<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
	<item id="37800" name="Potion of Protection: Confusion" additionalName="New Player" type="EtcItem">
		<!-- Confusion Resistance +5. Cannot be used in the Olympiad. Does not stack when used with other Potions of Protection. -->
		<set name="icon" val="icon.etc_fruit_juice_glass_bottle_i11" />
		<set name="weight" val="10" />
		<set name="etcitem_type" val="POTION" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="POTION" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="LIQUID" />
		<set name="handler" val="ItemSkills" />
		<set name="is_oly_restricted" val="true" />
		<skills>
			<skill id="17203" level="1" /> <!-- Low-grade Potion of Protection: Aerial Yoke -->
		</skills>
	</item>
	<item id="37801" name="Bloody Armor Enhancement Stone Fragment" type="EtcItem">
		<!-- Bring 10 fragments to the Blacksmith of Mammon to obtain Bloody Armor Upgrade Stone. -->
		<set name="icon" val="icon.energy_condenser_fragment_pvp" />
		<set name="is_stackable" val="true" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="37802" name="Dark Armor Enhancement Stone Fragment" type="EtcItem">
		<!-- Bring 10 fragments to the Blacksmith of Mammon to obtain Dark Armor Upgrade Stone. -->
		<set name="icon" val="icon.energy_condenser_fragment_pve" />
		<set name="is_stackable" val="true" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="37803" name="Master Yogi's Special Scroll: Enchant Weapon" type="EtcItem">
		<!-- A special weapon enchant scroll imbued with Master Yogi's power. Can be used only with Master Yogi's Staff. In case of failure, the item is not destroyed, and its enchant value remains the same. Cannot be used with a staff enchanted to +15 or higher. Cannot be used with items that increase enchant success rate. -->
		<set name="icon" val="icon.yogi_scroll_of_enchant_weapon_grade_i00" />
		<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_WP" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<set name="handler" val="EnchantScrolls" />
		<skills>
			<skill id="17207" level="1" /> <!-- Master Yogi's Special Scroll: Enchant Weapon -->
		</skills>
	</item>
	<item id="37804" name="Replica Tiara" type="Armor">
		<!-- A replica of the Exalted Tiara. Attribute Attack +30. -->
		<set name="icon" val="icon.accessory_noblesse2_tiara_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hair2" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
		<stats>
			<stat type="fireRes">15</stat>
			<stat type="waterRes">15</stat>
			<stat type="windRes">15</stat>
			<stat type="earthRes">15</stat>
			<stat type="holyRes">15</stat>
			<stat type="darkRes">15</stat>
		</stats>
		<skills>
			<skill id="13772" level="1" /> <!-- Replica Tiara -->
		</skills>
	</item>
	<item id="37805" name="Master Yogi's Staff" type="Weapon">
		<!-- Test your luck! A good reward is waiting. -->
		<set name="icon" val="icon.yogi_stick_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="lrhand" />
		<set name="weapon_type" val="BLUNT" />
		<set name="crystal_type" val="EVENT" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
		<set name="is_magic_weapon" val="true" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pAtk">11</stat>
			<stat type="mAtk">12</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="accCombat">8</stat>
			<stat type="rCrit">6</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">20</stat>
		</stats>
	</item>
	<item id="37806" name="Master Yogi's Staff" type="Weapon">
		<!-- Test your luck! A good reward is waiting. -->
		<set name="icon" val="icon.yogi_stick_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="lrhand" />
		<set name="weapon_type" val="BLUNT" />
		<set name="crystal_type" val="EVENT" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
		<set name="is_magic_weapon" val="true" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pAtk">11</stat>
			<stat type="mAtk">12</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="accCombat">8</stat>
			<stat type="rCrit">6</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">20</stat>
		</stats>
	</item>
	<item id="37807" name="Master Yogi's Staff" type="Weapon">
		<!-- Test your luck! A good reward is waiting. -->
		<set name="icon" val="icon.yogi_stick_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="lrhand" />
		<set name="weapon_type" val="BLUNT" />
		<set name="crystal_type" val="EVENT" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
		<set name="is_magic_weapon" val="true" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pAtk">11</stat>
			<stat type="mAtk">12</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="accCombat">8</stat>
			<stat type="rCrit">6</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">20</stat>
		</stats>
	</item>
	<item id="37808" name="Master Yogi's Staff" type="Weapon">
		<!-- Test your luck! A good reward is waiting. -->
		<set name="icon" val="icon.yogi_stick_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="lrhand" />
		<set name="weapon_type" val="BLUNT" />
		<set name="crystal_type" val="EVENT" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
		<set name="is_magic_weapon" val="true" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pAtk">11</stat>
			<stat type="mAtk">12</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="accCombat">8</stat>
			<stat type="rCrit">6</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">20</stat>
		</stats>
	</item>
	<item id="37809" name="Mysterious Crystal" type="EtcItem">
		<!-- Master Yogi's power jar. Bring it with +15 ~ +17 Master Yogi's Staff to exchange it for a higher-grade item. -->
		<set name="icon" val="icon.etc_unholy_crystal_1_i00" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="37810" name="Metal Suit Hair Accessory" type="Armor">
		<!-- Metal Suit Head Accessory. A part of the costume. -->
		<set name="icon" val="BranchSys3.icon1.g_co_sf_hair" />
		<set name="default_action" val="EQUIP" />
		<set name="material" val="CLOTH" />
		<set name="bodypart" val="hairall" />
	</item>
	<item id="37811" name="Metal Suit Breastplate" type="Armor">
		<!-- Metal Suit Breastplate. A part of the costume. -->
		<set name="icon" val="BranchSys3.icon1.g_co_sf_u" />
		<set name="default_action" val="EQUIP" />
		<set name="material" val="LEATHER" />
		<set name="bodypart" val="chest" />
	</item>
	<item id="37812" name="Metal Suit Pants" type="Armor">
		<!-- Metal Suit Pants. A part of the costume. -->
		<set name="icon" val="BranchSys3.icon1.g_co_sf_l" />
		<set name="default_action" val="EQUIP" />
		<set name="material" val="LEATHER" />
		<set name="bodypart" val="legs" />
	</item>
	<item id="37813" name="Metal Suit Gloves" type="Armor">
		<!-- Metal Suit Gloves. A part of the costume. -->
		<set name="icon" val="BranchSys3.icon1.g_co_sf_g" />
		<set name="default_action" val="EQUIP" />
		<set name="material" val="LEATHER" />
		<set name="bodypart" val="gloves" />
	</item>
	<item id="37814" name="Metal Suit Boots" type="Armor">
		<!-- Metal Suit Boots. A part of the costume. -->
		<set name="icon" val="BranchSys3.icon1.g_co_sf_b" />
		<set name="default_action" val="EQUIP" />
		<set name="material" val="LEATHER" />
		<set name="bodypart" val="feet" />
	</item>
	<item id="37815" name="Metal Suit Pack" type="EtcItem">
		<!-- Double-click to obtain Appearance Stone: Metal Suit Head Accessory/ Top/ Pants/ Gloves/ Shoes (30-day). -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="PEEL" />
		<set name="material" val="FISH" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="37816" min="1" max="1" chance="100" /> <!-- Appearance Stone: Metal Suit Head Accessory - 30-day -->
			<item id="37817" min="1" max="1" chance="100" /> <!-- Metal Suit Breastplate Appearance Stone - 30-day -->
			<item id="37818" min="1" max="1" chance="100" /> <!-- Appearance Stone: Metal Suit Pants - 30-day -->
			<item id="37820" min="1" max="1" chance="100" /> <!-- Metal Suit Boots Appearance Stone - 30-day -->
			<item id="37819" min="1" max="1" chance="100" /> <!-- Appearance Stone: Metal Suit Gloves - 30-day -->
		</capsuled_items>
	</item>
	<item id="37816" name="Appearance Stone: Metal Suit Hair Accessory" additionalName="30-day" type="EtcItem">
		<!-- Changes the appearance of a head accessory to that of Metal Suit Head Accessory for 30 d. Can only be used on head accessories equipped in 2 head accessory slots. -->
		<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="time" val="43200" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="17209" level="1" /> <!-- Appearance Stone: Metal Suit Head Accessory -->
		</skills>
	</item>
	<item id="37817" name="Metal Suit Breastplate Appearance Stone" additionalName="30-day" type="EtcItem">
		<!-- Changes the appearance of upper armor to that of Metal Suit Top for 30 d. An item with modified appearance cannot be exchanged until its original appearance is restored. -->
		<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="time" val="43200" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="17210" level="1" /> <!-- Metal Suit Breastplate Appearance Stone -->
		</skills>
	</item>
	<item id="37818" name="Appearance Stone: Metal Suit Pants" additionalName="30-day" type="EtcItem">
		<!-- Changes the appearance of lower armor to that of Metal Suit Pants for 30 d. An item with modified appearance cannot be exchanged until its original appearance is restored. -->
		<set name="icon" val="BranchSys3.icon1.g_scrl_change_legs" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="time" val="43200" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="17211" level="1" /> <!-- Appearance Stone: Metal Suit Pants -->
		</skills>
	</item>
	<item id="37819" name="Appearance Stone: Metal Suit Gloves" additionalName="30-day" type="EtcItem">
		<!-- Changes the appearance of gloves to that of Metal Suit Gloves for 30 d. An item with modified appearance cannot be exchanged until its original appearance is restored. -->
		<set name="icon" val="BranchSys3.icon1.g_scrl_change_gloves" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="time" val="43200" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="17213" level="1" /> <!-- Appearance Stone: Metal Suit Gloves -->
		</skills>
	</item>
	<item id="37820" name="Metal Suit Boots Appearance Stone" additionalName="30-day" type="EtcItem">
		<!-- Changes the appearance of boots to that of Metal Suit Shoes for 30 d. An item with modified appearance cannot be exchanged until its original appearance is restored. -->
		<set name="icon" val="BranchSys3.icon1.g_scrl_change_feet" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="time" val="43200" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="17212" level="1" /> <!-- Appearance Stone: Metal Suit Shoes -->
		</skills>
	</item>
	<item id="37821" name="Transformation Potion: Metal Suit" type="EtcItem">
		<!-- Modifies your appearance into that of a Metal Suit for 1 h. -->
		<set name="icon" val="icon.etc_whiteday_herb" />
		<set name="weight" val="5" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="LIQUID" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="17208" level="1" /> <!-- Transformation Potion: Metal Suit -->
		</skills>
	</item>
	<item id="37822" name="Scroll of Escape: Hellbound" type="EtcItem">
		<!-- Scroll that teleports you to Hellbound. -->
		<set name="icon" val="icon.etc_scroll_of_return_i00" />
		<set name="weight" val="30" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="17264" level="1" /> <!-- Scroll of Escape: Hellbound -->
		</skills>
	</item>
	<item id="37823" name="Leona's Gift" type="EtcItem">
		<!-- Leona Blackbird's present that is given to the heroes who help in defeating the evil on Hellbound. Required level: 99+. -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="weight" val="10" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="CAPSULE" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="17262" level="1" /> <!-- Leona's Gift -->
		</skills>
	</item>
	<item id="37824" name="Hair Accessory Appearance Stone Coupon" additionalName="15-day" type="EtcItem">
		<!-- Can be exchanged to Appearance Stone: Head Accessory (15-day) through Adventurers' Guide. -->
		<set name="icon" val="icon..etc_level_bustup_ticket_i00" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="time" val="21600" />
		<set name="material" val="STEEL" />
	</item>
	<item id="37825" name="Hair Accessory Appearance Stone Coupon" additionalName="30-day" type="EtcItem">
		<!-- Can be exchanged to Appearance Stone: Head Accessory (30-day) through Adventurers' Guide. -->
		<set name="icon" val="icon..etc_level_bustup_ticket_i00" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="time" val="43200" />
		<set name="material" val="STEEL" />
	</item>
	<item id="37826" name="NC Dinos Hat Appearance Stone" additionalName="15-day" type="EtcItem">
		<!-- Changes a head accessory's appearance to that of NC Dinos Hat (15-day). Works for items that use the same number of head accessory slots. You need an appearance item, which remains intact after its appearance is extracted. No change in stats. Double-click to use. Note!. If you extract an appearance of a female-only accessory, you won't be able to equip it on male characters. -->
		<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair1" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_HAIRACC" />
		<set name="time" val="21600" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="17258" level="1" /> <!-- Appearance Stone: NC Dinos Cap -->
		</skills>
	</item>
	<item id="37827" name="NC Dinos Hat Appearance Stone" additionalName="30-day" type="EtcItem">
		<!-- Changes a head accessory's appearance to that of NC Dinos Hat (30-day). Works for items that use the same number of head accessory slots. You need an appearance item, which remains intact after its appearance is extracted. No change in stats. Double-click to use. Note!. If you extract an appearance of a female-only accessory, you won't be able to equip it on male characters. -->
		<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair1" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_HAIRACC" />
		<set name="time" val="43200" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="17259" level="1" /> <!-- Appearance Stone: NC Dinos Cap -->
		</skills>
	</item>
	<item id="37828" name="Vigilante Hat Appearance Stone" additionalName="15-day" type="EtcItem">
		<!-- Changes a head accessory's appearance to that of Vigilante Hat (15-day). Works for items that use the same number of head accessory slots. You need an appearance item, which remains intact after its appearance is extracted. No change in stats. Double-click to use. Note!. If you extract an appearance of a female-only accessory, you won't be able to equip it on male characters. -->
		<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_HAIRACC" />
		<set name="time" val="21600" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="17260" level="1" /> <!-- Appearance Stone: Vigilante Hat -->
		</skills>
	</item>
	<item id="37829" name="Vigilante Hat Appearance Stone" additionalName="30-day" type="EtcItem">
		<!-- Changes a head accessory's appearance to that of Vigilante Hat (30-day). Works for items that use the same number of head accessory slots. You need an appearance item, which remains intact after its appearance is extracted. No change in stats. Double-click to use. Note!. If you extract an appearance of a female-only accessory, you won't be able to equip it on male characters. -->
		<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_HAIRACC" />
		<set name="time" val="43200" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="17261" level="1" /> <!-- Appearance Stone: Vigilante Hat -->
		</skills>
	</item>
	<item id="37830" name="Valentine Appearance Stone Coupon: Weapon" additionalName="15-day" type="EtcItem">
		<!-- Can be exchanged to Appearance Stone: Weapon (15-day) through Adventurers' Guide. -->
		<set name="icon" val="icon.etc_level_bustup_ticket_i01" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="time" val="21600" />
		<set name="material" val="STEEL" />
	</item>
	<item id="37831" name="Valentine Appearance Stone Coupon: Weapon" additionalName="30-day" type="EtcItem">
		<!-- Can be exchanged to Appearance Stone: Weapon (30-day) through Adventurers' Guide. -->
		<set name="icon" val="icon.etc_level_bustup_ticket_i01" />
		<set name="is_stackable" val="true" />
		<set name="is_freightable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="time" val="43200" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="material" val="STEEL" />
	</item>
	<item id="37832" name="Valentine Appearance Stone: Dagger" additionalName="15-day" type="EtcItem">
		<!-- Changes the appearance of a dagger to that of a Valentine's Day weapon. 15-day. -->
		<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dagger" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
		<set name="time" val="21600" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="17224" level="1" /> <!-- Appearance Stone: Valentine Dagger -->
		</skills>
	</item>
	<item id="37833" name="Valentine Appearance Stone: One-handed Sword" additionalName="15-day" type="EtcItem">
		<!-- Changes the appearance of a one-handed sword to that of a Valentine's Day weapon. 15-day. -->
		<set name="icon" val="BranchSys3.Icon.g_shape_shifting_sword" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
		<set name="time" val="21600" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="17225" level="1" /> <!-- Appearance Stone: Valentine One-handed Sword -->
		</skills>
	</item>
	<item id="37834" name="Valentine Appearance Stone: Two-handed Sword" additionalName="15-day" type="EtcItem">
		<!-- Changes the appearance of a two-handed sword to that of a Valentine weapon. 15-day. -->
		<set name="icon" val="BranchSys3.Icon.g_shape_shifting_twohand_sword" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
		<set name="time" val="21600" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="17226" level="1" /> <!-- Appearance Stone: Valentine Two-handed Sword -->
		</skills>
	</item>
	<item id="37835" name="Valentine Appearance Stone: One-handed Blunt Weapon" additionalName="15-day" type="EtcItem">
		<!-- Changes the appearance of a one-handed blunt weapon to that of a Valentine's Day weapon. 15-day. -->
		<set name="icon" val="BranchSys3.Icon.g_shape_shifting_blunt" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
		<set name="time" val="21600" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="17227" level="1" /> <!-- Appearance Stone: Valentine One-handed Blunt Weapon -->
		</skills>
	</item>
	<item id="37836" name="Valentine Appearance Stone: Fist Weapon" additionalName="15-day" type="EtcItem">
		<!-- Changes the appearance of a fist weapon to that of a Valentine's Day weapon. 15-day. -->
		<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dualfist" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
		<set name="time" val="21600" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="17228" level="1" /> <!-- Appearance Stone: Valentine Fist Weapon -->
		</skills>
	</item>
	<item id="37837" name="Valentine Appearance Stone: Spear" additionalName="15-day" type="EtcItem">
		<!-- Changes the appearance of a spear to that of a Valentine's Day weapon. 15-day. -->
		<set name="icon" val="BranchSys3.Icon.g_shape_shifting_pole" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
		<set name="time" val="21600" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="17229" level="1" /> <!-- Appearance Stone: Valentine Spear -->
		</skills>
	</item>
	<item id="37838" name="Valentine Appearance Stone: Bow" additionalName="15-day" type="EtcItem">
		<!-- Changes the appearance of a bow to that of a Valentine's Day weapon. 15-day. -->
		<set name="icon" val="BranchSys3.Icon.g_shape_shifting_bow" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
		<set name="time" val="21600" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="17230" level="1" /> <!-- Appearance Stone: Valentine Bow -->
		</skills>
	</item>
	<item id="37839" name="Valentine Appearance Stone: Crossbow" additionalName="15-day" type="EtcItem">
		<!-- Changes the appearance of a crossbow to that of a Valentine's Day weapon. 15-day. -->
		<set name="icon" val="BranchSys3.Icon.g_shape_shifting_twohand_crossbow" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
		<set name="time" val="21600" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="17231" level="1" /> <!-- Appearance Stone: Valentine Crossbow -->
		</skills>
	</item>
	<item id="37840" name="Valentine Appearance Stone: Magic Sword" additionalName="15-day" type="EtcItem">
		<!-- Changes the appearance of a one-handed magic sword to that of a Valentine's Day weapon. Available for 15 d. -->
		<set name="icon" val="BranchSys3.Icon.g_shape_shifting_sword" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
		<set name="time" val="21600" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="17232" level="1" /> <!-- Appearance Stone: Valentine Magic Sword -->
		</skills>
	</item>
	<item id="37841" name="Valentine Appearance Stone: One-handed Staff" additionalName="15-day" type="EtcItem">
		<!-- Changes the appearance of a one-handed staff to that of a Valentine's Day weapon. 15-day. -->
		<set name="icon" val="BranchSys3.Icon.g_shape_shifting_magic_blunt" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
		<set name="time" val="21600" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="17233" level="1" /> <!-- Appearance Stone: Valentine One-handed Staff -->
		</skills>
	</item>
	<item id="37842" name="Valentine Appearance Stone: Two-handed Staff" additionalName="15-day" type="EtcItem">
		<!-- Changes the appearance of a two-handed staff to that of a Valentine's Day weapon. 15-day. -->
		<set name="icon" val="BranchSys3.Icon.g_shape_shifting_magic_twohand_blunt" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
		<set name="time" val="21600" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="17234" level="1" /> <!-- Appearance Stone: Valentine Two-handed Staff -->
		</skills>
	</item>
	<item id="37843" name="Valentine Appearance Stone: Dual Sword" additionalName="15-day" type="EtcItem">
		<!-- Changes the appearance of dual swords to that of a Valentine's Day weapon. 15-day. -->
		<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dual" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
		<set name="time" val="21600" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="17235" level="1" /> <!-- Appearance Stone: Valentine Dual Swords -->
		</skills>
	</item>
	<item id="37844" name="Valentine Appearance Stone: Dual Dagger" additionalName="15-day" type="EtcItem">
		<!-- Changes the appearance of dual daggers to that of a Valentine's Day weapon. 15-day. -->
		<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dualdagger" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
		<set name="time" val="21600" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="17236" level="1" /> <!-- Appearance Stone: Valentine Dual Daggers -->
		</skills>
	</item>
	<item id="37845" name="Valentine Appearance Stone: Dual Blunt Weapon" additionalName="15-day" type="EtcItem">
		<!-- Changes the appearance of dual blunt weapon to that of a Valentine's Day weapon. 15-day. -->
		<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dualblunt" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
		<set name="time" val="21600" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="17237" level="1" /> <!-- Appearance Stone: Valentine Dual Blunt Weapons -->
		</skills>
	</item>
	<item id="37846" name="Valentine Appearance Stone: Shield" additionalName="15-day" type="EtcItem">
		<!-- Changes the appearance of a shield to that of a Valentine's Day shield. 15-day. An appearance-modified item cannot be exchanged until it gets back to its original appearance. -->
		<set name="icon" val="BranchSys3.Icon.g_shape_shifting_shield" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
		<set name="time" val="21600" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="17238" level="1" /> <!-- Appearance Stone: Valentine Shield -->
		</skills>
	</item>
	<item id="37847" name="Valentine Appearance Stone: Sigil" additionalName="15-day" type="EtcItem">
		<!-- Changes the appearance of a sigil to that of a Valentine's Day sigil. 15-day. An appearance-modified item cannot be exchanged until it gets back to its original appearance. -->
		<set name="icon" val="BranchSys3.Icon.g_shape_shifting_sigil" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
		<set name="time" val="21600" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="17239" level="1" /> <!-- Appearance Stone: Valentine Sigil -->
		</skills>
	</item>
	<item id="37848" name="Valentine Appearance Stone: Dagger" additionalName="30-day" type="EtcItem">
		<!-- Changes the appearance of a dagger to that of a Valentine's Day weapon. 30-day. -->
		<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dagger" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
		<set name="time" val="43200" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="17240" level="1" /> <!-- Appearance Stone: Valentine Dagger -->
		</skills>
	</item>
	<item id="37849" name="Valentine Appearance Stone: One-handed Sword" additionalName="30-day" type="EtcItem">
		<!-- Changes the appearance of a one-handed sword to that of a Valentine's Day weapon. 30-day. -->
		<set name="icon" val="BranchSys3.Icon.g_shape_shifting_sword" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
		<set name="time" val="43200" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="17241" level="1" /> <!-- Appearance Stone: Valentine One-handed Sword -->
		</skills>
	</item>
	<item id="37850" name="Valentine Appearance Stone: Two-handed Sword" additionalName="30-day" type="EtcItem">
		<!-- Changes the appearance of a two-handed sword to that of a Valentine weapon. 30-day. -->
		<set name="icon" val="BranchSys3.Icon.g_shape_shifting_twohand_sword" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
		<set name="time" val="43200" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="17242" level="1" /> <!-- Appearance Stone: Valentine Two-handed Sword -->
		</skills>
	</item>
	<item id="37851" name="Valentine Appearance Stone: One-handed Blunt Weapon" additionalName="30-day" type="EtcItem">
		<!-- Changes the appearance of a one-handed blunt weapon to that of a Valentine's Day weapon. 30-day. -->
		<set name="icon" val="BranchSys3.Icon.g_shape_shifting_blunt" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
		<set name="time" val="43200" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="17243" level="1" /> <!-- Appearance Stone: Valentine One-handed Blunt Weapon -->
		</skills>
	</item>
	<item id="37852" name="Valentine Appearance Stone: Fist Weapon" additionalName="30-day" type="EtcItem">
		<!-- Changes the appearance of a fist weapon to that of a Valentine's Day weapon. 30-day. -->
		<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dualfist" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
		<set name="time" val="43200" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="17244" level="1" /> <!-- Appearance Stone: Valentine Fist Weapon -->
		</skills>
	</item>
	<item id="37853" name="Valentine Appearance Stone: Spear" additionalName="30-day" type="EtcItem">
		<!-- Changes the appearance of a spear to that of a Valentine's Day weapon. 30-day. -->
		<set name="icon" val="BranchSys3.Icon.g_shape_shifting_pole" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
		<set name="time" val="43200" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="17245" level="1" /> <!-- Appearance Stone: Valentine Spear -->
		</skills>
	</item>
	<item id="37854" name="Valentine Appearance Stone: Bow" additionalName="30-day" type="EtcItem">
		<!-- Changes the appearance of a bow to that of a Valentine's Day weapon. 30-day. -->
		<set name="icon" val="BranchSys3.Icon.g_shape_shifting_bow" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
		<set name="time" val="43200" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="17246" level="1" /> <!-- Appearance Stone: Valentine Bow -->
		</skills>
	</item>
	<item id="37855" name="Valentine Appearance Stone: Crossbow" additionalName="30-day" type="EtcItem">
		<!-- Changes the appearance of a crossbow to that of a Valentine's Day weapon. 30-day. -->
		<set name="icon" val="BranchSys3.Icon.g_shape_shifting_twohand_crossbow" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
		<set name="time" val="43200" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="17247" level="1" /> <!-- Appearance Stone: Valentine Crossbow -->
		</skills>
	</item>
	<item id="37856" name="Valentine Appearance Stone: Magic Sword" additionalName="30-day" type="EtcItem">
		<!-- Changes the appearance of a one-handed magic sword to that of a Valentine's Day weapon. Available for 30 d. -->
		<set name="icon" val="BranchSys3.Icon.g_shape_shifting_sword" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
		<set name="time" val="43200" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="17248" level="1" /> <!-- Appearance Stone: Valentine Magic Sword -->
		</skills>
	</item>
	<item id="37857" name="Valentine Appearance Stone: One-handed Staff" additionalName="30-day" type="EtcItem">
		<!-- Changes the appearance of a one-handed staff to that of a Valentine's Day weapon. 30-day. -->
		<set name="icon" val="BranchSys3.Icon.g_shape_shifting_magic_blunt" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
		<set name="time" val="43200" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="17249" level="1" /> <!-- Appearance Stone: Valentine One-handed Staff -->
		</skills>
	</item>
	<item id="37858" name="Valentine Appearance Stone: Two-handed Staff" additionalName="30-day" type="EtcItem">
		<!-- Changes the appearance of a two-handed staff to that of a Valentine's Day weapon. 30-day. -->
		<set name="icon" val="BranchSys3.Icon.g_shape_shifting_magic_twohand_blunt" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
		<set name="time" val="43200" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="17250" level="1" /> <!-- Appearance Stone: Valentine Two-handed Staff -->
		</skills>
	</item>
	<item id="37859" name="Valentine Appearance Stone: Dual Sword" additionalName="30-day" type="EtcItem">
		<!-- Changes the appearance of dual swords to that of a Valentine's Day weapon. 30-day. -->
		<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dual" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
		<set name="time" val="43200" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="17251" level="1" /> <!-- Appearance Stone: Valentine Dual Swords -->
		</skills>
	</item>
	<item id="37860" name="Valentine Appearance Stone: Dual Dagger" additionalName="30-day" type="EtcItem">
		<!-- Changes the appearance of dual daggers to that of a Valentine's Day weapon. 30-day. -->
		<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dualdagger" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
		<set name="time" val="43200" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="17252" level="1" /> <!-- Appearance Stone: Valentine Dual Daggers -->
		</skills>
	</item>
	<item id="37861" name="Valentine Appearance Stone: Dual Blunt Weapon" additionalName="30-day" type="EtcItem">
		<!-- Changes the appearance of dual blunt weapon to that of a Valentine's Day weapon. 30-day. -->
		<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dualblunt" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_WP_FIXED" />
		<set name="time" val="43200" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="17253" level="1" /> <!-- Appearance Stone: Valentine Dual Blunt Weapons -->
		</skills>
	</item>
	<item id="37862" name="Valentine Appearance Stone: Shield" additionalName="30-day" type="EtcItem">
		<!-- Changes the appearance of a shield to that of a Valentine's Day shield. 30-day. An appearance-modified item cannot be exchanged until it gets back to its original appearance. -->
		<set name="icon" val="BranchSys3.Icon.g_shape_shifting_shield" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
		<set name="time" val="43200" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="17254" level="1" /> <!-- Appearance Stone: Valentine Shield -->
		</skills>
	</item>
	<item id="37863" name="Valentine Appearance Stone: Sigil" additionalName="30-day" type="EtcItem">
		<!-- Changes the appearance of a sigil to that of a Valentine's Day sigil. 30-day. An appearance-modified item cannot be exchanged until it gets back to its original appearance. -->
		<set name="icon" val="BranchSys3.Icon.g_shape_shifting_sigil" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="Appearance" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
		<set name="time" val="43200" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="17255" level="1" /> <!-- Appearance Stone: Valentine Sigil -->
		</skills>
	</item>
	<item id="37864" name="Hero's SP Scroll (Novice)" type="EtcItem">
		<!-- SP +100. -->
		<set name="icon" val="icon.etc_sp_scroll1_i00" />
		<set name="weight" val="30" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="17221" level="1" /> <!-- Hero's SP Scroll - Low-grade -->
		</skills>
	</item>
	<item id="37865" name="Hero's SP Scroll (Veteran)" type="EtcItem">
		<!-- SP +500. -->
		<set name="icon" val="icon.etc_sp_scroll2_i00" />
		<set name="weight" val="30" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="17222" level="2" /> <!-- Hero's SP Scroll - Mid-grade -->
		</skills>
	</item>
	<item id="37866" name="Hero's SP Scroll (Expert)" type="EtcItem">
		<!-- SP +1000. -->
		<set name="icon" val="icon.etc_sp_scroll3_i00" />
		<set name="weight" val="30" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="17223" level="3" /> <!-- Hero's SP Scroll - High-grade -->
		</skills>
	</item>
	<item id="37867" name="Valiant Scroll" type="EtcItem">
		<!-- For 30 min., P. Atk. +10%, M. Atk. +21%, P. Def. +15%, M. Def. +15%, Max HP/ MP/ CP +15%. The effect remains after death. Cannot be used in the Olympiad or the Ceremony of Chaos. -->
		<set name="icon" val="icon.etc_cave_page_i00" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="material" val="PAPER" />
		<set name="commissionItemType" val="SCROLL_OTHER" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="is_oly_restricted" val="true" />
		<set name="is_event_restricted" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="17220" level="1" /> <!-- Valiant Scroll -->
		</skills>
	</item>
	<item id="37868" name="Hero's Weapon: Dagger" additionalName="15-day" type="Weapon">
		<!-- Weapon infused with heroes' power. Must use No-grade Soulshot/ Spiritshot/ Blessed Spiritshot. All levels. 15-day. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.bm_the_dagger_of_hero" />
		<set name="weapon_type" val="DAGGER" />
		<set name="default_action" val="EQUIP" />
		<set name="weight" val="500" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="rhand" />
		<set name="time" val="21600" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">881</stat>
			<stat type="mAtk">521</stat>
			<stat type="pAtkSpd">433</stat>
			<stat type="rCrit">12</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">5</stat>
		</stats>
		<skills>
			<skill id="13570" level="1" /> <!-- Hero's Weapon - Dagger -->
		</skills>
	</item>
	<item id="37869" name="Hero's Weapon: One-handed Sword" additionalName="15-day" type="Weapon">
		<!-- Weapon infused with heroes' power. Must use No-grade Soulshot/ Spiritshot/ Blessed Spiritshot. All levels. 15-day. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.bm_the_sword_of_hero" />
		<set name="weapon_type" val="SWORD" />
		<set name="default_action" val="EQUIP" />
		<set name="weight" val="500" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="rhand" />
		<set name="time" val="21600" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">1007</stat>
			<stat type="mAtk">521</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">10</stat>
		</stats>
		<skills>
			<skill id="13571" level="1" /> <!-- Hero's Weapon - One-handed Sword -->
		</skills>
	</item>
	<item id="37870" name="Hero's Weapon: Two-handed Sword" additionalName="15-day" type="Weapon">
		<!-- Weapon infused with heroes' power. Must use No-grade Soulshot/ Spiritshot/ Blessed Spiritshot. All levels. 15-day. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.bm_the_two_handed_sword_of_hero" />
		<set name="weapon_type" val="SWORD" />
		<set name="default_action" val="EQUIP" />
		<set name="weight" val="500" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="lrhand" />
		<set name="time" val="21600" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">1225</stat>
			<stat type="mAtk">696</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">10</stat>
		</stats>
		<skills>
			<skill id="13572" level="1" /> <!-- Hero's Weapon - Two-handed Sword -->
		</skills>
	</item>
	<item id="37871" name="Hero's Weapon: One-handed Blunt Weapon" additionalName="15-day" type="Weapon">
		<!-- Weapon infused with heroes' power. Must use No-grade Soulshot/ Spiritshot/ Blessed Spiritshot. All levels. 15-day. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.bm_the_axe_of_hero" />
		<set name="weapon_type" val="BLUNT" />
		<set name="default_action" val="EQUIP" />
		<set name="weight" val="500" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="rhand" />
		<set name="time" val="21600" />
		<set name="material" val="FINE_STEEL" />
		<stats>
			<stat type="pAtk">1007</stat>
			<stat type="mAtk">521</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="accCombat">8</stat>
			<stat type="rCrit">6</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">20</stat>
		</stats>
		<skills>
			<skill id="13573" level="1" /> <!-- Hero's Weapon - One-handed Blunt Weapon -->
		</skills>
	</item>
	<item id="37872" name="Hero's Weapon: Fist Weapon" additionalName="15-day" type="Weapon">
		<!-- Weapon infused with heroes' power. Must use No-grade Soulshot/ Spiritshot/ Blessed Spiritshot. All levels. 15-day. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.bm_the_fist_of_hero" />
		<set name="weapon_type" val="DUALFIST" />
		<set name="default_action" val="EQUIP" />
		<set name="weight" val="500" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="lrhand" />
		<set name="time" val="21600" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">1225</stat>
			<stat type="mAtk">521</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="accCombat">8</stat>
			<stat type="rCrit">6</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">5</stat>
		</stats>
		<skills>
			<skill id="13574" level="1" /> <!-- Hero's Weapon - Fist Weapon -->
		</skills>
	</item>
	<item id="37873" name="Hero's Weapon: Spear" additionalName="15-day" type="Weapon">
		<!-- Weapon infused with heroes' power. Must use No-grade Soulshot/ Spiritshot/ Blessed Spiritshot. All levels. 15-day. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.bm_the_pole_of_hero" />
		<set name="weapon_type" val="POLE" />
		<set name="default_action" val="EQUIP" />
		<set name="weight" val="500" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="damage_range" val="0;0;66;120" />
		<set name="immediate_effect" val="true" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="lrhand" />
		<set name="time" val="21600" />
		<set name="material" val="BRONZE" />
		<stats>
			<stat type="pAtk">1007</stat>
			<stat type="mAtk">521</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="rCrit">8</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkRange">80</stat>
			<stat type="randomDamage">10</stat>
		</stats>
		<skills>
			<skill id="13575" level="1" /> <!-- Hero's Weapon - Spear -->
		</skills>
	</item>
	<item id="37874" name="Hero's Weapon: Bow" additionalName="15-day" type="Weapon">
		<!-- Weapon infused with heroes' power. Must use No-grade Soulshot/ Spiritshot/ Blessed Spiritshot. All levels. 15-day. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.bm_the_bow_of_hero" />
		<set name="weapon_type" val="BOW" />
		<set name="default_action" val="EQUIP" />
		<set name="weight" val="500" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="damage_range" val="0;0;10;0" />
		<set name="immediate_effect" val="true" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="lrhand" />
		<set name="time" val="21600" />
		<set name="reuse_delay" val="1500" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">1983</stat>
			<stat type="mAtk">696</stat>
			<stat type="pAtkSpd">293</stat>
			<stat type="rCrit">12</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkRange">500</stat>
			<stat type="randomDamage">5</stat>
		</stats>
		<skills>
			<skill id="13576" level="1" /> <!-- Hero's Weapon - Bow -->
		</skills>
	</item>
	<item id="37875" name="Hero's Weapon: Crossbow" additionalName="15-day" type="Weapon">
		<!-- Weapon infused with heroes' power. Must use No-grade Soulshot/ Spiritshot/ Blessed Spiritshot. All levels. 15-day. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.bm_infinity_shooter" />
		<set name="weapon_type" val="TWOHANDCROSSBOW" />
		<set name="default_action" val="EQUIP" />
		<set name="weight" val="500" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="lrhand" />
		<set name="time" val="21600" />
		<set name="reuse_delay" val="1350" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">1786</stat>
			<stat type="mAtk">521</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="rCrit">12</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkRange">400</stat>
			<stat type="randomDamage">5</stat>
		</stats>
		<skills>
			<skill id="13577" level="1" /> <!-- Hero's Weapon - Crossbow -->
		</skills>
	</item>
	<item id="37876" name="Hero's Weapon: Magic Sword" additionalName="15-day" type="Weapon">
		<!-- Weapon infused with heroes' power. Must use No-grade Soulshot/ Spiritshot/ Blessed Spiritshot. All levels. 15-day. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.bm_infinity_sword" />
		<set name="weapon_type" val="SWORD" />
		<set name="default_action" val="EQUIP" />
		<set name="weight" val="500" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="rhand" />
		<set name="time" val="21600" />
		<set name="is_magic_weapon" val="true" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">805</stat>
			<stat type="mAtk">696</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">10</stat>
		</stats>
		<skills>
			<skill id="13578" level="1" /> <!-- Hero's Weapon - Magic Sword -->
		</skills>
	</item>
	<item id="37877" name="Hero's Weapon: One-handed Staff" additionalName="15-day" type="Weapon">
		<!-- Weapon infused with heroes' power. Must use No-grade Soulshot/ Spiritshot/ Blessed Spiritshot. All levels. 15-day. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.bm_the_mace_of_hero" />
		<set name="weapon_type" val="BLUNT" />
		<set name="default_action" val="EQUIP" />
		<set name="weight" val="500" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="rhand" />
		<set name="time" val="21600" />
		<set name="is_magic_weapon" val="true" />
		<set name="material" val="WOOD" />
		<stats>
			<stat type="pAtk">805</stat>
			<stat type="mAtk">696</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="accCombat">8</stat>
			<stat type="rCrit">6</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">20</stat>
		</stats>
		<skills>
			<skill id="13579" level="1" /> <!-- Hero's Weapon - One-handed Staff -->
		</skills>
	</item>
	<item id="37878" name="Hero's Weapon: Two-handed Staff" additionalName="15-day" type="Weapon">
		<!-- Weapon infused with heroes' power. Must use No-grade Soulshot/ Spiritshot/ Blessed Spiritshot. All levels. 15-day. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.bm_the_staff_of_hero" />
		<set name="weapon_type" val="BLUNT" />
		<set name="default_action" val="EQUIP" />
		<set name="weight" val="500" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="lrhand" />
		<set name="time" val="21600" />
		<set name="is_magic_weapon" val="true" />
		<set name="material" val="WOOD" />
		<stats>
			<stat type="pAtk">981</stat>
			<stat type="mAtk">765</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="accCombat">8</stat>
			<stat type="rCrit">6</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">20</stat>
		</stats>
		<skills>
			<skill id="13580" level="1" /> <!-- Hero's Weapon - Two-handed Staff -->
		</skills>
	</item>
	<item id="37879" name="Hero's Weapon: Dual Sword" additionalName="15-day" type="Weapon">
		<!-- Weapon infused with heroes' power. Must use No-grade Soulshot/ Spiritshot/ Blessed Spiritshot. All levels. 15-day. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.bm_r_dualsword" />
		<set name="weapon_type" val="DUAL" />
		<set name="default_action" val="EQUIP" />
		<set name="weight" val="500" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="lrhand" />
		<set name="time" val="21600" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">1225</stat>
			<stat type="mAtk">521</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">10</stat>
		</stats>
		<skills>
			<skill id="13581" level="1" /> <!-- Hero's Weapon - Dual Swords -->
		</skills>
	</item>
	<item id="37880" name="Hero's Weapon: Dual Dagger" additionalName="15-day" type="Weapon">
		<!-- Weapon infused with heroes' power. Must use No-grade Soulshot/ Spiritshot/ Blessed Spiritshot. All levels. 15-day. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.bm_r_dualdagger" />
		<set name="weapon_type" val="DUALDAGGER" />
		<set name="default_action" val="EQUIP" />
		<set name="weight" val="500" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="damage_range" val="0;0;44;120" />
		<set name="immediate_effect" val="true" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="lrhand" />
		<set name="time" val="21600" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">1007</stat>
			<stat type="mAtk">521</stat>
			<stat type="pAtkSpd">433</stat>
			<stat type="rCrit">12</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">10</stat>
		</stats>
		<skills>
			<skill id="13582" level="1" /> <!-- Hero's Weapon - Dual Daggers -->
		</skills>
	</item>
	<item id="37881" name="Hero's Weapon: Dual Blunt Weapon" additionalName="15-day" type="Weapon">
		<!-- Weapon infused with heroes' power. Must use No-grade Soulshot/ Spiritshot/ Blessed Spiritshot. All levels. 15-day. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.bm_r_dualblunt" />
		<set name="weapon_type" val="DUALBLUNT" />
		<set name="default_action" val="EQUIP" />
		<set name="weight" val="500" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="bodypart" val="lrhand" />
		<set name="time" val="21600" />
		<set name="material" val="FINE_STEEL" />
		<stats>
			<stat type="pAtk">1225</stat>
			<stat type="mAtk">521</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="accCombat">8</stat>
			<stat type="rCrit">6</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="randomDamage">20</stat>
		</stats>
		<skills>
			<skill id="13583" level="1" /> <!-- Hero's Weapon - Dual Blunt Weapons -->
		</skills>
	</item>
	<item id="37882" name="Hero's Weapon Coupon" additionalName="15-day" type="EtcItem">
		<!-- Can be exchanged for a Hero's weapon (15-day) through the Adventurers' Guide. -->
		<set name="icon" val="icon.etc_exchange_ticket_i00" />
		<set name="is_stackable" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="21600" />
		<set name="material" val="STEEL" />
	</item>
	<item id="37883" name="Valiant Chest" type="EtcItem">
		<!-- A reward bow with the Hero's gift. Double-click to obtain any appearance stone/ SP scroll. -->
		<set name="icon" val="icon.new_user_box" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="CAPSULE" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="17218" level="1" /> <!-- Valiant Chest -->
		</skills>
	</item>
	<item id="37884" name="Hero's Badge" type="EtcItem">
		<!-- Hero's episode event item. After the event ends, characters will receive a reward according to the acquired quantity on the live server. -->
		<set name="icon" val="icon.tiat_seal_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="STEEL" />
	</item>
	<item id="37885" name="Hero's Energy" type="EtcItem">
		<!-- Hero's episode event item. After the event ends, characters will be allowed to exchange them for XP scrolls and SP runes through the Adventurers' Guide on the live server. -->
		<set name="icon" val="icon.tersi_specter_seed" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="STEEL" />
	</item>
	<item id="37886" name="Hero's XP Scroll" type="EtcItem">
		<!-- A scroll that gives 10,000 XP. Required level: 85+. If your level is lower than 98, gives only 30% XP bonus. Cannot be used by chaotic characters. -->
		<set name="icon" val="icon.exp_bottle_scroll" />
		<set name="weight" val="120" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="17256" level="1" /> <!-- Hero's XP Scroll -->
		</skills>
	</item>
	<item id="37887" name="Hero's SP Rune" additionalName="1-day" type="EtcItem">
		<!-- When in inventory, acquired SP +10%. Available for 1 d. Cannot be used in the Olympiad. -->
		<set name="icon" val="br_cashtex.item.br_cash_rune_of_feather_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
		<set name="time" val="1440" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="17257" level="1" /> <!-- Hero's SP Rune -->
		</skills>
	</item>
	<item id="37888" name="Vigilante Hat" type="Armor">
		<!-- Vigilante Hat -->
		<set name="icon" val="icon.accessory_archer_hat_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
	</item>
	<item id="37889" name="Herb of Growth" type="EtcItem">
		<!-- For 10 min., acquired XP/ SP +50%. -->
		<set name="icon" val="BranchSys.icon.br_herb_of_baguette_i00" />
		<set name="immediate_effect" val="true" />
		<set name="ex_immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="for_npc" val="true" />
		<skills>
			<skill id="16174" level="1" /> <!-- Herb of Growth -->
		</skills>
	</item>
	<item id="37890" name="Major Herb of Growth" type="EtcItem">
		<!-- For 10 min., acquired XP/ SP +100%. -->
		<set name="icon" val="BranchSys.icon.br_herb_of_baguette_i00" />
		<set name="immediate_effect" val="true" />
		<set name="ex_immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="for_npc" val="true" />
		<skills>
			<skill id="16175" level="1" /> <!-- Major Herb of Growth -->
		</skills>
	</item>
	<item id="37891" name="Superior Herb of Growth" type="EtcItem">
		<!-- Acquired XP/ SP +200% for 5 min. -->
		<set name="icon" val="BranchSys.icon.br_herb_of_baguette_i00" />
		<set name="immediate_effect" val="true" />
		<set name="ex_immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="for_npc" val="true" />
		<skills>
			<skill id="16176" level="1" /> <!-- Superior Herb of Growth -->
		</skills>
	</item>
	<item id="37892" name="Leona's Reward Box" type="EtcItem">
		<!-- Reward box received from Leona Blackbird for helping her in Hellbound. Double-click to open. -->
		<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="CAPSULE" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="17265" level="1" /> <!-- Leona's Reward Box -->
		</skills>
	</item>
	<item id="37893" name="Bloodied Demonic Tome" type="EtcItem">
		<!-- Ancient book of the demon stained with the blood of caravans. Budenka, the ancient book keeper of the Caravan, is collecting such books in the Refugee Village. -->
		<set name="icon" val="icon.etc_codex_of_giant_i03" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_questitem" val="true" />
		<set name="is_stackable" val="true" />
		<set name="material" val="STEEL" />
	</item>
	<item id="37894" name="Hero's Recovery Potion" type="EtcItem">
		<!-- Recovers 5000 HP. If HP is full, recovers CP. No cooldown. -->
		<set name="icon" val="icon.etc_potion_gold_i00" />
		<set name="weight" val="180" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LIQUID" />
		<set name="handler" val="ItemSkills" />
		<set name="is_oly_restricted" val="true" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="POTION" />
		<set name="commissionItemType" val="POTION" />
		<skills>
			<skill id="17263" level="1" /> <!-- Hero's Quick HP Replenishing Potion -->
		</skills>
	</item>
	<item id="37895" name="Low-grade SP Rune" additionalName="7-day" type="EtcItem">
		<!-- When in inventory, acquired SP +10%. Available for 7 d. -->
		<set name="icon" val="br_cashtex.item.br_cash_rune_of_sp_i00" />
		<set name="weight" val="120" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="ENCHT_ATTRT_RUNE_SELECT" />
		<set name="time" val="10080" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="17266" level="1" /> <!-- SP Rune 10% -->
		</skills>
	</item>
	<item id="37896" name="Mid-grade SP Rune" additionalName="7-day" type="EtcItem">
		<!-- When in inventory, acquired SP +20%. Available for 7 d. -->
		<set name="icon" val="br_cashtex.item.br_cash_rune_of_sp_i00" />
		<set name="weight" val="120" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="etcitem_type" val="ENCHT_ATTRT_RUNE_SELECT" />
		<set name="time" val="10080" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="17266" level="2" /> <!-- SP Rune 20% -->
		</skills>
	</item>
	<item id="37897" name="High-grade SP Rune" additionalName="7-day" type="EtcItem">
		<!-- When in inventory, acquired SP +30%. Available for 7 d. -->
		<set name="icon" val="br_cashtex.item.br_cash_rune_of_sp_i00" />
		<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="weight" val="120" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_premium" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="is_oly_restricted" val="true" />
		<set name="time" val="10080" />
		<skills>
			<skill id="17266" level="3" /> <!-- SP Rune 30% -->
		</skills>
	</item>
	<item id="37898" name="Low-grade SP Rune Box (1-day)" type="EtcItem">
		<!-- Double-click to obtain Low-grade SP Rune (1-day). -->
		<set name="icon" val="icon.etc_pi_gift_box_i04" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="FISH" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="37788" min="1" max="1" chance="100" /> <!-- Low-grade SP Rune - 1-day -->
		</capsuled_items>
	</item>
	<item id="37899" name="Mid-grade SP Rune Box (1-day)" type="EtcItem">
		<!-- Double-click to obtain Mid-grade SP Rune (1-day). -->
		<set name="icon" val="icon.etc_pi_gift_box_i04" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="FISH" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="37789" min="1" max="1" chance="100" /> <!-- Mid-grade SP Rune - 1-day -->
		</capsuled_items>
	</item>
</list>
