<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../xsd/optionsData.xsd">
	<option id="20300" name="o_w_80_1s_57">
		<!-- Max CP +55.02. -->
		<!-- M. Atk. +12.21. -->
		<effects>
			<effect name="MaxCp">
				<amount>55.023</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>12.213</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20301" name="o_w_80_1s_58">
		<!-- Max CP +55.02. -->
		<!-- HP Recovery +0.2 -->
		<effects>
			<effect name="MaxCp">
				<amount>55.023</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.202</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20302" name="o_w_80_1s_59">
		<!-- Max CP +55.02. -->
		<!-- MP Recovery +0.13 -->
		<effects>
			<effect name="MaxCp">
				<amount>55.023</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.131</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20303" name="o_w_80_1s_60">
		<!-- Max CP +55.02. -->
		<!-- CP Recovery +0.2 -->
		<effects>
			<effect name="MaxCp">
				<amount>55.023</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.202</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20304" name="o_w_80_1s_61">
		<!-- Max CP +55.02. -->
		<!-- Evasion +1.35 -->
		<effects>
			<effect name="MaxCp">
				<amount>55.023</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>1.354</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20305" name="o_w_80_1s_62">
		<!-- Max CP +55.02. -->
		<!-- Accuracy +1.35. -->
		<effects>
			<effect name="MaxCp">
				<amount>55.023</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.354</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20306" name="o_w_80_1s_63">
		<!-- Max CP +55.02. -->
		<!-- Critical +10.56 -->
		<effects>
			<effect name="MaxCp">
				<amount>55.023</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>10.56</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20307" name="o_w_80_1s_64">
		<!-- P. Atk. +9.91 -->
		<!-- M. Atk. +12.21. -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>9.909</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>12.213</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20308" name="o_w_80_1s_65">
		<!-- P. Atk. +9.91 -->
		<!-- HP Recovery +0.2 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>9.909</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.202</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20309" name="o_w_80_1s_66">
		<!-- P. Atk. +9.91 -->
		<!-- MP Recovery +0.13 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>9.909</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.131</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20310" name="o_w_80_1s_67">
		<!-- P. Atk. +9.91 -->
		<!-- CP Recovery +0.2 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>9.909</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.202</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20311" name="o_w_80_1s_68">
		<!-- P. Atk. +9.91 -->
		<!-- Evasion +1.35 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>9.909</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>1.354</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20312" name="o_w_80_1s_69">
		<!-- P. Atk. +9.91 -->
		<!-- Accuracy +1.35. -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>9.909</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.354</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20313" name="o_w_80_1s_70">
		<!-- P. Atk. +9.91 -->
		<!-- Critical +10.56 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>9.909</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>10.56</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20314" name="o_w_80_1s_71">
		<!-- M. Atk. +12.21. -->
		<!-- HP Recovery +0.2 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>12.213</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.202</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20315" name="o_w_80_1s_72">
		<!-- M. Atk. +12.21. -->
		<!-- MP Recovery +0.13 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>12.213</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.131</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20316" name="o_w_80_1s_73">
		<!-- M. Atk. +12.21. -->
		<!-- CP Recovery +0.2 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>12.213</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.202</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20317" name="o_w_80_1s_74">
		<!-- M. Atk. +12.21. -->
		<!-- Evasion +1.35 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>12.213</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>1.354</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20318" name="o_w_80_1s_75">
		<!-- M. Atk. +12.21. -->
		<!-- Accuracy +1.35. -->
		<effects>
			<effect name="MagicalAttack">
				<amount>12.213</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.354</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20319" name="o_w_80_1s_76">
		<!-- M. Atk. +12.21. -->
		<!-- Critical +10.56 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>12.213</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>10.56</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20320" name="o_w_80_1s_77">
		<!-- HP Recovery +0.2 -->
		<!-- MP Recovery +0.13 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.202</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.131</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20321" name="o_w_80_1s_78">
		<!-- HP Recovery +0.2 -->
		<!-- CP Recovery +0.2 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.202</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.202</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20322" name="o_w_80_1s_79">
		<!-- HP Recovery +0.2 -->
		<!-- Evasion +1.35 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.202</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>1.354</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20323" name="o_w_80_1s_80">
		<!-- HP Recovery +0.2 -->
		<!-- Accuracy +1.35. -->
		<effects>
			<effect name="HpRegen">
				<amount>0.202</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.354</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20324" name="o_w_80_1s_81">
		<!-- HP Recovery +0.2 -->
		<!-- Critical +10.56 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.202</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>10.56</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20325" name="o_w_80_1s_82">
		<!-- MP Recovery +0.13 -->
		<!-- CP Recovery +0.2 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.131</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.202</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20326" name="o_w_80_1s_83">
		<!-- MP Recovery +0.13 -->
		<!-- Evasion +1.35 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.131</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>1.354</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20327" name="o_w_80_1s_84">
		<!-- MP Recovery +0.13 -->
		<!-- Accuracy +1.35. -->
		<effects>
			<effect name="MpRegen">
				<amount>0.131</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.354</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20328" name="o_w_80_1s_85">
		<!-- MP Recovery +0.13 -->
		<!-- Critical +10.6 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.131</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>10.56</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20329" name="o_w_80_1s_86">
		<!-- CP Recovery +0.2 -->
		<!-- Evasion +1.35 -->
		<effects>
			<effect name="CpRegen">
				<amount>0.202</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>1.354</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20330" name="o_w_80_1s_87">
		<!-- CP Recovery +0.2 -->
		<!-- Accuracy +1.35. -->
		<effects>
			<effect name="CpRegen">
				<amount>0.202</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.354</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20331" name="o_w_80_1s_88">
		<!-- CP Recovery +0.2 -->
		<!-- Critical +10.56 -->
		<effects>
			<effect name="CpRegen">
				<amount>0.202</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>10.56</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20332" name="o_w_80_1s_89">
		<!-- Evasion +1.35 -->
		<!-- Accuracy +1.35. -->
		<effects>
			<effect name="PhysicalEvasion">
				<amount>1.354</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.354</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20333" name="o_w_80_1s_90">
		<!-- Evasion +1.35 -->
		<!-- Critical +10.56 -->
		<effects>
			<effect name="PhysicalEvasion">
				<amount>1.354</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>10.56</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20334" name="o_w_80_1s_91">
		<!-- Accuracy +1.35. -->
		<!-- Critical +10.56 -->
		<effects>
			<effect name="Accuracy">
				<amount>1.354</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>10.56</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20335" name="o_w_80_1r_1">
		<!-- P. Def. +37.92 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>37.92</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20336" name="o_w_80_1r_2">
		<!-- M. Def. +29.92. -->
		<effects>
			<effect name="MagicalDefence">
				<amount>29.921</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20337" name="o_w_80_1r_3">
		<!-- Max HP +88.65 -->
		<effects>
			<effect name="MaxHp">
				<amount>88.648</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20338" name="o_w_80_1r_4">
		<!-- Max MP +105.48. -->
		<effects>
			<effect name="MaxMp">
				<amount>105.48</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20339" name="o_w_80_1r_5">
		<!-- Max CP +132.97. -->
		<effects>
			<effect name="MaxCp">
				<amount>132.973</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20340" name="o_w_80_1r_6">
		<!-- P. Atk. +23.95. -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>23.946</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20341" name="o_w_80_1r_7">
		<!-- M. Atk. +29.51. -->
		<effects>
			<effect name="MagicalAttack">
				<amount>29.514</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20342" name="o_w_80_1r_8">
		<!-- HP Recovery +0.49 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.487</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20343" name="o_w_80_1r_9">
		<!-- MP Recovery +0.32 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.315</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20344" name="o_w_80_1r_10">
		<!-- CP Recovery +0.49. -->
		<effects>
			<effect name="CpRegen">
				<amount>0.487</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20345" name="o_w_80_1r_11">
		<!-- Evasion +3.27 -->
		<effects>
			<effect name="PhysicalEvasion">
				<amount>3.273</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20346" name="o_w_80_1r_12">
		<!-- Accuracy +3.27. -->
		<effects>
			<effect name="Accuracy">
				<amount>3.273</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20347" name="o_w_80_1r_13">
		<!-- Critical +25.52 -->
		<effects>
			<effect name="CriticalRate">
				<amount>25.52</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20348" name="o_w_80_1r_14">
		<!-- P. Def. +19.61 -->
		<!-- M. Def. +14.45 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>19.614</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalDefence">
				<amount>14.445</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20349" name="o_w_80_1r_15">
		<!-- P. Def. +19.61 -->
		<!-- Max HP +42.8 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>19.614</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxHp">
				<amount>42.796</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20350" name="o_w_80_1r_16">
		<!-- P. Def. +19.61 -->
		<!-- Max MP +50.92. -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>19.614</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxMp">
				<amount>50.921</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20351" name="o_w_80_1r_17">
		<!-- P. Def. +19.61 -->
		<!-- Max CP +64.19. -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>19.614</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>64.194</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20352" name="o_w_80_1r_18">
		<!-- P. Def. +19.61 -->
		<!-- P. Atk. +11.56. -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>19.614</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>11.56</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20353" name="o_w_80_1r_19">
		<!-- P. Def. +19.61 -->
		<!-- M. Atk. +14.25. -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>19.614</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>14.248</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20354" name="o_w_80_1r_20">
		<!-- P. Def. +19.61 -->
		<!-- HP Recovery +0.24 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>19.614</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.235</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20355" name="o_w_80_1r_21">
		<!-- P. Def. +19.61 -->
		<!-- MP Recovery +0.15 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>19.614</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.152</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20356" name="o_w_80_1r_22">
		<!-- P. Def. +19.61 -->
		<!-- CP Recovery +0.24. -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>19.614</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.235</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20357" name="o_w_80_1r_23">
		<!-- P. Def. +19.61 -->
		<!-- Evasion +1.58 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>19.614</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>1.58</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20358" name="o_w_80_1r_24">
		<!-- P. Def. +19.61 -->
		<!-- Accuracy +1.58 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>19.614</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.58</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20359" name="o_w_80_1r_25">
		<!-- P. Def. +19.61 -->
		<!-- Critical +12.32 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>19.614</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>12.32</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20360" name="o_w_80_1r_26">
		<!-- M. Def. +15.48. -->
		<!-- Max HP +42.8 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>15.477</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxHp">
				<amount>42.796</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20361" name="o_w_80_1r_27">
		<!-- M. Def. +15.48. -->
		<!-- Max MP +50.92. -->
		<effects>
			<effect name="MagicalDefence">
				<amount>15.477</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxMp">
				<amount>50.921</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20362" name="o_w_80_1r_28">
		<!-- M. Def. +15.48. -->
		<!-- Max CP +64.19. -->
		<effects>
			<effect name="MagicalDefence">
				<amount>15.477</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>64.194</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20363" name="o_w_80_1r_29">
		<!-- M. Def. +15.48. -->
		<!-- P. Atk. +11.56. -->
		<effects>
			<effect name="MagicalDefence">
				<amount>15.477</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>11.56</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20364" name="o_w_80_1r_30">
		<!-- M. Def. +15.48. -->
		<!-- M. Atk. +14.25. -->
		<effects>
			<effect name="MagicalDefence">
				<amount>15.477</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>14.248</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20365" name="o_w_80_1r_31">
		<!-- M. Def. +15.48. -->
		<!-- HP Recovery +0.24 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>15.477</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.235</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20366" name="o_w_80_1r_32">
		<!-- M. Def. +15.48. -->
		<!-- MP Recovery +0.15 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>15.477</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.152</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20367" name="o_w_80_1r_33">
		<!-- M. Def. +15.48. -->
		<!-- CP Recovery +0.24. -->
		<effects>
			<effect name="MagicalDefence">
				<amount>15.477</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.235</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20368" name="o_w_80_1r_34">
		<!-- M. Def. +15.48. -->
		<!-- Evasion +1.58 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>15.477</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>1.58</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20369" name="o_w_80_1r_35">
		<!-- M. Def. +15.48. -->
		<!-- Accuracy +1.58 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>15.477</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.58</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20370" name="o_w_80_1r_36">
		<!-- M. Def. +15.48. -->
		<!-- Critical +12.32 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>15.477</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>12.32</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20371" name="o_w_80_1r_37">
		<!-- Max HP +45.85 -->
		<!-- Max MP +50.92. -->
		<effects>
			<effect name="MaxHp">
				<amount>45.853</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxMp">
				<amount>50.921</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20372" name="o_w_80_1r_38">
		<!-- Max HP +45.85 -->
		<!-- Max CP +64.19. -->
		<effects>
			<effect name="MaxHp">
				<amount>45.853</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>64.194</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20373" name="o_w_80_1r_39">
		<!-- Max HP +45.85 -->
		<!-- P. Atk. +11.56. -->
		<effects>
			<effect name="MaxHp">
				<amount>45.853</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>11.56</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20374" name="o_w_80_1r_40">
		<!-- Max HP +45.85 -->
		<!-- M. Atk. +14.25. -->
		<effects>
			<effect name="MaxHp">
				<amount>45.853</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>14.248</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20375" name="o_w_80_1r_41">
		<!-- Max HP +45.85 -->
		<!-- HP Recovery +0.24 -->
		<effects>
			<effect name="MaxHp">
				<amount>45.853</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.235</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20376" name="o_w_80_1r_42">
		<!-- Max HP +45.85 -->
		<!-- MP Recovery +0.15 -->
		<effects>
			<effect name="MaxHp">
				<amount>45.853</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.152</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20377" name="o_w_80_1r_43">
		<!-- Max HP +45.85 -->
		<!-- CP Recovery +0.24. -->
		<effects>
			<effect name="MaxHp">
				<amount>45.853</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.235</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20378" name="o_w_80_1r_44">
		<!-- Max HP +45.85 -->
		<!-- Evasion +1.58 -->
		<effects>
			<effect name="MaxHp">
				<amount>45.853</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>1.58</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20379" name="o_w_80_1r_45">
		<!-- Max HP +45.85 -->
		<!-- Accuracy +1.58 -->
		<effects>
			<effect name="MaxHp">
				<amount>45.853</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.58</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20380" name="o_w_80_1r_46">
		<!-- Max HP +45.85 -->
		<!-- Critical +12.32 -->
		<effects>
			<effect name="MaxHp">
				<amount>45.853</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>12.32</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20381" name="o_w_80_1r_47">
		<!-- Max MP +54.56. -->
		<!-- Max CP +64.19. -->
		<effects>
			<effect name="MaxMp">
				<amount>54.558</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>64.194</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20382" name="o_w_80_1r_48">
		<!-- Max MP +54.56. -->
		<!-- P. Atk. +11.56. -->
		<effects>
			<effect name="MaxMp">
				<amount>54.558</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>11.56</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20383" name="o_w_80_1r_49">
		<!-- Max MP +54.56. -->
		<!-- M. Atk. +14.25. -->
		<effects>
			<effect name="MaxMp">
				<amount>54.558</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>14.248</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20384" name="o_w_80_1r_50">
		<!-- Max MP +54.56. -->
		<!-- HP Recovery +0.24 -->
		<effects>
			<effect name="MaxMp">
				<amount>54.558</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.235</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20385" name="o_w_80_1r_51">
		<!-- Max MP +54.56. -->
		<!-- MP Recovery +0.15 -->
		<effects>
			<effect name="MaxMp">
				<amount>54.558</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.152</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20386" name="o_w_80_1r_52">
		<!-- Max MP +54.56. -->
		<!-- CP Recovery +0.24. -->
		<effects>
			<effect name="MaxMp">
				<amount>54.558</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.235</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20387" name="o_w_80_1r_53">
		<!-- Max MP +54.56. -->
		<!-- Evasion +1.58 -->
		<effects>
			<effect name="MaxMp">
				<amount>54.558</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>1.58</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20388" name="o_w_80_1r_54">
		<!-- Max MP +54.56. -->
		<!-- Accuracy +1.58 -->
		<effects>
			<effect name="MaxMp">
				<amount>54.558</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.58</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20389" name="o_w_80_1r_55">
		<!-- Max MP +54.56. -->
		<!-- Critical +12.32 -->
		<effects>
			<effect name="MaxMp">
				<amount>54.558</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>12.32</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20390" name="o_w_80_1r_56">
		<!-- Max CP +68.78. -->
		<!-- P. Atk. +11.56. -->
		<effects>
			<effect name="MaxCp">
				<amount>68.779</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>11.56</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20391" name="o_w_80_1r_57">
		<!-- Max CP +68.78. -->
		<!-- M. Atk. +14.25. -->
		<effects>
			<effect name="MaxCp">
				<amount>68.779</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>14.248</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20392" name="o_w_80_1r_58">
		<!-- Max CP +68.78. -->
		<!-- HP Recovery +0.24 -->
		<effects>
			<effect name="MaxCp">
				<amount>68.779</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.235</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20393" name="o_w_80_1r_59">
		<!-- Max CP +68.78. -->
		<!-- MP Recovery +0.15 -->
		<effects>
			<effect name="MaxCp">
				<amount>68.779</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.152</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20394" name="o_w_80_1r_60">
		<!-- Max CP +68.78. -->
		<!-- CP Recovery +0.24. -->
		<effects>
			<effect name="MaxCp">
				<amount>68.779</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.235</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20395" name="o_w_80_1r_61">
		<!-- Max CP +68.78. -->
		<!-- Evasion +1.58 -->
		<effects>
			<effect name="MaxCp">
				<amount>68.779</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>1.58</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20396" name="o_w_80_1r_62">
		<!-- Max CP +68.78. -->
		<!-- Accuracy +1.58 -->
		<effects>
			<effect name="MaxCp">
				<amount>68.779</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.58</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20397" name="o_w_80_1r_63">
		<!-- Max CP +68.78. -->
		<!-- Critical +12.32 -->
		<effects>
			<effect name="MaxCp">
				<amount>68.779</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>12.32</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20398" name="o_w_80_1r_64">
		<!-- P. Atk. +12.39. -->
		<!-- M. Atk. +14.25. -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>12.386</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>14.248</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="20399" name="o_w_80_1r_65">
		<!-- P. Atk. +12.39. -->
		<!-- HP Recovery +0.24 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>12.386</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.235</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
</list>
