Svein:
Attribute Effect changes damage dealt and taken in battle.
[Attribute Types] Spirits are classified according to 4 attributes of water, fire, wind and earth.
[Attribute Attack and Growth] When you attack monsters, damage increases depending on attribute. But when you attack monsters by attribute, damage changes according to the monsters' attribute growth.
With Growth Effect, a strong attribute gives 20% more damage, while a weak attribute can give no more than 60% damage.
Relative Growth refers to relativity between attributes, where water is strong than fire and fire is stronger than wind. Also, wind is stronger than earth and earth is stronger than water. The attributes ae relatively linked, so you must not be careless with any one attribute.
[Attribute Defense] If you're attacked with an attribute, your attribute defense withstands the attack. In this situation, it is important to know who has the higher attribute P. Def.