<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
	<npc id="32300" level="70" type="Folk" name="Bernarde">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="10" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="32301" level="70" type="Folk" name="Kendal" title="Wandering Ghost">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="80" />
				<run ground="120" />
			</speed>
			<hitTime>390</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="8" />
			<height normal="22" />
		</collision>
	</npc>
	<npc id="32302" level="70" type="Folk" name="Jerian">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="40" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="MAGE" />
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="32303" level="70" type="Folk" name="Machine">
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="1" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="16" />
			<height normal="31" />
		</collision>
	</npc>
	<npc id="32304" level="70" type="Folk" name="Oasis">
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="13" />
			<height normal="40" />
		</collision>
	</npc>
	<npc id="32305" level="70" type="Monster" name="Ranku's Scapegoat">
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="46" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" aggroRange="450" />
		<collision>
			<radius normal="35" />
			<height normal="47.5" />
		</collision>
	</npc>
	<npc id="32306" level="70" type="Folk" name="Native's Corpse">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="15" />
				<run ground="120" />
			</speed>
			<hitTime>430</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="CORPSE" />
		<collision>
			<radius normal="13" />
			<height normal="21" />
		</collision>
	</npc>
	<npc id="32307" level="70" type="Folk" name="Dolmen">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="1" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" aggroRange="300" />
		<collision>
			<radius normal="220" />
			<height normal="450" />
		</collision>
	</npc>
	<npc id="32308" level="70" type="Folk" name="Ming" title="Love Cat">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>ELEMENTAL</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="25" />
				<run ground="120" />
			</speed>
			<hitTime>340</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="7" /> <!-- Spirits -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" aggroRange="300" />
		<collision>
			<radius normal="8" />
			<height normal="15" />
		</collision>
	</npc>
	<npc id="32312" level="70" type="Folk" name="Rat Hole">
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="13" />
			<height normal="40" />
		</collision>
	</npc>
	<npc id="32313" level="70" type="Folk" name="Deltuva">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="10" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="32314" level="70" type="Folk" name="Warp Gate">
		<parameters>
			<param name="NoFnHi" value="1" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="1" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="16" />
			<height normal="31" />
		</collision>
	</npc>
	<npc id="32315" level="70" type="Folk" name="Warp Gate">
		<parameters>
			<param name="NoFnHi" value="1" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="1" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="16" />
			<height normal="31" />
		</collision>
	</npc>
	<npc id="32316" level="70" type="Folk" name="Warp Gate">
		<parameters>
			<param name="NoFnHi" value="1" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="1" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="16" />
			<height normal="31" />
		</collision>
	</npc>
	<npc id="32317" level="70" type="Folk" name="Warp Gate">
		<parameters>
			<param name="NoFnHi" value="1" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="1" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="16" />
			<height normal="31" />
		</collision>
	</npc>
	<npc id="32318" level="70" type="Folk" name="Warp Gate">
		<parameters>
			<param name="NoFnHi" value="1" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="1" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="16" />
			<height normal="31" />
		</collision>
	</npc>
	<npc id="32319" level="70" type="Folk" name="Warp Gate">
		<parameters>
			<param name="NoFnHi" value="1" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="1" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="16" />
			<height normal="31" />
		</collision>
	</npc>
	<npc id="32323" level="70" type="Folk" name="Vanguard" title="Transformation Wizard">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
			<param name="quest_num" value="136" />
			<param name="skill_acquire" value="transform_skill_acquire" />
			<param name="multisell" value="621" />
			<param name="skill_book_id1" value="10280" />
			<param name="skill_book_id15" value="10294" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="64" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="13" />
			<height normal="22.5" />
		</collision>
	</npc>
	<npc id="32324" level="70" type="Folk" name="Black Stone Monolith">
		<parameters>
			<minions name="Privates">
				<npc id="18369" count="1" respawnTime="0" weightPoint="1" /> <!-- Chromatic Crystalline Golem -->
			</minions>
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="1" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="5441" level="1" /> <!-- Incarnation -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="CORPSE" />
		<collision>
			<radius normal="19" />
			<height normal="24.5" />
		</collision>
	</npc>
	<npc id="32325" level="70" type="Folk" name="Yin" title="Teacher">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="CORPSE" />
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="32326" level="70" type="Folk" name="Yang" title="Teacher">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="130" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="CORPSE" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="32327" level="70" type="Folk" name="Adventurers' Guide" title="Buff Manager">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="38" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="32328" level="70" type="Folk" name="Crystalline Golem">
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="54" />
				<run ground="30" />
			</speed>
			<hitTime>340</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="5441" level="1" /> <!-- Incarnation -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" aggroRange="300" />
		<collision>
			<radius normal="34" />
			<height normal="47" />
		</collision>
	</npc>
	<npc id="32330" level="70" type="Folk" name="Garden Guardian">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
			<param name="zone_type" value="11" />
			<param name="enter_type" value="1" />
			<param name="nornil_condition" value="1" />
			<param name="quest_num" value="179" />
		</parameters>
		<race>KAMAEL</race>
		<sex>FEMALE</sex>
		<equipment rhand="9644" /> <!-- For NPC (Crossbow) -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>410</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="25" /> <!-- Kamael -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="13" />
			<height normal="22.5" />
		</collision>
	</npc>
	<npc id="32331" level="70" type="Folk" name="">
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="1" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="0.1" />
			<height normal="0.1" />
		</collision>
	</npc>
	<npc id="32332" level="70" type="Folk" name="Katenar">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="150" />
		</parameters>
		<race>KAMAEL</race>
		<sex>MALE</sex>
		<equipment rhand="9646" /> <!-- For NPC (Rapier) -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="28" />
				<run ground="120" />
			</speed>
			<hitTime>450</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="25" /> <!-- Kamael -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="10" />
			<height normal="24.6155" />
		</collision>
	</npc>
	<npc id="32333" level="70" type="Folk" name="Katenar">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="150" />
		</parameters>
		<race>KAMAEL</race>
		<sex>MALE</sex>
		<equipment rhand="9646" /> <!-- For NPC (Rapier) -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="28" />
				<run ground="120" />
			</speed>
			<hitTime>450</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="25" /> <!-- Kamael -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="10" />
			<height normal="24.6155" />
		</collision>
	</npc>
	<npc id="32334" level="70" type="Folk" name="Harkilgamed">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
		</parameters>
		<race>KAMAEL</race>
		<sex>MALE</sex>
		<equipment rhand="9645" /> <!-- For NPC (Sword) -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="42" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="25" /> <!-- Kamael -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="11" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="32335" level="99" type="Guard" name="Marksman">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
			<param name="Attack_BoostValue" value="155" />
		</parameters>
		<race>KAMAEL</race>
		<sex>FEMALE</sex>
		<equipment rhand="9644" /> <!-- For NPC (Crossbow) -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="49042.6571486547" hpRegen="8.5" mp="23550" mpRegen="30" />
			<attack physical="23610.1029394933" magical="5767.28134561036" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="1839.95121517957" magical="1066.69244923556" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>410</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" />
		<skillList>
			<skill id="4416" level="25" /> <!-- Kamael -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="13" />
			<height normal="22.5" />
		</collision>
	</npc>
	<npc id="32336" level="99" type="Guard" name="Marksman">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
			<param name="Attack_BoostValue" value="155" />
		</parameters>
		<race>KAMAEL</race>
		<sex>FEMALE</sex>
		<equipment rhand="9644" /> <!-- For NPC (Crossbow) -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="49042.6571486547" hpRegen="8.5" mp="23550" mpRegen="30" />
			<attack physical="23610.1029394933" magical="5767.28134561036" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="1839.95121517957" magical="1066.69244923556" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>410</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" />
		<skillList>
			<skill id="4416" level="25" /> <!-- Kamael -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="13" />
			<height normal="22.5" />
		</collision>
	</npc>
	<npc id="32337" level="70" type="Folk" name="Adventurers' Guildsman">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="130" />
			<param name="isKamaelTown" value="1" />
		</parameters>
		<race>ELF</race>
		<sex>MALE</sex>
		<equipment rhand="130" /> <!-- Elven Sword -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="15" /> <!-- Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" aggroRange="450" />
		<collision>
			<radius normal="6" />
			<height normal="21" />
		</collision>
	</npc>
	<npc id="32338" level="70" type="Folk" name="Adventurers' Guildsman">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="70" />
			<param name="isKamaelTown" value="1" />
		</parameters>
		<race>DWARF</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="17.5" />
		</collision>
	</npc>
	<npc id="32339" level="70" type="Folk" name="Adventurers' Guildsman">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
			<param name="isKamaelTown" value="1" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<equipment rhand="9444" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="64" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" aggroRange="450" />
		<collision>
			<radius normal="9.5" />
			<height normal="22.4" />
		</collision>
	</npc>
	<npc id="32340" level="70" type="Folk" name="Adventurers' Guildsman">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="188" />
			<param name="isKamaelTown" value="1" />
		</parameters>
		<race>ORC</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="17" /> <!-- Orcs -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="26" />
		</collision>
	</npc>
	<npc id="32342" level="70" type="Monster" name="Eva's Gift Box">
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="80" />
				<run ground="1" />
			</speed>
			<hitTime>560</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" canMove="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="8.5" />
			<height normal="8.5" />
		</collision>
	</npc>
	<npc id="32343" level="70" type="Folk" name="Moonlight Tombstone">
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="11" />
			<height normal="45" />
		</collision>
	</npc>
	<npc id="32344" level="70" type="Folk" name="Spooky Tombstone">
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="11" />
			<height normal="45" />
		</collision>
	</npc>
	<npc id="32345" level="70" type="Folk" name="Buron" title="Tailor">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="10" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="32346" level="70" type="Folk" name="Kanaf">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
			<param name="zone_type" value="2" />
			<param name="enter_type" value="1" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="10" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="32347" level="70" type="Merchant" name="Shadai" title="Legendary Blacksmith">
		<parameters>
			<param name="NoFnHi" value="1" />
		</parameters>
		<race>DWARF</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" noSleepMode="true" canMove="false" />
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="8" />
			<height normal="16.5" />
		</collision>
	</npc>
	<npc id="32348" level="70" type="Fisherman" name="Burang" title="Fishing Guild">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="7560" /> <!-- Monster Only (Fishing Rod) -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="32349" level="70" type="Folk" name="Rignos">
		<parameters>
			<param name="MoveAroundSocial" value="80" />
			<param name="MoveAroundSocial1" value="80" />
		</parameters>
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<equipment rhand="173" /> <!-- Skull Graver -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="33" />
				<run ground="1" />
			</speed>
			<hitTime>430</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="17" />
			<height normal="30.5" />
		</collision>
	</npc>
	<npc id="32350" level="84" type="Monster" name="Sandblast">
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4039.04270539801" hpRegen="8.5" mp="1812" mpRegen="3" />
			<attack physical="1144.73130112535" magical="781.703083407155" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="357.86723" magical="261.87171" />
			<speed>
				<walk ground="50" />
				<run ground="220" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="WIND" value="100" />
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" aggroRange="450" clanHelpRange="300" isAggressive="true" />
		<collision>
			<radius normal="0.01" />
			<height normal="35" />
		</collision>
	</npc>
	<npc id="32351" level="70" type="Teleporter" name="Enceinte Insurgent">
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="291" /> <!-- Trident -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="10" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="32352" level="70" type="Folk" name="">
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="1" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="0.1" />
			<height normal="0.1" />
		</collision>
	</npc>
	<npc id="32353" level="70" type="Folk" name="Event Gatekeeper">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>ELEMENTAL</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="25" />
				<run ground="120" />
			</speed>
			<hitTime>340</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="7" /> <!-- Spirits -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" />
		<collision>
			<radius normal="8" />
			<height normal="15" />
		</collision>
	</npc>
	<npc id="32354" level="70" type="Folk" name="Keef">
		<parameters>
			<param name="NoFnHi" value="1" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="10" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="32355" level="70" type="Folk" name="Solomon">
		<parameters>
			<param name="NoFnHi" value="1" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="10" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="32356" level="70" type="Folk" name="Jude">
		<parameters>
			<param name="MoveAroundSocial" value="110" />
			<param name="MoveAroundSocial1" value="110" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="56" />
				<run ground="1" />
			</speed>
			<hitTime>390</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="33" />
			<height normal="58.5" />
		</collision>
	</npc>
	<npc id="32357" level="70" type="Folk" name="Native Slave">
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="10" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="32358" level="70" type="FriendlyNpc" name="Native Prisoner">
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="10" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="32359" level="70" type="Merchant" name="Lahm" title="Blacksmith of Power">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="85" />
		</parameters>
		<race>DWARF</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="8" />
			<height normal="16.5" />
		</collision>
	</npc>
	<npc id="32361" level="70" type="Folk" name="Caravan Supporter">
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" canMove="false" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="18" />
			<height normal="14" />
		</collision>
	</npc>
	<npc id="32362" level="70" type="Folk" name="Hellbound Native">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
			<param name="MoveAroundSocial2" value="110" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="1" /> <!-- Short Sword -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="10" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="32363" level="70" type="Folk" name="Hellbound Insurgent">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="129" lhand="102" /> <!-- Sword of Revolution / Round Shield -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="10" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="32364" level="70" type="Folk" name="Hellbound Traitor">
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="10" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="32365" level="70" type="Folk" name="Snow" title="Event Manager">
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="75" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="5" />
			<height normal="12.5" />
		</collision>
	</npc>
	<npc id="32366" level="70" type="Folk" name="Destroyed Device">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="27" />
				<run ground="1" />
			</speed>
			<hitTime>430</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="20" />
			<height normal="35" />
		</collision>
	</npc>
	<npc id="32367" level="70" type="Folk" name="Alarm">
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="5546" level="1" /> <!-- Alert -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="14.5" />
			<height normal="30" />
		</collision>
	</npc>
	<npc id="32368" level="70" type="Folk" name="Weathered Rock">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="1" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="60" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="32369" level="70" type="Folk" name="Fallen Angel">
		<parameters>
			<param name="MoveAroundSocial" value="130" />
			<param name="MoveAroundSocial1" value="130" />
		</parameters>
		<race>DIVINE</race>
		<sex>FEMALE</sex>
		<equipment rhand="6717" /> <!-- Monster Only (Einhasad Warrior) -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>460</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="8" grown="9" />
			<height normal="30" grown="36.5" />
		</collision>
	</npc>
	<npc id="32370" level="70" type="Folk" name="Old Dwarven Ghost">
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<equipment rhand="8528" /> <!-- Monster Only (Doom Hammer) -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="36" />
				<run ground="140" />
			</speed>
			<hitTime>630</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" aggroRange="300" />
		<collision>
			<radius normal="8" />
			<height normal="17.5" />
		</collision>
	</npc>
	<npc id="32371" level="70" type="Folk" name="Ingenious Contraption">
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="1" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="13" />
			<height normal="20" />
		</collision>
	</npc>
	<npc id="32372" level="70" type="Folk" name="Mysterious Agent">
		<parameters>
			<skill name="skill_buff" id="5526" level="1" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<equipment rhand="202" /> <!-- Mace of Underworld -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>280</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="5526" level="1" /> <!-- Challenger's Blessing -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="13" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="32373" level="70" type="Folk" name="Dorian">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="40" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="32374" level="70" type="Folk" name="Teleportation Cubic">
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="30" />
			<height normal="65" />
		</collision>
	</npc>
	<npc id="32375" level="70" type="Folk" name="Teleportation Cubic">
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="30" />
			<height normal="65" />
		</collision>
	</npc>
	<npc id="32376" level="70" type="Folk" name="Teleportation Cubic">
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" noSleepMode="true" canMove="false" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="30" />
			<height normal="65" />
		</collision>
	</npc>
	<npc id="32377" level="70" type="UCManager" name="Kuram" title="Entrance Manager">
		<race>DWARF</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="60" />
				<run ground="60" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="7.8" />
			<height normal="17.285" />
		</collision>
	</npc>
	<npc id="32378" level="70" type="Teleporter" name="Fantasy Isle's Paddy" title="Gatekeeper">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="80" />
		</parameters>
		<race>DWARF</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="8" />
			<height normal="21.3" />
		</collision>
	</npc>
	<npc id="32379" level="70" type="Folk">
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="40" />
				<run ground="40" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" noSleepMode="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="0.01" />
			<height normal="12.5" />
		</collision>
	</npc>
	<npc id="32380" level="70" type="Folk">
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="40" />
				<run ground="40" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" noSleepMode="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="0.01" />
			<height normal="12.5" />
		</collision>
	</npc>
	<npc id="32381" level="70" type="Folk">
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="40" />
				<run ground="40" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" noSleepMode="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="0.01" />
			<height normal="26.5" />
		</collision>
	</npc>
	<npc id="32382" level="70" type="Folk">
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="40" />
				<run ground="40" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" noSleepMode="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="0.01" />
			<height normal="9.5" />
		</collision>
	</npc>
	<npc id="32383" level="70" type="Folk">
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="40" />
				<run ground="40" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" noSleepMode="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="0.01" />
			<height normal="10.25" />
		</collision>
	</npc>
	<npc id="32384" level="70" type="Folk">
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="40" />
				<run ground="40" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" noSleepMode="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="0.01" />
			<height normal="10.25" />
		</collision>
	</npc>
	<npc id="32385" level="70" type="Folk">
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="40" />
				<run ground="40" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" noSleepMode="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="0.01" />
			<height normal="20" />
		</collision>
	</npc>
	<npc id="32386" level="70" type="Folk">
		<race>DARK_ELF</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="40" />
				<run ground="40" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" noSleepMode="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="16" /> <!-- Dark Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="0.01" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="32387" level="70" type="Folk">
		<race>DARK_ELF</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="40" />
				<run ground="40" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" noSleepMode="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="16" /> <!-- Dark Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="0.01" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="32388" level="70" type="Folk">
		<race>DARK_ELF</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="40" />
				<run ground="40" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" noSleepMode="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="16" /> <!-- Dark Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="0.01" />
			<height normal="24.5" />
		</collision>
	</npc>
	<npc id="32389" level="70" type="Folk">
		<race>DARK_ELF</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="40" />
				<run ground="40" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" noSleepMode="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="16" /> <!-- Dark Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="0.01" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="32390" level="70" type="Folk">
		<race>DARK_ELF</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="40" />
				<run ground="40" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" noSleepMode="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="16" /> <!-- Dark Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="0.01" />
			<height normal="21.5" />
		</collision>
	</npc>
	<npc id="32391" level="70" type="Folk">
		<race>DWARF</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="40" />
				<run ground="40" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" noSleepMode="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="0.01" />
			<height normal="19" />
		</collision>
	</npc>
	<npc id="32392" level="70" type="Folk">
		<race>DWARF</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="60" />
				<run ground="40" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" noSleepMode="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="0.01" />
			<height normal="17" />
		</collision>
	</npc>
	<npc id="32393" level="70" type="Folk">
		<race>DWARF</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="40" />
				<run ground="40" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" noSleepMode="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="0.01" />
			<height normal="18.5" />
		</collision>
	</npc>
	<npc id="32394" level="70" type="Folk">
		<race>DWARF</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="40" />
				<run ground="40" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" noSleepMode="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="0.01" />
			<height normal="18" />
		</collision>
	</npc>
	<npc id="32395" level="70" type="Folk">
		<race>DWARF</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="40" />
				<run ground="40" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" noSleepMode="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="0.01" />
			<height normal="21.3" />
		</collision>
	</npc>
	<npc id="32396" level="70" type="Folk">
		<race>ELF</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="40" />
				<run ground="40" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" noSleepMode="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="15" /> <!-- Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="0.01" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="32397" level="70" type="Folk">
		<race>ELF</race>
		<sex>MALE</sex>
		<equipment rhand="13534" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="40" />
				<run ground="40" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" noSleepMode="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="15" /> <!-- Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="0.01" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="32398" level="70" type="Folk">
		<race>ELF</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="40" />
				<run ground="40" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" noSleepMode="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="15" /> <!-- Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="0.01" />
			<height normal="22" />
		</collision>
	</npc>
	<npc id="32399" level="70" type="Folk">
		<race>ELF</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="40" />
				<run ground="40" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" noSleepMode="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="15" /> <!-- Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" />
		<collision>
			<radius normal="0.01" />
			<height normal="23.5" />
		</collision>
	</npc>
</list>
