<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
	<item id="80300" name="Corroded Leviathan Circlet Material" type="EtcItem">
		<!-- Not used anymore. Can be sold to any shop. -->
		<set name="icon" val="icon.etc_sealed_vesper_circlet_piece_I00" />
		<set name="etcitem_type" val="MATERIAL" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="60" />
		<set name="price" val="3167180" />
		<set name="is_stackable" val="true" />
	</item>
	<item id="80301" name="Corroded Leviathan Tunic Material" type="EtcItem">
		<!-- Not used anymore. Can be sold to any shop. -->
		<set name="icon" val="icon.etc_sealed_vesper_jaket_piece_I00" />
		<set name="etcitem_type" val="MATERIAL" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="60" />
		<set name="price" val="8445840" />
		<set name="is_stackable" val="true" />
	</item>
	<item id="80302" name="Corroded Leviathan Stockings Material" type="EtcItem">
		<!-- Not used anymore. Can be sold to any shop. -->
		<set name="icon" val="icon.etc_sealed_vesper_hose_piece_I00" />
		<set name="etcitem_type" val="MATERIAL" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="60" />
		<set name="price" val="5278660" />
		<set name="is_stackable" val="true" />
	</item>
	<item id="80303" name="Corroded Leviathan Glove Material" type="EtcItem">
		<!-- Not used anymore. Can be sold to any shop. -->
		<set name="icon" val="icon.etc_sealed_vesper_gloves_piece_I00" />
		<set name="etcitem_type" val="MATERIAL" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="60" />
		<set name="price" val="2111460" />
		<set name="is_stackable" val="true" />
	</item>
	<item id="80304" name="Corroded Leviathan Shoes Material" type="EtcItem">
		<!-- Not used anymore. Can be sold to any shop. -->
		<set name="icon" val="icon.etc_sealed_vesper_shoes_piece_I00" />
		<set name="etcitem_type" val="MATERIAL" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="60" />
		<set name="price" val="2111460" />
		<set name="is_stackable" val="true" />
	</item>
	<item id="80305" name="Corroded Leviathan Sigil Material" type="EtcItem">
		<!-- Not used anymore. Can be sold to any shop. -->
		<set name="icon" val="icon.etc_sealed_vesper_sigil_piece_I00" />
		<set name="etcitem_type" val="MATERIAL" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="60" />
		<set name="price" val="2111460" />
		<set name="is_stackable" val="true" />
	</item>
	<item id="80306" name="Bloody Coin" type="EtcItem">
		<!-- A reward for defeating players from other servers in the Conquest world. Can be exchanged for other items through shop menu at the bottom of the Conquest UI. -->
		<set name="icon" val="icon.etc_coins_black_i01" />
		<set name="material" val="GOLD" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
	</item>
	<item id="80307" name="Water Dragon Lucky Coupon" type="EtcItem">
		<!-- A lucky coupon to the warriors who are going to face the Water Dragon. Using the coupon you can win powerful supply items in a lottery. Double-click to get special effect: Acquired XP/ SP +15% for 60 min. The effect is not removed if you switch to a different class or have died. -->
		<set name="icon" val="icon.blue_save_ticket" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="FISH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_depositable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="39421" level="1" /> <!-- Water Dragon's Lucky Coupon -->
		</skills>
	</item>
	<item id="80308" name="Water Dragon Coin" type="EtcItem">
		<!-- A coin that can be exchanged for supplies for warriors who are going to face the Water Dragon. Can be exchanged for supplies through the Water Dragon's Messenger after the Water Dragon appears. -->
		<set name="icon" val="icon.etc_magic_coin_blue_i01" />
		<set name="material" val="STEEL" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
	</item>
	<item id="80309" name="Hero Growth Box" type="EtcItem">
		<!-- Supplies for warriors who will fight the Water Dragon. Double-click to obtain Dandy's Home Run Ball, 3 Freya's Frozen Scrolls (Event), and 3 Glowing Dragon's Attribute Potions (Event). -->
		<set name="icon" val="icon.etc_exchange_box_i00" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="40231" min="3" max="3" chance="100" /> <!-- Freya's Frozen Scroll - Event -->
			<item id="48857" min="3" max="3" chance="100" /> <!-- Glowing Dragon's Attribute Potion (XP) - Event -->
			<item id="45415" min="1" max="1" chance="100" /> <!-- Dandy's Home Run Ball -->
		</capsuled_items>
	</item>
	<item id="80310" name="Special Growth Box for Novice Heroes" type="EtcItem">
		<!-- Supplies for warriors who are going to face the Water Dragon. Double-click to obtain Challenger's Scroll of Growth (10 pcs.) and Special Growth Rune (1-hour) (3 pcs.). -->
		<set name="icon" val="icon.etc_exchange_box_i00" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="80064" min="10" max="10" chance="100" /> <!-- Challenger's Scroll of Growth -->
			<item id="80311" min="1" max="1" chance="100" /> <!-- Special Growth Rune - 1-hour -->
		</capsuled_items>
	</item>
	<item id="80311" name="Special Growth Rune" additionalName="1-hour" type="EtcItem">
		<!-- When in inventory, acquired XP/ SP +100%, Vitality bonus +100%. Required level: 1-103. -->
		<set name="icon" val="icon.bm_sayha_rune" />
		<set name="material" val="PAPER" />
		<set name="weight" val="1" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<skills>
			<skill id="39373" level="1" /> <!-- Special Growth Rune -->
		</skills>
	</item>
	<item id="80312" name="Scroll of Escape: Dimensional Rift" type="EtcItem">
		<!-- Teleports you to the Interworld Rift. -->
		<set name="icon" val="icon.etc_scroll_of_return_i03" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<set name="weight" val="30" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18618" level="12" /> <!-- Scroll of Escape: Interworld Rift -->
		</skills>
	</item>
	<item id="80313" name="Scroll of Escape: Raider's Crossroads" type="EtcItem">
		<!-- Teleports you to the Raider's Crossroads. -->
		<set name="icon" val="icon.etc_scroll_of_return_i03" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<set name="weight" val="30" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18618" level="13" /> <!-- Scroll of Escape: Raider's Crossroads -->
		</skills>
	</item>
	<item id="80314" name="Scroll of Escape: Parnassus" type="EtcItem">
		<!-- Teleports you to Parnassus. -->
		<set name="icon" val="icon.etc_scroll_of_return_i03" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<set name="weight" val="30" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18618" level="14" /> <!-- Scroll of Escape: Parnassus -->
		</skills>
	</item>
	<item id="80315" name="Fafurion Dual Daggers" type="Weapon">
		<!-- A weapon imbued with the dragon power. Can be upgraded through Fafurion's Watcher Lionel Hunter. Max HP can be more than 250,000. Cannot be imbued with an attribute or enchanted. The item's appearance cannot be modified. No soul crystal can be inserted. -->
		<set name="icon" val="icon.fafurion_dual_dagger_i00" />
		<set name="is_dragon_weapon" val="true" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="DUALDAGGER" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="99999" />
		<set name="bodypart" val="lrhand" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="STEEL" />
		<set name="weight" val="2050" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="commissionItemType" val="DUAL_DAGGER" />
		<set name="damage_range" val="0;0;44;120" />
		<set name="is_sellable" val="false" />
		<stats>
			<stat type="pAtk">1188</stat>
			<stat type="mAtk">517</stat>
			<stat type="rCrit">12</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkSpd">433</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="29396" level="1" /> <!-- Dragon Fighter -->
		</skills>
	</item>
	<item id="80316" name="Fafurion Dual Daggers" additionalName="Lv. 1" type="Weapon">
		<!-- A weapon imbued with the dragon power. Cannot be enchanted or imbued with an attribute. The item's appearance cannot be modified. 2 common soul crystals and 1 special soul crystal can be inserted. <font color=ff6666><Additional effects when equipped></font>. PvP damage +30%. Max HP/ MP/ CP +30%. Atk. Spd./ Casting Spd. +30%. Critical Rate for basic attacks +100. P. Skill Critical Rate +30%. M. Skill Critical Rate +10%. Critical Damage for basic attacks and P./ M. skills +30%. Damage to dragons +100%. Max HP can be more than 250,000. <Upgrade>. Take the weapon and Dragon Claw to Fafurion's Watcher Lionel Hunter to get a Fafurion weapon Lv. 2. -->
		<set name="icon" val="icon.fafurion_dual_dagger_i01" />
		<set name="is_dragon_weapon" val="true" />
		<set name="ensoulNormalSlots" val="2" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="DUALDAGGER" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="99999" />
		<set name="bodypart" val="lrhand" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="STEEL" />
		<set name="weight" val="2050" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="commissionItemType" val="DUAL_DAGGER" />
		<set name="damage_range" val="0;0;44;120" />
		<set name="is_sellable" val="false" />
		<stats>
			<stat type="pAtk">2146</stat>
			<stat type="mAtk">935</stat>
			<stat type="rCrit">12</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkSpd">433</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="waterPower">500</stat>
		</stats>
		<skills>
			<skill id="36616" level="1" /> <!-- Dragon Slayer -->
		</skills>
	</item>
	<item id="80317" name="Fafurion Dual Daggers" additionalName="Lv. 2" type="Weapon">
		<!-- A weapon imbued with the dragon power. Cannot be enchanted or imbued with an attribute. The item's appearance cannot be modified. 2 common soul crystals and 1 special soul crystal can be inserted. <font color=ff6666><Additional effects when equipped></font>. PvP damage +30%. Max HP/ MP/ CP +30%. Atk. Spd./ Casting Spd. +30%. Critical Rate for basic attacks +100. P. Skill Critical Rate +30%. M. Skill Critical Rate +10%. Critical Damage for basic attacks and P./ M. skills +30%. Damage to dragons +100%. Max HP can be more than 250,000. <font color=ff6666><Available skills when equipped></font>. Dignity. Fafurion's Rising Wave. <Upgrade>. Take the weapon and Dragon Claw to Fafurion's Watcher Lionel Hunter to get a Fafurion weapon Lv. 3. -->
		<set name="icon" val="icon.fafurion_dual_dagger_i01" />
		<set name="is_dragon_weapon" val="true" />
		<set name="ensoulNormalSlots" val="2" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="DUALDAGGER" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="99999" />
		<set name="bodypart" val="lrhand" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="STEEL" />
		<set name="weight" val="2050" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="commissionItemType" val="DUAL_DAGGER" />
		<set name="damage_range" val="0;0;44;120" />
		<set name="is_sellable" val="false" />
		<set name="equip_reuse_delay" val="300" />
		<stats>
			<stat type="pAtk">2488</stat>
			<stat type="mAtk">1084</stat>
			<stat type="rCrit">12</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkSpd">433</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="waterPower">999</stat>
		</stats>
		<skills>
			<skill id="8890" level="1" /> <!-- Dignity -->
			<skill id="35272" level="1" /> <!-- Fafurion Raging Waves -->
			<skill id="36616" level="1" /> <!-- Dragon Slayer -->
		</skills>
	</item>
	<item id="80318" name="Fafurion Dual Daggers" additionalName="Lv. 3" type="Weapon">
		<!-- A weapon imbued with the dragon power. Cannot be enchanted or imbued with an attribute. The item's appearance cannot be modified. 2 common soul crystals and 1 special soul crystal can be inserted. <font color=ff6666><Additional effects when equipped></font>. PvP damage +50%. Max HP/ MP/ CP +100%. Atk. Spd./ Casting Spd. +100%. Critical Rate for basic attacks +500. P. Skill Critical Rate +50%. M. Skill Critical Rate +30%. Critical Damage for basic attacks and P./ M. skills +50%. Damage to dragons +300%. Max HP can be more than 250,000. <font color=ff6666><Available skills when equipped></font>. Dignity. Fafurion's Rising Wave. Fafurion's Breath. <Upgrade>. Take the weapon and Dragon Claw to a blacksmith in any town to get a Fafurion weapon Lv. 4. -->
		<set name="icon" val="icon.fafurion_dual_dagger_i01" />
		<set name="is_dragon_weapon" val="true" />
		<set name="ensoulNormalSlots" val="2" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="DUALDAGGER" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="99999" />
		<set name="bodypart" val="lrhand" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="STEEL" />
		<set name="weight" val="2050" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="commissionItemType" val="DUAL_DAGGER" />
		<set name="damage_range" val="0;0;44;120" />
		<set name="is_sellable" val="false" />
		<set name="equip_reuse_delay" val="300" />
		<stats>
			<stat type="pAtk">2884</stat>
			<stat type="mAtk">1257</stat>
			<stat type="rCrit">12</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkSpd">433</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="waterPower">999</stat>
		</stats>
		<skills>
			<skill id="8890" level="1" /> <!-- Dignity -->
			<skill id="35272" level="1" /> <!-- Fafurion Raging Waves -->
			<skill id="35271" level="1" /> <!-- Fafurion's Breath -->
			<skill id="36616" level="2" /> <!-- Dragon Slayer -->
		</skills>
	</item>
	<item id="80319" name="Enhanced Leviathan Sigil" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Enhancement effect: Atk. Spd./ Casting Spd. +5%, P. Atk. +2%, M. Skill Power +2%. -->
		<set name="icon" val="icon.weapon_r110_sigil" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="SIGIL" />
		<set name="bodypart" val="lhand" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R110" />
		<set name="crystal_count" val="4476" />
		<set name="material" val="STEEL" />
		<set name="weight" val="920" />
		<set name="price" val="88681000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="SIGIL" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">59</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="rEvas">-8</stat>
		</stats>
		<skills>
			<skill id="35295" level="1" /> <!-- Enhancement Effect: Leviathan Sigil -->
		</skills>
	</item>
	<item id="80320" name="Paulina Twilight Bracelet" type="Armor">
		<!-- A Twilight Bracelet with Paulina's power. When equipped, increases STR/ DEX/ CON/ INT/ WIT/ MEN by +1 and unlocks 5 talisman slots. -->
		<set name="icon" val="icon.r2_bracelet_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rbracelet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="SILVER" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="BRACELET" />
		<skills>
			<skill id="35352" level="1" /> <!-- Paulina Twilight Bracelet -->
		</skills>
	</item>
	<item id="80321" name="Bloody Cloak" type="Armor">
		<!-- A limited-edition cloak created by Dwarven Artisans to celebrate the opening of the Bloody Server. Can be used only in the Bloody Server. <Additional properties>. All stats +1, Attribute Resistance +5. -->
		<set name="icon" val="BranchSys2.Icon.7anni_cloack_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="back" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CLOTH" />
		<set name="weight" val="220" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<stats>
			<stat type="mDef">40</stat>
			<stat type="pDef">50</stat>
		</stats>
		<skills>
			<skill id="35353" level="1" /> <!-- Bloody Cloak -->
		</skills>
	</item>
	<item id="80322" name="Pontus Stone" type="EtcItem">
		<!-- Required for teleporting to the safest area of Fafurion's Nest. The Water Dragon gave the stone to his high priest Cyrax for safekeeping. You can take it away from him for a time being, but eventually it will be returned to Cyrax. -->
		<set name="icon" val="icon.etc_fafurion_guardpontus_01" />
		<set name="material" val="LEATHER" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="80323" name="Minion's Symbol" type="EtcItem">
		<!-- A mark that only a few of Fafurion's best minions can receive. It also indicates that they are still under Fafurion's influence. Gather the marks and take them to Lupicia at the entrance of Fafurion Temple. -->
		<set name="icon" val="icon.etc_symbol_subordinate_01" />
		<set name="material" val="STEEL" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_depositable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_questitem" val="true" />
	</item>
	<item id="80324" name="Fragment of Power" type="EtcItem">
		<!-- A Fragment of Power obtained by defeating Fafurion's minions. It still contains the power that Fafurion bestowed upon his men guarding his temple. Gather the fragments and take them to Lupicia at the entrance of Fafurion Temple. -->
		<set name="icon" val="icon.etc_piece_of_power_01" />
		<set name="material" val="STEEL" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_depositable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_questitem" val="true" />
	</item>
	<item id="80325" name="Deformed Claw" type="EtcItem">
		<!-- Proof of the secret relationship between Krofins and Fafurion. The deformed claws indicate that Fafurion has bestowed some of his power upon the Krofins. Gather the claws and take them to Lionel Hunter in Heine. -->
		<set name="icon" val="icon.etc_modify_claw_01" />
		<set name="material" val="STEEL" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_depositable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_questitem" val="true" />
	</item>
	<item id="80326" name="Broken Contract Fragments" type="EtcItem">
		<!-- Proof that the contract between the priestess kin and Fafurion is weakening after the death of Priestess Parme. This fragment of the contract may lead you to find clues to Fafurion. Gather them and take them to Lionel Hunter in Heine. -->
		<set name="icon" val="icon.etc_cut_off_contract_01" />
		<set name="material" val="STEEL" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_depositable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_questitem" val="true" />
	</item>
	<item id="80327" name="Recipe: Krishna Dual Sword (60%)" type="EtcItem">
		<!-- For Dwarves only. A recipe for Krishna Dual Swords. Requires Create Item Lv. 15. The success rate is 60%. -->
		<set name="icon" val="icon.etc_recipe_gold_i00" />
		<set name="default_action" val="RECIPE" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="30" />
		<set name="price" val="161659000" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="1320" />
		<set name="handler" val="Recipes" />
	</item>
	<item id="80328" name="Recipe: Krishna Dual Dagger (60%)" type="EtcItem">
		<!-- For Dwarves only. A recipe for Krishna Dual Daggers. Requires Create Item Lv. 15. The success rate is 60%. -->
		<set name="icon" val="icon.etc_recipe_gold_i00" />
		<set name="default_action" val="RECIPE" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="30" />
		<set name="price" val="161659000" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="1321" />
		<set name="handler" val="Recipes" />
	</item>
	<item id="80329" name="Recipe: Krishna Dual Blunt Weapon (60%)" type="EtcItem">
		<!-- For Dwarves only. A recipe for Krishna Dual Blunt Weapons. Requires Create Item Lv. 15. The success rate is 60%. -->
		<set name="icon" val="icon.etc_recipe_gold_i00" />
		<set name="default_action" val="RECIPE" />
		<set name="etcitem_type" val="RECIPE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="30" />
		<set name="price" val="161659000" />
		<set name="is_stackable" val="true" />
		<set name="recipe_id" val="1322" />
		<set name="handler" val="Recipes" />
	</item>
	<item id="80330" name="Corroded Krishna Dual Sword Fragment" type="EtcItem">
		<!-- Not used anymore. Can be sold to any shop. -->
		<set name="icon" val="icon.etc_vesper_cutter_piece_i00" />
		<set name="etcitem_type" val="MATERIAL" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="60" />
		<set name="price" val="16165900" />
		<set name="is_stackable" val="true" />
	</item>
	<item id="80331" name="Corroded Krishna Dual Dagger Fragment" type="EtcItem">
		<!-- Not used anymore. Can be sold to any shop. -->
		<set name="icon" val="icon.etc_vesper_shaper_piece_i00" />
		<set name="etcitem_type" val="MATERIAL" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="60" />
		<set name="price" val="16165900" />
		<set name="is_stackable" val="true" />
	</item>
	<item id="80332" name="Corroded Krishna Dual Blunt Weapon Fragment" type="EtcItem">
		<!-- Not used anymore. Can be sold to any shop. -->
		<set name="icon" val="icon.etc_vesper_avenger_piece_i00" />
		<set name="etcitem_type" val="MATERIAL" />
		<set name="material" val="LIQUID" />
		<set name="weight" val="60" />
		<set name="price" val="16165900" />
		<set name="is_stackable" val="true" />
	</item>
	<item id="80333" name="Dragon's Necklace" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. When enchanted, increases Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Atk. Rate and Resistance, CHA/ LUC, Damage Reflection, Speed, P. Atk./ M. Atk./ P. Def./ M. Def., Attribute Resistance -->
		<set name="icon" val="icon.dragon_accessary_necklace" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="73" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="neck" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="enchant_enabled" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="mDef">292</stat>
		</stats>
		<skills>
			<skill id="35354" level="1" /> <!-- Dragon's Necklace -->
			<skill id="35354" level="2" type="ON_ENCHANT" type_value="1" /> <!-- Dragon's Necklace: Enchant Effect -->
			<skill id="35354" level="3" type="ON_ENCHANT" type_value="2" /> <!-- Dragon's Necklace: Enchant Effect -->
			<skill id="35354" level="4" type="ON_ENCHANT" type_value="3" /> <!-- Dragon's Necklace: Enchant Effect -->
			<skill id="35354" level="5" type="ON_ENCHANT" type_value="4" /> <!-- Dragon's Necklace: Enchant Effect -->
			<skill id="35354" level="6" type="ON_ENCHANT" type_value="5" /> <!-- Dragon's Necklace: Enchant Effect -->
			<skill id="35354" level="7" type="ON_ENCHANT" type_value="6" /> <!-- Dragon's Necklace: Enchant Effect -->
			<skill id="35354" level="8" type="ON_ENCHANT" type_value="7" /> <!-- Dragon's Necklace: Enchant Effect -->
			<skill id="35354" level="9" type="ON_ENCHANT" type_value="8" /> <!-- Dragon's Necklace: Enchant Effect -->
			<skill id="35354" level="10" type="ON_ENCHANT" type_value="9" /> <!-- Dragon's Necklace: Enchant Effect -->
			<skill id="35354" level="11" type="ON_ENCHANT" type_value="10" /> <!-- Dragon's Necklace: Enchant Effect -->
		</skills>
	</item>
	<item id="80334" name="Dragon's Earring" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. When enchanted, increases Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Atk. Rate and Resistance, CHA/ LUC, Received Healing, Speed, Skill Power, Vampiric Rage effect and Attribute Attack/ Resistance, also decreases Skill MP Consumption and received P./ M. Critical Damage. Effects of two identical earrings do not stack. The item can be changed. <Enchanting>. Use Scroll: Enchant Angel's Accessory. Can be augmented. -->
		<set name="icon" val="icon.dragon_accessary_earring" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="78" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rear;lear" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="enchant_enabled" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="mDef">219</stat>
		</stats>
		<skills>
			<skill id="35355" level="1" /> <!-- Dragon's Earring -->
			<skill id="35355" level="2" type="ON_ENCHANT" type_value="1" /> <!-- Dragon's Earring: Enchant Effect -->
			<skill id="35355" level="3" type="ON_ENCHANT" type_value="2" /> <!-- Dragon's Earring: Enchant Effect -->
			<skill id="35355" level="4" type="ON_ENCHANT" type_value="3" /> <!-- Dragon's Earring: Enchant Effect -->
			<skill id="35355" level="5" type="ON_ENCHANT" type_value="4" /> <!-- Dragon's Earring: Enchant Effect -->
			<skill id="35355" level="6" type="ON_ENCHANT" type_value="5" /> <!-- Dragon's Earring: Enchant Effect -->
			<skill id="35355" level="7" type="ON_ENCHANT" type_value="6" /> <!-- Dragon's Earring: Enchant Effect -->
			<skill id="35355" level="8" type="ON_ENCHANT" type_value="7" /> <!-- Dragon's Earring: Enchant Effect -->
			<skill id="35355" level="9" type="ON_ENCHANT" type_value="8" /> <!-- Dragon's Earring: Enchant Effect -->
			<skill id="35355" level="10" type="ON_ENCHANT" type_value="9" /> <!-- Dragon's Earring: Enchant Effect -->
			<skill id="35355" level="11" type="ON_ENCHANT" type_value="10" /> <!-- Dragon's Earring: Enchant Effect -->
		</skills>
	</item>
	<item id="80335" name="Dragon's Ring" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. When enchanted, increases Debilitation/ Confusion/ Obstruction/ Stupor/ Infection/ Petrification/ Pull/ Danger Zone Atk. Rate and Resistance, CHA/ LUC, Atk. Spd./ Casting Spd., P./ M. Accuracy, Speed, Skill Power, Critical Damage for basic attacks and P./ M. skills, Attribute Resistance and damage to immobilized targets. Effects of two identical rings do not stack. The item can be changed. <Enchanting>. Use Scroll: Enchant Angel's Accessory. Can be augmented. -->
		<set name="icon" val="icon.dragon_accessary_ring" />
		<set name="crystal_type" val="R" />
		<set name="crystal_count" val="78" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rfinger;lfinger" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="enchant_enabled" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="mDef">146</stat>
		</stats>
		<skills>
			<skill id="35356" level="1" /> <!-- Dragon's Ring -->
			<skill id="35356" level="2" type="ON_ENCHANT" type_value="1" /> <!-- Dragon's Ring: Enchant Effect -->
			<skill id="35356" level="3" type="ON_ENCHANT" type_value="2" /> <!-- Dragon's Ring: Enchant Effect -->
			<skill id="35356" level="4" type="ON_ENCHANT" type_value="3" /> <!-- Dragon's Ring: Enchant Effect -->
			<skill id="35356" level="5" type="ON_ENCHANT" type_value="4" /> <!-- Dragon's Ring: Enchant Effect -->
			<skill id="35356" level="6" type="ON_ENCHANT" type_value="5" /> <!-- Dragon's Ring: Enchant Effect -->
			<skill id="35356" level="7" type="ON_ENCHANT" type_value="6" /> <!-- Dragon's Ring: Enchant Effect -->
			<skill id="35356" level="8" type="ON_ENCHANT" type_value="7" /> <!-- Dragon's Ring: Enchant Effect -->
			<skill id="35356" level="9" type="ON_ENCHANT" type_value="8" /> <!-- Dragon's Ring: Enchant Effect -->
			<skill id="35356" level="10" type="ON_ENCHANT" type_value="9" /> <!-- Dragon's Ring: Enchant Effect -->
			<skill id="35356" level="11" type="ON_ENCHANT" type_value="10" /> <!-- Dragon's Ring: Enchant Effect -->
		</skills>
	</item>
	<item id="80336" name="Giant Monster's Mark" type="EtcItem">
		<!-- Granted as a reward for defeating Raid Boss. No longer used. Can be sold in a store. -->
		<set name="icon" val="icon.etc_leash_i00" />
		<set name="material" val="PAPER" />
		<set name="price" val="100000" />
		<set name="is_stackable" val="true" />
	</item>
	<item id="80337" name="Bloody Helios Shaper" type="Weapon">
		<!-- When equipped, PvE damage +15%, Max HP/ MP/ CP +10%. 2 common soul crystals and 1 special soul crystal can be inserted. Starting from +4, increases Critical Damage for basic attacks. -->
		<set name="icon" val="icon.weapon_R99_dagger_pve_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="DAGGER" />
		<set name="bodypart" val="rhand" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1520" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="ensoulNormalSlots" val="2" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="commissionItemType" val="DAGGER" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pAtk">629</stat>
			<stat type="mAtk">286</stat>
			<stat type="rCrit">12</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkSpd">433</stat>
			<stat type="randomDamage">5</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="8849" level="1" /> <!-- Unique Effect: PvE Damage Up - Shaper -->
			<skill id="13787" level="1" /> <!-- Additional Ability Health - Shaper -->
			<skill id="13282" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Dagger -->
		</skills>
	</item>
	<item id="80338" name="Bloody Helios Cutter" type="Weapon">
		<!-- When equipped, PvE damage +15%, Max HP/ MP/ CP +10%. 2 common soul crystals and 1 special soul crystal can be inserted. Starting from +4, increases P. Accuracy and Critical Rate for basic attacks. -->
		<set name="icon" val="icon.weapon_R99_onehand_sword_pve_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="SWORD" />
		<set name="bodypart" val="rhand" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1520" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="ensoulNormalSlots" val="2" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="commissionItemType" val="ONE_HAND_SWORD" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pAtk">719</stat>
			<stat type="mAtk">286</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="8850" level="1" /> <!-- Unique Effect: PvE Damage Up - Cutter -->
			<skill id="13788" level="1" /> <!-- Additional Ability Health - Cutter -->
			<skill id="13252" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - One-handed Sword -->
		</skills>
	</item>
	<item id="80339" name="Bloody Helios Slasher" type="Weapon">
		<!-- PvE damage +15%, Max HP/ MP/ CP +10%. 2 regular Soul Crystals and 1 special Soul Crystal can be inserted. When enchanted to +4, increases P. Atk. -->
		<set name="icon" val="icon.weapon_R99_twohand_sword_pve_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="SWORD" />
		<set name="bodypart" val="lrhand" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1740" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="ensoulNormalSlots" val="2" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="commissionItemType" val="TWO_HAND_SWORD" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pAtk">875</stat>
			<stat type="mAtk">382</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="8851" level="1" /> <!-- Unique Effect: PvE Damage Up - Slasher -->
			<skill id="13789" level="1" /> <!-- Additional Ability Health - Slasher -->
			<skill id="13261" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Two-handed Sword -->
		</skills>
	</item>
	<item id="80340" name="Bloody Helios Avenger" type="Weapon">
		<!-- When equipped, PvE damage +15%, Max HP/ MP/ CP +10%. 2 common soul crystals and 1 special soul crystal can be inserted. Starting from +4, increases Critical Damage for basic attacks. -->
		<set name="icon" val="icon.weapon_R99_onehand_blunt_pve_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="BLUNT" />
		<set name="bodypart" val="rhand" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="FINE_STEEL" />
		<set name="weight" val="1740" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="ensoulNormalSlots" val="2" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="commissionItemType" val="BLUNT_WEAPON" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="enchant_enabled" val="true" />
		<skills>
			<skill id="3599" level="1" /> <!-- Polearm of Multi-attack -->
		</skills>
		<stats>
			<stat type="pAtk">719</stat>
			<stat type="mAtk">286</stat>
			<stat type="rCrit">6</stat>
			<stat type="accCombat">8</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="randomDamage">20</stat>
		</stats>
		<skills>
			<skill id="8852" level="1" /> <!-- Unique Effect: PvE Damage Up - Avenger -->
			<skill id="13790" level="1" /> <!-- Additional Ability Health - Avenger -->
			<skill id="13256" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - One-handed Blunt Weapon -->
		</skills>
	</item>
	<item id="80341" name="Bloody Helios Fighter" type="Weapon">
		<!-- PvE damage +15%, Max HP/ MP/ CP +10%. 2 regular Soul Crystals and 1 special Soul Crystal can be inserted. When enchanted to +4, increases Atk. Spd. and P. Atk. -->
		<set name="icon" val="icon.weapon_R99_fist_pve_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="DUALFIST" />
		<set name="bodypart" val="lrhand" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1550" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="ensoulNormalSlots" val="2" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="commissionItemType" val="FIST_WEAPON" />
		<set name="damage_range" val="0;0;32;120" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pAtk">875</stat>
			<stat type="mAtk">286</stat>
			<stat type="rCrit">6</stat>
			<stat type="accCombat">8</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">5</stat>
			<stat type="pAtkRange">80</stat>
		</stats>
		<skills>
			<skill id="8853" level="1" /> <!-- Unique Effect: PvE Damage Up - Fighter -->
			<skill id="13791" level="1" /> <!-- Additional Ability Health - Fighter -->
			<skill id="13267" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Fist Weapon -->
		</skills>
	</item>
	<item id="80342" name="Bloody Helios Stormer" type="Weapon">
		<!-- PvE damage +15%, Max HP/ MP/ CP +10%. 2 regular Soul Crystals and 1 special Soul Crystal can be inserted. When enchanted to +4, increases the number of targets attacked with a spear. -->
		<set name="icon" val="icon.weapon_R99_spear_pve_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="POLE" />
		<set name="bodypart" val="lrhand" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="2010" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="ensoulNormalSlots" val="2" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="commissionItemType" val="SPEAR" />
		<set name="damage_range" val="0;0;66;120" />
		<set name="enchant_enabled" val="true" />
		<skills>
			<skill id="3599" level="1" /> <!-- Polearm of Multi-attack -->
		</skills>
		<stats>
			<stat type="pAtk">719</stat>
			<stat type="mAtk">286</stat>
			<stat type="rCrit">8</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">80</stat>
		</stats>
		<skills>
			<skill id="8854" level="1" /> <!-- Unique Effect: PvE Damage Up - Stormer -->
			<skill id="13792" level="1" /> <!-- Additional Ability Health - Stormer -->
			<skill id="3599" level="1" /> <!-- Polearm of Multi-attack -->
			<skill id="13263" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Spear -->
		</skills>
	</item>
	<item id="80343" name="Bloody Helios Thrower" type="Weapon">
		<!-- PvE damage +15%, Max HP/ MP/ CP +10%. 2 regular Soul Crystals and 1 special Soul Crystal can be inserted. When enchanted to +4, increases P. Skill Power. -->
		<set name="icon" val="icon.weapon_R99_bow_pve_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="BOW" />
		<set name="bodypart" val="lrhand" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1520" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="ensoulNormalSlots" val="2" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="commissionItemType" val="BOW" />
		<set name="damage_range" val="0;0;10;0" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pAtk">1415</stat>
			<stat type="mAtk">382</stat>
			<stat type="rCrit">12</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkSpd">293</stat>
			<stat type="randomDamage">5</stat>
			<stat type="pAtkRange">80</stat>
		</stats>
		<skills>
			<skill id="8855" level="1" /> <!-- Unique Effect: PvE Damage Up - Thrower -->
			<skill id="13793" level="1" /> <!-- Additional Ability Health - Thrower -->
			<skill id="13292" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Bow -->
		</skills>
	</item>
	<item id="80344" name="Bloody Helios Guardian" type="Weapon">
		<!-- PvE damage +15%, Max HP/ MP/ CP +10%. 2 regular Soul Crystals and 1 special Soul Crystal can be inserted. When enchanted to +4, increases Atk. Spd. -->
		<set name="icon" val="icon.weapon_R99_crossbow_pve_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="TWOHANDCROSSBOW" />
		<set name="bodypart" val="lrhand" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1580" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="ensoulNormalSlots" val="2" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="commissionItemType" val="CROSSBOW" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pAtk">1274</stat>
			<stat type="mAtk">286</stat>
			<stat type="rCrit">12</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">5</stat>
			<stat type="pAtkRange">80</stat>
		</stats>
		<skills>
			<skill id="8856" level="1" /> <!-- Unique Effect: PvE Damage Up - Guardian -->
			<skill id="13794" level="1" /> <!-- Additional Ability Health - Guardian -->
			<skill id="13294" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Crossbow -->
		</skills>
	</item>
	<item id="80345" name="Bloody Helios Buster" type="Weapon">
		<!-- PvE damage +15%, Max HP/ MP/ CP +10%. 2 regular Soul Crystals and 1 special Soul Crystal can be inserted. When enchanted to +4, increases M. Accuracy and M. Skill Critical Rate. -->
		<set name="icon" val="icon.weapon_R99_onehand_magic_sword_pve_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="SWORD" />
		<set name="bodypart" val="rhand" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1520" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="ensoulNormalSlots" val="2" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="commissionItemType" val="ONE_HAND_MAGIC_SWORD" />
		<set name="is_magic_weapon" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pAtk">575</stat>
			<stat type="mAtk">382</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="randomDamage">10</stat>
		</stats>
		<skills>
			<skill id="8857" level="1" /> <!-- Unique Effect: PvE Damage Up - Buster -->
			<skill id="13795" level="1" /> <!-- Additional Ability Health - Buster -->
			<skill id="13295" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Magic Sword -->
		</skills>
	</item>
	<item id="80346" name="Bloody Helios Caster" type="Weapon">
		<!-- PvE damage +15%, Max HP/ MP/ CP +10%. 2 regular Soul Crystals and 1 special Soul Crystal can be inserted. When enchanted to +4, increases M. Accuracy and M. Skill Critical Damage. -->
		<set name="icon" val="icon.weapon_R99_onehand_magic_blunt_pve_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="BLUNT" />
		<set name="bodypart" val="rhand" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="WOOD" />
		<set name="weight" val="1080" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="ensoulNormalSlots" val="2" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="commissionItemType" val="ONE_HAND_MAGIC_BLUNT_WEAPON" />
		<set name="is_magic_weapon" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pAtk">575</stat>
			<stat type="mAtk">382</stat>
			<stat type="rCrit">6</stat>
			<stat type="accCombat">8</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="randomDamage">20</stat>
			<stat type="pAtkRange">500</stat>
		</stats>
		<skills>
			<skill id="8858" level="1" /> <!-- Unique Effect: PvE Damage Up - Caster -->
			<skill id="13796" level="1" /> <!-- Additional Ability Health - Caster -->
			<skill id="13299" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - One-handed Staff -->
		</skills>
	</item>
	<item id="80347" name="Bloody Helios Retributer" type="Weapon">
		<!-- PvE damage +15%, Max HP/ MP/ CP +10%. 2 regular Soul Crystals and 1 special Soul Crystal can be inserted. When enchanted to +4, increases M. Atk., M. Skill Critical Damage and Casting Spd. -->
		<set name="icon" val="icon.weapon_R99_twohand_magic_blunt_pve_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="BLUNT" />
		<set name="bodypart" val="lrhand" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="WOOD" />
		<set name="weight" val="1080" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="ensoulNormalSlots" val="2" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="commissionItemType" val="TWO_HAND_MAGIC_BLUNT_WEAPON" />
		<set name="is_magic_weapon" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pAtk">700</stat>
			<stat type="mAtk">420</stat>
			<stat type="rCrit">6</stat>
			<stat type="accCombat">8</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">20</stat>
			<stat type="pAtkRange">80</stat>
		</stats>
		<skills>
			<skill id="8859" level="1" /> <!-- Unique Effect: PvE Damage Up - Retributer -->
			<skill id="13797" level="1" /> <!-- Additional Ability Health - Retributer -->
			<skill id="13304" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Two-handed Staff -->
		</skills>
	</item>
	<item id="80348" name="Bloody Helios Dual Swords" type="Weapon">
		<!-- When equipped, PvE damage +15%, Max HP/ MP/ CP +10%. 2 common soul crystals and 1 special soul crystal can be inserted. Starting from +4, increases Critical Rate for basic attacks and P. Atk. -->
		<set name="icon" val="icon.weapon_R99_dual_sword_pve_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="DUAL" />
		<set name="bodypart" val="lrhand" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1520" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="ensoulNormalSlots" val="2" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="commissionItemType" val="DUALSWORD" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pAtk">875</stat>
			<stat type="mAtk">286</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="8860" level="1" /> <!-- Unique Effect: PvE Damage Up - Dual Swords -->
			<skill id="13798" level="1" /> <!-- Additional Ability Health - Dual Swords -->
			<skill id="13277" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Dual Swords -->
		</skills>
	</item>
	<item id="80349" name="Bloody Helios Dual Daggers" type="Weapon">
		<!-- When equipped, PvE damage +15%, Max HP/ MP/ CP +10%. 2 common soul crystals and 1 special soul crystal can be inserted. Starting from +4, increases Critical Damage for basic attacks and P. Atk. -->
		<set name="icon" val="icon.weapon_R99_dual_dagger_pve_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="DUALDAGGER" />
		<set name="bodypart" val="lrhand" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="STEEL" />
		<set name="weight" val="2050" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="ensoulNormalSlots" val="2" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="commissionItemType" val="DUAL_DAGGER" />
		<set name="damage_range" val="0;0;44;120" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pAtk">719</stat>
			<stat type="mAtk">286</stat>
			<stat type="rCrit">12</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkSpd">433</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">80</stat>
		</stats>
		<skills>
			<skill id="8861" level="1" /> <!-- Unique Effect: PvE Damage Up - Dual Daggers -->
			<skill id="13799" level="1" /> <!-- Additional Ability Health - Dual Daggers -->
			<skill id="13287" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Dual Daggers -->
		</skills>
	</item>
	<item id="80350" name="Bloody Helios Dual Blunt Weapons" type="Weapon">
		<!-- PvE damage +15%, Max HP/ MP/ CP +10%. 2 regular Soul Crystals and 1 special Soul Crystal can be inserted. When enchanted to +4, increases P. Skill Power and P. Atk. -->
		<set name="icon" val="icon.weapon_R99_dual_blunt_pve_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="DUALBLUNT" />
		<set name="bodypart" val="lrhand" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="FINE_STEEL" />
		<set name="weight" val="1740" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="ensoulNormalSlots" val="2" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="commissionItemType" val="DUAL_BLUNT_WEAPON" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pAtk">875</stat>
			<stat type="mAtk">286</stat>
			<stat type="rCrit">6</stat>
			<stat type="accCombat">8</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">20</stat>
			<stat type="pAtkRange">80</stat>
		</stats>
		<skills>
			<skill id="8862" level="1" /> <!-- Unique Effect: PvE Damage Up - Dual Blunt Weapons -->
			<skill id="13800" level="1" /> <!-- Additional Ability Health - Dual Blunt Weapons -->
			<skill id="13272" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Dual Blunt Weapons -->
		</skills>
	</item>
	<item id="80351" name="Bloody Eternal Helmet" additionalName="Reinforced heavy armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -3%, PvE damage +1%. Can be augmented. -->
		<set name="icon" val="icon.armor_helmet_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pDef">162</stat>
		</stats>
		<skills>
			<skill id="8834" level="1" /> <!-- Unique Effect: PvE Defense - Helmet -->
			<skill id="13801" level="1" /> <!-- Additional Ability Might - Helmet -->
		</skills>
	</item>
	<item id="80352" name="Bloody Eternal Breastplate" additionalName="Reinforced heavy armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -8%, PvE damage +1%. When enchanted to +4, decreases received Critical Damage from basic attacks and increases P. Def. Can be augmented. -->
		<set name="icon" val="icon.armor_t801_u_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="7520" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pDef">433</stat>
		</stats>
		<skills>
			<skill id="8835" level="1" /> <!-- Unique Effect: PvE Defense - Breastplate -->
			<skill id="13802" level="1" /> <!-- Additional Ability Might - Breastplate -->
			<skill id="13310" level="3" /> <!-- Special Property - Heavy Armor -->
		</skills>
	</item>
	<item id="80353" name="Bloody Eternal Gaiters" additionalName="Reinforced heavy armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -5%, PvE damage +1%. Can be augmented. -->
		<set name="icon" val="icon.armor_t801_l_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="3170" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pDef">270</stat>
		</stats>
		<skills>
			<skill id="8836" level="1" /> <!-- Unique Effect: PvE Defense - Gaiters -->
			<skill id="13803" level="1" /> <!-- Additional Ability Might - Gaiters -->
		</skills>
	</item>
	<item id="80354" name="Bloody Eternal Gauntlets" additionalName="Reinforced heavy armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -2%, PvE damage +1%. Can be augmented. -->
		<set name="icon" val="icon.armor_t801_g_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pDef">108</stat>
		</stats>
		<skills>
			<skill id="8837" level="1" /> <!-- Unique Effect: PvE Defense - Gauntlets -->
			<skill id="13804" level="1" /> <!-- Additional Ability Might - Gauntlets -->
		</skills>
	</item>
	<item id="80355" name="Bloody Eternal Boots" additionalName="Reinforced heavy armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -2%, PvE damage +1%. Can be augmented. -->
		<set name="icon" val="icon.armor_t801_b_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pDef">108</stat>
		</stats>
		<skills>
			<skill id="8838" level="1" /> <!-- Unique Effect: PvE Defense - Boots -->
			<skill id="13805" level="1" /> <!-- Additional Ability Might - Boots -->
		</skills>
	</item>
	<item id="80356" name="Bloody Eternal Leather Helmet" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -3%, PvE damage +1%. -->
		<set name="icon" val="icon.armor_leather_helmet_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pDef">162</stat>
		</stats>
		<skills>
			<skill id="8839" level="1" /> <!-- Unique Effect: PvE Defense - Leather Helmet -->
			<skill id="13806" level="1" /> <!-- Additional Ability Might - Leather Helmet -->
		</skills>
	</item>
	<item id="80357" name="Bloody Eternal Leather Armor" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -8%, PvE damage +1%. When enchanted to +4, increases P. Evasion, Speed and P. Debuff Resistance, and decreases received Critical Rate from basic attacks. -->
		<set name="icon" val="icon.armor_t802_u_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="LIGHT" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="4140" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pDef">346</stat>
			<stat type="rEvas">5</stat>
		</stats>
		<skills>
			<skill id="8840" level="1" /> <!-- Unique Effect: PvE Defense - Leather Armor -->
			<skill id="13807" level="1" /> <!-- Additional Ability Might - Leather Armor -->
			<skill id="13311" level="3" /> <!-- Special Property - Light Armor -->
		</skills>
	</item>
	<item id="80358" name="Bloody Eternal Leather Leggings" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -5%, PvE damage +1%. -->
		<set name="icon" val="icon.armor_t802_l_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="LIGHT" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="1320" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pDef">216</stat>
			<stat type="rEvas">3</stat>
		</stats>
		<skills>
			<skill id="8841" level="1" /> <!-- Unique Effect: PvE Defense - Leather Leggings -->
			<skill id="13808" level="1" /> <!-- Additional Ability Might - Leather Leggings -->
		</skills>
	</item>
	<item id="80359" name="Bloody Eternal Leather Gloves" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -2%, PvE damage +1%. -->
		<set name="icon" val="icon.armor_t802_g_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pDef">108</stat>
		</stats>
		<skills>
			<skill id="8842" level="1" /> <!-- Unique Effect: PvE Defense - Leather Gloves -->
			<skill id="13809" level="1" /> <!-- Additional Ability Might - Leather Gloves -->
		</skills>
	</item>
	<item id="80360" name="Bloody Eternal Leather Boots" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -2%, PvE damage +1%. -->
		<set name="icon" val="icon.armor_t802_b_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pDef">108</stat>
		</stats>
		<skills>
			<skill id="8843" level="1" /> <!-- Unique Effect: PvE Defense - Leather Boots -->
			<skill id="13810" level="1" /> <!-- Additional Ability Might - Leather Boots -->
		</skills>
	</item>
	<item id="80361" name="Bloody Eternal Circlet" additionalName="Reinforced robe" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -3%, PvE damage +1%. Can be augmented. -->
		<set name="icon" val="icon.armor_circlet_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pDef">162</stat>
		</stats>
		<skills>
			<skill id="8844" level="1" /> <!-- Unique Effect: PvE Defense - Circlet -->
			<skill id="13811" level="1" /> <!-- Additional Ability Might - Circlet -->
		</skills>
	</item>
	<item id="80362" name="Bloody Eternal Tunic" additionalName="Reinforced robe" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -8%, PvE damage +1%. When enchanted to +4, increases M. Evasion and M. Debuff Resistance, and decreases received Critical Damage from basic attacks and received Critical Rate from basic attacks. Can be augmented. -->
		<set name="icon" val="icon.armor_t803_u_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="MAGIC" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="1750" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="mDef">56</stat>
			<stat type="pDef">238</stat>
			<stat type="maxMp">649</stat>
		</stats>
		<skills>
			<skill id="8845" level="1" /> <!-- Unique Effect: PvE Defense - Tunic -->
			<skill id="13812" level="1" /> <!-- Additional Ability Might - Tunic -->
			<skill id="13312" level="3" /> <!-- Special Property - Robe -->
		</skills>
	</item>
	<item id="80363" name="Bloody Eternal Stockings" additionalName="Reinforced robe" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -5%, PvE damage +1%. Can be augmented. -->
		<set name="icon" val="icon.armor_t803_l_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="MAGIC" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="850" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="mDef">37</stat>
			<stat type="pDef">148</stat>
			<stat type="maxMp">427</stat>
		</stats>
		<skills>
			<skill id="8846" level="1" /> <!-- Unique Effect: PvE Defense - Stockings -->
			<skill id="13813" level="1" /> <!-- Additional Ability Might - Stockings -->
		</skills>
	</item>
	<item id="80364" name="Bloody Eternal Gloves" additionalName="Reinforced robe" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -2%, PvE damage +1%. Can be augmented. -->
		<set name="icon" val="icon.armor_t803_g_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pDef">108</stat>
		</stats>
		<skills>
			<skill id="8847" level="1" /> <!-- Unique Effect: PvE Defense - Gloves -->
			<skill id="13814" level="1" /> <!-- Additional Ability Might - Gloves -->
		</skills>
	</item>
	<item id="80365" name="Bloody Eternal Shoes" additionalName="Reinforced robe" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -2%, PvE damage +1%. Can be augmented. -->
		<set name="icon" val="icon.armor_t803_b_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pDef">108</stat>
		</stats>
		<skills>
			<skill id="8848" level="1" /> <!-- Unique Effect: PvE Defense - Shoes -->
			<skill id="13815" level="1" /> <!-- Additional Ability Might - Shoes -->
		</skills>
	</item>
	<item id="80366" name="Bloody Eternal Helmet" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -3%, PvE damage +1%. -->
		<set name="icon" val="icon.armor_helmet_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pDef">162</stat>
		</stats>
		<skills>
			<skill id="8834" level="1" /> <!-- Unique Effect: PvE Defense - Helmet -->
			<skill id="13801" level="1" /> <!-- Additional Ability Might - Helmet -->
		</skills>
	</item>
	<item id="80367" name="Bloody Eternal Breastplate" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -8%, PvE damage +1%. When enchanted to +4, decreases received Critical Damage from basic attacks and increases P. Def. -->
		<set name="icon" val="icon.armor_t801_u_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="7520" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pDef">433</stat>
		</stats>
		<skills>
			<skill id="8835" level="1" /> <!-- Unique Effect: PvE Defense - Breastplate -->
			<skill id="13802" level="1" /> <!-- Additional Ability Might - Breastplate -->
			<skill id="13310" level="3" /> <!-- Special Property - Heavy Armor -->
		</skills>
	</item>
	<item id="80368" name="Bloody Eternal Gaiters" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -5%, PvE damage +1%. -->
		<set name="icon" val="icon.armor_t801_l_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="3170" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pDef">270</stat>
		</stats>
		<skills>
			<skill id="8836" level="1" /> <!-- Unique Effect: PvE Defense - Gaiters -->
			<skill id="13803" level="1" /> <!-- Additional Ability Might - Gaiters -->
		</skills>
	</item>
	<item id="80369" name="Bloody Eternal Gauntlets" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -2%, PvE damage +1%. -->
		<set name="icon" val="icon.armor_t801_g_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pDef">108</stat>
		</stats>
		<skills>
			<skill id="8837" level="1" /> <!-- Unique Effect: PvE Defense - Gauntlets -->
			<skill id="13804" level="1" /> <!-- Additional Ability Might - Gauntlets -->
		</skills>
	</item>
	<item id="80370" name="Bloody Eternal Boots" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -2%, PvE damage +1%. -->
		<set name="icon" val="icon.armor_t801_b_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pDef">108</stat>
		</stats>
		<skills>
			<skill id="8838" level="1" /> <!-- Unique Effect: PvE Defense - Boots -->
			<skill id="13805" level="1" /> <!-- Additional Ability Might - Boots -->
		</skills>
	</item>
	<item id="80371" name="Bloody Eternal Leather Helmet" additionalName="Reinforced light armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -3%, PvE damage +1%. Can be augmented. -->
		<set name="icon" val="icon.armor_leather_helmet_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pDef">162</stat>
		</stats>
		<skills>
			<skill id="8839" level="1" /> <!-- Unique Effect: PvE Defense - Leather Helmet -->
			<skill id="13806" level="1" /> <!-- Additional Ability Might - Leather Helmet -->
		</skills>
	</item>
	<item id="80372" name="Bloody Eternal Leather Armor" additionalName="Reinforced light armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -8%, PvE damage +1%. When enchanted to +4, increases P. Evasion, Speed and P. Debuff Resistance, and decreases received Critical Rate from basic attacks. Can be augmented. -->
		<set name="icon" val="icon.armor_t802_u_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="LIGHT" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="4140" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pDef">346</stat>
			<stat type="rEvas">5</stat>
		</stats>
		<skills>
			<skill id="8840" level="1" /> <!-- Unique Effect: PvE Defense - Leather Armor -->
			<skill id="13807" level="1" /> <!-- Additional Ability Might - Leather Armor -->
			<skill id="13311" level="3" /> <!-- Special Property - Light Armor -->
		</skills>
	</item>
	<item id="80373" name="Bloody Eternal Leather Leggings" additionalName="Reinforced light armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -5%, PvE damage +1%. Can be augmented. -->
		<set name="icon" val="icon.armor_t802_l_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="LIGHT" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="1320" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pDef">216</stat>
			<stat type="rEvas">3</stat>
		</stats>
		<skills>
			<skill id="8841" level="1" /> <!-- Unique Effect: PvE Defense - Leather Leggings -->
			<skill id="13808" level="1" /> <!-- Additional Ability Might - Leather Leggings -->
		</skills>
	</item>
	<item id="80374" name="Bloody Eternal Leather Gloves" additionalName="Reinforced light armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -2%, PvE damage +1%. Can be augmented. -->
		<set name="icon" val="icon.armor_t802_g_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pDef">108</stat>
		</stats>
		<skills>
			<skill id="8842" level="1" /> <!-- Unique Effect: PvE Defense - Leather Gloves -->
			<skill id="13809" level="1" /> <!-- Additional Ability Might - Leather Gloves -->
		</skills>
	</item>
	<item id="80375" name="Bloody Eternal Leather Boots" additionalName="Reinforced light armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -2%, PvE damage +1%. Can be augmented. -->
		<set name="icon" val="icon.armor_t802_b_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pDef">108</stat>
		</stats>
		<skills>
			<skill id="8843" level="1" /> <!-- Unique Effect: PvE Defense - Leather Boots -->
			<skill id="13810" level="1" /> <!-- Additional Ability Might - Leather Boots -->
		</skills>
	</item>
	<item id="80376" name="Bloody Eternal Circlet" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -3%, PvE damage +1%. -->
		<set name="icon" val="icon.armor_circlet_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pDef">162</stat>
		</stats>
		<skills>
			<skill id="8844" level="1" /> <!-- Unique Effect: PvE Defense - Circlet -->
			<skill id="13811" level="1" /> <!-- Additional Ability Might - Circlet -->
		</skills>
	</item>
	<item id="80377" name="Bloody Eternal Tunic" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -8%, PvE damage +1%. When enchanted to +4, increases M. Evasion and M. Debuff Resistance, and decreases received Critical Damage from basic attacks and received Critical Rate from basic attacks. -->
		<set name="icon" val="icon.armor_t803_u_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="MAGIC" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="1750" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="mDef">56</stat>
			<stat type="pDef">238</stat>
			<stat type="maxMp">649</stat>
		</stats>
		<skills>
			<skill id="8845" level="1" /> <!-- Unique Effect: PvE Defense - Tunic -->
			<skill id="13812" level="1" /> <!-- Additional Ability Might - Tunic -->
			<skill id="13312" level="3" /> <!-- Special Property - Robe -->
		</skills>
	</item>
	<item id="80378" name="Bloody Eternal Stockings" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -5%, PvE damage +1%. -->
		<set name="icon" val="icon.armor_t803_l_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="MAGIC" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="850" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="mDef">37</stat>
			<stat type="pDef">148</stat>
			<stat type="maxMp">427</stat>
		</stats>
		<skills>
			<skill id="8846" level="1" /> <!-- Unique Effect: PvE Defense - Stockings -->
			<skill id="13813" level="1" /> <!-- Additional Ability Might - Stockings -->
		</skills>
	</item>
	<item id="80379" name="Bloody Eternal Gloves" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -2%, PvE damage +1%. -->
		<set name="icon" val="icon.armor_t803_g_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pDef">108</stat>
		</stats>
		<skills>
			<skill id="8847" level="1" /> <!-- Unique Effect: PvE Defense - Gloves -->
			<skill id="13814" level="1" /> <!-- Additional Ability Might - Gloves -->
		</skills>
	</item>
	<item id="80380" name="Bloody Eternal Shoes" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -2%, PvE damage +1%. -->
		<set name="icon" val="icon.armor_t803_b_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pDef">108</stat>
		</stats>
		<skills>
			<skill id="8848" level="1" /> <!-- Unique Effect: PvE Defense - Shoes -->
			<skill id="13815" level="1" /> <!-- Additional Ability Might - Shoes -->
		</skills>
	</item>
	<item id="80381" name="Bloody Magic Necklace" additionalName="Cooldown" type="Armor">
		<!-- MP +62, Skill Cooldown -10%, Damage Reflection +4%, Speed +3. Cannot be enchanted or crystallized. -->
		<set name="icon" val="icon.r991_necklace_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="neck" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="SILVER" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<stats>
			<stat type="mDef">158</stat>
			<stat type="maxMp">62</stat>
		</stats>
		<skills>
			<skill id="35357" level="1" /> <!-- Bloody Necklace of Magic -->
		</skills>
	</item>
	<item id="80382" name="Bloody Magic Earring" additionalName="Vampiric Rage" type="Armor">
		<!-- MP +46, Received Healing +10%, Vampiric Rage effect +4%. Effects of two identical earrings do not stack. Cannot be enchanted or crystallized. -->
		<set name="icon" val="icon.r991_earring_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rear;lear" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="SILVER" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<stats>
			<stat type="mDef">118</stat>
			<stat type="maxMp">46</stat>
		</stats>
		<skills>
			<skill id="35358" level="1" /> <!-- Bloody Magic Earring (Blood Siphon) -->
		</skills>
	</item>
	<item id="80383" name="Bloody Magic Earring" additionalName="MP Consumption" type="Armor">
		<!-- MP +46, Received Healing +10%, MP Consumption -4%. Effects of two identical earrings do not stack. Cannot be enchanted or crystallized. -->
		<set name="icon" val="icon.r991_earring_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rear;lear" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="SILVER" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<stats>
			<stat type="mDef">118</stat>
			<stat type="maxMp">46</stat>
		</stats>
		<skills>
			<skill id="35359" level="1" /> <!-- Bloody Magic Earring (MP Consumption) -->
		</skills>
	</item>
	<item id="80384" name="Bloody Magic Ring" additionalName="Atk. Spd./ Casting Spd." type="Armor">
		<!-- Max MP +31, Critical Damage for basic attacks and P./ M. skills +15%, Atk. Spd./ Casting Spd. +4%. Effects of two identical rings do not stack. Cannot be upgraded or crystallized. -->
		<set name="icon" val="icon.r991_ring_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rfinger;lfinger" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<stats>
			<stat type="mDef">79</stat>
			<stat type="maxMp">31</stat>
		</stats>
		<skills>
			<skill id="35360" level="1" /> <!-- Bloody Magic Ring - Speed -->
		</skills>
	</item>
	<item id="80385" name="Bloody Magic Ring" additionalName="Critical Rate" type="Armor">
		<!-- MP +31, Critical Damage for basic attacks and P./ M. skills +15%, Critical Rate for basic attacks +20, M. Skill Critical Rate +2%. Effects of two identical rings do not stack. Cannot be enchanted or crystallized. -->
		<set name="icon" val="icon.r991_ring_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rfinger;lfinger" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<stats>
			<stat type="mDef">79</stat>
			<stat type="maxMp">31</stat>
		</stats>
		<skills>
			<skill id="35361" level="1" /> <!-- Bloody Magic Ring - Critical -->
		</skills>
	</item>
	<item id="80386" name="Giant's Stone: Enchant Bloody Armor" type="EtcItem">
		<!-- Enchant success rate +30% when using Giant's Scroll: Enchant R-grade Armor. -->
		<set name="icon" val="icon.bless_high_ench_amr_stone_i02" />
		<set name="material" val="PAPER" />
		<set name="weight" val="120" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="39423" level="1" /> <!-- Giant's Stone: Enchant Bloody Armor -->
		</skills>
	</item>
	<item id="80387" name="Giant's Stone: Enchant Bloody Weapon" type="EtcItem">
		<!-- An item that increases the success rate of the Giant's Weapon Enchant Scroll by 40% when it is used to enchant an R-grade weapon. -->
		<set name="icon" val="icon.bless_high_ench_wp_stone_i02" />
		<set name="material" val="PAPER" />
		<set name="weight" val="120" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="39424" level="1" /> <!-- Giant's Stone: Enchant Bloody Weapon -->
		</skills>
	</item>
	<item id="80388" name="Mammon's Adena Box" type="EtcItem">
		<!-- Double-click to obtain a random amount of adena. -->
		<set name="icon" val="icon.bm_dragon_shinning_present" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="is_tradable" val="true" />
		<set name="is_dropable" val="true" />
		<set name="is_depositable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="extractableCountMin" val="1" />
		<set name="extractableCountMax" val="1" />
		<capsuled_items>
			<item id="57" min="500000000" max="500000000" chance="32.5" /> <!-- Adena -->
			<item id="57" min="750000000" max="750000000" chance="28" /> <!-- Adena -->
			<item id="57" min="1000000000" max="1000000000" chance="17" /> <!-- Adena -->
			<item id="57" min="1250000000" max="1250000000" chance="10.5" /> <!-- Adena -->
			<item id="57" min="1500000000" max="1500000000" chance="7.5" /> <!-- Adena -->
			<item id="57" min="1750000000" max="1750000000" chance="3" /> <!-- Adena -->
			<item id="57" min="2000000000" max="2000000000" chance="1.5" /> <!-- Adena -->
		</capsuled_items>
	</item>
	<item id="80389" name="Freya's Bloody Rune Pack (30-day)" type="EtcItem">
		<!-- Double-click to obtain Freya's Bloody Rune (30-day). -->
		<set name="icon" val="BranchSys3.icon.g_cash_fortuna_box_r" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FISH" />
		<set name="weight" val="10" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="48681" min="1" max="1" chance="100" /> <!-- Freya's Bloody Rune - 30-day -->
		</capsuled_items>
	</item>
	<item id="80390" name="Freya's Vital Rune Pack (30-day)" type="EtcItem">
		<!-- Double-click to obtain Freya's Vital Rune (30-day). -->
		<set name="icon" val="br_cashtex.item.br_cash_lucky_box_i00" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FISH" />
		<set name="weight" val="10" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="48682" min="1" max="1" chance="100" /> <!-- Freya's Vital Rune - 30-day -->
		</capsuled_items>
	</item>
	<item id="80391" name="Mammon's Relic Pouch" type="EtcItem">
		<!-- Double-click to obtain a random item. -->
		<set name="icon" val="icon.etc_golden_spice_blessed_i00" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="material" val="PAPER" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
	</item>
	<item id="80392" name="Mammon's Key" type="EtcItem">
		<!-- A special item that can be used via visiting Black Marketeer of Mammon. Mammon's power is getting weaker and weaker, so it will be harder and harder to use the item. -->
		<set name="icon" val="icon.bm_dragon_key" />
		<set name="material" val="PAPER" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
	</item>
	<item id="80393" name="Bloody Helios Upgrade Stone" type="EtcItem">
		<!-- A crystal that contains a spirit's fighting will. Cancels special properties of Bloody Helios weapons enchanted to +12 or higher. -->
		<set name="icon" val="icon.weapone_upgrade_crystal" />
		<set name="material" val="LIQUID" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
	</item>
	<item id="80394" name="Bloody Eternal Upgrade Stone" type="EtcItem">
		<!-- A crystal that contains a spirit's will for protection. Cancels special properties of Bloody Eternal armor enchanted to +12 or higher. -->
		<set name="icon" val="icon.amor_upgrade_crystal" />
		<set name="material" val="LIQUID" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
	</item>
	<item id="80395" name="Adena Fortune Box" type="EtcItem">
		<!-- Double-click to obtain a random amount of adena. -->
		<set name="icon" val="icon.bm_dragon_shinning_present" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="material" val="PAPER" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
	</item>
	<item id="80396" name="Bloody Eternal Helmet" additionalName="Heavy armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -3%, PvE damage +1%. Heavy armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="icon.armor_helmet_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pDef">162</stat>
		</stats>
		<skills>
			<skill id="8834" level="1" /> <!-- Unique Effect: PvE Defense - Helmet -->
			<skill id="13801" level="1" /> <!-- Additional Ability Might - Helmet -->
		</skills>
	</item>
	<item id="80397" name="Bloody Eternal Breastplate" additionalName="Heavy armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -8%, PvE damage +1%. Heavy armor, can be upgraded by the Blacksmith in any town. When enchanted to +4, decreases received Critical Damage from basic attacks and increases P. Def. Can be augmented. -->
		<set name="icon" val="icon.armor_t801_u_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="7520" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pDef">433</stat>
		</stats>
		<skills>
			<skill id="8835" level="1" /> <!-- Unique Effect: PvE Defense - Breastplate -->
			<skill id="13802" level="1" /> <!-- Additional Ability Might - Breastplate -->
			<skill id="13310" level="3" /> <!-- Special Property - Heavy Armor -->
		</skills>
	</item>
	<item id="80398" name="Bloody Eternal Gaiters" additionalName="Heavy armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -5%, PvE damage +1%. Heavy armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="icon.armor_t801_l_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="3170" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pDef">270</stat>
		</stats>
		<skills>
			<skill id="8836" level="1" /> <!-- Unique Effect: PvE Defense - Gaiters -->
			<skill id="13803" level="1" /> <!-- Additional Ability Might - Gaiters -->
		</skills>
	</item>
	<item id="80399" name="Bloody Eternal Gauntlets" additionalName="Heavy armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -2%, PvE damage +1%. Heavy armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="icon.armor_t801_g_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pDef">108</stat>
		</stats>
		<skills>
			<skill id="8837" level="1" /> <!-- Unique Effect: PvE Defense - Gauntlets -->
			<skill id="13804" level="1" /> <!-- Additional Ability Might - Gauntlets -->
		</skills>
	</item>
</list>
