/*
 * This file is part of the L2J Mobius project.
 * 
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 * 
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 */
package org.l2jmobius.gameserver.model.conditions;

import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.item.ItemTemplate;
import org.l2jmobius.gameserver.model.skill.Skill;

/**
 * The Class ConditionTargetWeight.
 * @author Zoey76
 */
public class ConditionTargetWeight extends Condition
{
	private final int _weight;
	
	/**
	 * Instantiates a new condition player weight.
	 * @param weight the weight
	 */
	public ConditionTargetWeight(int weight)
	{
		_weight = weight;
	}
	
	@Override
	public boolean testImpl(Creature effector, Creature effected, Skill skill, ItemTemplate item)
	{
		if ((effected != null) && effected.isPlayer())
		{
			final Player target = effected.asPlayer();
			if (!target.getDietMode() && (target.getMaxLoad() > 0))
			{
				return (((target.getCurrentLoad() - target.getBonusWeightPenalty()) * 100) / target.getMaxLoad()) < _weight;
			}
		}
		return false;
	}
}
