<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
	<skill id="10244" toLevel="3" name="Two-handed Stance">
		<!-- Level 1: Holds a weapon with both hands. When using a sword or a blunt weapon, Critical Rate/ Damage for basic attacks +25%, P. Skill Critical Rate/ Damage +25%, P. Atk. +100% of Shield Defense. You cannot use shield skills or defend with the shield. Using the skill again cancels the effect. Requires a shield. -->
		<!-- Level 2: Holds a weapon with both hands. When using a sword or a blunt weapon, Critical Rate/ Damage for basic attacks +25%, P. Skill Critical Rate/ Damage +25%, P. Atk. +130% of Shield Defense. You cannot use shield skills or defend with the shield. Using the skill again cancels the effect. Requires a shield. -->
		<!-- Level 3: Holds a weapon with both hands. When using a sword or a blunt weapon, Critical Rate/ Damage for basic attacks +25%, P. Skill Critical Rate/ Damage +25%, P. Atk. +150% of Shield Defense. You cannot use shield skills or defend with the shield. Using the skill again cancels the effect. Requires a shield. -->
		<icon>icon.skill10244</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>
			<value level="1">1</value>
			<value level="2">2</value>
			<value level="3">3</value>
		</abnormalLevel>
		<abnormalTime>-1</abnormalTime>
		<abnormalType>TRUE_VANGUARD</abnormalType>
		<abnormalVisualEffect>TRUE_VANGUARD</abnormalVisualEffect>
		<affectScope>SINGLE</affectScope>
		<coolTime>1000</coolTime>
		<effectPoint>2</effectPoint>
		<hitTime>1500</hitTime>
		<isMagic>2</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">85</value>
			<value level="2">90</value>
			<value level="3">95</value>
		</magicLevel>
		<mpConsume>20</mpConsume>
		<reuseDelay>10000</reuseDelay>
		<staticReuse>true</staticReuse>
		<conditions>
			<condition name="EquipShield" />
		</conditions>
		<effects>
			<effect name="CriticalDamage">
				<amount>15</amount>
				<mode>PER</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>15</amount>
				<mode>PER</mode>
			</effect>
			<effect name="TwoHandedStance">
				<amount>
					<value level="1">100</value>
					<value level="2">130</value>
					<value level="3">150</value>
				</amount>
			</effect>
			<effect name="TriggerSkillBySkill">
				<castSkillId>10010</castSkillId> <!-- Vanishing Stun -->
				<skillId>19576</skillId> <!-- Two-Hand Smash -->
				<skillLevel>1</skillLevel>
				<chance>100</chance>
				<targetType>TARGET</targetType>
			</effect>
			<effect name="DispelBySlot">
				<dispel>TRUE_VANGUARD,-1</dispel>
			</effect>
		</effects>
	</skill>
	<skill id="10245" toLevel="1" name="Wizard - Individual Passive">
		<icon>icon.skill0217</icon>
		<operateType>P</operateType>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>85</magicLevel>
		<magicLevel>85</magicLevel>
	</skill>
	<skill id="10246" toLevel="1" name="Wizard - Individual">
		<!-- Atk. Spd. +30% for 5 sec. -->
		<icon>icon.skill1543</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>5</abnormalTime>
		<abnormalType>ATTACK_TIME_DOWN_SPECIAL</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>1</effectPoint>
		<hitCancelTime>0</hitCancelTime>
		<hitTime>500</hitTime>
		<isMagic>4</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>85</magicLevel>
		<magicLevel>85</magicLevel>
		<reuseDelay>5000</reuseDelay>
		<reuseDelayGroup>11011</reuseDelayGroup>
		<effects>
			<effect name="MagicalAttackSpeed">
				<amount>30</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="10247" toLevel="1" name="Knight - Individual Passive">
		<icon>icon.skill0217</icon>
		<operateType>P</operateType>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>85</magicLevel>
		<magicLevel>85</magicLevel>
	</skill>
	<skill id="10248" toLevel="1" name="Knight - Individual">
		<!-- Atk. Spd. +30% for 5 sec. -->
		<icon>icon.skill1543</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>5</abnormalTime>
		<abnormalType>ATTACK_TIME_DOWN_SPECIAL</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>1</effectPoint>
		<hitCancelTime>0</hitCancelTime>
		<hitTime>500</hitTime>
		<isMagic>4</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>85</magicLevel>
		<magicLevel>85</magicLevel>
		<reuseDelay>6000</reuseDelay>
		<reuseDelayGroup>10008</reuseDelayGroup>
		<effects>
			<effect name="PhysicalAttackSpeed">
				<amount>30</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="10249" toLevel="1" name="Extra Hit">
		<!-- Strikes the enemy with a powerful blow. -->
		<icon>icon.skill10317</icon>
		<operateType>A1</operateType>
		<targetType>ENEMY</targetType>
		<affectScope>SINGLE</affectScope>
		<castRange>40</castRange>
		<coolTime>500</coolTime>
		<effectPoint>-1</effectPoint>
		<effectRange>200</effectRange>
		<hitCancelTime>0</hitCancelTime>
		<hitTime>2000</hitTime>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>85</magicLevel>
		<nextAction>ATTACK</nextAction>
		<reuseDelay>10000</reuseDelay>
		<conditions>
			<condition name="OpCheckAbnormal">
				<type>AIRBIND</type>
				<level>1</level>
				<hasAbnormal>true</hasAbnormal>
			</condition>
		</conditions>
		<effects>
			<effect name="PhysicalDamage">
				<power>10000</power>
			</effect>
		</effects>
	</skill>
	<skill id="10250" toLevel="1" name="Extra Hit">
		<!-- Strikes the enemy with a powerful blow. -->
		<icon>icon.skill10317</icon>
		<operateType>DA1</operateType>
		<targetType>ENEMY</targetType>
		<affectScope>SINGLE</affectScope>
		<castRange>600</castRange>
		<coolTime>500</coolTime>
		<effectPoint>-1</effectPoint>
		<effectRange>800</effectRange>
		<hitCancelTime>0</hitCancelTime>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>85</magicLevel>
		<nextAction>ATTACK</nextAction>
		<reuseDelay>10000</reuseDelay>
		<conditions>
			<condition name="OpCheckAbnormal">
				<type>KNOCKDOWN</type>
				<level>1</level>
				<hasAbnormal>true</hasAbnormal>
			</condition>
		</conditions>
		<effects>
			<effect name="PhysicalDamage">
				<power>10000</power>
			</effect>
		</effects>
	</skill>
	<skill id="10251" toLevel="12" name="Superior Weapon Mastery">
		<!-- Level 1: P. Atk. +30% and additionally +1689, Atk. Spd +25%, P. Accuracy +8. When using a spear, increases the number of targets hit on attack. Additionally, STR +2. Requires a sword, a blunt weapon or a spear. Based on your STR, gives a chance to reset skill cooldown or increase the effect's duration by 2 times. -->
		<!-- Level 2: P. Atk. +30% and additionally +1958, Atk. Spd +25%, P. Accuracy +8. When using a spear, increases the number of targets hit on attack. Additionally, STR +2. Requires a sword, a blunt weapon or a spear. Based on your STR, gives a chance to reset skill cooldown or increase the effect's duration by 2 times. -->
		<!-- Level 3: P. Atk. +30% and additionally +2270, Atk. Spd +25%, P. Accuracy +8. When using a spear, increases the number of targets hit on attack. Additionally, STR +2. Requires a sword, a blunt weapon or a spear. Based on your STR, gives a chance to reset skill cooldown or increase the effect's duration by 2 times. -->
		<!-- Level 4: P. Atk. +30% and additionally +2555, Atk. Spd +25%, P. Accuracy +8. When using a spear, increases the number of targets hit on attack. Additionally, STR +2. Requires a sword, a blunt weapon or a spear. Based on your STR, gives a chance to reset skill cooldown or increase the effect's duration by 2 times. -->
		<!-- Level 5: P. Atk. +30% and additionally +2895, Atk. Spd +25%, P. Accuracy +8. When using a spear, increases the number of targets hit on attack. Additionally, STR +2. Requires a sword, a blunt weapon or a spear. Based on your STR, gives a chance to reset skill cooldown or increase the effect's duration by 2 times. -->
		<!-- Level 6: P. Atk. +30% and additionally +3071, Atk. Spd +25%, P. Accuracy +8. When using a spear, increases the number of targets hit on attack. Additionally, STR +2. Requires a sword, a blunt weapon or a spear. Based on your STR, gives a chance to reset skill cooldown or increase the effect's duration by 2 times. -->
		<!-- Level 7: P. Atk. +30% and additionally +3258, Atk. Spd +25%, P. Accuracy +8. When using a spear, increases the number of targets hit on attack. Additionally, STR +2. Requires a sword, a blunt weapon or a spear. Based on your STR, gives a chance to reset skill cooldown or increase the effect's duration by 2 times. -->
		<!-- Level 8: P. Atk. +32% and additionally +3457, Atk. Spd +25%, P. Accuracy +8. When using a spear, increases the number of targets hit on attack. Additionally, STR +2. Requires a sword, a blunt weapon or a spear. Based on your STR, gives a chance to reset skill cooldown or increase the effect's duration by 2 times. -->
		<!-- Level 9: P. Atk. +33% and additionally +3667, Atk. Spd +25%, P. Accuracy +8. When using a spear, increases the number of targets hit on attack. Additionally, STR +2. Requires a sword, a blunt weapon or a spear. Based on your STR, gives a chance to reset skill cooldown or increase the effect's duration by 2 times. -->
		<!-- Level 10: P. Atk. +35% and additionally +3890, Atk. Spd +25%, P. Accuracy +8. When using a spear, increases the number of targets hit on attack. Additionally, STR +2. Requires a sword, a blunt weapon or a spear. Based on your STR, gives a chance to reset skill cooldown or increase the effect's duration by 2 times. -->
		<!-- Level 11: P. Atk. +37% and additionally +4279, Atk. Spd +25%, P. Accuracy +8. When using a spear, increases the number of targets hit on attack. Additionally, STR +2. Requires a sword, a blunt weapon or a spear. Based on your STR, gives a chance to reset skill cooldown or increase the effect's duration by 2 times. -->
		<!-- Level 12: P. Atk. +40% and additionally +4707, Atk. Spd +25%, P. Accuracy +8. When using a spear, increases the number of targets hit on attack. Additionally, STR +2. Requires a sword, a blunt weapon or a spear. Based on your STR, gives a chance to reset skill cooldown or increase the effect's duration by 2 times. -->
		<icon>icon.skill10251</icon>
		<operateType>P</operateType>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">85</value>
			<value level="2">90</value>
			<value level="3">95</value>
			<value level="4">99</value>
			<value level="5">100</value>
			<value level="6">102</value>
			<value level="7">104</value>
			<value level="8">106</value>
			<value level="9">108</value>
			<value level="10">110</value>
			<value level="11">115</value>
			<value level="12">120</value>
		</magicLevel>
		<effects>
			<effect name="SkillMastery">
				<stat>STR</stat>
			</effect>
			<effect name="PhysicalAttack">
				<amount>
					<value level="1">30</value>
					<value level="2">30</value>
					<value level="3">30</value>
					<value level="4">30</value>
					<value level="5">30</value>
					<value level="6">30</value>
					<value level="7">30</value>
					<value level="8">32</value>
					<value level="9">33</value>
					<value level="10">35</value>
					<value level="11">37</value>
					<value level="12">40</value>
				</amount>
				<mode>PER</mode>
				<weaponType>
					<item>BLUNT</item>
					<item>POLE</item>
					<item>SWORD</item>
				</weaponType>
			</effect>
			<effect name="PhysicalAttack">
				<amount>
					<value level="1">1689</value>
					<value level="2">1958</value>
					<value level="3">2270</value>
					<value level="4">2555</value>
					<value level="5">2895</value>
					<value level="6">3071</value>
					<value level="7">3258</value>
					<value level="8">3457</value>
					<value level="9">3667</value>
					<value level="10">3890</value>
					<value level="11">4279</value>
					<value level="12">4707</value>
				</amount>
				<mode>DIFF</mode>
				<weaponType>
					<item>BLUNT</item>
					<item>POLE</item>
					<item>SWORD</item>
				</weaponType>
			</effect>
			<effect name="Accuracy">
				<amount>8</amount>
				<mode>DIFF</mode>
				<weaponType>
					<item>BLUNT</item>
					<item>POLE</item>
					<item>SWORD</item>
				</weaponType>
			</effect>
			<effect name="PhysicalAttackSpeed">
				<amount>25</amount>
				<mode>PER</mode>
				<weaponType>
					<item>BLUNT</item>
					<item>POLE</item>
					<item>SWORD</item>
				</weaponType>
			</effect>
			<effect name="HitNumber">
				<amount>10</amount>
				<mode>DIFF</mode>
				<weaponType>
					<item>POLE</item>
				</weaponType>
			</effect>
			<effect name="StatUp">
				<amount>2</amount>
				<stat>STR</stat>
			</effect>
		</effects>
	</skill>
	<skill id="10252" toLevel="12" name="Superior Dual Weapon Mastery">
		<!-- Level 1: P. Atk. +30%, additional P. Atk. +1689, Atk. Spd. +25%, and P. Accuracy +8 when using a dual sword, dual blunt weapon, or fist weapon. STR +2. -->
		<!-- Level 2: P. Atk. +30%, additional P. Atk. +1958, Atk. Spd. +25%, and P. Accuracy +8 when using a dual sword, dual blunt weapon, or fist weapon. STR +2. -->
		<!-- Level 3: P. Atk. +30%, additional P. Atk. +2270, Atk. Spd. +25%, and P. Accuracy +8 when using a dual sword, dual blunt weapon, or fist weapon. STR +2. -->
		<!-- Level 4: P. Atk. +30%, additional P. Atk. +2555, Atk. Spd. +25%, and P. Accuracy +8 when using a dual sword, dual blunt weapon, or fist weapon. STR +2. -->
		<!-- Level 5: P. Atk. +30%, additional P. Atk. +2895, Atk. Spd. +25%, and P. Accuracy +8 when using a dual sword, dual blunt weapon, or fist weapon. STR +2. -->
		<!-- Level 6: P. Atk. +30%, additional P. Atk. +3071, Atk. Spd. +25%, and P. Accuracy +8 when using a dual sword, dual blunt weapon, or fist weapon. STR +2. -->
		<!-- Level 7: P. Atk. +30%, additional P. Atk. +3258, Atk. Spd. +25%, and P. Accuracy +8 when using a dual sword, dual blunt weapon, or fist weapon. STR +2. -->
		<!-- Level 8: P. Atk. +32%, additional P. Atk. +3457, Atk. Spd. +25%, and P. Accuracy +8 when using a dual sword, dual blunt weapon, or fist weapon. STR +2. -->
		<!-- Level 9: P. Atk. +33%, additional P. Atk. +3667, Atk. Spd. +25%, and P. Accuracy +8 when using a dual sword, dual blunt weapon, or fist weapon. STR +2. -->
		<!-- Level 10: P. Atk. +35%, additional P. Atk. +3890, Atk. Spd. +25%, and P. Accuracy +8 when using a dual sword, dual blunt weapon, or fist weapon. STR +2. -->
		<!-- Level 11: P. Atk. +37%, additional P. Atk. +4279, Atk. Spd. +25%, and P. Accuracy +8 when using a dual sword, dual blunt weapon, or fist weapon. STR +2. -->
		<!-- Level 12: P. Atk. +40%, additional P. Atk. +4707, Atk. Spd. +25%, and P. Accuracy +8 when using a dual sword, dual blunt weapon, or fist weapon. STR +2. -->
		<icon>icon.skill10252</icon>
		<operateType>P</operateType>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">85</value>
			<value level="2">90</value>
			<value level="3">95</value>
			<value level="4">99</value>
			<value level="5">100</value>
			<value level="6">102</value>
			<value level="7">104</value>
			<value level="8">106</value>
			<value level="9">108</value>
			<value level="10">110</value>
			<value level="11">115</value>
			<value level="12">120</value>
		</magicLevel>
		<effects>
			<effect name="PhysicalAttack">
				<amount>
					<value level="1">30</value>
					<value level="2">30</value>
					<value level="3">30</value>
					<value level="4">30</value>
					<value level="5">30</value>
					<value level="6">30</value>
					<value level="7">30</value>
					<value level="8">32</value>
					<value level="9">33</value>
					<value level="10">35</value>
					<value level="11">37</value>
					<value level="12">40</value>
				</amount>
				<mode>PER</mode>
				<weaponType>
					<item>DUALFIST</item>
					<item>DUALBLUNT</item>
					<item>DUAL</item>
				</weaponType>
			</effect>
			<effect name="PhysicalAttack">
				<amount>
					<value level="1">1689</value>
					<value level="2">1958</value>
					<value level="3">2270</value>
					<value level="4">2555</value>
					<value level="5">2895</value>
					<value level="6">3071</value>
					<value level="7">3258</value>
					<value level="8">3457</value>
					<value level="9">3667</value>
					<value level="10">3890</value>
					<value level="11">4279</value>
					<value level="12">4707</value>
				</amount>
				<mode>DIFF</mode>
				<weaponType>
					<item>DUALFIST</item>
					<item>DUALBLUNT</item>
					<item>DUAL</item>
				</weaponType>
			</effect>
			<effect name="Accuracy">
				<amount>8</amount>
				<mode>DIFF</mode>
				<weaponType>
					<item>DUALFIST</item>
					<item>DUALBLUNT</item>
					<item>DUAL</item>
				</weaponType>
			</effect>
			<effect name="PhysicalAttackSpeed">
				<amount>25</amount>
				<mode>PER</mode>
				<weaponType>
					<item>DUALFIST</item>
					<item>DUALBLUNT</item>
					<item>DUAL</item>
				</weaponType>
			</effect>
			<effect name="StatUp">
				<amount>2</amount>
				<stat>STR</stat>
			</effect>
		</effects>
	</skill>
	<skill id="10253" toLevel="12" name="Superior Heavy Armor Mastery">
		<!-- Level 1: When using heavy armor, Max HP +5368, P. Def. +1731, received Critical Damage from basic attacks -35%. STR +2, Dagger/ Bow Resistance +10%. -->
		<!-- Level 2: When using heavy armor, Max HP +5368, P. Def. +1901, received Critical Damage from basic attacks -35%. STR +2, Dagger/ Bow Resistance +10%. -->
		<!-- Level 3: When using heavy armor, Max HP +5368, P. Def. +2088, received Critical Damage from basic attacks -35%. STR +2, Dagger/ Bow Resistance +10%. -->
		<!-- Level 4: When using heavy armor, Max HP +5368, P. Def. +2252, received Critical Damage from basic attacks -35%. STR +2, Dagger/ Bow Resistance +10%. -->
		<!-- Level 5: When using heavy armor, Max HP +5368, P. Def. +2524, received Critical Damage from basic attacks -35%. STR +2, Dagger/ Bow Resistance +10%. -->
		<!-- Level 6: When using heavy armor, Max HP +5368, P. Def. +2619, received Critical Damage from basic attacks -35%. STR +2, Dagger/ Bow Resistance +10%. -->
		<!-- Level 7: When using heavy armor, Max HP +5368, P. Def. +2718, received Critical Damage from basic attacks -35%. STR +2, Dagger/ Bow Resistance +10%. -->
		<!-- Level 8: When using heavy armor, Max HP +5368, P. Def. +2821, received Critical Damage from basic attacks -35%. Additionally, STR +2, P. Def. +2%, Dagger/ Bow Resistance +10%. -->
		<!-- Level 9: When using heavy armor, Max HP +5368, P. Def. +2940, received Critical Damage from basic attacks -35%. Additionally, STR +2, P. Def. +3%, Dagger/ Bow Resistance +10%. -->
		<!-- Level 10: When using heavy armor, Max HP +5368, P. Def. +3052, received Critical Damage from basic attacks -35%. Additionally, STR +2, P. Def. +5%, Dagger/ Bow Resistance +10%. -->
		<!-- Level 11: When using heavy armor, Max HP +5368, P. Def. +3357, received Critical Damage from basic attacks -35%. Additionally, STR +2, P. Def. +6%, Dagger/ Bow Resistance +10%. -->
		<!-- Level 12: When using heavy armor, Max HP +5368, P. Def. +3693, received Critical Damage from basic attacks -35%. Additionally, STR +2, P. Def. +7%, Dagger/ Bow Resistance +10%. -->
		<icon>icon.skill10253</icon>
		<operateType>P</operateType>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">85</value>
			<value level="2">90</value>
			<value level="3">95</value>
			<value level="4">99</value>
			<value level="5">100</value>
			<value level="6">102</value>
			<value level="7">104</value>
			<value level="8">106</value>
			<value level="9">108</value>
			<value level="10">110</value>
			<value level="11">115</value>
			<value level="12">120</value>
		</magicLevel>
		<passiveConditions>
			<condition name="EquipArmor">
				<armorType>
					<item>HEAVY</item>
				</armorType>
			</condition>
		</passiveConditions>
		<effects>
			<effect name="PhysicalDefence">
				<amount>
					<value level="1">1731</value>
					<value level="2">1901</value>
					<value level="3">2088</value>
					<value level="4">2252</value>
					<value level="5">2524</value>
					<value level="6">2619</value>
					<value level="7">2718</value>
					<value level="8">2821</value>
					<value level="9">2940</value>
					<value level="10">3052</value>
					<value level="11">3357</value>
					<value level="12">3693</value>
				</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="StatUp">
				<amount>2</amount>
				<stat>STR</stat>
			</effect>
			<effect name="MaxHp">
				<amount>5368</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceCriticalDamage">
				<amount>35</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PhysicalDefence">
				<amount>
					<value level="1">0</value>
					<value level="2">0</value>
					<value level="3">0</value>
					<value level="4">0</value>
					<value level="5">0</value>
					<value level="6">0</value>
					<value level="7">0</value>
					<value level="8">2</value>
					<value level="9">3</value>
					<value level="10">5</value>
					<value level="11">6</value>
					<value level="12">7</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="DefenceTrait">
				<DAGGER>10</DAGGER>
				<DUALDAGGER>10</DUALDAGGER>
				<BOW>10</BOW>
				<CROSSBOW>10</CROSSBOW>
				<TWOHANDCROSSBOW>10</TWOHANDCROSSBOW>
			</effect>
		</effects>
	</skill>
	<skill id="10254" toLevel="12" name="Superior Light Armor Mastery">
		<!-- Level 1: When using light armor, Max HP +5368, P. Def. +1506, Atk. Spd. +10%, P. Accuracy +3, P. Evasion +6, Speed +10, received Critical Rate from basic attacks -35%. Additionally, STR +2. -->
		<!-- Level 2: When using light armor, Max HP +5368, P. Def. +1654, Atk. Spd. +10%, P. Accuracy +3, P. Evasion +6, Speed +10, received Critical Rate from basic attacks -35%. Additionally, STR +2. -->
		<!-- Level 3: When using light armor, Max HP +5368, P. Def. +1817, Atk. Spd. +10%, P. Accuracy +3, P. Evasion +6, Speed +10, received Critical Rate from basic attacks -35%. Additionally, STR +2. -->
		<!-- Level 4: When using light armor, Max HP +5368, P. Def. +1959, Atk. Spd. +10%, P. Accuracy +3, P. Evasion +6, Speed +10, received Critical Rate from basic attacks -35%. Additionally, STR +2. -->
		<!-- Level 5: When using light armor, Max HP +5368, P. Def. +2196, Atk. Spd. +10%, P. Accuracy +3, P. Evasion +6, Speed +10, received Critical Rate from basic attacks -35%. Additionally, STR +2. -->
		<!-- Level 6: When using light armor, Max HP +5368, P. Def. +2279, Atk. Spd. +10%, P. Accuracy +3, P. Evasion +6, Speed +10, received Critical Rate from basic attacks -35%. Additionally, STR +2. -->
		<!-- Level 7: When using light armor, Max HP +5368, P. Def. +2365, Atk. Spd. +10%, P. Accuracy +3, P. Evasion +6, Speed +10, received Critical Rate from basic attacks -35%. Additionally, STR +2. -->
		<!-- Level 8: When using light armor, Max HP +5368, P. Def. +2455, Atk. Spd. +10%, P. Accuracy +3, P. Evasion +6, Speed +10, received Critical Rate -35%. Additionally, STR +2, P. Def. +2%. -->
		<!-- Level 9: When using light armor, Max HP +5368, P. Def. +2558, Atk. Spd. +10%, P. Accuracy +3, P. Evasion +6, Speed +10, received Critical Rate -35%. Additionally, STR +2, P. Def. +3%. -->
		<!-- Level 10: When using light armor, Max HP +5368, P. Def. +2655, Atk. Spd. +10%, P. Accuracy +3, P. Evasion +6, Speed +10, received Critical Rate -35%. Additionally, STR +2, P. Def. +5%. -->
		<!-- Level 11: When using light armor, Max HP +5368, P. Def. +2921, Atk. Spd. +10%, P. Accuracy +3, P. Evasion +6, Speed +10, received Critical Rate -35%. Additionally, STR +2, P. Def. +6%. -->
		<!-- Level 12: When using light armor, Max HP +5368, P. Def. +3213, Atk. Spd. +10%, P. Accuracy +3, P. Evasion +6, Speed +10, received Critical Rate -35%. Additionally, STR +2, P. Def. +7%. -->
		<icon>icon.skill10254</icon>
		<operateType>P</operateType>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">85</value>
			<value level="2">90</value>
			<value level="3">95</value>
			<value level="4">99</value>
			<value level="5">100</value>
			<value level="6">102</value>
			<value level="7">104</value>
			<value level="8">106</value>
			<value level="9">108</value>
			<value level="10">110</value>
			<value level="11">115</value>
			<value level="12">120</value>
		</magicLevel>
		<passiveConditions>
			<condition name="EquipArmor">
				<armorType>
					<item>LIGHT</item>
				</armorType>
			</condition>
		</passiveConditions>
		<effects>
			<effect name="Speed">
				<amount>10</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalDefence">
				<amount>
					<value level="1">1506</value>
					<value level="2">1654</value>
					<value level="3">1817</value>
					<value level="4">1959</value>
					<value level="5">2196</value>
					<value level="6">2279</value>
					<value level="7">2365</value>
					<value level="8">2455</value>
					<value level="9">2558</value>
					<value level="10">2655</value>
					<value level="11">2921</value>
					<value level="12">3213</value>
				</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>6</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>3</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttackSpeed">
				<amount>10</amount>
				<mode>PER</mode>
			</effect>
			<effect name="DefenceCriticalRate">
				<amount>35</amount>
				<mode>PER</mode>
			</effect>
			<effect name="StatUp">
				<amount>2</amount>
				<stat>STR</stat>
			</effect>
			<effect name="MaxHp">
				<amount>5368</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalDefence">
				<amount>
					<value level="1">0</value>
					<value level="2">0</value>
					<value level="3">0</value>
					<value level="4">0</value>
					<value level="5">0</value>
					<value level="6">0</value>
					<value level="7">0</value>
					<value level="8">2</value>
					<value level="9">3</value>
					<value level="10">5</value>
					<value level="11">6</value>
					<value level="12">7</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="10255" toLevel="12" name="Superior Momentum Mastery">
		<!-- Level 1: Increases Momentum up to Lv. 10 with a 20% chance on a basic attack and with a 40% chance on a critical attack. Additionally, P. Atk. +30%, Speed +10. -->
		<!-- Level 2: Increases Momentum up to Lv. 10 with a 22% chance on a basic attack and with a 40% chance on a critical attack. Additionally, P. Atk. +30%, Speed +10. -->
		<!-- Level 3: Increases Momentum up to Lv. 10 with a 24% chance on a basic attack and with a 40% chance on a critical attack. Additionally, P. Atk. +30%, Speed +10. -->
		<!-- Level 4: Increases Momentum up to Lv. 10 with a 26% chance on a basic attack and with a 40% chance on a critical attack. Additionally, P. Atk. +30%, Speed +10. -->
		<!-- Level 5: Increases Momentum up to Lv. 10 with a 30% chance on a basic attack and with a 40% chance on a critical attack. Additionally, P. Atk. +30%, Speed +10. -->
		<!-- Level 6: Increases Momentum up to Lv. 10 with a 32% chance on a basic attack and with a 40% chance on a critical attack. Additionally, P. Atk. +30%, Speed +10. -->
		<!-- Level 7: Increases Momentum up to Lv. 10 with a 34% chance on a basic attack and with a 40% chance on a critical attack. Additionally, P. Atk. +30%, Speed +10. -->
		<!-- Level 8: Increases Momentum up to Lv. 10 with a 36% chance on a basic attack and with a 40% chance on a critical attack. Additionally, P. Atk. +32%, Speed +10. -->
		<!-- Level 9: Increases Momentum up to Lv. 10 with a 38% chance on a basic attack and with a 40% chance on a critical attack. Additionally, P. Atk. +33%, Speed +10. -->
		<!-- Level 10: Increases Momentum up to Lv. 10 with a 40% chance on a basic attack and with a 40% chance on a critical attack. Additionally, P. Atk. +35%, Speed +10. -->
		<!-- Level 11: Increases Momentum up to Lv. 10 with a 40% chance on a basic attack and with a 40% chance on a critical attack. Additionally, P. Atk. +36%, Speed +10. -->
		<!-- Level 12: Increases Momentum up to Lv. 10 with a 40% chance on a basic attack and with a 40% chance on a critical attack. Additionally, P. Atk. +37%, Speed +10. -->
		<icon>icon.skill10255</icon>
		<operateType>P</operateType>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">85</value>
			<value level="2">90</value>
			<value level="3">95</value>
			<value level="4">99</value>
			<value level="5">100</value>
			<value level="6">102</value>
			<value level="7">104</value>
			<value level="8">106</value>
			<value level="9">108</value>
			<value level="10">110</value>
			<value level="11">115</value>
			<value level="12">120</value>
		</magicLevel>
		<effects>
			<effect name="FocusEnergy">
				<amount>10</amount>
			</effect>
			<effect name="TriggerSkillByDamageDealt">
				<!-- Increase Momentum -->
				<isCritical>false</isCritical>
				<skillId>10283</skillId> <!-- Increase Momentum -->
				<skillLevel>1</skillLevel>
				<allowWeapons>ALL</allowWeapons>
				<attackerType>Creature</attackerType>
				<targetType>SELF</targetType>
				<minDamage>1</minDamage>
				<chance>
					<value level="1">20</value>
					<value level="2">22</value>
					<value level="3">24</value>
					<value level="4">26</value>
					<value level="5">30</value>
					<value level="6">32</value>
					<value level="7">34</value>
					<value level="8">36</value>
					<value level="9">38</value>
					<value level="10">40</value>
					<value level="11">40</value>
					<value level="12">40</value>
				</chance>
			</effect>
			<effect name="TriggerSkillByDamageDealt">
				<!-- Increase Momentum -->
				<isCritical>true</isCritical>
				<skillId>10283</skillId> <!-- Increase Momentum -->
				<skillLevel>1</skillLevel>
				<allowWeapons>ALL</allowWeapons>
				<minDamage>1</minDamage>
				<chance>40</chance>
				<targetType>SELF</targetType>
				<attackerType>Creature</attackerType>
			</effect>
			<effect name="PhysicalAttack">
				<amount>
					<value level="1">30</value>
					<value level="2">30</value>
					<value level="3">30</value>
					<value level="4">30</value>
					<value level="5">30</value>
					<value level="6">30</value>
					<value level="7">30</value>
					<value level="8">32</value>
					<value level="9">33</value>
					<value level="10">35</value>
					<value level="11">36</value>
					<value level="12">37</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="Speed">
				<amount>10</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</skill>
	<skill id="10256" toLevel="12" name="Superior HP Mastery">
		<!-- Level 1: Max HP +606, Max CP +296, HP Recovery Rate +12, MP Recovery Rate +6. When HP is lower than 60%, P. Atk. +1027. Additionally, STR +2. With a certain chance, recovers 10% HP when hit. -->
		<!-- Level 2: Max HP +724, Max CP +353, HP Recovery Rate +12, MP Recovery Rate +6. When HP is lower than 60%, P. Atk. +1191. Additionally, STR +2. With a certain chance, recovers 10% HP when hit. -->
		<!-- Level 3: Max HP +843, Max CP +411, HP Recovery Rate +12, MP Recovery Rate +6. When HP is lower than 60%, P. Atk. +1381. Additionally, STR +2. With a certain chance, recovers 10% HP when hit. -->
		<!-- Level 4: Max HP +1002, Max CP +489, HP Recovery Rate +12, MP Recovery Rate +6. When HP is lower than 60%, P. Atk. +1554. Additionally, STR +2. With a certain chance, recovers 10% HP when hit. -->
		<!-- Level 5: Max HP +1092, Max CP +533, HP Recovery Rate +12, MP Recovery Rate +6. When HP is lower than 60%, P. Atk. +1761. Additionally, STR +2. With a certain chance, recovers 10% HP when hit. -->
		<!-- Level 6: Max HP +1222, Max CP +596, HP Recovery Rate +12, MP Recovery Rate +6. When HP is lower than 60%, P. Atk. +1869. Additionally, STR +2. With a certain chance, recovers 10% HP when hit. -->
		<!-- Level 7: Max HP +1352, Max CP +660, HP Recovery Rate +12, MP Recovery Rate +6. When HP is lower than 60%, P. Atk. +1982. Additionally, STR +2. With a certain chance, recovers 10% HP when hit. -->
		<!-- Level 8: Max HP +1482, Max CP +723, HP Recovery Rate +12, MP Recovery Rate +6. When HP is lower than 60%, P. Atk. +2103. Additionally, STR +2, Max HP/ CP +2%. With a certain chance, recovers 10% HP when hit. -->
		<!-- Level 9: Max HP +1612, Max CP +787, HP Recovery Rate +12, MP Recovery Rate +6. When HP is lower than 60%, P. Atk. +2231. Additionally, STR +2, Max HP/ CP +3%. With a certain chance, recovers 10% HP when hit. -->
		<!-- Level 10: Max HP +1742, Max CP +850, HP Recovery Rate +12, MP Recovery Rate +6. When HP is lower than 60%, P. Atk. +2367. Additionally, STR +2, Max HP/ CP +5%. With a certain chance, recovers 10% HP when hit. -->
		<!-- Level 11: Max HP +1916, Max CP +850, HP Recovery Rate +12, MP Recovery Rate +6. When HP is lower than 60%, P. Atk. +2367. Additionally, STR +2, Max HP/ CP +6%. With a certain chance, recovers 10% HP when hit. -->
		<!-- Level 12: Max HP +2108, Max CP +850, HP Recovery Rate +12, MP Recovery Rate +6. When HP is lower than 60%, P. Atk. +2367. Additionally, STR +2, Max HP/ CP +7%. With a certain chance, recovers 10% HP when hit. -->
		<icon>icon.skill10256</icon>
		<operateType>P</operateType>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">85</value>
			<value level="2">90</value>
			<value level="3">95</value>
			<value level="4">99</value>
			<value level="5">100</value>
			<value level="6">102</value>
			<value level="7">104</value>
			<value level="8">106</value>
			<value level="9">108</value>
			<value level="10">110</value>
			<value level="11">115</value>
			<value level="12">120</value>
		</magicLevel>
		<effects>
			<effect name="PhysicalAttack">
				<amount>
					<value level="1">1027</value>
					<value level="2">1191</value>
					<value level="3">1381</value>
					<value level="4">1554</value>
					<value level="5">1761</value>
					<value level="6">1869</value>
					<value level="7">1982</value>
					<value level="8">2103</value>
					<value level="9">2231</value>
					<value level="10">2367</value>
					<value level="11">2367</value>
					<value level="12">2367</value>
				</amount>
				<mode>DIFF</mode>
				<hpPercent>60</hpPercent>
			</effect>
			<effect name="HpRegen">
				<amount>12</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="StatUp">
				<amount>2</amount>
				<stat>STR</stat>
			</effect>
			<effect name="MaxHp">
				<amount>
					<value level="1">0</value>
					<value level="2">0</value>
					<value level="3">0</value>
					<value level="4">0</value>
					<value level="5">0</value>
					<value level="6">0</value>
					<value level="7">0</value>
					<value level="8">2</value>
					<value level="9">3</value>
					<value level="10">5</value>
					<value level="11">6</value>
					<value level="12">7</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MaxCp">
				<amount>
					<value level="1">0</value>
					<value level="2">0</value>
					<value level="3">0</value>
					<value level="4">0</value>
					<value level="5">0</value>
					<value level="6">0</value>
					<value level="7">0</value>
					<value level="8">2</value>
					<value level="9">3</value>
					<value level="10">5</value>
					<value level="11">6</value>
					<value level="12">7</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MpRegen">
				<amount>6</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxHp">
				<amount>
					<value level="1">606</value>
					<value level="2">724</value>
					<value level="3">843</value>
					<value level="4">1002</value>
					<value level="5">1092</value>
					<value level="6">1222</value>
					<value level="7">1352</value>
					<value level="8">1482</value>
					<value level="9">1612</value>
					<value level="10">1742</value>
					<value level="11">1916</value>
					<value level="12">2108</value>
				</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>
					<value level="1">296</value>
					<value level="2">353</value>
					<value level="3">411</value>
					<value level="4">489</value>
					<value level="5">533</value>
					<value level="6">596</value>
					<value level="7">660</value>
					<value level="8">723</value>
					<value level="9">787</value>
					<value level="10">850</value>
					<value level="11">850</value>
					<value level="12">850</value>
				</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="TriggerSkillByDamageReceived">
				<!-- Self Heal (Warrior) - Recovers 10% of Max HP. -->
				<attackerType>Creature</attackerType>
				<minDamage>1</minDamage>
				<chance>10</chance>
				<targetType>SELF</targetType>
				<allowSkillAttack>true</allowSkillAttack>
				<allowNormalAttack>true</allowNormalAttack>
				<allowWeapons>ALL</allowWeapons>
				<skillId>10323</skillId> <!-- Self Heal (Warrior) -->
				<skillLevel>1</skillLevel>
			</effect>
		</effects>
	</skill>
	<skill id="10257" toLevel="1" name="Superior Spirit Mastery">
		<!-- Infection/ Obstruction/ Stupor/ Confusion Resistance +30. STR +2. -->
		<icon>icon.skill10257</icon>
		<operateType>P</operateType>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>85</magicLevel>
		<effects>
			<effect name="DefenceTrait">
				<HOLD>30</HOLD>
				<BLEED>30</BLEED>
				<POISON>30</POISON>
				<SLEEP>30</SLEEP>
				<DERANGEMENT>30</DERANGEMENT>
			</effect>
			<effect name="StatUp">
				<amount>2</amount>
				<stat>STR</stat>
			</effect>
		</effects>
	</skill>
	<skill id="10258" toLevel="15" name="Armor Destruction">
		<!-- Level 1: Attacks the enemy with 14,506 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 2: Attacks the enemy with 15,516 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 3: Attacks the enemy with 16,528 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 4: Attacks the enemy with 17,538 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 5: Attacks the enemy with 18,549 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 6: Attacks the enemy with 19,559 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7: Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8: Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9: Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10: Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11: Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12: Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13: Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14: Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15: Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 1001 (+1% Power): Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 1002 (+2% Power): Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 1003 (+3% Power): Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 1004 (+4% Power): Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 1005 (+5% Power): Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 1006 (+6% Power): Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 1007 (+7% Power): Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 1008 (+8% Power): Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 1009 (+9% Power): Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 1010 (+10% Power): Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 1011 (+11% Power): Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 1012 (+12% Power): Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 1013 (+13% Power): Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 1014 (+14% Power): Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 1015 (+15% Power): Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 1016 (+16% Power): Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 1017 (+17% Power): Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 1018 (+18% Power): Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 1019 (+19% Power): Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 1020 (+20% Power): Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 2001 (+1% Chance): Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 2002 (+2% Chance): Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 2003 (+3% Chance): Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 2004 (+4% Chance): Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 2005 (+5% Chance): Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 2006 (+6% Chance): Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 2007 (+7% Chance): Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 2008 (+8% Chance): Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 2009 (+9% Chance): Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 2010 (+10% Chance): Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 2011 (+11% Chance): Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 2012 (+12% Chance): Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 2013 (+13% Chance): Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 2014 (+14% Chance): Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 2015 (+15% Chance): Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 2016 (+16% Chance): Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 2017 (+17% Chance): Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 2018 (+18% Chance): Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 2019 (+19% Chance): Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 2020 (+20% Chance): Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 3001 (+2 Slow): Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 3002 (+4 Slow): Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 3003 (+6 Slow): Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 3004 (+8 Slow): Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 3005 (+10 Slow): Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 3006 (+12 Slow): Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 3007 (+14 Slow): Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 3008 (+16 Slow): Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 3009 (+18 Slow): Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 3010 (+20 Slow): Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 3011 (+22 Slow): Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 3012 (+24 Slow): Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 3013 (+26 Slow): Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 3014 (+28 Slow): Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 3015 (+30 Slow): Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 3016 (+32 Slow): Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 3017 (+34 Slow): Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 3018 (+36 Slow): Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 3019 (+38 Slow): Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 3020 (+40 Slow): Attacks the enemy with 20,571 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 1001 (+1% Power): Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 1002 (+2% Power): Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 1003 (+3% Power): Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 1004 (+4% Power): Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 1005 (+5% Power): Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 1006 (+6% Power): Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 1007 (+7% Power): Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 1008 (+8% Power): Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 1009 (+9% Power): Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 1010 (+10% Power): Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 1011 (+11% Power): Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 1012 (+12% Power): Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 1013 (+13% Power): Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 1014 (+14% Power): Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 1015 (+15% Power): Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 1016 (+16% Power): Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 1017 (+17% Power): Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 1018 (+18% Power): Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 1019 (+19% Power): Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 1020 (+20% Power): Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 2001 (+1% Chance): Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 2002 (+2% Chance): Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 2003 (+3% Chance): Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 2004 (+4% Chance): Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 2005 (+5% Chance): Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 2006 (+6% Chance): Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 2007 (+7% Chance): Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 2008 (+8% Chance): Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 2009 (+9% Chance): Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 2010 (+10% Chance): Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 2011 (+11% Chance): Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 2012 (+12% Chance): Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 2013 (+13% Chance): Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 2014 (+14% Chance): Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 2015 (+15% Chance): Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 2016 (+16% Chance): Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 2017 (+17% Chance): Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 2018 (+18% Chance): Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 2019 (+19% Chance): Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 2020 (+20% Chance): Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 3001 (+2 Slow): Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 3002 (+4 Slow): Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 3003 (+6 Slow): Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 3004 (+8 Slow): Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 3005 (+10 Slow): Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 3006 (+12 Slow): Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 3007 (+14 Slow): Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 3008 (+16 Slow): Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 3009 (+18 Slow): Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 3010 (+20 Slow): Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 3011 (+22 Slow): Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 3012 (+24 Slow): Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 3013 (+26 Slow): Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 3014 (+28 Slow): Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 3015 (+30 Slow): Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 3016 (+32 Slow): Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 3017 (+34 Slow): Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 3018 (+36 Slow): Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 3019 (+38 Slow): Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 3020 (+40 Slow): Attacks the enemy with 21,581 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 1001 (+1% Power): Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 1002 (+2% Power): Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 1003 (+3% Power): Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 1004 (+4% Power): Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 1005 (+5% Power): Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 1006 (+6% Power): Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 1007 (+7% Power): Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 1008 (+8% Power): Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 1009 (+9% Power): Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 1010 (+10% Power): Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 1011 (+11% Power): Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 1012 (+12% Power): Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 1013 (+13% Power): Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 1014 (+14% Power): Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 1015 (+15% Power): Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 1016 (+16% Power): Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 1017 (+17% Power): Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 1018 (+18% Power): Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 1019 (+19% Power): Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 1020 (+20% Power): Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 2001 (+1% Chance): Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 2002 (+2% Chance): Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 2003 (+3% Chance): Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 2004 (+4% Chance): Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 2005 (+5% Chance): Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 2006 (+6% Chance): Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 2007 (+7% Chance): Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 2008 (+8% Chance): Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 2009 (+9% Chance): Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 2010 (+10% Chance): Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 2011 (+11% Chance): Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 2012 (+12% Chance): Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 2013 (+13% Chance): Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 2014 (+14% Chance): Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 2015 (+15% Chance): Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 2016 (+16% Chance): Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 2017 (+17% Chance): Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 2018 (+18% Chance): Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 2019 (+19% Chance): Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 2020 (+20% Chance): Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 3001 (+2 Slow): Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 3002 (+4 Slow): Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 3003 (+6 Slow): Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 3004 (+8 Slow): Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 3005 (+10 Slow): Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 3006 (+12 Slow): Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 3007 (+14 Slow): Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 3008 (+16 Slow): Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 3009 (+18 Slow): Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 3010 (+20 Slow): Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 3011 (+22 Slow): Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 3012 (+24 Slow): Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 3013 (+26 Slow): Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 3014 (+28 Slow): Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 3015 (+30 Slow): Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 3016 (+32 Slow): Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 3017 (+34 Slow): Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 3018 (+36 Slow): Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 3019 (+38 Slow): Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 3020 (+40 Slow): Attacks the enemy with 26,773 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 1001 (+1% Power): Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 1002 (+2% Power): Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 1003 (+3% Power): Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 1004 (+4% Power): Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 1005 (+5% Power): Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 1006 (+6% Power): Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 1007 (+7% Power): Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 1008 (+8% Power): Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 1009 (+9% Power): Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 1010 (+10% Power): Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 1011 (+11% Power): Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 1012 (+12% Power): Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 1013 (+13% Power): Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 1014 (+14% Power): Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 1015 (+15% Power): Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 1016 (+16% Power): Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 1017 (+17% Power): Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 1018 (+18% Power): Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 1019 (+19% Power): Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 1020 (+20% Power): Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 2001 (+1% Chance): Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 2002 (+2% Chance): Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 2003 (+3% Chance): Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 2004 (+4% Chance): Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 2005 (+5% Chance): Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 2006 (+6% Chance): Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 2007 (+7% Chance): Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 2008 (+8% Chance): Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 2009 (+9% Chance): Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 2010 (+10% Chance): Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 2011 (+11% Chance): Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 2012 (+12% Chance): Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 2013 (+13% Chance): Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 2014 (+14% Chance): Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 2015 (+15% Chance): Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 2016 (+16% Chance): Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 2017 (+17% Chance): Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 2018 (+18% Chance): Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 2019 (+19% Chance): Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 2020 (+20% Chance): Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 3001 (+2 Slow): Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 3002 (+4 Slow): Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 3003 (+6 Slow): Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 3004 (+8 Slow): Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 3005 (+10 Slow): Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 3006 (+12 Slow): Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 3007 (+14 Slow): Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 3008 (+16 Slow): Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 3009 (+18 Slow): Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 3010 (+20 Slow): Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 3011 (+22 Slow): Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 3012 (+24 Slow): Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 3013 (+26 Slow): Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 3014 (+28 Slow): Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 3015 (+30 Slow): Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 3016 (+32 Slow): Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 3017 (+34 Slow): Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 3018 (+36 Slow): Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 3019 (+38 Slow): Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 3020 (+40 Slow): Attacks the enemy with 28,078 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 1001 (+1% Power): Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 1002 (+2% Power): Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 1003 (+3% Power): Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 1004 (+4% Power): Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 1005 (+5% Power): Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 1006 (+6% Power): Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 1007 (+7% Power): Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 1008 (+8% Power): Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 1009 (+9% Power): Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 1010 (+10% Power): Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 1011 (+11% Power): Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 1012 (+12% Power): Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 1013 (+13% Power): Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 1014 (+14% Power): Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 1015 (+15% Power): Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 1016 (+16% Power): Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 1017 (+17% Power): Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 1018 (+18% Power): Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 1019 (+19% Power): Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 1020 (+20% Power): Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 2001 (+1% Chance): Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 2002 (+2% Chance): Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 2003 (+3% Chance): Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 2004 (+4% Chance): Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 2005 (+5% Chance): Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 2006 (+6% Chance): Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 2007 (+7% Chance): Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 2008 (+8% Chance): Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 2009 (+9% Chance): Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 2010 (+10% Chance): Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 2011 (+11% Chance): Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 2012 (+12% Chance): Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 2013 (+13% Chance): Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 2014 (+14% Chance): Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 2015 (+15% Chance): Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 2016 (+16% Chance): Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 2017 (+17% Chance): Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 2018 (+18% Chance): Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 2019 (+19% Chance): Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 2020 (+20% Chance): Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 3001 (+2 Slow): Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 3002 (+4 Slow): Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 3003 (+6 Slow): Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 3004 (+8 Slow): Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 3005 (+10 Slow): Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 3006 (+12 Slow): Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 3007 (+14 Slow): Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 3008 (+16 Slow): Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 3009 (+18 Slow): Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 3010 (+20 Slow): Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 3011 (+22 Slow): Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 3012 (+24 Slow): Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 3013 (+26 Slow): Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 3014 (+28 Slow): Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 3015 (+30 Slow): Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 3016 (+32 Slow): Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 3017 (+34 Slow): Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 3018 (+36 Slow): Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 3019 (+38 Slow): Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 3020 (+40 Slow): Attacks the enemy with 29,383 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 1001 (+1% Power): Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 1002 (+2% Power): Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 1003 (+3% Power): Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 1004 (+4% Power): Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 1005 (+5% Power): Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 1006 (+6% Power): Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 1007 (+7% Power): Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 1008 (+8% Power): Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 1009 (+9% Power): Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 1010 (+10% Power): Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 1011 (+11% Power): Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 1012 (+12% Power): Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 1013 (+13% Power): Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 1014 (+14% Power): Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 1015 (+15% Power): Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 1016 (+16% Power): Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 1017 (+17% Power): Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 1018 (+18% Power): Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 1019 (+19% Power): Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 1020 (+20% Power): Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 2001 (+1% Chance): Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 2002 (+2% Chance): Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 2003 (+3% Chance): Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 2004 (+4% Chance): Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 2005 (+5% Chance): Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 2006 (+6% Chance): Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 2007 (+7% Chance): Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 2008 (+8% Chance): Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 2009 (+9% Chance): Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 2010 (+10% Chance): Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 2011 (+11% Chance): Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 2012 (+12% Chance): Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 2013 (+13% Chance): Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 2014 (+14% Chance): Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 2015 (+15% Chance): Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 2016 (+16% Chance): Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 2017 (+17% Chance): Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 2018 (+18% Chance): Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 2019 (+19% Chance): Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 2020 (+20% Chance): Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 3001 (+2 Slow): Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 3002 (+4 Slow): Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 3003 (+6 Slow): Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 3004 (+8 Slow): Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 3005 (+10 Slow): Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 3006 (+12 Slow): Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 3007 (+14 Slow): Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 3008 (+16 Slow): Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 3009 (+18 Slow): Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 3010 (+20 Slow): Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 3011 (+22 Slow): Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 3012 (+24 Slow): Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 3013 (+26 Slow): Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 3014 (+28 Slow): Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 3015 (+30 Slow): Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 3016 (+32 Slow): Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 3017 (+34 Slow): Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 3018 (+36 Slow): Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 3019 (+38 Slow): Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 3020 (+40 Slow): Attacks the enemy with 31,341 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 1001 (+1% Power): Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 1002 (+2% Power): Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 1003 (+3% Power): Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 1004 (+4% Power): Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 1005 (+5% Power): Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 1006 (+6% Power): Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 1007 (+7% Power): Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 1008 (+8% Power): Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 1009 (+9% Power): Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 1010 (+10% Power): Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 1011 (+11% Power): Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 1012 (+12% Power): Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 1013 (+13% Power): Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 1014 (+14% Power): Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 1015 (+15% Power): Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 1016 (+16% Power): Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 1017 (+17% Power): Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 1018 (+18% Power): Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 1019 (+19% Power): Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 1020 (+20% Power): Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 2001 (+1% Chance): Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 2002 (+2% Chance): Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 2003 (+3% Chance): Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 2004 (+4% Chance): Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 2005 (+5% Chance): Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 2006 (+6% Chance): Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 2007 (+7% Chance): Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 2008 (+8% Chance): Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 2009 (+9% Chance): Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 2010 (+10% Chance): Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 2011 (+11% Chance): Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 2012 (+12% Chance): Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 2013 (+13% Chance): Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 2014 (+14% Chance): Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 2015 (+15% Chance): Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 2016 (+16% Chance): Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 2017 (+17% Chance): Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 2018 (+18% Chance): Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 2019 (+19% Chance): Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 2020 (+20% Chance): Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 3001 (+2 Slow): Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 3002 (+4 Slow): Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 3003 (+6 Slow): Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 3004 (+8 Slow): Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 3005 (+10 Slow): Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 3006 (+12 Slow): Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 3007 (+14 Slow): Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 3008 (+16 Slow): Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 3009 (+18 Slow): Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 3010 (+20 Slow): Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 3011 (+22 Slow): Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 3012 (+24 Slow): Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 3013 (+26 Slow): Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 3014 (+28 Slow): Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 3015 (+30 Slow): Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 3016 (+32 Slow): Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 3017 (+34 Slow): Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 3018 (+36 Slow): Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 3019 (+38 Slow): Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 3020 (+40 Slow): Attacks the enemy with 33,299 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 1001 (+1% Power): Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 1002 (+2% Power): Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 1003 (+3% Power): Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 1004 (+4% Power): Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 1005 (+5% Power): Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 1006 (+6% Power): Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 1007 (+7% Power): Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 1008 (+8% Power): Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 1009 (+9% Power): Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 1010 (+10% Power): Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 1011 (+11% Power): Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 1012 (+12% Power): Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 1013 (+13% Power): Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 1014 (+14% Power): Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 1015 (+15% Power): Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 1016 (+16% Power): Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 1017 (+17% Power): Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 1018 (+18% Power): Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 1019 (+19% Power): Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 1020 (+20% Power): Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 2001 (+1% Chance): Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 2002 (+2% Chance): Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 2003 (+3% Chance): Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 2004 (+4% Chance): Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 2005 (+5% Chance): Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 2006 (+6% Chance): Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 2007 (+7% Chance): Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 2008 (+8% Chance): Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 2009 (+9% Chance): Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 2010 (+10% Chance): Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 2011 (+11% Chance): Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 2012 (+12% Chance): Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 2013 (+13% Chance): Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 2014 (+14% Chance): Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 2015 (+15% Chance): Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 2016 (+16% Chance): Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 2017 (+17% Chance): Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 2018 (+18% Chance): Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 2019 (+19% Chance): Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 2020 (+20% Chance): Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 3001 (+2 Slow): Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 3002 (+4 Slow): Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 3003 (+6 Slow): Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 3004 (+8 Slow): Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 3005 (+10 Slow): Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 3006 (+12 Slow): Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 3007 (+14 Slow): Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 3008 (+16 Slow): Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 3009 (+18 Slow): Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 3010 (+20 Slow): Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 3011 (+22 Slow): Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 3012 (+24 Slow): Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 3013 (+26 Slow): Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 3014 (+28 Slow): Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 3015 (+30 Slow): Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 3016 (+32 Slow): Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 3017 (+34 Slow): Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 3018 (+36 Slow): Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 3019 (+38 Slow): Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 3020 (+40 Slow): Attacks the enemy with 36,629 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 1001 (+1% Power): Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 1002 (+2% Power): Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 1003 (+3% Power): Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 1004 (+4% Power): Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 1005 (+5% Power): Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 1006 (+6% Power): Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 1007 (+7% Power): Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 1008 (+8% Power): Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 1009 (+9% Power): Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 1010 (+10% Power): Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 1011 (+11% Power): Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 1012 (+12% Power): Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 1013 (+13% Power): Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 1014 (+14% Power): Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 1015 (+15% Power): Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 1016 (+16% Power): Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 1017 (+17% Power): Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 1018 (+18% Power): Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 1019 (+19% Power): Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 1020 (+20% Power): Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 2001 (+1% Chance): Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 2002 (+2% Chance): Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 2003 (+3% Chance): Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 2004 (+4% Chance): Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 2005 (+5% Chance): Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 2006 (+6% Chance): Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 2007 (+7% Chance): Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 2008 (+8% Chance): Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 2009 (+9% Chance): Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 2010 (+10% Chance): Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 2011 (+11% Chance): Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 2012 (+12% Chance): Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 2013 (+13% Chance): Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 2014 (+14% Chance): Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 2015 (+15% Chance): Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 2016 (+16% Chance): Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 2017 (+17% Chance): Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 2018 (+18% Chance): Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 2019 (+19% Chance): Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 2020 (+20% Chance): Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 3001 (+2 Slow): Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 3002 (+4 Slow): Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 3003 (+6 Slow): Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 3004 (+8 Slow): Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 3005 (+10 Slow): Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 3006 (+12 Slow): Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 3007 (+14 Slow): Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 3008 (+16 Slow): Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 3009 (+18 Slow): Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 3010 (+20 Slow): Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 3011 (+22 Slow): Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 3012 (+24 Slow): Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 3013 (+26 Slow): Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 3014 (+28 Slow): Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 3015 (+30 Slow): Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 3016 (+32 Slow): Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 3017 (+34 Slow): Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 3018 (+36 Slow): Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 3019 (+38 Slow): Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 3020 (+40 Slow): Attacks the enemy with 40,292 power, decreasing their P. Def. and accumulating Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Over-hit. Critical. Base success rate: 70%. Inflicted status: Debilitation. -->
		<icon>icon.skill10258</icon>
		<operateType>A2</operateType>
		<targetType>ENEMY</targetType>
		<abnormalLevel>4</abnormalLevel>
		<abnormalTime>20</abnormalTime>
		<abnormalType>PD_DOWN</abnormalType>
		<activateRate>
			<value fromLevel="1" toLevel="15">50</value>
			<value fromLevel="7" toLevel="15" fromSubLevel="2001" toSubLevel="2020">{base + (base / 100 * subIndex)}</value>
		</activateRate>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<castRange>40</castRange>
		<coolTime>500</coolTime>
		<effectPoint>
			<value level="1">-687</value>
			<value level="2">-690</value>
			<value level="3">-694</value>
			<value level="4">-698</value>
			<value level="5">-702</value>
			<value level="6">-705</value>
			<value level="7">-708</value>
			<value level="8">-709</value>
			<value level="9">-710</value>
			<value level="10">-711</value>
			<value level="11">-712</value>
			<value level="12">-713</value>
			<value level="13">-714</value>
			<value level="14">-714</value>
			<value level="15">-714</value>
		</effectPoint>
		<effectRange>400</effectRange>
		<hitTime>1000</hitTime>
		<isDebuff>true</isDebuff>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">85</value>
			<value level="2">87</value>
			<value level="3">89</value>
			<value level="4">91</value>
			<value level="5">93</value>
			<value level="6">95</value>
			<value level="7">97</value>
			<value level="8">99</value>
			<value level="9">101</value>
			<value level="10">103</value>
			<value level="11">105</value>
			<value level="12">107</value>
			<value level="13">109</value>
			<value level="14">111</value>
			<value level="15">116</value>
		</magicLevel>
		<mpConsume>
			<value level="1">50</value>
			<value level="2">52</value>
			<value level="3">53</value>
			<value level="4">54</value>
			<value level="5">57</value>
			<value level="6">59</value>
			<value level="7">60</value>
			<value level="8">62</value>
			<value level="9">64</value>
			<value level="10">66</value>
			<value level="11">68</value>
			<value level="12">70</value>
			<value level="13">72</value>
			<value level="14">74</value>
			<value level="15">76</value>
		</mpConsume>
		<nextAction>ATTACK</nextAction>
		<reuseDelay>2000</reuseDelay>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DUAL</item>
					<item>POLE</item>
					<item>SWORD</item>
					<item>BLUNT</item>
					<item>DUALFIST</item>
					<item>DUALBLUNT</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="PhysicalDamage">
				<power>
					<value level="1">14506</value>
					<value level="2">15516</value>
					<value level="3">16528</value>
					<value level="4">17538</value>
					<value level="5">18549</value>
					<value level="6">19559</value>
					<value level="7">20571</value>
					<value level="8">21581</value>
					<value level="9">26773</value>
					<value level="10">28078</value>
					<value level="11">29383</value>
					<value level="12">31341</value>
					<value level="13">33299</value>
					<value level="14">36629</value>
					<value level="15">40292</value>
					<value fromLevel="7" toLevel="15" fromSubLevel="1001" toSubLevel="1020">{base + (base / 100 * subIndex)}</value>
				</power>
				<overHit>true</overHit>
			</effect>
			<effect name="PhysicalDefence">
				<amount>-23</amount>
				<mode>PER</mode>
			</effect>
			<effect name="Speed" fromLevel="7" toLevel="15" fromSubLevel="3001" toSubLevel="3020">
				<amount>
					<value fromLevel="7" toLevel="15" fromSubLevel="3001" toSubLevel="3020">{-2 * subIndex}</value>
				</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
		<selfEffects>
			<effect name="FocusMomentum">
				<maxCharges>10</maxCharges>
			</effect>
		</selfEffects>
	</skill>
	<skill id="10260" toLevel="15" name="Mega Strike">
		<!-- Level 1: Strikes the target with 25,860 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 2: Strikes the target with 26,755 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 3: Strikes the target with 28,542 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 4: Strikes the target with 30,331 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 5: Strikes the target with 32,119 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 6: Strikes the target with 33,906 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7: Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8: Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9: Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10: Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11: Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12: Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13: Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14: Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15: Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1001 (+1% Power): Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1002 (+2% Power): Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1003 (+3% Power): Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1004 (+4% Power): Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1005 (+5% Power): Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1006 (+6% Power): Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1007 (+7% Power): Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1008 (+8% Power): Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1009 (+9% Power): Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1010 (+10% Power): Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1011 (+11% Power): Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1012 (+12% Power): Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1013 (+13% Power): Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1014 (+14% Power): Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1015 (+15% Power): Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1016 (+16% Power): Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1017 (+17% Power): Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1018 (+18% Power): Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1019 (+19% Power): Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1020 (+20% Power): Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2001 (+1% Focus): Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2002 (+2% Focus): Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2003 (+3% Focus): Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2004 (+4% Focus): Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2005 (+5% Focus): Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2006 (+6% Focus): Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2007 (+7% Focus): Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2008 (+8% Focus): Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2009 (+9% Focus): Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2010 (+10% Focus): Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2011 (+11% Focus): Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2012 (+12% Focus): Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2013 (+13% Focus): Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2014 (+14% Focus): Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2015 (+15% Focus): Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2016 (+16% Focus): Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2017 (+17% Focus): Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2018 (+18% Focus): Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2019 (+19% Focus): Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2020 (+20% Focus): Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3001 (+1% Break): Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3002 (+1.6% Break): Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3003 (+2.2% Break): Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3004 (+2.8% Break): Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3005 (+3.4% Break): Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3006 (+4% Break): Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3007 (+4.6% Break): Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3008 (+5.2% Break): Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3009 (+5.8% Break): Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3010 (+6.4% Break): Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3011 (+7% Break): Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3012 (+7.6% Break): Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3013 (+8.2% Break): Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3014 (+8.8% Break): Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3015 (+9.4% Break): Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3016 (+10% Break): Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3017 (+10.6% Break): Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3018 (+11.2% Break): Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3019 (+11.8% Break): Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3020 (+12.4% Break): Strikes the target with 35,695 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1001 (+1% Power): Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1002 (+2% Power): Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1003 (+3% Power): Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1004 (+4% Power): Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1005 (+5% Power): Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1006 (+6% Power): Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1007 (+7% Power): Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1008 (+8% Power): Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1009 (+9% Power): Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1010 (+10% Power): Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1011 (+11% Power): Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1012 (+12% Power): Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1013 (+13% Power): Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1014 (+14% Power): Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1015 (+15% Power): Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1016 (+16% Power): Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1017 (+17% Power): Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1018 (+18% Power): Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1019 (+19% Power): Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1020 (+20% Power): Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2001 (+1% Focus): Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2002 (+2% Focus): Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2003 (+3% Focus): Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2004 (+4% Focus): Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2005 (+5% Focus): Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2006 (+6% Focus): Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2007 (+7% Focus): Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2008 (+8% Focus): Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2009 (+9% Focus): Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2010 (+10% Focus): Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2011 (+11% Focus): Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2012 (+12% Focus): Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2013 (+13% Focus): Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2014 (+14% Focus): Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2015 (+15% Focus): Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2016 (+16% Focus): Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2017 (+17% Focus): Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2018 (+18% Focus): Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2019 (+19% Focus): Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2020 (+20% Focus): Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3001 (+1% Break): Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3002 (+1.6% Break): Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3003 (+2.2% Break): Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3004 (+2.8% Break): Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3005 (+3.4% Break): Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3006 (+4% Break): Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3007 (+4.6% Break): Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3008 (+5.2% Break): Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3009 (+5.8% Break): Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3010 (+6.4% Break): Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3011 (+7% Break): Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3012 (+7.6% Break): Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3013 (+8.2% Break): Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3014 (+8.8% Break): Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3015 (+9.4% Break): Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3016 (+10% Break): Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3017 (+10.6% Break): Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3018 (+11.2% Break): Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3019 (+11.8% Break): Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3020 (+12.4% Break): Attacks the target with 37,482 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 1001 (+1% Power): Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 1002 (+2% Power): Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 1003 (+3% Power): Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 1004 (+4% Power): Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 1005 (+5% Power): Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 1006 (+6% Power): Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 1007 (+7% Power): Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 1008 (+8% Power): Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 1009 (+9% Power): Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 1010 (+10% Power): Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 1011 (+11% Power): Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 1012 (+12% Power): Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 1013 (+13% Power): Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 1014 (+14% Power): Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 1015 (+15% Power): Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 1016 (+16% Power): Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 1017 (+17% Power): Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 1018 (+18% Power): Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 1019 (+19% Power): Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 1020 (+20% Power): Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 2001 (+1% Focus): Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 2002 (+2% Focus): Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 2003 (+3% Focus): Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 2004 (+4% Focus): Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 2005 (+5% Focus): Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 2006 (+6% Focus): Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 2007 (+7% Focus): Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 2008 (+8% Focus): Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 2009 (+9% Focus): Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 2010 (+10% Focus): Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 2011 (+11% Focus): Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 2012 (+12% Focus): Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 2013 (+13% Focus): Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 2014 (+14% Focus): Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 2015 (+15% Focus): Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 2016 (+16% Focus): Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 2017 (+17% Focus): Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 2018 (+18% Focus): Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 2019 (+19% Focus): Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 2020 (+20% Focus): Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 3001 (+1% Break): Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 3002 (+1.6% Break): Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 3003 (+2.2% Break): Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 3004 (+2.8% Break): Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 3005 (+3.4% Break): Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 3006 (+4% Break): Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 3007 (+4.6% Break): Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 3008 (+5.2% Break): Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 3009 (+5.8% Break): Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 3010 (+6.4% Break): Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 3011 (+7% Break): Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 3012 (+7.6% Break): Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 3013 (+8.2% Break): Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 3014 (+8.8% Break): Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 3015 (+9.4% Break): Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 3016 (+10% Break): Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 3017 (+10.6% Break): Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 3018 (+11.2% Break): Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 3019 (+11.8% Break): Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 3020 (+12.4% Break): Attacks the target with 41,116 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 1001 (+1% Power): Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 1002 (+2% Power): Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 1003 (+3% Power): Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 1004 (+4% Power): Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 1005 (+5% Power): Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 1006 (+6% Power): Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 1007 (+7% Power): Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 1008 (+8% Power): Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 1009 (+9% Power): Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 1010 (+10% Power): Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 1011 (+11% Power): Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 1012 (+12% Power): Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 1013 (+13% Power): Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 1014 (+14% Power): Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 1015 (+15% Power): Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 1016 (+16% Power): Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 1017 (+17% Power): Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 1018 (+18% Power): Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 1019 (+19% Power): Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 1020 (+20% Power): Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 2001 (+1% Focus): Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 2002 (+2% Focus): Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 2003 (+3% Focus): Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 2004 (+4% Focus): Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 2005 (+5% Focus): Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 2006 (+6% Focus): Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 2007 (+7% Focus): Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 2008 (+8% Focus): Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 2009 (+9% Focus): Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 2010 (+10% Focus): Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 2011 (+11% Focus): Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 2012 (+12% Focus): Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 2013 (+13% Focus): Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 2014 (+14% Focus): Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 2015 (+15% Focus): Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 2016 (+16% Focus): Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 2017 (+17% Focus): Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 2018 (+18% Focus): Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 2019 (+19% Focus): Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 2020 (+20% Focus): Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 3001 (+1% Break): Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 3002 (+1.6% Break): Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 3003 (+2.2% Break): Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 3004 (+2.8% Break): Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 3005 (+3.4% Break): Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 3006 (+4% Break): Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 3007 (+4.6% Break): Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 3008 (+5.2% Break): Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 3009 (+5.8% Break): Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 3010 (+6.4% Break): Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 3011 (+7% Break): Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 3012 (+7.6% Break): Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 3013 (+8.2% Break): Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 3014 (+8.8% Break): Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 3015 (+9.4% Break): Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 3016 (+10% Break): Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 3017 (+10.6% Break): Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 3018 (+11.2% Break): Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 3019 (+11.8% Break): Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 3020 (+12.4% Break): Attacks the target with 43,017 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 1001 (+1% Power): Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 1002 (+2% Power): Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 1003 (+3% Power): Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 1004 (+4% Power): Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 1005 (+5% Power): Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 1006 (+6% Power): Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 1007 (+7% Power): Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 1008 (+8% Power): Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 1009 (+9% Power): Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 1010 (+10% Power): Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 1011 (+11% Power): Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 1012 (+12% Power): Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 1013 (+13% Power): Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 1014 (+14% Power): Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 1015 (+15% Power): Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 1016 (+16% Power): Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 1017 (+17% Power): Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 1018 (+18% Power): Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 1019 (+19% Power): Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 1020 (+20% Power): Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 2001 (+1% Focus): Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 2002 (+2% Focus): Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 2003 (+3% Focus): Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 2004 (+4% Focus): Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 2005 (+5% Focus): Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 2006 (+6% Focus): Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 2007 (+7% Focus): Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 2008 (+8% Focus): Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 2009 (+9% Focus): Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 2010 (+10% Focus): Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 2011 (+11% Focus): Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 2012 (+12% Focus): Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 2013 (+13% Focus): Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 2014 (+14% Focus): Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 2015 (+15% Focus): Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 2016 (+16% Focus): Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 2017 (+17% Focus): Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 2018 (+18% Focus): Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 2019 (+19% Focus): Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 2020 (+20% Focus): Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 3001 (+1% Break): Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 3002 (+1.6% Break): Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 3003 (+2.2% Break): Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 3004 (+2.8% Break): Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 3005 (+3.4% Break): Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 3006 (+4% Break): Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 3007 (+4.6% Break): Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 3008 (+5.2% Break): Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 3009 (+5.8% Break): Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 3010 (+6.4% Break): Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 3011 (+7% Break): Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 3012 (+7.6% Break): Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 3013 (+8.2% Break): Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 3014 (+8.8% Break): Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 3015 (+9.4% Break): Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 3016 (+10% Break): Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 3017 (+10.6% Break): Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 3018 (+11.2% Break): Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 3019 (+11.8% Break): Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 3020 (+12.4% Break): Attacks the target with 44,917 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 1001 (+1% Power): Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 1002 (+2% Power): Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 1003 (+3% Power): Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 1004 (+4% Power): Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 1005 (+5% Power): Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 1006 (+6% Power): Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 1007 (+7% Power): Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 1008 (+8% Power): Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 1009 (+9% Power): Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 1010 (+10% Power): Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 1011 (+11% Power): Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 1012 (+12% Power): Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 1013 (+13% Power): Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 1014 (+14% Power): Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 1015 (+15% Power): Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 1016 (+16% Power): Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 1017 (+17% Power): Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 1018 (+18% Power): Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 1019 (+19% Power): Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 1020 (+20% Power): Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 2001 (+1% Focus): Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 2002 (+2% Focus): Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 2003 (+3% Focus): Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 2004 (+4% Focus): Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 2005 (+5% Focus): Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 2006 (+6% Focus): Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 2007 (+7% Focus): Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 2008 (+8% Focus): Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 2009 (+9% Focus): Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 2010 (+10% Focus): Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 2011 (+11% Focus): Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 2012 (+12% Focus): Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 2013 (+13% Focus): Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 2014 (+14% Focus): Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 2015 (+15% Focus): Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 2016 (+16% Focus): Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 2017 (+17% Focus): Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 2018 (+18% Focus): Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 2019 (+19% Focus): Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 2020 (+20% Focus): Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 3001 (+1% Break): Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 3002 (+1.6% Break): Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 3003 (+2.2% Break): Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 3004 (+2.8% Break): Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 3005 (+3.4% Break): Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 3006 (+4% Break): Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 3007 (+4.6% Break): Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 3008 (+5.2% Break): Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 3009 (+5.8% Break): Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 3010 (+6.4% Break): Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 3011 (+7% Break): Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 3012 (+7.6% Break): Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 3013 (+8.2% Break): Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 3014 (+8.8% Break): Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 3015 (+9.4% Break): Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 3016 (+10% Break): Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 3017 (+10.6% Break): Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 3018 (+11.2% Break): Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 3019 (+11.8% Break): Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 3020 (+12.4% Break): Attacks the target with 47,769 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 1001 (+1% Power): Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 1002 (+2% Power): Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 1003 (+3% Power): Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 1004 (+4% Power): Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 1005 (+5% Power): Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 1006 (+6% Power): Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 1007 (+7% Power): Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 1008 (+8% Power): Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 1009 (+9% Power): Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 1010 (+10% Power): Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 1011 (+11% Power): Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 1012 (+12% Power): Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 1013 (+13% Power): Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 1014 (+14% Power): Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 1015 (+15% Power): Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 1016 (+16% Power): Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 1017 (+17% Power): Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 1018 (+18% Power): Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 1019 (+19% Power): Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 1020 (+20% Power): Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 2001 (+1% Focus): Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 2002 (+2% Focus): Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 2003 (+3% Focus): Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 2004 (+4% Focus): Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 2005 (+5% Focus): Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 2006 (+6% Focus): Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 2007 (+7% Focus): Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 2008 (+8% Focus): Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 2009 (+9% Focus): Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 2010 (+10% Focus): Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 2011 (+11% Focus): Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 2012 (+12% Focus): Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 2013 (+13% Focus): Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 2014 (+14% Focus): Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 2015 (+15% Focus): Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 2016 (+16% Focus): Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 2017 (+17% Focus): Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 2018 (+18% Focus): Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 2019 (+19% Focus): Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 2020 (+20% Focus): Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 3001 (+1% Break): Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 3002 (+1.6% Break): Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 3003 (+2.2% Break): Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 3004 (+2.8% Break): Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 3005 (+3.4% Break): Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 3006 (+4% Break): Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 3007 (+4.6% Break): Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 3008 (+5.2% Break): Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 3009 (+5.8% Break): Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 3010 (+6.4% Break): Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 3011 (+7% Break): Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 3012 (+7.6% Break): Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 3013 (+8.2% Break): Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 3014 (+8.8% Break): Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 3015 (+9.4% Break): Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 3016 (+10% Break): Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 3017 (+10.6% Break): Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 3018 (+11.2% Break): Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 3019 (+11.8% Break): Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 3020 (+12.4% Break): Attacks the target with 50,622 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 1001 (+1% Power): Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 1002 (+2% Power): Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 1003 (+3% Power): Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 1004 (+4% Power): Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 1005 (+5% Power): Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 1006 (+6% Power): Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 1007 (+7% Power): Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 1008 (+8% Power): Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 1009 (+9% Power): Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 1010 (+10% Power): Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 1011 (+11% Power): Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 1012 (+12% Power): Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 1013 (+13% Power): Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 1014 (+14% Power): Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 1015 (+15% Power): Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 1016 (+16% Power): Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 1017 (+17% Power): Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 1018 (+18% Power): Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 1019 (+19% Power): Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 1020 (+20% Power): Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 2001 (+1% Focus): Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 2002 (+2% Focus): Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 2003 (+3% Focus): Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 2004 (+4% Focus): Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 2005 (+5% Focus): Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 2006 (+6% Focus): Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 2007 (+7% Focus): Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 2008 (+8% Focus): Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 2009 (+9% Focus): Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 2010 (+10% Focus): Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 2011 (+11% Focus): Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 2012 (+12% Focus): Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 2013 (+13% Focus): Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 2014 (+14% Focus): Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 2015 (+15% Focus): Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 2016 (+16% Focus): Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 2017 (+17% Focus): Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 2018 (+18% Focus): Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 2019 (+19% Focus): Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 2020 (+20% Focus): Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 3001 (+1% Break): Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 3002 (+1.6% Break): Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 3003 (+2.2% Break): Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 3004 (+2.8% Break): Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 3005 (+3.4% Break): Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 3006 (+4% Break): Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 3007 (+4.6% Break): Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 3008 (+5.2% Break): Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 3009 (+5.8% Break): Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 3010 (+6.4% Break): Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 3011 (+7% Break): Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 3012 (+7.6% Break): Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 3013 (+8.2% Break): Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 3014 (+8.8% Break): Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 3015 (+9.4% Break): Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 3016 (+10% Break): Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 3017 (+10.6% Break): Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 3018 (+11.2% Break): Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 3019 (+11.8% Break): Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 3020 (+12.4% Break): Attacks the target with 55,684 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 1001 (+1% Power): Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 1002 (+2% Power): Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 1003 (+3% Power): Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 1004 (+4% Power): Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 1005 (+5% Power): Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 1006 (+6% Power): Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 1007 (+7% Power): Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 1008 (+8% Power): Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 1009 (+9% Power): Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 1010 (+10% Power): Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 1011 (+11% Power): Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 1012 (+12% Power): Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 1013 (+13% Power): Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 1014 (+14% Power): Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 1015 (+15% Power): Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 1016 (+16% Power): Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 1017 (+17% Power): Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 1018 (+18% Power): Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 1019 (+19% Power): Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 1020 (+20% Power): Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 2001 (+1% Focus): Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 2002 (+2% Focus): Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 2003 (+3% Focus): Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 2004 (+4% Focus): Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 2005 (+5% Focus): Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 2006 (+6% Focus): Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 2007 (+7% Focus): Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 2008 (+8% Focus): Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 2009 (+9% Focus): Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 2010 (+10% Focus): Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 2011 (+11% Focus): Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 2012 (+12% Focus): Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 2013 (+13% Focus): Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 2014 (+14% Focus): Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 2015 (+15% Focus): Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 2016 (+16% Focus): Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 2017 (+17% Focus): Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 2018 (+18% Focus): Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 2019 (+19% Focus): Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 2020 (+20% Focus): Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 3001 (+1% Break): Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 3002 (+1.6% Break): Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 3003 (+2.2% Break): Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 3004 (+2.8% Break): Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 3005 (+3.4% Break): Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 3006 (+4% Break): Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 3007 (+4.6% Break): Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 3008 (+5.2% Break): Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 3009 (+5.8% Break): Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 3010 (+6.4% Break): Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 3011 (+7% Break): Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 3012 (+7.6% Break): Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 3013 (+8.2% Break): Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 3014 (+8.8% Break): Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 3015 (+9.4% Break): Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 3016 (+10% Break): Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 3017 (+10.6% Break): Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 3018 (+11.2% Break): Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 3019 (+11.8% Break): Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 3020 (+12.4% Break): Attacks the target with 61,252 power. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<icon>icon.skill10260</icon>
		<operateType>A1</operateType>
		<targetType>ENEMY</targetType>
		<affectScope>SINGLE</affectScope>
		<castRange>40</castRange>
		<coolTime>200</coolTime>
		<effectPoint>
			<value level="1">-687</value>
			<value level="2">-690</value>
			<value level="3">-694</value>
			<value level="4">-698</value>
			<value level="5">-702</value>
			<value level="6">-705</value>
			<value level="7">-708</value>
			<value level="8">-709</value>
			<value level="9">-710</value>
			<value level="10">-711</value>
			<value level="11">-712</value>
			<value level="12">-713</value>
			<value level="13">-714</value>
			<value level="14">-714</value>
			<value level="15">-714</value>
		</effectPoint>
		<effectRange>400</effectRange>
		<hitTime>1000</hitTime>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">85</value>
			<value level="2">86</value>
			<value level="3">88</value>
			<value level="4">90</value>
			<value level="5">92</value>
			<value level="6">94</value>
			<value level="7">96</value>
			<value level="8">98</value>
			<value level="9">101</value>
			<value level="10">103</value>
			<value level="11">105</value>
			<value level="12">107</value>
			<value level="13">109</value>
			<value level="14">113</value>
			<value level="15">118</value>
		</magicLevel>
		<mpConsume>
			<value level="1">65</value>
			<value level="2">66</value>
			<value level="3">69</value>
			<value level="4">71</value>
			<value level="5">73</value>
			<value level="6">76</value>
			<value level="7">78</value>
			<value level="8">80</value>
			<value level="9">82</value>
			<value level="10">84</value>
			<value level="11">86</value>
			<value level="12">88</value>
			<value level="13">90</value>
			<value level="14">92</value>
			<value level="15">94</value>
		</mpConsume>
		<reuseDelay>5000</reuseDelay>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DUAL</item>
					<item>POLE</item>
					<item>SWORD</item>
					<item>BLUNT</item>
					<item>DUALFIST</item>
					<item>DUALBLUNT</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="EnergyDamage">
				<power>
					<value level="1">25860</value>
					<value level="2">26755</value>
					<value level="3">28542</value>
					<value level="4">30331</value>
					<value level="5">32119</value>
					<value level="6">33906</value>
					<value level="7">35695</value>
					<value level="8">37482</value>
					<value level="9">41116</value>
					<value level="10">43017</value>
					<value level="11">44917</value>
					<value level="12">47769</value>
					<value level="13">50622</value>
					<value level="14">55684</value>
					<value level="15">40292</value>
					<value fromLevel="7" toLevel="15" fromSubLevel="1001" toSubLevel="1020">{base + (base / 100 * subIndex)}</value>
				</power>
				<ignoreShieldDefence>true</ignoreShieldDefence>
				<chargeConsume>3</chargeConsume>
				<criticalChance>
					<value fromLevel="1" toLevel="15">10</value>
					<value fromLevel="7" toLevel="15" fromSubLevel="2001" toSubLevel="2020">{base + (base / 100 * subIndex)}</value>
				</criticalChance>
				<pDefMod>
					<value fromLevel="1" toLevel="15">1</value>
					<value fromLevel="7" toLevel="15" fromSubLevel="3001" toSubLevel="3020">{0.99 - 0.006 * (subIndex - 1)}</value>
				</pDefMod>
				<overHit>true</overHit>
			</effect>
		</effects>
	</skill>
	<skill id="10262" toLevel="13" name="Power Bomber">
		<!-- Level 1: Strikes the target with 26,627 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2: Strikes the target with 29,373 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3: Strikes the target with 32,120 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4: Strikes the target with 34,867 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5: Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6: Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7: Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8: Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9: Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10: Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11: Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12: Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13: Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 1001 (+1% Power): Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 1002 (+2% Power): Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 1003 (+3% Power): Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 1004 (+4% Power): Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 1005 (+5% Power): Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 1006 (+6% Power): Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 1007 (+7% Power): Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 1008 (+8% Power): Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 1009 (+9% Power): Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 1010 (+10% Power): Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 1011 (+11% Power): Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 1012 (+12% Power): Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 1013 (+13% Power): Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 1014 (+14% Power): Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 1015 (+15% Power): Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 1016 (+16% Power): Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 1017 (+17% Power): Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 1018 (+18% Power): Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 1019 (+19% Power): Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 1020 (+20% Power): Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 2001 (+1% Chance): Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 2002 (+2% Chance): Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 2003 (+3% Chance): Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 2004 (+4% Chance): Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 2005 (+5% Chance): Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 2006 (+6% Chance): Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 2007 (+7% Chance): Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 2008 (+8% Chance): Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 2009 (+9% Chance): Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 2010 (+10% Chance): Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 2011 (+11% Chance): Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 2012 (+12% Chance): Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 2013 (+13% Chance): Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 2014 (+14% Chance): Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 2015 (+15% Chance): Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 2016 (+16% Chance): Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 2017 (+17% Chance): Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 2018 (+18% Chance): Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 2019 (+19% Chance): Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 2020 (+20% Chance): Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 3001 (+1% Hex): Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 3002 (+1.4% Hex): Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 3003 (+1.8% Hex): Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 3004 (+2.2% Hex): Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 3005 (+2.6% Hex): Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 3006 (+3% Hex): Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 3007 (+3.4% Hex): Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 3008 (+3.8% Hex): Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 3009 (+4.2% Hex): Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 3010 (+4.6% Hex): Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 3011 (+5% Hex): Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 3012 (+5.4% Hex): Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 3013 (+5.8% Hex): Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 3014 (+6.2% Hex): Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 3015 (+6.6% Hex): Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 3016 (+7% Hex): Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 3017 (+7.4% Hex): Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 3018 (+7.8% Hex): Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 3019 (+8.2% Hex): Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 3020 (+8.6% Hex): Strikes the target with 37,614 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1001 (+1% Power): Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1002 (+2% Power): Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1003 (+3% Power): Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1004 (+4% Power): Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1005 (+5% Power): Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1006 (+6% Power): Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1007 (+7% Power): Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1008 (+8% Power): Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1009 (+9% Power): Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1010 (+10% Power): Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1011 (+11% Power): Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1012 (+12% Power): Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1013 (+13% Power): Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1014 (+14% Power): Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1015 (+15% Power): Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1016 (+16% Power): Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1017 (+17% Power): Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1018 (+18% Power): Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1019 (+19% Power): Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1020 (+20% Power): Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2001 (+1% Chance): Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2002 (+2% Chance): Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2003 (+3% Chance): Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2004 (+4% Chance): Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2005 (+5% Chance): Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2006 (+6% Chance): Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2007 (+7% Chance): Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2008 (+8% Chance): Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2009 (+9% Chance): Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2010 (+10% Chance): Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2011 (+11% Chance): Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2012 (+12% Chance): Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2013 (+13% Chance): Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2014 (+14% Chance): Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2015 (+15% Chance): Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2016 (+16% Chance): Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2017 (+17% Chance): Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2018 (+18% Chance): Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2019 (+19% Chance): Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2020 (+20% Chance): Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3001 (+1% Hex): Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3002 (+1.4% Hex): Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3003 (+1.8% Hex): Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3004 (+2.2% Hex): Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3005 (+2.6% Hex): Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3006 (+3% Hex): Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3007 (+3.4% Hex): Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3008 (+3.8% Hex): Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3009 (+4.2% Hex): Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3010 (+4.6% Hex): Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3011 (+5% Hex): Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3012 (+5.4% Hex): Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3013 (+5.8% Hex): Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3014 (+6.2% Hex): Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3015 (+6.6% Hex): Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3016 (+7% Hex): Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3017 (+7.4% Hex): Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3018 (+7.8% Hex): Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3019 (+8.2% Hex): Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3020 (+8.6% Hex): Strikes the target with 39,445 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1001 (+1% Power): Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1002 (+2% Power): Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1003 (+3% Power): Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1004 (+4% Power): Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1005 (+5% Power): Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1006 (+6% Power): Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1007 (+7% Power): Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1008 (+8% Power): Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1009 (+9% Power): Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1010 (+10% Power): Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1011 (+11% Power): Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1012 (+12% Power): Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1013 (+13% Power): Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1014 (+14% Power): Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1015 (+15% Power): Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1016 (+16% Power): Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1017 (+17% Power): Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1018 (+18% Power): Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1019 (+19% Power): Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1020 (+20% Power): Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2001 (+1% Chance): Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2002 (+2% Chance): Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2003 (+3% Chance): Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2004 (+4% Chance): Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2005 (+5% Chance): Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2006 (+6% Chance): Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2007 (+7% Chance): Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2008 (+8% Chance): Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2009 (+9% Chance): Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2010 (+10% Chance): Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2011 (+11% Chance): Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2012 (+12% Chance): Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2013 (+13% Chance): Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2014 (+14% Chance): Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2015 (+15% Chance): Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2016 (+16% Chance): Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2017 (+17% Chance): Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2018 (+18% Chance): Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2019 (+19% Chance): Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2020 (+20% Chance): Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3001 (+1% Hex): Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3002 (+1.4% Hex): Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3003 (+1.8% Hex): Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3004 (+2.2% Hex): Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3005 (+2.6% Hex): Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3006 (+3% Hex): Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3007 (+3.4% Hex): Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3008 (+3.8% Hex): Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3009 (+4.2% Hex): Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3010 (+4.6% Hex): Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3011 (+5% Hex): Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3012 (+5.4% Hex): Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3013 (+5.8% Hex): Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3014 (+6.2% Hex): Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3015 (+6.6% Hex): Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3016 (+7% Hex): Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3017 (+7.4% Hex): Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3018 (+7.8% Hex): Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3019 (+8.2% Hex): Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3020 (+8.6% Hex): Strikes the target with 42,875 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1001 (+1% Power): Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1002 (+2% Power): Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1003 (+3% Power): Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1004 (+4% Power): Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1005 (+5% Power): Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1006 (+6% Power): Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1007 (+7% Power): Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1008 (+8% Power): Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1009 (+9% Power): Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1010 (+10% Power): Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1011 (+11% Power): Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1012 (+12% Power): Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1013 (+13% Power): Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1014 (+14% Power): Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1015 (+15% Power): Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1016 (+16% Power): Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1017 (+17% Power): Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1018 (+18% Power): Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1019 (+19% Power): Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1020 (+20% Power): Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2001 (+1% Chance): Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2002 (+2% Chance): Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2003 (+3% Chance): Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2004 (+4% Chance): Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2005 (+5% Chance): Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2006 (+6% Chance): Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2007 (+7% Chance): Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2008 (+8% Chance): Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2009 (+9% Chance): Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2010 (+10% Chance): Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2011 (+11% Chance): Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2012 (+12% Chance): Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2013 (+13% Chance): Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2014 (+14% Chance): Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2015 (+15% Chance): Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2016 (+16% Chance): Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2017 (+17% Chance): Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2018 (+18% Chance): Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2019 (+19% Chance): Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2020 (+20% Chance): Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3001 (+1% Hex): Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3002 (+1.4% Hex): Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3003 (+1.8% Hex): Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3004 (+2.2% Hex): Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3005 (+2.6% Hex): Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3006 (+3% Hex): Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3007 (+3.4% Hex): Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3008 (+3.8% Hex): Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3009 (+4.2% Hex): Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3010 (+4.6% Hex): Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3011 (+5% Hex): Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3012 (+5.4% Hex): Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3013 (+5.8% Hex): Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3014 (+6.2% Hex): Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3015 (+6.6% Hex): Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3016 (+7% Hex): Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3017 (+7.4% Hex): Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3018 (+7.8% Hex): Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3019 (+8.2% Hex): Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3020 (+8.6% Hex): Strikes the target with 44,846 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1001 (+1% Power): Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1002 (+2% Power): Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1003 (+3% Power): Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1004 (+4% Power): Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1005 (+5% Power): Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1006 (+6% Power): Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1007 (+7% Power): Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1008 (+8% Power): Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1009 (+9% Power): Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1010 (+10% Power): Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1011 (+11% Power): Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1012 (+12% Power): Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1013 (+13% Power): Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1014 (+14% Power): Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1015 (+15% Power): Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1016 (+16% Power): Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1017 (+17% Power): Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1018 (+18% Power): Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1019 (+19% Power): Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1020 (+20% Power): Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2001 (+1% Chance): Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2002 (+2% Chance): Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2003 (+3% Chance): Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2004 (+4% Chance): Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2005 (+5% Chance): Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2006 (+6% Chance): Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2007 (+7% Chance): Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2008 (+8% Chance): Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2009 (+9% Chance): Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2010 (+10% Chance): Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2011 (+11% Chance): Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2012 (+12% Chance): Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2013 (+13% Chance): Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2014 (+14% Chance): Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2015 (+15% Chance): Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2016 (+16% Chance): Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2017 (+17% Chance): Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2018 (+18% Chance): Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2019 (+19% Chance): Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2020 (+20% Chance): Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3001 (+1% Hex): Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3002 (+1.4% Hex): Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3003 (+1.8% Hex): Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3004 (+2.2% Hex): Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3005 (+2.6% Hex): Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3006 (+3% Hex): Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3007 (+3.4% Hex): Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3008 (+3.8% Hex): Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3009 (+4.2% Hex): Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3010 (+4.6% Hex): Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3011 (+5% Hex): Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3012 (+5.4% Hex): Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3013 (+5.8% Hex): Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3014 (+6.2% Hex): Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3015 (+6.6% Hex): Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3016 (+7% Hex): Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3017 (+7.4% Hex): Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3018 (+7.8% Hex): Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3019 (+8.2% Hex): Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3020 (+8.6% Hex): Strikes the target with 46,816 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1001 (+1% Power): Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1002 (+2% Power): Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1003 (+3% Power): Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1004 (+4% Power): Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1005 (+5% Power): Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1006 (+6% Power): Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1007 (+7% Power): Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1008 (+8% Power): Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1009 (+9% Power): Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1010 (+10% Power): Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1011 (+11% Power): Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1012 (+12% Power): Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1013 (+13% Power): Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1014 (+14% Power): Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1015 (+15% Power): Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1016 (+16% Power): Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1017 (+17% Power): Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1018 (+18% Power): Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1019 (+19% Power): Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1020 (+20% Power): Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2001 (+1% Chance): Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2002 (+2% Chance): Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2003 (+3% Chance): Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2004 (+4% Chance): Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2005 (+5% Chance): Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2006 (+6% Chance): Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2007 (+7% Chance): Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2008 (+8% Chance): Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2009 (+9% Chance): Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2010 (+10% Chance): Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2011 (+11% Chance): Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2012 (+12% Chance): Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2013 (+13% Chance): Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2014 (+14% Chance): Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2015 (+15% Chance): Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2016 (+16% Chance): Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2017 (+17% Chance): Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2018 (+18% Chance): Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2019 (+19% Chance): Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2020 (+20% Chance): Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3001 (+1% Hex): Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3002 (+1.4% Hex): Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3003 (+1.8% Hex): Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3004 (+2.2% Hex): Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3005 (+2.6% Hex): Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3006 (+3% Hex): Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3007 (+3.4% Hex): Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3008 (+3.8% Hex): Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3009 (+4.2% Hex): Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3010 (+4.6% Hex): Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3011 (+5% Hex): Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3012 (+5.4% Hex): Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3013 (+5.8% Hex): Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3014 (+6.2% Hex): Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3015 (+6.6% Hex): Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3016 (+7% Hex): Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3017 (+7.4% Hex): Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3018 (+7.8% Hex): Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3019 (+8.2% Hex): Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3020 (+8.6% Hex): Strikes the target with 49,773 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1001 (+1% Power): Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1002 (+2% Power): Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1003 (+3% Power): Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1004 (+4% Power): Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1005 (+5% Power): Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1006 (+6% Power): Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1007 (+7% Power): Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1008 (+8% Power): Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1009 (+9% Power): Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1010 (+10% Power): Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1011 (+11% Power): Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1012 (+12% Power): Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1013 (+13% Power): Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1014 (+14% Power): Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1015 (+15% Power): Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1016 (+16% Power): Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1017 (+17% Power): Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1018 (+18% Power): Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1019 (+19% Power): Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1020 (+20% Power): Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2001 (+1% Chance): Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2002 (+2% Chance): Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2003 (+3% Chance): Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2004 (+4% Chance): Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2005 (+5% Chance): Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2006 (+6% Chance): Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2007 (+7% Chance): Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2008 (+8% Chance): Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2009 (+9% Chance): Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2010 (+10% Chance): Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2011 (+11% Chance): Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2012 (+12% Chance): Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2013 (+13% Chance): Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2014 (+14% Chance): Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2015 (+15% Chance): Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2016 (+16% Chance): Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2017 (+17% Chance): Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2018 (+18% Chance): Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2019 (+19% Chance): Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2020 (+20% Chance): Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3001 (+1% Hex): Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3002 (+1.4% Hex): Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3003 (+1.8% Hex): Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3004 (+2.2% Hex): Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3005 (+2.6% Hex): Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3006 (+3% Hex): Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3007 (+3.4% Hex): Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3008 (+3.8% Hex): Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3009 (+4.2% Hex): Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3010 (+4.6% Hex): Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3011 (+5% Hex): Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3012 (+5.4% Hex): Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3013 (+5.8% Hex): Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3014 (+6.2% Hex): Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3015 (+6.6% Hex): Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3016 (+7% Hex): Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3017 (+7.4% Hex): Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3018 (+7.8% Hex): Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3019 (+8.2% Hex): Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3020 (+8.6% Hex): Strikes the target with 52,729 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1001 (+1% Power): Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1002 (+2% Power): Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1003 (+3% Power): Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1004 (+4% Power): Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1005 (+5% Power): Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1006 (+6% Power): Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1007 (+7% Power): Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1008 (+8% Power): Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1009 (+9% Power): Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1010 (+10% Power): Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1011 (+11% Power): Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1012 (+12% Power): Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1013 (+13% Power): Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1014 (+14% Power): Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1015 (+15% Power): Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1016 (+16% Power): Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1017 (+17% Power): Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1018 (+18% Power): Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1019 (+19% Power): Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1020 (+20% Power): Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2001 (+1% Chance): Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2002 (+2% Chance): Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2003 (+3% Chance): Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2004 (+4% Chance): Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2005 (+5% Chance): Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2006 (+6% Chance): Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2007 (+7% Chance): Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2008 (+8% Chance): Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2009 (+9% Chance): Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2010 (+10% Chance): Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2011 (+11% Chance): Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2012 (+12% Chance): Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2013 (+13% Chance): Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2014 (+14% Chance): Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2015 (+15% Chance): Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2016 (+16% Chance): Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2017 (+17% Chance): Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2018 (+18% Chance): Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2019 (+19% Chance): Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2020 (+20% Chance): Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3001 (+1% Hex): Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3002 (+1.4% Hex): Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3003 (+1.8% Hex): Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3004 (+2.2% Hex): Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3005 (+2.6% Hex): Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3006 (+3% Hex): Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3007 (+3.4% Hex): Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3008 (+3.8% Hex): Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3009 (+4.2% Hex): Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3010 (+4.6% Hex): Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3011 (+5% Hex): Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3012 (+5.4% Hex): Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3013 (+5.8% Hex): Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3014 (+6.2% Hex): Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3015 (+6.6% Hex): Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3016 (+7% Hex): Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3017 (+7.4% Hex): Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3018 (+7.8% Hex): Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3019 (+8.2% Hex): Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3020 (+8.6% Hex): Strikes the target with 58,002 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1001 (+1% Power): Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1002 (+2% Power): Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1003 (+3% Power): Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1004 (+4% Power): Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1005 (+5% Power): Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1006 (+6% Power): Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1007 (+7% Power): Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1008 (+8% Power): Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1009 (+9% Power): Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1010 (+10% Power): Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1011 (+11% Power): Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1012 (+12% Power): Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1013 (+13% Power): Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1014 (+14% Power): Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1015 (+15% Power): Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1016 (+16% Power): Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1017 (+17% Power): Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1018 (+18% Power): Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1019 (+19% Power): Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1020 (+20% Power): Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2001 (+1% Chance): Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2002 (+2% Chance): Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2003 (+3% Chance): Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2004 (+4% Chance): Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2005 (+5% Chance): Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2006 (+6% Chance): Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2007 (+7% Chance): Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2008 (+8% Chance): Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2009 (+9% Chance): Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2010 (+10% Chance): Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2011 (+11% Chance): Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2012 (+12% Chance): Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2013 (+13% Chance): Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2014 (+14% Chance): Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2015 (+15% Chance): Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2016 (+16% Chance): Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2017 (+17% Chance): Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2018 (+18% Chance): Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2019 (+19% Chance): Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2020 (+20% Chance): Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3001 (+1% Hex): Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3002 (+1.4% Hex): Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3003 (+1.8% Hex): Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3004 (+2.2% Hex): Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3005 (+2.6% Hex): Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3006 (+3% Hex): Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3007 (+3.4% Hex): Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3008 (+3.8% Hex): Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3009 (+4.2% Hex): Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3010 (+4.6% Hex): Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3011 (+5% Hex): Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3012 (+5.4% Hex): Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3013 (+5.8% Hex): Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3014 (+6.2% Hex): Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3015 (+6.6% Hex): Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3016 (+7% Hex): Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3017 (+7.4% Hex): Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3018 (+7.8% Hex): Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3019 (+8.2% Hex): Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3020 (+8.6% Hex): Strikes the target with 63,802 power knocking them down for 3 sec. Damage +30% when consuming up to 3 Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Ignores Shield Defense. Critical. Over-hit. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<icon>icon.skill10262</icon>
		<operateType>A2</operateType>
		<targetType>ENEMY</targetType>
		<abnormalLevel>2</abnormalLevel>
		<abnormalTime>3</abnormalTime>
		<abnormalType>KNOCKDOWN</abnormalType>
		<abnormalVisualEffect>KNOCKDOWN</abnormalVisualEffect>
		<activateRate>
			<value fromLevel="1" toLevel="13">50</value>
			<value fromLevel="5" toLevel="13" fromSubLevel="2001" toSubLevel="2020">{base + (base / 100 * subIndex)}</value>
		</activateRate>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<castRange>40</castRange>
		<coolTime>500</coolTime>
		<effectPoint>
			<value level="1">-700</value>
			<value level="2">-704</value>
			<value level="3">-707</value>
			<value level="4">-709</value>
			<value level="5">-709</value>
			<value level="6">-709</value>
			<value level="7">-709</value>
			<value level="8">-709</value>
			<value level="9">-709</value>
			<value level="10">-709</value>
			<value level="11">-709</value>
			<value level="12">-709</value>
			<value level="13">-709</value>
		</effectPoint>
		<effectRange>400</effectRange>
		<hitTime>1000</hitTime>
		<isDebuff>true</isDebuff>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">85</value>
			<value level="2">88</value>
			<value level="3">91</value>
			<value level="4">94</value>
			<value level="5">97</value>
			<value level="6">99</value>
			<value level="7">101</value>
			<value level="8">103</value>
			<value level="9">105</value>
			<value level="10">107</value>
			<value level="11">109</value>
			<value level="12">114</value>
			<value level="13">119</value>
		</magicLevel>
		<mpConsume>
			<value level="1">84</value>
			<value level="2">89</value>
			<value level="3">93</value>
			<value level="4">98</value>
			<value level="5">102</value>
			<value level="6">105</value>
			<value level="7">108</value>
			<value level="8">111</value>
			<value level="9">114</value>
			<value level="10">117</value>
			<value level="11">120</value>
			<value level="12">123</value>
			<value level="13">126</value>
		</mpConsume>
		<reuseDelay>15000</reuseDelay>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DUAL</item>
					<item>POLE</item>
					<item>SWORD</item>
					<item>BLUNT</item>
					<item>DUALFIST</item>
					<item>DUALBLUNT</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="EnergyDamage">
				<power>
					<value level="1">26627</value>
					<value level="2">29373</value>
					<value level="3">32120</value>
					<value level="4">34867</value>
					<value level="5">37614</value>
					<value level="6">39445</value>
					<value level="7">42875</value>
					<value level="8">44846</value>
					<value level="9">46816</value>
					<value level="10">49773</value>
					<value level="11">52729</value>
					<value level="12">58002</value>
					<value level="13">63802</value>
					<value fromLevel="5" toLevel="13" fromSubLevel="1001" toSubLevel="1020">{base + (base / 100 * subIndex)}</value>
				</power>
				<ignoreShieldDefence>true</ignoreShieldDefence>
				<chargeConsume>3</chargeConsume>
				<overHit>true</overHit>
			</effect>
			<effect name="KnockBack">
				<distance>250</distance>
				<speed>600</speed>
				<knockDown>false</knockDown>
			</effect>
			<effect name="BlockActions">
				<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912;7002;18721;18722;28203;30516;35190</allowedSkills>
			</effect>
			<effect name="PhysicalDefence" fromLevel="5" toLevel="13" fromSubLevel="3001" toSubLevel="3020">
				<amount>
					<value fromLevel="5" toLevel="13" fromSubLevel="3001" toSubLevel="3020">{-0.6 - (0.4 * subIndex)}</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="10263" toLevel="15" name="Hurricane Blaster">
		<!-- Level 1: Attacks the target with 16,530 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 2: Attacks the target with 16,980 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 3: Attacks the target with 17,940 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 4: Attacks the target with 18,900 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 5: Attacks the target with 19,860 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 6: Attacks the target with 20,790 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7: Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8: Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9: Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10: Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11: Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12: Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13: Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14: Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15: Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 1001 (+1% Power): Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 1002 (+2% Power): Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 1003 (+3% Power): Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 1004 (+4% Power): Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 1005 (+5% Power): Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 1006 (+6% Power): Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 1007 (+7% Power): Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 1008 (+8% Power): Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 1009 (+9% Power): Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 1010 (+10% Power): Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 1011 (+11% Power): Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 1012 (+12% Power): Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 1013 (+13% Power): Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 1014 (+14% Power): Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 1015 (+15% Power): Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 1016 (+16% Power): Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 1017 (+17% Power): Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 1018 (+18% Power): Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 1019 (+19% Power): Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 1020 (+20% Power): Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 2001 (+1% Chance): Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 2002 (+2% Chance): Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 2003 (+3% Chance): Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 2004 (+4% Chance): Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 2005 (+5% Chance): Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 2006 (+6% Chance): Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 2007 (+7% Chance): Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 2008 (+8% Chance): Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 2009 (+9% Chance): Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 2010 (+10% Chance): Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 2011 (+11% Chance): Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 2012 (+12% Chance): Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 2013 (+13% Chance): Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 2014 (+14% Chance): Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 2015 (+15% Chance): Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 2016 (+16% Chance): Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 2017 (+17% Chance): Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 2018 (+18% Chance): Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 2019 (+19% Chance): Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 2020 (+20% Chance): Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 3001 (+2 Slow): Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 3002 (+4 Slow): Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 3003 (+6 Slow): Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 3004 (+8 Slow): Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 3005 (+10 Slow): Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 3006 (+12 Slow): Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 3007 (+14 Slow): Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 3008 (+16 Slow): Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 3009 (+18 Slow): Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 3010 (+20 Slow): Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 3011 (+22 Slow): Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 3012 (+24 Slow): Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 3013 (+26 Slow): Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 3014 (+28 Slow): Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 3015 (+30 Slow): Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 3016 (+32 Slow): Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 3017 (+34 Slow): Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 3018 (+36 Slow): Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 3019 (+38 Slow): Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 3020 (+40 Slow): Attacks the target with 21,750 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 1001 (+1% Power): Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 1002 (+2% Power): Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 1003 (+3% Power): Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 1004 (+4% Power): Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 1005 (+5% Power): Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 1006 (+6% Power): Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 1007 (+7% Power): Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 1008 (+8% Power): Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 1009 (+9% Power): Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 1010 (+10% Power): Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 1011 (+11% Power): Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 1012 (+12% Power): Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 1013 (+13% Power): Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 1014 (+14% Power): Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 1015 (+15% Power): Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 1016 (+16% Power): Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 1017 (+17% Power): Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 1018 (+18% Power): Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 1019 (+19% Power): Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 1020 (+20% Power): Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 2001 (+1% Chance): Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 2002 (+2% Chance): Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 2003 (+3% Chance): Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 2004 (+4% Chance): Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 2005 (+5% Chance): Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 2006 (+6% Chance): Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 2007 (+7% Chance): Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 2008 (+8% Chance): Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 2009 (+9% Chance): Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 2010 (+10% Chance): Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 2011 (+11% Chance): Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 2012 (+12% Chance): Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 2013 (+13% Chance): Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 2014 (+14% Chance): Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 2015 (+15% Chance): Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 2016 (+16% Chance): Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 2017 (+17% Chance): Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 2018 (+18% Chance): Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 2019 (+19% Chance): Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 2020 (+20% Chance): Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 3001 (+2 Slow): Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 3002 (+4 Slow): Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 3003 (+6 Slow): Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 3004 (+8 Slow): Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 3005 (+10 Slow): Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 3006 (+12 Slow): Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 3007 (+14 Slow): Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 3008 (+16 Slow): Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 3009 (+18 Slow): Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 3010 (+20 Slow): Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 3011 (+22 Slow): Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 3012 (+24 Slow): Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 3013 (+26 Slow): Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 3014 (+28 Slow): Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 3015 (+30 Slow): Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 3016 (+32 Slow): Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 3017 (+34 Slow): Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 3018 (+36 Slow): Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 3019 (+38 Slow): Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 3020 (+40 Slow): Attacks the target with 22,710 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 1001 (+1% Power): Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 1002 (+2% Power): Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 1003 (+3% Power): Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 1004 (+4% Power): Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 1005 (+5% Power): Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 1006 (+6% Power): Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 1007 (+7% Power): Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 1008 (+8% Power): Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 1009 (+9% Power): Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 1010 (+10% Power): Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 1011 (+11% Power): Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 1012 (+12% Power): Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 1013 (+13% Power): Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 1014 (+14% Power): Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 1015 (+15% Power): Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 1016 (+16% Power): Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 1017 (+17% Power): Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 1018 (+18% Power): Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 1019 (+19% Power): Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 1020 (+20% Power): Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 2001 (+1% Chance): Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 2002 (+2% Chance): Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 2003 (+3% Chance): Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 2004 (+4% Chance): Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 2005 (+5% Chance): Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 2006 (+6% Chance): Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 2007 (+7% Chance): Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 2008 (+8% Chance): Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 2009 (+9% Chance): Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 2010 (+10% Chance): Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 2011 (+11% Chance): Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 2012 (+12% Chance): Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 2013 (+13% Chance): Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 2014 (+14% Chance): Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 2015 (+15% Chance): Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 2016 (+16% Chance): Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 2017 (+17% Chance): Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 2018 (+18% Chance): Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 2019 (+19% Chance): Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 2020 (+20% Chance): Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 3001 (+2 Slow): Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 3002 (+4 Slow): Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 3003 (+6 Slow): Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 3004 (+8 Slow): Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 3005 (+10 Slow): Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 3006 (+12 Slow): Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 3007 (+14 Slow): Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 3008 (+16 Slow): Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 3009 (+18 Slow): Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 3010 (+20 Slow): Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 3011 (+22 Slow): Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 3012 (+24 Slow): Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 3013 (+26 Slow): Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 3014 (+28 Slow): Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 3015 (+30 Slow): Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 3016 (+32 Slow): Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 3017 (+34 Slow): Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 3018 (+36 Slow): Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 3019 (+38 Slow): Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 3020 (+40 Slow): Attacks the target with 24,360 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 1001 (+1% Power): Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 1002 (+2% Power): Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 1003 (+3% Power): Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 1004 (+4% Power): Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 1005 (+5% Power): Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 1006 (+6% Power): Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 1007 (+7% Power): Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 1008 (+8% Power): Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 1009 (+9% Power): Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 1010 (+10% Power): Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 1011 (+11% Power): Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 1012 (+12% Power): Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 1013 (+13% Power): Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 1014 (+14% Power): Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 1015 (+15% Power): Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 1016 (+16% Power): Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 1017 (+17% Power): Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 1018 (+18% Power): Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 1019 (+19% Power): Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 1020 (+20% Power): Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 2001 (+1% Chance): Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 2002 (+2% Chance): Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 2003 (+3% Chance): Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 2004 (+4% Chance): Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 2005 (+5% Chance): Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 2006 (+6% Chance): Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 2007 (+7% Chance): Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 2008 (+8% Chance): Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 2009 (+9% Chance): Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 2010 (+10% Chance): Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 2011 (+11% Chance): Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 2012 (+12% Chance): Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 2013 (+13% Chance): Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 2014 (+14% Chance): Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 2015 (+15% Chance): Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 2016 (+16% Chance): Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 2017 (+17% Chance): Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 2018 (+18% Chance): Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 2019 (+19% Chance): Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 2020 (+20% Chance): Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 3001 (+2 Slow): Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 3002 (+4 Slow): Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 3003 (+6 Slow): Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 3004 (+8 Slow): Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 3005 (+10 Slow): Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 3006 (+12 Slow): Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 3007 (+14 Slow): Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 3008 (+16 Slow): Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 3009 (+18 Slow): Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 3010 (+20 Slow): Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 3011 (+22 Slow): Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 3012 (+24 Slow): Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 3013 (+26 Slow): Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 3014 (+28 Slow): Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 3015 (+30 Slow): Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 3016 (+32 Slow): Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 3017 (+34 Slow): Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 3018 (+36 Slow): Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 3019 (+38 Slow): Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 3020 (+40 Slow): Attacks the target with 25,320 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 1001 (+1% Power): Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 1002 (+2% Power): Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 1003 (+3% Power): Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 1004 (+4% Power): Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 1005 (+5% Power): Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 1006 (+6% Power): Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 1007 (+7% Power): Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 1008 (+8% Power): Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 1009 (+9% Power): Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 1010 (+10% Power): Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 1011 (+11% Power): Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 1012 (+12% Power): Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 1013 (+13% Power): Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 1014 (+14% Power): Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 1015 (+15% Power): Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 1016 (+16% Power): Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 1017 (+17% Power): Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 1018 (+18% Power): Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 1019 (+19% Power): Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 1020 (+20% Power): Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 2001 (+1% Chance): Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 2002 (+2% Chance): Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 2003 (+3% Chance): Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 2004 (+4% Chance): Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 2005 (+5% Chance): Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 2006 (+6% Chance): Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 2007 (+7% Chance): Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 2008 (+8% Chance): Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 2009 (+9% Chance): Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 2010 (+10% Chance): Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 2011 (+11% Chance): Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 2012 (+12% Chance): Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 2013 (+13% Chance): Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 2014 (+14% Chance): Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 2015 (+15% Chance): Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 2016 (+16% Chance): Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 2017 (+17% Chance): Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 2018 (+18% Chance): Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 2019 (+19% Chance): Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 2020 (+20% Chance): Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 3001 (+2 Slow): Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 3002 (+4 Slow): Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 3003 (+6 Slow): Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 3004 (+8 Slow): Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 3005 (+10 Slow): Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 3006 (+12 Slow): Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 3007 (+14 Slow): Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 3008 (+16 Slow): Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 3009 (+18 Slow): Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 3010 (+20 Slow): Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 3011 (+22 Slow): Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 3012 (+24 Slow): Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 3013 (+26 Slow): Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 3014 (+28 Slow): Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 3015 (+30 Slow): Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 3016 (+32 Slow): Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 3017 (+34 Slow): Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 3018 (+36 Slow): Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 3019 (+38 Slow): Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 3020 (+40 Slow): Attacks the target with 26,280 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 1001 (+1% Power): Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 1002 (+2% Power): Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 1003 (+3% Power): Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 1004 (+4% Power): Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 1005 (+5% Power): Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 1006 (+6% Power): Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 1007 (+7% Power): Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 1008 (+8% Power): Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 1009 (+9% Power): Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 1010 (+10% Power): Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 1011 (+11% Power): Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 1012 (+12% Power): Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 1013 (+13% Power): Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 1014 (+14% Power): Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 1015 (+15% Power): Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 1016 (+16% Power): Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 1017 (+17% Power): Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 1018 (+18% Power): Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 1019 (+19% Power): Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 1020 (+20% Power): Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 2001 (+1% Chance): Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 2002 (+2% Chance): Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 2003 (+3% Chance): Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 2004 (+4% Chance): Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 2005 (+5% Chance): Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 2006 (+6% Chance): Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 2007 (+7% Chance): Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 2008 (+8% Chance): Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 2009 (+9% Chance): Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 2010 (+10% Chance): Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 2011 (+11% Chance): Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 2012 (+12% Chance): Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 2013 (+13% Chance): Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 2014 (+14% Chance): Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 2015 (+15% Chance): Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 2016 (+16% Chance): Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 2017 (+17% Chance): Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 2018 (+18% Chance): Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 2019 (+19% Chance): Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 2020 (+20% Chance): Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 3001 (+2 Slow): Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 3002 (+4 Slow): Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 3003 (+6 Slow): Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 3004 (+8 Slow): Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 3005 (+10 Slow): Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 3006 (+12 Slow): Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 3007 (+14 Slow): Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 3008 (+16 Slow): Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 3009 (+18 Slow): Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 3010 (+20 Slow): Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 3011 (+22 Slow): Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 3012 (+24 Slow): Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 3013 (+26 Slow): Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 3014 (+28 Slow): Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 3015 (+30 Slow): Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 3016 (+32 Slow): Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 3017 (+34 Slow): Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 3018 (+36 Slow): Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 3019 (+38 Slow): Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 3020 (+40 Slow): Attacks the target with 27,720 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 1001 (+1% Power): Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 1002 (+2% Power): Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 1003 (+3% Power): Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 1004 (+4% Power): Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 1005 (+5% Power): Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 1006 (+6% Power): Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 1007 (+7% Power): Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 1008 (+8% Power): Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 1009 (+9% Power): Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 1010 (+10% Power): Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 1011 (+11% Power): Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 1012 (+12% Power): Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 1013 (+13% Power): Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 1014 (+14% Power): Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 1015 (+15% Power): Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 1016 (+16% Power): Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 1017 (+17% Power): Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 1018 (+18% Power): Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 1019 (+19% Power): Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 1020 (+20% Power): Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 2001 (+1% Chance): Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 2002 (+2% Chance): Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 2003 (+3% Chance): Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 2004 (+4% Chance): Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 2005 (+5% Chance): Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 2006 (+6% Chance): Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 2007 (+7% Chance): Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 2008 (+8% Chance): Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 2009 (+9% Chance): Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 2010 (+10% Chance): Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 2011 (+11% Chance): Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 2012 (+12% Chance): Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 2013 (+13% Chance): Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 2014 (+14% Chance): Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 2015 (+15% Chance): Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 2016 (+16% Chance): Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 2017 (+17% Chance): Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 2018 (+18% Chance): Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 2019 (+19% Chance): Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 2020 (+20% Chance): Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 3001 (+2 Slow): Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 3002 (+4 Slow): Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 3003 (+6 Slow): Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 3004 (+8 Slow): Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 3005 (+10 Slow): Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 3006 (+12 Slow): Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 3007 (+14 Slow): Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 3008 (+16 Slow): Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 3009 (+18 Slow): Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 3010 (+20 Slow): Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 3011 (+22 Slow): Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 3012 (+24 Slow): Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 3013 (+26 Slow): Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 3014 (+28 Slow): Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 3015 (+30 Slow): Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 3016 (+32 Slow): Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 3017 (+34 Slow): Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 3018 (+36 Slow): Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 3019 (+38 Slow): Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 3020 (+40 Slow): Attacks the target with 29,160 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 1001 (+1% Power): Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 1002 (+2% Power): Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 1003 (+3% Power): Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 1004 (+4% Power): Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 1005 (+5% Power): Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 1006 (+6% Power): Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 1007 (+7% Power): Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 1008 (+8% Power): Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 1009 (+9% Power): Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 1010 (+10% Power): Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 1011 (+11% Power): Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 1012 (+12% Power): Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 1013 (+13% Power): Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 1014 (+14% Power): Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 1015 (+15% Power): Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 1016 (+16% Power): Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 1017 (+17% Power): Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 1018 (+18% Power): Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 1019 (+19% Power): Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 1020 (+20% Power): Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 2001 (+1% Chance): Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 2002 (+2% Chance): Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 2003 (+3% Chance): Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 2004 (+4% Chance): Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 2005 (+5% Chance): Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 2006 (+6% Chance): Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 2007 (+7% Chance): Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 2008 (+8% Chance): Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 2009 (+9% Chance): Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 2010 (+10% Chance): Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 2011 (+11% Chance): Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 2012 (+12% Chance): Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 2013 (+13% Chance): Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 2014 (+14% Chance): Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 2015 (+15% Chance): Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 2016 (+16% Chance): Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 2017 (+17% Chance): Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 2018 (+18% Chance): Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 2019 (+19% Chance): Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 2020 (+20% Chance): Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 3001 (+2 Slow): Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 3002 (+4 Slow): Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 3003 (+6 Slow): Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 3004 (+8 Slow): Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 3005 (+10 Slow): Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 3006 (+12 Slow): Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 3007 (+14 Slow): Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 3008 (+16 Slow): Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 3009 (+18 Slow): Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 3010 (+20 Slow): Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 3011 (+22 Slow): Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 3012 (+24 Slow): Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 3013 (+26 Slow): Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 3014 (+28 Slow): Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 3015 (+30 Slow): Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 3016 (+32 Slow): Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 3017 (+34 Slow): Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 3018 (+36 Slow): Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 3019 (+38 Slow): Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 3020 (+40 Slow): Attacks the target with 32,076 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 1001 (+1% Power): Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 1002 (+2% Power): Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 1003 (+3% Power): Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 1004 (+4% Power): Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 1005 (+5% Power): Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 1006 (+6% Power): Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 1007 (+7% Power): Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 1008 (+8% Power): Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 1009 (+9% Power): Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 1010 (+10% Power): Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 1011 (+11% Power): Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 1012 (+12% Power): Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 1013 (+13% Power): Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 1014 (+14% Power): Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 1015 (+15% Power): Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 1016 (+16% Power): Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 1017 (+17% Power): Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 1018 (+18% Power): Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 1019 (+19% Power): Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 1020 (+20% Power): Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 2001 (+1% Chance): Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 2002 (+2% Chance): Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 2003 (+3% Chance): Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 2004 (+4% Chance): Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 2005 (+5% Chance): Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 2006 (+6% Chance): Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 2007 (+7% Chance): Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 2008 (+8% Chance): Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 2009 (+9% Chance): Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 2010 (+10% Chance): Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 2011 (+11% Chance): Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 2012 (+12% Chance): Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 2013 (+13% Chance): Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 2014 (+14% Chance): Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 2015 (+15% Chance): Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 2016 (+16% Chance): Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 2017 (+17% Chance): Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 2018 (+18% Chance): Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 2019 (+19% Chance): Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 2020 (+20% Chance): Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 3001 (+2 Slow): Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 3002 (+4 Slow): Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 3003 (+6 Slow): Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 3004 (+8 Slow): Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 3005 (+10 Slow): Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 3006 (+12 Slow): Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 3007 (+14 Slow): Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 3008 (+16 Slow): Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 3009 (+18 Slow): Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 3010 (+20 Slow): Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 3011 (+22 Slow): Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 3012 (+24 Slow): Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 3013 (+26 Slow): Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 3014 (+28 Slow): Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 3015 (+30 Slow): Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 3016 (+32 Slow): Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 3017 (+34 Slow): Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 3018 (+36 Slow): Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 3019 (+38 Slow): Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<!-- Level 15 - SubLevel 3020 (+40 Slow): Attacks the target with 35,284 power dealing additional damage, decreasing the target's P. Def. and absorbing their Momentum. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Debilitation. -->
		<icon>icon.skill10263</icon>
		<operateType>A2</operateType>
		<targetType>ENEMY</targetType>
		<abnormalLevel>4</abnormalLevel>
		<abnormalTime>20</abnormalTime>
		<abnormalType>PD_DOWN</abnormalType>
		<activateRate>
			<value fromLevel="1" toLevel="15">50</value>
			<value fromLevel="7" toLevel="15" fromSubLevel="2001" toSubLevel="2020">{base + (base / 100 * subIndex)}</value>
		</activateRate>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<castRange>600</castRange>
		<coolTime>300</coolTime>
		<effectPoint>
			<value level="1">-692</value>
			<value level="2">-696</value>
			<value level="3">-700</value>
			<value level="4">-704</value>
			<value level="5">-707</value>
			<value level="6">-709</value>
			<value level="7">-709</value>
			<value level="8">-709</value>
			<value level="9">-709</value>
			<value level="10">-709</value>
			<value level="11">-709</value>
			<value level="12">-709</value>
			<value level="13">-709</value>
			<value level="14">-709</value>
			<value level="15">-709</value>
		</effectPoint>
		<effectRange>1100</effectRange>
		<hitTime>1000</hitTime>
		<isDebuff>true</isDebuff>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">85</value>
			<value level="2">86</value>
			<value level="3">88</value>
			<value level="4">90</value>
			<value level="5">92</value>
			<value level="6">94</value>
			<value level="7">96</value>
			<value level="8">98</value>
			<value level="9">101</value>
			<value level="10">103</value>
			<value level="11">105</value>
			<value level="12">107</value>
			<value level="13">109</value>
			<value level="14">113</value>
			<value level="15">118</value>
		</magicLevel>
		<mpConsume>
			<value level="1">58</value>
			<value level="2">59</value>
			<value level="3">61</value>
			<value level="4">63</value>
			<value level="5">65</value>
			<value level="6">67</value>
			<value level="7">69</value>
			<value level="8">71</value>
			<value level="9">73</value>
			<value level="10">75</value>
			<value level="11">77</value>
			<value level="12">79</value>
			<value level="13">81</value>
			<value level="14">83</value>
			<value level="15">85</value>
		</mpConsume>
		<reuseDelay>1500</reuseDelay>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DUAL</item>
					<item>POLE</item>
					<item>SWORD</item>
					<item>BLUNT</item>
					<item>DUALFIST</item>
					<item>DUALBLUNT</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="PhysicalDamage">
				<power>
					<value level="1">16530</value>
					<value level="2">16980</value>
					<value level="3">17940</value>
					<value level="4">18900</value>
					<value level="5">19860</value>
					<value level="6">20790</value>
					<value level="7">21750</value>
					<value level="8">22710</value>
					<value level="9">24360</value>
					<value level="10">25320</value>
					<value level="11">26280</value>
					<value level="12">27720</value>
					<value level="13">29160</value>
					<value level="14">32076</value>
					<value level="15">35284</value>
					<value fromLevel="7" toLevel="15" fromSubLevel="1001" toSubLevel="1020">{base + (base / 100 * subIndex)}</value>
				</power>
			</effect>
			<effect name="PhysicalDefence">
				<amount>-23</amount>
				<mode>PER</mode>
			</effect>
			<effect name="Speed" fromLevel="7" toLevel="15" fromSubLevel="3001" toSubLevel="3020">
				<amount>
					<value fromLevel="7" toLevel="15" fromSubLevel="3001" toSubLevel="3020">{-2 * subIndex}</value>
				</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
		<selfEffects>
			<effect name="FocusMomentum">
				<maxCharges>10</maxCharges>
			</effect>
		</selfEffects>
	</skill>
	<skill id="10265" toLevel="15" name="Eruption">
		<!-- Level 1: Attacks nearby enemies with 15,024 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2: Attacks nearby enemies with 15,542 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3: Attacks nearby enemies with 16,580 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4: Attacks nearby enemies with 17,618 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5: Attacks nearby enemies with 18,656 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6: Attacks nearby enemies with 19,695 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7: Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8: Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9: Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10: Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11: Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12: Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13: Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14: Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15: Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1001 (+1% Power): Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1002 (+2% Power): Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1003 (+3% Power): Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1004 (+4% Power): Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1005 (+5% Power): Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1006 (+6% Power): Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1007 (+7% Power): Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1008 (+8% Power): Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1009 (+9% Power): Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1010 (+10% Power): Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1011 (+11% Power): Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1012 (+12% Power): Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1013 (+13% Power): Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1014 (+14% Power): Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1015 (+15% Power): Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1016 (+16% Power): Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1017 (+17% Power): Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1018 (+18% Power): Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1019 (+19% Power): Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1020 (+20% Power): Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2001 (+1% Chance): Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2002 (+2% Chance): Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2003 (+3% Chance): Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2004 (+4% Chance): Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2005 (+5% Chance): Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2006 (+6% Chance): Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2007 (+7% Chance): Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2008 (+8% Chance): Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2009 (+9% Chance): Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2010 (+10% Chance): Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2011 (+11% Chance): Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2012 (+12% Chance): Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2013 (+13% Chance): Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2014 (+14% Chance): Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2015 (+15% Chance): Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2016 (+16% Chance): Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2017 (+17% Chance): Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2018 (+18% Chance): Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2019 (+19% Chance): Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2020 (+20% Chance): Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3001 (+1% Hex): Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3002 (+1.4% Hex): Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3003 (+1.8% Hex): Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3004 (+2.2% Hex): Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3005 (+2.6% Hex): Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3006 (+3% Hex): Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3007 (+3.4% Hex): Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3008 (+3.8% Hex): Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3009 (+4.2% Hex): Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3010 (+4.6% Hex): Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3011 (+5% Hex): Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3012 (+5.4% Hex): Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3013 (+5.8% Hex): Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3014 (+6.2% Hex): Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3015 (+6.6% Hex): Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3016 (+7% Hex): Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3017 (+7.4% Hex): Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3018 (+7.8% Hex): Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3019 (+8.2% Hex): Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3020 (+8.6% Hex): Attacks nearby enemies with 20,732 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1001 (+1% Power): Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1002 (+2% Power): Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1003 (+3% Power): Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1004 (+4% Power): Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1005 (+5% Power): Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1006 (+6% Power): Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1007 (+7% Power): Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1008 (+8% Power): Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1009 (+9% Power): Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1010 (+10% Power): Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1011 (+11% Power): Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1012 (+12% Power): Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1013 (+13% Power): Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1014 (+14% Power): Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1015 (+15% Power): Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1016 (+16% Power): Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1017 (+17% Power): Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1018 (+18% Power): Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1019 (+19% Power): Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1020 (+20% Power): Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2001 (+1% Chance): Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2002 (+2% Chance): Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2003 (+3% Chance): Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2004 (+4% Chance): Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2005 (+5% Chance): Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2006 (+6% Chance): Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2007 (+7% Chance): Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2008 (+8% Chance): Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2009 (+9% Chance): Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2010 (+10% Chance): Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2011 (+11% Chance): Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2012 (+12% Chance): Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2013 (+13% Chance): Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2014 (+14% Chance): Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2015 (+15% Chance): Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2016 (+16% Chance): Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2017 (+17% Chance): Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2018 (+18% Chance): Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2019 (+19% Chance): Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2020 (+20% Chance): Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3001 (+1% Hex): Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3002 (+1.4% Hex): Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3003 (+1.8% Hex): Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3004 (+2.2% Hex): Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3005 (+2.6% Hex): Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3006 (+3% Hex): Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3007 (+3.4% Hex): Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3008 (+3.8% Hex): Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3009 (+4.2% Hex): Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3010 (+4.6% Hex): Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3011 (+5% Hex): Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3012 (+5.4% Hex): Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3013 (+5.8% Hex): Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3014 (+6.2% Hex): Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3015 (+6.6% Hex): Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3016 (+7% Hex): Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3017 (+7.4% Hex): Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3018 (+7.8% Hex): Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3019 (+8.2% Hex): Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3020 (+8.6% Hex): Attacks nearby enemies with 21,771 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1001 (+1% Power): Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1002 (+2% Power): Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1003 (+3% Power): Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1004 (+4% Power): Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1005 (+5% Power): Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1006 (+6% Power): Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1007 (+7% Power): Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1008 (+8% Power): Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1009 (+9% Power): Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1010 (+10% Power): Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1011 (+11% Power): Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1012 (+12% Power): Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1013 (+13% Power): Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1014 (+14% Power): Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1015 (+15% Power): Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1016 (+16% Power): Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1017 (+17% Power): Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1018 (+18% Power): Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1019 (+19% Power): Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1020 (+20% Power): Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2001 (+1% Chance): Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2002 (+2% Chance): Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2003 (+3% Chance): Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2004 (+4% Chance): Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2005 (+5% Chance): Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2006 (+6% Chance): Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2007 (+7% Chance): Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2008 (+8% Chance): Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2009 (+9% Chance): Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2010 (+10% Chance): Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2011 (+11% Chance): Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2012 (+12% Chance): Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2013 (+13% Chance): Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2014 (+14% Chance): Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2015 (+15% Chance): Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2016 (+16% Chance): Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2017 (+17% Chance): Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2018 (+18% Chance): Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2019 (+19% Chance): Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2020 (+20% Chance): Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3001 (+1% Hex): Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3002 (+1.4% Hex): Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3003 (+1.8% Hex): Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3004 (+2.2% Hex): Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3005 (+2.6% Hex): Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3006 (+3% Hex): Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3007 (+3.4% Hex): Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3008 (+3.8% Hex): Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3009 (+4.2% Hex): Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3010 (+4.6% Hex): Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3011 (+5% Hex): Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3012 (+5.4% Hex): Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3013 (+5.8% Hex): Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3014 (+6.2% Hex): Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3015 (+6.6% Hex): Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3016 (+7% Hex): Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3017 (+7.4% Hex): Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3018 (+7.8% Hex): Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3019 (+8.2% Hex): Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3020 (+8.6% Hex): Attacks nearby enemies with 23,264 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1001 (+1% Power): Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1002 (+2% Power): Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1003 (+3% Power): Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1004 (+4% Power): Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1005 (+5% Power): Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1006 (+6% Power): Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1007 (+7% Power): Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1008 (+8% Power): Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1009 (+9% Power): Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1010 (+10% Power): Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1011 (+11% Power): Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1012 (+12% Power): Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1013 (+13% Power): Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1014 (+14% Power): Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1015 (+15% Power): Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1016 (+16% Power): Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1017 (+17% Power): Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1018 (+18% Power): Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1019 (+19% Power): Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1020 (+20% Power): Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2001 (+1% Chance): Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2002 (+2% Chance): Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2003 (+3% Chance): Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2004 (+4% Chance): Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2005 (+5% Chance): Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2006 (+6% Chance): Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2007 (+7% Chance): Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2008 (+8% Chance): Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2009 (+9% Chance): Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2010 (+10% Chance): Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2011 (+11% Chance): Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2012 (+12% Chance): Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2013 (+13% Chance): Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2014 (+14% Chance): Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2015 (+15% Chance): Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2016 (+16% Chance): Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2017 (+17% Chance): Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2018 (+18% Chance): Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2019 (+19% Chance): Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2020 (+20% Chance): Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3001 (+1% Hex): Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3002 (+1.4% Hex): Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3003 (+1.8% Hex): Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3004 (+2.2% Hex): Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3005 (+2.6% Hex): Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3006 (+3% Hex): Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3007 (+3.4% Hex): Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3008 (+3.8% Hex): Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3009 (+4.2% Hex): Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3010 (+4.6% Hex): Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3011 (+5% Hex): Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3012 (+5.4% Hex): Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3013 (+5.8% Hex): Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3014 (+6.2% Hex): Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3015 (+6.6% Hex): Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3016 (+7% Hex): Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3017 (+7.4% Hex): Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3018 (+7.8% Hex): Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3019 (+8.2% Hex): Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3020 (+8.6% Hex): Attacks nearby enemies with 24,208 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1001 (+1% Power): Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1002 (+2% Power): Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1003 (+3% Power): Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1004 (+4% Power): Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1005 (+5% Power): Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1006 (+6% Power): Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1007 (+7% Power): Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1008 (+8% Power): Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1009 (+9% Power): Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1010 (+10% Power): Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1011 (+11% Power): Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1012 (+12% Power): Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1013 (+13% Power): Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1014 (+14% Power): Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1015 (+15% Power): Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1016 (+16% Power): Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1017 (+17% Power): Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1018 (+18% Power): Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1019 (+19% Power): Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1020 (+20% Power): Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2001 (+1% Chance): Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2002 (+2% Chance): Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2003 (+3% Chance): Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2004 (+4% Chance): Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2005 (+5% Chance): Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2006 (+6% Chance): Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2007 (+7% Chance): Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2008 (+8% Chance): Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2009 (+9% Chance): Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2010 (+10% Chance): Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2011 (+11% Chance): Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2012 (+12% Chance): Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2013 (+13% Chance): Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2014 (+14% Chance): Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2015 (+15% Chance): Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2016 (+16% Chance): Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2017 (+17% Chance): Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2018 (+18% Chance): Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2019 (+19% Chance): Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2020 (+20% Chance): Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3001 (+1% Hex): Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3002 (+1.4% Hex): Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3003 (+1.8% Hex): Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3004 (+2.2% Hex): Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3005 (+2.6% Hex): Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3006 (+3% Hex): Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3007 (+3.4% Hex): Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3008 (+3.8% Hex): Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3009 (+4.2% Hex): Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3010 (+4.6% Hex): Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3011 (+5% Hex): Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3012 (+5.4% Hex): Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3013 (+5.8% Hex): Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3014 (+6.2% Hex): Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3015 (+6.6% Hex): Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3016 (+7% Hex): Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3017 (+7.4% Hex): Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3018 (+7.8% Hex): Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3019 (+8.2% Hex): Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3020 (+8.6% Hex): Attacks nearby enemies with 25,152 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1001 (+1% Power): Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1002 (+2% Power): Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1003 (+3% Power): Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1004 (+4% Power): Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1005 (+5% Power): Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1006 (+6% Power): Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1007 (+7% Power): Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1008 (+8% Power): Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1009 (+9% Power): Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1010 (+10% Power): Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1011 (+11% Power): Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1012 (+12% Power): Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1013 (+13% Power): Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1014 (+14% Power): Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1015 (+15% Power): Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1016 (+16% Power): Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1017 (+17% Power): Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1018 (+18% Power): Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1019 (+19% Power): Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1020 (+20% Power): Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2001 (+1% Chance): Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2002 (+2% Chance): Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2003 (+3% Chance): Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2004 (+4% Chance): Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2005 (+5% Chance): Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2006 (+6% Chance): Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2007 (+7% Chance): Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2008 (+8% Chance): Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2009 (+9% Chance): Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2010 (+10% Chance): Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2011 (+11% Chance): Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2012 (+12% Chance): Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2013 (+13% Chance): Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2014 (+14% Chance): Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2015 (+15% Chance): Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2016 (+16% Chance): Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2017 (+17% Chance): Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2018 (+18% Chance): Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2019 (+19% Chance): Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2020 (+20% Chance): Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3001 (+1% Hex): Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3002 (+1.4% Hex): Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3003 (+1.8% Hex): Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3004 (+2.2% Hex): Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3005 (+2.6% Hex): Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3006 (+3% Hex): Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3007 (+3.4% Hex): Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3008 (+3.8% Hex): Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3009 (+4.2% Hex): Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3010 (+4.6% Hex): Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3011 (+5% Hex): Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3012 (+5.4% Hex): Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3013 (+5.8% Hex): Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3014 (+6.2% Hex): Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3015 (+6.6% Hex): Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3016 (+7% Hex): Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3017 (+7.4% Hex): Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3018 (+7.8% Hex): Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3019 (+8.2% Hex): Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3020 (+8.6% Hex): Attacks nearby enemies with 26,569 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1001 (+1% Power): Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1002 (+2% Power): Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1003 (+3% Power): Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1004 (+4% Power): Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1005 (+5% Power): Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1006 (+6% Power): Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1007 (+7% Power): Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1008 (+8% Power): Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1009 (+9% Power): Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1010 (+10% Power): Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1011 (+11% Power): Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1012 (+12% Power): Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1013 (+13% Power): Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1014 (+14% Power): Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1015 (+15% Power): Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1016 (+16% Power): Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1017 (+17% Power): Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1018 (+18% Power): Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1019 (+19% Power): Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1020 (+20% Power): Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2001 (+1% Chance): Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2002 (+2% Chance): Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2003 (+3% Chance): Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2004 (+4% Chance): Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2005 (+5% Chance): Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2006 (+6% Chance): Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2007 (+7% Chance): Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2008 (+8% Chance): Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2009 (+9% Chance): Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2010 (+10% Chance): Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2011 (+11% Chance): Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2012 (+12% Chance): Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2013 (+13% Chance): Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2014 (+14% Chance): Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2015 (+15% Chance): Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2016 (+16% Chance): Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2017 (+17% Chance): Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2018 (+18% Chance): Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2019 (+19% Chance): Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2020 (+20% Chance): Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3001 (+1% Hex): Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3002 (+1.4% Hex): Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3003 (+1.8% Hex): Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3004 (+2.2% Hex): Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3005 (+2.6% Hex): Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3006 (+3% Hex): Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3007 (+3.4% Hex): Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3008 (+3.8% Hex): Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3009 (+4.2% Hex): Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3010 (+4.6% Hex): Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3011 (+5% Hex): Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3012 (+5.4% Hex): Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3013 (+5.8% Hex): Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3014 (+6.2% Hex): Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3015 (+6.6% Hex): Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3016 (+7% Hex): Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3017 (+7.4% Hex): Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3018 (+7.8% Hex): Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3019 (+8.2% Hex): Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3020 (+8.6% Hex): Attacks nearby enemies with 27,986 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1001 (+1% Power): Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1002 (+2% Power): Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1003 (+3% Power): Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1004 (+4% Power): Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1005 (+5% Power): Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1006 (+6% Power): Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1007 (+7% Power): Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1008 (+8% Power): Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1009 (+9% Power): Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1010 (+10% Power): Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1011 (+11% Power): Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1012 (+12% Power): Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1013 (+13% Power): Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1014 (+14% Power): Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1015 (+15% Power): Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1016 (+16% Power): Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1017 (+17% Power): Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1018 (+18% Power): Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1019 (+19% Power): Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1020 (+20% Power): Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2001 (+1% Chance): Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2002 (+2% Chance): Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2003 (+3% Chance): Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2004 (+4% Chance): Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2005 (+5% Chance): Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2006 (+6% Chance): Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2007 (+7% Chance): Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2008 (+8% Chance): Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2009 (+9% Chance): Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2010 (+10% Chance): Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2011 (+11% Chance): Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2012 (+12% Chance): Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2013 (+13% Chance): Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2014 (+14% Chance): Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2015 (+15% Chance): Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2016 (+16% Chance): Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2017 (+17% Chance): Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2018 (+18% Chance): Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2019 (+19% Chance): Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2020 (+20% Chance): Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3001 (+1% Hex): Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3002 (+1.4% Hex): Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3003 (+1.8% Hex): Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3004 (+2.2% Hex): Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3005 (+2.6% Hex): Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3006 (+3% Hex): Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3007 (+3.4% Hex): Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3008 (+3.8% Hex): Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3009 (+4.2% Hex): Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3010 (+4.6% Hex): Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3011 (+5% Hex): Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3012 (+5.4% Hex): Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3013 (+5.8% Hex): Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3014 (+6.2% Hex): Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3015 (+6.6% Hex): Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3016 (+7% Hex): Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3017 (+7.4% Hex): Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3018 (+7.8% Hex): Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3019 (+8.2% Hex): Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 3020 (+8.6% Hex): Attacks nearby enemies with 30,785 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1001 (+1% Power): Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1002 (+2% Power): Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1003 (+3% Power): Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1004 (+4% Power): Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1005 (+5% Power): Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1006 (+6% Power): Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1007 (+7% Power): Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1008 (+8% Power): Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1009 (+9% Power): Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1010 (+10% Power): Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1011 (+11% Power): Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1012 (+12% Power): Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1013 (+13% Power): Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1014 (+14% Power): Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1015 (+15% Power): Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1016 (+16% Power): Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1017 (+17% Power): Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1018 (+18% Power): Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1019 (+19% Power): Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1020 (+20% Power): Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2001 (+1% Chance): Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2002 (+2% Chance): Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2003 (+3% Chance): Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2004 (+4% Chance): Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2005 (+5% Chance): Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2006 (+6% Chance): Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2007 (+7% Chance): Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2008 (+8% Chance): Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2009 (+9% Chance): Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2010 (+10% Chance): Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2011 (+11% Chance): Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2012 (+12% Chance): Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2013 (+13% Chance): Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2014 (+14% Chance): Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2015 (+15% Chance): Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2016 (+16% Chance): Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2017 (+17% Chance): Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2018 (+18% Chance): Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2019 (+19% Chance): Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2020 (+20% Chance): Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3001 (+1% Hex): Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3002 (+1.4% Hex): Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3003 (+1.8% Hex): Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3004 (+2.2% Hex): Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3005 (+2.6% Hex): Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3006 (+3% Hex): Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3007 (+3.4% Hex): Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3008 (+3.8% Hex): Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3009 (+4.2% Hex): Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3010 (+4.6% Hex): Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3011 (+5% Hex): Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3012 (+5.4% Hex): Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3013 (+5.8% Hex): Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3014 (+6.2% Hex): Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3015 (+6.6% Hex): Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3016 (+7% Hex): Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3017 (+7.4% Hex): Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3018 (+7.8% Hex): Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3019 (+8.2% Hex): Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 3020 (+8.6% Hex): Attacks nearby enemies with 33,864 power stunning them for 2 sec. and cancelling their targets. When using a sword, a blunt weapon, or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<icon>icon.skill10265</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>4</abnormalLevel>
		<abnormalTime>2</abnormalTime>
		<abnormalType>STUN</abnormalType>
		<abnormalVisualEffect>STUN</abnormalVisualEffect>
		<activateRate>
			<value fromLevel="1" toLevel="15">15</value>
			<value fromLevel="7" toLevel="15" fromSubLevel="2001" toSubLevel="2020">{base + (base / 100 * subIndex)}</value>
		</activateRate>
		<affectLimit>5-12</affectLimit>
		<affectObject>NOT_FRIEND</affectObject>
		<affectRange>300</affectRange>
		<affectScope>POINT_BLANK</affectScope>
		<basicProperty>PHYSICAL</basicProperty>
		<castRange>40</castRange>
		<coolTime>500</coolTime>
		<effectPoint>
			<value level="1">-687</value>
			<value level="2">-690</value>
			<value level="3">-694</value>
			<value level="4">-698</value>
			<value level="5">-702</value>
			<value level="6">-705</value>
			<value level="7">-708</value>
			<value level="8">-709</value>
			<value level="9">-710</value>
			<value level="10">-711</value>
			<value level="11">-712</value>
			<value level="12">-713</value>
			<value level="13">-714</value>
			<value level="14">-714</value>
			<value level="15">-714</value>
		</effectPoint>
		<effectRange>400</effectRange>
		<hitTime>1000</hitTime>
		<isDebuff>true</isDebuff>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">85</value>
			<value level="2">86</value>
			<value level="3">88</value>
			<value level="4">90</value>
			<value level="5">92</value>
			<value level="6">94</value>
			<value level="7">96</value>
			<value level="8">98</value>
			<value level="9">101</value>
			<value level="10">103</value>
			<value level="11">105</value>
			<value level="12">107</value>
			<value level="13">109</value>
			<value level="14">113</value>
			<value level="15">118</value>
		</magicLevel>
		<mpConsume>
			<value level="1">122</value>
			<value level="2">124</value>
			<value level="3">129</value>
			<value level="4">133</value>
			<value level="5">137</value>
			<value level="6">142</value>
			<value level="7">146</value>
			<value level="8">151</value>
			<value level="9">156</value>
			<value level="10">161</value>
			<value level="11">166</value>
			<value level="12">171</value>
			<value level="13">176</value>
			<value level="14">181</value>
			<value level="15">186</value>
		</mpConsume>
		<reuseDelay>5000</reuseDelay>
		<trait>SHOCK</trait>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DUAL</item>
					<item>POLE</item>
					<item>SWORD</item>
					<item>BLUNT</item>
					<item>DUALFIST</item>
					<item>DUALBLUNT</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="PhysicalDamageWeaponBonus">
				<power>
					<value level="1">15024</value>
					<value level="2">15542</value>
					<value level="3">16580</value>
					<value level="4">17618</value>
					<value level="5">18656</value>
					<value level="6">19695</value>
					<value level="7">20732</value>
					<value level="8">21771</value>
					<value level="9">23264</value>
					<value level="10">24208</value>
					<value level="11">25152</value>
					<value level="12">26569</value>
					<value level="13">27986</value>
					<value level="14">30785</value>
					<value level="15">33864</value>
					<value fromLevel="7" toLevel="15" fromSubLevel="1001" toSubLevel="1020">{base + (base / 100 * subIndex)}</value>
				</power>
				<overHit>true</overHit>
				<BLUNT>0.9</BLUNT>
				<SWORD>0.9</SWORD>
				<POLE>1.5</POLE>
			</effect>
			<effect name="TargetCancel">
				<chance>30</chance>
			</effect>
			<effect name="BlockActions">
				<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912;7002;18721;18722;28203;30516;35190</allowedSkills>
			</effect>
			<effect name="PhysicalDefence" fromLevel="7" toLevel="15" fromSubLevel="3001" toSubLevel="3020">
				<amount>
					<value fromLevel="7" toLevel="15" fromSubLevel="3001" toSubLevel="3020">{-0.6 - (0.4 * subIndex)}</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="10266" toLevel="15" name="Giant's Punch">
		<!-- Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1001 (+1% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1002 (+2% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1003 (+3% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1004 (+4% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1005 (+5% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1006 (+6% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1007 (+7% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1008 (+8% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1009 (+9% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1010 (+10% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1011 (+11% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1012 (+12% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1013 (+13% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1014 (+14% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1015 (+15% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1016 (+16% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1017 (+17% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1018 (+18% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1019 (+19% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1020 (+20% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2001 (+1% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2002 (+1.4% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2003 (+1.8% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2004 (+2.2% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2005 (+2.6% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2006 (+3% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2007 (+3.4% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2008 (+3.8% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2009 (+4.2% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2010 (+4.6% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2011 (+5% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2012 (+5.4% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2013 (+5.8% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2014 (+6.2% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2015 (+6.6% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2016 (+7% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2017 (+7.4% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2018 (+7.8% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2019 (+8.2% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2020 (+8.6% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1001 (+1% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1002 (+2% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1003 (+3% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1004 (+4% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1005 (+5% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1006 (+6% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1007 (+7% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1008 (+8% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1009 (+9% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1010 (+10% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1011 (+11% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1012 (+12% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1013 (+13% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1014 (+14% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1015 (+15% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1016 (+16% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1017 (+17% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1018 (+18% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1019 (+19% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1020 (+20% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2001 (+1% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2002 (+1.4% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2003 (+1.8% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2004 (+2.2% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2005 (+2.6% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2006 (+3% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2007 (+3.4% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2008 (+3.8% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2009 (+4.2% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2010 (+4.6% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2011 (+5% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2012 (+5.4% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2013 (+5.8% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2014 (+6.2% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2015 (+6.6% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2016 (+7% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2017 (+7.4% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2018 (+7.8% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2019 (+8.2% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2020 (+8.6% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1001 (+1% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1002 (+2% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1003 (+3% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1004 (+4% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1005 (+5% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1006 (+6% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1007 (+7% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1008 (+8% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1009 (+9% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1010 (+10% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1011 (+11% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1012 (+12% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1013 (+13% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1014 (+14% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1015 (+15% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1016 (+16% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1017 (+17% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1018 (+18% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1019 (+19% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1020 (+20% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2001 (+1% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2002 (+1.4% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2003 (+1.8% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2004 (+2.2% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2005 (+2.6% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2006 (+3% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2007 (+3.4% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2008 (+3.8% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2009 (+4.2% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2010 (+4.6% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2011 (+5% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2012 (+5.4% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2013 (+5.8% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2014 (+6.2% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2015 (+6.6% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2016 (+7% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2017 (+7.4% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2018 (+7.8% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2019 (+8.2% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2020 (+8.6% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1001 (+1% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1002 (+2% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1003 (+3% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1004 (+4% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1005 (+5% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1006 (+6% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1007 (+7% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1008 (+8% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1009 (+9% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1010 (+10% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1011 (+11% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1012 (+12% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1013 (+13% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1014 (+14% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1015 (+15% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1016 (+16% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1017 (+17% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1018 (+18% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1019 (+19% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1020 (+20% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2001 (+1% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2002 (+1.4% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2003 (+1.8% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2004 (+2.2% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2005 (+2.6% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2006 (+3% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2007 (+3.4% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2008 (+3.8% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2009 (+4.2% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2010 (+4.6% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2011 (+5% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2012 (+5.4% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2013 (+5.8% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2014 (+6.2% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2015 (+6.6% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2016 (+7% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2017 (+7.4% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2018 (+7.8% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2019 (+8.2% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2020 (+8.6% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1001 (+1% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1002 (+2% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1003 (+3% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1004 (+4% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1005 (+5% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1006 (+6% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1007 (+7% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1008 (+8% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1009 (+9% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1010 (+10% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1011 (+11% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1012 (+12% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1013 (+13% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1014 (+14% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1015 (+15% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1016 (+16% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1017 (+17% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1018 (+18% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1019 (+19% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1020 (+20% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2001 (+1% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2002 (+1.4% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2003 (+1.8% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2004 (+2.2% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2005 (+2.6% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2006 (+3% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2007 (+3.4% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2008 (+3.8% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2009 (+4.2% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2010 (+4.6% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2011 (+5% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2012 (+5.4% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2013 (+5.8% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2014 (+6.2% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2015 (+6.6% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2016 (+7% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2017 (+7.4% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2018 (+7.8% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2019 (+8.2% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2020 (+8.6% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1001 (+1% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1002 (+2% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1003 (+3% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1004 (+4% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1005 (+5% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1006 (+6% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1007 (+7% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1008 (+8% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1009 (+9% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1010 (+10% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1011 (+11% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1012 (+12% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1013 (+13% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1014 (+14% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1015 (+15% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1016 (+16% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1017 (+17% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1018 (+18% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1019 (+19% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1020 (+20% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2001 (+1% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2002 (+1.4% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2003 (+1.8% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2004 (+2.2% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2005 (+2.6% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2006 (+3% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2007 (+3.4% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2008 (+3.8% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2009 (+4.2% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2010 (+4.6% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2011 (+5% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2012 (+5.4% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2013 (+5.8% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2014 (+6.2% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2015 (+6.6% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2016 (+7% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2017 (+7.4% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2018 (+7.8% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2019 (+8.2% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2020 (+8.6% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1001 (+1% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1002 (+2% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1003 (+3% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1004 (+4% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1005 (+5% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1006 (+6% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1007 (+7% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1008 (+8% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1009 (+9% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1010 (+10% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1011 (+11% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1012 (+12% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1013 (+13% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1014 (+14% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1015 (+15% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1016 (+16% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1017 (+17% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1018 (+18% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1019 (+19% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1020 (+20% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2001 (+1% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2002 (+1.4% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2003 (+1.8% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2004 (+2.2% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2005 (+2.6% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2006 (+3% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2007 (+3.4% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2008 (+3.8% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2009 (+4.2% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2010 (+4.6% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2011 (+5% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2012 (+5.4% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2013 (+5.8% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2014 (+6.2% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2015 (+6.6% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2016 (+7% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2017 (+7.4% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2018 (+7.8% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2019 (+8.2% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2020 (+8.6% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1001 (+1% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1002 (+2% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1003 (+3% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1004 (+4% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1005 (+5% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1006 (+6% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1007 (+7% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1008 (+8% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1009 (+9% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1010 (+10% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1011 (+11% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1012 (+12% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1013 (+13% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1014 (+14% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1015 (+15% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1016 (+16% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1017 (+17% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1018 (+18% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1019 (+19% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 1020 (+20% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2001 (+1% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2002 (+1.4% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2003 (+1.8% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2004 (+2.2% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2005 (+2.6% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2006 (+3% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2007 (+3.4% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2008 (+3.8% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2009 (+4.2% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2010 (+4.6% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2011 (+5% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2012 (+5.4% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2013 (+5.8% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2014 (+6.2% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2015 (+6.6% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2016 (+7% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2017 (+7.4% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2018 (+7.8% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2019 (+8.2% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14 - SubLevel 2020 (+8.6% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1001 (+1% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1002 (+2% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1003 (+3% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1004 (+4% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1005 (+5% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1006 (+6% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1007 (+7% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1008 (+8% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1009 (+9% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1010 (+10% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1011 (+11% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1012 (+12% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1013 (+13% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1014 (+14% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1015 (+15% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1016 (+16% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1017 (+17% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1018 (+18% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1019 (+19% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 1020 (+20% Chance): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2001 (+1% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2002 (+1.4% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2003 (+1.8% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2004 (+2.2% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2005 (+2.6% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2006 (+3% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2007 (+3.4% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2008 (+3.8% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2009 (+4.2% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2010 (+4.6% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2011 (+5% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2012 (+5.4% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2013 (+5.8% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2014 (+6.2% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2015 (+6.6% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2016 (+7% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2017 (+7.4% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2018 (+7.8% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2019 (+8.2% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15 - SubLevel 2020 (+8.6% Hex): Strikes the ground with a fist knocking down nearby enemies for 5 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<icon>icon.skill10266</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>5</abnormalTime>
		<abnormalType>KNOCKDOWN</abnormalType>
		<abnormalVisualEffect>KNOCKDOWN</abnormalVisualEffect>
		<activateRate>
			<value fromLevel="1" toLevel="15">15</value>
			<value fromLevel="7" toLevel="15" fromSubLevel="1001" toSubLevel="1020">{base + (base / 100 * subIndex)}</value>
		</activateRate>
		<affectLimit>5-12</affectLimit>
		<affectObject>NOT_FRIEND</affectObject>
		<affectRange>200</affectRange>
		<affectScope>POINT_BLANK</affectScope>
		<basicProperty>PHYSICAL</basicProperty>
		<coolTime>500</coolTime>
		<effectPoint>
			<value level="1">-687</value>
			<value level="2">-694</value>
			<value level="3">-700</value>
			<value level="4">-705</value>
			<value level="5">-709</value>
			<value level="6">-709</value>
			<value level="7">-709</value>
			<value level="8">-709</value>
			<value level="9">-709</value>
			<value level="10">-709</value>
			<value level="11">-709</value>
			<value level="12">-709</value>
			<value level="13">-709</value>
			<value level="14">-709</value>
			<value level="15">-709</value>
		</effectPoint>
		<hitTime>1000</hitTime>
		<isDebuff>true</isDebuff>
		<lvlBonusRate>30</lvlBonusRate>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">85</value>
			<value level="2">87</value>
			<value level="3">89</value>
			<value level="4">91</value>
			<value level="5">93</value>
			<value level="6">95</value>
			<value level="7">97</value>
			<value level="8">99</value>
			<value level="9">101</value>
			<value level="10">103</value>
			<value level="11">105</value>
			<value level="12">107</value>
			<value level="13">109</value>
			<value level="14">112</value>
			<value level="15">117</value>
		</magicLevel>
		<mpConsume>
			<value level="1">76</value>
			<value level="2">79</value>
			<value level="3">81</value>
			<value level="4">84</value>
			<value level="5">87</value>
			<value level="6">90</value>
			<value level="7">92</value>
			<value level="8">95</value>
			<value level="9">98</value>
			<value level="10">101</value>
			<value level="11">104</value>
			<value level="12">107</value>
			<value level="13">110</value>
			<value level="14">113</value>
			<value level="15">116</value>
		</mpConsume>
		<reuseDelay>60000</reuseDelay>
		<trait>KNOCKDOWN</trait>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DUAL</item>
					<item>POLE</item>
					<item>SWORD</item>
					<item>BLUNT</item>
					<item>DUALFIST</item>
					<item>DUALBLUNT</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="KnockBack">
				<speed>400</speed>
				<distance>50</distance>
				<knockDown>true</knockDown>
			</effect>
			<effect name="DefenceTrait">
				<HOLD>100</HOLD>
				<KNOCKDOWN>100</KNOCKDOWN>
				<SHOCK>100</SHOCK>
				<AIRBIND>100</AIRBIND>
				<SLEEP>100</SLEEP>
				<KNOCKBACK>100</KNOCKBACK>
				<CHANGEBODY>100</CHANGEBODY>
			</effect>
			<effect name="BlockActions">
				<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912;7002;18721;18722;28203;30516;35190</allowedSkills>
			</effect>
			<effect name="PhysicalDefence" fromLevel="7" toLevel="15" fromSubLevel="2001" toSubLevel="2020">
				<amount>
					<value fromLevel="7" toLevel="15" fromSubLevel="2001" toSubLevel="2020">{-0.6 - (0.4 * subIndex)}</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="10267" toLevel="13" name="Hurricane Rush">
		<!-- Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 1001 (+1% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 1002 (+2% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 1003 (+3% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 1004 (+4% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 1005 (+5% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 1006 (+6% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 1007 (+7% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 1008 (+8% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 1009 (+9% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 1010 (+10% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 1011 (+11% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 1012 (+12% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 1013 (+13% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 1014 (+14% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 1015 (+15% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 1016 (+16% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 1017 (+17% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 1018 (+18% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 1019 (+19% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 1020 (+20% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 2001 (+10 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 2002 (+20 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 2003 (+30 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 2004 (+40 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 2005 (+50 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 2006 (+60 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 2007 (+70 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 2008 (+80 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 2009 (+90 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 2010 (+100 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 2011 (+110 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 2012 (+120 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 2013 (+130 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 2014 (+140 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 2015 (+150 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 2016 (+160 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 2017 (+170 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 2018 (+180 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 2019 (+190 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 2020 (+200 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 3001 (+3 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 3002 (+6 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 3003 (+9 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 3004 (+12 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 3005 (+15 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 3006 (+18 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 3007 (+21 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 3008 (+24 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 3009 (+27 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 3010 (+30 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 3011 (+33 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 3012 (+36 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 3013 (+39 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 3014 (+42 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 3015 (+45 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 3016 (+48 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 3017 (+51 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 3018 (+54 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 3019 (+57 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 3020 (+60 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1001 (+1% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1002 (+2% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1003 (+3% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1004 (+4% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1005 (+5% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1006 (+6% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1007 (+7% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1008 (+8% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1009 (+9% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1010 (+10% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1011 (+11% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1012 (+12% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1013 (+13% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1014 (+14% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1015 (+15% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1016 (+16% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1017 (+17% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1018 (+18% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1019 (+19% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1020 (+20% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2001 (+10 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2002 (+20 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2003 (+30 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2004 (+40 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2005 (+50 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2006 (+60 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2007 (+70 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2008 (+80 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2009 (+90 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2010 (+100 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2011 (+110 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2012 (+120 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2013 (+130 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2014 (+140 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2015 (+150 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2016 (+160 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2017 (+170 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2018 (+180 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2019 (+190 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2020 (+200 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3001 (+3 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3002 (+6 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3003 (+9 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3004 (+12 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3005 (+15 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3006 (+18 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3007 (+21 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3008 (+24 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3009 (+27 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3010 (+30 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3011 (+33 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3012 (+36 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3013 (+39 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3014 (+42 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3015 (+45 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3016 (+48 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3017 (+51 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3018 (+54 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3019 (+57 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3020 (+60 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1001 (+1% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1002 (+2% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1003 (+3% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1004 (+4% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1005 (+5% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1006 (+6% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1007 (+7% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1008 (+8% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1009 (+9% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1010 (+10% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1011 (+11% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1012 (+12% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1013 (+13% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1014 (+14% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1015 (+15% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1016 (+16% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1017 (+17% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1018 (+18% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1019 (+19% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1020 (+20% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2001 (+10 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2002 (+20 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2003 (+30 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2004 (+40 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2005 (+50 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2006 (+60 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2007 (+70 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2008 (+80 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2009 (+90 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2010 (+100 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2011 (+110 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2012 (+120 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2013 (+130 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2014 (+140 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2015 (+150 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2016 (+160 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2017 (+170 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2018 (+180 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2019 (+190 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2020 (+200 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3001 (+3 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3002 (+6 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3003 (+9 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3004 (+12 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3005 (+15 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3006 (+18 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3007 (+21 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3008 (+24 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3009 (+27 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3010 (+30 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3011 (+33 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3012 (+36 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3013 (+39 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3014 (+42 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3015 (+45 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3016 (+48 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3017 (+51 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3018 (+54 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3019 (+57 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3020 (+60 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1001 (+1% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1002 (+2% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1003 (+3% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1004 (+4% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1005 (+5% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1006 (+6% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1007 (+7% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1008 (+8% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1009 (+9% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1010 (+10% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1011 (+11% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1012 (+12% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1013 (+13% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1014 (+14% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1015 (+15% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1016 (+16% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1017 (+17% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1018 (+18% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1019 (+19% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1020 (+20% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2001 (+10 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2002 (+20 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2003 (+30 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2004 (+40 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2005 (+50 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2006 (+60 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2007 (+70 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2008 (+80 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2009 (+90 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2010 (+100 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2011 (+110 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2012 (+120 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2013 (+130 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2014 (+140 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2015 (+150 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2016 (+160 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2017 (+170 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2018 (+180 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2019 (+190 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2020 (+200 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3001 (+3 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3002 (+6 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3003 (+9 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3004 (+12 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3005 (+15 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3006 (+18 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3007 (+21 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3008 (+24 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3009 (+27 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3010 (+30 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3011 (+33 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3012 (+36 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3013 (+39 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3014 (+42 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3015 (+45 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3016 (+48 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3017 (+51 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3018 (+54 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3019 (+57 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3020 (+60 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1001 (+1% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1002 (+2% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1003 (+3% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1004 (+4% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1005 (+5% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1006 (+6% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1007 (+7% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1008 (+8% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1009 (+9% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1010 (+10% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1011 (+11% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1012 (+12% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1013 (+13% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1014 (+14% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1015 (+15% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1016 (+16% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1017 (+17% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1018 (+18% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1019 (+19% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1020 (+20% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2001 (+10 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2002 (+20 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2003 (+30 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2004 (+40 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2005 (+50 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2006 (+60 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2007 (+70 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2008 (+80 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2009 (+90 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2010 (+100 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2011 (+110 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2012 (+120 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2013 (+130 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2014 (+140 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2015 (+150 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2016 (+160 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2017 (+170 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2018 (+180 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2019 (+190 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2020 (+200 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3001 (+3 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3002 (+6 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3003 (+9 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3004 (+12 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3005 (+15 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3006 (+18 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3007 (+21 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3008 (+24 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3009 (+27 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3010 (+30 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3011 (+33 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3012 (+36 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3013 (+39 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3014 (+42 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3015 (+45 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3016 (+48 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3017 (+51 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3018 (+54 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3019 (+57 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3020 (+60 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1001 (+1% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1002 (+2% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1003 (+3% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1004 (+4% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1005 (+5% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1006 (+6% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1007 (+7% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1008 (+8% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1009 (+9% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1010 (+10% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1011 (+11% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1012 (+12% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1013 (+13% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1014 (+14% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1015 (+15% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1016 (+16% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1017 (+17% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1018 (+18% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1019 (+19% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 1020 (+20% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2001 (+10 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2002 (+20 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2003 (+30 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2004 (+40 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2005 (+50 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2006 (+60 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2007 (+70 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2008 (+80 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2009 (+90 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2010 (+100 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2011 (+110 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2012 (+120 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2013 (+130 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2014 (+140 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2015 (+150 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2016 (+160 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2017 (+170 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2018 (+180 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2019 (+190 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 2020 (+200 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3001 (+3 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3002 (+6 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3003 (+9 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3004 (+12 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3005 (+15 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3006 (+18 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3007 (+21 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3008 (+24 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3009 (+27 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3010 (+30 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3011 (+33 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3012 (+36 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3013 (+39 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3014 (+42 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3015 (+45 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3016 (+48 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3017 (+51 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3018 (+54 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3019 (+57 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10 - SubLevel 3020 (+60 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1001 (+1% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1002 (+2% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1003 (+3% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1004 (+4% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1005 (+5% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1006 (+6% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1007 (+7% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1008 (+8% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1009 (+9% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1010 (+10% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1011 (+11% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1012 (+12% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1013 (+13% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1014 (+14% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1015 (+15% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1016 (+16% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1017 (+17% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1018 (+18% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1019 (+19% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 1020 (+20% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2001 (+10 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2002 (+20 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2003 (+30 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2004 (+40 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2005 (+50 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2006 (+60 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2007 (+70 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2008 (+80 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2009 (+90 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2010 (+100 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2011 (+110 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2012 (+120 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2013 (+130 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2014 (+140 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2015 (+150 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2016 (+160 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2017 (+170 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2018 (+180 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2019 (+190 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 2020 (+200 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3001 (+3 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3002 (+6 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3003 (+9 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3004 (+12 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3005 (+15 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3006 (+18 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3007 (+21 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3008 (+24 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3009 (+27 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3010 (+30 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3011 (+33 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3012 (+36 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3013 (+39 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3014 (+42 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3015 (+45 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3016 (+48 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3017 (+51 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3018 (+54 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3019 (+57 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11 - SubLevel 3020 (+60 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1001 (+1% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1002 (+2% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1003 (+3% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1004 (+4% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1005 (+5% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1006 (+6% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1007 (+7% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1008 (+8% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1009 (+9% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1010 (+10% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1011 (+11% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1012 (+12% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1013 (+13% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1014 (+14% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1015 (+15% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1016 (+16% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1017 (+17% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1018 (+18% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1019 (+19% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 1020 (+20% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2001 (+10 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2002 (+20 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2003 (+30 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2004 (+40 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2005 (+50 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2006 (+60 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2007 (+70 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2008 (+80 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2009 (+90 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2010 (+100 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2011 (+110 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2012 (+120 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2013 (+130 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2014 (+140 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2015 (+150 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2016 (+160 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2017 (+170 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2018 (+180 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2019 (+190 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 2020 (+200 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3001 (+3 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3002 (+6 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3003 (+9 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3004 (+12 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3005 (+15 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3006 (+18 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3007 (+21 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3008 (+24 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3009 (+27 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3010 (+30 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3011 (+33 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3012 (+36 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3013 (+39 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3014 (+42 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3015 (+45 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3016 (+48 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3017 (+51 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3018 (+54 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3019 (+57 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12 - SubLevel 3020 (+60 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1001 (+1% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1002 (+2% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1003 (+3% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1004 (+4% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1005 (+5% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1006 (+6% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1007 (+7% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1008 (+8% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1009 (+9% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1010 (+10% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1011 (+11% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1012 (+12% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1013 (+13% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1014 (+14% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1015 (+15% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1016 (+16% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1017 (+17% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1018 (+18% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1019 (+19% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 1020 (+20% Chance): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2001 (+10 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2002 (+20 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2003 (+30 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2004 (+40 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2005 (+50 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2006 (+60 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2007 (+70 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2008 (+80 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2009 (+90 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2010 (+100 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2011 (+110 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2012 (+120 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2013 (+130 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2014 (+140 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2015 (+150 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2016 (+160 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2017 (+170 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2018 (+180 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2019 (+190 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 2020 (+200 Range): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3001 (+3 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3002 (+6 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3003 (+9 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3004 (+12 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3005 (+15 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3006 (+18 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3007 (+21 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3008 (+24 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3009 (+27 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3010 (+30 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3011 (+33 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3012 (+36 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3013 (+39 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3014 (+42 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3015 (+45 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3016 (+48 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3017 (+51 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3018 (+54 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3019 (+57 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13 - SubLevel 3020 (+60 Penalty): Rushes to the enemy attacking them and stunning for 3 sec. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<icon>icon.skill10267</icon>
		<operateType>DA2</operateType>
		<targetType>ENEMY</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>3</abnormalTime>
		<abnormalType>STUN</abnormalType>
		<abnormalVisualEffect>STUN</abnormalVisualEffect>
		<activateRate>
			<value fromLevel="1" toLevel="13">60</value>
			<value fromLevel="5" toLevel="13" fromSubLevel="1001" toSubLevel="1020">{base + (base / 100 * subIndex)}</value>
		</activateRate>
		<affectScope>SINGLE</affectScope>
		<basicProperty>PHYSICAL</basicProperty>
		<castRange>
			<value fromLevel="1" toLevel="13">600</value>
			<value fromLevel="5" toLevel="13" fromSubLevel="2001" toSubLevel="2020">{base + (10 * subIndex)}</value>
		</castRange>
		<coolTime>500</coolTime>
		<effectPoint>
			<value level="1">-704</value>
			<value level="2">-709</value>
			<value level="3">-709</value>
			<value level="4">-709</value>
			<value level="5">-709</value>
			<value level="6">-709</value>
			<value level="7">-709</value>
			<value level="8">-709</value>
			<value level="9">-709</value>
			<value level="10">-709</value>
			<value level="11">-709</value>
			<value level="12">-709</value>
			<value level="13">-709</value>
		</effectPoint>
		<effectRange>800</effectRange>
		<hitTime>500</hitTime>
		<isDebuff>true</isDebuff>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">85</value>
			<value level="2">87</value>
			<value level="3">90</value>
			<value level="4">93</value>
			<value level="5">96</value>
			<value level="6">99</value>
			<value level="7">101</value>
			<value level="8">103</value>
			<value level="9">105</value>
			<value level="10">107</value>
			<value level="11">109</value>
			<value level="12">112</value>
			<value level="13">117</value>
		</magicLevel>
		<mpConsume>
			<value level="1">38</value>
			<value level="2">39</value>
			<value level="3">41</value>
			<value level="4">43</value>
			<value level="5">44</value>
			<value level="6">47</value>
			<value level="7">50</value>
			<value level="8">53</value>
			<value level="9">56</value>
			<value level="10">59</value>
			<value level="11">62</value>
			<value level="12">65</value>
			<value level="13">68</value>
		</mpConsume>
		<nextAction>ATTACK</nextAction>
		<reuseDelay>10000</reuseDelay>
		<trait>SHOCK</trait>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DUAL</item>
					<item>POLE</item>
					<item>SWORD</item>
					<item>BLUNT</item>
					<item>DUALFIST</item>
					<item>DUALBLUNT</item>
				</weaponType>
			</condition>
			<condition name="OpCheckCastRange">
				<distance>
					<value fromLevel="1" toLevel="13">200</value>
					<value fromLevel="5" toLevel="13" fromSubLevel="3001" toSubLevel="3020">{base - (3 * subIndex)}</value>
				</distance>
			</condition>
		</conditions>
		<effects>
			<effect name="BlockActions">
				<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912;7002;18721;18722;28203;30516;35190</allowedSkills>
			</effect>
		</effects>
	</skill>
	<skill id="10268" toLevel="6" name="Rolling Thunder">
		<!-- Level 1: On a basic attack, creates a whirlwind that decreases the target's P. Def. by 5% for 5 sec. -->
		<!-- Level 2: On a basic attack, creates a whirlwind that decreases the target's P. Def. by 7% for 5 sec. -->
		<!-- Level 3: On a basic attack, creates a whirlwind that decreases the target's P. Def. by 9% for 5 sec. -->
		<!-- Level 4: On a basic attack, creates a whirlwind that decreases the target's P. Def. by 11% for 5 sec. -->
		<!-- Level 5: On a basic attack, creates a whirlwind that decreases the target's P. Def. by 15% for 5 sec. -->
		<!-- Level 6: On a basic attack, creates a whirlwind that decreases the target's P. Def. by 20% for 5 sec. -->
		<icon>icon.skill10268</icon>
		<operateType>AU</operateType>
		<abnormalVisualEffect>HURRICANE_SELF</abnormalVisualEffect>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">89</value>
			<value level="2">91</value>
			<value level="3">93</value>
			<value level="4">95</value>
			<value level="5">97</value>
			<value level="6">99</value>
		</magicLevel>
		<mpInitialConsume>
			<value level="1">40</value>
			<value level="2">42</value>
			<value level="3">43</value>
			<value level="4">45</value>
			<value level="5">46</value>
			<value level="6">47</value>
		</mpInitialConsume>
		<toggleGroupId>0</toggleGroupId>
		<effects>
			<effect name="ManaDamOverTime">
				<power>4</power>
				<ticks>1</ticks>
			</effect>
			<effect name="CallSkillOnActionTime">
				<skillId>10287</skillId> <!-- Rolling Thunder -->
				<skillLevel>
					<value level="1">1</value>
					<value level="2">2</value>
					<value level="3">3</value>
					<value level="4">4</value>
					<value level="5">5</value>
					<value level="6">6</value>
				</skillLevel>
				<ticks>1</ticks>
			</effect>
		</effects>
	</skill>
	<skill id="10269" toLevel="14" name="Jump Attack">
		<!-- Level 1: Makes a jump attacking the target and nearby enemies with 13,660 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 2: Makes a jump attacking the target and nearby enemies with 14,547 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 3: Makes a jump attacking the target and nearby enemies with 15,433 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 4: Makes a jump attacking the target and nearby enemies with 16,320 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 5: Makes a jump attacking the target and nearby enemies with 17,206 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6: Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7: Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8: Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9: Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10: Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11: Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12: Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13: Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14: Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6 - SubLevel 1001 (+1% Chance): Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6 - SubLevel 1002 (+2% Chance): Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6 - SubLevel 1003 (+3% Chance): Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6 - SubLevel 1004 (+4% Chance): Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6 - SubLevel 1005 (+5% Chance): Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6 - SubLevel 1006 (+6% Chance): Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6 - SubLevel 1007 (+7% Chance): Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6 - SubLevel 1008 (+8% Chance): Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6 - SubLevel 1009 (+9% Chance): Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6 - SubLevel 1010 (+10% Chance): Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6 - SubLevel 1011 (+11% Chance): Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6 - SubLevel 1012 (+12% Chance): Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6 - SubLevel 1013 (+13% Chance): Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6 - SubLevel 1014 (+14% Chance): Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6 - SubLevel 1015 (+15% Chance): Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6 - SubLevel 1016 (+16% Chance): Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6 - SubLevel 1017 (+17% Chance): Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6 - SubLevel 1018 (+18% Chance): Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6 - SubLevel 1019 (+19% Chance): Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6 - SubLevel 1020 (+20% Chance): Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6 - SubLevel 2001 (+10 Range): Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6 - SubLevel 2002 (+20 Range): Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6 - SubLevel 2003 (+30 Range): Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6 - SubLevel 2004 (+40 Range): Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6 - SubLevel 2005 (+50 Range): Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6 - SubLevel 2006 (+60 Range): Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6 - SubLevel 2007 (+70 Range): Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6 - SubLevel 2008 (+80 Range): Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6 - SubLevel 2009 (+90 Range): Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6 - SubLevel 2010 (+100 Range): Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6 - SubLevel 2011 (+110 Range): Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6 - SubLevel 2012 (+120 Range): Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6 - SubLevel 2013 (+130 Range): Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6 - SubLevel 2014 (+140 Range): Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6 - SubLevel 2015 (+150 Range): Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6 - SubLevel 2016 (+160 Range): Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6 - SubLevel 2017 (+170 Range): Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6 - SubLevel 2018 (+180 Range): Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6 - SubLevel 2019 (+190 Range): Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6 - SubLevel 2020 (+200 Range): Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6 - SubLevel 3001 (+3 Penalty): Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6 - SubLevel 3002 (+6 Penalty): Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6 - SubLevel 3003 (+9 Penalty): Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6 - SubLevel 3004 (+12 Penalty): Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6 - SubLevel 3005 (+15 Penalty): Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6 - SubLevel 3006 (+18 Penalty): Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6 - SubLevel 3007 (+21 Penalty): Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6 - SubLevel 3008 (+24 Penalty): Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6 - SubLevel 3009 (+27 Penalty): Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6 - SubLevel 3010 (+30 Penalty): Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6 - SubLevel 3011 (+33 Penalty): Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6 - SubLevel 3012 (+36 Penalty): Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6 - SubLevel 3013 (+39 Penalty): Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6 - SubLevel 3014 (+42 Penalty): Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6 - SubLevel 3015 (+45 Penalty): Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6 - SubLevel 3016 (+48 Penalty): Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6 - SubLevel 3017 (+51 Penalty): Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6 - SubLevel 3018 (+54 Penalty): Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6 - SubLevel 3019 (+57 Penalty): Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6 - SubLevel 3020 (+60 Penalty): Makes a jump attacking the target and nearby enemies with 18,093 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 1001 (+1% Chance): Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 1002 (+2% Chance): Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 1003 (+3% Chance): Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 1004 (+4% Chance): Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 1005 (+5% Chance): Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 1006 (+6% Chance): Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 1007 (+7% Chance): Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 1008 (+8% Chance): Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 1009 (+9% Chance): Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 1010 (+10% Chance): Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 1011 (+11% Chance): Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 1012 (+12% Chance): Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 1013 (+13% Chance): Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 1014 (+14% Chance): Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 1015 (+15% Chance): Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 1016 (+16% Chance): Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 1017 (+17% Chance): Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 1018 (+18% Chance): Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 1019 (+19% Chance): Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 1020 (+20% Chance): Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 2001 (+10 Range): Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 2002 (+20 Range): Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 2003 (+30 Range): Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 2004 (+40 Range): Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 2005 (+50 Range): Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 2006 (+60 Range): Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 2007 (+70 Range): Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 2008 (+80 Range): Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 2009 (+90 Range): Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 2010 (+100 Range): Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 2011 (+110 Range): Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 2012 (+120 Range): Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 2013 (+130 Range): Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 2014 (+140 Range): Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 2015 (+150 Range): Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 2016 (+160 Range): Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 2017 (+170 Range): Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 2018 (+180 Range): Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 2019 (+190 Range): Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 2020 (+200 Range): Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 3001 (+3 Penalty): Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 3002 (+6 Penalty): Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 3003 (+9 Penalty): Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 3004 (+12 Penalty): Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 3005 (+15 Penalty): Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 3006 (+18 Penalty): Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 3007 (+21 Penalty): Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 3008 (+24 Penalty): Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 3009 (+27 Penalty): Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 3010 (+30 Penalty): Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 3011 (+33 Penalty): Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 3012 (+36 Penalty): Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 3013 (+39 Penalty): Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 3014 (+42 Penalty): Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 3015 (+45 Penalty): Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 3016 (+48 Penalty): Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 3017 (+51 Penalty): Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 3018 (+54 Penalty): Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 3019 (+57 Penalty): Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 7 - SubLevel 3020 (+60 Penalty): Makes a jump attacking the target and nearby enemies with 18,980 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 1001 (+1% Chance): Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 1002 (+2% Chance): Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 1003 (+3% Chance): Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 1004 (+4% Chance): Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 1005 (+5% Chance): Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 1006 (+6% Chance): Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 1007 (+7% Chance): Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 1008 (+8% Chance): Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 1009 (+9% Chance): Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 1010 (+10% Chance): Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 1011 (+11% Chance): Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 1012 (+12% Chance): Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 1013 (+13% Chance): Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 1014 (+14% Chance): Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 1015 (+15% Chance): Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 1016 (+16% Chance): Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 1017 (+17% Chance): Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 1018 (+18% Chance): Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 1019 (+19% Chance): Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 1020 (+20% Chance): Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 2001 (+10 Range): Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 2002 (+20 Range): Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 2003 (+30 Range): Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 2004 (+40 Range): Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 2005 (+50 Range): Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 2006 (+60 Range): Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 2007 (+70 Range): Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 2008 (+80 Range): Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 2009 (+90 Range): Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 2010 (+100 Range): Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 2011 (+110 Range): Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 2012 (+120 Range): Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 2013 (+130 Range): Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 2014 (+140 Range): Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 2015 (+150 Range): Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 2016 (+160 Range): Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 2017 (+170 Range): Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 2018 (+180 Range): Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 2019 (+190 Range): Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 2020 (+200 Range): Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 3001 (+3 Penalty): Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 3002 (+6 Penalty): Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 3003 (+9 Penalty): Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 3004 (+12 Penalty): Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 3005 (+15 Penalty): Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 3006 (+18 Penalty): Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 3007 (+21 Penalty): Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 3008 (+24 Penalty): Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 3009 (+27 Penalty): Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 3010 (+30 Penalty): Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 3011 (+33 Penalty): Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 3012 (+36 Penalty): Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 3013 (+39 Penalty): Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 3014 (+42 Penalty): Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 3015 (+45 Penalty): Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 3016 (+48 Penalty): Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 3017 (+51 Penalty): Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 3018 (+54 Penalty): Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 3019 (+57 Penalty): Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 8 - SubLevel 3020 (+60 Penalty): Makes a jump attacking the target and nearby enemies with 20,200 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 1001 (+1% Chance): Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 1002 (+2% Chance): Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 1003 (+3% Chance): Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 1004 (+4% Chance): Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 1005 (+5% Chance): Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 1006 (+6% Chance): Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 1007 (+7% Chance): Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 1008 (+8% Chance): Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 1009 (+9% Chance): Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 1010 (+10% Chance): Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 1011 (+11% Chance): Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 1012 (+12% Chance): Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 1013 (+13% Chance): Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 1014 (+14% Chance): Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 1015 (+15% Chance): Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 1016 (+16% Chance): Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 1017 (+17% Chance): Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 1018 (+18% Chance): Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 1019 (+19% Chance): Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 1020 (+20% Chance): Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 2001 (+10 Range): Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 2002 (+20 Range): Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 2003 (+30 Range): Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 2004 (+40 Range): Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 2005 (+50 Range): Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 2006 (+60 Range): Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 2007 (+70 Range): Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 2008 (+80 Range): Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 2009 (+90 Range): Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 2010 (+100 Range): Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 2011 (+110 Range): Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 2012 (+120 Range): Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 2013 (+130 Range): Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 2014 (+140 Range): Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 2015 (+150 Range): Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 2016 (+160 Range): Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 2017 (+170 Range): Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 2018 (+180 Range): Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 2019 (+190 Range): Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 2020 (+200 Range): Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 3001 (+3 Penalty): Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 3002 (+6 Penalty): Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 3003 (+9 Penalty): Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 3004 (+12 Penalty): Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 3005 (+15 Penalty): Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 3006 (+18 Penalty): Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 3007 (+21 Penalty): Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 3008 (+24 Penalty): Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 3009 (+27 Penalty): Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 3010 (+30 Penalty): Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 3011 (+33 Penalty): Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 3012 (+36 Penalty): Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 3013 (+39 Penalty): Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 3014 (+42 Penalty): Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 3015 (+45 Penalty): Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 3016 (+48 Penalty): Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 3017 (+51 Penalty): Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 3018 (+54 Penalty): Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 3019 (+57 Penalty): Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 9 - SubLevel 3020 (+60 Penalty): Makes a jump attacking the target and nearby enemies with 21,186 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 1001 (+1% Chance): Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 1002 (+2% Chance): Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 1003 (+3% Chance): Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 1004 (+4% Chance): Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 1005 (+5% Chance): Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 1006 (+6% Chance): Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 1007 (+7% Chance): Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 1008 (+8% Chance): Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 1009 (+9% Chance): Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 1010 (+10% Chance): Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 1011 (+11% Chance): Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 1012 (+12% Chance): Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 1013 (+13% Chance): Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 1014 (+14% Chance): Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 1015 (+15% Chance): Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 1016 (+16% Chance): Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 1017 (+17% Chance): Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 1018 (+18% Chance): Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 1019 (+19% Chance): Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 1020 (+20% Chance): Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 2001 (+10 Range): Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 2002 (+20 Range): Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 2003 (+30 Range): Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 2004 (+40 Range): Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 2005 (+50 Range): Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 2006 (+60 Range): Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 2007 (+70 Range): Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 2008 (+80 Range): Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 2009 (+90 Range): Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 2010 (+100 Range): Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 2011 (+110 Range): Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 2012 (+120 Range): Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 2013 (+130 Range): Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 2014 (+140 Range): Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 2015 (+150 Range): Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 2016 (+160 Range): Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 2017 (+170 Range): Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 2018 (+180 Range): Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 2019 (+190 Range): Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 2020 (+200 Range): Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 3001 (+3 Penalty): Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 3002 (+6 Penalty): Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 3003 (+9 Penalty): Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 3004 (+12 Penalty): Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 3005 (+15 Penalty): Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 3006 (+18 Penalty): Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 3007 (+21 Penalty): Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 3008 (+24 Penalty): Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 3009 (+27 Penalty): Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 3010 (+30 Penalty): Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 3011 (+33 Penalty): Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 3012 (+36 Penalty): Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 3013 (+39 Penalty): Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 3014 (+42 Penalty): Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 3015 (+45 Penalty): Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 3016 (+48 Penalty): Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 3017 (+51 Penalty): Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 3018 (+54 Penalty): Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 3019 (+57 Penalty): Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 10 - SubLevel 3020 (+60 Penalty): Makes a jump attacking the target and nearby enemies with 22,171 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 1001 (+1% Chance): Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 1002 (+2% Chance): Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 1003 (+3% Chance): Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 1004 (+4% Chance): Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 1005 (+5% Chance): Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 1006 (+6% Chance): Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 1007 (+7% Chance): Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 1008 (+8% Chance): Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 1009 (+9% Chance): Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 1010 (+10% Chance): Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 1011 (+11% Chance): Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 1012 (+12% Chance): Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 1013 (+13% Chance): Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 1014 (+14% Chance): Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 1015 (+15% Chance): Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 1016 (+16% Chance): Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 1017 (+17% Chance): Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 1018 (+18% Chance): Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 1019 (+19% Chance): Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 1020 (+20% Chance): Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 2001 (+10 Range): Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 2002 (+20 Range): Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 2003 (+30 Range): Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 2004 (+40 Range): Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 2005 (+50 Range): Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 2006 (+60 Range): Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 2007 (+70 Range): Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 2008 (+80 Range): Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 2009 (+90 Range): Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 2010 (+100 Range): Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 2011 (+110 Range): Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 2012 (+120 Range): Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 2013 (+130 Range): Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 2014 (+140 Range): Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 2015 (+150 Range): Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 2016 (+160 Range): Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 2017 (+170 Range): Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 2018 (+180 Range): Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 2019 (+190 Range): Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 2020 (+200 Range): Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 3001 (+3 Penalty): Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 3002 (+6 Penalty): Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 3003 (+9 Penalty): Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 3004 (+12 Penalty): Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 3005 (+15 Penalty): Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 3006 (+18 Penalty): Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 3007 (+21 Penalty): Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 3008 (+24 Penalty): Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 3009 (+27 Penalty): Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 3010 (+30 Penalty): Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 3011 (+33 Penalty): Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 3012 (+36 Penalty): Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 3013 (+39 Penalty): Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 3014 (+42 Penalty): Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 3015 (+45 Penalty): Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 3016 (+48 Penalty): Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 3017 (+51 Penalty): Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 3018 (+54 Penalty): Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 3019 (+57 Penalty): Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 11 - SubLevel 3020 (+60 Penalty): Makes a jump attacking the target and nearby enemies with 23,648 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 1001 (+1% Chance): Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 1002 (+2% Chance): Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 1003 (+3% Chance): Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 1004 (+4% Chance): Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 1005 (+5% Chance): Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 1006 (+6% Chance): Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 1007 (+7% Chance): Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 1008 (+8% Chance): Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 1009 (+9% Chance): Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 1010 (+10% Chance): Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 1011 (+11% Chance): Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 1012 (+12% Chance): Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 1013 (+13% Chance): Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 1014 (+14% Chance): Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 1015 (+15% Chance): Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 1016 (+16% Chance): Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 1017 (+17% Chance): Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 1018 (+18% Chance): Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 1019 (+19% Chance): Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 1020 (+20% Chance): Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 2001 (+10 Range): Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 2002 (+20 Range): Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 2003 (+30 Range): Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 2004 (+40 Range): Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 2005 (+50 Range): Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 2006 (+60 Range): Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 2007 (+70 Range): Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 2008 (+80 Range): Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 2009 (+90 Range): Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 2010 (+100 Range): Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 2011 (+110 Range): Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 2012 (+120 Range): Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 2013 (+130 Range): Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 2014 (+140 Range): Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 2015 (+150 Range): Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 2016 (+160 Range): Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 2017 (+170 Range): Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 2018 (+180 Range): Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 2019 (+190 Range): Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 2020 (+200 Range): Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 3001 (+3 Penalty): Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 3002 (+6 Penalty): Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 3003 (+9 Penalty): Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 3004 (+12 Penalty): Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 3005 (+15 Penalty): Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 3006 (+18 Penalty): Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 3007 (+21 Penalty): Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 3008 (+24 Penalty): Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 3009 (+27 Penalty): Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 3010 (+30 Penalty): Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 3011 (+33 Penalty): Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 3012 (+36 Penalty): Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 3013 (+39 Penalty): Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 3014 (+42 Penalty): Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 3015 (+45 Penalty): Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 3016 (+48 Penalty): Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 3017 (+51 Penalty): Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 3018 (+54 Penalty): Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 3019 (+57 Penalty): Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 12 - SubLevel 3020 (+60 Penalty): Makes a jump attacking the target and nearby enemies with 25,125 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 1001 (+1% Chance): Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 1002 (+2% Chance): Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 1003 (+3% Chance): Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 1004 (+4% Chance): Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 1005 (+5% Chance): Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 1006 (+6% Chance): Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 1007 (+7% Chance): Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 1008 (+8% Chance): Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 1009 (+9% Chance): Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 1010 (+10% Chance): Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 1011 (+11% Chance): Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 1012 (+12% Chance): Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 1013 (+13% Chance): Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 1014 (+14% Chance): Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 1015 (+15% Chance): Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 1016 (+16% Chance): Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 1017 (+17% Chance): Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 1018 (+18% Chance): Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 1019 (+19% Chance): Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 1020 (+20% Chance): Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 2001 (+10 Range): Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 2002 (+20 Range): Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 2003 (+30 Range): Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 2004 (+40 Range): Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 2005 (+50 Range): Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 2006 (+60 Range): Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 2007 (+70 Range): Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 2008 (+80 Range): Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 2009 (+90 Range): Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 2010 (+100 Range): Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 2011 (+110 Range): Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 2012 (+120 Range): Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 2013 (+130 Range): Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 2014 (+140 Range): Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 2015 (+150 Range): Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 2016 (+160 Range): Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 2017 (+170 Range): Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 2018 (+180 Range): Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 2019 (+190 Range): Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 2020 (+200 Range): Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 3001 (+3 Penalty): Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 3002 (+6 Penalty): Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 3003 (+9 Penalty): Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 3004 (+12 Penalty): Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 3005 (+15 Penalty): Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 3006 (+18 Penalty): Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 3007 (+21 Penalty): Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 3008 (+24 Penalty): Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 3009 (+27 Penalty): Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 3010 (+30 Penalty): Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 3011 (+33 Penalty): Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 3012 (+36 Penalty): Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 3013 (+39 Penalty): Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 3014 (+42 Penalty): Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 3015 (+45 Penalty): Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 3016 (+48 Penalty): Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 3017 (+51 Penalty): Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 3018 (+54 Penalty): Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 3019 (+57 Penalty): Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 13 - SubLevel 3020 (+60 Penalty): Makes a jump attacking the target and nearby enemies with 27,638 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 1001 (+1% Chance): Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 1002 (+2% Chance): Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 1003 (+3% Chance): Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 1004 (+4% Chance): Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 1005 (+5% Chance): Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 1006 (+6% Chance): Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 1007 (+7% Chance): Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 1008 (+8% Chance): Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 1009 (+9% Chance): Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 1010 (+10% Chance): Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 1011 (+11% Chance): Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 1012 (+12% Chance): Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 1013 (+13% Chance): Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 1014 (+14% Chance): Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 1015 (+15% Chance): Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 1016 (+16% Chance): Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 1017 (+17% Chance): Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 1018 (+18% Chance): Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 1019 (+19% Chance): Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 1020 (+20% Chance): Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 2001 (+10 Range): Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 2002 (+20 Range): Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 2003 (+30 Range): Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 2004 (+40 Range): Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 2005 (+50 Range): Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 2006 (+60 Range): Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 2007 (+70 Range): Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 2008 (+80 Range): Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 2009 (+90 Range): Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 2010 (+100 Range): Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 2011 (+110 Range): Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 2012 (+120 Range): Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 2013 (+130 Range): Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 2014 (+140 Range): Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 2015 (+150 Range): Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 2016 (+160 Range): Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 2017 (+170 Range): Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 2018 (+180 Range): Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 2019 (+190 Range): Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 2020 (+200 Range): Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 3001 (+3 Penalty): Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 3002 (+6 Penalty): Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 3003 (+9 Penalty): Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 3004 (+12 Penalty): Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 3005 (+15 Penalty): Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 3006 (+18 Penalty): Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 3007 (+21 Penalty): Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 3008 (+24 Penalty): Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 3009 (+27 Penalty): Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 3010 (+30 Penalty): Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 3011 (+33 Penalty): Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 3012 (+36 Penalty): Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 3013 (+39 Penalty): Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 3014 (+42 Penalty): Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 3015 (+45 Penalty): Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 3016 (+48 Penalty): Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 3017 (+51 Penalty): Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 3018 (+54 Penalty): Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 3019 (+57 Penalty): Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 14 - SubLevel 3020 (+60 Penalty): Makes a jump attacking the target and nearby enemies with 30,402 power. For 5 sec., Speed -180. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Debilitation. -->
		<icon>icon.skill10269</icon>
		<operateType>DA2</operateType>
		<targetType>ENEMY</targetType>
		<abnormalLevel>4</abnormalLevel>
		<abnormalTime>5</abnormalTime>
		<abnormalType>SPEED_DOWN</abnormalType>
		<activateRate>
			<value fromLevel="1" toLevel="14">60</value>
			<value fromLevel="6" toLevel="14" fromSubLevel="1001" toSubLevel="1020">{base + (base / 100 * subIndex)}</value>
		</activateRate>
		<affectLimit>5-12</affectLimit>
		<affectObject>NOT_FRIEND</affectObject>
		<affectRange>150</affectRange>
		<affectScope>RANGE</affectScope>
		<basicProperty>PHYSICAL</basicProperty>
		<castRange>
			<value fromLevel="1" toLevel="14">600</value>
			<value fromLevel="6" toLevel="14" fromSubLevel="2001" toSubLevel="2020">{base + (10 * subIndex)}</value>
		</castRange>
		<coolTime>500</coolTime>
		<effectPoint>
			<value level="1">-696</value>
			<value level="2">-700</value>
			<value level="3">-704</value>
			<value level="4">-707</value>
			<value level="5">-709</value>
			<value level="6">-711</value>
			<value level="7">-711</value>
			<value level="8">-711</value>
			<value level="9">-711</value>
			<value level="10">-711</value>
			<value level="11">-711</value>
			<value level="12">-711</value>
			<value level="13">-711</value>
			<value level="14">-711</value>
		</effectPoint>
		<effectRange>800</effectRange>
		<hitCancelTime>0</hitCancelTime>
		<hitTime>500</hitTime>
		<isDebuff>true</isDebuff>
		<lvlBonusRate>20</lvlBonusRate>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">87</value>
			<value level="2">89</value>
			<value level="3">91</value>
			<value level="4">93</value>
			<value level="5">95</value>
			<value level="6">97</value>
			<value level="7">99</value>
			<value level="8">101</value>
			<value level="9">103</value>
			<value level="10">105</value>
			<value level="11">107</value>
			<value level="12">109</value>
			<value level="13">113</value>
			<value level="14">118</value>
		</magicLevel>
		<mpConsume>
			<value level="1">111</value>
			<value level="2">114</value>
			<value level="3">118</value>
			<value level="4">122</value>
			<value level="5">126</value>
			<value level="6">130</value>
			<value level="7">134</value>
			<value level="8">138</value>
			<value level="9">142</value>
			<value level="10">146</value>
			<value level="11">150</value>
			<value level="12">154</value>
			<value level="13">158</value>
			<value level="14">162</value>
		</mpConsume>
		<nextAction>ATTACK</nextAction>
		<reuseDelay>5000</reuseDelay>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DUAL</item>
					<item>POLE</item>
					<item>SWORD</item>
					<item>BLUNT</item>
					<item>DUALFIST</item>
					<item>DUALBLUNT</item>
				</weaponType>
			</condition>
			<condition name="OpCheckCastRange">
				<distance>
					<value fromLevel="1" toLevel="14">200</value>
					<value fromLevel="6" toLevel="14" fromSubLevel="3001" toSubLevel="3020">{base - (3 * subIndex)}</value>
				</distance>
			</condition>
		</conditions>
		<effects>
			<effect name="PhysicalDamage">
				<power>
					<value level="1">13660</value>
					<value level="2">14547</value>
					<value level="3">15433</value>
					<value level="4">16320</value>
					<value level="5">17206</value>
					<value level="6">18093</value>
					<value level="7">18980</value>
					<value level="8">20200</value>
					<value level="9">21186</value>
					<value level="10">22171</value>
					<value level="11">23648</value>
					<value level="12">25125</value>
					<value level="13">27638</value>
					<value level="14">30402</value>
				</power>
				<overHit>true</overHit>
			</effect>
			<effect name="Speed">
				<amount>-180</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</skill>
	<skill id="10270" toLevel="1" name="Second Wind">
		<!-- Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<!-- Level 1 - SubLevel 1001 (+15 sec. Time): Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<!-- Level 1 - SubLevel 1002 (+30 sec. Time): Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<!-- Level 1 - SubLevel 1003 (+45 sec. Time): Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<!-- Level 1 - SubLevel 1004 (+60 sec. Time): Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<!-- Level 1 - SubLevel 1005 (+75 sec. Time): Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<!-- Level 1 - SubLevel 1006 (+90 sec. Time): Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<!-- Level 1 - SubLevel 1007 (+105 sec. Time): Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<!-- Level 1 - SubLevel 1008 (+120 sec. Time): Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<!-- Level 1 - SubLevel 1009 (+135 sec. Time): Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<!-- Level 1 - SubLevel 1010 (+150 sec. Time): Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<!-- Level 1 - SubLevel 1011 (+165 sec. Time): Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<!-- Level 1 - SubLevel 1012 (+180 sec. Time): Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<!-- Level 1 - SubLevel 1013 (+195 sec. Time): Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<!-- Level 1 - SubLevel 1014 (+210 sec. Time): Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<!-- Level 1 - SubLevel 1015 (+225 sec. Time): Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<!-- Level 1 - SubLevel 1016 (+240 sec. Time): Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<!-- Level 1 - SubLevel 1017 (+255 sec. Time): Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<!-- Level 1 - SubLevel 1018 (+270 sec. Time): Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<!-- Level 1 - SubLevel 1019 (+285 sec. Time): Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<!-- Level 1 - SubLevel 1020 (+300 sec. Time): Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<!-- Level 1 - SubLevel 2001 (+1% Counter): Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<!-- Level 1 - SubLevel 2002 (+1.5% Counter): Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<!-- Level 1 - SubLevel 2003 (+2% Counter): Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<!-- Level 1 - SubLevel 2004 (+2.5% Counter): Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<!-- Level 1 - SubLevel 2005 (+3% Counter): Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<!-- Level 1 - SubLevel 2006 (+3.5% Counter): Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<!-- Level 1 - SubLevel 2007 (+4% Counter): Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<!-- Level 1 - SubLevel 2008 (+4.5% Counter): Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<!-- Level 1 - SubLevel 2009 (+5% Counter): Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<!-- Level 1 - SubLevel 2010 (+5.5% Counter): Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<!-- Level 1 - SubLevel 2011 (+6% Counter): Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<!-- Level 1 - SubLevel 2012 (+6.5% Counter): Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<!-- Level 1 - SubLevel 2013 (+7% Counter): Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<!-- Level 1 - SubLevel 2014 (+7.5% Counter): Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<!-- Level 1 - SubLevel 2015 (+8% Counter): Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<!-- Level 1 - SubLevel 2016 (+8.5% Counter): Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<!-- Level 1 - SubLevel 2017 (+9% Counter): Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<!-- Level 1 - SubLevel 2018 (+9.5% Counter): Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<!-- Level 1 - SubLevel 2019 (+10% Counter): Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<!-- Level 1 - SubLevel 2020 (+10.5% Counter): Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<!-- Level 1 - SubLevel 3001 (+1% Might): Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<!-- Level 1 - SubLevel 3002 (+1.4% Might): Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<!-- Level 1 - SubLevel 3003 (+1.8% Might): Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<!-- Level 1 - SubLevel 3004 (+2.2% Might): Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<!-- Level 1 - SubLevel 3005 (+2.6% Might): Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<!-- Level 1 - SubLevel 3006 (+3% Might): Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<!-- Level 1 - SubLevel 3007 (+3.4% Might): Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<!-- Level 1 - SubLevel 3008 (+3.8% Might): Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<!-- Level 1 - SubLevel 3009 (+4.2% Might): Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<!-- Level 1 - SubLevel 3010 (+4.6% Might): Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<!-- Level 1 - SubLevel 3011 (+5% Might): Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<!-- Level 1 - SubLevel 3012 (+5.4% Might): Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<!-- Level 1 - SubLevel 3013 (+5.8% Might): Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<!-- Level 1 - SubLevel 3014 (+6.2% Might): Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<!-- Level 1 - SubLevel 3015 (+6.6% Might): Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<!-- Level 1 - SubLevel 3016 (+7% Might): Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<!-- Level 1 - SubLevel 3017 (+7.4% Might): Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<!-- Level 1 - SubLevel 3018 (+7.8% Might): Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<!-- Level 1 - SubLevel 3019 (+8.2% Might): Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<!-- Level 1 - SubLevel 3020 (+8.6% Might): Momentarily recovers 35% of Max HP and 15% of Max CP. For 2 min., Max HP +35%, Max CP +15%. -->
		<icon>icon.skill10270</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>
			<value fromLevel="1" toLevel="1">120</value>
			<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">{base + (subIndex * 15)}</value>
		</abnormalTime>
		<abnormalType>FORCE_HP_UP</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<coolTime>500</coolTime>
		<effectPoint>696</effectPoint>
		<hitTime>1000</hitTime>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>93</magicLevel>
		<mpConsume>43</mpConsume>
		<reuseDelay>120000</reuseDelay>
		<reuseDelayGroup>10270</reuseDelayGroup> <!-- Second Wind -->
		<effects>
			<effect name="MaxHp">
				<amount>35</amount>
				<mode>PER</mode>
				<heal>true</heal>
			</effect>
			<effect name="CpHealPercent">
				<power>15</power>
			</effect>
			<effect name="MaxCp">
				<amount>15</amount>
				<mode>PER</mode>
			</effect>
			<effect name="DefenceCriticalDamage" fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2020">
				<amount>
					<value fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2020">{-1 - (subIndex - 1 * 0.5)}</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PhysicalAttack" fromLevel="1" toLevel="1" fromSubLevel="3001" toSubLevel="3020">
				<amount>
					<value fromLevel="1" toLevel="1" fromSubLevel="3001" toSubLevel="3020">{0.6 + (0.4 * subIndex)}</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="10271" toLevel="2" name="Power Provoke">
		<!-- Provokes nearby enemies. For 10 sec., increases their P. Atk. and Atk. Spd., but decreases P. Def. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 1 - SubLevel 1001 (+1% Chance): Provokes nearby enemies. For 10 sec., increases their P. Atk. and Atk. Spd., but decreases P. Def. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 1 - SubLevel 1002 (+2% Chance): Provokes nearby enemies. For 10 sec., increases their P. Atk. and Atk. Spd., but decreases P. Def. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 1 - SubLevel 1003 (+3% Chance): Provokes nearby enemies. For 10 sec., increases their P. Atk. and Atk. Spd., but decreases P. Def. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 1 - SubLevel 1004 (+4% Chance): Provokes nearby enemies. For 10 sec., increases their P. Atk. and Atk. Spd., but decreases P. Def. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 1 - SubLevel 1005 (+5% Chance): Provokes nearby enemies. For 10 sec., increases their P. Atk. and Atk. Spd., but decreases P. Def. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 1 - SubLevel 1006 (+6% Chance): Provokes nearby enemies. For 10 sec., increases their P. Atk. and Atk. Spd., but decreases P. Def. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 1 - SubLevel 1007 (+7% Chance): Provokes nearby enemies. For 10 sec., increases their P. Atk. and Atk. Spd., but decreases P. Def. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 1 - SubLevel 1008 (+8% Chance): Provokes nearby enemies. For 10 sec., increases their P. Atk. and Atk. Spd., but decreases P. Def. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 1 - SubLevel 1009 (+9% Chance): Provokes nearby enemies. For 10 sec., increases their P. Atk. and Atk. Spd., but decreases P. Def. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 1 - SubLevel 1010 (+10% Chance): Provokes nearby enemies. For 10 sec., increases their P. Atk. and Atk. Spd., but decreases P. Def. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 1 - SubLevel 1011 (+11% Chance): Provokes nearby enemies. For 10 sec., increases their P. Atk. and Atk. Spd., but decreases P. Def. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 1 - SubLevel 1012 (+12% Chance): Provokes nearby enemies. For 10 sec., increases their P. Atk. and Atk. Spd., but decreases P. Def. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 1 - SubLevel 1013 (+13% Chance): Provokes nearby enemies. For 10 sec., increases their P. Atk. and Atk. Spd., but decreases P. Def. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 1 - SubLevel 1014 (+14% Chance): Provokes nearby enemies. For 10 sec., increases their P. Atk. and Atk. Spd., but decreases P. Def. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 1 - SubLevel 1015 (+15% Chance): Provokes nearby enemies. For 10 sec., increases their P. Atk. and Atk. Spd., but decreases P. Def. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 1 - SubLevel 1016 (+16% Chance): Provokes nearby enemies. For 10 sec., increases their P. Atk. and Atk. Spd., but decreases P. Def. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 1 - SubLevel 1017 (+17% Chance): Provokes nearby enemies. For 10 sec., increases their P. Atk. and Atk. Spd., but decreases P. Def. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 1 - SubLevel 1018 (+18% Chance): Provokes nearby enemies. For 10 sec., increases their P. Atk. and Atk. Spd., but decreases P. Def. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 1 - SubLevel 1019 (+19% Chance): Provokes nearby enemies. For 10 sec., increases their P. Atk. and Atk. Spd., but decreases P. Def. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 1 - SubLevel 1020 (+20% Chance): Provokes nearby enemies. For 10 sec., increases their P. Atk. and Atk. Spd., but decreases P. Def. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 2 - SubLevel 1001 (+1% Chance): Provokes nearby enemies. For 10 sec., increases their P. Atk. and Atk. Spd., but decreases P. Def. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 2 - SubLevel 1002 (+2% Chance): Provokes nearby enemies. For 10 sec., increases their P. Atk. and Atk. Spd., but decreases P. Def. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 2 - SubLevel 1003 (+3% Chance): Provokes nearby enemies. For 10 sec., increases their P. Atk. and Atk. Spd., but decreases P. Def. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 2 - SubLevel 1004 (+4% Chance): Provokes nearby enemies. For 10 sec., increases their P. Atk. and Atk. Spd., but decreases P. Def. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 2 - SubLevel 1005 (+5% Chance): Provokes nearby enemies. For 10 sec., increases their P. Atk. and Atk. Spd., but decreases P. Def. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 2 - SubLevel 1006 (+6% Chance): Provokes nearby enemies. For 10 sec., increases their P. Atk. and Atk. Spd., but decreases P. Def. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 2 - SubLevel 1007 (+7% Chance): Provokes nearby enemies. For 10 sec., increases their P. Atk. and Atk. Spd., but decreases P. Def. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 2 - SubLevel 1008 (+8% Chance): Provokes nearby enemies. For 10 sec., increases their P. Atk. and Atk. Spd., but decreases P. Def. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 2 - SubLevel 1009 (+9% Chance): Provokes nearby enemies. For 10 sec., increases their P. Atk. and Atk. Spd., but decreases P. Def. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 2 - SubLevel 1010 (+10% Chance): Provokes nearby enemies. For 10 sec., increases their P. Atk. and Atk. Spd., but decreases P. Def. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 2 - SubLevel 1011 (+11% Chance): Provokes nearby enemies. For 10 sec., increases their P. Atk. and Atk. Spd., but decreases P. Def. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 2 - SubLevel 1012 (+12% Chance): Provokes nearby enemies. For 10 sec., increases their P. Atk. and Atk. Spd., but decreases P. Def. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 2 - SubLevel 1013 (+13% Chance): Provokes nearby enemies. For 10 sec., increases their P. Atk. and Atk. Spd., but decreases P. Def. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 2 - SubLevel 1014 (+14% Chance): Provokes nearby enemies. For 10 sec., increases their P. Atk. and Atk. Spd., but decreases P. Def. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 2 - SubLevel 1015 (+15% Chance): Provokes nearby enemies. For 10 sec., increases their P. Atk. and Atk. Spd., but decreases P. Def. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 2 - SubLevel 1016 (+16% Chance): Provokes nearby enemies. For 10 sec., increases their P. Atk. and Atk. Spd., but decreases P. Def. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 2 - SubLevel 1017 (+17% Chance): Provokes nearby enemies. For 10 sec., increases their P. Atk. and Atk. Spd., but decreases P. Def. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 2 - SubLevel 1018 (+18% Chance): Provokes nearby enemies. For 10 sec., increases their P. Atk. and Atk. Spd., but decreases P. Def. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 2 - SubLevel 1019 (+19% Chance): Provokes nearby enemies. For 10 sec., increases their P. Atk. and Atk. Spd., but decreases P. Def. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 2 - SubLevel 1020 (+20% Chance): Provokes nearby enemies. For 10 sec., increases their P. Atk. and Atk. Spd., but decreases P. Def. Base success rate: 60%. Inflicted status: Debilitation. -->
		<icon>icon.skill10271</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>4</abnormalLevel>
		<abnormalTime>10</abnormalTime>
		<abnormalType>PD_DOWN</abnormalType>
		<activateRate>
			<value fromLevel="1" toLevel="2">70</value>
			<value fromLevel="1" toLevel="2" fromSubLevel="1001" toSubLevel="1020">{base + (base / 100 * subIndex)}</value>
		</activateRate>
		<affectLimit>9-10</affectLimit>
		<affectObject>NOT_FRIEND</affectObject>
		<affectRange>700</affectRange>
		<affectScope>POINT_BLANK</affectScope>
		<basicProperty>NONE</basicProperty>
		<coolTime>300</coolTime>
		<effectPoint>-709</effectPoint>
		<hitTime>1000</hitTime>
		<isDebuff>true</isDebuff>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">97</value>
			<value level="2">99</value>
		</magicLevel>
		<mpConsume>
			<value level="1">76</value>
			<value level="2">83</value>
		</mpConsume>
		<reuseDelay>10000</reuseDelay>
		<effects>
			<effect name="PhysicalAttack">
				<amount>20</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PhysicalDefence">
				<amount>
					<value level="1">-20</value>
					<value level="2">-25</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PhysicalAttackSpeed">
				<amount>10</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="10273" toLevel="4" name="Lightning Disarm">
		<!-- Level 1: Disarms nearby enemies for 5 sec., their P./ M. Atk. -10%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 2: Disarms nearby enemies for 5 sec., their P./ M. Atk. -15%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3: Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4: Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3 - SubLevel 1001 (+1% Chance): Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3 - SubLevel 1002 (+2% Chance): Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3 - SubLevel 1003 (+3% Chance): Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3 - SubLevel 1004 (+4% Chance): Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3 - SubLevel 1005 (+5% Chance): Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3 - SubLevel 1006 (+6% Chance): Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3 - SubLevel 1007 (+7% Chance): Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3 - SubLevel 1008 (+8% Chance): Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3 - SubLevel 1009 (+9% Chance): Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3 - SubLevel 1010 (+10% Chance): Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3 - SubLevel 1011 (+11% Chance): Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3 - SubLevel 1012 (+12% Chance): Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3 - SubLevel 1013 (+13% Chance): Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3 - SubLevel 1014 (+14% Chance): Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3 - SubLevel 1015 (+15% Chance): Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3 - SubLevel 1016 (+16% Chance): Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3 - SubLevel 1017 (+17% Chance): Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3 - SubLevel 1018 (+18% Chance): Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3 - SubLevel 1019 (+19% Chance): Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3 - SubLevel 1020 (+20% Chance): Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3 - SubLevel 2001 (+1% Hex): Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3 - SubLevel 2002 (+1.4% Hex): Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3 - SubLevel 2003 (+1.8% Hex): Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3 - SubLevel 2004 (+2.2% Hex): Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3 - SubLevel 2005 (+2.6% Hex): Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3 - SubLevel 2006 (+3% Hex): Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3 - SubLevel 2007 (+3.4% Hex): Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3 - SubLevel 2008 (+3.8% Hex): Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3 - SubLevel 2009 (+4.2% Hex): Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3 - SubLevel 2010 (+4.6% Hex): Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3 - SubLevel 2011 (+5% Hex): Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3 - SubLevel 2012 (+5.4% Hex): Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3 - SubLevel 2013 (+5.8% Hex): Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3 - SubLevel 2014 (+6.2% Hex): Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3 - SubLevel 2015 (+6.6% Hex): Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3 - SubLevel 2016 (+7% Hex): Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3 - SubLevel 2017 (+7.4% Hex): Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3 - SubLevel 2018 (+7.8% Hex): Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3 - SubLevel 2019 (+8.2% Hex): Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3 - SubLevel 2020 (+8.6% Hex): Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3 - SubLevel 3001 (+2 Slow): Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3 - SubLevel 3002 (+4 Slow): Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3 - SubLevel 3003 (+6 Slow): Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3 - SubLevel 3004 (+8 Slow): Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3 - SubLevel 3005 (+10 Slow): Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3 - SubLevel 3006 (+12 Slow): Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3 - SubLevel 3007 (+14 Slow): Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3 - SubLevel 3008 (+16 Slow): Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3 - SubLevel 3009 (+18 Slow): Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3 - SubLevel 3010 (+20 Slow): Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3 - SubLevel 3011 (+22 Slow): Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3 - SubLevel 3012 (+24 Slow): Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3 - SubLevel 3013 (+26 Slow): Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3 - SubLevel 3014 (+28 Slow): Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3 - SubLevel 3015 (+30 Slow): Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3 - SubLevel 3016 (+32 Slow): Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3 - SubLevel 3017 (+34 Slow): Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3 - SubLevel 3018 (+36 Slow): Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3 - SubLevel 3019 (+38 Slow): Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3 - SubLevel 3020 (+40 Slow): Disarms nearby enemies for 5 sec., their P./ M. Atk. -20%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4 - SubLevel 1001 (+1% Chance): Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4 - SubLevel 1002 (+2% Chance): Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4 - SubLevel 1003 (+3% Chance): Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4 - SubLevel 1004 (+4% Chance): Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4 - SubLevel 1005 (+5% Chance): Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4 - SubLevel 1006 (+6% Chance): Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4 - SubLevel 1007 (+7% Chance): Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4 - SubLevel 1008 (+8% Chance): Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4 - SubLevel 1009 (+9% Chance): Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4 - SubLevel 1010 (+10% Chance): Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4 - SubLevel 1011 (+11% Chance): Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4 - SubLevel 1012 (+12% Chance): Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4 - SubLevel 1013 (+13% Chance): Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4 - SubLevel 1014 (+14% Chance): Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4 - SubLevel 1015 (+15% Chance): Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4 - SubLevel 1016 (+16% Chance): Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4 - SubLevel 1017 (+17% Chance): Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4 - SubLevel 1018 (+18% Chance): Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4 - SubLevel 1019 (+19% Chance): Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4 - SubLevel 1020 (+20% Chance): Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4 - SubLevel 2001 (+1% Hex): Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4 - SubLevel 2002 (+1.4% Hex): Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4 - SubLevel 2003 (+1.8% Hex): Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4 - SubLevel 2004 (+2.2% Hex): Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4 - SubLevel 2005 (+2.6% Hex): Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4 - SubLevel 2006 (+3% Hex): Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4 - SubLevel 2007 (+3.4% Hex): Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4 - SubLevel 2008 (+3.8% Hex): Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4 - SubLevel 2009 (+4.2% Hex): Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4 - SubLevel 2010 (+4.6% Hex): Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4 - SubLevel 2011 (+5% Hex): Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4 - SubLevel 2012 (+5.4% Hex): Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4 - SubLevel 2013 (+5.8% Hex): Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4 - SubLevel 2014 (+6.2% Hex): Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4 - SubLevel 2015 (+6.6% Hex): Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4 - SubLevel 2016 (+7% Hex): Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4 - SubLevel 2017 (+7.4% Hex): Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4 - SubLevel 2018 (+7.8% Hex): Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4 - SubLevel 2019 (+8.2% Hex): Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4 - SubLevel 2020 (+8.6% Hex): Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4 - SubLevel 3001 (+2 Slow): Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4 - SubLevel 3002 (+4 Slow): Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4 - SubLevel 3003 (+6 Slow): Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4 - SubLevel 3004 (+8 Slow): Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4 - SubLevel 3005 (+10 Slow): Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4 - SubLevel 3006 (+12 Slow): Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4 - SubLevel 3007 (+14 Slow): Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4 - SubLevel 3008 (+16 Slow): Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4 - SubLevel 3009 (+18 Slow): Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4 - SubLevel 3010 (+20 Slow): Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4 - SubLevel 3011 (+22 Slow): Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4 - SubLevel 3012 (+24 Slow): Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4 - SubLevel 3013 (+26 Slow): Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4 - SubLevel 3014 (+28 Slow): Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4 - SubLevel 3015 (+30 Slow): Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4 - SubLevel 3016 (+32 Slow): Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4 - SubLevel 3017 (+34 Slow): Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4 - SubLevel 3018 (+36 Slow): Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4 - SubLevel 3019 (+38 Slow): Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4 - SubLevel 3020 (+40 Slow): Disarms nearby enemies for 5 sec., their P./ M. Atk. -25%. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<icon>icon.skill10273</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>2</abnormalLevel>
		<abnormalTime>5</abnormalTime>
		<abnormalType>DISARM</abnormalType>
		<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
		<activateRate>
			<value fromLevel="1" toLevel="4">60</value>
			<value fromLevel="3" toLevel="4" fromSubLevel="1001" toSubLevel="1020">{base + (base / 100 * subIndex)}</value>
		</activateRate>
		<affectLimit>6-12</affectLimit>
		<affectObject>NOT_FRIEND</affectObject>
		<affectRange>200</affectRange>
		<affectScope>POINT_BLANK</affectScope>
		<basicProperty>PHYSICAL</basicProperty>
		<coolTime>300</coolTime>
		<effectPoint>-707</effectPoint>
		<hitTime>1000</hitTime>
		<isDebuff>true</isDebuff>
		<lvlBonusRate>20</lvlBonusRate>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">85</value>
			<value level="2">90</value>
			<value level="3">95</value>
			<value level="4">99</value>
		</magicLevel>
		<mpConsume>92</mpConsume>
		<reuseDelay>120000</reuseDelay>
		<trait>DISARM</trait>
		<effects>
			<effect name="Disarm">
			</effect>
			<effect name="PhysicalAttack">
				<amount>
					<value level="1">-10</value>
					<value level="2">-15</value>
					<value level="3">-20</value>
					<value level="4">-25</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>
					<value level="1">-10</value>
					<value level="2">-15</value>
					<value level="3">-20</value>
					<value level="4">-25</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PhysicalDefence" fromLevel="3" toLevel="4" fromSubLevel="2001" toSubLevel="2020">
				<amount>
					<value fromLevel="3" toLevel="4" fromSubLevel="2001" toSubLevel="2020">{-0.6 - (0.4 * subIndex)}</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="Speed" fromLevel="3" toLevel="4" fromSubLevel="3001" toSubLevel="3020">
				<amount>
					<value fromLevel="3" toLevel="4" fromSubLevel="3001" toSubLevel="3020">{-2 * subIndex}</value>
				</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</skill>
	<skill id="10274" toLevel="4" name="Berserker">
		<!-- Level 1: Makes you virtually invincible. For 60 sec., P. Atk. +20%, Atk. Spd. +20%, P. Accuracy +10, Speed +20, Critical Damage for basic attacks and P. skills +10%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +200. Recovers 20% HP on killing the target. -->
		<!-- Level 2: Makes you virtually invincible. For 60 sec., P. Atk. +23%, Atk. Spd. +23%, P. Accuracy +12, Speed +23, Critical Damage for basic attacks and P. skills +11%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +230. Recovers 20% HP on killing the target. -->
		<!-- Level 3: Makes you virtually invincible. For 60 sec., P. Atk. +26%, Atk. Spd. +26%, P. Accuracy +14, Speed +26, Critical Damage for basic attacks and P. skills +13%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +260. Recovers 20% HP on killing the target. -->
		<!-- Level 4: Makes you virtually invincible. For 60 sec., P. Atk. +30%, Atk. Spd. +30%, P. Accuracy +16, Speed +30, Critical Damage for basic attacks and P. skills +15%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +300. Recovers 20% HP on killing the target. -->
		<!-- Level 3 - SubLevel 1001 (+1 sec. Time): Makes you virtually invincible. For 60 sec., P. Atk. +26%, Atk. Spd. +26%, P. Accuracy +14, Speed +26, Critical Damage for basic attacks and P. skills +13%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +260. Recovers 20% HP on killing the target. -->
		<!-- Level 3 - SubLevel 1002 (+2 sec. Time): Makes you virtually invincible. For 60 sec., P. Atk. +26%, Atk. Spd. +26%, P. Accuracy +14, Speed +26, Critical Damage for basic attacks and P. skills +13%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +260. Recovers 20% HP on killing the target. -->
		<!-- Level 3 - SubLevel 1003 (+3 sec. Time): Makes you virtually invincible. For 60 sec., P. Atk. +26%, Atk. Spd. +26%, P. Accuracy +14, Speed +26, Critical Damage for basic attacks and P. skills +13%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +260. Recovers 20% HP on killing the target. -->
		<!-- Level 3 - SubLevel 1004 (+4 sec. Time): Makes you virtually invincible. For 60 sec., P. Atk. +26%, Atk. Spd. +26%, P. Accuracy +14, Speed +26, Critical Damage for basic attacks and P. skills +13%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +260. Recovers 20% HP on killing the target. -->
		<!-- Level 3 - SubLevel 1005 (+5 sec. Time): Makes you virtually invincible. For 60 sec., P. Atk. +26%, Atk. Spd. +26%, P. Accuracy +14, Speed +26, Critical Damage for basic attacks and P. skills +13%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +260. Recovers 20% HP on killing the target. -->
		<!-- Level 3 - SubLevel 1006 (+6 sec. Time): Makes you virtually invincible. For 60 sec., P. Atk. +26%, Atk. Spd. +26%, P. Accuracy +14, Speed +26, Critical Damage for basic attacks and P. skills +13%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +260. Recovers 20% HP on killing the target. -->
		<!-- Level 3 - SubLevel 1007 (+7 sec. Time): Makes you virtually invincible. For 60 sec., P. Atk. +26%, Atk. Spd. +26%, P. Accuracy +14, Speed +26, Critical Damage for basic attacks and P. skills +13%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +260. Recovers 20% HP on killing the target. -->
		<!-- Level 3 - SubLevel 1008 (+8 sec. Time): Makes you virtually invincible. For 60 sec., P. Atk. +26%, Atk. Spd. +26%, P. Accuracy +14, Speed +26, Critical Damage for basic attacks and P. skills +13%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +260. Recovers 20% HP on killing the target. -->
		<!-- Level 3 - SubLevel 1009 (+9 sec. Time): Makes you virtually invincible. For 60 sec., P. Atk. +26%, Atk. Spd. +26%, P. Accuracy +14, Speed +26, Critical Damage for basic attacks and P. skills +13%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +260. Recovers 20% HP on killing the target. -->
		<!-- Level 3 - SubLevel 1010 (+10 sec. Time): Makes you virtually invincible. For 60 sec., P. Atk. +26%, Atk. Spd. +26%, P. Accuracy +14, Speed +26, Critical Damage for basic attacks and P. skills +13%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +260. Recovers 20% HP on killing the target. -->
		<!-- Level 3 - SubLevel 1011 (+10.5 sec. Time): Makes you virtually invincible. For 60 sec., P. Atk. +26%, Atk. Spd. +26%, P. Accuracy +14, Speed +26, Critical Damage for basic attacks and P. skills +13%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +260. Recovers 20% HP on killing the target. -->
		<!-- Level 3 - SubLevel 1012 (+11 sec. Time): Makes you virtually invincible. For 60 sec., P. Atk. +26%, Atk. Spd. +26%, P. Accuracy +14, Speed +26, Critical Damage for basic attacks and P. skills +13%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +260. Recovers 20% HP on killing the target. -->
		<!-- Level 3 - SubLevel 1013 (+11.5 sec. Time): Makes you virtually invincible. For 60 sec., P. Atk. +26%, Atk. Spd. +26%, P. Accuracy +14, Speed +26, Critical Damage for basic attacks and P. skills +13%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +260. Recovers 20% HP on killing the target. -->
		<!-- Level 3 - SubLevel 1014 (+12 sec. Time): Makes you virtually invincible. For 60 sec., P. Atk. +26%, Atk. Spd. +26%, P. Accuracy +14, Speed +26, Critical Damage for basic attacks and P. skills +13%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +260. Recovers 20% HP on killing the target. -->
		<!-- Level 3 - SubLevel 1015 (+12.5 sec. Time): Makes you virtually invincible. For 60 sec., P. Atk. +26%, Atk. Spd. +26%, P. Accuracy +14, Speed +26, Critical Damage for basic attacks and P. skills +13%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +260. Recovers 20% HP on killing the target. -->
		<!-- Level 3 - SubLevel 1016 (+13 sec. Time): Makes you virtually invincible. For 60 sec., P. Atk. +26%, Atk. Spd. +26%, P. Accuracy +14, Speed +26, Critical Damage for basic attacks and P. skills +13%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +260. Recovers 20% HP on killing the target. -->
		<!-- Level 3 - SubLevel 1017 (+13.5 sec. Time): Makes you virtually invincible. For 60 sec., P. Atk. +26%, Atk. Spd. +26%, P. Accuracy +14, Speed +26, Critical Damage for basic attacks and P. skills +13%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +260. Recovers 20% HP on killing the target. -->
		<!-- Level 3 - SubLevel 1018 (+14 sec. Time): Makes you virtually invincible. For 60 sec., P. Atk. +26%, Atk. Spd. +26%, P. Accuracy +14, Speed +26, Critical Damage for basic attacks and P. skills +13%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +260. Recovers 20% HP on killing the target. -->
		<!-- Level 3 - SubLevel 1019 (+14.5 sec. Time): Makes you virtually invincible. For 60 sec., P. Atk. +26%, Atk. Spd. +26%, P. Accuracy +14, Speed +26, Critical Damage for basic attacks and P. skills +13%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +260. Recovers 20% HP on killing the target. -->
		<!-- Level 3 - SubLevel 1020 (+15 sec. Time): Makes you virtually invincible. For 60 sec., P. Atk. +26%, Atk. Spd. +26%, P. Accuracy +14, Speed +26, Critical Damage for basic attacks and P. skills +13%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +260. Recovers 20% HP on killing the target. -->
		<!-- Level 3 - SubLevel 2001 (+1% Shield): Makes you virtually invincible. For 60 sec., P. Atk. +26%, Atk. Spd. +26%, P. Accuracy +14, Speed +26, Critical Damage for basic attacks and P. skills +13%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +260. Recovers 20% HP on killing the target. -->
		<!-- Level 3 - SubLevel 2002 (+1.4% Shield): Makes you virtually invincible. For 60 sec., P. Atk. +26%, Atk. Spd. +26%, P. Accuracy +14, Speed +26, Critical Damage for basic attacks and P. skills +13%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +260. Recovers 20% HP on killing the target. -->
		<!-- Level 3 - SubLevel 2003 (+1.8% Shield): Makes you virtually invincible. For 60 sec., P. Atk. +26%, Atk. Spd. +26%, P. Accuracy +14, Speed +26, Critical Damage for basic attacks and P. skills +13%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +260. Recovers 20% HP on killing the target. -->
		<!-- Level 3 - SubLevel 2004 (+2.2% Shield): Makes you virtually invincible. For 60 sec., P. Atk. +26%, Atk. Spd. +26%, P. Accuracy +14, Speed +26, Critical Damage for basic attacks and P. skills +13%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +260. Recovers 20% HP on killing the target. -->
		<!-- Level 3 - SubLevel 2005 (+2.6% Shield): Makes you virtually invincible. For 60 sec., P. Atk. +26%, Atk. Spd. +26%, P. Accuracy +14, Speed +26, Critical Damage for basic attacks and P. skills +13%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +260. Recovers 20% HP on killing the target. -->
		<!-- Level 3 - SubLevel 2006 (+3% Shield): Makes you virtually invincible. For 60 sec., P. Atk. +26%, Atk. Spd. +26%, P. Accuracy +14, Speed +26, Critical Damage for basic attacks and P. skills +13%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +260. Recovers 20% HP on killing the target. -->
		<!-- Level 3 - SubLevel 2007 (+3.4% Shield): Makes you virtually invincible. For 60 sec., P. Atk. +26%, Atk. Spd. +26%, P. Accuracy +14, Speed +26, Critical Damage for basic attacks and P. skills +13%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +260. Recovers 20% HP on killing the target. -->
		<!-- Level 3 - SubLevel 2008 (+3.8% Shield): Makes you virtually invincible. For 60 sec., P. Atk. +26%, Atk. Spd. +26%, P. Accuracy +14, Speed +26, Critical Damage for basic attacks and P. skills +13%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +260. Recovers 20% HP on killing the target. -->
		<!-- Level 3 - SubLevel 2009 (+4.2% Shield): Makes you virtually invincible. For 60 sec., P. Atk. +26%, Atk. Spd. +26%, P. Accuracy +14, Speed +26, Critical Damage for basic attacks and P. skills +13%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +260. Recovers 20% HP on killing the target. -->
		<!-- Level 3 - SubLevel 2010 (+4.6% Shield): Makes you virtually invincible. For 60 sec., P. Atk. +26%, Atk. Spd. +26%, P. Accuracy +14, Speed +26, Critical Damage for basic attacks and P. skills +13%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +260. Recovers 20% HP on killing the target. -->
		<!-- Level 3 - SubLevel 2011 (+5% Shield): Makes you virtually invincible. For 60 sec., P. Atk. +26%, Atk. Spd. +26%, P. Accuracy +14, Speed +26, Critical Damage for basic attacks and P. skills +13%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +260. Recovers 20% HP on killing the target. -->
		<!-- Level 3 - SubLevel 2012 (+5.4% Shield): Makes you virtually invincible. For 60 sec., P. Atk. +26%, Atk. Spd. +26%, P. Accuracy +14, Speed +26, Critical Damage for basic attacks and P. skills +13%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +260. Recovers 20% HP on killing the target. -->
		<!-- Level 3 - SubLevel 2013 (+5.8% Shield): Makes you virtually invincible. For 60 sec., P. Atk. +26%, Atk. Spd. +26%, P. Accuracy +14, Speed +26, Critical Damage for basic attacks and P. skills +13%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +260. Recovers 20% HP on killing the target. -->
		<!-- Level 3 - SubLevel 2014 (+6.2% Shield): Makes you virtually invincible. For 60 sec., P. Atk. +26%, Atk. Spd. +26%, P. Accuracy +14, Speed +26, Critical Damage for basic attacks and P. skills +13%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +260. Recovers 20% HP on killing the target. -->
		<!-- Level 3 - SubLevel 2015 (+6.6% Shield): Makes you virtually invincible. For 60 sec., P. Atk. +26%, Atk. Spd. +26%, P. Accuracy +14, Speed +26, Critical Damage for basic attacks and P. skills +13%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +260. Recovers 20% HP on killing the target. -->
		<!-- Level 3 - SubLevel 2016 (+7% Shield): Makes you virtually invincible. For 60 sec., P. Atk. +26%, Atk. Spd. +26%, P. Accuracy +14, Speed +26, Critical Damage for basic attacks and P. skills +13%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +260. Recovers 20% HP on killing the target. -->
		<!-- Level 3 - SubLevel 2017 (+7.4% Shield): Makes you virtually invincible. For 60 sec., P. Atk. +26%, Atk. Spd. +26%, P. Accuracy +14, Speed +26, Critical Damage for basic attacks and P. skills +13%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +260. Recovers 20% HP on killing the target. -->
		<!-- Level 3 - SubLevel 2018 (+7.8% Shield): Makes you virtually invincible. For 60 sec., P. Atk. +26%, Atk. Spd. +26%, P. Accuracy +14, Speed +26, Critical Damage for basic attacks and P. skills +13%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +260. Recovers 20% HP on killing the target. -->
		<!-- Level 3 - SubLevel 2019 (+8.2% Shield): Makes you virtually invincible. For 60 sec., P. Atk. +26%, Atk. Spd. +26%, P. Accuracy +14, Speed +26, Critical Damage for basic attacks and P. skills +13%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +260. Recovers 20% HP on killing the target. -->
		<!-- Level 3 - SubLevel 2020 (+8.6% Shield): Makes you virtually invincible. For 60 sec., P. Atk. +26%, Atk. Spd. +26%, P. Accuracy +14, Speed +26, Critical Damage for basic attacks and P. skills +13%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +260. Recovers 20% HP on killing the target. -->
		<!-- Level 4 - SubLevel 1001 (+1 sec. Time): Makes you virtually invincible. For 60 sec., P. Atk. +30%, Atk. Spd. +30%, P. Accuracy +16, Speed +30, Critical Damage for basic attacks and P. skills +15%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +300. Recovers 20% HP on killing the target. -->
		<!-- Level 4 - SubLevel 1002 (+2 sec. Time): Makes you virtually invincible. For 60 sec., P. Atk. +30%, Atk. Spd. +30%, P. Accuracy +16, Speed +30, Critical Damage for basic attacks and P. skills +15%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +300. Recovers 20% HP on killing the target. -->
		<!-- Level 4 - SubLevel 1003 (+3 sec. Time): Makes you virtually invincible. For 60 sec., P. Atk. +30%, Atk. Spd. +30%, P. Accuracy +16, Speed +30, Critical Damage for basic attacks and P. skills +15%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +300. Recovers 20% HP on killing the target. -->
		<!-- Level 4 - SubLevel 1004 (+4 sec. Time): Makes you virtually invincible. For 60 sec., P. Atk. +30%, Atk. Spd. +30%, P. Accuracy +16, Speed +30, Critical Damage for basic attacks and P. skills +15%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +300. Recovers 20% HP on killing the target. -->
		<!-- Level 4 - SubLevel 1005 (+5 sec. Time): Makes you virtually invincible. For 60 sec., P. Atk. +30%, Atk. Spd. +30%, P. Accuracy +16, Speed +30, Critical Damage for basic attacks and P. skills +15%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +300. Recovers 20% HP on killing the target. -->
		<!-- Level 4 - SubLevel 1006 (+6 sec. Time): Makes you virtually invincible. For 60 sec., P. Atk. +30%, Atk. Spd. +30%, P. Accuracy +16, Speed +30, Critical Damage for basic attacks and P. skills +15%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +300. Recovers 20% HP on killing the target. -->
		<!-- Level 4 - SubLevel 1007 (+7 sec. Time): Makes you virtually invincible. For 60 sec., P. Atk. +30%, Atk. Spd. +30%, P. Accuracy +16, Speed +30, Critical Damage for basic attacks and P. skills +15%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +300. Recovers 20% HP on killing the target. -->
		<!-- Level 4 - SubLevel 1008 (+8 sec. Time): Makes you virtually invincible. For 60 sec., P. Atk. +30%, Atk. Spd. +30%, P. Accuracy +16, Speed +30, Critical Damage for basic attacks and P. skills +15%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +300. Recovers 20% HP on killing the target. -->
		<!-- Level 4 - SubLevel 1009 (+9 sec. Time): Makes you virtually invincible. For 60 sec., P. Atk. +30%, Atk. Spd. +30%, P. Accuracy +16, Speed +30, Critical Damage for basic attacks and P. skills +15%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +300. Recovers 20% HP on killing the target. -->
		<!-- Level 4 - SubLevel 1010 (+10 sec. Time): Makes you virtually invincible. For 60 sec., P. Atk. +30%, Atk. Spd. +30%, P. Accuracy +16, Speed +30, Critical Damage for basic attacks and P. skills +15%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +300. Recovers 20% HP on killing the target. -->
		<!-- Level 4 - SubLevel 1011 (+10.5 sec. Time): Makes you virtually invincible. For 60 sec., P. Atk. +30%, Atk. Spd. +30%, P. Accuracy +16, Speed +30, Critical Damage for basic attacks and P. skills +15%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +300. Recovers 20% HP on killing the target. -->
		<!-- Level 4 - SubLevel 1012 (+11 sec. Time): Makes you virtually invincible. For 60 sec., P. Atk. +30%, Atk. Spd. +30%, P. Accuracy +16, Speed +30, Critical Damage for basic attacks and P. skills +15%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +300. Recovers 20% HP on killing the target. -->
		<!-- Level 4 - SubLevel 1013 (+11.5 sec. Time): Makes you virtually invincible. For 60 sec., P. Atk. +30%, Atk. Spd. +30%, P. Accuracy +16, Speed +30, Critical Damage for basic attacks and P. skills +15%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +300. Recovers 20% HP on killing the target. -->
		<!-- Level 4 - SubLevel 1014 (+12 sec. Time): Makes you virtually invincible. For 60 sec., P. Atk. +30%, Atk. Spd. +30%, P. Accuracy +16, Speed +30, Critical Damage for basic attacks and P. skills +15%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +300. Recovers 20% HP on killing the target. -->
		<!-- Level 4 - SubLevel 1015 (+12.5 sec. Time): Makes you virtually invincible. For 60 sec., P. Atk. +30%, Atk. Spd. +30%, P. Accuracy +16, Speed +30, Critical Damage for basic attacks and P. skills +15%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +300. Recovers 20% HP on killing the target. -->
		<!-- Level 4 - SubLevel 1016 (+13 sec. Time): Makes you virtually invincible. For 60 sec., P. Atk. +30%, Atk. Spd. +30%, P. Accuracy +16, Speed +30, Critical Damage for basic attacks and P. skills +15%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +300. Recovers 20% HP on killing the target. -->
		<!-- Level 4 - SubLevel 1017 (+13.5 sec. Time): Makes you virtually invincible. For 60 sec., P. Atk. +30%, Atk. Spd. +30%, P. Accuracy +16, Speed +30, Critical Damage for basic attacks and P. skills +15%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +300. Recovers 20% HP on killing the target. -->
		<!-- Level 4 - SubLevel 1018 (+14 sec. Time): Makes you virtually invincible. For 60 sec., P. Atk. +30%, Atk. Spd. +30%, P. Accuracy +16, Speed +30, Critical Damage for basic attacks and P. skills +15%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +300. Recovers 20% HP on killing the target. -->
		<!-- Level 4 - SubLevel 1019 (+14.5 sec. Time): Makes you virtually invincible. For 60 sec., P. Atk. +30%, Atk. Spd. +30%, P. Accuracy +16, Speed +30, Critical Damage for basic attacks and P. skills +15%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +300. Recovers 20% HP on killing the target. -->
		<!-- Level 4 - SubLevel 1020 (+15 sec. Time): Makes you virtually invincible. For 60 sec., P. Atk. +30%, Atk. Spd. +30%, P. Accuracy +16, Speed +30, Critical Damage for basic attacks and P. skills +15%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +300. Recovers 20% HP on killing the target. -->
		<!-- Level 4 - SubLevel 2001 (+1% Shield): Makes you virtually invincible. For 60 sec., P. Atk. +30%, Atk. Spd. +30%, P. Accuracy +16, Speed +30, Critical Damage for basic attacks and P. skills +15%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +300. Recovers 20% HP on killing the target. -->
		<!-- Level 4 - SubLevel 2002 (+1.4% Shield): Makes you virtually invincible. For 60 sec., P. Atk. +30%, Atk. Spd. +30%, P. Accuracy +16, Speed +30, Critical Damage for basic attacks and P. skills +15%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +300. Recovers 20% HP on killing the target. -->
		<!-- Level 4 - SubLevel 2003 (+1.8% Shield): Makes you virtually invincible. For 60 sec., P. Atk. +30%, Atk. Spd. +30%, P. Accuracy +16, Speed +30, Critical Damage for basic attacks and P. skills +15%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +300. Recovers 20% HP on killing the target. -->
		<!-- Level 4 - SubLevel 2004 (+2.2% Shield): Makes you virtually invincible. For 60 sec., P. Atk. +30%, Atk. Spd. +30%, P. Accuracy +16, Speed +30, Critical Damage for basic attacks and P. skills +15%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +300. Recovers 20% HP on killing the target. -->
		<!-- Level 4 - SubLevel 2005 (+2.6% Shield): Makes you virtually invincible. For 60 sec., P. Atk. +30%, Atk. Spd. +30%, P. Accuracy +16, Speed +30, Critical Damage for basic attacks and P. skills +15%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +300. Recovers 20% HP on killing the target. -->
		<!-- Level 4 - SubLevel 2006 (+3% Shield): Makes you virtually invincible. For 60 sec., P. Atk. +30%, Atk. Spd. +30%, P. Accuracy +16, Speed +30, Critical Damage for basic attacks and P. skills +15%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +300. Recovers 20% HP on killing the target. -->
		<!-- Level 4 - SubLevel 2007 (+3.4% Shield): Makes you virtually invincible. For 60 sec., P. Atk. +30%, Atk. Spd. +30%, P. Accuracy +16, Speed +30, Critical Damage for basic attacks and P. skills +15%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +300. Recovers 20% HP on killing the target. -->
		<!-- Level 4 - SubLevel 2008 (+3.8% Shield): Makes you virtually invincible. For 60 sec., P. Atk. +30%, Atk. Spd. +30%, P. Accuracy +16, Speed +30, Critical Damage for basic attacks and P. skills +15%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +300. Recovers 20% HP on killing the target. -->
		<!-- Level 4 - SubLevel 2009 (+4.2% Shield): Makes you virtually invincible. For 60 sec., P. Atk. +30%, Atk. Spd. +30%, P. Accuracy +16, Speed +30, Critical Damage for basic attacks and P. skills +15%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +300. Recovers 20% HP on killing the target. -->
		<!-- Level 4 - SubLevel 2010 (+4.6% Shield): Makes you virtually invincible. For 60 sec., P. Atk. +30%, Atk. Spd. +30%, P. Accuracy +16, Speed +30, Critical Damage for basic attacks and P. skills +15%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +300. Recovers 20% HP on killing the target. -->
		<!-- Level 4 - SubLevel 2011 (+5% Shield): Makes you virtually invincible. For 60 sec., P. Atk. +30%, Atk. Spd. +30%, P. Accuracy +16, Speed +30, Critical Damage for basic attacks and P. skills +15%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +300. Recovers 20% HP on killing the target. -->
		<!-- Level 4 - SubLevel 2012 (+5.4% Shield): Makes you virtually invincible. For 60 sec., P. Atk. +30%, Atk. Spd. +30%, P. Accuracy +16, Speed +30, Critical Damage for basic attacks and P. skills +15%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +300. Recovers 20% HP on killing the target. -->
		<!-- Level 4 - SubLevel 2013 (+5.8% Shield): Makes you virtually invincible. For 60 sec., P. Atk. +30%, Atk. Spd. +30%, P. Accuracy +16, Speed +30, Critical Damage for basic attacks and P. skills +15%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +300. Recovers 20% HP on killing the target. -->
		<!-- Level 4 - SubLevel 2014 (+6.2% Shield): Makes you virtually invincible. For 60 sec., P. Atk. +30%, Atk. Spd. +30%, P. Accuracy +16, Speed +30, Critical Damage for basic attacks and P. skills +15%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +300. Recovers 20% HP on killing the target. -->
		<!-- Level 4 - SubLevel 2015 (+6.6% Shield): Makes you virtually invincible. For 60 sec., P. Atk. +30%, Atk. Spd. +30%, P. Accuracy +16, Speed +30, Critical Damage for basic attacks and P. skills +15%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +300. Recovers 20% HP on killing the target. -->
		<!-- Level 4 - SubLevel 2016 (+7% Shield): Makes you virtually invincible. For 60 sec., P. Atk. +30%, Atk. Spd. +30%, P. Accuracy +16, Speed +30, Critical Damage for basic attacks and P. skills +15%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +300. Recovers 20% HP on killing the target. -->
		<!-- Level 4 - SubLevel 2017 (+7.4% Shield): Makes you virtually invincible. For 60 sec., P. Atk. +30%, Atk. Spd. +30%, P. Accuracy +16, Speed +30, Critical Damage for basic attacks and P. skills +15%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +300. Recovers 20% HP on killing the target. -->
		<!-- Level 4 - SubLevel 2018 (+7.8% Shield): Makes you virtually invincible. For 60 sec., P. Atk. +30%, Atk. Spd. +30%, P. Accuracy +16, Speed +30, Critical Damage for basic attacks and P. skills +15%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +300. Recovers 20% HP on killing the target. -->
		<!-- Level 4 - SubLevel 2019 (+8.2% Shield): Makes you virtually invincible. For 60 sec., P. Atk. +30%, Atk. Spd. +30%, P. Accuracy +16, Speed +30, Critical Damage for basic attacks and P. skills +15%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +300. Recovers 20% HP on killing the target. -->
		<!-- Level 4 - SubLevel 2020 (+8.6% Shield): Makes you virtually invincible. For 60 sec., P. Atk. +30%, Atk. Spd. +30%, P. Accuracy +16, Speed +30, Critical Damage for basic attacks and P. skills +15%, Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Resistance +300. Recovers 20% HP on killing the target. -->
		<icon>icon.skill10274</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>
			<value level="1">1</value>
			<value level="2">2</value>
			<value level="3">3</value>
			<value level="4">4</value>
		</abnormalLevel>
		<abnormalTime>
			<value fromLevel="1" toLevel="4">60</value>
			<value fromLevel="3" toLevel="4" fromSubLevel="1001" toSubLevel="1010">{base + subIndex}</value>
			<value fromLevel="3" toLevel="4" fromSubLevel="1011" toSubLevel="1020">{base + 10 + (subIndex - 10 * 0.5)}</value>
		</abnormalTime>
		<abnormalType>SPECIAL_BERSERKER</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<coolTime>500</coolTime>
		<effectPoint>
			<value level="1">687</value>
			<value level="2">698</value>
			<value level="3">707</value>
			<value level="4">709</value>
		</effectPoint>
		<hitTime>1000</hitTime>
		<isMagic>22</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">85</value>
			<value level="2">90</value>
			<value level="3">95</value>
			<value level="4">99</value>
		</magicLevel>
		<mpConsume>
			<value level="1">38</value>
			<value level="2">41</value>
			<value level="3">45</value>
			<value level="4">47</value>
		</mpConsume>
		<reuseDelay>300000</reuseDelay>
		<effects>
			<effect name="PhysicalAttack">
				<amount>
					<value level="1">20</value>
					<value level="2">23</value>
					<value level="3">26</value>
					<value level="4">30</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PhysicalAttackSpeed">
				<amount>
					<value level="1">20</value>
					<value level="2">23</value>
					<value level="3">26</value>
					<value level="4">30</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="Accuracy">
				<amount>
					<value level="1">10</value>
					<value level="2">12</value>
					<value level="3">14</value>
					<value level="4">16</value>
				</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Speed">
				<amount>
					<value level="1">20</value>
					<value level="2">23</value>
					<value level="3">26</value>
					<value level="4">30</value>
				</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalDamage">
				<amount>
					<value level="1">10</value>
					<value level="2">11</value>
					<value level="3">13</value>
					<value level="4">15</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PhysicalSkillCriticalDamage">
				<amount>
					<value level="1">10</value>
					<value level="2">11</value>
					<value level="3">13</value>
					<value level="4">15</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="ResistAbnormalByCategory">
				<amount>
					<value level="1">-60</value>
					<value level="2">-70</value>
					<value level="3">-80</value>
					<value level="4">-90</value>
				</amount>
				<slot>DEBUFF</slot>
			</effect>
			<effect name="TriggerSkillByKill">
				<chance>100</chance>
				<skillId>10285</skillId> <!-- HP Drain -->
				<skillLevel>1</skillLevel>
			</effect>
			<effect name="PhysicalDefence" fromLevel="3" toLevel="4" fromSubLevel="2001" toSubLevel="2020">
				<amount>
					<value fromLevel="3" toLevel="4" fromSubLevel="2001" toSubLevel="2020">{0.6 + (0.4 * subIndex)}</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="10275" toLevel="8" name="Infinity Strike">
		<!-- Level 1: Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2: Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3: Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4: Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5: Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6: Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7: Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8: Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 1 - SubLevel 1001 (+1% Power): Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 1 - SubLevel 1002 (+2% Power): Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 1 - SubLevel 1003 (+3% Power): Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 1 - SubLevel 1004 (+4% Power): Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 1 - SubLevel 1005 (+5% Power): Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 1 - SubLevel 1006 (+6% Power): Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 1 - SubLevel 1007 (+7% Power): Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 1 - SubLevel 1008 (+8% Power): Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 1 - SubLevel 1009 (+9% Power): Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 1 - SubLevel 1010 (+10% Power): Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 1 - SubLevel 1011 (+11% Power): Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 1 - SubLevel 1012 (+12% Power): Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 1 - SubLevel 1013 (+13% Power): Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 1 - SubLevel 1014 (+14% Power): Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 1 - SubLevel 1015 (+15% Power): Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 1 - SubLevel 1016 (+16% Power): Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 1 - SubLevel 1017 (+17% Power): Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 1 - SubLevel 1018 (+18% Power): Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 1 - SubLevel 1019 (+19% Power): Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 1 - SubLevel 1020 (+20% Power): Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 1 - SubLevel 2001 (+1% Focus): Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 1 - SubLevel 2002 (+2% Focus): Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 1 - SubLevel 2003 (+3% Focus): Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 1 - SubLevel 2004 (+4% Focus): Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 1 - SubLevel 2005 (+5% Focus): Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 1 - SubLevel 2006 (+6% Focus): Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 1 - SubLevel 2007 (+7% Focus): Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 1 - SubLevel 2008 (+8% Focus): Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 1 - SubLevel 2009 (+9% Focus): Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 1 - SubLevel 2010 (+10% Focus): Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 1 - SubLevel 2011 (+11% Focus): Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 1 - SubLevel 2012 (+12% Focus): Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 1 - SubLevel 2013 (+13% Focus): Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 1 - SubLevel 2014 (+14% Focus): Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 1 - SubLevel 2015 (+15% Focus): Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 1 - SubLevel 2016 (+16% Focus): Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 1 - SubLevel 2017 (+17% Focus): Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 1 - SubLevel 2018 (+18% Focus): Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 1 - SubLevel 2019 (+19% Focus): Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 1 - SubLevel 2020 (+20% Focus): Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 1 - SubLevel 3001 (+1% Break): Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 1 - SubLevel 3002 (+1.6% Break): Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 1 - SubLevel 3003 (+2.2% Break): Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 1 - SubLevel 3004 (+2.8% Break): Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 1 - SubLevel 3005 (+3.4% Break): Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 1 - SubLevel 3006 (+4% Break): Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 1 - SubLevel 3007 (+4.6% Break): Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 1 - SubLevel 3008 (+5.2% Break): Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 1 - SubLevel 3009 (+5.8% Break): Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 1 - SubLevel 3010 (+6.4% Break): Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 1 - SubLevel 3011 (+7% Break): Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 1 - SubLevel 3012 (+7.6% Break): Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 1 - SubLevel 3013 (+8.2% Break): Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 1 - SubLevel 3014 (+8.8% Break): Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 1 - SubLevel 3015 (+9.4% Break): Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 1 - SubLevel 3016 (+10% Break): Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 1 - SubLevel 3017 (+10.6% Break): Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 1 - SubLevel 3018 (+11.2% Break): Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 1 - SubLevel 3019 (+11.8% Break): Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 1 - SubLevel 3020 (+12.4% Break): Strikes the target with 85,912 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2 - SubLevel 1001 (+1% Power): Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2 - SubLevel 1002 (+2% Power): Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2 - SubLevel 1003 (+3% Power): Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2 - SubLevel 1004 (+4% Power): Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2 - SubLevel 1005 (+5% Power): Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2 - SubLevel 1006 (+6% Power): Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2 - SubLevel 1007 (+7% Power): Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2 - SubLevel 1008 (+8% Power): Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2 - SubLevel 1009 (+9% Power): Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2 - SubLevel 1010 (+10% Power): Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2 - SubLevel 1011 (+11% Power): Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2 - SubLevel 1012 (+12% Power): Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2 - SubLevel 1013 (+13% Power): Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2 - SubLevel 1014 (+14% Power): Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2 - SubLevel 1015 (+15% Power): Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2 - SubLevel 1016 (+16% Power): Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2 - SubLevel 1017 (+17% Power): Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2 - SubLevel 1018 (+18% Power): Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2 - SubLevel 1019 (+19% Power): Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2 - SubLevel 1020 (+20% Power): Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2 - SubLevel 2001 (+1% Focus): Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2 - SubLevel 2002 (+2% Focus): Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2 - SubLevel 2003 (+3% Focus): Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2 - SubLevel 2004 (+4% Focus): Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2 - SubLevel 2005 (+5% Focus): Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2 - SubLevel 2006 (+6% Focus): Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2 - SubLevel 2007 (+7% Focus): Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2 - SubLevel 2008 (+8% Focus): Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2 - SubLevel 2009 (+9% Focus): Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2 - SubLevel 2010 (+10% Focus): Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2 - SubLevel 2011 (+11% Focus): Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2 - SubLevel 2012 (+12% Focus): Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2 - SubLevel 2013 (+13% Focus): Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2 - SubLevel 2014 (+14% Focus): Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2 - SubLevel 2015 (+15% Focus): Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2 - SubLevel 2016 (+16% Focus): Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2 - SubLevel 2017 (+17% Focus): Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2 - SubLevel 2018 (+18% Focus): Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2 - SubLevel 2019 (+19% Focus): Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2 - SubLevel 2020 (+20% Focus): Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2 - SubLevel 3001 (+1% Break): Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2 - SubLevel 3002 (+1.6% Break): Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2 - SubLevel 3003 (+2.2% Break): Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2 - SubLevel 3004 (+2.8% Break): Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2 - SubLevel 3005 (+3.4% Break): Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2 - SubLevel 3006 (+4% Break): Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2 - SubLevel 3007 (+4.6% Break): Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2 - SubLevel 3008 (+5.2% Break): Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2 - SubLevel 3009 (+5.8% Break): Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2 - SubLevel 3010 (+6.4% Break): Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2 - SubLevel 3011 (+7% Break): Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2 - SubLevel 3012 (+7.6% Break): Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2 - SubLevel 3013 (+8.2% Break): Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2 - SubLevel 3014 (+8.8% Break): Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2 - SubLevel 3015 (+9.4% Break): Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2 - SubLevel 3016 (+10% Break): Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2 - SubLevel 3017 (+10.6% Break): Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2 - SubLevel 3018 (+11.2% Break): Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2 - SubLevel 3019 (+11.8% Break): Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2 - SubLevel 3020 (+12.4% Break): Strikes the target with 91,625 power ignoring 5% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3 - SubLevel 1001 (+1% Power): Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3 - SubLevel 1002 (+2% Power): Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3 - SubLevel 1003 (+3% Power): Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3 - SubLevel 1004 (+4% Power): Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3 - SubLevel 1005 (+5% Power): Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3 - SubLevel 1006 (+6% Power): Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3 - SubLevel 1007 (+7% Power): Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3 - SubLevel 1008 (+8% Power): Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3 - SubLevel 1009 (+9% Power): Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3 - SubLevel 1010 (+10% Power): Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3 - SubLevel 1011 (+11% Power): Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3 - SubLevel 1012 (+12% Power): Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3 - SubLevel 1013 (+13% Power): Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3 - SubLevel 1014 (+14% Power): Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3 - SubLevel 1015 (+15% Power): Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3 - SubLevel 1016 (+16% Power): Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3 - SubLevel 1017 (+17% Power): Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3 - SubLevel 1018 (+18% Power): Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3 - SubLevel 1019 (+19% Power): Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3 - SubLevel 1020 (+20% Power): Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3 - SubLevel 2001 (+1% Focus): Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3 - SubLevel 2002 (+2% Focus): Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3 - SubLevel 2003 (+3% Focus): Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3 - SubLevel 2004 (+4% Focus): Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3 - SubLevel 2005 (+5% Focus): Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3 - SubLevel 2006 (+6% Focus): Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3 - SubLevel 2007 (+7% Focus): Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3 - SubLevel 2008 (+8% Focus): Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3 - SubLevel 2009 (+9% Focus): Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3 - SubLevel 2010 (+10% Focus): Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3 - SubLevel 2011 (+11% Focus): Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3 - SubLevel 2012 (+12% Focus): Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3 - SubLevel 2013 (+13% Focus): Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3 - SubLevel 2014 (+14% Focus): Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3 - SubLevel 2015 (+15% Focus): Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3 - SubLevel 2016 (+16% Focus): Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3 - SubLevel 2017 (+17% Focus): Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3 - SubLevel 2018 (+18% Focus): Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3 - SubLevel 2019 (+19% Focus): Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3 - SubLevel 2020 (+20% Focus): Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3 - SubLevel 3001 (+1% Break): Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3 - SubLevel 3002 (+1.6% Break): Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3 - SubLevel 3003 (+2.2% Break): Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3 - SubLevel 3004 (+2.8% Break): Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3 - SubLevel 3005 (+3.4% Break): Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3 - SubLevel 3006 (+4% Break): Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3 - SubLevel 3007 (+4.6% Break): Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3 - SubLevel 3008 (+5.2% Break): Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3 - SubLevel 3009 (+5.8% Break): Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3 - SubLevel 3010 (+6.4% Break): Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3 - SubLevel 3011 (+7% Break): Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3 - SubLevel 3012 (+7.6% Break): Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3 - SubLevel 3013 (+8.2% Break): Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3 - SubLevel 3014 (+8.8% Break): Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3 - SubLevel 3015 (+9.4% Break): Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3 - SubLevel 3016 (+10% Break): Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3 - SubLevel 3017 (+10.6% Break): Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3 - SubLevel 3018 (+11.2% Break): Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3 - SubLevel 3019 (+11.8% Break): Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3 - SubLevel 3020 (+12.4% Break): Strikes the target with 96,824 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4 - SubLevel 1001 (+1% Power): Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4 - SubLevel 1002 (+2% Power): Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4 - SubLevel 1003 (+3% Power): Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4 - SubLevel 1004 (+4% Power): Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4 - SubLevel 1005 (+5% Power): Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4 - SubLevel 1006 (+6% Power): Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4 - SubLevel 1007 (+7% Power): Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4 - SubLevel 1008 (+8% Power): Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4 - SubLevel 1009 (+9% Power): Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4 - SubLevel 1010 (+10% Power): Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4 - SubLevel 1011 (+11% Power): Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4 - SubLevel 1012 (+12% Power): Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4 - SubLevel 1013 (+13% Power): Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4 - SubLevel 1014 (+14% Power): Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4 - SubLevel 1015 (+15% Power): Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4 - SubLevel 1016 (+16% Power): Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4 - SubLevel 1017 (+17% Power): Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4 - SubLevel 1018 (+18% Power): Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4 - SubLevel 1019 (+19% Power): Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4 - SubLevel 1020 (+20% Power): Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4 - SubLevel 2001 (+1% Focus): Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4 - SubLevel 2002 (+2% Focus): Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4 - SubLevel 2003 (+3% Focus): Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4 - SubLevel 2004 (+4% Focus): Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4 - SubLevel 2005 (+5% Focus): Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4 - SubLevel 2006 (+6% Focus): Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4 - SubLevel 2007 (+7% Focus): Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4 - SubLevel 2008 (+8% Focus): Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4 - SubLevel 2009 (+9% Focus): Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4 - SubLevel 2010 (+10% Focus): Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4 - SubLevel 2011 (+11% Focus): Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4 - SubLevel 2012 (+12% Focus): Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4 - SubLevel 2013 (+13% Focus): Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4 - SubLevel 2014 (+14% Focus): Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4 - SubLevel 2015 (+15% Focus): Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4 - SubLevel 2016 (+16% Focus): Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4 - SubLevel 2017 (+17% Focus): Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4 - SubLevel 2018 (+18% Focus): Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4 - SubLevel 2019 (+19% Focus): Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4 - SubLevel 2020 (+20% Focus): Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4 - SubLevel 3001 (+1% Break): Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4 - SubLevel 3002 (+1.6% Break): Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4 - SubLevel 3003 (+2.2% Break): Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4 - SubLevel 3004 (+2.8% Break): Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4 - SubLevel 3005 (+3.4% Break): Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4 - SubLevel 3006 (+4% Break): Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4 - SubLevel 3007 (+4.6% Break): Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4 - SubLevel 3008 (+5.2% Break): Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4 - SubLevel 3009 (+5.8% Break): Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4 - SubLevel 3010 (+6.4% Break): Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4 - SubLevel 3011 (+7% Break): Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4 - SubLevel 3012 (+7.6% Break): Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4 - SubLevel 3013 (+8.2% Break): Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4 - SubLevel 3014 (+8.8% Break): Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4 - SubLevel 3015 (+9.4% Break): Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4 - SubLevel 3016 (+10% Break): Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4 - SubLevel 3017 (+10.6% Break): Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4 - SubLevel 3018 (+11.2% Break): Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4 - SubLevel 3019 (+11.8% Break): Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4 - SubLevel 3020 (+12.4% Break): Strikes the target with 102,022 power ignoring 6% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5 - SubLevel 1001 (+1% Power): Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5 - SubLevel 1002 (+2% Power): Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5 - SubLevel 1003 (+3% Power): Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5 - SubLevel 1004 (+4% Power): Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5 - SubLevel 1005 (+5% Power): Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5 - SubLevel 1006 (+6% Power): Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5 - SubLevel 1007 (+7% Power): Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5 - SubLevel 1008 (+8% Power): Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5 - SubLevel 1009 (+9% Power): Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5 - SubLevel 1010 (+10% Power): Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5 - SubLevel 1011 (+11% Power): Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5 - SubLevel 1012 (+12% Power): Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5 - SubLevel 1013 (+13% Power): Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5 - SubLevel 1014 (+14% Power): Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5 - SubLevel 1015 (+15% Power): Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5 - SubLevel 1016 (+16% Power): Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5 - SubLevel 1017 (+17% Power): Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5 - SubLevel 1018 (+18% Power): Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5 - SubLevel 1019 (+19% Power): Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5 - SubLevel 1020 (+20% Power): Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5 - SubLevel 2001 (+1% Focus): Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5 - SubLevel 2002 (+2% Focus): Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5 - SubLevel 2003 (+3% Focus): Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5 - SubLevel 2004 (+4% Focus): Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5 - SubLevel 2005 (+5% Focus): Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5 - SubLevel 2006 (+6% Focus): Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5 - SubLevel 2007 (+7% Focus): Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5 - SubLevel 2008 (+8% Focus): Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5 - SubLevel 2009 (+9% Focus): Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5 - SubLevel 2010 (+10% Focus): Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5 - SubLevel 2011 (+11% Focus): Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5 - SubLevel 2012 (+12% Focus): Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5 - SubLevel 2013 (+13% Focus): Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5 - SubLevel 2014 (+14% Focus): Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5 - SubLevel 2015 (+15% Focus): Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5 - SubLevel 2016 (+16% Focus): Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5 - SubLevel 2017 (+17% Focus): Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5 - SubLevel 2018 (+18% Focus): Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5 - SubLevel 2019 (+19% Focus): Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5 - SubLevel 2020 (+20% Focus): Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5 - SubLevel 3001 (+1% Break): Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5 - SubLevel 3002 (+1.6% Break): Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5 - SubLevel 3003 (+2.2% Break): Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5 - SubLevel 3004 (+2.8% Break): Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5 - SubLevel 3005 (+3.4% Break): Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5 - SubLevel 3006 (+4% Break): Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5 - SubLevel 3007 (+4.6% Break): Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5 - SubLevel 3008 (+5.2% Break): Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5 - SubLevel 3009 (+5.8% Break): Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5 - SubLevel 3010 (+6.4% Break): Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5 - SubLevel 3011 (+7% Break): Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5 - SubLevel 3012 (+7.6% Break): Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5 - SubLevel 3013 (+8.2% Break): Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5 - SubLevel 3014 (+8.8% Break): Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5 - SubLevel 3015 (+9.4% Break): Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5 - SubLevel 3016 (+10% Break): Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5 - SubLevel 3017 (+10.6% Break): Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5 - SubLevel 3018 (+11.2% Break): Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5 - SubLevel 3019 (+11.8% Break): Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5 - SubLevel 3020 (+12.4% Break): Strikes the target with 109,820 power ignoring 7% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6 - SubLevel 1001 (+1% Power): Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6 - SubLevel 1002 (+2% Power): Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6 - SubLevel 1003 (+3% Power): Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6 - SubLevel 1004 (+4% Power): Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6 - SubLevel 1005 (+5% Power): Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6 - SubLevel 1006 (+6% Power): Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6 - SubLevel 1007 (+7% Power): Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6 - SubLevel 1008 (+8% Power): Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6 - SubLevel 1009 (+9% Power): Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6 - SubLevel 1010 (+10% Power): Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6 - SubLevel 1011 (+11% Power): Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6 - SubLevel 1012 (+12% Power): Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6 - SubLevel 1013 (+13% Power): Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6 - SubLevel 1014 (+14% Power): Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6 - SubLevel 1015 (+15% Power): Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6 - SubLevel 1016 (+16% Power): Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6 - SubLevel 1017 (+17% Power): Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6 - SubLevel 1018 (+18% Power): Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6 - SubLevel 1019 (+19% Power): Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6 - SubLevel 1020 (+20% Power): Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6 - SubLevel 2001 (+1% Focus): Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6 - SubLevel 2002 (+2% Focus): Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6 - SubLevel 2003 (+3% Focus): Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6 - SubLevel 2004 (+4% Focus): Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6 - SubLevel 2005 (+5% Focus): Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6 - SubLevel 2006 (+6% Focus): Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6 - SubLevel 2007 (+7% Focus): Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6 - SubLevel 2008 (+8% Focus): Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6 - SubLevel 2009 (+9% Focus): Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6 - SubLevel 2010 (+10% Focus): Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6 - SubLevel 2011 (+11% Focus): Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6 - SubLevel 2012 (+12% Focus): Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6 - SubLevel 2013 (+13% Focus): Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6 - SubLevel 2014 (+14% Focus): Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6 - SubLevel 2015 (+15% Focus): Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6 - SubLevel 2016 (+16% Focus): Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6 - SubLevel 2017 (+17% Focus): Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6 - SubLevel 2018 (+18% Focus): Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6 - SubLevel 2019 (+19% Focus): Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6 - SubLevel 2020 (+20% Focus): Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6 - SubLevel 3001 (+1% Break): Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6 - SubLevel 3002 (+1.6% Break): Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6 - SubLevel 3003 (+2.2% Break): Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6 - SubLevel 3004 (+2.8% Break): Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6 - SubLevel 3005 (+3.4% Break): Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6 - SubLevel 3006 (+4% Break): Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6 - SubLevel 3007 (+4.6% Break): Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6 - SubLevel 3008 (+5.2% Break): Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6 - SubLevel 3009 (+5.8% Break): Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6 - SubLevel 3010 (+6.4% Break): Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6 - SubLevel 3011 (+7% Break): Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6 - SubLevel 3012 (+7.6% Break): Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6 - SubLevel 3013 (+8.2% Break): Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6 - SubLevel 3014 (+8.8% Break): Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6 - SubLevel 3015 (+9.4% Break): Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6 - SubLevel 3016 (+10% Break): Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6 - SubLevel 3017 (+10.6% Break): Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6 - SubLevel 3018 (+11.2% Break): Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6 - SubLevel 3019 (+11.8% Break): Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6 - SubLevel 3020 (+12.4% Break): Strikes the target with 117,619 power ignoring 8% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1001 (+1% Power): Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1002 (+2% Power): Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1003 (+3% Power): Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1004 (+4% Power): Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1005 (+5% Power): Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1006 (+6% Power): Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1007 (+7% Power): Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1008 (+8% Power): Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1009 (+9% Power): Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1010 (+10% Power): Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1011 (+11% Power): Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1012 (+12% Power): Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1013 (+13% Power): Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1014 (+14% Power): Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1015 (+15% Power): Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1016 (+16% Power): Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1017 (+17% Power): Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1018 (+18% Power): Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1019 (+19% Power): Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1020 (+20% Power): Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2001 (+1% Focus): Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2002 (+2% Focus): Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2003 (+3% Focus): Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2004 (+4% Focus): Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2005 (+5% Focus): Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2006 (+6% Focus): Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2007 (+7% Focus): Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2008 (+8% Focus): Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2009 (+9% Focus): Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2010 (+10% Focus): Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2011 (+11% Focus): Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2012 (+12% Focus): Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2013 (+13% Focus): Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2014 (+14% Focus): Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2015 (+15% Focus): Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2016 (+16% Focus): Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2017 (+17% Focus): Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2018 (+18% Focus): Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2019 (+19% Focus): Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2020 (+20% Focus): Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3001 (+1% Break): Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3002 (+1.6% Break): Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3003 (+2.2% Break): Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3004 (+2.8% Break): Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3005 (+3.4% Break): Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3006 (+4% Break): Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3007 (+4.6% Break): Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3008 (+5.2% Break): Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3009 (+5.8% Break): Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3010 (+6.4% Break): Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3011 (+7% Break): Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3012 (+7.6% Break): Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3013 (+8.2% Break): Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3014 (+8.8% Break): Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3015 (+9.4% Break): Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3016 (+10% Break): Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3017 (+10.6% Break): Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3018 (+11.2% Break): Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3019 (+11.8% Break): Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3020 (+12.4% Break): Strikes the target with 129,382 power ignoring 9% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1001 (+1% Power): Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1002 (+2% Power): Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1003 (+3% Power): Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1004 (+4% Power): Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1005 (+5% Power): Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1006 (+6% Power): Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1007 (+7% Power): Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1008 (+8% Power): Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1009 (+9% Power): Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1010 (+10% Power): Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1011 (+11% Power): Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1012 (+12% Power): Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1013 (+13% Power): Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1014 (+14% Power): Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1015 (+15% Power): Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1016 (+16% Power): Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1017 (+17% Power): Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1018 (+18% Power): Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1019 (+19% Power): Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1020 (+20% Power): Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2001 (+1% Focus): Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2002 (+2% Focus): Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2003 (+3% Focus): Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2004 (+4% Focus): Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2005 (+5% Focus): Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2006 (+6% Focus): Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2007 (+7% Focus): Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2008 (+8% Focus): Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2009 (+9% Focus): Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2010 (+10% Focus): Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2011 (+11% Focus): Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2012 (+12% Focus): Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2013 (+13% Focus): Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2014 (+14% Focus): Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2015 (+15% Focus): Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2016 (+16% Focus): Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2017 (+17% Focus): Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2018 (+18% Focus): Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2019 (+19% Focus): Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2020 (+20% Focus): Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3001 (+1% Break): Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3002 (+1.6% Break): Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3003 (+2.2% Break): Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3004 (+2.8% Break): Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3005 (+3.4% Break): Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3006 (+4% Break): Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3007 (+4.6% Break): Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3008 (+5.2% Break): Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3009 (+5.8% Break): Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3010 (+6.4% Break): Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3011 (+7% Break): Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3012 (+7.6% Break): Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3013 (+8.2% Break): Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3014 (+8.8% Break): Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3015 (+9.4% Break): Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3016 (+10% Break): Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3017 (+10.6% Break): Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3018 (+11.2% Break): Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3019 (+11.8% Break): Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3020 (+12.4% Break): Strikes the target with 142,320 power ignoring 10% of their P. Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<icon>icon.skill10275</icon>
		<operateType>A1</operateType>
		<targetType>ENEMY</targetType>
		<affectScope>SINGLE</affectScope>
		<castRange>40</castRange>
		<coolTime>500</coolTime>
		<effectPoint>-709</effectPoint>
		<effectRange>200</effectRange>
		<hitTime>5000</hitTime>
		<isDebuff>true</isDebuff>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">99</value>
			<value level="2">101</value>
			<value level="3">103</value>
			<value level="4">105</value>
			<value level="5">107</value>
			<value level="6">109</value>
			<value level="7">111</value>
			<value level="8">116</value>
		</magicLevel>
		<mpConsume>
			<value level="1">589</value>
			<value level="2">598</value>
			<value level="3">607</value>
			<value level="4">616</value>
			<value level="5">625</value>
			<value level="6">634</value>
			<value level="7">643</value>
			<value level="8">652</value>
		</mpConsume>
		<nextAction>ATTACK</nextAction>
		<reuseDelay>15000</reuseDelay>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DUAL</item>
					<item>POLE</item>
					<item>SWORD</item>
					<item>BLUNT</item>
					<item>DUALFIST</item>
					<item>DUALBLUNT</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="PhysicalDamage">
				<power>
					<value level="1">85912</value>
					<value level="2">91625</value>
					<value level="3">96824</value>
					<value level="4">102022</value>
					<value level="5">109820</value>
					<value level="6">117619</value>
					<value level="7">129382</value>
					<value level="8">142320</value>
					<value fromLevel="1" toLevel="8" fromSubLevel="1001" toSubLevel="1020">{base + (base / 100 * subIndex)}</value>
				</power>
				<overHit>true</overHit>
				<criticalChance>
					<value fromLevel="1" toLevel="8">10</value>
					<value fromLevel="1" toLevel="8" fromSubLevel="2001" toSubLevel="2020">{base + (base / 100 * subIndex)}</value>
				</criticalChance>
				<pDefMod>
					<value fromLevel="1" toLevel="2">0.95</value>
					<value fromLevel="3" toLevel="4">0.94</value>
					<value level="5">0.93</value>
					<value level="6">0.92</value>
					<value level="7">0.91</value>
					<value level="8">0.90</value>
					<value fromLevel="1" toLevel="8" fromSubLevel="3001" toSubLevel="3020">{0.99 - 0.006 * (subIndex - 1)}</value>
				</pDefMod>
			</effect>
		</effects>
	</skill>
	<skill id="10276" toLevel="1" name="Force of Nature">
		<!-- Momentarily increases Momentum to its maximum level. -->
		<!-- Level 1 - SubLevel 1001 (+1936 Heal): Momentarily increases Momentum to its maximum level. -->
		<!-- Level 1 - SubLevel 1002 (+2072 Heal): Momentarily increases Momentum to its maximum level. -->
		<!-- Level 1 - SubLevel 1003 (+2207 Heal): Momentarily increases Momentum to its maximum level. -->
		<!-- Level 1 - SubLevel 1004 (+2342 Heal): Momentarily increases Momentum to its maximum level. -->
		<!-- Level 1 - SubLevel 1005 (+2477 Heal): Momentarily increases Momentum to its maximum level. -->
		<!-- Level 1 - SubLevel 1006 (+2612 Heal): Momentarily increases Momentum to its maximum level. -->
		<!-- Level 1 - SubLevel 1007 (+2747 Heal): Momentarily increases Momentum to its maximum level. -->
		<!-- Level 1 - SubLevel 1008 (+2882 Heal): Momentarily increases Momentum to its maximum level. -->
		<!-- Level 1 - SubLevel 1009 (+3017 Heal): Momentarily increases Momentum to its maximum level. -->
		<!-- Level 1 - SubLevel 1010 (+3152 Heal): Momentarily increases Momentum to its maximum level. -->
		<!-- Level 1 - SubLevel 1011 (+3288 Heal): Momentarily increases Momentum to its maximum level. -->
		<!-- Level 1 - SubLevel 1012 (+3423 Heal): Momentarily increases Momentum to its maximum level. -->
		<!-- Level 1 - SubLevel 1013 (+3558 Heal): Momentarily increases Momentum to its maximum level. -->
		<!-- Level 1 - SubLevel 1014 (+3693 Heal): Momentarily increases Momentum to its maximum level. -->
		<!-- Level 1 - SubLevel 1015 (+3828 Heal): Momentarily increases Momentum to its maximum level. -->
		<!-- Level 1 - SubLevel 1016 (+3964 Heal): Momentarily increases Momentum to its maximum level. -->
		<!-- Level 1 - SubLevel 1017 (+4099 Heal): Momentarily increases Momentum to its maximum level. -->
		<!-- Level 1 - SubLevel 1018 (+4234 Heal): Momentarily increases Momentum to its maximum level. -->
		<!-- Level 1 - SubLevel 1019 (+4369 Heal): Momentarily increases Momentum to its maximum level. -->
		<!-- Level 1 - SubLevel 1020 (+4504 Heal): Momentarily increases Momentum to its maximum level. -->
		<!-- Level 1 - SubLevel 2001 (+2421 Honor): Momentarily increases Momentum to its maximum level. -->
		<!-- Level 1 - SubLevel 2002 (+2590 Honor): Momentarily increases Momentum to its maximum level. -->
		<!-- Level 1 - SubLevel 2003 (+2759 Honor): Momentarily increases Momentum to its maximum level. -->
		<!-- Level 1 - SubLevel 2004 (+2928 Honor): Momentarily increases Momentum to its maximum level. -->
		<!-- Level 1 - SubLevel 2005 (+3097 Honor): Momentarily increases Momentum to its maximum level. -->
		<!-- Level 1 - SubLevel 2006 (+3265 Honor): Momentarily increases Momentum to its maximum level. -->
		<!-- Level 1 - SubLevel 2007 (+3434 Honor): Momentarily increases Momentum to its maximum level. -->
		<!-- Level 1 - SubLevel 2008 (+3603 Honor): Momentarily increases Momentum to its maximum level. -->
		<!-- Level 1 - SubLevel 2009 (+3772 Honor): Momentarily increases Momentum to its maximum level. -->
		<!-- Level 1 - SubLevel 2010 (+3941 Honor): Momentarily increases Momentum to its maximum level. -->
		<!-- Level 1 - SubLevel 2011 (+4110 Honor): Momentarily increases Momentum to its maximum level. -->
		<!-- Level 1 - SubLevel 2012 (+4279 Honor): Momentarily increases Momentum to its maximum level. -->
		<!-- Level 1 - SubLevel 2013 (+4448 Honor): Momentarily increases Momentum to its maximum level. -->
		<!-- Level 1 - SubLevel 2014 (+4617 Honor): Momentarily increases Momentum to its maximum level. -->
		<!-- Level 1 - SubLevel 2015 (+4786 Honor): Momentarily increases Momentum to its maximum level. -->
		<!-- Level 1 - SubLevel 2016 (+4955 Honor): Momentarily increases Momentum to its maximum level. -->
		<!-- Level 1 - SubLevel 2017 (+5124 Honor): Momentarily increases Momentum to its maximum level. -->
		<!-- Level 1 - SubLevel 2018 (+5293 Honor): Momentarily increases Momentum to its maximum level. -->
		<!-- Level 1 - SubLevel 2019 (+5462 Honor): Momentarily increases Momentum to its maximum level. -->
		<!-- Level 1 - SubLevel 2020 (+5631 Honor): Momentarily increases Momentum to its maximum level. -->
		<icon>icon.skill10276</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<coolTime>500</coolTime>
		<effectPoint>687</effectPoint>
		<hitTime>1000</hitTime>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>85</magicLevel>
		<mpConsume>38</mpConsume>
		<reuseDelay>60000</reuseDelay>
		<conditions>
			<condition name="OpEnergyMax">
				<amount>10</amount>
			</condition>
		</conditions>
		<effects>
			<effect name="FocusMaxMomentum" />
			<effect name="Heal" fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">
				<power>
					<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1001">1936</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="1002" toSubLevel="1002">2072</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="1003" toSubLevel="1003">2207</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="1004" toSubLevel="1004">2342</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="1005" toSubLevel="1005">2477</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="1006" toSubLevel="1006">2612</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="1007" toSubLevel="1007">2747</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="1008" toSubLevel="1008">2882</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="1009" toSubLevel="1009">3017</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="1010" toSubLevel="1010">3152</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="1011" toSubLevel="1011">3288</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="1012" toSubLevel="1012">3423</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="1013" toSubLevel="1013">3558</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="1014" toSubLevel="1014">3693</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="1015" toSubLevel="1015">3828</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="1016" toSubLevel="1016">3964</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="1017" toSubLevel="1017">4099</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="1018" toSubLevel="1018">4234</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="1019" toSubLevel="1019">4369</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="1020" toSubLevel="1020">4504</value>
				</power>
			</effect>
			<effect name="CpHeal" fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2020">
				<power>
					<value fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2001">2421</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="2002" toSubLevel="2002">2590</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="2003" toSubLevel="2003">2759</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="2004" toSubLevel="2004">2928</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="2005" toSubLevel="2005">3097</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="2006" toSubLevel="2006">3265</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="2007" toSubLevel="2007">3434</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="2008" toSubLevel="2008">3603</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="2009" toSubLevel="2009">3772</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="2010" toSubLevel="2010">3941</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="2011" toSubLevel="2011">4110</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="2012" toSubLevel="2012">4279</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="2013" toSubLevel="2013">4448</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="2014" toSubLevel="2014">4617</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="2015" toSubLevel="2015">4786</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="2016" toSubLevel="2016">4955</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="2017" toSubLevel="2017">5124</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="2018" toSubLevel="2018">5293</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="2019" toSubLevel="2019">5462</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="2020" toSubLevel="2020">5631</value>
				</power>
			</effect>
		</effects>
	</skill>
	<skill id="10277" toLevel="4" name="Final Cry">
		<!-- Level 1: For 2 min., P. Atk. +20%, P. Skill Power +10%. Additionally, P. Skill Damage and P. Atk. in PvP +5%. -->
		<!-- Level 2: For 2 min., P. Atk. +22%, P. Skill Power +11%. Additionally, P. Skill Damage and P. Atk. in PvP +5%. -->
		<!-- Level 3: For 2 min., P. Atk. +26%, P. Skill Power +13%. Additionally, P. Skill Damage and P. Atk. in PvP +5%. -->
		<!-- Level 4: For 2 min., P. Atk. +33%, P. Skill Power +16%. Additionally, P. Skill Damage and P. Atk. in PvP +5%. -->
		<icon>icon.skill10277</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>
			<value level="1">1</value>
			<value level="2">2</value>
			<value level="3">3</value>
			<value level="4">4</value>
		</abnormalLevel>
		<abnormalTime>120</abnormalTime>
		<abnormalType>BATTLE_CRY</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<coolTime>300</coolTime>
		<effectPoint>
			<value level="1">687</value>
			<value level="2">698</value>
			<value level="3">707</value>
			<value level="4">709</value>
		</effectPoint>
		<hitTime>1200</hitTime>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">85</value>
			<value level="2">90</value>
			<value level="3">95</value>
			<value level="4">99</value>
		</magicLevel>
		<mpConsume>
			<value level="1">38</value>
			<value level="2">41</value>
			<value level="3">45</value>
			<value level="4">47</value>
		</mpConsume>
		<reuseDelay>180000</reuseDelay>
		<effects>
			<effect name="PhysicalAttack">
				<amount>
					<value level="1">20</value>
					<value level="2">22</value>
					<value level="3">26</value>
					<value level="4">33</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PhysicalSkillPower">
				<amount>
					<value level="1">10</value>
					<value level="2">11</value>
					<value level="3">13</value>
					<value level="4">16</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PvpPhysicalAttackDamageBonus">
				<amount>5</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PvpPhysicalSkillDamageBonus">
				<amount>5</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="10278" toLevel="8" name="Reduce Anger">
		<!-- Decreases nearby enemies' aggression towards you. -->
		<icon>icon.skill10278</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectLimit>5-12</affectLimit>
		<affectObject>NOT_FRIEND</affectObject>
		<affectRange>200</affectRange>
		<affectScope>POINT_BLANK</affectScope>
		<coolTime>300</coolTime>
		<hitTime>1000</hitTime>
		<isDebuff>true</isDebuff>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">85</value>
			<value level="2">86</value>
			<value level="3">88</value>
			<value level="4">90</value>
			<value level="5">92</value>
			<value level="6">94</value>
			<value level="7">96</value>
			<value level="8">98</value>
		</magicLevel>
		<mpConsume>
			<value level="1">76</value>
			<value level="2">77</value>
			<value level="3">80</value>
			<value level="4">83</value>
			<value level="5">86</value>
			<value level="6">88</value>
			<value level="7">91</value>
			<value level="8">94</value>
		</mpConsume>
		<reuseDelay>30000</reuseDelay>
		<trait>DERANGEMENT</trait>
		<effects>
			<effect name="AddHate">
				<power>
					<value level="1">-2000</value>
					<value level="2">-2200</value>
					<value level="3">-2400</value>
					<value level="4">-2600</value>
					<value level="5">-2800</value>
					<value level="6">-3000</value>
					<value level="7">-3200</value>
					<value level="8">-3400</value>
				</power>
			</effect>
		</effects>
	</skill>
	<skill id="10279" toLevel="1" name="Giant Barrier">
		<!-- Removes all debuffs. For 10 sec., protects from basic attacks, skills and debuffs. Speed +30%. -->
		<!-- Level 1 - SubLevel 1001 (+0.5 sec. Time): Removes all debuffs. For 10 sec., protects from basic attacks, skills and debuffs. Speed +30%. -->
		<!-- Level 1 - SubLevel 1002 (+1 sec. Time): Removes all debuffs. For 10 sec., protects from basic attacks, skills and debuffs. Speed +30%. -->
		<!-- Level 1 - SubLevel 1003 (+1.5 sec. Time): Removes all debuffs. For 10 sec., protects from basic attacks, skills and debuffs. Speed +30%. -->
		<!-- Level 1 - SubLevel 1004 (+2 sec. Time): Removes all debuffs. For 10 sec., protects from basic attacks, skills and debuffs. Speed +30%. -->
		<!-- Level 1 - SubLevel 1005 (+2.5 sec. Time): Removes all debuffs. For 10 sec., protects from basic attacks, skills and debuffs. Speed +30%. -->
		<!-- Level 1 - SubLevel 1006 (+3 sec. Time): Removes all debuffs. For 10 sec., protects from basic attacks, skills and debuffs. Speed +30%. -->
		<!-- Level 1 - SubLevel 1007 (+3.5 sec. Time): Removes all debuffs. For 10 sec., protects from basic attacks, skills and debuffs. Speed +30%. -->
		<!-- Level 1 - SubLevel 1008 (+4 sec. Time): Removes all debuffs. For 10 sec., protects from basic attacks, skills and debuffs. Speed +30%. -->
		<!-- Level 1 - SubLevel 1009 (+4.5 sec. Time): Removes all debuffs. For 10 sec., protects from basic attacks, skills and debuffs. Speed +30%. -->
		<!-- Level 1 - SubLevel 1010 (+5 sec. Time): Removes all debuffs. For 10 sec., protects from basic attacks, skills and debuffs. Speed +30%. -->
		<!-- Level 1 - SubLevel 1011 (+5.5 sec. Time): Removes all debuffs. For 10 sec., protects from basic attacks, skills and debuffs. Speed +30%. -->
		<!-- Level 1 - SubLevel 1012 (+6 sec. Time): Removes all debuffs. For 10 sec., protects from basic attacks, skills and debuffs. Speed +30%. -->
		<!-- Level 1 - SubLevel 1013 (+6.5 sec. Time): Removes all debuffs. For 10 sec., protects from basic attacks, skills and debuffs. Speed +30%. -->
		<!-- Level 1 - SubLevel 1014 (+7 sec. Time): Removes all debuffs. For 10 sec., protects from basic attacks, skills and debuffs. Speed +30%. -->
		<!-- Level 1 - SubLevel 1015 (+7.5 sec. Time): Removes all debuffs. For 10 sec., protects from basic attacks, skills and debuffs. Speed +30%. -->
		<!-- Level 1 - SubLevel 1016 (+8 sec. Time): Removes all debuffs. For 10 sec., protects from basic attacks, skills and debuffs. Speed +30%. -->
		<!-- Level 1 - SubLevel 1017 (+8.5 sec. Time): Removes all debuffs. For 10 sec., protects from basic attacks, skills and debuffs. Speed +30%. -->
		<!-- Level 1 - SubLevel 1018 (+9 sec. Time): Removes all debuffs. For 10 sec., protects from basic attacks, skills and debuffs. Speed +30%. -->
		<!-- Level 1 - SubLevel 1019 (+9.5 sec. Time): Removes all debuffs. For 10 sec., protects from basic attacks, skills and debuffs. Speed +30%. -->
		<!-- Level 1 - SubLevel 1020 (+10 sec. Time): Removes all debuffs. For 10 sec., protects from basic attacks, skills and debuffs. Speed +30%. -->
		<!-- Level 1 - SubLevel 2001 (+1% Might): Removes all debuffs. For 10 sec., protects from basic attacks, skills and debuffs. Speed +30%. -->
		<!-- Level 1 - SubLevel 2002 (+1.4% Might): Removes all debuffs. For 10 sec., protects from basic attacks, skills and debuffs. Speed +30%. -->
		<!-- Level 1 - SubLevel 2003 (+1.8% Might): Removes all debuffs. For 10 sec., protects from basic attacks, skills and debuffs. Speed +30%. -->
		<!-- Level 1 - SubLevel 2004 (+2.2% Might): Removes all debuffs. For 10 sec., protects from basic attacks, skills and debuffs. Speed +30%. -->
		<!-- Level 1 - SubLevel 2005 (+2.6% Might): Removes all debuffs. For 10 sec., protects from basic attacks, skills and debuffs. Speed +30%. -->
		<!-- Level 1 - SubLevel 2006 (+3% Might): Removes all debuffs. For 10 sec., protects from basic attacks, skills and debuffs. Speed +30%. -->
		<!-- Level 1 - SubLevel 2007 (+3.4% Might): Removes all debuffs. For 10 sec., protects from basic attacks, skills and debuffs. Speed +30%. -->
		<!-- Level 1 - SubLevel 2008 (+3.8% Might): Removes all debuffs. For 10 sec., protects from basic attacks, skills and debuffs. Speed +30%. -->
		<!-- Level 1 - SubLevel 2009 (+4.2% Might): Removes all debuffs. For 10 sec., protects from basic attacks, skills and debuffs. Speed +30%. -->
		<!-- Level 1 - SubLevel 2010 (+4.6% Might): Removes all debuffs. For 10 sec., protects from basic attacks, skills and debuffs. Speed +30%. -->
		<!-- Level 1 - SubLevel 2011 (+5% Might): Removes all debuffs. For 10 sec., protects from basic attacks, skills and debuffs. Speed +30%. -->
		<!-- Level 1 - SubLevel 2012 (+5.4% Might): Removes all debuffs. For 10 sec., protects from basic attacks, skills and debuffs. Speed +30%. -->
		<!-- Level 1 - SubLevel 2013 (+5.8% Might): Removes all debuffs. For 10 sec., protects from basic attacks, skills and debuffs. Speed +30%. -->
		<!-- Level 1 - SubLevel 2014 (+6.2% Might): Removes all debuffs. For 10 sec., protects from basic attacks, skills and debuffs. Speed +30%. -->
		<!-- Level 1 - SubLevel 2015 (+6.6% Might): Removes all debuffs. For 10 sec., protects from basic attacks, skills and debuffs. Speed +30%. -->
		<!-- Level 1 - SubLevel 2016 (+7% Might): Removes all debuffs. For 10 sec., protects from basic attacks, skills and debuffs. Speed +30%. -->
		<!-- Level 1 - SubLevel 2017 (+7.4% Might): Removes all debuffs. For 10 sec., protects from basic attacks, skills and debuffs. Speed +30%. -->
		<!-- Level 1 - SubLevel 2018 (+7.8% Might): Removes all debuffs. For 10 sec., protects from basic attacks, skills and debuffs. Speed +30%. -->
		<!-- Level 1 - SubLevel 2019 (+8.2% Might): Removes all debuffs. For 10 sec., protects from basic attacks, skills and debuffs. Speed +30%. -->
		<!-- Level 1 - SubLevel 2020 (+8.6% Might): Removes all debuffs. For 10 sec., protects from basic attacks, skills and debuffs. Speed +30%. -->
		<icon>icon.skill10279</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalTime>
			<value fromLevel="1" toLevel="1">10</value>
			<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">{base + (0.5 * subIndex)}</value>
		</abnormalTime>
		<abnormalType>INVINCIBILITY_SPECIAL</abnormalType>
		<abnormalVisualEffect>INVINCIBILITY</abnormalVisualEffect>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<canCastWhileDisabled>true</canCastWhileDisabled>
		<effectPoint>707</effectPoint>
		<hitTime>200</hitTime>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>91</magicLevel>
		<mpConsume>42</mpConsume>
		<reuseDelay>300000</reuseDelay>
		<effects>
			<effect name="DamageBlock">
				<type>BLOCK_HP</type>
			</effect>
			<effect name="DamageBlock">
				<type>BLOCK_MP</type>
			</effect>
			<effect name="DebuffBlock" />
			<effect name="DefenceTrait">
				<HOLD>100</HOLD>
				<SLEEP>100</SLEEP>
				<DERANGEMENT>100</DERANGEMENT>
				<CHANGEBODY>100</CHANGEBODY>
				<PARALYZE>100</PARALYZE>
				<SHOCK>100</SHOCK>
				<CHANGEBODY>100</CHANGEBODY>
				<KNOCKBACK>100</KNOCKBACK>
				<KNOCKDOWN>100</KNOCKDOWN>
				<AIRBIND>100</AIRBIND>
				<TURN_STONE>100</TURN_STONE>
			</effect>
			<effect name="DispelByCategory">
				<slot>DEBUFF</slot>
				<rate>100</rate>
				<max>10</max>
			</effect>
			<effect name="ResistDispelByCategory">
				<amount>-100</amount>
				<slot>ALL</slot>
			</effect>
			<effect name="Speed">
				<amount>30</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="10280" toLevel="1" name="Energy Charging">
		<!-- Increases Momentum at expense of your HP. -->
		<icon>icon.skill10283</icon>
		<operateType>T</operateType>
		<targetType>NONE</targetType>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>85</magicLevel>
		<mpConsume>58</mpConsume>
		<effects>
			<effect name="GetMomentum">
				<ticks>5</ticks>
			</effect>
		</effects>
	</skill>
	<skill id="10281" toLevel="9" name="Sonic Star">
		<!-- Level 1: Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2: Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3: Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4: Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5: Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6: Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7: Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8: Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9: Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 1 - SubLevel 1001 (+1% Power): Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 1 - SubLevel 1002 (+2% Power): Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 1 - SubLevel 1003 (+3% Power): Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 1 - SubLevel 1004 (+4% Power): Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 1 - SubLevel 1005 (+5% Power): Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 1 - SubLevel 1006 (+6% Power): Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 1 - SubLevel 1007 (+7% Power): Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 1 - SubLevel 1008 (+8% Power): Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 1 - SubLevel 1009 (+9% Power): Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 1 - SubLevel 1010 (+10% Power): Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 1 - SubLevel 1011 (+11% Power): Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 1 - SubLevel 1012 (+12% Power): Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 1 - SubLevel 1013 (+13% Power): Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 1 - SubLevel 1014 (+14% Power): Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 1 - SubLevel 1015 (+15% Power): Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 1 - SubLevel 1016 (+16% Power): Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 1 - SubLevel 1017 (+17% Power): Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 1 - SubLevel 1018 (+18% Power): Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 1 - SubLevel 1019 (+19% Power): Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 1 - SubLevel 1020 (+20% Power): Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 1 - SubLevel 2001 (+1% Focus): Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 1 - SubLevel 2002 (+2% Focus): Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 1 - SubLevel 2003 (+3% Focus): Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 1 - SubLevel 2004 (+4% Focus): Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 1 - SubLevel 2005 (+5% Focus): Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 1 - SubLevel 2006 (+6% Focus): Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 1 - SubLevel 2007 (+7% Focus): Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 1 - SubLevel 2008 (+8% Focus): Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 1 - SubLevel 2009 (+9% Focus): Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 1 - SubLevel 2010 (+10% Focus): Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 1 - SubLevel 2011 (+11% Focus): Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 1 - SubLevel 2012 (+12% Focus): Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 1 - SubLevel 2013 (+13% Focus): Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 1 - SubLevel 2014 (+14% Focus): Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 1 - SubLevel 2015 (+15% Focus): Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 1 - SubLevel 2016 (+16% Focus): Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 1 - SubLevel 2017 (+17% Focus): Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 1 - SubLevel 2018 (+18% Focus): Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 1 - SubLevel 2019 (+19% Focus): Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 1 - SubLevel 2020 (+20% Focus): Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 1 - SubLevel 3001 (+1% Break): Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 1 - SubLevel 3002 (+1.6% Break): Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 1 - SubLevel 3003 (+2.2% Break): Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 1 - SubLevel 3004 (+2.8% Break): Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 1 - SubLevel 3005 (+3.4% Break): Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 1 - SubLevel 3006 (+4% Break): Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 1 - SubLevel 3007 (+4.6% Break): Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 1 - SubLevel 3008 (+5.2% Break): Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 1 - SubLevel 3009 (+5.8% Break): Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 1 - SubLevel 3010 (+6.4% Break): Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 1 - SubLevel 3011 (+7% Break): Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 1 - SubLevel 3012 (+7.6% Break): Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 1 - SubLevel 3013 (+8.2% Break): Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 1 - SubLevel 3014 (+8.8% Break): Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 1 - SubLevel 3015 (+9.4% Break): Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 1 - SubLevel 3016 (+10% Break): Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 1 - SubLevel 3017 (+10.6% Break): Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 1 - SubLevel 3018 (+11.2% Break): Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 1 - SubLevel 3019 (+11.8% Break): Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 1 - SubLevel 3020 (+12.4% Break): Attacks nearby enemies with 59,018 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2 - SubLevel 1001 (+1% Power): Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2 - SubLevel 1002 (+2% Power): Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2 - SubLevel 1003 (+3% Power): Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2 - SubLevel 1004 (+4% Power): Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2 - SubLevel 1005 (+5% Power): Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2 - SubLevel 1006 (+6% Power): Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2 - SubLevel 1007 (+7% Power): Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2 - SubLevel 1008 (+8% Power): Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2 - SubLevel 1009 (+9% Power): Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2 - SubLevel 1010 (+10% Power): Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2 - SubLevel 1011 (+11% Power): Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2 - SubLevel 1012 (+12% Power): Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2 - SubLevel 1013 (+13% Power): Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2 - SubLevel 1014 (+14% Power): Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2 - SubLevel 1015 (+15% Power): Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2 - SubLevel 1016 (+16% Power): Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2 - SubLevel 1017 (+17% Power): Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2 - SubLevel 1018 (+18% Power): Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2 - SubLevel 1019 (+19% Power): Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2 - SubLevel 1020 (+20% Power): Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2 - SubLevel 2001 (+1% Focus): Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2 - SubLevel 2002 (+2% Focus): Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2 - SubLevel 2003 (+3% Focus): Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2 - SubLevel 2004 (+4% Focus): Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2 - SubLevel 2005 (+5% Focus): Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2 - SubLevel 2006 (+6% Focus): Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2 - SubLevel 2007 (+7% Focus): Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2 - SubLevel 2008 (+8% Focus): Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2 - SubLevel 2009 (+9% Focus): Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2 - SubLevel 2010 (+10% Focus): Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2 - SubLevel 2011 (+11% Focus): Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2 - SubLevel 2012 (+12% Focus): Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2 - SubLevel 2013 (+13% Focus): Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2 - SubLevel 2014 (+14% Focus): Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2 - SubLevel 2015 (+15% Focus): Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2 - SubLevel 2016 (+16% Focus): Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2 - SubLevel 2017 (+17% Focus): Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2 - SubLevel 2018 (+18% Focus): Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2 - SubLevel 2019 (+19% Focus): Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2 - SubLevel 2020 (+20% Focus): Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2 - SubLevel 3001 (+1% Break): Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2 - SubLevel 3002 (+1.6% Break): Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2 - SubLevel 3003 (+2.2% Break): Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2 - SubLevel 3004 (+2.8% Break): Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2 - SubLevel 3005 (+3.4% Break): Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2 - SubLevel 3006 (+4% Break): Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2 - SubLevel 3007 (+4.6% Break): Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2 - SubLevel 3008 (+5.2% Break): Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2 - SubLevel 3009 (+5.8% Break): Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2 - SubLevel 3010 (+6.4% Break): Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2 - SubLevel 3011 (+7% Break): Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2 - SubLevel 3012 (+7.6% Break): Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2 - SubLevel 3013 (+8.2% Break): Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2 - SubLevel 3014 (+8.8% Break): Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2 - SubLevel 3015 (+9.4% Break): Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2 - SubLevel 3016 (+10% Break): Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2 - SubLevel 3017 (+10.6% Break): Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2 - SubLevel 3018 (+11.2% Break): Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2 - SubLevel 3019 (+11.8% Break): Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2 - SubLevel 3020 (+12.4% Break): Attacks nearby enemies with 61,673 power knocking them down. Ignores 5% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3 - SubLevel 1001 (+1% Power): Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3 - SubLevel 1002 (+2% Power): Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3 - SubLevel 1003 (+3% Power): Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3 - SubLevel 1004 (+4% Power): Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3 - SubLevel 1005 (+5% Power): Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3 - SubLevel 1006 (+6% Power): Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3 - SubLevel 1007 (+7% Power): Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3 - SubLevel 1008 (+8% Power): Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3 - SubLevel 1009 (+9% Power): Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3 - SubLevel 1010 (+10% Power): Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3 - SubLevel 1011 (+11% Power): Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3 - SubLevel 1012 (+12% Power): Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3 - SubLevel 1013 (+13% Power): Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3 - SubLevel 1014 (+14% Power): Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3 - SubLevel 1015 (+15% Power): Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3 - SubLevel 1016 (+16% Power): Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3 - SubLevel 1017 (+17% Power): Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3 - SubLevel 1018 (+18% Power): Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3 - SubLevel 1019 (+19% Power): Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3 - SubLevel 1020 (+20% Power): Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3 - SubLevel 2001 (+1% Focus): Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3 - SubLevel 2002 (+2% Focus): Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3 - SubLevel 2003 (+3% Focus): Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3 - SubLevel 2004 (+4% Focus): Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3 - SubLevel 2005 (+5% Focus): Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3 - SubLevel 2006 (+6% Focus): Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3 - SubLevel 2007 (+7% Focus): Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3 - SubLevel 2008 (+8% Focus): Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3 - SubLevel 2009 (+9% Focus): Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3 - SubLevel 2010 (+10% Focus): Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3 - SubLevel 2011 (+11% Focus): Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3 - SubLevel 2012 (+12% Focus): Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3 - SubLevel 2013 (+13% Focus): Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3 - SubLevel 2014 (+14% Focus): Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3 - SubLevel 2015 (+15% Focus): Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3 - SubLevel 2016 (+16% Focus): Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3 - SubLevel 2017 (+17% Focus): Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3 - SubLevel 2018 (+18% Focus): Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3 - SubLevel 2019 (+19% Focus): Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3 - SubLevel 2020 (+20% Focus): Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3 - SubLevel 3001 (+1% Break): Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3 - SubLevel 3002 (+1.6% Break): Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3 - SubLevel 3003 (+2.2% Break): Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3 - SubLevel 3004 (+2.8% Break): Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3 - SubLevel 3005 (+3.4% Break): Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3 - SubLevel 3006 (+4% Break): Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3 - SubLevel 3007 (+4.6% Break): Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3 - SubLevel 3008 (+5.2% Break): Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3 - SubLevel 3009 (+5.8% Break): Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3 - SubLevel 3010 (+6.4% Break): Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3 - SubLevel 3011 (+7% Break): Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3 - SubLevel 3012 (+7.6% Break): Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3 - SubLevel 3013 (+8.2% Break): Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3 - SubLevel 3014 (+8.8% Break): Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3 - SubLevel 3015 (+9.4% Break): Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3 - SubLevel 3016 (+10% Break): Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3 - SubLevel 3017 (+10.6% Break): Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3 - SubLevel 3018 (+11.2% Break): Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3 - SubLevel 3019 (+11.8% Break): Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3 - SubLevel 3020 (+12.4% Break): Attacks nearby enemies with 66,217 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4 - SubLevel 1001 (+1% Power): Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4 - SubLevel 1002 (+2% Power): Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4 - SubLevel 1003 (+3% Power): Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4 - SubLevel 1004 (+4% Power): Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4 - SubLevel 1005 (+5% Power): Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4 - SubLevel 1006 (+6% Power): Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4 - SubLevel 1007 (+7% Power): Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4 - SubLevel 1008 (+8% Power): Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4 - SubLevel 1009 (+9% Power): Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4 - SubLevel 1010 (+10% Power): Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4 - SubLevel 1011 (+11% Power): Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4 - SubLevel 1012 (+12% Power): Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4 - SubLevel 1013 (+13% Power): Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4 - SubLevel 1014 (+14% Power): Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4 - SubLevel 1015 (+15% Power): Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4 - SubLevel 1016 (+16% Power): Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4 - SubLevel 1017 (+17% Power): Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4 - SubLevel 1018 (+18% Power): Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4 - SubLevel 1019 (+19% Power): Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4 - SubLevel 1020 (+20% Power): Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4 - SubLevel 2001 (+1% Focus): Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4 - SubLevel 2002 (+2% Focus): Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4 - SubLevel 2003 (+3% Focus): Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4 - SubLevel 2004 (+4% Focus): Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4 - SubLevel 2005 (+5% Focus): Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4 - SubLevel 2006 (+6% Focus): Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4 - SubLevel 2007 (+7% Focus): Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4 - SubLevel 2008 (+8% Focus): Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4 - SubLevel 2009 (+9% Focus): Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4 - SubLevel 2010 (+10% Focus): Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4 - SubLevel 2011 (+11% Focus): Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4 - SubLevel 2012 (+12% Focus): Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4 - SubLevel 2013 (+13% Focus): Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4 - SubLevel 2014 (+14% Focus): Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4 - SubLevel 2015 (+15% Focus): Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4 - SubLevel 2016 (+16% Focus): Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4 - SubLevel 2017 (+17% Focus): Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4 - SubLevel 2018 (+18% Focus): Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4 - SubLevel 2019 (+19% Focus): Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4 - SubLevel 2020 (+20% Focus): Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4 - SubLevel 3001 (+1% Break): Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4 - SubLevel 3002 (+1.6% Break): Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4 - SubLevel 3003 (+2.2% Break): Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4 - SubLevel 3004 (+2.8% Break): Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4 - SubLevel 3005 (+3.4% Break): Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4 - SubLevel 3006 (+4% Break): Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4 - SubLevel 3007 (+4.6% Break): Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4 - SubLevel 3008 (+5.2% Break): Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4 - SubLevel 3009 (+5.8% Break): Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4 - SubLevel 3010 (+6.4% Break): Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4 - SubLevel 3011 (+7% Break): Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4 - SubLevel 3012 (+7.6% Break): Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4 - SubLevel 3013 (+8.2% Break): Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4 - SubLevel 3014 (+8.8% Break): Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4 - SubLevel 3015 (+9.4% Break): Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4 - SubLevel 3016 (+10% Break): Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4 - SubLevel 3017 (+10.6% Break): Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4 - SubLevel 3018 (+11.2% Break): Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4 - SubLevel 3019 (+11.8% Break): Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4 - SubLevel 3020 (+12.4% Break): Attacks nearby enemies with 69,126 power knocking them down. Ignores 6% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 1001 (+1% Power): Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 1002 (+2% Power): Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 1003 (+3% Power): Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 1004 (+4% Power): Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 1005 (+5% Power): Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 1006 (+6% Power): Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 1007 (+7% Power): Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 1008 (+8% Power): Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 1009 (+9% Power): Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 1010 (+10% Power): Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 1011 (+11% Power): Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 1012 (+12% Power): Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 1013 (+13% Power): Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 1014 (+14% Power): Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 1015 (+15% Power): Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 1016 (+16% Power): Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 1017 (+17% Power): Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 1018 (+18% Power): Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 1019 (+19% Power): Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 1020 (+20% Power): Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 2001 (+1% Focus): Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 2002 (+2% Focus): Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 2003 (+3% Focus): Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 2004 (+4% Focus): Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 2005 (+5% Focus): Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 2006 (+6% Focus): Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 2007 (+7% Focus): Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 2008 (+8% Focus): Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 2009 (+9% Focus): Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 2010 (+10% Focus): Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 2011 (+11% Focus): Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 2012 (+12% Focus): Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 2013 (+13% Focus): Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 2014 (+14% Focus): Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 2015 (+15% Focus): Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 2016 (+16% Focus): Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 2017 (+17% Focus): Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 2018 (+18% Focus): Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 2019 (+19% Focus): Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 2020 (+20% Focus): Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 3001 (+1% Break): Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 3002 (+1.6% Break): Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 3003 (+2.2% Break): Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 3004 (+2.8% Break): Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 3005 (+3.4% Break): Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 3006 (+4% Break): Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 3007 (+4.6% Break): Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 3008 (+5.2% Break): Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 3009 (+5.8% Break): Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 3010 (+6.4% Break): Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 3011 (+7% Break): Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 3012 (+7.6% Break): Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 3013 (+8.2% Break): Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 3014 (+8.8% Break): Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 3015 (+9.4% Break): Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 3016 (+10% Break): Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 3017 (+10.6% Break): Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 3018 (+11.2% Break): Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 3019 (+11.8% Break): Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5 - SubLevel 3020 (+12.4% Break): Attacks nearby enemies with 72,035 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1001 (+1% Power): Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1002 (+2% Power): Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1003 (+3% Power): Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1004 (+4% Power): Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1005 (+5% Power): Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1006 (+6% Power): Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1007 (+7% Power): Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1008 (+8% Power): Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1009 (+9% Power): Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1010 (+10% Power): Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1011 (+11% Power): Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1012 (+12% Power): Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1013 (+13% Power): Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1014 (+14% Power): Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1015 (+15% Power): Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1016 (+16% Power): Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1017 (+17% Power): Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1018 (+18% Power): Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1019 (+19% Power): Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 1020 (+20% Power): Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2001 (+1% Focus): Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2002 (+2% Focus): Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2003 (+3% Focus): Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2004 (+4% Focus): Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2005 (+5% Focus): Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2006 (+6% Focus): Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2007 (+7% Focus): Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2008 (+8% Focus): Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2009 (+9% Focus): Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2010 (+10% Focus): Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2011 (+11% Focus): Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2012 (+12% Focus): Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2013 (+13% Focus): Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2014 (+14% Focus): Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2015 (+15% Focus): Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2016 (+16% Focus): Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2017 (+17% Focus): Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2018 (+18% Focus): Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2019 (+19% Focus): Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 2020 (+20% Focus): Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3001 (+1% Break): Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3002 (+1.6% Break): Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3003 (+2.2% Break): Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3004 (+2.8% Break): Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3005 (+3.4% Break): Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3006 (+4% Break): Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3007 (+4.6% Break): Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3008 (+5.2% Break): Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3009 (+5.8% Break): Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3010 (+6.4% Break): Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3011 (+7% Break): Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3012 (+7.6% Break): Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3013 (+8.2% Break): Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3014 (+8.8% Break): Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3015 (+9.4% Break): Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3016 (+10% Break): Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3017 (+10.6% Break): Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3018 (+11.2% Break): Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3019 (+11.8% Break): Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6 - SubLevel 3020 (+12.4% Break): Attacks nearby enemies with 76,402 power knocking them down. Ignores 7% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1001 (+1% Power): Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1002 (+2% Power): Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1003 (+3% Power): Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1004 (+4% Power): Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1005 (+5% Power): Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1006 (+6% Power): Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1007 (+7% Power): Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1008 (+8% Power): Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1009 (+9% Power): Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1010 (+10% Power): Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1011 (+11% Power): Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1012 (+12% Power): Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1013 (+13% Power): Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1014 (+14% Power): Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1015 (+15% Power): Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1016 (+16% Power): Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1017 (+17% Power): Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1018 (+18% Power): Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1019 (+19% Power): Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 1020 (+20% Power): Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2001 (+1% Focus): Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2002 (+2% Focus): Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2003 (+3% Focus): Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2004 (+4% Focus): Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2005 (+5% Focus): Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2006 (+6% Focus): Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2007 (+7% Focus): Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2008 (+8% Focus): Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2009 (+9% Focus): Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2010 (+10% Focus): Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2011 (+11% Focus): Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2012 (+12% Focus): Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2013 (+13% Focus): Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2014 (+14% Focus): Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2015 (+15% Focus): Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2016 (+16% Focus): Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2017 (+17% Focus): Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2018 (+18% Focus): Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2019 (+19% Focus): Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 2020 (+20% Focus): Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3001 (+1% Break): Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3002 (+1.6% Break): Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3003 (+2.2% Break): Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3004 (+2.8% Break): Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3005 (+3.4% Break): Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3006 (+4% Break): Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3007 (+4.6% Break): Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3008 (+5.2% Break): Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3009 (+5.8% Break): Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3010 (+6.4% Break): Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3011 (+7% Break): Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3012 (+7.6% Break): Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3013 (+8.2% Break): Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3014 (+8.8% Break): Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3015 (+9.4% Break): Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3016 (+10% Break): Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3017 (+10.6% Break): Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3018 (+11.2% Break): Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3019 (+11.8% Break): Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7 - SubLevel 3020 (+12.4% Break): Attacks nearby enemies with 80,768 power knocking them down. Ignores 8% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1001 (+1% Power): Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1002 (+2% Power): Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1003 (+3% Power): Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1004 (+4% Power): Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1005 (+5% Power): Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1006 (+6% Power): Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1007 (+7% Power): Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1008 (+8% Power): Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1009 (+9% Power): Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1010 (+10% Power): Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1011 (+11% Power): Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1012 (+12% Power): Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1013 (+13% Power): Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1014 (+14% Power): Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1015 (+15% Power): Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1016 (+16% Power): Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1017 (+17% Power): Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1018 (+18% Power): Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1019 (+19% Power): Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 1020 (+20% Power): Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2001 (+1% Focus): Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2002 (+2% Focus): Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2003 (+3% Focus): Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2004 (+4% Focus): Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2005 (+5% Focus): Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2006 (+6% Focus): Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2007 (+7% Focus): Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2008 (+8% Focus): Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2009 (+9% Focus): Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2010 (+10% Focus): Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2011 (+11% Focus): Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2012 (+12% Focus): Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2013 (+13% Focus): Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2014 (+14% Focus): Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2015 (+15% Focus): Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2016 (+16% Focus): Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2017 (+17% Focus): Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2018 (+18% Focus): Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2019 (+19% Focus): Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 2020 (+20% Focus): Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3001 (+1% Break): Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3002 (+1.6% Break): Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3003 (+2.2% Break): Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3004 (+2.8% Break): Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3005 (+3.4% Break): Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3006 (+4% Break): Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3007 (+4.6% Break): Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3008 (+5.2% Break): Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3009 (+5.8% Break): Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3010 (+6.4% Break): Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3011 (+7% Break): Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3012 (+7.6% Break): Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3013 (+8.2% Break): Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3014 (+8.8% Break): Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3015 (+9.4% Break): Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3016 (+10% Break): Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3017 (+10.6% Break): Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3018 (+11.2% Break): Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3019 (+11.8% Break): Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8 - SubLevel 3020 (+12.4% Break): Attacks nearby enemies with 88,845 power knocking them down. Ignores 9% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1001 (+1% Power): Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1002 (+2% Power): Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1003 (+3% Power): Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1004 (+4% Power): Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1005 (+5% Power): Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1006 (+6% Power): Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1007 (+7% Power): Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1008 (+8% Power): Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1009 (+9% Power): Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1010 (+10% Power): Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1011 (+11% Power): Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1012 (+12% Power): Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1013 (+13% Power): Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1014 (+14% Power): Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1015 (+15% Power): Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1016 (+16% Power): Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1017 (+17% Power): Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1018 (+18% Power): Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1019 (+19% Power): Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 1020 (+20% Power): Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2001 (+1% Focus): Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2002 (+2% Focus): Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2003 (+3% Focus): Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2004 (+4% Focus): Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2005 (+5% Focus): Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2006 (+6% Focus): Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2007 (+7% Focus): Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2008 (+8% Focus): Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2009 (+9% Focus): Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2010 (+10% Focus): Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2011 (+11% Focus): Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2012 (+12% Focus): Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2013 (+13% Focus): Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2014 (+14% Focus): Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2015 (+15% Focus): Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2016 (+16% Focus): Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2017 (+17% Focus): Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2018 (+18% Focus): Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2019 (+19% Focus): Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 2020 (+20% Focus): Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3001 (+1% Break): Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3002 (+1.6% Break): Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3003 (+2.2% Break): Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3004 (+2.8% Break): Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3005 (+3.4% Break): Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3006 (+4% Break): Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3007 (+4.6% Break): Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3008 (+5.2% Break): Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3009 (+5.8% Break): Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3010 (+6.4% Break): Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3011 (+7% Break): Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3012 (+7.6% Break): Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3013 (+8.2% Break): Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3014 (+8.8% Break): Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3015 (+9.4% Break): Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3016 (+10% Break): Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3017 (+10.6% Break): Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3018 (+11.2% Break): Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3019 (+11.8% Break): Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9 - SubLevel 3020 (+12.4% Break): Attacks nearby enemies with 97,730 power knocking them down. Ignores 10% of their Def. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<icon>icon.skill10281</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>3</abnormalTime>
		<abnormalType>KNOCKDOWN</abnormalType>
		<abnormalVisualEffect>KNOCKDOWN</abnormalVisualEffect>
		<activateRate>30</activateRate>
		<affectLimit>5-12</affectLimit>
		<affectObject>NOT_FRIEND</affectObject>
		<affectRange>300</affectRange>
		<affectScope>POINT_BLANK</affectScope>
		<basicProperty>PHYSICAL</basicProperty>
		<coolTime>500</coolTime>
		<effectPoint>
			<value level="1">-700</value>
			<value level="2">-704</value>
			<value level="3">-708</value>
			<value level="4">-712</value>
			<value level="5">-716</value>
			<value level="6">-716</value>
			<value level="7">-716</value>
			<value level="8">-716</value>
			<value level="9">-716</value>
		</effectPoint>
		<effectRange>400</effectRange>
		<hitTime>7500</hitTime>
		<isDebuff>true</isDebuff>
		<isMagic>0</isMagic>
		<magicCriticalRate>25</magicCriticalRate>
		<magicLevel>
			<value level="1">95</value>
			<value level="2">98</value>
			<value level="3">101</value>
			<value level="4">103</value>
			<value level="5">105</value>
			<value level="6">107</value>
			<value level="7">109</value>
			<value level="8">114</value>
			<value level="9">119</value>
		</magicLevel>
		<mpConsume>
			<value level="1">552</value>
			<value level="2">579</value>
			<value level="3">607</value>
			<value level="4">634</value>
			<value level="5">662</value>
			<value level="6">688</value>
			<value level="7">715</value>
			<value level="8">742</value>
			<value level="9">769</value>
		</mpConsume>
		<reuseDelay>30000</reuseDelay>
		<trait>KNOCKDOWN</trait>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DUAL</item>
					<item>POLE</item>
					<item>SWORD</item>
					<item>BLUNT</item>
					<item>DUALFIST</item>
					<item>DUALBLUNT</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="PhysicalDamage">
				<power>
					<value level="1">59018</value>
					<value level="2">61673</value>
					<value level="3">66217</value>
					<value level="4">69126</value>
					<value level="5">72035</value>
					<value level="6">76402</value>
					<value level="7">80768</value>
					<value level="8">88845</value>
					<value level="9">97730</value>
					<value fromLevel="1" toLevel="9" fromSubLevel="1001" toSubLevel="1020">{base + (base / 100 * subIndex)}</value>
				</power>
				<overHit>true</overHit>
				<criticalChance>
					<value fromLevel="1" toLevel="9">10</value>
					<value fromLevel="1" toLevel="9" fromSubLevel="2001" toSubLevel="2020">{base + (base / 100 * subIndex)}</value>
				</criticalChance>
				<pDefMod>
					<value fromLevel="1" toLevel="2">0.95</value>
					<value fromLevel="3" toLevel="4">0.94</value>
					<value fromLevel="5" toLevel="6">0.93</value>
					<value level="7">0.92</value>
					<value level="8">0.91</value>
					<value level="9">0.90</value>
					<value fromLevel="1" toLevel="9" fromSubLevel="3001" toSubLevel="3020">{0.99 - 0.006 * (subIndex - 1)}</value>
				</pDefMod>
			</effect>
			<effect name="BlockActions">
				<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912;7002;18721;18722;28203;30516;35190</allowedSkills>
			</effect>
			<effect name="KnockBack">
				<speed>700</speed>
				<distance>50</distance>
				<knockDown>true</knockDown>
			</effect>
		</effects>
	</skill>
	<skill id="10283" toLevel="1" name="Increase Momentum">
		<icon>icon.skill10283</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isTriggeredSkill>true</isTriggeredSkill>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>97</magicLevel>
		<reuseDelay>10000</reuseDelay>
		<selfEffects>
			<effect name="FocusMomentum">
				<maxCharges>10</maxCharges>
			</effect>
		</selfEffects>
	</skill>
	<skill id="10284" toLevel="3" name="Lightning Force">
		<!-- Level 1: You are imbued with Rage Lv. 1. When using a fist weapon, a sword, a blunt weapon, dual swords, dual blunt weapons or a spear, P. Atk. +10%, Speed +5. With a 20% chance, increases Rage to Lv. 2 on a critical attack. -->
		<!-- Level 2: You are imbued with Rage Lv. 2. When using a fist weapon, a sword, a blunt weapon, dual swords, dual blunt weapons or a spear, P. Atk. +20%, Speed +7. With a 10% chance, increases Rage to Lv. 3 on a critical attack. -->
		<!-- Level 3: You are imbued with Rage Lv. 3. When using a fist weapon, a sword, a blunt weapon, dual swords, dual blunt weapons or a spear, P. Atk. +30%, Speed +10. With a 10% chance, renews Rage Lv. 3 on a critical attack. -->
		<icon>
			<value level="1">icon.skill10284</value>
			<value level="2">icon.skill10284_2</value>
			<value level="3">icon.skill10284_3</value>
		</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>
			<value level="1">2</value>
			<value level="2">3</value>
			<value level="3">4</value>
		</abnormalLevel>
		<abnormalTime>
			<value level="1">30</value>
			<value level="2">20</value>
			<value level="3">15</value>
		</abnormalTime>
		<abnormalType>WEAPON_MASTER_SPECIAL</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<castRange>400</castRange>
		<effectRange>900</effectRange>
		<isMagic>2</isMagic> <!-- Item Skill -->
		<isTriggeredSkill>true</isTriggeredSkill>
		<magicCriticalRate>-5</magicCriticalRate>
		<magicLevel>95</magicLevel>
		<reuseDelay>
			<value level="1">30000</value>
			<value level="2">10000</value>
			<value level="3">5000</value>
		</reuseDelay>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DUAL</item>
					<item>POLE</item>
					<item>SWORD</item>
					<item>BLUNT</item>
					<item>DUALFIST</item>
					<item>DUALBLUNT</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="TriggerSkillByDamageDealt">
				<!-- Lightning Force -->
				<isCritical>false</isCritical>
				<attackerType>Creature</attackerType>
				<chance>
					<value level="1">30</value>
					<value level="2">10</value>
					<value level="3">5</value>
				</chance>
				<targetType>SELF</targetType>
				<minDamage>1</minDamage>
				<skillId>10284</skillId> <!-- Lightning Force -->
				<skillLevel>
					<value level="1">2</value>
					<value level="2">3</value>
					<value level="3">0</value>
				</skillLevel>
			</effect>
			<effect name="PhysicalAttack">
				<amount>
					<value level="1">10</value>
					<value level="2">20</value>
					<value level="3">30</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="Speed">
				<amount>
					<value level="1">5</value>
					<value level="2">7</value>
					<value level="3">10</value>
				</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</skill>
	<skill id="10285" toLevel="1" name="HP Drain">
		<!-- Recovers 20% HP. -->
		<icon>icon.skill10285</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<effectPoint>687</effectPoint>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>4</isMagic>
		<isTriggeredSkill>true</isTriggeredSkill>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>85</magicLevel>
		<effects>
			<effect name="HealPercent">
				<power>20</power>
			</effect>
		</effects>
	</skill>
	<skill id="10286" toLevel="12" name="Superior Resistance">
		<!-- Level 1: M. Def. +776, and Fire/ Water/ Wind/ Earth Resistance +20. STR +2. -->
		<!-- Level 2: M. Def. +878, and Fire/ Water/ Wind/ Earth Resistance +22. STR +2. -->
		<!-- Level 3: M. Def. +993, and Fire/ Water/ Wind/ Earth Resistance +24. STR +2. -->
		<!-- Level 4: M. Def. +1097, and Fire/ Water/ Wind/ Earth Resistance +26. STR +2. -->
		<!-- Level 5: M. Def. +1237, and Fire/ Water/ Wind/ Earth Resistance +30. STR +2. -->
		<!-- Level 6: M. Def. +1299, and Fire/ Water/ Wind/ Earth Resistance +32. STR +2. -->
		<!-- Level 7: M. Def. +1365, and Fire/ Water/ Wind/ Earth Resistance +34. STR +2. -->
		<!-- Level 8: M. Def. +1434, and Fire/ Water/ Wind/ Earth Resistance +36. STR +2, M. Def. +2%. -->
		<!-- Level 9: M. Def. +1507, and Fire/ Water/ Wind/ Earth Resistance +38. STR +2, M. Def. +3%. -->
		<!-- Level 10: M. Def. +1583, and Fire/ Water/ Wind/ Earth Resistance +40. STR +2, M. Def. +5%. -->
		<!-- Level 11: M. Def. +1741, and Fire/ Water/ Wind/ Earth Resistance +42. STR +2, M. Def. +6%. -->
		<!-- Level 12: M. Def. +1915, and Fire/ Water/ Wind/ Earth Resistance +44. STR +2, M. Def. +7%. -->
		<icon>
			<value level="1">icon.skill10005</value>
			<value level="2">icon.skill10257</value>
			<value level="3">icon.skill10257</value>
			<value level="4">icon.skill10257</value>
			<value level="5">icon.skill10257</value>
			<value level="6">icon.skill10257</value>
			<value level="7">icon.skill10257</value>
			<value level="8">icon.skill10257</value>
			<value level="9">icon.skill10257</value>
			<value level="10">icon.skill10257</value>
			<value level="11">icon.skill10257</value>
			<value level="12">icon.skill10257</value>
		</icon>
		<operateType>P</operateType>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">85</value>
			<value level="2">90</value>
			<value level="3">95</value>
			<value level="4">99</value>
			<value level="5">100</value>
			<value level="6">102</value>
			<value level="7">104</value>
			<value level="8">106</value>
			<value level="9">108</value>
			<value level="10">110</value>
			<value level="11">115</value>
			<value level="12">120</value>
		</magicLevel>
		<effects>
			<effect name="MagicalDefence">
				<amount>
					<value level="1">776</value>
					<value level="2">878</value>
					<value level="3">993</value>
					<value level="4">1097</value>
					<value level="5">1237</value>
					<value level="6">1299</value>
					<value level="7">1365</value>
					<value level="8">1434</value>
					<value level="9">1507</value>
					<value level="10">1583</value>
					<value level="11">1741</value>
					<value level="12">1915</value>
				</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceAttribute">
				<amount>
					<value level="1">20</value>
					<value level="2">22</value>
					<value level="3">24</value>
					<value level="4">26</value>
					<value level="5">30</value>
					<value level="6">32</value>
					<value level="7">34</value>
					<value level="8">36</value>
					<value level="9">38</value>
					<value level="10">40</value>
					<value level="11">42</value>
					<value level="12">44</value>
				</amount>
				<attribute>FIRE</attribute>
			</effect>
			<effect name="DefenceAttribute">
				<amount>
					<value level="1">20</value>
					<value level="2">22</value>
					<value level="3">24</value>
					<value level="4">26</value>
					<value level="5">30</value>
					<value level="6">32</value>
					<value level="7">34</value>
					<value level="8">36</value>
					<value level="9">38</value>
					<value level="10">40</value>
					<value level="11">42</value>
					<value level="12">44</value>
				</amount>
				<attribute>WATER</attribute>
			</effect>
			<effect name="DefenceAttribute">
				<amount>
					<value level="1">20</value>
					<value level="2">22</value>
					<value level="3">24</value>
					<value level="4">26</value>
					<value level="5">30</value>
					<value level="6">32</value>
					<value level="7">34</value>
					<value level="8">36</value>
					<value level="9">38</value>
					<value level="10">40</value>
					<value level="11">42</value>
					<value level="12">44</value>
				</amount>
				<attribute>WIND</attribute>
			</effect>
			<effect name="DefenceAttribute">
				<amount>
					<value level="1">20</value>
					<value level="2">22</value>
					<value level="3">24</value>
					<value level="4">26</value>
					<value level="5">30</value>
					<value level="6">32</value>
					<value level="7">34</value>
					<value level="8">36</value>
					<value level="9">38</value>
					<value level="10">40</value>
					<value level="11">42</value>
					<value level="12">44</value>
				</amount>
				<attribute>EARTH</attribute>
			</effect>
			<effect name="StatUp">
				<amount>2</amount>
				<stat>STR</stat>
			</effect>
			<effect name="MagicalDefence">
				<amount>
					<value level="1">0</value>
					<value level="2">0</value>
					<value level="3">0</value>
					<value level="4">0</value>
					<value level="5">0</value>
					<value level="6">0</value>
					<value level="7">0</value>
					<value level="8">2</value>
					<value level="9">3</value>
					<value level="10">5</value>
					<value level="11">6</value>
					<value level="12">7</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="10287" toLevel="6" name="Rolling Thunder">
		<!-- Level 1: HP -225 per sec. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 2: HP -228 per sec. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 3: HP -232 per sec. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 4: HP -235 per sec. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 5: HP -238 per sec. Base success rate: 60%. Inflicted status: Debilitation. -->
		<!-- Level 6: HP -242 per sec. Base success rate: 60%. Inflicted status: Debilitation. -->
		<icon>icon.skill0494</icon>
		<operateType>A5</operateType>
		<targetType>ENEMY</targetType>
		<abnormalLevel>
			<value level="1">1</value>
			<value level="2">2</value>
			<value level="3">3</value>
			<value level="4">4</value>
			<value level="5">5</value>
			<value level="6">6</value>
		</abnormalLevel>
		<abnormalTime>11</abnormalTime>
		<abnormalType>SONG_OF_VENGEANCE</abnormalType>
		<abnormalVisualEffect>HURRICANE</abnormalVisualEffect>
		<activateRate>100</activateRate>
		<affectObject>NOT_FRIEND</affectObject>
		<affectRange>80</affectRange>
		<affectScope>RANGE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>
			<value level="1">-702</value>
			<value level="2">-705</value>
			<value level="3">-708</value>
			<value level="4">-709</value>
			<value level="5">-709</value>
			<value level="6">-709</value>
		</effectPoint>
		<hitCancelTime>0</hitCancelTime>
		<hitTime>500</hitTime>
		<isDebuff>true</isDebuff>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">89</value>
			<value level="2">91</value>
			<value level="3">93</value>
			<value level="4">95</value>
			<value level="5">97</value>
			<value level="6">99</value>
		</magicLevel>
		<reuseDelay>3000</reuseDelay>
		<effects>
			<effect name="DamOverTime">
				<power>
					<value level="1">225</value>
					<value level="2">228</value>
					<value level="3">232</value>
					<value level="4">235</value>
					<value level="5">238</value>
					<value level="6">242</value>
				</power>
				<ticks>1</ticks>
			</effect>
		</effects>
	</skill>
	<skill id="10288" toLevel="15" name="Hurricane Storm">
		<!-- Level 1: Attacks the target and nearby enemies with 22,536 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2: Attacks the target and nearby enemies with 23,313 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3: Attacks the target and nearby enemies with 24,870 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4: Attacks the target and nearby enemies with 26,427 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5: Attacks the target and nearby enemies with 27,984 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6: Attacks the target and nearby enemies with 29,542 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7: Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8: Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9: Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10: Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11: Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12: Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13: Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14: Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15: Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1001 (+1% Power): Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1002 (+2% Power): Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1003 (+3% Power): Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1004 (+4% Power): Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1005 (+5% Power): Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1006 (+6% Power): Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1007 (+7% Power): Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1008 (+8% Power): Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1009 (+9% Power): Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1010 (+10% Power): Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1011 (+11% Power): Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1012 (+12% Power): Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1013 (+13% Power): Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1014 (+14% Power): Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1015 (+15% Power): Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1016 (+16% Power): Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1017 (+17% Power): Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1018 (+18% Power): Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1019 (+19% Power): Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 1020 (+20% Power): Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2001 (+1% Focus): Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2002 (+2% Focus): Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2003 (+3% Focus): Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2004 (+4% Focus): Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2005 (+5% Focus): Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2006 (+6% Focus): Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2007 (+7% Focus): Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2008 (+8% Focus): Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2009 (+9% Focus): Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2010 (+10% Focus): Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2011 (+11% Focus): Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2012 (+12% Focus): Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2013 (+13% Focus): Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2014 (+14% Focus): Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2015 (+15% Focus): Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2016 (+16% Focus): Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2017 (+17% Focus): Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2018 (+18% Focus): Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2019 (+19% Focus): Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 2020 (+20% Focus): Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3001 (+1% Break): Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3002 (+1.6% Break): Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3003 (+2.2% Break): Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3004 (+2.8% Break): Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3005 (+3.4% Break): Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3006 (+4% Break): Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3007 (+4.6% Break): Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3008 (+5.2% Break): Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3009 (+5.8% Break): Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3010 (+6.4% Break): Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3011 (+7% Break): Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3012 (+7.6% Break): Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3013 (+8.2% Break): Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3014 (+8.8% Break): Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3015 (+9.4% Break): Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3016 (+10% Break): Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3017 (+10.6% Break): Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3018 (+11.2% Break): Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3019 (+11.8% Break): Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7 - SubLevel 3020 (+12.4% Break): Attacks the target and nearby enemies with 31,098 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1001 (+1% Power): Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1002 (+2% Power): Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1003 (+3% Power): Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1004 (+4% Power): Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1005 (+5% Power): Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1006 (+6% Power): Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1007 (+7% Power): Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1008 (+8% Power): Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1009 (+9% Power): Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1010 (+10% Power): Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1011 (+11% Power): Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1012 (+12% Power): Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1013 (+13% Power): Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1014 (+14% Power): Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1015 (+15% Power): Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1016 (+16% Power): Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1017 (+17% Power): Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1018 (+18% Power): Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1019 (+19% Power): Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 1020 (+20% Power): Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2001 (+1% Focus): Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2002 (+2% Focus): Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2003 (+3% Focus): Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2004 (+4% Focus): Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2005 (+5% Focus): Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2006 (+6% Focus): Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2007 (+7% Focus): Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2008 (+8% Focus): Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2009 (+9% Focus): Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2010 (+10% Focus): Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2011 (+11% Focus): Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2012 (+12% Focus): Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2013 (+13% Focus): Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2014 (+14% Focus): Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2015 (+15% Focus): Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2016 (+16% Focus): Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2017 (+17% Focus): Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2018 (+18% Focus): Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2019 (+19% Focus): Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 2020 (+20% Focus): Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3001 (+1% Break): Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3002 (+1.6% Break): Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3003 (+2.2% Break): Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3004 (+2.8% Break): Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3005 (+3.4% Break): Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3006 (+4% Break): Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3007 (+4.6% Break): Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3008 (+5.2% Break): Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3009 (+5.8% Break): Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3010 (+6.4% Break): Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3011 (+7% Break): Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3012 (+7.6% Break): Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3013 (+8.2% Break): Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3014 (+8.8% Break): Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3015 (+9.4% Break): Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3016 (+10% Break): Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3017 (+10.6% Break): Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3018 (+11.2% Break): Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3019 (+11.8% Break): Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8 - SubLevel 3020 (+12.4% Break): Attacks the target and nearby enemies with 32,656 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 1001 (+1% Power): Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 1002 (+2% Power): Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 1003 (+3% Power): Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 1004 (+4% Power): Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 1005 (+5% Power): Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 1006 (+6% Power): Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 1007 (+7% Power): Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 1008 (+8% Power): Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 1009 (+9% Power): Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 1010 (+10% Power): Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 1011 (+11% Power): Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 1012 (+12% Power): Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 1013 (+13% Power): Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 1014 (+14% Power): Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 1015 (+15% Power): Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 1016 (+16% Power): Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 1017 (+17% Power): Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 1018 (+18% Power): Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 1019 (+19% Power): Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 1020 (+20% Power): Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 2001 (+1% Focus): Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 2002 (+2% Focus): Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 2003 (+3% Focus): Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 2004 (+4% Focus): Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 2005 (+5% Focus): Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 2006 (+6% Focus): Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 2007 (+7% Focus): Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 2008 (+8% Focus): Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 2009 (+9% Focus): Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 2010 (+10% Focus): Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 2011 (+11% Focus): Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 2012 (+12% Focus): Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 2013 (+13% Focus): Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 2014 (+14% Focus): Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 2015 (+15% Focus): Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 2016 (+16% Focus): Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 2017 (+17% Focus): Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 2018 (+18% Focus): Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 2019 (+19% Focus): Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 2020 (+20% Focus): Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 3001 (+1% Break): Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 3002 (+1.6% Break): Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 3003 (+2.2% Break): Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 3004 (+2.8% Break): Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 3005 (+3.4% Break): Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 3006 (+4% Break): Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 3007 (+4.6% Break): Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 3008 (+5.2% Break): Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 3009 (+5.8% Break): Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 3010 (+6.4% Break): Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 3011 (+7% Break): Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 3012 (+7.6% Break): Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 3013 (+8.2% Break): Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 3014 (+8.8% Break): Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 3015 (+9.4% Break): Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 3016 (+10% Break): Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 3017 (+10.6% Break): Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 3018 (+11.2% Break): Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 3019 (+11.8% Break): Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9 - SubLevel 3020 (+12.4% Break): Attacks the target and nearby enemies with 35,028 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 1001 (+1% Power): Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 1002 (+2% Power): Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 1003 (+3% Power): Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 1004 (+4% Power): Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 1005 (+5% Power): Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 1006 (+6% Power): Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 1007 (+7% Power): Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 1008 (+8% Power): Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 1009 (+9% Power): Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 1010 (+10% Power): Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 1011 (+11% Power): Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 1012 (+12% Power): Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 1013 (+13% Power): Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 1014 (+14% Power): Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 1015 (+15% Power): Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 1016 (+16% Power): Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 1017 (+17% Power): Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 1018 (+18% Power): Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 1019 (+19% Power): Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 1020 (+20% Power): Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 2001 (+1% Focus): Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 2002 (+2% Focus): Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 2003 (+3% Focus): Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 2004 (+4% Focus): Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 2005 (+5% Focus): Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 2006 (+6% Focus): Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 2007 (+7% Focus): Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 2008 (+8% Focus): Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 2009 (+9% Focus): Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 2010 (+10% Focus): Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 2011 (+11% Focus): Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 2012 (+12% Focus): Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 2013 (+13% Focus): Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 2014 (+14% Focus): Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 2015 (+15% Focus): Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 2016 (+16% Focus): Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 2017 (+17% Focus): Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 2018 (+18% Focus): Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 2019 (+19% Focus): Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 2020 (+20% Focus): Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 3001 (+1% Break): Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 3002 (+1.6% Break): Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 3003 (+2.2% Break): Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 3004 (+2.8% Break): Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 3005 (+3.4% Break): Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 3006 (+4% Break): Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 3007 (+4.6% Break): Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 3008 (+5.2% Break): Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 3009 (+5.8% Break): Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 3010 (+6.4% Break): Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 3011 (+7% Break): Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 3012 (+7.6% Break): Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 3013 (+8.2% Break): Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 3014 (+8.8% Break): Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 3015 (+9.4% Break): Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 3016 (+10% Break): Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 3017 (+10.6% Break): Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 3018 (+11.2% Break): Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 3019 (+11.8% Break): Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10 - SubLevel 3020 (+12.4% Break): Attacks the target and nearby enemies with 36,735 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 1001 (+1% Power): Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 1002 (+2% Power): Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 1003 (+3% Power): Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 1004 (+4% Power): Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 1005 (+5% Power): Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 1006 (+6% Power): Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 1007 (+7% Power): Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 1008 (+8% Power): Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 1009 (+9% Power): Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 1010 (+10% Power): Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 1011 (+11% Power): Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 1012 (+12% Power): Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 1013 (+13% Power): Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 1014 (+14% Power): Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 1015 (+15% Power): Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 1016 (+16% Power): Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 1017 (+17% Power): Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 1018 (+18% Power): Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 1019 (+19% Power): Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 1020 (+20% Power): Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 2001 (+1% Focus): Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 2002 (+2% Focus): Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 2003 (+3% Focus): Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 2004 (+4% Focus): Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 2005 (+5% Focus): Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 2006 (+6% Focus): Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 2007 (+7% Focus): Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 2008 (+8% Focus): Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 2009 (+9% Focus): Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 2010 (+10% Focus): Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 2011 (+11% Focus): Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 2012 (+12% Focus): Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 2013 (+13% Focus): Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 2014 (+14% Focus): Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 2015 (+15% Focus): Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 2016 (+16% Focus): Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 2017 (+17% Focus): Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 2018 (+18% Focus): Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 2019 (+19% Focus): Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 2020 (+20% Focus): Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 3001 (+1% Break): Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 3002 (+1.6% Break): Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 3003 (+2.2% Break): Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 3004 (+2.8% Break): Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 3005 (+3.4% Break): Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 3006 (+4% Break): Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 3007 (+4.6% Break): Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 3008 (+5.2% Break): Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 3009 (+5.8% Break): Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 3010 (+6.4% Break): Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 3011 (+7% Break): Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 3012 (+7.6% Break): Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 3013 (+8.2% Break): Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 3014 (+8.8% Break): Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 3015 (+9.4% Break): Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 3016 (+10% Break): Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 3017 (+10.6% Break): Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 3018 (+11.2% Break): Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 3019 (+11.8% Break): Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11 - SubLevel 3020 (+12.4% Break): Attacks the target and nearby enemies with 38,442 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 1001 (+1% Power): Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 1002 (+2% Power): Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 1003 (+3% Power): Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 1004 (+4% Power): Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 1005 (+5% Power): Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 1006 (+6% Power): Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 1007 (+7% Power): Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 1008 (+8% Power): Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 1009 (+9% Power): Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 1010 (+10% Power): Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 1011 (+11% Power): Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 1012 (+12% Power): Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 1013 (+13% Power): Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 1014 (+14% Power): Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 1015 (+15% Power): Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 1016 (+16% Power): Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 1017 (+17% Power): Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 1018 (+18% Power): Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 1019 (+19% Power): Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 1020 (+20% Power): Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 2001 (+1% Focus): Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 2002 (+2% Focus): Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 2003 (+3% Focus): Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 2004 (+4% Focus): Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 2005 (+5% Focus): Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 2006 (+6% Focus): Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 2007 (+7% Focus): Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 2008 (+8% Focus): Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 2009 (+9% Focus): Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 2010 (+10% Focus): Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 2011 (+11% Focus): Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 2012 (+12% Focus): Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 2013 (+13% Focus): Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 2014 (+14% Focus): Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 2015 (+15% Focus): Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 2016 (+16% Focus): Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 2017 (+17% Focus): Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 2018 (+18% Focus): Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 2019 (+19% Focus): Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 2020 (+20% Focus): Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 3001 (+1% Break): Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 3002 (+1.6% Break): Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 3003 (+2.2% Break): Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 3004 (+2.8% Break): Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 3005 (+3.4% Break): Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 3006 (+4% Break): Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 3007 (+4.6% Break): Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 3008 (+5.2% Break): Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 3009 (+5.8% Break): Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 3010 (+6.4% Break): Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 3011 (+7% Break): Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 3012 (+7.6% Break): Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 3013 (+8.2% Break): Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 3014 (+8.8% Break): Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 3015 (+9.4% Break): Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 3016 (+10% Break): Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 3017 (+10.6% Break): Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 3018 (+11.2% Break): Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 3019 (+11.8% Break): Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12 - SubLevel 3020 (+12.4% Break): Attacks the target and nearby enemies with 41,004 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 1001 (+1% Power): Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 1002 (+2% Power): Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 1003 (+3% Power): Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 1004 (+4% Power): Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 1005 (+5% Power): Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 1006 (+6% Power): Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 1007 (+7% Power): Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 1008 (+8% Power): Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 1009 (+9% Power): Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 1010 (+10% Power): Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 1011 (+11% Power): Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 1012 (+12% Power): Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 1013 (+13% Power): Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 1014 (+14% Power): Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 1015 (+15% Power): Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 1016 (+16% Power): Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 1017 (+17% Power): Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 1018 (+18% Power): Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 1019 (+19% Power): Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 1020 (+20% Power): Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 2001 (+1% Focus): Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 2002 (+2% Focus): Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 2003 (+3% Focus): Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 2004 (+4% Focus): Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 2005 (+5% Focus): Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 2006 (+6% Focus): Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 2007 (+7% Focus): Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 2008 (+8% Focus): Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 2009 (+9% Focus): Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 2010 (+10% Focus): Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 2011 (+11% Focus): Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 2012 (+12% Focus): Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 2013 (+13% Focus): Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 2014 (+14% Focus): Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 2015 (+15% Focus): Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 2016 (+16% Focus): Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 2017 (+17% Focus): Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 2018 (+18% Focus): Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 2019 (+19% Focus): Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 2020 (+20% Focus): Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 3001 (+1% Break): Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 3002 (+1.6% Break): Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 3003 (+2.2% Break): Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 3004 (+2.8% Break): Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 3005 (+3.4% Break): Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 3006 (+4% Break): Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 3007 (+4.6% Break): Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 3008 (+5.2% Break): Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 3009 (+5.8% Break): Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 3010 (+6.4% Break): Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 3011 (+7% Break): Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 3012 (+7.6% Break): Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 3013 (+8.2% Break): Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 3014 (+8.8% Break): Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 3015 (+9.4% Break): Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 3016 (+10% Break): Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 3017 (+10.6% Break): Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 3018 (+11.2% Break): Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 3019 (+11.8% Break): Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13 - SubLevel 3020 (+12.4% Break): Attacks the target and nearby enemies with 43,566 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 1001 (+1% Power): Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 1002 (+2% Power): Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 1003 (+3% Power): Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 1004 (+4% Power): Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 1005 (+5% Power): Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 1006 (+6% Power): Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 1007 (+7% Power): Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 1008 (+8% Power): Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 1009 (+9% Power): Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 1010 (+10% Power): Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 1011 (+11% Power): Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 1012 (+12% Power): Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 1013 (+13% Power): Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 1014 (+14% Power): Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 1015 (+15% Power): Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 1016 (+16% Power): Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 1017 (+17% Power): Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 1018 (+18% Power): Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 1019 (+19% Power): Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 1020 (+20% Power): Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 2001 (+1% Focus): Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 2002 (+2% Focus): Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 2003 (+3% Focus): Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 2004 (+4% Focus): Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 2005 (+5% Focus): Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 2006 (+6% Focus): Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 2007 (+7% Focus): Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 2008 (+8% Focus): Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 2009 (+9% Focus): Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 2010 (+10% Focus): Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 2011 (+11% Focus): Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 2012 (+12% Focus): Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 2013 (+13% Focus): Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 2014 (+14% Focus): Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 2015 (+15% Focus): Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 2016 (+16% Focus): Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 2017 (+17% Focus): Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 2018 (+18% Focus): Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 2019 (+19% Focus): Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 2020 (+20% Focus): Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 3001 (+1% Break): Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 3002 (+1.6% Break): Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 3003 (+2.2% Break): Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 3004 (+2.8% Break): Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 3005 (+3.4% Break): Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 3006 (+4% Break): Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 3007 (+4.6% Break): Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 3008 (+5.2% Break): Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 3009 (+5.8% Break): Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 3010 (+6.4% Break): Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 3011 (+7% Break): Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 3012 (+7.6% Break): Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 3013 (+8.2% Break): Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 3014 (+8.8% Break): Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 3015 (+9.4% Break): Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 3016 (+10% Break): Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 3017 (+10.6% Break): Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 3018 (+11.2% Break): Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 3019 (+11.8% Break): Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14 - SubLevel 3020 (+12.4% Break): Attacks the target and nearby enemies with 47,923 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 1001 (+1% Power): Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 1002 (+2% Power): Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 1003 (+3% Power): Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 1004 (+4% Power): Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 1005 (+5% Power): Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 1006 (+6% Power): Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 1007 (+7% Power): Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 1008 (+8% Power): Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 1009 (+9% Power): Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 1010 (+10% Power): Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 1011 (+11% Power): Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 1012 (+12% Power): Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 1013 (+13% Power): Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 1014 (+14% Power): Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 1015 (+15% Power): Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 1016 (+16% Power): Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 1017 (+17% Power): Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 1018 (+18% Power): Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 1019 (+19% Power): Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 1020 (+20% Power): Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 2001 (+1% Focus): Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 2002 (+2% Focus): Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 2003 (+3% Focus): Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 2004 (+4% Focus): Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 2005 (+5% Focus): Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 2006 (+6% Focus): Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 2007 (+7% Focus): Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 2008 (+8% Focus): Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 2009 (+9% Focus): Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 2010 (+10% Focus): Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 2011 (+11% Focus): Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 2012 (+12% Focus): Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 2013 (+13% Focus): Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 2014 (+14% Focus): Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 2015 (+15% Focus): Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 2016 (+16% Focus): Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 2017 (+17% Focus): Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 2018 (+18% Focus): Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 2019 (+19% Focus): Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 2020 (+20% Focus): Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 3001 (+1% Break): Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 3002 (+1.6% Break): Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 3003 (+2.2% Break): Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 3004 (+2.8% Break): Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 3005 (+3.4% Break): Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 3006 (+4% Break): Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 3007 (+4.6% Break): Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 3008 (+5.2% Break): Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 3009 (+5.8% Break): Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 3010 (+6.4% Break): Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 3011 (+7% Break): Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 3012 (+7.6% Break): Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 3013 (+8.2% Break): Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 3014 (+8.8% Break): Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 3015 (+9.4% Break): Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 3016 (+10% Break): Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 3017 (+10.6% Break): Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 3018 (+11.2% Break): Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 3019 (+11.8% Break): Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15 - SubLevel 3020 (+12.4% Break): Attacks the target and nearby enemies with 52,715 power. When using a sword, dual swords, a blunt weapon or a fist weapon, power -10%. When using a spear, power +50%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<icon>icon.skill10288</icon>
		<operateType>A1</operateType>
		<targetType>ENEMY</targetType>
		<affectLimit>5-12</affectLimit>
		<affectObject>NOT_FRIEND</affectObject>
		<affectRange>150</affectRange>
		<affectScope>RANGE</affectScope>
		<castRange>500</castRange>
		<coolTime>300</coolTime>
		<effectPoint>-709</effectPoint>
		<effectRange>1000</effectRange>
		<hitTime>1500</hitTime>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">85</value>
			<value level="2">86</value>
			<value level="3">88</value>
			<value level="4">90</value>
			<value level="5">92</value>
			<value level="6">94</value>
			<value level="7">96</value>
			<value level="8">98</value>
			<value level="9">101</value>
			<value level="10">103</value>
			<value level="11">105</value>
			<value level="12">107</value>
			<value level="13">109</value>
			<value level="14">114</value>
			<value level="15">118</value>
		</magicLevel>
		<mpConsume>
			<value level="1">161</value>
			<value level="2">163</value>
			<value level="3">169</value>
			<value level="4">175</value>
			<value level="5">180</value>
			<value level="6">186</value>
			<value level="7">192</value>
			<value level="8">198</value>
			<value level="9">204</value>
			<value level="10">210</value>
			<value level="11">216</value>
			<value level="12">222</value>
			<value level="13">228</value>
			<value level="14">234</value>
			<value level="15">240</value>
		</mpConsume>
		<nextAction>ATTACK</nextAction>
		<reuseDelay>10000</reuseDelay>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DUAL</item>
					<item>POLE</item>
					<item>SWORD</item>
					<item>BLUNT</item>
					<item>DUALFIST</item>
					<item>DUALBLUNT</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="PhysicalDamageWeaponBonus">
				<power>
					<value level="1">22356</value>
					<value level="2">23313</value>
					<value level="3">24870</value>
					<value level="4">26427</value>
					<value level="5">27984</value>
					<value level="6">29542</value>
					<value level="7">31098</value>
					<value level="8">32656</value>
					<value level="9">35028</value>
					<value level="10">36735</value>
					<value level="11">38442</value>
					<value level="12">41004</value>
					<value level="13">43566</value>
					<value level="14">47923</value>
					<value level="15">52715</value>
					<value fromLevel="7" toLevel="15" fromSubLevel="1001" toSubLevel="1020">{base + (base / 100 * subIndex)}</value>
				</power>
				<overHit>true</overHit>
				<criticalChance>
					<value fromLevel="1" toLevel="15">10</value>
					<value fromLevel="7" toLevel="15" fromSubLevel="2001" toSubLevel="2020">{base + (base / 100 * subIndex)}</value>
				</criticalChance>
				<pDefMod>
					<value fromLevel="1" toLevel="15">1</value>
					<value fromLevel="7" toLevel="15" fromSubLevel="3001" toSubLevel="3020">{0.99 - 0.006 * (subIndex - 1)}</value>
				</pDefMod>
				<BLUNT>0.9</BLUNT>
				<SWORD>0.9</SWORD>
				<POLE>1.5</POLE>
			</effect>
		</effects>
	</skill>
	<skill id="10289" toLevel="4" name="Brave Spear">
		<!-- Level 1: For 60 sec., P. Skill Power +30%, PvP damage +5%. -->
		<!-- Level 2: For 60 sec., P. Skill Power +35%, PvP damage +10%. -->
		<!-- Level 3: For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 4: For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<!-- Level 3 - SubLevel 1001 (+1 sec. Time): For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 3 - SubLevel 1002 (+2 sec. Time): For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 3 - SubLevel 1003 (+3 sec. Time): For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 3 - SubLevel 1004 (+4 sec. Time): For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 3 - SubLevel 1005 (+5 sec. Time): For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 3 - SubLevel 1006 (+6 sec. Time): For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 3 - SubLevel 1007 (+7 sec. Time): For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 3 - SubLevel 1008 (+8 sec. Time): For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 3 - SubLevel 1009 (+9 sec. Time): For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 3 - SubLevel 1010 (+10 sec. Time): For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 3 - SubLevel 1011 (+10.5 sec. Time): For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 3 - SubLevel 1012 (+11 sec. Time): For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 3 - SubLevel 1013 (+11.5 sec. Time): For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 3 - SubLevel 1014 (+12 sec. Time): For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 3 - SubLevel 1015 (+12.5 sec. Time): For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 3 - SubLevel 1016 (+13 sec. Time): For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 3 - SubLevel 1017 (+13.5 sec. Time): For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 3 - SubLevel 1018 (+14 sec. Time): For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 3 - SubLevel 1019 (+14.5 sec. Time): For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 3 - SubLevel 1020 (+15 sec. Time): For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 3 - SubLevel 2001 (+1% Counter): For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 3 - SubLevel 2002 (+1.5% Counter): For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 3 - SubLevel 2003 (+2% Counter): For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 3 - SubLevel 2004 (+2.5% Counter): For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 3 - SubLevel 2005 (+3% Counter): For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 3 - SubLevel 2006 (+3.5% Counter): For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 3 - SubLevel 2007 (+4% Counter): For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 3 - SubLevel 2008 (+4.5% Counter): For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 3 - SubLevel 2009 (+5% Counter): For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 3 - SubLevel 2010 (+5.5% Counter): For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 3 - SubLevel 2011 (+6% Counter): For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 3 - SubLevel 2012 (+6.5% Counter): For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 3 - SubLevel 2013 (+7% Counter): For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 3 - SubLevel 2014 (+7.5% Counter): For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 3 - SubLevel 2015 (+8% Counter): For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 3 - SubLevel 2016 (+8.5% Counter): For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 3 - SubLevel 2017 (+9% Counter): For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 3 - SubLevel 2018 (+9.5% Counter): For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 3 - SubLevel 2019 (+10% Counter): For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 3 - SubLevel 2020 (+10.5% Counter): For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 3 - SubLevel 3001 (+1% Magic Shield): For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 3 - SubLevel 3002 (+1.4% Magic Shield): For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 3 - SubLevel 3003 (+1.8% Magic Shield): For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 3 - SubLevel 3004 (+2.2% Magic Shield): For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 3 - SubLevel 3005 (+2.6% Magic Shield): For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 3 - SubLevel 3006 (+3% Magic Shield): For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 3 - SubLevel 3007 (+3.4% Magic Shield): For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 3 - SubLevel 3008 (+3.8% Magic Shield): For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 3 - SubLevel 3009 (+4.2% Magic Shield): For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 3 - SubLevel 3010 (+4.6% Magic Shield): For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 3 - SubLevel 3011 (+5% Magic Shield): For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 3 - SubLevel 3012 (+5.4% Magic Shield): For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 3 - SubLevel 3013 (+5.8% Magic Shield): For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 3 - SubLevel 3014 (+6.2% Magic Shield): For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 3 - SubLevel 3015 (+6.6% Magic Shield): For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 3 - SubLevel 3016 (+7% Magic Shield): For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 3 - SubLevel 3017 (+7.4% Magic Shield): For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 3 - SubLevel 3018 (+7.8% Magic Shield): For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 3 - SubLevel 3019 (+8.2% Magic Shield): For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 3 - SubLevel 3020 (+8.6% Magic Shield): For 60 sec., P. Skill Power +40%, PvP damage +15%. -->
		<!-- Level 4 - SubLevel 1001 (+1 sec. Time): For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<!-- Level 4 - SubLevel 1002 (+2 sec. Time): For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<!-- Level 4 - SubLevel 1003 (+3 sec. Time): For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<!-- Level 4 - SubLevel 1004 (+4 sec. Time): For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<!-- Level 4 - SubLevel 1005 (+5 sec. Time): For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<!-- Level 4 - SubLevel 1006 (+6 sec. Time): For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<!-- Level 4 - SubLevel 1007 (+7 sec. Time): For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<!-- Level 4 - SubLevel 1008 (+8 sec. Time): For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<!-- Level 4 - SubLevel 1009 (+9 sec. Time): For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<!-- Level 4 - SubLevel 1010 (+10 sec. Time): For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<!-- Level 4 - SubLevel 1011 (+10.5 sec. Time): For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<!-- Level 4 - SubLevel 1012 (+11 sec. Time): For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<!-- Level 4 - SubLevel 1013 (+11.5 sec. Time): For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<!-- Level 4 - SubLevel 1014 (+12 sec. Time): For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<!-- Level 4 - SubLevel 1015 (+12.5 sec. Time): For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<!-- Level 4 - SubLevel 1016 (+13 sec. Time): For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<!-- Level 4 - SubLevel 1017 (+13.5 sec. Time): For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<!-- Level 4 - SubLevel 1018 (+14 sec. Time): For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<!-- Level 4 - SubLevel 1019 (+14.5 sec. Time): For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<!-- Level 4 - SubLevel 1020 (+15 sec. Time): For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<!-- Level 4 - SubLevel 2001 (+1% Counter): For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<!-- Level 4 - SubLevel 2002 (+1.5% Counter): For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<!-- Level 4 - SubLevel 2003 (+2% Counter): For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<!-- Level 4 - SubLevel 2004 (+2.5% Counter): For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<!-- Level 4 - SubLevel 2005 (+3% Counter): For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<!-- Level 4 - SubLevel 2006 (+3.5% Counter): For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<!-- Level 4 - SubLevel 2007 (+4% Counter): For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<!-- Level 4 - SubLevel 2008 (+4.5% Counter): For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<!-- Level 4 - SubLevel 2009 (+5% Counter): For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<!-- Level 4 - SubLevel 2010 (+5.5% Counter): For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<!-- Level 4 - SubLevel 2011 (+6% Counter): For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<!-- Level 4 - SubLevel 2012 (+6.5% Counter): For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<!-- Level 4 - SubLevel 2013 (+7% Counter): For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<!-- Level 4 - SubLevel 2014 (+7.5% Counter): For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<!-- Level 4 - SubLevel 2015 (+8% Counter): For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<!-- Level 4 - SubLevel 2016 (+8.5% Counter): For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<!-- Level 4 - SubLevel 2017 (+9% Counter): For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<!-- Level 4 - SubLevel 2018 (+9.5% Counter): For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<!-- Level 4 - SubLevel 2019 (+10% Counter): For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<!-- Level 4 - SubLevel 2020 (+10.5% Counter): For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<!-- Level 4 - SubLevel 3001 (+1% Magic Shield): For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<!-- Level 4 - SubLevel 3002 (+1.4% Magic Shield): For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<!-- Level 4 - SubLevel 3003 (+1.8% Magic Shield): For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<!-- Level 4 - SubLevel 3004 (+2.2% Magic Shield): For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<!-- Level 4 - SubLevel 3005 (+2.6% Magic Shield): For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<!-- Level 4 - SubLevel 3006 (+3% Magic Shield): For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<!-- Level 4 - SubLevel 3007 (+3.4% Magic Shield): For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<!-- Level 4 - SubLevel 3008 (+3.8% Magic Shield): For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<!-- Level 4 - SubLevel 3009 (+4.2% Magic Shield): For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<!-- Level 4 - SubLevel 3010 (+4.6% Magic Shield): For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<!-- Level 4 - SubLevel 3011 (+5% Magic Shield): For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<!-- Level 4 - SubLevel 3012 (+5.4% Magic Shield): For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<!-- Level 4 - SubLevel 3013 (+5.8% Magic Shield): For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<!-- Level 4 - SubLevel 3014 (+6.2% Magic Shield): For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<!-- Level 4 - SubLevel 3015 (+6.6% Magic Shield): For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<!-- Level 4 - SubLevel 3016 (+7% Magic Shield): For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<!-- Level 4 - SubLevel 3017 (+7.4% Magic Shield): For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<!-- Level 4 - SubLevel 3018 (+7.8% Magic Shield): For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<!-- Level 4 - SubLevel 3019 (+8.2% Magic Shield): For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<!-- Level 4 - SubLevel 3020 (+8.6% Magic Shield): For 60 sec., P. Skill Power +45%, PvP damage +20%. -->
		<icon>icon.skill10289</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>
			<value fromLevel="1" toLevel="4">60</value>
			<value fromLevel="3" toLevel="4" fromSubLevel="1001" toSubLevel="1010">{base + subIndex}</value>
			<value fromLevel="3" toLevel="4" fromSubLevel="1011" toSubLevel="1020">{base + 10 + (subIndex - 10 * 0.5)}</value>
		</abnormalTime>
		<abnormalType>BRAVE_SPEAR</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<coolTime>500</coolTime>
		<effectPoint>673</effectPoint>
		<hitTime>1000</hitTime>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">85</value>
			<value level="2">90</value>
			<value level="3">95</value>
			<value level="4">99</value>
		</magicLevel>
		<mpConsume>143</mpConsume>
		<reuseDelay>180000</reuseDelay>
		<effects>
			<effect name="PhysicalSkillPower">
				<amount>
					<value level="1">30</value>
					<value level="2">35</value>
					<value level="3">40</value>
					<value level="4">45</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PvpPhysicalAttackDamageBonus">
				<amount>
					<value level="1">5</value>
					<value level="2">10</value>
					<value level="3">15</value>
					<value level="4">20</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PvpPhysicalSkillDamageBonus">
				<amount>
					<value level="1">5</value>
					<value level="2">10</value>
					<value level="3">15</value>
					<value level="4">20</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="DefenceCriticalDamage" fromLevel="3" toLevel="4" fromSubLevel="2001" toSubLevel="2020">
				<amount>
					<value fromLevel="3" toLevel="4" fromSubLevel="2001" toSubLevel="2020">{-1 - (subIndex - 1 * 0.5)}</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MagicalDefence" fromLevel="3" toLevel="4" fromSubLevel="3001" toSubLevel="3020">
				<amount>
					<value fromLevel="3" toLevel="4" fromSubLevel="3001" toSubLevel="3020">{0.6 + (0.4 * subIndex)}</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="10290" toLevel="8" name="Hurricane Slasher">
		<!-- Test skill -->
		<icon>icon.skill0007</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectLimit>6-12</affectLimit>
		<affectObject>NOT_FRIEND</affectObject>
		<affectRange>150</affectRange>
		<affectScope>POINT_BLANK</affectScope>
		<effectPoint>-709</effectPoint>
		<hitTime>1800</hitTime>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">85</value>
			<value level="2">86</value>
			<value level="3">88</value>
			<value level="4">90</value>
			<value level="5">92</value>
			<value level="6">94</value>
			<value level="7">96</value>
			<value level="8">98</value>
		</magicLevel>
		<mpConsume>
			<value level="1">138</value>
			<value level="2">141</value>
			<value level="3">146</value>
			<value level="4">150</value>
			<value level="5">155</value>
			<value level="6">160</value>
			<value level="7">165</value>
			<value level="8">170</value>
		</mpConsume>
		<reuseDelay>7000</reuseDelay>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DUAL</item>
					<item>POLE</item>
					<item>SWORD</item>
					<item>BLUNT</item>
					<item>DUALFIST</item>
					<item>DUALBLUNT</item>
				</weaponType>
			</condition>
		</conditions>
	</skill>
	<skill id="10291" toLevel="1" name="Feral Bear Cry">
		<!-- Shouts loudly to invoke the power of the Bear. For 5 min., P. Atk. and P. Critical Damage/ P. Skill Critical Damage +30%. -->
		<!-- Level 1 - SubLevel 1001 (+15 sec. Time): Shouts loudly to invoke the power of the Bear. For 5 min., P. Atk. and P. Critical Damage/ P. Skill Critical Damage +30%. -->
		<!-- Level 1 - SubLevel 1002 (+30 sec. Time): Shouts loudly to invoke the power of the Bear. For 5 min., P. Atk. and P. Critical Damage/ P. Skill Critical Damage +30%. -->
		<!-- Level 1 - SubLevel 1003 (+45 sec. Time): Shouts loudly to invoke the power of the Bear. For 5 min., P. Atk. and P. Critical Damage/ P. Skill Critical Damage +30%. -->
		<!-- Level 1 - SubLevel 1004 (+60 sec. Time): Shouts loudly to invoke the power of the Bear. For 5 min., P. Atk. and P. Critical Damage/ P. Skill Critical Damage +30%. -->
		<!-- Level 1 - SubLevel 1005 (+75 sec. Time): Shouts loudly to invoke the power of the Bear. For 5 min., P. Atk. and P. Critical Damage/ P. Skill Critical Damage +30%. -->
		<!-- Level 1 - SubLevel 1006 (+90 sec. Time): Shouts loudly to invoke the power of the Bear. For 5 min., P. Atk. and P. Critical Damage/ P. Skill Critical Damage +30%. -->
		<!-- Level 1 - SubLevel 1007 (+105 sec. Time): Shouts loudly to invoke the power of the Bear. For 5 min., P. Atk. and P. Critical Damage/ P. Skill Critical Damage +30%. -->
		<!-- Level 1 - SubLevel 1008 (+120 sec. Time): Shouts loudly to invoke the power of the Bear. For 5 min., P. Atk. and P. Critical Damage/ P. Skill Critical Damage +30%. -->
		<!-- Level 1 - SubLevel 1009 (+135 sec. Time): Shouts loudly to invoke the power of the Bear. For 5 min., P. Atk. and P. Critical Damage/ P. Skill Critical Damage +30%. -->
		<!-- Level 1 - SubLevel 1010 (+150 sec. Time): Shouts loudly to invoke the power of the Bear. For 5 min., P. Atk. and P. Critical Damage/ P. Skill Critical Damage +30%. -->
		<!-- Level 1 - SubLevel 1011 (+165 sec. Time): Shouts loudly to invoke the power of the Bear. For 5 min., P. Atk. and P. Critical Damage/ P. Skill Critical Damage +30%. -->
		<!-- Level 1 - SubLevel 1012 (+180 sec. Time): Shouts loudly to invoke the power of the Bear. For 5 min., P. Atk. and P. Critical Damage/ P. Skill Critical Damage +30%. -->
		<!-- Level 1 - SubLevel 1013 (+195 sec. Time): Shouts loudly to invoke the power of the Bear. For 5 min., P. Atk. and P. Critical Damage/ P. Skill Critical Damage +30%. -->
		<!-- Level 1 - SubLevel 1014 (+210 sec. Time): Shouts loudly to invoke the power of the Bear. For 5 min., P. Atk. and P. Critical Damage/ P. Skill Critical Damage +30%. -->
		<!-- Level 1 - SubLevel 1015 (+225 sec. Time): Shouts loudly to invoke the power of the Bear. For 5 min., P. Atk. and P. Critical Damage/ P. Skill Critical Damage +30%. -->
		<!-- Level 1 - SubLevel 1016 (+240 sec. Time): Shouts loudly to invoke the power of the Bear. For 5 min., P. Atk. and P. Critical Damage/ P. Skill Critical Damage +30%. -->
		<!-- Level 1 - SubLevel 1017 (+255 sec. Time): Shouts loudly to invoke the power of the Bear. For 5 min., P. Atk. and P. Critical Damage/ P. Skill Critical Damage +30%. -->
		<!-- Level 1 - SubLevel 1018 (+270 sec. Time): Shouts loudly to invoke the power of the Bear. For 5 min., P. Atk. and P. Critical Damage/ P. Skill Critical Damage +30%. -->
		<!-- Level 1 - SubLevel 1019 (+285 sec. Time): Shouts loudly to invoke the power of the Bear. For 5 min., P. Atk. and P. Critical Damage/ P. Skill Critical Damage +30%. -->
		<!-- Level 1 - SubLevel 1020 (+300 sec. Time): Shouts loudly to invoke the power of the Bear. For 5 min., P. Atk. and P. Critical Damage/ P. Skill Critical Damage +30%. -->
		<!-- Level 1 - SubLevel 2001 (+1% Counter): Shouts loudly to invoke the power of the Bear. For 5 min., P. Atk. and P. Critical Damage/ P. Skill Critical Damage +30%. -->
		<!-- Level 1 - SubLevel 2002 (+1.5% Counter): Shouts loudly to invoke the power of the Bear. For 5 min., P. Atk. and P. Critical Damage/ P. Skill Critical Damage +30%. -->
		<!-- Level 1 - SubLevel 2003 (+2% Counter): Shouts loudly to invoke the power of the Bear. For 5 min., P. Atk. and P. Critical Damage/ P. Skill Critical Damage +30%. -->
		<!-- Level 1 - SubLevel 2004 (+2.5% Counter): Shouts loudly to invoke the power of the Bear. For 5 min., P. Atk. and P. Critical Damage/ P. Skill Critical Damage +30%. -->
		<!-- Level 1 - SubLevel 2005 (+3% Counter): Shouts loudly to invoke the power of the Bear. For 5 min., P. Atk. and P. Critical Damage/ P. Skill Critical Damage +30%. -->
		<!-- Level 1 - SubLevel 2006 (+3.5% Counter): Shouts loudly to invoke the power of the Bear. For 5 min., P. Atk. and P. Critical Damage/ P. Skill Critical Damage +30%. -->
		<!-- Level 1 - SubLevel 2007 (+4% Counter): Shouts loudly to invoke the power of the Bear. For 5 min., P. Atk. and P. Critical Damage/ P. Skill Critical Damage +30%. -->
		<!-- Level 1 - SubLevel 2008 (+4.5% Counter): Shouts loudly to invoke the power of the Bear. For 5 min., P. Atk. and P. Critical Damage/ P. Skill Critical Damage +30%. -->
		<!-- Level 1 - SubLevel 2009 (+5% Counter): Shouts loudly to invoke the power of the Bear. For 5 min., P. Atk. and P. Critical Damage/ P. Skill Critical Damage +30%. -->
		<!-- Level 1 - SubLevel 2010 (+5.5% Counter): Shouts loudly to invoke the power of the Bear. For 5 min., P. Atk. and P. Critical Damage/ P. Skill Critical Damage +30%. -->
		<!-- Level 1 - SubLevel 2011 (+6% Counter): Shouts loudly to invoke the power of the Bear. For 5 min., P. Atk. and P. Critical Damage/ P. Skill Critical Damage +30%. -->
		<!-- Level 1 - SubLevel 2012 (+6.5% Counter): Shouts loudly to invoke the power of the Bear. For 5 min., P. Atk. and P. Critical Damage/ P. Skill Critical Damage +30%. -->
		<!-- Level 1 - SubLevel 2013 (+7% Counter): Shouts loudly to invoke the power of the Bear. For 5 min., P. Atk. and P. Critical Damage/ P. Skill Critical Damage +30%. -->
		<!-- Level 1 - SubLevel 2014 (+7.5% Counter): Shouts loudly to invoke the power of the Bear. For 5 min., P. Atk. and P. Critical Damage/ P. Skill Critical Damage +30%. -->
		<!-- Level 1 - SubLevel 2015 (+8% Counter): Shouts loudly to invoke the power of the Bear. For 5 min., P. Atk. and P. Critical Damage/ P. Skill Critical Damage +30%. -->
		<!-- Level 1 - SubLevel 2016 (+8.5% Counter): Shouts loudly to invoke the power of the Bear. For 5 min., P. Atk. and P. Critical Damage/ P. Skill Critical Damage +30%. -->
		<!-- Level 1 - SubLevel 2017 (+9% Counter): Shouts loudly to invoke the power of the Bear. For 5 min., P. Atk. and P. Critical Damage/ P. Skill Critical Damage +30%. -->
		<!-- Level 1 - SubLevel 2018 (+9.5% Counter): Shouts loudly to invoke the power of the Bear. For 5 min., P. Atk. and P. Critical Damage/ P. Skill Critical Damage +30%. -->
		<!-- Level 1 - SubLevel 2019 (+10% Counter): Shouts loudly to invoke the power of the Bear. For 5 min., P. Atk. and P. Critical Damage/ P. Skill Critical Damage +30%. -->
		<!-- Level 1 - SubLevel 2020 (+10.5% Counter): Shouts loudly to invoke the power of the Bear. For 5 min., P. Atk. and P. Critical Damage/ P. Skill Critical Damage +30%. -->
		<icon>icon.skill10291</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>
			<value fromLevel="1" toLevel="1">300</value>
			<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">{base + (subIndex * 15)}</value>
		</abnormalTime>
		<abnormalType>POSSESSION</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<coolTime>500</coolTime>
		<effectPoint>707</effectPoint>
		<hitTime>1000</hitTime>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>85</magicLevel>
		<mpConsume>38</mpConsume>
		<reuseDelay>30000</reuseDelay>
		<effects>
			<effect name="PhysicalAttack">
				<amount>30</amount>
				<mode>PER</mode>
			</effect>
			<effect name="CriticalDamage">
				<amount>30</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PhysicalSkillCriticalDamage">
				<amount>30</amount>
				<mode>PER</mode>
			</effect>
			<effect name="DefenceCriticalDamage" fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2020">
				<amount>
					<value fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2020">{-1 - (subIndex - 1 * 0.5)}</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="10292" toLevel="1" name="Feral Ogre Cry">
		<!-- Uses the ogre's power. For 5 min., P. Atk./ P. Def./ M. Def. +40%, P. Critical Damage/ P. Skill Critical Damage and Max HP +10%. -->
		<!-- Level 1 - SubLevel 1001 (+15 sec. Time): Uses the ogre's power. For 5 min., P. Atk./ P. Def./ M. Def. +40%, P. Critical Damage/ P. Skill Critical Damage and Max HP +10%. -->
		<!-- Level 1 - SubLevel 1002 (+30 sec. Time): Uses the ogre's power. For 5 min., P. Atk./ P. Def./ M. Def. +40%, P. Critical Damage/ P. Skill Critical Damage and Max HP +10%. -->
		<!-- Level 1 - SubLevel 1003 (+45 sec. Time): Uses the ogre's power. For 5 min., P. Atk./ P. Def./ M. Def. +40%, P. Critical Damage/ P. Skill Critical Damage and Max HP +10%. -->
		<!-- Level 1 - SubLevel 1004 (+60 sec. Time): Uses the ogre's power. For 5 min., P. Atk./ P. Def./ M. Def. +40%, P. Critical Damage/ P. Skill Critical Damage and Max HP +10%. -->
		<!-- Level 1 - SubLevel 1005 (+75 sec. Time): Uses the ogre's power. For 5 min., P. Atk./ P. Def./ M. Def. +40%, P. Critical Damage/ P. Skill Critical Damage and Max HP +10%. -->
		<!-- Level 1 - SubLevel 1006 (+90 sec. Time): Uses the ogre's power. For 5 min., P. Atk./ P. Def./ M. Def. +40%, P. Critical Damage/ P. Skill Critical Damage and Max HP +10%. -->
		<!-- Level 1 - SubLevel 1007 (+105 sec. Time): Uses the ogre's power. For 5 min., P. Atk./ P. Def./ M. Def. +40%, P. Critical Damage/ P. Skill Critical Damage and Max HP +10%. -->
		<!-- Level 1 - SubLevel 1008 (+120 sec. Time): Uses the ogre's power. For 5 min., P. Atk./ P. Def./ M. Def. +40%, P. Critical Damage/ P. Skill Critical Damage and Max HP +10%. -->
		<!-- Level 1 - SubLevel 1009 (+135 sec. Time): Uses the ogre's power. For 5 min., P. Atk./ P. Def./ M. Def. +40%, P. Critical Damage/ P. Skill Critical Damage and Max HP +10%. -->
		<!-- Level 1 - SubLevel 1010 (+150 sec. Time): Uses the ogre's power. For 5 min., P. Atk./ P. Def./ M. Def. +40%, P. Critical Damage/ P. Skill Critical Damage and Max HP +10%. -->
		<!-- Level 1 - SubLevel 1011 (+165 sec. Time): Uses the ogre's power. For 5 min., P. Atk./ P. Def./ M. Def. +40%, P. Critical Damage/ P. Skill Critical Damage and Max HP +10%. -->
		<!-- Level 1 - SubLevel 1012 (+180 sec. Time): Uses the ogre's power. For 5 min., P. Atk./ P. Def./ M. Def. +40%, P. Critical Damage/ P. Skill Critical Damage and Max HP +10%. -->
		<!-- Level 1 - SubLevel 1013 (+195 sec. Time): Uses the ogre's power. For 5 min., P. Atk./ P. Def./ M. Def. +40%, P. Critical Damage/ P. Skill Critical Damage and Max HP +10%. -->
		<!-- Level 1 - SubLevel 1014 (+210 sec. Time): Uses the ogre's power. For 5 min., P. Atk./ P. Def./ M. Def. +40%, P. Critical Damage/ P. Skill Critical Damage and Max HP +10%. -->
		<!-- Level 1 - SubLevel 1015 (+225 sec. Time): Uses the ogre's power. For 5 min., P. Atk./ P. Def./ M. Def. +40%, P. Critical Damage/ P. Skill Critical Damage and Max HP +10%. -->
		<!-- Level 1 - SubLevel 1016 (+240 sec. Time): Uses the ogre's power. For 5 min., P. Atk./ P. Def./ M. Def. +40%, P. Critical Damage/ P. Skill Critical Damage and Max HP +10%. -->
		<!-- Level 1 - SubLevel 1017 (+255 sec. Time): Uses the ogre's power. For 5 min., P. Atk./ P. Def./ M. Def. +40%, P. Critical Damage/ P. Skill Critical Damage and Max HP +10%. -->
		<!-- Level 1 - SubLevel 1018 (+270 sec. Time): Uses the ogre's power. For 5 min., P. Atk./ P. Def./ M. Def. +40%, P. Critical Damage/ P. Skill Critical Damage and Max HP +10%. -->
		<!-- Level 1 - SubLevel 1019 (+285 sec. Time): Uses the ogre's power. For 5 min., P. Atk./ P. Def./ M. Def. +40%, P. Critical Damage/ P. Skill Critical Damage and Max HP +10%. -->
		<!-- Level 1 - SubLevel 1020 (+300 sec. Time): Uses the ogre's power. For 5 min., P. Atk./ P. Def./ M. Def. +40%, P. Critical Damage/ P. Skill Critical Damage and Max HP +10%. -->
		<!-- Level 1 - SubLevel 2001 (+1% Counter): Uses the ogre's power. For 5 min., P. Atk./ P. Def./ M. Def. +40%, P. Critical Damage/ P. Skill Critical Damage and Max HP +10%. -->
		<!-- Level 1 - SubLevel 2002 (+1.5% Counter): Uses the ogre's power. For 5 min., P. Atk./ P. Def./ M. Def. +40%, P. Critical Damage/ P. Skill Critical Damage and Max HP +10%. -->
		<!-- Level 1 - SubLevel 2003 (+2% Counter): Uses the ogre's power. For 5 min., P. Atk./ P. Def./ M. Def. +40%, P. Critical Damage/ P. Skill Critical Damage and Max HP +10%. -->
		<!-- Level 1 - SubLevel 2004 (+2.5% Counter): Uses the ogre's power. For 5 min., P. Atk./ P. Def./ M. Def. +40%, P. Critical Damage/ P. Skill Critical Damage and Max HP +10%. -->
		<!-- Level 1 - SubLevel 2005 (+3% Counter): Uses the ogre's power. For 5 min., P. Atk./ P. Def./ M. Def. +40%, P. Critical Damage/ P. Skill Critical Damage and Max HP +10%. -->
		<!-- Level 1 - SubLevel 2006 (+3.5% Counter): Uses the ogre's power. For 5 min., P. Atk./ P. Def./ M. Def. +40%, P. Critical Damage/ P. Skill Critical Damage and Max HP +10%. -->
		<!-- Level 1 - SubLevel 2007 (+4% Counter): Uses the ogre's power. For 5 min., P. Atk./ P. Def./ M. Def. +40%, P. Critical Damage/ P. Skill Critical Damage and Max HP +10%. -->
		<!-- Level 1 - SubLevel 2008 (+4.5% Counter): Uses the ogre's power. For 5 min., P. Atk./ P. Def./ M. Def. +40%, P. Critical Damage/ P. Skill Critical Damage and Max HP +10%. -->
		<!-- Level 1 - SubLevel 2009 (+5% Counter): Uses the ogre's power. For 5 min., P. Atk./ P. Def./ M. Def. +40%, P. Critical Damage/ P. Skill Critical Damage and Max HP +10%. -->
		<!-- Level 1 - SubLevel 2010 (+5.5% Counter): Uses the ogre's power. For 5 min., P. Atk./ P. Def./ M. Def. +40%, P. Critical Damage/ P. Skill Critical Damage and Max HP +10%. -->
		<!-- Level 1 - SubLevel 2011 (+6% Counter): Uses the ogre's power. For 5 min., P. Atk./ P. Def./ M. Def. +40%, P. Critical Damage/ P. Skill Critical Damage and Max HP +10%. -->
		<!-- Level 1 - SubLevel 2012 (+6.5% Counter): Uses the ogre's power. For 5 min., P. Atk./ P. Def./ M. Def. +40%, P. Critical Damage/ P. Skill Critical Damage and Max HP +10%. -->
		<!-- Level 1 - SubLevel 2013 (+7% Counter): Uses the ogre's power. For 5 min., P. Atk./ P. Def./ M. Def. +40%, P. Critical Damage/ P. Skill Critical Damage and Max HP +10%. -->
		<!-- Level 1 - SubLevel 2014 (+7.5% Counter): Uses the ogre's power. For 5 min., P. Atk./ P. Def./ M. Def. +40%, P. Critical Damage/ P. Skill Critical Damage and Max HP +10%. -->
		<!-- Level 1 - SubLevel 2015 (+8% Counter): Uses the ogre's power. For 5 min., P. Atk./ P. Def./ M. Def. +40%, P. Critical Damage/ P. Skill Critical Damage and Max HP +10%. -->
		<!-- Level 1 - SubLevel 2016 (+8.5% Counter): Uses the ogre's power. For 5 min., P. Atk./ P. Def./ M. Def. +40%, P. Critical Damage/ P. Skill Critical Damage and Max HP +10%. -->
		<!-- Level 1 - SubLevel 2017 (+9% Counter): Uses the ogre's power. For 5 min., P. Atk./ P. Def./ M. Def. +40%, P. Critical Damage/ P. Skill Critical Damage and Max HP +10%. -->
		<!-- Level 1 - SubLevel 2018 (+9.5% Counter): Uses the ogre's power. For 5 min., P. Atk./ P. Def./ M. Def. +40%, P. Critical Damage/ P. Skill Critical Damage and Max HP +10%. -->
		<!-- Level 1 - SubLevel 2019 (+10% Counter): Uses the ogre's power. For 5 min., P. Atk./ P. Def./ M. Def. +40%, P. Critical Damage/ P. Skill Critical Damage and Max HP +10%. -->
		<!-- Level 1 - SubLevel 2020 (+10.5% Counter): Uses the ogre's power. For 5 min., P. Atk./ P. Def./ M. Def. +40%, P. Critical Damage/ P. Skill Critical Damage and Max HP +10%. -->
		<icon>icon.skill10292</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>
			<value fromLevel="1" toLevel="1">300</value>
			<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">{300 + (subIndex * 15)}</value>
		</abnormalTime>
		<abnormalType>POSSESSION</abnormalType>
		<abnormalVisualEffect>H_G_TOTEM_OGRE_AVE</abnormalVisualEffect>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<coolTime>500</coolTime>
		<effectPoint>707</effectPoint>
		<hitTime>1000</hitTime>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>85</magicLevel>
		<mpConsume>38</mpConsume>
		<reuseDelay>30000</reuseDelay>
		<effects>
			<effect name="MaxHp">
				<amount>10</amount>
				<mode>PER</mode>
				<heal>true</heal>
			</effect>
			<effect name="PhysicalAttack">
				<amount>40</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MagicalDefence">
				<amount>40</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PhysicalDefence">
				<amount>40</amount>
				<mode>PER</mode>
			</effect>
			<effect name="CriticalDamage">
				<amount>10</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PhysicalSkillCriticalDamage">
				<amount>10</amount>
				<mode>PER</mode>
			</effect>
			<effect name="DefenceCriticalDamage" fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2020">
				<amount>
					<value fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2020">{-1 - (subIndex - 1 * 0.5)}</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="10293" toLevel="1" name="Feral Puma Cry">
		<!-- Uses Puma's power. For 5 min., Accuracy +10, Atk. Spd. +20%, received Critical Damage from basic attacks -40%. -->
		<!-- Level 1 - SubLevel 1001 (+15 sec. Time): Uses Puma's power. For 5 min., Accuracy +10, Atk. Spd. +20%, received Critical Damage from basic attacks -40%. -->
		<!-- Level 1 - SubLevel 1002 (+30 sec. Time): Uses Puma's power. For 5 min., Accuracy +10, Atk. Spd. +20%, received Critical Damage from basic attacks -40%. -->
		<!-- Level 1 - SubLevel 1003 (+45 sec. Time): Uses Puma's power. For 5 min., Accuracy +10, Atk. Spd. +20%, received Critical Damage from basic attacks -40%. -->
		<!-- Level 1 - SubLevel 1004 (+60 sec. Time): Uses Puma's power. For 5 min., Accuracy +10, Atk. Spd. +20%, received Critical Damage from basic attacks -40%. -->
		<!-- Level 1 - SubLevel 1005 (+75 sec. Time): Uses Puma's power. For 5 min., Accuracy +10, Atk. Spd. +20%, received Critical Damage from basic attacks -40%. -->
		<!-- Level 1 - SubLevel 1006 (+90 sec. Time): Uses Puma's power. For 5 min., Accuracy +10, Atk. Spd. +20%, received Critical Damage from basic attacks -40%. -->
		<!-- Level 1 - SubLevel 1007 (+105 sec. Time): Uses Puma's power. For 5 min., Accuracy +10, Atk. Spd. +20%, received Critical Damage from basic attacks -40%. -->
		<!-- Level 1 - SubLevel 1008 (+120 sec. Time): Uses Puma's power. For 5 min., Accuracy +10, Atk. Spd. +20%, received Critical Damage from basic attacks -40%. -->
		<!-- Level 1 - SubLevel 1009 (+135 sec. Time): Uses Puma's power. For 5 min., Accuracy +10, Atk. Spd. +20%, received Critical Damage from basic attacks -40%. -->
		<!-- Level 1 - SubLevel 1010 (+150 sec. Time): Uses Puma's power. For 5 min., Accuracy +10, Atk. Spd. +20%, received Critical Damage from basic attacks -40%. -->
		<!-- Level 1 - SubLevel 1011 (+165 sec. Time): Uses Puma's power. For 5 min., Accuracy +10, Atk. Spd. +20%, received Critical Damage from basic attacks -40%. -->
		<!-- Level 1 - SubLevel 1012 (+180 sec. Time): Uses Puma's power. For 5 min., Accuracy +10, Atk. Spd. +20%, received Critical Damage from basic attacks -40%. -->
		<!-- Level 1 - SubLevel 1013 (+195 sec. Time): Uses Puma's power. For 5 min., Accuracy +10, Atk. Spd. +20%, received Critical Damage from basic attacks -40%. -->
		<!-- Level 1 - SubLevel 1014 (+210 sec. Time): Uses Puma's power. For 5 min., Accuracy +10, Atk. Spd. +20%, received Critical Damage from basic attacks -40%. -->
		<!-- Level 1 - SubLevel 1015 (+225 sec. Time): Uses Puma's power. For 5 min., Accuracy +10, Atk. Spd. +20%, received Critical Damage from basic attacks -40%. -->
		<!-- Level 1 - SubLevel 1016 (+240 sec. Time): Uses Puma's power. For 5 min., Accuracy +10, Atk. Spd. +20%, received Critical Damage from basic attacks -40%. -->
		<!-- Level 1 - SubLevel 1017 (+255 sec. Time): Uses Puma's power. For 5 min., Accuracy +10, Atk. Spd. +20%, received Critical Damage from basic attacks -40%. -->
		<!-- Level 1 - SubLevel 1018 (+270 sec. Time): Uses Puma's power. For 5 min., Accuracy +10, Atk. Spd. +20%, received Critical Damage from basic attacks -40%. -->
		<!-- Level 1 - SubLevel 1019 (+285 sec. Time): Uses Puma's power. For 5 min., Accuracy +10, Atk. Spd. +20%, received Critical Damage from basic attacks -40%. -->
		<!-- Level 1 - SubLevel 1020 (+300 sec. Time): Uses Puma's power. For 5 min., Accuracy +10, Atk. Spd. +20%, received Critical Damage from basic attacks -40%. -->
		<!-- Level 1 - SubLevel 2001 (+1% Counter): Uses Puma's power. For 5 min., Accuracy +10, Atk. Spd. +20%, received Critical Damage from basic attacks -40%. -->
		<!-- Level 1 - SubLevel 2002 (+1.5% Counter): Uses Puma's power. For 5 min., Accuracy +10, Atk. Spd. +20%, received Critical Damage from basic attacks -40%. -->
		<!-- Level 1 - SubLevel 2003 (+2% Counter): Uses Puma's power. For 5 min., Accuracy +10, Atk. Spd. +20%, received Critical Damage from basic attacks -40%. -->
		<!-- Level 1 - SubLevel 2004 (+2.5% Counter): Uses Puma's power. For 5 min., Accuracy +10, Atk. Spd. +20%, received Critical Damage from basic attacks -40%. -->
		<!-- Level 1 - SubLevel 2005 (+3% Counter): Uses Puma's power. For 5 min., Accuracy +10, Atk. Spd. +20%, received Critical Damage from basic attacks -40%. -->
		<!-- Level 1 - SubLevel 2006 (+3.5% Counter): Uses Puma's power. For 5 min., Accuracy +10, Atk. Spd. +20%, received Critical Damage from basic attacks -40%. -->
		<!-- Level 1 - SubLevel 2007 (+4% Counter): Uses Puma's power. For 5 min., Accuracy +10, Atk. Spd. +20%, received Critical Damage from basic attacks -40%. -->
		<!-- Level 1 - SubLevel 2008 (+4.5% Counter): Uses Puma's power. For 5 min., Accuracy +10, Atk. Spd. +20%, received Critical Damage from basic attacks -40%. -->
		<!-- Level 1 - SubLevel 2009 (+5% Counter): Uses Puma's power. For 5 min., Accuracy +10, Atk. Spd. +20%, received Critical Damage from basic attacks -40%. -->
		<!-- Level 1 - SubLevel 2010 (+5.5% Counter): Uses Puma's power. For 5 min., Accuracy +10, Atk. Spd. +20%, received Critical Damage from basic attacks -40%. -->
		<!-- Level 1 - SubLevel 2011 (+6% Counter): Uses Puma's power. For 5 min., Accuracy +10, Atk. Spd. +20%, received Critical Damage from basic attacks -40%. -->
		<!-- Level 1 - SubLevel 2012 (+6.5% Counter): Uses Puma's power. For 5 min., Accuracy +10, Atk. Spd. +20%, received Critical Damage from basic attacks -40%. -->
		<!-- Level 1 - SubLevel 2013 (+7% Counter): Uses Puma's power. For 5 min., Accuracy +10, Atk. Spd. +20%, received Critical Damage from basic attacks -40%. -->
		<!-- Level 1 - SubLevel 2014 (+7.5% Counter): Uses Puma's power. For 5 min., Accuracy +10, Atk. Spd. +20%, received Critical Damage from basic attacks -40%. -->
		<!-- Level 1 - SubLevel 2015 (+8% Counter): Uses Puma's power. For 5 min., Accuracy +10, Atk. Spd. +20%, received Critical Damage from basic attacks -40%. -->
		<!-- Level 1 - SubLevel 2016 (+8.5% Counter): Uses Puma's power. For 5 min., Accuracy +10, Atk. Spd. +20%, received Critical Damage from basic attacks -40%. -->
		<!-- Level 1 - SubLevel 2017 (+9% Counter): Uses Puma's power. For 5 min., Accuracy +10, Atk. Spd. +20%, received Critical Damage from basic attacks -40%. -->
		<!-- Level 1 - SubLevel 2018 (+9.5% Counter): Uses Puma's power. For 5 min., Accuracy +10, Atk. Spd. +20%, received Critical Damage from basic attacks -40%. -->
		<!-- Level 1 - SubLevel 2019 (+10% Counter): Uses Puma's power. For 5 min., Accuracy +10, Atk. Spd. +20%, received Critical Damage from basic attacks -40%. -->
		<!-- Level 1 - SubLevel 2020 (+10.5% Counter): Uses Puma's power. For 5 min., Accuracy +10, Atk. Spd. +20%, received Critical Damage from basic attacks -40%. -->
		<icon>icon.skill10293</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>
			<value fromLevel="1" toLevel="1">300</value>
			<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">{300 + (subIndex * 15)}</value>
		</abnormalTime>
		<abnormalType>POSSESSION</abnormalType>
		<abnormalVisualEffect>H_B_TOTEM_PUMA_AVE</abnormalVisualEffect>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<coolTime>500</coolTime>
		<effectPoint>707</effectPoint>
		<hitTime>1000</hitTime>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>85</magicLevel>
		<mpConsume>38</mpConsume>
		<reuseDelay>30000</reuseDelay>
		<effects>
			<effect name="Accuracy">
				<amount>10</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttackSpeed">
				<amount>20</amount>
				<mode>PER</mode>
			</effect>
			<effect name="DefenceCriticalDamage" fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2020">
				<amount>
					<value fromLevel="1" toLevel="1">40</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2020">{-1 - (subIndex - 1 * 0.5)}</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="10294" toLevel="1" name="Feral Rabbit Cry">
		<!-- Shouts loudly to invoke the power of the Rabbit. For 5 min. Atk. Spd. +30%, Speed +80 and P. Evasion +15. -->
		<!-- Level 1 - SubLevel 1001 (+15 sec. Time): Shouts loudly to invoke the power of the Rabbit. For 5 min. Atk. Spd. +30%, Speed +80 and P. Evasion +15. -->
		<!-- Level 1 - SubLevel 1002 (+30 sec. Time): Shouts loudly to invoke the power of the Rabbit. For 5 min. Atk. Spd. +30%, Speed +80 and P. Evasion +15. -->
		<!-- Level 1 - SubLevel 1003 (+45 sec. Time): Shouts loudly to invoke the power of the Rabbit. For 5 min. Atk. Spd. +30%, Speed +80 and P. Evasion +15. -->
		<!-- Level 1 - SubLevel 1004 (+60 sec. Time): Shouts loudly to invoke the power of the Rabbit. For 5 min. Atk. Spd. +30%, Speed +80 and P. Evasion +15. -->
		<!-- Level 1 - SubLevel 1005 (+75 sec. Time): Shouts loudly to invoke the power of the Rabbit. For 5 min. Atk. Spd. +30%, Speed +80 and P. Evasion +15. -->
		<!-- Level 1 - SubLevel 1006 (+90 sec. Time): Shouts loudly to invoke the power of the Rabbit. For 5 min. Atk. Spd. +30%, Speed +80 and P. Evasion +15. -->
		<!-- Level 1 - SubLevel 1007 (+105 sec. Time): Shouts loudly to invoke the power of the Rabbit. For 5 min. Atk. Spd. +30%, Speed +80 and P. Evasion +15. -->
		<!-- Level 1 - SubLevel 1008 (+120 sec. Time): Shouts loudly to invoke the power of the Rabbit. For 5 min. Atk. Spd. +30%, Speed +80 and P. Evasion +15. -->
		<!-- Level 1 - SubLevel 1009 (+135 sec. Time): Shouts loudly to invoke the power of the Rabbit. For 5 min. Atk. Spd. +30%, Speed +80 and P. Evasion +15. -->
		<!-- Level 1 - SubLevel 1010 (+150 sec. Time): Shouts loudly to invoke the power of the Rabbit. For 5 min. Atk. Spd. +30%, Speed +80 and P. Evasion +15. -->
		<!-- Level 1 - SubLevel 1011 (+165 sec. Time): Shouts loudly to invoke the power of the Rabbit. For 5 min. Atk. Spd. +30%, Speed +80 and P. Evasion +15. -->
		<!-- Level 1 - SubLevel 1012 (+180 sec. Time): Shouts loudly to invoke the power of the Rabbit. For 5 min. Atk. Spd. +30%, Speed +80 and P. Evasion +15. -->
		<!-- Level 1 - SubLevel 1013 (+195 sec. Time): Shouts loudly to invoke the power of the Rabbit. For 5 min. Atk. Spd. +30%, Speed +80 and P. Evasion +15. -->
		<!-- Level 1 - SubLevel 1014 (+210 sec. Time): Shouts loudly to invoke the power of the Rabbit. For 5 min. Atk. Spd. +30%, Speed +80 and P. Evasion +15. -->
		<!-- Level 1 - SubLevel 1015 (+225 sec. Time): Shouts loudly to invoke the power of the Rabbit. For 5 min. Atk. Spd. +30%, Speed +80 and P. Evasion +15. -->
		<!-- Level 1 - SubLevel 1016 (+240 sec. Time): Shouts loudly to invoke the power of the Rabbit. For 5 min. Atk. Spd. +30%, Speed +80 and P. Evasion +15. -->
		<!-- Level 1 - SubLevel 1017 (+255 sec. Time): Shouts loudly to invoke the power of the Rabbit. For 5 min. Atk. Spd. +30%, Speed +80 and P. Evasion +15. -->
		<!-- Level 1 - SubLevel 1018 (+270 sec. Time): Shouts loudly to invoke the power of the Rabbit. For 5 min. Atk. Spd. +30%, Speed +80 and P. Evasion +15. -->
		<!-- Level 1 - SubLevel 1019 (+285 sec. Time): Shouts loudly to invoke the power of the Rabbit. For 5 min. Atk. Spd. +30%, Speed +80 and P. Evasion +15. -->
		<!-- Level 1 - SubLevel 1020 (+300 sec. Time): Shouts loudly to invoke the power of the Rabbit. For 5 min. Atk. Spd. +30%, Speed +80 and P. Evasion +15. -->
		<!-- Level 1 - SubLevel 2001 (+1% Counter): Shouts loudly to invoke the power of the Rabbit. For 5 min. Atk. Spd. +30%, Speed +80 and P. Evasion +15. -->
		<!-- Level 1 - SubLevel 2002 (+1.5% Counter): Shouts loudly to invoke the power of the Rabbit. For 5 min. Atk. Spd. +30%, Speed +80 and P. Evasion +15. -->
		<!-- Level 1 - SubLevel 2003 (+2% Counter): Shouts loudly to invoke the power of the Rabbit. For 5 min. Atk. Spd. +30%, Speed +80 and P. Evasion +15. -->
		<!-- Level 1 - SubLevel 2004 (+2.5% Counter): Shouts loudly to invoke the power of the Rabbit. For 5 min. Atk. Spd. +30%, Speed +80 and P. Evasion +15. -->
		<!-- Level 1 - SubLevel 2005 (+3% Counter): Shouts loudly to invoke the power of the Rabbit. For 5 min. Atk. Spd. +30%, Speed +80 and P. Evasion +15. -->
		<!-- Level 1 - SubLevel 2006 (+3.5% Counter): Shouts loudly to invoke the power of the Rabbit. For 5 min. Atk. Spd. +30%, Speed +80 and P. Evasion +15. -->
		<!-- Level 1 - SubLevel 2007 (+4% Counter): Shouts loudly to invoke the power of the Rabbit. For 5 min. Atk. Spd. +30%, Speed +80 and P. Evasion +15. -->
		<!-- Level 1 - SubLevel 2008 (+4.5% Counter): Shouts loudly to invoke the power of the Rabbit. For 5 min. Atk. Spd. +30%, Speed +80 and P. Evasion +15. -->
		<!-- Level 1 - SubLevel 2009 (+5% Counter): Shouts loudly to invoke the power of the Rabbit. For 5 min. Atk. Spd. +30%, Speed +80 and P. Evasion +15. -->
		<!-- Level 1 - SubLevel 2010 (+5.5% Counter): Shouts loudly to invoke the power of the Rabbit. For 5 min. Atk. Spd. +30%, Speed +80 and P. Evasion +15. -->
		<!-- Level 1 - SubLevel 2011 (+6% Counter): Shouts loudly to invoke the power of the Rabbit. For 5 min. Atk. Spd. +30%, Speed +80 and P. Evasion +15. -->
		<!-- Level 1 - SubLevel 2012 (+6.5% Counter): Shouts loudly to invoke the power of the Rabbit. For 5 min. Atk. Spd. +30%, Speed +80 and P. Evasion +15. -->
		<!-- Level 1 - SubLevel 2013 (+7% Counter): Shouts loudly to invoke the power of the Rabbit. For 5 min. Atk. Spd. +30%, Speed +80 and P. Evasion +15. -->
		<!-- Level 1 - SubLevel 2014 (+7.5% Counter): Shouts loudly to invoke the power of the Rabbit. For 5 min. Atk. Spd. +30%, Speed +80 and P. Evasion +15. -->
		<!-- Level 1 - SubLevel 2015 (+8% Counter): Shouts loudly to invoke the power of the Rabbit. For 5 min. Atk. Spd. +30%, Speed +80 and P. Evasion +15. -->
		<!-- Level 1 - SubLevel 2016 (+8.5% Counter): Shouts loudly to invoke the power of the Rabbit. For 5 min. Atk. Spd. +30%, Speed +80 and P. Evasion +15. -->
		<!-- Level 1 - SubLevel 2017 (+9% Counter): Shouts loudly to invoke the power of the Rabbit. For 5 min. Atk. Spd. +30%, Speed +80 and P. Evasion +15. -->
		<!-- Level 1 - SubLevel 2018 (+9.5% Counter): Shouts loudly to invoke the power of the Rabbit. For 5 min. Atk. Spd. +30%, Speed +80 and P. Evasion +15. -->
		<!-- Level 1 - SubLevel 2019 (+10% Counter): Shouts loudly to invoke the power of the Rabbit. For 5 min. Atk. Spd. +30%, Speed +80 and P. Evasion +15. -->
		<!-- Level 1 - SubLevel 2020 (+10.5% Counter): Shouts loudly to invoke the power of the Rabbit. For 5 min. Atk. Spd. +30%, Speed +80 and P. Evasion +15. -->
		<icon>icon.skill10294</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>
			<value fromLevel="1" toLevel="1">300</value>
			<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">{300 + (subIndex * 15)}</value>
		</abnormalTime>
		<abnormalType>POSSESSION</abnormalType>
		<abnormalVisualEffect>H_Y_TOTEM_RABBIT_AVE</abnormalVisualEffect>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<coolTime>500</coolTime>
		<effectPoint>707</effectPoint>
		<hitTime>1000</hitTime>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>85</magicLevel>
		<mpConsume>38</mpConsume>
		<reuseDelay>30000</reuseDelay>
		<effects>
			<effect name="Speed">
				<amount>80</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>15</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttackSpeed">
				<amount>30</amount>
				<mode>PER</mode>
			</effect>
			<effect name="DefenceCriticalDamage" fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2020">
				<amount>
					<value fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2020">{-1 - (subIndex - 1 * 0.5)}</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="10295" toLevel="1" name="Hawk Cry">
		<!-- Shouts loudly to invoke the power of the Hawk. For 5 min., P. Accuracy +8, Critical Rate for basic attacks +120, Critical Damage for basic attacks and P. skills +30%. -->
		<!-- Level 1 - SubLevel 1001 (+15 sec. Time): Shouts loudly to invoke the power of the Hawk. For 5 min., P. Accuracy +8, Critical Rate for basic attacks +120, Critical Damage for basic attacks and P. skills +30%. -->
		<!-- Level 1 - SubLevel 1002 (+30 sec. Time): Shouts loudly to invoke the power of the Hawk. For 5 min., P. Accuracy +8, Critical Rate for basic attacks +120, Critical Damage for basic attacks and P. skills +30%. -->
		<!-- Level 1 - SubLevel 1003 (+45 sec. Time): Shouts loudly to invoke the power of the Hawk. For 5 min., P. Accuracy +8, Critical Rate for basic attacks +120, Critical Damage for basic attacks and P. skills +30%. -->
		<!-- Level 1 - SubLevel 1004 (+60 sec. Time): Shouts loudly to invoke the power of the Hawk. For 5 min., P. Accuracy +8, Critical Rate for basic attacks +120, Critical Damage for basic attacks and P. skills +30%. -->
		<!-- Level 1 - SubLevel 1005 (+75 sec. Time): Shouts loudly to invoke the power of the Hawk. For 5 min., P. Accuracy +8, Critical Rate for basic attacks +120, Critical Damage for basic attacks and P. skills +30%. -->
		<!-- Level 1 - SubLevel 1006 (+90 sec. Time): Shouts loudly to invoke the power of the Hawk. For 5 min., P. Accuracy +8, Critical Rate for basic attacks +120, Critical Damage for basic attacks and P. skills +30%. -->
		<!-- Level 1 - SubLevel 1007 (+105 sec. Time): Shouts loudly to invoke the power of the Hawk. For 5 min., P. Accuracy +8, Critical Rate for basic attacks +120, Critical Damage for basic attacks and P. skills +30%. -->
		<!-- Level 1 - SubLevel 1008 (+120 sec. Time): Shouts loudly to invoke the power of the Hawk. For 5 min., P. Accuracy +8, Critical Rate for basic attacks +120, Critical Damage for basic attacks and P. skills +30%. -->
		<!-- Level 1 - SubLevel 1009 (+135 sec. Time): Shouts loudly to invoke the power of the Hawk. For 5 min., P. Accuracy +8, Critical Rate for basic attacks +120, Critical Damage for basic attacks and P. skills +30%. -->
		<!-- Level 1 - SubLevel 1010 (+150 sec. Time): Shouts loudly to invoke the power of the Hawk. For 5 min., P. Accuracy +8, Critical Rate for basic attacks +120, Critical Damage for basic attacks and P. skills +30%. -->
		<!-- Level 1 - SubLevel 1011 (+165 sec. Time): Shouts loudly to invoke the power of the Hawk. For 5 min., P. Accuracy +8, Critical Rate for basic attacks +120, Critical Damage for basic attacks and P. skills +30%. -->
		<!-- Level 1 - SubLevel 1012 (+180 sec. Time): Shouts loudly to invoke the power of the Hawk. For 5 min., P. Accuracy +8, Critical Rate for basic attacks +120, Critical Damage for basic attacks and P. skills +30%. -->
		<!-- Level 1 - SubLevel 1013 (+195 sec. Time): Shouts loudly to invoke the power of the Hawk. For 5 min., P. Accuracy +8, Critical Rate for basic attacks +120, Critical Damage for basic attacks and P. skills +30%. -->
		<!-- Level 1 - SubLevel 1014 (+210 sec. Time): Shouts loudly to invoke the power of the Hawk. For 5 min., P. Accuracy +8, Critical Rate for basic attacks +120, Critical Damage for basic attacks and P. skills +30%. -->
		<!-- Level 1 - SubLevel 1015 (+225 sec. Time): Shouts loudly to invoke the power of the Hawk. For 5 min., P. Accuracy +8, Critical Rate for basic attacks +120, Critical Damage for basic attacks and P. skills +30%. -->
		<!-- Level 1 - SubLevel 1016 (+240 sec. Time): Shouts loudly to invoke the power of the Hawk. For 5 min., P. Accuracy +8, Critical Rate for basic attacks +120, Critical Damage for basic attacks and P. skills +30%. -->
		<!-- Level 1 - SubLevel 1017 (+255 sec. Time): Shouts loudly to invoke the power of the Hawk. For 5 min., P. Accuracy +8, Critical Rate for basic attacks +120, Critical Damage for basic attacks and P. skills +30%. -->
		<!-- Level 1 - SubLevel 1018 (+270 sec. Time): Shouts loudly to invoke the power of the Hawk. For 5 min., P. Accuracy +8, Critical Rate for basic attacks +120, Critical Damage for basic attacks and P. skills +30%. -->
		<!-- Level 1 - SubLevel 1019 (+285 sec. Time): Shouts loudly to invoke the power of the Hawk. For 5 min., P. Accuracy +8, Critical Rate for basic attacks +120, Critical Damage for basic attacks and P. skills +30%. -->
		<!-- Level 1 - SubLevel 1020 (+300 sec. Time): Shouts loudly to invoke the power of the Hawk. For 5 min., P. Accuracy +8, Critical Rate for basic attacks +120, Critical Damage for basic attacks and P. skills +30%. -->
		<!-- Level 1 - SubLevel 2001 (+1% Counter): Shouts loudly to invoke the power of the Hawk. For 5 min., P. Accuracy +8, Critical Rate for basic attacks +120, Critical Damage for basic attacks and P. skills +30%. -->
		<!-- Level 1 - SubLevel 2002 (+1.5% Counter): Shouts loudly to invoke the power of the Hawk. For 5 min., P. Accuracy +8, Critical Rate for basic attacks +120, Critical Damage for basic attacks and P. skills +30%. -->
		<!-- Level 1 - SubLevel 2003 (+2% Counter): Shouts loudly to invoke the power of the Hawk. For 5 min., P. Accuracy +8, Critical Rate for basic attacks +120, Critical Damage for basic attacks and P. skills +30%. -->
		<!-- Level 1 - SubLevel 2004 (+2.5% Counter): Shouts loudly to invoke the power of the Hawk. For 5 min., P. Accuracy +8, Critical Rate for basic attacks +120, Critical Damage for basic attacks and P. skills +30%. -->
		<!-- Level 1 - SubLevel 2005 (+3% Counter): Shouts loudly to invoke the power of the Hawk. For 5 min., P. Accuracy +8, Critical Rate for basic attacks +120, Critical Damage for basic attacks and P. skills +30%. -->
		<!-- Level 1 - SubLevel 2006 (+3.5% Counter): Shouts loudly to invoke the power of the Hawk. For 5 min., P. Accuracy +8, Critical Rate for basic attacks +120, Critical Damage for basic attacks and P. skills +30%. -->
		<!-- Level 1 - SubLevel 2007 (+4% Counter): Shouts loudly to invoke the power of the Hawk. For 5 min., P. Accuracy +8, Critical Rate for basic attacks +120, Critical Damage for basic attacks and P. skills +30%. -->
		<!-- Level 1 - SubLevel 2008 (+4.5% Counter): Shouts loudly to invoke the power of the Hawk. For 5 min., P. Accuracy +8, Critical Rate for basic attacks +120, Critical Damage for basic attacks and P. skills +30%. -->
		<!-- Level 1 - SubLevel 2009 (+5% Counter): Shouts loudly to invoke the power of the Hawk. For 5 min., P. Accuracy +8, Critical Rate for basic attacks +120, Critical Damage for basic attacks and P. skills +30%. -->
		<!-- Level 1 - SubLevel 2010 (+5.5% Counter): Shouts loudly to invoke the power of the Hawk. For 5 min., P. Accuracy +8, Critical Rate for basic attacks +120, Critical Damage for basic attacks and P. skills +30%. -->
		<!-- Level 1 - SubLevel 2011 (+6% Counter): Shouts loudly to invoke the power of the Hawk. For 5 min., P. Accuracy +8, Critical Rate for basic attacks +120, Critical Damage for basic attacks and P. skills +30%. -->
		<!-- Level 1 - SubLevel 2012 (+6.5% Counter): Shouts loudly to invoke the power of the Hawk. For 5 min., P. Accuracy +8, Critical Rate for basic attacks +120, Critical Damage for basic attacks and P. skills +30%. -->
		<!-- Level 1 - SubLevel 2013 (+7% Counter): Shouts loudly to invoke the power of the Hawk. For 5 min., P. Accuracy +8, Critical Rate for basic attacks +120, Critical Damage for basic attacks and P. skills +30%. -->
		<!-- Level 1 - SubLevel 2014 (+7.5% Counter): Shouts loudly to invoke the power of the Hawk. For 5 min., P. Accuracy +8, Critical Rate for basic attacks +120, Critical Damage for basic attacks and P. skills +30%. -->
		<!-- Level 1 - SubLevel 2015 (+8% Counter): Shouts loudly to invoke the power of the Hawk. For 5 min., P. Accuracy +8, Critical Rate for basic attacks +120, Critical Damage for basic attacks and P. skills +30%. -->
		<!-- Level 1 - SubLevel 2016 (+8.5% Counter): Shouts loudly to invoke the power of the Hawk. For 5 min., P. Accuracy +8, Critical Rate for basic attacks +120, Critical Damage for basic attacks and P. skills +30%. -->
		<!-- Level 1 - SubLevel 2017 (+9% Counter): Shouts loudly to invoke the power of the Hawk. For 5 min., P. Accuracy +8, Critical Rate for basic attacks +120, Critical Damage for basic attacks and P. skills +30%. -->
		<!-- Level 1 - SubLevel 2018 (+9.5% Counter): Shouts loudly to invoke the power of the Hawk. For 5 min., P. Accuracy +8, Critical Rate for basic attacks +120, Critical Damage for basic attacks and P. skills +30%. -->
		<!-- Level 1 - SubLevel 2019 (+10% Counter): Shouts loudly to invoke the power of the Hawk. For 5 min., P. Accuracy +8, Critical Rate for basic attacks +120, Critical Damage for basic attacks and P. skills +30%. -->
		<!-- Level 1 - SubLevel 2020 (+10.5% Counter): Shouts loudly to invoke the power of the Hawk. For 5 min., P. Accuracy +8, Critical Rate for basic attacks +120, Critical Damage for basic attacks and P. skills +30%. -->
		<icon>icon.skill10295</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>
			<value fromLevel="1" toLevel="1">300</value>
			<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">{300 + (subIndex * 15)}</value>
		</abnormalTime>
		<abnormalType>POSSESSION</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<coolTime>500</coolTime>
		<effectPoint>707</effectPoint>
		<hitTime>1000</hitTime>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>85</magicLevel>
		<mpConsume>38</mpConsume>
		<reuseDelay>30000</reuseDelay>
		<effects>
			<effect name="Accuracy">
				<amount>8</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalDamage">
				<amount>30</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PhysicalSkillCriticalDamage">
				<amount>30</amount>
				<mode>PER</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>120</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceCriticalDamage" fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2020">
				<amount>
					<value fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2020">{-1 - (subIndex - 1 * 0.5)}</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="10296" toLevel="1" name="Spirit of the Hunter">
		<!-- For 30 min., damage to insects/ plants/ animals +10%. -->
		<!-- Level 1 - SubLevel 1001 (+15 sec. Time): For 30 min., damage to insects/ plants/ animals +10%. -->
		<!-- Level 1 - SubLevel 1002 (+30 sec. Time): For 30 min., damage to insects/ plants/ animals +10%. -->
		<!-- Level 1 - SubLevel 1003 (+45 sec. Time): For 30 min., damage to insects/ plants/ animals +10%. -->
		<!-- Level 1 - SubLevel 1004 (+60 sec. Time): For 30 min., damage to insects/ plants/ animals +10%. -->
		<!-- Level 1 - SubLevel 1005 (+75 sec. Time): For 30 min., damage to insects/ plants/ animals +10%. -->
		<!-- Level 1 - SubLevel 1006 (+90 sec. Time): For 30 min., damage to insects/ plants/ animals +10%. -->
		<!-- Level 1 - SubLevel 1007 (+105 sec. Time): For 30 min., damage to insects/ plants/ animals +10%. -->
		<!-- Level 1 - SubLevel 1008 (+120 sec. Time): For 30 min., damage to insects/ plants/ animals +10%. -->
		<!-- Level 1 - SubLevel 1009 (+135 sec. Time): For 30 min., damage to insects/ plants/ animals +10%. -->
		<!-- Level 1 - SubLevel 1010 (+150 sec. Time): For 30 min., damage to insects/ plants/ animals +10%. -->
		<!-- Level 1 - SubLevel 1011 (+165 sec. Time): For 30 min., damage to insects/ plants/ animals +10%. -->
		<!-- Level 1 - SubLevel 1012 (+180 sec. Time): For 30 min., damage to insects/ plants/ animals +10%. -->
		<!-- Level 1 - SubLevel 1013 (+195 sec. Time): For 30 min., damage to insects/ plants/ animals +10%. -->
		<!-- Level 1 - SubLevel 1014 (+210 sec. Time): For 30 min., damage to insects/ plants/ animals +10%. -->
		<!-- Level 1 - SubLevel 1015 (+225 sec. Time): For 30 min., damage to insects/ plants/ animals +10%. -->
		<!-- Level 1 - SubLevel 1016 (+240 sec. Time): For 30 min., damage to insects/ plants/ animals +10%. -->
		<!-- Level 1 - SubLevel 1017 (+255 sec. Time): For 30 min., damage to insects/ plants/ animals +10%. -->
		<!-- Level 1 - SubLevel 1018 (+270 sec. Time): For 30 min., damage to insects/ plants/ animals +10%. -->
		<!-- Level 1 - SubLevel 1019 (+285 sec. Time): For 30 min., damage to insects/ plants/ animals +10%. -->
		<!-- Level 1 - SubLevel 1020 (+300 sec. Time): For 30 min., damage to insects/ plants/ animals +10%. -->
		<!-- Level 1 - SubLevel 2001 (+1% Might): For 30 min., damage to insects/ plants/ animals +10%. -->
		<!-- Level 1 - SubLevel 2002 (+1.4% Might): For 30 min., damage to insects/ plants/ animals +10%. -->
		<!-- Level 1 - SubLevel 2003 (+1.8% Might): For 30 min., damage to insects/ plants/ animals +10%. -->
		<!-- Level 1 - SubLevel 2004 (+2.2% Might): For 30 min., damage to insects/ plants/ animals +10%. -->
		<!-- Level 1 - SubLevel 2005 (+2.6% Might): For 30 min., damage to insects/ plants/ animals +10%. -->
		<!-- Level 1 - SubLevel 2006 (+3% Might): For 30 min., damage to insects/ plants/ animals +10%. -->
		<!-- Level 1 - SubLevel 2007 (+3.4% Might): For 30 min., damage to insects/ plants/ animals +10%. -->
		<!-- Level 1 - SubLevel 2008 (+3.8% Might): For 30 min., damage to insects/ plants/ animals +10%. -->
		<!-- Level 1 - SubLevel 2009 (+4.2% Might): For 30 min., damage to insects/ plants/ animals +10%. -->
		<!-- Level 1 - SubLevel 2010 (+4.6% Might): For 30 min., damage to insects/ plants/ animals +10%. -->
		<!-- Level 1 - SubLevel 2011 (+5% Might): For 30 min., damage to insects/ plants/ animals +10%. -->
		<!-- Level 1 - SubLevel 2012 (+5.4% Might): For 30 min., damage to insects/ plants/ animals +10%. -->
		<!-- Level 1 - SubLevel 2013 (+5.8% Might): For 30 min., damage to insects/ plants/ animals +10%. -->
		<!-- Level 1 - SubLevel 2014 (+6.2% Might): For 30 min., damage to insects/ plants/ animals +10%. -->
		<!-- Level 1 - SubLevel 2015 (+6.6% Might): For 30 min., damage to insects/ plants/ animals +10%. -->
		<!-- Level 1 - SubLevel 2016 (+7% Might): For 30 min., damage to insects/ plants/ animals +10%. -->
		<!-- Level 1 - SubLevel 2017 (+7.4% Might): For 30 min., damage to insects/ plants/ animals +10%. -->
		<!-- Level 1 - SubLevel 2018 (+7.8% Might): For 30 min., damage to insects/ plants/ animals +10%. -->
		<!-- Level 1 - SubLevel 2019 (+8.2% Might): For 30 min., damage to insects/ plants/ animals +10%. -->
		<!-- Level 1 - SubLevel 2020 (+8.6% Might): For 30 min., damage to insects/ plants/ animals +10%. -->
		<icon>icon.skill0359</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>2</abnormalLevel>
		<abnormalTime>
			<value fromLevel="1" toLevel="1">1800</value>
			<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">{1800 + (subIndex * 15)}</value>
		</abnormalTime>
		<abnormalType>DETECT_WEAKNESS</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<coolTime>500</coolTime>
		<effectPoint>707</effectPoint>
		<hitTime>1000</hitTime>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>85</magicLevel>
		<mpConsume>38</mpConsume>
		<reuseDelay>30000</reuseDelay>
		<effects>
			<effect name="AttackTrait">
				<BUG_WEAKNESS>10</BUG_WEAKNESS>
				<ANIMAL_WEAKNESS>10</ANIMAL_WEAKNESS>
				<PLANT_WEAKNESS>10</PLANT_WEAKNESS>
			</effect>
			<effect name="PhysicalAttack" fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2020">
				<amount>
					<value fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2020">{0.6 + (0.4 * subIndex)}</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="10297" toLevel="1" name="Spirit of the Slayer">
		<!-- For 30 min., damage to beasts/ magic creatures/ giants/ dragons +10%. -->
		<!-- Level 1 - SubLevel 1001 (+15 sec. Time): For 30 min., damage to beasts/ magic creatures/ giants/ dragons +10%. -->
		<!-- Level 1 - SubLevel 1002 (+30 sec. Time): For 30 min., damage to beasts/ magic creatures/ giants/ dragons +10%. -->
		<!-- Level 1 - SubLevel 1003 (+45 sec. Time): For 30 min., damage to beasts/ magic creatures/ giants/ dragons +10%. -->
		<!-- Level 1 - SubLevel 1004 (+60 sec. Time): For 30 min., damage to beasts/ magic creatures/ giants/ dragons +10%. -->
		<!-- Level 1 - SubLevel 1005 (+75 sec. Time): For 30 min., damage to beasts/ magic creatures/ giants/ dragons +10%. -->
		<!-- Level 1 - SubLevel 1006 (+90 sec. Time): For 30 min., damage to beasts/ magic creatures/ giants/ dragons +10%. -->
		<!-- Level 1 - SubLevel 1007 (+105 sec. Time): For 30 min., damage to beasts/ magic creatures/ giants/ dragons +10%. -->
		<!-- Level 1 - SubLevel 1008 (+120 sec. Time): For 30 min., damage to beasts/ magic creatures/ giants/ dragons +10%. -->
		<!-- Level 1 - SubLevel 1009 (+135 sec. Time): For 30 min., damage to beasts/ magic creatures/ giants/ dragons +10%. -->
		<!-- Level 1 - SubLevel 1010 (+150 sec. Time): For 30 min., damage to beasts/ magic creatures/ giants/ dragons +10%. -->
		<!-- Level 1 - SubLevel 1011 (+165 sec. Time): For 30 min., damage to beasts/ magic creatures/ giants/ dragons +10%. -->
		<!-- Level 1 - SubLevel 1012 (+180 sec. Time): For 30 min., damage to beasts/ magic creatures/ giants/ dragons +10%. -->
		<!-- Level 1 - SubLevel 1013 (+195 sec. Time): For 30 min., damage to beasts/ magic creatures/ giants/ dragons +10%. -->
		<!-- Level 1 - SubLevel 1014 (+210 sec. Time): For 30 min., damage to beasts/ magic creatures/ giants/ dragons +10%. -->
		<!-- Level 1 - SubLevel 1015 (+225 sec. Time): For 30 min., damage to beasts/ magic creatures/ giants/ dragons +10%. -->
		<!-- Level 1 - SubLevel 1016 (+240 sec. Time): For 30 min., damage to beasts/ magic creatures/ giants/ dragons +10%. -->
		<!-- Level 1 - SubLevel 1017 (+255 sec. Time): For 30 min., damage to beasts/ magic creatures/ giants/ dragons +10%. -->
		<!-- Level 1 - SubLevel 1018 (+270 sec. Time): For 30 min., damage to beasts/ magic creatures/ giants/ dragons +10%. -->
		<!-- Level 1 - SubLevel 1019 (+285 sec. Time): For 30 min., damage to beasts/ magic creatures/ giants/ dragons +10%. -->
		<!-- Level 1 - SubLevel 1020 (+300 sec. Time): For 30 min., damage to beasts/ magic creatures/ giants/ dragons +10%. -->
		<!-- Level 1 - SubLevel 2001 (+1% Might): For 30 min., damage to beasts/ magic creatures/ giants/ dragons +10%. -->
		<!-- Level 1 - SubLevel 2002 (+1.4% Might): For 30 min., damage to beasts/ magic creatures/ giants/ dragons +10%. -->
		<!-- Level 1 - SubLevel 2003 (+1.8% Might): For 30 min., damage to beasts/ magic creatures/ giants/ dragons +10%. -->
		<!-- Level 1 - SubLevel 2004 (+2.2% Might): For 30 min., damage to beasts/ magic creatures/ giants/ dragons +10%. -->
		<!-- Level 1 - SubLevel 2005 (+2.6% Might): For 30 min., damage to beasts/ magic creatures/ giants/ dragons +10%. -->
		<!-- Level 1 - SubLevel 2006 (+3% Might): For 30 min., damage to beasts/ magic creatures/ giants/ dragons +10%. -->
		<!-- Level 1 - SubLevel 2007 (+3.4% Might): For 30 min., damage to beasts/ magic creatures/ giants/ dragons +10%. -->
		<!-- Level 1 - SubLevel 2008 (+3.8% Might): For 30 min., damage to beasts/ magic creatures/ giants/ dragons +10%. -->
		<!-- Level 1 - SubLevel 2009 (+4.2% Might): For 30 min., damage to beasts/ magic creatures/ giants/ dragons +10%. -->
		<!-- Level 1 - SubLevel 2010 (+4.6% Might): For 30 min., damage to beasts/ magic creatures/ giants/ dragons +10%. -->
		<!-- Level 1 - SubLevel 2011 (+5% Might): For 30 min., damage to beasts/ magic creatures/ giants/ dragons +10%. -->
		<!-- Level 1 - SubLevel 2012 (+5.4% Might): For 30 min., damage to beasts/ magic creatures/ giants/ dragons +10%. -->
		<!-- Level 1 - SubLevel 2013 (+5.8% Might): For 30 min., damage to beasts/ magic creatures/ giants/ dragons +10%. -->
		<!-- Level 1 - SubLevel 2014 (+6.2% Might): For 30 min., damage to beasts/ magic creatures/ giants/ dragons +10%. -->
		<!-- Level 1 - SubLevel 2015 (+6.6% Might): For 30 min., damage to beasts/ magic creatures/ giants/ dragons +10%. -->
		<!-- Level 1 - SubLevel 2016 (+7% Might): For 30 min., damage to beasts/ magic creatures/ giants/ dragons +10%. -->
		<!-- Level 1 - SubLevel 2017 (+7.4% Might): For 30 min., damage to beasts/ magic creatures/ giants/ dragons +10%. -->
		<!-- Level 1 - SubLevel 2018 (+7.8% Might): For 30 min., damage to beasts/ magic creatures/ giants/ dragons +10%. -->
		<!-- Level 1 - SubLevel 2019 (+8.2% Might): For 30 min., damage to beasts/ magic creatures/ giants/ dragons +10%. -->
		<!-- Level 1 - SubLevel 2020 (+8.6% Might): For 30 min., damage to beasts/ magic creatures/ giants/ dragons +10%. -->
		<icon>icon.skill0360</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>2</abnormalLevel>
		<abnormalTime>
			<value fromLevel="1" toLevel="1">1800</value>
			<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">{1800 + (subIndex * 15)}</value>
		</abnormalTime>
		<abnormalType>DETECT_WEAKNESS</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<coolTime>500</coolTime>
		<effectPoint>707</effectPoint>
		<hitTime>1000</hitTime>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>85</magicLevel>
		<mpConsume>38</mpConsume>
		<reuseDelay>30000</reuseDelay>
		<effects>
			<effect name="AttackTrait">
				<BEAST_WEAKNESS>10</BEAST_WEAKNESS>
				<GIANT_WEAKNESS>10</GIANT_WEAKNESS>
				<CONSTRUCT_WEAKNESS>10</CONSTRUCT_WEAKNESS>
				<DRAGON_WEAKNESS>10</DRAGON_WEAKNESS>
			</effect>
			<effect name="PhysicalAttack" fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2020">
				<amount>
					<value fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2020">{0.6 + (0.4 * subIndex)}</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="10298" toLevel="1" name="Power Revival">
		<!-- Recover own HP by 100%, and MP/ CP by 50%. -->
		<!-- Level 1 - SubLevel 1001 (+532 Recharge): Recover own HP by 100%, and MP/ CP by 50%. -->
		<!-- Level 1 - SubLevel 1002 (+570 Recharge): Recover own HP by 100%, and MP/ CP by 50%. -->
		<!-- Level 1 - SubLevel 1003 (+607 Recharge): Recover own HP by 100%, and MP/ CP by 50%. -->
		<!-- Level 1 - SubLevel 1004 (+644 Recharge): Recover own HP by 100%, and MP/ CP by 50%. -->
		<!-- Level 1 - SubLevel 1005 (+681 Recharge): Recover own HP by 100%, and MP/ CP by 50%. -->
		<!-- Level 1 - SubLevel 1006 (+718 Recharge): Recover own HP by 100%, and MP/ CP by 50%. -->
		<!-- Level 1 - SubLevel 1007 (+756 Recharge): Recover own HP by 100%, and MP/ CP by 50%. -->
		<!-- Level 1 - SubLevel 1008 (+793 Recharge): Recover own HP by 100%, and MP/ CP by 50%. -->
		<!-- Level 1 - SubLevel 1009 (+830 Recharge): Recover own HP by 100%, and MP/ CP by 50%. -->
		<!-- Level 1 - SubLevel 1010 (+867 Recharge): Recover own HP by 100%, and MP/ CP by 50%. -->
		<!-- Level 1 - SubLevel 1011 (+904 Recharge): Recover own HP by 100%, and MP/ CP by 50%. -->
		<!-- Level 1 - SubLevel 1012 (+942 Recharge): Recover own HP by 100%, and MP/ CP by 50%. -->
		<!-- Level 1 - SubLevel 1013 (+979 Recharge): Recover own HP by 100%, and MP/ CP by 50%. -->
		<!-- Level 1 - SubLevel 1014 (+1016 Recharge): Recover own HP by 100%, and MP/ CP by 50%. -->
		<!-- Level 1 - SubLevel 1015 (+1053 Recharge): Recover own HP by 100%, and MP/ CP by 50%. -->
		<!-- Level 1 - SubLevel 1016 (+1090 Recharge): Recover own HP by 100%, and MP/ CP by 50%. -->
		<!-- Level 1 - SubLevel 1017 (+1128 Recharge): Recover own HP by 100%, and MP/ CP by 50%. -->
		<!-- Level 1 - SubLevel 1018 (+1165 Recharge): Recover own HP by 100%, and MP/ CP by 50%. -->
		<!-- Level 1 - SubLevel 1019 (+1202 Recharge): Recover own HP by 100%, and MP/ CP by 50%. -->
		<!-- Level 1 - SubLevel 1020 (+1240 Recharge): Recover own HP by 100%, and MP/ CP by 50%. -->
		<!-- Level 1 - SubLevel 2001 (+2421 Honor): Recover own HP by 100%, and MP/ CP by 50%. -->
		<!-- Level 1 - SubLevel 2002 (+2590 Honor): Recover own HP by 100%, and MP/ CP by 50%. -->
		<!-- Level 1 - SubLevel 2003 (+2759 Honor): Recover own HP by 100%, and MP/ CP by 50%. -->
		<!-- Level 1 - SubLevel 2004 (+2928 Honor): Recover own HP by 100%, and MP/ CP by 50%. -->
		<!-- Level 1 - SubLevel 2005 (+3097 Honor): Recover own HP by 100%, and MP/ CP by 50%. -->
		<!-- Level 1 - SubLevel 2006 (+3265 Honor): Recover own HP by 100%, and MP/ CP by 50%. -->
		<!-- Level 1 - SubLevel 2007 (+3434 Honor): Recover own HP by 100%, and MP/ CP by 50%. -->
		<!-- Level 1 - SubLevel 2008 (+3603 Honor): Recover own HP by 100%, and MP/ CP by 50%. -->
		<!-- Level 1 - SubLevel 2009 (+3772 Honor): Recover own HP by 100%, and MP/ CP by 50%. -->
		<!-- Level 1 - SubLevel 2010 (+3941 Honor): Recover own HP by 100%, and MP/ CP by 50%. -->
		<!-- Level 1 - SubLevel 2011 (+4110 Honor): Recover own HP by 100%, and MP/ CP by 50%. -->
		<!-- Level 1 - SubLevel 2012 (+4279 Honor): Recover own HP by 100%, and MP/ CP by 50%. -->
		<!-- Level 1 - SubLevel 2013 (+4448 Honor): Recover own HP by 100%, and MP/ CP by 50%. -->
		<!-- Level 1 - SubLevel 2014 (+4617 Honor): Recover own HP by 100%, and MP/ CP by 50%. -->
		<!-- Level 1 - SubLevel 2015 (+4786 Honor): Recover own HP by 100%, and MP/ CP by 50%. -->
		<!-- Level 1 - SubLevel 2016 (+4955 Honor): Recover own HP by 100%, and MP/ CP by 50%. -->
		<!-- Level 1 - SubLevel 2017 (+5124 Honor): Recover own HP by 100%, and MP/ CP by 50%. -->
		<!-- Level 1 - SubLevel 2018 (+5293 Honor): Recover own HP by 100%, and MP/ CP by 50%. -->
		<!-- Level 1 - SubLevel 2019 (+5462 Honor): Recover own HP by 100%, and MP/ CP by 50%. -->
		<!-- Level 1 - SubLevel 2020 (+5631 Honor): Recover own HP by 100%, and MP/ CP by 50%. -->
		<icon>icon.skill10298</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<effectPoint>707</effectPoint>
		<hitTime>200</hitTime>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>85</magicLevel>
		<mpConsume>38</mpConsume>
		<reuseDelay>600000</reuseDelay>
		<effects>
			<effect name="HealPercent">
				<power>100</power>
			</effect>
			<effect name="CpHealPercent">
				<power>50</power>
			</effect>
			<effect name="ManaHealPercent">
				<power>50</power>
			</effect>
			<effect name="ManaHeal" fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">
				<power>
					<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1001">532</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="1002" toSubLevel="1002">570</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="1003" toSubLevel="1003">607</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="1004" toSubLevel="1004">644</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="1005" toSubLevel="1005">681</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="1006" toSubLevel="1006">718</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="1007" toSubLevel="1007">756</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="1008" toSubLevel="1008">793</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="1009" toSubLevel="1009">830</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="1010" toSubLevel="1010">867</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="1011" toSubLevel="1011">904</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="1012" toSubLevel="1012">942</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="1013" toSubLevel="1013">979</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="1014" toSubLevel="1014">1016</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="1015" toSubLevel="1015">1053</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="1016" toSubLevel="1016">1090</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="1017" toSubLevel="1017">1128</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="1018" toSubLevel="1018">1165</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="1019" toSubLevel="1019">1202</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="1020" toSubLevel="1020">1240</value>
				</power>
			</effect>
			<effect name="CpHeal" fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2020">
				<power>
					<value fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2001">2421</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="2002" toSubLevel="2002">2590</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="2003" toSubLevel="2003">2759</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="2004" toSubLevel="2004">2928</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="2005" toSubLevel="2005">3097</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="2006" toSubLevel="2006">3265</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="2007" toSubLevel="2007">3434</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="2008" toSubLevel="2008">3603</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="2009" toSubLevel="2009">3772</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="2010" toSubLevel="2010">3941</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="2011" toSubLevel="2011">4110</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="2012" toSubLevel="2012">4279</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="2013" toSubLevel="2013">4448</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="2014" toSubLevel="2014">4617</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="2015" toSubLevel="2015">4786</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="2016" toSubLevel="2016">4955</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="2017" toSubLevel="2017">5124</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="2018" toSubLevel="2018">5293</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="2019" toSubLevel="2019">5462</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="2020" toSubLevel="2020">5631</value>
				</power>
			</effect>
		</effects>
	</skill>
	<skill id="10299" toLevel="1" name="Stun Spear">
		<!-- Stuns the target for 3 sec. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<icon>icon.skill10299</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>4</abnormalLevel>
		<abnormalTime>3</abnormalTime>
		<abnormalType>STUN</abnormalType>
		<abnormalVisualEffect>STUN</abnormalVisualEffect>
		<activateRate>60</activateRate>
		<affectLimit>5-12</affectLimit>
		<affectObject>NOT_FRIEND</affectObject>
		<affectRange>300</affectRange>
		<affectScope>POINT_BLANK</affectScope>
		<basicProperty>NONE</basicProperty>
		<castRange>40</castRange>
		<effectPoint>-687</effectPoint>
		<effectRange>400</effectRange>
		<hitCancelTime>0</hitCancelTime>
		<isDebuff>true</isDebuff>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>85</magicLevel>
		<trait>SHOCK</trait>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>POLE</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="BlockActions">
				<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912;7002;18721;18722;28203;30516;35190</allowedSkills>
			</effect>
		</effects>
	</skill>
</list>
