/*
 * This file is part of the L2J Mobius project.
 * 
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 * 
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 */
package org.l2jmobius.gameserver.network.serverpackets;

import org.l2jmobius.commons.network.WritableBuffer;
import org.l2jmobius.Config;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.stats.Stat;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.network.ServerPackets;

/**
 * @author -Wooden-, KenM
 */
public class ExStorageMaxCount extends ServerPacket
{
	private Player _player;
	private int _inventory;
	private int _warehouse;
	// private int _freight; // Removed with 152.
	private int _clan;
	private int _privateSell;
	private int _privateBuy;
	private int _receipeD;
	private int _recipe;
	private int _inventoryExtraSlots;
	private int _inventoryQuestItems;
	
	public ExStorageMaxCount(Player player)
	{
		if (!player.isSubclassLocked()) // Changing class.
		{
			_player = player;
			_inventory = player.getInventoryLimit();
			_warehouse = player.getWareHouseLimit();
			// _freight = Config.ALT_FREIGHT_SLOTS; // Removed with 152.
			_privateSell = player.getPrivateSellStoreLimit();
			_privateBuy = player.getPrivateBuyStoreLimit();
			_clan = Config.WAREHOUSE_SLOTS_CLAN;
			_receipeD = player.getDwarfRecipeLimit();
			_recipe = player.getCommonRecipeLimit();
			_inventoryExtraSlots = (int) player.getStat().getValue(Stat.INVENTORY_NORMAL, 0);
			_inventoryQuestItems = Config.INVENTORY_MAXIMUM_QUEST_ITEMS;
		}
	}
	
	@Override
	public void writeImpl(GameClient client, WritableBuffer buffer)
	{
		if (_player == null)
		{
			return;
		}
		
		ServerPackets.EX_STORAGE_MAX_COUNT.writeId(this, buffer);
		buffer.writeInt(_inventory);
		buffer.writeInt(_warehouse);
		// buffer.writeInt(_freight); // Removed with 152.
		buffer.writeInt(_clan);
		buffer.writeInt(_privateSell);
		buffer.writeInt(_privateBuy);
		buffer.writeInt(_receipeD);
		buffer.writeInt(_recipe);
		buffer.writeInt(_inventoryExtraSlots); // Belt inventory slots increase count
		buffer.writeInt(_inventoryQuestItems);
		buffer.writeInt(40); // TODO: Find me!
		buffer.writeInt(40); // TODO: Find me!
		buffer.writeInt(0x64); // Artifact slots (Fixed)
	}
}
