<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../xsd/optionsData.xsd">
	<option id="30700" name="helios_opt">
		<!-- M. Skill Critical Rate +3% -->
		<passive_skill id="13759" level="14" /> <!-- Item Skill: M. Skill Critical Rate Increase -->
	</option>
	<option id="30701" name="helios_opt">
		<!-- M. Skill Critical Rate +4% -->
		<passive_skill id="13759" level="15" /> <!-- Item Skill: M. Skill Critical Rate Increase -->
	</option>
	<option id="30702" name="helios_opt">
		<!-- M. Skill Critical Rate +4% -->
		<passive_skill id="13759" level="16" /> <!-- Item Skill: M. Skill Critical Rate Increase -->
	</option>
	<option id="30703" name="helios_opt">
		<!-- M. Skill Critical Rate +5% -->
		<passive_skill id="13759" level="17" /> <!-- Item Skill: M. Skill Critical Rate Increase -->
	</option>
	<option id="30704" name="helios_opt">
		<!-- M. Skill Critical Rate +5% -->
		<passive_skill id="13759" level="18" /> <!-- Item Skill: M. Skill Critical Rate Increase -->
	</option>
	<option id="30705" name="helios_opt">
		<!-- M. Skill Critical Rate +8% -->
		<passive_skill id="13759" level="19" /> <!-- Item Skill: M. Skill Critical Rate Increase -->
	</option>
	<option id="30706" name="helios_opt">
		<!-- M. Skill Critical Rate +15% -->
		<passive_skill id="13759" level="20" /> <!-- Item Skill: M. Skill Critical Rate Increase -->
	</option>
	<option id="30707" name="helios_opt">
		<!-- Critical Damage for basic attacks +0.825% -->
		<effects>
			<effect name="CriticalDamage">
				<amount>0.825</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</option>
	<option id="30708" name="helios_opt">
		<!-- Critical Damage for basic attacks +0.975% -->
		<effects>
			<effect name="CriticalDamage">
				<amount>0.975</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</option>
	<option id="30709" name="helios_opt">
		<!-- Critical Damage for basic attacks +1.275% -->
		<effects>
			<effect name="CriticalDamage">
				<amount>1.275</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</option>
	<option id="30710" name="helios_opt">
		<!-- Critical Damage for basic attacks +1.575% -->
		<effects>
			<effect name="CriticalDamage">
				<amount>1.575</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</option>
	<option id="30711" name="helios_opt">
		<!-- Critical Damage for basic attacks +1.875% -->
		<effects>
			<effect name="CriticalDamage">
				<amount>1.875</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</option>
	<option id="30712" name="helios_opt">
		<!-- Critical Damage for basic attacks +2.25% -->
		<effects>
			<effect name="CriticalDamage">
				<amount>2.25</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</option>
	<option id="30713" name="helios_opt">
		<!-- Critical Damage for basic attacks +2.625% -->
		<effects>
			<effect name="CriticalDamage">
				<amount>2.625</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</option>
	<option id="30714" name="helios_opt">
		<!-- Critical Damage for basic attacks +3% -->
		<effects>
			<effect name="CriticalDamage">
				<amount>3</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</option>
	<option id="30715" name="helios_opt">
		<!-- Critical Damage for basic attacks +3.75% -->
		<effects>
			<effect name="CriticalDamage">
				<amount>3.75</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</option>
	<option id="30716" name="helios_opt">
		<!-- Critical Damage for basic attacks +7.5% -->
		<effects>
			<effect name="CriticalDamage">
				<amount>7.5</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</option>
	<option id="30717" name="helios_opt">
		<!-- P. Skill Critical Damage +0.825% -->
		<effects>
			<effect name="PhysicalSkillCriticalDamage">
				<amount>0.825</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</option>
	<option id="30718" name="helios_opt">
		<!-- P. Skill Critical Damage +0.975% -->
		<effects>
			<effect name="PhysicalSkillCriticalDamage">
				<amount>0.975</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</option>
	<option id="30719" name="helios_opt">
		<!-- P. Skill Critical Damage +1.275% -->
		<effects>
			<effect name="PhysicalSkillCriticalDamage">
				<amount>1.275</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</option>
	<option id="30720" name="helios_opt">
		<!-- P. Skill Critical Damage +1.575% -->
		<effects>
			<effect name="PhysicalSkillCriticalDamage">
				<amount>1.575</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</option>
	<option id="30721" name="helios_opt">
		<!-- P. Skill Critical Damage +1.875% -->
		<effects>
			<effect name="PhysicalSkillCriticalDamage">
				<amount>1.875</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</option>
	<option id="30722" name="helios_opt">
		<!-- P. Skill Critical Damage +2.25% -->
		<effects>
			<effect name="PhysicalSkillCriticalDamage">
				<amount>2.25</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</option>
	<option id="30723" name="helios_opt">
		<!-- P. Skill Critical Damage +2.625% -->
		<effects>
			<effect name="PhysicalSkillCriticalDamage">
				<amount>2.625</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</option>
	<option id="30724" name="helios_opt">
		<!-- P. Skill Critical Damage +3% -->
		<effects>
			<effect name="PhysicalSkillCriticalDamage">
				<amount>3</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</option>
	<option id="30725" name="helios_opt">
		<!-- P. Skill Critical Damage +3.75% -->
		<effects>
			<effect name="PhysicalSkillCriticalDamage">
				<amount>3.75</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</option>
	<option id="30726" name="helios_opt">
		<!-- P. Skill Critical Damage +7.5% -->
		<effects>
			<effect name="PhysicalSkillCriticalDamage">
				<amount>7.5</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</option>
	<option id="30727" name="helios_opt">
		<!-- M. Skill Critical Damage +1% -->
		<passive_skill id="13758" level="11" /> <!-- Item Skill: M. Skill Critical Damage Increase -->
	</option>
	<option id="30728" name="helios_opt">
		<!-- M. Skill Critical Damage +1% -->
		<passive_skill id="13758" level="12" /> <!-- Item Skill: M. Skill Critical Damage Increase -->
	</option>
	<option id="30729" name="helios_opt">
		<!-- M. Skill Critical Damage +2% -->
		<passive_skill id="13758" level="13" /> <!-- Item Skill: M. Skill Critical Damage Increase -->
	</option>
	<option id="30730" name="helios_opt">
		<!-- M. Skill Critical Damage +2% -->
		<passive_skill id="13758" level="14" /> <!-- Item Skill: M. Skill Critical Damage Increase -->
	</option>
	<option id="30731" name="helios_opt">
		<!-- M. Skill Critical Damage +2% -->
		<passive_skill id="13758" level="15" /> <!-- Item Skill: M. Skill Critical Damage Increase -->
	</option>
	<option id="30732" name="helios_opt">
		<!-- M. Skill Critical Damage +2% -->
		<passive_skill id="13758" level="16" /> <!-- Item Skill: M. Skill Critical Damage Increase -->
	</option>
	<option id="30733" name="helios_opt">
		<!-- M. Skill Critical Damage +3% -->
		<passive_skill id="13758" level="17" /> <!-- Item Skill: M. Skill Critical Damage Increase -->
	</option>
	<option id="30734" name="helios_opt">
		<!-- M. Skill Critical Damage +3% -->
		<passive_skill id="13758" level="18" /> <!-- Item Skill: M. Skill Critical Damage Increase -->
	</option>
	<option id="30735" name="helios_opt">
		<!-- M. Skill Critical Damage +3% -->
		<passive_skill id="13758" level="19" /> <!-- Item Skill: M. Skill Critical Damage Increase -->
	</option>
	<option id="30736" name="helios_opt">
		<!-- M. Skill Critical Damage +7% -->
		<passive_skill id="13758" level="20" /> <!-- Item Skill: M. Skill Critical Damage Increase -->
	</option>
	<option id="30737" name="helios_opt">
		<!-- Attribute Attack +5 -->
		<passive_skill id="13753" level="11" /> <!-- Item Skill: Attribute Attack Bonus -->
	</option>
	<option id="30738" name="helios_opt">
		<!-- Attribute Attack +7 -->
		<passive_skill id="13753" level="12" /> <!-- Item Skill: Attribute Attack Bonus -->
	</option>
	<option id="30739" name="helios_opt">
		<!-- Attribute Attack +9 -->
		<passive_skill id="13753" level="13" /> <!-- Item Skill: Attribute Attack Bonus -->
	</option>
	<option id="30740" name="helios_opt">
		<!-- Attribute Attack +11 -->
		<passive_skill id="13753" level="14" /> <!-- Item Skill: Attribute Attack Bonus -->
	</option>
	<option id="30741" name="helios_opt">
		<!-- Attribute Attack +13 -->
		<passive_skill id="13753" level="15" /> <!-- Item Skill: Attribute Attack Bonus -->
	</option>
	<option id="30742" name="helios_opt">
		<!-- Attribute Attack +15 -->
		<passive_skill id="13753" level="16" /> <!-- Item Skill: Attribute Attack Bonus -->
	</option>
	<option id="30743" name="helios_opt">
		<!-- Attribute Attack +17 -->
		<passive_skill id="13753" level="17" /> <!-- Item Skill: Attribute Attack Bonus -->
	</option>
	<option id="30744" name="helios_opt">
		<!-- Attribute Attack +20 -->
		<passive_skill id="13753" level="18" /> <!-- Item Skill: Attribute Attack Bonus -->
	</option>
	<option id="30745" name="helios_opt">
		<!-- Attribute Attack +25 -->
		<passive_skill id="13753" level="19" /> <!-- Item Skill: Attribute Attack Bonus -->
	</option>
	<option id="30746" name="helios_opt">
		<!-- Attribute Attack +50 -->
		<passive_skill id="13753" level="20" /> <!-- Item Skill: Attribute Attack Bonus -->
	</option>
	<option id="30747" name="helios_opt">
		<!-- Confusion Atk. Rate +2 -->
		<effects>
			<effect name="AttackTrait">
				<SHOCK>2</SHOCK>
			</effect>
		</effects>
	</option>
	<option id="30748" name="helios_opt">
		<!-- Confusion Atk. Rate +3 -->
		<effects>
			<effect name="AttackTrait">
				<SHOCK>3</SHOCK>
			</effect>
		</effects>
	</option>
	<option id="30749" name="helios_opt">
		<!-- Confusion Atk. Rate +4 -->
		<effects>
			<effect name="AttackTrait">
				<SHOCK>4</SHOCK>
			</effect>
		</effects>
	</option>
	<option id="30750" name="helios_opt">
		<!-- Confusion Atk. Rate +5 -->
		<effects>
			<effect name="AttackTrait">
				<SHOCK>5</SHOCK>
			</effect>
		</effects>
	</option>
	<option id="30751" name="helios_opt">
		<!-- Confusion Atk. Rate +6 -->
		<effects>
			<effect name="AttackTrait">
				<SHOCK>6</SHOCK>
			</effect>
		</effects>
	</option>
	<option id="30752" name="helios_opt">
		<!-- Confusion Atk. Rate +7 -->
		<effects>
			<effect name="AttackTrait">
				<SHOCK>7</SHOCK>
			</effect>
		</effects>
	</option>
	<option id="30753" name="helios_opt">
		<!-- Confusion Atk. Rate +8 -->
		<effects>
			<effect name="AttackTrait">
				<SHOCK>8</SHOCK>
			</effect>
		</effects>
	</option>
	<option id="30754" name="helios_opt">
		<!-- Confusion Atk. Rate +10 -->
		<effects>
			<effect name="AttackTrait">
				<SHOCK>10</SHOCK>
			</effect>
		</effects>
	</option>
	<option id="30755" name="helios_opt">
		<!-- Confusion Atk. Rate +20 -->
		<effects>
			<effect name="AttackTrait">
				<SHOCK>20</SHOCK>
			</effect>
		</effects>
	</option>
	<option id="30756" name="helios_opt">
		<!-- Obstruction Atk. Rate +2 -->
		<effects>
			<effect name="AttackTrait">
				<HOLD>2</HOLD>
			</effect>
		</effects>
	</option>
	<option id="30757" name="helios_opt">
		<!-- Obstruction Atk. Rate +3 -->
		<effects>
			<effect name="AttackTrait">
				<HOLD>3</HOLD>
			</effect>
		</effects>
	</option>
	<option id="30758" name="helios_opt">
		<!-- Obstruction Atk. Rate +4 -->
		<effects>
			<effect name="AttackTrait">
				<HOLD>4</HOLD>
			</effect>
		</effects>
	</option>
	<option id="30759" name="helios_opt">
		<!-- Obstruction Atk. Rate +5 -->
		<effects>
			<effect name="AttackTrait">
				<HOLD>5</HOLD>
			</effect>
		</effects>
	</option>
	<option id="30760" name="helios_opt">
		<!-- Obstruction Atk. Rate +6 -->
		<effects>
			<effect name="AttackTrait">
				<HOLD>6</HOLD>
			</effect>
		</effects>
	</option>
	<option id="30761" name="helios_opt">
		<!-- Obstruction Atk. Rate +7 -->
		<effects>
			<effect name="AttackTrait">
				<HOLD>7</HOLD>
			</effect>
		</effects>
	</option>
	<option id="30762" name="helios_opt">
		<!-- Obstruction Atk. Rate +8 -->
		<effects>
			<effect name="AttackTrait">
				<HOLD>8</HOLD>
			</effect>
		</effects>
	</option>
	<option id="30763" name="helios_opt">
		<!-- Obstruction Atk. Rate +10 -->
		<effects>
			<effect name="AttackTrait">
				<HOLD>10</HOLD>
			</effect>
		</effects>
	</option>
	<option id="30764" name="helios_opt">
		<!-- Obstruction Atk. Rate +20 -->
		<effects>
			<effect name="AttackTrait">
				<HOLD>20</HOLD>
			</effect>
		</effects>
	</option>
	<option id="30765" name="helios_opt">
		<!-- Infection Atk. Rate +2 -->
		<effects>
			<effect name="AttackTrait">
				<BLEED>2</BLEED>
			</effect>
		</effects>
	</option>
	<option id="30766" name="helios_opt">
		<!-- Infection Atk. Rate +3 -->
		<effects>
			<effect name="AttackTrait">
				<BLEED>3</BLEED>
			</effect>
		</effects>
	</option>
	<option id="30767" name="helios_opt">
		<!-- Infection Atk. Rate +4 -->
		<effects>
			<effect name="AttackTrait">
				<BLEED>4</BLEED>
			</effect>
		</effects>
	</option>
	<option id="30768" name="helios_opt">
		<!-- Infection Atk. Rate +5 -->
		<effects>
			<effect name="AttackTrait">
				<BLEED>5</BLEED>
			</effect>
		</effects>
	</option>
	<option id="30769" name="helios_opt">
		<!-- Infection Atk. Rate +6 -->
		<effects>
			<effect name="AttackTrait">
				<BLEED>6</BLEED>
			</effect>
		</effects>
	</option>
	<option id="30770" name="helios_opt">
		<!-- Infection Atk. Rate +7 -->
		<effects>
			<effect name="AttackTrait">
				<BLEED>7</BLEED>
			</effect>
		</effects>
	</option>
	<option id="30771" name="helios_opt">
		<!-- Infection Atk. Rate +8 -->
		<effects>
			<effect name="AttackTrait">
				<BLEED>8</BLEED>
			</effect>
		</effects>
	</option>
	<option id="30772" name="helios_opt">
		<!-- Infection Atk. Rate +10 -->
		<effects>
			<effect name="AttackTrait">
				<BLEED>10</BLEED>
			</effect>
		</effects>
	</option>
	<option id="30773" name="helios_opt">
		<!-- Infection Atk. Rate +20 -->
		<effects>
			<effect name="AttackTrait">
				<BLEED>20</BLEED>
			</effect>
		</effects>
	</option>
	<option id="30774" name="helios_opt">
		<!-- Confusion Atk. Rate +2 -->
		<effects>
			<effect name="AttackTrait">
				<PARALYZE>2</PARALYZE>
			</effect>
		</effects>
	</option>
	<option id="30775" name="helios_opt">
		<!-- Confusion Atk. Rate +3 -->
		<effects>
			<effect name="AttackTrait">
				<PARALYZE>3</PARALYZE>
			</effect>
		</effects>
	</option>
	<option id="30776" name="helios_opt">
		<!-- Confusion Atk. Rate +4 -->
		<effects>
			<effect name="AttackTrait">
				<PARALYZE>4</PARALYZE>
			</effect>
		</effects>
	</option>
	<option id="30777" name="helios_opt">
		<!-- Confusion Atk. Rate +5 -->
		<effects>
			<effect name="AttackTrait">
				<PARALYZE>5</PARALYZE>
			</effect>
		</effects>
	</option>
	<option id="30778" name="helios_opt">
		<!-- Confusion Atk. Rate +6 -->
		<effects>
			<effect name="AttackTrait">
				<PARALYZE>6</PARALYZE>
			</effect>
		</effects>
	</option>
	<option id="30779" name="helios_opt">
		<!-- Confusion Atk. Rate +7 -->
		<effects>
			<effect name="AttackTrait">
				<PARALYZE>7</PARALYZE>
			</effect>
		</effects>
	</option>
	<option id="30780" name="helios_opt">
		<!-- Confusion Atk. Rate +8 -->
		<effects>
			<effect name="AttackTrait">
				<PARALYZE>8</PARALYZE>
			</effect>
		</effects>
	</option>
	<option id="30781" name="helios_opt">
		<!-- Confusion Atk. Rate +10 -->
		<effects>
			<effect name="AttackTrait">
				<PARALYZE>10</PARALYZE>
			</effect>
		</effects>
	</option>
	<option id="30782" name="helios_opt">
		<!-- Confusion Atk. Rate +20 -->
		<effects>
			<effect name="AttackTrait">
				<PARALYZE>20</PARALYZE>
			</effect>
		</effects>
	</option>
	<option id="30783" name="helios_opt">
		<!-- Confusion Atk. Rate +2 -->
		<effects>
			<effect name="AttackTrait">
				<DERANGEMENT>2</DERANGEMENT>
			</effect>
		</effects>
	</option>
	<option id="30784" name="helios_opt">
		<!-- Confusion Atk. Rate +3 -->
		<effects>
			<effect name="AttackTrait">
				<DERANGEMENT>3</DERANGEMENT>
			</effect>
		</effects>
	</option>
	<option id="30785" name="helios_opt">
		<!-- Confusion Atk. Rate +4 -->
		<effects>
			<effect name="AttackTrait">
				<DERANGEMENT>4</DERANGEMENT>
			</effect>
		</effects>
	</option>
	<option id="30786" name="helios_opt">
		<!-- Confusion Atk. Rate +5 -->
		<effects>
			<effect name="AttackTrait">
				<DERANGEMENT>5</DERANGEMENT>
			</effect>
		</effects>
	</option>
	<option id="30787" name="helios_opt">
		<!-- Confusion Atk. Rate +6 -->
		<effects>
			<effect name="AttackTrait">
				<DERANGEMENT>6</DERANGEMENT>
			</effect>
		</effects>
	</option>
	<option id="30788" name="helios_opt">
		<!-- Confusion Atk. Rate +7 -->
		<effects>
			<effect name="AttackTrait">
				<DERANGEMENT>7</DERANGEMENT>
			</effect>
		</effects>
	</option>
	<option id="30789" name="helios_opt">
		<!-- Confusion Atk. Rate +8 -->
		<effects>
			<effect name="AttackTrait">
				<DERANGEMENT>8</DERANGEMENT>
			</effect>
		</effects>
	</option>
	<option id="30790" name="helios_opt">
		<!-- Confusion Atk. Rate +10 -->
		<effects>
			<effect name="AttackTrait">
				<DERANGEMENT>10</DERANGEMENT>
			</effect>
		</effects>
	</option>
	<option id="30791" name="helios_opt">
		<!-- Confusion Atk. Rate +20 -->
		<effects>
			<effect name="AttackTrait">
				<DERANGEMENT>20</DERANGEMENT>
			</effect>
		</effects>
	</option>
	<option id="30792" name="helios_opt">
		<!-- Stupor Atk. Rate +2 -->
		<effects>
			<effect name="AttackTrait">
				<SLEEP>2</SLEEP>
			</effect>
		</effects>
	</option>
	<option id="30793" name="helios_opt">
		<!-- Stupor Atk. Rate +3 -->
		<effects>
			<effect name="AttackTrait">
				<SLEEP>3</SLEEP>
			</effect>
		</effects>
	</option>
	<option id="30794" name="helios_opt">
		<!-- Stupor Atk. Rate +4 -->
		<effects>
			<effect name="AttackTrait">
				<SLEEP>4</SLEEP>
			</effect>
		</effects>
	</option>
	<option id="30795" name="helios_opt">
		<!-- Stupor Atk. Rate +5 -->
		<effects>
			<effect name="AttackTrait">
				<SLEEP>5</SLEEP>
			</effect>
		</effects>
	</option>
	<option id="30796" name="helios_opt">
		<!-- Stupor Atk. Rate +6 -->
		<effects>
			<effect name="AttackTrait">
				<SLEEP>6</SLEEP>
			</effect>
		</effects>
	</option>
	<option id="30797" name="helios_opt">
		<!-- Stupor Atk. Rate +7 -->
		<effects>
			<effect name="AttackTrait">
				<SLEEP>7</SLEEP>
			</effect>
		</effects>
	</option>
	<option id="30798" name="helios_opt">
		<!-- Stupor Atk. Rate +8 -->
		<effects>
			<effect name="AttackTrait">
				<SLEEP>8</SLEEP>
			</effect>
		</effects>
	</option>
	<option id="30799" name="helios_opt">
		<!-- Stupor Atk. Rate +10 -->
		<effects>
			<effect name="AttackTrait">
				<SLEEP>10</SLEEP>
			</effect>
		</effects>
	</option>
</list>
