<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
	<item id="10700" name="Éclair Bijou {PvP} - Haste" type="Weapon">
		<!-- Kamael-exclusive weapon: Sirra's Blade conversion. <Special properties>. Atk. Spd. +6%. Deals additional PvP damage. With a certain chance, recovers CP when hit. Starting from +4, with a certain chance, increases P. Atk., M. Atk. and Received Healing, and decreases Skill MP Consumption for you and your party members on a critical attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_greed_stinger_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="RAPIER" />
		<set name="bodypart" val="rhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="1438" />
		<set name="crystal_type" val="A" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1300" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<cond msgId="1518">
			<player races="KAMAEL" />
		</cond>
		<stats>
			<stat type="pAtk">228</stat>
			<stat type="mAtk">121</stat>
			<stat type="rCrit">10</stat>
			<stat type="accCombat">-1.5</stat>
			<stat type="pAtkSpd">406</stat>
			<stat type="randomDamage">40</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3650" level="1" /> <!-- PvP Weapon - CP Drain -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3068" level="3" /> <!-- Special Property: Haste -->
			<skill id="3426" level="1" type="ON_ENCHANT" type_value="4" /> <!-- Maximum Ability -->
		</skills>
	</item>
	<item id="10701" name="Éclair Bijou {PvP} - Health" type="Weapon">
		<!-- Kamael-exclusive weapon: Sirra's Blade conversion. <Special properties>. Max HP +25%. Deals additional PvP damage. With a certain chance, recovers CP when hit. Starting from +4, with a certain chance, increases P. Atk., M. Atk. and Received Healing, and decreases Skill MP Consumption for you and your party members on a critical attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_greed_stinger_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="RAPIER" />
		<set name="bodypart" val="rhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="1438" />
		<set name="crystal_type" val="A" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1300" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<cond msgId="1518">
			<player races="KAMAEL" />
		</cond>
		<stats>
			<stat type="pAtk">228</stat>
			<stat type="mAtk">121</stat>
			<stat type="rCrit">10</stat>
			<stat type="accCombat">-1.5</stat>
			<stat type="pAtkSpd">406</stat>
			<stat type="randomDamage">40</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3650" level="1" /> <!-- PvP Weapon - CP Drain -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3013" level="5" /> <!-- Special Property: Health -->
			<skill id="3426" level="1" type="ON_ENCHANT" type_value="4" /> <!-- Maximum Ability -->
		</skills>
	</item>
	<item id="10702" name="Éclair Bijou {PvP} - Critical Poison" type="Weapon">
		<!-- Kamael-exclusive weapon: Sirra's Blade conversion. <Special properties>. With a 6% chance, poisons the target on a critical attack. Deals additional PvP damage. With a certain chance, recovers CP when hit. Starting from +4, with a certain chance, increases P. Atk., M. Atk. and Received Healing, and decreases Skill MP Consumption for you and your party members on a critical attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_greed_stinger_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="RAPIER" />
		<set name="bodypart" val="rhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="1438" />
		<set name="crystal_type" val="A" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1300" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<cond msgId="1518">
			<player races="KAMAEL" />
		</cond>
		<stats>
			<stat type="pAtk">228</stat>
			<stat type="mAtk">121</stat>
			<stat type="rCrit">10</stat>
			<stat type="accCombat">-1.5</stat>
			<stat type="pAtkSpd">406</stat>
			<stat type="randomDamage">40</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3061" level="3" type="ON_CRITICAL_SKILL" /> <!-- Special Property: Critical Poison -->
			<skill id="3650" level="1" /> <!-- PvP Weapon - CP Drain -->
			<skill id="3552" level="3" /> <!-- Special Property: PvP Damage -->
			<skill id="3426" level="1" type="ON_ENCHANT" type_value="4" /> <!-- Maximum Ability -->
		</skills>
	</item>
	<item id="10703" name="Durendal {PvP} - Focus" type="Weapon">
		<!-- Kamael-exclusive weapon: Ipos' Sword conversion. <Special properties>. P. Critical Rate +61. Deals additional PvP damage. With a certain chance, increases damage on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_death_bringer_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="ANCIENTSWORD" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="1438" />
		<set name="crystal_type" val="A" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1820" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<cond msgId="1518">
			<player races="KAMAEL" />
		</cond>
		<stats>
			<stat type="pAtk">272</stat>
			<stat type="mAtk">121</stat>
			<stat type="rCrit">8</stat>
			<stat type="accCombat">2</stat>
			<stat type="pAtkSpd">350</stat>
			<stat type="randomDamage">15</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3653" level="1" /> <!-- PvP Weapon - Attack Rate -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3050" level="2" /> <!-- Special Property: Focus -->
		</skills>
	</item>
	<item id="10704" name="Durendal {PvP} - Haste" type="Weapon">
		<!-- Kamael-exclusive weapon: Ipos' Sword conversion. <Special properties>. Atk. Spd. +6%. Deals additional PvP damage. With a certain chance, increases damage on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_death_bringer_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="ANCIENTSWORD" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="1438" />
		<set name="crystal_type" val="A" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1820" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<cond msgId="1518">
			<player races="KAMAEL" />
		</cond>
		<stats>
			<stat type="pAtk">272</stat>
			<stat type="mAtk">121</stat>
			<stat type="rCrit">8</stat>
			<stat type="accCombat">2</stat>
			<stat type="pAtkSpd">350</stat>
			<stat type="randomDamage">15</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3653" level="1" /> <!-- PvP Weapon - Attack Rate -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3068" level="3" /> <!-- Special Property: Haste -->
		</skills>
	</item>
	<item id="10705" name="Durendal {PvP} - Health" type="Weapon">
		<!-- Kamael-exclusive weapon: Ipos' Sword conversion. <Special properties>. Max HP +25%. Deals additional PvP damage. With a certain chance, increases damage on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_death_bringer_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="ANCIENTSWORD" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="1438" />
		<set name="crystal_type" val="A" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1820" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<cond msgId="1518">
			<player races="KAMAEL" />
		</cond>
		<stats>
			<stat type="pAtk">272</stat>
			<stat type="mAtk">121</stat>
			<stat type="rCrit">8</stat>
			<stat type="accCombat">2</stat>
			<stat type="pAtkSpd">350</stat>
			<stat type="randomDamage">15</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3653" level="1" /> <!-- PvP Weapon - Attack Rate -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3013" level="5" /> <!-- Special Property: Health -->
		</skills>
	</item>
	<item id="10706" name="Screaming Vengeance {PvP} - Cheap Shot" type="Weapon">
		<!-- Kamael-exclusive weapon: Shyeed's Bow conversion. <Special properties>. Skill MP Consumption -12%. Deals additional PvP damage. With a certain chance, increases Atk. Spd. of bows/ crossbows on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_soul_shooter_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="CROSSBOW" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="1438" />
		<set name="crystal_type" val="A" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1640" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="reuse_delay" val="400" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<cond msgId="1518">
			<player races="KAMAEL" />
		</cond>
		<stats>
			<stat type="pAtk">318</stat>
			<stat type="mAtk">121</stat>
			<stat type="rCrit">10</stat>
			<stat type="accCombat">-1.5</stat>
			<stat type="pAtkSpd">303</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">400</stat>
		</stats>
		<skills>
			<skill id="3552" level="3" /> <!-- Special Property: PvP Damage -->
			<skill id="3360" level="1" /> <!-- Special Property: Cheap Shot -->
			<skill id="3655" level="1" /> <!-- PvP Weapon - Rapid Fire -->
		</skills>
	</item>
	<item id="10707" name="Screaming Vengeance {PvP} - Focus" type="Weapon">
		<!-- Kamael-exclusive weapon: Shyeed's Bow conversion. <Special properties>. P. Critical Rate +61. Deals additional PvP damage. With a certain chance, increases Atk. Spd. of bows/ crossbows on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_soul_shooter_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="CROSSBOW" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="1438" />
		<set name="crystal_type" val="A" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1640" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="reuse_delay" val="400" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<cond msgId="1518">
			<player races="KAMAEL" />
		</cond>
		<stats>
			<stat type="pAtk">318</stat>
			<stat type="mAtk">121</stat>
			<stat type="rCrit">10</stat>
			<stat type="accCombat">-1.5</stat>
			<stat type="pAtkSpd">303</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">400</stat>
		</stats>
		<skills>
			<skill id="3655" level="1" /> <!-- PvP Weapon - Rapid Fire -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3050" level="2" /> <!-- Special Property: Focus -->
		</skills>
	</item>
	<item id="10708" name="Screaming Vengeance {PvP} - Quick Recovery" type="Weapon">
		<!-- Kamael-exclusive weapon: Shyeed's Bow conversion. <Special properties>. Skill Cooldown -17%. Deals additional PvP damage. With a certain chance, increases Atk. Spd. of bows/ crossbows on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_soul_shooter_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="CROSSBOW" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="1438" />
		<set name="crystal_type" val="A" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1640" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="reuse_delay" val="332" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<cond msgId="1518">
			<player races="KAMAEL" />
		</cond>
		<stats>
			<stat type="pAtk">318</stat>
			<stat type="mAtk">121</stat>
			<stat type="rCrit">10</stat>
			<stat type="accCombat">-1.5</stat>
			<stat type="pAtkSpd">303</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">400</stat>
		</stats>
		<skills>
			<skill id="3655" level="1" /> <!-- PvP Weapon - Rapid Fire -->
			<skill id="3552" level="3" /> <!-- Special Property: PvP Damage -->
		</skills>
	</item>
	<item id="10709" name="Tallum Blade*Damascus Sword {PvP}" type="Weapon">
		<!-- When enchanting dual swords, two-handed swords/ blunt weapons and fists, the P. Atk. bonus is higher than that of one-handed weapons. Starting from +4, Atk. Spd. +8%. Deals additional PvP damage. With a certain chance, decreases the enemy's bow/ crossbow attack range when hit. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_dual_sword_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="DUAL" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;44;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="1438" />
		<set name="crystal_type" val="A" />
		<set name="material" val="ADAMANTAITE" />
		<set name="weight" val="1890" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">305</stat>
			<stat type="mAtk">121</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3656" level="1" /> <!-- PvP Weapon - Decrease Range -->
			<skill id="3552" level="3" /> <!-- Special Property: PvP Damage -->
			<skill id="3045" level="17" type="ON_ENCHANT" type_value="4" /> <!-- Special Property: Haste -->
		</skills>
	</item>
	<item id="10710" name="Forgotten Blade {PvP} - Haste" type="Weapon">
		<!-- <Special properties>. Atk. Spd. +6%. Deals additional PvP damage. With a certain chance, recovers CP when hit. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_forgotten_blade_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="SWORD" />
		<set name="bodypart" val="rhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="1368" />
		<set name="crystal_type" val="S" />
		<set name="material" val="ADAMANTAITE" />
		<set name="weight" val="1300" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">281</stat>
			<stat type="mAtk">132</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3650" level="1" /> <!-- PvP Weapon - CP Drain -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3564" level="1" /> <!-- Special Property: Haste -->
		</skills>
	</item>
	<item id="10711" name="Forgotten Blade {PvP} - Health" type="Weapon">
		<!-- <Special properties>. Max HP +25%. Deals additional PvP damage. With a certain chance, recovers CP when hit. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_forgotten_blade_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="SWORD" />
		<set name="bodypart" val="rhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="1368" />
		<set name="crystal_type" val="S" />
		<set name="material" val="ADAMANTAITE" />
		<set name="weight" val="1300" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">281</stat>
			<stat type="mAtk">132</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3650" level="1" /> <!-- PvP Weapon - CP Drain -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3013" level="3" /> <!-- Special Property: Health -->
		</skills>
	</item>
	<item id="10712" name="Forgotten Blade {PvP} - Focus" type="Weapon">
		<!-- <Special properties>. Critical Rate for basic attacks +84. Deals additional PvP damage. With a certain chance, recovers CP when hit. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_forgotten_blade_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="SWORD" />
		<set name="bodypart" val="rhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="1368" />
		<set name="crystal_type" val="S" />
		<set name="material" val="ADAMANTAITE" />
		<set name="weight" val="1300" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">281</stat>
			<stat type="mAtk">132</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3650" level="1" /> <!-- PvP Weapon - CP Drain -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3566" level="1" /> <!-- Special Property: Focus -->
		</skills>
	</item>
	<item id="10713" name="Heaven's Divider {PvP} - Haste" type="Weapon">
		<!-- <Special properties>. Atk. Spd. +6%. Deals additional PvP damage. With a certain chance, increases damage on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_heavens_divider_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="SWORD" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;44;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="1368" />
		<set name="crystal_type" val="S" />
		<set name="material" val="ADAMANTAITE" />
		<set name="weight" val="1380" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">342</stat>
			<stat type="mAtk">132</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3653" level="1" /> <!-- PvP Weapon - Attack Rate -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3564" level="1" /> <!-- Special Property: Haste -->
		</skills>
	</item>
	<item id="10714" name="Heaven's Divider {PvP} - Health" type="Weapon">
		<!-- <Special properties>. Max HP +25%. Deals additional PvP damage. With a certain chance, increases damage on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_heavens_divider_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="SWORD" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;44;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="1368" />
		<set name="crystal_type" val="S" />
		<set name="material" val="ADAMANTAITE" />
		<set name="weight" val="1380" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">342</stat>
			<stat type="mAtk">132</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3653" level="1" /> <!-- PvP Weapon - Attack Rate -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3013" level="3" /> <!-- Special Property: Health -->
		</skills>
	</item>
	<item id="10715" name="Heaven's Divider {PvP} - Focus" type="Weapon">
		<!-- <Special properties>. Critical Rate for basic attacks +84. Deals additional PvP damage. With a certain chance, increases damage on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_heavens_divider_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="SWORD" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;44;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="1368" />
		<set name="crystal_type" val="S" />
		<set name="material" val="ADAMANTAITE" />
		<set name="weight" val="1380" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">342</stat>
			<stat type="mAtk">132</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3653" level="1" /> <!-- PvP Weapon - Attack Rate -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3566" level="1" /> <!-- Special Property: Focus -->
		</skills>
	</item>
	<item id="10716" name="Basalt Battlehammer {PvP} - HP Drain" type="Weapon">
		<!-- <Special properties>. With a certain chance, absorbs 3% of inflicted damage as HP. Deals additional PvP damage. With a certain chance, recovers CP when hit. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_basalt_battlehammer_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="BLUNT" />
		<set name="bodypart" val="rhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="1368" />
		<set name="crystal_type" val="S" />
		<set name="material" val="ADAMANTAITE" />
		<set name="weight" val="1570" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">281</stat>
			<stat type="mAtk">132</stat>
			<stat type="rCrit">6</stat>
			<stat type="accCombat">8</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="randomDamage">20</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3650" level="1" /> <!-- PvP Weapon - CP Drain -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3568" level="1" /> <!-- Special Property: HP Drain -->
		</skills>
	</item>
	<item id="10717" name="Basalt Battlehammer {PvP} - Health" type="Weapon">
		<!-- <Special properties>. Max HP +25%. Deals additional PvP damage. With a certain chance, recovers CP when hit. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_basalt_battlehammer_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="BLUNT" />
		<set name="bodypart" val="rhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="1368" />
		<set name="crystal_type" val="S" />
		<set name="material" val="ADAMANTAITE" />
		<set name="weight" val="1570" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">281</stat>
			<stat type="mAtk">132</stat>
			<stat type="rCrit">6</stat>
			<stat type="accCombat">8</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="randomDamage">20</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3650" level="1" /> <!-- PvP Weapon - CP Drain -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3013" level="3" /> <!-- Special Property: Health -->
		</skills>
	</item>
	<item id="10718" name="Basalt Battlehammer {PvP} - HP Regeneration" type="Weapon">
		<!-- <Special properties>. Increases HP Recovery Rate. Deals additional PvP damage. With a certain chance, recovers CP when hit. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_basalt_battlehammer_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="BLUNT" />
		<set name="bodypart" val="rhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="1368" />
		<set name="crystal_type" val="S" />
		<set name="material" val="ADAMANTAITE" />
		<set name="weight" val="1570" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">281</stat>
			<stat type="mAtk">132</stat>
			<stat type="rCrit">6</stat>
			<stat type="accCombat">8</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="randomDamage">20</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3650" level="1" /> <!-- PvP Weapon - CP Drain -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3569" level="1" /> <!-- Special Property: HP Regeneration -->
		</skills>
	</item>
	<item id="10719" name="Dragon Hunter Axe {PvP} - HP Regeneration" type="Weapon">
		<!-- <Special properties>. Increases HP Recovery Rate. Deals additional PvP damage. With a certain chance, increases damage on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_dragon_hunter_axe_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="BLUNT" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;44;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="1368" />
		<set name="crystal_type" val="S" />
		<set name="material" val="ADAMANTAITE" />
		<set name="weight" val="1820" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">342</stat>
			<stat type="mAtk">132</stat>
			<stat type="rCrit">6</stat>
			<stat type="accCombat">8</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">20</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3653" level="1" /> <!-- PvP Weapon - Attack Rate -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3569" level="1" /> <!-- Special Property: HP Regeneration -->
		</skills>
	</item>
	<item id="10720" name="Dragon Hunter Axe {PvP} - Health" type="Weapon">
		<!-- <Special properties>. Max HP +25%. Deals additional PvP damage. With a certain chance, increases damage on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_dragon_hunter_axe_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="BLUNT" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;44;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="1368" />
		<set name="crystal_type" val="S" />
		<set name="material" val="ADAMANTAITE" />
		<set name="weight" val="1820" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">342</stat>
			<stat type="mAtk">132</stat>
			<stat type="rCrit">6</stat>
			<stat type="accCombat">8</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">20</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3653" level="1" /> <!-- PvP Weapon - Attack Rate -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3013" level="3" /> <!-- Special Property: Health -->
		</skills>
	</item>
	<item id="10721" name="Dragon Hunter Axe {PvP} - HP Drain" type="Weapon">
		<!-- <Special properties>. With a certain chance, absorbs 3% of inflicted damage as HP. Deals additional PvP damage. With a certain chance, deals additional damage on an attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_dragon_hunter_axe_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="BLUNT" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;44;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="1368" />
		<set name="crystal_type" val="S" />
		<set name="material" val="ADAMANTAITE" />
		<set name="weight" val="1820" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">342</stat>
			<stat type="mAtk">132</stat>
			<stat type="rCrit">6</stat>
			<stat type="accCombat">8</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">20</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3653" level="1" /> <!-- PvP Weapon - Attack Rate -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3568" level="1" /> <!-- Special Property: HP Drain -->
		</skills>
	</item>
	<item id="10722" name="Angel Slayer {PvP} - Critical Damage" type="Weapon">
		<!-- <Special properties>. P. Atk. +265 on a critical attack. Deals additional PvP damage. With a certain chance, removes buffs from the target on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_angel_slayer_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="DAGGER" />
		<set name="bodypart" val="rhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="1368" />
		<set name="crystal_type" val="S" />
		<set name="material" val="ADAMANTAITE" />
		<set name="weight" val="950" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">246</stat>
			<stat type="mAtk">132</stat>
			<stat type="rCrit">12</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkSpd">433</stat>
			<stat type="randomDamage">5</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3651" level="1" /> <!-- PvP Weapon - Cancel -->
			<skill id="3652" level="1" /> <!-- PvP Weapon - Ignore Shield Defense -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3572" level="1" /> <!-- Special Property: Critical Damage -->
		</skills>
	</item>
	<item id="10723" name="Angel Slayer {PvP} - HP Drain" type="Weapon">
		<!-- <Special properties>. With a certain chance, absorbs 3% of inflicted damage as HP. Deals additional PvP damage. With a certain chance, removes buffs from the target and decreases their Shield Defense on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_angel_slayer_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="DAGGER" />
		<set name="bodypart" val="rhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="1368" />
		<set name="crystal_type" val="S" />
		<set name="material" val="ADAMANTAITE" />
		<set name="weight" val="950" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">246</stat>
			<stat type="mAtk">132</stat>
			<stat type="rCrit">12</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkSpd">433</stat>
			<stat type="randomDamage">5</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3651" level="1" /> <!-- PvP Weapon - Cancel -->
			<skill id="3652" level="1" /> <!-- PvP Weapon - Ignore Shield Defense -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3568" level="1" /> <!-- Special Property: HP Drain -->
		</skills>
	</item>
	<item id="10724" name="Angel Slayer {PvP} - Haste" type="Weapon">
		<!-- <Special properties>. Atk. Spd. +7%. Deals additional PvP damage. With a certain chance, removes buffs from the target and decreases their Shield Defense on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_angel_slayer_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="DAGGER" />
		<set name="bodypart" val="rhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="1368" />
		<set name="crystal_type" val="S" />
		<set name="material" val="ADAMANTAITE" />
		<set name="weight" val="950" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">246</stat>
			<stat type="mAtk">132</stat>
			<stat type="rCrit">12</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkSpd">433</stat>
			<stat type="randomDamage">5</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3651" level="1" /> <!-- PvP Weapon - Cancel -->
			<skill id="3652" level="1" /> <!-- PvP Weapon - Ignore Shield Defense -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3564" level="1" /> <!-- Special Property: Haste -->
		</skills>
	</item>
	<item id="10725" name="Saint Spear {PvP} - Health" type="Weapon">
		<!-- <Special properties>. Max HP +25%. Deals additional PvP damage. With a certain chance, increases damage on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_saint_spear_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="POLE" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;66;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="1368" />
		<set name="crystal_type" val="S" />
		<set name="material" val="ADAMANTAITE" />
		<set name="weight" val="1800" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">281</stat>
			<stat type="mAtk">132</stat>
			<stat type="rCrit">8</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">80</stat>
		</stats>
		<skills>
			<skill id="3653" level="1" /> <!-- PvP Weapon - Attack Rate -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3013" level="4" /> <!-- Special Property: Health -->
		</skills>
	</item>
	<item id="10726" name="Saint Spear {PvP} - Guidance" type="Weapon">
		<!-- <Special properties>. P. Accuracy +5. Deals additional PvP damage. With a certain chance, increases damage on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_saint_spear_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="POLE" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;66;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="1368" />
		<set name="crystal_type" val="S" />
		<set name="material" val="ADAMANTAITE" />
		<set name="weight" val="1800" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">281</stat>
			<stat type="mAtk">132</stat>
			<stat type="rCrit">8</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">80</stat>
		</stats>
		<skills>
			<skill id="3653" level="1" /> <!-- PvP Weapon - Attack Rate -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3602" level="9" /> <!-- Special Property: Guidance -->
		</skills>
	</item>
	<item id="10727" name="Saint Spear {PvP} - Haste" type="Weapon">
		<!-- <Special properties>. Atk. Spd. +7%. Deals additional PvP damage. With a certain chance increases damage on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_saint_spear_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="POLE" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;66;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="1368" />
		<set name="crystal_type" val="S" />
		<set name="material" val="ADAMANTAITE" />
		<set name="weight" val="1800" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">281</stat>
			<stat type="mAtk">132</stat>
			<stat type="rCrit">8</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">80</stat>
		</stats>
		<skills>
			<skill id="3653" level="1" /> <!-- PvP Weapon - Attack Rate -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3601" level="9" /> <!-- Special Property: Haste -->
		</skills>
	</item>
	<item id="10728" name="Demon Splinter {PvP} - Focus" type="Weapon">
		<!-- <Special properties>. Critical Rate for basic attacks +80. Deals additional PvP damage. With a certain chance, removes buffs from the target and decreases their Shield Defense on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_demon_splinter_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="DUALFIST" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;32;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="1368" />
		<set name="crystal_type" val="S" />
		<set name="material" val="ADAMANTAITE" />
		<set name="weight" val="1350" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">342</stat>
			<stat type="mAtk">132</stat>
			<stat type="rCrit">6</stat>
			<stat type="accCombat">8</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">5</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3651" level="1" /> <!-- PvP Weapon - Cancel -->
			<skill id="3652" level="1" /> <!-- PvP Weapon - Ignore Shield Defense -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3565" level="1" /> <!-- Special Property: Focus -->
		</skills>
	</item>
	<item id="10729" name="Demon Splinter {PvP} - Health" type="Weapon">
		<!-- <Special properties>. Max HP +25%. Deals additional PvP damage. With a certain chance, removes buffs from the target and decreases their Shield Defense on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_demon_splinter_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="DUALFIST" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;32;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="1368" />
		<set name="crystal_type" val="S" />
		<set name="material" val="ADAMANTAITE" />
		<set name="weight" val="1350" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">342</stat>
			<stat type="mAtk">132</stat>
			<stat type="rCrit">6</stat>
			<stat type="accCombat">8</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">5</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3651" level="1" /> <!-- PvP Weapon - Cancel -->
			<skill id="3652" level="1" /> <!-- PvP Weapon - Ignore Shield Defense -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3013" level="3" /> <!-- Special Property: Health -->
		</skills>
	</item>
	<item id="10730" name="Demon Splinter {PvP} - Critical Confusion" type="Weapon">
		<!-- <Special properties>. With a 27% chance, stuns an enemy on a critical attack. Deals additional PvP damage. With a certain chance, removes buffs from the target and decreases their Shield Defense on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_demon_splinter_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="DUALFIST" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;32;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="1368" />
		<set name="crystal_type" val="S" />
		<set name="material" val="ADAMANTAITE" />
		<set name="weight" val="1350" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">342</stat>
			<stat type="mAtk">132</stat>
			<stat type="rCrit">6</stat>
			<stat type="accCombat">8</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">5</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3571" level="1" type="ON_CRITICAL_SKILL" /> <!-- Special Property: Critical Stun -->
			<skill id="3651" level="1" /> <!-- PvP Weapon - Cancel -->
			<skill id="3652" level="1" /> <!-- PvP Weapon - Ignore Shield Defense -->
			<skill id="3552" level="3" /> <!-- Special Property: PvP Damage -->
		</skills>
	</item>
	<item id="10731" name="Arcana Mace {PvP} - Acumen" type="Weapon">
		<!-- <Special properties>. Casting Spd. +15%. Deals additional PvP damage. With a certain chance, increases Casting Spd. when hit. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_arcana_mace_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="BLUNT" />
		<set name="bodypart" val="rhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="1368" />
		<set name="crystal_type" val="S" />
		<set name="material" val="ADAMANTAITE" />
		<set name="weight" val="1300" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_magic_weapon" val="true" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">225</stat>
			<stat type="mAtk">175</stat>
			<stat type="rCrit">6</stat>
			<stat type="accCombat">8</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="randomDamage">20</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3654" level="1" /> <!-- PvP Weapon - Casting -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3047" level="2" /> <!-- Special Property: Acumen -->
		</skills>
	</item>
	<item id="10732" name="Arcana Mace {PvP} - MP Regeneration" type="Weapon">
		<!-- <Special properties>. Increases MP Recovery Rate. Deals additional PvP damage. With a certain chance, increases Casting Spd. when hit. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_arcana_mace_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="BLUNT" />
		<set name="bodypart" val="rhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="1368" />
		<set name="crystal_type" val="S" />
		<set name="material" val="ADAMANTAITE" />
		<set name="weight" val="1300" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_magic_weapon" val="true" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">225</stat>
			<stat type="mAtk">175</stat>
			<stat type="rCrit">6</stat>
			<stat type="accCombat">8</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="randomDamage">20</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3654" level="1" /> <!-- PvP Weapon - Casting -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3576" level="1" /> <!-- Special Property: MP Regeneration -->
		</skills>
	</item>
	<item id="10733" name="Arcana Mace {PvP} - Mana Up" type="Weapon">
		<!-- <Special properties>. Max MP +30%. Deals additional PvP damage. With a certain chance, increases Casting Spd. when hit. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_arcana_mace_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="BLUNT" />
		<set name="bodypart" val="rhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="1368" />
		<set name="crystal_type" val="S" />
		<set name="material" val="ADAMANTAITE" />
		<set name="weight" val="1300" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_magic_weapon" val="true" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">225</stat>
			<stat type="mAtk">175</stat>
			<stat type="rCrit">6</stat>
			<stat type="accCombat">8</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="randomDamage">20</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3654" level="1" /> <!-- PvP Weapon - Casting -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3014" level="2" /> <!-- Special Property: Mana Up -->
		</skills>
	</item>
	<item id="10734" name="Imperial Staff {PvP} - Empower" type="Weapon">
		<!-- <Special properties>. M. Atk. +60. Deals additional PvP damage. With a certain chance, increases Casting Spd. when hit. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_imperial_staff_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="BLUNT" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;46;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="1368" />
		<set name="crystal_type" val="S" />
		<set name="material" val="ADAMANTAITE" />
		<set name="weight" val="910" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_magic_weapon" val="true" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">274</stat>
			<stat type="mAtk">193</stat>
			<stat type="rCrit">6</stat>
			<stat type="accCombat">8</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">20</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3654" level="1" /> <!-- PvP Weapon - Casting -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3575" level="1" /> <!-- Special Property: Empower -->
		</skills>
	</item>
	<item id="10735" name="Imperial Staff {PvP} - MP Regeneration" type="Weapon">
		<!-- <Special properties>. Increases MP Recovery Rate. Deals additional PvP damage. With a certain chance, increases Casting Spd. when hit. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_imperial_staff_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="BLUNT" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;46;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="1368" />
		<set name="crystal_type" val="S" />
		<set name="material" val="ADAMANTAITE" />
		<set name="weight" val="910" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_magic_weapon" val="true" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">274</stat>
			<stat type="mAtk">193</stat>
			<stat type="rCrit">6</stat>
			<stat type="accCombat">8</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">20</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3654" level="1" /> <!-- PvP Weapon - Casting -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3576" level="1" /> <!-- Special Property: MP Regeneration -->
		</skills>
	</item>
	<item id="10736" name="Imperial Staff {PvP} - Magic Hold" type="Weapon">
		<!-- <Special properties>. With a 20% chance, applies Dryad Root on the target when using a debuff. Deals additional PvP damage. With a certain chance, increases Casting Spd. when hit. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_imperial_staff_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="BLUNT" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;46;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="1368" />
		<set name="crystal_type" val="S" />
		<set name="material" val="ADAMANTAITE" />
		<set name="weight" val="910" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_magic_weapon" val="true" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">274</stat>
			<stat type="mAtk">193</stat>
			<stat type="rCrit">6</stat>
			<stat type="accCombat">8</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">20</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3654" level="1" /> <!-- PvP Weapon - Casting -->
			<skill id="3552" level="3" /> <!-- Special Property: PvP Damage -->
			<skill id="3577" level="1" type_chance="20" type="ON_MAGIC_SKILL" /> <!-- Special Property: Magic Hold -->
		</skills>
	</item>
	<item id="10737" name="Draconic Bow {PvP} - Cheap Shot" type="Weapon">
		<!-- <Special properties>. With a 26% chance, decreases MP Consumption to 1 on a basic attack. Deals additional PvP damage. With a certain chance, increases Atk. Spd. of bows/ crossbows on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_draconic_bow_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="BOW" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;10;0" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="1368" />
		<set name="crystal_type" val="S" />
		<set name="material" val="ADAMANTAITE" />
		<set name="weight" val="1650" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="mp_consume" val="6" />
		<set name="enchant_enabled" val="true" />
		<set name="reuse_delay" val="1500" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<set name="reduced_mp_consume" val="26,1" />
		<stats>
			<stat type="pAtk">581</stat>
			<stat type="mAtk">132</stat>
			<stat type="rCrit">12</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkSpd">293</stat>
			<stat type="randomDamage">5</stat>
			<stat type="pAtkRange">500</stat>
		</stats>
		<skills>
			<skill id="3655" level="1" /> <!-- PvP Weapon - Rapid Fire -->
			<skill id="3552" level="3" /> <!-- Special Property: PvP Damage -->
		</skills>
	</item>
	<item id="10738" name="Draconic Bow {PvP} - Focus" type="Weapon">
		<!-- <Special properties>. Critical Rate for basic attacks +88. Deals additional PvP damage. With a certain chance, increases Atk. Spd. of bows/ crossbows on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_draconic_bow_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="BOW" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;10;0" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="1368" />
		<set name="crystal_type" val="S" />
		<set name="material" val="ADAMANTAITE" />
		<set name="weight" val="1650" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="mp_consume" val="6" />
		<set name="enchant_enabled" val="true" />
		<set name="reuse_delay" val="1500" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">581</stat>
			<stat type="mAtk">132</stat>
			<stat type="rCrit">12</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkSpd">293</stat>
			<stat type="randomDamage">5</stat>
			<stat type="pAtkRange">500</stat>
		</stats>
		<skills>
			<skill id="3655" level="1" /> <!-- PvP Weapon - Rapid Fire -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3567" level="1" /> <!-- Special Property: Focus -->
		</skills>
	</item>
	<item id="10739" name="Draconic Bow {PvP} - Critical Slow" type="Weapon">
		<!-- <Special properties>. Applies Slow on a critical attack. Deals additional PvP damage. With a certain chance, increases Atk. Spd. of bows/ crossbows on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_draconic_bow_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="BOW" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;10;0" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="1368" />
		<set name="crystal_type" val="S" />
		<set name="material" val="ADAMANTAITE" />
		<set name="weight" val="1650" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="mp_consume" val="6" />
		<set name="enchant_enabled" val="true" />
		<set name="reuse_delay" val="1500" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">581</stat>
			<stat type="mAtk">132</stat>
			<stat type="rCrit">12</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkSpd">293</stat>
			<stat type="randomDamage">5</stat>
			<stat type="pAtkRange">500</stat>
		</stats>
		<skills>
			<skill id="3574" level="1" type="ON_CRITICAL_SKILL" /> <!-- Special Property: Critical Slow -->
			<skill id="3655" level="1" /> <!-- PvP Weapon - Rapid Fire -->
			<skill id="3552" level="3" /> <!-- Special Property: PvP Damage -->
		</skills>
	</item>
	<item id="10740" name="Laevateinn {PvP} - Haste" type="Weapon">
		<!-- Kamael-exclusive weapon: Forgotten Blade conversion. <Special properties>. Atk. Spd. +6%. Deals additional PvP damage. With a certain chance, recovers CP when hit. Starting from +4, with a certain chance, increases P. Atk., M. Atk. and Received Healing, and decreases Skill MP Consumption for you and your party members on a critical attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_leavatein_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="RAPIER" />
		<set name="bodypart" val="rhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="1368" />
		<set name="crystal_type" val="S" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1300" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<cond msgId="1518">
			<player races="KAMAEL" />
		</cond>
		<stats>
			<stat type="pAtk">255</stat>
			<stat type="mAtk">132</stat>
			<stat type="rCrit">10</stat>
			<stat type="accCombat">-1.5</stat>
			<stat type="pAtkSpd">406</stat>
			<stat type="randomDamage">40</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3650" level="1" /> <!-- PvP Weapon - CP Drain -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3564" level="1" /> <!-- Special Property: Haste -->
			<skill id="3426" level="1" type="ON_ENCHANT" type_value="4" /> <!-- Maximum Ability -->
		</skills>
	</item>
	<item id="10741" name="Laevateinn {PvP} - Health" type="Weapon">
		<!-- Kamael-exclusive weapon: Forgotten Blade conversion. <Special properties>. Max HP +25%. Deals additional PvP damage. With a certain chance, recovers CP when hit. Starting from +4, with a certain chance, increases P. Atk., M. Atk. and Received Healing, and decreases Skill MP Consumption for you and your party members on a critical attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_leavatein_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="RAPIER" />
		<set name="bodypart" val="rhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="1368" />
		<set name="crystal_type" val="S" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1300" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<cond msgId="1518">
			<player races="KAMAEL" />
		</cond>
		<stats>
			<stat type="pAtk">255</stat>
			<stat type="mAtk">132</stat>
			<stat type="rCrit">10</stat>
			<stat type="accCombat">-1.5</stat>
			<stat type="pAtkSpd">406</stat>
			<stat type="randomDamage">40</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3650" level="1" /> <!-- PvP Weapon - CP Drain -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3013" level="3" /> <!-- Special Property: Health -->
			<skill id="3426" level="1" type="ON_ENCHANT" type_value="4" /> <!-- Maximum Ability -->
		</skills>
	</item>
	<item id="10742" name="Laevateinn {PvP} - Focus" type="Weapon">
		<!-- Kamael-exclusive weapon: Forgotten Blade conversion. <Special properties>. Critical Rate for basic attacks +84. Deals additional PvP damage. With a certain chance, recovers CP when hit. Starting from +4, with a certain chance, increases P. Atk., M. Atk. and Received Healing, and decreases Skill MP Consumption for you and your party members on a critical attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_leavatein_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="RAPIER" />
		<set name="bodypart" val="rhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="1368" />
		<set name="crystal_type" val="S" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1300" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<cond msgId="1518">
			<player races="KAMAEL" />
		</cond>
		<stats>
			<stat type="pAtk">255</stat>
			<stat type="mAtk">132</stat>
			<stat type="rCrit">10</stat>
			<stat type="accCombat">-1.5</stat>
			<stat type="pAtkSpd">406</stat>
			<stat type="randomDamage">40</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3650" level="1" /> <!-- PvP Weapon - CP Drain -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3566" level="1" /> <!-- Special Property: Focus -->
			<skill id="3426" level="1" type="ON_ENCHANT" type_value="4" /> <!-- Maximum Ability -->
		</skills>
	</item>
	<item id="10743" name="Gram {PvP} - Haste" type="Weapon">
		<!-- Kamael-exclusive weapon: Heaven's Divider conversion. <Special properties>. Atk. Spd. +6%. Deals additional PvP damage. With a certain chance, increases damage on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_gram_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="ANCIENTSWORD" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="1368" />
		<set name="crystal_type" val="S" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1800" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<cond msgId="1518">
			<player races="KAMAEL" />
		</cond>
		<stats>
			<stat type="pAtk">304</stat>
			<stat type="mAtk">132</stat>
			<stat type="rCrit">8</stat>
			<stat type="accCombat">2</stat>
			<stat type="pAtkSpd">350</stat>
			<stat type="randomDamage">15</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3653" level="1" /> <!-- PvP Weapon - Attack Rate -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3564" level="1" /> <!-- Special Property: Haste -->
		</skills>
	</item>
	<item id="10744" name="Gram {PvP} - Health" type="Weapon">
		<!-- Kamael-exclusive weapon: Heaven's Divider conversion. <Special properties>. Max HP +25%. Deals additional PvP damage. With a certain chance, increases damage on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_gram_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="ANCIENTSWORD" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="1368" />
		<set name="crystal_type" val="S" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1800" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<cond msgId="1518">
			<player races="KAMAEL" />
		</cond>
		<stats>
			<stat type="pAtk">304</stat>
			<stat type="mAtk">132</stat>
			<stat type="rCrit">8</stat>
			<stat type="accCombat">2</stat>
			<stat type="pAtkSpd">350</stat>
			<stat type="randomDamage">15</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3653" level="1" /> <!-- PvP Weapon - Attack Rate -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3013" level="3" /> <!-- Special Property: Health -->
		</skills>
	</item>
	<item id="10745" name="Gram {PvP} - Focus" type="Weapon">
		<!-- Kamael-exclusive weapon: Heaven's Divider conversion. <Special properties>. Critical Rate for basic attacks +84. Deals additional PvP damage. With a certain chance, increases damage on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_gram_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="ANCIENTSWORD" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="1368" />
		<set name="crystal_type" val="S" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1800" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<cond msgId="1518">
			<player races="KAMAEL" />
		</cond>
		<stats>
			<stat type="pAtk">304</stat>
			<stat type="mAtk">132</stat>
			<stat type="rCrit">8</stat>
			<stat type="accCombat">2</stat>
			<stat type="pAtkSpd">350</stat>
			<stat type="randomDamage">15</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3653" level="1" /> <!-- PvP Weapon - Attack Rate -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3566" level="1" /> <!-- Special Property: Focus -->
		</skills>
	</item>
	<item id="10746" name="Sarunga {PvP} - Cheap Shot" type="Weapon">
		<!-- Kamael-exclusive weapon: Draconic Bow conversion. <Special properties>. Skill MP Consumption -12%. Deals additional PvP damage. With a certain chance, increases Atk. Spd. of bows/ crossbows on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_sarnga_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="CROSSBOW" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="1368" />
		<set name="crystal_type" val="S" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1600" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="reuse_delay" val="400" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<cond msgId="1518">
			<player races="KAMAEL" />
		</cond>
		<stats>
			<stat type="pAtk">356</stat>
			<stat type="mAtk">132</stat>
			<stat type="rCrit">10</stat>
			<stat type="accCombat">-1.5</stat>
			<stat type="pAtkSpd">303</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">400</stat>
		</stats>
		<skills>
			<skill id="3552" level="3" /> <!-- Special Property: PvP Damage -->
			<skill id="3360" level="1" /> <!-- Special Property: Cheap Shot -->
			<skill id="3655" level="1" /> <!-- PvP Weapon - Rapid Fire -->
		</skills>
	</item>
	<item id="10747" name="Sarunga {PvP} - Focus" type="Weapon">
		<!-- Kamael-exclusive weapon: Draconic Bow conversion. <Special properties>. Critical Rate for basic attacks +88. Deals additional PvP damage. With a certain chance, increases Atk. Spd. of bows/ crossbows on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_sarnga_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="CROSSBOW" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="1368" />
		<set name="crystal_type" val="S" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1600" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="reuse_delay" val="400" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<cond msgId="1518">
			<player races="KAMAEL" />
		</cond>
		<stats>
			<stat type="pAtk">356</stat>
			<stat type="mAtk">132</stat>
			<stat type="rCrit">10</stat>
			<stat type="accCombat">-1.5</stat>
			<stat type="pAtkSpd">303</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">400</stat>
		</stats>
		<skills>
			<skill id="3655" level="1" /> <!-- PvP Weapon - Rapid Fire -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3567" level="1" /> <!-- Special Property: Focus -->
		</skills>
	</item>
	<item id="10748" name="Sarunga {PvP} - Critical Slow" type="Weapon">
		<!-- Kamael-exclusive weapon: Draconic Bow conversion. <Special properties>. Applies Slow on a critical attack. Deals additional PvP damage. With a certain chance, increases Atk. Spd. of bows/ crossbows on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_sarnga_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="CROSSBOW" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="1368" />
		<set name="crystal_type" val="S" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1600" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="reuse_delay" val="400" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<cond msgId="1518">
			<player races="KAMAEL" />
		</cond>
		<stats>
			<stat type="pAtk">356</stat>
			<stat type="mAtk">132</stat>
			<stat type="rCrit">10</stat>
			<stat type="accCombat">-1.5</stat>
			<stat type="pAtkSpd">303</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">400</stat>
		</stats>
		<skills>
			<skill id="3574" level="1" type="ON_CRITICAL_SKILL" /> <!-- Special Property: Critical Slow -->
			<skill id="3655" level="1" /> <!-- PvP Weapon - Rapid Fire -->
			<skill id="3552" level="3" /> <!-- Special Property: PvP Damage -->
		</skills>
	</item>
	<item id="10749" name="Tallum Blade*Dark Legion's Edge {PvP}" type="Weapon">
		<!-- When enchanting dual swords, two-handed swords/ blunt weapons and fists, the P. Atk. bonus is higher than that of one-handed weapons. Starting from +4, Max HP +15%, Max MP +20%, Max CP +30%. Deals additional PvP damage. With a certain chance, decreases the enemy's bow/ crossbow attack range when hit. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_dual_sword_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="DUAL" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;44;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="1368" />
		<set name="crystal_type" val="S" />
		<set name="material" val="ADAMANTAITE" />
		<set name="weight" val="2080" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">342</stat>
			<stat type="mAtk">132</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3656" level="1" /> <!-- PvP Weapon - Decrease Range -->
			<skill id="3552" level="3" /> <!-- Special Property: PvP Damage -->
			<skill id="3570" level="1" type="ON_ENCHANT" type_value="4" /> <!-- Special Property: Great Health -->
		</skills>
	</item>
	<item id="10750" name="Dynasty Sword {PvP} - Focus" type="Weapon">
		<!-- <Special properties>. P. Critical Rate +111. Deals additional PvP damage. With a certain chance, recovers CP when hit. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_dynasty_blade_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="SWORD" />
		<set name="bodypart" val="rhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="2398" />
		<set name="crystal_type" val="S" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1520" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">333</stat>
			<stat type="mAtk">151</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3650" level="1" /> <!-- PvP Weapon - CP Drain -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3566" level="2" /> <!-- Special Property: Focus -->
		</skills>
	</item>
	<item id="10751" name="Dynasty Sword {PvP} - Health" type="Weapon">
		<!-- <Special properties>. Max HP +25%. Deals additional PvP damage. With a certain chance, recovers CP when hit. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_dynasty_blade_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="SWORD" />
		<set name="bodypart" val="rhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="2398" />
		<set name="crystal_type" val="S" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1520" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">333</stat>
			<stat type="mAtk">151</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3650" level="1" /> <!-- PvP Weapon - CP Drain -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3013" level="3" /> <!-- Special Property: Health -->
		</skills>
	</item>
	<item id="10752" name="Dynasty Sword {PvP} - Decrease Weight" type="Weapon">
		<!-- <Special properties>. Weight limit +20%. Deals additional PvP damage. With a certain chance, recovers CP when hit. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_dynasty_blade_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="SWORD" />
		<set name="bodypart" val="rhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="2398" />
		<set name="crystal_type" val="S" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1520" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">333</stat>
			<stat type="mAtk">151</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3650" level="1" /> <!-- PvP Weapon - CP Drain -->
			<skill id="3552" level="3" /> <!-- Special Property: PvP Damage -->
			<skill id="3498" level="1" /> <!-- Special Property: Decrease Weight -->
		</skills>
	</item>
	<item id="10753" name="Dynasty Blade {PvP} - Focus" type="Weapon">
		<!-- <Special properties>. P. Critical Rate +111. Deals additional PvP damage. With a certain chance, increases damage on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_dynasty_twohand_sword_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="SWORD" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="2398" />
		<set name="crystal_type" val="S" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1740" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">405</stat>
			<stat type="mAtk">151</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3653" level="1" /> <!-- PvP Weapon - Attack Rate -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3566" level="2" /> <!-- Special Property: Focus -->
		</skills>
	</item>
	<item id="10754" name="Dynasty Blade {PvP} - Health" type="Weapon">
		<!-- <Special properties>. Max HP +25%. Deals additional PvP damage. With a certain chance, increases damage on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_dynasty_twohand_sword_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="SWORD" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="2398" />
		<set name="crystal_type" val="S" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1740" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">405</stat>
			<stat type="mAtk">151</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3653" level="1" /> <!-- PvP Weapon - Attack Rate -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3013" level="3" /> <!-- Special Property: Health -->
		</skills>
	</item>
	<item id="10755" name="Dynasty Blade {PvP} - Decrease Weight" type="Weapon">
		<!-- <Special properties>. Weight limit +20%. Deals additional PvP damage. With a certain chance, increases damage on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_dynasty_twohand_sword_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="SWORD" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="2398" />
		<set name="crystal_type" val="S" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1740" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">405</stat>
			<stat type="mAtk">151</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3653" level="1" /> <!-- PvP Weapon - Attack Rate -->
			<skill id="3552" level="3" /> <!-- Special Property: PvP Damage -->
			<skill id="3498" level="1" /> <!-- Special Property: Decrease Weight -->
		</skills>
	</item>
	<item id="10756" name="Dynasty Cudgel {PvP} - Anger" type="Weapon">
		<!-- <Special properties>. Max HP -15%, P. Atk. +78. Deals additional PvP damage. With a certain chance, recovers CP when hit. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_dynasty_hammer_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="BLUNT" />
		<set name="bodypart" val="rhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="2398" />
		<set name="crystal_type" val="S" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1740" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">333</stat>
			<stat type="mAtk">151</stat>
			<stat type="rCrit">6</stat>
			<stat type="accCombat">8</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="randomDamage">20</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3650" level="1" /> <!-- PvP Weapon - CP Drain -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3057" level="4" /> <!-- Special Property: Anger -->
		</skills>
	</item>
	<item id="10757" name="Dynasty Cudgel {PvP} - Health" type="Weapon">
		<!-- <Special properties>. Max HP +25%. Deals additional PvP damage. With a certain chance, recovers CP when hit. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_dynasty_hammer_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="BLUNT" />
		<set name="bodypart" val="rhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="2398" />
		<set name="crystal_type" val="S" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1740" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">333</stat>
			<stat type="mAtk">151</stat>
			<stat type="rCrit">6</stat>
			<stat type="accCombat">8</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="randomDamage">20</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3650" level="1" /> <!-- PvP Weapon - CP Drain -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3013" level="3" /> <!-- Special Property: Health -->
		</skills>
	</item>
	<item id="10758" name="Dynasty Cudgel {PvP} - Rsk. Focus" type="Weapon">
		<!-- <Special properties>. Critical Rate for basic attacks +164 when HP < 60%. Deals additional PvP damage. With a certain chance, recovers CP when hit. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_dynasty_hammer_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="BLUNT" />
		<set name="bodypart" val="rhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="2398" />
		<set name="crystal_type" val="S" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1740" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">333</stat>
			<stat type="mAtk">151</stat>
			<stat type="rCrit">6</stat>
			<stat type="accCombat">8</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="randomDamage">20</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3650" level="1" /> <!-- PvP Weapon - CP Drain -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3027" level="7" /> <!-- Special Property: Rsk. Focus -->
		</skills>
	</item>
	<item id="10759" name="Dynasty Crusher {PvP} - Anger" type="Weapon">
		<!-- <Special properties>. Max HP -15%, P. Atk. +78. Deals additional PvP damage. With a certain chance, increases damage on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_dynasty_crusher_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="BLUNT" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="2398" />
		<set name="crystal_type" val="S" />
		<set name="material" val="FINE_STEEL" />
		<set name="weight" val="1740" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">405</stat>
			<stat type="mAtk">151</stat>
			<stat type="rCrit">6</stat>
			<stat type="accCombat">8</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">20</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3653" level="1" /> <!-- PvP Weapon - Attack Rate -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3057" level="4" /> <!-- Special Property: Anger -->
		</skills>
	</item>
	<item id="10760" name="Dynasty Crusher {PvP} - Health" type="Weapon">
		<!-- <Special properties>. Max HP +25%. Deals additional PvP damage. With a certain chance, increases damage on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_dynasty_crusher_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="BLUNT" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="2398" />
		<set name="crystal_type" val="S" />
		<set name="material" val="FINE_STEEL" />
		<set name="weight" val="1740" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">405</stat>
			<stat type="mAtk">151</stat>
			<stat type="rCrit">6</stat>
			<stat type="accCombat">8</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">20</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3653" level="1" /> <!-- PvP Weapon - Attack Rate -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3013" level="3" /> <!-- Special Property: Health -->
		</skills>
	</item>
	<item id="10761" name="Dynasty Crusher {PvP} - Rsk. Focus" type="Weapon">
		<!-- <Special properties>. Critical Rate for basic attacks +164 when HP < 60%. Deals additional PvP damage. With a certain chance, increases damage on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_dynasty_crusher_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="BLUNT" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="2398" />
		<set name="crystal_type" val="S" />
		<set name="material" val="FINE_STEEL" />
		<set name="weight" val="1740" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">405</stat>
			<stat type="mAtk">151</stat>
			<stat type="rCrit">6</stat>
			<stat type="accCombat">8</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">20</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3653" level="1" /> <!-- PvP Weapon - Attack Rate -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3027" level="7" /> <!-- Special Property: Rsk. Focus -->
		</skills>
	</item>
	<item id="10762" name="Dynasty Knife {PvP} - Focus" type="Weapon">
		<!-- <Special properties>. P. Critical Rate +116. Deals additional PvP damage. With a certain chance, removes buffs from the target and decreases their Shield Defense on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_dynasty_dagger_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="DAGGER" />
		<set name="bodypart" val="rhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="2398" />
		<set name="crystal_type" val="S" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1520" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">291</stat>
			<stat type="mAtk">151</stat>
			<stat type="rCrit">12</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkSpd">433</stat>
			<stat type="randomDamage">5</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3651" level="1" /> <!-- PvP Weapon - Cancel -->
			<skill id="3652" level="1" /> <!-- PvP Weapon - Ignore Shield Defense -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3567" level="2" /> <!-- Special Property: Focus -->
		</skills>
	</item>
	<item id="10763" name="Dynasty Knife {PvP} - Evasion" type="Weapon">
		<!-- <Special properties>. Evasion +5. Deals additional PvP damage. With a certain chance, removes buffs from the target and decreases their Shield Defense on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_dynasty_dagger_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="DAGGER" />
		<set name="bodypart" val="rhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="2398" />
		<set name="crystal_type" val="S" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1520" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">291</stat>
			<stat type="mAtk">151</stat>
			<stat type="rCrit">12</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkSpd">433</stat>
			<stat type="randomDamage">5</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3009" level="8" /> <!-- Special Property: Evasion -->
			<skill id="3552" level="3" /> <!-- Special Property: PvP Damage -->
			<skill id="3651" level="1" /> <!-- PvP Weapon - Cancel -->
			<skill id="3652" level="1" /> <!-- PvP Weapon - Ignore Shield Defense -->
		</skills>
	</item>
	<item id="10764" name="Dynasty Knife {PvP} - Critical Damage" type="Weapon">
		<!-- <Special properties>. P. Atk. +559 on a critical attack. Deals additional PvP damage. With a certain chance, removes buffs from the target and decreases their Shield Defense on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_dynasty_dagger_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="DAGGER" />
		<set name="bodypart" val="rhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="2398" />
		<set name="crystal_type" val="S" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1520" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">291</stat>
			<stat type="mAtk">151</stat>
			<stat type="rCrit">12</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkSpd">433</stat>
			<stat type="randomDamage">5</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3651" level="1" /> <!-- PvP Weapon - Cancel -->
			<skill id="3652" level="1" /> <!-- PvP Weapon - Ignore Shield Defense -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3066" level="4" /> <!-- Special Property: Critical Damage -->
		</skills>
	</item>
	<item id="10765" name="Dynasty Halberd {PvP} - Anger" type="Weapon">
		<!-- <Special properties>. Max HP -15%, P. Atk. +78. Deals additional PvP damage. With a certain chance, increases damage on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_dynasty_spear_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="POLE" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;66;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="2398" />
		<set name="crystal_type" val="S" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="2010" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">333</stat>
			<stat type="mAtk">151</stat>
			<stat type="rCrit">8</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">80</stat>
		</stats>
		<skills>
			<skill id="3653" level="1" /> <!-- PvP Weapon - Attack Rate -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3600" level="10" /> <!-- Special Property: Anger -->
		</skills>
	</item>
	<item id="10766" name="Dynasty Halberd {PvP} - Critical Confusion" type="Weapon">
		<!-- <Special properties>. With a 48% chance, applies Stun on a critical attack. Deals additional PvP damage. With a certain chance, increases damage on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_dynasty_spear_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="POLE" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;66;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="2398" />
		<set name="crystal_type" val="S" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="2010" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">333</stat>
			<stat type="mAtk">151</stat>
			<stat type="rCrit">8</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">80</stat>
		</stats>
		<skills>
			<skill id="3070" level="4" type="ON_CRITICAL_SKILL" /> <!-- Special Property: Critical Stun -->
			<skill id="3653" level="1" /> <!-- PvP Weapon - Attack Rate -->
			<skill id="3552" level="4" /> <!-- Special Property: PvP Damage -->
		</skills>
	</item>
	<item id="10767" name="Dynasty Halberd {PvP} - Decrease Weight" type="Weapon">
		<!-- <Special properties>. Weight limit +20%. Deals additional PvP damage. With a certain chance, increases damage on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_dynasty_spear_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="POLE" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;66;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="2398" />
		<set name="crystal_type" val="S" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="2010" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">333</stat>
			<stat type="mAtk">151</stat>
			<stat type="rCrit">8</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">80</stat>
		</stats>
		<skills>
			<skill id="3552" level="4" /> <!-- Special Property: PvP Damage -->
			<skill id="3498" level="1" /> <!-- Special Property: Decrease Weight -->
			<skill id="3653" level="1" /> <!-- PvP Weapon - Attack Rate -->
		</skills>
	</item>
	<item id="10768" name="Dynasty Bagh-Nakh {PvP} - Rsk. Evasion" type="Weapon">
		<!-- <Special properties>. Evasion +6.8 when HP is lower than 60%. Deals additional PvP damage. With a certain chance, removes buffs from the target and decreases their Shield Defense on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_dynasty_jamadhr_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="DUALFIST" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;32;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="2398" />
		<set name="crystal_type" val="S" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1550" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">405</stat>
			<stat type="mAtk">151</stat>
			<stat type="rCrit">6</stat>
			<stat type="accCombat">8</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">5</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3069" level="1" /> <!-- Special Property: Rsk. Evasion -->
			<skill id="3552" level="3" /> <!-- Special Property: PvP Damage -->
			<skill id="3651" level="1" /> <!-- PvP Weapon - Cancel -->
			<skill id="3652" level="1" /> <!-- PvP Weapon - Ignore Shield Defense -->
		</skills>
	</item>
	<item id="10769" name="Dynasty Bagh-Nakh {PvP} - Focus" type="Weapon">
		<!-- <Special properties>. P. Critical Rate +106. Deals additional PvP damage. With a certain chance, removes buffs from the target and decreases their Shield Defense on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_dynasty_jamadhr_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="DUALFIST" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;32;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="2398" />
		<set name="crystal_type" val="S" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1550" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">405</stat>
			<stat type="mAtk">151</stat>
			<stat type="rCrit">6</stat>
			<stat type="accCombat">8</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">5</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3651" level="1" /> <!-- PvP Weapon - Cancel -->
			<skill id="3652" level="1" /> <!-- PvP Weapon - Ignore Shield Defense -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3565" level="2" /> <!-- Special Property: Focus -->
		</skills>
	</item>
	<item id="10770" name="Dynasty Bagh-Nakh {PvP} - Haste" type="Weapon">
		<!-- <Special properties>. Atk. Spd. +10%. Deals additional PvP damage. With a certain chance, removes buffs from the target and decreases their Shield Defense on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_dynasty_jamadhr_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="DUALFIST" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;32;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="2398" />
		<set name="crystal_type" val="S" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1550" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">405</stat>
			<stat type="mAtk">151</stat>
			<stat type="rCrit">6</stat>
			<stat type="accCombat">8</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">5</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3651" level="1" /> <!-- PvP Weapon - Cancel -->
			<skill id="3652" level="1" /> <!-- PvP Weapon - Ignore Shield Defense -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3564" level="2" /> <!-- Special Property: Haste -->
		</skills>
	</item>
	<item id="10771" name="Dynasty Phantom {PvP} - Acumen" type="Weapon">
		<!-- <Special properties>. Casting Spd. +15%. Deals additional PvP damage. With a certain chance, increases Casting Spd. when hit. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_dynasty_magic_sword_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="SWORD" />
		<set name="bodypart" val="rhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="2398" />
		<set name="crystal_type" val="S" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1520" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_magic_weapon" val="true" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">267</stat>
			<stat type="mAtk">202</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3654" level="1" /> <!-- PvP Weapon - Casting -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3047" level="2" /> <!-- Special Property: Acumen -->
		</skills>
	</item>
	<item id="10772" name="Dynasty Phantom {PvP} - Mana Up" type="Weapon">
		<!-- <Special properties>. Max MP +30%. Deals additional PvP damage. With a certain chance, increases Casting Spd. when hit. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_dynasty_magic_sword_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="SWORD" />
		<set name="bodypart" val="rhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="2398" />
		<set name="crystal_type" val="S" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1520" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_magic_weapon" val="true" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">267</stat>
			<stat type="mAtk">202</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3654" level="1" /> <!-- PvP Weapon - Casting -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3014" level="2" /> <!-- Special Property: Mana Up -->
		</skills>
	</item>
	<item id="10773" name="Dynasty Phantom {PvP} - Conversion" type="Weapon">
		<!-- <Special properties>. Max MP +60%, Max HP -40%. Deals additional PvP damage. With a certain chance, increases Casting Spd. when hit. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_dynasty_magic_sword_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="SWORD" />
		<set name="bodypart" val="rhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="2398" />
		<set name="crystal_type" val="S" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1520" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_magic_weapon" val="true" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">267</stat>
			<stat type="mAtk">202</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3654" level="1" /> <!-- PvP Weapon - Casting -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3048" level="2" /> <!-- Special Property: Conversion -->
		</skills>
	</item>
	<item id="10774" name="Dynasty Mace {PvP} - Mana Up" type="Weapon">
		<!-- <Special properties>. Max MP +30%. Deals additional PvP damage. With a certain chance, increases Casting Spd. when hit. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_dynasty_staff_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="BLUNT" />
		<set name="bodypart" val="rhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="2398" />
		<set name="crystal_type" val="S" />
		<set name="material" val="WOOD" />
		<set name="weight" val="1080" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_magic_weapon" val="true" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">267</stat>
			<stat type="mAtk">202</stat>
			<stat type="rCrit">6</stat>
			<stat type="accCombat">8</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="randomDamage">20</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3654" level="1" /> <!-- PvP Weapon - Casting -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3014" level="2" /> <!-- Special Property: Mana Up -->
		</skills>
	</item>
	<item id="10775" name="Dynasty Mace {PvP} - Conversion" type="Weapon">
		<!-- <Special properties>. Max MP +60%, Max HP -40%. Deals additional PvP damage. With a certain chance, increases Casting Spd. when hit. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_dynasty_staff_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="BLUNT" />
		<set name="bodypart" val="rhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="2398" />
		<set name="crystal_type" val="S" />
		<set name="material" val="WOOD" />
		<set name="weight" val="1080" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_magic_weapon" val="true" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">267</stat>
			<stat type="mAtk">202</stat>
			<stat type="rCrit">6</stat>
			<stat type="accCombat">8</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="randomDamage">20</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3654" level="1" /> <!-- PvP Weapon - Casting -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3048" level="2" /> <!-- Special Property: Conversion -->
		</skills>
	</item>
	<item id="10776" name="Dynasty Mace {PvP} - Acumen" type="Weapon">
		<!-- <Special properties>. Casting Spd. +15%. Deals additional PvP damage. With a certain chance, increases Casting Spd. when hit. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_dynasty_staff_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="BLUNT" />
		<set name="bodypart" val="rhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="2398" />
		<set name="crystal_type" val="S" />
		<set name="material" val="WOOD" />
		<set name="weight" val="1080" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_magic_weapon" val="true" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">267</stat>
			<stat type="mAtk">202</stat>
			<stat type="rCrit">6</stat>
			<stat type="accCombat">8</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="randomDamage">20</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3654" level="1" /> <!-- PvP Weapon - Casting -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3047" level="2" /> <!-- Special Property: Acumen -->
		</skills>
	</item>
	<item id="10777" name="Dynasty Staff {PvP} - Mana Up" type="Weapon">
		<!-- <Special properties>. Max MP +30%. Deals additional PvP damage. With a certain chance, increases Casting Spd. when hit. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_dynasty_twohand_staff_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="BLUNT" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="2398" />
		<set name="crystal_type" val="S" />
		<set name="material" val="WOOD" />
		<set name="weight" val="1080" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_magic_weapon" val="true" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">325</stat>
			<stat type="mAtk">222</stat>
			<stat type="rCrit">6</stat>
			<stat type="accCombat">8</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">20</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3654" level="1" /> <!-- PvP Weapon - Casting -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3014" level="2" /> <!-- Special Property: Mana Up -->
		</skills>
	</item>
	<item id="10778" name="Dynasty Staff {PvP} - Conversion" type="Weapon">
		<!-- <Special properties>. Max MP +60%, Max HP -40%. Deals additional PvP damage. With a certain chance, increases Casting Spd. when hit. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_dynasty_twohand_staff_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="BLUNT" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="2398" />
		<set name="crystal_type" val="S" />
		<set name="material" val="WOOD" />
		<set name="weight" val="1080" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_magic_weapon" val="true" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">325</stat>
			<stat type="mAtk">222</stat>
			<stat type="rCrit">6</stat>
			<stat type="accCombat">8</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">20</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3654" level="1" /> <!-- PvP Weapon - Casting -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3048" level="2" /> <!-- Special Property: Conversion -->
		</skills>
	</item>
	<item id="10779" name="Dynasty Staff {PvP} - Acumen" type="Weapon">
		<!-- <Special properties>. Casting Spd. +15%. Deals additional PvP damage. With a certain chance, increases Casting Spd. when hit. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_dynasty_twohand_staff_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="BLUNT" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="2398" />
		<set name="crystal_type" val="S" />
		<set name="material" val="WOOD" />
		<set name="weight" val="1080" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_magic_weapon" val="true" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">325</stat>
			<stat type="mAtk">222</stat>
			<stat type="rCrit">6</stat>
			<stat type="accCombat">8</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">20</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3654" level="1" /> <!-- PvP Weapon - Casting -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3047" level="2" /> <!-- Special Property: Acumen -->
		</skills>
	</item>
	<item id="10780" name="Dynasty Bow {PvP} - Cheap Shot" type="Weapon">
		<!-- <Special properties>. With a 26% chance, decreases MP Consumption to 1 on a basic attack. Deals additional PvP damage. With a certain chance, increases Atk. Spd. of bows/ crossbows on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_dynasty_bow_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="BOW" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;10;0" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="2398" />
		<set name="crystal_type" val="S" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1520" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="mp_consume" val="6" />
		<set name="enchant_enabled" val="true" />
		<set name="reuse_delay" val="1500" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">654</stat>
			<stat type="mAtk">151</stat>
			<stat type="rCrit">12</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkSpd">293</stat>
			<stat type="randomDamage">5</stat>
			<stat type="pAtkRange">500</stat>
		</stats>
		<skills>
			<skill id="3655" level="1" /> <!-- PvP Weapon - Rapid Fire -->
			<skill id="3552" level="3" /> <!-- Special Property: PvP Damage -->
			<skill id="8312" level="1" /> <!-- Special Property: Cheap Shot -->
		</skills>
	</item>
	<item id="10781" name="Dynasty Bow {PvP} - Guidance" type="Weapon">
		<!-- <Special properties>. P. Accuracy +5.32. Deals additional PvP damage. With a certain chance, increases Atk. Spd. of bows/ crossbows on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_dynasty_bow_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="BOW" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;10;0" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="2398" />
		<set name="crystal_type" val="S" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1520" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="mp_consume" val="6" />
		<set name="enchant_enabled" val="true" />
		<set name="reuse_delay" val="1500" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">654</stat>
			<stat type="mAtk">151</stat>
			<stat type="rCrit">12</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkSpd">293</stat>
			<stat type="randomDamage">5</stat>
			<stat type="pAtkRange">500</stat>
		</stats>
		<skills>
			<skill id="3655" level="1" /> <!-- PvP Weapon - Rapid Fire -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3573" level="2" /> <!-- Special Property: Guidance -->
		</skills>
	</item>
	<item id="10782" name="Dynasty Bow {PvP} - Focus" type="Weapon">
		<!-- <Special properties>. P. Critical Rate +116. Deals additional PvP damage. With a certain chance, increases Atk. Spd. of bows/ crossbows on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_dynasty_bow_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="BOW" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;10;0" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="2398" />
		<set name="crystal_type" val="S" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1520" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="mp_consume" val="6" />
		<set name="enchant_enabled" val="true" />
		<set name="reuse_delay" val="1500" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">654</stat>
			<stat type="mAtk">151</stat>
			<stat type="rCrit">12</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkSpd">293</stat>
			<stat type="randomDamage">5</stat>
			<stat type="pAtkRange">500</stat>
		</stats>
		<skills>
			<skill id="3655" level="1" /> <!-- PvP Weapon - Rapid Fire -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3567" level="2" /> <!-- Special Property: Focus -->
		</skills>
	</item>
	<item id="10783" name="Dynasty Rapier {PvP} - Focus" type="Weapon">
		<!-- Kamael-exclusive weapon: Dynasty Sword conversion. <Special properties>. P. Critical Rate +111. Deals additional PvP damage. With a certain chance, recovers CP when hit. Starting from +4, with a certain chance, increases P. Atk., M. Atk. and Received Healing, and decreases Skill MP Consumption for you and your party members on a critical attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_dynasty_rapier_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="RAPIER" />
		<set name="bodypart" val="rhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="2398" />
		<set name="crystal_type" val="S" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1280" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<cond msgId="1518">
			<player races="KAMAEL" />
		</cond>
		<stats>
			<stat type="pAtk">302</stat>
			<stat type="mAtk">151</stat>
			<stat type="rCrit">10</stat>
			<stat type="accCombat">-1.5</stat>
			<stat type="pAtkSpd">406</stat>
			<stat type="randomDamage">40</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3650" level="1" /> <!-- PvP Weapon - CP Drain -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3566" level="2" /> <!-- Special Property: Focus -->
			<skill id="3426" level="1" type="ON_ENCHANT" type_value="4" /> <!-- Maximum Ability -->
		</skills>
	</item>
	<item id="10784" name="Dynasty Rapier {PvP} - Health" type="Weapon">
		<!-- Kamael-exclusive weapon: Dynasty Sword conversion. <Special properties>. Max HP +25%. Deals additional PvP damage. With a certain chance, recovers CP when hit. Starting from +4, with a certain chance, increases P. Atk., M. Atk. and Received Healing, and decreases Skill MP Consumption for you and your party members on a critical attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_dynasty_rapier_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="RAPIER" />
		<set name="bodypart" val="rhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="2398" />
		<set name="crystal_type" val="S" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1280" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<cond msgId="1518">
			<player races="KAMAEL" />
		</cond>
		<stats>
			<stat type="pAtk">302</stat>
			<stat type="mAtk">151</stat>
			<stat type="rCrit">10</stat>
			<stat type="accCombat">-1.5</stat>
			<stat type="pAtkSpd">406</stat>
			<stat type="randomDamage">40</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3650" level="1" /> <!-- PvP Weapon - CP Drain -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3013" level="3" /> <!-- Special Property: Health -->
			<skill id="3426" level="1" type="ON_ENCHANT" type_value="4" /> <!-- Maximum Ability -->
		</skills>
	</item>
	<item id="10785" name="Dynasty Rapier {PvP} - Decrease Weight" type="Weapon">
		<!-- Kamael-exclusive weapon: Dynasty Sword conversion. <Special properties>. Weight limit +20%. Deals additional PvP damage. With a certain chance, recovers CP when hit. Starting from +4, with a certain chance, increases P. Atk., M. Atk. and Received Healing, and decreases Skill MP Consumption for you and your party members on a critical attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_dynasty_rapier_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="RAPIER" />
		<set name="bodypart" val="rhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="2398" />
		<set name="crystal_type" val="S" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1280" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<cond msgId="1518">
			<player races="KAMAEL" />
		</cond>
		<stats>
			<stat type="pAtk">302</stat>
			<stat type="mAtk">151</stat>
			<stat type="rCrit">10</stat>
			<stat type="accCombat">-1.5</stat>
			<stat type="pAtkSpd">406</stat>
			<stat type="randomDamage">40</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3650" level="1" /> <!-- PvP Weapon - CP Drain -->
			<skill id="3552" level="3" /> <!-- Special Property: PvP Damage -->
			<skill id="3498" level="1" /> <!-- Special Property: Decrease Weight -->
			<skill id="3426" level="1" type="ON_ENCHANT" type_value="4" /> <!-- Maximum Ability -->
		</skills>
	</item>
	<item id="10786" name="Dynasty Ancient Sword {PvP} - Focus" type="Weapon">
		<!-- Kamael-exclusive weapon: Dynasty Blade conversion. <Special properties>. P. Critical Rate +111. Deals additional PvP damage. With a certain chance, increases damage on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_dynasty_ancient_sword_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="ANCIENTSWORD" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="2398" />
		<set name="crystal_type" val="S" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1800" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<cond msgId="1518">
			<player races="KAMAEL" />
		</cond>
		<stats>
			<stat type="pAtk">361</stat>
			<stat type="mAtk">151</stat>
			<stat type="rCrit">8</stat>
			<stat type="accCombat">2</stat>
			<stat type="pAtkSpd">350</stat>
			<stat type="randomDamage">15</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3653" level="1" /> <!-- PvP Weapon - Attack Rate -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3566" level="2" /> <!-- Special Property: Focus -->
		</skills>
	</item>
	<item id="10787" name="Dynasty Ancient Sword {PvP} - Health" type="Weapon">
		<!-- Kamael-exclusive weapon: Dynasty Blade conversion. <Special properties>. Max HP +25%. Deals additional PvP damage. With a certain chance, increases damage on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_dynasty_ancient_sword_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="ANCIENTSWORD" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="2398" />
		<set name="crystal_type" val="S" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1800" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<cond msgId="1518">
			<player races="KAMAEL" />
		</cond>
		<stats>
			<stat type="pAtk">361</stat>
			<stat type="mAtk">151</stat>
			<stat type="rCrit">8</stat>
			<stat type="accCombat">2</stat>
			<stat type="pAtkSpd">350</stat>
			<stat type="randomDamage">15</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3653" level="1" /> <!-- PvP Weapon - Attack Rate -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3013" level="3" /> <!-- Special Property: Health -->
		</skills>
	</item>
	<item id="10788" name="Dynasty Ancient Sword {PvP} - Decrease Weight" type="Weapon">
		<!-- Kamael-exclusive weapon: Dynasty Blade conversion. <Special properties>. Weight limit +20%. Deals additional PvP damage. With a certain chance, increases damage on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_dynasty_ancient_sword_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="ANCIENTSWORD" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="2398" />
		<set name="crystal_type" val="S" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1800" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<cond msgId="1518">
			<player races="KAMAEL" />
		</cond>
		<stats>
			<stat type="pAtk">361</stat>
			<stat type="mAtk">151</stat>
			<stat type="rCrit">8</stat>
			<stat type="accCombat">2</stat>
			<stat type="pAtkSpd">350</stat>
			<stat type="randomDamage">15</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3552" level="3" /> <!-- Special Property: PvP Damage -->
			<skill id="3498" level="1" /> <!-- Special Property: Decrease Weight -->
			<skill id="3653" level="1" /> <!-- PvP Weapon - Attack Rate -->
		</skills>
	</item>
	<item id="10789" name="Dynasty Crossbow {PvP} - Cheap Shot" type="Weapon">
		<!-- Kamael-exclusive weapon: Dynasty Bow conversion. <Special properties>. Skill MP Consumption -12%. Deals additional PvP damage. With a certain chance, increases Atk. Spd. of bows/ crossbows on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_dynasty_crossbow_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="CROSSBOW" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="2398" />
		<set name="crystal_type" val="S" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1580" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="reuse_delay" val="400" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<cond msgId="1518">
			<player races="KAMAEL" />
		</cond>
		<stats>
			<stat type="pAtk">401</stat>
			<stat type="mAtk">151</stat>
			<stat type="rCrit">10</stat>
			<stat type="accCombat">-1.5</stat>
			<stat type="pAtkSpd">303</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">400</stat>
		</stats>
		<skills>
			<skill id="3552" level="3" /> <!-- Special Property: PvP Damage -->
			<skill id="3360" level="1" /> <!-- Special Property: Cheap Shot -->
			<skill id="3655" level="1" /> <!-- PvP Weapon - Rapid Fire -->
		</skills>
	</item>
	<item id="10790" name="Dynasty Crossbow {PvP} - Guidance" type="Weapon">
		<!-- Kamael-exclusive weapon: Dynasty Bow conversion. <Special properties>. P. Accuracy +5.32. Deals additional PvP damage. With a certain chance, increases Atk. Spd. of bows/ crossbows on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_dynasty_crossbow_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="CROSSBOW" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="2398" />
		<set name="crystal_type" val="S" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1580" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="reuse_delay" val="400" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<cond msgId="1518">
			<player races="KAMAEL" />
		</cond>
		<stats>
			<stat type="pAtk">401</stat>
			<stat type="mAtk">151</stat>
			<stat type="rCrit">10</stat>
			<stat type="accCombat">-1.5</stat>
			<stat type="pAtkSpd">303</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">400</stat>
		</stats>
		<skills>
			<skill id="3655" level="1" /> <!-- PvP Weapon - Rapid Fire -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3573" level="2" /> <!-- Special Property: Guidance -->
		</skills>
	</item>
	<item id="10791" name="Dynasty Crossbow {PvP} - Focus" type="Weapon">
		<!-- Kamael-exclusive weapon: Dynasty Bow conversion. <Special properties>. P. Critical Rate +116. Deals additional PvP damage. With a certain chance, increases Atk. Spd. of bows/ crossbows on attack. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_dynasty_crossbow_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="CROSSBOW" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="2398" />
		<set name="crystal_type" val="S" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1580" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="reuse_delay" val="400" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<cond msgId="1518">
			<player races="KAMAEL" />
		</cond>
		<stats>
			<stat type="pAtk">401</stat>
			<stat type="mAtk">151</stat>
			<stat type="rCrit">10</stat>
			<stat type="accCombat">-1.5</stat>
			<stat type="pAtkSpd">303</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">400</stat>
		</stats>
		<skills>
			<skill id="3655" level="1" /> <!-- PvP Weapon - Rapid Fire -->
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3567" level="2" /> <!-- Special Property: Focus -->
		</skills>
	</item>
	<item id="10792" name="Dynasty Dual Swords {PvP}" type="Weapon">
		<!-- When enchanting dual swords, two-handed swords/ blunt weapons and fists, the P. Atk. bonus is higher than that of one-handed weapons. Starting from +4, Critical Rate for basic attacks +109, Max HP +10%. Deals additional PvP damage. With a certain chance, decreases the enemy's bow/ crossbow attack range when hit. No soul crystal can be inserted. -->
		<set name="icon" val="icon.weapon_dual_sword_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="DUAL" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="2398" />
		<set name="crystal_type" val="S" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1520" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="isAppearanceable" val="true" />
		<stats>
			<stat type="pAtk">405</stat>
			<stat type="mAtk">151</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3656" level="1" /> <!-- PvP Weapon - Decrease Range -->
			<skill id="3552" level="3" /> <!-- Special Property: PvP Damage -->
			<skill id="3411" level="1" type="ON_ENCHANT" type_value="4" /> <!-- Special Property: Focus -->
		</skills>
	</item>
	<item id="10793" name="Armor of Nightmare {PvP}" type="Armor">
		<!-- Full-body armor. -->
		<set name="icon" val="icon.armor_t80_ul_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="onepiece" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="469" />
		<set name="crystal_type" val="A" />
		<set name="material" val="BLOOD_STEEL" />
		<set name="weight" val="9580" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="isAppearanceable" val="true" />
		<set name="is_sellable" val="false" />
		<stats>
			<stat type="pDef">293</stat>
		</stats>
	</item>
	<item id="10794" name="Majestic Plate Armor {PvP}" type="Armor">
		<!-- Full-body armor. -->
		<set name="icon" val="icon.armor_t83_ul_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="onepiece" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="469" />
		<set name="crystal_type" val="A" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="9200" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="isAppearanceable" val="true" />
		<set name="is_sellable" val="false" />
		<stats>
			<stat type="pDef">293</stat>
		</stats>
	</item>
	<item id="10795" name="Leather Armor of Nightmare {PvP}" type="Armor">
		<!-- Full-body armor. -->
		<set name="icon" val="icon.armor_t81_ul_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="LIGHT" />
		<set name="bodypart" val="onepiece" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="352" />
		<set name="crystal_type" val="A" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="5300" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="isAppearanceable" val="true" />
		<set name="is_sellable" val="false" />
		<stats>
			<stat type="pDef">220</stat>
		</stats>
	</item>
	<item id="10796" name="Majestic Leather Armor {PvP}" type="Armor">
		<!-- Full-body armor. -->
		<set name="icon" val="icon.armor_t84_ul_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="LIGHT" />
		<set name="bodypart" val="onepiece" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="352" />
		<set name="crystal_type" val="A" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="5350" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="isAppearanceable" val="true" />
		<set name="is_sellable" val="false" />
		<stats>
			<stat type="pDef">220</stat>
		</stats>
	</item>
	<item id="10797" name="Robe of Nightmare {PvP}" type="Armor">
		<!-- Full-body armor. -->
		<set name="icon" val="icon.armor_t82_ul_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="MAGIC" />
		<set name="bodypart" val="onepiece" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="352" />
		<set name="crystal_type" val="A" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="2300" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="isAppearanceable" val="true" />
		<set name="is_sellable" val="false" />
		<stats>
			<stat type="pDef">147</stat>
			<stat type="maxMp">718</stat>
		</stats>
	</item>
	<item id="10798" name="Majestic Robe {PvP}" type="Armor">
		<!-- Full-body armor. -->
		<set name="icon" val="icon.armor_t85_ul_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="MAGIC" />
		<set name="bodypart" val="onepiece" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="352" />
		<set name="crystal_type" val="A" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="2330" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="isAppearanceable" val="true" />
		<set name="is_sellable" val="false" />
		<stats>
			<stat type="pDef">147</stat>
			<stat type="maxMp">718</stat>
		</stats>
	</item>
	<item id="10799" name="Imperial Crusader Breastplate {PvP}" type="Armor">
		<set name="icon" val="icon.armor_t88_u_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_count" val="408" />
		<set name="crystal_type" val="S" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="7620" />
		<set name="enchant_enabled" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="isAppearanceable" val="true" />
		<set name="is_sellable" val="false" />
		<stats>
			<stat type="pDef">205</stat>
		</stats>
	</item>
</list>
