/*
 * This file is part of the L2J Mobius project.
 * 
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 * 
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * General Public License for more details.
 * 
 * You should have received a copy of the GNU General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 */
package handlers.bypasshandlers;

import java.util.StringTokenizer;
import java.util.logging.Level;

import org.l2jmobius.gameserver.handler.IBypassHandler;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.actor.instance.Merchant;

public class Buy implements IBypassHandler
{
	private static final String[] COMMANDS =
	{
		"Buy"
	};
	
	@Override
	public boolean useBypass(String command, Player player, Creature target)
	{
		if (!(target instanceof Merchant))
		{
			return false;
		}
		
		try
		{
			final StringTokenizer st = new StringTokenizer(command, " ");
			st.nextToken();
			
			if (st.countTokens() < 1)
			{
				return false;
			}
			
			((Merchant) target).showBuyWindow(player, Integer.parseInt(st.nextToken()));
			return true;
		}
		catch (Exception e)
		{
			LOGGER.log(Level.WARNING, "Exception in " + getClass().getSimpleName(), e);
		}
		return false;
	}
	
	@Override
	public String[] getBypassList()
	{
		return COMMANDS;
	}
}
