<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
	<skill id="9700" toLevel="1" name="2012 World Olympiad Hero">
		<!-- STR +5, DEX +5, CON +5, INT +5, WIT +5, MEN +5 -->
		<icon>icon.accessory_archer_hat2_i00</icon>
		<operateType>P</operateType>
		<magicCriticalRate>5</magicCriticalRate>
		<specialLevel>-1</specialLevel>
	</skill>
	<skill id="9701" toLevel="1" name="2012 World Olympiad Hero">
		<!-- STR +5, DEX +5, CON +5, INT +5, WIT +5, MEN +5 -->
		<icon>icon.accessory_archer_hat2_i00</icon>
		<operateType>P</operateType>
		<magicCriticalRate>5</magicCriticalRate>
		<specialLevel>-1</specialLevel>
	</skill>
	<skill id="9702" toLevel="1" name="2012 World Olympiad Hero">
		<!-- STR +5, DEX +5, CON +5, INT +5, WIT +5, MEN +5 -->
		<icon>icon.accessory_archer_hat2_i00</icon>
		<operateType>P</operateType>
		<magicCriticalRate>5</magicCriticalRate>
		<specialLevel>-1</specialLevel>
	</skill>
	<skill id="9703" toLevel="1" name="2012 World Olympiad Hero">
		<!-- STR +5, DEX +5, CON +5, INT +5, WIT +5, MEN +5 -->
		<icon>icon.accessory_archer_hat2_i00</icon>
		<operateType>P</operateType>
		<magicCriticalRate>5</magicCriticalRate>
		<specialLevel>-1</specialLevel>
	</skill>
	<skill id="9704" toLevel="1" name="Kaliel's Energy Pack">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>36152</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="RestorationRandom">
				<items>
					<item chance="55.24">
						<item id="36184" count="1" /> <!-- Energy of Annihilation -->
					</item>
					<item chance="27.62">
						<item id="36185" count="1" /> <!-- Energy of Hellfire -->
					</item>
					<item chance="17.14">
						<item id="36186" count="1" /> <!-- Energy of Desire -->
					</item>
				</items>
			</effect>
		</effects>
	</skill>
	<skill id="9705" toLevel="1" name="Kaliel's Wish">
		<!-- Obtained by participating in the Kaliel's Blessing event. The effect is removed after dual class changing. -->
		<icon>icon.etc_blessed_kalie_i00</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>3600</abnormalTime>
		<abnormalType>KALIE_BUFF</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<hitCancelTime>0</hitCancelTime>
		<hitTime>500</hitTime>
		<irreplacableBuff>true</irreplacableBuff>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<reuseDelay>60000</reuseDelay>
		<specialLevel>-2</specialLevel>
	</skill>
	<skill id="9706" toLevel="1" name="Kaliel's Wish Pouch">
		<!-- Kaliel's Wish Pouch. -->
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<staticReuse>true</staticReuse>
		<effects>
			<effect name="Restoration">
				<itemId>36191</itemId>
				<itemCount>3</itemCount>
			</effect>
		</effects>
	</skill>
	<skill id="9707" toLevel="1" name="Heroes' Power">
		<!-- Double-click to obtain Hero's Power Shaper (2-hour). (It can only be used if you have Hero's Power Scroll.) -->
		<icon>icon.etc_kalie_hero_scroll</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>36221</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<reuseDelay>60000</reuseDelay>
		<staticReuse>true</staticReuse>
		<effects>
			<effect name="Restoration">
				<itemId>36207</itemId>
				<itemCount>1</itemCount>
			</effect>
		</effects>
	</skill>
	<skill id="9708" toLevel="1" name="Heroes' Power">
		<!-- Double-click to obtain Hero's Power Cutter (2-hour). (It can only be used if you have Hero's Power Scroll.) -->
		<icon>icon.etc_kalie_hero_scroll</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>36221</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<reuseDelay>60000</reuseDelay>
		<staticReuse>true</staticReuse>
		<effects>
			<effect name="Restoration">
				<itemId>36208</itemId>
				<itemCount>1</itemCount>
			</effect>
		</effects>
	</skill>
	<skill id="9709" toLevel="1" name="Heroes' Power">
		<!-- Double-click to obtain Hero's Power Slasher (2-hour). (It can only be used if you have Hero's Power Scroll.) -->
		<icon>icon.etc_kalie_hero_scroll</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>36221</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<reuseDelay>60000</reuseDelay>
		<staticReuse>true</staticReuse>
		<effects>
			<effect name="Restoration">
				<itemId>36209</itemId>
				<itemCount>1</itemCount>
			</effect>
		</effects>
	</skill>
	<skill id="9710" toLevel="1" name="Heroes' Power">
		<!-- Double-click to obtain Hero's Power Avenger (2-hour). (It can only be used if you have Hero's Power Scroll.) -->
		<icon>icon.etc_kalie_hero_scroll</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>36221</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<reuseDelay>60000</reuseDelay>
		<staticReuse>true</staticReuse>
		<effects>
			<effect name="Restoration">
				<itemId>36210</itemId>
				<itemCount>1</itemCount>
			</effect>
		</effects>
	</skill>
	<skill id="9711" toLevel="1" name="Heroes' Power">
		<!-- Double-click to obtain Hero's Power Fighter (2-hour). (It can only be used if you have Hero's Power Scroll.) -->
		<icon>icon.etc_kalie_hero_scroll</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>36221</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<reuseDelay>60000</reuseDelay>
		<staticReuse>true</staticReuse>
		<effects>
			<effect name="Restoration">
				<itemId>36211</itemId>
				<itemCount>1</itemCount>
			</effect>
		</effects>
	</skill>
	<skill id="9712" toLevel="1" name="Heroes' Power">
		<!-- Double-click to obtain Hero's Power Stormer (2-hour). (It can only be used if you have Hero's Power Scroll.) -->
		<icon>icon.etc_kalie_hero_scroll</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>36221</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<reuseDelay>60000</reuseDelay>
		<staticReuse>true</staticReuse>
		<effects>
			<effect name="Restoration">
				<itemId>36212</itemId>
				<itemCount>1</itemCount>
			</effect>
		</effects>
	</skill>
	<skill id="9713" toLevel="1" name="Heroes' Power">
		<!-- Double-click to obtain Hero's Power Thrower (2-hour). (It can only be used if you have Hero's Power Scroll.) -->
		<icon>icon.etc_kalie_hero_scroll</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>36221</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<reuseDelay>60000</reuseDelay>
		<staticReuse>true</staticReuse>
		<effects>
			<effect name="Restoration">
				<itemId>36213</itemId>
				<itemCount>1</itemCount>
			</effect>
		</effects>
	</skill>
	<skill id="9714" toLevel="1" name="Heroes' Power">
		<!-- Double-click to obtain Hero's Power Guardian (2-hour). (It can only be used if you have Hero's Power Scroll.) -->
		<icon>icon.etc_kalie_hero_scroll</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>36221</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<reuseDelay>60000</reuseDelay>
		<staticReuse>true</staticReuse>
		<effects>
			<effect name="Restoration">
				<itemId>36214</itemId>
				<itemCount>1</itemCount>
			</effect>
		</effects>
	</skill>
	<skill id="9715" toLevel="1" name="Heroes' Power">
		<!-- Double-click to obtain Hero's Power Buster (2-hour). (It can only be used if you have Hero's Power Scroll.) -->
		<icon>icon.etc_kalie_hero_scroll</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>36221</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<reuseDelay>60000</reuseDelay>
		<staticReuse>true</staticReuse>
		<effects>
			<effect name="Restoration">
				<itemId>36215</itemId>
				<itemCount>1</itemCount>
			</effect>
		</effects>
	</skill>
	<skill id="9716" toLevel="1" name="Heroes' Power">
		<!-- Double-click to obtain Hero's Power Caster (2-hour). (It can only be used if you have Hero's Power Scroll.) -->
		<icon>icon.etc_kalie_hero_scroll</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>36221</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<reuseDelay>60000</reuseDelay>
		<staticReuse>true</staticReuse>
		<effects>
			<effect name="Restoration">
				<itemId>36216</itemId>
				<itemCount>1</itemCount>
			</effect>
		</effects>
	</skill>
	<skill id="9717" toLevel="1" name="Heroes' Power">
		<!-- Double-click to obtain Hero's Power Retributer (2-hour). (It can only be used if you have Hero's Power Scroll.) -->
		<icon>icon.etc_kalie_hero_scroll</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>36221</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<reuseDelay>60000</reuseDelay>
		<staticReuse>true</staticReuse>
		<effects>
			<effect name="Restoration">
				<itemId>36217</itemId>
				<itemCount>1</itemCount>
			</effect>
		</effects>
	</skill>
	<skill id="9718" toLevel="1" name="Heroes' Power">
		<!-- Double-click to obtain Hero's Power Dual Swords (2-hour). (It can only be used if you have Hero's Power Scroll.) -->
		<icon>icon.etc_kalie_hero_scroll</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>36221</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<reuseDelay>60000</reuseDelay>
		<staticReuse>true</staticReuse>
		<effects>
			<effect name="Restoration">
				<itemId>36218</itemId>
				<itemCount>1</itemCount>
			</effect>
		</effects>
	</skill>
	<skill id="9719" toLevel="1" name="Heroes' Power">
		<!-- Double-click to obtain Hero's Power Dual Daggers (2-hour). (It can only be used if you have Hero's Power Scroll.) -->
		<icon>icon.etc_kalie_hero_scroll</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>36221</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<reuseDelay>60000</reuseDelay>
		<staticReuse>true</staticReuse>
		<effects>
			<effect name="Restoration">
				<itemId>36219</itemId>
				<itemCount>1</itemCount>
			</effect>
		</effects>
	</skill>
	<skill id="9720" toLevel="1" name="Heroes' Power">
		<!-- Double-click to obtain Hero's Power Dual Blunt Weapons (2-hour). (It can only be used if you have Hero's Power Scroll.) -->
		<icon>icon.etc_kalie_hero_scroll</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>36221</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<reuseDelay>60000</reuseDelay>
		<staticReuse>true</staticReuse>
		<effects>
			<effect name="Restoration">
				<itemId>36220</itemId>
				<itemCount>1</itemCount>
			</effect>
		</effects>
	</skill>
	<skill id="9721" toLevel="1" name="Boss' Accessory Pack">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>36234</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<reuseDelay>10000</reuseDelay>
		<staticReuse>true</staticReuse>
		<effects>
			<effect name="RestorationRandom">
				<items>
					<item chance="15">
						<item id="36235" count="1" /> <!-- Istina's Necklace - 3-hour -->
					</item>
					<item chance="15">
						<item id="36236" count="1" /> <!-- Istina's Ring - 3-hour -->
					</item>
					<item chance="15">
						<item id="36237" count="1" /> <!-- Istina's Earring - 3-hour -->
					</item>
					<item chance="15">
						<item id="36238" count="1" /> <!-- Octavis' Ring - 3-hour -->
					</item>
					<item chance="15">
						<item id="36239" count="1" /> <!-- Octavis' Necklace - 3-hour -->
					</item>
					<item chance="15">
						<item id="36240" count="1" /> <!-- Octavis' Earring - 3-hour -->
					</item>
					<item chance="2">
						<item id="36241" count="1" /> <!-- Blessed Antharas' Earring - 3-hour -->
					</item>
					<item chance="2">
						<item id="36242" count="1" /> <!-- Blessed Valakas' Necklace - 3-hour -->
					</item>
					<item chance="1">
						<item id="36243" count="1" /> <!-- Earth Wyrm's Heart Ring - 3-hour -->
					</item>
					<item chance="5">
						<item id="36244" count="1" /> <!-- Tauti's Ring - 3-hour -->
					</item>
				</items>
			</effect>
		</effects>
	</skill>
	<skill id="9722" toLevel="1" name="Summon Dimensional Door">
		<!-- Summons Dimensional Door. -->
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<hitTime>500</hitTime>
		<isMagic>2</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<reuseDelay>1000</reuseDelay>
		<staticReuse>true</staticReuse>
	</skill>
	<skill id="9723" toLevel="1" name="Charlotte's Vitality Replenishing Potion">
		<icon>BranchSys.br_rudolf_food_red_i00</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<reuseDelay>60000</reuseDelay>
		<staticReuse>true</staticReuse>
	</skill>
	<skill id="9724" toLevel="1" name="Kaliel's Cube">
		<!-- Kaliel's Cube. -->
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<staticReuse>true</staticReuse>
		<effects>
			<effect name="RestorationRandom">
				<items>
					<item chance="11">
						<item id="36223" count="1" /> <!-- Extra Pass: Emperor's Labyrinth Lv. 85 (Solo) -->
					</item>
					<item chance="11">
						<item id="36224" count="1" /> <!-- Extra Pass: Emperor's Labyrinth Lv. 90 (Solo) -->
					</item>
					<item chance="11">
						<item id="36225" count="1" /> <!-- Extra Pass: Emperor's Labyrinth Lv. 95 (Solo) -->
					</item>
					<item chance="10">
						<item id="36226" count="1" /> <!-- Extra Pass: Emperor's Labyrinth Lv. 85 (Party) -->
					</item>
					<item chance="10">
						<item id="36268" count="1" /> <!-- Extra Pass: Emperor's Labyrinth Lv. 90 (Party) -->
					</item>
					<item chance="10">
						<item id="36269" count="1" /> <!-- Extra Pass: Emperor's Labyrinth Lv. 95 (Party) -->
					</item>
					<item chance="6">
						<item id="36270" count="1" /> <!-- Extra Pass: Teredor -->
					</item>
					<item chance="6">
						<item id="36271" count="1" /> <!-- Extra Pass: Spezion (Normal) -->
					</item>
					<item chance="6">
						<item id="36272" count="1" /> <!-- Extra Pass: Spezion (Epic) -->
					</item>
					<item chance="6">
						<item id="36273" count="1" /> <!-- Emperor's Extra Pass: Fortuna -->
					</item>
					<item chance="6">
						<item id="36274" count="1" /> <!-- Emperor's Extra Pass: Nornil's Garden -->
					</item>
					<item chance="0.5">
						<item id="36275" count="1" /> <!-- Extra Pass: Istina (Normal) -->
					</item>
					<item chance="0.5">
						<item id="36276" count="1" /> <!-- Extra Pass: Octavis (Normal) -->
					</item>
					<item chance="6">
						<item id="36277" count="1" /> <!-- Emperor's Extra Pass: Baylor -->
					</item>
				</items>
			</effect>
		</effects>
	</skill>
	<skill id="9725" toLevel="1" name="Extra Pass: Kartia's Labyrinth Lv. 85">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="ResetInstanceEntry">
				<instanceId>205</instanceId>
			</effect>
		</effects>
	</skill>
	<skill id="9726" toLevel="1" name="Extra Pass: Kartia's Labyrinth Lv. 90">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="ResetInstanceEntry">
				<instanceId>206</instanceId>
			</effect>
		</effects>
	</skill>
	<skill id="9727" toLevel="1" name="Extra Pass: Kartia's Labyrinth Lv. 95">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="ResetInstanceEntry">
				<instanceId>207</instanceId>
			</effect>
		</effects>
	</skill>
	<skill id="9728" toLevel="1" name="Extra Pass: Kartia's Labyrinth Lv. 85">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="ResetInstanceEntry">
				<instanceId>208</instanceId>
			</effect>
		</effects>
	</skill>
	<skill id="9729" toLevel="1" name="Extra Pass: Kartia's Labyrinth Lv. 90">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="ResetInstanceEntry">
				<instanceId>209</instanceId>
			</effect>
		</effects>
	</skill>
	<skill id="9730" toLevel="1" name="Extra Pass: Kartia's Labyrinth Lv. 95">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="ResetInstanceEntry">
				<instanceId>210</instanceId>
			</effect>
		</effects>
	</skill>
	<skill id="9731" toLevel="1" name="Extra Pass: Teredor">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="ResetInstanceEntry">
				<instanceId>160</instanceId>
			</effect>
		</effects>
	</skill>
	<skill id="9732" toLevel="1" name="Extra Pass: Fortuna">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="ResetInstanceEntry">
				<instanceId>179</instanceId>
			</effect>
		</effects>
	</skill>
	<skill id="9733" toLevel="1" name="Extra Pass: Spezion (Normal)">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="ResetInstanceEntry">
				<instanceId>159</instanceId>
			</effect>
		</effects>
	</skill>
	<skill id="9734" toLevel="1" name="Extra Pass: Spezion (Epic)">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="ResetInstanceEntry">
				<instanceId>196</instanceId>
			</effect>
		</effects>
	</skill>
	<skill id="9735" toLevel="1" name="Extra Pass: Baylor">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="ResetInstanceEntry">
				<instanceId>166</instanceId>
			</effect>
		</effects>
	</skill>
	<skill id="9736" toLevel="1" name="Key of Pagans">
		<!-- Key to opening the doors inside the Pagan Temple. -->
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>DOOR_TREASURE</targetType>
		<affectScope>SINGLE</affectScope>
		<castRange>40</castRange>
		<effectPoint>-1</effectPoint>
		<effectRange>400</effectRange>
		<hitTime>500</hitTime>
		<isMagic>2</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<reuseDelay>3000</reuseDelay>
		<conditions>
			<condition name="OpUnlock" />
			<condition name="OpTargetDoor">
				<doorIds>
					<item>19160001</item>
				</doorIds>
			</condition>
		</conditions>
		<effects>
			<effect name="OpenDoor">
				<chance>100</chance>
				<isItem>true</isItem>
			</effect>
		</effects>
	</skill>
	<skill id="9737" toLevel="1" name="Extra Pass: Istina">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="ResetInstanceEntry">
				<instanceId>169</instanceId>
			</effect>
		</effects>
	</skill>
	<skill id="9738" toLevel="1" name="Extra Pass: Nornil's Garden">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="ResetInstanceEntry">
				<instanceId>245</instanceId>
			</effect>
		</effects>
	</skill>
	<skill id="9739" toLevel="1" name="Extra Pass: Octavis (Normal)">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="ResetInstanceEntry">
				<instanceId>180</instanceId>
			</effect>
		</effects>
	</skill>
	<skill id="9740" toLevel="1" name="Memorable Raid Box: Queen Ant">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>36248</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="RestorationRandom">
				<items>
					<item chance="40">
						<item id="9156" count="1" /> <!-- Blessed Scroll of Escape (Event) -->
					</item>
					<item chance="13.2975">
						<item id="21190" count="1" /> <!-- Transformation Scroll: Kechi - Event -->
					</item>
					<item chance="13.2975">
						<item id="21188" count="1" /> <!-- Transformation Scroll: Gordon - Event -->
					</item>
					<item chance="13.2975">
						<item id="21189" count="1" /> <!-- Transformation Scroll: Ranku - Event -->
					</item>
					<item chance="13.2975">
						<item id="21185" count="1" /> <!-- Transformation Scroll: Zaken - Event -->
					</item>
					<item chance="0.2">
						<item id="17661" count="1" /> <!-- Giant's STR Dye Lv. 3 - STR +5, DEX -4 -->
					</item>
					<item chance="0.2">
						<item id="17662" count="1" /> <!-- Giant's DEX Dye Lv. 3 - DEX +5, CON -4 -->
					</item>
					<item chance="0.2">
						<item id="17663" count="1" /> <!-- Giant's CON Dye Lv. 3 - CON +5, STR -4 -->
					</item>
					<item chance="0.2">
						<item id="17664" count="1" /> <!-- Giant's INT Dye Lv. 3 - INT +5, WIT -4 -->
					</item>
					<item chance="0.2">
						<item id="17665" count="1" /> <!-- Giant's WIT Dye Lv. 3 - WIT +5, MEN -4 -->
					</item>
					<item chance="0.2">
						<item id="17666" count="1" /> <!-- Giant's MEN Dye Lv. 3 - MEN +5, INT -4 -->
					</item>
					<item chance="0.2">
						<item id="17667" count="1" /> <!-- Ancient STR Dye Lv. 3 - STR +5, DEX -4, Fire Resistance +15 -->
					</item>
					<item chance="0.2">
						<item id="17668" count="1" /> <!-- Ancient DEX Dye Lv. 3 - DEX +5, CON -4, Earth Resistance +15 -->
					</item>
					<item chance="0.2">
						<item id="17669" count="1" /> <!-- Ancient CON Dye Lv. 3 - CON +5, STR -4, Dark Resistance +15 -->
					</item>
					<item chance="0.2">
						<item id="17670" count="1" /> <!-- Ancient INT Dye Lv. 3 - INT +5, WIT -4, Water Resistance +15 -->
					</item>
					<item chance="0.2">
						<item id="17671" count="1" /> <!-- Ancient WIT Dye Lv. 3 - WIT +5, MEN -4, Wind Resistance +15 -->
					</item>
					<item chance="0.2">
						<item id="17672" count="1" /> <!-- Ancient MEN Dye Lv. 3 - MEN +5, INT -4, Holy Resistance +15 -->
					</item>
					<item chance="0.2">
						<item id="17673" count="1" /> <!-- Legendary STR Dye Lv. 3 - STR +5, DEX -3, Fire Resistance +15 -->
					</item>
					<item chance="0.2">
						<item id="17674" count="1" /> <!-- Legendary DEX Dye Lv. 3 - DEX +5, CON -3, Earth Resistance +15 -->
					</item>
					<item chance="0.2">
						<item id="17675" count="1" /> <!-- Legendary CON Dye Lv. 3 - CON +5, STR -3, Dark Resistance +15 -->
					</item>
					<item chance="0.2">
						<item id="17676" count="1" /> <!-- Legendary INT Dye Lv. 3 - INT +5, WIT -3, Water Resistance +15 -->
					</item>
					<item chance="0.2">
						<item id="17677" count="1" /> <!-- Legendary WIT Dye Lv. 3 - WIT +5, MEN -3, Wind Resistance +15 -->
					</item>
					<item chance="0.2">
						<item id="17678" count="1" /> <!-- Legendary MEN Dye Lv. 3 - MEN +5, INT -3, Holy Resistance +15 -->
					</item>
					<item chance="0.1">
						<item id="17679" count="1" /> <!-- Giant's STR Dye Lv. 4 - STR +5, DEX -2 -->
					</item>
					<item chance="0.1">
						<item id="17680" count="1" /> <!-- Giant's DEX Dye Lv. 4 - DEX +5, CON -2 -->
					</item>
					<item chance="0.1">
						<item id="17681" count="1" /> <!-- Giant's CON Dye Lv. 4 - CON +5, STR -2 -->
					</item>
					<item chance="0.1">
						<item id="17682" count="1" /> <!-- Giant's INT Dye Lv. 4 - INT +5, WIT -2 -->
					</item>
					<item chance="0.1">
						<item id="17683" count="1" /> <!-- Giant's WIT Dye Lv. 4 - WIT +5, MEN -2 -->
					</item>
					<item chance="0.1">
						<item id="17684" count="1" /> <!-- Giant's MEN Dye Lv. 4 - MEN +5, INT -2 -->
					</item>
					<item chance="0.1">
						<item id="17685" count="1" /> <!-- Ancient STR Dye Lv. 4 - STR +5, DEX -2, Fire Resistance +20 -->
					</item>
					<item chance="0.1">
						<item id="17686" count="1" /> <!-- Ancient DEX Dye Lv. 4 - DEX +5, CON -2, Earth Resistance +20 -->
					</item>
					<item chance="0.1">
						<item id="17687" count="1" /> <!-- Ancient CON Dye Lv. 4 - CON +5, STR -2, Dark Resistance +20 -->
					</item>
					<item chance="0.1">
						<item id="17688" count="1" /> <!-- Ancient INT Dye Lv. 4 - INT +5, WIT -2, Water Resistance +20 -->
					</item>
					<item chance="0.1">
						<item id="17689" count="1" /> <!-- Ancient WIT Dye Lv. 4 - WIT +5, MEN -2, Wind Resistance +20 -->
					</item>
					<item chance="0.1">
						<item id="17690" count="1" /> <!-- Ancient MEN Dye Lv. 4 - MEN +5, INT -2, Holy Resistance +20 -->
					</item>
					<item chance="0.1">
						<item id="17691" count="1" /> <!-- Legendary STR Dye Lv. 4 - STR +5, DEX -1, Fire Resistance +20 -->
					</item>
					<item chance="0.1">
						<item id="17692" count="1" /> <!-- Legendary DEX Dye Lv. 4 - DEX +5, CON -1, Earth Resistance +20 -->
					</item>
					<item chance="0.1">
						<item id="17693" count="1" /> <!-- Legendary CON Dye Lv. 4 - CON +5, STR -1, Dark Resistance +20 -->
					</item>
					<item chance="0.1">
						<item id="17694" count="1" /> <!-- Legendary INT Dye Lv. 4 - INT +5, WIT -1, Water Resistance +20 -->
					</item>
					<item chance="0.1">
						<item id="17695" count="1" /> <!-- Legendary WIT Dye Lv. 4 - WIT +5, MEN -1, Wind Resistance +20 -->
					</item>
					<item chance="0.1">
						<item id="17696" count="1" /> <!-- Legendary MEN Dye Lv. 4 - MEN +5, INT -1, Holy Resistance +20 -->
					</item>
					<item chance="0.14">
						<item id="36184" count="1" /> <!-- Energy of Annihilation -->
					</item>
					<item chance="0.09">
						<item id="36185" count="1" /> <!-- Energy of Hellfire -->
					</item>
					<item chance="0.05">
						<item id="36186" count="1" /> <!-- Energy of Desire -->
					</item>
					<item chance="0.08">
						<item id="35901" count="1" /> <!-- STR Pendant -->
					</item>
					<item chance="0.08">
						<item id="35902" count="1" /> <!-- DEX Pendant -->
					</item>
					<item chance="0.08">
						<item id="35903" count="1" /> <!-- CON Pendant -->
					</item>
					<item chance="0.08">
						<item id="35904" count="1" /> <!-- MEN Pendant -->
					</item>
					<item chance="0.08">
						<item id="35905" count="1" /> <!-- INT Pendant -->
					</item>
					<item chance="0.08">
						<item id="35906" count="1" /> <!-- WIT Pendant -->
					</item>
					<item chance="0.08">
						<item id="35907" count="1" /> <!-- Critical Rate Pendant -->
					</item>
					<item chance="0.08">
						<item id="35908" count="1" /> <!-- Critical Damage Pendant -->
					</item>
					<item chance="0.08">
						<item id="35909" count="1" /> <!-- P. Def. Pendant -->
					</item>
					<item chance="0.08">
						<item id="35910" count="1" /> <!-- M. Def. Pendant -->
					</item>
					<item chance="0.08">
						<item id="35911" count="1" /> <!-- Evasion Pendant -->
					</item>
					<item chance="0.08">
						<item id="35912" count="1" /> <!-- P. Atk. Pendant -->
					</item>
					<item chance="0.08">
						<item id="35913" count="1" /> <!-- M. Atk. Pendant -->
					</item>
					<item chance="0.08">
						<item id="35914" count="1" /> <!-- Accuracy Pendant -->
					</item>
					<item chance="0.005">
						<item id="6660" count="1" /> <!-- Queen Ant's Ring -->
					</item>
					<item chance="0.004">
						<item id="36252" count="1" /> <!-- Bottle of Queen Ant's Soul -->
					</item>
					<item chance="0.001">
						<item id="36254" count="1" /> <!-- Queen Ant's Soul Ring -->
					</item>
				</items>
			</effect>
		</effects>
	</skill>
	<skill id="9741" toLevel="1" name="Memorable Raid Box: Orfen">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>36249</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="RestorationRandom">
				<items>
					<item chance="40">
						<item id="9156" count="1" /> <!-- Blessed Scroll of Escape (Event) -->
					</item>
					<item chance="13.2975">
						<item id="21190" count="1" /> <!-- Transformation Scroll: Kechi - Event -->
					</item>
					<item chance="13.2975">
						<item id="21188" count="1" /> <!-- Transformation Scroll: Gordon - Event -->
					</item>
					<item chance="13.2975">
						<item id="21189" count="1" /> <!-- Transformation Scroll: Ranku - Event -->
					</item>
					<item chance="13.2975">
						<item id="21185" count="1" /> <!-- Transformation Scroll: Zaken - Event -->
					</item>
					<item chance="0.2">
						<item id="17661" count="1" /> <!-- Giant's STR Dye Lv. 3 - STR +5, DEX -4 -->
					</item>
					<item chance="0.2">
						<item id="17662" count="1" /> <!-- Giant's DEX Dye Lv. 3 - DEX +5, CON -4 -->
					</item>
					<item chance="0.2">
						<item id="17663" count="1" /> <!-- Giant's CON Dye Lv. 3 - CON +5, STR -4 -->
					</item>
					<item chance="0.2">
						<item id="17664" count="1" /> <!-- Giant's INT Dye Lv. 3 - INT +5, WIT -4 -->
					</item>
					<item chance="0.2">
						<item id="17665" count="1" /> <!-- Giant's WIT Dye Lv. 3 - WIT +5, MEN -4 -->
					</item>
					<item chance="0.2">
						<item id="17666" count="1" /> <!-- Giant's MEN Dye Lv. 3 - MEN +5, INT -4 -->
					</item>
					<item chance="0.2">
						<item id="17667" count="1" /> <!-- Ancient STR Dye Lv. 3 - STR +5, DEX -4, Fire Resistance +15 -->
					</item>
					<item chance="0.2">
						<item id="17668" count="1" /> <!-- Ancient DEX Dye Lv. 3 - DEX +5, CON -4, Earth Resistance +15 -->
					</item>
					<item chance="0.2">
						<item id="17669" count="1" /> <!-- Ancient CON Dye Lv. 3 - CON +5, STR -4, Dark Resistance +15 -->
					</item>
					<item chance="0.2">
						<item id="17670" count="1" /> <!-- Ancient INT Dye Lv. 3 - INT +5, WIT -4, Water Resistance +15 -->
					</item>
					<item chance="0.2">
						<item id="17671" count="1" /> <!-- Ancient WIT Dye Lv. 3 - WIT +5, MEN -4, Wind Resistance +15 -->
					</item>
					<item chance="0.2">
						<item id="17672" count="1" /> <!-- Ancient MEN Dye Lv. 3 - MEN +5, INT -4, Holy Resistance +15 -->
					</item>
					<item chance="0.2">
						<item id="17673" count="1" /> <!-- Legendary STR Dye Lv. 3 - STR +5, DEX -3, Fire Resistance +15 -->
					</item>
					<item chance="0.2">
						<item id="17674" count="1" /> <!-- Legendary DEX Dye Lv. 3 - DEX +5, CON -3, Earth Resistance +15 -->
					</item>
					<item chance="0.2">
						<item id="17675" count="1" /> <!-- Legendary CON Dye Lv. 3 - CON +5, STR -3, Dark Resistance +15 -->
					</item>
					<item chance="0.2">
						<item id="17676" count="1" /> <!-- Legendary INT Dye Lv. 3 - INT +5, WIT -3, Water Resistance +15 -->
					</item>
					<item chance="0.2">
						<item id="17677" count="1" /> <!-- Legendary WIT Dye Lv. 3 - WIT +5, MEN -3, Wind Resistance +15 -->
					</item>
					<item chance="0.2">
						<item id="17678" count="1" /> <!-- Legendary MEN Dye Lv. 3 - MEN +5, INT -3, Holy Resistance +15 -->
					</item>
					<item chance="0.1">
						<item id="17679" count="1" /> <!-- Giant's STR Dye Lv. 4 - STR +5, DEX -2 -->
					</item>
					<item chance="0.1">
						<item id="17680" count="1" /> <!-- Giant's DEX Dye Lv. 4 - DEX +5, CON -2 -->
					</item>
					<item chance="0.1">
						<item id="17681" count="1" /> <!-- Giant's CON Dye Lv. 4 - CON +5, STR -2 -->
					</item>
					<item chance="0.1">
						<item id="17682" count="1" /> <!-- Giant's INT Dye Lv. 4 - INT +5, WIT -2 -->
					</item>
					<item chance="0.1">
						<item id="17683" count="1" /> <!-- Giant's WIT Dye Lv. 4 - WIT +5, MEN -2 -->
					</item>
					<item chance="0.1">
						<item id="17684" count="1" /> <!-- Giant's MEN Dye Lv. 4 - MEN +5, INT -2 -->
					</item>
					<item chance="0.1">
						<item id="17685" count="1" /> <!-- Ancient STR Dye Lv. 4 - STR +5, DEX -2, Fire Resistance +20 -->
					</item>
					<item chance="0.1">
						<item id="17686" count="1" /> <!-- Ancient DEX Dye Lv. 4 - DEX +5, CON -2, Earth Resistance +20 -->
					</item>
					<item chance="0.1">
						<item id="17687" count="1" /> <!-- Ancient CON Dye Lv. 4 - CON +5, STR -2, Dark Resistance +20 -->
					</item>
					<item chance="0.1">
						<item id="17688" count="1" /> <!-- Ancient INT Dye Lv. 4 - INT +5, WIT -2, Water Resistance +20 -->
					</item>
					<item chance="0.1">
						<item id="17689" count="1" /> <!-- Ancient WIT Dye Lv. 4 - WIT +5, MEN -2, Wind Resistance +20 -->
					</item>
					<item chance="0.1">
						<item id="17690" count="1" /> <!-- Ancient MEN Dye Lv. 4 - MEN +5, INT -2, Holy Resistance +20 -->
					</item>
					<item chance="0.1">
						<item id="17691" count="1" /> <!-- Legendary STR Dye Lv. 4 - STR +5, DEX -1, Fire Resistance +20 -->
					</item>
					<item chance="0.1">
						<item id="17692" count="1" /> <!-- Legendary DEX Dye Lv. 4 - DEX +5, CON -1, Earth Resistance +20 -->
					</item>
					<item chance="0.1">
						<item id="17693" count="1" /> <!-- Legendary CON Dye Lv. 4 - CON +5, STR -1, Dark Resistance +20 -->
					</item>
					<item chance="0.1">
						<item id="17694" count="1" /> <!-- Legendary INT Dye Lv. 4 - INT +5, WIT -1, Water Resistance +20 -->
					</item>
					<item chance="0.1">
						<item id="17695" count="1" /> <!-- Legendary WIT Dye Lv. 4 - WIT +5, MEN -1, Wind Resistance +20 -->
					</item>
					<item chance="0.1">
						<item id="17696" count="1" /> <!-- Legendary MEN Dye Lv. 4 - MEN +5, INT -1, Holy Resistance +20 -->
					</item>
					<item chance="0.14">
						<item id="36184" count="1" /> <!-- Energy of Annihilation -->
					</item>
					<item chance="0.09">
						<item id="36185" count="1" /> <!-- Energy of Hellfire -->
					</item>
					<item chance="0.05">
						<item id="36186" count="1" /> <!-- Energy of Desire -->
					</item>
					<item chance="0.08">
						<item id="35901" count="1" /> <!-- STR Pendant -->
					</item>
					<item chance="0.08">
						<item id="35902" count="1" /> <!-- DEX Pendant -->
					</item>
					<item chance="0.08">
						<item id="35903" count="1" /> <!-- CON Pendant -->
					</item>
					<item chance="0.08">
						<item id="35904" count="1" /> <!-- MEN Pendant -->
					</item>
					<item chance="0.08">
						<item id="35905" count="1" /> <!-- INT Pendant -->
					</item>
					<item chance="0.08">
						<item id="35906" count="1" /> <!-- WIT Pendant -->
					</item>
					<item chance="0.08">
						<item id="35907" count="1" /> <!-- Critical Rate Pendant -->
					</item>
					<item chance="0.08">
						<item id="35908" count="1" /> <!-- Critical Damage Pendant -->
					</item>
					<item chance="0.08">
						<item id="35909" count="1" /> <!-- P. Def. Pendant -->
					</item>
					<item chance="0.08">
						<item id="35910" count="1" /> <!-- M. Def. Pendant -->
					</item>
					<item chance="0.08">
						<item id="35911" count="1" /> <!-- Evasion Pendant -->
					</item>
					<item chance="0.08">
						<item id="35912" count="1" /> <!-- P. Atk. Pendant -->
					</item>
					<item chance="0.08">
						<item id="35913" count="1" /> <!-- M. Atk. Pendant -->
					</item>
					<item chance="0.08">
						<item id="35914" count="1" /> <!-- Accuracy Pendant -->
					</item>
					<item chance="0.005">
						<item id="6661" count="1" /> <!-- Orfen's Earring -->
					</item>
					<item chance="0.004">
						<item id="36253" count="1" /> <!-- Bottle of Orfen's Soul -->
					</item>
					<item chance="0.001">
						<item id="36255" count="1" /> <!-- Orfen's Soul Earring -->
					</item>
				</items>
			</effect>
		</effects>
	</skill>
	<skill id="9742" toLevel="1" name="Memorable Raid Box: Anakim">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>36250</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="RestorationRandom">
				<items>
					<item chance="40">
						<item id="9156" count="1" /> <!-- Blessed Scroll of Escape (Event) -->
					</item>
					<item chance="13.2975">
						<item id="21190" count="1" /> <!-- Transformation Scroll: Kechi - Event -->
					</item>
					<item chance="13.2975">
						<item id="21188" count="1" /> <!-- Transformation Scroll: Gordon - Event -->
					</item>
					<item chance="13.2975">
						<item id="21189" count="1" /> <!-- Transformation Scroll: Ranku - Event -->
					</item>
					<item chance="13.2975">
						<item id="21185" count="1" /> <!-- Transformation Scroll: Zaken - Event -->
					</item>
					<item chance="0.2">
						<item id="17661" count="1" /> <!-- Giant's STR Dye Lv. 3 - STR +5, DEX -4 -->
					</item>
					<item chance="0.2">
						<item id="17662" count="1" /> <!-- Giant's DEX Dye Lv. 3 - DEX +5, CON -4 -->
					</item>
					<item chance="0.2">
						<item id="17663" count="1" /> <!-- Giant's CON Dye Lv. 3 - CON +5, STR -4 -->
					</item>
					<item chance="0.2">
						<item id="17664" count="1" /> <!-- Giant's INT Dye Lv. 3 - INT +5, WIT -4 -->
					</item>
					<item chance="0.2">
						<item id="17665" count="1" /> <!-- Giant's WIT Dye Lv. 3 - WIT +5, MEN -4 -->
					</item>
					<item chance="0.2">
						<item id="17666" count="1" /> <!-- Giant's MEN Dye Lv. 3 - MEN +5, INT -4 -->
					</item>
					<item chance="0.2">
						<item id="17667" count="1" /> <!-- Ancient STR Dye Lv. 3 - STR +5, DEX -4, Fire Resistance +15 -->
					</item>
					<item chance="0.2">
						<item id="17668" count="1" /> <!-- Ancient DEX Dye Lv. 3 - DEX +5, CON -4, Earth Resistance +15 -->
					</item>
					<item chance="0.2">
						<item id="17669" count="1" /> <!-- Ancient CON Dye Lv. 3 - CON +5, STR -4, Dark Resistance +15 -->
					</item>
					<item chance="0.2">
						<item id="17670" count="1" /> <!-- Ancient INT Dye Lv. 3 - INT +5, WIT -4, Water Resistance +15 -->
					</item>
					<item chance="0.2">
						<item id="17671" count="1" /> <!-- Ancient WIT Dye Lv. 3 - WIT +5, MEN -4, Wind Resistance +15 -->
					</item>
					<item chance="0.2">
						<item id="17672" count="1" /> <!-- Ancient MEN Dye Lv. 3 - MEN +5, INT -4, Holy Resistance +15 -->
					</item>
					<item chance="0.2">
						<item id="17673" count="1" /> <!-- Legendary STR Dye Lv. 3 - STR +5, DEX -3, Fire Resistance +15 -->
					</item>
					<item chance="0.2">
						<item id="17674" count="1" /> <!-- Legendary DEX Dye Lv. 3 - DEX +5, CON -3, Earth Resistance +15 -->
					</item>
					<item chance="0.2">
						<item id="17675" count="1" /> <!-- Legendary CON Dye Lv. 3 - CON +5, STR -3, Dark Resistance +15 -->
					</item>
					<item chance="0.2">
						<item id="17676" count="1" /> <!-- Legendary INT Dye Lv. 3 - INT +5, WIT -3, Water Resistance +15 -->
					</item>
					<item chance="0.2">
						<item id="17677" count="1" /> <!-- Legendary WIT Dye Lv. 3 - WIT +5, MEN -3, Wind Resistance +15 -->
					</item>
					<item chance="0.2">
						<item id="17678" count="1" /> <!-- Legendary MEN Dye Lv. 3 - MEN +5, INT -3, Holy Resistance +15 -->
					</item>
					<item chance="0.1">
						<item id="17679" count="1" /> <!-- Giant's STR Dye Lv. 4 - STR +5, DEX -2 -->
					</item>
					<item chance="0.1">
						<item id="17680" count="1" /> <!-- Giant's DEX Dye Lv. 4 - DEX +5, CON -2 -->
					</item>
					<item chance="0.1">
						<item id="17681" count="1" /> <!-- Giant's CON Dye Lv. 4 - CON +5, STR -2 -->
					</item>
					<item chance="0.1">
						<item id="17682" count="1" /> <!-- Giant's INT Dye Lv. 4 - INT +5, WIT -2 -->
					</item>
					<item chance="0.1">
						<item id="17683" count="1" /> <!-- Giant's WIT Dye Lv. 4 - WIT +5, MEN -2 -->
					</item>
					<item chance="0.1">
						<item id="17684" count="1" /> <!-- Giant's MEN Dye Lv. 4 - MEN +5, INT -2 -->
					</item>
					<item chance="0.1">
						<item id="17685" count="1" /> <!-- Ancient STR Dye Lv. 4 - STR +5, DEX -2, Fire Resistance +20 -->
					</item>
					<item chance="0.1">
						<item id="17686" count="1" /> <!-- Ancient DEX Dye Lv. 4 - DEX +5, CON -2, Earth Resistance +20 -->
					</item>
					<item chance="0.1">
						<item id="17687" count="1" /> <!-- Ancient CON Dye Lv. 4 - CON +5, STR -2, Dark Resistance +20 -->
					</item>
					<item chance="0.1">
						<item id="17688" count="1" /> <!-- Ancient INT Dye Lv. 4 - INT +5, WIT -2, Water Resistance +20 -->
					</item>
					<item chance="0.1">
						<item id="17689" count="1" /> <!-- Ancient WIT Dye Lv. 4 - WIT +5, MEN -2, Wind Resistance +20 -->
					</item>
					<item chance="0.1">
						<item id="17690" count="1" /> <!-- Ancient MEN Dye Lv. 4 - MEN +5, INT -2, Holy Resistance +20 -->
					</item>
					<item chance="0.1">
						<item id="17691" count="1" /> <!-- Legendary STR Dye Lv. 4 - STR +5, DEX -1, Fire Resistance +20 -->
					</item>
					<item chance="0.1">
						<item id="17692" count="1" /> <!-- Legendary DEX Dye Lv. 4 - DEX +5, CON -1, Earth Resistance +20 -->
					</item>
					<item chance="0.1">
						<item id="17693" count="1" /> <!-- Legendary CON Dye Lv. 4 - CON +5, STR -1, Dark Resistance +20 -->
					</item>
					<item chance="0.1">
						<item id="17694" count="1" /> <!-- Legendary INT Dye Lv. 4 - INT +5, WIT -1, Water Resistance +20 -->
					</item>
					<item chance="0.1">
						<item id="17695" count="1" /> <!-- Legendary WIT Dye Lv. 4 - WIT +5, MEN -1, Wind Resistance +20 -->
					</item>
					<item chance="0.1">
						<item id="17696" count="1" /> <!-- Legendary MEN Dye Lv. 4 - MEN +5, INT -1, Holy Resistance +20 -->
					</item>
					<item chance="0.14">
						<item id="36184" count="1" /> <!-- Energy of Annihilation -->
					</item>
					<item chance="0.09">
						<item id="36185" count="1" /> <!-- Energy of Hellfire -->
					</item>
					<item chance="0.05">
						<item id="36186" count="1" /> <!-- Energy of Desire -->
					</item>
					<item chance="0.08">
						<item id="35901" count="1" /> <!-- STR Pendant -->
					</item>
					<item chance="0.08">
						<item id="35902" count="1" /> <!-- DEX Pendant -->
					</item>
					<item chance="0.08">
						<item id="35903" count="1" /> <!-- CON Pendant -->
					</item>
					<item chance="0.08">
						<item id="35904" count="1" /> <!-- MEN Pendant -->
					</item>
					<item chance="0.08">
						<item id="35905" count="1" /> <!-- INT Pendant -->
					</item>
					<item chance="0.08">
						<item id="35906" count="1" /> <!-- WIT Pendant -->
					</item>
					<item chance="0.08">
						<item id="35907" count="1" /> <!-- Critical Rate Pendant -->
					</item>
					<item chance="0.08">
						<item id="35908" count="1" /> <!-- Critical Damage Pendant -->
					</item>
					<item chance="0.08">
						<item id="35909" count="1" /> <!-- P. Def. Pendant -->
					</item>
					<item chance="0.08">
						<item id="35910" count="1" /> <!-- M. Def. Pendant -->
					</item>
					<item chance="0.08">
						<item id="35911" count="1" /> <!-- Evasion Pendant -->
					</item>
					<item chance="0.08">
						<item id="35912" count="1" /> <!-- P. Atk. Pendant -->
					</item>
					<item chance="0.08">
						<item id="35913" count="1" /> <!-- M. Atk. Pendant -->
					</item>
					<item chance="0.08">
						<item id="35914" count="1" /> <!-- Accuracy Pendant -->
					</item>
					<item chance="0.009">
						<item id="36256" count="1" /> <!-- Transformation Scroll: Anakim -->
					</item>
					<item chance="0.001">
						<item id="10296" count="1" /> <!-- Transformation Sealbook: Anakim -->
					</item>
				</items>
			</effect>
		</effects>
	</skill>
	<skill id="9743" toLevel="1" name="Memorable Raid Box: Lilith">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>36251</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="RestorationRandom">
				<items>
					<item chance="40">
						<item id="9156" count="1" /> <!-- Blessed Scroll of Escape (Event) -->
					</item>
					<item chance="13.2975">
						<item id="21190" count="1" /> <!-- Transformation Scroll: Kechi - Event -->
					</item>
					<item chance="13.2975">
						<item id="21188" count="1" /> <!-- Transformation Scroll: Gordon - Event -->
					</item>
					<item chance="13.2975">
						<item id="21189" count="1" /> <!-- Transformation Scroll: Ranku - Event -->
					</item>
					<item chance="13.2975">
						<item id="21185" count="1" /> <!-- Transformation Scroll: Zaken - Event -->
					</item>
					<item chance="0.2">
						<item id="17661" count="1" /> <!-- Giant's STR Dye Lv. 3 - STR +5, DEX -4 -->
					</item>
					<item chance="0.2">
						<item id="17662" count="1" /> <!-- Giant's DEX Dye Lv. 3 - DEX +5, CON -4 -->
					</item>
					<item chance="0.2">
						<item id="17663" count="1" /> <!-- Giant's CON Dye Lv. 3 - CON +5, STR -4 -->
					</item>
					<item chance="0.2">
						<item id="17664" count="1" /> <!-- Giant's INT Dye Lv. 3 - INT +5, WIT -4 -->
					</item>
					<item chance="0.2">
						<item id="17665" count="1" /> <!-- Giant's WIT Dye Lv. 3 - WIT +5, MEN -4 -->
					</item>
					<item chance="0.2">
						<item id="17666" count="1" /> <!-- Giant's MEN Dye Lv. 3 - MEN +5, INT -4 -->
					</item>
					<item chance="0.2">
						<item id="17667" count="1" /> <!-- Ancient STR Dye Lv. 3 - STR +5, DEX -4, Fire Resistance +15 -->
					</item>
					<item chance="0.2">
						<item id="17668" count="1" /> <!-- Ancient DEX Dye Lv. 3 - DEX +5, CON -4, Earth Resistance +15 -->
					</item>
					<item chance="0.2">
						<item id="17669" count="1" /> <!-- Ancient CON Dye Lv. 3 - CON +5, STR -4, Dark Resistance +15 -->
					</item>
					<item chance="0.2">
						<item id="17670" count="1" /> <!-- Ancient INT Dye Lv. 3 - INT +5, WIT -4, Water Resistance +15 -->
					</item>
					<item chance="0.2">
						<item id="17671" count="1" /> <!-- Ancient WIT Dye Lv. 3 - WIT +5, MEN -4, Wind Resistance +15 -->
					</item>
					<item chance="0.2">
						<item id="17672" count="1" /> <!-- Ancient MEN Dye Lv. 3 - MEN +5, INT -4, Holy Resistance +15 -->
					</item>
					<item chance="0.2">
						<item id="17673" count="1" /> <!-- Legendary STR Dye Lv. 3 - STR +5, DEX -3, Fire Resistance +15 -->
					</item>
					<item chance="0.2">
						<item id="17674" count="1" /> <!-- Legendary DEX Dye Lv. 3 - DEX +5, CON -3, Earth Resistance +15 -->
					</item>
					<item chance="0.2">
						<item id="17675" count="1" /> <!-- Legendary CON Dye Lv. 3 - CON +5, STR -3, Dark Resistance +15 -->
					</item>
					<item chance="0.2">
						<item id="17676" count="1" /> <!-- Legendary INT Dye Lv. 3 - INT +5, WIT -3, Water Resistance +15 -->
					</item>
					<item chance="0.2">
						<item id="17677" count="1" /> <!-- Legendary WIT Dye Lv. 3 - WIT +5, MEN -3, Wind Resistance +15 -->
					</item>
					<item chance="0.2">
						<item id="17678" count="1" /> <!-- Legendary MEN Dye Lv. 3 - MEN +5, INT -3, Holy Resistance +15 -->
					</item>
					<item chance="0.1">
						<item id="17679" count="1" /> <!-- Giant's STR Dye Lv. 4 - STR +5, DEX -2 -->
					</item>
					<item chance="0.1">
						<item id="17680" count="1" /> <!-- Giant's DEX Dye Lv. 4 - DEX +5, CON -2 -->
					</item>
					<item chance="0.1">
						<item id="17681" count="1" /> <!-- Giant's CON Dye Lv. 4 - CON +5, STR -2 -->
					</item>
					<item chance="0.1">
						<item id="17682" count="1" /> <!-- Giant's INT Dye Lv. 4 - INT +5, WIT -2 -->
					</item>
					<item chance="0.1">
						<item id="17683" count="1" /> <!-- Giant's WIT Dye Lv. 4 - WIT +5, MEN -2 -->
					</item>
					<item chance="0.1">
						<item id="17684" count="1" /> <!-- Giant's MEN Dye Lv. 4 - MEN +5, INT -2 -->
					</item>
					<item chance="0.1">
						<item id="17685" count="1" /> <!-- Ancient STR Dye Lv. 4 - STR +5, DEX -2, Fire Resistance +20 -->
					</item>
					<item chance="0.1">
						<item id="17686" count="1" /> <!-- Ancient DEX Dye Lv. 4 - DEX +5, CON -2, Earth Resistance +20 -->
					</item>
					<item chance="0.1">
						<item id="17687" count="1" /> <!-- Ancient CON Dye Lv. 4 - CON +5, STR -2, Dark Resistance +20 -->
					</item>
					<item chance="0.1">
						<item id="17688" count="1" /> <!-- Ancient INT Dye Lv. 4 - INT +5, WIT -2, Water Resistance +20 -->
					</item>
					<item chance="0.1">
						<item id="17689" count="1" /> <!-- Ancient WIT Dye Lv. 4 - WIT +5, MEN -2, Wind Resistance +20 -->
					</item>
					<item chance="0.1">
						<item id="17690" count="1" /> <!-- Ancient MEN Dye Lv. 4 - MEN +5, INT -2, Holy Resistance +20 -->
					</item>
					<item chance="0.1">
						<item id="17691" count="1" /> <!-- Legendary STR Dye Lv. 4 - STR +5, DEX -1, Fire Resistance +20 -->
					</item>
					<item chance="0.1">
						<item id="17692" count="1" /> <!-- Legendary DEX Dye Lv. 4 - DEX +5, CON -1, Earth Resistance +20 -->
					</item>
					<item chance="0.1">
						<item id="17693" count="1" /> <!-- Legendary CON Dye Lv. 4 - CON +5, STR -1, Dark Resistance +20 -->
					</item>
					<item chance="0.1">
						<item id="17694" count="1" /> <!-- Legendary INT Dye Lv. 4 - INT +5, WIT -1, Water Resistance +20 -->
					</item>
					<item chance="0.1">
						<item id="17695" count="1" /> <!-- Legendary WIT Dye Lv. 4 - WIT +5, MEN -1, Wind Resistance +20 -->
					</item>
					<item chance="0.1">
						<item id="17696" count="1" /> <!-- Legendary MEN Dye Lv. 4 - MEN +5, INT -1, Holy Resistance +20 -->
					</item>
					<item chance="0.14">
						<item id="36184" count="1" /> <!-- Energy of Annihilation -->
					</item>
					<item chance="0.09">
						<item id="36185" count="1" /> <!-- Energy of Hellfire -->
					</item>
					<item chance="0.05">
						<item id="36186" count="1" /> <!-- Energy of Desire -->
					</item>
					<item chance="0.08">
						<item id="35901" count="1" /> <!-- STR Pendant -->
					</item>
					<item chance="0.08">
						<item id="35902" count="1" /> <!-- DEX Pendant -->
					</item>
					<item chance="0.08">
						<item id="35903" count="1" /> <!-- CON Pendant -->
					</item>
					<item chance="0.08">
						<item id="35904" count="1" /> <!-- MEN Pendant -->
					</item>
					<item chance="0.08">
						<item id="35905" count="1" /> <!-- INT Pendant -->
					</item>
					<item chance="0.08">
						<item id="35906" count="1" /> <!-- WIT Pendant -->
					</item>
					<item chance="0.08">
						<item id="35907" count="1" /> <!-- Critical Rate Pendant -->
					</item>
					<item chance="0.08">
						<item id="35908" count="1" /> <!-- Critical Damage Pendant -->
					</item>
					<item chance="0.08">
						<item id="35909" count="1" /> <!-- P. Def. Pendant -->
					</item>
					<item chance="0.08">
						<item id="35910" count="1" /> <!-- M. Def. Pendant -->
					</item>
					<item chance="0.08">
						<item id="35911" count="1" /> <!-- Evasion Pendant -->
					</item>
					<item chance="0.08">
						<item id="35912" count="1" /> <!-- P. Atk. Pendant -->
					</item>
					<item chance="0.08">
						<item id="35913" count="1" /> <!-- M. Atk. Pendant -->
					</item>
					<item chance="0.08">
						<item id="35914" count="1" /> <!-- Accuracy Pendant -->
					</item>
					<item chance="0.01">
						<item id="36257" count="1" /> <!-- Lilith' Soul Necklace -->
					</item>
				</items>
			</effect>
		</effects>
	</skill>
	<skill id="9744" toLevel="1" name="Transformation Scroll: Anakim">
		<!-- Transforms into Anakim. -->
		<icon>icon.skilltransform1</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>1800</abnormalTime>
		<abnormalType>TRANSFORM</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>1</effectPoint>
		<hitCancelTime>0</hitCancelTime>
		<irreplacableBuff>true</irreplacableBuff>
		<isMagic>2</isMagic> <!-- Static Skill -->
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>36256</itemConsumeId> <!-- Transformation Scroll: Anakim -->
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>-1</magicLevel>
		<reuseDelay>14400000</reuseDelay>
		<specialLevel>-1</specialLevel>
		<conditions>
			<condition name="CanTransform">
				<transformId>306</transformId>
			</condition>
		</conditions>
		<effects>
			<effect name="Transformation">
				<transformationId>306</transformationId>
			</effect>
		</effects>
	</skill>
	<skill id="9745" toLevel="1" name="Transformation Potion: Queen Ant">
		<!-- Transforms into Queen Ant for 10 min. -->
		<icon>icon.skilltransform3</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>600</abnormalTime>
		<abnormalType>TRANSFORM</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>1</effectPoint>
		<irreplacableBuff>true</irreplacableBuff>
		<isMagic>2</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<reuseDelay>60000</reuseDelay>
		<staticReuse>true</staticReuse>
		<conditions>
			<condition name="CanTransform">
				<transformId>143</transformId>
			</condition>
		</conditions>
		<effects>
			<effect name="Transformation">
				<transformationId>143</transformationId>
			</effect>
		</effects>
	</skill>
	<skill id="9746" toLevel="1" name="Transformation Potion: Orfen">
		<!-- Transforms into Orfen for 10 min. -->
		<icon>icon.skilltransform3</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>600</abnormalTime>
		<abnormalType>TRANSFORM</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>1</effectPoint>
		<irreplacableBuff>true</irreplacableBuff>
		<isMagic>2</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<reuseDelay>60000</reuseDelay>
		<staticReuse>true</staticReuse>
		<conditions>
			<condition name="CanTransform">
				<transformId>142</transformId>
			</condition>
		</conditions>
		<effects>
			<effect name="Transformation">
				<transformationId>142</transformationId>
			</effect>
		</effects>
	</skill>
	<skill id="9747" toLevel="1" name="Transformation Potion: Anakim">
		<!-- Transforms into Anakim for 10 min. -->
		<icon>icon.skilltransform3</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>600</abnormalTime>
		<abnormalType>TRANSFORM</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>1</effectPoint>
		<irreplacableBuff>true</irreplacableBuff>
		<isMagic>2</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<reuseDelay>60000</reuseDelay>
		<staticReuse>true</staticReuse>
		<conditions>
			<condition name="CanTransform">
				<transformId>145</transformId>
			</condition>
		</conditions>
		<effects>
			<effect name="Transformation">
				<transformationId>145</transformationId>
			</effect>
		</effects>
	</skill>
	<skill id="9748" toLevel="1" name="Transformation Potion: Lilith">
		<!-- Transforms into Lilith for 10 min. -->
		<icon>icon.skilltransform3</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>600</abnormalTime>
		<abnormalType>TRANSFORM</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>1</effectPoint>
		<irreplacableBuff>true</irreplacableBuff>
		<isMagic>2</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<reuseDelay>60000</reuseDelay>
		<staticReuse>true</staticReuse>
		<conditions>
			<condition name="CanTransform">
				<transformId>144</transformId>
			</condition>
		</conditions>
		<effects>
			<effect name="Transformation">
				<transformationId>144</transformationId>
			</effect>
		</effects>
	</skill>
	<skill id="9749" toLevel="1" name="Divine Box">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>36232</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="RestorationRandom">
				<items>
					<item chance="93.915">
						<item id="19310" count="3" /> <!-- Corroded High-grade Synthetic Cokes -->
					</item>
					<item chance="0.409">
						<item id="17526" count="1" /> <!-- Scroll: Enchant R-grade Weapon -->
					</item>
					<item chance="5.229">
						<item id="17527" count="1" /> <!-- Scroll: Enchant R-grade Armor -->
					</item>
					<item chance="0.044">
						<item id="19447" count="1" /> <!-- Blessed Scroll: Enchant R-grade Weapon -->
					</item>
					<item chance="0.363">
						<item id="19448" count="1" /> <!-- Blessed Scroll: Enchant R-grade Armor -->
					</item>
					<item chance="0.004">
						<item id="36163" count="1" /> <!-- Giant's Scroll: Enchant R-grade Weapon - Event -->
					</item>
					<item chance="0.036">
						<item id="36164" count="1" /> <!-- Giant's Scroll: Enchant R-grade Armor - Event -->
					</item>
				</items>
			</effect>
		</effects>
	</skill>
	<skill id="9750" toLevel="1" name="Vitality Replenishing Potion">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<blockedInOlympiad>true</blockedInOlympiad>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic> <!-- Static Skill -->
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>14055</itemConsumeId> <!-- Vitality Replenishing Potion -->
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<reuseDelay>3600000</reuseDelay>
		<specialLevel>-1</specialLevel>
		<staticReuse>true</staticReuse>
		<conditions>
			<condition name="CanUseVitalityIncreaseItem" />
		</conditions>
		<effects>
			<effect name="VitalityPointUp">
				<value>15000</value>
			</effect>
		</effects>
	</skill>
	<skill id="9751" toLevel="1" name="Vitality Replenishing Potion">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<reuseDelay>3600000</reuseDelay>
		<specialLevel>-1</specialLevel>
		<staticReuse>true</staticReuse>
		<conditions>
			<condition name="CanUseVitalityIncreaseItem" />
		</conditions>
		<effects>
			<effect name="VitalityPointsRate">
				<amount>-10</amount>
			</effect>
		</effects>
	</skill>
	<skill id="9752" toLevel="1" name="Dragon Vitality Replenishing Potion">
		<icon>icon.etc_potion_of_energy_i00</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>35976</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<reuseDelay>3600000</reuseDelay>
		<specialLevel>-1</specialLevel>
		<staticReuse>true</staticReuse>
		<conditions>
			<condition name="CanUseVitalityIncreaseItem" />
		</conditions>
		<effects>
			<effect name="VitalityPointUp">
				<value>10000</value>
			</effect>
		</effects>
	</skill>
	<skill id="9753" toLevel="1" name="Star Food">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>20764</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<reuseDelay>3600000</reuseDelay>
		<specialLevel>-1</specialLevel>
		<staticReuse>true</staticReuse>
		<conditions>
			<condition name="CanUseVitalityIncreaseItem" />
		</conditions>
		<effects>
			<effect name="VitalityPointUp">
				<value>1000</value>
			</effect>
		</effects>
	</skill>
	<skill id="9754" toLevel="1" name="Star Food">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>20765</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<reuseDelay>3600000</reuseDelay>
		<specialLevel>-1</specialLevel>
		<staticReuse>true</staticReuse>
		<conditions>
			<condition name="CanUseVitalityIncreaseItem" />
		</conditions>
		<effects>
			<effect name="VitalityPointUp">
				<value>1000</value>
			</effect>
		</effects>
	</skill>
	<skill id="9755" toLevel="1" name="Star Food">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>20766</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<reuseDelay>3600000</reuseDelay>
		<specialLevel>-1</specialLevel>
		<staticReuse>true</staticReuse>
		<conditions>
			<condition name="CanUseVitalityIncreaseItem" />
		</conditions>
		<effects>
			<effect name="VitalityPointUp">
				<value>1000</value>
			</effect>
		</effects>
	</skill>
	<skill id="9756" toLevel="1" name="Star Food">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>20767</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<reuseDelay>3600000</reuseDelay>
		<specialLevel>-1</specialLevel>
		<staticReuse>true</staticReuse>
		<conditions>
			<condition name="CanUseVitalityIncreaseItem" />
		</conditions>
		<effects>
			<effect name="VitalityPointUp">
				<value>1000</value>
			</effect>
		</effects>
	</skill>
	<skill id="9757" toLevel="1" name="Horn Melody - Battleground">
		<!-- For 30 min., P. Atk. +23%, M. Atk. +88%, P. Def. +35%, M. Def. +40%. The effect remains after death, you cannot remove it by yourself. -->
		<icon>icon.etc_roll_of_paper_blue_i00</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>1800</abnormalTime>
		<abnormalType>BUFF_SPECIAL_ATTACK</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>1</effectPoint>
		<irreplacableBuff>true</irreplacableBuff>
		<isMagic>1</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>-2</magicLevel>
		<specialLevel>-2</specialLevel>
		<effects>
			<effect name="DispelBySlotProbability">
				<dispel>MULTI_BUFF;IMPROVE_PA_PD_UP;PA_UP;IMPROVE_MA_MD_UP;MD_UP;MA_UP;KAMAEL_SPECIAL;PD_UP;HIT_UP;IMPROVE_HIT_DEFENCE_CRT_RATE_UP;IMPROVE_CRT_RATE_DMG_UP;T_CRT_DMG_DOWN;CRITICAL_DMG_UP;CRITICAL_PROB_UP;IMPROVE_SPEED_AVOID_UP;SPEED_UP;MAX_BREATH_UP;HOLY_ATTACK;AVOID_UP;DECREASE_WEIGHT_PENALTY;RESIST_HOLY_UNHOLY;ATTACK_TIME_DOWN</dispel>
				<rate>100</rate>
			</effect>
			<effect name="BlockAbnormalSlot">
				<slot>MULTI_BUFF;IMPROVE_PA_PD_UP;PA_UP;IMPROVE_MA_MD_UP;MD_UP;MA_UP;KAMAEL_SPECIAL;PD_UP;HIT_UP;IMPROVE_HIT_DEFENCE_CRT_RATE_UP;IMPROVE_CRT_RATE_DMG_UP;T_CRT_DMG_DOWN;CRITICAL_DMG_UP;CRITICAL_PROB_UP;IMPROVE_SPEED_AVOID_UP;SPEED_UP;MAX_BREATH_UP;HOLY_ATTACK;AVOID_UP;DECREASE_WEIGHT_PENALTY;RESIST_HOLY_UNHOLY;ATTACK_TIME_DOWN</slot>
			</effect>
			<effect name="PhysicalAttack">
				<amount>23</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>88</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MagicalDefence">
				<amount>40</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PhysicalDefence">
				<amount>35</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="9758" toLevel="1" name="Drum Melody - Battleground">
		<!-- For 30 min., Critical Rate for basic attacks +30%, Critical Damage for basic attacks +30%, M. Skill Critical Rate +4%, received Critical Damage from basic attacks -50%. With a certain chance, increases Critical Damage when hit. The effect remains after death, you cannot remove it by yourself. -->
		<icon>icon.etc_roll_of_paper_blue_i00</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>1800</abnormalTime>
		<abnormalType>BUFF_SPECIAL_CRITICAL</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>1</effectPoint>
		<irreplacableBuff>true</irreplacableBuff>
		<isMagic>1</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>-2</magicLevel>
		<specialLevel>-2</specialLevel>
		<effects>
			<effect name="TriggerSkillByDamageReceived">
				<!-- Critical Damage Increase -->
				<attackerType>Creature</attackerType>
				<chance>80</chance>
				<targetType>SELF</targetType>
				<minDamage>300</minDamage>
				<skillId>11569</skillId> <!-- Critical Strike -->
				<skillLevel>1</skillLevel>
			</effect>
			<effect name="DispelBySlotProbability">
				<dispel>MULTI_BUFF;COUNTER_CRITICAL;CRITICAL_PROB_UP;CRITICAL_DMG_UP;MAGIC_CRITICAL_UP;IMPROVE_HIT_DEFENCE_CRT_RATE_UP;IMPROVE_CRT_RATE_DMG_UP;HIT_UP;T_CRT_DMG_DOWN;IMPROVE_SPEED_AVOID_UP;SPEED_UP;MAX_BREATH_UP;HOLY_ATTACK;AVOID_UP;DECREASE_WEIGHT_PENALTY;RESIST_HOLY_UNHOLY</dispel>
				<rate>100</rate>
			</effect>
			<effect name="BlockAbnormalSlot">
				<slot>MULTI_BUFF;COUNTER_CRITICAL;CRITICAL_PROB_UP;CRITICAL_DMG_UP;MAGIC_CRITICAL_UP;IMPROVE_HIT_DEFENCE_CRT_RATE_UP;IMPROVE_CRT_RATE_DMG_UP;HIT_UP;T_CRT_DMG_DOWN;IMPROVE_SPEED_AVOID_UP;SPEED_UP;MAX_BREATH_UP;HOLY_ATTACK;AVOID_UP;DECREASE_WEIGHT_PENALTY;RESIST_HOLY_UNHOLY</slot>
			</effect>
			<effect name="MagicCriticalRate">
				<amount>20</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalDamage">
				<amount>30</amount>
				<mode>PER</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>30</amount>
				<mode>PER</mode>
			</effect>
			<effect name="DefenceCriticalDamage">
				<amount>50</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="9759" toLevel="1" name="Lute Melody - Battleground">
		<!-- For 30 min., Atk. Spd. +34%, Casting Spd. +31%, Vampiric Rage effect +9%. The effect remains after death, and you cannot remove it by yourself. -->
		<icon>icon.etc_roll_of_paper_blue_i00</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>1800</abnormalTime>
		<abnormalType>BUFF_SPECIAL_MOVE</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>1</effectPoint>
		<irreplacableBuff>true</irreplacableBuff>
		<isMagic>1</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>-2</magicLevel>
		<specialLevel>-2</specialLevel>
		<effects>
			<effect name="DispelBySlotProbability">
				<dispel>IMPROVE_VAMPIRIC_HASTE;ATTACK_TIME_DOWN;VAMPIRIC_ATTACK;CASTING_TIME_DOWN;MULTI_BUFF</dispel>
				<rate>100</rate>
			</effect>
			<effect name="BlockAbnormalSlot">
				<slot>IMPROVE_VAMPIRIC_HASTE;ATTACK_TIME_DOWN;VAMPIRIC_ATTACK;CASTING_TIME_DOWN;MULTI_BUFF</slot>
			</effect>
			<effect name="VampiricAttack">
				<amount>9</amount>
				<chance>30</chance>
			</effect>
			<effect name="PhysicalAttackSpeed">
				<amount>34</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MagicalAttackSpeed">
				<amount>31</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="9760" toLevel="1" name="Pipe Organ Melody - Battleground">
		<!-- For 30 min., Max HP +37%, Max MP +62%, Max CP +37%, Vampiric Rage effect +9%. The effect remains after death, and you cannot remove it by yourself. -->
		<icon>icon.etc_roll_of_paper_blue_i00</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>1800</abnormalTime>
		<abnormalType>BUFF_SPECIAL_CONDITION</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>1</effectPoint>
		<irreplacableBuff>true</irreplacableBuff>
		<isMagic>1</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>-2</magicLevel>
		<specialLevel>-2</specialLevel>
		<effects>
			<effect name="DispelBySlotProbability">
				<dispel>MULTI_BUFF;IMPROVE_HP_MP_UP;MAX_HP_UP;MAX_MP_UP;HP_REGEN_UP;VAMPIRIC_ATTACK;IMPROVE_VAMPIRIC_HASTE;IMPROVE_HIT_DEFENCE_CRT_RATE_UP;IMPROVE_CRT_RATE_DMG_UP;HIT_UP;T_CRT_DMG_DOWN;CRITICAL_DMG_UP;CRITICAL_PROB_UP;IMPROVE_SPEED_AVOID_UP;SPEED_UP;MAX_BREATH_UP;HOLY_ATTACK;AVOID_UP;DECREASE_WEIGHT_PENALTY;RESIST_HOLY_UNHOLY</dispel>
				<rate>100</rate>
			</effect>
			<effect name="BlockAbnormalSlot">
				<slot>MULTI_BUFF;IMPROVE_HP_MP_UP;MAX_HP_UP;MAX_MP_UP;HP_REGEN_UP;VAMPIRIC_ATTACK;IMPROVE_VAMPIRIC_HASTE;IMPROVE_HIT_DEFENCE_CRT_RATE_UP;IMPROVE_CRT_RATE_DMG_UP;HIT_UP;T_CRT_DMG_DOWN;CRITICAL_DMG_UP;CRITICAL_PROB_UP;IMPROVE_SPEED_AVOID_UP;SPEED_UP;MAX_BREATH_UP;HOLY_ATTACK;AVOID_UP;DECREASE_WEIGHT_PENALTY;RESIST_HOLY_UNHOLY</slot>
			</effect>
			<effect name="MaxCp">
				<amount>37</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MaxMp">
				<amount>37</amount>
				<mode>PER</mode>
			</effect>
			<effect name="HpRegen">
				<amount>20</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MaxHp">
				<amount>37</amount>
				<mode>PER</mode>
			</effect>
			<effect name="VampiricAttack">
				<amount>9</amount>
				<chance>30</chance>
			</effect>
		</effects>
	</skill>
	<skill id="9761" toLevel="1" name="Guitar Melody - Battleground">
		<!-- For 30 min., Atk. Spd. +60%, Casting Spd. +60%, Skill MP Consumption -10%. The effect remains after death, you cannot remove it by yourself. -->
		<icon>icon.etc_roll_of_paper_blue_i00</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>1800</abnormalTime>
		<abnormalType>BUFF_SPECIAL_MOVE</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>1</effectPoint>
		<irreplacableBuff>true</irreplacableBuff>
		<isMagic>1</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>-2</magicLevel>
		<specialLevel>-2</specialLevel>
		<effects>
			<effect name="DispelBySlotProbability">
				<dispel>ATTACK_TIME_DOWN;CASTING_TIME_DOWN;SPEED_UP;CHEAP_MAGIC;MULTI_BUFF;IMPROVE_HIT_DEFENCE_CRT_RATE_UP;IMPROVE_CRT_RATE_DMG_UP;HIT_UP;T_CRT_DMG_DOWN;CRITICAL_DMG_UP;CRITICAL_PROB_UP;IMPROVE_SPEED_AVOID_UP;MAX_BREATH_UP;HOLY_ATTACK;AVOID_UP;DECREASE_WEIGHT_PENALTY;RESIST_HOLY_UNHOLY</dispel>
				<rate>100</rate>
			</effect>
			<effect name="BlockAbnormalSlot">
				<slot>ATTACK_TIME_DOWN;CASTING_TIME_DOWN;SPEED_UP;CHEAP_MAGIC;MULTI_BUFF;IMPROVE_HIT_DEFENCE_CRT_RATE_UP;IMPROVE_CRT_RATE_DMG_UP;HIT_UP;T_CRT_DMG_DOWN;CRITICAL_DMG_UP;CRITICAL_PROB_UP;IMPROVE_SPEED_AVOID_UP;MAX_BREATH_UP;HOLY_ATTACK;AVOID_UP;DECREASE_WEIGHT_PENALTY;RESIST_HOLY_UNHOLY</slot>
			</effect>
			<effect name="PhysicalAttackSpeed">
				<amount>60</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MagicalAttackSpeed">
				<amount>60</amount>
				<mode>PER</mode>
			</effect>
			<effect name="Speed">
				<amount>10</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicMpCost">
				<amount>-10</amount>
				<mode>PER</mode>
				<magicType>1</magicType>
			</effect>
			<effect name="MagicMpCost">
				<amount>-10</amount>
				<mode>PER</mode>
				<magicType>0</magicType>
			</effect>
			<effect name="MagicMpCost">
				<amount>-10</amount>
				<mode>PER</mode>
				<magicType>3</magicType>
			</effect>
			<effect name="MagicMpCost">
				<amount>-10</amount>
				<mode>PER</mode>
				<magicType>2</magicType>
			</effect>
		</effects>
	</skill>
	<skill id="9762" toLevel="1" name="Harp Melody - Battleground">
		<!-- For 30 min., P. Accuracy +5, P./ M. Evasion +5, Speed +34, received Critical Damage from basic attacks -30%. The effect remains after death, and you cannot remove it by yourself. -->
		<icon>icon.etc_roll_of_paper_blue_i00</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>1800</abnormalTime>
		<abnormalType>BUFF_SPECIAL_HITAVOID</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>1</effectPoint>
		<irreplacableBuff>true</irreplacableBuff>
		<isMagic>1</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>-2</magicLevel>
		<specialLevel>-2</specialLevel>
		<effects>
			<effect name="DispelBySlotProbability">
				<dispel>IMPROVE_HIT_DEFENCE_CRT_RATE_UP;HIT_UP;T_CRT_DMG_DOWN;IMPROVE_SPEED_AVOID_UP;SPEED_UP;AVOID_UP</dispel>
				<rate>100</rate>
			</effect>
			<effect name="BlockAbnormalSlot">
				<slot>IMPROVE_HIT_DEFENCE_CRT_RATE_UP;HIT_UP;T_CRT_DMG_DOWN;IMPROVE_SPEED_AVOID_UP;SPEED_UP;AVOID_UP</slot>
			</effect>
			<effect name="Speed">
				<amount>34</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>5</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>5</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalEvasion">
				<amount>5</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceCriticalDamage">
				<amount>30</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="9763" toLevel="1" name="Combat HP Recovery Potion">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>36309</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<reuseDelay>1000</reuseDelay>
		<staticReuse>true</staticReuse>
		<conditions>
			<condition name="CanUseInBattlefield" />
		</conditions>
		<effects>
			<effect name="HpCpHeal">
				<power>2500</power>
			</effect>
		</effects>
	</skill>
	<skill id="9764" toLevel="1" name="Battleground Scroll: Damage Reflection Resistance">
		<!-- Increases Damage Reflection Resistance. -->
		<icon>icon.etc_roll_of_paper_black_i00</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>1800</abnormalTime>
		<abnormalType>BATTLE_TOLERANCE</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>532</effectPoint>
		<hitTime>1000</hitTime>
		<isMagic>4</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>36311</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>99</magicLevel>
		<reuseDelay>60000</reuseDelay>
		<staticReuse>true</staticReuse>
		<effects>
			<effect name="DamageShieldResist">
				<amount>100</amount>
			</effect>
		</effects>
	</skill>
	<skill id="9765" toLevel="1" name="Battleground Scroll: Sleep">
		<!-- Inflicts Sleep on the target for 10 sec. Inflicted status: Stupor (Sleep, Mutation). -->
		<icon>icon.skill4046</icon>
		<operateType>A2</operateType>
		<targetType>ENEMY</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>10</abnormalTime>
		<abnormalType>SLEEP</abnormalType>
		<abnormalVisualEffect>SLEEP</abnormalVisualEffect>
		<affectScope>SINGLE</affectScope>
		<basicProperty>MAGIC</basicProperty>
		<castRange>400</castRange>
		<effectPoint>-2036</effectPoint>
		<effectRange>600</effectRange>
		<hitTime>1000</hitTime>
		<isDebuff>true</isDebuff>
		<isMagic>1</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>36313</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>99</magicLevel>
		<reuseDelay>60000</reuseDelay>
		<staticReuse>true</staticReuse>
		<trait>SLEEP</trait>
		<trait>SLEEP</trait>
		<effects>
			<effect name="BlockActions">
				<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912;7002;18721;18722;28203;30516;35190</allowedSkills>
			</effect>
		</effects>
	</skill>
	<skill id="9766" toLevel="1" name="Battleground Scroll: Remove Invincibility">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>ENEMY</targetType>
		<affectScope>SINGLE</affectScope>
		<castRange>400</castRange>
		<effectPoint>-2036</effectPoint>
		<effectRange>600</effectRange>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>36310</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<reuseDelay>600000</reuseDelay>
		<staticReuse>true</staticReuse>
		<effects>
			<effect name="DispelBySlotProbability">
				<dispel>INVINCIBILITY</dispel>
				<rate>100</rate>
			</effect>
			<effect name="BlockAbnormalSlot">
				<slot>INVINCIBILITY</slot>
			</effect>
		</effects>
	</skill>
	<skill id="9767" toLevel="1" name="Small Draco Egg x10">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>1.5</hitCancelTime>
		<hitTime>1500</hitTime>
		<isMagic>2</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<reuseDelay>3000</reuseDelay>
		<conditions>
			<condition name="OpCanNotUseAirship" />
			<condition name="OpCheckAbnormal">
				<type>SIGNAL_C</type>
				<level>8</level>
				<hasAbnormal>false</hasAbnormal>
			</condition>
			<condition name="OpPeacezone" />
		</conditions>
	</skill>
	<skill id="9768" toLevel="1" name="Small Draco Egg x50">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>1.5</hitCancelTime>
		<hitTime>1500</hitTime>
		<isMagic>2</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<reuseDelay>3000</reuseDelay>
		<conditions>
			<condition name="OpCanNotUseAirship" />
			<condition name="OpCheckAbnormal">
				<type>SIGNAL_C</type>
				<level>8</level>
				<hasAbnormal>false</hasAbnormal>
			</condition>
			<condition name="OpPeacezone" />
		</conditions>
	</skill>
	<skill id="9769" toLevel="1" name="Lyn Draco's Gift">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>36323</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="RestorationRandom">
				<items>
					<item chance="0.0789">
						<item id="36322" count="1" /> <!-- Lyn Draco's Accessory Pack - Event -->
					</item>
					<item chance="6.9045">
						<item id="19445" count="1" /> <!-- R95-grade Unbind Scroll -->
					</item>
					<item chance="3.0484">
						<item id="19446" count="1" /> <!-- R99-grade Unbind Scroll -->
					</item>
					<item chance="13.8091">
						<item id="17709" count="1" /> <!-- Legendary STR Dye Lv. 5 - STR +5, DEX +1, Fire Resistance +25 -->
					</item>
					<item chance="13.8091">
						<item id="17710" count="1" /> <!-- Legendary DEX Dye Lv. 5 - DEX +5, CON +1, Earth Resistance +25 -->
					</item>
					<item chance="13.8091">
						<item id="17711" count="1" /> <!-- Legendary CON Dye Lv. 5 - CON +5, STR +1, Dark Resistance +25 -->
					</item>
					<item chance="13.8091">
						<item id="17712" count="1" /> <!-- Legendary INT Dye Lv. 5 - INT +5, WIT +1, Water Resistance +25 -->
					</item>
					<item chance="13.8091">
						<item id="17713" count="1" /> <!-- Legendary WIT Dye Lv. 5 - WIT +5, MEN +1, Wind Resistance +25 -->
					</item>
					<item chance="13.8091">
						<item id="17714" count="1" /> <!-- Legendary MEN Dye Lv. 5 - MEN +5, INT +1, Holy Resistance +25 -->
					</item>
					<item chance="2.5107">
						<item id="33811" count="1" /> <!-- Giant's Scroll: Enchant R-grade Weapon - Event -->
					</item>
					<item chance="4.603">
						<item id="33817" count="1" /> <!-- Giant's Scroll: Enchant R-grade Armor - Event -->
					</item>
				</items>
			</effect>
		</effects>
	</skill>
	<skill id="9770" toLevel="1" name="Lyn Draco's Accessory Pack">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>36322</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="RestorationRandom">
				<items>
					<item chance="25">
						<item id="19463" count="1" /> <!-- Blessed Antharas' Earring -->
					</item>
					<item chance="25">
						<item id="19464" count="1" /> <!-- Blessed Valakas' Necklace -->
					</item>
					<item chance="25">
						<item id="17623" count="1" /> <!-- Earth Wyrm's Heart Ring -->
					</item>
					<item chance="25">
						<item id="35570" count="1" /> <!-- Tauti's Ring -->
					</item>
				</items>
			</effect>
		</effects>
	</skill>
	<skill id="9771" toLevel="1" name="Draco's Gift (Event)">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>36325</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="RestorationRandom">
				<items>
					<item chance="47.5247">
						<item id="35743" count="1" /> <!-- Draco's Health Potion - Event -->
					</item>
					<item chance="47.5247">
						<item id="35744" count="1" /> <!-- Draco's Mana Potion - Event -->
					</item>
					<item chance="2.6041">
						<item id="35742" count="1" /> <!-- Scroll: Reputation (Low-grade) -->
					</item>
					<item chance="0.4421">
						<item id="35755" count="1" /> <!-- Scroll: Reputation (Mid-grade) -->
					</item>
					<item chance="1.4623">
						<item id="35741" count="1" /> <!-- Scroll: PK (Low-grade) -->
					</item>
					<item chance="0.4421">
						<item id="35752" count="1" /> <!-- Scroll: PK (Mid-grade) -->
					</item>
				</items>
			</effect>
		</effects>
	</skill>
	<skill id="9772" toLevel="1" name="Draco's Shiny Gift (Event)">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>36326</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="RestorationRandom">
				<items>
					<item chance="68.0608">
						<item id="1538" count="1" /> <!-- Blessed Scroll of Escape -->
					</item>
					<item chance="0.0601">
						<item id="19444" count="1" /> <!-- R-grade Unbind Scroll -->
					</item>
					<item chance="26.1772">
						<item id="22204" count="1" /> <!-- Attribute Stone Pack - Event -->
					</item>
					<item chance="0.4084">
						<item id="35735" count="1" /> <!-- Fire Stone - Super 150 - Event -->
					</item>
					<item chance="0.4084">
						<item id="35736" count="1" /> <!-- Water Stone - Super 150 - Event -->
					</item>
					<item chance="0.4084">
						<item id="35737" count="1" /> <!-- Earth Stone - Super 150 - Event -->
					</item>
					<item chance="0.4084">
						<item id="35738" count="1" /> <!-- Wind Stone - Super 150 - Event -->
					</item>
					<item chance="0.4084">
						<item id="35739" count="1" /> <!-- Dark Stone - Super 150 - Event -->
					</item>
					<item chance="0.4084">
						<item id="35740" count="1" /> <!-- Holy Stone - Super 150 - Event -->
					</item>
					<item chance="0.0034">
						<item id="35751" count="1" /> <!-- Draco's Shiny Accessory Pack - Event -->
					</item>
					<item chance="0.0378">
						<item id="19447" count="1" /> <!-- Blessed Scroll: Enchant R-grade Weapon -->
					</item>
					<item chance="0.0883">
						<item id="19448" count="1" /> <!-- Blessed Scroll: Enchant R-grade Armor -->
					</item>
					<item chance="0.0255">
						<item id="19445" count="1" /> <!-- R95-grade Unbind Scroll -->
					</item>
					<item chance="0.0113">
						<item id="19446" count="1" /> <!-- R99-grade Unbind Scroll -->
					</item>
					<item chance="1.3612">
						<item id="3936" count="1" /> <!-- Blessed Scroll of Resurrection -->
					</item>
					<item chance="1.4179">
						<item id="22205" count="1" /> <!-- Attribute Crystal Pack - Event -->
					</item>
					<item chance="0.051">
						<item id="17709" count="1" /> <!-- Legendary STR Dye Lv. 5 - STR +5, DEX +1, Fire Resistance +25 -->
					</item>
					<item chance="0.051">
						<item id="17710" count="1" /> <!-- Legendary DEX Dye Lv. 5 - DEX +5, CON +1, Earth Resistance +25 -->
					</item>
					<item chance="0.051">
						<item id="17711" count="1" /> <!-- Legendary CON Dye Lv. 5 - CON +5, STR +1, Dark Resistance +25 -->
					</item>
					<item chance="0.051">
						<item id="17712" count="1" /> <!-- Legendary INT Dye Lv. 5 - INT +5, WIT +1, Water Resistance +25 -->
					</item>
					<item chance="0.051">
						<item id="17713" count="1" /> <!-- Legendary WIT Dye Lv. 5 - WIT +5, MEN +1, Wind Resistance +25 -->
					</item>
					<item chance="0.0511">
						<item id="17714" count="1" /> <!-- Legendary MEN Dye Lv. 5 - MEN +5, INT +1, Holy Resistance +25 -->
					</item>
				</items>
			</effect>
		</effects>
	</skill>
	<skill id="9773" toLevel="1" name="Draco's Shiny Accessory Pack (Event)">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>36324</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="RestorationRandom">
				<items>
					<item chance="0.7473">
						<item id="6656" count="1" /> <!-- Antharas' Earring -->
					</item>
					<item chance="0.7473">
						<item id="6657" count="1" /> <!-- Valakas' Necklace -->
					</item>
					<item chance="0.1068">
						<item id="17623" count="1" /> <!-- Earth Wyrm's Heart Ring -->
					</item>
					<item chance="2.4911">
						<item id="19465" count="1" /> <!-- Bottle of Antharas' Soul -->
					</item>
					<item chance="2.4911">
						<item id="19466" count="1" /> <!-- Bottle of Valakas' Soul -->
					</item>
					<item chance="18.6833">
						<item id="19451" count="1" /> <!-- Istina's Ring -->
					</item>
					<item chance="18.6833">
						<item id="19452" count="1" /> <!-- Istina's Earring -->
					</item>
					<item chance="9.3416">
						<item id="19453" count="1" /> <!-- Istina's Necklace -->
					</item>
					<item chance="18.6833">
						<item id="19457" count="1" /> <!-- Octavis' Ring -->
					</item>
					<item chance="18.6833">
						<item id="19458" count="1" /> <!-- Octavis' Earring -->
					</item>
					<item chance="9.3416">
						<item id="19459" count="1" /> <!-- Octavis' Necklace -->
					</item>
				</items>
			</effect>
		</effects>
	</skill>
	<skill id="9775" toLevel="1" name="Birthday Vitality Potion">
		<!-- For 1 h., XP gained through the hunting is replenishing Vitality. The buff is removed after dual class changing. Cooldown is 60 min. The effect remains after death. -->
		<icon>icon.etc_potion_blue_i00</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>3600</abnormalTime>
		<abnormalType>BUFF_SPECIAL_CONDITION</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>100</effectPoint>
		<isMagic>1</isMagic>
		<isMagic>4</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>36327</itemConsumeId>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>85</magicLevel>
		<reuseDelay>3600000</reuseDelay>
		<effects>
			<effect name="VitalityPointsRate">
				<amount>-10</amount>
			</effect>
		</effects>
	</skill>
	<skill id="9776" toLevel="1" name="Freya's Refreshing Breeze (1-h.)">
		<!-- For 1 h., recovers Vitality when acquiring XP while hunting. Cooldown: 60 min. The effect remains after death. -->
		<icon>icon.etc_I.etc_hot_spring_mineral_i00</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>3600</abnormalTime>
		<affectScope>SINGLE</affectScope>
		<effectPoint>100</effectPoint>
		<isMagic>4</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>36328</itemConsumeId>
		<reuseDelay>3600000</reuseDelay>
		<effects>
			<effect name="VitalityPointsRate">
				<amount>-10</amount>
			</effect>
		</effects>
	</skill>
	<skill id="9777" toLevel="1" name="Pa'agrio's Warm Breeze (1-hour)">
		<!-- For 1 h., recovers Vitality when acquiring XP while hunting. Cooldown: 60 min. The effect remains after death. -->
		<icon>BranchSys2.Icon.pi_wind_of_paagrio</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>3600</abnormalTime>
		<affectScope>SINGLE</affectScope>
		<effectPoint>100</effectPoint>
		<isMagic>4</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>36329</itemConsumeId>
		<reuseDelay>3600000</reuseDelay>
		<stayAfterDeath>true</stayAfterDeath>
		<conditions>
			<condition name="CanUseVitalityIncreaseItem" />
		</conditions>
		<effects>
			<effect name="VitalityPointsRate">
				<amount>-10</amount>
			</effect>
		</effects>
	</skill>
	<skill id="9778" toLevel="1" name="Sweet Chocolate (1-h.)">
		<!-- For 1 h., recovers Vitality when acquiring XP while hunting. Cooldown: 60 min. The effect remains after death. -->
		<icon>BranchSys.icon.br_valentine_darkchoco_i00</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>3600</abnormalTime>
		<affectScope>SINGLE</affectScope>
		<effectPoint>100</effectPoint>
		<isMagic>4</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>36330</itemConsumeId>
		<reuseDelay>3600000</reuseDelay>
		<effects>
			<effect name="VitalityPointsRate">
				<amount>-10</amount>
			</effect>
		</effects>
	</skill>
	<skill id="9779" toLevel="1" name="Returning Hero's Vitality Replenishing Juice">
		<!-- Vitality Recovery for 1 h. No effect when Birthday Vitality Buff is applied. Cooldown is 60 min. -->
		<icon>BranchSys2.icon.br_breath_of_hero_i00</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>3600</abnormalTime>
		<affectScope>SINGLE</affectScope>
		<effectPoint>100</effectPoint>
		<isMagic>4</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>36331</itemConsumeId>
		<reuseDelay>3600000</reuseDelay>
		<effects>
			<effect name="VitalityPointsRate">
				<amount>-10</amount>
			</effect>
		</effects>
	</skill>
	<skill id="9780" toLevel="1" name="Pirate Elixir (1-h.)">
		<!-- For 1 h., recovers Vitality when acquiring XP while hunting. Cooldown: 60 min. The effect remains after death. -->
		<icon>icon.etc_hot_spring_nectar_i00</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>3600</abnormalTime>
		<affectScope>SINGLE</affectScope>
		<effectPoint>100</effectPoint>
		<isMagic>4</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>36332</itemConsumeId>
		<reuseDelay>3600000</reuseDelay>
		<effects>
			<effect name="VitalityPointsRate">
				<amount>-10</amount>
			</effect>
		</effects>
	</skill>
	<skill id="9781" toLevel="2" name="Mysterious Box">
		<!-- Mysterious Box -->
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<coolTime>1</coolTime>
		<hitTime>0</hitTime>
		<reuseDelay>1</reuseDelay>
		<effects>
			<effect name="RestorationRandom">
				<items>
					<item chance="70">
						<item id="23410" count="1" /> <!-- Scroll: Enchant R-grade Weapon -->
					</item>
					<item chance="15">
						<item id="45931" count="1" /> <!-- High-grade Augmenting Stone: Weapon -->
					</item>
					<item chance="5">
						<item id="45932" count="1" /> <!-- Top-grade Augmenting Stone: Weapon -->
					</item>
				</items>
			</effect>
		</effects>
	</skill>
	<skill id="9782" toLevel="1" name="Summon Agathion Jr. Cocoring">
		<!-- Summons an agathion. -->
		<icon>icon.etc_summon_aga_agit_i00</icon>
		<operateType>A1</operateType>
		<hitTime>3000</hitTime>
	</skill>
	<skill id="9783" toLevel="1" name="Agathion's Gift: Jr. Cocoring">
		<!-- Receive Agathion Jr. Cocoring's gift. -->
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<hitTime>2700</hitTime>
	</skill>
	<skill id="9784" toLevel="1" name="Jr. Cocoring's Gift">
		<!-- Restores Vitality when in a peaceful zone. -->
		<icon>icon.skill_agathion_cute</icon>
		<operateType>P</operateType>
	</skill>
	<skill id="9785" toLevel="1" name="Scroll of Glory">
		<!-- For 30 min., acquired XP/ SP +30%. The effect can be removed with Alt + Left Mouse Button. -->
		<icon>icon.etc_london_olympic_scroll_i01</icon>
		<operateType>A2</operateType>
		<isMagic>4</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>36347</itemConsumeId>
		<reuseDelay>5000</reuseDelay>
	</skill>
	<skill id="9786" toLevel="1" name="Adrenaline Energy Drink">
		<!-- For 30 min., Speed +15. -->
		<icon>icon.etc_london_olympic_scroll_i02</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalTime>1800</abnormalTime>
		<abnormalType>FISH_STEW</abnormalType>
		<blockedInOlympiad>true</blockedInOlympiad>
		<isMagic>4</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>36334</itemConsumeId>
		<reuseDelay>1000</reuseDelay>
		<effects>
			<effect name="Speed">
				<amount>15</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</skill>
	<skill id="9787" toLevel="1" name="Caffeine Energy Drink">
		<!-- For 30 min., DEX +10. -->
		<icon>icon.etc_london_olympic_scroll_i02</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalTime>1800</abnormalTime>
		<abnormalType>FISH_STEW</abnormalType>
		<blockedInOlympiad>true</blockedInOlympiad>
		<isMagic>4</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>36335</itemConsumeId>
		<reuseDelay>1000</reuseDelay>
		<effects>
			<effect name="StatUp">
				<stat>DEX</stat>
				<amount>10</amount>
			</effect>
		</effects>
	</skill>
	<skill id="9788" toLevel="1" name="Protein Energy Drink">
		<!-- For 30 min., STR +10. -->
		<icon>icon.etc_london_olympic_scroll_i02</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalTime>1800</abnormalTime>
		<abnormalType>FISH_STEW</abnormalType>
		<blockedInOlympiad>true</blockedInOlympiad>
		<isMagic>4</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>36336</itemConsumeId>
		<reuseDelay>1000</reuseDelay>
		<effects>
			<effect name="StatUp">
				<stat>STR</stat>
				<amount>10</amount>
			</effect>
		</effects>
	</skill>
	<skill id="9789" toLevel="1" name="DHA Energy Drink">
		<!-- For 30 min., INT +10. -->
		<icon>icon.etc_london_olympic_scroll_i02</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalTime>1800</abnormalTime>
		<abnormalType>FISH_STEW</abnormalType>
		<blockedInOlympiad>true</blockedInOlympiad>
		<isMagic>4</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>36337</itemConsumeId>
		<reuseDelay>1000</reuseDelay>
		<effects>
			<effect name="StatUp">
				<stat>INT</stat>
				<amount>10</amount>
			</effect>
		</effects>
	</skill>
	<skill id="9790" toLevel="1" name="Omega 3 Energy Drink">
		<!-- For 30 min., WIT +10. -->
		<icon>icon.etc_london_olympic_scroll_i02</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalTime>1800</abnormalTime>
		<abnormalType>FISH_STEW</abnormalType>
		<blockedInOlympiad>true</blockedInOlympiad>
		<isMagic>4</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>36338</itemConsumeId>
		<reuseDelay>1000</reuseDelay>
		<effects>
			<effect name="StatUp">
				<stat>WIT</stat>
				<amount>10</amount>
			</effect>
		</effects>
	</skill>
	<skill id="9791" toLevel="1" name="Golden Pack">
		<!-- Golden Olympiad Treasure Chest -->
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
	</skill>
	<skill id="9792" toLevel="1" name="Luminous Golden Chest">
		<!-- Olympiad's Luminous Golden Chest -->
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
	</skill>
	<skill id="9793" toLevel="2" name="Agathion's Gift: Jr. Cocoring">
		<!-- Receive Agathion Jr. Cocoring's gift. -->
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<hitTime>2700</hitTime>
		<isDebuff>false</isDebuff>
	</skill>
	<skill id="9794" toLevel="3" name="Agathion's Gift: Jr. Cocoring">
		<!-- Receive Agathion Jr. Cocoring's gift. -->
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<hitTime>2700</hitTime>
		<isDebuff>false</isDebuff>
	</skill>
	<skill id="9795" toLevel="4" name="Agathion's Gift: Jr. Cocoring">
		<!-- Receive Agathion Jr. Cocoring's gift. -->
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<hitTime>2700</hitTime>
		<isDebuff>false</isDebuff>
	</skill>
	<skill id="9796" toLevel="5" name="Agathion's Gift: Jr. Cocoring">
		<!-- Receive Agathion Jr. Cocoring's gift. -->
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<hitTime>2700</hitTime>
		<isDebuff>false</isDebuff>
	</skill>
	<skill id="9797" toLevel="1" name="Hero's Treasure Chest">
		<!-- Hero's Treasure Chest -->
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
	</skill>
	<skill id="9798" toLevel="1" name="Head Accessory Box">
		<!-- Head Accessory Box -->
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
	</skill>
	<skill id="9799" toLevel="1" name="Pendant Box">
		<!-- Pendant Box -->
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
	</skill>
</list>
