<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
	<skill id="1" toLevel="37" name="Triple Slash">
		<!-- Level 1: Attacks the enemy with 517 power. Requires dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 2: Attacks the enemy with 549 power. Requires dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 3: Attacks the enemy with 583 power. Requires dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 4: Attacks the enemy with 619 power. Requires dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 5: Attacks the enemy with 656 power. Requires dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 6: Attacks the enemy with 694 power. Requires dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7: Attacks the enemy with 735 power. Requires dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8: Attacks the enemy with 777 power. Requires dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9: Attacks the enemy with 820 power. Requires dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10: Attacks the enemy with 865 power. Requires dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11: Attacks the enemy with 912 power. Requires dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12: Attacks the enemy with 960 power. Requires dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13: Attacks the enemy with 1010 power. Requires dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14: Attacks the enemy with 1062 power. Requires dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15: Attacks the enemy with 1115 power. Requires dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 16: Attacks the enemy with 1169 power. Requires dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 17: Attacks the enemy with 1225 power. Requires dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 18: Attacks the enemy with 1283 power. Requires dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 19: Attacks the enemy with 1342 power. Requires dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 20: Attacks the enemy with 1402 power. Requires dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 21: Attacks the enemy with 1464 power. Requires dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 22: Attacks the enemy with 1527 power. Requires dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 23: Attacks the enemy with 1591 power. Requires dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 24: Attacks the enemy with 1656 power. Requires dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 25: Attacks the enemy with 1722 power. Requires dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 26: Attacks the enemy with 1789 power. Requires dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 27: Attacks the enemy with 1857 power. Requires dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 28: Attacks the enemy with 1926 power. Requires dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 29: Attacks the enemy with 1995 power. Requires dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 30: Attacks the enemy with 2065 power. Requires dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 31: Attacks the enemy with 2135 power. Requires dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 32: Attacks the enemy with 2206 power. Requires dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 33: Attacks the enemy with 2277 power. Requires dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 34: Attacks the enemy with 2347 power. Requires dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 35: Attacks the enemy with 2417 power. Requires dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 36: Attacks the enemy with 2488 power. Requires dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 37: Attacks the enemy with 2557 power. Requires dual swords. Ignores Shield Defense. Critical. Over-hit. -->
		<icon>icon.skill0001</icon>
		<operateType>A1</operateType>
		<targetType>ENEMY</targetType>
		<affectScope>SINGLE</affectScope>
		<castRange>40</castRange>
		<coolTime>500</coolTime>
		<effectPoint>
			<value level="1">-213</value>
			<value level="2">-219</value>
			<value level="3">-225</value>
			<value level="4">-231</value>
			<value level="5">-237</value>
			<value level="6">-242</value>
			<value level="7">-248</value>
			<value level="8">-254</value>
			<value level="9">-260</value>
			<value level="10">-265</value>
			<value level="11">-271</value>
			<value level="12">-277</value>
			<value level="13">-283</value>
			<value level="14">-288</value>
			<value level="15">-294</value>
			<value level="16">-299</value>
			<value level="17">-305</value>
			<value level="18">-310</value>
			<value level="19">-316</value>
			<value level="20">-321</value>
			<value level="21">-326</value>
			<value level="22">-331</value>
			<value level="23">-336</value>
			<value level="24">-340</value>
			<value level="25">-345</value>
			<value level="26">-350</value>
			<value level="27">-354</value>
			<value level="28">-358</value>
			<value level="29">-362</value>
			<value level="30">-366</value>
			<value level="31">-370</value>
			<value level="32">-373</value>
			<value level="33">-377</value>
			<value level="34">-380</value>
			<value level="35">-383</value>
			<value level="36">-386</value>
			<value level="37">-388</value>
		</effectPoint>
		<effectRange>400</effectRange>
		<hitTime>1733</hitTime>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">38</value>
			<value level="2">39</value>
			<value level="3">40</value>
			<value level="4">41</value>
			<value level="5">42</value>
			<value level="6">43</value>
			<value level="7">44</value>
			<value level="8">45</value>
			<value level="9">46</value>
			<value level="10">47</value>
			<value level="11">48</value>
			<value level="12">49</value>
			<value level="13">50</value>
			<value level="14">51</value>
			<value level="15">52</value>
			<value level="16">53</value>
			<value level="17">54</value>
			<value level="18">55</value>
			<value level="19">56</value>
			<value level="20">57</value>
			<value level="21">58</value>
			<value level="22">59</value>
			<value level="23">60</value>
			<value level="24">61</value>
			<value level="25">62</value>
			<value level="26">63</value>
			<value level="27">64</value>
			<value level="28">65</value>
			<value level="29">66</value>
			<value level="30">67</value>
			<value level="31">68</value>
			<value level="32">69</value>
			<value level="33">70</value>
			<value level="34">71</value>
			<value level="35">72</value>
			<value level="36">73</value>
			<value level="37">74</value>
		</magicLevel>
		<mpConsume>
			<value level="1">42</value>
			<value level="2">43</value>
			<value level="3">45</value>
			<value level="4">45</value>
			<value level="5">46</value>
			<value level="6">47</value>
			<value level="7">49</value>
			<value level="8">50</value>
			<value level="9">52</value>
			<value level="10">53</value>
			<value level="11">55</value>
			<value level="12">56</value>
			<value level="13">58</value>
			<value level="14">58</value>
			<value level="15">59</value>
			<value level="16">61</value>
			<value level="17">62</value>
			<value level="18">64</value>
			<value level="19">65</value>
			<value level="20">67</value>
			<value level="21">68</value>
			<value level="22">70</value>
			<value level="23">71</value>
			<value level="24">71</value>
			<value level="25">73</value>
			<value level="26">74</value>
			<value level="27">75</value>
			<value level="28">77</value>
			<value level="29">78</value>
			<value level="30">79</value>
			<value level="31">80</value>
			<value level="32">82</value>
			<value level="33">83</value>
			<value level="34">84</value>
			<value level="35">85</value>
			<value level="36">86</value>
			<value level="37">86</value>
		</mpConsume>
		<nextAction>ATTACK</nextAction>
		<reuseDelay>3000</reuseDelay>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DUAL</item>
					<item>DUALBLUNT</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="PhysicalDamage">
				<power>
					<value level="1">517</value>
					<value level="2">549</value>
					<value level="3">583</value>
					<value level="4">619</value>
					<value level="5">656</value>
					<value level="6">694</value>
					<value level="7">735</value>
					<value level="8">777</value>
					<value level="9">820</value>
					<value level="10">865</value>
					<value level="11">912</value>
					<value level="12">960</value>
					<value level="13">1010</value>
					<value level="14">1062</value>
					<value level="15">1115</value>
					<value level="16">1169</value>
					<value level="17">1225</value>
					<value level="18">1283</value>
					<value level="19">1342</value>
					<value level="20">1402</value>
					<value level="21">1464</value>
					<value level="22">1527</value>
					<value level="23">1591</value>
					<value level="24">1656</value>
					<value level="25">1722</value>
					<value level="26">1789</value>
					<value level="27">1857</value>
					<value level="28">1926</value>
					<value level="29">1995</value>
					<value level="30">2065</value>
					<value level="31">2135</value>
					<value level="32">2206</value>
					<value level="33">2277</value>
					<value level="34">2347</value>
					<value level="35">2417</value>
					<value level="36">2488</value>
					<value level="37">2557</value>
				</power>
				<ignoreShieldDefence>true</ignoreShieldDefence>
				<criticalChance>15</criticalChance>
				<overHit>true</overHit>
			</effect>
		</effects>
	</skill>
	<skill id="2" toLevel="19" name="Confusion">
		<!-- Confuses the enemy making them change their target. -->
		<icon>icon.skill0002</icon>
		<operateType>A1</operateType>
		<targetType>ENEMY_ONLY</targetType>
		<affectScope>SINGLE</affectScope>
		<castRange>600</castRange>
		<effectRange>1100</effectRange>
		<hitTime>1500</hitTime>
		<isMagic>1</isMagic> <!-- Magic Skill -->
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">24</value>
			<value level="2">28</value>
			<value level="3">32</value>
			<value level="4">36</value>
			<value level="5">40</value>
			<value level="6">43</value>
			<value level="7">46</value>
			<value level="8">49</value>
			<value level="9">52</value>
			<value level="10">55</value>
			<value level="11">58</value>
			<value level="12">60</value>
			<value level="13">62</value>
			<value level="14">64</value>
			<value level="15">66</value>
			<value level="16">68</value>
			<value level="17">70</value>
			<value level="18">72</value>
			<value level="19">74</value>
		</magicLevel>
		<mpConsume>
			<value level="1">10</value>
			<value level="2">10</value>
			<value level="3">11</value>
			<value level="4">14</value>
			<value level="5">14</value>
			<value level="6">15</value>
			<value level="7">18</value>
			<value level="8">18</value>
			<value level="9">19</value>
			<value level="10">20</value>
			<value level="11">22</value>
			<value level="12">22</value>
			<value level="13">23</value>
			<value level="14">24</value>
			<value level="15">26</value>
			<value level="16">26</value>
			<value level="17">26</value>
			<value level="18">27</value>
			<value level="19">28</value>
		</mpConsume>
		<mpInitialConsume>
			<value level="1">2</value>
			<value level="2">3</value>
			<value level="3">3</value>
			<value level="4">3</value>
			<value level="5">4</value>
			<value level="6">4</value>
			<value level="7">4</value>
			<value level="8">5</value>
			<value level="9">5</value>
			<value level="10">5</value>
			<value level="11">6</value>
			<value level="12">6</value>
			<value level="13">6</value>
			<value level="14">6</value>
			<value level="15">6</value>
			<value level="16">7</value>
			<value level="17">7</value>
			<value level="18">7</value>
			<value level="19">7</value>
		</mpInitialConsume>
		<reuseDelay>5000</reuseDelay>
		<trait>DERANGEMENT</trait>
		<effects>
			<effect name="RandomizeHate">
				<chance>80</chance>
			</effect>
		</effects>
	</skill>
	<skill id="3" toLevel="9" name="Power Strike">
		<!-- Level 1: Delivers a powerful blow that strikes the target with 30 power. Requires a sword, or a blunt weapon. Over-hit. -->
		<!-- Level 2: Delivers a powerful blow that strikes the target with 32 power. Requires a sword, or a blunt weapon. Over-hit. -->
		<!-- Level 3: Delivers a powerful blow that strikes the target with 35 power. Requires a sword, or a blunt weapon. Over-hit. -->
		<!-- Level 4: Delivers a powerful blow that strikes the target with 46 power. Requires a sword, or a blunt weapon. Over-hit. -->
		<!-- Level 5: Delivers a powerful blow that strikes the target with 51 power. Requires a sword, or a blunt weapon. Over-hit. -->
		<!-- Level 6: Delivers a powerful blow that strikes the target with 55 power. Requires a sword, or a blunt weapon. Over-hit. -->
		<!-- Level 7: Delivers a powerful blow that strikes the target with 71 power. Requires a sword, or a blunt weapon. Over-hit. -->
		<!-- Level 8: Delivers a powerful blow that strikes the target with 78 power. Requires a sword, or a blunt weapon. Over-hit. -->
		<!-- Level 9: Delivers a powerful blow that strikes the target with 84 power. Requires a sword, or a blunt weapon. Over-hit. -->
		<icon>icon.skill0003</icon>
		<operateType>A1</operateType>
		<targetType>ENEMY</targetType>
		<affectScope>SINGLE</affectScope>
		<castRange>40</castRange>
		<coolTime>720</coolTime>
		<effectPoint>
			<value level="1">-52</value>
			<value level="2">-54</value>
			<value level="3">-57</value>
			<value level="4">-64</value>
			<value level="5">-67</value>
			<value level="6">-70</value>
			<value level="7">-79</value>
			<value level="8">-83</value>
			<value level="9">-86</value>
		</effectPoint>
		<effectRange>400</effectRange>
		<hitTime>1080</hitTime>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">3</value>
			<value level="2">4</value>
			<value level="3">5</value>
			<value level="4">8</value>
			<value level="5">9</value>
			<value level="6">10</value>
			<value level="7">13</value>
			<value level="8">14</value>
			<value level="9">15</value>
		</magicLevel>
		<mpConsume>
			<value level="1">9</value>
			<value level="2">9</value>
			<value level="3">10</value>
			<value level="4">11</value>
			<value level="5">12</value>
			<value level="6">13</value>
			<value level="7">16</value>
			<value level="8">16</value>
			<value level="9">17</value>
		</mpConsume>
		<nextAction>ATTACK</nextAction>
		<reuseDelay>3000</reuseDelay>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>SWORD</item>
					<item>BLUNT</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="PhysicalDamage">
				<power>
					<value level="1">30</value>
					<value level="2">32</value>
					<value level="3">35</value>
					<value level="4">46</value>
					<value level="5">51</value>
					<value level="6">55</value>
					<value level="7">71</value>
					<value level="8">78</value>
					<value level="9">84</value>
				</power>
				<overHit>true</overHit>
			</effect>
		</effects>
	</skill>
	<skill id="4" toLevel="2" name="Dash">
		<!-- Level 1: For 15 sec., Speed +40. -->
		<!-- Level 2: For 15 sec., Speed +66. -->
		<icon>icon.skill0004</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>
			<value level="1">1</value>
			<value level="2">2</value>
		</abnormalLevel>
		<abnormalTime>15</abnormalTime>
		<abnormalType>SPEED_UP_SPECIAL</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>
			<value level="1">204</value>
			<value level="2">438</value>
		</effectPoint>
		<hitTime>1000</hitTime>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">20</value>
			<value level="2">46</value>
		</magicLevel>
		<mpConsume>
			<value level="1">10</value>
			<value level="2">21</value>
		</mpConsume>
		<reuseDelay>30000</reuseDelay>
		<effects>
			<effect name="Speed">
				<amount>
					<value level="1">40</value>
					<value level="2">66</value>
				</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</skill>
	<skill id="5" toLevel="31" name="Double Sonic Slash">
		<!-- Level 1: Recharges the sword's energy and attacks the enemy with 918 power. Consumes up to 3 Momentum to increase damage. Requires dual swords. Critical. Over-hit. -->
		<!-- Level 2: Recharges the sword's energy and attacks the enemy with 971 power. Consumes up to 3 Momentum to increase damage. Requires dual swords. Critical. Over-hit. -->
		<!-- Level 3: Recharges the sword's energy and attacks the enemy with 1025 power. Consumes up to 3 Momentum to increase damage. Requires dual swords. Critical. Over-hit. -->
		<!-- Level 4: Recharges the sword's energy and attacks the enemy with 1081 power. Consumes up to 3 Momentum to increase damage. Requires dual swords. Critical. Over-hit. -->
		<!-- Level 5: Recharges the sword's energy and attacks the enemy with 1140 power. Consumes up to 3 Momentum to increase damage. Requires dual swords. Critical. Over-hit. -->
		<!-- Level 6: Recharges the sword's energy and attacks the enemy with 1200 power. Consumes up to 3 Momentum to increase damage. Requires dual swords. Critical. Over-hit. -->
		<!-- Level 7: Recharges the sword's energy and attacks the enemy with 1262 power. Consumes up to 3 Momentum to increase damage. Requires dual swords. Critical. Over-hit. -->
		<!-- Level 8: Recharges the sword's energy and attacks the enemy with 1327 power. Consumes up to 3 Momentum to increase damage. Requires dual swords. Critical. Over-hit. -->
		<!-- Level 9: Recharges the sword's energy and attacks the enemy with 1393 power. Consumes up to 3 Momentum to increase damage. Requires dual swords. Critical. Over-hit. -->
		<!-- Level 10: Recharges the sword's energy and attacks the enemy with 1461 power. Consumes up to 3 Momentum to increase damage. Requires dual swords. Critical. Over-hit. -->
		<!-- Level 11: Recharges the sword's energy and attacks the enemy with 1531 power. Consumes up to 3 Momentum to increase damage. Requires dual swords. Critical. Over-hit. -->
		<!-- Level 12: Recharges the sword's energy and attacks the enemy with 1603 power. Consumes up to 3 Momentum to increase damage. Requires dual swords. Critical. Over-hit. -->
		<!-- Level 13: Recharges the sword's energy and attacks the enemy with 1677 power. Consumes up to 3 Momentum to increase damage. Requires dual swords. Critical. Over-hit. -->
		<!-- Level 14: Recharges the sword's energy and attacks the enemy with 1753 power. Consumes up to 3 Momentum to increase damage. Requires dual swords. Critical. Over-hit. -->
		<!-- Level 15: Recharges the sword's energy and attacks the enemy with 1830 power. Consumes up to 3 Momentum to increase damage. Requires dual swords. Critical. Over-hit. -->
		<!-- Level 16: Recharges the sword's energy and attacks the enemy with 1908 power. Consumes up to 3 Momentum to increase damage. Requires dual swords. Critical. Over-hit. -->
		<!-- Level 17: Recharges the sword's energy and attacks the enemy with 1988 power. Consumes up to 3 Momentum to increase damage. Requires dual swords. Critical. Over-hit. -->
		<!-- Level 18: Recharges the sword's energy and attacks the enemy with 2070 power. Consumes up to 3 Momentum to increase damage. Requires dual swords. Critical. Over-hit. -->
		<!-- Level 19: Recharges the sword's energy and attacks the enemy with 2153 power. Consumes up to 3 Momentum to increase damage. Requires dual swords. Critical. Over-hit. -->
		<!-- Level 20: Recharges the sword's energy and attacks the enemy with 2237 power. Consumes up to 3 Momentum to increase damage. Requires dual swords. Critical. Over-hit. -->
		<!-- Level 21: Recharges the sword's energy and attacks the enemy with 2322 power. Consumes up to 3 Momentum to increase damage. Requires dual swords. Critical. Over-hit. -->
		<!-- Level 22: Recharges the sword's energy and attacks the enemy with 2408 power. Consumes up to 3 Momentum to increase damage. Requires dual swords. Critical. Over-hit. -->
		<!-- Level 23: Recharges the sword's energy and attacks the enemy with 2494 power. Consumes up to 3 Momentum to increase damage. Requires dual swords. Critical. Over-hit. -->
		<!-- Level 24: Recharges the sword's energy and attacks the enemy with 2581 power. Consumes up to 3 Momentum to increase damage. Requires dual swords. Critical. Over-hit. -->
		<!-- Level 25: Recharges the sword's energy and attacks the enemy with 2669 power. Consumes up to 3 Momentum to increase damage. Requires dual swords. Critical. Over-hit. -->
		<!-- Level 26: Recharges the sword's energy and attacks the enemy with 2757 power. Consumes up to 3 Momentum to increase damage. Requires dual swords. Critical. Over-hit. -->
		<!-- Level 27: Recharges the sword's energy and attacks the enemy with 2846 power. Consumes up to 3 Momentum to increase damage. Requires dual swords. Critical. Over-hit. -->
		<!-- Level 28: Recharges the sword's energy and attacks the enemy with 2934 power. Consumes up to 3 Momentum to increase damage. Requires dual swords. Critical. Over-hit. -->
		<!-- Level 29: Recharges the sword's energy and attacks the enemy with 3022 power. Consumes up to 3 Momentum to increase damage. Requires dual swords. Critical. Over-hit. -->
		<!-- Level 30: Recharges the sword's energy and attacks the enemy with 3109 power. Consumes up to 3 Momentum to increase damage. Requires dual swords. Critical. Over-hit. -->
		<!-- Level 31: Recharges the sword's energy and attacks the enemy with 3196 power. Consumes up to 3 Momentum to increase damage. Requires dual swords. Critical. Over-hit. -->
		<icon>icon.skill0005</icon>
		<operateType>A1</operateType>
		<targetType>ENEMY</targetType>
		<affectScope>SINGLE</affectScope>
		<castRange>40</castRange>
		<coolTime>167</coolTime>
		<effectPoint>
			<value level="1">-372</value>
			<value level="2">-381</value>
			<value level="3">-389</value>
			<value level="4">-398</value>
			<value level="5">-407</value>
			<value level="6">-415</value>
			<value level="7">-424</value>
			<value level="8">-432</value>
			<value level="9">-440</value>
			<value level="10">-449</value>
			<value level="11">-457</value>
			<value level="12">-465</value>
			<value level="13">-473</value>
			<value level="14">-481</value>
			<value level="15">-488</value>
			<value level="16">-496</value>
			<value level="17">-503</value>
			<value level="18">-510</value>
			<value level="19">-517</value>
			<value level="20">-524</value>
			<value level="21">-531</value>
			<value level="22">-537</value>
			<value level="23">-543</value>
			<value level="24">-549</value>
			<value level="25">-555</value>
			<value level="26">-560</value>
			<value level="27">-565</value>
			<value level="28">-570</value>
			<value level="29">-574</value>
			<value level="30">-578</value>
			<value level="31">-582</value>
		</effectPoint>
		<effectRange>400</effectRange>
		<hitTime>1733</hitTime>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">44</value>
			<value level="2">45</value>
			<value level="3">46</value>
			<value level="4">47</value>
			<value level="5">48</value>
			<value level="6">49</value>
			<value level="7">50</value>
			<value level="8">51</value>
			<value level="9">52</value>
			<value level="10">53</value>
			<value level="11">54</value>
			<value level="12">55</value>
			<value level="13">56</value>
			<value level="14">57</value>
			<value level="15">58</value>
			<value level="16">59</value>
			<value level="17">60</value>
			<value level="18">61</value>
			<value level="19">62</value>
			<value level="20">63</value>
			<value level="21">64</value>
			<value level="22">65</value>
			<value level="23">66</value>
			<value level="24">67</value>
			<value level="25">68</value>
			<value level="26">69</value>
			<value level="27">70</value>
			<value level="28">71</value>
			<value level="29">72</value>
			<value level="30">73</value>
			<value level="31">74</value>
		</magicLevel>
		<mpConsume>
			<value level="1">59</value>
			<value level="2">60</value>
			<value level="3">62</value>
			<value level="4">64</value>
			<value level="5">66</value>
			<value level="6">67</value>
			<value level="7">69</value>
			<value level="8">69</value>
			<value level="9">71</value>
			<value level="10">73</value>
			<value level="11">75</value>
			<value level="12">76</value>
			<value level="13">78</value>
			<value level="14">80</value>
			<value level="15">82</value>
			<value level="16">83</value>
			<value level="17">85</value>
			<value level="18">85</value>
			<value level="19">87</value>
			<value level="20">89</value>
			<value level="21">90</value>
			<value level="22">92</value>
			<value level="23">93</value>
			<value level="24">95</value>
			<value level="25">96</value>
			<value level="26">98</value>
			<value level="27">99</value>
			<value level="28">101</value>
			<value level="29">102</value>
			<value level="30">104</value>
			<value level="31">105</value>
		</mpConsume>
		<nextAction>ATTACK</nextAction>
		<reuseDelay>3000</reuseDelay>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DUAL</item>
					<item>DUALBLUNT</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="EnergyDamage">
				<chargeConsume>3</chargeConsume>
				<criticalChance>15</criticalChance>
				<power>
					<value level="1">918</value>
					<value level="2">971</value>
					<value level="3">1025</value>
					<value level="4">1081</value>
					<value level="5">1140</value>
					<value level="6">1200</value>
					<value level="7">1262</value>
					<value level="8">1327</value>
					<value level="9">1393</value>
					<value level="10">1461</value>
					<value level="11">1531</value>
					<value level="12">1603</value>
					<value level="13">1677</value>
					<value level="14">1753</value>
					<value level="15">1830</value>
					<value level="16">1908</value>
					<value level="17">1988</value>
					<value level="18">2070</value>
					<value level="19">2153</value>
					<value level="20">2237</value>
					<value level="21">2322</value>
					<value level="22">2408</value>
					<value level="23">2494</value>
					<value level="24">2581</value>
					<value level="25">2669</value>
					<value level="26">2757</value>
					<value level="27">2846</value>
					<value level="28">2934</value>
					<value level="29">3022</value>
					<value level="30">3109</value>
					<value level="31">3196</value>
				</power>
				<overHit>true</overHit>
			</effect>
		</effects>
	</skill>
	<skill id="6" toLevel="37" name="Sonic Blaster">
		<!-- Level 1: Hurls a deadly energy blast with 369 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Critical. Over-hit. -->
		<!-- Level 2: Hurls a deadly energy blast with 392 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Critical. Over-hit. -->
		<!-- Level 3: Hurls a deadly energy blast with 417 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Critical. Over-hit. -->
		<!-- Level 4: Hurls a deadly energy blast with 442 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Critical. Over-hit. -->
		<!-- Level 5: Hurls a deadly energy blast with 469 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Critical. Over-hit. -->
		<!-- Level 6: Hurls a deadly energy blast with 496 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Critical. Over-hit. -->
		<!-- Level 7: Hurls a deadly energy blast with 525 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Critical. Over-hit. -->
		<!-- Level 8: Hurls a deadly energy blast with 555 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Critical. Over-hit. -->
		<!-- Level 9: Hurls a deadly energy blast with 586 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Critical. Over-hit. -->
		<!-- Level 10: Hurls a deadly energy blast with 618 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Critical. Over-hit. -->
		<!-- Level 11: Hurls a deadly energy blast with 651 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Critical. Over-hit. -->
		<!-- Level 12: Hurls a deadly energy blast with 686 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Critical. Over-hit. -->
		<!-- Level 13: Hurls a deadly energy blast with 722 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Critical. Over-hit. -->
		<!-- Level 14: Hurls a deadly energy blast with 758 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Critical. Over-hit. -->
		<!-- Level 15: Hurls a deadly energy blast with 796 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Critical. Over-hit. -->
		<!-- Level 16: Hurls a deadly energy blast with 835 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Critical. Over-hit. -->
		<!-- Level 17: Hurls a deadly energy blast with 875 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Critical. Over-hit. -->
		<!-- Level 18: Hurls a deadly energy blast with 916 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Critical. Over-hit. -->
		<!-- Level 19: Hurls a deadly energy blast with 959 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Critical. Over-hit. -->
		<!-- Level 20: Hurls a deadly energy blast with 1002 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Critical. Over-hit. -->
		<!-- Level 21: Hurls a deadly energy blast with 1046 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Critical. Over-hit. -->
		<!-- Level 22: Hurls a deadly energy blast with 1091 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Critical. Over-hit. -->
		<!-- Level 23: Hurls a deadly energy blast with 1136 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Critical. Over-hit. -->
		<!-- Level 24: Hurls a deadly energy blast with 1183 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Critical. Over-hit. -->
		<!-- Level 25: Hurls a deadly energy blast with 1230 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Critical. Over-hit. -->
		<!-- Level 26: Hurls a deadly energy blast with 1278 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Critical. Over-hit. -->
		<!-- Level 27: Hurls a deadly energy blast with 1327 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Critical. Over-hit. -->
		<!-- Level 28: Hurls a deadly energy blast with 1376 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Critical. Over-hit. -->
		<!-- Level 29: Hurls a deadly energy blast with 1425 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Critical. Over-hit. -->
		<!-- Level 30: Hurls a deadly energy blast with 1475 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Critical. Over-hit. -->
		<!-- Level 31: Hurls a deadly energy blast with 1525 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Critical. Over-hit. -->
		<!-- Level 32: Hurls a deadly energy blast with 1576 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Critical. Over-hit. -->
		<!-- Level 33: Hurls a deadly energy blast with 1626 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Critical. Over-hit. -->
		<!-- Level 34: Hurls a deadly energy blast with 1677 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Critical. Over-hit. -->
		<!-- Level 35: Hurls a deadly energy blast with 1727 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Critical. Over-hit. -->
		<!-- Level 36: Hurls a deadly energy blast with 1777 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Critical. Over-hit. -->
		<!-- Level 37: Hurls a deadly energy blast with 1827 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Critical. Over-hit. -->
		<icon>icon.skill0006</icon>
		<operateType>A1</operateType>
		<targetType>ENEMY</targetType>
		<affectScope>SINGLE</affectScope>
		<castRange>600</castRange>
		<coolTime>500</coolTime>
		<effectPoint>
			<value level="1">-183</value>
			<value level="2">-188</value>
			<value level="3">-193</value>
			<value level="4">-198</value>
			<value level="5">-203</value>
			<value level="6">-208</value>
			<value level="7">-213</value>
			<value level="8">-218</value>
			<value level="9">-223</value>
			<value level="10">-228</value>
			<value level="11">-233</value>
			<value level="12">-237</value>
			<value level="13">-242</value>
			<value level="14">-247</value>
			<value level="15">-252</value>
			<value level="16">-257</value>
			<value level="17">-261</value>
			<value level="18">-266</value>
			<value level="19">-271</value>
			<value level="20">-275</value>
			<value level="21">-279</value>
			<value level="22">-284</value>
			<value level="23">-288</value>
			<value level="24">-292</value>
			<value level="25">-296</value>
			<value level="26">-300</value>
			<value level="27">-304</value>
			<value level="28">-307</value>
			<value level="29">-311</value>
			<value level="30">-314</value>
			<value level="31">-317</value>
			<value level="32">-320</value>
			<value level="33">-323</value>
			<value level="34">-326</value>
			<value level="35">-328</value>
			<value level="36">-331</value>
			<value level="37">-333</value>
		</effectPoint>
		<effectRange>1100</effectRange>
		<hitTime>1900</hitTime>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">38</value>
			<value level="2">39</value>
			<value level="3">40</value>
			<value level="4">41</value>
			<value level="5">42</value>
			<value level="6">43</value>
			<value level="7">44</value>
			<value level="8">45</value>
			<value level="9">46</value>
			<value level="10">47</value>
			<value level="11">48</value>
			<value level="12">49</value>
			<value level="13">50</value>
			<value level="14">51</value>
			<value level="15">52</value>
			<value level="16">53</value>
			<value level="17">54</value>
			<value level="18">55</value>
			<value level="19">56</value>
			<value level="20">57</value>
			<value level="21">58</value>
			<value level="22">59</value>
			<value level="23">60</value>
			<value level="24">61</value>
			<value level="25">62</value>
			<value level="26">63</value>
			<value level="27">64</value>
			<value level="28">65</value>
			<value level="29">66</value>
			<value level="30">67</value>
			<value level="31">68</value>
			<value level="32">69</value>
			<value level="33">70</value>
			<value level="34">71</value>
			<value level="35">72</value>
			<value level="36">73</value>
			<value level="37">74</value>
		</magicLevel>
		<mpConsume>
			<value level="1">25</value>
			<value level="2">26</value>
			<value level="3">27</value>
			<value level="4">27</value>
			<value level="5">28</value>
			<value level="6">29</value>
			<value level="7">30</value>
			<value level="8">30</value>
			<value level="9">31</value>
			<value level="10">32</value>
			<value level="11">33</value>
			<value level="12">34</value>
			<value level="13">35</value>
			<value level="14">35</value>
			<value level="15">36</value>
			<value level="16">37</value>
			<value level="17">38</value>
			<value level="18">38</value>
			<value level="19">39</value>
			<value level="20">40</value>
			<value level="21">41</value>
			<value level="22">42</value>
			<value level="23">43</value>
			<value level="24">43</value>
			<value level="25">44</value>
			<value level="26">45</value>
			<value level="27">45</value>
			<value level="28">46</value>
			<value level="29">47</value>
			<value level="30">48</value>
			<value level="31">48</value>
			<value level="32">49</value>
			<value level="33">50</value>
			<value level="34">51</value>
			<value level="35">51</value>
			<value level="36">52</value>
			<value level="37">53</value>
		</mpConsume>
		<reuseDelay>3000</reuseDelay>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DUAL</item>
					<item>SWORD</item>
					<item>BLUNT</item>
					<item>DUALBLUNT</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="EnergyDamage">
				<chargeConsume>2</chargeConsume>
				<criticalChance>15</criticalChance>
				<power>
					<value level="1">369</value>
					<value level="2">392</value>
					<value level="3">417</value>
					<value level="4">442</value>
					<value level="5">469</value>
					<value level="6">496</value>
					<value level="7">525</value>
					<value level="8">555</value>
					<value level="9">586</value>
					<value level="10">618</value>
					<value level="11">651</value>
					<value level="12">686</value>
					<value level="13">722</value>
					<value level="14">758</value>
					<value level="15">796</value>
					<value level="16">835</value>
					<value level="17">875</value>
					<value level="18">916</value>
					<value level="19">959</value>
					<value level="20">1002</value>
					<value level="21">1046</value>
					<value level="22">1091</value>
					<value level="23">1136</value>
					<value level="24">1183</value>
					<value level="25">1230</value>
					<value level="26">1278</value>
					<value level="27">1327</value>
					<value level="28">1376</value>
					<value level="29">1425</value>
					<value level="30">1475</value>
					<value level="31">1525</value>
					<value level="32">1576</value>
					<value level="33">1626</value>
					<value level="34">1677</value>
					<value level="35">1727</value>
					<value level="36">1777</value>
					<value level="37">1827</value>
				</power>
				<overHit>true</overHit>
			</effect>
		</effects>
	</skill>
	<skill id="7" toLevel="46" name="Sonic Storm">
		<!-- Level 1: Attacks the target and nearby enemies with 141 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2: Attacks the target and nearby enemies with 148 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3: Attacks the target and nearby enemies with 156 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4: Attacks the target and nearby enemies with 165 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5: Attacks the target and nearby enemies with 172 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6: Attacks the target and nearby enemies with 180 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7: Attacks the target and nearby enemies with 189 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8: Attacks the target and nearby enemies with 198 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9: Attacks the target and nearby enemies with 208 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10: Attacks the target and nearby enemies with 218 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11: Attacks the target and nearby enemies with 228 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12: Attacks the target and nearby enemies with 237 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13: Attacks the target and nearby enemies with 248 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14: Attacks the target and nearby enemies with 258 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15: Attacks the target and nearby enemies with 269 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 16: Attacks the target and nearby enemies with 280 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 17: Attacks the target and nearby enemies with 291 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 18: Attacks the target and nearby enemies with 301 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 19: Attacks the target and nearby enemies with 313 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 20: Attacks the target and nearby enemies with 325 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 21: Attacks the target and nearby enemies with 335 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 22: Attacks the target and nearby enemies with 347 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 23: Attacks the target and nearby enemies with 358 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 24: Attacks the target and nearby enemies with 370 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 25: Attacks the target and nearby enemies with 382 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 26: Attacks the target and nearby enemies with 392 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 27: Attacks the target and nearby enemies with 405 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 28: Attacks the target and nearby enemies with 416 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 29: Attacks the target and nearby enemies with 427 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 30: Attacks the target and nearby enemies with 451 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 31: Attacks the target and nearby enemies with 473 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 32: Attacks the target and nearby enemies with 496 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 33: Attacks the target and nearby enemies with 520 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 34: Attacks the target and nearby enemies with 15,024 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 35: Attacks the target and nearby enemies with 15,542 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 36: Attacks the target and nearby enemies with 16,580 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 37: Attacks the target and nearby enemies with 17,618 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 38: Attacks the target and nearby enemies with 18,656 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 39: Attacks the target and nearby enemies with 19,695 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40: Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41: Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42: Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43: Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44: Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45: Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46: Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 1001 (+1% Power): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 1002 (+2% Power): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 1003 (+3% Power): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 1004 (+4% Power): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 1005 (+5% Power): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 1006 (+6% Power): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 1007 (+7% Power): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 1008 (+8% Power): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 1009 (+9% Power): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 1010 (+10% Power): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 1011 (+11% Power): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 1012 (+12% Power): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 1013 (+13% Power): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 1014 (+14% Power): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 1015 (+15% Power): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 1016 (+16% Power): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 1017 (+17% Power): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 1018 (+18% Power): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 1019 (+19% Power): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 1020 (+20% Power): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 2001 (+1% Focus): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 2002 (+2% Focus): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 2003 (+3% Focus): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 2004 (+4% Focus): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 2005 (+5% Focus): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 2006 (+6% Focus): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 2007 (+7% Focus): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 2008 (+8% Focus): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 2009 (+9% Focus): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 2010 (+10% Focus): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 2011 (+11% Focus): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 2012 (+12% Focus): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 2013 (+13% Focus): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 2014 (+14% Focus): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 2015 (+15% Focus): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 2016 (+16% Focus): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 2017 (+17% Focus): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 2018 (+18% Focus): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 2019 (+19% Focus): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 2020 (+20% Focus): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 3001 (+1% Break): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 3002 (+1.6% Break): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 3003 (+2.2% Break): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 3004 (+2.8% Break): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 3005 (+3.4% Break): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 3006 (+4% Break): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 3007 (+4.6% Break): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 3008 (+5.2% Break): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 3009 (+5.8% Break): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 3010 (+6.4% Break): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 3011 (+7% Break): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 3012 (+7.6% Break): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 3013 (+8.2% Break): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 3014 (+8.8% Break): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 3015 (+9.4% Break): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 3016 (+10% Break): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 3017 (+10.6% Break): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 3018 (+11.2% Break): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 3019 (+11.8% Break): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 3020 (+12.4% Break): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 1001 (+1% Power): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 1002 (+2% Power): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 1003 (+3% Power): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 1004 (+4% Power): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 1005 (+5% Power): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 1006 (+6% Power): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 1007 (+7% Power): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 1008 (+8% Power): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 1009 (+9% Power): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 1010 (+10% Power): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 1011 (+11% Power): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 1012 (+12% Power): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 1013 (+13% Power): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 1014 (+14% Power): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 1015 (+15% Power): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 1016 (+16% Power): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 1017 (+17% Power): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 1018 (+18% Power): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 1019 (+19% Power): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 1020 (+20% Power): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 2001 (+1% Focus): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 2002 (+2% Focus): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 2003 (+3% Focus): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 2004 (+4% Focus): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 2005 (+5% Focus): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 2006 (+6% Focus): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 2007 (+7% Focus): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 2008 (+8% Focus): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 2009 (+9% Focus): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 2010 (+10% Focus): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 2011 (+11% Focus): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 2012 (+12% Focus): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 2013 (+13% Focus): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 2014 (+14% Focus): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 2015 (+15% Focus): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 2016 (+16% Focus): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 2017 (+17% Focus): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 2018 (+18% Focus): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 2019 (+19% Focus): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 2020 (+20% Focus): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 3001 (+1% Break): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 3002 (+1.6% Break): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 3003 (+2.2% Break): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 3004 (+2.8% Break): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 3005 (+3.4% Break): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 3006 (+4% Break): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 3007 (+4.6% Break): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 3008 (+5.2% Break): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 3009 (+5.8% Break): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 3010 (+6.4% Break): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 3011 (+7% Break): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 3012 (+7.6% Break): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 3013 (+8.2% Break): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 3014 (+8.8% Break): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 3015 (+9.4% Break): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 3016 (+10% Break): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 3017 (+10.6% Break): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 3018 (+11.2% Break): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 3019 (+11.8% Break): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 3020 (+12.4% Break): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 1001 (+1% Power): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 1002 (+2% Power): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 1003 (+3% Power): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 1004 (+4% Power): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 1005 (+5% Power): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 1006 (+6% Power): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 1007 (+7% Power): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 1008 (+8% Power): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 1009 (+9% Power): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 1010 (+10% Power): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 1011 (+11% Power): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 1012 (+12% Power): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 1013 (+13% Power): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 1014 (+14% Power): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 1015 (+15% Power): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 1016 (+16% Power): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 1017 (+17% Power): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 1018 (+18% Power): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 1019 (+19% Power): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 1020 (+20% Power): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 2001 (+1% Focus): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 2002 (+2% Focus): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 2003 (+3% Focus): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 2004 (+4% Focus): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 2005 (+5% Focus): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 2006 (+6% Focus): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 2007 (+7% Focus): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 2008 (+8% Focus): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 2009 (+9% Focus): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 2010 (+10% Focus): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 2011 (+11% Focus): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 2012 (+12% Focus): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 2013 (+13% Focus): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 2014 (+14% Focus): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 2015 (+15% Focus): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 2016 (+16% Focus): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 2017 (+17% Focus): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 2018 (+18% Focus): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 2019 (+19% Focus): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 2020 (+20% Focus): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 3001 (+1% Break): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 3002 (+1.6% Break): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 3003 (+2.2% Break): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 3004 (+2.8% Break): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 3005 (+3.4% Break): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 3006 (+4% Break): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 3007 (+4.6% Break): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 3008 (+5.2% Break): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 3009 (+5.8% Break): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 3010 (+6.4% Break): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 3011 (+7% Break): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 3012 (+7.6% Break): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 3013 (+8.2% Break): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 3014 (+8.8% Break): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 3015 (+9.4% Break): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 3016 (+10% Break): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 3017 (+10.6% Break): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 3018 (+11.2% Break): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 3019 (+11.8% Break): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 3020 (+12.4% Break): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 1001 (+1% Power): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 1002 (+2% Power): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 1003 (+3% Power): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 1004 (+4% Power): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 1005 (+5% Power): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 1006 (+6% Power): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 1007 (+7% Power): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 1008 (+8% Power): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 1009 (+9% Power): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 1010 (+10% Power): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 1011 (+11% Power): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 1012 (+12% Power): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 1013 (+13% Power): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 1014 (+14% Power): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 1015 (+15% Power): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 1016 (+16% Power): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 1017 (+17% Power): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 1018 (+18% Power): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 1019 (+19% Power): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 1020 (+20% Power): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 2001 (+1% Focus): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 2002 (+2% Focus): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 2003 (+3% Focus): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 2004 (+4% Focus): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 2005 (+5% Focus): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 2006 (+6% Focus): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 2007 (+7% Focus): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 2008 (+8% Focus): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 2009 (+9% Focus): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 2010 (+10% Focus): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 2011 (+11% Focus): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 2012 (+12% Focus): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 2013 (+13% Focus): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 2014 (+14% Focus): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 2015 (+15% Focus): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 2016 (+16% Focus): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 2017 (+17% Focus): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 2018 (+18% Focus): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 2019 (+19% Focus): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 2020 (+20% Focus): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 3001 (+1% Break): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 3002 (+1.6% Break): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 3003 (+2.2% Break): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 3004 (+2.8% Break): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 3005 (+3.4% Break): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 3006 (+4% Break): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 3007 (+4.6% Break): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 3008 (+5.2% Break): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 3009 (+5.8% Break): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 3010 (+6.4% Break): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 3011 (+7% Break): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 3012 (+7.6% Break): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 3013 (+8.2% Break): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 3014 (+8.8% Break): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 3015 (+9.4% Break): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 3016 (+10% Break): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 3017 (+10.6% Break): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 3018 (+11.2% Break): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 3019 (+11.8% Break): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 3020 (+12.4% Break): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 1001 (+1% Power): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 1002 (+2% Power): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 1003 (+3% Power): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 1004 (+4% Power): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 1005 (+5% Power): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 1006 (+6% Power): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 1007 (+7% Power): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 1008 (+8% Power): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 1009 (+9% Power): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 1010 (+10% Power): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 1011 (+11% Power): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 1012 (+12% Power): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 1013 (+13% Power): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 1014 (+14% Power): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 1015 (+15% Power): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 1016 (+16% Power): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 1017 (+17% Power): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 1018 (+18% Power): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 1019 (+19% Power): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 1020 (+20% Power): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 2001 (+1% Focus): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 2002 (+2% Focus): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 2003 (+3% Focus): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 2004 (+4% Focus): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 2005 (+5% Focus): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 2006 (+6% Focus): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 2007 (+7% Focus): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 2008 (+8% Focus): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 2009 (+9% Focus): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 2010 (+10% Focus): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 2011 (+11% Focus): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 2012 (+12% Focus): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 2013 (+13% Focus): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 2014 (+14% Focus): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 2015 (+15% Focus): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 2016 (+16% Focus): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 2017 (+17% Focus): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 2018 (+18% Focus): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 2019 (+19% Focus): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 2020 (+20% Focus): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 3001 (+1% Break): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 3002 (+1.6% Break): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 3003 (+2.2% Break): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 3004 (+2.8% Break): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 3005 (+3.4% Break): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 3006 (+4% Break): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 3007 (+4.6% Break): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 3008 (+5.2% Break): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 3009 (+5.8% Break): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 3010 (+6.4% Break): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 3011 (+7% Break): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 3012 (+7.6% Break): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 3013 (+8.2% Break): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 3014 (+8.8% Break): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 3015 (+9.4% Break): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 3016 (+10% Break): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 3017 (+10.6% Break): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 3018 (+11.2% Break): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 3019 (+11.8% Break): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 3020 (+12.4% Break): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 1001 (+1% Power): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 1002 (+2% Power): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 1003 (+3% Power): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 1004 (+4% Power): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 1005 (+5% Power): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 1006 (+6% Power): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 1007 (+7% Power): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 1008 (+8% Power): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 1009 (+9% Power): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 1010 (+10% Power): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 1011 (+11% Power): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 1012 (+12% Power): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 1013 (+13% Power): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 1014 (+14% Power): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 1015 (+15% Power): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 1016 (+16% Power): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 1017 (+17% Power): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 1018 (+18% Power): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 1019 (+19% Power): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 1020 (+20% Power): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 2001 (+1% Focus): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 2002 (+2% Focus): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 2003 (+3% Focus): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 2004 (+4% Focus): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 2005 (+5% Focus): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 2006 (+6% Focus): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 2007 (+7% Focus): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 2008 (+8% Focus): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 2009 (+9% Focus): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 2010 (+10% Focus): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 2011 (+11% Focus): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 2012 (+12% Focus): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 2013 (+13% Focus): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 2014 (+14% Focus): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 2015 (+15% Focus): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 2016 (+16% Focus): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 2017 (+17% Focus): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 2018 (+18% Focus): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 2019 (+19% Focus): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 2020 (+20% Focus): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 3001 (+1% Break): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 3002 (+1.6% Break): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 3003 (+2.2% Break): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 3004 (+2.8% Break): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 3005 (+3.4% Break): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 3006 (+4% Break): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 3007 (+4.6% Break): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 3008 (+5.2% Break): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 3009 (+5.8% Break): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 3010 (+6.4% Break): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 3011 (+7% Break): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 3012 (+7.6% Break): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 3013 (+8.2% Break): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 3014 (+8.8% Break): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 3015 (+9.4% Break): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 3016 (+10% Break): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 3017 (+10.6% Break): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 3018 (+11.2% Break): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 3019 (+11.8% Break): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 3020 (+12.4% Break): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 1001 (+1% Power): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 1002 (+2% Power): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 1003 (+3% Power): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 1004 (+4% Power): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 1005 (+5% Power): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 1006 (+6% Power): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 1007 (+7% Power): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 1008 (+8% Power): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 1009 (+9% Power): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 1010 (+10% Power): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 1011 (+11% Power): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 1012 (+12% Power): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 1013 (+13% Power): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 1014 (+14% Power): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 1015 (+15% Power): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 1016 (+16% Power): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 1017 (+17% Power): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 1018 (+18% Power): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 1019 (+19% Power): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 1020 (+20% Power): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 2001 (+1% Focus): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 2002 (+2% Focus): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 2003 (+3% Focus): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 2004 (+4% Focus): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 2005 (+5% Focus): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 2006 (+6% Focus): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 2007 (+7% Focus): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 2008 (+8% Focus): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 2009 (+9% Focus): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 2010 (+10% Focus): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 2011 (+11% Focus): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 2012 (+12% Focus): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 2013 (+13% Focus): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 2014 (+14% Focus): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 2015 (+15% Focus): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 2016 (+16% Focus): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 2017 (+17% Focus): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 2018 (+18% Focus): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 2019 (+19% Focus): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 2020 (+20% Focus): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 3001 (+1% Break): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 3002 (+1.6% Break): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 3003 (+2.2% Break): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 3004 (+2.8% Break): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 3005 (+3.4% Break): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 3006 (+4% Break): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 3007 (+4.6% Break): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 3008 (+5.2% Break): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 3009 (+5.8% Break): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 3010 (+6.4% Break): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 3011 (+7% Break): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 3012 (+7.6% Break): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 3013 (+8.2% Break): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 3014 (+8.8% Break): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 3015 (+9.4% Break): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 3016 (+10% Break): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 3017 (+10.6% Break): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 3018 (+11.2% Break): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 3019 (+11.8% Break): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 3020 (+12.4% Break): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<icon>icon.skill0007</icon>
		<operateType>A1</operateType>
		<targetType>ENEMY</targetType>
		<affectLimit>5-12</affectLimit>
		<affectObject>NOT_FRIEND</affectObject>
		<affectRange>150</affectRange>
		<affectScope>RANGE</affectScope>
		<castRange>500</castRange>
		<coolTime>300</coolTime>
		<effectPoint>
			<value level="1">-114</value>
			<value level="2">-117</value>
			<value level="3">-119</value>
			<value level="4">-121</value>
			<value level="5">-124</value>
			<value level="6">-126</value>
			<value level="7">-129</value>
			<value level="8">-131</value>
			<value level="9">-133</value>
			<value level="10">-136</value>
			<value level="11">-138</value>
			<value level="12">-140</value>
			<value level="13">-142</value>
			<value level="14">-144</value>
			<value level="15">-146</value>
			<value level="16">-148</value>
			<value level="17">-150</value>
			<value level="18">-152</value>
			<value level="19">-154</value>
			<value level="20">-156</value>
			<value level="21">-157</value>
			<value level="22">-159</value>
			<value level="23">-160</value>
			<value level="24">-162</value>
			<value level="25">-163</value>
			<value level="26">-164</value>
			<value level="27">-166</value>
			<value level="28">-167</value>
			<value level="29">-709</value>
			<value level="30">-709</value>
			<value level="31">-709</value>
			<value level="32">-709</value>
			<value level="33">-709</value>
			<value level="34">-709</value>
			<value level="35">-709</value>
			<value level="36">-709</value>
			<value level="37">-709</value>
			<value level="38">-709</value>
			<value level="39">-709</value>
			<value level="40">-709</value>
			<value level="41">-709</value>
			<value level="42">-709</value>
			<value level="43">-709</value>
			<value level="44">-709</value>
			<value level="45">-709</value>
			<value level="46">-709</value>
		</effectPoint>
		<effectRange>1000</effectRange>
		<hitTime>1790</hitTime>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<mpConsume>
			<value level="1">55</value>
			<value level="2">56</value>
			<value level="3">58</value>
			<value level="4">59</value>
			<value level="5">59</value>
			<value level="6">61</value>
			<value level="7">62</value>
			<value level="8">64</value>
			<value level="9">65</value>
			<value level="10">67</value>
			<value level="11">69</value>
			<value level="12">70</value>
			<value level="13">71</value>
			<value level="14">73</value>
			<value level="15">73</value>
			<value level="16">75</value>
			<value level="17">76</value>
			<value level="18">77</value>
			<value level="19">79</value>
			<value level="20">80</value>
			<value level="21">81</value>
			<value level="22">83</value>
			<value level="23">84</value>
			<value level="24">85</value>
			<value level="25">86</value>
			<value level="26">88</value>
			<value level="27">89</value>
			<value level="28">90</value>
			<value level="29">161</value>
			<value level="30">163</value>
			<value level="31">169</value>
			<value level="32">175</value>
			<value level="33">180</value>
			<value level="34">161</value>
			<value level="35">163</value>
			<value level="36">169</value>
			<value level="37">175</value>
			<value level="38">180</value>
			<value level="39">186</value>
			<value level="40">192</value>
			<value level="41">198</value>
			<value level="42">204</value>
			<value level="43">210</value>
			<value level="44">216</value>
			<value level="45">222</value>
			<value level="46">228</value>
		</mpConsume>
		<reuseDelay>10000</reuseDelay>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DUAL</item>
					<item>SWORD</item>
					<item>BLUNT</item>
					<item>DUALBLUNT</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="EnergyDamage">
				<power>
					<value level="1">141</value>
					<value level="2">148</value>
					<value level="3">156</value>
					<value level="4">165</value>
					<value level="5">172</value>
					<value level="6">180</value>
					<value level="7">189</value>
					<value level="8">198</value>
					<value level="9">208</value>
					<value level="10">218</value>
					<value level="11">228</value>
					<value level="12">237</value>
					<value level="13">248</value>
					<value level="14">258</value>
					<value level="15">269</value>
					<value level="16">280</value>
					<value level="17">291</value>
					<value level="18">301</value>
					<value level="19">313</value>
					<value level="20">325</value>
					<value level="21">335</value>
					<value level="22">347</value>
					<value level="23">358</value>
					<value level="24">370</value>
					<value level="25">382</value>
					<value level="26">392</value>
					<value level="27">405</value>
					<value level="28">416</value>
					<value level="29">427</value>
					<value level="30">451</value>
					<value level="31">473</value>
					<value level="32">496</value>
					<value level="33">520</value>
					<value level="34">15024</value>
					<value level="35">15542</value>
					<value level="36">16580</value>
					<value level="37">17618</value>
					<value level="38">18656</value>
					<value level="39">19695</value>
					<value level="40">20732</value>
					<value level="41">21771</value>
					<value level="42">23352</value>
					<value level="43">24490</value>
					<value level="44">25628</value>
					<value level="45">25628</value>
					<value level="46">25628</value>
					<value fromLevel="40" toLevel="46" fromSubLevel="1001" toSubLevel="1020">{base + (base / 100 * subIndex)}</value>
				</power>
				<overHit>true</overHit>
				<criticalChance>
					<value fromLevel="1" toLevel="46">15</value>
					<value fromLevel="40" toLevel="46" fromSubLevel="2001" toSubLevel="2020">{base + (base / 100 * subIndex)}</value>
				</criticalChance>
				<pDefMod>
					<value fromLevel="1" toLevel="46">1</value>
					<value fromLevel="40" toLevel="46" fromSubLevel="3001" toSubLevel="3020">{0.99 - 0.006 * (subIndex - 1)}</value>
				</pDefMod>
			</effect>
		</effects>
	</skill>
	<skill id="8" toLevel="8" name="Sonic Focus">
		<!-- Level 1: Channels Momentum. Requires a sword, a blunt weapon or dual swords. Can be charged up to Lv. 1. -->
		<!-- Level 2: Channels Momentum. Requires a sword, a blunt weapon or dual swords. Can be charged up to Lv. 2. -->
		<!-- Level 3: Channels Momentum. Requires a sword, a blunt weapon or dual swords. Can be charged up to Lv. 3. -->
		<!-- Level 4: Channels Momentum. Requires a sword, a blunt weapon or dual swords. Can be charged up to Lv. 4. -->
		<!-- Level 5: Channels Momentum. Requires a sword, a blunt weapon or dual swords. Can be charged up to Lv. 5. -->
		<!-- Level 6: Channels Momentum. Requires a sword, a blunt weapon or dual swords. Can be charged up to Lv. 6. -->
		<!-- Level 7: Channels Momentum. Requires a sword, a blunt weapon or dual swords. Can be charged up to Lv. 7. -->
		<!-- Level 8: Channels Momentum. Requires a sword, a blunt weapon or dual swords. Can be charged up to Lv. 8. -->
		<icon>icon.skill0008</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<effectPoint>200</effectPoint>
		<hitTime>900</hitTime>
		<hpConsume>25</hpConsume>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">40</value>
			<value level="2">43</value>
			<value level="3">49</value>
			<value level="4">55</value>
			<value level="5">60</value>
			<value level="6">66</value>
			<value level="7">70</value>
			<value level="8">79</value>
		</magicLevel>
		<mpConsume>5</mpConsume>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DUAL</item>
					<item>DUALBLUNT</item>
					<item>SWORD</item>
					<item>BLUNT</item>
				</weaponType>
			</condition>
			<condition name="OpEnergyMax">
				<amount>
					<value level="1">1</value>
					<value level="2">2</value>
					<value level="3">3</value>
					<value level="4">4</value>
					<value level="5">5</value>
					<value level="6">6</value>
					<value level="7">7</value>
					<value level="8">8</value>
				</amount>
			</condition>
		</conditions>
		<effects>
			<effect name="FocusMomentum">
				<maxCharges>
					<value level="1">1</value>
					<value level="2">2</value>
					<value level="3">3</value>
					<value level="4">4</value>
					<value level="5">5</value>
					<value level="6">6</value>
					<value level="7">7</value>
					<value level="8">8</value>
				</maxCharges>
			</effect>
		</effects>
	</skill>
	<skill id="9" toLevel="34" name="Sonic Buster">
		<!-- Level 1: Hurls a powerful burst of energy at enemies in the front with 111 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Consumes 3 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 2: Hurls a powerful burst of energy at enemies in the front with 118 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Consumes 3 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 3: Hurls a powerful burst of energy at enemies in the front with 124 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Consumes 3 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 4: Hurls a powerful burst of energy at enemies in the front with 132 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Consumes 3 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 5: Hurls a powerful burst of energy at enemies in the front with 139 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Consumes 3 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 6: Hurls a powerful burst of energy at enemies in the front with 147 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Consumes 3 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 7: Hurls a powerful burst of energy at enemies in the front with 155 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Consumes 3 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 8: Hurls a powerful burst of energy at enemies in the front with 163 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Consumes 3 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 9: Hurls a powerful burst of energy at enemies in the front with 172 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Consumes 3 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 10: Hurls a powerful burst of energy at enemies in the front with 181 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Consumes 3 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 11: Hurls a powerful burst of energy at enemies in the front with 190 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Consumes 3 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 12: Hurls a powerful burst of energy at enemies in the front with 199 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Consumes 3 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 13: Hurls a powerful burst of energy at enemies in the front with 209 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Consumes 3 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 14: Hurls a powerful burst of energy at enemies in the front with 219 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Consumes 3 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 15: Hurls a powerful burst of energy at enemies in the front with 229 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Consumes 3 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 16: Hurls a powerful burst of energy at enemies in the front with 240 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Consumes 3 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 17: Hurls a powerful burst of energy at enemies in the front with 251 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Consumes 3 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 18: Hurls a powerful burst of energy at enemies in the front with 262 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Consumes 3 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 19: Hurls a powerful burst of energy at enemies in the front with 273 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Consumes 3 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 20: Hurls a powerful burst of energy at enemies in the front with 284 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Consumes 3 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 21: Hurls a powerful burst of energy at enemies in the front with 296 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Consumes 3 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 22: Hurls a powerful burst of energy at enemies in the front with 308 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Consumes 3 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 23: Hurls a powerful burst of energy at enemies in the front with 320 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Consumes 3 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 24: Hurls a powerful burst of energy at enemies in the front with 332 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Consumes 3 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 25: Hurls a powerful burst of energy at enemies in the front with 344 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Consumes 3 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 26: Hurls a powerful burst of energy at enemies in the front with 357 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Consumes 3 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 27: Hurls a powerful burst of energy at enemies in the front with 369 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Consumes 3 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 28: Hurls a powerful burst of energy at enemies in the front with 382 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Consumes 3 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 29: Hurls a powerful burst of energy at enemies in the front with 394 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Consumes 3 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 30: Hurls a powerful burst of energy at enemies in the front with 407 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Consumes 3 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 31: Hurls a powerful burst of energy at enemies in the front with 420 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Consumes 3 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 32: Hurls a powerful burst of energy at enemies in the front with 432 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Consumes 3 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 33: Hurls a powerful burst of energy at enemies in the front with 445 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Consumes 3 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 34: Hurls a powerful burst of energy at enemies in the front with 457 power. Consumes up to 2 Momentum to increase damage. Requires a sword, a blunt weapon, or dual swords. Consumes 3 Momentum Stones. Critical. Over-hit. -->
		<icon>icon.skill0009</icon>
		<operateType>A1</operateType>
		<targetType>ENEMY</targetType>
		<affectLimit>5-12</affectLimit>
		<affectObject>NOT_FRIEND</affectObject>
		<affectRange>200</affectRange>
		<affectScope>FAN</affectScope>
		<castRange>40</castRange>
		<coolTime>280</coolTime>
		<effectPoint>
			<value level="1">-99</value>
			<value level="2">-102</value>
			<value level="3">-104</value>
			<value level="4">-107</value>
			<value level="5">-109</value>
			<value level="6">-112</value>
			<value level="7">-114</value>
			<value level="8">-117</value>
			<value level="9">-119</value>
			<value level="10">-121</value>
			<value level="11">-124</value>
			<value level="12">-126</value>
			<value level="13">-129</value>
			<value level="14">-131</value>
			<value level="15">-133</value>
			<value level="16">-136</value>
			<value level="17">-138</value>
			<value level="18">-140</value>
			<value level="19">-142</value>
			<value level="20">-144</value>
			<value level="21">-146</value>
			<value level="22">-148</value>
			<value level="23">-150</value>
			<value level="24">-152</value>
			<value level="25">-154</value>
			<value level="26">-156</value>
			<value level="27">-157</value>
			<value level="28">-159</value>
			<value level="29">-160</value>
			<value level="30">-162</value>
			<value level="31">-163</value>
			<value level="32">-164</value>
			<value level="33">-166</value>
			<value level="34">-167</value>
		</effectPoint>
		<effectRange>400</effectRange>
		<fanRange>0;0;200;180</fanRange>
		<hitTime>720</hitTime>
		<itemConsumeCount>3</itemConsumeCount>
		<itemConsumeId>5589</itemConsumeId> <!-- Energy Stone -->
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">41</value>
			<value level="2">42</value>
			<value level="3">43</value>
			<value level="4">44</value>
			<value level="5">45</value>
			<value level="6">46</value>
			<value level="7">47</value>
			<value level="8">48</value>
			<value level="9">49</value>
			<value level="10">50</value>
			<value level="11">51</value>
			<value level="12">52</value>
			<value level="13">53</value>
			<value level="14">54</value>
			<value level="15">55</value>
			<value level="16">56</value>
			<value level="17">57</value>
			<value level="18">58</value>
			<value level="19">59</value>
			<value level="20">60</value>
			<value level="21">61</value>
			<value level="22">62</value>
			<value level="23">63</value>
			<value level="24">64</value>
			<value level="25">65</value>
			<value level="26">66</value>
			<value level="27">67</value>
			<value level="28">68</value>
			<value level="29">69</value>
			<value level="30">70</value>
			<value level="31">71</value>
			<value level="32">72</value>
			<value level="33">73</value>
			<value level="34">74</value>
		</magicLevel>
		<mpConsume>
			<value level="1">46</value>
			<value level="2">47</value>
			<value level="3">49</value>
			<value level="4">50</value>
			<value level="5">52</value>
			<value level="6">53</value>
			<value level="7">55</value>
			<value level="8">56</value>
			<value level="9">58</value>
			<value level="10">59</value>
			<value level="11">59</value>
			<value level="12">61</value>
			<value level="13">62</value>
			<value level="14">64</value>
			<value level="15">65</value>
			<value level="16">67</value>
			<value level="17">69</value>
			<value level="18">70</value>
			<value level="19">71</value>
			<value level="20">73</value>
			<value level="21">73</value>
			<value level="22">75</value>
			<value level="23">76</value>
			<value level="24">77</value>
			<value level="25">79</value>
			<value level="26">80</value>
			<value level="27">81</value>
			<value level="28">83</value>
			<value level="29">84</value>
			<value level="30">85</value>
			<value level="31">86</value>
			<value level="32">88</value>
			<value level="33">89</value>
			<value level="34">90</value>
		</mpConsume>
		<nextAction>ATTACK</nextAction>
		<reuseDelay>2000</reuseDelay>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DUAL</item>
					<item>SWORD</item>
					<item>BLUNT</item>
					<item>DUALBLUNT</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="EnergyDamage">
				<power>
					<value level="1">111</value>
					<value level="2">118</value>
					<value level="3">124</value>
					<value level="4">132</value>
					<value level="5">139</value>
					<value level="6">147</value>
					<value level="7">155</value>
					<value level="8">163</value>
					<value level="9">172</value>
					<value level="10">181</value>
					<value level="11">190</value>
					<value level="12">199</value>
					<value level="13">209</value>
					<value level="14">219</value>
					<value level="15">229</value>
					<value level="16">240</value>
					<value level="17">251</value>
					<value level="18">262</value>
					<value level="19">273</value>
					<value level="20">284</value>
					<value level="21">296</value>
					<value level="22">308</value>
					<value level="23">320</value>
					<value level="24">332</value>
					<value level="25">344</value>
					<value level="26">357</value>
					<value level="27">369</value>
					<value level="28">382</value>
					<value level="29">394</value>
					<value level="30">407</value>
					<value level="31">420</value>
					<value level="32">432</value>
					<value level="33">445</value>
					<value level="34">457</value>
				</power>
				<overHit>true</overHit>
				<criticalChance>15</criticalChance>
			</effect>
		</effects>
	</skill>
	<skill id="10" toLevel="8" name="Summon Storm Cubic">
		<!-- Level 1: Summons Storm Cubic that inflicts damage on the enemy with magic. Consumes 4 Spirit Ore upon summon. -->
		<!-- Level 2: Summons Storm Cubic that inflicts damage on the enemy with magic. Consumes 5 Spirit Ore upon summon. -->
		<!-- Level 3: Summons Storm Cubic that inflicts damage on the enemy with magic. Consumes 7 Spirit Ore upon summon. -->
		<!-- Level 4: Summons Storm Cubic that inflicts damage on the enemy with magic. Consumes 7 Spirit Ore upon summon. -->
		<!-- Level 5: Summons Storm Cubic that inflicts damage on the enemy with magic. Consumes 8 Spirit Ore upon summon. -->
		<!-- Level 6: Summons Storm Cubic that inflicts damage on the enemy with magic. Consumes 10 Spirit Ore upon summon. -->
		<!-- Level 7: Summons Storm Cubic that inflicts damage on the enemy with magic. Consumes 11 Spirit Ore upon summon. -->
		<!-- Level 8: Summons Storm Cubic that inflicts damage on the enemy with magic. Consumes 11 Spirit Ore upon summon. -->
		<icon>icon.skill0010</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitTime>6000</hitTime>
		<isMagic>1</isMagic> <!-- Magic Skill -->
		<itemConsumeCount>
			<value level="1">4</value>
			<value level="2">5</value>
			<value level="3">7</value>
			<value level="4">7</value>
			<value level="5">8</value>
			<value level="6">10</value>
			<value level="7">11</value>
			<value level="8">11</value>
		</itemConsumeCount>
		<itemConsumeId>3031</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">40</value>
			<value level="2">46</value>
			<value level="3">52</value>
			<value level="4">58</value>
			<value level="5">62</value>
			<value level="6">66</value>
			<value level="7">70</value>
			<value level="8">74</value>
		</magicLevel>
		<mpConsume>
			<value level="1">28</value>
			<value level="2">34</value>
			<value level="3">38</value>
			<value level="4">43</value>
			<value level="5">46</value>
			<value level="6">50</value>
			<value level="7">52</value>
			<value level="8">55</value>
		</mpConsume>
		<mpInitialConsume>
			<value level="1">7</value>
			<value level="2">8</value>
			<value level="3">10</value>
			<value level="4">11</value>
			<value level="5">12</value>
			<value level="6">12</value>
			<value level="7">13</value>
			<value level="8">14</value>
		</mpInitialConsume>
		<reuseDelay>5000</reuseDelay>
		<conditions>
			<condition name="CanSummonCubic" />
		</conditions>
		<effects>
			<effect name="SummonCubic">
				<cubicId>1</cubicId>
				<cubicLvl>
					<value level="1">1</value>
					<value level="2">2</value>
					<value level="3">3</value>
					<value level="4">4</value>
					<value level="5">5</value>
					<value level="6">6</value>
					<value level="7">7</value>
					<value level="8">8</value>
				</cubicLvl>
			</effect>
		</effects>
	</skill>
	<skill id="11" toLevel="12" name="Trick">
		<!-- Makes the enemy stop attacking you and lose their target. -->
		<icon>icon.skill0011</icon>
		<operateType>A1</operateType>
		<targetType>ENEMY_ONLY</targetType>
		<affectScope>SINGLE</affectScope>
		<castRange>400</castRange>
		<effectPoint>
			<value level="1">-119</value>
			<value level="2">-126</value>
			<value level="3">-133</value>
			<value level="4">-140</value>
			<value level="5">-144</value>
			<value level="6">-148</value>
			<value level="7">-152</value>
			<value level="8">-156</value>
			<value level="9">-159</value>
			<value level="10">-162</value>
			<value level="11">-164</value>
			<value level="12">-167</value>
		</effectPoint>
		<effectRange>900</effectRange>
		<hitTime>1200</hitTime>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">49</value>
			<value level="2">52</value>
			<value level="3">55</value>
			<value level="4">58</value>
			<value level="5">60</value>
			<value level="6">62</value>
			<value level="7">64</value>
			<value level="8">66</value>
			<value level="9">68</value>
			<value level="10">70</value>
			<value level="11">72</value>
			<value level="12">74</value>
		</magicLevel>
		<mpConsume>
			<value level="1">22</value>
			<value level="2">24</value>
			<value level="3">25</value>
			<value level="4">27</value>
			<value level="5">28</value>
			<value level="6">29</value>
			<value level="7">30</value>
			<value level="8">31</value>
			<value level="9">32</value>
			<value level="10">33</value>
			<value level="11">34</value>
			<value level="12">34</value>
		</mpConsume>
		<reuseDelay>5000</reuseDelay>
		<trait>DERANGEMENT</trait>
		<effects>
			<effect name="DeleteHateOfMe">
				<chance>80</chance>
			</effect>
			<effect name="TargetCancel">
				<chance>80</chance>
			</effect>
		</effects>
	</skill>
	<skill id="12" toLevel="14" name="Switch">
		<!-- Confuses the enemy cancelling their target. -->
		<icon>icon.skill0012</icon>
		<operateType>A1</operateType>
		<targetType>ENEMY_ONLY</targetType>
		<affectScope>SINGLE</affectScope>
		<castRange>600</castRange>
		<effectPoint>
			<value level="1">-104</value>
			<value level="2">-112</value>
			<value level="3">-119</value>
			<value level="4">-126</value>
			<value level="5">-133</value>
			<value level="6">-140</value>
			<value level="7">-144</value>
			<value level="8">-148</value>
			<value level="9">-152</value>
			<value level="10">-156</value>
			<value level="11">-159</value>
			<value level="12">-162</value>
			<value level="13">-164</value>
			<value level="14">-167</value>
		</effectPoint>
		<effectRange>1100</effectRange>
		<hitTime>1200</hitTime>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">43</value>
			<value level="2">46</value>
			<value level="3">49</value>
			<value level="4">52</value>
			<value level="5">55</value>
			<value level="6">58</value>
			<value level="7">60</value>
			<value level="8">62</value>
			<value level="9">64</value>
			<value level="10">66</value>
			<value level="11">68</value>
			<value level="12">70</value>
			<value level="13">72</value>
			<value level="14">74</value>
		</magicLevel>
		<mpConsume>
			<value level="1">19</value>
			<value level="2">21</value>
			<value level="3">22</value>
			<value level="4">24</value>
			<value level="5">25</value>
			<value level="6">27</value>
			<value level="7">28</value>
			<value level="8">29</value>
			<value level="9">30</value>
			<value level="10">31</value>
			<value level="11">32</value>
			<value level="12">33</value>
			<value level="13">34</value>
			<value level="14">34</value>
		</mpConsume>
		<reuseDelay>3000</reuseDelay>
		<trait>DERANGEMENT</trait>
		<effects>
			<effect name="RandomizeHate">
				<chance>80</chance>
			</effect>
			<effect name="TargetCancel">
				<chance>80</chance>
			</effect>
		</effects>
	</skill>
	<skill id="13" toLevel="1" name="Summon Siege Golem">
		<!-- Summons a siege weapon. Requires 180 C-grade Crystals. -->
		<icon>icon.skill0013</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitTime>180000</hitTime>
		<isMagic>2</isMagic> <!-- Static Skill -->
		<itemConsumeCount>180</itemConsumeCount>
		<itemConsumeId>1459</itemConsumeId> <!-- Crystal (C-Grade) -->
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>49</magicLevel>
		<reuseDelay>5000</reuseDelay>
		<conditions>
			<condition name="CanSummonSiegeGolem" />
			<condition name="CanSummon" />
		</conditions>
		<effects>
			<effect name="Summon">
				<npcId>14737</npcId> <!-- Siege Golem -->
				<lifeTime>1200</lifeTime>
				<consumeItemId>2131</consumeItemId> <!-- C-grade Gemstone -->
				<consumeItemCount>40</consumeItemCount>
			</effect>
		</effects>
	</skill>
	<skill id="15" toLevel="52" name="Charm">
		<!-- Level 1: Takes away the enemy's will to attack. Power 132. -->
		<!-- Level 2: Takes away the enemy's will to attack. Power 137. -->
		<!-- Level 3: Takes away the enemy's will to attack. Power 143. -->
		<!-- Level 4: Takes away the enemy's will to attack. Power 153. -->
		<!-- Level 5: Takes away the enemy's will to attack. Power 159. -->
		<!-- Level 6: Takes away the enemy's will to attack. Power 164. -->
		<!-- Level 7: Takes away the enemy's will to attack. Power 176. -->
		<!-- Level 8: Takes away the enemy's will to attack. Power 182. -->
		<!-- Level 9: Takes away the enemy's will to attack. Power 188. -->
		<!-- Level 10: Takes away the enemy's will to attack. Power 200. -->
		<!-- Level 11: Takes away the enemy's will to attack. Power 206. -->
		<!-- Level 12: Takes away the enemy's will to attack. Power 213. -->
		<!-- Level 13: Takes away the enemy's will to attack. Power 225. -->
		<!-- Level 14: Takes away the enemy's will to attack. Power 232. -->
		<!-- Level 15: Takes away the enemy's will to attack. Power 239. -->
		<!-- Level 16: Takes away the enemy's will to attack. Power 252. -->
		<!-- Level 17: Takes away the enemy's will to attack. Power 259. -->
		<!-- Level 18: Takes away the enemy's will to attack. Power 266. -->
		<!-- Level 19: Takes away the enemy's will to attack. Power 272. -->
		<!-- Level 20: Takes away the enemy's will to attack. Power 279. -->
		<!-- Level 21: Takes away the enemy's will to attack. Power 286. -->
		<!-- Level 22: Takes away the enemy's will to attack. Power 293. -->
		<!-- Level 23: Takes away the enemy's will to attack. Power 300. -->
		<!-- Level 24: Takes away the enemy's will to attack. Power 307. -->
		<!-- Level 25: Takes away the enemy's will to attack. Power 313. -->
		<!-- Level 26: Takes away the enemy's will to attack. Power 320. -->
		<!-- Level 27: Takes away the enemy's will to attack. Power 327. -->
		<!-- Level 28: Takes away the enemy's will to attack. Power 334. -->
		<!-- Level 29: Takes away the enemy's will to attack. Power 340. -->
		<!-- Level 30: Takes away the enemy's will to attack. Power 347. -->
		<!-- Level 31: Takes away the enemy's will to attack. Power 353. -->
		<!-- Level 32: Takes away the enemy's will to attack. Power 360. -->
		<!-- Level 33: Takes away the enemy's will to attack. Power 366. -->
		<!-- Level 34: Takes away the enemy's will to attack. Power 373. -->
		<!-- Level 35: Takes away the enemy's will to attack. Power 379. -->
		<!-- Level 36: Takes away the enemy's will to attack. Power 385. -->
		<!-- Level 37: Takes away the enemy's will to attack. Power 391. -->
		<!-- Level 38: Takes away the enemy's will to attack. Power 396. -->
		<!-- Level 39: Takes away the enemy's will to attack. Power 402. -->
		<!-- Level 40: Takes away the enemy's will to attack. Power 407. -->
		<!-- Level 41: Takes away the enemy's will to attack. Power 413. -->
		<!-- Level 42: Takes away the enemy's will to attack. Power 418. -->
		<!-- Level 43: Takes away the enemy's will to attack. Power 423. -->
		<!-- Level 44: Takes away the enemy's will to attack. Power 428. -->
		<!-- Level 45: Takes away the enemy's will to attack. Power 432. -->
		<!-- Level 46: Takes away the enemy's will to attack. Power 437. -->
		<!-- Level 47: Takes away the enemy's will to attack. Power 441. -->
		<!-- Level 48: Takes away the enemy's will to attack. Power 445. -->
		<!-- Level 49: Takes away the enemy's will to attack. Power 449. -->
		<!-- Level 50: Takes away the enemy's will to attack. Power 452. -->
		<!-- Level 51: Takes away the enemy's will to attack. Power 455. -->
		<!-- Level 52: Takes away the enemy's will to attack. Power 458. -->
		<icon>icon.skill0015</icon>
		<operateType>A1</operateType>
		<targetType>ENEMY_ONLY</targetType>
		<affectScope>SINGLE</affectScope>
		<castRange>600</castRange>
		<effectRange>1100</effectRange>
		<hitTime>1500</hitTime>
		<isDebuff>true</isDebuff>
		<isMagic>1</isMagic> <!-- Magic Skill -->
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">18</value>
			<value level="2">19</value>
			<value level="3">20</value>
			<value level="4">22</value>
			<value level="5">23</value>
			<value level="6">24</value>
			<value level="7">26</value>
			<value level="8">27</value>
			<value level="9">28</value>
			<value level="10">30</value>
			<value level="11">31</value>
			<value level="12">32</value>
			<value level="13">34</value>
			<value level="14">35</value>
			<value level="15">36</value>
			<value level="16">38</value>
			<value level="17">39</value>
			<value level="18">40</value>
			<value level="19">41</value>
			<value level="20">42</value>
			<value level="21">43</value>
			<value level="22">44</value>
			<value level="23">45</value>
			<value level="24">46</value>
			<value level="25">47</value>
			<value level="26">48</value>
			<value level="27">49</value>
			<value level="28">50</value>
			<value level="29">51</value>
			<value level="30">52</value>
			<value level="31">53</value>
			<value level="32">54</value>
			<value level="33">55</value>
			<value level="34">56</value>
			<value level="35">57</value>
			<value level="36">58</value>
			<value level="37">59</value>
			<value level="38">60</value>
			<value level="39">61</value>
			<value level="40">62</value>
			<value level="41">63</value>
			<value level="42">64</value>
			<value level="43">65</value>
			<value level="44">66</value>
			<value level="45">67</value>
			<value level="46">68</value>
			<value level="47">69</value>
			<value level="48">70</value>
			<value level="49">71</value>
			<value level="50">72</value>
			<value level="51">73</value>
			<value level="52">74</value>
		</magicLevel>
		<mpConsume>
			<value level="1">8</value>
			<value level="2">8</value>
			<value level="3">8</value>
			<value level="4">8</value>
			<value level="5">10</value>
			<value level="6">10</value>
			<value level="7">10</value>
			<value level="8">10</value>
			<value level="9">10</value>
			<value level="10">11</value>
			<value level="11">11</value>
			<value level="12">11</value>
			<value level="13">12</value>
			<value level="14">12</value>
			<value level="15">14</value>
			<value level="16">14</value>
			<value level="17">14</value>
			<value level="18">14</value>
			<value level="19">15</value>
			<value level="20">15</value>
			<value level="21">15</value>
			<value level="22">16</value>
			<value level="23">16</value>
			<value level="24">18</value>
			<value level="25">18</value>
			<value level="26">18</value>
			<value level="27">18</value>
			<value level="28">18</value>
			<value level="29">19</value>
			<value level="30">19</value>
			<value level="31">20</value>
			<value level="32">20</value>
			<value level="33">20</value>
			<value level="34">22</value>
			<value level="35">22</value>
			<value level="36">22</value>
			<value level="37">22</value>
			<value level="38">22</value>
			<value level="39">23</value>
			<value level="40">23</value>
			<value level="41">24</value>
			<value level="42">24</value>
			<value level="43">24</value>
			<value level="44">26</value>
			<value level="45">26</value>
			<value level="46">26</value>
			<value level="47">26</value>
			<value level="48">26</value>
			<value level="49">27</value>
			<value level="50">27</value>
			<value level="51">27</value>
			<value level="52">28</value>
		</mpConsume>
		<mpInitialConsume>
			<value level="1">2</value>
			<value level="2">2</value>
			<value level="3">2</value>
			<value level="4">2</value>
			<value level="5">2</value>
			<value level="6">2</value>
			<value level="7">3</value>
			<value level="8">3</value>
			<value level="9">3</value>
			<value level="10">3</value>
			<value level="11">3</value>
			<value level="12">3</value>
			<value level="13">3</value>
			<value level="14">3</value>
			<value level="15">3</value>
			<value level="16">4</value>
			<value level="17">4</value>
			<value level="18">4</value>
			<value level="19">4</value>
			<value level="20">4</value>
			<value level="21">4</value>
			<value level="22">4</value>
			<value level="23">4</value>
			<value level="24">4</value>
			<value level="25">4</value>
			<value level="26">5</value>
			<value level="27">5</value>
			<value level="28">5</value>
			<value level="29">5</value>
			<value level="30">5</value>
			<value level="31">5</value>
			<value level="32">5</value>
			<value level="33">5</value>
			<value level="34">5</value>
			<value level="35">5</value>
			<value level="36">6</value>
			<value level="37">6</value>
			<value level="38">6</value>
			<value level="39">6</value>
			<value level="40">6</value>
			<value level="41">6</value>
			<value level="42">6</value>
			<value level="43">6</value>
			<value level="44">6</value>
			<value level="45">6</value>
			<value level="46">7</value>
			<value level="47">7</value>
			<value level="48">7</value>
			<value level="49">7</value>
			<value level="50">7</value>
			<value level="51">7</value>
			<value level="52">7</value>
		</mpInitialConsume>
		<reuseDelay>15000</reuseDelay>
		<trait>DERANGEMENT</trait>
		<effects>
			<effect name="AddHate">
				<power>
					<value level="1">-132</value>
					<value level="2">-137</value>
					<value level="3">-143</value>
					<value level="4">-153</value>
					<value level="5">-159</value>
					<value level="6">-164</value>
					<value level="7">-176</value>
					<value level="8">-182</value>
					<value level="9">-188</value>
					<value level="10">-200</value>
					<value level="11">-206</value>
					<value level="12">-213</value>
					<value level="13">-225</value>
					<value level="14">-232</value>
					<value level="15">-239</value>
					<value level="16">-252</value>
					<value level="17">-259</value>
					<value level="18">-266</value>
					<value level="19">-272</value>
					<value level="20">-279</value>
					<value level="21">-286</value>
					<value level="22">-293</value>
					<value level="23">-300</value>
					<value level="24">-307</value>
					<value level="25">-313</value>
					<value level="26">-320</value>
					<value level="27">-327</value>
					<value level="28">-334</value>
					<value level="29">-340</value>
					<value level="30">-347</value>
					<value level="31">-353</value>
					<value level="32">-360</value>
					<value level="33">-366</value>
					<value level="34">-373</value>
					<value level="35">-379</value>
					<value level="36">-385</value>
					<value level="37">-391</value>
					<value level="38">-396</value>
					<value level="39">-402</value>
					<value level="40">-407</value>
					<value level="41">-413</value>
					<value level="42">-418</value>
					<value level="43">-423</value>
					<value level="44">-428</value>
					<value level="45">-432</value>
					<value level="46">-437</value>
					<value level="47">-441</value>
					<value level="48">-445</value>
					<value level="49">-449</value>
					<value level="50">-452</value>
					<value level="51">-455</value>
					<value level="52">-458</value>
				</power>
			</effect>
		</effects>
	</skill>
	<skill id="16" toLevel="24" name="Mortal Blow">
		<!-- Level 1: Attacks the target's vital points with 73 power. Requires a dagger. Over-hit. -->
		<!-- Level 2: Attacks the target's vital points with 80 power. Requires a dagger. Over-hit. -->
		<!-- Level 3: Attacks the target's vital points with 88 power. Requires a dagger. Over-hit. -->
		<!-- Level 4: Attacks the target's vital points with 115 power. Requires a dagger. Over-hit. -->
		<!-- Level 5: Attacks the target's vital points with 126 power. Requires a dagger. Over-hit. -->
		<!-- Level 6: Attacks the target's vital points with 137 power. Requires a dagger. Over-hit. -->
		<!-- Level 7: Attacks the target's vital points with 178 power. Requires a dagger. Over-hit. -->
		<!-- Level 8: Attacks the target's vital points with 193 power. Requires a dagger. Over-hit. -->
		<!-- Level 9: Attacks the target's vital points with 210 power. Requires a dagger. Over-hit. -->
		<!-- Level 10: Attacks the target's vital points with 268 power. Requires a dagger. Over-hit. -->
		<!-- Level 11: Attacks the target's vital points with 291 power. Requires a dagger. Over-hit. -->
		<!-- Level 12: Attacks the target's vital points with 314 power. Requires a dagger. Over-hit. -->
		<!-- Level 13: Attacks the target's vital points with 367 power. Requires a dagger. Over-hit. -->
		<!-- Level 14: Attacks the target's vital points with 396 power. Requires a dagger. Over-hit. -->
		<!-- Level 15: Attacks the target's vital points with 427 power. Requires a dagger. Over-hit. -->
		<!-- Level 16: Attacks the target's vital points with 494 power. Requires a dagger. Over-hit. -->
		<!-- Level 17: Attacks the target's vital points with 531 power. Requires a dagger. Over-hit. -->
		<!-- Level 18: Attacks the target's vital points with 571 power. Requires a dagger. Over-hit. -->
		<!-- Level 19: Attacks the target's vital points with 656 power. Requires a dagger. Over-hit. -->
		<!-- Level 20: Attacks the target's vital points with 703 power. Requires a dagger. Over-hit. -->
		<!-- Level 21: Attacks the target's vital points with 752 power. Requires a dagger. Over-hit. -->
		<!-- Level 22: Attacks the target's vital points with 859 power. Requires a dagger. Over-hit. -->
		<!-- Level 23: Attacks the target's vital points with 916 power. Requires a dagger. Over-hit. -->
		<!-- Level 24: Attacks the target's vital points with 977 power. Requires a dagger. Over-hit. -->
		<icon>icon.skill0016</icon>
		<operateType>A1</operateType>
		<targetType>ENEMY</targetType>
		<affectScope>SINGLE</affectScope>
		<castRange>40</castRange>
		<coolTime>720</coolTime>
		<effectPoint>
			<value level="1">-52</value>
			<value level="2">-54</value>
			<value level="3">-57</value>
			<value level="4">-64</value>
			<value level="5">-67</value>
			<value level="6">-70</value>
			<value level="7">-79</value>
			<value level="8">-83</value>
			<value level="9">-86</value>
			<value level="10">-96</value>
			<value level="11">-100</value>
			<value level="12">-104</value>
			<value level="13">-111</value>
			<value level="14">-115</value>
			<value level="15">-119</value>
			<value level="16">-128</value>
			<value level="17">-132</value>
			<value level="18">-136</value>
			<value level="19">-145</value>
			<value level="20">-150</value>
			<value level="21">-154</value>
			<value level="22">-164</value>
			<value level="23">-169</value>
			<value level="24">-173</value>
		</effectPoint>
		<effectRange>400</effectRange>
		<hitTime>1080</hitTime>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">3</value>
			<value level="2">4</value>
			<value level="3">5</value>
			<value level="4">8</value>
			<value level="5">9</value>
			<value level="6">10</value>
			<value level="7">13</value>
			<value level="8">14</value>
			<value level="9">15</value>
			<value level="10">18</value>
			<value level="11">19</value>
			<value level="12">20</value>
			<value level="13">22</value>
			<value level="14">23</value>
			<value level="15">24</value>
			<value level="16">26</value>
			<value level="17">27</value>
			<value level="18">28</value>
			<value level="19">30</value>
			<value level="20">31</value>
			<value level="21">32</value>
			<value level="22">34</value>
			<value level="23">35</value>
			<value level="24">36</value>
		</magicLevel>
		<mpConsume>
			<value level="1">8</value>
			<value level="2">8</value>
			<value level="3">9</value>
			<value level="4">10</value>
			<value level="5">11</value>
			<value level="6">11</value>
			<value level="7">14</value>
			<value level="8">15</value>
			<value level="9">15</value>
			<value level="10">18</value>
			<value level="11">18</value>
			<value level="12">18</value>
			<value level="13">19</value>
			<value level="14">20</value>
			<value level="15">21</value>
			<value level="16">22</value>
			<value level="17">23</value>
			<value level="18">24</value>
			<value level="19">26</value>
			<value level="20">26</value>
			<value level="21">26</value>
			<value level="22">28</value>
			<value level="23">29</value>
			<value level="24">30</value>
		</mpConsume>
		<nextAction>ATTACK</nextAction>
		<reuseDelay>3000</reuseDelay>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DAGGER</item>
					<item>DUALDAGGER</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="FatalBlow">
				<power>
					<value level="1">73</value>
					<value level="2">80</value>
					<value level="3">88</value>
					<value level="4">115</value>
					<value level="5">126</value>
					<value level="6">137</value>
					<value level="7">178</value>
					<value level="8">193</value>
					<value level="9">210</value>
					<value level="10">268</value>
					<value level="11">291</value>
					<value level="12">314</value>
					<value level="13">367</value>
					<value level="14">396</value>
					<value level="15">427</value>
					<value level="16">494</value>
					<value level="17">531</value>
					<value level="18">571</value>
					<value level="19">656</value>
					<value level="20">703</value>
					<value level="21">752</value>
					<value level="22">859</value>
					<value level="23">916</value>
					<value level="24">977</value>
				</power>
				<overHit>true</overHit>
				<chanceBoost>200</chanceBoost>
			</effect>
		</effects>
	</skill>
	<skill id="17" toLevel="34" name="Force Burst">
		<!-- Level 1: Hurls a powerful burst of energy at enemies in the front with 129 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Consumes 2 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 2: Hurls a powerful burst of energy at enemies in the front with 137 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Consumes 2 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 3: Hurls a powerful burst of energy at enemies in the front with 145 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Consumes 2 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 4: Hurls a powerful burst of energy at enemies in the front with 153 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Consumes 2 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 5: Hurls a powerful burst of energy at enemies in the front with 162 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Consumes 2 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 6: Hurls a powerful burst of energy at enemies in the front with 171 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Consumes 2 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 7: Hurls a powerful burst of energy at enemies in the front with 181 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Consumes 2 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 8: Hurls a powerful burst of energy at enemies in the front with 190 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Consumes 2 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 9: Hurls a powerful burst of energy at enemies in the front with 200 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Consumes 2 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 10: Hurls a powerful burst of energy at enemies in the front with 211 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Consumes 2 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 11: Hurls a powerful burst of energy at enemies in the front with 222 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Consumes 2 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 12: Hurls a powerful burst of energy at enemies in the front with 233 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Consumes 2 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 13: Hurls a powerful burst of energy at enemies in the front with 244 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Consumes 2 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 14: Hurls a powerful burst of energy at enemies in the front with 256 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Consumes 2 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 15: Hurls a powerful burst of energy at enemies in the front with 268 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Consumes 2 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 16: Hurls a powerful burst of energy at enemies in the front with 280 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Consumes 2 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 17: Hurls a powerful burst of energy at enemies in the front with 293 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Consumes 2 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 18: Hurls a powerful burst of energy at enemies in the front with 305 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Consumes 2 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 19: Hurls a powerful burst of energy at enemies in the front with 318 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Consumes 2 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 20: Hurls a powerful burst of energy at enemies in the front with 332 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Consumes 2 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 21: Hurls a powerful burst of energy at enemies in the front with 345 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Consumes 2 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 22: Hurls a powerful burst of energy at enemies in the front with 359 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Consumes 2 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 23: Hurls a powerful burst of energy at enemies in the front with 373 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Consumes 2 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 24: Hurls a powerful burst of energy at enemies in the front with 387 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Consumes 2 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 25: Hurls a powerful burst of energy at enemies in the front with 402 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Consumes 2 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 26: Hurls a powerful burst of energy at enemies in the front with 416 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Consumes 2 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 27: Hurls a powerful burst of energy at enemies in the front with 431 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Consumes 2 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 28: Hurls a powerful burst of energy at enemies in the front with 445 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Consumes 2 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 29: Hurls a powerful burst of energy at enemies in the front with 460 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Consumes 2 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 30: Hurls a powerful burst of energy at enemies in the front with 475 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Consumes 2 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 31: Hurls a powerful burst of energy at enemies in the front with 489 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Consumes 2 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 32: Hurls a powerful burst of energy at enemies in the front with 504 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Consumes 2 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 33: Hurls a powerful burst of energy at enemies in the front with 519 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Consumes 2 Momentum Stones. Critical. Over-hit. -->
		<!-- Level 34: Hurls a powerful burst of energy at enemies in the front with 533 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Consumes 2 Momentum Stones. Critical. Over-hit. -->
		<icon>icon.skill0017</icon>
		<operateType>A1</operateType>
		<targetType>ENEMY</targetType>
		<affectLimit>5-12</affectLimit>
		<affectObject>NOT_FRIEND</affectObject>
		<affectRange>200</affectRange>
		<affectScope>FAN</affectScope>
		<castRange>40</castRange>
		<coolTime>217</coolTime>
		<effectPoint>
			<value level="1">-116</value>
			<value level="2">-119</value>
			<value level="3">-121</value>
			<value level="4">-124</value>
			<value level="5">-127</value>
			<value level="6">-130</value>
			<value level="7">-133</value>
			<value level="8">-136</value>
			<value level="9">-139</value>
			<value level="10">-142</value>
			<value level="11">-144</value>
			<value level="12">-147</value>
			<value level="13">-150</value>
			<value level="14">-153</value>
			<value level="15">-155</value>
			<value level="16">-158</value>
			<value level="17">-161</value>
			<value level="18">-163</value>
			<value level="19">-166</value>
			<value level="20">-168</value>
			<value level="21">-170</value>
			<value level="22">-173</value>
			<value level="23">-175</value>
			<value level="24">-177</value>
			<value level="25">-179</value>
			<value level="26">-181</value>
			<value level="27">-183</value>
			<value level="28">-185</value>
			<value level="29">-187</value>
			<value level="30">-189</value>
			<value level="31">-190</value>
			<value level="32">-192</value>
			<value level="33">-193</value>
			<value level="34">-194</value>
		</effectPoint>
		<effectRange>400</effectRange>
		<fanRange>0;0;200;180</fanRange>
		<hitTime>783</hitTime>
		<itemConsumeCount>2</itemConsumeCount>
		<itemConsumeId>5589</itemConsumeId> <!-- Energy Stone -->
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">41</value>
			<value level="2">42</value>
			<value level="3">43</value>
			<value level="4">44</value>
			<value level="5">45</value>
			<value level="6">46</value>
			<value level="7">47</value>
			<value level="8">48</value>
			<value level="9">49</value>
			<value level="10">50</value>
			<value level="11">51</value>
			<value level="12">52</value>
			<value level="13">53</value>
			<value level="14">54</value>
			<value level="15">55</value>
			<value level="16">56</value>
			<value level="17">57</value>
			<value level="18">58</value>
			<value level="19">59</value>
			<value level="20">60</value>
			<value level="21">61</value>
			<value level="22">62</value>
			<value level="23">63</value>
			<value level="24">64</value>
			<value level="25">65</value>
			<value level="26">66</value>
			<value level="27">67</value>
			<value level="28">68</value>
			<value level="29">69</value>
			<value level="30">70</value>
			<value level="31">71</value>
			<value level="32">72</value>
			<value level="33">73</value>
			<value level="34">74</value>
		</magicLevel>
		<mpConsume>
			<value level="1">54</value>
			<value level="2">55</value>
			<value level="3">57</value>
			<value level="4">59</value>
			<value level="5">60</value>
			<value level="6">62</value>
			<value level="7">64</value>
			<value level="8">66</value>
			<value level="9">67</value>
			<value level="10">69</value>
			<value level="11">69</value>
			<value level="12">71</value>
			<value level="13">73</value>
			<value level="14">75</value>
			<value level="15">76</value>
			<value level="16">78</value>
			<value level="17">80</value>
			<value level="18">82</value>
			<value level="19">83</value>
			<value level="20">85</value>
			<value level="21">85</value>
			<value level="22">87</value>
			<value level="23">89</value>
			<value level="24">90</value>
			<value level="25">92</value>
			<value level="26">93</value>
			<value level="27">95</value>
			<value level="28">96</value>
			<value level="29">98</value>
			<value level="30">99</value>
			<value level="31">101</value>
			<value level="32">102</value>
			<value level="33">104</value>
			<value level="34">105</value>
		</mpConsume>
		<nextAction>ATTACK</nextAction>
		<reuseDelay>3000</reuseDelay>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DUALFIST</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="EnergyDamage">
				<power>
					<value level="1">129</value>
					<value level="2">137</value>
					<value level="3">145</value>
					<value level="4">153</value>
					<value level="5">162</value>
					<value level="6">171</value>
					<value level="7">181</value>
					<value level="8">190</value>
					<value level="9">200</value>
					<value level="10">211</value>
					<value level="11">222</value>
					<value level="12">233</value>
					<value level="13">244</value>
					<value level="14">256</value>
					<value level="15">268</value>
					<value level="16">280</value>
					<value level="17">293</value>
					<value level="18">305</value>
					<value level="19">318</value>
					<value level="20">332</value>
					<value level="21">345</value>
					<value level="22">359</value>
					<value level="23">373</value>
					<value level="24">387</value>
					<value level="25">402</value>
					<value level="26">416</value>
					<value level="27">431</value>
					<value level="28">445</value>
					<value level="29">460</value>
					<value level="30">475</value>
					<value level="31">489</value>
					<value level="32">504</value>
					<value level="33">519</value>
					<value level="34">533</value>
				</power>
				<overHit>true</overHit>
				<criticalChance>15</criticalChance>
			</effect>
		</effects>
	</skill>
	<skill id="18" toLevel="37" name="Aggression Aura">
		<!-- Level 1: Provokes nearby enemies into attacking you. Power 4312. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 2: Provokes nearby enemies into attacking you. Power 4427. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3: Provokes nearby enemies into attacking you. Power 4544. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4: Provokes nearby enemies into attacking you. Power 4661. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 5: Provokes nearby enemies into attacking you. Power 4778. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 6: Provokes nearby enemies into attacking you. Power 4895. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 7: Provokes nearby enemies into attacking you. Power 5013. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 8: Provokes nearby enemies into attacking you. Power 5131. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 9: Provokes nearby enemies into attacking you. Power 5248. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 10: Provokes nearby enemies into attacking you. Power 5365. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 11: Provokes nearby enemies into attacking you. Power 5481. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 12: Provokes nearby enemies into attacking you. Power 5597. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 13: Provokes nearby enemies into attacking you. Power 5713. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 14: Provokes nearby enemies into attacking you. Power 5827. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 15: Provokes nearby enemies into attacking you. Power 5939. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 16: Provokes nearby enemies into attacking you. Power 6051. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 17: Provokes nearby enemies into attacking you. Power 6161. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 18: Provokes nearby enemies into attacking you. Power 6271. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 19: Provokes nearby enemies into attacking you. Power 6379. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 20: Provokes nearby enemies into attacking you. Power 6483. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 21: Provokes nearby enemies into attacking you. Power 6587. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 22: Provokes nearby enemies into attacking you. Power 6688. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 23: Provokes nearby enemies into attacking you. Power 6788. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 24: Provokes nearby enemies into attacking you. Power 6884. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 25: Provokes nearby enemies into attacking you. Power 6977. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 26: Provokes nearby enemies into attacking you. Power 7069. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 27: Provokes nearby enemies into attacking you. Power 7157. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 28: Provokes nearby enemies into attacking you. Power 7243. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 29: Provokes nearby enemies into attacking you. Power 7324. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 30: Provokes nearby enemies into attacking you. Power 7403. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 31: Provokes nearby enemies into attacking you. Power 7478. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 32: Provokes nearby enemies into attacking you. Power 7550. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 33: Provokes nearby enemies into attacking you. Power 7618. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 34: Provokes nearby enemies into attacking you. Power 7682. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 35: Provokes nearby enemies into attacking you. Power 7742. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 36: Provokes nearby enemies into attacking you. Power 7798. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 37: Provokes nearby enemies into attacking you. Power 7850. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<icon>icon.skill0018</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>3</abnormalTime>
		<abnormalType>TARGET_LOCK</abnormalType>
		<affectLimit>10-10</affectLimit>
		<affectObject>NOT_FRIEND</affectObject>
		<affectRange>200</affectRange>
		<affectScope>POINT_BLANK</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>
			<value level="1">-4312</value>
			<value level="2">-4427</value>
			<value level="3">-4544</value>
			<value level="4">-4661</value>
			<value level="5">-4778</value>
			<value level="6">-4895</value>
			<value level="7">-5013</value>
			<value level="8">-5131</value>
			<value level="9">-5248</value>
			<value level="10">-5365</value>
			<value level="11">-5481</value>
			<value level="12">-5597</value>
			<value level="13">-5713</value>
			<value level="14">-5827</value>
			<value level="15">-5939</value>
			<value level="16">-6051</value>
			<value level="17">-6161</value>
			<value level="18">-6271</value>
			<value level="19">-6379</value>
			<value level="20">-6483</value>
			<value level="21">-6587</value>
			<value level="22">-6688</value>
			<value level="23">-6788</value>
			<value level="24">-6884</value>
			<value level="25">-6977</value>
			<value level="26">-7069</value>
			<value level="27">-7157</value>
			<value level="28">-7243</value>
			<value level="29">-7324</value>
			<value level="30">-7403</value>
			<value level="31">-7478</value>
			<value level="32">-7550</value>
			<value level="33">-7618</value>
			<value level="34">-7682</value>
			<value level="35">-7742</value>
			<value level="36">-7798</value>
			<value level="37">-7850</value>
		</effectPoint>
		<hitTime>1000</hitTime>
		<isDebuff>true</isDebuff>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">38</value>
			<value level="2">39</value>
			<value level="3">40</value>
			<value level="4">41</value>
			<value level="5">42</value>
			<value level="6">43</value>
			<value level="7">44</value>
			<value level="8">45</value>
			<value level="9">46</value>
			<value level="10">47</value>
			<value level="11">48</value>
			<value level="12">49</value>
			<value level="13">50</value>
			<value level="14">51</value>
			<value level="15">52</value>
			<value level="16">53</value>
			<value level="17">54</value>
			<value level="18">55</value>
			<value level="19">56</value>
			<value level="20">57</value>
			<value level="21">58</value>
			<value level="22">59</value>
			<value level="23">60</value>
			<value level="24">61</value>
			<value level="25">62</value>
			<value level="26">63</value>
			<value level="27">64</value>
			<value level="28">65</value>
			<value level="29">66</value>
			<value level="30">67</value>
			<value level="31">68</value>
			<value level="32">69</value>
			<value level="33">70</value>
			<value level="34">71</value>
			<value level="35">72</value>
			<value level="36">73</value>
			<value level="37">74</value>
		</magicLevel>
		<mpConsume>
			<value level="1">50</value>
			<value level="2">51</value>
			<value level="3">53</value>
			<value level="4">54</value>
			<value level="5">55</value>
			<value level="6">57</value>
			<value level="7">58</value>
			<value level="8">60</value>
			<value level="9">61</value>
			<value level="10">63</value>
			<value level="11">64</value>
			<value level="12">66</value>
			<value level="13">67</value>
			<value level="14">69</value>
			<value level="15">70</value>
			<value level="16">72</value>
			<value level="17">74</value>
			<value level="18">75</value>
			<value level="19">77</value>
			<value level="20">78</value>
			<value level="21">80</value>
			<value level="22">81</value>
			<value level="23">83</value>
			<value level="24">85</value>
			<value level="25">86</value>
			<value level="26">87</value>
			<value level="27">89</value>
			<value level="28">90</value>
			<value level="29">92</value>
			<value level="30">93</value>
			<value level="31">95</value>
			<value level="32">96</value>
			<value level="33">97</value>
			<value level="34">99</value>
			<value level="35">100</value>
			<value level="36">101</value>
			<value level="37">102</value>
		</mpConsume>
		<reuseDelay>40000</reuseDelay>
		<staticReuse>true</staticReuse>
		<effects>
			<effect name="TargetMe" />
			<effect name="GetAgro" />
		</effects>
	</skill>
	<skill id="19" toLevel="37" name="Double Shot">
		<!-- Level 1: Shoots 2 arrows in succession to attack the enemy with 984 power. Requires a bow. Critical. Over-hit. -->
		<!-- Level 2: Shoots 2 arrows in succession to attack the enemy with 1046 power. Requires a bow. Critical. Over-hit. -->
		<!-- Level 3: Shoots 2 arrows in succession to attack the enemy with 1110 power. Requires a bow. Critical. Over-hit. -->
		<!-- Level 4: Shoots 2 arrows in succession to attack the enemy with 1178 power. Requires a bow. Critical. Over-hit. -->
		<!-- Level 5: Shoots 2 arrows in succession to attack the enemy with 1249 power. Requires a bow. Critical. Over-hit. -->
		<!-- Level 6: Shoots 2 arrows in succession to attack the enemy with 1322 power. Requires a bow. Critical. Over-hit. -->
		<!-- Level 7: Shoots 2 arrows in succession to attack the enemy with 1399 power. Requires a bow. Critical. Over-hit. -->
		<!-- Level 8: Shoots 2 arrows in succession to attack the enemy with 1479 power. Requires a bow. Critical. Over-hit. -->
		<!-- Level 9: Shoots 2 arrows in succession to attack the enemy with 1562 power. Requires a bow. Critical. Over-hit. -->
		<!-- Level 10: Shoots 2 arrows in succession to attack the enemy with 1647 power. Requires a bow. Critical. Over-hit. -->
		<!-- Level 11: Shoots 2 arrows in succession to attack the enemy with 1736 power. Requires a bow. Critical. Over-hit. -->
		<!-- Level 12: Shoots 2 arrows in succession to attack the enemy with 1828 power. Requires a bow. Critical. Over-hit. -->
		<!-- Level 13: Shoots 2 arrows in succession to attack the enemy with 1923 power. Requires a bow. Critical. Over-hit. -->
		<!-- Level 14: Shoots 2 arrows in succession to attack the enemy with 2021 power. Requires a bow. Critical. Over-hit. -->
		<!-- Level 15: Shoots 2 arrows in succession to attack the enemy with 2123 power. Requires a bow. Critical. Over-hit. -->
		<!-- Level 16: Shoots 2 arrows in succession to attack the enemy with 2227 power. Requires a bow. Critical. Over-hit. -->
		<!-- Level 17: Shoots 2 arrows in succession to attack the enemy with 2333 power. Requires a bow. Critical. Over-hit. -->
		<!-- Level 18: Shoots 2 arrows in succession to attack the enemy with 2443 power. Requires a bow. Critical. Over-hit. -->
		<!-- Level 19: Shoots 2 arrows in succession to attack the enemy with 2555 power. Requires a bow. Critical. Over-hit. -->
		<!-- Level 20: Shoots 2 arrows in succession to attack the enemy with 2670 power. Requires a bow. Critical. Over-hit. -->
		<!-- Level 21: Shoots 2 arrows in succession to attack the enemy with 2788 power. Requires a bow. Critical. Over-hit. -->
		<!-- Level 22: Shoots 2 arrows in succession to attack the enemy with 2908 power. Requires a bow. Critical. Over-hit. -->
		<!-- Level 23: Shoots 2 arrows in succession to attack the enemy with 3030 power. Requires a bow. Critical. Over-hit. -->
		<!-- Level 24: Shoots 2 arrows in succession to attack the enemy with 3154 power. Requires a bow. Critical. Over-hit. -->
		<!-- Level 25: Shoots 2 arrows in succession to attack the enemy with 3280 power. Requires a bow. Critical. Over-hit. -->
		<!-- Level 26: Shoots 2 arrows in succession to attack the enemy with 3408 power. Requires a bow. Critical. Over-hit. -->
		<!-- Level 27: Shoots 2 arrows in succession to attack the enemy with 3537 power. Requires a bow. Critical. Over-hit. -->
		<!-- Level 28: Shoots 2 arrows in succession to attack the enemy with 3668 power. Requires a bow. Critical. Over-hit. -->
		<!-- Level 29: Shoots 2 arrows in succession to attack the enemy with 3800 power. Requires a bow. Critical. Over-hit. -->
		<!-- Level 30: Shoots 2 arrows in succession to attack the enemy with 3933 power. Requires a bow. Critical. Over-hit. -->
		<!-- Level 31: Shoots 2 arrows in succession to attack the enemy with 4067 power. Requires a bow. Critical. Over-hit. -->
		<!-- Level 32: Shoots 2 arrows in succession to attack the enemy with 4201 power. Requires a bow. Critical. Over-hit. -->
		<!-- Level 33: Shoots 2 arrows in succession to attack the enemy with 4336 power. Requires a bow. Critical. Over-hit. -->
		<!-- Level 34: Shoots 2 arrows in succession to attack the enemy with 4470 power. Requires a bow. Critical. Over-hit. -->
		<!-- Level 35: Shoots 2 arrows in succession to attack the enemy with 4604 power. Requires a bow. Critical. Over-hit. -->
		<!-- Level 36: Shoots 2 arrows in succession to attack the enemy with 4738 power. Requires a bow. Critical. Over-hit. -->
		<!-- Level 37: Shoots 2 arrows in succession to attack the enemy with 4870 power. Requires a bow. Critical. Over-hit. -->
		<icon>icon.skill0019</icon>
		<operateType>A1</operateType>
		<targetType>ENEMY</targetType>
		<affectScope>SINGLE</affectScope>
		<castRange>900</castRange>
		<coolTime>1000</coolTime>
		<effectPoint>
			<value level="1">-366</value>
			<value level="2">-375</value>
			<value level="3">-385</value>
			<value level="4">-395</value>
			<value level="5">-405</value>
			<value level="6">-415</value>
			<value level="7">-425</value>
			<value level="8">-435</value>
			<value level="9">-445</value>
			<value level="10">-455</value>
			<value level="11">-465</value>
			<value level="12">-474</value>
			<value level="13">-484</value>
			<value level="14">-494</value>
			<value level="15">-503</value>
			<value level="16">-513</value>
			<value level="17">-522</value>
			<value level="18">-532</value>
			<value level="19">-541</value>
			<value level="20">-550</value>
			<value level="21">-558</value>
			<value level="22">-567</value>
			<value level="23">-575</value>
			<value level="24">-583</value>
			<value level="25">-591</value>
			<value level="26">-599</value>
			<value level="27">-607</value>
			<value level="28">-614</value>
			<value level="29">-621</value>
			<value level="30">-627</value>
			<value level="31">-634</value>
			<value level="32">-640</value>
			<value level="33">-646</value>
			<value level="34">-651</value>
			<value level="35">-656</value>
			<value level="36">-661</value>
			<value level="37">-665</value>
		</effectPoint>
		<effectRange>1400</effectRange>
		<hitTime>3000</hitTime>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">38</value>
			<value level="2">39</value>
			<value level="3">40</value>
			<value level="4">41</value>
			<value level="5">42</value>
			<value level="6">43</value>
			<value level="7">44</value>
			<value level="8">45</value>
			<value level="9">46</value>
			<value level="10">47</value>
			<value level="11">48</value>
			<value level="12">49</value>
			<value level="13">50</value>
			<value level="14">51</value>
			<value level="15">52</value>
			<value level="16">53</value>
			<value level="17">54</value>
			<value level="18">55</value>
			<value level="19">56</value>
			<value level="20">57</value>
			<value level="21">58</value>
			<value level="22">59</value>
			<value level="23">60</value>
			<value level="24">61</value>
			<value level="25">62</value>
			<value level="26">63</value>
			<value level="27">64</value>
			<value level="28">65</value>
			<value level="29">66</value>
			<value level="30">67</value>
			<value level="31">68</value>
			<value level="32">69</value>
			<value level="33">70</value>
			<value level="34">71</value>
			<value level="35">72</value>
			<value level="36">73</value>
			<value level="37">74</value>
		</magicLevel>
		<mpConsume>
			<value level="1">72</value>
			<value level="2">74</value>
			<value level="3">76</value>
			<value level="4">76</value>
			<value level="5">79</value>
			<value level="6">81</value>
			<value level="7">83</value>
			<value level="8">86</value>
			<value level="9">88</value>
			<value level="10">91</value>
			<value level="11">93</value>
			<value level="12">96</value>
			<value level="13">99</value>
			<value level="14">99</value>
			<value level="15">101</value>
			<value level="16">104</value>
			<value level="17">106</value>
			<value level="18">109</value>
			<value level="19">111</value>
			<value level="20">114</value>
			<value level="21">116</value>
			<value level="22">119</value>
			<value level="23">121</value>
			<value level="24">122</value>
			<value level="25">124</value>
			<value level="26">126</value>
			<value level="27">129</value>
			<value level="28">131</value>
			<value level="29">133</value>
			<value level="30">135</value>
			<value level="31">138</value>
			<value level="32">140</value>
			<value level="33">142</value>
			<value level="34">144</value>
			<value level="35">146</value>
			<value level="36">148</value>
			<value level="37">150</value>
		</mpConsume>
		<reuseDelay>3000</reuseDelay>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>BOW</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="PhysicalDamage">
				<power>
					<value level="1">984</value>
					<value level="2">1046</value>
					<value level="3">1110</value>
					<value level="4">1178</value>
					<value level="5">1249</value>
					<value level="6">1322</value>
					<value level="7">1399</value>
					<value level="8">1479</value>
					<value level="9">1562</value>
					<value level="10">1647</value>
					<value level="11">1736</value>
					<value level="12">1828</value>
					<value level="13">1923</value>
					<value level="14">2021</value>
					<value level="15">2123</value>
					<value level="16">2227</value>
					<value level="17">2333</value>
					<value level="18">2443</value>
					<value level="19">2555</value>
					<value level="20">2670</value>
					<value level="21">2788</value>
					<value level="22">2908</value>
					<value level="23">3030</value>
					<value level="24">3154</value>
					<value level="25">3280</value>
					<value level="26">3408</value>
					<value level="27">3537</value>
					<value level="28">3668</value>
					<value level="29">3800</value>
					<value level="30">3933</value>
					<value level="31">4067</value>
					<value level="32">4201</value>
					<value level="33">4336</value>
					<value level="34">4470</value>
					<value level="35">4604</value>
					<value level="36">4738</value>
					<value level="37">4870</value>
				</power>
				<overHit>true</overHit>
				<criticalChance>15</criticalChance>
			</effect>
		</effects>
	</skill>
	<skill id="21" toLevel="3" name="Poison Recovery">
		<!-- Cures from poison. -->
		<icon>icon.skill0021</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<effectPoint>
			<value level="1">204</value>
			<value level="2">379</value>
			<value level="3">566</value>
		</effectPoint>
		<hitTime>1000</hitTime>
		<isMagic>1</isMagic> <!-- Magic Skill -->
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">20</value>
			<value level="2">40</value>
			<value level="3">60</value>
		</magicLevel>
		<mpConsume>
			<value level="1">16</value>
			<value level="2">28</value>
			<value level="3">44</value>
		</mpConsume>
		<mpInitialConsume>
			<value level="1">4</value>
			<value level="2">7</value>
			<value level="3">11</value>
		</mpInitialConsume>
		<reuseDelay>2000</reuseDelay>
		<effects>
			<effect name="DispelBySlot">
				<dispel>
					<value level="1">POISON,3</value>
					<value level="2">POISON,7</value>
					<value level="3">POISON,9</value>
				</dispel>
			</effect>
		</effects>
	</skill>
	<skill id="22" toLevel="7" name="Summon Vampiric Cubic">
		<!-- Level 1: Summons Vampiric Cubic that drains the target's HP and recovers its master's HP. Consumes 5 Spirit Ore upon summon. -->
		<!-- Level 2: Summons Vampiric Cubic that drains the target's HP and recovers its master's HP. Consumes 6 Spirit Ore upon summon. -->
		<!-- Level 3: Summons Vampiric Cubic that drains the target's HP and recovers its master's HP. Consumes 7 Spirit Ore upon summon. -->
		<!-- Level 4: Summons Vampiric Cubic that drains the target's HP and recovers its master's HP. Consumes 7 Spirit Ore upon summon. -->
		<!-- Level 5: Summons Vampiric Cubic that drains the target's HP and recovers its master's HP. Consumes 9 Spirit Ore upon summon. -->
		<!-- Level 6: Summons Vampiric Cubic that drains the target's HP and recovers its master's HP. Consumes 10 Spirit Ore upon summon. -->
		<!-- Level 7: Summons Vampiric Cubic that drains the target's HP and recovers its master's HP. Consumes 11 Spirit Ore upon summon. -->
		<icon>icon.skill0022</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitTime>6000</hitTime>
		<isMagic>1</isMagic> <!-- Magic Skill -->
		<itemConsumeCount>
			<value level="1">5</value>
			<value level="2">6</value>
			<value level="3">7</value>
			<value level="4">7</value>
			<value level="5">9</value>
			<value level="6">10</value>
			<value level="7">11</value>
		</itemConsumeCount>
		<itemConsumeId>3031</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">43</value>
			<value level="2">49</value>
			<value level="3">55</value>
			<value level="4">60</value>
			<value level="5">64</value>
			<value level="6">68</value>
			<value level="7">72</value>
		</magicLevel>
		<mpConsume>
			<value level="1">30</value>
			<value level="2">35</value>
			<value level="3">40</value>
			<value level="4">44</value>
			<value level="5">48</value>
			<value level="6">51</value>
			<value level="7">54</value>
		</mpConsume>
		<mpInitialConsume>
			<value level="1">8</value>
			<value level="2">9</value>
			<value level="3">10</value>
			<value level="4">11</value>
			<value level="5">12</value>
			<value level="6">13</value>
			<value level="7">13</value>
		</mpInitialConsume>
		<reuseDelay>5000</reuseDelay>
		<conditions>
			<condition name="CanSummonCubic" />
		</conditions>
		<effects>
			<effect name="SummonCubic">
				<cubicId>2</cubicId>
				<cubicLvl>
					<value level="1">1</value>
					<value level="2">2</value>
					<value level="3">3</value>
					<value level="4">4</value>
					<value level="5">5</value>
					<value level="6">6</value>
					<value level="7">7</value>
				</cubicLvl>
			</effect>
		</effects>
	</skill>
	<skill id="24" toLevel="31" name="Burst Shot">
		<!-- Level 1: Fires an exploding arrow to attack the target and nearby enemies with 350 Power added to P. Atk. Requires a bow. Over-hit. -->
		<!-- Level 2: Fires an exploding arrow to attack the target and nearby enemies with 370 Power added to P. Atk. Requires a bow. Over-hit. -->
		<!-- Level 3: Fires an exploding arrow to attack the target and nearby enemies with 391 Power added to P. Atk. Requires a bow. Over-hit. -->
		<!-- Level 4: Fires an exploding arrow to attack the target and nearby enemies with 412 Power added to P. Atk. Requires a bow. Over-hit. -->
		<!-- Level 5: Fires an exploding arrow to attack the target and nearby enemies with 434 Power added to P. Atk. Requires a bow. Over-hit. -->
		<!-- Level 6: Fires an exploding arrow to attack the target and nearby enemies with 457 Power added to P. Atk. Requires a bow. Over-hit. -->
		<!-- Level 7: Fires an exploding arrow to attack the target and nearby enemies with 481 Power added to P. Atk. Requires a bow. Over-hit. -->
		<!-- Level 8: Fires an exploding arrow to attack the target and nearby enemies with 506 Power added to P. Atk. Requires a bow. Over-hit. -->
		<!-- Level 9: Fires an exploding arrow to attack the target and nearby enemies with 531 Power added to P. Atk. Requires a bow. Over-hit. -->
		<!-- Level 10: Fires an exploding arrow to attack the target and nearby enemies with 557 Power added to P. Atk. Requires a bow. Over-hit. -->
		<!-- Level 11: Fires an exploding arrow to attack the target and nearby enemies with 584 Power added to P. Atk. Requires a bow. Over-hit. -->
		<!-- Level 12: Fires an exploding arrow to attack the target and nearby enemies with 611 Power added to P. Atk. Requires a bow. Over-hit. -->
		<!-- Level 13: Fires an exploding arrow to attack the target and nearby enemies with 639 Power added to P. Atk. Requires a bow. Over-hit. -->
		<!-- Level 14: Fires an exploding arrow to attack the target and nearby enemies with 668 Power added to P. Atk. Requires a bow. Over-hit. -->
		<!-- Level 15: Fires an exploding arrow to attack the target and nearby enemies with 697 Power added to P. Atk. Requires a bow. Over-hit. -->
		<!-- Level 16: Fires an exploding arrow to attack the target and nearby enemies with 727 Power added to P. Atk. Requires a bow. Over-hit. -->
		<!-- Level 17: Fires an exploding arrow to attack the target and nearby enemies with 758 Power added to P. Atk. Requires a bow. Over-hit. -->
		<!-- Level 18: Fires an exploding arrow to attack the target and nearby enemies with 789 Power added to P. Atk. Requires a bow. Over-hit. -->
		<!-- Level 19: Fires an exploding arrow to attack the target and nearby enemies with 820 Power added to P. Atk. Requires a bow. Over-hit. -->
		<!-- Level 20: Fires an exploding arrow to attack the target and nearby enemies with 852 Power added to P. Atk. Requires a bow. Over-hit. -->
		<!-- Level 21: Fires an exploding arrow to attack the target and nearby enemies with 885 Power added to P. Atk. Requires a bow. Over-hit. -->
		<!-- Level 22: Fires an exploding arrow to attack the target and nearby enemies with 917 Power added to P. Atk. Requires a bow. Over-hit. -->
		<!-- Level 23: Fires an exploding arrow to attack the target and nearby enemies with 950 Power added to P. Atk. Requires a bow. Over-hit. -->
		<!-- Level 24: Fires an exploding arrow to attack the target and nearby enemies with 984 Power added to P. Atk. Requires a bow. Over-hit. -->
		<!-- Level 25: Fires an exploding arrow to attack the target and nearby enemies with 1017 Power added to P. Atk. Requires a bow. Over-hit. -->
		<!-- Level 26: Fires an exploding arrow to attack the target and nearby enemies with 1051 Power added to P. Atk. Requires a bow. Over-hit. -->
		<!-- Level 27: Fires an exploding arrow to attack the target and nearby enemies with 1084 Power added to P. Atk. Requires a bow. Over-hit. -->
		<!-- Level 28: Fires an exploding arrow to attack the target and nearby enemies with 1118 Power added to P. Atk. Requires a bow. Over-hit. -->
		<!-- Level 29: Fires an exploding arrow to attack the target and nearby enemies with 1151 Power added to P. Atk. Requires a bow. Over-hit. -->
		<!-- Level 30: Fires an exploding arrow to attack the target and nearby enemies with 1185 Power added to P. Atk. Requires a bow. Over-hit. -->
		<!-- Level 31: Fires an exploding arrow to attack the target and nearby enemies with 1218 Power added to P. Atk. Requires a bow. Over-hit. -->
		<icon>icon.skill0024</icon>
		<operateType>A1</operateType>
		<targetType>ENEMY</targetType>
		<affectLimit>5-12</affectLimit>
		<affectObject>NOT_FRIEND</affectObject>
		<affectRange>150</affectRange>
		<affectScope>RANGE</affectScope>
		<castRange>500</castRange>
		<coolTime>800</coolTime>
		<effectPoint>
			<value level="1">-213</value>
			<value level="2">-218</value>
			<value level="3">-223</value>
			<value level="4">-228</value>
			<value level="5">-233</value>
			<value level="6">-237</value>
			<value level="7">-242</value>
			<value level="8">-247</value>
			<value level="9">-252</value>
			<value level="10">-257</value>
			<value level="11">-261</value>
			<value level="12">-266</value>
			<value level="13">-271</value>
			<value level="14">-275</value>
			<value level="15">-279</value>
			<value level="16">-284</value>
			<value level="17">-288</value>
			<value level="18">-292</value>
			<value level="19">-296</value>
			<value level="20">-300</value>
			<value level="21">-304</value>
			<value level="22">-307</value>
			<value level="23">-311</value>
			<value level="24">-314</value>
			<value level="25">-317</value>
			<value level="26">-320</value>
			<value level="27">-323</value>
			<value level="28">-326</value>
			<value level="29">-328</value>
			<value level="30">-331</value>
			<value level="31">-333</value>
		</effectPoint>
		<effectRange>1000</effectRange>
		<hitTime>3200</hitTime>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">44</value>
			<value level="2">45</value>
			<value level="3">46</value>
			<value level="4">47</value>
			<value level="5">48</value>
			<value level="6">49</value>
			<value level="7">50</value>
			<value level="8">51</value>
			<value level="9">52</value>
			<value level="10">53</value>
			<value level="11">54</value>
			<value level="12">55</value>
			<value level="13">56</value>
			<value level="14">57</value>
			<value level="15">58</value>
			<value level="16">59</value>
			<value level="17">60</value>
			<value level="18">61</value>
			<value level="19">62</value>
			<value level="20">63</value>
			<value level="21">64</value>
			<value level="22">65</value>
			<value level="23">66</value>
			<value level="24">67</value>
			<value level="25">68</value>
			<value level="26">69</value>
			<value level="27">70</value>
			<value level="28">71</value>
			<value level="29">72</value>
			<value level="30">73</value>
			<value level="31">74</value>
		</magicLevel>
		<mpConsume>
			<value level="1">125</value>
			<value level="2">129</value>
			<value level="3">132</value>
			<value level="4">136</value>
			<value level="5">140</value>
			<value level="6">144</value>
			<value level="7">148</value>
			<value level="8">148</value>
			<value level="9">152</value>
			<value level="10">155</value>
			<value level="11">159</value>
			<value level="12">163</value>
			<value level="13">167</value>
			<value level="14">171</value>
			<value level="15">174</value>
			<value level="16">178</value>
			<value level="17">182</value>
			<value level="18">182</value>
			<value level="19">186</value>
			<value level="20">189</value>
			<value level="21">193</value>
			<value level="22">196</value>
			<value level="23">200</value>
			<value level="24">203</value>
			<value level="25">206</value>
			<value level="26">209</value>
			<value level="27">212</value>
			<value level="28">215</value>
			<value level="29">218</value>
			<value level="30">221</value>
			<value level="31">224</value>
		</mpConsume>
		<reuseDelay>6000</reuseDelay>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>BOW</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="PhysicalDamage">
				<power>
					<value level="1">350</value>
					<value level="2">370</value>
					<value level="3">391</value>
					<value level="4">412</value>
					<value level="5">434</value>
					<value level="6">457</value>
					<value level="7">481</value>
					<value level="8">506</value>
					<value level="9">531</value>
					<value level="10">557</value>
					<value level="11">584</value>
					<value level="12">611</value>
					<value level="13">639</value>
					<value level="14">668</value>
					<value level="15">697</value>
					<value level="16">727</value>
					<value level="17">758</value>
					<value level="18">789</value>
					<value level="19">820</value>
					<value level="20">852</value>
					<value level="21">885</value>
					<value level="22">917</value>
					<value level="23">950</value>
					<value level="24">984</value>
					<value level="25">1017</value>
					<value level="26">1051</value>
					<value level="27">1084</value>
					<value level="28">1118</value>
					<value level="29">1151</value>
					<value level="30">1185</value>
					<value level="31">1218</value>
				</power>
				<overHit>true</overHit>
			</effect>
		</effects>
	</skill>
	<skill id="25" toLevel="9" name="Summon Mechanic Golem">
		<!-- Level 1: Summons a mechanic golem that uses a cannon for ranged attacks. Requires 7 D-grade Crystals. -->
		<!-- Level 2: Summons a mechanic golem that uses a cannon for ranged attacks. Requires 11 D-grade Crystals. -->
		<!-- Level 3: Summons a mechanic golem that uses a cannon for ranged attacks. Requires 3 C-grade Crystals. -->
		<!-- Level 4: Summons a mechanic golem that uses a cannon for ranged attacks. Requires 1 C-grade Crystals. -->
		<!-- Level 5: Summons a mechanic golem that uses a cannon for ranged attacks. Requires 3 C-grade Crystals. -->
		<!-- Level 6: Summons a mechanic golem that uses a cannon for ranged attacks. Requires 2 C-grade Crystals. -->
		<!-- Level 7: Summons a mechanic golem that uses a cannon for ranged attacks. Requires 4 C-grade Crystals. -->
		<!-- Level 8: Summons a mechanic golem that uses a cannon for ranged attacks. Requires 3 C-grade Crystals. -->
		<!-- Level 9: Summons a mechanic golem that uses a cannon for ranged attacks. Requires 5 C-grade Crystals. -->
		<icon>icon.skill0025</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitTime>15000</hitTime>
		<itemConsumeCount>
			<value level="1">7</value>
			<value level="2">11</value>
			<value level="3">3</value>
			<value level="4">1</value>
			<value level="5">3</value>
			<value level="6">2</value>
			<value level="7">4</value>
			<value level="8">3</value>
			<value level="9">5</value>
		</itemConsumeCount>
		<itemConsumeId>
			<value level="1">1458</value>
			<value level="2">1458</value>
			<value level="3">1459</value>
			<value level="4">1459</value>
			<value level="5">1459</value>
			<value level="6">1459</value>
			<value level="7">1459</value>
			<value level="8">1459</value>
			<value level="9">1459</value>
		</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">28</value>
			<value level="2">36</value>
			<value level="3">43</value>
			<value level="4">49</value>
			<value level="5">55</value>
			<value level="6">60</value>
			<value level="7">64</value>
			<value level="8">68</value>
			<value level="9">72</value>
		</magicLevel>
		<mpConsume>
			<value level="1">49</value>
			<value level="2">62</value>
			<value level="3">75</value>
			<value level="4">88</value>
			<value level="5">100</value>
			<value level="6">110</value>
			<value level="7">118</value>
			<value level="8">126</value>
			<value level="9">133</value>
		</mpConsume>
		<reuseDelay>5000</reuseDelay>
		<conditions>
			<condition name="CanSummon" />
		</conditions>
		<effects>
			<effect name="Summon">
				<npcId>
					<value level="1">14663</value>
					<value level="2">14664</value>
					<value level="3">14665</value>
					<value level="4">14666</value>
					<value level="5">14667</value>
					<value level="6">14668</value>
					<value level="7">14669</value>
					<value level="8">14670</value>
					<value level="9">14671</value>
				</npcId>
				<lifeTime>1200</lifeTime>
				<item>consumeItemId</item>
				<consumeItemCount>
					<value level="1">4</value>
					<value level="2">4</value>
					<value level="3">1</value>
					<value level="4">2</value>
					<value level="5">2</value>
					<value level="6">3</value>
					<value level="7">3</value>
					<value level="8">4</value>
					<value level="9">4</value>
				</consumeItemCount>
				<expMultiplier>0.85</expMultiplier>
			</effect>
		</effects>
	</skill>
	<skill id="27" toLevel="14" name="Open">
		<!-- Level 1: With a 30% chance, opens a Lv. 1 door. Also, opens treasure chests with a 100% chance. Requires 2 Thief Keys. -->
		<!-- Level 2: With a 50% chance, opens a Lv. 1 door. Also, opens treasure chests with a 100% chance. Requires 2 Thief Keys. -->
		<!-- Level 3: With a 75% chance, opens a Lv. 1 door. Also, opens treasure chests with a 100% chance. Requires 3 Thief Keys. -->
		<!-- Level 4: Opens doors Lv. 1 with a 100% chance, doors Lv. 2 with a 5% chance, and chests with a 100% chance. Requires 3 Thief Key(s). -->
		<!-- Level 5: Opens doors Lv. 1 with a 100% chance, doors Lv. 2 with a 30% chance, and chests with a 100% chance. Requires 4 Thief Key(s). -->
		<!-- Level 6: Opens doors Lv. 1 with a 100% chance, doors Lv. 2 with a 75% chance, and chests with a 100% chance. Requires 5 Thief Key(s). -->
		<!-- Level 7: Opens doors Lv. 2 or lower with a 100% chance, doors Lv. 3 with a 5% chance, and chests with a 100% chance. Requires 6 Thief Key(s). -->
		<!-- Level 8: Opens doors Lv. 2 or lower with a 100% chance, doors Lv. 3 with a 30% chance, and chests with a 100% chance. Requires 7 Thief Key(s). -->
		<!-- Level 9: Opens doors Lv. 2 or lower with a 100% chance, doors Lv. 3 with a 75% chance, and chests with a 100% chance. Requires 8 Thief Key(s). -->
		<!-- Level 10: With a 100% chance, opens a Lv. 3 door and lower. Also, opens treasure chests with a 100% chance. Requires 10 Thief Keys. -->
		<!-- Level 11: With a 100% chance, opens a Lv. 3 door and lower. Also, opens treasure chests with a 100% chance. Requires 11 Thief Keys. -->
		<!-- Level 12: With a 100% chance, opens a Lv. 3 door and lower. Also, opens treasure chests with a 100% chance. Requires 13 Thief Keys. -->
		<!-- Level 13: With a 100% chance, opens a Lv. 3 door and lower. Also, opens treasure chests with a 100% chance. Requires 15 Thief Keys. -->
		<!-- Level 14: With a 100% chance, opens a Lv. 3 door and lower. Also, opens treasure chests with a 100% chance. Requires 17 Thief Keys. -->
		<icon>icon.skill0027</icon>
		<operateType>A1</operateType>
		<targetType>DOOR_TREASURE</targetType>
		<affectScope>SINGLE</affectScope>
		<castRange>40</castRange>
		<effectPoint>
			<value level="1">-1</value>
			<value level="2">-2</value>
			<value level="3">-3</value>
			<value level="4">-4</value>
			<value level="5">-5</value>
			<value level="6">-6</value>
			<value level="7">-7</value>
			<value level="8">-8</value>
			<value level="9">-9</value>
			<value level="10">-10</value>
			<value level="11">-11</value>
			<value level="12">-12</value>
			<value level="13">-13</value>
			<value level="14">-14</value>
		</effectPoint>
		<effectRange>400</effectRange>
		<hitTime>2500</hitTime>
		<itemConsumeCount>
			<value level="1">2</value>
			<value level="2">2</value>
			<value level="3">3</value>
			<value level="4">3</value>
			<value level="5">4</value>
			<value level="6">5</value>
			<value level="7">6</value>
			<value level="8">7</value>
			<value level="9">8</value>
			<value level="10">10</value>
			<value level="11">11</value>
			<value level="12">13</value>
			<value level="13">15</value>
			<value level="14">17</value>
		</itemConsumeCount>
		<itemConsumeId>1661</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">20</value>
			<value level="2">24</value>
			<value level="3">28</value>
			<value level="4">32</value>
			<value level="5">36</value>
			<value level="6">40</value>
			<value level="7">44</value>
			<value level="8">48</value>
			<value level="9">52</value>
			<value level="10">56</value>
			<value level="11">60</value>
			<value level="12">64</value>
			<value level="13">68</value>
			<value level="14">72</value>
		</magicLevel>
		<mpConsume>
			<value level="1">19</value>
			<value level="2">22</value>
			<value level="3">25</value>
			<value level="4">28</value>
			<value level="5">31</value>
			<value level="6">35</value>
			<value level="7">39</value>
			<value level="8">43</value>
			<value level="9">47</value>
			<value level="10">51</value>
			<value level="11">55</value>
			<value level="12">59</value>
			<value level="13">63</value>
			<value level="14">67</value>
		</mpConsume>
		<reuseDelay>30000</reuseDelay>
		<conditions>
			<condition name="OpUnlock" />
		</conditions>
		<effects>
			<effect name="OpenDoor">
				<chance>
					<value level="1">30</value>
					<value level="2">50</value>
					<value level="3">75</value>
					<value level="4">100</value>
					<value level="5">100</value>
					<value level="6">100</value>
					<value level="7">100</value>
					<value level="8">100</value>
					<value level="9">100</value>
					<value level="10">100</value>
					<value level="11">100</value>
					<value level="12">100</value>
					<value level="13">100</value>
					<value level="14">100</value>
				</chance>
			</effect>
			<effect name="OpenChest" />
		</effects>
	</skill>
	<skill id="28" toLevel="49" name="Aggression">
		<!-- Level 1: Provokes the selected target into attacking you. Power 3928. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 2: Provokes the selected target into attacking you. Power 4069. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3: Provokes the selected target into attacking you. Power 4213. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4: Provokes the selected target into attacking you. Power 4508. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 5: Provokes the selected target into attacking you. Power 4659. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 6: Provokes the selected target into attacking you. Power 4814. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 7: Provokes the selected target into attacking you. Power 5129. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 8: Provokes the selected target into attacking you. Power 5291. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 9: Provokes the selected target into attacking you. Power 5453. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 10: Provokes the selected target into attacking you. Power 5786. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 11: Provokes the selected target into attacking you. Power 5953. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 12: Provokes the selected target into attacking you. Power 6124. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 13: Provokes the selected target into attacking you. Power 6468. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 14: Provokes the selected target into attacking you. Power 6641. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 15: Provokes the selected target into attacking you. Power 6815. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 16: Provokes the selected target into attacking you. Power 6992. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 17: Provokes the selected target into attacking you. Power 7166. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 18: Provokes the selected target into attacking you. Power 7343. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 19: Provokes the selected target into attacking you. Power 7519. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 20: Provokes the selected target into attacking you. Power 7696. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 21: Provokes the selected target into attacking you. Power 7872. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 22: Provokes the selected target into attacking you. Power 8047. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 23: Provokes the selected target into attacking you. Power 8221. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 24: Provokes the selected target into attacking you. Power 8396. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 25: Provokes the selected target into attacking you. Power 8569. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 26: Provokes the selected target into attacking you. Power 8740. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 27: Provokes the selected target into attacking you. Power 8909. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 28: Provokes the selected target into attacking you. Power 9076. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 29: Provokes the selected target into attacking you. Power 9242. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 30: Provokes the selected target into attacking you. Power 9406. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 31: Provokes the selected target into attacking you. Power 9568. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 32: Provokes the selected target into attacking you. Power 9724. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 33: Provokes the selected target into attacking you. Power 9881. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 34: Provokes the selected target into attacking you. Power 10,032. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 35: Provokes the selected target into attacking you. Power 10,181. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 36: Provokes the selected target into attacking you. Power 10,325. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 37: Provokes the selected target into attacking you. Power 10,466. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 38: Provokes the selected target into attacking you. Power 10,603. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 39: Provokes the selected target into attacking you. Power 10,736. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 40: Provokes the selected target into attacking you. Power 10,864. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 41: Provokes the selected target into attacking you. Power 10,986. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 42: Provokes the selected target into attacking you. Power 11,105. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 43: Provokes the selected target into attacking you. Power 11,216. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 44: Provokes the selected target into attacking you. Power 11,324. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 45: Provokes the selected target into attacking you. Power 11,427. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 46: Provokes the selected target into attacking you. Power 11,522. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 47: Provokes the selected target into attacking you. Power 11,612. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 48: Provokes the selected target into attacking you. Power 11,697. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 49: Provokes the selected target into attacking you. Power 11,774. The skill cooldown is fixed. Base success rate: Guaranteed. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<icon>icon.skill0028</icon>
		<operateType>A2</operateType>
		<targetType>ENEMY_ONLY</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>3</abnormalTime>
		<abnormalType>TARGET_LOCK</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<castRange>
			<value level="1">400</value>
			<value level="2">400</value>
			<value level="3">400</value>
			<value level="4">400</value>
			<value level="5">400</value>
			<value level="6">400</value>
			<value level="7">400</value>
			<value level="8">400</value>
			<value level="9">400</value>
			<value level="10">400</value>
			<value level="11">400</value>
			<value level="12">400</value>
			<value level="13">600</value>
			<value level="14">600</value>
			<value level="15">600</value>
			<value level="16">600</value>
			<value level="17">600</value>
			<value level="18">600</value>
			<value level="19">600</value>
			<value level="20">600</value>
			<value level="21">600</value>
			<value level="22">600</value>
			<value level="23">600</value>
			<value level="24">600</value>
			<value level="25">600</value>
			<value level="26">600</value>
			<value level="27">600</value>
			<value level="28">600</value>
			<value level="29">600</value>
			<value level="30">600</value>
			<value level="31">600</value>
			<value level="32">600</value>
			<value level="33">600</value>
			<value level="34">800</value>
			<value level="35">800</value>
			<value level="36">800</value>
			<value level="37">800</value>
			<value level="38">800</value>
			<value level="39">800</value>
			<value level="40">800</value>
			<value level="41">800</value>
			<value level="42">800</value>
			<value level="43">800</value>
			<value level="44">800</value>
			<value level="45">800</value>
			<value level="46">800</value>
			<value level="47">800</value>
			<value level="48">800</value>
			<value level="49">800</value>
		</castRange>
		<coolTime>200</coolTime>
		<effectPoint>
			<value level="1">-3928</value>
			<value level="2">-4069</value>
			<value level="3">-4213</value>
			<value level="4">-4508</value>
			<value level="5">-4659</value>
			<value level="6">-4814</value>
			<value level="7">-5129</value>
			<value level="8">-5291</value>
			<value level="9">-5453</value>
			<value level="10">-5786</value>
			<value level="11">-5953</value>
			<value level="12">-6124</value>
			<value level="13">-6468</value>
			<value level="14">-6641</value>
			<value level="15">-6815</value>
			<value level="16">-6992</value>
			<value level="17">-7166</value>
			<value level="18">-7343</value>
			<value level="19">-7519</value>
			<value level="20">-7696</value>
			<value level="21">-7872</value>
			<value level="22">-8047</value>
			<value level="23">-8221</value>
			<value level="24">-8396</value>
			<value level="25">-8569</value>
			<value level="26">-8740</value>
			<value level="27">-8909</value>
			<value level="28">-9076</value>
			<value level="29">-9242</value>
			<value level="30">-9406</value>
			<value level="31">-9568</value>
			<value level="32">-9724</value>
			<value level="33">-9881</value>
			<value level="34">-10032</value>
			<value level="35">-10181</value>
			<value level="36">-10325</value>
			<value level="37">-10466</value>
			<value level="38">-10603</value>
			<value level="39">-10736</value>
			<value level="40">-10864</value>
			<value level="41">-10986</value>
			<value level="42">-11105</value>
			<value level="43">-11216</value>
			<value level="44">-11324</value>
			<value level="45">-11427</value>
			<value level="46">-11522</value>
			<value level="47">-11612</value>
			<value level="48">-11697</value>
			<value level="49">-11774</value>
		</effectPoint>
		<effectRange>
			<value level="1">900</value>
			<value level="2">900</value>
			<value level="3">900</value>
			<value level="4">900</value>
			<value level="5">900</value>
			<value level="6">900</value>
			<value level="7">900</value>
			<value level="8">900</value>
			<value level="9">900</value>
			<value level="10">900</value>
			<value level="11">900</value>
			<value level="12">900</value>
			<value level="13">1100</value>
			<value level="14">1100</value>
			<value level="15">1100</value>
			<value level="16">1100</value>
			<value level="17">1100</value>
			<value level="18">1100</value>
			<value level="19">1100</value>
			<value level="20">1100</value>
			<value level="21">1100</value>
			<value level="22">1100</value>
			<value level="23">1100</value>
			<value level="24">1100</value>
			<value level="25">1100</value>
			<value level="26">1100</value>
			<value level="27">1100</value>
			<value level="28">1100</value>
			<value level="29">1100</value>
			<value level="30">1100</value>
			<value level="31">1100</value>
			<value level="32">1100</value>
			<value level="33">1100</value>
			<value level="34">1300</value>
			<value level="35">1300</value>
			<value level="36">1300</value>
			<value level="37">1300</value>
			<value level="38">1300</value>
			<value level="39">1300</value>
			<value level="40">1300</value>
			<value level="41">1300</value>
			<value level="42">1300</value>
			<value level="43">1300</value>
			<value level="44">1300</value>
			<value level="45">1300</value>
			<value level="46">1300</value>
			<value level="47">1300</value>
			<value level="48">1300</value>
			<value level="49">1300</value>
		</effectRange>
		<hitTime>700</hitTime>
		<isDebuff>true</isDebuff>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">22</value>
			<value level="2">23</value>
			<value level="3">24</value>
			<value level="4">26</value>
			<value level="5">27</value>
			<value level="6">28</value>
			<value level="7">30</value>
			<value level="8">31</value>
			<value level="9">32</value>
			<value level="10">34</value>
			<value level="11">35</value>
			<value level="12">36</value>
			<value level="13">38</value>
			<value level="14">39</value>
			<value level="15">40</value>
			<value level="16">41</value>
			<value level="17">42</value>
			<value level="18">43</value>
			<value level="19">44</value>
			<value level="20">45</value>
			<value level="21">46</value>
			<value level="22">47</value>
			<value level="23">48</value>
			<value level="24">49</value>
			<value level="25">50</value>
			<value level="26">51</value>
			<value level="27">52</value>
			<value level="28">53</value>
			<value level="29">54</value>
			<value level="30">55</value>
			<value level="31">56</value>
			<value level="32">57</value>
			<value level="33">58</value>
			<value level="34">59</value>
			<value level="35">60</value>
			<value level="36">61</value>
			<value level="37">62</value>
			<value level="38">63</value>
			<value level="39">64</value>
			<value level="40">65</value>
			<value level="41">66</value>
			<value level="42">67</value>
			<value level="43">68</value>
			<value level="44">69</value>
			<value level="45">70</value>
			<value level="46">71</value>
			<value level="47">72</value>
			<value level="48">73</value>
			<value level="49">74</value>
		</magicLevel>
		<reuseDelay>6000</reuseDelay>
		<staticReuse>true</staticReuse>
		<effects>
			<effect name="TargetMe" />
			<effect name="GetAgro" />
		</effects>
	</skill>
	<skill id="29" toLevel="24" name="Iron Punch">
		<!-- Level 1: Attacks the enemy with 34 power. Requires a fist weapon. Over-hit. -->
		<!-- Level 2: Attacks the enemy with 38 power. Requires a fist weapon. Over-hit. -->
		<!-- Level 3: Attacks the enemy with 41 power. Requires a fist weapon. Over-hit. -->
		<!-- Level 4: Attacks the enemy with 54 power. Requires a fist weapon. Over-hit. -->
		<!-- Level 5: Attacks the enemy with 59 power. Requires a fist weapon. Over-hit. -->
		<!-- Level 6: Attacks the enemy with 64 power. Requires a fist weapon. Over-hit. -->
		<!-- Level 7: Attacks the enemy with 83 power. Requires a fist weapon. Over-hit. -->
		<!-- Level 8: Attacks the enemy with 91 power. Requires a fist weapon. Over-hit. -->
		<!-- Level 9: Attacks the enemy with 98 power. Requires a fist weapon. Over-hit. -->
		<!-- Level 10: Attacks the enemy with 125 power. Requires a fist weapon. Over-hit. -->
		<!-- Level 11: Attacks the enemy with 136 power. Requires a fist weapon. Over-hit. -->
		<!-- Level 12: Attacks the enemy with 147 power. Requires a fist weapon. Over-hit. -->
		<!-- Level 13: Attacks the enemy with 171 power. Requires a fist weapon. Over-hit. -->
		<!-- Level 14: Attacks the enemy with 185 power. Requires a fist weapon. Over-hit. -->
		<!-- Level 15: Attacks the enemy with 199 power. Requires a fist weapon. Over-hit. -->
		<!-- Level 16: Attacks the enemy with 231 power. Requires a fist weapon. Over-hit. -->
		<!-- Level 17: Attacks the enemy with 248 power. Requires a fist weapon. Over-hit. -->
		<!-- Level 18: Attacks the enemy with 267 power. Requires a fist weapon. Over-hit. -->
		<!-- Level 19: Attacks the enemy with 307 power. Requires a fist weapon. Over-hit. -->
		<!-- Level 20: Attacks the enemy with 328 power. Requires a fist weapon. Over-hit. -->
		<!-- Level 21: Attacks the enemy with 351 power. Requires a fist weapon. Over-hit. -->
		<!-- Level 22: Attacks the enemy with 401 power. Requires a fist weapon. Over-hit. -->
		<!-- Level 23: Attacks the enemy with 428 power. Requires a fist weapon. Over-hit. -->
		<!-- Level 24: Attacks the enemy with 456 power. Requires a fist weapon. Over-hit. -->
		<icon>icon.skill0029</icon>
		<operateType>A1</operateType>
		<targetType>ENEMY</targetType>
		<affectScope>SINGLE</affectScope>
		<castRange>40</castRange>
		<coolTime>296</coolTime>
		<effectPoint>
			<value level="1">-60</value>
			<value level="2">-63</value>
			<value level="3">-66</value>
			<value level="4">-75</value>
			<value level="5">-78</value>
			<value level="6">-82</value>
			<value level="7">-92</value>
			<value level="8">-96</value>
			<value level="9">-100</value>
			<value level="10">-112</value>
			<value level="11">-116</value>
			<value level="12">-121</value>
			<value level="13">-130</value>
			<value level="14">-134</value>
			<value level="15">-139</value>
			<value level="16">-149</value>
			<value level="17">-154</value>
			<value level="18">-159</value>
			<value level="19">-169</value>
			<value level="20">-175</value>
			<value level="21">-180</value>
			<value level="22">-191</value>
			<value level="23">-197</value>
			<value level="24">-202</value>
		</effectPoint>
		<effectRange>400</effectRange>
		<hitTime>1604</hitTime>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">3</value>
			<value level="2">4</value>
			<value level="3">5</value>
			<value level="4">8</value>
			<value level="5">9</value>
			<value level="6">10</value>
			<value level="7">13</value>
			<value level="8">14</value>
			<value level="9">15</value>
			<value level="10">18</value>
			<value level="11">19</value>
			<value level="12">20</value>
			<value level="13">22</value>
			<value level="14">23</value>
			<value level="15">24</value>
			<value level="16">26</value>
			<value level="17">27</value>
			<value level="18">28</value>
			<value level="19">30</value>
			<value level="20">31</value>
			<value level="21">32</value>
			<value level="22">34</value>
			<value level="23">35</value>
			<value level="24">36</value>
		</magicLevel>
		<mpConsume>
			<value level="1">10</value>
			<value level="2">11</value>
			<value level="3">11</value>
			<value level="4">13</value>
			<value level="5">14</value>
			<value level="6">15</value>
			<value level="7">18</value>
			<value level="8">19</value>
			<value level="9">20</value>
			<value level="10">23</value>
			<value level="11">23</value>
			<value level="12">23</value>
			<value level="13">24</value>
			<value level="14">26</value>
			<value level="15">27</value>
			<value level="16">29</value>
			<value level="17">30</value>
			<value level="18">31</value>
			<value level="19">33</value>
			<value level="20">33</value>
			<value level="21">34</value>
			<value level="22">37</value>
			<value level="23">38</value>
			<value level="24">39</value>
		</mpConsume>
		<nextAction>ATTACK</nextAction>
		<reuseDelay>4000</reuseDelay>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DUALFIST</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="PhysicalDamage">
				<overHit>true</overHit>
			</effect>
		</effects>
	</skill>
	<skill id="30" toLevel="37" name="Backstab">
		<!-- Level 1: Strikes the enemy from the back. Power 1107. In case of success, deals damage ignoring the enemy's CP. Requires a dagger or dual daggers. Critical. Over-hit. -->
		<!-- Level 2: Strikes the enemy from the back. Power 1176. In case of success, deals damage ignoring the enemy's CP. Requires a dagger or dual daggers. Critical. Over-hit. -->
		<!-- Level 3: Strikes the enemy from the back. Power 1249. In case of success, deals damage ignoring the enemy's CP. Requires a dagger or dual daggers. Critical. Over-hit. -->
		<!-- Level 4: Strikes the enemy from the back. Power 1325. In case of success, deals damage ignoring the enemy's CP. Requires a dagger or dual daggers. Critical. Over-hit. -->
		<!-- Level 5: Strikes the enemy from the back. Power 1405. In case of success, deals damage ignoring the enemy's CP. Requires a dagger or dual daggers. Critical. Over-hit. -->
		<!-- Level 6: Strikes the enemy from the back. Power 1488. In case of success, deals damage ignoring the enemy's CP. Requires a dagger or dual daggers. Critical. Over-hit. -->
		<!-- Level 7: Strikes the enemy from the back. Power 1574. In case of success, deals damage ignoring the enemy's CP. Requires a dagger or dual daggers. Critical. Over-hit. -->
		<!-- Level 8: Strikes the enemy from the back. Power 1664. In case of success, deals damage ignoring the enemy's CP. Requires a dagger or dual daggers. Critical. Over-hit. -->
		<!-- Level 9: Strikes the enemy from the back. Power 1757. In case of success, deals damage ignoring the enemy's CP. Requires a dagger or dual daggers. Critical. Over-hit. -->
		<!-- Level 10: Strikes the enemy from the back. Power 1853. In case of success, deals damage ignoring the enemy's CP. Requires a dagger or dual daggers. Critical. Over-hit. -->
		<!-- Level 11: Strikes the enemy from the back. Power 1953. In case of success, deals damage ignoring the enemy's CP. Requires a dagger or dual daggers. Critical. Over-hit. -->
		<!-- Level 12: Strikes the enemy from the back. Power 2057. In case of success, deals damage ignoring the enemy's CP. Requires a dagger or dual daggers. Critical. Over-hit. -->
		<!-- Level 13: Strikes the enemy from the back. Power 2164. In case of success, deals damage ignoring the enemy's CP. Requires a dagger or dual daggers. Critical. Over-hit. -->
		<!-- Level 14: Strikes the enemy from the back. Power 2274. In case of success, deals damage ignoring the enemy's CP. Requires a dagger or dual daggers. Critical. Over-hit. -->
		<!-- Level 15: Strikes the enemy from the back. Power 2388. In case of success, deals damage ignoring the enemy's CP. Requires a dagger or dual daggers. Critical. Over-hit. -->
		<!-- Level 16: Strikes the enemy from the back. Power 2505. In case of success, deals damage ignoring the enemy's CP. Requires a dagger or dual daggers. Critical. Over-hit. -->
		<!-- Level 17: Strikes the enemy from the back. Power 2625. In case of success, deals damage ignoring the enemy's CP. Requires a dagger or dual daggers. Critical. Over-hit. -->
		<!-- Level 18: Strikes the enemy from the back. Power 2748. In case of success, deals damage ignoring the enemy's CP. Requires a dagger or dual daggers. Critical. Over-hit. -->
		<!-- Level 19: Strikes the enemy from the back. Power 2875. In case of success, deals damage ignoring the enemy's CP. Requires a dagger or dual daggers. Critical. Over-hit. -->
		<!-- Level 20: Strikes the enemy from the back. Power 3004. In case of success, deals damage ignoring the enemy's CP. Requires a dagger or dual daggers. Critical. Over-hit. -->
		<!-- Level 21: Strikes the enemy from the back. Power 3136. In case of success, deals damage ignoring the enemy's CP. Requires a dagger or dual daggers. Critical. Over-hit. -->
		<!-- Level 22: Strikes the enemy from the back. Power 3271. In case of success, deals damage ignoring the enemy's CP. Requires a dagger or dual daggers. Critical. Over-hit. -->
		<!-- Level 23: Strikes the enemy from the back. Power 3408. In case of success, deals damage ignoring the enemy's CP. Requires a dagger or dual daggers. Critical. Over-hit. -->
		<!-- Level 24: Strikes the enemy from the back. Power 3548. In case of success, deals damage ignoring the enemy's CP. Requires a dagger or dual daggers. Critical. Over-hit. -->
		<!-- Level 25: Strikes the enemy from the back. Power 3690. In case of success, deals damage ignoring the enemy's CP. Requires a dagger or dual daggers. Critical. Over-hit. -->
		<!-- Level 26: Strikes the enemy from the back. Power 3834. In case of success, deals damage ignoring the enemy's CP. Requires a dagger or dual daggers. Critical. Over-hit. -->
		<!-- Level 27: Strikes the enemy from the back. Power 3980. In case of success, deals damage ignoring the enemy's CP. Requires a dagger or dual daggers. Critical. Over-hit. -->
		<!-- Level 28: Strikes the enemy from the back. Power 4127. In case of success, deals damage ignoring the enemy's CP. Requires a dagger or dual daggers. Critical. Over-hit. -->
		<!-- Level 29: Strikes the enemy from the back. Power 4275. In case of success, deals damage ignoring the enemy's CP. Requires a dagger or dual daggers. Critical. Over-hit. -->
		<!-- Level 30: Strikes the enemy from the back. Power 4425. In case of success, deals damage ignoring the enemy's CP. Requires a dagger or dual daggers. Critical. Over-hit. -->
		<!-- Level 31: Strikes the enemy from the back. Power 4575. In case of success, deals damage ignoring the enemy's CP. Requires a dagger or dual daggers. Critical. Over-hit. -->
		<!-- Level 32: Strikes the enemy from the back. Power 4726. In case of success, deals damage ignoring the enemy's CP. Requires a dagger or dual daggers. Critical. Over-hit. -->
		<!-- Level 33: Strikes the enemy from the back. Power 4878. In case of success, deals damage ignoring the enemy's CP. Requires a dagger or dual daggers. Critical. Over-hit. -->
		<!-- Level 34: Strikes the enemy from the back. Power 5029. In case of success, deals damage ignoring the enemy's CP. Requires a dagger or dual daggers. Critical. Over-hit. -->
		<!-- Level 35: Strikes the enemy from the back. Power 5180. In case of success, deals damage ignoring the enemy's CP. Requires a dagger or dual daggers. Critical. Over-hit. -->
		<!-- Level 36: Strikes the enemy from the back. Power 5330. In case of success, deals damage ignoring the enemy's CP. Requires a dagger or dual daggers. Critical. Over-hit. -->
		<!-- Level 37: Strikes the enemy from the back. Power 5479. In case of success, deals damage ignoring the enemy's CP. Requires a dagger or dual daggers. Critical. Over-hit. -->
		<icon>icon.skill0030</icon>
		<operateType>A1</operateType>
		<targetType>ENEMY</targetType>
		<affectScope>SINGLE</affectScope>
		<castRange>40</castRange>
		<coolTime>720</coolTime>
		<effectPoint>
			<value level="1">-305</value>
			<value level="2">-313</value>
			<value level="3">-321</value>
			<value level="4">-329</value>
			<value level="5">-338</value>
			<value level="6">-346</value>
			<value level="7">-354</value>
			<value level="8">-363</value>
			<value level="9">-371</value>
			<value level="10">-379</value>
			<value level="11">-387</value>
			<value level="12">-395</value>
			<value level="13">-404</value>
			<value level="14">-412</value>
			<value level="15">-420</value>
			<value level="16">-428</value>
			<value level="17">-435</value>
			<value level="18">-443</value>
			<value level="19">-451</value>
			<value level="20">-458</value>
			<value level="21">-465</value>
			<value level="22">-472</value>
			<value level="23">-479</value>
			<value level="24">-486</value>
			<value level="25">-493</value>
			<value level="26">-499</value>
			<value level="27">-506</value>
			<value level="28">-512</value>
			<value level="29">-517</value>
			<value level="30">-523</value>
			<value level="31">-528</value>
			<value level="32">-533</value>
			<value level="33">-538</value>
			<value level="34">-543</value>
			<value level="35">-547</value>
			<value level="36">-551</value>
			<value level="37">-554</value>
		</effectPoint>
		<effectRange>400</effectRange>
		<hitTime>1080</hitTime>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">38</value>
			<value level="2">39</value>
			<value level="3">40</value>
			<value level="4">41</value>
			<value level="5">42</value>
			<value level="6">43</value>
			<value level="7">44</value>
			<value level="8">45</value>
			<value level="9">46</value>
			<value level="10">47</value>
			<value level="11">48</value>
			<value level="12">49</value>
			<value level="13">50</value>
			<value level="14">51</value>
			<value level="15">52</value>
			<value level="16">53</value>
			<value level="17">54</value>
			<value level="18">55</value>
			<value level="19">56</value>
			<value level="20">57</value>
			<value level="21">58</value>
			<value level="22">59</value>
			<value level="23">60</value>
			<value level="24">61</value>
			<value level="25">62</value>
			<value level="26">63</value>
			<value level="27">64</value>
			<value level="28">65</value>
			<value level="29">66</value>
			<value level="30">67</value>
			<value level="31">68</value>
			<value level="32">69</value>
			<value level="33">70</value>
			<value level="34">71</value>
			<value level="35">72</value>
			<value level="36">73</value>
			<value level="37">74</value>
		</magicLevel>
		<mpConsume>
			<value level="1">54</value>
			<value level="2">56</value>
			<value level="3">57</value>
			<value level="4">57</value>
			<value level="5">59</value>
			<value level="6">61</value>
			<value level="7">63</value>
			<value level="8">65</value>
			<value level="9">66</value>
			<value level="10">68</value>
			<value level="11">70</value>
			<value level="12">72</value>
			<value level="13">74</value>
			<value level="14">74</value>
			<value level="15">76</value>
			<value level="16">78</value>
			<value level="17">80</value>
			<value level="18">82</value>
			<value level="19">84</value>
			<value level="20">86</value>
			<value level="21">87</value>
			<value level="22">89</value>
			<value level="23">91</value>
			<value level="24">91</value>
			<value level="25">93</value>
			<value level="26">95</value>
			<value level="27">97</value>
			<value level="28">98</value>
			<value level="29">100</value>
			<value level="30">102</value>
			<value level="31">103</value>
			<value level="32">105</value>
			<value level="33">106</value>
			<value level="34">108</value>
			<value level="35">109</value>
			<value level="36">111</value>
			<value level="37">112</value>
		</mpConsume>
		<nextAction>ATTACK</nextAction>
		<reuseDelay>3000</reuseDelay>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DAGGER</item>
					<item>DUALDAGGER</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="Backstab">
				<power>
					<value level="1">1107</value>
					<value level="2">1176</value>
					<value level="3">1249</value>
					<value level="4">1325</value>
					<value level="5">1405</value>
					<value level="6">1488</value>
					<value level="7">1574</value>
					<value level="8">1664</value>
					<value level="9">1757</value>
					<value level="10">1853</value>
					<value level="11">1953</value>
					<value level="12">2057</value>
					<value level="13">2164</value>
					<value level="14">2274</value>
					<value level="15">2388</value>
					<value level="16">2505</value>
					<value level="17">2625</value>
					<value level="18">2748</value>
					<value level="19">2875</value>
					<value level="20">3004</value>
					<value level="21">3136</value>
					<value level="22">3271</value>
					<value level="23">3408</value>
					<value level="24">3548</value>
					<value level="25">3690</value>
					<value level="26">3834</value>
					<value level="27">3980</value>
					<value level="28">4127</value>
					<value level="29">4275</value>
					<value level="30">4425</value>
					<value level="31">4575</value>
					<value level="32">4726</value>
					<value level="33">4878</value>
					<value level="34">5029</value>
					<value level="35">5180</value>
					<value level="36">5330</value>
					<value level="37">5479</value>
				</power>
				<criticalChance>
					<value level="1">5</value>
					<value level="2">5</value>
					<value level="3">5</value>
					<value level="4">5</value>
					<value level="5">5</value>
					<value level="6">5</value>
					<value level="7">5</value>
					<value level="8">5</value>
					<value level="9">5</value>
					<value level="10">5</value>
					<value level="11">5</value>
					<value level="12">5</value>
					<value level="13">5</value>
					<value level="14">5</value>
					<value level="15">5</value>
					<value level="16">5</value>
					<value level="17">5</value>
					<value level="18">5</value>
					<value level="19">5</value>
					<value level="20">5</value>
					<value level="21">5</value>
					<value level="22">5</value>
					<value level="23">5</value>
					<value level="24">10</value>
					<value level="25">10</value>
					<value level="26">10</value>
					<value level="27">10</value>
					<value level="28">10</value>
					<value level="29">10</value>
					<value level="30">10</value>
					<value level="31">10</value>
					<value level="32">10</value>
					<value level="33">10</value>
					<value level="34">15</value>
					<value level="35">15</value>
					<value level="36">15</value>
					<value level="37">15</value>
				</criticalChance>
				<chanceBoost>400</chanceBoost>
				<overHit>true</overHit>
			</effect>
			<effect name="Lethal">
				<halfLethal>
					<value level="1">5</value>
					<value level="2">5</value>
					<value level="3">5</value>
					<value level="4">5</value>
					<value level="5">5</value>
					<value level="6">5</value>
					<value level="7">5</value>
					<value level="8">5</value>
					<value level="9">5</value>
					<value level="10">5</value>
					<value level="11">5</value>
					<value level="12">5</value>
					<value level="13">5</value>
					<value level="14">5</value>
					<value level="15">5</value>
					<value level="16">5</value>
					<value level="17">5</value>
					<value level="18">5</value>
					<value level="19">5</value>
					<value level="20">5</value>
					<value level="21">5</value>
					<value level="22">5</value>
					<value level="23">5</value>
					<value level="24">10</value>
					<value level="25">10</value>
					<value level="26">10</value>
					<value level="27">10</value>
					<value level="28">10</value>
					<value level="29">10</value>
					<value level="30">10</value>
					<value level="31">10</value>
					<value level="32">10</value>
					<value level="33">10</value>
					<value level="34">15</value>
					<value level="35">15</value>
					<value level="36">15</value>
					<value level="37">15</value>
				</halfLethal>
			</effect>
		</effects>
	</skill>
	<skill id="33" toLevel="8" name="Summon Phantom Cubic">
		<!-- Level 1: Summons Phantom Cubic. The cubic uses magic that decreases the target's P. Atk., P. Def. and Atk. Spd. Requires 2 Spirit Ore. -->
		<!-- Level 2: Summons Phantom Cubic. The cubic uses magic that decreases the target's P. Atk., P. Def. and Atk. Spd. Requires 2 Spirit Ore. -->
		<!-- Level 3: Summons Phantom Cubic. The cubic uses magic that decreases the target's P. Atk., P. Def. and Atk. Spd. Requires 3 Spirit Ore. -->
		<!-- Level 4: Summons Phantom Cubic. The cubic uses magic that decreases the target's P. Atk., P. Def. and Atk. Spd. Requires 3 Spirit Ore. -->
		<!-- Level 5: Summons Phantom Cubic. The cubic uses magic that decreases the target's P. Atk., P. Def. and Atk. Spd. Requires 4 Spirit Ore. -->
		<!-- Level 6: Summons Phantom Cubic. The cubic uses magic that decreases the target's P. Atk., P. Def. and Atk. Spd. Requires 5 Spirit Ore. -->
		<!-- Level 7: Summons Phantom Cubic. The cubic uses magic that decreases the target's P. Atk., P. Def. and Atk. Spd. Requires 5 Spirit Ore. -->
		<!-- Level 8: Summons Phantom Cubic. The cubic uses magic that decreases the target's P. Atk., P. Def. and Atk. Spd. Requires 6 Spirit Ore. -->
		<icon>icon.skill0033</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitTime>6000</hitTime>
		<isMagic>1</isMagic> <!-- Magic Skill -->
		<itemConsumeCount>
			<value level="1">2</value>
			<value level="2">2</value>
			<value level="3">3</value>
			<value level="4">3</value>
			<value level="5">4</value>
			<value level="6">5</value>
			<value level="7">5</value>
			<value level="8">6</value>
		</itemConsumeCount>
		<itemConsumeId>3031</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">40</value>
			<value level="2">46</value>
			<value level="3">52</value>
			<value level="4">58</value>
			<value level="5">62</value>
			<value level="6">66</value>
			<value level="7">70</value>
			<value level="8">74</value>
		</magicLevel>
		<mpConsume>
			<value level="1">28</value>
			<value level="2">34</value>
			<value level="3">38</value>
			<value level="4">43</value>
			<value level="5">46</value>
			<value level="6">50</value>
			<value level="7">52</value>
			<value level="8">55</value>
		</mpConsume>
		<mpInitialConsume>
			<value level="1">7</value>
			<value level="2">8</value>
			<value level="3">10</value>
			<value level="4">11</value>
			<value level="5">12</value>
			<value level="6">12</value>
			<value level="7">13</value>
			<value level="8">14</value>
		</mpInitialConsume>
		<reuseDelay>5000</reuseDelay>
		<conditions>
			<condition name="CanSummonCubic" />
		</conditions>
		<effects>
			<effect name="SummonCubic">
				<cubicId>5</cubicId>
				<cubicLvl>
					<value level="1">1</value>
					<value level="2">2</value>
					<value level="3">3</value>
					<value level="4">4</value>
					<value level="5">5</value>
					<value level="6">6</value>
					<value level="7">7</value>
					<value level="8">8</value>
				</cubicLvl>
			</effect>
		</effects>
	</skill>
	<skill id="34" toLevel="3" name="Bandage">
		<!-- Level 1: Cures minor bleeding. -->
		<!-- Level 2: Cures moderate bleeding. -->
		<!-- Level 3: Cures major bleeding. -->
		<icon>icon.skill0034</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<effectPoint>
			<value level="1">204</value>
			<value level="2">438</value>
			<value level="3">582</value>
		</effectPoint>
		<hitTime>1500</hitTime>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">20</value>
			<value level="2">46</value>
			<value level="3">62</value>
		</magicLevel>
		<mpConsume>
			<value level="1">19</value>
			<value level="2">41</value>
			<value level="3">55</value>
		</mpConsume>
		<reuseDelay>1000</reuseDelay>
		<effects>
			<effect name="DispelBySlot">
				<dispel>
					<value level="1">BLEEDING,3</value>
					<value level="2">BLEEDING,7</value>
					<value level="3">BLEEDING,9</value>
				</dispel>
			</effect>
		</effects>
	</skill>
	<skill id="35" toLevel="46" name="Force Storm">
		<!-- Level 1: Attacks the target and nearby enemies with 141 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 2: Attacks the target and nearby enemies with 148 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 3: Attacks the target and nearby enemies with 156 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 4: Attacks the target and nearby enemies with 165 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 5: Attacks the target and nearby enemies with 172 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 6: Attacks the target and nearby enemies with 180 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 7: Attacks the target and nearby enemies with 189 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 8: Attacks the target and nearby enemies with 198 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 9: Attacks the target and nearby enemies with 208 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 10: Attacks the target and nearby enemies with 218 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 11: Attacks the target and nearby enemies with 228 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 12: Attacks the target and nearby enemies with 237 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 13: Attacks the target and nearby enemies with 248 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 14: Attacks the target and nearby enemies with 258 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 15: Attacks the target and nearby enemies with 269 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 16: Attacks the target and nearby enemies with 280 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 17: Attacks the target and nearby enemies with 291 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 18: Attacks the target and nearby enemies with 301 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 19: Attacks the target and nearby enemies with 313 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 20: Attacks the target and nearby enemies with 325 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 21: Attacks the target and nearby enemies with 335 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 22: Attacks the target and nearby enemies with 347 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 23: Attacks the target and nearby enemies with 358 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 24: Attacks the target and nearby enemies with 370 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 25: Attacks the target and nearby enemies with 382 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 26: Attacks the target and nearby enemies with 392 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 27: Attacks the target and nearby enemies with 405 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 28: Attacks the target and nearby enemies with 416 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 29: Attacks the target and nearby enemies with 427 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 30: Attacks the target and nearby enemies with 451 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 31: Attacks the target and nearby enemies with 473 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 32: Attacks the target and nearby enemies with 496 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 33: Attacks the target and nearby enemies with 520 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 34: Attacks the target and nearby enemies with 15,024 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 35: Attacks the target and nearby enemies with 15,542 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 36: Attacks the target and nearby enemies with 16,580 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 37: Attacks the target and nearby enemies with 17,618 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 38: Attacks the target and nearby enemies with 18,656 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 39: Attacks the target and nearby enemies with 19,695 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40: Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41: Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42: Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43: Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44: Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45: Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46: Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 1001 (+1% Power): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 1002 (+2% Power): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 1003 (+3% Power): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 1004 (+4% Power): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 1005 (+5% Power): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 1006 (+6% Power): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 1007 (+7% Power): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 1008 (+8% Power): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 1009 (+9% Power): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 1010 (+10% Power): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 1011 (+11% Power): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 1012 (+12% Power): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 1013 (+13% Power): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 1014 (+14% Power): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 1015 (+15% Power): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 1016 (+16% Power): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 1017 (+17% Power): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 1018 (+18% Power): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 1019 (+19% Power): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 1020 (+20% Power): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 2001 (+1% Focus): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 2002 (+2% Focus): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 2003 (+3% Focus): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 2004 (+4% Focus): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 2005 (+5% Focus): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 2006 (+6% Focus): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 2007 (+7% Focus): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 2008 (+8% Focus): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 2009 (+9% Focus): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 2010 (+10% Focus): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 2011 (+11% Focus): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 2012 (+12% Focus): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 2013 (+13% Focus): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 2014 (+14% Focus): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 2015 (+15% Focus): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 2016 (+16% Focus): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 2017 (+17% Focus): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 2018 (+18% Focus): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 2019 (+19% Focus): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 2020 (+20% Focus): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 3001 (+1% Break): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 3002 (+1.6% Break): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 3003 (+2.2% Break): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 3004 (+2.8% Break): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 3005 (+3.4% Break): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 3006 (+4% Break): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 3007 (+4.6% Break): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 3008 (+5.2% Break): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 3009 (+5.8% Break): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 3010 (+6.4% Break): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 3011 (+7% Break): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 3012 (+7.6% Break): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 3013 (+8.2% Break): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 3014 (+8.8% Break): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 3015 (+9.4% Break): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 3016 (+10% Break): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 3017 (+10.6% Break): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 3018 (+11.2% Break): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 3019 (+11.8% Break): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 40 - SubLevel 3020 (+12.4% Break): Attacks the target and nearby enemies with 20,732 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 1001 (+1% Power): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 1002 (+2% Power): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 1003 (+3% Power): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 1004 (+4% Power): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 1005 (+5% Power): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 1006 (+6% Power): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 1007 (+7% Power): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 1008 (+8% Power): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 1009 (+9% Power): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 1010 (+10% Power): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 1011 (+11% Power): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 1012 (+12% Power): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 1013 (+13% Power): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 1014 (+14% Power): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 1015 (+15% Power): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 1016 (+16% Power): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 1017 (+17% Power): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 1018 (+18% Power): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 1019 (+19% Power): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 1020 (+20% Power): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 2001 (+1% Focus): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 2002 (+2% Focus): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 2003 (+3% Focus): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 2004 (+4% Focus): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 2005 (+5% Focus): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 2006 (+6% Focus): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 2007 (+7% Focus): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 2008 (+8% Focus): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 2009 (+9% Focus): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 2010 (+10% Focus): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 2011 (+11% Focus): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 2012 (+12% Focus): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 2013 (+13% Focus): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 2014 (+14% Focus): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 2015 (+15% Focus): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 2016 (+16% Focus): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 2017 (+17% Focus): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 2018 (+18% Focus): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 2019 (+19% Focus): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 2020 (+20% Focus): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 3001 (+1% Break): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 3002 (+1.6% Break): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 3003 (+2.2% Break): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 3004 (+2.8% Break): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 3005 (+3.4% Break): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 3006 (+4% Break): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 3007 (+4.6% Break): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 3008 (+5.2% Break): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 3009 (+5.8% Break): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 3010 (+6.4% Break): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 3011 (+7% Break): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 3012 (+7.6% Break): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 3013 (+8.2% Break): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 3014 (+8.8% Break): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 3015 (+9.4% Break): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 3016 (+10% Break): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 3017 (+10.6% Break): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 3018 (+11.2% Break): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 3019 (+11.8% Break): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 41 - SubLevel 3020 (+12.4% Break): Attacks the target and nearby enemies with 21,771 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 1001 (+1% Power): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 1002 (+2% Power): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 1003 (+3% Power): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 1004 (+4% Power): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 1005 (+5% Power): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 1006 (+6% Power): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 1007 (+7% Power): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 1008 (+8% Power): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 1009 (+9% Power): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 1010 (+10% Power): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 1011 (+11% Power): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 1012 (+12% Power): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 1013 (+13% Power): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 1014 (+14% Power): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 1015 (+15% Power): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 1016 (+16% Power): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 1017 (+17% Power): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 1018 (+18% Power): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 1019 (+19% Power): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 1020 (+20% Power): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 2001 (+1% Focus): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 2002 (+2% Focus): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 2003 (+3% Focus): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 2004 (+4% Focus): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 2005 (+5% Focus): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 2006 (+6% Focus): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 2007 (+7% Focus): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 2008 (+8% Focus): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 2009 (+9% Focus): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 2010 (+10% Focus): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 2011 (+11% Focus): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 2012 (+12% Focus): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 2013 (+13% Focus): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 2014 (+14% Focus): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 2015 (+15% Focus): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 2016 (+16% Focus): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 2017 (+17% Focus): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 2018 (+18% Focus): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 2019 (+19% Focus): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 2020 (+20% Focus): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 3001 (+1% Break): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 3002 (+1.6% Break): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 3003 (+2.2% Break): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 3004 (+2.8% Break): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 3005 (+3.4% Break): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 3006 (+4% Break): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 3007 (+4.6% Break): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 3008 (+5.2% Break): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 3009 (+5.8% Break): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 3010 (+6.4% Break): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 3011 (+7% Break): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 3012 (+7.6% Break): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 3013 (+8.2% Break): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 3014 (+8.8% Break): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 3015 (+9.4% Break): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 3016 (+10% Break): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 3017 (+10.6% Break): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 3018 (+11.2% Break): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 3019 (+11.8% Break): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 42 - SubLevel 3020 (+12.4% Break): Attacks the target and nearby enemies with 23,352 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 1001 (+1% Power): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 1002 (+2% Power): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 1003 (+3% Power): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 1004 (+4% Power): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 1005 (+5% Power): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 1006 (+6% Power): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 1007 (+7% Power): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 1008 (+8% Power): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 1009 (+9% Power): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 1010 (+10% Power): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 1011 (+11% Power): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 1012 (+12% Power): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 1013 (+13% Power): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 1014 (+14% Power): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 1015 (+15% Power): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 1016 (+16% Power): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 1017 (+17% Power): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 1018 (+18% Power): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 1019 (+19% Power): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 1020 (+20% Power): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 2001 (+1% Focus): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 2002 (+2% Focus): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 2003 (+3% Focus): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 2004 (+4% Focus): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 2005 (+5% Focus): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 2006 (+6% Focus): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 2007 (+7% Focus): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 2008 (+8% Focus): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 2009 (+9% Focus): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 2010 (+10% Focus): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 2011 (+11% Focus): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 2012 (+12% Focus): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 2013 (+13% Focus): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 2014 (+14% Focus): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 2015 (+15% Focus): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 2016 (+16% Focus): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 2017 (+17% Focus): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 2018 (+18% Focus): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 2019 (+19% Focus): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 2020 (+20% Focus): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 3001 (+1% Break): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 3002 (+1.6% Break): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 3003 (+2.2% Break): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 3004 (+2.8% Break): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 3005 (+3.4% Break): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 3006 (+4% Break): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 3007 (+4.6% Break): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 3008 (+5.2% Break): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 3009 (+5.8% Break): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 3010 (+6.4% Break): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 3011 (+7% Break): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 3012 (+7.6% Break): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 3013 (+8.2% Break): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 3014 (+8.8% Break): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 3015 (+9.4% Break): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 3016 (+10% Break): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 3017 (+10.6% Break): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 3018 (+11.2% Break): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 3019 (+11.8% Break): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 43 - SubLevel 3020 (+12.4% Break): Attacks the target and nearby enemies with 24,490 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 1001 (+1% Power): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 1002 (+2% Power): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 1003 (+3% Power): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 1004 (+4% Power): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 1005 (+5% Power): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 1006 (+6% Power): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 1007 (+7% Power): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 1008 (+8% Power): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 1009 (+9% Power): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 1010 (+10% Power): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 1011 (+11% Power): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 1012 (+12% Power): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 1013 (+13% Power): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 1014 (+14% Power): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 1015 (+15% Power): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 1016 (+16% Power): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 1017 (+17% Power): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 1018 (+18% Power): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 1019 (+19% Power): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 1020 (+20% Power): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 2001 (+1% Focus): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 2002 (+2% Focus): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 2003 (+3% Focus): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 2004 (+4% Focus): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 2005 (+5% Focus): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 2006 (+6% Focus): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 2007 (+7% Focus): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 2008 (+8% Focus): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 2009 (+9% Focus): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 2010 (+10% Focus): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 2011 (+11% Focus): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 2012 (+12% Focus): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 2013 (+13% Focus): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 2014 (+14% Focus): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 2015 (+15% Focus): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 2016 (+16% Focus): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 2017 (+17% Focus): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 2018 (+18% Focus): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 2019 (+19% Focus): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 2020 (+20% Focus): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 3001 (+1% Break): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 3002 (+1.6% Break): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 3003 (+2.2% Break): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 3004 (+2.8% Break): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 3005 (+3.4% Break): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 3006 (+4% Break): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 3007 (+4.6% Break): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 3008 (+5.2% Break): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 3009 (+5.8% Break): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 3010 (+6.4% Break): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 3011 (+7% Break): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 3012 (+7.6% Break): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 3013 (+8.2% Break): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 3014 (+8.8% Break): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 3015 (+9.4% Break): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 3016 (+10% Break): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 3017 (+10.6% Break): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 3018 (+11.2% Break): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 3019 (+11.8% Break): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 44 - SubLevel 3020 (+12.4% Break): Attacks the target and nearby enemies with 25,628 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 1001 (+1% Power): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 1002 (+2% Power): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 1003 (+3% Power): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 1004 (+4% Power): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 1005 (+5% Power): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 1006 (+6% Power): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 1007 (+7% Power): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 1008 (+8% Power): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 1009 (+9% Power): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 1010 (+10% Power): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 1011 (+11% Power): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 1012 (+12% Power): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 1013 (+13% Power): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 1014 (+14% Power): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 1015 (+15% Power): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 1016 (+16% Power): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 1017 (+17% Power): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 1018 (+18% Power): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 1019 (+19% Power): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 1020 (+20% Power): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 2001 (+1% Focus): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 2002 (+2% Focus): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 2003 (+3% Focus): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 2004 (+4% Focus): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 2005 (+5% Focus): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 2006 (+6% Focus): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 2007 (+7% Focus): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 2008 (+8% Focus): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 2009 (+9% Focus): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 2010 (+10% Focus): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 2011 (+11% Focus): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 2012 (+12% Focus): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 2013 (+13% Focus): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 2014 (+14% Focus): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 2015 (+15% Focus): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 2016 (+16% Focus): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 2017 (+17% Focus): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 2018 (+18% Focus): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 2019 (+19% Focus): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 2020 (+20% Focus): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 3001 (+1% Break): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 3002 (+1.6% Break): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 3003 (+2.2% Break): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 3004 (+2.8% Break): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 3005 (+3.4% Break): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 3006 (+4% Break): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 3007 (+4.6% Break): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 3008 (+5.2% Break): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 3009 (+5.8% Break): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 3010 (+6.4% Break): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 3011 (+7% Break): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 3012 (+7.6% Break): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 3013 (+8.2% Break): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 3014 (+8.8% Break): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 3015 (+9.4% Break): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 3016 (+10% Break): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 3017 (+10.6% Break): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 3018 (+11.2% Break): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 3019 (+11.8% Break): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 45 - SubLevel 3020 (+12.4% Break): Attacks the target and nearby enemies with 27,336 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 1001 (+1% Power): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 1002 (+2% Power): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 1003 (+3% Power): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 1004 (+4% Power): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 1005 (+5% Power): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 1006 (+6% Power): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 1007 (+7% Power): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 1008 (+8% Power): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 1009 (+9% Power): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 1010 (+10% Power): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 1011 (+11% Power): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 1012 (+12% Power): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 1013 (+13% Power): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 1014 (+14% Power): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 1015 (+15% Power): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 1016 (+16% Power): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 1017 (+17% Power): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 1018 (+18% Power): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 1019 (+19% Power): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 1020 (+20% Power): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 2001 (+1% Focus): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 2002 (+2% Focus): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 2003 (+3% Focus): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 2004 (+4% Focus): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 2005 (+5% Focus): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 2006 (+6% Focus): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 2007 (+7% Focus): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 2008 (+8% Focus): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 2009 (+9% Focus): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 2010 (+10% Focus): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 2011 (+11% Focus): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 2012 (+12% Focus): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 2013 (+13% Focus): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 2014 (+14% Focus): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 2015 (+15% Focus): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 2016 (+16% Focus): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 2017 (+17% Focus): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 2018 (+18% Focus): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 2019 (+19% Focus): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 2020 (+20% Focus): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 3001 (+1% Break): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 3002 (+1.6% Break): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 3003 (+2.2% Break): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 3004 (+2.8% Break): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 3005 (+3.4% Break): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 3006 (+4% Break): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 3007 (+4.6% Break): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 3008 (+5.2% Break): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 3009 (+5.8% Break): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 3010 (+6.4% Break): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 3011 (+7% Break): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 3012 (+7.6% Break): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 3013 (+8.2% Break): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 3014 (+8.8% Break): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 3015 (+9.4% Break): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 3016 (+10% Break): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 3017 (+10.6% Break): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 3018 (+11.2% Break): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 3019 (+11.8% Break): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<!-- Level 46 - SubLevel 3020 (+12.4% Break): Attacks the target and nearby enemies with 29,044 power. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. Critical. Over-hit. -->
		<icon>icon.skill0035</icon>
		<operateType>A1</operateType>
		<targetType>ENEMY</targetType>
		<affectLimit>5-12</affectLimit>
		<affectObject>NOT_FRIEND</affectObject>
		<affectRange>150</affectRange>
		<affectScope>RANGE</affectScope>
		<castRange>500</castRange>
		<effectPoint>
			<value level="1">-114</value>
			<value level="2">-117</value>
			<value level="3">-119</value>
			<value level="4">-121</value>
			<value level="5">-124</value>
			<value level="6">-126</value>
			<value level="7">-129</value>
			<value level="8">-131</value>
			<value level="9">-133</value>
			<value level="10">-136</value>
			<value level="11">-138</value>
			<value level="12">-140</value>
			<value level="13">-142</value>
			<value level="14">-144</value>
			<value level="15">-146</value>
			<value level="16">-148</value>
			<value level="17">-150</value>
			<value level="18">-152</value>
			<value level="19">-154</value>
			<value level="20">-156</value>
			<value level="21">-157</value>
			<value level="22">-159</value>
			<value level="23">-160</value>
			<value level="24">-162</value>
			<value level="25">-163</value>
			<value level="26">-164</value>
			<value level="27">-166</value>
			<value level="28">-167</value>
			<value level="29">-709</value>
			<value level="30">-709</value>
			<value level="31">-709</value>
			<value level="32">-709</value>
			<value level="33">-709</value>
			<value level="34">-709</value>
			<value level="35">-709</value>
			<value level="36">-709</value>
			<value level="37">-709</value>
			<value level="38">-709</value>
			<value level="39">-709</value>
			<value level="40">-709</value>
			<value level="41">-709</value>
			<value level="42">-709</value>
			<value level="43">-709</value>
			<value level="44">-709</value>
			<value level="45">-709</value>
			<value level="46">-709</value>
		</effectPoint>
		<effectRange>1000</effectRange>
		<hitTime>
			<value level="1">1900</value>
			<value level="2">1900</value>
			<value level="3">1900</value>
			<value level="4">1900</value>
			<value level="5">1900</value>
			<value level="6">1900</value>
			<value level="7">1900</value>
			<value level="8">1900</value>
			<value level="9">1900</value>
			<value level="10">1900</value>
			<value level="11">1900</value>
			<value level="12">1900</value>
			<value level="13">1900</value>
			<value level="14">1900</value>
			<value level="15">1900</value>
			<value level="16">1900</value>
			<value level="17">1900</value>
			<value level="18">1900</value>
			<value level="19">1900</value>
			<value level="20">1900</value>
			<value level="21">1900</value>
			<value level="22">1900</value>
			<value level="23">1900</value>
			<value level="24">1900</value>
			<value level="25">1900</value>
			<value level="26">1900</value>
			<value level="27">1900</value>
			<value level="28">1900</value>
			<value level="29">1790</value>
			<value level="30">1790</value>
			<value level="31">1790</value>
			<value level="32">1790</value>
			<value level="33">1790</value>
			<value level="34">1790</value>
			<value level="35">1790</value>
			<value level="36">1790</value>
			<value level="37">1790</value>
			<value level="38">1790</value>
			<value level="39">1790</value>
			<value level="40">1790</value>
			<value level="41">1790</value>
			<value level="42">1790</value>
			<value level="43">1790</value>
			<value level="44">1790</value>
			<value level="45">1790</value>
			<value level="46">1790</value>
		</hitTime>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<mpConsume>
			<value level="1">55</value>
			<value level="2">56</value>
			<value level="3">58</value>
			<value level="4">59</value>
			<value level="5">59</value>
			<value level="6">61</value>
			<value level="7">62</value>
			<value level="8">64</value>
			<value level="9">65</value>
			<value level="10">67</value>
			<value level="11">69</value>
			<value level="12">70</value>
			<value level="13">71</value>
			<value level="14">73</value>
			<value level="15">73</value>
			<value level="16">75</value>
			<value level="17">76</value>
			<value level="18">77</value>
			<value level="19">79</value>
			<value level="20">80</value>
			<value level="21">81</value>
			<value level="22">83</value>
			<value level="23">84</value>
			<value level="24">85</value>
			<value level="25">86</value>
			<value level="26">88</value>
			<value level="27">89</value>
			<value level="28">90</value>
			<value level="29">161</value>
			<value level="30">163</value>
			<value level="31">169</value>
			<value level="32">175</value>
			<value level="33">180</value>
			<value level="34">161</value>
			<value level="35">163</value>
			<value level="36">169</value>
			<value level="37">175</value>
			<value level="38">180</value>
			<value level="39">186</value>
			<value level="40">192</value>
			<value level="41">198</value>
			<value level="42">204</value>
			<value level="43">210</value>
			<value level="44">216</value>
			<value level="45">222</value>
			<value level="46">228</value>
		</mpConsume>
		<reuseDelay>3000</reuseDelay>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DUALFIST</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="EnergyDamage">
				<power>
					<value level="1">141</value>
					<value level="2">148</value>
					<value level="3">156</value>
					<value level="4">165</value>
					<value level="5">172</value>
					<value level="6">180</value>
					<value level="7">189</value>
					<value level="8">198</value>
					<value level="9">208</value>
					<value level="10">218</value>
					<value level="11">228</value>
					<value level="12">237</value>
					<value level="13">248</value>
					<value level="14">258</value>
					<value level="15">269</value>
					<value level="16">280</value>
					<value level="17">291</value>
					<value level="18">301</value>
					<value level="19">313</value>
					<value level="20">325</value>
					<value level="21">335</value>
					<value level="22">347</value>
					<value level="23">358</value>
					<value level="24">370</value>
					<value level="25">382</value>
					<value level="26">392</value>
					<value level="27">405</value>
					<value level="28">416</value>
					<value level="29">427</value>
					<value level="30">451</value>
					<value level="31">473</value>
					<value level="32">496</value>
					<value level="33">520</value>
					<value level="34">15024</value>
					<value level="35">15542</value>
					<value level="36">16580</value>
					<value level="37">17618</value>
					<value level="38">18656</value>
					<value level="39">19695</value>
					<value level="40">20732</value>
					<value level="41">21771</value>
					<value level="42">23352</value>
					<value level="43">24490</value>
					<value level="44">25628</value>
					<value level="45">25628</value>
					<value level="46">25628</value>
					<value fromLevel="40" toLevel="46" fromSubLevel="1001" toSubLevel="1020">{base + (base / 100 * subIndex)}</value>
				</power>
				<overHit>true</overHit>
				<criticalChance>
					<value fromLevel="1" toLevel="46">15</value>
					<value fromLevel="40" toLevel="46" fromSubLevel="2001" toSubLevel="2020">{base + (base / 100 * subIndex)}</value>
				</criticalChance>
				<pDefMod>
					<value fromLevel="1" toLevel="46">1</value>
					<value fromLevel="40" toLevel="46" fromSubLevel="3001" toSubLevel="3020">{0.99 - 0.006 * (subIndex - 1)}</value>
				</pDefMod>
			</effect>
		</effects>
	</skill>
	<skill id="36" toLevel="37" name="Vortex">
		<!-- Level 1: Swings a spear to attack nearby enemies with 554 power. Requires a polearm. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 2: Swings a spear to attack nearby enemies with 588 power. Requires a polearm. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 3: Swings a spear to attack nearby enemies with 625 power. Requires a polearm. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 4: Swings a spear to attack nearby enemies with 663 power. Requires a polearm. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 5: Swings a spear to attack nearby enemies with 703 power. Requires a polearm. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 6: Swings a spear to attack nearby enemies with 744 power. Requires a polearm. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 7: Swings a spear to attack nearby enemies with 787 power. Requires a polearm. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 8: Swings a spear to attack nearby enemies with 832 power. Requires a polearm. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 9: Swings a spear to attack nearby enemies with 879 power. Requires a polearm. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 10: Swings a spear to attack nearby enemies with 927 power. Requires a polearm. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 11: Swings a spear to attack nearby enemies with 977 power. Requires a polearm. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 12: Swings a spear to attack nearby enemies with 1029 power. Requires a polearm. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 13: Swings a spear to attack nearby enemies with 1082 power. Requires a polearm. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 14: Swings a spear to attack nearby enemies with 1137 power. Requires a polearm. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 15: Swings a spear to attack nearby enemies with 1194 power. Requires a polearm. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 16: Swings a spear to attack nearby enemies with 1253 power. Requires a polearm. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 17: Swings a spear to attack nearby enemies with 1313 power. Requires a polearm. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 18: Swings a spear to attack nearby enemies with 1374 power. Requires a polearm. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 19: Swings a spear to attack nearby enemies with 1438 power. Requires a polearm. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 20: Swings a spear to attack nearby enemies with 1502 power. Requires a polearm. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 21: Swings a spear to attack nearby enemies with 1568 power. Requires a polearm. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 22: Swings a spear to attack nearby enemies with 1636 power. Requires a polearm. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 23: Swings a spear to attack nearby enemies with 1704 power. Requires a polearm. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 24: Swings a spear to attack nearby enemies with 1774 power. Requires a polearm. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 25: Swings a spear to attack nearby enemies with 1845 power. Requires a polearm. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 26: Swings a spear to attack nearby enemies with 1917 power. Requires a polearm. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 27: Swings a spear to attack nearby enemies with 1990 power. Requires a polearm. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 28: Swings a spear to attack nearby enemies with 2064 power. Requires a polearm. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 29: Swings a spear to attack nearby enemies with 2138 power. Requires a polearm. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 30: Swings a spear to attack nearby enemies with 2213 power. Requires a polearm. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 31: Swings a spear to attack nearby enemies with 2288 power. Requires a polearm. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 32: Swings a spear to attack nearby enemies with 2363 power. Requires a polearm. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 33: Swings a spear to attack nearby enemies with 2439 power. Requires a polearm. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 34: Swings a spear to attack nearby enemies with 2515 power. Requires a polearm. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 35: Swings a spear to attack nearby enemies with 2590 power. Requires a polearm. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 36: Swings a spear to attack nearby enemies with 2665 power. Requires a polearm. Ignores Shield Defense. Critical. Over-hit. -->
		<!-- Level 37: Swings a spear to attack nearby enemies with 2740 power. Requires a polearm. Ignores Shield Defense. Critical. Over-hit. -->
		<icon>icon.skill0036</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectLimit>6-12</affectLimit>
		<affectObject>NOT_FRIEND</affectObject>
		<affectRange>150</affectRange>
		<affectScope>POINT_BLANK</affectScope>
		<coolTime>733</coolTime>
		<effectPoint>
			<value level="1">-183</value>
			<value level="2">-188</value>
			<value level="3">-193</value>
			<value level="4">-198</value>
			<value level="5">-203</value>
			<value level="6">-208</value>
			<value level="7">-213</value>
			<value level="8">-218</value>
			<value level="9">-223</value>
			<value level="10">-228</value>
			<value level="11">-233</value>
			<value level="12">-237</value>
			<value level="13">-242</value>
			<value level="14">-247</value>
			<value level="15">-252</value>
			<value level="16">-257</value>
			<value level="17">-261</value>
			<value level="18">-266</value>
			<value level="19">-271</value>
			<value level="20">-275</value>
			<value level="21">-279</value>
			<value level="22">-284</value>
			<value level="23">-288</value>
			<value level="24">-292</value>
			<value level="25">-296</value>
			<value level="26">-300</value>
			<value level="27">-304</value>
			<value level="28">-307</value>
			<value level="29">-311</value>
			<value level="30">-314</value>
			<value level="31">-317</value>
			<value level="32">-320</value>
			<value level="33">-323</value>
			<value level="34">-326</value>
			<value level="35">-328</value>
			<value level="36">-331</value>
			<value level="37">-333</value>
		</effectPoint>
		<hitTime>1067</hitTime>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">38</value>
			<value level="2">39</value>
			<value level="3">40</value>
			<value level="4">41</value>
			<value level="5">42</value>
			<value level="6">43</value>
			<value level="7">44</value>
			<value level="8">45</value>
			<value level="9">46</value>
			<value level="10">47</value>
			<value level="11">48</value>
			<value level="12">49</value>
			<value level="13">50</value>
			<value level="14">51</value>
			<value level="15">52</value>
			<value level="16">53</value>
			<value level="17">54</value>
			<value level="18">55</value>
			<value level="19">56</value>
			<value level="20">57</value>
			<value level="21">58</value>
			<value level="22">59</value>
			<value level="23">60</value>
			<value level="24">61</value>
			<value level="25">62</value>
			<value level="26">63</value>
			<value level="27">64</value>
			<value level="28">65</value>
			<value level="29">66</value>
			<value level="30">67</value>
			<value level="31">68</value>
			<value level="32">69</value>
			<value level="33">70</value>
			<value level="34">71</value>
			<value level="35">72</value>
			<value level="36">73</value>
			<value level="37">74</value>
		</magicLevel>
		<mpConsume>
			<value level="1">36</value>
			<value level="2">37</value>
			<value level="3">38</value>
			<value level="4">38</value>
			<value level="5">40</value>
			<value level="6">41</value>
			<value level="7">42</value>
			<value level="8">43</value>
			<value level="9">44</value>
			<value level="10">46</value>
			<value level="11">47</value>
			<value level="12">48</value>
			<value level="13">50</value>
			<value level="14">50</value>
			<value level="15">51</value>
			<value level="16">52</value>
			<value level="17">53</value>
			<value level="18">55</value>
			<value level="19">56</value>
			<value level="20">57</value>
			<value level="21">58</value>
			<value level="22">60</value>
			<value level="23">61</value>
			<value level="24">61</value>
			<value level="25">62</value>
			<value level="26">63</value>
			<value level="27">65</value>
			<value level="28">66</value>
			<value level="29">67</value>
			<value level="30">68</value>
			<value level="31">69</value>
			<value level="32">70</value>
			<value level="33">71</value>
			<value level="34">72</value>
			<value level="35">73</value>
			<value level="36">74</value>
			<value level="37">75</value>
		</mpConsume>
		<reuseDelay>4000</reuseDelay>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>POLE</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="PhysicalDamage">
				<power>
					<value level="1">554</value>
					<value level="2">588</value>
					<value level="3">625</value>
					<value level="4">663</value>
					<value level="5">703</value>
					<value level="6">744</value>
					<value level="7">787</value>
					<value level="8">832</value>
					<value level="9">879</value>
					<value level="10">927</value>
					<value level="11">977</value>
					<value level="12">1029</value>
					<value level="13">1082</value>
					<value level="14">1137</value>
					<value level="15">1194</value>
					<value level="16">1253</value>
					<value level="17">1313</value>
					<value level="18">1374</value>
					<value level="19">1438</value>
					<value level="20">1502</value>
					<value level="21">1568</value>
					<value level="22">1636</value>
					<value level="23">1704</value>
					<value level="24">1774</value>
					<value level="25">1845</value>
					<value level="26">1917</value>
					<value level="27">1990</value>
					<value level="28">2064</value>
					<value level="29">2138</value>
					<value level="30">2213</value>
					<value level="31">2288</value>
					<value level="32">2363</value>
					<value level="33">2439</value>
					<value level="34">2515</value>
					<value level="35">2590</value>
					<value level="36">2665</value>
					<value level="37">2740</value>
				</power>
				<ignoreShieldDefence>true</ignoreShieldDefence>
				<criticalChance>15</criticalChance>
				<overHit>true</overHit>
			</effect>
		</effects>
	</skill>
	<skill id="42" toLevel="1" name="Sweeper">
		<!-- Use it on the corpses of Spoiled monsters to obtain extra items. -->
		<icon>icon.skill0042</icon>
		<operateType>A1</operateType>
		<targetType>NPC_BODY</targetType>
		<affectScope>SINGLE</affectScope>
		<castRange>20</castRange>
		<effectRange>400</effectRange>
		<hitTime>500</hitTime>
		<isMagic>2</isMagic> <!-- Static Skill -->
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>10</magicLevel>
		<mpConsume>3</mpConsume>
		<reuseDelay>500</reuseDelay>
		<conditions>
			<condition name="ConsumeBody" />
			<condition name="OpSweeper" />
		</conditions>
		<effects>
			<effect name="Sweeper" />
			<effect name="ConsumeBody" />
		</effects>
	</skill>
	<skill id="44" toLevel="3" name="Remedy">
		<!-- Level 1: Cures minor bleeding. -->
		<!-- Level 2: Cures moderate bleeding. -->
		<!-- Level 3: Cures severe bleeding. -->
		<icon>icon.skill0044</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<effectPoint>
			<value level="1">379</value>
			<value level="2">467</value>
			<value level="3">582</value>
		</effectPoint>
		<hitTime>1500</hitTime>
		<isMagic>1</isMagic> <!-- Magic Skill -->
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">40</value>
			<value level="2">49</value>
			<value level="3">62</value>
		</magicLevel>
		<mpConsume>
			<value level="1">28</value>
			<value level="2">35</value>
			<value level="3">44</value>
		</mpConsume>
		<mpInitialConsume>
			<value level="1">7</value>
			<value level="2">9</value>
			<value level="3">11</value>
		</mpInitialConsume>
		<reuseDelay>2000</reuseDelay>
		<effects>
			<effect name="DispelBySlot">
				<dispel>
					<value level="1">BLEEDING,3</value>
					<value level="2">BLEEDING,7</value>
					<value level="3">BLEEDING,9</value>
				</dispel>
			</effect>
		</effects>
	</skill>
	<skill id="45" toLevel="9" name="Divine Heal">
		<!-- Level 1: Recovers HP. Power 143. -->
		<!-- Level 2: Recovers HP. Power 150. -->
		<!-- Level 3: Recovers HP. Power 157. -->
		<!-- Level 4: Recovers HP. Power 172. -->
		<!-- Level 5: Recovers HP. Power 179. -->
		<!-- Level 6: Recovers HP. Power 187. -->
		<!-- Level 7: Recovers HP. Power 203. -->
		<!-- Level 8: Recovers HP. Power 211. -->
		<!-- Level 9: Recovers HP. Power 219. -->
		<icon>icon.skill0045</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<effectPoint>
			<value level="1">204</value>
			<value level="2">214</value>
			<value level="3">224</value>
			<value level="4">245</value>
			<value level="5">256</value>
			<value level="6">267</value>
			<value level="7">289</value>
			<value level="8">301</value>
			<value level="9">313</value>
		</effectPoint>
		<hitTime>4000</hitTime>
		<isMagic>1</isMagic> <!-- Magic Skill -->
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">26</value>
			<value level="2">27</value>
			<value level="3">28</value>
			<value level="4">30</value>
			<value level="5">31</value>
			<value level="6">32</value>
			<value level="7">34</value>
			<value level="8">35</value>
			<value level="9">36</value>
		</magicLevel>
		<mpConsume>
			<value level="1">60</value>
			<value level="2">63</value>
			<value level="3">66</value>
			<value level="4">70</value>
			<value level="5">70</value>
			<value level="6">74</value>
			<value level="7">79</value>
			<value level="8">82</value>
			<value level="9">86</value>
		</mpConsume>
		<mpInitialConsume>
			<value level="1">15</value>
			<value level="2">16</value>
			<value level="3">17</value>
			<value level="4">18</value>
			<value level="5">18</value>
			<value level="6">18</value>
			<value level="7">20</value>
			<value level="8">21</value>
			<value level="9">21</value>
		</mpInitialConsume>
		<reuseDelay>3000</reuseDelay>
		<effects>
			<effect name="Heal">
				<power>
					<value level="1">143</value>
					<value level="2">150</value>
					<value level="3">157</value>
					<value level="4">172</value>
					<value level="5">179</value>
					<value level="6">187</value>
					<value level="7">203</value>
					<value level="8">211</value>
					<value level="9">219</value>
				</power>
			</effect>
		</effects>
	</skill>
	<skill id="46" toLevel="15" name="Life Scavenge">
		<!-- HP Recovery from absorbing residual life energy from a corpse. -->
		<icon>icon.skill0046</icon>
		<operateType>A1</operateType>
		<targetType>NPC_BODY</targetType>
		<affectScope>SINGLE</affectScope>
		<castRange>400</castRange>
		<effectRange>900</effectRange>
		<hitTime>1500</hitTime>
		<isMagic>1</isMagic> <!-- Magic Skill -->
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">40</value>
			<value level="2">43</value>
			<value level="3">46</value>
			<value level="4">49</value>
			<value level="5">52</value>
			<value level="6">55</value>
			<value level="7">58</value>
			<value level="8">60</value>
			<value level="9">62</value>
			<value level="10">64</value>
			<value level="11">66</value>
			<value level="12">68</value>
			<value level="13">70</value>
			<value level="14">72</value>
			<value level="15">74</value>
		</magicLevel>
		<mpConsume>
			<value level="1">28</value>
			<value level="2">30</value>
			<value level="3">34</value>
			<value level="4">35</value>
			<value level="5">38</value>
			<value level="6">40</value>
			<value level="7">43</value>
			<value level="8">44</value>
			<value level="9">46</value>
			<value level="10">48</value>
			<value level="11">50</value>
			<value level="12">51</value>
			<value level="13">52</value>
			<value level="14">54</value>
			<value level="15">55</value>
		</mpConsume>
		<mpInitialConsume>
			<value level="1">7</value>
			<value level="2">8</value>
			<value level="3">8</value>
			<value level="4">9</value>
			<value level="5">10</value>
			<value level="6">10</value>
			<value level="7">11</value>
			<value level="8">11</value>
			<value level="9">12</value>
			<value level="10">12</value>
			<value level="11">12</value>
			<value level="12">13</value>
			<value level="13">13</value>
			<value level="14">13</value>
			<value level="15">14</value>
		</mpInitialConsume>
		<reuseDelay>5000</reuseDelay>
		<conditions>
			<condition name="ConsumeBody" />
		</conditions>
		<effects>
			<effect name="HpByLevel">
				<power>
					<value level="1">105</value>
					<value level="2">113</value>
					<value level="3">122</value>
					<value level="4">131</value>
					<value level="5">140</value>
					<value level="6">150</value>
					<value level="7">159</value>
					<value level="8">169</value>
					<value level="9">180</value>
					<value level="10">190</value>
					<value level="11">201</value>
					<value level="12">211</value>
					<value level="13">222</value>
					<value level="14">232</value>
					<value level="15">243</value>
				</power>
			</effect>
			<effect name="ConsumeBody" />
		</effects>
	</skill>
	<skill id="48" toLevel="51" name="Thunder Storm">
		<!-- Level 1: Swings your weapon in a circle to attack nearby enemies with 421 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2: Swings your weapon in a circle to attack nearby enemies with 447 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 3: Swings your weapon in a circle to attack nearby enemies with 475 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 4: Swings your weapon in a circle to attack nearby enemies with 504 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 5: Swings your weapon in a circle to attack nearby enemies with 534 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 6: Swings your weapon in a circle to attack nearby enemies with 566 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 7: Swings your weapon in a circle to attack nearby enemies with 598 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 8: Swings your weapon in a circle to attack nearby enemies with 632 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 9: Swings your weapon in a circle to attack nearby enemies with 668 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 10: Swings your weapon in a circle to attack nearby enemies with 705 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 11: Swings your weapon in a circle to attack nearby enemies with 743 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 12: Swings your weapon in a circle to attack nearby enemies with 782 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 13: Swings your weapon in a circle to attack nearby enemies with 823 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 14: Swings your weapon in a circle to attack nearby enemies with 864 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 15: Swings your weapon in a circle to attack nearby enemies with 908 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 16: Swings your weapon in a circle to attack nearby enemies with 952 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 17: Swings your weapon in a circle to attack nearby enemies with 998 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 18: Swings your weapon in a circle to attack nearby enemies with 1045 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 19: Swings your weapon in a circle to attack nearby enemies with 1093 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 20: Swings your weapon in a circle to attack nearby enemies with 1142 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 21: Swings your weapon in a circle to attack nearby enemies with 1192 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 22: Swings your weapon in a circle to attack nearby enemies with 1243 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 23: Swings your weapon in a circle to attack nearby enemies with 1296 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 24: Swings your weapon in a circle to attack nearby enemies with 1349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 25: Swings your weapon in a circle to attack nearby enemies with 1403 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 26: Swings your weapon in a circle to attack nearby enemies with 1457 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 27: Swings your weapon in a circle to attack nearby enemies with 1513 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 28: Swings your weapon in a circle to attack nearby enemies with 1569 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 29: Swings your weapon in a circle to attack nearby enemies with 1625 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 30: Swings your weapon in a circle to attack nearby enemies with 1682 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 31: Swings your weapon in a circle to attack nearby enemies with 1739 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 32: Swings your weapon in a circle to attack nearby enemies with 1796 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 33: Swings your weapon in a circle to attack nearby enemies with 1854 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 34: Swings your weapon in a circle to attack nearby enemies with 1911 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 35: Swings your weapon in a circle to attack nearby enemies with 1969 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 36: Swings your weapon in a circle to attack nearby enemies with 2026 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 37: Swings your weapon in a circle to attack nearby enemies with 2082 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 38: Swings your weapon in a circle to attack nearby enemies with 2140 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 39: Swings your weapon in a circle to attack nearby enemies with 2200 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 40: Swings your weapon in a circle to attack nearby enemies with 2260 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 41: Swings your weapon in a circle to attack nearby enemies with 2320 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 42: Swings your weapon in a circle to attack nearby enemies with 2380 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 43: Swings your weapon in a circle to attack nearby enemies with 26,003 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 44: Swings your weapon in a circle to attack nearby enemies with 30,494 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45: Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46: Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47: Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48: Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49: Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50: Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51: Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45 - SubLevel 1001 (+1% Power): Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45 - SubLevel 1002 (+2% Power): Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45 - SubLevel 1003 (+3% Power): Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45 - SubLevel 1004 (+4% Power): Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45 - SubLevel 1005 (+5% Power): Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45 - SubLevel 1006 (+6% Power): Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45 - SubLevel 1007 (+7% Power): Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45 - SubLevel 1008 (+8% Power): Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45 - SubLevel 1009 (+9% Power): Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45 - SubLevel 1010 (+10% Power): Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45 - SubLevel 1011 (+11% Power): Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45 - SubLevel 1012 (+12% Power): Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45 - SubLevel 1013 (+13% Power): Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45 - SubLevel 1014 (+14% Power): Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45 - SubLevel 1015 (+15% Power): Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45 - SubLevel 1016 (+16% Power): Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45 - SubLevel 1017 (+17% Power): Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45 - SubLevel 1018 (+18% Power): Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45 - SubLevel 1019 (+19% Power): Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45 - SubLevel 1020 (+20% Power): Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45 - SubLevel 2001 (+1% Chance): Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45 - SubLevel 2002 (+2% Chance): Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45 - SubLevel 2003 (+3% Chance): Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45 - SubLevel 2004 (+4% Chance): Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45 - SubLevel 2005 (+5% Chance): Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45 - SubLevel 2006 (+6% Chance): Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45 - SubLevel 2007 (+7% Chance): Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45 - SubLevel 2008 (+8% Chance): Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45 - SubLevel 2009 (+9% Chance): Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45 - SubLevel 2010 (+10% Chance): Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45 - SubLevel 2011 (+11% Chance): Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45 - SubLevel 2012 (+12% Chance): Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45 - SubLevel 2013 (+13% Chance): Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45 - SubLevel 2014 (+14% Chance): Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45 - SubLevel 2015 (+15% Chance): Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45 - SubLevel 2016 (+16% Chance): Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45 - SubLevel 2017 (+17% Chance): Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45 - SubLevel 2018 (+18% Chance): Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45 - SubLevel 2019 (+19% Chance): Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45 - SubLevel 2020 (+20% Chance): Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45 - SubLevel 3001 (+1% Focus): Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45 - SubLevel 3002 (+2% Focus): Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45 - SubLevel 3003 (+3% Focus): Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45 - SubLevel 3004 (+4% Focus): Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45 - SubLevel 3005 (+5% Focus): Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45 - SubLevel 3006 (+6% Focus): Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45 - SubLevel 3007 (+7% Focus): Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45 - SubLevel 3008 (+8% Focus): Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45 - SubLevel 3009 (+9% Focus): Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45 - SubLevel 3010 (+10% Focus): Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45 - SubLevel 3011 (+11% Focus): Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45 - SubLevel 3012 (+12% Focus): Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45 - SubLevel 3013 (+13% Focus): Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45 - SubLevel 3014 (+14% Focus): Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45 - SubLevel 3015 (+15% Focus): Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45 - SubLevel 3016 (+16% Focus): Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45 - SubLevel 3017 (+17% Focus): Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45 - SubLevel 3018 (+18% Focus): Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45 - SubLevel 3019 (+19% Focus): Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 45 - SubLevel 3020 (+20% Focus): Swings your weapon in a circle to attack nearby enemies with 35,883 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46 - SubLevel 1001 (+1% Power): Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46 - SubLevel 1002 (+2% Power): Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46 - SubLevel 1003 (+3% Power): Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46 - SubLevel 1004 (+4% Power): Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46 - SubLevel 1005 (+5% Power): Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46 - SubLevel 1006 (+6% Power): Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46 - SubLevel 1007 (+7% Power): Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46 - SubLevel 1008 (+8% Power): Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46 - SubLevel 1009 (+9% Power): Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46 - SubLevel 1010 (+10% Power): Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46 - SubLevel 1011 (+11% Power): Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46 - SubLevel 1012 (+12% Power): Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46 - SubLevel 1013 (+13% Power): Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46 - SubLevel 1014 (+14% Power): Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46 - SubLevel 1015 (+15% Power): Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46 - SubLevel 1016 (+16% Power): Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46 - SubLevel 1017 (+17% Power): Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46 - SubLevel 1018 (+18% Power): Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46 - SubLevel 1019 (+19% Power): Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46 - SubLevel 1020 (+20% Power): Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46 - SubLevel 2001 (+1% Chance): Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46 - SubLevel 2002 (+2% Chance): Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46 - SubLevel 2003 (+3% Chance): Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46 - SubLevel 2004 (+4% Chance): Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46 - SubLevel 2005 (+5% Chance): Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46 - SubLevel 2006 (+6% Chance): Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46 - SubLevel 2007 (+7% Chance): Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46 - SubLevel 2008 (+8% Chance): Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46 - SubLevel 2009 (+9% Chance): Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46 - SubLevel 2010 (+10% Chance): Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46 - SubLevel 2011 (+11% Chance): Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46 - SubLevel 2012 (+12% Chance): Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46 - SubLevel 2013 (+13% Chance): Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46 - SubLevel 2014 (+14% Chance): Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46 - SubLevel 2015 (+15% Chance): Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46 - SubLevel 2016 (+16% Chance): Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46 - SubLevel 2017 (+17% Chance): Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46 - SubLevel 2018 (+18% Chance): Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46 - SubLevel 2019 (+19% Chance): Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46 - SubLevel 2020 (+20% Chance): Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46 - SubLevel 3001 (+1% Focus): Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46 - SubLevel 3002 (+2% Focus): Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46 - SubLevel 3003 (+3% Focus): Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46 - SubLevel 3004 (+4% Focus): Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46 - SubLevel 3005 (+5% Focus): Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46 - SubLevel 3006 (+6% Focus): Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46 - SubLevel 3007 (+7% Focus): Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46 - SubLevel 3008 (+8% Focus): Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46 - SubLevel 3009 (+9% Focus): Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46 - SubLevel 3010 (+10% Focus): Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46 - SubLevel 3011 (+11% Focus): Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46 - SubLevel 3012 (+12% Focus): Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46 - SubLevel 3013 (+13% Focus): Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46 - SubLevel 3014 (+14% Focus): Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46 - SubLevel 3015 (+15% Focus): Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46 - SubLevel 3016 (+16% Focus): Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46 - SubLevel 3017 (+17% Focus): Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46 - SubLevel 3018 (+18% Focus): Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46 - SubLevel 3019 (+19% Focus): Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 46 - SubLevel 3020 (+20% Focus): Swings your weapon in a circle to attack nearby enemies with 37,680 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47 - SubLevel 1001 (+1% Power): Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47 - SubLevel 1002 (+2% Power): Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47 - SubLevel 1003 (+3% Power): Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47 - SubLevel 1004 (+4% Power): Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47 - SubLevel 1005 (+5% Power): Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47 - SubLevel 1006 (+6% Power): Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47 - SubLevel 1007 (+7% Power): Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47 - SubLevel 1008 (+8% Power): Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47 - SubLevel 1009 (+9% Power): Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47 - SubLevel 1010 (+10% Power): Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47 - SubLevel 1011 (+11% Power): Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47 - SubLevel 1012 (+12% Power): Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47 - SubLevel 1013 (+13% Power): Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47 - SubLevel 1014 (+14% Power): Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47 - SubLevel 1015 (+15% Power): Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47 - SubLevel 1016 (+16% Power): Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47 - SubLevel 1017 (+17% Power): Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47 - SubLevel 1018 (+18% Power): Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47 - SubLevel 1019 (+19% Power): Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47 - SubLevel 1020 (+20% Power): Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47 - SubLevel 2001 (+1% Chance): Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47 - SubLevel 2002 (+2% Chance): Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47 - SubLevel 2003 (+3% Chance): Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47 - SubLevel 2004 (+4% Chance): Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47 - SubLevel 2005 (+5% Chance): Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47 - SubLevel 2006 (+6% Chance): Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47 - SubLevel 2007 (+7% Chance): Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47 - SubLevel 2008 (+8% Chance): Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47 - SubLevel 2009 (+9% Chance): Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47 - SubLevel 2010 (+10% Chance): Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47 - SubLevel 2011 (+11% Chance): Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47 - SubLevel 2012 (+12% Chance): Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47 - SubLevel 2013 (+13% Chance): Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47 - SubLevel 2014 (+14% Chance): Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47 - SubLevel 2015 (+15% Chance): Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47 - SubLevel 2016 (+16% Chance): Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47 - SubLevel 2017 (+17% Chance): Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47 - SubLevel 2018 (+18% Chance): Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47 - SubLevel 2019 (+19% Chance): Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47 - SubLevel 2020 (+20% Chance): Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47 - SubLevel 3001 (+1% Focus): Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47 - SubLevel 3002 (+2% Focus): Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47 - SubLevel 3003 (+3% Focus): Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47 - SubLevel 3004 (+4% Focus): Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47 - SubLevel 3005 (+5% Focus): Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47 - SubLevel 3006 (+6% Focus): Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47 - SubLevel 3007 (+7% Focus): Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47 - SubLevel 3008 (+8% Focus): Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47 - SubLevel 3009 (+9% Focus): Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47 - SubLevel 3010 (+10% Focus): Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47 - SubLevel 3011 (+11% Focus): Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47 - SubLevel 3012 (+12% Focus): Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47 - SubLevel 3013 (+13% Focus): Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47 - SubLevel 3014 (+14% Focus): Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47 - SubLevel 3015 (+15% Focus): Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47 - SubLevel 3016 (+16% Focus): Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47 - SubLevel 3017 (+17% Focus): Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47 - SubLevel 3018 (+18% Focus): Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47 - SubLevel 3019 (+19% Focus): Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 47 - SubLevel 3020 (+20% Focus): Swings your weapon in a circle to attack nearby enemies with 39,349 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48 - SubLevel 1001 (+1% Power): Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48 - SubLevel 1002 (+2% Power): Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48 - SubLevel 1003 (+3% Power): Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48 - SubLevel 1004 (+4% Power): Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48 - SubLevel 1005 (+5% Power): Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48 - SubLevel 1006 (+6% Power): Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48 - SubLevel 1007 (+7% Power): Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48 - SubLevel 1008 (+8% Power): Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48 - SubLevel 1009 (+9% Power): Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48 - SubLevel 1010 (+10% Power): Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48 - SubLevel 1011 (+11% Power): Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48 - SubLevel 1012 (+12% Power): Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48 - SubLevel 1013 (+13% Power): Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48 - SubLevel 1014 (+14% Power): Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48 - SubLevel 1015 (+15% Power): Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48 - SubLevel 1016 (+16% Power): Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48 - SubLevel 1017 (+17% Power): Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48 - SubLevel 1018 (+18% Power): Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48 - SubLevel 1019 (+19% Power): Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48 - SubLevel 1020 (+20% Power): Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48 - SubLevel 2001 (+1% Chance): Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48 - SubLevel 2002 (+2% Chance): Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48 - SubLevel 2003 (+3% Chance): Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48 - SubLevel 2004 (+4% Chance): Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48 - SubLevel 2005 (+5% Chance): Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48 - SubLevel 2006 (+6% Chance): Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48 - SubLevel 2007 (+7% Chance): Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48 - SubLevel 2008 (+8% Chance): Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48 - SubLevel 2009 (+9% Chance): Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48 - SubLevel 2010 (+10% Chance): Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48 - SubLevel 2011 (+11% Chance): Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48 - SubLevel 2012 (+12% Chance): Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48 - SubLevel 2013 (+13% Chance): Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48 - SubLevel 2014 (+14% Chance): Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48 - SubLevel 2015 (+15% Chance): Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48 - SubLevel 2016 (+16% Chance): Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48 - SubLevel 2017 (+17% Chance): Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48 - SubLevel 2018 (+18% Chance): Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48 - SubLevel 2019 (+19% Chance): Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48 - SubLevel 2020 (+20% Chance): Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48 - SubLevel 3001 (+1% Focus): Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48 - SubLevel 3002 (+2% Focus): Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48 - SubLevel 3003 (+3% Focus): Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48 - SubLevel 3004 (+4% Focus): Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48 - SubLevel 3005 (+5% Focus): Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48 - SubLevel 3006 (+6% Focus): Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48 - SubLevel 3007 (+7% Focus): Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48 - SubLevel 3008 (+8% Focus): Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48 - SubLevel 3009 (+9% Focus): Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48 - SubLevel 3010 (+10% Focus): Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48 - SubLevel 3011 (+11% Focus): Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48 - SubLevel 3012 (+12% Focus): Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48 - SubLevel 3013 (+13% Focus): Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48 - SubLevel 3014 (+14% Focus): Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48 - SubLevel 3015 (+15% Focus): Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48 - SubLevel 3016 (+16% Focus): Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48 - SubLevel 3017 (+17% Focus): Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48 - SubLevel 3018 (+18% Focus): Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48 - SubLevel 3019 (+19% Focus): Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 48 - SubLevel 3020 (+20% Focus): Swings your weapon in a circle to attack nearby enemies with 40,997 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49 - SubLevel 1001 (+1% Power): Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49 - SubLevel 1002 (+2% Power): Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49 - SubLevel 1003 (+3% Power): Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49 - SubLevel 1004 (+4% Power): Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49 - SubLevel 1005 (+5% Power): Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49 - SubLevel 1006 (+6% Power): Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49 - SubLevel 1007 (+7% Power): Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49 - SubLevel 1008 (+8% Power): Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49 - SubLevel 1009 (+9% Power): Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49 - SubLevel 1010 (+10% Power): Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49 - SubLevel 1011 (+11% Power): Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49 - SubLevel 1012 (+12% Power): Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49 - SubLevel 1013 (+13% Power): Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49 - SubLevel 1014 (+14% Power): Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49 - SubLevel 1015 (+15% Power): Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49 - SubLevel 1016 (+16% Power): Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49 - SubLevel 1017 (+17% Power): Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49 - SubLevel 1018 (+18% Power): Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49 - SubLevel 1019 (+19% Power): Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49 - SubLevel 1020 (+20% Power): Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49 - SubLevel 2001 (+1% Chance): Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49 - SubLevel 2002 (+2% Chance): Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49 - SubLevel 2003 (+3% Chance): Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49 - SubLevel 2004 (+4% Chance): Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49 - SubLevel 2005 (+5% Chance): Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49 - SubLevel 2006 (+6% Chance): Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49 - SubLevel 2007 (+7% Chance): Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49 - SubLevel 2008 (+8% Chance): Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49 - SubLevel 2009 (+9% Chance): Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49 - SubLevel 2010 (+10% Chance): Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49 - SubLevel 2011 (+11% Chance): Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49 - SubLevel 2012 (+12% Chance): Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49 - SubLevel 2013 (+13% Chance): Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49 - SubLevel 2014 (+14% Chance): Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49 - SubLevel 2015 (+15% Chance): Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49 - SubLevel 2016 (+16% Chance): Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49 - SubLevel 2017 (+17% Chance): Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49 - SubLevel 2018 (+18% Chance): Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49 - SubLevel 2019 (+19% Chance): Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49 - SubLevel 2020 (+20% Chance): Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49 - SubLevel 3001 (+1% Focus): Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49 - SubLevel 3002 (+2% Focus): Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49 - SubLevel 3003 (+3% Focus): Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49 - SubLevel 3004 (+4% Focus): Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49 - SubLevel 3005 (+5% Focus): Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49 - SubLevel 3006 (+6% Focus): Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49 - SubLevel 3007 (+7% Focus): Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49 - SubLevel 3008 (+8% Focus): Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49 - SubLevel 3009 (+9% Focus): Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49 - SubLevel 3010 (+10% Focus): Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49 - SubLevel 3011 (+11% Focus): Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49 - SubLevel 3012 (+12% Focus): Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49 - SubLevel 3013 (+13% Focus): Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49 - SubLevel 3014 (+14% Focus): Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49 - SubLevel 3015 (+15% Focus): Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49 - SubLevel 3016 (+16% Focus): Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49 - SubLevel 3017 (+17% Focus): Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49 - SubLevel 3018 (+18% Focus): Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49 - SubLevel 3019 (+19% Focus): Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 49 - SubLevel 3020 (+20% Focus): Swings your weapon in a circle to attack nearby enemies with 42,645 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50 - SubLevel 1001 (+1% Power): Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50 - SubLevel 1002 (+2% Power): Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50 - SubLevel 1003 (+3% Power): Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50 - SubLevel 1004 (+4% Power): Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50 - SubLevel 1005 (+5% Power): Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50 - SubLevel 1006 (+6% Power): Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50 - SubLevel 1007 (+7% Power): Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50 - SubLevel 1008 (+8% Power): Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50 - SubLevel 1009 (+9% Power): Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50 - SubLevel 1010 (+10% Power): Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50 - SubLevel 1011 (+11% Power): Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50 - SubLevel 1012 (+12% Power): Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50 - SubLevel 1013 (+13% Power): Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50 - SubLevel 1014 (+14% Power): Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50 - SubLevel 1015 (+15% Power): Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50 - SubLevel 1016 (+16% Power): Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50 - SubLevel 1017 (+17% Power): Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50 - SubLevel 1018 (+18% Power): Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50 - SubLevel 1019 (+19% Power): Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50 - SubLevel 1020 (+20% Power): Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50 - SubLevel 2001 (+1% Chance): Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50 - SubLevel 2002 (+2% Chance): Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50 - SubLevel 2003 (+3% Chance): Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50 - SubLevel 2004 (+4% Chance): Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50 - SubLevel 2005 (+5% Chance): Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50 - SubLevel 2006 (+6% Chance): Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50 - SubLevel 2007 (+7% Chance): Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50 - SubLevel 2008 (+8% Chance): Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50 - SubLevel 2009 (+9% Chance): Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50 - SubLevel 2010 (+10% Chance): Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50 - SubLevel 2011 (+11% Chance): Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50 - SubLevel 2012 (+12% Chance): Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50 - SubLevel 2013 (+13% Chance): Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50 - SubLevel 2014 (+14% Chance): Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50 - SubLevel 2015 (+15% Chance): Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50 - SubLevel 2016 (+16% Chance): Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50 - SubLevel 2017 (+17% Chance): Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50 - SubLevel 2018 (+18% Chance): Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50 - SubLevel 2019 (+19% Chance): Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50 - SubLevel 2020 (+20% Chance): Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50 - SubLevel 3001 (+1% Focus): Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50 - SubLevel 3002 (+2% Focus): Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50 - SubLevel 3003 (+3% Focus): Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50 - SubLevel 3004 (+4% Focus): Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50 - SubLevel 3005 (+5% Focus): Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50 - SubLevel 3006 (+6% Focus): Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50 - SubLevel 3007 (+7% Focus): Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50 - SubLevel 3008 (+8% Focus): Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50 - SubLevel 3009 (+9% Focus): Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50 - SubLevel 3010 (+10% Focus): Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50 - SubLevel 3011 (+11% Focus): Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50 - SubLevel 3012 (+12% Focus): Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50 - SubLevel 3013 (+13% Focus): Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50 - SubLevel 3014 (+14% Focus): Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50 - SubLevel 3015 (+15% Focus): Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50 - SubLevel 3016 (+16% Focus): Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50 - SubLevel 3017 (+17% Focus): Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50 - SubLevel 3018 (+18% Focus): Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50 - SubLevel 3019 (+19% Focus): Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 50 - SubLevel 3020 (+20% Focus): Swings your weapon in a circle to attack nearby enemies with 45,117 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51 - SubLevel 1001 (+1% Power): Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51 - SubLevel 1002 (+2% Power): Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51 - SubLevel 1003 (+3% Power): Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51 - SubLevel 1004 (+4% Power): Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51 - SubLevel 1005 (+5% Power): Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51 - SubLevel 1006 (+6% Power): Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51 - SubLevel 1007 (+7% Power): Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51 - SubLevel 1008 (+8% Power): Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51 - SubLevel 1009 (+9% Power): Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51 - SubLevel 1010 (+10% Power): Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51 - SubLevel 1011 (+11% Power): Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51 - SubLevel 1012 (+12% Power): Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51 - SubLevel 1013 (+13% Power): Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51 - SubLevel 1014 (+14% Power): Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51 - SubLevel 1015 (+15% Power): Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51 - SubLevel 1016 (+16% Power): Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51 - SubLevel 1017 (+17% Power): Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51 - SubLevel 1018 (+18% Power): Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51 - SubLevel 1019 (+19% Power): Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51 - SubLevel 1020 (+20% Power): Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51 - SubLevel 2001 (+1% Chance): Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51 - SubLevel 2002 (+2% Chance): Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51 - SubLevel 2003 (+3% Chance): Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51 - SubLevel 2004 (+4% Chance): Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51 - SubLevel 2005 (+5% Chance): Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51 - SubLevel 2006 (+6% Chance): Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51 - SubLevel 2007 (+7% Chance): Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51 - SubLevel 2008 (+8% Chance): Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51 - SubLevel 2009 (+9% Chance): Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51 - SubLevel 2010 (+10% Chance): Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51 - SubLevel 2011 (+11% Chance): Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51 - SubLevel 2012 (+12% Chance): Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51 - SubLevel 2013 (+13% Chance): Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51 - SubLevel 2014 (+14% Chance): Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51 - SubLevel 2015 (+15% Chance): Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51 - SubLevel 2016 (+16% Chance): Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51 - SubLevel 2017 (+17% Chance): Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51 - SubLevel 2018 (+18% Chance): Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51 - SubLevel 2019 (+19% Chance): Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51 - SubLevel 2020 (+20% Chance): Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51 - SubLevel 3001 (+1% Focus): Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51 - SubLevel 3002 (+2% Focus): Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51 - SubLevel 3003 (+3% Focus): Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51 - SubLevel 3004 (+4% Focus): Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51 - SubLevel 3005 (+5% Focus): Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51 - SubLevel 3006 (+6% Focus): Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51 - SubLevel 3007 (+7% Focus): Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51 - SubLevel 3008 (+8% Focus): Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51 - SubLevel 3009 (+9% Focus): Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51 - SubLevel 3010 (+10% Focus): Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51 - SubLevel 3011 (+11% Focus): Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51 - SubLevel 3012 (+12% Focus): Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51 - SubLevel 3013 (+13% Focus): Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51 - SubLevel 3014 (+14% Focus): Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51 - SubLevel 3015 (+15% Focus): Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51 - SubLevel 3016 (+16% Focus): Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51 - SubLevel 3017 (+17% Focus): Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51 - SubLevel 3018 (+18% Focus): Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51 - SubLevel 3019 (+19% Focus): Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 51 - SubLevel 3020 (+20% Focus): Swings your weapon in a circle to attack nearby enemies with 47,589 power. Inflicts Stun for 9 sec. Requires a spear. Ignores Shield Defense. Critical. Over-hit. Base success rate: 60%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<icon>icon.skill0048</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>9</abnormalTime>
		<abnormalType>STUN</abnormalType>
		<abnormalVisualEffect>STUN</abnormalVisualEffect>
		<activateRate>
			<value fromLevel="1" toLevel="51">50</value>
			<value fromLevel="45" toLevel="51" fromSubLevel="2001" toSubLevel="2020">{base + (base / 100 * subIndex)}</value>
		</activateRate>
		<affectLimit>6-12</affectLimit>
		<affectObject>NOT_FRIEND</affectObject>
		<affectRange>150</affectRange>
		<affectScope>POINT_BLANK</affectScope>
		<basicProperty>PHYSICAL</basicProperty>
		<coolTime>720</coolTime>
		<effectPoint>
			<value level="1">-92</value>
			<value level="2">-94</value>
			<value level="3">-97</value>
			<value level="4">-99</value>
			<value level="5">-102</value>
			<value level="6">-104</value>
			<value level="7">-107</value>
			<value level="8">-109</value>
			<value level="9">-112</value>
			<value level="10">-114</value>
			<value level="11">-117</value>
			<value level="12">-119</value>
			<value level="13">-121</value>
			<value level="14">-124</value>
			<value level="15">-126</value>
			<value level="16">-129</value>
			<value level="17">-131</value>
			<value level="18">-133</value>
			<value level="19">-136</value>
			<value level="20">-138</value>
			<value level="21">-140</value>
			<value level="22">-142</value>
			<value level="23">-144</value>
			<value level="24">-146</value>
			<value level="25">-148</value>
			<value level="26">-150</value>
			<value level="27">-152</value>
			<value level="28">-154</value>
			<value level="29">-156</value>
			<value level="30">-157</value>
			<value level="31">-159</value>
			<value level="32">-160</value>
			<value level="33">-162</value>
			<value level="34">-163</value>
			<value level="35">-164</value>
			<value level="36">-166</value>
			<value level="37">-167</value>
			<value level="38">-167</value>
			<value level="39">-167</value>
			<value level="40">-167</value>
			<value level="41">-167</value>
			<value level="42">-167</value>
			<value level="43">-167</value>
			<value level="44">-167</value>
			<value level="45">-167</value>
			<value level="46">-167</value>
			<value level="47">-167</value>
			<value level="48">-167</value>
			<value level="49">-167</value>
			<value level="50">-167</value>
			<value level="51">-167</value>
		</effectPoint>
		<hitTime>1080</hitTime>
		<isDebuff>true</isDebuff>
		<lvlBonusRate>20</lvlBonusRate>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<mpConsume>
			<value level="1">52</value>
			<value level="2">53</value>
			<value level="3">55</value>
			<value level="4">55</value>
			<value level="5">57</value>
			<value level="6">59</value>
			<value level="7">60</value>
			<value level="8">62</value>
			<value level="9">64</value>
			<value level="10">66</value>
			<value level="11">67</value>
			<value level="12">69</value>
			<value level="13">71</value>
			<value level="14">72</value>
			<value level="15">73</value>
			<value level="16">75</value>
			<value level="17">77</value>
			<value level="18">78</value>
			<value level="19">80</value>
			<value level="20">82</value>
			<value level="21">84</value>
			<value level="22">85</value>
			<value level="23">87</value>
			<value level="24">88</value>
			<value level="25">90</value>
			<value level="26">91</value>
			<value level="27">93</value>
			<value level="28">94</value>
			<value level="29">96</value>
			<value level="30">97</value>
			<value level="31">99</value>
			<value level="32">100</value>
			<value level="33">102</value>
			<value level="34">103</value>
			<value level="35">106</value>
			<value level="36">108</value>
			<value level="37">110</value>
			<value level="38">112</value>
			<value level="39">114</value>
			<value level="40">116</value>
			<value level="41">118</value>
			<value level="42">120</value>
			<value level="43">122</value>
			<value level="44">124</value>
			<value level="45">129</value>
			<value level="46">133</value>
			<value level="47">137</value>
			<value level="48">141</value>
			<value level="49">145</value>
			<value level="50">149</value>
			<value level="51">153</value>
		</mpConsume>
		<reuseDelay>5000</reuseDelay>
		<trait>SHOCK</trait>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>POLE</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="PhysicalDamage">
				<power>
					<value level="1">421</value>
					<value level="2">447</value>
					<value level="3">475</value>
					<value level="4">504</value>
					<value level="5">534</value>
					<value level="6">566</value>
					<value level="7">598</value>
					<value level="8">632</value>
					<value level="9">668</value>
					<value level="10">705</value>
					<value level="11">743</value>
					<value level="12">782</value>
					<value level="13">823</value>
					<value level="14">864</value>
					<value level="15">908</value>
					<value level="16">952</value>
					<value level="17">998</value>
					<value level="18">1045</value>
					<value level="19">1093</value>
					<value level="20">1142</value>
					<value level="21">1192</value>
					<value level="22">1243</value>
					<value level="23">1296</value>
					<value level="24">1349</value>
					<value level="25">1403</value>
					<value level="26">1457</value>
					<value level="27">1513</value>
					<value level="28">1569</value>
					<value level="29">1625</value>
					<value level="30">1682</value>
					<value level="31">1739</value>
					<value level="32">1796</value>
					<value level="33">1854</value>
					<value level="34">1911</value>
					<value level="35">1969</value>
					<value level="36">2026</value>
					<value level="37">2082</value>
					<value level="38">2140</value>
					<value level="39">2200</value>
					<value level="40">2260</value>
					<value level="41">2320</value>
					<value level="42">2380</value>
					<value level="43">26003</value>
					<value level="44">30494</value>
					<value level="45">35883</value>
					<value level="46">37680</value>
					<value level="47">39349</value>
					<value level="48">40997</value>
					<value level="49">42645</value>
					<value level="50">45117</value>
					<value level="51">47589</value>
					<value fromLevel="45" toLevel="51" fromSubLevel="1001" toSubLevel="1020">{base + (base / 100 * subIndex)}</value>
				</power>
				<ignoreShieldDefence>true</ignoreShieldDefence>
				<criticalChance>
					<value fromLevel="1" toLevel="51">15</value>
					<value fromLevel="45" toLevel="51" fromSubLevel="3001" toSubLevel="3020">{base + (base / 100 * subIndex)}</value>
				</criticalChance>
				<overHit>true</overHit>
			</effect>
			<effect name="BlockActions">
				<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912;7002;18721;18722;28203;30516;35190</allowedSkills>
			</effect>
		</effects>
	</skill>
	<skill id="49" toLevel="26" name="Holy Strike">
		<!-- Level 1: Deal holy damage to Undead with 47 power. -->
		<!-- Level 2: Deal holy damage to Undead with 49 power. -->
		<!-- Level 3: Deal holy damage to Undead with 51 power. -->
		<!-- Level 4: Deal holy damage to Undead with 53 power. -->
		<!-- Level 5: Deal holy damage to Undead with 55 power. -->
		<!-- Level 6: Deal holy damage to Undead with 57 power. -->
		<!-- Level 7: Deal holy damage to Undead with 59 power. -->
		<!-- Level 8: Deal holy damage to Undead with 61 power. -->
		<!-- Level 9: Deal holy damage to Undead with 63 power. -->
		<!-- Level 10: Deal holy damage to Undead with 66 power. -->
		<!-- Level 11: Deal holy damage to Undead with 67 power. -->
		<!-- Level 12: Deal holy damage to Undead with 68 power. -->
		<!-- Level 13: Deal holy damage to Undead with 70 power. -->
		<!-- Level 14: Deal holy damage to Undead with 71 power. -->
		<!-- Level 15: Deal holy damage to Undead with 72 power. -->
		<!-- Level 16: Deal holy damage to Undead with 74 power. -->
		<!-- Level 17: Deal holy damage to Undead with 75 power. -->
		<!-- Level 18: Deal holy damage to Undead with 77 power. -->
		<!-- Level 19: Deal holy damage to Undead with 78 power. -->
		<!-- Level 20: Deal holy damage to Undead with 79 power. -->
		<!-- Level 21: Deal holy damage to Undead with 80 power. -->
		<!-- Level 22: Deal holy damage to Undead with 82 power. -->
		<!-- Level 23: Deal holy damage to Undead with 83 power. -->
		<!-- Level 24: Deal holy damage to Undead with 84 power. -->
		<!-- Level 25: Deal holy damage to Undead with 85 power. -->
		<!-- Level 26: Deal holy damage to Undead with 87 power. -->
		<icon>icon.skill0049</icon>
		<operateType>A1</operateType>
		<targetType>ENEMY</targetType>
		<affectScope>SINGLE</affectScope>
		<attributeType>HOLY</attributeType>
		<attributeValue>20</attributeValue>
		<castRange>400</castRange>
		<effectPoint>
			<value level="1">-418</value>
			<value level="2">-438</value>
			<value level="3">-448</value>
			<value level="4">-467</value>
			<value level="5">-477</value>
			<value level="6">-495</value>
			<value level="7">-505</value>
			<value level="8">-523</value>
			<value level="9">-532</value>
			<value level="10">-549</value>
			<value level="11">-558</value>
			<value level="12">-566</value>
			<value level="13">-574</value>
			<value level="14">-582</value>
			<value level="15">-590</value>
			<value level="16">-597</value>
			<value level="17">-604</value>
			<value level="18">-611</value>
			<value level="19">-617</value>
			<value level="20">-624</value>
			<value level="21">-630</value>
			<value level="22">-635</value>
			<value level="23">-641</value>
			<value level="24">-646</value>
			<value level="25">-650</value>
			<value level="26">-655</value>
		</effectPoint>
		<effectRange>900</effectRange>
		<hitTime>1900</hitTime>
		<isMagic>1</isMagic> <!-- Magic Skill -->
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">44</value>
			<value level="2">46</value>
			<value level="3">47</value>
			<value level="4">49</value>
			<value level="5">50</value>
			<value level="6">52</value>
			<value level="7">53</value>
			<value level="8">55</value>
			<value level="9">56</value>
			<value level="10">58</value>
			<value level="11">59</value>
			<value level="12">60</value>
			<value level="13">61</value>
			<value level="14">62</value>
			<value level="15">63</value>
			<value level="16">64</value>
			<value level="17">65</value>
			<value level="18">66</value>
			<value level="19">67</value>
			<value level="20">68</value>
			<value level="21">69</value>
			<value level="22">70</value>
			<value level="23">71</value>
			<value level="24">72</value>
			<value level="25">73</value>
			<value level="26">74</value>
		</magicLevel>
		<mpConsume>
			<value level="1">16</value>
			<value level="2">18</value>
			<value level="3">18</value>
			<value level="4">18</value>
			<value level="5">18</value>
			<value level="6">19</value>
			<value level="7">20</value>
			<value level="8">20</value>
			<value level="9">22</value>
			<value level="10">22</value>
			<value level="11">22</value>
			<value level="12">22</value>
			<value level="13">23</value>
			<value level="14">23</value>
			<value level="15">24</value>
			<value level="16">24</value>
			<value level="17">24</value>
			<value level="18">26</value>
			<value level="19">26</value>
			<value level="20">26</value>
			<value level="21">26</value>
			<value level="22">26</value>
			<value level="23">27</value>
			<value level="24">27</value>
			<value level="25">27</value>
			<value level="26">28</value>
		</mpConsume>
		<mpInitialConsume>
			<value level="1">4</value>
			<value level="2">4</value>
			<value level="3">4</value>
			<value level="4">5</value>
			<value level="5">5</value>
			<value level="6">5</value>
			<value level="7">5</value>
			<value level="8">5</value>
			<value level="9">5</value>
			<value level="10">6</value>
			<value level="11">6</value>
			<value level="12">6</value>
			<value level="13">6</value>
			<value level="14">6</value>
			<value level="15">6</value>
			<value level="16">6</value>
			<value level="17">6</value>
			<value level="18">6</value>
			<value level="19">6</value>
			<value level="20">7</value>
			<value level="21">7</value>
			<value level="22">7</value>
			<value level="23">7</value>
			<value level="24">7</value>
			<value level="25">7</value>
			<value level="26">7</value>
		</mpInitialConsume>
		<reuseDelay>1000</reuseDelay>
		<conditions>
			<condition name="TargetRace">
				<race>UNDEAD</race>
			</condition>
		</conditions>
		<effects>
			<effect name="MagicalDamage">
				<power>
					<value level="1">47</value>
					<value level="2">49</value>
					<value level="3">51</value>
					<value level="4">53</value>
					<value level="5">55</value>
					<value level="6">57</value>
					<value level="7">59</value>
					<value level="8">61</value>
					<value level="9">63</value>
					<value level="10">66</value>
					<value level="11">67</value>
					<value level="12">68</value>
					<value level="13">70</value>
					<value level="14">71</value>
					<value level="15">72</value>
					<value level="16">74</value>
					<value level="17">75</value>
					<value level="18">77</value>
					<value level="19">78</value>
					<value level="20">79</value>
					<value level="21">80</value>
					<value level="22">82</value>
					<value level="23">83</value>
					<value level="24">84</value>
					<value level="25">85</value>
					<value level="26">87</value>
				</power>
			</effect>
		</effects>
	</skill>
	<skill id="50" toLevel="8" name="Focus Force">
		<!-- Level 1: Channels Momentum. Requires a fist weapon. Can be charged up to Lv. 1. -->
		<!-- Level 2: Channels Momentum. Requires a fist weapon. Can be charged up to Lv. 2. -->
		<!-- Level 3: Channels Momentum. Requires a fist weapon. Can be charged up to Lv. 3. -->
		<!-- Level 4: Channels Momentum. Requires a fist weapon. Can be charged up to Lv. 4. -->
		<!-- Level 5: Channels Momentum. Requires a fist weapon. Can be charged up to Lv. 5. -->
		<!-- Level 6: Channels Momentum. Requires a fist weapon. Can be charged up to Lv. 6. -->
		<!-- Level 7: Channels Momentum. Requires a fist weapon. Can be charged up to Lv. 7. -->
		<!-- Level 8: Channels Momentum. Requires a fist weapon. Can be charged up to Lv. 8. -->
		<icon>icon.skill0050</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<effectPoint>150</effectPoint>
		<hitTime>900</hitTime>
		<hpConsume>20</hpConsume>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">24</value>
			<value level="2">32</value>
			<value level="3">40</value>
			<value level="4">52</value>
			<value level="5">60</value>
			<value level="6">66</value>
			<value level="7">72</value>
			<value level="8">79</value>
		</magicLevel>
		<mpConsume>5</mpConsume>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DUALFIST</item>
				</weaponType>
			</condition>
			<condition name="OpEnergyMax">
				<amount>
					<value level="1">1</value>
					<value level="2">2</value>
					<value level="3">3</value>
					<value level="4">4</value>
					<value level="5">5</value>
					<value level="6">6</value>
					<value level="7">7</value>
					<value level="8">8</value>
				</amount>
			</condition>
		</conditions>
		<effects>
			<effect name="FocusMomentum">
				<maxCharges>
					<value level="1">1</value>
					<value level="2">2</value>
					<value level="3">3</value>
					<value level="4">4</value>
					<value level="5">5</value>
					<value level="6">6</value>
					<value level="7">7</value>
					<value level="8">8</value>
				</maxCharges>
			</effect>
		</effects>
	</skill>
	<skill id="51" toLevel="1" name="Lure">
		<!-- Quietly lures the enemy. -->
		<icon>icon.skill0051</icon>
		<operateType>A1</operateType>
		<targetType>ENEMY_ONLY</targetType>
		<affectScope>SINGLE</affectScope>
		<castRange>400</castRange>
		<effectRange>900</effectRange>
		<hitTime>1500</hitTime>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>52</magicLevel>
		<mpConsume>44</mpConsume>
		<reuseDelay>3000</reuseDelay>
		<trait>DERANGEMENT</trait>
		<effects>
			<effect name="AddHate">
				<power>500</power>
			</effect>
		</effects>
	</skill>
	<skill id="54" toLevel="49" name="Force Blaster">
		<!-- Level 1: Discharges a powerful energy beam at the enemy with 143 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Critical. Over-hit. -->
		<!-- Level 2: Discharges a powerful energy beam at the enemy with 154 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Critical. Over-hit. -->
		<!-- Level 3: Discharges a powerful energy beam at the enemy with 166 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Critical. Over-hit. -->
		<!-- Level 4: Discharges a powerful energy beam at the enemy with 193 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Critical. Over-hit. -->
		<!-- Level 5: Discharges a powerful energy beam at the enemy with 207 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Critical. Over-hit. -->
		<!-- Level 6: Discharges a powerful energy beam at the enemy with 222 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Critical. Over-hit. -->
		<!-- Level 7: Discharges a powerful energy beam at the enemy with 256 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Critical. Over-hit. -->
		<!-- Level 8: Discharges a powerful energy beam at the enemy with 274 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Critical. Over-hit. -->
		<!-- Level 9: Discharges a powerful energy beam at the enemy with 293 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Critical. Over-hit. -->
		<!-- Level 10: Discharges a powerful energy beam at the enemy with 334 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Critical. Over-hit. -->
		<!-- Level 11: Discharges a powerful energy beam at the enemy with 357 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Critical. Over-hit. -->
		<!-- Level 12: Discharges a powerful energy beam at the enemy with 380 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Critical. Over-hit. -->
		<!-- Level 13: Discharges a powerful energy beam at the enemy with 431 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Critical. Over-hit. -->
		<!-- Level 14: Discharges a powerful energy beam at the enemy with 458 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Critical. Over-hit. -->
		<!-- Level 15: Discharges a powerful energy beam at the enemy with 486 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Critical. Over-hit. -->
		<!-- Level 16: Discharges a powerful energy beam at the enemy with 516 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Critical. Over-hit. -->
		<!-- Level 17: Discharges a powerful energy beam at the enemy with 547 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Critical. Over-hit. -->
		<!-- Level 18: Discharges a powerful energy beam at the enemy with 579 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Critical. Over-hit. -->
		<!-- Level 19: Discharges a powerful energy beam at the enemy with 612 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Critical. Over-hit. -->
		<!-- Level 20: Discharges a powerful energy beam at the enemy with 647 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Critical. Over-hit. -->
		<!-- Level 21: Discharges a powerful energy beam at the enemy with 683 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Critical. Over-hit. -->
		<!-- Level 22: Discharges a powerful energy beam at the enemy with 721 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Critical. Over-hit. -->
		<!-- Level 23: Discharges a powerful energy beam at the enemy with 760 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Critical. Over-hit. -->
		<!-- Level 24: Discharges a powerful energy beam at the enemy with 800 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Critical. Over-hit. -->
		<!-- Level 25: Discharges a powerful energy beam at the enemy with 842 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Critical. Over-hit. -->
		<!-- Level 26: Discharges a powerful energy beam at the enemy with 885 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Critical. Over-hit. -->
		<!-- Level 27: Discharges a powerful energy beam at the enemy with 929 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Critical. Over-hit. -->
		<!-- Level 28: Discharges a powerful energy beam at the enemy with 974 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Critical. Over-hit. -->
		<!-- Level 29: Discharges a powerful energy beam at the enemy with 1021 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Critical. Over-hit. -->
		<!-- Level 30: Discharges a powerful energy beam at the enemy with 1069 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Critical. Over-hit. -->
		<!-- Level 31: Discharges a powerful energy beam at the enemy with 1118 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Critical. Over-hit. -->
		<!-- Level 32: Discharges a powerful energy beam at the enemy with 1169 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Critical. Over-hit. -->
		<!-- Level 33: Discharges a powerful energy beam at the enemy with 1220 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Critical. Over-hit. -->
		<!-- Level 34: Discharges a powerful energy beam at the enemy with 1272 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Critical. Over-hit. -->
		<!-- Level 35: Discharges a powerful energy beam at the enemy with 1326 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Critical. Over-hit. -->
		<!-- Level 36: Discharges a powerful energy beam at the enemy with 1380 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Critical. Over-hit. -->
		<!-- Level 37: Discharges a powerful energy beam at the enemy with 1435 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Critical. Over-hit. -->
		<!-- Level 38: Discharges a powerful energy beam at the enemy with 1491 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Critical. Over-hit. -->
		<!-- Level 39: Discharges a powerful energy beam at the enemy with 1548 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Critical. Over-hit. -->
		<!-- Level 40: Discharges a powerful energy beam at the enemy with 1605 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Critical. Over-hit. -->
		<!-- Level 41: Discharges a powerful energy beam at the enemy with 1663 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Critical. Over-hit. -->
		<!-- Level 42: Discharges a powerful energy beam at the enemy with 1721 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Critical. Over-hit. -->
		<!-- Level 43: Discharges a powerful energy beam at the enemy with 1780 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Critical. Over-hit. -->
		<!-- Level 44: Discharges a powerful energy beam at the enemy with 1838 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Critical. Over-hit. -->
		<!-- Level 45: Discharges a powerful energy beam at the enemy with 1897 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Critical. Over-hit. -->
		<!-- Level 46: Discharges a powerful energy beam at the enemy with 1956 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Critical. Over-hit. -->
		<!-- Level 47: Discharges a powerful energy beam at the enemy with 2015 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Critical. Over-hit. -->
		<!-- Level 48: Discharges a powerful energy beam at the enemy with 2073 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Critical. Over-hit. -->
		<!-- Level 49: Discharges a powerful energy beam at the enemy with 2131 power. Consumes up to 1 Momentum to increase damage. Requires a fist weapon. Critical. Over-hit. -->
		<icon>icon.skill0054</icon>
		<operateType>A1</operateType>
		<targetType>ENEMY</targetType>
		<affectScope>SINGLE</affectScope>
		<castRange>600</castRange>
		<chargeConsume>1</chargeConsume>
		<effectPoint>
			<value level="1">-130</value>
			<value level="2">-134</value>
			<value level="3">-139</value>
			<value level="4">-149</value>
			<value level="5">-154</value>
			<value level="6">-159</value>
			<value level="7">-169</value>
			<value level="8">-175</value>
			<value level="9">-180</value>
			<value level="10">-191</value>
			<value level="11">-197</value>
			<value level="12">-202</value>
			<value level="13">-213</value>
			<value level="14">-219</value>
			<value level="15">-225</value>
			<value level="16">-231</value>
			<value level="17">-237</value>
			<value level="18">-242</value>
			<value level="19">-248</value>
			<value level="20">-254</value>
			<value level="21">-260</value>
			<value level="22">-265</value>
			<value level="23">-271</value>
			<value level="24">-277</value>
			<value level="25">-283</value>
			<value level="26">-288</value>
			<value level="27">-294</value>
			<value level="28">-299</value>
			<value level="29">-305</value>
			<value level="30">-310</value>
			<value level="31">-316</value>
			<value level="32">-321</value>
			<value level="33">-326</value>
			<value level="34">-331</value>
			<value level="35">-336</value>
			<value level="36">-340</value>
			<value level="37">-345</value>
			<value level="38">-350</value>
			<value level="39">-354</value>
			<value level="40">-358</value>
			<value level="41">-362</value>
			<value level="42">-366</value>
			<value level="43">-370</value>
			<value level="44">-373</value>
			<value level="45">-377</value>
			<value level="46">-380</value>
			<value level="47">-383</value>
			<value level="48">-386</value>
			<value level="49">-388</value>
		</effectPoint>
		<effectRange>1100</effectRange>
		<hitTime>1900</hitTime>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">22</value>
			<value level="2">23</value>
			<value level="3">24</value>
			<value level="4">26</value>
			<value level="5">27</value>
			<value level="6">28</value>
			<value level="7">30</value>
			<value level="8">31</value>
			<value level="9">32</value>
			<value level="10">34</value>
			<value level="11">35</value>
			<value level="12">36</value>
			<value level="13">38</value>
			<value level="14">39</value>
			<value level="15">40</value>
			<value level="16">41</value>
			<value level="17">42</value>
			<value level="18">43</value>
			<value level="19">44</value>
			<value level="20">45</value>
			<value level="21">46</value>
			<value level="22">47</value>
			<value level="23">48</value>
			<value level="24">49</value>
			<value level="25">50</value>
			<value level="26">51</value>
			<value level="27">52</value>
			<value level="28">53</value>
			<value level="29">54</value>
			<value level="30">55</value>
			<value level="31">56</value>
			<value level="32">57</value>
			<value level="33">58</value>
			<value level="34">59</value>
			<value level="35">60</value>
			<value level="36">61</value>
			<value level="37">62</value>
			<value level="38">63</value>
			<value level="39">64</value>
			<value level="40">65</value>
			<value level="41">66</value>
			<value level="42">67</value>
			<value level="43">68</value>
			<value level="44">69</value>
			<value level="45">70</value>
			<value level="46">71</value>
			<value level="47">72</value>
			<value level="48">73</value>
			<value level="49">74</value>
		</magicLevel>
		<mpConsume>
			<value level="1">17</value>
			<value level="2">18</value>
			<value level="3">19</value>
			<value level="4">20</value>
			<value level="5">21</value>
			<value level="6">22</value>
			<value level="7">23</value>
			<value level="8">23</value>
			<value level="9">24</value>
			<value level="10">26</value>
			<value level="11">27</value>
			<value level="12">28</value>
			<value level="13">30</value>
			<value level="14">31</value>
			<value level="15">31</value>
			<value level="16">31</value>
			<value level="17">32</value>
			<value level="18">33</value>
			<value level="19">34</value>
			<value level="20">35</value>
			<value level="21">36</value>
			<value level="22">37</value>
			<value level="23">38</value>
			<value level="24">40</value>
			<value level="25">41</value>
			<value level="26">41</value>
			<value level="27">42</value>
			<value level="28">43</value>
			<value level="29">44</value>
			<value level="30">45</value>
			<value level="31">46</value>
			<value level="32">47</value>
			<value level="33">48</value>
			<value level="34">49</value>
			<value level="35">50</value>
			<value level="36">50</value>
			<value level="37">51</value>
			<value level="38">52</value>
			<value level="39">53</value>
			<value level="40">54</value>
			<value level="41">55</value>
			<value level="42">56</value>
			<value level="43">56</value>
			<value level="44">57</value>
			<value level="45">58</value>
			<value level="46">59</value>
			<value level="47">60</value>
			<value level="48">61</value>
			<value level="49">61</value>
		</mpConsume>
		<reuseDelay>4000</reuseDelay>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DUALFIST</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="EnergyDamage">
				<power>
					<value level="1">143</value>
					<value level="2">154</value>
					<value level="3">166</value>
					<value level="4">193</value>
					<value level="5">207</value>
					<value level="6">222</value>
					<value level="7">256</value>
					<value level="8">274</value>
					<value level="9">293</value>
					<value level="10">334</value>
					<value level="11">357</value>
					<value level="12">380</value>
					<value level="13">431</value>
					<value level="14">458</value>
					<value level="15">486</value>
					<value level="16">516</value>
					<value level="17">547</value>
					<value level="18">579</value>
					<value level="19">612</value>
					<value level="20">647</value>
					<value level="21">683</value>
					<value level="22">721</value>
					<value level="23">760</value>
					<value level="24">800</value>
					<value level="25">842</value>
					<value level="26">885</value>
					<value level="27">929</value>
					<value level="28">974</value>
					<value level="29">1021</value>
					<value level="30">1069</value>
					<value level="31">1118</value>
					<value level="32">1169</value>
					<value level="33">1220</value>
					<value level="34">1272</value>
					<value level="35">1326</value>
					<value level="36">1380</value>
					<value level="37">1435</value>
					<value level="38">1491</value>
					<value level="39">1548</value>
					<value level="40">1605</value>
					<value level="41">1663</value>
					<value level="42">1721</value>
					<value level="43">1780</value>
					<value level="44">1838</value>
					<value level="45">1897</value>
					<value level="46">1956</value>
					<value level="47">2015</value>
					<value level="48">2073</value>
					<value level="49">2131</value>
				</power>
				<overHit>true</overHit>
				<criticalChance>15</criticalChance>
			</effect>
		</effects>
	</skill>
	<skill id="56" toLevel="24" name="Power Shot">
		<!-- Level 1: Makes a powerful long-distance attack with 65 power. Requires a bow. Over-hit. -->
		<!-- Level 2: Makes a powerful long-distance attack with 71 power. Requires a bow. Over-hit. -->
		<!-- Level 3: Makes a powerful long-distance attack with 78 power. Requires a bow. Over-hit. -->
		<!-- Level 4: Makes a powerful long-distance attack with 102 power. Requires a bow. Over-hit. -->
		<!-- Level 5: Makes a powerful long-distance attack with 112 power. Requires a bow. Over-hit. -->
		<!-- Level 6: Makes a powerful long-distance attack with 122 power. Requires a bow. Over-hit. -->
		<!-- Level 7: Makes a powerful long-distance attack with 158 power. Requires a bow. Over-hit. -->
		<!-- Level 8: Makes a powerful long-distance attack with 172 power. Requires a bow. Over-hit. -->
		<!-- Level 9: Makes a powerful long-distance attack with 187 power. Requires a bow. Over-hit. -->
		<!-- Level 10: Makes a powerful long-distance attack with 239 power. Requires a bow. Over-hit. -->
		<!-- Level 11: Makes a powerful long-distance attack with 258 power. Requires a bow. Over-hit. -->
		<!-- Level 12: Makes a powerful long-distance attack with 279 power. Requires a bow. Over-hit. -->
		<!-- Level 13: Makes a powerful long-distance attack with 326 power. Requires a bow. Over-hit. -->
		<!-- Level 14: Makes a powerful long-distance attack with 352 power. Requires a bow. Over-hit. -->
		<!-- Level 15: Makes a powerful long-distance attack with 379 power. Requires a bow. Over-hit. -->
		<!-- Level 16: Makes a powerful long-distance attack with 440 power. Requires a bow. Over-hit. -->
		<!-- Level 17: Makes a powerful long-distance attack with 472 power. Requires a bow. Over-hit. -->
		<!-- Level 18: Makes a powerful long-distance attack with 507 power. Requires a bow. Over-hit. -->
		<!-- Level 19: Makes a powerful long-distance attack with 584 power. Requires a bow. Over-hit. -->
		<!-- Level 20: Makes a powerful long-distance attack with 625 power. Requires a bow. Over-hit. -->
		<!-- Level 21: Makes a powerful long-distance attack with 669 power. Requires a bow. Over-hit. -->
		<!-- Level 22: Makes a powerful long-distance attack with 763 power. Requires a bow. Over-hit. -->
		<!-- Level 23: Makes a powerful long-distance attack with 814 power. Requires a bow. Over-hit. -->
		<!-- Level 24: Makes a powerful long-distance attack with 868 power. Requires a bow. Over-hit. -->
		<icon>icon.skill0056</icon>
		<operateType>A1</operateType>
		<targetType>ENEMY</targetType>
		<affectScope>SINGLE</affectScope>
		<castRange>700</castRange>
		<coolTime>800</coolTime>
		<effectPoint>
			<value level="1">-103</value>
			<value level="2">-108</value>
			<value level="3">-113</value>
			<value level="4">-128</value>
			<value level="5">-134</value>
			<value level="6">-140</value>
			<value level="7">-158</value>
			<value level="8">-165</value>
			<value level="9">-171</value>
			<value level="10">-192</value>
			<value level="11">-199</value>
			<value level="12">-207</value>
			<value level="13">-222</value>
			<value level="14">-230</value>
			<value level="15">-238</value>
			<value level="16">-255</value>
			<value level="17">-264</value>
			<value level="18">-272</value>
			<value level="19">-290</value>
			<value level="20">-299</value>
			<value level="21">-308</value>
			<value level="22">-327</value>
			<value level="23">-337</value>
			<value level="24">-346</value>
		</effectPoint>
		<effectRange>1200</effectRange>
		<hitTime>3200</hitTime>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">3</value>
			<value level="2">4</value>
			<value level="3">5</value>
			<value level="4">8</value>
			<value level="5">9</value>
			<value level="6">10</value>
			<value level="7">13</value>
			<value level="8">14</value>
			<value level="9">15</value>
			<value level="10">18</value>
			<value level="11">19</value>
			<value level="12">20</value>
			<value level="13">22</value>
			<value level="14">23</value>
			<value level="15">24</value>
			<value level="16">26</value>
			<value level="17">27</value>
			<value level="18">28</value>
			<value level="19">30</value>
			<value level="20">31</value>
			<value level="21">32</value>
			<value level="22">34</value>
			<value level="23">35</value>
			<value level="24">36</value>
		</magicLevel>
		<mpConsume>
			<value level="1">17</value>
			<value level="2">18</value>
			<value level="3">19</value>
			<value level="4">22</value>
			<value level="5">23</value>
			<value level="6">25</value>
			<value level="7">31</value>
			<value level="8">32</value>
			<value level="9">34</value>
			<value level="10">38</value>
			<value level="11">39</value>
			<value level="12">40</value>
			<value level="13">42</value>
			<value level="14">43</value>
			<value level="15">45</value>
			<value level="16">49</value>
			<value level="17">51</value>
			<value level="18">53</value>
			<value level="19">56</value>
			<value level="20">56</value>
			<value level="21">58</value>
			<value level="22">63</value>
			<value level="23">65</value>
			<value level="24">67</value>
		</mpConsume>
		<reuseDelay>6000</reuseDelay>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>BOW</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="PhysicalDamage">
				<power>
					<value level="1">65</value>
					<value level="2">71</value>
					<value level="3">78</value>
					<value level="4">102</value>
					<value level="5">112</value>
					<value level="6">122</value>
					<value level="7">158</value>
					<value level="8">172</value>
					<value level="9">187</value>
					<value level="10">239</value>
					<value level="11">258</value>
					<value level="12">279</value>
					<value level="13">326</value>
					<value level="14">352</value>
					<value level="15">379</value>
					<value level="16">440</value>
					<value level="17">472</value>
					<value level="18">507</value>
					<value level="19">584</value>
					<value level="20">625</value>
					<value level="21">669</value>
					<value level="22">763</value>
					<value level="23">814</value>
					<value level="24">868</value>
				</power>
				<overHit>true</overHit>
			</effect>
		</effects>
	</skill>
	<skill id="58" toLevel="55" name="Elemental Heal">
		<!-- Level 1: Recovers HP. Power 71. -->
		<!-- Level 2: Recovers HP. Power 75. -->
		<!-- Level 3: Recovers HP. Power 80. -->
		<!-- Level 4: Recovers HP. Power 95. -->
		<!-- Level 5: Recovers HP. Power 100. -->
		<!-- Level 6: Recovers HP. Power 106. -->
		<!-- Level 7: Recovers HP. Power 118. -->
		<!-- Level 8: Recovers HP. Power 124. -->
		<!-- Level 9: Recovers HP. Power 130. -->
		<!-- Level 10: Recovers HP. Power 143. -->
		<!-- Level 11: Recovers HP. Power 150. -->
		<!-- Level 12: Recovers HP. Power 157. -->
		<!-- Level 13: Recovers HP. Power 172. -->
		<!-- Level 14: Recovers HP. Power 179. -->
		<!-- Level 15: Recovers HP. Power 187. -->
		<!-- Level 16: Recovers HP. Power 203. -->
		<!-- Level 17: Recovers HP. Power 211. -->
		<!-- Level 18: Recovers HP. Power 219. -->
		<!-- Level 19: Recovers HP. Power 236. -->
		<!-- Level 20: Recovers HP. Power 245. -->
		<!-- Level 21: Recovers HP. Power 254. -->
		<!-- Level 22: Recovers HP. Power 262. -->
		<!-- Level 23: Recovers HP. Power 271. -->
		<!-- Level 24: Recovers HP. Power 281. -->
		<!-- Level 25: Recovers HP. Power 290. -->
		<!-- Level 26: Recovers HP. Power 299. -->
		<!-- Level 27: Recovers HP. Power 308. -->
		<!-- Level 28: Recovers HP. Power 318. -->
		<!-- Level 29: Recovers HP. Power 327. -->
		<!-- Level 30: Recovers HP. Power 337. -->
		<!-- Level 31: Recovers HP. Power 346. -->
		<!-- Level 32: Recovers HP. Power 356. -->
		<!-- Level 33: Recovers HP. Power 365. -->
		<!-- Level 34: Recovers HP. Power 375. -->
		<!-- Level 35: Recovers HP. Power 384. -->
		<!-- Level 36: Recovers HP. Power 393. -->
		<!-- Level 37: Recovers HP. Power 403. -->
		<!-- Level 38: Recovers HP. Power 412. -->
		<!-- Level 39: Recovers HP. Power 421. -->
		<!-- Level 40: Recovers HP. Power 430. -->
		<!-- Level 41: Recovers HP. Power 439. -->
		<!-- Level 42: Recovers HP. Power 448. -->
		<!-- Level 43: Recovers HP. Power 457. -->
		<!-- Level 44: Recovers HP. Power 466. -->
		<!-- Level 45: Recovers HP. Power 474. -->
		<!-- Level 46: Recovers HP. Power 482. -->
		<!-- Level 47: Recovers HP. Power 490. -->
		<!-- Level 48: Recovers HP. Power 498. -->
		<!-- Level 49: Recovers HP. Power 506. -->
		<!-- Level 50: Recovers HP. Power 513. -->
		<!-- Level 51: Recovers HP. Power 520. -->
		<!-- Level 52: Recovers HP. Power 527. -->
		<!-- Level 53: Recovers HP. Power 534. -->
		<!-- Level 54: Recovers HP. Power 540. -->
		<!-- Level 55: Recovers HP. Power 546. -->
		<!-- Level 55 - SubLevel 1001: Recovers HP. Power 1640. -->
		<!-- Level 55 - SubLevel 1002: Recovers HP. Power 1640. -->
		<!-- Level 55 - SubLevel 1003: Recovers HP. Power 1640. -->
		<!-- Level 55 - SubLevel 1004: Recovers HP. Power 1640. -->
		<!-- Level 55 - SubLevel 1005: Recovers HP. Power 1640. -->
		<!-- Level 55 - SubLevel 1006: Recovers HP. Power 1640. -->
		<!-- Level 55 - SubLevel 1007: Recovers HP. Power 1640. -->
		<!-- Level 55 - SubLevel 1008: Recovers HP. Power 1640. -->
		<!-- Level 55 - SubLevel 1009: Recovers HP. Power 1640. -->
		<!-- Level 55 - SubLevel 1010: Recovers HP. Power 1640. -->
		<!-- Level 55 - SubLevel 1011: Recovers HP. Power 1640. -->
		<!-- Level 55 - SubLevel 1012: Recovers HP. Power 1640. -->
		<!-- Level 55 - SubLevel 1013: Recovers HP. Power 1640. -->
		<!-- Level 55 - SubLevel 1014: Recovers HP. Power 1640. -->
		<!-- Level 55 - SubLevel 1015: Recovers HP. Power 1640. -->
		<!-- Level 55 - SubLevel 1016: Recovers HP. Power 1640. -->
		<!-- Level 55 - SubLevel 1017: Recovers HP. Power 1640. -->
		<!-- Level 55 - SubLevel 1018: Recovers HP. Power 1640. -->
		<!-- Level 55 - SubLevel 1019: Recovers HP. Power 1640. -->
		<!-- Level 55 - SubLevel 1020: Recovers HP. Power 1640. -->
		<!-- Level 55 - SubLevel 1021: Recovers HP. Power 1640. -->
		<!-- Level 55 - SubLevel 1022: Recovers HP. Power 1640. -->
		<!-- Level 55 - SubLevel 1023: Recovers HP. Power 1640. -->
		<!-- Level 55 - SubLevel 1024: Recovers HP. Power 1640. -->
		<!-- Level 55 - SubLevel 1025: Recovers HP. Power 1640. -->
		<!-- Level 55 - SubLevel 1026: Recovers HP. Power 1640. -->
		<!-- Level 55 - SubLevel 1027: Recovers HP. Power 1640. -->
		<!-- Level 55 - SubLevel 1028: Recovers HP. Power 1640. -->
		<!-- Level 55 - SubLevel 1029: Recovers HP. Power 1640. -->
		<!-- Level 55 - SubLevel 1030: Recovers HP. Power 1640. -->
		<icon>icon.skill0058</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<effectPoint>
			<value level="1">101</value>
			<value level="2">107</value>
			<value level="3">114</value>
			<value level="4">135</value>
			<value level="5">143</value>
			<value level="6">151</value>
			<value level="7">168</value>
			<value level="8">176</value>
			<value level="9">185</value>
			<value level="10">204</value>
			<value level="11">214</value>
			<value level="12">224</value>
			<value level="13">245</value>
			<value level="14">256</value>
			<value level="15">267</value>
			<value level="16">289</value>
			<value level="17">301</value>
			<value level="18">313</value>
			<value level="19">337</value>
			<value level="20">349</value>
			<value level="21">362</value>
			<value level="22">375</value>
			<value level="23">388</value>
			<value level="24">401</value>
			<value level="25">414</value>
			<value level="26">427</value>
			<value level="27">440</value>
			<value level="28">454</value>
			<value level="29">467</value>
			<value level="30">481</value>
			<value level="31">494</value>
			<value level="32">508</value>
			<value level="33">521</value>
			<value level="34">535</value>
			<value level="35">549</value>
			<value level="36">562</value>
			<value level="37">575</value>
			<value level="38">589</value>
			<value level="39">602</value>
			<value level="40">615</value>
			<value level="41">628</value>
			<value level="42">640</value>
			<value level="43">653</value>
			<value level="44">665</value>
			<value level="45">677</value>
			<value level="46">689</value>
			<value level="47">700</value>
			<value level="48">711</value>
			<value level="49">722</value>
			<value level="50">733</value>
			<value level="51">743</value>
			<value level="52">753</value>
			<value level="53">763</value>
			<value level="54">772</value>
			<value level="55">780</value>
		</effectPoint>
		<hitTime>5000</hitTime>
		<isMagic>1</isMagic> <!-- Magic Skill -->
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">13</value>
			<value level="2">14</value>
			<value level="3">15</value>
			<value level="4">18</value>
			<value level="5">19</value>
			<value level="6">20</value>
			<value level="7">22</value>
			<value level="8">23</value>
			<value level="9">24</value>
			<value level="10">26</value>
			<value level="11">27</value>
			<value level="12">28</value>
			<value level="13">30</value>
			<value level="14">31</value>
			<value level="15">32</value>
			<value level="16">34</value>
			<value level="17">35</value>
			<value level="18">36</value>
			<value level="19">38</value>
			<value level="20">39</value>
			<value level="21">40</value>
			<value level="22">41</value>
			<value level="23">42</value>
			<value level="24">43</value>
			<value level="25">44</value>
			<value level="26">45</value>
			<value level="27">46</value>
			<value level="28">47</value>
			<value level="29">48</value>
			<value level="30">49</value>
			<value level="31">50</value>
			<value level="32">51</value>
			<value level="33">52</value>
			<value level="34">53</value>
			<value level="35">54</value>
			<value level="36">55</value>
			<value level="37">56</value>
			<value level="38">57</value>
			<value level="39">58</value>
			<value level="40">59</value>
			<value level="41">60</value>
			<value level="42">61</value>
			<value level="43">62</value>
			<value level="44">63</value>
			<value level="45">64</value>
			<value level="46">65</value>
			<value level="47">66</value>
			<value level="48">67</value>
			<value level="49">68</value>
			<value level="50">69</value>
			<value level="51">70</value>
			<value level="52">71</value>
			<value level="53">72</value>
			<value level="54">73</value>
			<value level="55">74</value>
		</magicLevel>
		<mpConsume>
			<value level="1">32</value>
			<value level="2">34</value>
			<value level="3">36</value>
			<value level="4">42</value>
			<value level="5">46</value>
			<value level="6">47</value>
			<value level="7">50</value>
			<value level="8">52</value>
			<value level="9">55</value>
			<value level="10">60</value>
			<value level="11">63</value>
			<value level="12">66</value>
			<value level="13">70</value>
			<value level="14">70</value>
			<value level="15">74</value>
			<value level="16">79</value>
			<value level="17">82</value>
			<value level="18">86</value>
			<value level="19">92</value>
			<value level="20">95</value>
			<value level="21">98</value>
			<value level="22">98</value>
			<value level="23">102</value>
			<value level="24">104</value>
			<value level="25">107</value>
			<value level="26">111</value>
			<value level="27">114</value>
			<value level="28">118</value>
			<value level="29">122</value>
			<value level="30">126</value>
			<value level="31">127</value>
			<value level="32">127</value>
			<value level="33">131</value>
			<value level="34">134</value>
			<value level="35">138</value>
			<value level="36">142</value>
			<value level="37">144</value>
			<value level="38">148</value>
			<value level="39">151</value>
			<value level="40">154</value>
			<value level="41">156</value>
			<value level="42">156</value>
			<value level="43">159</value>
			<value level="44">162</value>
			<value level="45">166</value>
			<value level="46">168</value>
			<value level="47">171</value>
			<value level="48">174</value>
			<value level="49">178</value>
			<value level="50">179</value>
			<value level="51">182</value>
			<value level="52">184</value>
			<value level="53">186</value>
			<value level="54">190</value>
			<value level="55">191</value>
		</mpConsume>
		<mpInitialConsume>
			<value level="1">8</value>
			<value level="2">9</value>
			<value level="3">9</value>
			<value level="4">11</value>
			<value level="5">11</value>
			<value level="6">12</value>
			<value level="7">12</value>
			<value level="8">13</value>
			<value level="9">14</value>
			<value level="10">15</value>
			<value level="11">16</value>
			<value level="12">17</value>
			<value level="13">18</value>
			<value level="14">18</value>
			<value level="15">18</value>
			<value level="16">20</value>
			<value level="17">21</value>
			<value level="18">21</value>
			<value level="19">23</value>
			<value level="20">24</value>
			<value level="21">24</value>
			<value level="22">24</value>
			<value level="23">25</value>
			<value level="24">26</value>
			<value level="25">27</value>
			<value level="26">28</value>
			<value level="27">29</value>
			<value level="28">30</value>
			<value level="29">30</value>
			<value level="30">31</value>
			<value level="31">32</value>
			<value level="32">32</value>
			<value level="33">33</value>
			<value level="34">34</value>
			<value level="35">35</value>
			<value level="36">35</value>
			<value level="37">36</value>
			<value level="38">37</value>
			<value level="39">38</value>
			<value level="40">39</value>
			<value level="41">39</value>
			<value level="42">39</value>
			<value level="43">40</value>
			<value level="44">41</value>
			<value level="45">41</value>
			<value level="46">42</value>
			<value level="47">43</value>
			<value level="48">44</value>
			<value level="49">44</value>
			<value level="50">45</value>
			<value level="51">46</value>
			<value level="52">46</value>
			<value level="53">47</value>
			<value level="54">47</value>
			<value level="55">48</value>
		</mpInitialConsume>
		<reuseDelay>3000</reuseDelay>
		<effects>
			<effect name="Heal">
				<power>
					<value level="1">71</value>
					<value level="2">75</value>
					<value level="3">80</value>
					<value level="4">95</value>
					<value level="5">100</value>
					<value level="6">106</value>
					<value level="7">118</value>
					<value level="8">124</value>
					<value level="9">130</value>
					<value level="10">143</value>
					<value level="11">150</value>
					<value level="12">157</value>
					<value level="13">172</value>
					<value level="14">179</value>
					<value level="15">187</value>
					<value level="16">203</value>
					<value level="17">211</value>
					<value level="18">219</value>
					<value level="19">236</value>
					<value level="20">245</value>
					<value level="21">254</value>
					<value level="22">262</value>
					<value level="23">271</value>
					<value level="24">281</value>
					<value level="25">290</value>
					<value level="26">299</value>
					<value level="27">308</value>
					<value level="28">318</value>
					<value level="29">327</value>
					<value level="30">337</value>
					<value level="31">346</value>
					<value level="32">356</value>
					<value level="33">365</value>
					<value level="34">375</value>
					<value level="35">384</value>
					<value level="36">393</value>
					<value level="37">403</value>
					<value level="38">412</value>
					<value level="39">421</value>
					<value level="40">430</value>
					<value level="41">439</value>
					<value level="42">448</value>
					<value level="43">457</value>
					<value level="44">466</value>
					<value level="45">474</value>
					<value level="46">482</value>
					<value level="47">490</value>
					<value level="48">498</value>
					<value level="49">506</value>
					<value level="50">513</value>
					<value level="51">520</value>
					<value level="52">527</value>
					<value level="53">534</value>
					<value level="54">540</value>
					<value level="55">546</value>
				</power>
			</effect>
		</effects>
	</skill>
	<skill id="60" toLevel="1" name="Fake Death">
		<!-- Plays dead to keep a monster from attacking. Consumes 10 MP per second. -->
		<icon>icon.skill0060</icon>
		<operateType>T</operateType>
		<targetType>NONE</targetType>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>40</magicLevel>
		<mpConsume>200</mpConsume>
		<effects>
			<effect name="FakeDeath">
				<power>10</power>
				<ticks>5</ticks>
			</effect>
			<effect name="SilentMove">
				<chance>70</chance>
			</effect>
		</effects>
	</skill>
	<skill id="61" toLevel="3" name="Cure Bleeding">
		<!-- Level 1: Cures minor bleeding. -->
		<!-- Level 2: Cures moderate bleeding. -->
		<!-- Level 3: Cures major bleeding. -->
		<icon>icon.skill0061</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<effectPoint>
			<value level="1">235</value>
			<value level="2">438</value>
			<value level="3">582</value>
		</effectPoint>
		<hitTime>1000</hitTime>
		<isMagic>1</isMagic> <!-- Magic Skill -->
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">24</value>
			<value level="2">46</value>
			<value level="3">62</value>
		</magicLevel>
		<mpConsume>
			<value level="1">18</value>
			<value level="2">34</value>
			<value level="3">44</value>
		</mpConsume>
		<mpInitialConsume>
			<value level="1">4</value>
			<value level="2">8</value>
			<value level="3">11</value>
		</mpInitialConsume>
		<reuseDelay>2000</reuseDelay>
		<effects>
			<effect name="DispelBySlot">
				<dispel>
					<value level="1">BLEEDING,3</value>
					<value level="2">BLEEDING,7</value>
					<value level="3">BLEEDING,9</value>
				</dispel>
			</effect>
		</effects>
	</skill>
	<skill id="65" toLevel="13" name="Horror">
		<!-- Inflicts Fear on the enemy forcing them to flee for 10 sec. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<icon>icon.skill0065</icon>
		<operateType>A2</operateType>
		<targetType>ENEMY_ONLY</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>10</abnormalTime>
		<abnormalType>TURN_FLEE</abnormalType>
		<abnormalVisualEffect>TURN_FLEE</abnormalVisualEffect>
		<activateRate>80</activateRate>
		<affectScope>SINGLE</affectScope>
		<basicProperty>MAGIC</basicProperty>
		<castRange>600</castRange>
		<effectPoint>
			<value level="1">-438</value>
			<value level="2">-467</value>
			<value level="3">-495</value>
			<value level="4">-523</value>
			<value level="5">-549</value>
			<value level="6">-566</value>
			<value level="7">-582</value>
			<value level="8">-597</value>
			<value level="9">-611</value>
			<value level="10">-624</value>
			<value level="11">-635</value>
			<value level="12">-646</value>
			<value level="13">-655</value>
		</effectPoint>
		<effectRange>1100</effectRange>
		<hitTime>1500</hitTime>
		<isDebuff>true</isDebuff>
		<isMagic>1</isMagic> <!-- Magic Skill -->
		<lvlBonusRate>20</lvlBonusRate>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">46</value>
			<value level="2">49</value>
			<value level="3">52</value>
			<value level="4">55</value>
			<value level="5">58</value>
			<value level="6">60</value>
			<value level="7">62</value>
			<value level="8">64</value>
			<value level="9">66</value>
			<value level="10">68</value>
			<value level="11">70</value>
			<value level="12">72</value>
			<value level="13">74</value>
		</magicLevel>
		<mpConsume>
			<value level="1">18</value>
			<value level="2">18</value>
			<value level="3">19</value>
			<value level="4">20</value>
			<value level="5">22</value>
			<value level="6">22</value>
			<value level="7">23</value>
			<value level="8">24</value>
			<value level="9">26</value>
			<value level="10">26</value>
			<value level="11">26</value>
			<value level="12">27</value>
			<value level="13">28</value>
		</mpConsume>
		<mpInitialConsume>
			<value level="1">4</value>
			<value level="2">5</value>
			<value level="3">5</value>
			<value level="4">5</value>
			<value level="5">6</value>
			<value level="6">6</value>
			<value level="7">6</value>
			<value level="8">6</value>
			<value level="9">6</value>
			<value level="10">7</value>
			<value level="11">7</value>
			<value level="12">7</value>
			<value level="13">7</value>
		</mpInitialConsume>
		<reuseDelay>5000</reuseDelay>
		<trait>DERANGEMENT</trait>
		<effects>
			<effect name="BlockControl" />
			<effect name="Fear" />
		</effects>
	</skill>
	<skill id="67" toLevel="7" name="Summon Life Cubic">
		<!-- Level 1: Summons Life Cubic that casts regenerating spells on its owner and their party members. Consumes 5 Spirit Ore. -->
		<!-- Level 2: Summons Life Cubic that casts regenerating spells on its owner and their party members. Consumes 6 Spirit Ore. -->
		<!-- Level 3: Summons Life Cubic that casts regenerating spells on its owner and their party members. Consumes 7 Spirit Ore. -->
		<!-- Level 4: Summons Life Cubic that casts regenerating spells on its owner and their party members. Consumes 7 Spirit Ore. -->
		<!-- Level 5: Summons Life Cubic that casts regenerating spells on its owner and their party members. Consumes 9 Spirit Ore. -->
		<!-- Level 6: Summons Life Cubic that casts regenerating spells on its owner and their party members. Consumes 10 Spirit Ore. -->
		<!-- Level 7: Summons Life Cubic that casts regenerating spells on its owner and their party members. Consumes 11 Spirit Ore. -->
		<icon>icon.skill0067</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitTime>6000</hitTime>
		<isMagic>1</isMagic> <!-- Magic Skill -->
		<itemConsumeCount>
			<value level="1">5</value>
			<value level="2">6</value>
			<value level="3">7</value>
			<value level="4">7</value>
			<value level="5">9</value>
			<value level="6">10</value>
			<value level="7">11</value>
		</itemConsumeCount>
		<itemConsumeId>3031</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">42</value>
			<value level="2">49</value>
			<value level="3">53</value>
			<value level="4">60</value>
			<value level="5">64</value>
			<value level="6">68</value>
			<value level="7">72</value>
		</magicLevel>
		<mpConsume>
			<value level="1">30</value>
			<value level="2">35</value>
			<value level="3">40</value>
			<value level="4">44</value>
			<value level="5">48</value>
			<value level="6">51</value>
			<value level="7">54</value>
		</mpConsume>
		<mpInitialConsume>
			<value level="1">8</value>
			<value level="2">9</value>
			<value level="3">10</value>
			<value level="4">11</value>
			<value level="5">12</value>
			<value level="6">13</value>
			<value level="7">13</value>
		</mpInitialConsume>
		<reuseDelay>5000</reuseDelay>
		<conditions>
			<condition name="CanSummonCubic" />
		</conditions>
		<effects>
			<effect name="SummonCubic">
				<cubicId>3</cubicId>
				<cubicLvl>
					<value level="1">1</value>
					<value level="2">2</value>
					<value level="3">3</value>
					<value level="4">4</value>
					<value level="5">5</value>
					<value level="6">6</value>
					<value level="7">7</value>
				</cubicLvl>
			</effect>
		</effects>
	</skill>
	<skill id="69" toLevel="37" name="Sacrifice">
		<!-- Level 1: Consumes your HP to recover 350 HP of the target. -->
		<!-- Level 2: Consumes your HP to recover 412 HP of the target. -->
		<!-- Level 3: Consumes your HP to recover 474 HP of the target. -->
		<!-- Level 4: Consumes your HP to recover 536 HP of the target. -->
		<!-- Level 5: Consumes your HP to recover 598 HP of the target. -->
		<!-- Level 6: Consumes your HP to recover 660 HP of the target. -->
		<!-- Level 7: Consumes your HP to recover 722 HP of the target. -->
		<!-- Level 8: Consumes your HP to recover 784 HP of the target. -->
		<!-- Level 9: Consumes your HP to recover 846 HP of the target. -->
		<!-- Level 10: Consumes your HP to recover 908 HP of the target. -->
		<!-- Level 11: Consumes your HP to recover 970 HP of the target. -->
		<!-- Level 12: Consumes your HP to recover 1032 HP of the target. -->
		<!-- Level 13: Consumes your HP to recover 1094 HP of the target. -->
		<!-- Level 14: Consumes your HP to recover 1156 HP of the target. -->
		<!-- Level 15: Consumes your HP to recover 1218 HP of the target. -->
		<!-- Level 16: Consumes your HP to recover 1280 HP of the target. -->
		<!-- Level 17: Consumes your HP to recover 1342 HP of the target. -->
		<!-- Level 18: Consumes your HP to recover 1404 HP of the target. -->
		<!-- Level 19: Consumes your HP to recover 1466 HP of the target. -->
		<!-- Level 20: Consumes your HP to recover 1528 HP of the target. -->
		<!-- Level 21: Consumes your HP to recover 1590 HP of the target. -->
		<!-- Level 22: Consumes your HP to recover 1652 HP of the target. -->
		<!-- Level 23: Consumes your HP to recover 1714 HP of the target. -->
		<!-- Level 24: Consumes your HP to recover 1776 HP of the target. -->
		<!-- Level 25: Consumes your HP to recover 1838 HP of the target. -->
		<!-- Level 26: Consumes your HP to recover 1962 HP of the target. -->
		<!-- Level 27: Consumes your HP to recover 2024 HP of the target. -->
		<!-- Level 28: Consumes your HP to recover 2086 HP of the target. -->
		<!-- Level 29: Consumes your HP to recover 2148 HP of the target. -->
		<!-- Level 30: Consumes your HP to recover 2210 HP of the target. -->
		<!-- Level 31: Consumes your HP to recover 2272 HP of the target. -->
		<!-- Level 32: Consumes your HP to recover 2334 HP of the target. -->
		<!-- Level 33: Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 34: Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 35: Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 36: Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 37: Consumes your HP to recover 2644 HP of the target. -->
		<!-- Level 33 - SubLevel 1001 (+1% Power): Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 33 - SubLevel 1002 (+2% Power): Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 33 - SubLevel 1003 (+3% Power): Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 33 - SubLevel 1004 (+4% Power): Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 33 - SubLevel 1005 (+5% Power): Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 33 - SubLevel 1006 (+6% Power): Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 33 - SubLevel 1007 (+7% Power): Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 33 - SubLevel 1008 (+8% Power): Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 33 - SubLevel 1009 (+9% Power): Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 33 - SubLevel 1010 (+10% Power): Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 33 - SubLevel 1011 (+11% Power): Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 33 - SubLevel 1012 (+12% Power): Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 33 - SubLevel 1013 (+13% Power): Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 33 - SubLevel 1014 (+14% Power): Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 33 - SubLevel 1015 (+15% Power): Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 33 - SubLevel 1016 (+16% Power): Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 33 - SubLevel 1017 (+17% Power): Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 33 - SubLevel 1018 (+18% Power): Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 33 - SubLevel 1019 (+19% Power): Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 33 - SubLevel 1020 (+20% Power): Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 33 - SubLevel 2001 (+532 Recharge): Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 33 - SubLevel 2002 (+570 Recharge): Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 33 - SubLevel 2003 (+607 Recharge): Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 33 - SubLevel 2004 (+644 Recharge): Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 33 - SubLevel 2005 (+681 Recharge): Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 33 - SubLevel 2006 (+718 Recharge): Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 33 - SubLevel 2007 (+756 Recharge): Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 33 - SubLevel 2008 (+793 Recharge): Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 33 - SubLevel 2009 (+830 Recharge): Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 33 - SubLevel 2010 (+867 Recharge): Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 33 - SubLevel 2011 (+904 Recharge): Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 33 - SubLevel 2012 (+942 Recharge): Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 33 - SubLevel 2013 (+979 Recharge): Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 33 - SubLevel 2014 (+1016 Recharge): Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 33 - SubLevel 2015 (+1053 Recharge): Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 33 - SubLevel 2016 (+1090 Recharge): Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 33 - SubLevel 2017 (+1128 Recharge): Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 33 - SubLevel 2018 (+1165 Recharge): Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 33 - SubLevel 2019 (+1202 Recharge): Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 33 - SubLevel 2020 (+1240 Recharge): Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 33 - SubLevel 3001 (+2421 Honor): Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 33 - SubLevel 3002 (+2590 Honor): Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 33 - SubLevel 3003 (+2759 Honor): Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 33 - SubLevel 3004 (+2928 Honor): Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 33 - SubLevel 3005 (+3097 Honor): Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 33 - SubLevel 3006 (+3265 Honor): Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 33 - SubLevel 3007 (+3434 Honor): Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 33 - SubLevel 3008 (+3603 Honor): Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 33 - SubLevel 3009 (+3772 Honor): Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 33 - SubLevel 3010 (+3941 Honor): Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 33 - SubLevel 3011 (+4110 Honor): Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 33 - SubLevel 3012 (+4279 Honor): Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 33 - SubLevel 3013 (+4448 Honor): Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 33 - SubLevel 3014 (+4617 Honor): Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 33 - SubLevel 3015 (+4786 Honor): Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 33 - SubLevel 3016 (+4955 Honor): Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 33 - SubLevel 3017 (+5124 Honor): Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 33 - SubLevel 3018 (+5293 Honor): Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 33 - SubLevel 3019 (+5462 Honor): Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 33 - SubLevel 3020 (+5631 Honor): Consumes your HP to recover 2396 HP of the target. -->
		<!-- Level 34 - SubLevel 1001 (+1% Power): Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 34 - SubLevel 1002 (+2% Power): Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 34 - SubLevel 1003 (+3% Power): Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 34 - SubLevel 1004 (+4% Power): Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 34 - SubLevel 1005 (+5% Power): Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 34 - SubLevel 1006 (+6% Power): Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 34 - SubLevel 1007 (+7% Power): Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 34 - SubLevel 1008 (+8% Power): Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 34 - SubLevel 1009 (+9% Power): Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 34 - SubLevel 1010 (+10% Power): Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 34 - SubLevel 1011 (+11% Power): Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 34 - SubLevel 1012 (+12% Power): Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 34 - SubLevel 1013 (+13% Power): Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 34 - SubLevel 1014 (+14% Power): Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 34 - SubLevel 1015 (+15% Power): Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 34 - SubLevel 1016 (+16% Power): Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 34 - SubLevel 1017 (+17% Power): Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 34 - SubLevel 1018 (+18% Power): Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 34 - SubLevel 1019 (+19% Power): Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 34 - SubLevel 1020 (+20% Power): Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 34 - SubLevel 2001 (+532 Recharge): Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 34 - SubLevel 2002 (+570 Recharge): Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 34 - SubLevel 2003 (+607 Recharge): Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 34 - SubLevel 2004 (+644 Recharge): Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 34 - SubLevel 2005 (+681 Recharge): Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 34 - SubLevel 2006 (+718 Recharge): Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 34 - SubLevel 2007 (+756 Recharge): Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 34 - SubLevel 2008 (+793 Recharge): Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 34 - SubLevel 2009 (+830 Recharge): Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 34 - SubLevel 2010 (+867 Recharge): Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 34 - SubLevel 2011 (+904 Recharge): Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 34 - SubLevel 2012 (+942 Recharge): Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 34 - SubLevel 2013 (+979 Recharge): Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 34 - SubLevel 2014 (+1016 Recharge): Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 34 - SubLevel 2015 (+1053 Recharge): Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 34 - SubLevel 2016 (+1090 Recharge): Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 34 - SubLevel 2017 (+1128 Recharge): Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 34 - SubLevel 2018 (+1165 Recharge): Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 34 - SubLevel 2019 (+1202 Recharge): Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 34 - SubLevel 2020 (+1240 Recharge): Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 34 - SubLevel 3001 (+2421 Honor): Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 34 - SubLevel 3002 (+2590 Honor): Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 34 - SubLevel 3003 (+2759 Honor): Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 34 - SubLevel 3004 (+2928 Honor): Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 34 - SubLevel 3005 (+3097 Honor): Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 34 - SubLevel 3006 (+3265 Honor): Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 34 - SubLevel 3007 (+3434 Honor): Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 34 - SubLevel 3008 (+3603 Honor): Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 34 - SubLevel 3009 (+3772 Honor): Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 34 - SubLevel 3010 (+3941 Honor): Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 34 - SubLevel 3011 (+4110 Honor): Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 34 - SubLevel 3012 (+4279 Honor): Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 34 - SubLevel 3013 (+4448 Honor): Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 34 - SubLevel 3014 (+4617 Honor): Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 34 - SubLevel 3015 (+4786 Honor): Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 34 - SubLevel 3016 (+4955 Honor): Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 34 - SubLevel 3017 (+5124 Honor): Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 34 - SubLevel 3018 (+5293 Honor): Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 34 - SubLevel 3019 (+5462 Honor): Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 34 - SubLevel 3020 (+5631 Honor): Consumes your HP to recover 2458 HP of the target. -->
		<!-- Level 35 - SubLevel 1001 (+1% Power): Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 35 - SubLevel 1002 (+2% Power): Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 35 - SubLevel 1003 (+3% Power): Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 35 - SubLevel 1004 (+4% Power): Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 35 - SubLevel 1005 (+5% Power): Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 35 - SubLevel 1006 (+6% Power): Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 35 - SubLevel 1007 (+7% Power): Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 35 - SubLevel 1008 (+8% Power): Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 35 - SubLevel 1009 (+9% Power): Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 35 - SubLevel 1010 (+10% Power): Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 35 - SubLevel 1011 (+11% Power): Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 35 - SubLevel 1012 (+12% Power): Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 35 - SubLevel 1013 (+13% Power): Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 35 - SubLevel 1014 (+14% Power): Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 35 - SubLevel 1015 (+15% Power): Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 35 - SubLevel 1016 (+16% Power): Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 35 - SubLevel 1017 (+17% Power): Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 35 - SubLevel 1018 (+18% Power): Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 35 - SubLevel 1019 (+19% Power): Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 35 - SubLevel 1020 (+20% Power): Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 35 - SubLevel 2001 (+532 Recharge): Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 35 - SubLevel 2002 (+570 Recharge): Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 35 - SubLevel 2003 (+607 Recharge): Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 35 - SubLevel 2004 (+644 Recharge): Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 35 - SubLevel 2005 (+681 Recharge): Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 35 - SubLevel 2006 (+718 Recharge): Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 35 - SubLevel 2007 (+756 Recharge): Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 35 - SubLevel 2008 (+793 Recharge): Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 35 - SubLevel 2009 (+830 Recharge): Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 35 - SubLevel 2010 (+867 Recharge): Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 35 - SubLevel 2011 (+904 Recharge): Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 35 - SubLevel 2012 (+942 Recharge): Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 35 - SubLevel 2013 (+979 Recharge): Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 35 - SubLevel 2014 (+1016 Recharge): Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 35 - SubLevel 2015 (+1053 Recharge): Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 35 - SubLevel 2016 (+1090 Recharge): Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 35 - SubLevel 2017 (+1128 Recharge): Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 35 - SubLevel 2018 (+1165 Recharge): Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 35 - SubLevel 2019 (+1202 Recharge): Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 35 - SubLevel 2020 (+1240 Recharge): Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 35 - SubLevel 3001 (+2421 Honor): Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 35 - SubLevel 3002 (+2590 Honor): Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 35 - SubLevel 3003 (+2759 Honor): Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 35 - SubLevel 3004 (+2928 Honor): Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 35 - SubLevel 3005 (+3097 Honor): Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 35 - SubLevel 3006 (+3265 Honor): Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 35 - SubLevel 3007 (+3434 Honor): Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 35 - SubLevel 3008 (+3603 Honor): Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 35 - SubLevel 3009 (+3772 Honor): Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 35 - SubLevel 3010 (+3941 Honor): Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 35 - SubLevel 3011 (+4110 Honor): Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 35 - SubLevel 3012 (+4279 Honor): Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 35 - SubLevel 3013 (+4448 Honor): Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 35 - SubLevel 3014 (+4617 Honor): Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 35 - SubLevel 3015 (+4786 Honor): Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 35 - SubLevel 3016 (+4955 Honor): Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 35 - SubLevel 3017 (+5124 Honor): Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 35 - SubLevel 3018 (+5293 Honor): Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 35 - SubLevel 3019 (+5462 Honor): Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 35 - SubLevel 3020 (+5631 Honor): Consumes your HP to recover 2520 HP of the target. -->
		<!-- Level 36 - SubLevel 1001 (+1% Power): Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 36 - SubLevel 1002 (+2% Power): Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 36 - SubLevel 1003 (+3% Power): Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 36 - SubLevel 1004 (+4% Power): Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 36 - SubLevel 1005 (+5% Power): Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 36 - SubLevel 1006 (+6% Power): Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 36 - SubLevel 1007 (+7% Power): Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 36 - SubLevel 1008 (+8% Power): Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 36 - SubLevel 1009 (+9% Power): Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 36 - SubLevel 1010 (+10% Power): Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 36 - SubLevel 1011 (+11% Power): Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 36 - SubLevel 1012 (+12% Power): Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 36 - SubLevel 1013 (+13% Power): Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 36 - SubLevel 1014 (+14% Power): Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 36 - SubLevel 1015 (+15% Power): Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 36 - SubLevel 1016 (+16% Power): Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 36 - SubLevel 1017 (+17% Power): Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 36 - SubLevel 1018 (+18% Power): Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 36 - SubLevel 1019 (+19% Power): Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 36 - SubLevel 1020 (+20% Power): Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 36 - SubLevel 2001 (+532 Recharge): Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 36 - SubLevel 2002 (+570 Recharge): Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 36 - SubLevel 2003 (+607 Recharge): Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 36 - SubLevel 2004 (+644 Recharge): Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 36 - SubLevel 2005 (+681 Recharge): Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 36 - SubLevel 2006 (+718 Recharge): Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 36 - SubLevel 2007 (+756 Recharge): Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 36 - SubLevel 2008 (+793 Recharge): Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 36 - SubLevel 2009 (+830 Recharge): Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 36 - SubLevel 2010 (+867 Recharge): Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 36 - SubLevel 2011 (+904 Recharge): Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 36 - SubLevel 2012 (+942 Recharge): Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 36 - SubLevel 2013 (+979 Recharge): Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 36 - SubLevel 2014 (+1016 Recharge): Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 36 - SubLevel 2015 (+1053 Recharge): Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 36 - SubLevel 2016 (+1090 Recharge): Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 36 - SubLevel 2017 (+1128 Recharge): Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 36 - SubLevel 2018 (+1165 Recharge): Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 36 - SubLevel 2019 (+1202 Recharge): Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 36 - SubLevel 2020 (+1240 Recharge): Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 36 - SubLevel 3001 (+2421 Honor): Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 36 - SubLevel 3002 (+2590 Honor): Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 36 - SubLevel 3003 (+2759 Honor): Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 36 - SubLevel 3004 (+2928 Honor): Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 36 - SubLevel 3005 (+3097 Honor): Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 36 - SubLevel 3006 (+3265 Honor): Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 36 - SubLevel 3007 (+3434 Honor): Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 36 - SubLevel 3008 (+3603 Honor): Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 36 - SubLevel 3009 (+3772 Honor): Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 36 - SubLevel 3010 (+3941 Honor): Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 36 - SubLevel 3011 (+4110 Honor): Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 36 - SubLevel 3012 (+4279 Honor): Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 36 - SubLevel 3013 (+4448 Honor): Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 36 - SubLevel 3014 (+4617 Honor): Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 36 - SubLevel 3015 (+4786 Honor): Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 36 - SubLevel 3016 (+4955 Honor): Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 36 - SubLevel 3017 (+5124 Honor): Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 36 - SubLevel 3018 (+5293 Honor): Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 36 - SubLevel 3019 (+5462 Honor): Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 36 - SubLevel 3020 (+5631 Honor): Consumes your HP to recover 2582 HP of the target. -->
		<!-- Level 37 - SubLevel 1001 (+1% Power): Consumes your HP to recover 2644 HP of the target. -->
		<!-- Level 37 - SubLevel 1002 (+2% Power): Consumes your HP to recover 2644 HP of the target. -->
		<!-- Level 37 - SubLevel 1003 (+3% Power): Consumes your HP to recover 2644 HP of the target. -->
		<!-- Level 37 - SubLevel 1004 (+4% Power): Consumes your HP to recover 2644 HP of the target. -->
		<!-- Level 37 - SubLevel 1005 (+5% Power): Consumes your HP to recover 2644 HP of the target. -->
		<!-- Level 37 - SubLevel 1006 (+6% Power): Consumes your HP to recover 2644 HP of the target. -->
		<!-- Level 37 - SubLevel 1007 (+7% Power): Consumes your HP to recover 2644 HP of the target. -->
		<!-- Level 37 - SubLevel 1008 (+8% Power): Consumes your HP to recover 2644 HP of the target. -->
		<!-- Level 37 - SubLevel 1009 (+9% Power): Consumes your HP to recover 2644 HP of the target. -->
		<!-- Level 37 - SubLevel 1010 (+10% Power): Consumes your HP to recover 2644 HP of the target. -->
		<!-- Level 37 - SubLevel 1011 (+11% Power): Consumes your HP to recover 2644 HP of the target. -->
		<!-- Level 37 - SubLevel 1012 (+12% Power): Consumes your HP to recover 2644 HP of the target. -->
		<!-- Level 37 - SubLevel 1013 (+13% Power): Consumes your HP to recover 2644 HP of the target. -->
		<!-- Level 37 - SubLevel 1014 (+14% Power): Consumes your HP to recover 2644 HP of the target. -->
		<!-- Level 37 - SubLevel 1015 (+15% Power): Consumes your HP to recover 2644 HP of the target. -->
		<!-- Level 37 - SubLevel 1016 (+16% Power): Consumes your HP to recover 2644 HP of the target. -->
		<!-- Level 37 - SubLevel 1017 (+17% Power): Consumes your HP to recover 2644 HP of the target. -->
		<!-- Level 37 - SubLevel 1018 (+18% Power): Consumes your HP to recover 2644 HP of the target. -->
		<!-- Level 37 - SubLevel 1019 (+19% Power): Consumes your HP to recover 2644 HP of the target. -->
		<!-- Level 37 - SubLevel 1020 (+20% Power): Consumes your HP to recover 2644 HP of the target. -->
		<!-- Level 37 - SubLevel 2001 (+532 Recharge): Consumes your HP to recover 2644 HP of the target. -->
		<!-- Level 37 - SubLevel 2002 (+570 Recharge): Consumes your HP to recover 2644 HP of the target. -->
		<!-- Level 37 - SubLevel 2003 (+607 Recharge): Consumes your HP to recover 2644 HP of the target. -->
		<!-- Level 37 - SubLevel 2004 (+644 Recharge): Consumes your HP to recover 2644 HP of the target. -->
		<!-- Level 37 - SubLevel 2005 (+681 Recharge): Consumes your HP to recover 2644 HP of the target. -->
		<!-- Level 37 - SubLevel 2006 (+718 Recharge): Consumes your HP to recover 2644 HP of the target. -->
		<!-- Level 37 - SubLevel 2007 (+756 Recharge): Consumes your HP to recover 2644 HP of the target. -->
		<!-- Level 37 - SubLevel 2008 (+793 Recharge): Consumes your HP to recover 2644 HP of the target. -->
		<!-- Level 37 - SubLevel 2009 (+830 Recharge): Consumes your HP to recover 2644 HP of the target. -->
		<!-- Level 37 - SubLevel 2010 (+867 Recharge): Consumes your HP to recover 2644 HP of the target. -->
		<!-- Level 37 - SubLevel 2011 (+904 Recharge): Consumes your HP to recover 2644 HP of the target. -->
		<!-- Level 37 - SubLevel 2012 (+942 Recharge): Consumes your HP to recover 2644 HP of the target. -->
		<!-- Level 37 - SubLevel 2013 (+979 Recharge): Consumes your HP to recover 2644 HP of the target. -->
		<!-- Level 37 - SubLevel 2014 (+1016 Recharge): Consumes your HP to recover 2644 HP of the target. -->
		<!-- Level 37 - SubLevel 2015 (+1053 Recharge): Consumes your HP to recover 2644 HP of the target. -->
		<!-- Level 37 - SubLevel 2016 (+1090 Recharge): Consumes your HP to recover 2644 HP of the target. -->
		<!-- Level 37 - SubLevel 2017 (+1128 Recharge): Consumes your HP to recover 2644 HP of the target. -->
		<!-- Level 37 - SubLevel 2018 (+1165 Recharge): Consumes your HP to recover 2644 HP of the target. -->
		<!-- Level 37 - SubLevel 2019 (+1202 Recharge): Consumes your HP to recover 2644 HP of the target. -->
		<!-- Level 37 - SubLevel 2020 (+1240 Recharge): Consumes your HP to recover 2644 HP of the target. -->
		<!-- Level 37 - SubLevel 3001 (+2421 Honor): Consumes your HP to recover 2644 HP of the target. -->
		<!-- Level 37 - SubLevel 3002 (+2590 Honor): Consumes your HP to recover 2644 HP of the target. -->
		<!-- Level 37 - SubLevel 3003 (+2759 Honor): Consumes your HP to recover 2644 HP of the target. -->
		<!-- Level 37 - SubLevel 3004 (+2928 Honor): Consumes your HP to recover 2644 HP of the target. -->
		<!-- Level 37 - SubLevel 3005 (+3097 Honor): Consumes your HP to recover 2644 HP of the target. -->
		<!-- Level 37 - SubLevel 3006 (+3265 Honor): Consumes your HP to recover 2644 HP of the target. -->
		<!-- Level 37 - SubLevel 3007 (+3434 Honor): Consumes your HP to recover 2644 HP of the target. -->
		<!-- Level 37 - SubLevel 3008 (+3603 Honor): Consumes your HP to recover 2644 HP of the target. -->
		<!-- Level 37 - SubLevel 3009 (+3772 Honor): Consumes your HP to recover 2644 HP of the target. -->
		<!-- Level 37 - SubLevel 3010 (+3941 Honor): Consumes your HP to recover 2644 HP of the target. -->
		<!-- Level 37 - SubLevel 3011 (+4110 Honor): Consumes your HP to recover 2644 HP of the target. -->
		<!-- Level 37 - SubLevel 3012 (+4279 Honor): Consumes your HP to recover 2644 HP of the target. -->
		<!-- Level 37 - SubLevel 3013 (+4448 Honor): Consumes your HP to recover 2644 HP of the target. -->
		<!-- Level 37 - SubLevel 3014 (+4617 Honor): Consumes your HP to recover 2644 HP of the target. -->
		<!-- Level 37 - SubLevel 3015 (+4786 Honor): Consumes your HP to recover 2644 HP of the target. -->
		<!-- Level 37 - SubLevel 3016 (+4955 Honor): Consumes your HP to recover 2644 HP of the target. -->
		<!-- Level 37 - SubLevel 3017 (+5124 Honor): Consumes your HP to recover 2644 HP of the target. -->
		<!-- Level 37 - SubLevel 3018 (+5293 Honor): Consumes your HP to recover 2644 HP of the target. -->
		<!-- Level 37 - SubLevel 3019 (+5462 Honor): Consumes your HP to recover 2644 HP of the target. -->
		<!-- Level 37 - SubLevel 3020 (+5631 Honor): Consumes your HP to recover 2644 HP of the target. -->
		<icon>icon.skill0069</icon>
		<operateType>A1</operateType>
		<targetType>TARGET</targetType>
		<affectScope>SINGLE</affectScope>
		<castRange>600</castRange>
		<effectPoint>
			<value level="1">494</value>
			<value level="2">508</value>
			<value level="3">521</value>
			<value level="4">535</value>
			<value level="5">549</value>
			<value level="6">562</value>
			<value level="7">575</value>
			<value level="8">589</value>
			<value level="9">602</value>
			<value level="10">615</value>
			<value level="11">628</value>
			<value level="12">640</value>
			<value level="13">653</value>
			<value level="14">665</value>
			<value level="15">677</value>
			<value level="16">689</value>
			<value level="17">700</value>
			<value level="18">711</value>
			<value level="19">722</value>
			<value level="20">733</value>
			<value level="21">743</value>
			<value level="22">753</value>
			<value level="23">763</value>
			<value level="24">772</value>
			<value level="25">780</value>
			<value level="26">785</value>
			<value level="27">790</value>
			<value level="28">795</value>
			<value level="29">800</value>
			<value level="30">805</value>
			<value level="31">810</value>
			<value level="32">815</value>
			<value level="33">820</value>
			<value level="34">825</value>
			<value level="35">830</value>
			<value level="36">835</value>
			<value level="37">840</value>
		</effectPoint>
		<effectRange>1100</effectRange>
		<hitTime>1500</hitTime>
		<hpConsume>
			<value level="1">300</value>
			<value level="2">345</value>
			<value level="3">390</value>
			<value level="4">435</value>
			<value level="5">480</value>
			<value level="6">525</value>
			<value level="7">570</value>
			<value level="8">615</value>
			<value level="9">660</value>
			<value level="10">705</value>
			<value level="11">750</value>
			<value level="12">795</value>
			<value level="13">840</value>
			<value level="14">885</value>
			<value level="15">930</value>
			<value level="16">975</value>
			<value level="17">1020</value>
			<value level="18">1065</value>
			<value level="19">1110</value>
			<value level="20">1155</value>
			<value level="21">1200</value>
			<value level="22">1245</value>
			<value level="23">1290</value>
			<value level="24">1335</value>
			<value level="25">1380</value>
			<value level="26">1425</value>
			<value level="27">1470</value>
			<value level="28">1515</value>
			<value level="29">1560</value>
			<value level="30">1605</value>
			<value level="31">1650</value>
			<value level="32">1695</value>
			<value level="33">1740</value>
			<value level="34">1785</value>
			<value level="35">1830</value>
			<value level="36">1875</value>
			<value level="37">1920</value>
		</hpConsume>
		<isMagic>1</isMagic> <!-- Magic Skill -->
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<reuseDelay>5000</reuseDelay>
		<effects>
			<effect name="Heal">
				<power>
					<value level="1">350</value>
					<value level="2">412</value>
					<value level="3">474</value>
					<value level="4">536</value>
					<value level="5">598</value>
					<value level="6">660</value>
					<value level="7">722</value>
					<value level="8">784</value>
					<value level="9">846</value>
					<value level="10">908</value>
					<value level="11">970</value>
					<value level="12">1032</value>
					<value level="13">1094</value>
					<value level="14">1156</value>
					<value level="15">1218</value>
					<value level="16">1280</value>
					<value level="17">1342</value>
					<value level="18">1404</value>
					<value level="19">1466</value>
					<value level="20">1528</value>
					<value level="21">1590</value>
					<value level="22">1652</value>
					<value level="23">1714</value>
					<value level="24">1776</value>
					<value level="25">1838</value>
					<value level="26">1962</value>
					<value level="27">2024</value>
					<value level="28">2086</value>
					<value level="29">2148</value>
					<value level="30">2210</value>
					<value level="31">2272</value>
					<value level="32">2334</value>
					<value level="33">2396</value>
					<value level="34">2458</value>
					<value level="35">2520</value>
					<value level="36">2582</value>
					<value level="37">2644</value>
					<value fromLevel="33" toLevel="37" fromSubLevel="1001" toSubLevel="1020">{base + (base / 100 * subIndex)}</value>
				</power>
			</effect>
		</effects>
	</skill>
	<skill id="70" toLevel="53" name="Drain HP">
		<!-- Level 1: Inflicts dark damage on the target with 20 Power. Absorbs 20% of the inflicted damage as HP. -->
		<!-- Level 2: Inflicts dark damage on the target with 22 Power. Absorbs 20% of the inflicted damage as HP. -->
		<!-- Level 3: Inflicts dark damage on the target with 24 Power. Absorbs 20% of the inflicted damage as HP. -->
		<!-- Level 4: Inflicts dark damage on the target with 26 Power. Absorbs 20% of the inflicted damage as HP. -->
		<!-- Level 5: Inflicts dark damage on the target with 28 Power. Absorbs 20% of the inflicted damage as HP. -->
		<!-- Level 6: Inflicts dark damage on the target with 29 Power. Absorbs 20% of the inflicted damage as HP. -->
		<!-- Level 7: Inflicts dark damage on the target with 31 Power. Absorbs 20% of the inflicted damage as HP. -->
		<!-- Level 8: Inflicts dark damage on the target with 33 Power. Absorbs 20% of the inflicted damage as HP. -->
		<!-- Level 9: Inflicts dark damage on the target with 34 Power. Absorbs 20% of the inflicted damage as HP. -->
		<!-- Level 10: Inflicts dark damage on the target with 35 Power. Absorbs 20% of the inflicted damage as HP. -->
		<!-- Level 11: Inflicts dark damage on the target with 38 Power. Absorbs 20% of the inflicted damage as HP. -->
		<!-- Level 12: Inflicts dark damage on the target with 39 Power. Absorbs 20% of the inflicted damage as HP. -->
		<!-- Level 13: Inflicts dark damage on the target with 40 Power. Absorbs 20% of the inflicted damage as HP. -->
		<!-- Level 14: Inflicts dark damage on the target with 43 Power. Absorbs 20% of the inflicted damage as HP. -->
		<!-- Level 15: Inflicts dark damage on the target with 44 Power. Absorbs 20% of the inflicted damage as HP. -->
		<!-- Level 16: Inflicts dark damage on the target with 46 Power. Absorbs 20% of the inflicted damage as HP. -->
		<!-- Level 17: Inflicts dark damage on the target with 49 Power. Absorbs 20% of the inflicted damage as HP. -->
		<!-- Level 18: Inflicts dark damage on the target with 50 Power. Absorbs 20% of the inflicted damage as HP. -->
		<!-- Level 19: Inflicts dark damage on the target with 52 Power. Absorbs 20% of the inflicted damage as HP. -->
		<!-- Level 20: Inflicts dark damage on the target with 53 Power. Absorbs 20% of the inflicted damage as HP. -->
		<!-- Level 21: Inflicts dark damage on the target with 55 Power. Absorbs 20% of the inflicted damage as HP. -->
		<!-- Level 22: Inflicts dark damage on the target with 57 Power. Absorbs 20% of the inflicted damage as HP. -->
		<!-- Level 23: Inflicts dark damage on the target with 58 Power. Absorbs 20% of the inflicted damage as HP. -->
		<!-- Level 24: Inflicts dark damage on the target with 60 Power. Absorbs 20% of the inflicted damage as HP. -->
		<!-- Level 25: Inflicts dark damage on the target with 61 Power. Absorbs 20% of the inflicted damage as HP. -->
		<!-- Level 26: Inflicts dark damage on the target with 63 Power. Absorbs 20% of the inflicted damage as HP. -->
		<!-- Level 27: Inflicts dark damage on the target with 65 Power. Absorbs 20% of the inflicted damage as HP. -->
		<!-- Level 28: Inflicts dark damage on the target with 66 Power. Absorbs 20% of the inflicted damage as HP. -->
		<!-- Level 29: Inflicts dark damage on the target with 68 Power. Absorbs 20% of the inflicted damage as HP. -->
		<!-- Level 30: Inflicts dark damage on the target with 70 Power. Absorbs 20% of the inflicted damage as HP. -->
		<!-- Level 31: Inflicts dark damage on the target with 72 Power. Absorbs 20% of the inflicted damage as HP. -->
		<!-- Level 32: Inflicts dark damage on the target with 73 Power. Absorbs 20% of the inflicted damage as HP. -->
		<!-- Level 33: Inflicts dark damage on the target with 75 Power. Absorbs 20% of the inflicted damage as HP. -->
		<!-- Level 34: Inflicts dark damage on the target with 77 Power. Absorbs 20% of the inflicted damage as HP. -->
		<!-- Level 35: Inflicts dark damage on the target with 78 Power. Absorbs 20% of the inflicted damage as HP. -->
		<!-- Level 36: Inflicts dark damage on the target with 80 Power. Absorbs 20% of the inflicted damage as HP. -->
		<!-- Level 37: Inflicts dark damage on the target with 82 Power. Absorbs 20% of the inflicted damage as HP. -->
		<!-- Level 38: Inflicts dark damage on the target with 84 Power. Absorbs 20% of the inflicted damage as HP. -->
		<!-- Level 39: Inflicts dark damage on the target with 85 Power. Absorbs 20% of the inflicted damage as HP. -->
		<!-- Level 40: Inflicts dark damage on the target with 87 Power. Absorbs 20% of the inflicted damage as HP. -->
		<!-- Level 41: Inflicts dark damage on the target with 89 Power. Absorbs 20% of the inflicted damage as HP. -->
		<!-- Level 42: Inflicts dark damage on the target with 90 Power. Absorbs 20% of the inflicted damage as HP. -->
		<!-- Level 43: Inflicts dark damage on the target with 92 Power. Absorbs 20% of the inflicted damage as HP. -->
		<!-- Level 44: Inflicts dark damage on the target with 94 Power. Absorbs 20% of the inflicted damage as HP. -->
		<!-- Level 45: Inflicts dark damage on the target with 96 Power. Absorbs 20% of the inflicted damage as HP. -->
		<!-- Level 46: Inflicts dark damage on the target with 97 Power. Absorbs 20% of the inflicted damage as HP. -->
		<!-- Level 47: Inflicts dark damage on the target with 99 Power. Absorbs 20% of the inflicted damage as HP. -->
		<!-- Level 48: Inflicts dark damage on the target with 100 Power. Absorbs 20% of the inflicted damage as HP. -->
		<!-- Level 49: Inflicts dark damage on the target with 102 Power. Absorbs 20% of the inflicted damage as HP. -->
		<!-- Level 50: Inflicts dark damage on the target with 104 Power. Absorbs 20% of the inflicted damage as HP. -->
		<!-- Level 51: Inflicts dark damage on the target with 105 Power. Absorbs 20% of the inflicted damage as HP. -->
		<!-- Level 52: Inflicts dark damage on the target with 107 Power. Absorbs 20% of the inflicted damage as HP. -->
		<!-- Level 53: Inflicts dark damage on the target with 108 Power. Absorbs 20% of the inflicted damage as HP. -->
		<icon>icon.skill0070</icon>
		<operateType>A1</operateType>
		<targetType>ENEMY</targetType>
		<affectScope>SINGLE</affectScope>
		<attributeType>DARK</attributeType>
		<attributeValue>20</attributeValue>
		<castRange>600</castRange>
		<effectPoint>
			<value level="1">-78</value>
			<value level="2">-84</value>
			<value level="3">-95</value>
			<value level="4">-102</value>
			<value level="5">-110</value>
			<value level="6">-114</value>
			<value level="7">-118</value>
			<value level="8">-251</value>
			<value level="9">-259</value>
			<value level="10">-268</value>
			<value level="11">-285</value>
			<value level="12">-294</value>
			<value level="13">-303</value>
			<value level="14">-322</value>
			<value level="15">-331</value>
			<value level="16">-341</value>
			<value level="17">-360</value>
			<value level="18">-369</value>
			<value level="19">-379</value>
			<value level="20">-389</value>
			<value level="21">-399</value>
			<value level="22">-408</value>
			<value level="23">-418</value>
			<value level="24">-428</value>
			<value level="25">-438</value>
			<value level="26">-448</value>
			<value level="27">-457</value>
			<value level="28">-467</value>
			<value level="29">-477</value>
			<value level="30">-486</value>
			<value level="31">-495</value>
			<value level="32">-505</value>
			<value level="33">-514</value>
			<value level="34">-523</value>
			<value level="35">-532</value>
			<value level="36">-541</value>
			<value level="37">-549</value>
			<value level="38">-558</value>
			<value level="39">-566</value>
			<value level="40">-574</value>
			<value level="41">-582</value>
			<value level="42">-590</value>
			<value level="43">-597</value>
			<value level="44">-604</value>
			<value level="45">-611</value>
			<value level="46">-617</value>
			<value level="47">-624</value>
			<value level="48">-630</value>
			<value level="49">-635</value>
			<value level="50">-641</value>
			<value level="51">-646</value>
			<value level="52">-650</value>
			<value level="53">-655</value>
		</effectPoint>
		<effectRange>1100</effectRange>
		<hitTime>3000</hitTime>
		<isMagic>1</isMagic> <!-- Magic Skill -->
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">13</value>
			<value level="2">15</value>
			<value level="3">18</value>
			<value level="4">20</value>
			<value level="5">22</value>
			<value level="6">23</value>
			<value level="7">24</value>
			<value level="8">26</value>
			<value level="9">27</value>
			<value level="10">28</value>
			<value level="11">30</value>
			<value level="12">31</value>
			<value level="13">32</value>
			<value level="14">34</value>
			<value level="15">35</value>
			<value level="16">36</value>
			<value level="17">38</value>
			<value level="18">39</value>
			<value level="19">40</value>
			<value level="20">41</value>
			<value level="21">42</value>
			<value level="22">43</value>
			<value level="23">44</value>
			<value level="24">45</value>
			<value level="25">46</value>
			<value level="26">47</value>
			<value level="27">48</value>
			<value level="28">49</value>
			<value level="29">50</value>
			<value level="30">51</value>
			<value level="31">52</value>
			<value level="32">53</value>
			<value level="33">54</value>
			<value level="34">55</value>
			<value level="35">56</value>
			<value level="36">57</value>
			<value level="37">58</value>
			<value level="38">59</value>
			<value level="39">60</value>
			<value level="40">61</value>
			<value level="41">62</value>
			<value level="42">63</value>
			<value level="43">64</value>
			<value level="44">65</value>
			<value level="45">66</value>
			<value level="46">67</value>
			<value level="47">68</value>
			<value level="48">69</value>
			<value level="49">70</value>
			<value level="50">71</value>
			<value level="51">72</value>
			<value level="52">73</value>
			<value level="53">74</value>
		</magicLevel>
		<mpConsume>
			<value level="1">10</value>
			<value level="2">10</value>
			<value level="3">10</value>
			<value level="4">11</value>
			<value level="5">11</value>
			<value level="6">12</value>
			<value level="7">12</value>
			<value level="8">14</value>
			<value level="9">14</value>
			<value level="10">14</value>
			<value level="11">15</value>
			<value level="12">15</value>
			<value level="13">16</value>
			<value level="14">18</value>
			<value level="15">18</value>
			<value level="16">18</value>
			<value level="17">19</value>
			<value level="18">19</value>
			<value level="19">20</value>
			<value level="20">20</value>
			<value level="21">22</value>
			<value level="22">22</value>
			<value level="23">22</value>
			<value level="24">23</value>
			<value level="25">23</value>
			<value level="26">24</value>
			<value level="27">24</value>
			<value level="28">26</value>
			<value level="29">26</value>
			<value level="30">26</value>
			<value level="31">27</value>
			<value level="32">27</value>
			<value level="33">28</value>
			<value level="34">28</value>
			<value level="35">30</value>
			<value level="36">30</value>
			<value level="37">30</value>
			<value level="38">31</value>
			<value level="39">31</value>
			<value level="40">32</value>
			<value level="41">32</value>
			<value level="42">34</value>
			<value level="43">34</value>
			<value level="44">34</value>
			<value level="45">35</value>
			<value level="46">35</value>
			<value level="47">36</value>
			<value level="48">36</value>
			<value level="49">38</value>
			<value level="50">38</value>
			<value level="51">38</value>
			<value level="52">38</value>
			<value level="53">38</value>
		</mpConsume>
		<mpInitialConsume>
			<value level="1">2</value>
			<value level="2">2</value>
			<value level="3">3</value>
			<value level="4">3</value>
			<value level="5">3</value>
			<value level="6">3</value>
			<value level="7">3</value>
			<value level="8">3</value>
			<value level="9">4</value>
			<value level="10">4</value>
			<value level="11">4</value>
			<value level="12">4</value>
			<value level="13">4</value>
			<value level="14">4</value>
			<value level="15">4</value>
			<value level="16">5</value>
			<value level="17">5</value>
			<value level="18">5</value>
			<value level="19">5</value>
			<value level="20">5</value>
			<value level="21">5</value>
			<value level="22">5</value>
			<value level="23">6</value>
			<value level="24">6</value>
			<value level="25">6</value>
			<value level="26">6</value>
			<value level="27">6</value>
			<value level="28">6</value>
			<value level="29">6</value>
			<value level="30">7</value>
			<value level="31">7</value>
			<value level="32">7</value>
			<value level="33">7</value>
			<value level="34">7</value>
			<value level="35">7</value>
			<value level="36">8</value>
			<value level="37">8</value>
			<value level="38">8</value>
			<value level="39">8</value>
			<value level="40">8</value>
			<value level="41">8</value>
			<value level="42">8</value>
			<value level="43">9</value>
			<value level="44">9</value>
			<value level="45">9</value>
			<value level="46">9</value>
			<value level="47">9</value>
			<value level="48">9</value>
			<value level="49">9</value>
			<value level="50">9</value>
			<value level="51">10</value>
			<value level="52">10</value>
			<value level="53">10</value>
		</mpInitialConsume>
		<reuseDelay>4000</reuseDelay>
		<effects>
			<effect name="HpDrain">
				<power>
					<value level="1">20</value>
					<value level="2">22</value>
					<value level="3">24</value>
					<value level="4">26</value>
					<value level="5">28</value>
					<value level="6">29</value>
					<value level="7">31</value>
					<value level="8">33</value>
					<value level="9">34</value>
					<value level="10">35</value>
					<value level="11">38</value>
					<value level="12">39</value>
					<value level="13">40</value>
					<value level="14">43</value>
					<value level="15">44</value>
					<value level="16">46</value>
					<value level="17">49</value>
					<value level="18">50</value>
					<value level="19">52</value>
					<value level="20">53</value>
					<value level="21">55</value>
					<value level="22">57</value>
					<value level="23">58</value>
					<value level="24">60</value>
					<value level="25">61</value>
					<value level="26">63</value>
					<value level="27">65</value>
					<value level="28">66</value>
					<value level="29">68</value>
					<value level="30">70</value>
					<value level="31">72</value>
					<value level="32">73</value>
					<value level="33">75</value>
					<value level="34">77</value>
					<value level="35">78</value>
					<value level="36">80</value>
					<value level="37">82</value>
					<value level="38">84</value>
					<value level="39">85</value>
					<value level="40">87</value>
					<value level="41">89</value>
					<value level="42">90</value>
					<value level="43">92</value>
					<value level="44">94</value>
					<value level="45">96</value>
					<value level="46">97</value>
					<value level="47">99</value>
					<value level="48">100</value>
					<value level="49">102</value>
					<value level="50">104</value>
					<value level="51">105</value>
					<value level="52">107</value>
					<value level="53">108</value>
				</power>
				<percentage>20</percentage>
			</effect>
		</effects>
	</skill>
	<skill id="72" toLevel="3" name="Iron Will">
		<!-- Level 1: For 20 min., M. Def. +15%. -->
		<!-- Level 2: For 20 min., M. Def. +23%. -->
		<!-- Level 3: For 20 min., M. Def. +30%. -->
		<icon>icon.skill0072</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>
			<value level="1">1</value>
			<value level="2">2</value>
			<value level="3">3</value>
		</abnormalLevel>
		<abnormalTime>1200</abnormalTime>
		<abnormalType>MD_UP</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>
			<value level="1">408</value>
			<value level="2">467</value>
			<value level="3">523</value>
		</effectPoint>
		<hitTime>4000</hitTime>
		<isMagic>1</isMagic> <!-- Magic Skill -->
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">43</value>
			<value level="2">49</value>
			<value level="3">55</value>
		</magicLevel>
		<mpConsume>
			<value level="1">15</value>
			<value level="2">18</value>
			<value level="3">20</value>
		</mpConsume>
		<mpInitialConsume>
			<value level="1">4</value>
			<value level="2">5</value>
			<value level="3">5</value>
		</mpInitialConsume>
		<reuseDelay>2000</reuseDelay>
		<effects>
			<effect name="MagicalDefence">
				<amount>
					<value level="1">15</value>
					<value level="2">23</value>
					<value level="3">30</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="75" toLevel="1" name="Detect Insect Weakness">
		<!-- For 10 min., increases damage against insects +5%. -->
		<icon>icon.skill0075</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>600</abnormalTime>
		<abnormalType>DETECT_WEAKNESS</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>303</effectPoint>
		<hitTime>1500</hitTime>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>32</magicLevel>
		<mpConsume>14</mpConsume>
		<reuseDelay>3000</reuseDelay>
		<effects>
			<effect name="AttackTrait">
				<BUG_WEAKNESS>30</BUG_WEAKNESS>
			</effect>
		</effects>
	</skill>
	<skill id="76" toLevel="1" name="Bear Spirit Totem">
		<!-- Summons a bear's spirit. For 5 min., P. Atk. and Critical Damage for basic attacks +20%, Speed -30%. Requires a fist weapon. -->
		<icon>icon.skill0076</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>300</abnormalTime>
		<abnormalType>POSSESSION</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>268</effectPoint>
		<hitTime>2000</hitTime>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>28</magicLevel>
		<mpConsume>25</mpConsume>
		<reuseDelay>23000</reuseDelay>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DUALFIST</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="PhysicalAttack">
				<amount>20</amount>
				<mode>PER</mode>
				<weaponType>
					<item>DUALFIST</item>
				</weaponType>
			</effect>
			<effect name="Speed">
				<amount>-30</amount>
				<mode>PER</mode>
			</effect>
			<effect name="CriticalDamage">
				<amount>20</amount>
				<mode>PER</mode>
				<weaponType>
					<item>DUALFIST</item>
				</weaponType>
			</effect>
		</effects>
	</skill>
	<skill id="77" toLevel="2" name="Attack Aura">
		<!-- Level 1: For 20 min., P. Atk. +8%. -->
		<!-- Level 2: For 20 min., P. Atk. +12%. -->
		<icon>icon.skill0077</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>
			<value level="1">1</value>
			<value level="2">2</value>
		</abnormalLevel>
		<abnormalTime>1200</abnormalTime>
		<abnormalType>PA_UP</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>
			<value level="1">138</value>
			<value level="2">268</value>
		</effectPoint>
		<hitTime>4000</hitTime>
		<isMagic>1</isMagic> <!-- Magic Skill -->
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">10</value>
			<value level="2">28</value>
		</magicLevel>
		<mpConsume>
			<value level="1">6</value>
			<value level="2">10</value>
		</mpConsume>
		<mpInitialConsume>
			<value level="1">1</value>
			<value level="2">3</value>
		</mpInitialConsume>
		<reuseDelay>2000</reuseDelay>
		<effects>
			<effect name="PhysicalAttack">
				<amount>
					<value level="1">8</value>
					<value level="2">12</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="78" toLevel="2" name="War Cry">
		<!-- Level 1: For 1 min., P. Atk. +20%. -->
		<!-- Level 2: For 1 min., P. Atk. +25%. -->
		<icon>icon.skill0078</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>
			<value level="1">1</value>
			<value level="2">2</value>
		</abnormalLevel>
		<abnormalTime>60</abnormalTime>
		<abnormalType>PA_UP_SPECIAL</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>
			<value level="1">204</value>
			<value level="2">408</value>
		</effectPoint>
		<hitTime>1500</hitTime>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">20</value>
			<value level="2">43</value>
		</magicLevel>
		<mpConsume>
			<value level="1">10</value>
			<value level="2">19</value>
		</mpConsume>
		<reuseDelay>45000</reuseDelay>
		<effects>
			<effect name="PhysicalAttack">
				<amount>
					<value level="1">20</value>
					<value level="2">25</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="80" toLevel="1" name="Detect Beast Weakness">
		<!-- For 10 min., increases damage against monsters +5%. -->
		<icon>icon.skill0080</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>600</abnormalTime>
		<abnormalType>DETECT_WEAKNESS</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>495</effectPoint>
		<hitTime>1500</hitTime>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>52</magicLevel>
		<mpConsume>24</mpConsume>
		<reuseDelay>3000</reuseDelay>
		<effects>
			<effect name="AttackTrait">
				<BEAST_WEAKNESS>30</BEAST_WEAKNESS>
			</effect>
		</effects>
	</skill>
	<skill id="81" toLevel="3" name="Punch of Doom">
		<!-- Level 1: Strikes at the enemy dealing great damage. Power 4580. Requires a fist weapon. Ignores Shield Defense. Critical. Over-hit. The skill cooldown is fixed. -->
		<!-- Level 2: Strikes at the enemy dealing great damage. Power 6632. Requires a fist weapon. Ignores Shield Defense. Critical. Over-hit. The skill cooldown is fixed. -->
		<!-- Level 3: Strikes at the enemy dealing great damage. Power 9132. Requires a fist weapon. Ignores Shield Defense. Critical. Over-hit. The skill cooldown is fixed. -->
		<icon>icon.skill0081</icon>
		<operateType>A1</operateType>
		<targetType>ENEMY</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalType>STUN</abnormalType>
		<abnormalVisualEffect>STUN</abnormalVisualEffect>
		<affectScope>SINGLE</affectScope>
		<castRange>40</castRange>
		<coolTime>440</coolTime>
		<effectPoint>
			<value level="1">-266</value>
			<value level="2">-304</value>
			<value level="3">-333</value>
		</effectPoint>
		<effectRange>400</effectRange>
		<hitTime>1360</hitTime>
		<hpConsume>
			<value level="1">399</value>
			<value level="2">455</value>
			<value level="3">499</value>
		</hpConsume>
		<lvlBonusRate>2</lvlBonusRate>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">55</value>
			<value level="2">64</value>
			<value level="3">74</value>
		</magicLevel>
		<nextAction>ATTACK</nextAction>
		<reuseDelay>300000</reuseDelay>
		<staticReuse>true</staticReuse>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DUALFIST</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="PhysicalDamage">
				<power>
					<value level="1">4580</value>
					<value level="2">6632</value>
					<value level="3">9132</value>
				</power>
				<ignoreShieldDefence>true</ignoreShieldDefence>
				<criticalChance>15</criticalChance>
				<overHit>true</overHit>
			</effect>
		</effects>
	</skill>
	<skill id="82" toLevel="3" name="Majesty">
		<!-- Level 1: For 5 min., P. Def. +7%, P. Evasion -2. -->
		<!-- Level 2: For 5 min., P. Def. +11%, P. Evasion -4. -->
		<!-- Level 3: For 5 min., P. Def. +15%, P. Evasion -6. -->
		<!-- Level 3 - SubLevel 1001: For 5 min., P. Def. +23%, P. Evasion -6. -->
		<!-- Level 3 - SubLevel 1002: For 5 min., P. Def. +23%, P. Evasion -6. -->
		<!-- Level 3 - SubLevel 1003: For 5 min., P. Def. +23%, P. Evasion -6. -->
		<!-- Level 3 - SubLevel 1004: For 5 min., P. Def. +23%, P. Evasion -6. -->
		<!-- Level 3 - SubLevel 1005: For 5 min., P. Def. +23%, P. Evasion -6. -->
		<!-- Level 3 - SubLevel 1006: For 5 min., P. Def. +23%, P. Evasion -6. -->
		<!-- Level 3 - SubLevel 1007: For 5 min., P. Def. +23%, P. Evasion -6. -->
		<!-- Level 3 - SubLevel 1008: For 5 min., P. Def. +23%, P. Evasion -6. -->
		<!-- Level 3 - SubLevel 1009: For 5 min., P. Def. +23%, P. Evasion -6. -->
		<!-- Level 3 - SubLevel 1010: For 5 min., P. Def. +23%, P. Evasion -6. -->
		<!-- Level 3 - SubLevel 1011: For 5 min., P. Def. +23%, P. Evasion -6. -->
		<!-- Level 3 - SubLevel 1012: For 5 min., P. Def. +23%, P. Evasion -6. -->
		<!-- Level 3 - SubLevel 1013: For 5 min., P. Def. +23%, P. Evasion -6. -->
		<!-- Level 3 - SubLevel 1014: For 5 min., P. Def. +23%, P. Evasion -6. -->
		<!-- Level 3 - SubLevel 1015: For 5 min., P. Def. +23%, P. Evasion -6. -->
		<!-- Level 3 - SubLevel 1016: For 5 min., P. Def. +23%, P. Evasion -6. -->
		<!-- Level 3 - SubLevel 1017: For 5 min., P. Def. +23%, P. Evasion -6. -->
		<icon>icon.skill0082</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>
			<value level="1">1</value>
			<value level="2">2</value>
			<value level="3">3</value>
		</abnormalLevel>
		<abnormalTime>300</abnormalTime>
		<abnormalType>MAJESTY</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>
			<value level="1">204</value>
			<value level="2">379</value>
			<value level="3">549</value>
		</effectPoint>
		<hitTime>1500</hitTime>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">20</value>
			<value level="2">40</value>
			<value level="3">58</value>
		</magicLevel>
		<mpConsume>
			<value level="1">10</value>
			<value level="2">18</value>
			<value level="3">27</value>
		</mpConsume>
		<reuseDelay>3000</reuseDelay>
		<effects>
			<effect name="PhysicalDefence">
				<amount>
					<value level="1">7</value>
					<value level="2">11</value>
					<value level="3">15</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>
					<value level="1">-2</value>
					<value level="2">-4</value>
					<value level="3">-6</value>
				</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</skill>
	<skill id="83" toLevel="1" name="Wolf Spirit Totem">
		<!-- Summons a Wolf's spirit. P. Accuracy +3, Speed +20% for 5 min. Requires a fist weapon. -->
		<icon>icon.skill0083</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>300</abnormalTime>
		<abnormalType>POSSESSION</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>204</effectPoint>
		<hitTime>2000</hitTime>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>20</magicLevel>
		<mpConsume>19</mpConsume>
		<reuseDelay>23000</reuseDelay>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DUALFIST</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="Speed">
				<amount>20</amount>
				<mode>PER</mode>
			</effect>
			<effect name="Accuracy">
				<amount>3</amount>
				<mode>DIFF</mode>
				<weaponType>
					<item>DUALFIST</item>
				</weaponType>
			</effect>
		</effects>
	</skill>
	<skill id="84" toLevel="3" name="Poison Blade Dance">
		<!-- Level 1: Swords emit a toxic cloud that poisons nearby enemies dealing them 50 damage per sec. Requires dual swords. Effect 6. Base success rate: 60%. Inflicted status: Infection (Bleed, Poison). -->
		<!-- Level 2: Swords emit a toxic cloud that poisons nearby enemies dealing them 58 damage per sec. Requires dual swords. Effect 7. Base success rate: 60%. Inflicted status: Infection (Bleed, Poison). -->
		<!-- Level 3: Swords emit a toxic cloud that poisons nearby enemies dealing them 63 damage per sec. Requires dual swords. Effect 8. Base success rate: 60%. Inflicted status: Infection (Bleed, Poison). -->
		<icon>icon.skill0084</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>
			<value level="1">6</value>
			<value level="2">7</value>
			<value level="3">8</value>
		</abnormalLevel>
		<abnormalTime>30</abnormalTime>
		<abnormalType>POISON</abnormalType>
		<abnormalVisualEffect>DOT_POISON</abnormalVisualEffect>
		<activateRate>35</activateRate>
		<affectLimit>6-12</affectLimit>
		<affectObject>NOT_FRIEND</affectObject>
		<affectRange>150</affectRange>
		<affectScope>POINT_BLANK</affectScope>
		<basicProperty>PHYSICAL</basicProperty>
		<coolTime>167</coolTime>
		<effectPoint>
			<value level="1">-523</value>
			<value level="2">-566</value>
			<value level="3">-646</value>
		</effectPoint>
		<hitTime>1833</hitTime>
		<isDebuff>true</isDebuff>
		<lvlBonusRate>20</lvlBonusRate>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">55</value>
			<value level="2">60</value>
			<value level="3">72</value>
		</magicLevel>
		<mpConsume>
			<value level="1">38</value>
			<value level="2">42</value>
			<value level="3">50</value>
		</mpConsume>
		<reuseDelay>15000</reuseDelay>
		<subordinationAbnormalType>POISON</subordinationAbnormalType>
		<trait>POISON</trait>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DUAL</item>
					<item>DUALBLUNT</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="PhysicalDamage">
				<power>1</power>
			</effect>
			<effect name="DamOverTime">
				<power>
					<value level="1">50</value>
					<value level="2">58</value>
					<value level="3">63</value>
				</power>
				<ticks>5</ticks>
			</effect>
		</effects>
	</skill>
	<skill id="86" toLevel="3" name="Damage Reflection">
		<!-- Level 1: For 20 min., reflects 10% of the received damage back to the enemy. -->
		<!-- Level 2: For 20 min., reflects 15% of the received damage back to the enemy. -->
		<!-- Level 3: For 20 min., reflects 20% of the received damage back to the enemy. -->
		<icon>icon.skill0086</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>
			<value level="1">1</value>
			<value level="2">2</value>
			<value level="3">3</value>
		</abnormalLevel>
		<abnormalTime>1200</abnormalTime>
		<abnormalType>DMG_SHIELD</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>
			<value level="1">379</value>
			<value level="2">438</value>
			<value level="3">495</value>
		</effectPoint>
		<hitTime>4000</hitTime>
		<isMagic>1</isMagic> <!-- Magic Skill -->
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">40</value>
			<value level="2">46</value>
			<value level="3">52</value>
		</magicLevel>
		<mpConsume>
			<value level="1">14</value>
			<value level="2">18</value>
			<value level="3">19</value>
		</mpConsume>
		<mpInitialConsume>
			<value level="1">4</value>
			<value level="2">4</value>
			<value level="3">5</value>
		</mpInitialConsume>
		<reuseDelay>2000</reuseDelay>
		<effects>
			<effect name="DamageShield">
				<amount>
					<value level="1">10</value>
					<value level="2">15</value>
					<value level="3">20</value>
				</amount>
			</effect>
		</effects>
	</skill>
	<skill id="87" toLevel="1" name="Detect Animal Weakness">
		<!-- For 10 min., damage to animals +5%. -->
		<icon>icon.skill0087</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>600</abnormalTime>
		<abnormalType>DETECT_WEAKNESS</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>379</effectPoint>
		<hitTime>1500</hitTime>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>40</magicLevel>
		<mpConsume>18</mpConsume>
		<reuseDelay>3000</reuseDelay>
		<effects>
			<effect name="AttackTrait">
				<ANIMAL_WEAKNESS>30</ANIMAL_WEAKNESS>
			</effect>
		</effects>
	</skill>
	<skill id="88" toLevel="1" name="Detect Dragon Weakness">
		<!-- For 10 min., damage to dragons +5%. -->
		<icon>icon.skill0088</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>600</abnormalTime>
		<abnormalType>DETECT_WEAKNESS</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>549</effectPoint>
		<hitTime>1500</hitTime>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>58</magicLevel>
		<mpConsume>27</mpConsume>
		<reuseDelay>3000</reuseDelay>
		<effects>
			<effect name="AttackTrait">
				<DRAGON_WEAKNESS>30</DRAGON_WEAKNESS>
			</effect>
		</effects>
	</skill>
	<skill id="91" toLevel="2" name="Defense Aura">
		<!-- Level 1: For 20 min., P. Def. +8%. -->
		<!-- Level 2: For 20 min., P. Def. +12%. -->
		<icon>icon.skill0091</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>
			<value level="1">1</value>
			<value level="2">2</value>
		</abnormalLevel>
		<abnormalTime>1200</abnormalTime>
		<abnormalType>PD_UP</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>
			<value level="1">111</value>
			<value level="2">204</value>
		</effectPoint>
		<hitTime>4000</hitTime>
		<isMagic>1</isMagic> <!-- Magic Skill -->
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">5</value>
			<value level="2">20</value>
		</magicLevel>
		<mpConsume>
			<value level="1">4</value>
			<value level="2">8</value>
		</mpConsume>
		<mpInitialConsume>
			<value level="1">1</value>
			<value level="2">2</value>
		</mpInitialConsume>
		<reuseDelay>2000</reuseDelay>
		<effects>
			<effect name="PhysicalDefence">
				<amount>
					<value level="1">8</value>
					<value level="2">12</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="92" toLevel="52" name="Shield Stun">
		<!-- Uses a shield to shock the enemy. Inflicts Stun on the target for 9 sec. Requires a shield. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<icon>icon.skill0092</icon>
		<operateType>A2</operateType>
		<targetType>ENEMY_ONLY</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>9</abnormalTime>
		<abnormalType>STUN</abnormalType>
		<abnormalVisualEffect>STUN</abnormalVisualEffect>
		<activateRate>80</activateRate>
		<affectScope>SINGLE</affectScope>
		<basicProperty>PHYSICAL</basicProperty>
		<castRange>40</castRange>
		<coolTime>300</coolTime>
		<effectPoint>
			<value level="1">-377</value>
			<value level="2">-392</value>
			<value level="3">-407</value>
			<value level="4">-437</value>
			<value level="5">-453</value>
			<value level="6">-469</value>
			<value level="7">-501</value>
			<value level="8">-518</value>
			<value level="9">-535</value>
			<value level="10">-570</value>
			<value level="11">-588</value>
			<value level="12">-606</value>
			<value level="13">-643</value>
			<value level="14">-662</value>
			<value level="15">-681</value>
			<value level="16">-719</value>
			<value level="17">-738</value>
			<value level="18">-758</value>
			<value level="19">-777</value>
			<value level="20">-797</value>
			<value level="21">-816</value>
			<value level="22">-836</value>
			<value level="23">-856</value>
			<value level="24">-875</value>
			<value level="25">-895</value>
			<value level="26">-914</value>
			<value level="27">-933</value>
			<value level="28">-953</value>
			<value level="29">-972</value>
			<value level="30">-990</value>
			<value level="31">-1009</value>
			<value level="32">-1027</value>
			<value level="33">-1046</value>
			<value level="34">-1064</value>
			<value level="35">-1081</value>
			<value level="36">-1098</value>
			<value level="37">-1115</value>
			<value level="38">-1132</value>
			<value level="39">-1148</value>
			<value level="40">-1163</value>
			<value level="41">-1179</value>
			<value level="42">-1193</value>
			<value level="43">-1208</value>
			<value level="44">-1221</value>
			<value level="45">-1234</value>
			<value level="46">-1247</value>
			<value level="47">-1259</value>
			<value level="48">-1270</value>
			<value level="49">-1281</value>
			<value level="50">-1291</value>
			<value level="51">-1300</value>
			<value level="52">-1309</value>
		</effectPoint>
		<effectRange>400</effectRange>
		<hitTime>1200</hitTime>
		<isDebuff>true</isDebuff>
		<lvlBonusRate>30</lvlBonusRate>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">18</value>
			<value level="2">19</value>
			<value level="3">20</value>
			<value level="4">22</value>
			<value level="5">23</value>
			<value level="6">24</value>
			<value level="7">26</value>
			<value level="8">27</value>
			<value level="9">28</value>
			<value level="10">30</value>
			<value level="11">31</value>
			<value level="12">32</value>
			<value level="13">34</value>
			<value level="14">35</value>
			<value level="15">36</value>
			<value level="16">38</value>
			<value level="17">39</value>
			<value level="18">40</value>
			<value level="19">41</value>
			<value level="20">42</value>
			<value level="21">43</value>
			<value level="22">44</value>
			<value level="23">45</value>
			<value level="24">46</value>
			<value level="25">47</value>
			<value level="26">48</value>
			<value level="27">49</value>
			<value level="28">50</value>
			<value level="29">51</value>
			<value level="30">52</value>
			<value level="31">53</value>
			<value level="32">54</value>
			<value level="33">55</value>
			<value level="34">56</value>
			<value level="35">57</value>
			<value level="36">58</value>
			<value level="37">59</value>
			<value level="38">60</value>
			<value level="39">61</value>
			<value level="40">62</value>
			<value level="41">63</value>
			<value level="42">64</value>
			<value level="43">65</value>
			<value level="44">66</value>
			<value level="45">67</value>
			<value level="46">68</value>
			<value level="47">69</value>
			<value level="48">70</value>
			<value level="49">71</value>
			<value level="50">72</value>
			<value level="51">73</value>
			<value level="52">74</value>
		</magicLevel>
		<mpConsume>
			<value level="1">10</value>
			<value level="2">10</value>
			<value level="3">10</value>
			<value level="4">11</value>
			<value level="5">11</value>
			<value level="6">12</value>
			<value level="7">13</value>
			<value level="8">13</value>
			<value level="9">14</value>
			<value level="10">14</value>
			<value level="11">14</value>
			<value level="12">15</value>
			<value level="13">16</value>
			<value level="14">17</value>
			<value level="15">17</value>
			<value level="16">18</value>
			<value level="17">19</value>
			<value level="18">19</value>
			<value level="19">19</value>
			<value level="20">20</value>
			<value level="21">21</value>
			<value level="22">21</value>
			<value level="23">22</value>
			<value level="24">22</value>
			<value level="25">23</value>
			<value level="26">24</value>
			<value level="27">24</value>
			<value level="28">25</value>
			<value level="29">25</value>
			<value level="30">26</value>
			<value level="31">26</value>
			<value level="32">27</value>
			<value level="33">28</value>
			<value level="34">28</value>
			<value level="35">29</value>
			<value level="36">29</value>
			<value level="37">30</value>
			<value level="38">31</value>
			<value level="39">31</value>
			<value level="40">31</value>
			<value level="41">32</value>
			<value level="42">33</value>
			<value level="43">33</value>
			<value level="44">34</value>
			<value level="45">34</value>
			<value level="46">35</value>
			<value level="47">35</value>
			<value level="48">36</value>
			<value level="49">36</value>
			<value level="50">37</value>
			<value level="51">37</value>
			<value level="52">38</value>
		</mpConsume>
		<nextAction>ATTACK</nextAction>
		<reuseDelay>3000</reuseDelay>
		<trait>SHOCK</trait>
		<conditions>
			<condition name="EquipShield" />
		</conditions>
		<effects>
			<effect name="BlockActions">
				<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912;7002;18721;18722;28203;30516;35190</allowedSkills>
			</effect>
		</effects>
	</skill>
	<skill id="94" toLevel="8" name="Rage">
		<!-- Level 1: For 10 min., P. Atk. +10%. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 2: For 10 min., P. Atk. +10%. Additionally, P. Atk. +2% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 3: For 10 min., P. Atk. +10%. Additionally, P. Atk. +3% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 4: For 10 min., P. Atk. +10%. Additionally, P. Atk. +4% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 5: For 10 min., P. Atk. +10%. Additionally, P. Atk. +5% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 6: For 10 min., P. Atk. +10%. Additionally, P. Atk. +10% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 7: For 10 min., P. Atk. +10%. Additionally, P. Atk. +15% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 8: For 10 min., P. Atk. +15%. Additionally, P. Atk. +20% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 6 - SubLevel 1001 (+30 sec. Time): For 10 min., P. Atk. +10%. Additionally, P. Atk. +10% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 6 - SubLevel 1002 (+60 sec. Time): For 10 min., P. Atk. +10%. Additionally, P. Atk. +10% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 6 - SubLevel 1003 (+90 sec. Time): For 10 min., P. Atk. +10%. Additionally, P. Atk. +10% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 6 - SubLevel 1004 (+120 sec. Time): For 10 min., P. Atk. +10%. Additionally, P. Atk. +10% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 6 - SubLevel 1005 (+150 sec. Time): For 10 min., P. Atk. +10%. Additionally, P. Atk. +10% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 6 - SubLevel 1006 (+180 sec. Time): For 10 min., P. Atk. +10%. Additionally, P. Atk. +10% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 6 - SubLevel 1007 (+210 sec. Time): For 10 min., P. Atk. +10%. Additionally, P. Atk. +10% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 6 - SubLevel 1008 (+240 sec. Time): For 10 min., P. Atk. +10%. Additionally, P. Atk. +10% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 6 - SubLevel 1009 (+270 sec. Time): For 10 min., P. Atk. +10%. Additionally, P. Atk. +10% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 6 - SubLevel 1010 (+300 sec. Time): For 10 min., P. Atk. +10%. Additionally, P. Atk. +10% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 6 - SubLevel 1011 (+330 sec. Time): For 10 min., P. Atk. +10%. Additionally, P. Atk. +10% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 6 - SubLevel 1012 (+360 sec. Time): For 10 min., P. Atk. +10%. Additionally, P. Atk. +10% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 6 - SubLevel 1013 (+390 sec. Time): For 10 min., P. Atk. +10%. Additionally, P. Atk. +10% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 6 - SubLevel 1014 (+420 sec. Time): For 10 min., P. Atk. +10%. Additionally, P. Atk. +10% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 6 - SubLevel 1015 (+450 sec. Time): For 10 min., P. Atk. +10%. Additionally, P. Atk. +10% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 6 - SubLevel 1016 (+480 sec. Time): For 10 min., P. Atk. +10%. Additionally, P. Atk. +10% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 6 - SubLevel 1017 (+510 sec. Time): For 10 min., P. Atk. +10%. Additionally, P. Atk. +10% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 6 - SubLevel 1018 (+540 sec. Time): For 10 min., P. Atk. +10%. Additionally, P. Atk. +10% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 6 - SubLevel 1019 (+570 sec. Time): For 10 min., P. Atk. +10%. Additionally, P. Atk. +10% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 6 - SubLevel 1020 (+600 sec. Time): For 10 min., P. Atk. +10%. Additionally, P. Atk. +10% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 6 - SubLevel 2001 (+1% Haste): For 10 min., P. Atk. +10%. Additionally, P. Atk. +10% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 6 - SubLevel 2002 (+1.4% Haste): For 10 min., P. Atk. +10%. Additionally, P. Atk. +10% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 6 - SubLevel 2003 (+1.8% Haste): For 10 min., P. Atk. +10%. Additionally, P. Atk. +10% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 6 - SubLevel 2004 (+2.2% Haste): For 10 min., P. Atk. +10%. Additionally, P. Atk. +10% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 6 - SubLevel 2005 (+2.6% Haste): For 10 min., P. Atk. +10%. Additionally, P. Atk. +10% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 6 - SubLevel 2006 (+3% Haste): For 10 min., P. Atk. +10%. Additionally, P. Atk. +10% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 6 - SubLevel 2007 (+3.4% Haste): For 10 min., P. Atk. +10%. Additionally, P. Atk. +10% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 6 - SubLevel 2008 (+3.8% Haste): For 10 min., P. Atk. +10%. Additionally, P. Atk. +10% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 6 - SubLevel 2009 (+4.2% Haste): For 10 min., P. Atk. +10%. Additionally, P. Atk. +10% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 6 - SubLevel 2010 (+4.6% Haste): For 10 min., P. Atk. +10%. Additionally, P. Atk. +10% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 6 - SubLevel 2011 (+5% Haste): For 10 min., P. Atk. +10%. Additionally, P. Atk. +10% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 6 - SubLevel 2012 (+5.4% Haste): For 10 min., P. Atk. +10%. Additionally, P. Atk. +10% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 6 - SubLevel 2013 (+5.8% Haste): For 10 min., P. Atk. +10%. Additionally, P. Atk. +10% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 6 - SubLevel 2014 (+6.2% Haste): For 10 min., P. Atk. +10%. Additionally, P. Atk. +10% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 6 - SubLevel 2015 (+6.6% Haste): For 10 min., P. Atk. +10%. Additionally, P. Atk. +10% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 6 - SubLevel 2016 (+7% Haste): For 10 min., P. Atk. +10%. Additionally, P. Atk. +10% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 6 - SubLevel 2017 (+7.4% Haste): For 10 min., P. Atk. +10%. Additionally, P. Atk. +10% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 6 - SubLevel 2018 (+7.8% Haste): For 10 min., P. Atk. +10%. Additionally, P. Atk. +10% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 6 - SubLevel 2019 (+8.2% Haste): For 10 min., P. Atk. +10%. Additionally, P. Atk. +10% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 6 - SubLevel 2020 (+8.6% Haste): For 10 min., P. Atk. +10%. Additionally, P. Atk. +10% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 7 - SubLevel 1001 (+30 sec. Time): For 10 min., P. Atk. +10%. Additionally, P. Atk. +15% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 7 - SubLevel 1002 (+60 sec. Time): For 10 min., P. Atk. +10%. Additionally, P. Atk. +15% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 7 - SubLevel 1003 (+90 sec. Time): For 10 min., P. Atk. +10%. Additionally, P. Atk. +15% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 7 - SubLevel 1004 (+120 sec. Time): For 10 min., P. Atk. +10%. Additionally, P. Atk. +15% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 7 - SubLevel 1005 (+150 sec. Time): For 10 min., P. Atk. +10%. Additionally, P. Atk. +15% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 7 - SubLevel 1006 (+180 sec. Time): For 10 min., P. Atk. +10%. Additionally, P. Atk. +15% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 7 - SubLevel 1007 (+210 sec. Time): For 10 min., P. Atk. +10%. Additionally, P. Atk. +15% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 7 - SubLevel 1008 (+240 sec. Time): For 10 min., P. Atk. +10%. Additionally, P. Atk. +15% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 7 - SubLevel 1009 (+270 sec. Time): For 10 min., P. Atk. +10%. Additionally, P. Atk. +15% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 7 - SubLevel 1010 (+300 sec. Time): For 10 min., P. Atk. +10%. Additionally, P. Atk. +15% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 7 - SubLevel 1011 (+330 sec. Time): For 10 min., P. Atk. +10%. Additionally, P. Atk. +15% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 7 - SubLevel 1012 (+360 sec. Time): For 10 min., P. Atk. +10%. Additionally, P. Atk. +15% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 7 - SubLevel 1013 (+390 sec. Time): For 10 min., P. Atk. +10%. Additionally, P. Atk. +15% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 7 - SubLevel 1014 (+420 sec. Time): For 10 min., P. Atk. +10%. Additionally, P. Atk. +15% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 7 - SubLevel 1015 (+450 sec. Time): For 10 min., P. Atk. +10%. Additionally, P. Atk. +15% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 7 - SubLevel 1016 (+480 sec. Time): For 10 min., P. Atk. +10%. Additionally, P. Atk. +15% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 7 - SubLevel 1017 (+510 sec. Time): For 10 min., P. Atk. +10%. Additionally, P. Atk. +15% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 7 - SubLevel 1018 (+540 sec. Time): For 10 min., P. Atk. +10%. Additionally, P. Atk. +15% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 7 - SubLevel 1019 (+570 sec. Time): For 10 min., P. Atk. +10%. Additionally, P. Atk. +15% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 7 - SubLevel 1020 (+600 sec. Time): For 10 min., P. Atk. +10%. Additionally, P. Atk. +15% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 7 - SubLevel 2001 (+1% Haste): For 10 min., P. Atk. +10%. Additionally, P. Atk. +15% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 7 - SubLevel 2002 (+1.4% Haste): For 10 min., P. Atk. +10%. Additionally, P. Atk. +15% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 7 - SubLevel 2003 (+1.8% Haste): For 10 min., P. Atk. +10%. Additionally, P. Atk. +15% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 7 - SubLevel 2004 (+2.2% Haste): For 10 min., P. Atk. +10%. Additionally, P. Atk. +15% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 7 - SubLevel 2005 (+2.6% Haste): For 10 min., P. Atk. +10%. Additionally, P. Atk. +15% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 7 - SubLevel 2006 (+3% Haste): For 10 min., P. Atk. +10%. Additionally, P. Atk. +15% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 7 - SubLevel 2007 (+3.4% Haste): For 10 min., P. Atk. +10%. Additionally, P. Atk. +15% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 7 - SubLevel 2008 (+3.8% Haste): For 10 min., P. Atk. +10%. Additionally, P. Atk. +15% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 7 - SubLevel 2009 (+4.2% Haste): For 10 min., P. Atk. +10%. Additionally, P. Atk. +15% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 7 - SubLevel 2010 (+4.6% Haste): For 10 min., P. Atk. +10%. Additionally, P. Atk. +15% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 7 - SubLevel 2011 (+5% Haste): For 10 min., P. Atk. +10%. Additionally, P. Atk. +15% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 7 - SubLevel 2012 (+5.4% Haste): For 10 min., P. Atk. +10%. Additionally, P. Atk. +15% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 7 - SubLevel 2013 (+5.8% Haste): For 10 min., P. Atk. +10%. Additionally, P. Atk. +15% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 7 - SubLevel 2014 (+6.2% Haste): For 10 min., P. Atk. +10%. Additionally, P. Atk. +15% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 7 - SubLevel 2015 (+6.6% Haste): For 10 min., P. Atk. +10%. Additionally, P. Atk. +15% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 7 - SubLevel 2016 (+7% Haste): For 10 min., P. Atk. +10%. Additionally, P. Atk. +15% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 7 - SubLevel 2017 (+7.4% Haste): For 10 min., P. Atk. +10%. Additionally, P. Atk. +15% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 7 - SubLevel 2018 (+7.8% Haste): For 10 min., P. Atk. +10%. Additionally, P. Atk. +15% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 7 - SubLevel 2019 (+8.2% Haste): For 10 min., P. Atk. +10%. Additionally, P. Atk. +15% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 7 - SubLevel 2020 (+8.6% Haste): For 10 min., P. Atk. +10%. Additionally, P. Atk. +15% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 8 - SubLevel 1001 (+30 sec. Time): For 10 min., P. Atk. +15%. Additionally, P. Atk. +20% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 8 - SubLevel 1002 (+60 sec. Time): For 10 min., P. Atk. +15%. Additionally, P. Atk. +20% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 8 - SubLevel 1003 (+90 sec. Time): For 10 min., P. Atk. +15%. Additionally, P. Atk. +20% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 8 - SubLevel 1004 (+120 sec. Time): For 10 min., P. Atk. +15%. Additionally, P. Atk. +20% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 8 - SubLevel 1005 (+150 sec. Time): For 10 min., P. Atk. +15%. Additionally, P. Atk. +20% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 8 - SubLevel 1006 (+180 sec. Time): For 10 min., P. Atk. +15%. Additionally, P. Atk. +20% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 8 - SubLevel 1007 (+210 sec. Time): For 10 min., P. Atk. +15%. Additionally, P. Atk. +20% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 8 - SubLevel 1008 (+240 sec. Time): For 10 min., P. Atk. +15%. Additionally, P. Atk. +20% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 8 - SubLevel 1009 (+270 sec. Time): For 10 min., P. Atk. +15%. Additionally, P. Atk. +20% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 8 - SubLevel 1010 (+300 sec. Time): For 10 min., P. Atk. +15%. Additionally, P. Atk. +20% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 8 - SubLevel 1011 (+330 sec. Time): For 10 min., P. Atk. +15%. Additionally, P. Atk. +20% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 8 - SubLevel 1012 (+360 sec. Time): For 10 min., P. Atk. +15%. Additionally, P. Atk. +20% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 8 - SubLevel 1013 (+390 sec. Time): For 10 min., P. Atk. +15%. Additionally, P. Atk. +20% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 8 - SubLevel 1014 (+420 sec. Time): For 10 min., P. Atk. +15%. Additionally, P. Atk. +20% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 8 - SubLevel 1015 (+450 sec. Time): For 10 min., P. Atk. +15%. Additionally, P. Atk. +20% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 8 - SubLevel 1016 (+480 sec. Time): For 10 min., P. Atk. +15%. Additionally, P. Atk. +20% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 8 - SubLevel 1017 (+510 sec. Time): For 10 min., P. Atk. +15%. Additionally, P. Atk. +20% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 8 - SubLevel 1018 (+540 sec. Time): For 10 min., P. Atk. +15%. Additionally, P. Atk. +20% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 8 - SubLevel 1019 (+570 sec. Time): For 10 min., P. Atk. +15%. Additionally, P. Atk. +20% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 8 - SubLevel 1020 (+600 sec. Time): For 10 min., P. Atk. +15%. Additionally, P. Atk. +20% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 8 - SubLevel 2001 (+1% Haste): For 10 min., P. Atk. +15%. Additionally, P. Atk. +20% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 8 - SubLevel 2002 (+1.4% Haste): For 10 min., P. Atk. +15%. Additionally, P. Atk. +20% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 8 - SubLevel 2003 (+1.8% Haste): For 10 min., P. Atk. +15%. Additionally, P. Atk. +20% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 8 - SubLevel 2004 (+2.2% Haste): For 10 min., P. Atk. +15%. Additionally, P. Atk. +20% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 8 - SubLevel 2005 (+2.6% Haste): For 10 min., P. Atk. +15%. Additionally, P. Atk. +20% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 8 - SubLevel 2006 (+3% Haste): For 10 min., P. Atk. +15%. Additionally, P. Atk. +20% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 8 - SubLevel 2007 (+3.4% Haste): For 10 min., P. Atk. +15%. Additionally, P. Atk. +20% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 8 - SubLevel 2008 (+3.8% Haste): For 10 min., P. Atk. +15%. Additionally, P. Atk. +20% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 8 - SubLevel 2009 (+4.2% Haste): For 10 min., P. Atk. +15%. Additionally, P. Atk. +20% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 8 - SubLevel 2010 (+4.6% Haste): For 10 min., P. Atk. +15%. Additionally, P. Atk. +20% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 8 - SubLevel 2011 (+5% Haste): For 10 min., P. Atk. +15%. Additionally, P. Atk. +20% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 8 - SubLevel 2012 (+5.4% Haste): For 10 min., P. Atk. +15%. Additionally, P. Atk. +20% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 8 - SubLevel 2013 (+5.8% Haste): For 10 min., P. Atk. +15%. Additionally, P. Atk. +20% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 8 - SubLevel 2014 (+6.2% Haste): For 10 min., P. Atk. +15%. Additionally, P. Atk. +20% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 8 - SubLevel 2015 (+6.6% Haste): For 10 min., P. Atk. +15%. Additionally, P. Atk. +20% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 8 - SubLevel 2016 (+7% Haste): For 10 min., P. Atk. +15%. Additionally, P. Atk. +20% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 8 - SubLevel 2017 (+7.4% Haste): For 10 min., P. Atk. +15%. Additionally, P. Atk. +20% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 8 - SubLevel 2018 (+7.8% Haste): For 10 min., P. Atk. +15%. Additionally, P. Atk. +20% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 8 - SubLevel 2019 (+8.2% Haste): For 10 min., P. Atk. +15%. Additionally, P. Atk. +20% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<!-- Level 8 - SubLevel 2020 (+8.6% Haste): For 10 min., P. Atk. +15%. Additionally, P. Atk. +20% when using a two-handed sword/ blunt weapon, or a spear. Requires a sword, a blunt weapon, a spear, a fist weapon, dual blunt weapons or dual swords. -->
		<icon>icon.skill0094</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>
			<value level="1">1</value>
			<value level="2">2</value>
			<value level="3">3</value>
			<value level="4">4</value>
			<value level="5">5</value>
			<value level="6">6</value>
			<value level="7">7</value>
			<value level="8">8</value>
		</abnormalLevel>
		<abnormalTime>
			<value fromLevel="1" toLevel="8">600</value>
			<value fromLevel="6" toLevel="8" fromSubLevel="1001" toSubLevel="1020">{base + (subIndex * 30)}</value>
		</abnormalTime>
		<abnormalType>PA_UP_SPECIAL</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>235</effectPoint>
		<hitTime>1500</hitTime>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<mpConsume>
			<value level="1">11</value>
			<value level="2">25</value>
			<value level="3">30</value>
			<value level="4">32</value>
			<value level="5">34</value>
			<value level="6">36</value>
			<value level="7">38</value>
			<value level="8">40</value>
		</mpConsume>
		<reuseDelay>30000</reuseDelay>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DUAL</item>
					<item>POLE</item>
					<item>SWORD</item>
					<item>BLUNT</item>
					<item>DUALFIST</item>
					<item>DUALBLUNT</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="TwoHandedSwordBonus">
				<pAtkAmount>
					<value level="1">0</value>
					<value level="2">2</value>
					<value level="3">3</value>
					<value level="4">4</value>
					<value level="5">5</value>
					<value level="6">10</value>
					<value level="7">15</value>
					<value level="8">20</value>
				</pAtkAmount>
				<pAtkMode>PER</pAtkMode>
			</effect>
			<effect name="TwoHandedBluntBonus">
				<pAtkAmount>
					<value level="1">0</value>
					<value level="2">2</value>
					<value level="3">3</value>
					<value level="4">4</value>
					<value level="5">5</value>
					<value level="6">10</value>
					<value level="7">15</value>
					<value level="8">20</value>
				</pAtkAmount>
				<pAtkMode>PER</pAtkMode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>15</amount>
				<mode>PER</mode>
				<weaponType>
					<item>POLE</item>
				</weaponType>
			</effect>
			<effect name="PhysicalAttack">
				<amount>10</amount>
				<mode>PER</mode>
				<weaponType>
					<item>SWORD</item>
					<item>BLUNT</item>
					<item>POLE</item>
					<item>FIST</item>
					<item>DUAL</item>
					<item>DUALBLUNT</item>
				</weaponType>
			</effect>
			<effect name="PhysicalAttackSpeed" fromLevel="6" toLevel="8" fromSubLevel="2001" toSubLevel="2020">
				<amount>
					<value fromLevel="6" toLevel="8" fromSubLevel="2001" toSubLevel="2020">{0.6 + (0.4 * subIndex)}</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="95" toLevel="20" name="Cripple">
		<!-- For 1 min., the enemy's Speed -20%. Requires a fist weapon. Base success rate: 70%. Inflicted status: Debilitation. -->
		<icon>icon.skill0095</icon>
		<operateType>A2</operateType>
		<targetType>ENEMY_ONLY</targetType>
		<abnormalLevel>
			<value level="1">2</value>
			<value level="2">2</value>
			<value level="3">2</value>
			<value level="4">2</value>
			<value level="5">2</value>
			<value level="6">3</value>
			<value level="7">3</value>
			<value level="8">3</value>
			<value level="9">3</value>
			<value level="10">3</value>
			<value level="11">3</value>
			<value level="12">3</value>
			<value level="13">3</value>
			<value level="14">3</value>
			<value level="15">3</value>
			<value level="16">3</value>
			<value level="17">3</value>
			<value level="18">3</value>
			<value level="19">3</value>
			<value level="20">3</value>
		</abnormalLevel>
		<abnormalTime>60</abnormalTime>
		<abnormalType>SPEED_DOWN</abnormalType>
		<activateRate>80</activateRate>
		<affectScope>SINGLE</affectScope>
		<basicProperty>MAGIC</basicProperty>
		<castRange>40</castRange>
		<coolTime>296</coolTime>
		<effectPoint>
			<value level="1">-204</value>
			<value level="2">-235</value>
			<value level="3">-268</value>
			<value level="4">-303</value>
			<value level="5">-341</value>
			<value level="6">-379</value>
			<value level="7">-408</value>
			<value level="8">-438</value>
			<value level="9">-467</value>
			<value level="10">-495</value>
			<value level="11">-523</value>
			<value level="12">-549</value>
			<value level="13">-566</value>
			<value level="14">-582</value>
			<value level="15">-597</value>
			<value level="16">-611</value>
			<value level="17">-624</value>
			<value level="18">-635</value>
			<value level="19">-646</value>
			<value level="20">-655</value>
		</effectPoint>
		<effectRange>400</effectRange>
		<hitTime>1604</hitTime>
		<isDebuff>true</isDebuff>
		<lvlBonusRate>30</lvlBonusRate>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">20</value>
			<value level="2">24</value>
			<value level="3">28</value>
			<value level="4">32</value>
			<value level="5">36</value>
			<value level="6">40</value>
			<value level="7">43</value>
			<value level="8">46</value>
			<value level="9">49</value>
			<value level="10">52</value>
			<value level="11">55</value>
			<value level="12">58</value>
			<value level="13">60</value>
			<value level="14">62</value>
			<value level="15">64</value>
			<value level="16">66</value>
			<value level="17">68</value>
			<value level="18">70</value>
			<value level="19">72</value>
			<value level="20">74</value>
		</magicLevel>
		<mpConsume>
			<value level="1">10</value>
			<value level="2">11</value>
			<value level="3">13</value>
			<value level="4">14</value>
			<value level="5">16</value>
			<value level="6">18</value>
			<value level="7">19</value>
			<value level="8">21</value>
			<value level="9">22</value>
			<value level="10">24</value>
			<value level="11">25</value>
			<value level="12">27</value>
			<value level="13">28</value>
			<value level="14">29</value>
			<value level="15">30</value>
			<value level="16">31</value>
			<value level="17">32</value>
			<value level="18">33</value>
			<value level="19">34</value>
			<value level="20">34</value>
		</mpConsume>
		<reuseDelay>2000</reuseDelay>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DUALFIST</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="Speed">
				<amount>
					<value level="1">-20</value>
					<value level="2">-20</value>
					<value level="3">-20</value>
					<value level="4">-20</value>
					<value level="5">-20</value>
					<value level="6">-30</value>
					<value level="7">-30</value>
					<value level="8">-30</value>
					<value level="9">-30</value>
					<value level="10">-30</value>
					<value level="11">-30</value>
					<value level="12">-30</value>
					<value level="13">-30</value>
					<value level="14">-30</value>
					<value level="15">-30</value>
					<value level="16">-30</value>
					<value level="17">-30</value>
					<value level="18">-30</value>
					<value level="19">-30</value>
					<value level="20">-30</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="96" toLevel="6" name="Bleed">
		<!-- Level 1: For 20 sec., the enemy's Speed -20%. Inflicts Bleed causing them to lose 25 HP per sec. Requires a dagger or dual daggers. Base success rate: 70%. Inflicted status: Infection (Bleed, Poison). -->
		<!-- Level 2: For 20 sec., the enemy's Speed -20%. Inflicts Bleed causing them to lose 34 HP per sec. Requires a dagger or dual daggers. Base success rate: 70%. Inflicted status: Infection (Bleed, Poison). -->
		<!-- Level 3: For 20 sec., the enemy's Speed -20%. Inflicts Bleed causing them to lose 44 HP per sec. Requires a dagger or dual daggers. Base success rate: 70%. Inflicted status: Infection (Bleed, Poison). -->
		<!-- Level 4: For 20 sec., the enemy's Speed -20%. Inflicts Bleed causing them to lose 54 HP per sec. Requires a dagger or dual daggers. Base success rate: 70%. Inflicted status: Infection (Bleed, Poison). -->
		<!-- Level 5: For 20 sec., the enemy's Speed -20%. Inflicts Bleed causing them to lose 62 HP per sec. Requires a dagger or dual daggers. Base success rate: 70%. Inflicted status: Infection (Bleed, Poison). -->
		<!-- Level 6: For 20 sec., the enemy's Speed -20%. Inflicts Bleed causing them to lose 67 HP per sec. Requires a dagger or dual daggers. Base success rate: 70%. Inflicted status: Infection (Bleed, Poison). -->
		<icon>icon.skill0096</icon>
		<operateType>A2</operateType>
		<targetType>ENEMY_ONLY</targetType>
		<abnormalLevel>
			<value level="1">3</value>
			<value level="2">4</value>
			<value level="3">5</value>
			<value level="4">6</value>
			<value level="5">7</value>
			<value level="6">8</value>
		</abnormalLevel>
		<abnormalTime>20</abnormalTime>
		<abnormalType>BLEEDING</abnormalType>
		<abnormalVisualEffect>DOT_BLEEDING</abnormalVisualEffect>
		<activateRate>100</activateRate>
		<affectScope>SINGLE</affectScope>
		<basicProperty>PHYSICAL</basicProperty>
		<castRange>40</castRange>
		<coolTime>720</coolTime>
		<effectPoint>
			<value level="1">-119</value>
			<value level="2">-154</value>
			<value level="3">-237</value>
			<value level="4">-279</value>
			<value level="5">-311</value>
			<value level="6">-323</value>
		</effectPoint>
		<effectRange>400</effectRange>
		<hitTime>1080</hitTime>
		<isDebuff>true</isDebuff>
		<lvlBonusRate>30</lvlBonusRate>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">24</value>
			<value level="2">32</value>
			<value level="3">49</value>
			<value level="4">58</value>
			<value level="5">66</value>
			<value level="6">70</value>
		</magicLevel>
		<mpConsume>
			<value level="1">28</value>
			<value level="2">37</value>
			<value level="3">60</value>
			<value level="4">73</value>
			<value level="5">83</value>
			<value level="6">89</value>
		</mpConsume>
		<nextAction>ATTACK</nextAction>
		<reuseDelay>3000</reuseDelay>
		<subordinationAbnormalType>BLEEDING</subordinationAbnormalType>
		<trait>BLEED</trait>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DAGGER</item>
					<item>DUALDAGGER</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="DamOverTime">
				<power>
					<value level="1">25</value>
					<value level="2">34</value>
					<value level="3">44</value>
					<value level="4">54</value>
					<value level="5">62</value>
					<value level="6">67</value>
				</power>
				<ticks>5</ticks>
			</effect>
			<effect name="Speed">
				<amount>-20</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="97" toLevel="11" name="Sanctuary">
		<!-- For 30 sec., P. Atk. of nearby undead monsters -23%. Base success rate: 60%. Inflicted status: Debilitation. -->
		<icon>icon.skill0097</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>3</abnormalLevel>
		<abnormalTime>30</abnormalTime>
		<abnormalType>PA_DOWN</abnormalType>
		<activateRate>40</activateRate>
		<affectLimit>10-10</affectLimit>
		<affectObject>UNDEAD_REAL_ENEMY</affectObject>
		<affectRange>200</affectRange>
		<affectScope>POINT_BLANK</affectScope>
		<basicProperty>MAGIC</basicProperty>
		<effectPoint>
			<value level="1">-495</value>
			<value level="2">-523</value>
			<value level="3">-549</value>
			<value level="4">-566</value>
			<value level="5">-582</value>
			<value level="6">-597</value>
			<value level="7">-611</value>
			<value level="8">-624</value>
			<value level="9">-635</value>
			<value level="10">-646</value>
			<value level="11">-655</value>
		</effectPoint>
		<hitTime>1500</hitTime>
		<isDebuff>true</isDebuff>
		<lvlBonusRate>30</lvlBonusRate>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">52</value>
			<value level="2">55</value>
			<value level="3">58</value>
			<value level="4">60</value>
			<value level="5">62</value>
			<value level="6">64</value>
			<value level="7">66</value>
			<value level="8">68</value>
			<value level="9">70</value>
			<value level="10">72</value>
			<value level="11">74</value>
		</magicLevel>
		<mpConsume>
			<value level="1">35</value>
			<value level="2">38</value>
			<value level="3">40</value>
			<value level="4">42</value>
			<value level="5">43</value>
			<value level="6">45</value>
			<value level="7">46</value>
			<value level="8">48</value>
			<value level="9">49</value>
			<value level="10">50</value>
			<value level="11">51</value>
		</mpConsume>
		<reuseDelay>2000</reuseDelay>
		<effects>
			<effect name="PhysicalAttack">
				<amount>-23</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="98" toLevel="5" name="Sword Symphony">
		<!-- Level 1: Attacks the enemy with 825 power. Prevents them from using M. skills for 10 sec. Critical. Over-hit. Base success rate: 70%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 2: Attacks the enemy with 1023 power. Prevents them from using M. skills for 10 sec. Critical. Over-hit. Base success rate: 70%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 3: Attacks the enemy with 1194 power. Prevents them from using M. skills for 10 sec. Critical. Over-hit. Base success rate: 70%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 4: Attacks the enemy with 1373 power. Prevents them from using M. skills for 10 sec. Critical. Over-hit. Base success rate: 70%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<!-- Level 5: Attacks the enemy with 1554 power. Prevents them from using M. skills for 10 sec. Critical. Over-hit. Base success rate: 70%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<icon>icon.skill0098</icon>
		<operateType>A2</operateType>
		<targetType>ENEMY_ONLY</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>10</abnormalTime>
		<abnormalType>SILENCE</abnormalType>
		<abnormalVisualEffect>SILENCE</abnormalVisualEffect>
		<activateRate>60</activateRate>
		<affectScope>SINGLE</affectScope>
		<basicProperty>MAGIC</basicProperty>
		<castRange>40</castRange>
		<effectPoint>
			<value level="1">-395</value>
			<value level="2">-427</value>
			<value level="3">-450</value>
			<value level="4">-470</value>
			<value level="5">-487</value>
		</effectPoint>
		<effectRange>400</effectRange>
		<hitTime>2000</hitTime>
		<isDebuff>true</isDebuff>
		<lvlBonusRate>30</lvlBonusRate>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">55</value>
			<value level="2">60</value>
			<value level="3">64</value>
			<value level="4">68</value>
			<value level="5">72</value>
		</magicLevel>
		<mpConsume>
			<value level="1">58</value>
			<value level="2">64</value>
			<value level="3">69</value>
			<value level="4">73</value>
			<value level="5">77</value>
		</mpConsume>
		<reuseDelay>15000</reuseDelay>
		<trait>DERANGEMENT</trait>
		<effects>
			<effect name="Mute" />
			<effect name="PhysicalDamage">
				<power>
					<value level="1">825</value>
					<value level="2">1023</value>
					<value level="3">1194</value>
					<value level="4">1373</value>
					<value level="5">1554</value>
				</power>
				<overHit>true</overHit>
				<criticalChance>10</criticalChance>
			</effect>
		</effects>
	</skill>
	<skill id="99" toLevel="2" name="Rapid Shot">
		<!-- Level 1: Bow Atk. Spd. +8% for 20 min. -->
		<!-- Level 2: Bow Atk. Spd. +12% for 20 min. -->
		<!-- Level 2 - SubLevel 1001: Bow Atk. Spd. +12% for 22 min. -->
		<!-- Level 2 - SubLevel 1002: Bow Atk. Spd. +12% for 22 min. -->
		<!-- Level 2 - SubLevel 1003: Bow Atk. Spd. +12% for 22 min. -->
		<icon>icon.skill0099</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>
			<value level="1">1</value>
			<value level="2">2</value>
		</abnormalLevel>
		<abnormalTime>1200</abnormalTime>
		<abnormalType>ATTACK_SPEED_UP_BOW</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>
			<value level="1">303</value>
			<value level="2">549</value>
		</effectPoint>
		<hitTime>1500</hitTime>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>
			<value level="1">32</value>
			<value level="2">55</value>
		</magicLevel>
		<mpConsume>
			<value level="1">14</value>
			<value level="2">25</value>
		</mpConsume>
		<reuseDelay>3000</reuseDelay>
		<effects>
			<effect name="PhysicalAttackSpeed">
				<amount>
					<value level="1">8</value>
					<value level="2">12</value>
				</amount>
				<mode>PER</mode>
				<weaponType>
					<item>BOW</item>
				</weaponType>
			</effect>
		</effects>
	</skill>
</list>
