<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
	<skill id="34900" toLevel="3" name="Radiant Nymph Lv. 1 - Bond Lv. 1">
		<!-- Level 1: CON/ MEN +4 -->
		<!-- Level 2: CON/ MEN/ LUC +4 -->
		<!-- Level 3: CON/ MEN/ LUC/ CHA +4 -->
		<icon>icon.skill0000</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="34901" toLevel="3" name="Radiant Oculus Lv. 1 - Bond Lv. 1">
		<!-- Level 1: CON/ MEN +4 -->
		<!-- Level 2: CON/ MEN/ LUC +4 -->
		<!-- Level 3: CON/ MEN/ LUC/ CHA +4 -->
		<icon>icon.skill0000</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="34902" toLevel="3" name="Radiant Fofo Lv. 1 - Bond Lv. 1">
		<!-- Level 1: CON/ MEN +4 -->
		<!-- Level 2: CON/ MEN/ LUC +4 -->
		<!-- Level 3: CON/ MEN/ LUC/ CHA +4 -->
		<icon>icon.skill0000</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="34903" toLevel="3" name="Radiant Divine Angel Lv. 1 - Bond Lv. 1">
		<!-- Level 1: CON/ MEN +4 -->
		<!-- Level 2: CON/ MEN/ LUC +4 -->
		<!-- Level 3: CON/ MEN/ LUC/ CHA +4 -->
		<icon>icon.skill0000</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="34904" toLevel="3" name="Radiant Divine Devilet Lv. 1 - Bond Lv. 1">
		<!-- Level 1: CON/ MEN +4 -->
		<!-- Level 2: CON/ MEN/ LUC +4 -->
		<!-- Level 3: CON/ MEN/ LUC/ CHA +4 -->
		<icon>icon.skill0000</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="34905" toLevel="3" name="Radiant Divine Pegasus Lv. 1 - Bond Lv. 1">
		<!-- Level 1: CON/ MEN +4 -->
		<!-- Level 2: CON/ MEN/ LUC +4 -->
		<!-- Level 3: CON/ MEN/ LUC/ CHA +4 -->
		<icon>icon.skill0000</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="34906" toLevel="3" name="Radiant Chuchu Lv. 2 - Bond Lv. 1">
		<!-- Level 1: Max HP/ MP +5% -->
		<!-- Level 2: Max HP/ MP +6% -->
		<!-- Level 3: Max HP/ MP +7% -->
		<icon>icon.skill0000</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="34907" toLevel="3" name="Radiant Tana Lv. 2 - Bond Lv. 1">
		<!-- Level 1: Max HP/ MP +5% -->
		<!-- Level 2: Max HP/ MP +6% -->
		<!-- Level 3: Max HP/ MP +7% -->
		<icon>icon.skill0000</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="34908" toLevel="3" name="Radiant Pallo Lv. 2 - Bond Lv. 1">
		<!-- Level 1: Max HP/ MP +5% -->
		<!-- Level 2: Max HP/ MP +6% -->
		<!-- Level 3: Max HP/ MP +7% -->
		<icon>icon.skill0000</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="34909" toLevel="3" name="Radiant Ayri Lv. 2 - Bond Lv. 1">
		<!-- Level 1: Max HP/ MP +5% -->
		<!-- Level 2: Max HP/ MP +6% -->
		<!-- Level 3: Max HP/ MP +7% -->
		<icon>icon.skill0000</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="34910" toLevel="3" name="Radiant Churing Lv. 2 - Bond Lv. 1">
		<!-- Level 1: Max HP/ MP +5% -->
		<!-- Level 2: Max HP/ MP +6% -->
		<!-- Level 3: Max HP/ MP +7% -->
		<icon>icon.skill0000</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="34911" toLevel="3" name="Radiant Cow Lv. 2 - Bond Lv. 1">
		<!-- Level 1: Max HP/ MP +5% -->
		<!-- Level 2: Max HP/ MP +6% -->
		<!-- Level 3: Max HP/ MP +7% -->
		<icon>icon.skill0000</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="34912" toLevel="3" name="Radiant Chorong Lv. 2 - Bond Lv. 1">
		<!-- Level 1: Max HP/ MP +5% -->
		<!-- Level 2: Max HP/ MP +6% -->
		<!-- Level 3: Max HP/ MP +7% -->
		<icon>icon.skill0000</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="34913" toLevel="3" name="Radiant Nymph Lv. 2 - Bond Lv. 1">
		<!-- Level 1: Max HP/ MP +5% -->
		<!-- Level 2: Max HP/ MP +6% -->
		<!-- Level 3: Max HP/ MP +7% -->
		<icon>icon.skill0000</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="34914" toLevel="3" name="Radiant Oculus Lv. 2 - Bond Lv. 1">
		<!-- Level 1: Max HP/ MP +5% -->
		<!-- Level 2: Max HP/ MP +6% -->
		<!-- Level 3: Max HP/ MP +7% -->
		<icon>icon.skill0000</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="34915" toLevel="3" name="Radiant Fofo Lv. 2 - Bond Lv. 1">
		<!-- Level 1: Max HP/ MP +5% -->
		<!-- Level 2: Max HP/ MP +6% -->
		<!-- Level 3: Max HP/ MP +7% -->
		<icon>icon.skill0000</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="34916" toLevel="3" name="Radiant Divine Angel Lv. 2 - Bond Lv. 1">
		<!-- Level 1: Max HP/ MP +5% -->
		<!-- Level 2: Max HP/ MP +6% -->
		<!-- Level 3: Max HP/ MP +7% -->
		<icon>icon.skill0000</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="34917" toLevel="3" name="Radiant Divine Devilet Lv. 2 - Bond Lv. 1">
		<!-- Level 1: Max HP/ MP +5% -->
		<!-- Level 2: Max HP/ MP +6% -->
		<!-- Level 3: Max HP/ MP +7% -->
		<icon>icon.skill0000</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="34918" toLevel="3" name="Radiant Divine Pegasus Lv. 2 - Bond Lv. 1">
		<!-- Level 1: Max HP/ MP +5% -->
		<!-- Level 2: Max HP/ MP +6% -->
		<!-- Level 3: Max HP/ MP +7% -->
		<icon>icon.skill0000</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="34919" toLevel="3" name="Radiant Chuchu Lv. 3 - Bond Lv. 1">
		<!-- Level 1: Vitality bonus +5% -->
		<!-- Level 2: Vitality bonus +6% -->
		<!-- Level 3: Vitality bonus +7% -->
		<icon>icon.skill0000</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="34920" toLevel="3" name="Radiant Tana Lv. 3 - Bond Lv. 1">
		<!-- Level 1: Attribute Attack +50 -->
		<!-- Level 2: Attribute Attack +60 -->
		<!-- Level 3: Attribute Attack +70 -->
		<icon>icon.skill0000</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="34921" toLevel="3" name="Radiant Pallo Lv. 3 - Bond Lv. 1">
		<!-- Level 1: Attribute Resistance +50 -->
		<!-- Level 2: Attribute Resistance +60 -->
		<!-- Level 3: Attribute Resistance +70 -->
		<icon>icon.skill0000</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="34922" toLevel="3" name="Radiant Ayri Lv. 3 - Bond Lv. 1">
		<!-- Level 1: Attribute Attack +50 -->
		<!-- Level 2: Attribute Attack +60 -->
		<!-- Level 3: Attribute Attack +70 -->
		<icon>icon.skill0000</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="34923" toLevel="3" name="Radiant Churing Lv. 3 - Bond Lv. 1">
		<!-- Level 1: Attribute Attack +50 -->
		<!-- Level 2: Attribute Attack +60 -->
		<!-- Level 3: Attribute Attack +70 -->
		<icon>icon.skill0000</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="34924" toLevel="3" name="Radiant Cow Lv. 3 - Bond Lv. 1">
		<!-- Level 1: Attribute Attack/ Resistance +35 -->
		<!-- Level 2: Attribute Attack/ Resistance +40 -->
		<!-- Level 3: Attribute Attack/ Resistance +45 -->
		<icon>icon.skill0000</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="34925" toLevel="3" name="Radiant Chorong Lv. 3 - Bond Lv. 1">
		<!-- Level 1: Vitality bonus +5% -->
		<!-- Level 2: Vitality bonus +6% -->
		<!-- Level 3: Vitality bonus +7% -->
		<icon>icon.skill0000</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="34926" toLevel="3" name="Radiant Nymph Lv. 3 - Bond Lv. 1">
		<!-- Level 1: Attribute Attack/ Resistance +35 -->
		<!-- Level 2: Attribute Attack/ Resistance +40 -->
		<!-- Level 3: Attribute Attack/ Resistance +45 -->
		<icon>icon.skill0000</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="34927" toLevel="3" name="Radiant Oculus Lv. 3 - Bond Lv. 1">
		<!-- Level 1: Attribute Attack/ Resistance +35 -->
		<!-- Level 2: Attribute Attack/ Resistance +40 -->
		<!-- Level 3: Attribute Attack/ Resistance +45 -->
		<icon>icon.skill0000</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="34928" toLevel="3" name="Radiant Fofo Lv. 3 - Bond Lv. 1">
		<!-- Level 1: LUC +5 -->
		<!-- Level 2: LUC +6 -->
		<!-- Level 3: LUC +7 -->
		<icon>icon.skill0000</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="34929" toLevel="3" name="Radiant Divine Angel Lv. 3 - Bond Lv. 1">
		<!-- Level 1: Vitality bonus +5% -->
		<!-- Level 2: Vitality bonus +6% -->
		<!-- Level 3: Vitality bonus +7% -->
		<icon>icon.skill0000</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="34930" toLevel="3" name="Radiant Divine Devilet Lv. 3 - Bond Lv. 1">
		<!-- Level 1: P./ M. Def. +7% -->
		<!-- Level 2: P./ M. Def. +8% -->
		<!-- Level 3: P./ M. Def. +9% -->
		<icon>icon.skill0000</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="34931" toLevel="3" name="Radiant Divine Pegasus Lv. 3 - Bond Lv. 1">
		<!-- Level 1: Acquired XP/ SP +5%, adena drop rate +5% -->
		<!-- Level 2: Acquired XP/ SP +6%, adena drop rate +6% -->
		<!-- Level 3: Acquired XP/ SP +7%, adena drop rate +7% -->
		<icon>icon.skill0000</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="34932" toLevel="3" name="Radiant Chuchu Lv. 4 - Bond Lv. 1">
		<!-- Level 1: Acquired XP/ SP +5% -->
		<!-- Level 2: Acquired XP/ SP +6% -->
		<!-- Level 3: Acquired XP/ SP +7% -->
		<icon>icon.skill0000</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="34933" toLevel="3" name="Radiant Tana Lv. 4 - Bond Lv. 1">
		<!-- Level 1: P. Atk. +5% -->
		<!-- Level 2: P. Atk. +6% -->
		<!-- Level 3: P. Atk. +7% -->
		<icon>icon.skill0000</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="34934" toLevel="3" name="Radiant Pallo Lv. 4 - Bond Lv. 1">
		<!-- Level 1: P./ M. Def. +5% -->
		<!-- Level 2: P./ M. Def. +6% -->
		<!-- Level 3: P./ M. Def. +7% -->
		<icon>icon.skill0000</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="34935" toLevel="3" name="Radiant Ayri Lv. 4 - Bond Lv. 1">
		<!-- Level 1: P./ M. Skill Power +5% -->
		<!-- Level 2: P./ M. Skill Power +6% -->
		<!-- Level 3: P./ M. Skill Power +7% -->
		<icon>icon.skill0000</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="34936" toLevel="3" name="Radiant Churing Lv. 4 - Bond Lv. 1">
		<!-- Level 1: M. Atk. +5% -->
		<!-- Level 2: M. Atk. +6% -->
		<!-- Level 3: M. Atk. +7% -->
		<icon>icon.skill0000</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="34937" toLevel="3" name="Radiant Cow Lv. 4 - Bond Lv. 1">
		<!-- Level 1: PvP damage +7% -->
		<!-- Level 2: PvP damage +8% -->
		<!-- Level 3: PvP damage +9% -->
		<icon>icon.skill0000</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="34938" toLevel="3" name="Radiant Chorong Lv. 4 - Bond Lv. 1">
		<!-- Level 1: Adena drop rate with Vitality +5% -->
		<!-- Level 2: Adena drop rate with Vitality +6% -->
		<!-- Level 3: Adena drop rate with Vitality +7% -->
		<icon>icon.skill0000</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="34939" toLevel="3" name="Radiant Nymph Lv. 4 - Bond Lv. 1">
		<!-- Level 1: P./ M. Def. +7% -->
		<!-- Level 2: P./ M. Def. +8% -->
		<!-- Level 3: P./ M. Def. +9% -->
		<icon>icon.skill0000</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="34940" toLevel="3" name="Radiant Oculus Lv. 4 - Bond Lv. 1">
		<!-- Level 1: Atk. Spd./ Casting Spd. +7% -->
		<!-- Level 2: Atk. Spd./ Casting Spd. +8% -->
		<!-- Level 3: Atk. Spd./ Casting Spd. +9% -->
		<icon>icon.skill0000</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="34941" toLevel="3" name="Radiant Fofo Lv. 4 - Bond Lv. 1">
		<!-- Level 1: Base armor enchant success rate +5% -->
		<!-- Level 2: Base armor enchant success rate +6% -->
		<!-- Level 3: Base armor enchant success rate +7% -->
		<icon>icon.skill0000</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="34942" toLevel="3" name="Radiant Divine Angel Lv. 4 - Bond Lv. 1">
		<!-- Level 1: Adena drop rate with Vitality +7% -->
		<!-- Level 2: Adena drop rate with Vitality +8% -->
		<!-- Level 3: Adena drop rate with Vitality +9% -->
		<icon>icon.skill0000</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="34943" toLevel="3" name="Radiant Divine Devilet Lv. 4 - Bond Lv. 1">
		<!-- Level 1: P./ M. Atk. +7% -->
		<!-- Level 2: P./ M. Atk. +8% -->
		<!-- Level 3: P./ M. Atk. +9% -->
		<icon>icon.skill0000</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="34944" toLevel="3" name="Radiant Divine Pegasus Lv. 4 - Bond Lv. 1">
		<!-- Level 1: P./ M. Def. +7% -->
		<!-- Level 2: P./ M. Def. +8% -->
		<!-- Level 3: P./ M. Def. +9% -->
		<icon>icon.skill0000</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="34945" toLevel="3" name="Radiant Chuchu Lv. 5 - Bond Lv. 1">
		<!-- Level 1: Adena drop rate with Vitality +7% -->
		<!-- Level 2: Adena drop rate with Vitality +8% -->
		<!-- Level 3: Adena drop rate with Vitality +9% -->
		<icon>icon.skill0000</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="34946" toLevel="3" name="Radiant Tana Lv. 5 - Bond Lv. 1">
		<!-- Level 1: Critical Damage for basic attacks +5% -->
		<!-- Level 2: Critical Damage for basic attacks +6% -->
		<!-- Level 3: Critical Damage for basic attacks +7% -->
		<icon>icon.skill0000</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="34947" toLevel="3" name="Radiant Pallo Lv. 5 - Bond Lv. 1">
		<!-- Level 1: All received Critical Damage -5% -->
		<!-- Level 2: All received Critical Damage -6% -->
		<!-- Level 3: All received Critical Damage -7% -->
		<icon>icon.skill0000</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="34948" toLevel="3" name="Radiant Ayri Lv. 5 - Bond Lv. 1">
		<!-- Level 1: P./ M. Skill Critical Rate +1% -->
		<!-- Level 2: P./ M. Skill Critical Rate +2% -->
		<!-- Level 3: P./ M. Skill Critical Rate +3% -->
		<icon>icon.skill0000</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="34949" toLevel="3" name="Radiant Churing Lv. 5 - Bond Lv. 1">
		<!-- Level 1: M. Skill Critical Damage +5% -->
		<!-- Level 2: M. Skill Critical Damage +6% -->
		<!-- Level 3: M. Skill Critical Damage +7% -->
		<icon>icon.skill0000</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="34950" toLevel="3" name="Radiant Cow Lv. 5 - Bond Lv. 1">
		<!-- Level 1: Received PvP damage -10% -->
		<!-- Level 2: Received PvP damage -11% -->
		<!-- Level 3: Received PvP damage -12% -->
		<icon>icon.skill0000</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="34951" toLevel="3" name="Radiant Chorong Lv. 5 - Bond Lv. 1">
		<!-- Level 1: Adena drop rate +5% -->
		<!-- Level 2: Adena drop rate +6% -->
		<!-- Level 3: Adena drop rate +7% -->
		<icon>icon.skill0000</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="34952" toLevel="3" name="Radiant Nymph Lv. 5 - Bond Lv. 1">
		<!-- Level 1: Power of basic attacks and P./ M. skills +7% -->
		<!-- Level 2: Power of basic attacks and P./ M. skills +8% -->
		<!-- Level 3: Power of basic attacks and P./ M. skills +9% -->
		<icon>icon.skill0000</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="34953" toLevel="3" name="Radiant Oculus Lv. 5 - Bond Lv. 1">
		<!-- Level 1: Speed +50 -->
		<!-- Level 2: Speed +60 -->
		<!-- Level 3: Speed +70 -->
		<icon>icon.skill0000</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="34954" toLevel="3" name="Radiant Fofo Lv. 5 - Bond Lv. 1">
		<!-- Level 1: Base weapon enchant success rate +5% -->
		<!-- Level 2: Base weapon enchant success rate +6% -->
		<!-- Level 3: Base weapon enchant success rate +7% -->
		<icon>icon.skill0000</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="34955" toLevel="3" name="Radiant Divine Angel Lv. 5 - Bond Lv. 1">
		<!-- Level 1: P./ M. Skill Critical Rate +1% -->
		<!-- Level 2: P./ M. Skill Critical Rate +2% -->
		<!-- Level 3: P./ M. Skill Critical Rate +3% -->
		<icon>icon.skill0000</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="34956" toLevel="3" name="Radiant Divine Devilet Lv. 5 - Bond Lv. 1">
		<!-- Level 1: All Critical Damage +7% -->
		<!-- Level 2: All Critical Damage +8% -->
		<!-- Level 3: All Critical Damage +9% -->
		<icon>icon.skill0000</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="34957" toLevel="3" name="Radiant Divine Pegasus Lv. 5 - Bond Lv. 1">
		<!-- Level 1: Skill Power increase +5% -->
		<!-- Level 2: Skill Power increase +6% -->
		<!-- Level 3: Skill Power increase +7% -->
		<icon>icon.skill0000</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="34958" toLevel="3" name="Power of Colorful Sky Lantern Lv. 1">
		<!-- Level 1: Make a wish and launch your Sky Lantern into the sky, toward the Full Moon... For 24 h., Power of basic attacks and P./ M. skills +10%, P./ M. Def. +10%. Note!. The effect remains after death, after switching to a dual class or entering instance zones. Removed when entering the Olympiad or the Ceremony of Chaos. -->
		<!-- Level 2: Make a wish and launch your Sky Lantern into the sky, toward the Full Moon... For 24 h., Power of basic attacks and P./ M. skills +10%, P./ M. Def. +10%, Vitality bonus +10%. Note!. The effect remains after death, after switching to a dual class or entering instance zones. Removed when entering the Olympiad or the Ceremony of Chaos. -->
		<!-- Level 3: Make a wish and launch your Sky Lantern into the sky, toward the Full Moon... For 24 h., Power of basic attacks and P./ M. skills +10%, P./ M. Def. +10%, acquired XP/ SP +10%, Vitality bonus +10%. Note!. The effect remains after death, after switching to a dual class or entering instance zones. Removed when entering the Olympiad or the Ceremony of Chaos. -->
		<icon>icon.ev_2022_chuseok_buff</icon>
		<operateType>A1</operateType>
		<castRange>900</castRange>
		<effectPoint>1</effectPoint>
		<isMagic>4</isMagic>
	</skill>
	<skill id="34959" toLevel="1" name="Protection of Light - Shine Maker">
		<!-- Power of Light helps Shine Maker to oppose the darkness. In Rim Kamaloka M. Skill Power +10%. -->
		<icon>icon.s_buff_boost_archangel2</icon>
		<operateType>A1</operateType>
		<castRange>900</castRange>
		<effectPoint>1</effectPoint>
		<isMagic>4</isMagic>
	</skill>
	<skill id="34960" toLevel="6" name="Rim Kamaloka Medal of Honor - Hard Lv. 105 F">
		<!-- Level 1: A reward given to warriors who have defeated the dark energy in the realm of subconsciousness. For 24 h., acquired XP/ SP +3%. -->
		<!-- Level 2: A reward given to warriors who have defeated the dark energy in the realm of subconsciousness. For 24 h., acquired XP/ SP +5%. -->
		<!-- Level 3: A reward given to warriors who have defeated the dark energy in the realm of subconsciousness. For 24 h., acquired XP/ SP +7%. -->
		<!-- Level 4: A reward given to warriors who have defeated the dark energy in the realm of subconsciousness. For 24 h., acquired XP/ SP +13%. -->
		<!-- Level 5: A reward given to warriors who have defeated the dark energy in the realm of subconsciousness. For 24 h., acquired XP/ SP +14%. -->
		<!-- Level 6: A reward given to warriors who have defeated the dark energy in the realm of subconsciousness. For 24 h., acquired XP/ SP +15%. -->
		<icon>
			<value level="1">icon.rim_a_kamaroka_f</value>
			<value level="2">icon.rim_a_kamaroka_d</value>
			<value level="3">icon.rim_a_kamaroka_c</value>
			<value level="4">icon.rim_a_kamaroka_b</value>
			<value level="5">icon.rim_a_kamaroka_a</value>
			<value level="6">icon.rim_a_kamaroka_s</value>
		</icon>
		<operateType>A1</operateType>
		<castRange>900</castRange>
		<effectPoint>1</effectPoint>
		<isMagic>4</isMagic>
	</skill>
	<skill id="34961" toLevel="6" name="Rim Kamaloka Medal of Honor - Hard Lv. 110 F">
		<!-- Level 1: A reward given to warriors who have defeated the dark energy in the realm of subconsciousness. For 24 h., acquired XP/ SP +3%. -->
		<!-- Level 2: A reward given to warriors who have defeated the dark energy in the realm of subconsciousness. For 24 h., acquired XP/ SP +5%. -->
		<!-- Level 3: A reward given to warriors who have defeated the dark energy in the realm of subconsciousness. For 24 h., acquired XP/ SP +7%. -->
		<!-- Level 4: A reward given to warriors who have defeated the dark energy in the realm of subconsciousness. For 24 h., acquired XP/ SP +17%. -->
		<!-- Level 5: A reward given to warriors who have defeated the dark energy in the realm of subconsciousness. For 24 h., acquired XP/ SP +18%. -->
		<!-- Level 6: A reward given to warriors who have defeated the dark energy in the realm of subconsciousness. For 24 h., acquired XP/ SP +19%. -->
		<icon>
			<value level="1">icon.rim_a_kamaroka_f</value>
			<value level="2">icon.rim_a_kamaroka_d</value>
			<value level="3">icon.rim_a_kamaroka_c</value>
			<value level="4">icon.rim_b_kamaroka_b</value>
			<value level="5">icon.rim_b_kamaroka_a</value>
			<value level="6">icon.rim_b_kamaroka_s</value>
		</icon>
		<operateType>A1</operateType>
		<castRange>900</castRange>
		<effectPoint>1</effectPoint>
		<isMagic>4</isMagic>
	</skill>
	<skill id="34962" toLevel="6" name="Rim Kamaloka Medal of Honor - Hard Lv. 115 F">
		<!-- Level 1: A reward given to warriors who have defeated the dark energy in the realm of subconsciousness. For 24 h., acquired XP/ SP +3%. -->
		<!-- Level 2: A reward given to warriors who have defeated the dark energy in the realm of subconsciousness. For 24 h., acquired XP/ SP +5%. -->
		<!-- Level 3: A reward given to warriors who have defeated the dark energy in the realm of subconsciousness. For 24 h., acquired XP/ SP +7%. -->
		<!-- Level 4: A reward given to warriors who have defeated the dark energy in the realm of subconsciousness. For 24 h., acquired XP/ SP +21%. -->
		<!-- Level 5: A reward given to warriors who have defeated the dark energy in the realm of subconsciousness. For 24 h., acquired XP/ SP +22%. -->
		<!-- Level 6: A reward given to warriors who have defeated the dark energy in the realm of subconsciousness. For 24 h., acquired XP/ SP +23%. -->
		<icon>
			<value level="1">icon.rim_a_kamaroka_f</value>
			<value level="2">icon.rim_a_kamaroka_d</value>
			<value level="3">icon.rim_a_kamaroka_c</value>
			<value level="4">icon.rim_c_kamaroka_b</value>
			<value level="5">icon.rim_c_kamaroka_a</value>
			<value level="6">icon.rim_c_kamaroka_s</value>
		</icon>
		<operateType>A1</operateType>
		<castRange>900</castRange>
		<effectPoint>1</effectPoint>
		<isMagic>4</isMagic>
	</skill>
	<skill id="34963" toLevel="6" name="Rim Kamaloka Medal of Honor - Hard Lv. 120 F">
		<!-- Level 1: A reward given to warriors who have defeated the dark energy in the realm of subconsciousness. For 24 h., acquired XP/ SP +3%. -->
		<!-- Level 2: A reward given to warriors who have defeated the dark energy in the realm of subconsciousness. For 24 h., acquired XP/ SP +5%. -->
		<!-- Level 3: A reward given to warriors who have defeated the dark energy in the realm of subconsciousness. For 24 h., acquired XP/ SP +7%. -->
		<!-- Level 4: A reward given to warriors who have defeated the dark energy in the realm of subconsciousness. For 24 h., acquired XP/ SP +25%. -->
		<!-- Level 5: A reward given to warriors who have defeated the dark energy in the realm of subconsciousness. For 24 h., acquired XP/ SP +26%. -->
		<!-- Level 6: A reward given to warriors who have defeated the dark energy in the realm of subconsciousness. For 24 h., acquired XP/ SP +28%. -->
		<icon>
			<value level="1">icon.rim_a_kamaroka_f</value>
			<value level="2">icon.rim_a_kamaroka_d</value>
			<value level="3">icon.rim_a_kamaroka_c</value>
			<value level="4">icon.rim_d_kamaroka_b</value>
			<value level="5">icon.rim_d_kamaroka_a</value>
			<value level="6">icon.rim_d_kamaroka_s</value>
		</icon>
		<operateType>A1</operateType>
		<castRange>900</castRange>
		<effectPoint>1</effectPoint>
		<isMagic>4</isMagic>
	</skill>
	<skill id="34964" toLevel="6" name="Rim Kamaloka Medal of Honor - Hard Lv. 125 F">
		<!-- Level 1: A reward given to warriors who have defeated the dark energy in the realm of subconsciousness. For 24 h., acquired XP/ SP +3%. -->
		<!-- Level 2: A reward given to warriors who have defeated the dark energy in the realm of subconsciousness. For 24 h., acquired XP/ SP +5%. -->
		<!-- Level 3: A reward given to warriors who have defeated the dark energy in the realm of subconsciousness. For 24 h., acquired XP/ SP +7%. -->
		<!-- Level 4: A reward given to warriors who have defeated the dark energy in the realm of subconsciousness. For 24 h., acquired XP/ SP +29%. -->
		<!-- Level 5: A reward given to warriors who have defeated the dark energy in the realm of subconsciousness. For 24 h., acquired XP/ SP +30%. -->
		<!-- Level 6: A reward given to warriors who have defeated the dark energy in the realm of subconsciousness. For 24 h., acquired XP/ SP +32%. -->
		<icon>
			<value level="1">icon.rim_a_kamaroka_f</value>
			<value level="2">icon.rim_a_kamaroka_d</value>
			<value level="3">icon.rim_a_kamaroka_c</value>
			<value level="4">icon.rim_e_kamaroka_b</value>
			<value level="5">icon.rim_e_kamaroka_a</value>
			<value level="6">icon.rim_e_kamaroka_s</value>
		</icon>
		<operateType>A1</operateType>
		<castRange>900</castRange>
		<effectPoint>1</effectPoint>
		<isMagic>4</isMagic>
	</skill>
	<skill id="34965" toLevel="6" name="Rim Kamaloka Medal of Honor - Hard Lv. 130 F">
		<!-- Level 1: A reward given to warriors who have defeated the dark energy in the realm of subconsciousness. For 24 h., acquired XP/ SP +3%. -->
		<!-- Level 2: A reward given to warriors who have defeated the dark energy in the realm of subconsciousness. For 24 h., acquired XP/ SP +5%. -->
		<!-- Level 3: A reward given to warriors who have defeated the dark energy in the realm of subconsciousness. For 24 h., acquired XP/ SP +7%. -->
		<!-- Level 4: A reward given to warriors who have defeated the dark energy in the realm of subconsciousness. For 24 h., acquired XP/ SP +33%. -->
		<!-- Level 5: A reward given to warriors who have defeated the dark energy in the realm of subconsciousness. For 24 h., acquired XP/ SP +35%. -->
		<!-- Level 6: A reward given to warriors who have defeated the dark energy in the realm of subconsciousness. For 24 h., acquired XP/ SP +36%. -->
		<icon>
			<value level="1">icon.rim_a_kamaroka_f</value>
			<value level="2">icon.rim_a_kamaroka_d</value>
			<value level="3">icon.rim_a_kamaroka_c</value>
			<value level="4">icon.rim_f_kamaroka_b</value>
			<value level="5">icon.rim_f_kamaroka_a</value>
			<value level="6">icon.rim_f_kamaroka_s</value>
		</icon>
		<operateType>A1</operateType>
		<castRange>900</castRange>
		<effectPoint>1</effectPoint>
		<isMagic>4</isMagic>
	</skill>
	<skill id="34966" toLevel="1" name="Sleep State">
		<icon>icon.skill4046</icon>
		<operateType>A1</operateType>
		<isMagic>1</isMagic> <!-- Magic Skill -->
	</skill>
	<skill id="34967" toLevel="1" name="Ravenous Attack">
		<!-- Heavy attack on a single target. -->
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<castRange>40</castRange>
		<effectPoint>-100</effectPoint>
		<hitTime>1000</hitTime>
	</skill>
	<skill id="34968" toLevel="1" name="Ravenous Strike">
		<!-- Heavy attack on a single target. -->
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<castRange>40</castRange>
		<effectPoint>-100</effectPoint>
		<hitTime>1000</hitTime>
	</skill>
	<skill id="34969" toLevel="1" name="Ravenous Slash">
		<!-- An AoE attack. -->
		<icon>icon.skill16204</icon>
		<operateType>A1</operateType>
		<coolTime>500</coolTime>
		<effectPoint>-100</effectPoint>
		<hitTime>1500</hitTime>
	</skill>
	<skill id="34970" toLevel="1" name="Powerful Shot">
		<!-- Heavy attack on a single target. -->
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<castRange>900</castRange>
		<coolTime>500</coolTime>
		<effectPoint>-100</effectPoint>
		<hitTime>1000</hitTime>
	</skill>
	<skill id="34971" toLevel="1" name="Fire Shot">
		<!-- Basic attack on a single target. -->
		<icon>icon.skill1230</icon>
		<operateType>A1</operateType>
		<castRange>900</castRange>
		<effectPoint>-1</effectPoint>
		<hitTime>1000</hitTime>
		<isMagic>1</isMagic> <!-- Magic Skill -->
	</skill>
	<skill id="34972" toLevel="1" name="Fire Spike">
		<!-- Heavy attack on a single target. -->
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<castRange>900</castRange>
		<coolTime>500</coolTime>
		<effectPoint>-115</effectPoint>
		<hitTime>1000</hitTime>
		<isMagic>1</isMagic> <!-- Magic Skill -->
	</skill>
	<skill id="34973" toLevel="1" name="Fatal Strike">
		<!-- Heavy attack on a single target. -->
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<castRange>40</castRange>
		<coolTime>800</coolTime>
		<effectPoint>-100</effectPoint>
		<hitTime>1000</hitTime>
	</skill>
	<skill id="34974" toLevel="1" name="Death Worm Strike">
		<!-- Heavy attack on a single target. -->
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<castRange>40</castRange>
		<effectPoint>-100</effectPoint>
		<hitTime>1000</hitTime>
	</skill>
	<skill id="34975" toLevel="1" name="Vile Strike">
		<!-- Heavy attack on a single target. -->
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<castRange>40</castRange>
		<coolTime>500</coolTime>
		<effectPoint>-100</effectPoint>
		<hitTime>1000</hitTime>
	</skill>
	<skill id="34976" toLevel="1" name="Devastating Strike">
		<!-- Heavy attack on a single target. -->
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<castRange>40</castRange>
		<coolTime>800</coolTime>
		<effectPoint>-100</effectPoint>
		<hitTime>1000</hitTime>
	</skill>
	<skill id="34977" toLevel="1" name="Blade of Sin">
		<!-- Heavy attack on a single target. -->
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<castRange>40</castRange>
		<effectPoint>-100</effectPoint>
		<hitTime>1000</hitTime>
	</skill>
	<skill id="34978" toLevel="1" name="Water Dragon Rage">
		<!-- An AoE attack. -->
		<icon>icon.skill33916</icon>
		<operateType>A1</operateType>
		<coolTime>500</coolTime>
		<effectPoint>-100</effectPoint>
		<hitTime>1500</hitTime>
		<isDebuff>true</isDebuff>
	</skill>
	<skill id="34979" toLevel="1" name="Weeping Spike">
		<!-- Heavy attack on a single target. -->
		<icon>icon.skill1417</icon>
		<operateType>A1</operateType>
		<castRange>900</castRange>
		<coolTime>500</coolTime>
		<effectPoint>-1000</effectPoint>
		<hitTime>500</hitTime>
		<isMagic>1</isMagic> <!-- Magic Skill -->
	</skill>
	<skill id="34980" toLevel="1" name="Radiant Water Blessing">
		<!-- Presentation Skill. -->
		<icon>icon.homun_skill_icon</icon>
		<operateType>A1</operateType>
	</skill>
	<skill id="34981" toLevel="1" name="Radiant Earth Blessing">
		<!-- Presentation Skill. -->
		<icon>icon.homun_skill_icon</icon>
		<operateType>A1</operateType>
	</skill>
	<skill id="34982" toLevel="1" name="Radiant Divine Blessing">
		<!-- Presentation Skill. -->
		<icon>icon.homun_skill_icon</icon>
		<operateType>A1</operateType>
	</skill>
	<skill id="34983" toLevel="1" name="Fire Breath">
		<!-- Ranged AoE attack. -->
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<castRange>1100</castRange>
		<coolTime>500</coolTime>
		<effectPoint>-100</effectPoint>
		<hitTime>3000</hitTime>
		<isMagic>6</isMagic>
	</skill>
	<skill id="34984" toLevel="1" name="Fire Rage">
		<!-- Melee physical attack (close). -->
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<coolTime>500</coolTime>
		<effectPoint>-100</effectPoint>
		<hitTime>2000</hitTime>
		<isMagic>6</isMagic>
	</skill>
	<skill id="34985" toLevel="1" name="Tears of Fire">
		<!-- Melee physical attack (close). -->
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<coolTime>500</coolTime>
		<effectPoint>-100</effectPoint>
		<hitTime>1000</hitTime>
		<isDebuff>true</isDebuff>
		<isMagic>6</isMagic>
	</skill>
	<skill id="34986" toLevel="5" name="Fire Vulnerability - Lv. 1">
		<!-- At Lv. 5, stuns you for 10 sec when hit by Tears of Fire. -->
		<icon>icon.skill1171</icon>
		<operateType>A2</operateType>
		<abnormalLevel>
			<value level="1">1</value>
			<value level="2">2</value>
			<value level="3">3</value>
			<value level="4">4</value>
			<value level="5">5</value>
		</abnormalLevel>
		<abnormalTime>30</abnormalTime>
		<isDebuff>true</isDebuff>
	</skill>
	<skill id="34987" toLevel="1" name="Water Wave">
		<!-- Basic attack -->
		<icon>icon.skill0325</icon>
		<operateType>A1</operateType>
		<coolTime>500</coolTime>
		<effectPoint>-1000</effectPoint>
		<hitTime>2000</hitTime>
		<isMagic>7</isMagic>
		<reuseDelay>1000</reuseDelay>
	</skill>
	<skill id="34988" toLevel="1" name="Aqua Tornado">
		<!-- Inflicts Aerial Yoke for 10 sec. -->
		<icon>icon.skill1175</icon>
		<operateType>A1</operateType>
		<coolTime>500</coolTime>
		<effectPoint>-1000</effectPoint>
		<hitTime>3500</hitTime>
		<isDebuff>true</isDebuff>
		<isMagic>7</isMagic>
	</skill>
	<skill id="34989" toLevel="1" name="Aqua Summon">
		<!-- Presentation Skill. -->
		<icon>icon.skill10516</icon>
		<operateType>A1</operateType>
		<coolTime>500</coolTime>
		<hitTime>1000</hitTime>
		<isMagic>7</isMagic>
	</skill>
	<skill id="34990" toLevel="1" name="Aqua Self-Destruction">
		<!-- Water Spirit Recovery -->
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<castRange>40</castRange>
		<coolTime>500</coolTime>
		<hitTime>500</hitTime>
		<isMagic>7</isMagic>
	</skill>
	<skill id="34991" toLevel="1" name="Stone Crusher">
		<icon>icon.skill0003</icon>
		<operateType>A1</operateType>
		<coolTime>500</coolTime>
		<effectPoint>-1</effectPoint>
		<hitTime>7000</hitTime>
	</skill>
	<skill id="34992" toLevel="1" name="Stone Slide">
		<icon>icon.skill3080</icon>
		<operateType>A1</operateType>
		<coolTime>500</coolTime>
		<effectPoint>-1</effectPoint>
		<hitTime>7000</hitTime>
	</skill>
	<skill id="34993" toLevel="1" name="Earth Fury">
		<icon>icon.skill0325</icon>
		<operateType>A1</operateType>
		<coolTime>500</coolTime>
		<effectPoint>-1</effectPoint>
		<hitTime>7000</hitTime>
	</skill>
	<skill id="34994" toLevel="1" name="Sandblast">
		<!-- A sand storm limits visibility. Attacks and skills cannot be used. -->
		<icon>icon.skill10540</icon>
		<operateType>A1</operateType>
		<effectPoint>-1</effectPoint>
		<isDebuff>true</isDebuff>
	</skill>
	<skill id="34995" toLevel="3" name="Stone Attack Speed">
		<!-- Level 1: Earth Spirit King is furious! His Atk. Spd. and Casting Spd. are increased. -->
		<!-- Level 2: Earth Spirit King is enraged! His Atk. Spd. and Casting Spd. are increased even more. -->
		<!-- Level 3: Earth Spirit King is rabid! His Atk. Spd. and Casting Spd. are significantly increased. -->
		<icon>icon.skill0168</icon>
		<operateType>A2</operateType>
		<abnormalTime>2400</abnormalTime>
		<effectPoint>689</effectPoint>
		<hitTime>1000</hitTime>
		<isMagic>6</isMagic>
	</skill>
	<skill id="34996" toLevel="1" name="Hurricane Cutter">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<coolTime>500</coolTime>
		<effectPoint>-1000</effectPoint>
		<hitTime>2000</hitTime>
		<isMagic>6</isMagic>
	</skill>
	<skill id="34997" toLevel="1" name="Hurricane Wave">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<coolTime>500</coolTime>
		<effectPoint>-1000</effectPoint>
		<hitTime>2000</hitTime>
		<isMagic>6</isMagic>
	</skill>
	<skill id="34998" toLevel="1" name="Hurricane Bolt">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<castRange>80</castRange>
		<coolTime>500</coolTime>
		<effectPoint>-100</effectPoint>
		<hitTime>2000</hitTime>
		<isMagic>6</isMagic>
	</skill>
	<skill id="34999" toLevel="1" name="Hurricane Summon">
		<!-- Presentation Skill. -->
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<coolTime>500</coolTime>
		<hitTime>1000</hitTime>
	</skill>
</list>
