/*
 * This file is part of the L2J Mobius project.
 * 
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 * 
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 */
package org.l2jmobius.gameserver.model.actor.instance;

import org.l2jmobius.gameserver.enums.InstanceType;
import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
import org.l2jmobius.gameserver.network.serverpackets.ActionFailed;

public class FlyTerrainObject extends Npc
{
	public FlyTerrainObject(NpcTemplate template)
	{
		super(template);
		setInstanceType(InstanceType.FlyTerrainObject);
		setFlying(true);
	}
	
	@Override
	public void onAction(Player player, boolean interact)
	{
		player.sendPacket(ActionFailed.STATIC_PACKET);
	}
	
	@Override
	public void onActionShift(Player player)
	{
		if (player.isGM())
		{
			super.onActionShift(player);
		}
		else
		{
			player.sendPacket(ActionFailed.STATIC_PACKET);
		}
	}
}