk" name="Gwanseum Nyang Agathion">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<race>ETC</race>
|
||||
<sex>FEMALE</sex>
|
||||
@ -640,7 +640,7 @@
|
||||
<height normal="3.75" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="1556" level="55" type="Folk" name="Mandarin Dress Agathion">
|
||||
<npc id="1556" level="55" type="Folk" name="Miss Chipao Agathion">
|
||||
<!-- Confirmed CT2.5 -->
|
||||
<race>ETC</race>
|
||||
<sex>FEMALE</sex>
|
||||
@ -768,7 +768,7 @@
|
||||
<height normal="3.75" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="1594" level="80" type="Folk" name="Singer & Dancer Agathion" title="Singer & Dancer Agathion">
|
||||
<npc id="1594" level="80" type="Folk" name="Singer and Dancer Agathion">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<sex>MALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
|
||||
@ -780,12 +780,28 @@
|
||||
<run ground="180" />
|
||||
</speed>
|
||||
</stats>
|
||||
<skillList>
|
||||
<skill id="23235" level="1" /> <!-- Singer & Dancer Agathion Special Skill - Song of Hunter -->
|
||||
</skillList>
|
||||
<collision>
|
||||
<radius normal="5" />
|
||||
<height normal="3.75" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="1595" level="85" type="Folk" name="Zaken's Spirit Swords Agathion">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>ETC</race>
|
||||
<sex>FEMALE</sex>
|
||||
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
|
||||
<vitals hp="8446" hpRegen="10.5" mp="2355" mpRegen="3.6" />
|
||||
<speed>
|
||||
<walk ground="60" />
|
||||
<run ground="120" />
|
||||
</speed>
|
||||
<attack physical="1950.2231755595" magical="1331.5869440987" critical="4" attackSpeed="253" range="40" />
|
||||
<defence physical="405.85106382979" magical="297.0297029703" />
|
||||
</stats>
|
||||
<status attackable="false" />
|
||||
<collision>
|
||||
<radius normal="5" />
|
||||
<height normal="12" />
|
||||
</collision>
|
||||
</npc>
|
||||
</list>
|
||||
|
@ -1,6 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
|
||||
<npc id="4308" level="80" type="Folk" name="Angel Cat" title="Love's Envoy">
|
||||
<npc id="4308" level="80" type="Folk" name="Angel Cat" title="Herald of Love">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<sex>MALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
|
||||
@ -17,7 +17,7 @@
|
||||
<height normal="16" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="4309" level="80" type="Folk" name="Follower" title="Sinister">
|
||||
<npc id="4309" level="80" type="Folk" name="Small Angel Cat" title="Herald of Love">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<sex>MALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
|
||||
|
@ -1,6 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
|
||||
<npc id="9000" level="75" type="Folk" name="Rosalia" title="Collector of Letters">
|
||||
<npc id="9000" level="75" type="Folk" name="Rosalia" title="Letter Collector">
|
||||
<!-- Classic NPC -->
|
||||
<race>ETC</race>
|
||||
<sex>FEMALE</sex>
|
||||
|
@ -1,6 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
|
||||
<npc id="13146" level="70" type="Folk" name="Tawny-Maned Lion">
|
||||
<npc id="13146" level="70" type="Folk" name="Tawny-maned Lion">
|
||||
<!-- Todo: Need Confirmation -->
|
||||
<race>ETC</race>
|
||||
<sex>ETC</sex>
|
||||
|
@ -3971,7 +3971,7 @@
|
||||
</spoil>
|
||||
</dropLists>
|
||||
</npc>
|
||||
<npc id="21081" level="75" type="Monster" name="Power Angel Amon">
|
||||
<npc id="21081" level="75" type="Monster" name="Power Angel Amon" title="Tower Guardian">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="50" />
|
||||
<param name="MoveAroundSocial1" value="50" />
|
||||
|
@ -2638,6 +2638,25 @@
|
||||
<height normal="38" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="21146" level="85" type="Folk" name="Graveyard Keeper Dark Horror">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>ETC</race>
|
||||
<sex>FEMALE</sex>
|
||||
<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
|
||||
<vitals hp="8446" hpRegen="10.5" mp="2355" mpRegen="3.6" />
|
||||
<speed>
|
||||
<walk ground="60" />
|
||||
<run ground="120" />
|
||||
</speed>
|
||||
<attack physical="1950.2231755595" magical="1331.5869440987" critical="4" attackSpeed="253" range="40" />
|
||||
<defence physical="405.85106382979" magical="297.0297029703" />
|
||||
</stats>
|
||||
<status attackable="false" />
|
||||
<collision>
|
||||
<radius normal="5" />
|
||||
<height normal="12" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="21147" level="43" type="Monster" name="Catacomb Gargoyle">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@ -745,7 +745,7 @@
|
||||
<height normal="34" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="23852" level="99" type="Folk" name="Hell Armor" title="u,Devil's Advocate">
|
||||
<npc id="23852" level="99" type="Folk" name="Hell Armor" title="Devil's Advocate">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>HUMAN</race>
|
||||
<sex>FEMALE</sex>
|
||||
@ -767,7 +767,7 @@
|
||||
<height normal="39.4" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="23853" level="99" type="Folk" name="Hell Queen" title="u,Devil's Advocate">
|
||||
<npc id="23853" level="99" type="Folk" name="Hell Queen" title="Devil's Advocate">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>HUMAN</race>
|
||||
<sex>FEMALE</sex>
|
||||
@ -789,7 +789,7 @@
|
||||
<height normal="55.1" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="23854" level="99" type="Folk" name="Hell Lord" title="u,Devil's Advocate">
|
||||
<npc id="23854" level="99" type="Folk" name="Hell Lord" title="Devil's Advocate">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>HUMAN</race>
|
||||
<sex>FEMALE</sex>
|
||||
@ -855,7 +855,7 @@
|
||||
<height normal="38.5" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="23857" level="99" type="Folk" name="Heavenly Judge" title="u,Angel's Advocate">
|
||||
<npc id="23857" level="99" type="Folk" name="Heavenly Judge" title="Angel's Advocate">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>HUMAN</race>
|
||||
<sex>FEMALE</sex>
|
||||
@ -899,7 +899,7 @@
|
||||
<height normal="47" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="23859" level="99" type="Folk" name="Heavenly Guardian" title="u,Angel's Advocate">
|
||||
<npc id="23859" level="99" type="Folk" name="Heavenly Guardian" title="Angel's Advocate">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>HUMAN</race>
|
||||
<sex>FEMALE</sex>
|
||||
@ -983,7 +983,7 @@
|
||||
<height normal="53.5" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="23862" level="99" type="Folk" name="Drak" title="u,Dragon's Advocate">
|
||||
<npc id="23862" level="99" type="Folk" name="Drak" title="Dragon's Advocate">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>HUMAN</race>
|
||||
<sex>FEMALE</sex>
|
||||
@ -1027,7 +1027,7 @@
|
||||
<height normal="35" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="23864" level="99" type="Folk" name="Chaos Drake" title="u,Dragon's Advocate">
|
||||
<npc id="23864" level="99" type="Folk" name="Chaos Drake" title="Dragon's Advocate">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>HUMAN</race>
|
||||
<sex>FEMALE</sex>
|
||||
|
@ -220,7 +220,7 @@
|
||||
<height normal="34" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="23910" level="99" type="Folk" name="Hell Armor" title="u,Devil's Advocate">
|
||||
<npc id="23910" level="99" type="Folk" name="Hell Armor" title="Devil's Advocate">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>HUMAN</race>
|
||||
<sex>FEMALE</sex>
|
||||
@ -242,7 +242,7 @@
|
||||
<height normal="39.4" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="23911" level="99" type="Folk" name="Hell Queen" title="u,Devil's Advocate">
|
||||
<npc id="23911" level="99" type="Folk" name="Hell Queen" title="Devil's Advocate">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>HUMAN</race>
|
||||
<sex>FEMALE</sex>
|
||||
@ -264,7 +264,7 @@
|
||||
<height normal="55.1" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="23912" level="99" type="Folk" name="Hell Lord" title="u,Devil's Advocate">
|
||||
<npc id="23912" level="99" type="Folk" name="Hell Lord" title="Devil's Advocate">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>HUMAN</race>
|
||||
<sex>FEMALE</sex>
|
||||
@ -330,7 +330,7 @@
|
||||
<height normal="38.5" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="23915" level="99" type="Folk" name="Heavenly Judge" title="u,Angel's Advocate">
|
||||
<npc id="23915" level="99" type="Folk" name="Heavenly Judge" title="Angel's Advocate">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>HUMAN</race>
|
||||
<sex>FEMALE</sex>
|
||||
@ -374,7 +374,7 @@
|
||||
<height normal="47" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="23917" level="99" type="Folk" name="Heavenly Guardian" title="u,Angel's Advocate">
|
||||
<npc id="23917" level="99" type="Folk" name="Heavenly Guardian" title="Angel's Advocate">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>HUMAN</race>
|
||||
<sex>FEMALE</sex>
|
||||
@ -458,7 +458,7 @@
|
||||
<height normal="53.5" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="23920" level="99" type="Folk" name="Drak" title="u,Dragon's Advocate">
|
||||
<npc id="23920" level="99" type="Folk" name="Drak" title="Dragon's Advocate">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>HUMAN</race>
|
||||
<sex>FEMALE</sex>
|
||||
@ -502,7 +502,7 @@
|
||||
<height normal="35" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="23922" level="99" type="Folk" name="Chaos Drake" title="u,Dragon's Advocate">
|
||||
<npc id="23922" level="99" type="Folk" name="Chaos Drake" title="Dragon's Advocate">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>HUMAN</race>
|
||||
<sex>FEMALE</sex>
|
||||
@ -1291,7 +1291,7 @@
|
||||
</spoil>
|
||||
</dropLists>
|
||||
</npc>
|
||||
<npc id="23957" level="99" type="Folk" name="Tanta Healer" title="u,Commander's Medic">
|
||||
<npc id="23957" level="99" type="Folk" name="Tanta Healer" title="Commander's Medic">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>HUMAN</race>
|
||||
<sex>FEMALE</sex>
|
||||
@ -1357,7 +1357,7 @@
|
||||
<height normal="20" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="23960" level="65" type="Monster" name="Banshee" title="u,Queen's Maid">
|
||||
<npc id="23960" level="65" type="Monster" name="Banshee" title="Queen's Maid">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>DEMONIC</race>
|
||||
<sex>FEMALE</sex>
|
||||
@ -1597,7 +1597,7 @@
|
||||
<height normal="17" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="23970" level="99" type="Folk" name="u,Dandy's Dinosaur Friend">
|
||||
<npc id="23970" level="99" type="Folk" name="Dandy's Dinosaur Friend">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>HUMAN</race>
|
||||
<sex>FEMALE</sex>
|
||||
@ -1660,7 +1660,7 @@
|
||||
</spoil>
|
||||
</dropLists>
|
||||
</npc>
|
||||
<npc id="23972" level="99" type="Folk" name="Tanta Healer" title="u,Commander's Medic">
|
||||
<npc id="23972" level="99" type="Folk" name="Tanta Healer" title="Commander's Medic">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>HUMAN</race>
|
||||
<sex>FEMALE</sex>
|
||||
@ -1966,7 +1966,7 @@
|
||||
<height normal="17" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="23985" level="99" type="Folk" name="u,Dandy's Dinosaur Friend">
|
||||
<npc id="23985" level="99" type="Folk" name="Dandy's Dinosaur Friend">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>HUMAN</race>
|
||||
<sex>FEMALE</sex>
|
||||
@ -1988,7 +1988,7 @@
|
||||
<height normal="47.2" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="23986" level="99" type="Folk" name="Leona Blackbird" title="u,Dragon's Advocate">
|
||||
<npc id="23986" level="99" type="Folk" name="Leona Blackbird" title="Dragon's Advocate">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>HUMAN</race>
|
||||
<sex>FEMALE</sex>
|
||||
|
@ -1,6 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
|
||||
<npc id="24000" level="99" type="Folk" name="Leona Blackbird" title="u,Dragon's Advocate">
|
||||
<npc id="24000" level="99" type="Folk" name="Leona Blackbird" title="Dragon's Advocate">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>HUMAN</race>
|
||||
<sex>FEMALE</sex>
|
||||
|
@ -3226,7 +3226,7 @@
|
||||
<height normal="61" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="25070" level="55" type="RaidBoss" name="Enchanted Forest Lookout Ruell" title="Raid Boss">
|
||||
<npc id="25070" level="55" type="RaidBoss" name="Enchanted Valley Lookout Ruell" title="Raid Boss">
|
||||
<parameters>
|
||||
<minions name="Privates">
|
||||
<npc id="25071" count="3" respawnTime="360" weightPoint="1" /> <!-- Ruell's Wind -->
|
||||
|
@ -43,7 +43,7 @@
|
||||
<height normal="23" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="27201" level="23" type="Monster" name="Ol Mahum Thief">
|
||||
<npc id="27201" level="23" type="Monster" name="Ol Mahum Thief" title="Quest Monster">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="130" />
|
||||
<param name="MoveAroundSocial1" value="130" />
|
||||
@ -88,7 +88,7 @@
|
||||
<height normal="25" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="27202" level="31" type="Monster" name="Turek Orc Commander">
|
||||
<npc id="27202" level="31" type="Monster" name="Turek Orc Commander" title="Quest Monster">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="124" />
|
||||
<param name="MoveAroundSocial1" value="124" />
|
||||
@ -130,7 +130,7 @@
|
||||
<height normal="35" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="27203" level="31" type="Monster" name="Turek Orc Invader">
|
||||
<npc id="27203" level="31" type="Monster" name="Turek Orc Invader" title="Quest Monster">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="124" />
|
||||
<param name="MoveAroundSocial1" value="124" />
|
||||
@ -172,7 +172,7 @@
|
||||
<height normal="33" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="27204" level="10" type="Monster" name="Turek Orc Invader">
|
||||
<npc id="27204" level="10" type="Monster" name="Woopee" title="Quest Monster">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="124" />
|
||||
<param name="MoveAroundSocial1" value="124" />
|
||||
@ -214,7 +214,7 @@
|
||||
<height normal="15" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="27205" level="10" type="Monster" name="Wild Boar">
|
||||
<npc id="27205" level="10" type="Monster" name="Wild Boar" title="Quest Monster">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="124" />
|
||||
<param name="MoveAroundSocial1" value="124" />
|
||||
@ -256,7 +256,7 @@
|
||||
<height normal="25.2" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="27206" level="85" type="Monster" name="Black Wild Boar">
|
||||
<npc id="27206" level="85" type="Monster" name="Black Wild Boar" title="Quest Monster">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="124" />
|
||||
<param name="MoveAroundSocial1" value="124" />
|
||||
@ -298,7 +298,7 @@
|
||||
<height normal="31" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="27207" level="10" type="Monster" name="White Wild Boar">
|
||||
<npc id="27207" level="10" type="Monster" name="White Wild Boar" title="Quest Monster">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="124" />
|
||||
<param name="MoveAroundSocial1" value="124" />
|
||||
@ -340,258 +340,6 @@
|
||||
<height normal="31" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="27208" level="10" type="Monster" name="">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="124" />
|
||||
<param name="MoveAroundSocial1" value="124" />
|
||||
</parameters>
|
||||
<race>GIANT</race>
|
||||
<sex>MALE</sex>
|
||||
<equipment rhand="291" /> <!-- Trident -->
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="163.28607" hpRegen="2" mp="108.4" mpRegen="0.9" />
|
||||
<attack physical="19.33758" magical="13.20506" random="10" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
|
||||
<defence physical="61.82527" magical="45.24105" />
|
||||
<speed>
|
||||
<walk ground="55" />
|
||||
<run ground="180" />
|
||||
</speed>
|
||||
<hitTime>280</hitTime>
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!-- Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!-- Average M. Def. -->
|
||||
<skill id="4414" level="2" /> <!-- Standard Type -->
|
||||
<skill id="4415" level="11" /> <!-- Spears -->
|
||||
<skill id="4416" level="11" /> <!-- Giants -->
|
||||
</skillList>
|
||||
<exCrtEffect>true</exCrtEffect>
|
||||
<ai type="BALANCED" clanHelpRange="300" aggroRange="450">
|
||||
<clanList>
|
||||
<clan>ELEMENTAL1</clan>
|
||||
</clanList>
|
||||
</ai>
|
||||
<collision>
|
||||
<radius normal="17" />
|
||||
<height normal="35" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="27209" level="10" type="Monster" name="">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="124" />
|
||||
<param name="MoveAroundSocial1" value="124" />
|
||||
</parameters>
|
||||
<race>GIANT</race>
|
||||
<sex>MALE</sex>
|
||||
<equipment rhand="291" /> <!-- Trident -->
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="163.28607" hpRegen="2" mp="108.4" mpRegen="0.9" />
|
||||
<attack physical="19.33758" magical="13.20506" random="10" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
|
||||
<defence physical="61.82527" magical="45.24105" />
|
||||
<speed>
|
||||
<walk ground="55" />
|
||||
<run ground="180" />
|
||||
</speed>
|
||||
<hitTime>280</hitTime>
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!-- Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!-- Average M. Def. -->
|
||||
<skill id="4414" level="2" /> <!-- Standard Type -->
|
||||
<skill id="4415" level="11" /> <!-- Spears -->
|
||||
<skill id="4416" level="11" /> <!-- Giants -->
|
||||
</skillList>
|
||||
<exCrtEffect>true</exCrtEffect>
|
||||
<ai type="BALANCED" clanHelpRange="300" aggroRange="450">
|
||||
<clanList>
|
||||
<clan>ELEMENTAL1</clan>
|
||||
</clanList>
|
||||
</ai>
|
||||
<collision>
|
||||
<radius normal="17" />
|
||||
<height normal="35" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="27210" level="10" type="Monster" name="">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="124" />
|
||||
<param name="MoveAroundSocial1" value="124" />
|
||||
</parameters>
|
||||
<race>GIANT</race>
|
||||
<sex>MALE</sex>
|
||||
<equipment rhand="291" /> <!-- Trident -->
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="163.28607" hpRegen="2" mp="108.4" mpRegen="0.9" />
|
||||
<attack physical="19.33758" magical="13.20506" random="10" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
|
||||
<defence physical="61.82527" magical="45.24105" />
|
||||
<speed>
|
||||
<walk ground="55" />
|
||||
<run ground="180" />
|
||||
</speed>
|
||||
<hitTime>280</hitTime>
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!-- Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!-- Average M. Def. -->
|
||||
<skill id="4414" level="2" /> <!-- Standard Type -->
|
||||
<skill id="4415" level="11" /> <!-- Spears -->
|
||||
<skill id="4416" level="11" /> <!-- Giants -->
|
||||
</skillList>
|
||||
<exCrtEffect>true</exCrtEffect>
|
||||
<ai type="BALANCED" clanHelpRange="300" aggroRange="450">
|
||||
<clanList>
|
||||
<clan>ELEMENTAL1</clan>
|
||||
</clanList>
|
||||
</ai>
|
||||
<collision>
|
||||
<radius normal="17" />
|
||||
<height normal="35" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="27211" level="10" type="Monster" name="">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="124" />
|
||||
<param name="MoveAroundSocial1" value="124" />
|
||||
</parameters>
|
||||
<race>GIANT</race>
|
||||
<sex>MALE</sex>
|
||||
<equipment rhand="291" /> <!-- Trident -->
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="163.28607" hpRegen="2" mp="108.4" mpRegen="0.9" />
|
||||
<attack physical="19.33758" magical="13.20506" random="10" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
|
||||
<defence physical="61.82527" magical="45.24105" />
|
||||
<speed>
|
||||
<walk ground="55" />
|
||||
<run ground="180" />
|
||||
</speed>
|
||||
<hitTime>280</hitTime>
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!-- Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!-- Average M. Def. -->
|
||||
<skill id="4414" level="2" /> <!-- Standard Type -->
|
||||
<skill id="4415" level="11" /> <!-- Spears -->
|
||||
<skill id="4416" level="11" /> <!-- Giants -->
|
||||
</skillList>
|
||||
<exCrtEffect>true</exCrtEffect>
|
||||
<ai type="BALANCED" clanHelpRange="300" aggroRange="450">
|
||||
<clanList>
|
||||
<clan>ELEMENTAL1</clan>
|
||||
</clanList>
|
||||
</ai>
|
||||
<collision>
|
||||
<radius normal="17" />
|
||||
<height normal="35" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="27212" level="10" type="Monster" name="">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="124" />
|
||||
<param name="MoveAroundSocial1" value="124" />
|
||||
</parameters>
|
||||
<race>GIANT</race>
|
||||
<sex>MALE</sex>
|
||||
<equipment rhand="291" /> <!-- Trident -->
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="163.28607" hpRegen="2" mp="108.4" mpRegen="0.9" />
|
||||
<attack physical="19.33758" magical="13.20506" random="10" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
|
||||
<defence physical="61.82527" magical="45.24105" />
|
||||
<speed>
|
||||
<walk ground="55" />
|
||||
<run ground="180" />
|
||||
</speed>
|
||||
<hitTime>280</hitTime>
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!-- Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!-- Average M. Def. -->
|
||||
<skill id="4414" level="2" /> <!-- Standard Type -->
|
||||
<skill id="4415" level="11" /> <!-- Spears -->
|
||||
<skill id="4416" level="11" /> <!-- Giants -->
|
||||
</skillList>
|
||||
<exCrtEffect>true</exCrtEffect>
|
||||
<ai type="BALANCED" clanHelpRange="300" aggroRange="450">
|
||||
<clanList>
|
||||
<clan>ELEMENTAL1</clan>
|
||||
</clanList>
|
||||
</ai>
|
||||
<collision>
|
||||
<radius normal="17" />
|
||||
<height normal="35" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="27213" level="10" type="Monster" name="">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="124" />
|
||||
<param name="MoveAroundSocial1" value="124" />
|
||||
</parameters>
|
||||
<race>GIANT</race>
|
||||
<sex>MALE</sex>
|
||||
<equipment rhand="291" /> <!-- Trident -->
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="163.28607" hpRegen="2" mp="108.4" mpRegen="0.9" />
|
||||
<attack physical="19.33758" magical="13.20506" random="10" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
|
||||
<defence physical="61.82527" magical="45.24105" />
|
||||
<speed>
|
||||
<walk ground="55" />
|
||||
<run ground="180" />
|
||||
</speed>
|
||||
<hitTime>280</hitTime>
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!-- Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!-- Average M. Def. -->
|
||||
<skill id="4414" level="2" /> <!-- Standard Type -->
|
||||
<skill id="4415" level="11" /> <!-- Spears -->
|
||||
<skill id="4416" level="11" /> <!-- Giants -->
|
||||
</skillList>
|
||||
<exCrtEffect>true</exCrtEffect>
|
||||
<ai type="BALANCED" clanHelpRange="300" aggroRange="450">
|
||||
<clanList>
|
||||
<clan>ELEMENTAL1</clan>
|
||||
</clanList>
|
||||
</ai>
|
||||
<collision>
|
||||
<radius normal="17" />
|
||||
<height normal="35" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="27214" level="76" type="Monster" name="Guardian of Forbidden Knowledge" title="Quest Monster">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="130" />
|
||||
@ -721,86 +469,6 @@
|
||||
<height normal="30" grown="36.5" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="27217" level="63" type="Monster" name="Soul of the Well" title="Quest Monster">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="110" />
|
||||
<param name="MoveAroundSocial1" value="110" />
|
||||
<param name="MoveAroundSocial2" value="110" />
|
||||
<skill name="PhysicalSpecial" id="4073" level="6" />
|
||||
</parameters>
|
||||
<race>UNDEAD</race>
|
||||
<sex>MALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="2089.92274" hpRegen="7.5" mp="1127.4" mpRegen="2.7" />
|
||||
<attack physical="541.44774" magical="369.73862" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
|
||||
<defence physical="222.865121" magical="191.86238" evasion="10" />
|
||||
<speed>
|
||||
<walk ground="100" />
|
||||
<run ground="180" />
|
||||
</speed>
|
||||
<hitTime>370</hitTime>
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status undying="false" />
|
||||
<skillList>
|
||||
<skill id="4073" level="6" /> <!-- Stun -->
|
||||
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!-- Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!-- Average M. Def. -->
|
||||
<skill id="4414" level="3" /> <!-- Light Armor Type -->
|
||||
<skill id="4415" level="3" /> <!-- One-handed Sword -->
|
||||
<skill id="4416" level="1" /> <!-- Undead -->
|
||||
</skillList>
|
||||
<exCrtEffect>true</exCrtEffect>
|
||||
<ai aggroRange="300" clanHelpRange="300" isAggressive="true" />
|
||||
<collision>
|
||||
<radius normal="20" />
|
||||
<height normal="35" grown="42" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="27218" level="65" type="Monster" name="Triol's Pawn" title="Quest Monster">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="0" />
|
||||
<param name="MoveAroundSocial2" value="0" />
|
||||
<skill name="PhysicalSpecial" id="4073" level="6" />
|
||||
</parameters>
|
||||
<race>DEMONIC</race>
|
||||
<sex>MALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="2193.43142" hpRegen="7.5" mp="1188.8" mpRegen="2.7" />
|
||||
<attack physical="582.81759" magical="397.98887" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
|
||||
<defence physical="271.89033" magical="198.95754" />
|
||||
<speed>
|
||||
<walk ground="80" />
|
||||
<run ground="180" />
|
||||
</speed>
|
||||
<hitTime>350</hitTime>
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status undying="true" />
|
||||
<skillList>
|
||||
<skill id="4073" level="6" /> <!-- Stun -->
|
||||
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!-- Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!-- Average M. Def. -->
|
||||
<skill id="4414" level="1" /> <!-- Heavy Armor Type -->
|
||||
<skill id="4415" level="3" /> <!-- One-handed Sword -->
|
||||
<skill id="4416" level="9" /> <!-- Demons -->
|
||||
</skillList>
|
||||
<exCrtEffect>true</exCrtEffect>
|
||||
<ai aggroRange="300" clanHelpRange="300" isAggressive="true" />
|
||||
<collision>
|
||||
<radius normal="14" />
|
||||
<height normal="36" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="27219" level="76" type="Monster" name="Halisha's Archon" title="Quest Monster">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="100" />
|
||||
|
@ -355,7 +355,7 @@
|
||||
<height normal="47" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30012" level="70" type="Fisherman" name="Fishing Guild Member">
|
||||
<npc id="30012" level="70" type="Fisherman" name="Fishing Guildsman">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="120" />
|
||||
|
@ -2428,7 +2428,7 @@
|
||||
<height normal="23.5" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="30565" level="70" type="VillageMasterOrc" name="Kakai" title="Flame Lord">
|
||||
<npc id="30565" level="70" type="VillageMasterOrc" name="Kakai" title="Pa'agrio Lord">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="95" />
|
||||
|
@ -1,43 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
|
||||
<npc id="31600" level="70" type="Folk" name="Pamela Aprodia">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="135" />
|
||||
</parameters>
|
||||
<race>DARK_ELF</race>
|
||||
<sex>FEMALE</sex>
|
||||
<equipment rhand="151" /> <!-- Sword of Miracles -->
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
|
||||
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
|
||||
<defence physical="295.91597" magical="216.53847" />
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="120" />
|
||||
</speed>
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="false" undying="true" />
|
||||
<skillList>
|
||||
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
|
||||
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!-- Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!-- Average M. Def. -->
|
||||
<skill id="4414" level="2" /> <!-- Standard Type -->
|
||||
<skill id="4415" level="3" /> <!-- One-handed Sword -->
|
||||
<skill id="4416" level="16" /> <!-- Dark Elves -->
|
||||
</skillList>
|
||||
<exCrtEffect>true</exCrtEffect>
|
||||
<ai clanHelpRange="300" aggroRange="450" />
|
||||
<collision>
|
||||
<radius normal="8" />
|
||||
<height normal="23" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="31601" level="70" type="Folk" name="Pamela Aprodia">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
@ -229,40 +191,6 @@
|
||||
<height normal="24" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="31606" level="70" type="Folk" name="Alice de Catrina" title="Kinsley's Servitor">
|
||||
<race>ANIMAL</race>
|
||||
<sex>FEMALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
|
||||
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
|
||||
<defence physical="295.91597" magical="216.53847" />
|
||||
<speed>
|
||||
<walk ground="26" />
|
||||
<run ground="120" />
|
||||
</speed>
|
||||
<hitTime>480</hitTime>
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="false" undying="true" talkable="false" />
|
||||
<skillList>
|
||||
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
|
||||
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!-- Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!-- Average M. Def. -->
|
||||
<skill id="4414" level="2" /> <!-- Standard Type -->
|
||||
<skill id="4415" level="3" /> <!-- One-handed Sword -->
|
||||
<skill id="4416" level="7" /> <!-- Spirits -->
|
||||
</skillList>
|
||||
<exCrtEffect>true</exCrtEffect>
|
||||
<ai clanHelpRange="300" aggroRange="450" />
|
||||
<collision>
|
||||
<radius normal="8" />
|
||||
<height normal="15" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="31607" level="70" type="Folk" name="Sake Dun Zu Hestui">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
@ -829,232 +757,6 @@
|
||||
<height normal="10" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="31623" level="70" type="Folk" name="Bavarin" title="Information Broker">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="106" />
|
||||
</parameters>
|
||||
<race>DWARF</race>
|
||||
<sex>MALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
|
||||
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
|
||||
<defence physical="295.91597" magical="216.53847" />
|
||||
<speed>
|
||||
<walk ground="80" />
|
||||
<run ground="120" />
|
||||
</speed>
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="false" undying="true" />
|
||||
<skillList>
|
||||
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
|
||||
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!-- Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!-- Average M. Def. -->
|
||||
<skill id="4414" level="2" /> <!-- Standard Type -->
|
||||
<skill id="4415" level="3" /> <!-- One-handed Sword -->
|
||||
<skill id="4416" level="18" /> <!-- Dwarves -->
|
||||
</skillList>
|
||||
<exCrtEffect>true</exCrtEffect>
|
||||
<ai clanHelpRange="300" aggroRange="450" />
|
||||
<collision>
|
||||
<radius normal="6" />
|
||||
<height normal="16.3" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="31624" level="70" type="Folk" name="Donath" title="Master Chef">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="120" />
|
||||
<param name="HavePet" value="1" />
|
||||
<param name="silhouette" value="31625" />
|
||||
</parameters>
|
||||
<race>HUMAN</race>
|
||||
<sex>MALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
|
||||
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
|
||||
<defence physical="295.91597" magical="216.53847" />
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="120" />
|
||||
</speed>
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="false" undying="true" />
|
||||
<skillList>
|
||||
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
|
||||
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!-- Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!-- Average M. Def. -->
|
||||
<skill id="4414" level="2" /> <!-- Standard Type -->
|
||||
<skill id="4415" level="3" /> <!-- One-handed Sword -->
|
||||
<skill id="4416" level="14" /> <!-- Humans -->
|
||||
</skillList>
|
||||
<exCrtEffect>true</exCrtEffect>
|
||||
<ai clanHelpRange="300" aggroRange="450" />
|
||||
<collision>
|
||||
<radius normal="8" />
|
||||
<height normal="22" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="31625" level="70" type="Folk" name="Yeticue" title="Donath Kitchen Assistant">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="75" />
|
||||
</parameters>
|
||||
<race>HUMANOID</race>
|
||||
<sex>MALE</sex>
|
||||
<equipment rhand="5129" /> <!-- Doll Knife -->
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
|
||||
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
|
||||
<defence physical="295.91597" magical="216.53847" />
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="120" />
|
||||
</speed>
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="false" undying="true" />
|
||||
<skillList>
|
||||
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
|
||||
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!-- Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!-- Average M. Def. -->
|
||||
<skill id="4414" level="2" /> <!-- Standard Type -->
|
||||
<skill id="4415" level="3" /> <!-- One-handed Sword -->
|
||||
<skill id="4416" level="6" /> <!-- Humanoids -->
|
||||
</skillList>
|
||||
<exCrtEffect>true</exCrtEffect>
|
||||
<ai clanHelpRange="300" aggroRange="450" />
|
||||
<collision>
|
||||
<radius normal="5" />
|
||||
<height normal="10.5" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="31626" level="70" type="Folk" name="Duncan" title="Chef">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="93" />
|
||||
</parameters>
|
||||
<race>DWARF</race>
|
||||
<sex>MALE</sex>
|
||||
<equipment rhand="5129" /> <!-- Doll Knife -->
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
|
||||
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
|
||||
<defence physical="295.91597" magical="216.53847" />
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="120" />
|
||||
</speed>
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="false" undying="true" />
|
||||
<skillList>
|
||||
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
|
||||
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!-- Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!-- Average M. Def. -->
|
||||
<skill id="4414" level="2" /> <!-- Standard Type -->
|
||||
<skill id="4415" level="3" /> <!-- One-handed Sword -->
|
||||
<skill id="4416" level="18" /> <!-- Dwarves -->
|
||||
</skillList>
|
||||
<exCrtEffect>true</exCrtEffect>
|
||||
<ai clanHelpRange="300" aggroRange="450" />
|
||||
<collision>
|
||||
<radius normal="7" />
|
||||
<height normal="16.5" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="31627" level="70" type="Folk" name="Mist" title="Information Broker">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="106" />
|
||||
</parameters>
|
||||
<race>DWARF</race>
|
||||
<sex>MALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
|
||||
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
|
||||
<defence physical="295.91597" magical="216.53847" />
|
||||
<speed>
|
||||
<walk ground="80" />
|
||||
<run ground="120" />
|
||||
</speed>
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="false" undying="true" />
|
||||
<skillList>
|
||||
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
|
||||
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!-- Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!-- Average M. Def. -->
|
||||
<skill id="4414" level="2" /> <!-- Standard Type -->
|
||||
<skill id="4415" level="3" /> <!-- One-handed Sword -->
|
||||
<skill id="4416" level="18" /> <!-- Dwarves -->
|
||||
</skillList>
|
||||
<exCrtEffect>true</exCrtEffect>
|
||||
<ai clanHelpRange="300" aggroRange="450" />
|
||||
<collision>
|
||||
<radius normal="6" />
|
||||
<height normal="16.3" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="31628" level="70" type="Folk" name="Lilly" title="Mist's Granddaughter">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
<param name="MoveAroundSocial1" value="87" />
|
||||
</parameters>
|
||||
<race>DWARF</race>
|
||||
<sex>FEMALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
|
||||
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
|
||||
<defence physical="295.91597" magical="216.53847" />
|
||||
<speed>
|
||||
<walk ground="50" />
|
||||
<run ground="120" />
|
||||
</speed>
|
||||
<abnormalResist physical="10" magical="10" />
|
||||
</stats>
|
||||
<status attackable="false" undying="true" />
|
||||
<skillList>
|
||||
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
|
||||
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
|
||||
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
|
||||
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
|
||||
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
|
||||
<skill id="4412" level="11" /> <!-- Average P. Def. -->
|
||||
<skill id="4413" level="11" /> <!-- Average M. Def. -->
|
||||
<skill id="4414" level="2" /> <!-- Standard Type -->
|
||||
<skill id="4415" level="3" /> <!-- One-handed Sword -->
|
||||
<skill id="4416" level="18" /> <!-- Dwarves -->
|
||||
</skillList>
|
||||
<exCrtEffect>true</exCrtEffect>
|
||||
<ai clanHelpRange="300" aggroRange="450" />
|
||||
<collision>
|
||||
<radius normal="7" />
|
||||
<height normal="18.5" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="31629" level="70" type="Folk" name="Kaleidos the Unicorn">
|
||||
<parameters>
|
||||
<param name="MoveAroundSocial" value="0" />
|
||||
|
@ -19,7 +19,7 @@
|
||||
<height normal="17.5" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="33888" level="99" type="Folk" name="Santa Claus" title="Event Manager">
|
||||
<npc id="33888" level="99" type="Folk" name="Santa Claus" title="Merry Christmas 2017">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>ETC</race>
|
||||
<sex>FEMALE</sex>
|
||||
|
@ -34,7 +34,7 @@
|
||||
<height normal="30" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="34079" level="99" type="Merchant" name="Macken" title="Rarities Traider">
|
||||
<npc id="34079" level="99" type="Merchant" name="Macken" title="Rarities Merchant">
|
||||
<race>HUMAN</race>
|
||||
<sex>MALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
@ -50,7 +50,7 @@
|
||||
<height normal="17" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="34080" level="99" type="Merchant" name="Pritty" title="Pretties Merchant">
|
||||
<npc id="34080" level="99" type="Merchant" name="Pritty" title="Beauty Merchant">
|
||||
<race>HUMAN</race>
|
||||
<sex>FEMALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
@ -66,7 +66,7 @@
|
||||
<height normal="20" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="34081" level="99" type="Merchant" name="Soflie" title="Peddler">
|
||||
<npc id="34081" level="99" type="Merchant" name="Supree" title="Grocer">
|
||||
<race>HUMAN</race>
|
||||
<sex>FEMALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
@ -82,7 +82,7 @@
|
||||
<height normal="17.7" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="34082" level="99" type="Folk" name="Tiko" title="Merry Fellow">
|
||||
<npc id="34082" level="99" type="Folk" name="Tyke" title="Jolly">
|
||||
<race>HUMAN</race>
|
||||
<sex>MALE</sex>
|
||||
<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
|
||||
@ -98,7 +98,7 @@
|
||||
<height normal="19" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="34083" level="99" type="Folk" name="Ilvan" title="Event Manager">
|
||||
<npc id="34083" level="99" type="Folk" name="Vivianne" title="Market Mistress">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>HUMAN</race>
|
||||
<sex>FEMALE</sex>
|
||||
@ -115,7 +115,7 @@
|
||||
<height normal="22.25" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="34084" level="99" type="Folk" name="Byo">
|
||||
<npc id="34084" level="99" type="Folk" name="Piero">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>HUMAN</race>
|
||||
<sex>MALE</sex>
|
||||
@ -132,7 +132,7 @@
|
||||
<height normal="15" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="34085" level="99" type="Folk" name="Ilevian" title="Party Souvenir Storage">
|
||||
<npc id="34085" level="99" type="Folk" name="Captive Tulio" title="Cubeful of Gifts">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>HUMAN</race>
|
||||
<sex>FEMALE</sex>
|
||||
@ -149,7 +149,7 @@
|
||||
<height normal="52.8" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="34086" level="99" type="Folk" name="Ilevian">
|
||||
<npc id="34086" level="99" type="Folk" name="Tulio">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>HUMAN</race>
|
||||
<sex>FEMALE</sex>
|
||||
|
@ -200,7 +200,7 @@
|
||||
<height normal="30" />
|
||||
</collision>
|
||||
</npc>
|
||||
<npc id="34262" level="99" type="Folk" name="Sibis" title="u,Balthus Knights' Supply Officer">
|
||||
<npc id="34262" level="99" type="Folk" name="Sibis" title="Balthus Knights' Supply Officer">
|
||||
<!-- AUTO GENERATED NPC TODO: FIX IT -->
|
||||
<race>HUMAN</race>
|
||||
<sex>FEMALE</sex>
|
||||
|
@ -2456,7 +2456,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3273" toLevel="3" name="Blue Talisman - P. Def.">
|
||||
<skill id="3273" toLevel="3" name="Talisman of Darkness - M. Def.">
|
||||
<!-- P. Def. +3%. Effects from two such Talismans do not stack. -->
|
||||
<icon>
|
||||
<value level="1">icon.etc_talisman_i01</value>
|
||||
@ -2553,7 +2553,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3277" toLevel="3" name="Blue Talisman - M. Def.">
|
||||
<skill id="3277" toLevel="3" name="White Talisman - M. Def.">
|
||||
<!-- M. Def. +3%. Effects from two such Talismans do not stack. -->
|
||||
<icon>
|
||||
<value level="1">icon.etc_talisman_i01</value>
|
||||
@ -2603,7 +2603,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3279" toLevel="3" name="Blue Talisman - Max. HP">
|
||||
<skill id="3279" toLevel="3" name="Talisman of Darkness - Max HP">
|
||||
<!-- Max. HP +3%. Effects from two such Talismans do not stack. -->
|
||||
<icon>
|
||||
<value level="1">icon.etc_talisman_i01</value>
|
||||
@ -2628,7 +2628,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3280" toLevel="3" name="Blue Talisman - Max. MP">
|
||||
<skill id="3280" toLevel="3" name="Talisman of Darkness - Max MP">
|
||||
<!-- Max. MP +3%. Effects from two such Talismans do not stack. -->
|
||||
<icon>
|
||||
<value level="1">icon.etc_talisman_i01</value>
|
||||
|
@ -1776,29 +1776,6 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3588" toLevel="1" name="Stun">
|
||||
<!-- Infinity Fang Skill -->
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>9</abnormalTime>
|
||||
<abnormalType>STUN</abnormalType>
|
||||
<abnormalVisualEffect>STUN</abnormalVisualEffect>
|
||||
<activateRate>25</activateRate>
|
||||
<basicProperty>PHYSICAL</basicProperty>
|
||||
<effectPoint>-100</effectPoint>
|
||||
<isDebuff>1</isDebuff>
|
||||
<lvlBonusRate>10</lvlBonusRate>
|
||||
<magicLevel>80</magicLevel>
|
||||
<operateType>A2</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<trait>SHOCK</trait>
|
||||
<targetType>ENEMY_ONLY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<effect name="BlockActions" />
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3589" toLevel="1" name="Special Ability: Infinity Dagger">
|
||||
<!-- Max HP +15%, Max MP +25%, Max CP +30%, P. Critical Rate +20, P. Critical Damage +20%. Inflicts additional damage during PvP by 5%, grants weapon with special effects. -->
|
||||
<icon>icon.weapon_the_dagger_of_hero_i00</icon>
|
||||
|
@ -532,7 +532,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3608" toLevel="3" name="Apella Heavy Armor Set">
|
||||
<skill id="3608" toLevel="3" name="Improved Apella Heavy Armor Set">
|
||||
<!-- Increases Max CP/CP Recovery Bonus, and decreases the skill player's death XP penalty. Increases one's own M. Def. when attacked. Decreases Critical Damage success rate. -->
|
||||
<icon>icon.armor_t1004_ul_i00</icon>
|
||||
<magicLevel>1</magicLevel>
|
||||
@ -602,7 +602,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3609" toLevel="3" name="Apella Light Armor Set">
|
||||
<skill id="3609" toLevel="3" name="Improved Apella Light Armor Set">
|
||||
<!-- Increases Max CP/CP Recovery Bonus, and decreases the player's death XP penalty. Increases Evasion when attacked. Decreases received Critical Damage. -->
|
||||
<icon>icon.armor_t1005_ul_i00</icon>
|
||||
<magicLevel>1</magicLevel>
|
||||
@ -672,7 +672,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="3610" toLevel="3" name="Apella Robe Set">
|
||||
<skill id="3610" toLevel="3" name="Improved Apella Robe Set">
|
||||
<!-- Increases Max CP/CP Recovery Bonus, and decreases the player's death XP penalty. Increases Speed and P. Def. when attacked. -->
|
||||
<icon>icon.armor_t1006_ul_i00</icon>
|
||||
<magicLevel>1</magicLevel>
|
||||
|
@ -712,7 +712,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="4416" toLevel="26" name="Undead">
|
||||
<skill id="4416" toLevel="26" name="Dwarves">
|
||||
<!-- Called out of their graves by black magic, a curse or the power of an evil mind, most of these creatures lack intelligence and can perform only simple actions. However, some high-ranking undead possess great knowledge and sophistication even when compared to ordinary humanoids. -->
|
||||
<icon>
|
||||
<value level="1">icon.skill4290</value>
|
||||
@ -1086,7 +1086,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="4417" toLevel="38" name="Animals">
|
||||
<skill id="4417" toLevel="38" name="Angel">
|
||||
<!-- Animals -->
|
||||
<icon>
|
||||
<value level="1">icon.skill4293</value>
|
||||
|
@ -115,7 +115,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="5007" toLevel="5" name="Frintezza Heal Music">
|
||||
<skill id="5007" toLevel="5" name="Frintezza Rampage Music">
|
||||
<!-- Music to soothe the soul. -->
|
||||
<effectPoint>100</effectPoint>
|
||||
<hitTime>
|
||||
@ -133,7 +133,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="5008" toLevel="5" name="Frintezza Heal Music">
|
||||
<skill id="5008" toLevel="5" name="Frintezza Rampage Music">
|
||||
<!-- Music to soothe the soul. -->
|
||||
<icon>
|
||||
<value level="1">icon.skill0000</value>
|
||||
|
@ -1,6 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="6100" toLevel="3" name="Turkey's Choice - Scissors">
|
||||
<skill id="6100" toLevel="3" name="Turkey's Choice - Paper">
|
||||
<!-- Turkey's Choice - Scissors. -->
|
||||
<effectPoint>1</effectPoint>
|
||||
<hitTime>3000</hitTime>
|
||||
@ -12,7 +12,7 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="6103" toLevel="5" name="Showdown with the Turkey - 1st Win">
|
||||
<skill id="6103" toLevel="5" name="Showdown with the Turkey - 2 Consecutive Wins">
|
||||
<!-- $s1st win. -->
|
||||
<icon>
|
||||
<value level="1">icon.xmas_pcwin1_i00</value>
|
||||
@ -268,7 +268,7 @@
|
||||
<targetType>TARGET</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="6117" toLevel="3" name="Choice - Scissors">
|
||||
<skill id="6117" toLevel="3" name="Choice - Paper">
|
||||
<!-- You have selected Scissors. You cannot move for $s1. -->
|
||||
<icon>
|
||||
<value level="1">icon.xmas_gawi_i00</value>
|
||||
|
@ -469,4 +469,9 @@
|
||||
</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
</skill>
|
||||
<skill id="6964" toLevel="1" name="Scroll: Enchant Hair Accessory">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
</list>
|
||||
|
@ -180,16 +180,6 @@
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="9296" toLevel="1" name="Mysterious Soulshot (B-grade)">
|
||||
<icon>icon.etc_spirit_bullet_blue_i00</icon>
|
||||
<operateType>A1</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<magicLevel>1</magicLevel>
|
||||
<isMagic>2</isMagic>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="9297" toLevel="1" name="Mysterious Soulshot (A-grade)">
|
||||
<operateType>A1</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
|
@ -468,7 +468,7 @@
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
</skill>
|
||||
<skill id="15667" toLevel="5" name="P. Atk. Increase 1">
|
||||
<skill id="15667" toLevel="5" name="P. Atk. Increase 2">
|
||||
<!-- P. Atk. + 10%. -->
|
||||
<icon>icon.skill1068</icon>
|
||||
<operateType>A1</operateType>
|
||||
@ -492,7 +492,7 @@
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>1</isMagic> <!-- Magic Skill -->
|
||||
</skill>
|
||||
<skill id="15671" toLevel="5" name="Atk. Spd. Increase 1">
|
||||
<skill id="15671" toLevel="5" name="Atk. Spd. Increase 2">
|
||||
<!-- Atk. Spd. is increased by 10%. -->
|
||||
<icon>icon.skill1086</icon>
|
||||
<operateType>A1</operateType>
|
||||
|
@ -61,7 +61,7 @@
|
||||
<operateType>A1</operateType>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="17686" toLevel="2" name="Uldie's Energy">
|
||||
<skill id="17686" toLevel="2" name="Uldie's Effect">
|
||||
<!-- Buff from Uldie. For 2 hours XP / SP gain +$s1, P. Atk. / M. Atk. +$s2, Atk. Spd. / Casting Spd. +$s3. A chance to receive an Elite Gift from the Captain of Lara's Team when removing the Buff. <Warning> You cannot receive the gift if your character dies when receiving or if there is no empty slot in your Inventory. -->
|
||||
<icon>BranchSys.icon.br_sevenlove_girlpresent_i00</icon>
|
||||
<operateType>A2</operateType>
|
||||
|
@ -1,6 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="18448" toLevel="1" name="Summon Byo">
|
||||
<skill id="18448" toLevel="1" name="Scroll: Summon Piero">
|
||||
<!-- Summon NPC Byo -->
|
||||
<itemConsumeCount>1</itemConsumeCount>
|
||||
<itemConsumeId>46219</itemConsumeId> <!-- Summon Scroll: Piero -->
|
||||
@ -33,7 +33,7 @@
|
||||
<effectPoint>204</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
</skill>
|
||||
<skill id="18451" toLevel="2" name="11th Anniversary Effect">
|
||||
<skill id="18451" toLevel="2" name="1st Anniversary Buff">
|
||||
<!-- XP/SP gain +$s1. You can receive $s2 Anniversary Coin when the buff effect is over. <Warning> You will not get coins if your character dies when getting them and there are no free slots in your Inventory. -->
|
||||
<icon>BranchSys.icon.br_birthday_cake_i00</icon>
|
||||
<abnormalTime>
|
||||
@ -59,7 +59,7 @@
|
||||
<skill id="18472" toLevel="6" name="Lucky number 1">
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="18475" toLevel="1" name="11th Anniversary Coin">
|
||||
<skill id="18475" toLevel="1" name="1st Anniversary Coin">
|
||||
<icon>BranchSys.icon.br_birthday_cake_i00</icon>
|
||||
<operateType>A2</operateType>
|
||||
<effectPoint>1</effectPoint>
|
||||
|
@ -15,21 +15,6 @@
|
||||
<condition name="OpNeedAgathion" />
|
||||
</conditions>
|
||||
</skill>
|
||||
<skill id="23235" toLevel="1" name="Release Agathion's Seal - Singer and Dancer">
|
||||
<hitTime>3000</hitTime>
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
<magicLevel>85</magicLevel>
|
||||
<operateType>A1</operateType>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="SummonAgathion">
|
||||
<npcId>1594</npcId> <!-- Singer & Dancer Agathion -->
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23298" toLevel="1" name="Flame Hawk">
|
||||
<!-- For 10 seconds, inflames the target and inflicts damage of 150 every second. -->
|
||||
<icon>icon.skill0771</icon>
|
||||
|
@ -27,40 +27,4 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="23318" toLevel="1" name="Cat the Ranger Boost">
|
||||
<operateType>A2</operateType>
|
||||
<effectPoint>1</effectPoint>
|
||||
<abnormalType>MULTI_BUFF</abnormalType>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<specialLevel>-1</specialLevel>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<effectRange>1400</effectRange>
|
||||
<abnormalLevel>1</abnormalLevel>
|
||||
<abnormalTime>60</abnormalTime>
|
||||
<irreplacableBuff>true</irreplacableBuff>
|
||||
<reuseDelay>600000</reuseDelay>
|
||||
<isMagic>1</isMagic>
|
||||
<castRange>900</castRange>
|
||||
<targetType>TARGET</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="23325" toLevel="1" name="Enlarge - Luckpy">
|
||||
<operateType>A1</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<magicLevel>85</magicLevel>
|
||||
<hitTime>2000</hitTime>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="23326" toLevel="1" name="Reduce - Luckpy">
|
||||
<operateType>A1</operateType>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<magicLevel>85</magicLevel>
|
||||
<hitTime>2000</hitTime>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
</list>
|
||||
|
@ -97,7 +97,7 @@
|
||||
<reuseDelay>60000</reuseDelay>
|
||||
<effectPoint>-100</effectPoint>
|
||||
</skill>
|
||||
<skill id="32007" toLevel="3" name="Teleport: Entrance to Cruma Tower">
|
||||
<skill id="32007" toLevel="3" name="Teleport: Dragon Valley Bridge">
|
||||
<!-- Teleports to Entrance to Cruma Tower -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>20000</hitTime>
|
||||
@ -320,7 +320,7 @@
|
||||
<isMagic>4</isMagic>
|
||||
<reuseDelay>15000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="32031" toLevel="1" name="Scroll of Escape: Talking Island Village">
|
||||
<skill id="32031" toLevel="1" name="Teleport Stone: Talking Island Village">
|
||||
<!-- Teleports to Talking Island Village. Cooldown - 60 minutes. -->
|
||||
<hitTime>20000</hitTime>
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
@ -347,7 +347,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32032" toLevel="1" name="Scroll of Escape: Elven Village">
|
||||
<skill id="32032" toLevel="1" name="Teleport Stone: Elven Village">
|
||||
<!-- Teleports to Elven Village. Cooldown - 60 minutes. -->
|
||||
<hitTime>20000</hitTime>
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
@ -374,7 +374,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32033" toLevel="1" name="Scroll of Escape: Dark Elf Village">
|
||||
<skill id="32033" toLevel="1" name="Teleport Stone: Dark Elf Village">
|
||||
<!-- Teleports to Dark Elf Village. Cooldown - 60 minutes. -->
|
||||
<hitTime>20000</hitTime>
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
@ -401,7 +401,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32034" toLevel="1" name="Scroll of Escape: Orc Village">
|
||||
<skill id="32034" toLevel="1" name="Teleport Stone: Orc Village">
|
||||
<!-- Teleports to Orc Village. Cooldown - 60 minutes. -->
|
||||
<hitTime>20000</hitTime>
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
@ -428,7 +428,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32035" toLevel="1" name="Scroll of Escape: Dwarven Village">
|
||||
<skill id="32035" toLevel="1" name="Teleport Stone: Dwarven Village">
|
||||
<!-- Teleports to Dwarven Village. Cooldown - 60 minutes. -->
|
||||
<hitTime>20000</hitTime>
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
@ -455,7 +455,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32036" toLevel="1" name="Scroll of Escape: Gludin Village">
|
||||
<skill id="32036" toLevel="1" name="Teleport Stone: Gludin Village">
|
||||
<!-- Teleports to Gludin. Cooldown - 60 minutes. -->
|
||||
<hitTime>20000</hitTime>
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
@ -482,7 +482,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32037" toLevel="1" name="Scroll of Escape: Town of Gludio">
|
||||
<skill id="32037" toLevel="1" name="Teleport Stone: Town of Gludio">
|
||||
<!-- Teleports to Gludio. Cooldown - 60 minutes. -->
|
||||
<hitTime>20000</hitTime>
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
@ -509,43 +509,43 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32038" toLevel="1" name="Scroll of Escape: Town of Dion">
|
||||
<skill id="32038" toLevel="1" name="Teleport Stone: Town of Dion">
|
||||
<!-- Teleports to Dion. Cooldown - 60 minutes. -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>20000</hitTime>
|
||||
<reuseDelay>3600000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="32039" toLevel="1" name="Scroll of Escape: Floran Village">
|
||||
<skill id="32039" toLevel="1" name="Teleport Stone: Floran Village">
|
||||
<!-- Teleports to Floran. Cooldown - 60 minutes. -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>20000</hitTime>
|
||||
<reuseDelay>3600000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="32040" toLevel="1" name="Scroll of Escape: Town of Giran">
|
||||
<skill id="32040" toLevel="1" name="Teleport Stone: Town of Giran">
|
||||
<!-- Teleports to Giran. Cooldown - 60 minutes. -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>20000</hitTime>
|
||||
<reuseDelay>3600000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="32041" toLevel="1" name="Scroll of Escape: Town of Oren">
|
||||
<skill id="32041" toLevel="1" name="Teleport Stone: Town of Oren">
|
||||
<!-- Teleports to Oren. Cooldown - 60 minutes. -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>20000</hitTime>
|
||||
<reuseDelay>3600000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="32042" toLevel="1" name="Scroll of Escape: Ivory Tower">
|
||||
<skill id="32042" toLevel="1" name="Teleport Stone: Ivory Tower">
|
||||
<!-- Teleports to Ivory Tower. Cooldown - 60 minutes. -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>20000</hitTime>
|
||||
<reuseDelay>3600000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="32043" toLevel="1" name="Scroll of Escape: Hunter's Village">
|
||||
<skill id="32043" toLevel="1" name="Teleport Stone: Hunter's Village">
|
||||
<!-- Teleports to Hunters Village. Cooldown - 60 minutes. -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>20000</hitTime>
|
||||
<reuseDelay>3600000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="32044" toLevel="1" name="Teleport: Entrance to Cruma Tower">
|
||||
<skill id="32044" toLevel="1" name="Teleport Stone: Entrance to Cruma Tower">
|
||||
<!-- Teleports to Entrance to Cruma Tower. Cooldown - 60 minutes. -->
|
||||
<hitTime>20000</hitTime>
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
@ -572,7 +572,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32045" toLevel="1" name="Teleport: Entrance to Dragon Valley">
|
||||
<skill id="32045" toLevel="1" name="Teleport Stone: Entrance to Dragon Valley">
|
||||
<!-- Teleports to Entrance to Dragon Valley. Cooldown - 60 minutes. -->
|
||||
<hitTime>20000</hitTime>
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
@ -599,7 +599,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="32046" toLevel="1" name="Teleport: Dragon Valley Bridge">
|
||||
<skill id="32046" toLevel="1" name="Teleport Stone: Dragon Valley Bridge">
|
||||
<!-- Teleports to Dragon Valley Bridge. Cooldown - 60 minutes. -->
|
||||
<hitTime>20000</hitTime>
|
||||
<isMagic>2</isMagic> <!-- Static Skill -->
|
||||
|
@ -250,7 +250,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="35017" toLevel="7" name="Talisman of Insolence I">
|
||||
<skill id="35017" toLevel="7" name="Talisman of Baium">
|
||||
<!-- P. Atk. +14, M. Atk. +22. Effects from two such Talismans do not stack. -->
|
||||
<icon>
|
||||
<value level="1">icon.tallisman_oman_i02</value>
|
||||
@ -624,7 +624,7 @@
|
||||
<hitTime>1000</hitTime>
|
||||
<reuseDelay>7200000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="35024" toLevel="11" name="Talisman of Border Lv. 1">
|
||||
<skill id="35024" toLevel="11" name="Talisman of Border Lv. 2">
|
||||
<!-- M. Def. + 12, P. Def. + +12. -->
|
||||
<icon>
|
||||
<value level="1">icon.bm_magic_square_talisman</value>
|
||||
|
@ -278,7 +278,7 @@
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>600000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="39223" toLevel="1" name="Banana for a Monkey">
|
||||
<skill id="39223" toLevel="1" name="Bunch of Bananas">
|
||||
<!-- For 5 minutes XP and SP gained through hunting +10%, P. / M. Atk. +15%, P. / M. Def. +15%, Atk. Spd. / Casting Spd. +10%, Speed +10. Disappears after restart. -->
|
||||
<icon>Icon.ev_monkey_banana</icon>
|
||||
<operateType>A2</operateType>
|
||||
|
128
L2J_Mobius_Classic_2.0_Saviors/dist/game/data/stats/skills/39300-39399.xml
vendored
Normal file
128
L2J_Mobius_Classic_2.0_Saviors/dist/game/data/stats/skills/39300-39399.xml
vendored
Normal file
@ -0,0 +1,128 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="39309" toLevel="1" name="Stabilized Eva's Scroll: Enchant Hair Accessory">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="39310" toLevel="1" name="Eva's Enhancement Pack - Hair Accessory">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="39311" toLevel="1" name="Eva's Hair Accessory Pack">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="39312" toLevel="1" name="Hair Accessory Enchantment Effect">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="39313" toLevel="1" name="Hair Accessory Enchantment Effect">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="39314" toLevel="1" name="Hair Accessory Enchantment Effect">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="39315" toLevel="1" name="Hair Accessory Enchantment Effect">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="39316" toLevel="1" name="Hair Accessory Enchantment Effect">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="39317" toLevel="1" name="Hair Accessory Enchantment Effect">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="39318" toLevel="3" name="Item Skill: Mental Attack Resistance">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="39319" toLevel="3" name="Item Skill: Stun Resistance">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="39320" toLevel="3" name="Item Skill: Paralysis Resistance">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="39321" toLevel="3" name="Item Skill: Bleed Resistance">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="39322" toLevel="3" name="Item Skill: Poison Resistance">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="39323" toLevel="3" name="Item Skill: Hold Resistance">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="39324" toLevel="3" name="Item Skill: XP Gain">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="39325" toLevel="1" name="Eva's Exhilarate">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="39326" toLevel="1" name="Eva's Speed">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="39327" toLevel="1" name="Eva's Shield">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="39328" toLevel="1" name="Eva's Immunity">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="39329" toLevel="1" name="Eva's Ultimate Defense">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="39330" toLevel="1" name="Eva's Sleep">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="39331" toLevel="1" name="Eva's Silence">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="39332" toLevel="1" name="Eva's Critical Weakness">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="39333" toLevel="1" name="Blood of Eva">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
</list>
|
93
L2J_Mobius_Classic_2.0_Saviors/dist/game/data/stats/skills/45000-45099.xml
vendored
Normal file
93
L2J_Mobius_Classic_2.0_Saviors/dist/game/data/stats/skills/45000-45099.xml
vendored
Normal file
@ -0,0 +1,93 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="45021" toLevel="1" name="White Uniform Hat (STR+1 INT+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="45022" toLevel="1" name="White Uniform Hat (DEX+1 WIT+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="45023" toLevel="1" name="White Uniform Hat (CON+1 MEN+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="45024" toLevel="1" name="Napoleon Hat (STR+1 INT+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="45025" toLevel="1" name="Napoleon Hat (DEX+1 WIT+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="45026" toLevel="1" name="Napoleon Hat (CON+1 MEN+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="45027" toLevel="1" name="Ninja Hair Accessory (STR+1 INT+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="45028" toLevel="1" name="Ninja Hair Accessory (DEX+1 WIT+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="45029" toLevel="1" name="Ninja Hair Accessory (CON+1 MEN+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="45030" toLevel="1" name="Warrior's Helmet (STR+1 INT+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="45031" toLevel="1" name="Warrior's Helmet (DEX+1 WIT+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="45032" toLevel="1" name="Warrior's Helmet (CON+1 MEN+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="45033" toLevel="1" name="First Mate Hat (STR+1 INT+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="45034" toLevel="1" name="First Mate Hat (DEX+1 WIT+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="45035" toLevel="1" name="First Mate Hat (CON+1 MEN+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="45036" toLevel="1" name="Artisan's Goggles (STR+1 INT+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="45037" toLevel="1" name="Artisan's Goggles (DEX+1 WIT+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="45038" toLevel="1" name="Artisan's Goggles (CON+1 MEN+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
</list>
|
@ -1,6 +1,6 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="55000" toLevel="4" name="XP/SP Scroll">
|
||||
<skill id="55000" toLevel="4" name="XP/SP Scroll - High">
|
||||
<!-- Increases XP/SP gain by 30% for 20 minutes. Buff remains after death. -->
|
||||
<icon>icon.etc_recall_exp_scroll</icon>
|
||||
<abnormalLevel>
|
||||
|
@ -1839,7 +1839,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55273" toLevel="3" name="Energy of Development">
|
||||
<skill id="55273" toLevel="3" name="Great Energy of Development">
|
||||
<!-- For 10 min. XP gained through hunting +5%. -->
|
||||
<icon>BranchIcon.Icon.etc_g_bonus_herb_i00</icon>
|
||||
<abnormalInstant>true</abnormalInstant>
|
||||
|
@ -91,7 +91,7 @@
|
||||
<operateType>A1</operateType>
|
||||
<reuseDelay>82800000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="55314" toLevel="1" name="Effect of a Kiss">
|
||||
<skill id="55314" toLevel="1" name="Attempt to Forget">
|
||||
<!-- For 1 hour activates the following effects: Might, Shield, Focus, Haste, Acumen, Empower, Wind Walk. -->
|
||||
<icon>icon.skill0763</icon>
|
||||
<operateType>A2</operateType>
|
||||
|
@ -906,7 +906,7 @@
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="55470" toLevel="2" name="Lv. 2 Brooch - Additional Effect">
|
||||
<skill id="55470" toLevel="2" name="Lv. 1 Brooch - Additional Effect">
|
||||
<!-- Inventory Slot + 5. -->
|
||||
<icon>
|
||||
<value level="1">icon.etc_bm_brooch_lavianrose_i00</value>
|
||||
|
@ -1,89 +1,519 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="55500" toLevel="1" name="null">
|
||||
<skill id="55500" toLevel="1" name="Sapphire Jewelry Box">
|
||||
<!-- null -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="55501" toLevel="1" name="null">
|
||||
<skill id="55501" toLevel="1" name="Diamond Jewelry Box">
|
||||
<!-- null -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="55502" toLevel="1" name="null">
|
||||
<skill id="55502" toLevel="1" name="Pearl Jewelry Box">
|
||||
<!-- null -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="55503" toLevel="1" name="null">
|
||||
<skill id="55503" toLevel="1" name="Vital Stone Jewelry Box">
|
||||
<!-- null -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="55504" toLevel="1" name="null">
|
||||
<skill id="55504" toLevel="1" name="Shiny Jewelry Box">
|
||||
<!-- null -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="55505" toLevel="1" name="null">
|
||||
<skill id="55505" toLevel="1" name="Shiny Jewelry Box">
|
||||
<!-- null -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="55506" toLevel="1" name="null">
|
||||
<skill id="55506" toLevel="1" name="Aquamarine">
|
||||
<!-- null -->
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55507" toLevel="5" name="null">
|
||||
<skill id="55507" toLevel="5" name="Aquamarine">
|
||||
<!-- null -->
|
||||
<icon>icon.etc_bm_jewel_aquamarine_i00</icon>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="55508" toLevel="1" name="null">
|
||||
<skill id="55508" toLevel="1" name="Put on Lv. 3 Brooch">
|
||||
<!-- null -->
|
||||
<icon>icon.etc_bm_brooch_lavianrose_i02</icon>
|
||||
<operateType>A1</operateType>
|
||||
<isMagic>4</isMagic>
|
||||
</skill>
|
||||
<skill id="55509" toLevel="1" name="null">
|
||||
<skill id="55509" toLevel="1" name="Remove Lv. 3 Brooch">
|
||||
<!-- null -->
|
||||
<operateType>A1</operateType>
|
||||
<effectPoint>1</effectPoint>
|
||||
</skill>
|
||||
<skill id="55510" toLevel="1" name="null">
|
||||
<skill id="55510" toLevel="1" name="Lv. 3 Brooch">
|
||||
<!-- null -->
|
||||
<icon>icon.etc_bm_brooch_lavianrose_i02</icon>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="55511" toLevel="1" name="null">
|
||||
<skill id="55511" toLevel="1" name="Lv. 3 Brooch - Additional Effect">
|
||||
<!-- null -->
|
||||
<icon>icon.etc_bm_brooch_lavianrose_i02</icon>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="55512" toLevel="1" name="null">
|
||||
<skill id="55512" toLevel="1" name="Aquamarine Fortune Chest">
|
||||
<!-- null -->
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<reuseDelay>1000</reuseDelay>
|
||||
</skill>
|
||||
<skill id="55513" toLevel="1" name="null">
|
||||
<skill id="55513" toLevel="1" name="Golden Boots">
|
||||
<!-- null -->
|
||||
<icon>icon.card_event_blue_box</icon>
|
||||
<operateType>A1</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
</skill>
|
||||
<skill id="55514" toLevel="1" name="Unimaginable Horror">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55515" toLevel="1" name="Staff Chest">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55516" toLevel="1" name="Fist Weapon Chest">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55517" toLevel="1" name="Spear Chest">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55518" toLevel="1" name="Blunt Weapon Chest">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55519" toLevel="1" name="Dagger Chest">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55520" toLevel="1" name="One-Handed Sword Chest">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55521" toLevel="1" name="Bow Chest">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55522" toLevel="1" name="Valakas Treasure Chest">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55523" toLevel="1" name="Focus - Event">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55524" toLevel="1" name="Death Whisper - Event">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55525" toLevel="1" name="Haste - Event">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55526" toLevel="1" name="Guidance - Event">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55527" toLevel="1" name="Noble Blessed Body - Event">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55528" toLevel="1" name="Noble Blessed Soul - Event">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55529" toLevel="1" name="Agility - Event">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55530" toLevel="1" name="Acumen - Event">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55531" toLevel="1" name="Decrease Weight - Event">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55532" toLevel="1" name="Might - Event">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55533" toLevel="1" name="Shield - Event">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55534" toLevel="1" name="Magic Barrier - Event">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55535" toLevel="1" name="Vampiric Rage - Event">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55536" toLevel="1" name="Empower - Event">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55537" toLevel="1" name="Wind Walk - Event">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55538" toLevel="1" name="Berserker Spirit - Event">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55539" toLevel="1" name="Greater Might - Event">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55540" toLevel="1" name="Greater Shield - Event">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55541" toLevel="1" name="Wild Magic - Event">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55542" toLevel="1" name="Clarity - Event">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55543" toLevel="1" name="Summon Agathion - Minion Eye">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55544" toLevel="1" name="Summon Agathion - Matryoshka">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55545" toLevel="1" name="Summon Agathion - Babayaga">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55546" toLevel="1" name="Elk's Invisibility">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55547" toLevel="1" name="Elk's Blessing">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55548" toLevel="1" name="Agathion Teleport: Gludio">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55549" toLevel="1" name="Agathion Teleport: Dion">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55550" toLevel="1" name="Agathion Teleport: Giran">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55551" toLevel="1" name="Agathion Teleport: Oren">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55552" toLevel="1" name="Minion Eye's Courage">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55553" toLevel="1" name="Minion Eye's Blessed Resurrection">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55554" toLevel="1" name="Matryoshka's Gift">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55555" toLevel="1" name="Matryoshka's Blessing">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55556" toLevel="1" name="Mount an Elk">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55557" toLevel="1" name="Babayaga's Courage">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55558" toLevel="1" name="Babayaga's Serenade">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55559" toLevel="1" name="+10 Damascus Chest">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55560" toLevel="1" name="+10 Lance Chest">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55561" toLevel="1" name="+10 Deadman's Glory Chest">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55562" toLevel="1" name="+10 Art of Battle Axe Chest">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55563" toLevel="1" name="+10 Staff of Evil Spirits">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55564" toLevel="1" name="+10 Demon's Dagger">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55565" toLevel="1" name="+10 Bellion Cestus">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55566" toLevel="1" name="+10 Bow of Peril">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55567" toLevel="1" name="+10 Samurai Long Sword*Samurai Long Sword">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55568" toLevel="1" name="+10 Guardian's Sword">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55569" toLevel="1" name="Expertise Rune (A-grade)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55570" toLevel="1" name="Mount - Gold Maned Lion">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55571" toLevel="1" name="Golden Maned Lion's Invisibility">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55572" toLevel="1" name="Mount - Princess Ant">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55573" toLevel="1" name="Princess Ant's Invisibility">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55574" toLevel="1" name="Major Quick Recovery Potion">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55575" toLevel="1" name="The Finest Quick Recovery Potion">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55576" toLevel="1" name="Einhasad's Protection">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55577" toLevel="1" name="Einhasad's Salvation">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55578" toLevel="1" name="Lucky Charm">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55579" toLevel="2" name="XP Growth Amulet">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55580" toLevel="2" name="Fishing XP Growth Amulet">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55581" toLevel="1" name="Blue Dynasty Transformation Scroll">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55582" toLevel="1" name="Red Zubei Transformation Scroll">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55583" toLevel="1" name="Formal Wear Appearance Scroll">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55584" toLevel="2" name="Party Buff Scroll - Lv. 2">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55585" toLevel="1" name="Special Warrior's Fruit">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55586" toLevel="1" name="Warrior's XP/SP Scroll">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55587" toLevel="1" name="Warrior's Recovery Potion">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55588" toLevel="1" name="Warrior's Major Recovery Potion">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55589" toLevel="1" name="Warrior's MP Recovery Potion">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55590" toLevel="1" name="Golden Mermaid's Scale">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55591" toLevel="1" name="Growth Amulet">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55592" toLevel="1" name="Warrior's Bracelet">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55593" toLevel="1" name="Returning Hero's Talisman">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55594" toLevel="1" name="Expertise Rune (C-grade)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55595" toLevel="1" name="Party Support Cube - Lv. 1">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55596" toLevel="1" name="Soulshot Support Cube">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55597" toLevel="1" name="Spiritshot Support Cube">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55598" toLevel="1" name="Buff Support Cube">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55599" toLevel="1" name="Potion Support Cube - Lv. 1">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
</list>
|
||||
|
443
L2J_Mobius_Classic_2.0_Saviors/dist/game/data/stats/skills/55600-55699.xml
vendored
Normal file
443
L2J_Mobius_Classic_2.0_Saviors/dist/game/data/stats/skills/55600-55699.xml
vendored
Normal file
@ -0,0 +1,443 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="55600" toLevel="1" name="Blessed Support Cube">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55601" toLevel="1" name="Party Support Cube - Lv. 2">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55602" toLevel="1" name="Fishing Support Cube">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55603" toLevel="1" name="Potion Support Cube - Lv. 2">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55604" toLevel="1" name="Progression Support Cube">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55605" toLevel="1" name="Artisan's Goggles (STR+1 INT+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55606" toLevel="1" name="Artisan's Goggles (DEX+1 WIT+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55607" toLevel="1" name="Artisan's Goggles (CON+1 MEN+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55608" toLevel="1" name="Uniform Hat (STR+1 INT+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55609" toLevel="1" name="Uniform Hat (DEX+1 WIT+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55610" toLevel="1" name="Uniform Hat (CON+1 MEN+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55611" toLevel="1" name="Assassin's Bamboo Hat (STR+1 INT+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55612" toLevel="1" name="Assassin's Bamboo Hat (DEX+1 WIT+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55613" toLevel="1" name="Assassin's Bamboo Hat (CON+1 MEN+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55614" toLevel="1" name="Valkyrie Hat (STR+1 INT+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55615" toLevel="1" name="Valkyrie Hat (DEX+1 WIT+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55616" toLevel="1" name="Valkyrie Hat (CON+1 MEN+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55617" toLevel="1" name="Gatekeeper Hat (STR+1 INT+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55618" toLevel="1" name="Gatekeeper Hat (DEX+1 WIT+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55619" toLevel="1" name="Gatekeeper Hat (CON+1 MEN+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55620" toLevel="1" name="Wedding Veil (STR+1 INT+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55621" toLevel="1" name="Wedding Veil (DEX+1 WIT+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55622" toLevel="1" name="Wedding Veil (CON+1 MEN+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55623" toLevel="1" name="Maid Hair Accessory (STR+1 INT+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55624" toLevel="1" name="Maid Hair Accessory (DEX+1 WIT+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55625" toLevel="1" name="Maid Hair Accessory (CON+1 MEN+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55626" toLevel="1" name="Refined Romantic Chapeau: Red (STR+1 INT+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55627" toLevel="1" name="Refined Romantic Chapeau: Red (DEX+1 WIT+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55628" toLevel="1" name="Refined Romantic Chapeau: Red (CON+1 MEN+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55629" toLevel="1" name="Refined Angel Ring (STR+1 INT+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55630" toLevel="1" name="Refined Angel Ring (DEX+1 WIT+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55631" toLevel="1" name="Refined Angel Ring (CON+1 MEN+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55632" toLevel="1" name="Refined Wizard Hat (STR+1 INT+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55633" toLevel="1" name="Refined Wizard Hat (DEX+1 WIT+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55634" toLevel="1" name="Refined Wizard Hat (CON+1 MEN+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55635" toLevel="1" name="Laborer Hat (STR+1 INT+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55636" toLevel="1" name="Laborer Hat (DEX+1 WIT+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55637" toLevel="1" name="Laborer Hat (CON+1 MEN+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55638" toLevel="1" name="Top Hat (STR+1 INT+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55639" toLevel="1" name="Top Hat (DEX+1 WIT+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55640" toLevel="1" name="Top Hat (CON+1 MEN+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55641" toLevel="1" name="Vigilante Hat (STR+1 INT+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55642" toLevel="1" name="Vigilante Hat (DEX+1 WIT+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55643" toLevel="1" name="Vigilante Hat (CON+1 MEN+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55644" toLevel="1" name="White Uniform Hat (STR+1 INT+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55645" toLevel="1" name="White Uniform Hat (DEX+1 WIT+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55646" toLevel="1" name="White Uniform Hat (CON+1 MEN+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55647" toLevel="1" name="Warrior's Helmet (STR+1 INT+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55648" toLevel="1" name="Warrior's Helmet (DEX+1 WIT+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55649" toLevel="1" name="Warrior's Helmet (CON+1 MEN+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55650" toLevel="1" name="First Mate Hat (STR+1 INT+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55651" toLevel="1" name="First Mate Hat (DEX+1 WIT+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55652" toLevel="1" name="First Mate Hat (CON+1 MEN+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55653" toLevel="1" name="Refined Romantic Chapeau: Blue (STR+1 INT+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55654" toLevel="1" name="Refined Romantic Chapeau: Blue (DEX+1 WIT+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55655" toLevel="1" name="Refined Romantic Chapeau: Blue (CON+1 MEN+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55656" toLevel="1" name="Gold-rimmed Glasses (STR+1 INT+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55657" toLevel="1" name="Gold-rimmed Glasses (DEX+1 WIT+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55658" toLevel="1" name="Gold-rimmed Glasses (CON+1 MEN+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55659" toLevel="1" name="Horn-rimmed Glasses (STR+1 INT+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55660" toLevel="1" name="Horn-rimmed Glasses (DEX+1 WIT+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55661" toLevel="1" name="Horn-rimmed Glasses (CON+1 MEN+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55662" toLevel="1" name="Stylish Straw Hat (STR+1 INT+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55663" toLevel="1" name="Stylish Straw Hat (DEX+1 WIT+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55664" toLevel="1" name="Stylish Straw Hat (CON+1 MEN+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55665" toLevel="1" name="Chic Silver Chapeau (STR+1 INT+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55666" toLevel="1" name="Chic Silver Chapeau (DEX+1 WIT+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55667" toLevel="1" name="Chic Silver Chapeau (CON+1 MEN+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55668" toLevel="1" name="Afro Hair (STR+1 INT+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55669" toLevel="1" name="Afro Hair (DEX+1 WIT+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55670" toLevel="1" name="Afro Hair (CON+1 MEN+1)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55671" toLevel="1" name="Eva's Scroll: Enchant Hair Accessory">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55672" toLevel="1" name="Stabilized Eva's Scroll: Enchant Hair Accessory">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55673" toLevel="1" name="Eva's Enhancement Pack - Hair Accessory">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55674" toLevel="1" name="Eva's Hair Accessory Pack">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55675" toLevel="1" name="Eva's Enhancement Pack - Hair Accessory">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55676" toLevel="1" name="Scroll: Enchant Weapon (A-grade)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55677" toLevel="1" name="Shining Pendant Varnish">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55678" toLevel="1" name="Improved Scroll: Enchant Weapon (A-grade)">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55679" toLevel="1" name="Strawberry Juice">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55680" toLevel="1" name="Mango Juice">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55681" toLevel="1" name="Cherry Juice">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55683" toLevel="1" name="Royal Tears">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55684" toLevel="1" name="Red Candy of the Royal Family">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55685" toLevel="1" name="Blue Candy of the Royal Family">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55686" toLevel="1" name="The Royal Confectionary Box">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55687" toLevel="1" name="Ultimate confidence">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
<skill id="55688" toLevel="1" name="Pirates Treasure Chest">
|
||||
<!-- AUTO GENERATED SKILL TODO: FIX IT -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<operateType>A1</operateType>
|
||||
</skill>
|
||||
</list>
|
@ -5,8 +5,8 @@ XAMPP: https://www.mediafire.com/file/hkehxpyjn81ybsw/xampp-windows-x64-8.0.11-2
|
||||
Eclipse: https://www.mediafire.com/file/j208qw3s7zwx7c7/eclipse-java-2021-12-R-win32-x86_64.zip
|
||||
Geodata: http://www.mediafire.com/file/jstiuq52oq0h3wk/L2J_Mobius_Classic_2.0_Saviors_Geodata.zip
|
||||
|
||||
Client (password L2jMobius): https://drive.google.com/u/0/uc?id=12bg2PXdd3daZl5rIUIDAYSihEdpngsVC&export=download
|
||||
System: https://mega.nz/#!Fp8QBYYD!jLmMH7wisNk198-A7AYqhA1VMDru_OXpJbunXpBh4ww
|
||||
Client (password L2jMobius): https://drive.google.com/u/0/uc?id=1qoqzeN0_7V7evSID5yMsyYUyBNfaO_Y3&export=download
|
||||
System: https://mega.nz/file/c89UkKhI#0LuNXnkih9pmZkTaDcyUwRW6to7_q5wZUZCXJ-qVKig
|
||||
|
||||
All provided download links are for personal use. Redistribution of these links is bannable.
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user