<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
	<item id="35000" name="Not used_Tauti Weapon" type="Weapon">
		<!-- A weapon augmented from Tauti's Fragment. Enables the Tauti's Rage skill. Atk. Spd. +15%, Critical Rate for basic attacks +150, Max HP +25%, P. Atk. +415. Deals additional PvP damage. The item's appearance cannot be modified. Cannot be augmented or assigned an attribute. Can be crystallized. 1 special Soul Crystal can be inserted. -->
		<set name="icon" val="icon.weapon_tauti_two_hand_pole_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="lrhand" />
		<set name="weapon_type" val="POLE" />
		<set name="crystal_type" val="R" />
		<set name="weight" val="1300" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="is_sellable" val="false" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="commissionItemType" val="TWO_HAND_MAGIC_BLUNT_WEAPON" />
		<set name="damage_range" val="0;0;66;120" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FINE_STEEL" />
		<stats>
			<stat type="pAtk">629</stat>
			<stat type="mAtk">322</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="accCombat">8</stat>
			<stat type="rCrit">8</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">80</stat>
			<stat type="darkPower">450</stat>
		</stats>
		<skills>
			<skill id="9459" level="1" /> <!-- Tauti's Rage -->
			<skill id="8880" level="1" /> <!-- Tauti's Dual Axe -->
		</skills>
	</item>
	<item id="35001" name="Tauti's Dual Axe" type="Weapon">
		<!-- A weapon made from Tauti's Fragments. PvP damage +15%, Max HP +25%, P. Atk. +10%, Atk. Spd. +15%, Critical Rate for basic attacks +150. Additionally, enables the Tauti's Rage skill. The item's appearance cannot be modified. Cannot be enchanted, augmented, crystallized or imbued with an attribute. 1 special soul crystal can be inserted. <Upgrade>. Take the weapon along with Frenzied Tauti's Fragment and Tauti's Crystal to Ishuma in the Gludio Wharf to get a Frenzied Tauti's weapon. -->
		<set name="icon" val="icon.weapon_tauti_dual_axe_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="lrhand" />
		<set name="weapon_type" val="DUALBLUNT" />
		<set name="crystal_type" val="R" />
		<set name="weight" val="1700" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="is_sellable" val="false" />
		<set name="ensoulSpecialSlots" val="1" />
		<set name="commissionItemType" val="DUAL_BLUNT_WEAPON" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FINE_STEEL" />
		<stats>
			<stat type="pAtk">849</stat>
			<stat type="mAtk">303</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="accCombat">8</stat>
			<stat type="rCrit">8</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
			<stat type="darkPower">450</stat>
		</stats>
		<skills>
			<skill id="9459" level="1" /> <!-- Tauti's Rage -->
			<skill id="8880" level="1" /> <!-- Tauti's Dual Axe -->
		</skills>
	</item>
	<item id="35002" name="Dark Eternal Helmet" additionalName="Reinforced heavy armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvP damage -3%, PvP damage +1%. Can be augmented. -->
		<set name="icon" val="icon.armor_helmet_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="3378" />
		<set name="weight" val="530" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="158359000" />
		<set name="material" val="BONE" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">162</stat>
		</stats>
		<skills>
			<skill id="8805" level="1" /> <!-- Unique Effect: PvP Defense - Helmet -->
		</skills>
	</item>
	<item id="35003" name="Dark Eternal Breastplate" additionalName="Reinforced heavy armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvP damage -8%. When enchanted to +4, decreases received Critical Damage from basic attacks. Additionally, PvP damage +1%. Can be augmented. -->
		<set name="icon" val="icon.armor_t811_u_i00" />
		<set name="armor_type" val="HEAVY" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="chest" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="9008" />
		<set name="weight" val="7520" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="422292000" />
		<set name="material" val="BRONZE" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">433</stat>
		</stats>
		<skills>
			<skill id="8806" level="1" /> <!-- Unique Effect: PvP Defense - Breastplate -->
			<skill id="13310" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Heavy Armor -->
		</skills>
	</item>
	<item id="35004" name="Dark Eternal Gaiters" additionalName="Reinforced heavy armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvP damage -5%, PvP damage +1%. Can be augmented. -->
		<set name="icon" val="icon.armor_t811_l_i00" />
		<set name="armor_type" val="HEAVY" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="legs" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="5630" />
		<set name="weight" val="3170" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="263933000" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">270</stat>
		</stats>
		<skills>
			<skill id="8807" level="1" /> <!-- Unique Effect: PvP Defense - Gaiters -->
		</skills>
	</item>
	<item id="35005" name="Dark Eternal Gauntlets" additionalName="Reinforced heavy armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvP damage -2%, PvP damage +1%. Can be augmented. -->
		<set name="icon" val="icon.armor_t811_g_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="2252" />
		<set name="weight" val="510" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="105573000" />
		<set name="material" val="LEATHER" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">108</stat>
		</stats>
		<skills>
			<skill id="8808" level="1" /> <!-- Unique Effect: PvP Defense - Gauntlets -->
		</skills>
	</item>
	<item id="35006" name="Dark Eternal Boots" additionalName="Reinforced heavy armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvP damage -2%, PvP damage +1%. Can be augmented. -->
		<set name="icon" val="icon.armor_t811_b_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="2252" />
		<set name="weight" val="1070" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="105573000" />
		<set name="material" val="LEATHER" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">108</stat>
		</stats>
		<skills>
			<skill id="8809" level="1" /> <!-- Unique Effect: PvP Defense - Boots -->
		</skills>
	</item>
	<item id="35008" name="Dark Eternal Leather Helmet" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvP damage -3%, PvP damage +1%. -->
		<set name="icon" val="icon.armor_leather_helmet_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="3378" />
		<set name="weight" val="530" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="158359000" />
		<set name="material" val="BONE" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">162</stat>
		</stats>
		<skills>
			<skill id="8810" level="1" /> <!-- Unique Effect: PvP Defense - Leather Helmet -->
		</skills>
	</item>
	<item id="35009" name="Dark Eternal Leather Armor" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvP damage -8%. When enchanted to +4, increases P. Evasion, Speed and P. Debuff Resistance, also decreases received Critical Rate from basic attacks. PvP damage +1%. -->
		<set name="icon" val="icon.armor_t812_u_i00" />
		<set name="armor_type" val="LIGHT" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="chest" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="9008" />
		<set name="weight" val="4140" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="422292000" />
		<set name="material" val="BRONZE" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">346</stat>
			<stat type="rEvas">5</stat>
			<stat type="mEvas">5</stat>
		</stats>
		<skills>
			<skill id="8811" level="1" /> <!-- Unique Effect: PvP Defense - Leather Armor -->
			<skill id="13311" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Light Armor -->
		</skills>
	</item>
	<item id="35010" name="Dark Eternal Leather Leggings" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvP damage -5%, PvP damage +1%. -->
		<set name="icon" val="icon.armor_t812_l_i00" />
		<set name="armor_type" val="LIGHT" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="legs" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="5630" />
		<set name="weight" val="1320" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="263933000" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">216</stat>
			<stat type="rEvas">3</stat>
			<stat type="mEvas">3</stat>
		</stats>
		<skills>
			<skill id="8812" level="1" /> <!-- Unique Effect: PvP Defense - Leather Leggings -->
		</skills>
	</item>
	<item id="35011" name="Dark Eternal Leather Gloves" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvP damage -2%, PvP damage +1%. -->
		<set name="icon" val="icon.armor_t812_g_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="2252" />
		<set name="weight" val="510" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="105573000" />
		<set name="material" val="LEATHER" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">108</stat>
		</stats>
		<skills>
			<skill id="8813" level="1" /> <!-- Unique Effect: PvP Defense - Leather Gloves -->
		</skills>
	</item>
	<item id="35012" name="Dark Eternal Leather Boots" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvP damage -2%, PvP damage +1%. -->
		<set name="icon" val="icon.armor_t812_b_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="2252" />
		<set name="weight" val="1070" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="105573000" />
		<set name="material" val="LEATHER" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">108</stat>
		</stats>
		<skills>
			<skill id="8814" level="1" /> <!-- Unique Effect: PvP Defense - Leather Boots -->
		</skills>
	</item>
	<item id="35013" name="Dark Eternal Circlet" additionalName="Reinforced robe" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvP damage -3%, PvP damage +1%. Can be augmented. -->
		<set name="icon" val="icon.armor_circlet_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="3378" />
		<set name="weight" val="530" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="158359000" />
		<set name="material" val="BONE" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">162</stat>
		</stats>
		<skills>
			<skill id="8815" level="1" /> <!-- Unique Effect: PvP Defense - Circlet -->
		</skills>
	</item>
	<item id="35014" name="Dark Eternal Tunic" additionalName="Reinforced robe" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvP damage -8%. When enchanted to +4, increases M. Evasion and M. Debuff Resistance, also decreases received Critical Damage from basic attacks and received Critical Rate from basic attacks. PvP damage +1%. Can be augmented. -->
		<set name="icon" val="icon.armor_t813_u_i00" />
		<set name="armor_type" val="MAGIC" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="chest" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="9008" />
		<set name="weight" val="1750" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="422292000" />
		<set name="material" val="BRONZE" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">238</stat>
			<stat type="mDef">56</stat>
			<stat type="maxMp">649</stat>
		</stats>
		<skills>
			<skill id="8816" level="1" /> <!-- Unique Effect: PvP Defense - Tunic -->
			<skill id="13312" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Robe -->
		</skills>
	</item>
	<item id="35015" name="Dark Eternal Stockings" additionalName="Reinforced robe" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvP damage -5%, PvP damage +1%. Can be augmented. -->
		<set name="icon" val="icon.armor_t813_l_i00" />
		<set name="armor_type" val="MAGIC" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="legs" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="5630" />
		<set name="weight" val="850" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="263933000" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">148</stat>
			<stat type="mDef">37</stat>
			<stat type="maxMp">427</stat>
		</stats>
		<skills>
			<skill id="8817" level="1" /> <!-- Unique Effect: PvP Defense - Stockings -->
		</skills>
	</item>
	<item id="35016" name="Dark Eternal Gloves" additionalName="Reinforced robe" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvP damage -2%, PvP damage +1%. Can be augmented. -->
		<set name="icon" val="icon.armor_t813_g_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="2252" />
		<set name="weight" val="510" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="105573000" />
		<set name="material" val="LEATHER" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">108</stat>
		</stats>
		<skills>
			<skill id="8818" level="1" /> <!-- Unique Effect: PvP Defense - Gloves -->
		</skills>
	</item>
	<item id="35017" name="Dark Eternal Shoes" additionalName="Reinforced robe" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvP damage -2%, PvP damage +1%. Can be augmented. -->
		<set name="icon" val="icon.armor_t813_b_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="2252" />
		<set name="weight" val="1070" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="105573000" />
		<set name="material" val="LEATHER" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">108</stat>
		</stats>
		<skills>
			<skill id="8819" level="1" /> <!-- Unique Effect: PvP Defense - Shoes -->
		</skills>
	</item>
	<item id="35018" name="Dark Eternal Helmet" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvP damage -3%, PvP damage +1%. -->
		<set name="icon" val="icon.armor_helmet_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="3378" />
		<set name="weight" val="530" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="158359000" />
		<set name="material" val="BONE" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">162</stat>
		</stats>
		<skills>
			<skill id="8805" level="1" /> <!-- Unique Effect: PvP Defense - Helmet -->
		</skills>
	</item>
	<item id="35019" name="Dark Eternal Breastplate" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvP damage -8%. When enchanted to +4, decreases received Critical Damage from basic attacks. Additionally, PvP damage +1%. -->
		<set name="icon" val="icon.armor_t811_u_i00" />
		<set name="armor_type" val="HEAVY" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="chest" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="9008" />
		<set name="weight" val="7520" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="422292000" />
		<set name="material" val="BRONZE" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">433</stat>
		</stats>
		<skills>
			<skill id="8806" level="1" /> <!-- Unique Effect: PvP Defense - Breastplate -->
			<skill id="13310" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Heavy Armor -->
		</skills>
	</item>
	<item id="35020" name="Dark Eternal Gaiters" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvP damage -5%, PvP damage +1%. -->
		<set name="icon" val="icon.armor_t811_l_i00" />
		<set name="armor_type" val="HEAVY" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="legs" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="5630" />
		<set name="weight" val="3170" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="263933000" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">270</stat>
		</stats>
		<skills>
			<skill id="8807" level="1" /> <!-- Unique Effect: PvP Defense - Gaiters -->
		</skills>
	</item>
	<item id="35021" name="Dark Eternal Gauntlets" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvP damage -2%, PvP damage +1%. -->
		<set name="icon" val="icon.armor_t811_g_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="2252" />
		<set name="weight" val="510" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="105573000" />
		<set name="material" val="LEATHER" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">108</stat>
		</stats>
		<skills>
			<skill id="8808" level="1" /> <!-- Unique Effect: PvP Defense - Gauntlets -->
		</skills>
	</item>
	<item id="35022" name="Dark Eternal Boots" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvP damage -2%, PvP damage +1%. -->
		<set name="icon" val="icon.armor_t811_b_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="2252" />
		<set name="weight" val="1070" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="105573000" />
		<set name="material" val="LEATHER" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">108</stat>
		</stats>
		<skills>
			<skill id="8809" level="1" /> <!-- Unique Effect: PvP Defense - Boots -->
		</skills>
	</item>
	<item id="35023" name="Dark Eternal Leather Helmet" additionalName="Reinforced light armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvP damage -3%, PvP damage +1%. Can be augmented. -->
		<set name="icon" val="icon.armor_leather_helmet_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="3378" />
		<set name="weight" val="530" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="158359000" />
		<set name="material" val="BONE" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">162</stat>
		</stats>
		<skills>
			<skill id="8810" level="1" /> <!-- Unique Effect: PvP Defense - Leather Helmet -->
		</skills>
	</item>
	<item id="35024" name="Dark Eternal Leather Armor" additionalName="Reinforced light armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvP damage -8%. When enchanted to +4, increases P. Evasion, Speed and P. Debuff Resistance, also decreases received Critical Rate from basic attacks. PvP damage +1%. Can be augmented. -->
		<set name="icon" val="icon.armor_t812_u_i00" />
		<set name="armor_type" val="LIGHT" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="chest" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="9008" />
		<set name="weight" val="4140" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="422292000" />
		<set name="material" val="BRONZE" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">346</stat>
			<stat type="rEvas">5</stat>
			<stat type="mEvas">5</stat>
		</stats>
		<skills>
			<skill id="8811" level="1" /> <!-- Unique Effect: PvP Defense - Leather Armor -->
			<skill id="13311" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Light Armor -->
		</skills>
	</item>
	<item id="35025" name="Dark Eternal Leather Leggings" additionalName="Reinforced light armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvP damage -5%, PvP damage +1%. Can be augmented. -->
		<set name="icon" val="icon.armor_t812_l_i00" />
		<set name="armor_type" val="LIGHT" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="legs" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="5630" />
		<set name="weight" val="1320" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="263933000" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">216</stat>
			<stat type="rEvas">3</stat>
			<stat type="mEvas">3</stat>
		</stats>
		<skills>
			<skill id="8812" level="1" /> <!-- Unique Effect: PvP Defense - Leather Leggings -->
		</skills>
	</item>
	<item id="35026" name="Dark Eternal Leather Gloves" additionalName="Reinforced light armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvP damage -2%, PvP damage +1%. Can be augmented. -->
		<set name="icon" val="icon.armor_t812_g_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="2252" />
		<set name="weight" val="510" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="105573000" />
		<set name="material" val="LEATHER" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">108</stat>
		</stats>
		<skills>
			<skill id="8813" level="1" /> <!-- Unique Effect: PvP Defense - Leather Gloves -->
		</skills>
	</item>
	<item id="35027" name="Dark Eternal Leather Boots" additionalName="Reinforced light armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvP damage -2%, PvP damage +1%. Can be augmented. -->
		<set name="icon" val="icon.armor_t812_b_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="2252" />
		<set name="weight" val="1070" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="105573000" />
		<set name="material" val="LEATHER" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">108</stat>
		</stats>
		<skills>
			<skill id="8814" level="1" /> <!-- Unique Effect: PvP Defense - Leather Boots -->
		</skills>
	</item>
	<item id="35028" name="Dark Eternal Circlet" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvP damage -3%, PvP damage +1%. -->
		<set name="icon" val="icon.armor_circlet_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="3378" />
		<set name="weight" val="530" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="158359000" />
		<set name="material" val="BONE" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">162</stat>
		</stats>
		<skills>
			<skill id="8815" level="1" /> <!-- Unique Effect: PvP Defense - Circlet -->
		</skills>
	</item>
	<item id="35029" name="Dark Eternal Tunic" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvP damage -8%. When enchanted to +4, increases M. Evasion and M. Debuff Resistance, also decreases received Critical Damage from basic attacks and received Critical Rate from basic attacks. PvP damage +1%. -->
		<set name="icon" val="icon.armor_t813_u_i00" />
		<set name="armor_type" val="MAGIC" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="chest" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="9008" />
		<set name="weight" val="1750" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="422292000" />
		<set name="material" val="BRONZE" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">238</stat>
			<stat type="mDef">56</stat>
			<stat type="maxMp">649</stat>
		</stats>
		<skills>
			<skill id="8816" level="1" /> <!-- Unique Effect: PvP Defense - Tunic -->
			<skill id="13312" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Robe -->
		</skills>
	</item>
	<item id="35030" name="Dark Eternal Stockings" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvP damage -5%, PvP damage +1%. -->
		<set name="icon" val="icon.armor_t813_l_i00" />
		<set name="armor_type" val="MAGIC" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="legs" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="5630" />
		<set name="weight" val="850" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="263933000" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">148</stat>
			<stat type="mDef">37</stat>
			<stat type="maxMp">427</stat>
		</stats>
		<skills>
			<skill id="8817" level="1" /> <!-- Unique Effect: PvP Defense - Stockings -->
		</skills>
	</item>
	<item id="35031" name="Dark Eternal Gloves" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvP damage -2%, PvP damage +1%. -->
		<set name="icon" val="icon.armor_t813_g_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="2252" />
		<set name="weight" val="510" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="105573000" />
		<set name="material" val="LEATHER" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">108</stat>
		</stats>
		<skills>
			<skill id="8818" level="1" /> <!-- Unique Effect: PvP Defense - Gloves -->
		</skills>
	</item>
	<item id="35032" name="Dark Eternal Shoes" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvP damage -2%, PvP damage +1%. -->
		<set name="icon" val="icon.armor_t813_b_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="2252" />
		<set name="weight" val="1070" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="105573000" />
		<set name="material" val="LEATHER" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">108</stat>
		</stats>
		<skills>
			<skill id="8819" level="1" /> <!-- Unique Effect: PvP Defense - Shoes -->
		</skills>
	</item>
	<item id="35033" name="Bloody Eternal Helmet" additionalName="Reinforced heavy armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -3%, PvE damage +1%. Can be augmented. -->
		<set name="icon" val="icon.armor_helmet_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="3378" />
		<set name="weight" val="530" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="158359000" />
		<set name="material" val="BONE" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">162</stat>
		</stats>
		<skills>
			<skill id="8834" level="1" /> <!-- Unique Effect: PvE Defense - Helmet -->
			<skill id="13801" level="1" /> <!-- Additional Ability Might - Helmet -->
		</skills>
	</item>
	<item id="35034" name="Bloody Eternal Breastplate" additionalName="Reinforced heavy armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -8%, PvE damage +1%. When enchanted to +4, decreases received Critical Damage from basic attacks and increases P. Def. Can be augmented. -->
		<set name="icon" val="icon.armor_t801_u_i00" />
		<set name="armor_type" val="HEAVY" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="chest" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="9008" />
		<set name="weight" val="7520" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="422292000" />
		<set name="material" val="BRONZE" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">433</stat>
		</stats>
		<skills>
			<skill id="8835" level="1" /> <!-- Unique Effect: PvE Defense - Breastplate -->
			<skill id="13802" level="1" /> <!-- Additional Ability Might - Breastplate -->
			<skill id="13310" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Heavy Armor -->
		</skills>
	</item>
	<item id="35035" name="Bloody Eternal Gaiters" additionalName="Reinforced heavy armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -5%, PvE damage +1%. Can be augmented. -->
		<set name="icon" val="icon.armor_t801_l_i00" />
		<set name="armor_type" val="HEAVY" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="legs" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="5630" />
		<set name="weight" val="3170" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="263933000" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">270</stat>
		</stats>
		<skills>
			<skill id="8836" level="1" /> <!-- Unique Effect: PvE Defense - Gaiters -->
			<skill id="13803" level="1" /> <!-- Additional Ability Might - Gaiters -->
		</skills>
	</item>
	<item id="35036" name="Bloody Eternal Gauntlets" additionalName="Reinforced heavy armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -2%, PvE damage +1%. Can be augmented. -->
		<set name="icon" val="icon.armor_t801_g_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="2252" />
		<set name="weight" val="510" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="105573000" />
		<set name="material" val="LEATHER" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">108</stat>
		</stats>
		<skills>
			<skill id="8837" level="1" /> <!-- Unique Effect: PvE Defense - Gauntlets -->
			<skill id="13804" level="1" /> <!-- Additional Ability Might - Gauntlets -->
		</skills>
	</item>
	<item id="35037" name="Bloody Eternal Boots" additionalName="Reinforced heavy armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -2%, PvE damage +1%. Can be augmented. -->
		<set name="icon" val="icon.armor_t801_b_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="2252" />
		<set name="weight" val="1070" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="105573000" />
		<set name="material" val="LEATHER" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">108</stat>
		</stats>
		<skills>
			<skill id="8838" level="1" /> <!-- Unique Effect: PvE Defense - Boots -->
			<skill id="13805" level="1" /> <!-- Additional Ability Might - Boots -->
		</skills>
	</item>
	<item id="35038" name="Bloody Eternal Leather Helmet" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -3%, PvE damage +1%. -->
		<set name="icon" val="icon.armor_leather_helmet_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="3378" />
		<set name="weight" val="530" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="158359000" />
		<set name="material" val="BONE" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">162</stat>
		</stats>
		<skills>
			<skill id="8839" level="1" /> <!-- Unique Effect: PvE Defense - Leather Helmet -->
			<skill id="13806" level="1" /> <!-- Additional Ability Might - Leather Helmet -->
		</skills>
	</item>
	<item id="35039" name="Bloody Eternal Leather Armor" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -8%, PvE damage +1%. When enchanted to +4, increases P. Evasion, Speed and P. Debuff Resistance, also decreases received Critical Rate from basic attacks. -->
		<set name="icon" val="icon.armor_t802_u_i00" />
		<set name="armor_type" val="LIGHT" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="chest" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="9008" />
		<set name="weight" val="4140" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="422292000" />
		<set name="material" val="BRONZE" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">346</stat>
			<stat type="rEvas">5</stat>
			<stat type="mEvas">5</stat>
		</stats>
		<skills>
			<skill id="8840" level="1" /> <!-- Unique Effect: PvE Defense - Leather Armor -->
			<skill id="13807" level="1" /> <!-- Additional Ability Might - Leather Armor -->
			<skill id="13311" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Light Armor -->
		</skills>
	</item>
	<item id="35040" name="Bloody Eternal Leather Leggings" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -5%, PvE damage +1%. -->
		<set name="icon" val="icon.armor_t802_l_i00" />
		<set name="armor_type" val="LIGHT" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="legs" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="5630" />
		<set name="weight" val="1320" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="263933000" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">216</stat>
			<stat type="rEvas">3</stat>
			<stat type="mEvas">3</stat>
		</stats>
		<skills>
			<skill id="8841" level="1" /> <!-- Unique Effect: PvE Defense - Leather Leggings -->
			<skill id="13808" level="1" /> <!-- Additional Ability Might - Leather Leggings -->
		</skills>
	</item>
	<item id="35041" name="Bloody Eternal Leather Gloves" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -2%, PvE damage +1%. -->
		<set name="icon" val="icon.armor_t802_g_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="2252" />
		<set name="weight" val="510" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="105573000" />
		<set name="material" val="LEATHER" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">108</stat>
		</stats>
		<skills>
			<skill id="8842" level="1" /> <!-- Unique Effect: PvE Defense - Leather Gloves -->
			<skill id="13809" level="1" /> <!-- Additional Ability Might - Leather Gloves -->
		</skills>
	</item>
	<item id="35042" name="Bloody Eternal Leather Boots" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -2%, PvE damage +1%. -->
		<set name="icon" val="icon.armor_t802_b_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="2252" />
		<set name="weight" val="1070" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="105573000" />
		<set name="material" val="LEATHER" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">108</stat>
		</stats>
		<skills>
			<skill id="8843" level="1" /> <!-- Unique Effect: PvE Defense - Leather Boots -->
			<skill id="13810" level="1" /> <!-- Additional Ability Might - Leather Boots -->
		</skills>
	</item>
	<item id="35043" name="Bloody Eternal Circlet" additionalName="Reinforced robe" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -3%, PvE damage +1%. Can be augmented. -->
		<set name="icon" val="icon.armor_circlet_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="3378" />
		<set name="weight" val="530" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="158359000" />
		<set name="material" val="BONE" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">162</stat>
		</stats>
		<skills>
			<skill id="8844" level="1" /> <!-- Unique Effect: PvE Defense - Circlet -->
			<skill id="13811" level="1" /> <!-- Additional Ability Might - Circlet -->
		</skills>
	</item>
	<item id="35044" name="Bloody Eternal Tunic" additionalName="Reinforced robe" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -8%, PvE damage +1%. When enchanted to +4, increases M. Evasion and M. Debuff Resistance, also decreases received Critical Damage from basic attacks and received Critical Rate from basic attacks. Can be augmented. -->
		<set name="icon" val="icon.armor_t803_u_i00" />
		<set name="armor_type" val="MAGIC" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="chest" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="9008" />
		<set name="weight" val="1750" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="422292000" />
		<set name="material" val="BRONZE" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">238</stat>
			<stat type="mDef">56</stat>
			<stat type="maxMp">649</stat>
		</stats>
		<skills>
			<skill id="8845" level="1" /> <!-- Unique Effect: PvE Defense - Tunic -->
			<skill id="13812" level="1" /> <!-- Additional Ability Might - Tunic -->
			<skill id="13312" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Robe -->
		</skills>
	</item>
	<item id="35045" name="Bloody Eternal Stockings" additionalName="Reinforced robe" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -5%, PvE damage +1%. Can be augmented. -->
		<set name="icon" val="icon.armor_t803_l_i00" />
		<set name="armor_type" val="MAGIC" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="legs" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="5630" />
		<set name="weight" val="850" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="263933000" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">148</stat>
			<stat type="mDef">37</stat>
			<stat type="maxMp">427</stat>
		</stats>
		<skills>
			<skill id="8846" level="1" /> <!-- Unique Effect: PvE Defense - Stockings -->
			<skill id="13813" level="1" /> <!-- Additional Ability Might - Stockings -->
		</skills>
	</item>
	<item id="35046" name="Bloody Eternal Gloves" additionalName="Reinforced robe" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -2%, PvE damage +1%. Can be augmented. -->
		<set name="icon" val="icon.armor_t803_g_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="2252" />
		<set name="weight" val="510" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="105573000" />
		<set name="material" val="LEATHER" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">108</stat>
		</stats>
		<skills>
			<skill id="8847" level="1" /> <!-- Unique Effect: PvE Defense - Gloves -->
			<skill id="13814" level="1" /> <!-- Additional Ability Might - Gloves -->
		</skills>
	</item>
	<item id="35047" name="Bloody Eternal Shoes" additionalName="Reinforced robe" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -2%, PvE damage +1%. Can be augmented. -->
		<set name="icon" val="icon.armor_t803_b_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="2252" />
		<set name="weight" val="1070" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="105573000" />
		<set name="material" val="LEATHER" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">108</stat>
		</stats>
		<skills>
			<skill id="8848" level="1" /> <!-- Unique Effect: PvE Defense - Shoes -->
			<skill id="13815" level="1" /> <!-- Additional Ability Might - Shoes -->
		</skills>
	</item>
	<item id="35048" name="Bloody Eternal Helmet" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -3%, PvE damage +1%. -->
		<set name="icon" val="icon.armor_helmet_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="3378" />
		<set name="weight" val="530" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="158359000" />
		<set name="material" val="BONE" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">162</stat>
		</stats>
		<skills>
			<skill id="8834" level="1" /> <!-- Unique Effect: PvE Defense - Helmet -->
			<skill id="13801" level="1" /> <!-- Additional Ability Might - Helmet -->
		</skills>
	</item>
	<item id="35049" name="Bloody Eternal Breastplate" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -8%, PvE damage +1%. When enchanted to +4, decreases received Critical Damage from basic attacks and increases P. Def. -->
		<set name="icon" val="icon.armor_t801_u_i00" />
		<set name="armor_type" val="HEAVY" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="chest" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="9008" />
		<set name="weight" val="7520" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="422292000" />
		<set name="material" val="BRONZE" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">433</stat>
		</stats>
		<skills>
			<skill id="8835" level="1" /> <!-- Unique Effect: PvE Defense - Breastplate -->
			<skill id="13802" level="1" /> <!-- Additional Ability Might - Breastplate -->
			<skill id="13310" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Heavy Armor -->
		</skills>
	</item>
	<item id="35050" name="Bloody Eternal Gaiters" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -5%, PvE damage +1%. -->
		<set name="icon" val="icon.armor_t801_l_i00" />
		<set name="armor_type" val="HEAVY" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="legs" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="5630" />
		<set name="weight" val="3170" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="263933000" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">270</stat>
		</stats>
		<skills>
			<skill id="8836" level="1" /> <!-- Unique Effect: PvE Defense - Gaiters -->
			<skill id="13803" level="1" /> <!-- Additional Ability Might - Gaiters -->
		</skills>
	</item>
	<item id="35051" name="Bloody Eternal Gauntlets" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -2%, PvE damage +1%. -->
		<set name="icon" val="icon.armor_t801_g_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="2252" />
		<set name="weight" val="510" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="105573000" />
		<set name="material" val="LEATHER" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">108</stat>
		</stats>
		<skills>
			<skill id="8837" level="1" /> <!-- Unique Effect: PvE Defense - Gauntlets -->
			<skill id="13804" level="1" /> <!-- Additional Ability Might - Gauntlets -->
		</skills>
	</item>
	<item id="35052" name="Bloody Eternal Boots" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -2%, PvE damage +1%. -->
		<set name="icon" val="icon.armor_t801_b_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="2252" />
		<set name="weight" val="1070" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="105573000" />
		<set name="material" val="LEATHER" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">108</stat>
		</stats>
		<skills>
			<skill id="8838" level="1" /> <!-- Unique Effect: PvE Defense - Boots -->
			<skill id="13805" level="1" /> <!-- Additional Ability Might - Boots -->
		</skills>
	</item>
	<item id="35053" name="Bloody Eternal Leather Helmet" additionalName="Reinforced light armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -3%, PvE damage +1%. Can be augmented. -->
		<set name="icon" val="icon.armor_leather_helmet_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="3378" />
		<set name="weight" val="530" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="158359000" />
		<set name="material" val="BONE" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">162</stat>
		</stats>
		<skills>
			<skill id="8839" level="1" /> <!-- Unique Effect: PvE Defense - Leather Helmet -->
			<skill id="13806" level="1" /> <!-- Additional Ability Might - Leather Helmet -->
		</skills>
	</item>
	<item id="35054" name="Bloody Eternal Leather Armor" additionalName="Reinforced light armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -8%, PvE damage +1%. When enchanted to +4, increases P. Evasion, Speed and P. Debuff Resistance, also decreases received Critical Rate from basic attacks. Can be augmented. -->
		<set name="icon" val="icon.armor_t802_u_i00" />
		<set name="armor_type" val="LIGHT" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="chest" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="9008" />
		<set name="weight" val="4140" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="422292000" />
		<set name="material" val="BRONZE" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">346</stat>
			<stat type="rEvas">5</stat>
			<stat type="mEvas">5</stat>
		</stats>
		<skills>
			<skill id="8840" level="1" /> <!-- Unique Effect: PvE Defense - Leather Armor -->
			<skill id="13807" level="1" /> <!-- Additional Ability Might - Leather Armor -->
			<skill id="13311" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Light Armor -->
		</skills>
	</item>
	<item id="35055" name="Bloody Eternal Leather Leggings" additionalName="Reinforced light armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -5%, PvE damage +1%. Can be augmented. -->
		<set name="icon" val="icon.armor_t802_l_i00" />
		<set name="armor_type" val="LIGHT" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="legs" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="5630" />
		<set name="weight" val="1320" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="263933000" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">216</stat>
			<stat type="rEvas">3</stat>
			<stat type="mEvas">3</stat>
		</stats>
		<skills>
			<skill id="8841" level="1" /> <!-- Unique Effect: PvE Defense - Leather Leggings -->
			<skill id="13808" level="1" /> <!-- Additional Ability Might - Leather Leggings -->
		</skills>
	</item>
	<item id="35056" name="Bloody Eternal Leather Gloves" additionalName="Reinforced light armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -2%, PvE damage +1%. Can be augmented. -->
		<set name="icon" val="icon.armor_t802_g_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="2252" />
		<set name="weight" val="510" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="105573000" />
		<set name="material" val="LEATHER" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">108</stat>
		</stats>
		<skills>
			<skill id="8842" level="1" /> <!-- Unique Effect: PvE Defense - Leather Gloves -->
			<skill id="13809" level="1" /> <!-- Additional Ability Might - Leather Gloves -->
		</skills>
	</item>
	<item id="35057" name="Bloody Eternal Leather Boots" additionalName="Reinforced light armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -2%, PvE damage +1%. Can be augmented. -->
		<set name="icon" val="icon.armor_t802_b_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="2252" />
		<set name="weight" val="1070" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="105573000" />
		<set name="material" val="LEATHER" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">108</stat>
		</stats>
		<skills>
			<skill id="8843" level="1" /> <!-- Unique Effect: PvE Defense - Leather Boots -->
			<skill id="13810" level="1" /> <!-- Additional Ability Might - Leather Boots -->
		</skills>
	</item>
	<item id="35058" name="Bloody Eternal Circlet" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -3%, PvE damage +1%. -->
		<set name="icon" val="icon.armor_circlet_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="3378" />
		<set name="weight" val="530" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="158359000" />
		<set name="material" val="BONE" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">162</stat>
		</stats>
		<skills>
			<skill id="8844" level="1" /> <!-- Unique Effect: PvE Defense - Circlet -->
			<skill id="13811" level="1" /> <!-- Additional Ability Might - Circlet -->
		</skills>
	</item>
	<item id="35059" name="Bloody Eternal Tunic" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -8%, PvE damage +1%. When enchanted to +4, increases M. Evasion and M. Debuff Resistance, also decreases received Critical Damage from basic attacks and received Critical Rate from basic attacks. -->
		<set name="icon" val="icon.armor_t803_u_i00" />
		<set name="armor_type" val="MAGIC" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="chest" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="9008" />
		<set name="weight" val="1750" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="422292000" />
		<set name="material" val="BRONZE" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">238</stat>
			<stat type="mDef">56</stat>
			<stat type="maxMp">649</stat>
		</stats>
		<skills>
			<skill id="8845" level="1" /> <!-- Unique Effect: PvE Defense - Tunic -->
			<skill id="13812" level="1" /> <!-- Additional Ability Might - Tunic -->
			<skill id="13312" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Robe -->
		</skills>
	</item>
	<item id="35060" name="Bloody Eternal Stockings" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -5%, PvE damage +1%. -->
		<set name="icon" val="icon.armor_t803_l_i00" />
		<set name="armor_type" val="MAGIC" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="legs" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="5630" />
		<set name="weight" val="850" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="263933000" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">148</stat>
			<stat type="mDef">37</stat>
			<stat type="maxMp">427</stat>
		</stats>
		<skills>
			<skill id="8846" level="1" /> <!-- Unique Effect: PvE Defense - Stockings -->
			<skill id="13813" level="1" /> <!-- Additional Ability Might - Stockings -->
		</skills>
	</item>
	<item id="35061" name="Bloody Eternal Gloves" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -2%, PvE damage +1%. -->
		<set name="icon" val="icon.armor_t803_g_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="2252" />
		<set name="weight" val="510" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="105573000" />
		<set name="material" val="LEATHER" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">108</stat>
		</stats>
		<skills>
			<skill id="8847" level="1" /> <!-- Unique Effect: PvE Defense - Gloves -->
			<skill id="13814" level="1" /> <!-- Additional Ability Might - Gloves -->
		</skills>
	</item>
	<item id="35062" name="Bloody Eternal Shoes" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -2%, PvE damage +1%. -->
		<set name="icon" val="icon.armor_t803_b_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="2252" />
		<set name="weight" val="1070" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="105573000" />
		<set name="material" val="LEATHER" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">108</stat>
		</stats>
		<skills>
			<skill id="8848" level="1" /> <!-- Unique Effect: PvE Defense - Shoes -->
			<skill id="13815" level="1" /> <!-- Additional Ability Might - Shoes -->
		</skills>
	</item>
	<item id="35063" name="Dark Eternal Helmet" additionalName="Heavy armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvP damage -3%, PvP damage +1%. Heavy armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="icon.armor_helmet_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="3378" />
		<set name="weight" val="530" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="158359000" />
		<set name="material" val="BONE" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">162</stat>
		</stats>
		<skills>
			<skill id="8805" level="1" /> <!-- Unique Effect: PvP Defense - Helmet -->
		</skills>
	</item>
	<item id="35064" name="Dark Eternal Breastplate" additionalName="Heavy armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvP damage -8%, PvP damage +1%. Heavy armor, can be upgraded by the Blacksmith in any town. When enchanted to +4, decreases received Critical Damage from basic attacks and increases P. Def. Can be augmented. -->
		<set name="icon" val="icon.armor_t811_u_i00" />
		<set name="armor_type" val="HEAVY" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="chest" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="9008" />
		<set name="weight" val="7520" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="422292000" />
		<set name="material" val="BRONZE" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">433</stat>
		</stats>
		<skills>
			<skill id="8806" level="1" /> <!-- Unique Effect: PvP Defense - Breastplate -->
			<skill id="13310" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Heavy Armor -->
		</skills>
	</item>
	<item id="35065" name="Dark Eternal Gaiters" additionalName="Heavy armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvP damage -5%, PvP damage +1%. Heavy armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="icon.armor_t811_l_i00" />
		<set name="armor_type" val="HEAVY" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="legs" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="5630" />
		<set name="weight" val="3170" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="263933000" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">270</stat>
		</stats>
		<skills>
			<skill id="8807" level="1" /> <!-- Unique Effect: PvP Defense - Gaiters -->
		</skills>
	</item>
	<item id="35066" name="Dark Eternal Gauntlets" additionalName="Heavy armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvP damage -2%, PvP damage +1%. Heavy armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="icon.armor_t811_g_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="2252" />
		<set name="weight" val="510" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="105573000" />
		<set name="material" val="LEATHER" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">108</stat>
		</stats>
		<skills>
			<skill id="8808" level="1" /> <!-- Unique Effect: PvP Defense - Gauntlets -->
		</skills>
	</item>
	<item id="35067" name="Dark Eternal Boots" additionalName="Heavy armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvP damage -2%, PvP damage +1%. Heavy armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="icon.armor_t811_b_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="2252" />
		<set name="weight" val="1070" />
		<set name="bodypart" val="feet" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="105573000" />
		<set name="material" val="LEATHER" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">108</stat>
		</stats>
		<skills>
			<skill id="8809" level="1" /> <!-- Unique Effect: PvP Defense - Boots -->
		</skills>
	</item>
	<item id="35069" name="Dark Eternal Leather Helmet" additionalName="Light armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvP damage -3%, PvP damage +1%. Light armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="icon.armor_leather_helmet_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="3378" />
		<set name="weight" val="530" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="158359000" />
		<set name="material" val="BONE" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">162</stat>
		</stats>
		<skills>
			<skill id="8810" level="1" /> <!-- Unique Effect: PvP Defense - Leather Helmet -->
		</skills>
	</item>
	<item id="35070" name="Dark Eternal Leather Armor" additionalName="Light armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvP damage -8%, PvP damage +1%. Light armor, can be upgraded by the Blacksmith in any town. When enchanted to +4, increases P. Evasion, Speed and P. Debuff Resistance, also decreases received Critical Rate from basic attacks. Can be augmented. -->
		<set name="icon" val="icon.armor_t812_u_i00" />
		<set name="armor_type" val="LIGHT" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="chest" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="9008" />
		<set name="weight" val="4140" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="422292000" />
		<set name="material" val="BRONZE" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">346</stat>
			<stat type="rEvas">5</stat>
			<stat type="mEvas">5</stat>
		</stats>
		<skills>
			<skill id="8811" level="1" /> <!-- Unique Effect: PvP Defense - Leather Armor -->
			<skill id="13311" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Light Armor -->
		</skills>
	</item>
	<item id="35071" name="Dark Eternal Leather Leggings" additionalName="Light armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvP damage -5%, PvP damage +1%. Light armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="icon.armor_t812_l_i00" />
		<set name="armor_type" val="LIGHT" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="legs" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="5630" />
		<set name="weight" val="1320" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="263933000" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">216</stat>
			<stat type="rEvas">3</stat>
			<stat type="mEvas">3</stat>
		</stats>
		<skills>
			<skill id="8812" level="1" /> <!-- Unique Effect: PvP Defense - Leather Leggings -->
		</skills>
	</item>
	<item id="35072" name="Dark Eternal Leather Gloves" additionalName="Light armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvP damage -2%, PvP damage +1%. Light armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="icon.armor_t812_g_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="2252" />
		<set name="weight" val="510" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="105573000" />
		<set name="material" val="LEATHER" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">108</stat>
		</stats>
		<skills>
			<skill id="8813" level="1" /> <!-- Unique Effect: PvP Defense - Leather Gloves -->
		</skills>
	</item>
	<item id="35073" name="Dark Eternal Leather Boots" additionalName="Light armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvP damage -2%, PvP damage +1%. Light armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="icon.armor_t812_b_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="2252" />
		<set name="weight" val="1070" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="105573000" />
		<set name="material" val="LEATHER" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">108</stat>
		</stats>
		<skills>
			<skill id="8814" level="1" /> <!-- Unique Effect: PvP Defense - Leather Boots -->
		</skills>
	</item>
	<item id="35074" name="Dark Eternal Circlet" additionalName="Robe" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvP damage -3%, PvP damage +1%. Robe, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="icon.armor_circlet_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="3378" />
		<set name="weight" val="530" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="158359000" />
		<set name="material" val="BONE" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">162</stat>
		</stats>
		<skills>
			<skill id="8815" level="1" /> <!-- Unique Effect: PvP Defense - Circlet -->
		</skills>
	</item>
	<item id="35075" name="Dark Eternal Tunic" additionalName="Robe" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvP damage -8%, PvP damage +1%. Robe, can be upgraded by the Blacksmith in any town. When enchanted to +4, increases M. Evasion and M. Debuff Resistance, also decreases received Critical Damage from basic attacks and received Critical Rate from basic attacks. Can be augmented. -->
		<set name="icon" val="icon.armor_t813_u_i00" />
		<set name="armor_type" val="MAGIC" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="chest" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="9008" />
		<set name="weight" val="1750" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="422292000" />
		<set name="material" val="BRONZE" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">238</stat>
			<stat type="mDef">56</stat>
			<stat type="maxMp">649</stat>
		</stats>
		<skills>
			<skill id="8816" level="1" /> <!-- Unique Effect: PvP Defense - Tunic -->
			<skill id="13312" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Robe -->
		</skills>
	</item>
	<item id="35076" name="Dark Eternal Stockings" additionalName="Robe" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvP damage -5%, PvP damage +1%. Robe, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="icon.armor_t813_l_i00" />
		<set name="armor_type" val="MAGIC" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="legs" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="5630" />
		<set name="weight" val="850" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="263933000" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">148</stat>
			<stat type="mDef">37</stat>
			<stat type="maxMp">427</stat>
		</stats>
		<skills>
			<skill id="8817" level="1" /> <!-- Unique Effect: PvP Defense - Stockings -->
		</skills>
	</item>
	<item id="35077" name="Dark Eternal Gloves" additionalName="Robe" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvP damage -2%, PvP damage +1%. Robe, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="icon.armor_t813_g_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="2252" />
		<set name="weight" val="510" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="105573000" />
		<set name="material" val="LEATHER" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">108</stat>
		</stats>
		<skills>
			<skill id="8818" level="1" /> <!-- Unique Effect: PvP Defense - Gloves -->
		</skills>
	</item>
	<item id="35078" name="Dark Eternal Shoes" additionalName="Robe" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvP damage -2%, PvP damage +1%. Robe, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="icon.armor_t813_b_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="2252" />
		<set name="weight" val="1070" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="105573000" />
		<set name="material" val="LEATHER" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">108</stat>
		</stats>
		<skills>
			<skill id="8819" level="1" /> <!-- Unique Effect: PvP Defense - Shoes -->
		</skills>
	</item>
	<item id="35079" name="Bloody Eternal Helmet" additionalName="Heavy armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -3%, PvE damage +1%. Heavy armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="icon.armor_helmet_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="3378" />
		<set name="weight" val="530" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="158359000" />
		<set name="material" val="BONE" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">162</stat>
		</stats>
		<skills>
			<skill id="8834" level="1" /> <!-- Unique Effect: PvE Defense - Helmet -->
			<skill id="13801" level="1" /> <!-- Additional Ability Might - Helmet -->
		</skills>
	</item>
	<item id="35080" name="Bloody Eternal Breastplate" additionalName="Heavy armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -8%, PvE damage +1%. Heavy armor, can be upgraded by the Blacksmith in any town. When enchanted to +4, decreases received Critical Damage from basic attacks and increases P. Def. Can be augmented. -->
		<set name="icon" val="icon.armor_t801_u_i00" />
		<set name="armor_type" val="HEAVY" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="chest" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="9008" />
		<set name="weight" val="7520" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="422292000" />
		<set name="material" val="BRONZE" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">433</stat>
		</stats>
		<skills>
			<skill id="8835" level="1" /> <!-- Unique Effect: PvE Defense - Breastplate -->
			<skill id="13802" level="1" /> <!-- Additional Ability Might - Breastplate -->
			<skill id="13310" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Heavy Armor -->
		</skills>
	</item>
	<item id="35081" name="Bloody Eternal Gaiters" additionalName="Heavy armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -5%, PvE damage +1%. Heavy armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="icon.armor_t801_l_i00" />
		<set name="armor_type" val="HEAVY" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="legs" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="5630" />
		<set name="weight" val="3170" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="263933000" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">270</stat>
		</stats>
		<skills>
			<skill id="8836" level="1" /> <!-- Unique Effect: PvE Defense - Gaiters -->
			<skill id="13803" level="1" /> <!-- Additional Ability Might - Gaiters -->
		</skills>
	</item>
	<item id="35082" name="Bloody Eternal Gauntlets" additionalName="Heavy armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -2%, PvE damage +1%. Heavy armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="icon.armor_t801_g_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="2252" />
		<set name="weight" val="510" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="105573000" />
		<set name="material" val="LEATHER" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">108</stat>
		</stats>
		<skills>
			<skill id="8837" level="1" /> <!-- Unique Effect: PvE Defense - Gauntlets -->
			<skill id="13804" level="1" /> <!-- Additional Ability Might - Gauntlets -->
		</skills>
	</item>
	<item id="35083" name="Bloody Eternal Boots" additionalName="Heavy armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -2%, PvE damage +1%. Heavy armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="icon.armor_t801_b_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="2252" />
		<set name="weight" val="1070" />
		<set name="bodypart" val="feet" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="105573000" />
		<set name="material" val="LEATHER" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">108</stat>
		</stats>
		<skills>
			<skill id="8838" level="1" /> <!-- Unique Effect: PvE Defense - Boots -->
			<skill id="13805" level="1" /> <!-- Additional Ability Might - Boots -->
		</skills>
	</item>
	<item id="35085" name="Bloody Eternal Leather Helmet" additionalName="Light armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -3%, PvE damage +1%. Light armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="icon.armor_leather_helmet_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="3378" />
		<set name="weight" val="530" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="158359000" />
		<set name="material" val="BONE" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">162</stat>
		</stats>
		<skills>
			<skill id="8839" level="1" /> <!-- Unique Effect: PvE Defense - Leather Helmet -->
			<skill id="13806" level="1" /> <!-- Additional Ability Might - Leather Helmet -->
		</skills>
	</item>
	<item id="35086" name="Bloody Eternal Leather Armor" additionalName="Light armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -8%, PvE damage +1%. Light armor, can be upgraded by the Blacksmith in any town. When enchanted to +4, increases P. Evasion, Speed and P. Debuff Resistance, also decreases received Critical Rate from basic attacks. Can be augmented. -->
		<set name="icon" val="icon.armor_t802_u_i00" />
		<set name="armor_type" val="LIGHT" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="chest" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="9008" />
		<set name="weight" val="4140" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="422292000" />
		<set name="material" val="BRONZE" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">346</stat>
			<stat type="rEvas">5</stat>
			<stat type="mEvas">5</stat>
		</stats>
		<skills>
			<skill id="8840" level="1" /> <!-- Unique Effect: PvE Defense - Leather Armor -->
			<skill id="13807" level="1" /> <!-- Additional Ability Might - Leather Armor -->
			<skill id="13311" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Light Armor -->
		</skills>
	</item>
	<item id="35087" name="Bloody Eternal Leather Leggings" additionalName="Light armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -5%, PvE damage +1%. Light armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="icon.armor_t802_l_i00" />
		<set name="armor_type" val="LIGHT" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="legs" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="5630" />
		<set name="weight" val="1320" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="263933000" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">216</stat>
			<stat type="rEvas">3</stat>
			<stat type="mEvas">3</stat>
		</stats>
		<skills>
			<skill id="8841" level="1" /> <!-- Unique Effect: PvE Defense - Leather Leggings -->
			<skill id="13808" level="1" /> <!-- Additional Ability Might - Leather Leggings -->
		</skills>
	</item>
	<item id="35088" name="Bloody Eternal Leather Gloves" additionalName="Light armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -2%, PvE damage +1%. Light armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="icon.armor_t802_g_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="2252" />
		<set name="weight" val="510" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="105573000" />
		<set name="material" val="LEATHER" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">108</stat>
		</stats>
		<skills>
			<skill id="8842" level="1" /> <!-- Unique Effect: PvE Defense - Leather Gloves -->
			<skill id="13809" level="1" /> <!-- Additional Ability Might - Leather Gloves -->
		</skills>
	</item>
	<item id="35089" name="Bloody Eternal Leather Boots" additionalName="Light armor" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -2%, PvE damage +1%. Light armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="icon.armor_t802_b_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="2252" />
		<set name="weight" val="1070" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="105573000" />
		<set name="material" val="LEATHER" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">108</stat>
		</stats>
		<skills>
			<skill id="8843" level="1" /> <!-- Unique Effect: PvE Defense - Leather Boots -->
			<skill id="13810" level="1" /> <!-- Additional Ability Might - Leather Boots -->
		</skills>
	</item>
	<item id="35090" name="Bloody Eternal Circlet" additionalName="Robe" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -3%, PvE damage +1%. Robe, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="icon.armor_circlet_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="3378" />
		<set name="weight" val="530" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="158359000" />
		<set name="material" val="BONE" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">162</stat>
		</stats>
		<skills>
			<skill id="8844" level="1" /> <!-- Unique Effect: PvE Defense - Circlet -->
			<skill id="13811" level="1" /> <!-- Additional Ability Might - Circlet -->
		</skills>
	</item>
	<item id="35091" name="Bloody Eternal Tunic" additionalName="Robe" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -8%, PvE damage +1%. Robe, can be upgraded by the Blacksmith in any town. When enchanted to +4, increases M. Evasion and M. Debuff Resistance, also decreases received Critical Damage from basic attacks and received Critical Rate from basic attacks. Can be augmented. -->
		<set name="icon" val="icon.armor_t803_u_i00" />
		<set name="armor_type" val="MAGIC" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="chest" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="9008" />
		<set name="weight" val="1750" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="422292000" />
		<set name="material" val="BRONZE" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">238</stat>
			<stat type="mDef">56</stat>
			<stat type="maxMp">649</stat>
		</stats>
		<skills>
			<skill id="8845" level="1" /> <!-- Unique Effect: PvE Defense - Tunic -->
			<skill id="13812" level="1" /> <!-- Additional Ability Might - Tunic -->
			<skill id="13312" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Robe -->
		</skills>
	</item>
	<item id="35092" name="Bloody Eternal Stockings" additionalName="Robe" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -5%, PvE damage +1%. Robe, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="icon.armor_t803_l_i00" />
		<set name="armor_type" val="MAGIC" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="legs" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="5630" />
		<set name="weight" val="850" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="263933000" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">148</stat>
			<stat type="mDef">37</stat>
			<stat type="maxMp">427</stat>
		</stats>
		<skills>
			<skill id="8846" level="1" /> <!-- Unique Effect: PvE Defense - Stockings -->
			<skill id="13813" level="1" /> <!-- Additional Ability Might - Stockings -->
		</skills>
	</item>
	<item id="35093" name="Bloody Eternal Gloves" additionalName="Robe" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -2%, PvE damage +1%. Robe, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="icon.armor_t803_g_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="2252" />
		<set name="weight" val="510" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="105573000" />
		<set name="material" val="LEATHER" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">108</stat>
		</stats>
		<skills>
			<skill id="8847" level="1" /> <!-- Unique Effect: PvE Defense - Gloves -->
			<skill id="13814" level="1" /> <!-- Additional Ability Might - Gloves -->
		</skills>
	</item>
	<item id="35094" name="Bloody Eternal Shoes" additionalName="Robe" type="Armor">
		<!-- 1 common soul crystal and 1 special soul crystal can be inserted. Received PvE damage -2%, PvE damage +1%. Robe, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="icon.armor_t803_b_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="2252" />
		<set name="weight" val="1070" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="105573000" />
		<set name="material" val="LEATHER" />
		<set name="ensoulNormalSlots" val="1" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pDef">108</stat>
		</stats>
		<skills>
			<skill id="8848" level="1" /> <!-- Unique Effect: PvE Defense - Shoes -->
			<skill id="13815" level="1" /> <!-- Additional Ability Might - Shoes -->
		</skills>
	</item>
	<item id="35095" name="Dark Helios Shaper" type="Weapon">
		<!-- When equipped, PvP damage +15%, Max HP/ MP/ CP +10%. 2 common soul crystals and 1 special soul crystal can be inserted. Starting from +4, increases Critical Damage for basic attacks. -->
		<set name="icon" val="icon.weapon_R99_dagger_pvp_i10" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rhand" />
		<set name="weapon_type" val="DAGGER" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="17243" />
		<set name="weight" val="1520" />
		<set name="price" val="808295000" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="DAGGER" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="STEEL" />
		<set name="ensoulNormalSlots" val="2" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pAtk">629</stat>
			<stat type="mAtk">286</stat>
			<stat type="pAtkSpd">433</stat>
			<stat type="rCrit">12</stat>
			<stat type="randomDamage">5</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="8820" level="1" /> <!-- Unique Effect: PvP Damage Up - Shaper -->
			<skill id="13773" level="1" /> <!-- Additional Ability Health - Shaper -->
			<skill id="13282" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Dagger -->
		</skills>
	</item>
	<item id="35096" name="Dark Helios Cutter" type="Weapon">
		<!-- When equipped, PvP damage +15%, Max HP/ MP/ CP +10%. 2 common soul crystals and 1 special soul crystal can be inserted. Starting from +4, increases P. Accuracy and Critical Rate for basic attacks. -->
		<set name="icon" val="icon.weapon_R99_onehand_sword_pvp_i10" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rhand" />
		<set name="weapon_type" val="SWORD" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="17243" />
		<set name="weight" val="1520" />
		<set name="price" val="808295000" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="ONE_HAND_SWORD" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="STEEL" />
		<set name="ensoulNormalSlots" val="2" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pAtk">719</stat>
			<stat type="mAtk">286</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="rCrit">8</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="8821" level="1" /> <!-- Unique Effect: PvP Damage Up - Cutter -->
			<skill id="13774" level="1" /> <!-- Additional Ability Health - Cutter -->
			<skill id="13252" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - One-handed Sword -->
		</skills>
	</item>
	<item id="35097" name="Dark Helios Slasher" type="Weapon">
		<!-- When equipped, PvP damage +15%, Max HP/ MP/ CP +10%. 2 common soul crystals and 1 special soul crystal can be inserted. Starting from +4, increases P. Atk. -->
		<set name="icon" val="icon.weapon_R99_twohand_sword_pvp_i10" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="lrhand" />
		<set name="weapon_type" val="SWORD" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="17243" />
		<set name="weight" val="1740" />
		<set name="price" val="808295000" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="TWO_HAND_SWORD" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="STEEL" />
		<set name="ensoulNormalSlots" val="2" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pAtk">875</stat>
			<stat type="mAtk">382</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="rCrit">8</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="8822" level="1" /> <!-- Unique Effect: PvP Damage Up - Slasher -->
			<skill id="13775" level="1" /> <!-- Additional Ability Health - Slasher -->
			<skill id="13261" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Two-handed Sword -->
		</skills>
	</item>
	<item id="35098" name="Dark Helios Avenger" type="Weapon">
		<!-- When equipped, PvP damage +15%, Max HP/ MP/ CP +10%. 2 common soul crystals and 1 special soul crystal can be inserted. Starting from +4, increases Critical Damage for basic attacks. -->
		<set name="icon" val="icon.weapon_R99_onehand_blunt_pvp_i10" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rhand" />
		<set name="weapon_type" val="BLUNT" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="17243" />
		<set name="weight" val="1740" />
		<set name="price" val="808295000" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="BLUNT_WEAPON" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FINE_STEEL" />
		<set name="ensoulNormalSlots" val="2" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pAtk">719</stat>
			<stat type="mAtk">286</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="accCombat">8</stat>
			<stat type="rCrit">6</stat>
			<stat type="randomDamage">20</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="8823" level="1" /> <!-- Unique Effect: PvP Damage Up - Avenger -->
			<skill id="13776" level="1" /> <!-- Additional Ability Health - Avenger -->
			<skill id="13256" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - One-handed Blunt Weapon -->
		</skills>
	</item>
	<item id="35099" name="Dark Helios Fighter" type="Weapon">
		<!-- When equipped, PvP damage +15%, Max HP/ MP/ CP +10%. 2 common soul crystals and 1 special soul crystal can be inserted. When enchanted to +4, increases Atk. Spd. and P. Atk. -->
		<set name="icon" val="icon.weapon_R99_fist_pvp_i10" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="lrhand" />
		<set name="weapon_type" val="DUALFIST" />
		<set name="crystal_type" val="R99" />
		<set name="crystal_count" val="17243" />
		<set name="weight" val="1550" />
		<set name="price" val="808295000" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="FIST_WEAPON" />
		<set name="isAppearanceable" val="true" />
		<set name="blessed" val="true" />
		<set name="damage_range" val="0;0;32;120" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="STEEL" />
		<set name="ensoulNormalSlots" val="2" />
		<set name="ensoulSpecialSlots" val="1" />
		<stats>
			<stat type="pAtk">875</stat>
			<stat type="mAtk">286</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="accCombat">8</stat>
			<stat type="rCrit">6</stat>
			<stat type="randomDamage">5</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="8824" level="1" /> <!-- Unique Effect: PvP Damage Up - Fighter -->
			<skill id="13777" level="1" /> <!-- Additional Ability Health - Fighter -->
			<skill id="13267" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Fist Weapon -->
		</skills>
	</item>
</list>
