/*
 * This file is part of the L2J Mobius project.
 * 
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 * 
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 */
package org.l2jmobius.gameserver.network.serverpackets.ensoul;

import java.util.Collection;

import org.l2jmobius.commons.network.WritableBuffer;
import org.l2jmobius.gameserver.model.ensoul.EnsoulOption;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.ServerPackets;
import org.l2jmobius.gameserver.network.serverpackets.ServerPacket;

/**
 * @author UnAfraid
 */
public class ExEnsoulResult extends ServerPacket
{
	private final int _success;
	private final Collection<EnsoulOption> _specialAbilities;
	private final Collection<EnsoulOption> _additionalSpecialAbilities;
	
	public ExEnsoulResult(int success, Item item)
	{
		_success = success;
		_specialAbilities = item.getSpecialAbilities();
		_additionalSpecialAbilities = item.getAdditionalSpecialAbilities();
	}
	
	@Override
	public void writeImpl(GameClient client, WritableBuffer buffer)
	{
		ServerPackets.EX_ENSOUL_RESULT.writeId(this, buffer);
		buffer.writeByte(_success);
		
		buffer.writeByte(_specialAbilities.size());
		for (EnsoulOption option : _specialAbilities)
		{
			buffer.writeInt(option.getId());
		}
		
		buffer.writeByte(_additionalSpecialAbilities.size());
		for (EnsoulOption option : _additionalSpecialAbilities)
		{
			buffer.writeInt(option.getId());
		}
	}
}
