<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../xsd/optionsData.xsd">
	<option id="23200" name="o_f_84_1s_45">
		<!-- Max HP +63.73 -->
		<!-- Accuracy +1.4 -->
		<effects>
			<effect name="MaxHp">
				<amount>63.732</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.402</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23201" name="o_f_84_1s_46">
		<!-- Max HP +63.73 -->
		<!-- Critical +10.56 -->
		<effects>
			<effect name="MaxHp">
				<amount>63.732</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>10.56</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23202" name="o_f_84_1s_47">
		<!-- Max MP +20.93. -->
		<!-- Max CP +114.72. -->
		<effects>
			<effect name="MaxMp">
				<amount>20.926</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>114.717</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23203" name="o_f_84_1s_48">
		<!-- Max MP +20.93. -->
		<!-- P. Atk. +11.8 -->
		<effects>
			<effect name="MaxMp">
				<amount>20.926</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>11.804</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23204" name="o_f_84_1s_49">
		<!-- Max MP +20.93. -->
		<!-- M. Atk. +14.85. -->
		<effects>
			<effect name="MaxMp">
				<amount>20.926</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>14.845</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23205" name="o_f_84_1s_50">
		<!-- Max MP +20.93. -->
		<!-- HP Recovery +0.28 -->
		<effects>
			<effect name="MaxMp">
				<amount>20.926</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.278</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23206" name="o_f_84_1s_51">
		<!-- Max MP +20.93. -->
		<!-- MP Recovery +0.12 -->
		<effects>
			<effect name="MaxMp">
				<amount>20.926</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.117</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23207" name="o_f_84_1s_52">
		<!-- Max MP +20.93. -->
		<!-- CP Recovery +0.28 -->
		<effects>
			<effect name="MaxMp">
				<amount>20.926</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.278</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23208" name="o_f_84_1s_53">
		<!-- Max MP +20.93. -->
		<!-- Evasion +1.4 -->
		<effects>
			<effect name="MaxMp">
				<amount>20.926</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>1.402</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23209" name="o_f_84_1s_54">
		<!-- Max MP +20.93. -->
		<!-- Accuracy +1.4 -->
		<effects>
			<effect name="MaxMp">
				<amount>20.926</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.402</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23210" name="o_f_84_1s_55">
		<!-- Max MP +20.93. -->
		<!-- Critical +10.56 -->
		<effects>
			<effect name="MaxMp">
				<amount>20.926</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>10.56</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23211" name="o_f_84_1s_56">
		<!-- Max CP +114.72. -->
		<!-- P. Atk. +11.8 -->
		<effects>
			<effect name="MaxCp">
				<amount>114.717</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>11.804</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23212" name="o_f_84_1s_57">
		<!-- Max CP +114.72. -->
		<!-- M. Atk. +14.85. -->
		<effects>
			<effect name="MaxCp">
				<amount>114.717</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>14.845</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23213" name="o_f_84_1s_58">
		<!-- Max CP +114.72. -->
		<!-- HP Recovery +0.28 -->
		<effects>
			<effect name="MaxCp">
				<amount>114.717</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.278</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23214" name="o_f_84_1s_59">
		<!-- Max CP +114.72. -->
		<!-- MP Recovery +0.12 -->
		<effects>
			<effect name="MaxCp">
				<amount>114.717</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.117</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23215" name="o_f_84_1s_60">
		<!-- Max CP +114.72. -->
		<!-- CP Recovery +0.28 -->
		<effects>
			<effect name="MaxCp">
				<amount>114.717</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.278</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23216" name="o_f_84_1s_61">
		<!-- Max CP +114.72. -->
		<!-- Evasion +1.4 -->
		<effects>
			<effect name="MaxCp">
				<amount>114.717</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>1.402</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23217" name="o_f_84_1s_62">
		<!-- Max CP +114.72. -->
		<!-- Accuracy +1.4 -->
		<effects>
			<effect name="MaxCp">
				<amount>114.717</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.402</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23218" name="o_f_84_1s_63">
		<!-- Max CP +114.72. -->
		<!-- Critical +10.56 -->
		<effects>
			<effect name="MaxCp">
				<amount>114.717</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>10.56</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23219" name="o_f_84_1s_64">
		<!-- P. Atk. +11.8 -->
		<!-- M. Atk. +14.85. -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>11.804</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>14.845</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23220" name="o_f_84_1s_65">
		<!-- P. Atk. +11.8 -->
		<!-- HP Recovery +0.28 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>11.804</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.278</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23221" name="o_f_84_1s_66">
		<!-- P. Atk. +11.8 -->
		<!-- MP Recovery +0.12 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>11.804</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.117</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23222" name="o_f_84_1s_67">
		<!-- P. Atk. +11.8 -->
		<!-- CP Recovery +0.28 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>11.804</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.278</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23223" name="o_f_84_1s_68">
		<!-- P. Atk. +11.8 -->
		<!-- Evasion +1.4 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>11.804</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>1.402</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23224" name="o_f_84_1s_69">
		<!-- P. Atk. +11.8 -->
		<!-- Accuracy +1.4 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>11.804</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.402</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23225" name="o_f_84_1s_70">
		<!-- P. Atk. +11.8 -->
		<!-- Critical +10.56 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>11.804</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>10.56</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23226" name="o_f_84_1s_71">
		<!-- M. Atk. +14.85. -->
		<!-- HP Recovery +0.28 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>14.845</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.278</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23227" name="o_f_84_1s_72">
		<!-- M. Atk. +14.85. -->
		<!-- MP Recovery +0.12 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>14.845</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.117</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23228" name="o_f_84_1s_73">
		<!-- M. Atk. +14.85. -->
		<!-- CP Recovery +0.28 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>14.845</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.278</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23229" name="o_f_84_1s_74">
		<!-- M. Atk. +14.85. -->
		<!-- Evasion +1.4 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>14.845</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>1.402</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23230" name="o_f_84_1s_75">
		<!-- M. Atk. +14.85. -->
		<!-- Accuracy +1.4 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>14.845</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.402</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23231" name="o_f_84_1s_76">
		<!-- M. Atk. +14.85. -->
		<!-- Critical +10.56 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>14.845</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>10.56</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23232" name="o_f_84_1s_77">
		<!-- HP Recovery +0.28 -->
		<!-- MP Recovery +0.12 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.278</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.117</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23233" name="o_f_84_1s_78">
		<!-- HP Recovery +0.28 -->
		<!-- CP Recovery +0.28 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.278</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.278</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23234" name="o_f_84_1s_79">
		<!-- HP Recovery +0.28 -->
		<!-- Evasion +1.4 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.278</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>1.402</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23235" name="o_f_84_1s_80">
		<!-- HP Recovery +0.28 -->
		<!-- Accuracy +1.4 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.278</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.402</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23236" name="o_f_84_1s_81">
		<!-- HP Recovery +0.28 -->
		<!-- Critical +10.56 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.278</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>10.56</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23237" name="o_f_84_1s_82">
		<!-- MP Recovery +0.12 -->
		<!-- CP Recovery +0.28 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.117</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.278</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23238" name="o_f_84_1s_83">
		<!-- MP Recovery +0.12 -->
		<!-- Evasion +1.4 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.117</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>1.402</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23239" name="o_f_84_1s_84">
		<!-- MP Recovery +0.12 -->
		<!-- Accuracy +1.4 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.117</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.402</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23240" name="o_f_84_1s_85">
		<!-- MP Recovery +0.12 -->
		<!-- Critical +10.56. -->
		<effects>
			<effect name="MpRegen">
				<amount>0.117</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>10.56</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23241" name="o_f_84_1s_86">
		<!-- CP Recovery +0.28 -->
		<!-- Evasion +1.4 -->
		<effects>
			<effect name="CpRegen">
				<amount>0.278</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>1.402</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23242" name="o_f_84_1s_87">
		<!-- CP Recovery +0.28 -->
		<!-- Accuracy +1.4 -->
		<effects>
			<effect name="CpRegen">
				<amount>0.278</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.402</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23243" name="o_f_84_1s_88">
		<!-- CP Recovery +0.28 -->
		<!-- Critical +10.56 -->
		<effects>
			<effect name="CpRegen">
				<amount>0.278</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>10.56</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23244" name="o_f_84_1s_89">
		<!-- Evasion +1.4 -->
		<!-- Accuracy +1.4 -->
		<effects>
			<effect name="PhysicalEvasion">
				<amount>1.402</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.402</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23245" name="o_f_84_1s_90">
		<!-- Evasion +1.4 -->
		<!-- Critical +10.56 -->
		<effects>
			<effect name="PhysicalEvasion">
				<amount>1.402</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>10.56</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23246" name="o_f_84_1s_91">
		<!-- Accuracy +1.4 -->
		<!-- Critical +10.56 -->
		<effects>
			<effect name="Accuracy">
				<amount>1.402</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>10.56</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23247" name="o_f_84_1r_1">
		<!-- P. Def. +41.84 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>41.835</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23248" name="o_f_84_1r_2">
		<!-- M. Def. +35.48. -->
		<effects>
			<effect name="MagicalDefence">
				<amount>35.478</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23249" name="o_f_84_1r_3">
		<!-- Max HP +154.02 -->
		<effects>
			<effect name="MaxHp">
				<amount>154.019</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23250" name="o_f_84_1r_4">
		<!-- Max MP +50.57 -->
		<effects>
			<effect name="MaxMp">
				<amount>50.572</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23251" name="o_f_84_1r_5">
		<!-- Max CP +277.23. -->
		<effects>
			<effect name="MaxCp">
				<amount>277.234</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23252" name="o_f_84_1r_6">
		<!-- P. Atk. +28.53 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>28.526</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23253" name="o_f_84_1r_7">
		<!-- M. Atk. +35.88. -->
		<effects>
			<effect name="MagicalAttack">
				<amount>35.875</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23254" name="o_f_84_1r_8">
		<!-- HP Recovery +0.67 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.672</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23255" name="o_f_84_1r_9">
		<!-- MP Recovery +0.28 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.283</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23256" name="o_f_84_1r_10">
		<!-- CP Recovery +0.67. -->
		<effects>
			<effect name="CpRegen">
				<amount>0.672</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23257" name="o_f_84_1r_11">
		<!-- Evasion +3.39 -->
		<effects>
			<effect name="PhysicalEvasion">
				<amount>3.389</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23258" name="o_f_84_1r_12">
		<!-- Accuracy +3.39 -->
		<effects>
			<effect name="Accuracy">
				<amount>3.389</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23259" name="o_f_84_1r_13">
		<!-- Critical +25.52 -->
		<effects>
			<effect name="CriticalRate">
				<amount>25.52</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23260" name="o_f_84_1r_14">
		<!-- P. Def. +21.64 -->
		<!-- M. Def. +17.13. -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>21.639</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalDefence">
				<amount>17.127</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23261" name="o_f_84_1r_15">
		<!-- P. Def. +21.64 -->
		<!-- Max HP +74.35 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>21.639</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxHp">
				<amount>74.354</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23262" name="o_f_84_1r_16">
		<!-- P. Def. +21.64 -->
		<!-- Max MP +24.41 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>21.639</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxMp">
				<amount>24.414</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23263" name="o_f_84_1r_17">
		<!-- P. Def. +21.64 -->
		<!-- Max CP +133.84. -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>21.639</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>133.837</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23264" name="o_f_84_1r_18">
		<!-- P. Def. +21.64 -->
		<!-- P. Atk. +13.77 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>21.639</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>13.771</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23265" name="o_f_84_1r_19">
		<!-- P. Def. +21.64 -->
		<!-- M. Atk. +17.32. -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>21.639</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>17.319</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23266" name="o_f_84_1r_20">
		<!-- P. Def. +21.64 -->
		<!-- HP Recovery +0.32 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>21.639</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.324</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23267" name="o_f_84_1r_21">
		<!-- P. Def. +21.64 -->
		<!-- MP Recovery +0.14 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>21.639</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.137</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23268" name="o_f_84_1r_22">
		<!-- P. Def. +21.64 -->
		<!-- CP Recovery +0.32 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>21.639</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.324</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23269" name="o_f_84_1r_23">
		<!-- P. Def. +21.64 -->
		<!-- Evasion +1.64 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>21.639</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>1.636</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23270" name="o_f_84_1r_24">
		<!-- P. Def. +21.64 -->
		<!-- Accuracy +1.64 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>21.639</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.636</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23271" name="o_f_84_1r_25">
		<!-- P. Def. +21.64 -->
		<!-- Critical +12.32 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>21.639</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>12.32</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23272" name="o_f_84_1r_26">
		<!-- M. Def. +18.35. -->
		<!-- Max HP +74.35 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>18.351</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxHp">
				<amount>74.354</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23273" name="o_f_84_1r_27">
		<!-- M. Def. +18.35. -->
		<!-- Max MP +24.41 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>18.351</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxMp">
				<amount>24.414</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23274" name="o_f_84_1r_28">
		<!-- M. Def. +18.35. -->
		<!-- Max CP +133.84. -->
		<effects>
			<effect name="MagicalDefence">
				<amount>18.351</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>133.837</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23275" name="o_f_84_1r_29">
		<!-- M. Def. +18.35. -->
		<!-- P. Atk. +13.77 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>18.351</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>13.771</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23276" name="o_f_84_1r_30">
		<!-- M. Def. +18.35. -->
		<!-- M. Atk. +17.32. -->
		<effects>
			<effect name="MagicalDefence">
				<amount>18.351</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>17.319</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23277" name="o_f_84_1r_31">
		<!-- M. Def. +18.35. -->
		<!-- HP Recovery +0.32 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>18.351</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.324</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23278" name="o_f_84_1r_32">
		<!-- M. Def. +18.35. -->
		<!-- MP Recovery +0.14 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>18.351</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.137</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23279" name="o_f_84_1r_33">
		<!-- M. Def. +18.35. -->
		<!-- CP Recovery +0.32 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>18.351</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.324</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23280" name="o_f_84_1r_34">
		<!-- M. Def. +18.35. -->
		<!-- Evasion +1.64 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>18.351</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>1.636</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23281" name="o_f_84_1r_35">
		<!-- M. Def. +18.35. -->
		<!-- Accuracy +1.64 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>18.351</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.636</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23282" name="o_f_84_1r_36">
		<!-- M. Def. +18.35. -->
		<!-- Critical +12.32 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>18.351</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>12.32</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23283" name="o_f_84_1r_37">
		<!-- Max HP +79.67 -->
		<!-- Max MP +24.41 -->
		<effects>
			<effect name="MaxHp">
				<amount>79.665</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxMp">
				<amount>24.414</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23284" name="o_f_84_1r_38">
		<!-- Max HP +79.67 -->
		<!-- Max CP +133.84. -->
		<effects>
			<effect name="MaxHp">
				<amount>79.665</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>133.837</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23285" name="o_f_84_1r_39">
		<!-- Max HP +79.67 -->
		<!-- P. Atk. +13.77 -->
		<effects>
			<effect name="MaxHp">
				<amount>79.665</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>13.771</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23286" name="o_f_84_1r_40">
		<!-- Max HP +79.67 -->
		<!-- M. Atk. +17.32. -->
		<effects>
			<effect name="MaxHp">
				<amount>79.665</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>17.319</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23287" name="o_f_84_1r_41">
		<!-- Max HP +79.67 -->
		<!-- HP Recovery +0.32 -->
		<effects>
			<effect name="MaxHp">
				<amount>79.665</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.324</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23288" name="o_f_84_1r_42">
		<!-- Max HP +79.67 -->
		<!-- MP Recovery +0.14 -->
		<effects>
			<effect name="MaxHp">
				<amount>79.665</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.137</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23289" name="o_f_84_1r_43">
		<!-- Max HP +79.67 -->
		<!-- CP Recovery +0.32 -->
		<effects>
			<effect name="MaxHp">
				<amount>79.665</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.324</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23290" name="o_f_84_1r_44">
		<!-- Max HP +79.67 -->
		<!-- Evasion +1.64 -->
		<effects>
			<effect name="MaxHp">
				<amount>79.665</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>1.636</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23291" name="o_f_84_1r_45">
		<!-- Max HP +79.67 -->
		<!-- Accuracy +1.64 -->
		<effects>
			<effect name="MaxHp">
				<amount>79.665</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.636</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23292" name="o_f_84_1r_46">
		<!-- Max HP +79.67 -->
		<!-- Critical +12.32 -->
		<effects>
			<effect name="MaxHp">
				<amount>79.665</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>12.32</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23293" name="o_f_84_1r_47">
		<!-- Max MP +26.16 -->
		<!-- Max CP +133.84. -->
		<effects>
			<effect name="MaxMp">
				<amount>26.158</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>133.837</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23294" name="o_f_84_1r_48">
		<!-- Max MP +26.16 -->
		<!-- P. Atk. +13.77 -->
		<effects>
			<effect name="MaxMp">
				<amount>26.158</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>13.771</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23295" name="o_f_84_1r_49">
		<!-- Max MP +26.16 -->
		<!-- M. Atk. +17.32. -->
		<effects>
			<effect name="MaxMp">
				<amount>26.158</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>17.319</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23296" name="o_f_84_1r_50">
		<!-- Max MP +26.16 -->
		<!-- HP Recovery +0.32 -->
		<effects>
			<effect name="MaxMp">
				<amount>26.158</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.324</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23297" name="o_f_84_1r_51">
		<!-- Max MP +26.16 -->
		<!-- MP Recovery +0.14 -->
		<effects>
			<effect name="MaxMp">
				<amount>26.158</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.137</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23298" name="o_f_84_1r_52">
		<!-- Max MP +26.16 -->
		<!-- CP Recovery +0.32 -->
		<effects>
			<effect name="MaxMp">
				<amount>26.158</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.324</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="23299" name="o_f_84_1r_53">
		<!-- Max MP +26.16 -->
		<!-- Evasion +1.64 -->
		<effects>
			<effect name="MaxMp">
				<amount>26.158</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>1.636</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
</list>
