<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
	<item id="40000" name="Dimensional Bracelet Lv. 6" additionalName="CHA" type="Armor">
		<!-- When equipped, unlocks 6 talisman slots. Increases CHA. -->
		<set name="icon" val="icon.dimension_bracelet_i05" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rbracelet" />
		<set name="crystal_type" val="R" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="weight" val="150" />
		<set name="material" val="SILVER" />
		<skills>
			<skill id="18057" level="1" /> <!-- Dimensional Bracelet -->
		</skills>
	</item>
	<item id="40001" name="Dimensional Bracelet Lv. 6" additionalName="STR +1" type="Armor">
		<!-- When equipped, unlocks 6 talisman slots. STR +1. -->
		<set name="icon" val="icon.dimension_bracelet_i05" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rbracelet" />
		<set name="crystal_type" val="R" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="weight" val="150" />
		<set name="material" val="SILVER" />
		<skills>
			<skill id="18058" level="1" /> <!-- Dimensional Bracelet -->
			<skill id="18057" level="1" /> <!-- Dimensional Bracelet -->
		</skills>
	</item>
	<item id="40002" name="Dimensional Bracelet Lv. 6" additionalName="STR+2" type="Armor">
		<!-- When equipped, unlocks 6 talisman slots. STR +2. -->
		<set name="icon" val="icon.dimension_bracelet_i05" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rbracelet" />
		<set name="crystal_type" val="R" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="weight" val="150" />
		<set name="material" val="SILVER" />
		<skills>
			<skill id="18059" level="1" /> <!-- Dimensional Bracelet -->
			<skill id="18057" level="1" /> <!-- Dimensional Bracelet -->
		</skills>
	</item>
	<item id="40003" name="Dimensional Bracelet Lv. 6" additionalName="STR+3" type="Armor">
		<!-- When equipped, unlocks 6 talisman slots. STR +3. -->
		<set name="icon" val="icon.dimension_bracelet_i05" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rbracelet" />
		<set name="crystal_type" val="R" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="weight" val="150" />
		<set name="material" val="SILVER" />
		<skills>
			<skill id="18060" level="1" /> <!-- Dimensional Bracelet -->
			<skill id="18057" level="1" /> <!-- Dimensional Bracelet -->
		</skills>
	</item>
	<item id="40004" name="Dimensional Bracelet Lv. 6" additionalName="STR+4" type="Armor">
		<!-- When equipped, unlocks 6 talisman slots. STR +4. -->
		<set name="icon" val="icon.dimension_bracelet_i05" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rbracelet" />
		<set name="crystal_type" val="R" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="weight" val="150" />
		<set name="material" val="SILVER" />
		<skills>
			<skill id="18061" level="1" /> <!-- Dimensional Bracelet -->
			<skill id="18057" level="1" /> <!-- Dimensional Bracelet -->
		</skills>
	</item>
	<item id="40005" name="Dimensional Bracelet Lv. 6" additionalName="STR +5" type="Armor">
		<!-- When equipped, unlocks 6 talisman slots. STR +5. -->
		<set name="icon" val="icon.dimension_bracelet_i05" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rbracelet" />
		<set name="crystal_type" val="R" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="weight" val="150" />
		<set name="material" val="SILVER" />
		<skills>
			<skill id="18062" level="1" /> <!-- Dimensional Bracelet -->
			<skill id="18057" level="1" /> <!-- Dimensional Bracelet -->
		</skills>
	</item>
	<item id="40006" name="Dimensional Bracelet Lv. 6" additionalName="DEX +1" type="Armor">
		<!-- When equipped, unlocks 6 talisman slots. DEX +1. -->
		<set name="icon" val="icon.dimension_bracelet_i05" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rbracelet" />
		<set name="crystal_type" val="R" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="weight" val="150" />
		<set name="material" val="SILVER" />
		<skills>
			<skill id="18063" level="1" /> <!-- Dimensional Bracelet -->
			<skill id="18057" level="1" /> <!-- Dimensional Bracelet -->
		</skills>
	</item>
	<item id="40007" name="Dimensional Bracelet Lv. 6" additionalName="DEX+2" type="Armor">
		<!-- When equipped, unlocks 6 talisman slots. DEX +2. -->
		<set name="icon" val="icon.dimension_bracelet_i05" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rbracelet" />
		<set name="crystal_type" val="R" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="weight" val="150" />
		<set name="material" val="SILVER" />
		<skills>
			<skill id="18064" level="1" /> <!-- Dimensional Bracelet -->
			<skill id="18057" level="1" /> <!-- Dimensional Bracelet -->
		</skills>
	</item>
	<item id="40008" name="Dimensional Bracelet Lv. 6" additionalName="DEX+3" type="Armor">
		<!-- When equipped, unlocks 6 talisman slots. DEX +3. -->
		<set name="icon" val="icon.dimension_bracelet_i05" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rbracelet" />
		<set name="crystal_type" val="R" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="weight" val="150" />
		<set name="material" val="SILVER" />
		<skills>
			<skill id="18065" level="1" /> <!-- Dimensional Bracelet -->
			<skill id="18057" level="1" /> <!-- Dimensional Bracelet -->
		</skills>
	</item>
	<item id="40009" name="Dimensional Bracelet Lv. 6" additionalName="DEX+4" type="Armor">
		<!-- When equipped, unlocks 6 talisman slots. DEX +4. -->
		<set name="icon" val="icon.dimension_bracelet_i05" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rbracelet" />
		<set name="crystal_type" val="R" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="weight" val="150" />
		<set name="material" val="SILVER" />
		<skills>
			<skill id="18066" level="1" /> <!-- Dimensional Bracelet -->
			<skill id="18057" level="1" /> <!-- Dimensional Bracelet -->
		</skills>
	</item>
	<item id="40010" name="Dimensional Bracelet Lv. 6" additionalName="DEX +5" type="Armor">
		<!-- When equipped, unlocks 6 talisman slots. DEX +5. -->
		<set name="icon" val="icon.dimension_bracelet_i05" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rbracelet" />
		<set name="crystal_type" val="R" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="weight" val="150" />
		<set name="material" val="SILVER" />
		<skills>
			<skill id="18067" level="1" /> <!-- Dimensional Bracelet -->
			<skill id="18057" level="1" /> <!-- Dimensional Bracelet -->
		</skills>
	</item>
	<item id="40011" name="Dimensional Bracelet Lv. 6" additionalName="CON +1" type="Armor">
		<!-- When equipped, unlocks 6 talisman slots. CON +1. -->
		<set name="icon" val="icon.dimension_bracelet_i05" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rbracelet" />
		<set name="crystal_type" val="R" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="weight" val="150" />
		<set name="material" val="SILVER" />
		<skills>
			<skill id="18068" level="1" /> <!-- Dimensional Bracelet -->
			<skill id="18057" level="1" /> <!-- Dimensional Bracelet -->
		</skills>
	</item>
	<item id="40012" name="Dimensional Bracelet Lv. 6" additionalName="CON+2" type="Armor">
		<!-- When equipped, unlocks 6 talisman slots. CON +2. -->
		<set name="icon" val="icon.dimension_bracelet_i05" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rbracelet" />
		<set name="crystal_type" val="R" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="weight" val="150" />
		<set name="material" val="SILVER" />
		<skills>
			<skill id="18069" level="1" /> <!-- Dimensional Bracelet -->
			<skill id="18057" level="1" /> <!-- Dimensional Bracelet -->
		</skills>
	</item>
	<item id="40013" name="Dimensional Bracelet Lv. 6" additionalName="CON+3" type="Armor">
		<!-- When equipped, unlocks 6 talisman slots. CON +3. -->
		<set name="icon" val="icon.dimension_bracelet_i05" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rbracelet" />
		<set name="crystal_type" val="R" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="weight" val="150" />
		<set name="material" val="SILVER" />
		<skills>
			<skill id="18070" level="1" /> <!-- Dimensional Bracelet -->
			<skill id="18057" level="1" /> <!-- Dimensional Bracelet -->
		</skills>
	</item>
	<item id="40014" name="Dimensional Bracelet Lv. 6" additionalName="CON+4" type="Armor">
		<!-- When equipped, unlocks 6 talisman slots. CON +4. -->
		<set name="icon" val="icon.dimension_bracelet_i05" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rbracelet" />
		<set name="crystal_type" val="R" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="weight" val="150" />
		<set name="material" val="SILVER" />
		<skills>
			<skill id="18071" level="1" /> <!-- Dimensional Bracelet -->
			<skill id="18057" level="1" /> <!-- Dimensional Bracelet -->
		</skills>
	</item>
	<item id="40015" name="Dimensional Bracelet Lv. 6" additionalName="CON +5" type="Armor">
		<!-- When equipped, unlocks 6 talisman slots. CON +5. -->
		<set name="icon" val="icon.dimension_bracelet_i05" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rbracelet" />
		<set name="crystal_type" val="R" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="weight" val="150" />
		<set name="material" val="SILVER" />
		<skills>
			<skill id="18072" level="1" /> <!-- Dimensional Bracelet -->
			<skill id="18057" level="1" /> <!-- Dimensional Bracelet -->
		</skills>
	</item>
	<item id="40016" name="Dimensional Bracelet Lv. 6" additionalName="INT +1" type="Armor">
		<!-- When equipped, unlocks 6 talisman slots. INT +1. -->
		<set name="icon" val="icon.dimension_bracelet_i05" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rbracelet" />
		<set name="crystal_type" val="R" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="weight" val="150" />
		<set name="material" val="SILVER" />
		<skills>
			<skill id="18073" level="1" /> <!-- Dimensional Bracelet -->
			<skill id="18057" level="1" /> <!-- Dimensional Bracelet -->
		</skills>
	</item>
	<item id="40017" name="Dimensional Bracelet Lv. 6" additionalName="INT+2" type="Armor">
		<!-- When equipped, unlocks 6 talisman slots. INT +2. -->
		<set name="icon" val="icon.dimension_bracelet_i05" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rbracelet" />
		<set name="crystal_type" val="R" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="weight" val="150" />
		<set name="material" val="SILVER" />
		<skills>
			<skill id="18074" level="1" /> <!-- Dimensional Bracelet -->
			<skill id="18057" level="1" /> <!-- Dimensional Bracelet -->
		</skills>
	</item>
	<item id="40018" name="Dimensional Bracelet Lv. 6" additionalName="INT+3" type="Armor">
		<!-- When equipped, unlocks 6 talisman slots. INT +3. -->
		<set name="icon" val="icon.dimension_bracelet_i05" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rbracelet" />
		<set name="crystal_type" val="R" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="weight" val="150" />
		<set name="material" val="SILVER" />
		<skills>
			<skill id="18075" level="1" /> <!-- Dimensional Bracelet -->
			<skill id="18057" level="1" /> <!-- Dimensional Bracelet -->
		</skills>
	</item>
	<item id="40019" name="Dimensional Bracelet Lv. 6" additionalName="INT+4" type="Armor">
		<!-- When equipped, unlocks 6 talisman slots. INT +4. -->
		<set name="icon" val="icon.dimension_bracelet_i05" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rbracelet" />
		<set name="crystal_type" val="R" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="weight" val="150" />
		<set name="material" val="SILVER" />
		<skills>
			<skill id="18076" level="1" /> <!-- Dimensional Bracelet -->
			<skill id="18057" level="1" /> <!-- Dimensional Bracelet -->
		</skills>
	</item>
	<item id="40020" name="Dimensional Bracelet Lv. 6" additionalName="INT +5" type="Armor">
		<!-- When equipped, unlocks 6 talisman slots. INT +5. -->
		<set name="icon" val="icon.dimension_bracelet_i05" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rbracelet" />
		<set name="crystal_type" val="R" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="weight" val="150" />
		<set name="material" val="SILVER" />
		<skills>
			<skill id="18077" level="1" /> <!-- Dimensional Bracelet -->
			<skill id="18057" level="1" /> <!-- Dimensional Bracelet -->
		</skills>
	</item>
	<item id="40021" name="Dimensional Bracelet Lv. 6" additionalName="MEN +1" type="Armor">
		<!-- When equipped, unlocks 6 talisman slots. MEN +1. -->
		<set name="icon" val="icon.dimension_bracelet_i05" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rbracelet" />
		<set name="crystal_type" val="R" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="weight" val="150" />
		<set name="material" val="SILVER" />
		<skills>
			<skill id="18078" level="1" /> <!-- Dimensional Bracelet -->
			<skill id="18057" level="1" /> <!-- Dimensional Bracelet -->
		</skills>
	</item>
	<item id="40022" name="Dimensional Bracelet Lv. 6" additionalName="MEN+2" type="Armor">
		<!-- When equipped, unlocks 6 talisman slots. MEN +2. -->
		<set name="icon" val="icon.dimension_bracelet_i05" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rbracelet" />
		<set name="crystal_type" val="R" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="weight" val="150" />
		<set name="material" val="SILVER" />
		<skills>
			<skill id="18079" level="1" /> <!-- Dimensional Bracelet -->
			<skill id="18057" level="1" /> <!-- Dimensional Bracelet -->
		</skills>
	</item>
	<item id="40023" name="Dimensional Bracelet Lv. 6" additionalName="MEN+3" type="Armor">
		<!-- When equipped, unlocks 6 talisman slots. MEN +3. -->
		<set name="icon" val="icon.dimension_bracelet_i05" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rbracelet" />
		<set name="crystal_type" val="R" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="weight" val="150" />
		<set name="material" val="SILVER" />
		<skills>
			<skill id="18080" level="1" /> <!-- Dimensional Bracelet -->
			<skill id="18057" level="1" /> <!-- Dimensional Bracelet -->
		</skills>
	</item>
	<item id="40024" name="Dimensional Bracelet Lv. 6" additionalName="MEN+4" type="Armor">
		<!-- When equipped, unlocks 6 talisman slots. MEN +4. -->
		<set name="icon" val="icon.dimension_bracelet_i05" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rbracelet" />
		<set name="crystal_type" val="R" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="weight" val="150" />
		<set name="material" val="SILVER" />
		<skills>
			<skill id="18081" level="1" /> <!-- Dimensional Bracelet -->
			<skill id="18057" level="1" /> <!-- Dimensional Bracelet -->
		</skills>
	</item>
	<item id="40025" name="Dimensional Bracelet Lv. 6" additionalName="MEN +5" type="Armor">
		<!-- When equipped, unlocks 6 talisman slots. MEN +5. -->
		<set name="icon" val="icon.dimension_bracelet_i05" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rbracelet" />
		<set name="crystal_type" val="R" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="weight" val="150" />
		<set name="material" val="SILVER" />
		<skills>
			<skill id="18082" level="1" /> <!-- Dimensional Bracelet -->
			<skill id="18057" level="1" /> <!-- Dimensional Bracelet -->
		</skills>
	</item>
	<item id="40026" name="Dimensional Bracelet Lv. 6" additionalName="WIT +1" type="Armor">
		<!-- When equipped, unlocks 6 talisman slots. WIT +1. -->
		<set name="icon" val="icon.dimension_bracelet_i05" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rbracelet" />
		<set name="crystal_type" val="R" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="weight" val="150" />
		<set name="material" val="SILVER" />
		<skills>
			<skill id="18083" level="1" /> <!-- Dimensional Bracelet -->
			<skill id="18057" level="1" /> <!-- Dimensional Bracelet -->
		</skills>
	</item>
	<item id="40027" name="Dimensional Bracelet Lv. 6" additionalName="WIT+2" type="Armor">
		<!-- When equipped, unlocks 6 talisman slots. WIT +2. -->
		<set name="icon" val="icon.dimension_bracelet_i05" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rbracelet" />
		<set name="crystal_type" val="R" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="weight" val="150" />
		<set name="material" val="SILVER" />
		<skills>
			<skill id="18084" level="1" /> <!-- Dimensional Bracelet -->
			<skill id="18057" level="1" /> <!-- Dimensional Bracelet -->
		</skills>
	</item>
	<item id="40028" name="Dimensional Bracelet Lv. 6" additionalName="WIT+3" type="Armor">
		<!-- When equipped, unlocks 6 talisman slots. WIT +3. -->
		<set name="icon" val="icon.dimension_bracelet_i05" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rbracelet" />
		<set name="crystal_type" val="R" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="weight" val="150" />
		<set name="material" val="SILVER" />
		<skills>
			<skill id="18085" level="1" /> <!-- Dimensional Bracelet -->
			<skill id="18057" level="1" /> <!-- Dimensional Bracelet -->
		</skills>
	</item>
	<item id="40029" name="Dimensional Bracelet Lv. 6" additionalName="WIT+4" type="Armor">
		<!-- When equipped, unlocks 6 talisman slots. WIT +4. -->
		<set name="icon" val="icon.dimension_bracelet_i05" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rbracelet" />
		<set name="crystal_type" val="R" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="weight" val="150" />
		<set name="material" val="SILVER" />
		<skills>
			<skill id="18086" level="1" /> <!-- Dimensional Bracelet -->
			<skill id="18057" level="1" /> <!-- Dimensional Bracelet -->
		</skills>
	</item>
	<item id="40030" name="Dimensional Bracelet Lv. 6" additionalName="WIT +5" type="Armor">
		<!-- When equipped, unlocks 6 talisman slots. WIT +5. -->
		<set name="icon" val="icon.dimension_bracelet_i05" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rbracelet" />
		<set name="crystal_type" val="R" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="weight" val="150" />
		<set name="material" val="SILVER" />
		<skills>
			<skill id="18087" level="1" /> <!-- Dimensional Bracelet -->
			<skill id="18057" level="1" /> <!-- Dimensional Bracelet -->
		</skills>
	</item>
	<item id="40031" name="Dimensional Bracelet Lv. 6" additionalName="LUC +1" type="Armor">
		<!-- When equipped, unlocks 6 talisman slots. LUC +1. -->
		<set name="icon" val="icon.dimension_bracelet_i05" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rbracelet" />
		<set name="crystal_type" val="R" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="weight" val="150" />
		<set name="material" val="SILVER" />
		<skills>
			<skill id="18088" level="1" /> <!-- Dimensional Bracelet -->
			<skill id="18057" level="1" /> <!-- Dimensional Bracelet -->
		</skills>
	</item>
	<item id="40032" name="Dimensional Bracelet Lv. 6" additionalName="LUC +2" type="Armor">
		<!-- When equipped, unlocks 6 talisman slots. LUC +2. -->
		<set name="icon" val="icon.dimension_bracelet_i05" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rbracelet" />
		<set name="crystal_type" val="R" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="weight" val="150" />
		<set name="material" val="SILVER" />
		<skills>
			<skill id="18089" level="1" /> <!-- Dimensional Bracelet -->
			<skill id="18057" level="1" /> <!-- Dimensional Bracelet -->
		</skills>
	</item>
	<item id="40033" name="Dimensional Bracelet Lv. 6" additionalName="LUC +3" type="Armor">
		<!-- When equipped, unlocks 6 talisman slots. LUC +3. -->
		<set name="icon" val="icon.dimension_bracelet_i05" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rbracelet" />
		<set name="crystal_type" val="R" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="weight" val="150" />
		<set name="material" val="SILVER" />
		<skills>
			<skill id="18090" level="1" /> <!-- Dimensional Bracelet -->
			<skill id="18057" level="1" /> <!-- Dimensional Bracelet -->
		</skills>
	</item>
	<item id="40034" name="Dimensional Bracelet Lv. 6" additionalName="LUC +4" type="Armor">
		<!-- When equipped, unlocks 6 talisman slots. LUC +4. -->
		<set name="icon" val="icon.dimension_bracelet_i05" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rbracelet" />
		<set name="crystal_type" val="R" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="weight" val="150" />
		<set name="material" val="SILVER" />
		<skills>
			<skill id="18091" level="1" /> <!-- Dimensional Bracelet -->
			<skill id="18057" level="1" /> <!-- Dimensional Bracelet -->
		</skills>
	</item>
	<item id="40035" name="Dimensional Bracelet Lv. 6" additionalName="LUC +5" type="Armor">
		<!-- When equipped, unlocks 6 talisman slots. LUC +5. -->
		<set name="icon" val="icon.dimension_bracelet_i05" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rbracelet" />
		<set name="crystal_type" val="R" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="weight" val="150" />
		<set name="material" val="SILVER" />
		<skills>
			<skill id="18092" level="1" /> <!-- Dimensional Bracelet -->
			<skill id="18057" level="1" /> <!-- Dimensional Bracelet -->
		</skills>
	</item>
	<item id="40036" name="Dimensional Bracelet Lv. 6" additionalName="CHA +1" type="Armor">
		<!-- When equipped, unlocks 6 talisman slots. CHA +1. -->
		<set name="icon" val="icon.dimension_bracelet_i05" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rbracelet" />
		<set name="crystal_type" val="R" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="weight" val="150" />
		<set name="material" val="SILVER" />
		<skills>
			<skill id="18093" level="1" /> <!-- Dimensional Bracelet -->
			<skill id="18057" level="1" /> <!-- Dimensional Bracelet -->
		</skills>
	</item>
	<item id="40037" name="Dimensional Bracelet Lv. 6" additionalName="CHA +2" type="Armor">
		<!-- When equipped, unlocks 6 talisman slots. CHA +2. -->
		<set name="icon" val="icon.dimension_bracelet_i05" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rbracelet" />
		<set name="crystal_type" val="R" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="weight" val="150" />
		<set name="material" val="SILVER" />
		<skills>
			<skill id="18094" level="1" /> <!-- Dimensional Bracelet -->
			<skill id="18057" level="1" /> <!-- Dimensional Bracelet -->
		</skills>
	</item>
	<item id="40038" name="Dimensional Bracelet Lv. 6" additionalName="CHA +3" type="Armor">
		<!-- When equipped, unlocks 6 talisman slots. CHA +3. -->
		<set name="icon" val="icon.dimension_bracelet_i05" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rbracelet" />
		<set name="crystal_type" val="R" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="weight" val="150" />
		<set name="material" val="SILVER" />
		<skills>
			<skill id="18095" level="1" /> <!-- Dimensional Bracelet -->
			<skill id="18057" level="1" /> <!-- Dimensional Bracelet -->
		</skills>
	</item>
	<item id="40039" name="Dimensional Bracelet Lv. 6" additionalName="CHA +4" type="Armor">
		<!-- When equipped, unlocks 6 talisman slots. CHA +4. -->
		<set name="icon" val="icon.dimension_bracelet_i05" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rbracelet" />
		<set name="crystal_type" val="R" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="weight" val="150" />
		<set name="material" val="SILVER" />
		<skills>
			<skill id="18096" level="1" /> <!-- Dimensional Bracelet -->
			<skill id="18057" level="1" /> <!-- Dimensional Bracelet -->
		</skills>
	</item>
	<item id="40040" name="Dimensional Bracelet Lv. 6" additionalName="CHA +5" type="Armor">
		<!-- When equipped, unlocks 6 talisman slots. CHA +5. -->
		<set name="icon" val="icon.dimension_bracelet_i05" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rbracelet" />
		<set name="crystal_type" val="R" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="weight" val="150" />
		<set name="material" val="SILVER" />
		<skills>
			<skill id="18097" level="1" /> <!-- Dimensional Bracelet -->
			<skill id="18057" level="1" /> <!-- Dimensional Bracelet -->
		</skills>
	</item>
	<item id="40041" name="Dimensional Bracelet Enhancement Stone" additionalName="STR" type="EtcItem">
		<!-- Can be combined with Dimensional Bracelet. Successful combination results in STR +1, and failure results in disappearance of the bestowed STR. Stats can be bestowed to +5. -->
		<set name="icon" val="icon.etc_crystal_ball_red_i00" />
		<set name="weight" val="10" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="material" val="STEEL" />
	</item>
	<item id="40042" name="Dimensional Bracelet Enhancement Stone" additionalName="DEX" type="EtcItem">
		<!-- Can be combined with Dimensional Bracelet. Successful combination results in DEX +1, and failure results in disappearance of the bestowed DEX. Stats can be bestowed to +5. -->
		<set name="icon" val="icon.etc_crystal_ball_red_i00" />
		<set name="weight" val="10" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="material" val="STEEL" />
	</item>
	<item id="40043" name="Dimensional Bracelet Enhancement Stone" additionalName="CON" type="EtcItem">
		<!-- Can be combined with Dimensional Bracelet. Successful combination results in CON +1, and failure results in disappearance of the bestowed CON. Stats can be bestowed to +5. -->
		<set name="icon" val="icon.etc_crystal_ball_red_i00" />
		<set name="weight" val="10" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="material" val="STEEL" />
	</item>
	<item id="40044" name="Dimensional Bracelet Enhancement Stone" additionalName="INT" type="EtcItem">
		<!-- Can be combined with Dimensional Bracelet. Successful combination results in INT +1, and failure results in disappearance of the bestowed INT. Stats can be bestowed to +5. -->
		<set name="icon" val="icon.etc_crystal_ball_red_i00" />
		<set name="weight" val="10" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="material" val="STEEL" />
	</item>
	<item id="40045" name="Dimensional Bracelet Enhancement Stone" additionalName="MEN" type="EtcItem">
		<!-- Can be combined with Dimensional Bracelet. Successful combination results in MEN +1, and failure results in disappearance of the bestowed MEN. Stats can be bestowed to +5. -->
		<set name="icon" val="icon.etc_crystal_ball_red_i00" />
		<set name="weight" val="10" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="material" val="STEEL" />
	</item>
	<item id="40046" name="Dimensional Bracelet Enhancement Stone" additionalName="WIT" type="EtcItem">
		<!-- Can be combined with Dimensional Bracelet. Successful combination results in WIT +1, and failure results in disappearance of the bestowed WIT. Stats can be bestowed to +5. -->
		<set name="icon" val="icon.etc_crystal_ball_red_i00" />
		<set name="weight" val="10" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="material" val="STEEL" />
	</item>
	<item id="40047" name="Dimensional Bracelet Enhancement Stone" additionalName="LUC" type="EtcItem">
		<!-- Can be combined with Dimensional Bracelet. Successful combination results in LUC +1, and failure results in disappearance of the bestowed LUC. Stats can be bestowed to +5. -->
		<set name="icon" val="icon.etc_crystal_ball_red_i00" />
		<set name="weight" val="10" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="material" val="STEEL" />
	</item>
	<item id="40048" name="Dimensional Bracelet Enhancement Stone" additionalName="CHA" type="EtcItem">
		<!-- Can be combined with Dimensional Bracelet. Successful combination results in CHA +1, and failure results in disappearance of the bestowed CHA. Stats can be bestowed to +5. -->
		<set name="icon" val="icon.etc_crystal_ball_red_i00" />
		<set name="weight" val="10" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="material" val="STEEL" />
	</item>
	<item id="40049" name="Scroll: 1000 SP" type="EtcItem">
		<!-- Recovers 1 SP. -->
		<set name="icon" val="icon.etc_sp_scroll1_i00" />
		<set name="weight" val="30" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<set name="commissionItemType" val="SCROLL_OTHER" />
		<skills>
			<skill id="18098" level="1" /> <!-- SP Scroll: 1 -->
		</skills>
	</item>
	<item id="40050" name="Scroll: 10,000 SP" type="EtcItem">
		<!-- Recovers 1 SP. -->
		<set name="icon" val="icon.etc_sp_scroll1_i00" />
		<set name="weight" val="30" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<set name="commissionItemType" val="SCROLL_OTHER" />
		<skills>
			<skill id="18099" level="1" /> <!-- SP Scroll: 1 -->
		</skills>
	</item>
	<item id="40051" name="Scroll: 100,000 SP" type="EtcItem">
		<!-- Recovers 10 SP. -->
		<set name="icon" val="icon.etc_sp_scroll1_i00" />
		<set name="weight" val="30" />
		<set name="is_stackable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<set name="commissionItemType" val="SCROLL_OTHER" />
		<skills>
			<skill id="18100" level="1" /> <!-- SP Scroll: 10 -->
		</skills>
	</item>
	<item id="40052" name="Scroll: 1,000,000 SP" type="EtcItem">
		<!-- Recovers 100 SP. -->
		<set name="icon" val="icon.etc_sp_scroll1_i00" />
		<set name="weight" val="30" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<set name="commissionItemType" val="SCROLL_OTHER" />
		<skills>
			<skill id="18101" level="1" /> <!-- SP Scroll: 100 -->
		</skills>
	</item>
	<item id="40053" name="Scroll: 10,000,000 SP" type="EtcItem">
		<!-- Recovers 1000 SP. -->
		<set name="icon" val="icon.etc_sp_scroll1_i00" />
		<set name="weight" val="30" />
		<set name="is_stackable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<set name="commissionItemType" val="SCROLL_OTHER" />
		<skills>
			<skill id="18102" level="1" /> <!-- SP Scroll: 1000 -->
		</skills>
	</item>
	<item id="40054" name="Growth Rune Pack" type="EtcItem">
		<!-- Double-click to obtain Growth Rune (30-day). -->
		<set name="icon" val="icon.ev_charge_box" />
		<set name="weight" val="100" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_freightable" val="true" />
		<set name="default_action" val="PEEL" />
		<set name="material" val="FISH" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="40055" min="1" max="1" chance="100" /> <!-- Growth Rune (30-day) -->
		</capsuled_items>
	</item>
	<item id="40055" name="Growth Rune (30-day)" type="EtcItem">
		<!-- If stored in the inventory, acquired XP/ SP +20%. Can be used with both Nevit's Rune and Nevit's Rune (Dragon Rising). If used with Emperor's Rune, only the effect of Emperor's Rune applies. -->
		<set name="icon" val="icon.ev_charge_run" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="17117" level="1" /> <!-- Growth Rune -->
		</skills>
	</item>
	<item id="40056" name="Wondrous Wind Scroll" type="EtcItem">
		<!-- For 60 min., Max HP +30%, Max MP +30%, Max CP +30%, P. Def. +30%, M. Def. +30%, P. Atk. +10%, M. Atk. +20%, Skill Cooldown -10%. Additionally, Wind Attack/ Resistance +20. Cannot be used in the Olympiad. The effect does not stack with that of Art of Seduction. -->
		<set name="icon" val="icon.ev_charge_scroll" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="is_stackable" val="true" />
		<set name="reuse_delay" val="500" />
		<set name="commissionItemType" val="SCROLL_OTHER" />
		<set name="is_event_restricted" val="true" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="handler" val="ItemSkills" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="17898" level="1" /> <!-- Ertheia's Wondrous Wind Scroll -->
		</skills>
	</item>
	<item id="40057" name="Magic Broom" type="Weapon">
		<!-- An item for changing appearance. -->
		<set name="icon" val="icon.ert_custom_staff_a" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="lrhand" />
		<set name="weapon_type" val="BLUNT" />
		<set name="crystal_type" val="D" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="soulshots" val="3" />
		<set name="spiritshots" val="3" />
		<set name="weight" val="101" />
		<set name="material" val="STEEL" />
		<set name="is_magic_weapon" val="true" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pAtk">152</stat>
			<stat type="mAtk">122</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="rCrit">6</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">20</stat>
		</stats>
	</item>
	<item id="40058" name="Cat Staff" type="Weapon">
		<!-- An item for changing appearance. -->
		<set name="icon" val="icon.ert_custom_staff_b" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="lrhand" />
		<set name="weapon_type" val="BLUNT" />
		<set name="crystal_type" val="D" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="soulshots" val="3" />
		<set name="spiritshots" val="3" />
		<set name="weight" val="101" />
		<set name="material" val="STEEL" />
		<set name="is_magic_weapon" val="true" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pAtk">152</stat>
			<stat type="mAtk">122</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="rCrit">6</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">20</stat>
		</stats>
	</item>
	<item id="40059" name="Counterfeit Atelia" type="EtcItem">
		<!-- A fake gem being sold in the Material Realm as a gem of the Wind Spirit Realm. -->
		<set name="icon" val="icon.etc_ertheia_astatine_fake" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_questitem" val="true" />
		<set name="is_stackable" val="true" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="40060" name="Dark Fragment" type="EtcItem">
		<!-- An ingredient for making a jewel of the Wind Spirit Realm. Take them all to the Blacksmith of Mammon. -->
		<set name="icon" val="icon.etc_black_freezing_core_i00" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_questitem" val="true" />
		<set name="is_stackable" val="true" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="40061" name="Apprentice's Staff" type="Weapon">
		<set name="icon" val="icon.weapon_willow_staff_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="BLUNT" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;46;120" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1080" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_magic_weapon" val="true" />
		<stats>
			<stat type="pAtk">6</stat>
			<stat type="mAtk">7</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="accCombat">8</stat>
			<stat type="rCrit">6</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">20</stat>
		</stats>
	</item>
	<item id="40062" name="Recipe: Pendant (100%)" type="EtcItem">
		<!-- For Tyrr Maestro only. A recipe for a pendant. Requires Create Item Lv. 14. The success rate is 100%. With a certain chance, the crafted item will give stat bonuses. -->
		<set name="icon" val="icon.etc_recipe_gold_i00" />
		<set name="weight" val="30" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="4170" /> <!-- mk_pandent -->
		<set name="handler" val="Recipes" />
		<set name="default_action" val="RECIPE" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="40063" name="Secret Ancient Tome Fragment" type="EtcItem">
		<!-- If you bring the Secret Ancient Tome Fragment to Resed, you can obtain a Divine Inspiration Tome. -->
		<set name="icon" val="icon.etc_broken_crystal_gold_i00" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="40064" name="Ancient Book: Divine Inspiration (Beginner)" type="EtcItem">
		<!-- Tome used for learning Divine Inspiration Lv. 5. -->
		<set name="icon" val="icon.etc_add_buffslot_i00" />
		<set name="weight" val="120" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="40065" name="Ancient Book: Divine Inspiration (Intermediate)" type="EtcItem">
		<!-- Tome used for learning Divine Inspiration Lv. 6. -->
		<set name="icon" val="icon.etc_add_buffslot_i01" />
		<set name="weight" val="120" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="40066" name="Recipe: Requiem Shaper Disassembly" type="EtcItem">
		<!-- For Tyrr Maestro only. A recipe for disassembling Requiem Shaper for components. Requires Create Item Lv. 11. The success rate is 100%. No extra rewards in case of disassembling the enchanted item. Augmented item cannot be disassembled. -->
		<set name="icon" val="icon.etc_recipe_gold_i00" />
		<set name="weight" val="30" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="4171" /> <!-- mk_R1_dagger_disassemble -->
		<set name="handler" val="Recipes" />
		<set name="default_action" val="RECIPE" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="40067" name="Recipe: Requiem Cutter Disassembly" type="EtcItem">
		<!-- For Tyrr Maestro only. A recipe for disassembling Requiem Cutter for components. Requires Create Item Lv. 11. The success rate is 100%. No extra rewards in case of disassembling the enchanted item. Augmented item cannot be disassembled. -->
		<set name="icon" val="icon.etc_recipe_gold_i00" />
		<set name="weight" val="30" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="4172" /> <!-- mk_R1_onehand_sword_disassemble -->
		<set name="handler" val="Recipes" />
		<set name="default_action" val="RECIPE" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="40068" name="Recipe: Requiem Slasher Disassembly" type="EtcItem">
		<!-- For Tyrr Maestro only. A recipe for disassembling Requiem Slasher for components. Requires Create Item Lv. 11. The success rate is 100%. No extra rewards in case of disassembling the enchanted item. Augmented item cannot be disassembled. -->
		<set name="icon" val="icon.etc_recipe_gold_i00" />
		<set name="weight" val="30" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="4173" /> <!-- mk_R1_twohand_sword_disassemble -->
		<set name="handler" val="Recipes" />
		<set name="default_action" val="RECIPE" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="40069" name="Recipe: Requiem Avenger Disassembly" type="EtcItem">
		<!-- For Tyrr Maestro only. A recipe for disassembling Requiem Avenger for components. Requires Create Item Lv. 11. The success rate is 100%. No extra rewards in case of disassembling the enchanted item. Augmented item cannot be disassembled. -->
		<set name="icon" val="icon.etc_recipe_gold_i00" />
		<set name="weight" val="30" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="4174" /> <!-- mk_R1_onehand_blunt_disassemble -->
		<set name="handler" val="Recipes" />
		<set name="default_action" val="RECIPE" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="40070" name="Recipe: Requiem Fighter Disassembly" type="EtcItem">
		<!-- For Tyrr Maestro only. A recipe for disassembling Requiem Fighter for components. Requires Create Item Lv. 11. The success rate is 100%. No extra rewards in case of disassembling the enchanted item. Augmented item cannot be disassembled. -->
		<set name="icon" val="icon.etc_recipe_gold_i00" />
		<set name="weight" val="30" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="4175" /> <!-- mk_R1_fist_disassemble -->
		<set name="handler" val="Recipes" />
		<set name="default_action" val="RECIPE" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="40071" name="Recipe: Requiem Stormer Disassembly" type="EtcItem">
		<!-- For Tyrr Maestro only. A recipe for disassembling Requiem Stormer for components. Requires Create Item Lv. 11. The success rate is 100%. No extra rewards in case of disassembling the enchanted item. Augmented item cannot be disassembled. -->
		<set name="icon" val="icon.etc_recipe_gold_i00" />
		<set name="weight" val="30" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="4176" /> <!-- mk_R1_spear_disassemble -->
		<set name="handler" val="Recipes" />
		<set name="default_action" val="RECIPE" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="40072" name="Recipe: Requiem Thrower Disassembly" type="EtcItem">
		<!-- For Tyrr Maestro only. A recipe for disassembling Requiem Thrower for components. Requires Create Item Lv. 11. The success rate is 100%. No extra rewards in case of disassembling the enchanted item. Augmented item cannot be disassembled. -->
		<set name="icon" val="icon.etc_recipe_gold_i00" />
		<set name="weight" val="30" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="4177" /> <!-- mk_R1_bow_disassemble -->
		<set name="handler" val="Recipes" />
		<set name="default_action" val="RECIPE" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="40073" name="Recipe: Requiem Guardian Disassembly" type="EtcItem">
		<!-- For Tyrr Maestro only. A recipe for disassembling Requiem Guardian for components. Requires Create Item Lv. 11. The success rate is 100%. No extra rewards in case of disassembling the enchanted item. The augmented item cannot be disassembled. -->
		<set name="icon" val="icon.etc_recipe_gold_i00" />
		<set name="weight" val="30" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="4178" /> <!-- mk_R1_crossbow_disassemble -->
		<set name="handler" val="Recipes" />
		<set name="default_action" val="RECIPE" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="40074" name="Recipe: Requiem Buster Disassembly" type="EtcItem">
		<!-- For Tyrr Maestro only. A recipe for disassembling Requiem Buster for components. Requires Create Item Lv. 11. The success rate is 100%. No extra rewards in case of disassembling the enchanted item. Augmented item cannot be disassembled. -->
		<set name="icon" val="icon.etc_recipe_gold_i00" />
		<set name="weight" val="30" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="4179" /> <!-- mk_R1_onehand_magic_sword_disassemble -->
		<set name="handler" val="Recipes" />
		<set name="default_action" val="RECIPE" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="40075" name="Recipe: Requiem Caster Disassembly" type="EtcItem">
		<!-- For Tyrr Maestro only. A recipe for disassembling Requiem Caster for components. Requires Create Item Lv. 11. The success rate is 100%. No extra rewards in case of disassembling the enchanted item. Augmented item cannot be disassembled. -->
		<set name="icon" val="icon.etc_recipe_gold_i00" />
		<set name="weight" val="30" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="4180" /> <!-- mk_R1_onehand_magic_blunt_disassemble -->
		<set name="handler" val="Recipes" />
		<set name="default_action" val="RECIPE" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="40076" name="Recipe: Requiem Retributer Disassembly" type="EtcItem">
		<!-- For Tyrr Maestro only. A recipe for disassembling Requiem Retributer for components. Requires Create Item Lv. 11. The success rate is 100%. No extra rewards in case of disassembling the enchanted item. Augmented item cannot be disassembled. -->
		<set name="icon" val="icon.etc_recipe_gold_i00" />
		<set name="weight" val="30" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="4181" /> <!-- mk_R1_twohand_magic_blunt_disassemble -->
		<set name="handler" val="Recipes" />
		<set name="default_action" val="RECIPE" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="40077" name="Recipe: Immortal Helmet Disassembly" type="EtcItem">
		<!-- For Tyrr Maestro only. A recipe for disassembling Immortal Helmet for components. Requires Create Item Lv. 11. The success rate is 100%. No extra rewards in case of disassembling the enchanted item. -->
		<set name="icon" val="icon.etc_recipe_gold_i00" />
		<set name="weight" val="30" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="4182" /> <!-- mk_R1_heavy_helmet_disassemble -->
		<set name="handler" val="Recipes" />
		<set name="default_action" val="RECIPE" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="40078" name="Recipe: Immortal Breastplate Disassembly" type="EtcItem">
		<!-- For Tyrr Maestro only. A recipe for disassembling Immortal Breastplate for components. Requires Create Item Lv. 11. The success rate is 100%. No extra rewards in case of disassembling the enchanted item. -->
		<set name="icon" val="icon.etc_recipe_gold_i00" />
		<set name="weight" val="30" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="4183" /> <!-- mk_R1_heavy_upbody_disassemble -->
		<set name="handler" val="Recipes" />
		<set name="default_action" val="RECIPE" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="40079" name="Recipe: Immortal Gaiters Disassembly" type="EtcItem">
		<!-- For Tyrr Maestro only. A recipe for disassembling Immortal Gaiters for components. Requires Create Item Lv. 11. The success rate is 100%. No extra rewards in case of disassembling the enchanted item. -->
		<set name="icon" val="icon.etc_recipe_gold_i00" />
		<set name="weight" val="30" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="4184" /> <!-- mk_R1_heavy_downbody_disassemble -->
		<set name="handler" val="Recipes" />
		<set name="default_action" val="RECIPE" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="40080" name="Recipe: Immortal Gauntlets Disassembly" type="EtcItem">
		<!-- For Tyrr Maestro only. A recipe for disassembling Immortal Gauntlets for components. Requires Create Item Lv. 11. The success rate is 100%. No extra rewards in case of disassembling the enchanted item. -->
		<set name="icon" val="icon.etc_recipe_gold_i00" />
		<set name="weight" val="30" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="4185" /> <!-- mk_R1_heavy_gloves_disassemble -->
		<set name="handler" val="Recipes" />
		<set name="default_action" val="RECIPE" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="40081" name="Recipe: Immortal Boots Disassembly" type="EtcItem">
		<!-- For Tyrr Maestro only. A recipe for disassembling Immortal Boots for components. Requires Create Item Lv. 11. The success rate is 100%. No extra rewards in case of disassembling the enchanted item. -->
		<set name="icon" val="icon.etc_recipe_gold_i00" />
		<set name="weight" val="30" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="4186" /> <!-- mk_R1_heavy_shoes_disassemble -->
		<set name="handler" val="Recipes" />
		<set name="default_action" val="RECIPE" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="40082" name="Recipe: Immortal Shield Disassembly" type="EtcItem">
		<!-- For Tyrr Maestro only. A recipe for disassembling Immortal Shield for components. Requires Create Item Lv. 11. The success rate is 100%. No extra rewards in case of disassembling the enchanted item. -->
		<set name="icon" val="icon.etc_recipe_gold_i00" />
		<set name="weight" val="30" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="4187" /> <!-- mk_R1_heavy_shield_disassemble -->
		<set name="handler" val="Recipes" />
		<set name="default_action" val="RECIPE" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="40083" name="Recipe: Immortal Leather Helmet Disassembly" type="EtcItem">
		<!-- For Tyrr Maestro only. A recipe for disassembling Immortal Leather Helmet for components. Requires Create Item Lv. 11. The success rate is 100%. No extra rewards in case of disassembling the enchanted item. -->
		<set name="icon" val="icon.etc_recipe_gold_i00" />
		<set name="weight" val="30" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="4188" /> <!-- mk_R1_light_helmet_disassemble -->
		<set name="handler" val="Recipes" />
		<set name="default_action" val="RECIPE" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="40084" name="Recipe: Immortal Leather Armor Disassembly" type="EtcItem">
		<!-- For Tyrr Maestro only. A recipe for disassembling Immortal Leather Armor for components. Requires Create Item Lv. 11. The success rate is 100%. No extra rewards in case of disassembling the enchanted item. -->
		<set name="icon" val="icon.etc_recipe_gold_i00" />
		<set name="weight" val="30" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="4189" /> <!-- mk_R1_light_upbody_disassemble -->
		<set name="handler" val="Recipes" />
		<set name="default_action" val="RECIPE" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="40085" name="Recipe: Immortal Leather Leggings Disassembly" type="EtcItem">
		<!-- For Tyrr Maestro only. A recipe for disassembling Immortal Leather Leggings for components. Requires Create Item Lv. 11. The success rate is 100%. No extra rewards in case of disassembling the enchanted item. -->
		<set name="icon" val="icon.etc_recipe_gold_i00" />
		<set name="weight" val="30" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="4190" /> <!-- mk_R1_light_downbody_disassemble -->
		<set name="handler" val="Recipes" />
		<set name="default_action" val="RECIPE" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="40086" name="Recipe: Immortal Leather Gloves Disassembly" type="EtcItem">
		<!-- For Tyrr Maestro only. A recipe for disassembling Immortal Leather Gloves for components. Requires Create Item Lv. 11. The success rate is 100%. No extra rewards in case of disassembling the enchanted item. -->
		<set name="icon" val="icon.etc_recipe_gold_i00" />
		<set name="weight" val="30" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="4191" /> <!-- mk_R1_light_gloves_disassemble -->
		<set name="handler" val="Recipes" />
		<set name="default_action" val="RECIPE" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="40087" name="Recipe: Immortal Leather Boots Disassembly" type="EtcItem">
		<!-- For Tyrr Maestro only. A recipe for disassembling Immortal Leather Boots for components. Requires Create Item Lv. 11. The success rate is 100%. No extra rewards in case of disassembling the enchanted item. -->
		<set name="icon" val="icon.etc_recipe_gold_i00" />
		<set name="weight" val="30" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="4192" /> <!-- mk_R1_light_shoes_disassemble -->
		<set name="handler" val="Recipes" />
		<set name="default_action" val="RECIPE" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="40088" name="Recipe: Immortal Circlet Disassembly" type="EtcItem">
		<!-- For Tyrr Maestro only. A recipe for disassembling Immortal Circlet for components. Requires Create Item Lv. 11. The success rate is 100%. No extra rewards in case of disassembling the enchanted item. -->
		<set name="icon" val="icon.etc_recipe_gold_i00" />
		<set name="weight" val="30" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="4193" /> <!-- mk_R1_robe_helmet_disassemble -->
		<set name="handler" val="Recipes" />
		<set name="default_action" val="RECIPE" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="40089" name="Recipe: Immortal Tunic Disassembly" type="EtcItem">
		<!-- For Tyrr Maestro only. A recipe for disassembling Immortal Tunic for components. Requires Create Item Lv. 11. The success rate is 100%. No extra rewards in case of disassembling the enchanted item. -->
		<set name="icon" val="icon.etc_recipe_gold_i00" />
		<set name="weight" val="30" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="4194" /> <!-- mk_R1_robe_upbody_disassemble -->
		<set name="handler" val="Recipes" />
		<set name="default_action" val="RECIPE" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="40090" name="Recipe: Immortal Stockings Disassembly" type="EtcItem">
		<!-- For Tyrr Maestro only. A recipe for disassembling Immortal Stockings for components. Requires Create Item Lv. 11. The success rate is 100%. No extra rewards in case of disassembling the enchanted item. -->
		<set name="icon" val="icon.etc_recipe_gold_i00" />
		<set name="weight" val="30" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="4195" /> <!-- mk_R1_robe_downbody_disassemble -->
		<set name="handler" val="Recipes" />
		<set name="default_action" val="RECIPE" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="40091" name="Recipe: Immortal Gloves Disassembly" type="EtcItem">
		<!-- For Tyrr Maestro only. A recipe for disassembling Immortal Gloves for components. Requires Create Item Lv. 11. The success rate is 100%. No extra rewards in case of disassembling the enchanted item. -->
		<set name="icon" val="icon.etc_recipe_gold_i00" />
		<set name="weight" val="30" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="4196" /> <!-- mk_R1_robe_gloves_disassemble -->
		<set name="handler" val="Recipes" />
		<set name="default_action" val="RECIPE" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="40092" name="Recipe: Immortal Shoes Disassembly" type="EtcItem">
		<!-- For Tyrr Maestro only. A recipe for disassembling Immortal Shoes for components. Requires Create Item Lv. 11. The success rate is 100%. No extra rewards in case of disassembling the enchanted item. -->
		<set name="icon" val="icon.etc_recipe_gold_i00" />
		<set name="weight" val="30" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="4197" /> <!-- mk_R1_robe_shoes_disassemble -->
		<set name="handler" val="Recipes" />
		<set name="default_action" val="RECIPE" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="40093" name="Recipe: Immortal Sigil Disassembly" type="EtcItem">
		<!-- For Tyrr Maestro only. A recipe for disassembling Immortal Sigil for components. Requires Create Item Lv. 11. The success rate is 100%. No extra rewards in case of disassembling the enchanted item. -->
		<set name="icon" val="icon.etc_recipe_gold_i00" />
		<set name="weight" val="30" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="4198" /> <!-- mk_R1_robe_sigil_disassemble -->
		<set name="handler" val="Recipes" />
		<set name="default_action" val="RECIPE" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="40094" name="Recipe: Immortal Necklace Disassembly" type="EtcItem">
		<!-- For Tyrr Maestro only. A recipe for disassembling Immortal Necklace for components. Requires Create Item Lv. 11. The success rate is 100%. No extra rewards in case of disassembling the enchanted item. -->
		<set name="icon" val="icon.etc_recipe_gold_i00" />
		<set name="weight" val="30" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="4199" /> <!-- mk_R1_necklace_disassemble -->
		<set name="handler" val="Recipes" />
		<set name="default_action" val="RECIPE" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="40095" name="Recipe: Immortal Earring Disassembly" type="EtcItem">
		<!-- For Tyrr Maestro only. A recipe for disassembling Immortal Earring for components. Requires Create Item Lv. 11. The success rate is 100%. No extra rewards in case of disassembling the enchanted item. -->
		<set name="icon" val="icon.etc_recipe_gold_i00" />
		<set name="weight" val="30" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="4200" /> <!-- mk_R1_earring_disassemble -->
		<set name="handler" val="Recipes" />
		<set name="default_action" val="RECIPE" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="40096" name="Recipe: Immortal Ring Disassembly" type="EtcItem">
		<!-- For Tyrr Maestro only. A recipe for disassembling Immortal Ring for components. Requires Create Item Lv. 11. The success rate is 100%. No extra rewards in case of disassembling the enchanted item. -->
		<set name="icon" val="icon.etc_recipe_gold_i00" />
		<set name="weight" val="30" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="4201" /> <!-- mk_R1_ring_disassemble -->
		<set name="handler" val="Recipes" />
		<set name="default_action" val="RECIPE" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="40097" name="Recipe: Apocalypse Shaper Disassembly" type="EtcItem">
		<!-- For Tyrr Maestro only. A recipe for disassembling Apocalypse Shaper for components. Requires Create Item Lv. 12. The success rate is 100%. No extra rewards in case of disassembling the enchanted item, the augmented item can't be disassembled. -->
		<set name="icon" val="icon.etc_recipe_gold_i00" />
		<set name="weight" val="30" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="4202" /> <!-- mk_R2_dagger_disassemble -->
		<set name="handler" val="Recipes" />
		<set name="default_action" val="RECIPE" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="40098" name="Recipe: Apocalypse Cutter Disassembly" type="EtcItem">
		<!-- For Tyrr Maestro only. A recipe for disassembling Apocalypse Cutter for components. Requires Create Item Lv. 12. The success rate is 100%. No extra rewards in case of disassembling the enchanted item, the augmented item can't be disassembled. -->
		<set name="icon" val="icon.etc_recipe_gold_i00" />
		<set name="weight" val="30" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="4203" /> <!-- mk_R2_onehand_sword_disassemble -->
		<set name="handler" val="Recipes" />
		<set name="default_action" val="RECIPE" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="40099" name="Recipe: Apocalypse Slasher Disassembly" type="EtcItem">
		<!-- For Tyrr Maestro only. A recipe for disassembling Apocalypse Slasher for components. Requires Create Item Lv. 12. The success rate is 100%. No extra rewards in case of disassembling the enchanted item, the augmented item can't be disassembled. -->
		<set name="icon" val="icon.etc_recipe_gold_i00" />
		<set name="weight" val="30" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="4204" /> <!-- mk_R2_twohand_sword_disassemble -->
		<set name="handler" val="Recipes" />
		<set name="default_action" val="RECIPE" />
		<set name="material" val="LIQUID" />
	</item>
</list>
