<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
	<item id="28100" name="Transcendent Eternal Leather Armor" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1.1%, M. Atk. +2.2%. When enchanted to +4, increases P. Evasion, Speed and P. Debuff Resistance, also decreases received Critical Rate from basic attacks. -->
		<set name="icon" val="BranchIcon.icon.armor_t802_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="LIGHT" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="4140" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">368</stat>
			<stat type="rEvas">5</stat>
		</stats>
		<skills>
			<skill id="27688" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="2" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13311" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Light Armor -->
		</skills>
	</item>
	<item id="28101" name="Transcendent Eternal Leather Leggings" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1.1%, M. Atk. +2.2%. -->
		<set name="icon" val="BranchIcon.icon.armor_t802_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="LIGHT" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="1320" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">230</stat>
			<stat type="rEvas">3</stat>
		</stats>
		<skills>
			<skill id="27689" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="2" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="28102" name="Transcendent Eternal Leather Gloves" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.1%, M. Atk. +2.2%. -->
		<set name="icon" val="BranchIcon.icon.armor_t802_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">115</stat>
		</stats>
		<skills>
			<skill id="27690" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="2" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="28103" name="Transcendent Eternal Leather Boots" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.1%, M. Atk. +2.2%. -->
		<set name="icon" val="BranchIcon.icon.armor_t802_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">115</stat>
		</stats>
		<skills>
			<skill id="27691" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="2" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="28104" name="Transcendent Eternal Circlet" additionalName="Reinforced robe / Lv. 2" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1.1%, M. Atk. +2.2%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_circlet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">173</stat>
		</stats>
		<skills>
			<skill id="27692" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="2" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="28105" name="Transcendent Eternal Tunic" additionalName="Reinforced robe / Lv. 2" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1.1%, M. Atk. +2.2%. When enchanted to +4, increases M. Evasion and M. Debuff Resistance, also decreases received Critical Damage from basic attacks and received Critical Rate from basic attacks. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t803_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="MAGIC" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="1750" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">56</stat>
			<stat type="pDef">253</stat>
			<stat type="maxMp">649</stat>
		</stats>
		<skills>
			<skill id="27693" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="2" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13312" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Robe -->
		</skills>
	</item>
	<item id="28106" name="Transcendent Eternal Stockings" additionalName="Reinforced robe / Lv. 2" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1.1%, M. Atk. +2.2%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t803_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="MAGIC" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="850" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">37</stat>
			<stat type="pDef">158</stat>
			<stat type="maxMp">427</stat>
		</stats>
		<skills>
			<skill id="27694" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="2" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="28107" name="Transcendent Eternal Gloves" additionalName="Reinforced robe / Lv. 2" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.1%, M. Atk. +2.2%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t803_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">115</stat>
		</stats>
		<skills>
			<skill id="27695" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="2" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="28108" name="Transcendent Eternal Shoes" additionalName="Reinforced robe / Lv. 2" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.1%, M. Atk. +2.2%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t803_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">115</stat>
		</stats>
		<skills>
			<skill id="27696" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="2" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="28109" name="Transcendent Eternal Helmet" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1.1%, M. Atk. +2.2%. -->
		<set name="icon" val="BranchIcon.icon.armor_helmet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">173</stat>
		</stats>
		<skills>
			<skill id="27682" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="2" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="28110" name="Transcendent Eternal Breastplate" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1.1%, M. Atk. +2.2%. When enchanted to +4, decreases received Critical Damage from basic attacks and increases P. Def. -->
		<set name="icon" val="BranchIcon.icon.armor_t801_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="7520" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">460</stat>
		</stats>
		<skills>
			<skill id="27683" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="2" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13310" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Heavy Armor -->
		</skills>
	</item>
	<item id="28111" name="Transcendent Eternal Gaiters" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1.1%, M. Atk. +2.2%. -->
		<set name="icon" val="BranchIcon.icon.armor_t801_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="3170" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">288</stat>
		</stats>
		<skills>
			<skill id="27684" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="2" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="28112" name="Transcendent Eternal Gauntlets" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.1%, M. Atk. +2.2%. -->
		<set name="icon" val="BranchIcon.icon.armor_t801_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">115</stat>
		</stats>
		<skills>
			<skill id="27685" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="2" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="28113" name="Transcendent Eternal Boots" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.1%, M. Atk. +2.2%. -->
		<set name="icon" val="BranchIcon.icon.armor_t801_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">115</stat>
		</stats>
		<skills>
			<skill id="27686" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="2" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="28114" name="Transcendent Eternal Leather Helmet" additionalName="Reinforced light armor / Lv. 2" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1.1%, M. Atk. +2.2%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_leather_helmet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">173</stat>
		</stats>
		<skills>
			<skill id="27687" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="2" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="28115" name="Transcendent Eternal Leather Armor" additionalName="Reinforced light armor / Lv. 2" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1.1%, M. Atk. +2.2%. When enchanted to +4, increases P. Evasion, Speed and P. Debuff Resistance, also decreases received Critical Rate from basic attacks. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t802_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="LIGHT" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="4140" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">368</stat>
			<stat type="rEvas">5</stat>
		</stats>
		<skills>
			<skill id="27688" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="2" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13311" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Light Armor -->
		</skills>
	</item>
	<item id="28116" name="Transcendent Eternal Leather Leggings" additionalName="Reinforced light armor / Lv. 2" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1.1%, M. Atk. +2.2%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t802_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="LIGHT" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="1320" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">230</stat>
			<stat type="rEvas">3</stat>
		</stats>
		<skills>
			<skill id="27689" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="2" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="28117" name="Transcendent Eternal Leather Gloves" additionalName="Reinforced light armor / Lv. 2" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.1%, M. Atk. +2.2%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t802_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">115</stat>
		</stats>
		<skills>
			<skill id="27690" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="2" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="28118" name="Transcendent Eternal Leather Boots" additionalName="Reinforced light armor / Lv. 2" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.1%, M. Atk. +2.2%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t802_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">115</stat>
		</stats>
		<skills>
			<skill id="27691" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="2" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="28119" name="Transcendent Eternal Circlet" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1.1%, M. Atk. +2.2%. -->
		<set name="icon" val="BranchIcon.icon.armor_circlet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">173</stat>
		</stats>
		<skills>
			<skill id="27692" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="2" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="28120" name="Transcendent Eternal Tunic" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1.1%, M. Atk. +2.2%. When enchanted to +4, increases M. Evasion and M. Debuff Resistance, also decreases received Critical Damage from basic attacks and received Critical Rate from basic attacks. -->
		<set name="icon" val="BranchIcon.icon.armor_t803_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="MAGIC" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="1750" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">56</stat>
			<stat type="pDef">253</stat>
			<stat type="maxMp">649</stat>
		</stats>
		<skills>
			<skill id="27693" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="2" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13312" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Robe -->
		</skills>
	</item>
	<item id="28121" name="Transcendent Eternal Stockings" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1.1%, M. Atk. +2.2%. -->
		<set name="icon" val="BranchIcon.icon.armor_t803_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="MAGIC" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="850" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">37</stat>
			<stat type="pDef">158</stat>
			<stat type="maxMp">427</stat>
		</stats>
		<skills>
			<skill id="27694" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="2" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="28122" name="Transcendent Eternal Gloves" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.1%, M. Atk. +2.2%. -->
		<set name="icon" val="BranchIcon.icon.armor_t803_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">115</stat>
		</stats>
		<skills>
			<skill id="27695" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="2" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="28123" name="Transcendent Eternal Shoes" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.1%, M. Atk. +2.2%. -->
		<set name="icon" val="BranchIcon.icon.armor_t803_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">115</stat>
		</stats>
		<skills>
			<skill id="27696" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="2" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="28124" name="Transcendent Eternal Helmet" additionalName="Heavy armor / Lv. 3" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1.2%, M. Atk. +2.4%. Heavy armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_helmet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">176</stat>
		</stats>
		<skills>
			<skill id="27682" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="3" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="28125" name="Transcendent Eternal Breastplate" additionalName="Heavy armor / Lv. 3" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1.2%, M. Atk. +2.4%. Heavy armor, can be upgraded by the Blacksmith in any town. When enchanted to +4, decreases received Critical Damage from basic attacks and increases P. Def. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t801_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="7520" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">469</stat>
		</stats>
		<skills>
			<skill id="27683" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="3" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13310" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Heavy Armor -->
		</skills>
	</item>
	<item id="28126" name="Transcendent Eternal Gaiters" additionalName="Heavy armor / Lv. 3" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1.2%, M. Atk. +2.4%. Heavy armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t801_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="3170" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">293</stat>
		</stats>
		<skills>
			<skill id="27684" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="3" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="28127" name="Transcendent Eternal Gauntlets" additionalName="Heavy armor / Lv. 3" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.2%, M. Atk. +2.4%. Heavy armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t801_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">117</stat>
		</stats>
		<skills>
			<skill id="27685" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="3" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="28128" name="Transcendent Eternal Boots" additionalName="Heavy armor / Lv. 3" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.2%, M. Atk. +2.4%. Heavy armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t801_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">117</stat>
		</stats>
		<skills>
			<skill id="27686" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="3" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="28129" name="Transcendent Eternal Leather Helmet" additionalName="Light armor / Lv. 3" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1.2%, M. Atk. +2.4%. Light armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_leather_helmet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">176</stat>
		</stats>
		<skills>
			<skill id="27687" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="3" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="28130" name="Transcendent Eternal Leather Armor" additionalName="Light armor / Lv. 3" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1.2%, M. Atk. +2.4%. Light armor, can be upgraded by the Blacksmith in any town. When enchanted to +4, increases P. Evasion, Speed and P. Debuff Resistance, also decreases received Critical Rate from basic attacks. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t802_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="LIGHT" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="4140" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">375</stat>
			<stat type="rEvas">5</stat>
		</stats>
		<skills>
			<skill id="27688" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="3" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13311" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Light Armor -->
		</skills>
	</item>
	<item id="28131" name="Transcendent Eternal Leather Leggings" additionalName="Light armor / Lv. 3" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1.2%, M. Atk. +2.4%. Light armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t802_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="LIGHT" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="1320" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">234</stat>
			<stat type="rEvas">3</stat>
		</stats>
		<skills>
			<skill id="27689" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="3" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="28132" name="Transcendent Eternal Leather Gloves" additionalName="Light armor / Lv. 3" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.2%, M. Atk. +2.4%. Light armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t802_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">117</stat>
		</stats>
		<skills>
			<skill id="27690" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="3" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="28133" name="Transcendent Eternal Leather Boots" additionalName="Light armor / Lv. 3" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.2%, M. Atk. +2.4%. Light armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t802_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">117</stat>
		</stats>
		<skills>
			<skill id="27691" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="3" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="28134" name="Transcendent Eternal Circlet" additionalName="Robe/ Lv. 3" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1.2%, M. Atk. +2.4%. Robe, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_circlet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">176</stat>
		</stats>
		<skills>
			<skill id="27692" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="3" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="28135" name="Transcendent Eternal Tunic" additionalName="Robe/ Lv. 3" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1.2%, M. Atk. +2.4%. Robe, can be upgraded by the Blacksmith in any town. When enchanted to +4, increases M. Evasion and M. Debuff Resistance, also decreases received Critical Damage from basic attacks and received Critical Rate from basic attacks. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t803_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="MAGIC" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="1750" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">56</stat>
			<stat type="pDef">258</stat>
			<stat type="maxMp">649</stat>
		</stats>
		<skills>
			<skill id="27693" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="3" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13312" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Robe -->
		</skills>
	</item>
	<item id="28136" name="Transcendent Eternal Stockings" additionalName="Robe/ Lv. 3" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1.2%, M. Atk. +2.4%. Robe, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t803_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="MAGIC" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="850" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">37</stat>
			<stat type="pDef">161</stat>
			<stat type="maxMp">427</stat>
		</stats>
		<skills>
			<skill id="27694" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="3" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="28137" name="Transcendent Eternal Gloves" additionalName="Robe/ Lv. 3" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.2%, M. Atk. +2.4%. Robe, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t803_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">117</stat>
		</stats>
		<skills>
			<skill id="27695" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="3" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="28138" name="Transcendent Eternal Shoes" additionalName="Robe/ Lv. 3" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.2%, M. Atk. +2.4%. Robe, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t803_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">117</stat>
		</stats>
		<skills>
			<skill id="27696" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="3" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="28139" name="Transcendent Eternal Helmet" additionalName="Reinforced heavy armor / Lv. 3" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1.2%, M. Atk. +2.4%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_helmet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">176</stat>
		</stats>
		<skills>
			<skill id="27682" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="3" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="28140" name="Transcendent Eternal Breastplate" additionalName="Reinforced heavy armor / Lv. 3" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1.2%, M. Atk. +2.4%. When enchanted to +4, decreases received Critical Damage from basic attacks and increases P. Def. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t801_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="7520" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">469</stat>
		</stats>
		<skills>
			<skill id="27683" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="3" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13310" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Heavy Armor -->
		</skills>
	</item>
	<item id="28141" name="Transcendent Eternal Gaiters" additionalName="Reinforced heavy armor / Lv. 3" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1.2%, M. Atk. +2.4%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t801_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="3170" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">293</stat>
		</stats>
		<skills>
			<skill id="27684" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="3" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="28142" name="Transcendent Eternal Gauntlets" additionalName="Reinforced heavy armor / Lv. 3" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.2%, M. Atk. +2.4%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t801_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">117</stat>
		</stats>
		<skills>
			<skill id="27685" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="3" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="28143" name="Transcendent Eternal Boots" additionalName="Reinforced heavy armor / Lv. 3" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.2%, M. Atk. +2.4%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t801_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">117</stat>
		</stats>
		<skills>
			<skill id="27686" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="3" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="28144" name="Transcendent Eternal Leather Helmet" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1.2%, M. Atk. +2.4%. -->
		<set name="icon" val="BranchIcon.icon.armor_leather_helmet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">176</stat>
		</stats>
		<skills>
			<skill id="27687" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="3" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="28145" name="Transcendent Eternal Leather Armor" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1.2%, M. Atk. +2.4%. When enchanted to +4, increases P. Evasion, Speed and P. Debuff Resistance, also decreases received Critical Rate from basic attacks. -->
		<set name="icon" val="BranchIcon.icon.armor_t802_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="LIGHT" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="4140" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">375</stat>
			<stat type="rEvas">5</stat>
		</stats>
		<skills>
			<skill id="27688" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="3" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13311" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Light Armor -->
		</skills>
	</item>
	<item id="28146" name="Transcendent Eternal Leather Leggings" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1.2%, M. Atk. +2.4%. -->
		<set name="icon" val="BranchIcon.icon.armor_t802_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="LIGHT" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="1320" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">234</stat>
			<stat type="rEvas">3</stat>
		</stats>
		<skills>
			<skill id="27689" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="3" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="28147" name="Transcendent Eternal Leather Gloves" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.2%, M. Atk. +2.4%. -->
		<set name="icon" val="BranchIcon.icon.armor_t802_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">117</stat>
		</stats>
		<skills>
			<skill id="27690" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="3" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="28148" name="Transcendent Eternal Leather Boots" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.2%, M. Atk. +2.4%. -->
		<set name="icon" val="BranchIcon.icon.armor_t802_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">117</stat>
		</stats>
		<skills>
			<skill id="27691" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="3" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="28149" name="Transcendent Eternal Circlet" additionalName="Reinforced robe / Lv. 3" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1.2%, M. Atk. +2.4%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_circlet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">176</stat>
		</stats>
		<skills>
			<skill id="27692" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="3" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="28150" name="Transcendent Eternal Tunic" additionalName="Reinforced robe / Lv. 3" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1.2%, M. Atk. +2.4%. When enchanted to +4, increases M. Evasion and M. Debuff Resistance, also decreases received Critical Damage from basic attacks and received Critical Rate from basic attacks. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t803_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="MAGIC" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="1750" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">56</stat>
			<stat type="pDef">258</stat>
			<stat type="maxMp">649</stat>
		</stats>
		<skills>
			<skill id="27693" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="3" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13312" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Robe -->
		</skills>
	</item>
	<item id="28151" name="Transcendent Eternal Stockings" additionalName="Reinforced robe / Lv. 3" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1.2%, M. Atk. +2.4%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t803_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="MAGIC" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="850" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">37</stat>
			<stat type="pDef">161</stat>
			<stat type="maxMp">427</stat>
		</stats>
		<skills>
			<skill id="27694" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="3" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="28152" name="Transcendent Eternal Gloves" additionalName="Reinforced robe / Lv. 3" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.2%, M. Atk. +2.4%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t803_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">117</stat>
		</stats>
		<skills>
			<skill id="27695" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="3" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="28153" name="Transcendent Eternal Shoes" additionalName="Reinforced robe / Lv. 3" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.2%, M. Atk. +2.4%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t803_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">117</stat>
		</stats>
		<skills>
			<skill id="27696" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="3" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="28154" name="Transcendent Eternal Helmet" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1.2%, M. Atk. +2.4%. -->
		<set name="icon" val="BranchIcon.icon.armor_helmet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">176</stat>
		</stats>
		<skills>
			<skill id="27682" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="3" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="28155" name="Transcendent Eternal Breastplate" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1.2%, M. Atk. +2.4%. When enchanted to +4, decreases received Critical Damage from basic attacks and increases P. Def. -->
		<set name="icon" val="BranchIcon.icon.armor_t801_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="7520" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">469</stat>
		</stats>
		<skills>
			<skill id="27683" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="3" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13310" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Heavy Armor -->
		</skills>
	</item>
	<item id="28156" name="Transcendent Eternal Gaiters" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1.2%, M. Atk. +2.4%. -->
		<set name="icon" val="BranchIcon.icon.armor_t801_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="3170" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">293</stat>
		</stats>
		<skills>
			<skill id="27684" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="3" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="28157" name="Transcendent Eternal Gauntlets" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.2%, M. Atk. +2.4%. -->
		<set name="icon" val="BranchIcon.icon.armor_t801_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">117</stat>
		</stats>
		<skills>
			<skill id="27685" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="3" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="28158" name="Transcendent Eternal Boots" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.2%, M. Atk. +2.4%. -->
		<set name="icon" val="BranchIcon.icon.armor_t801_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">117</stat>
		</stats>
		<skills>
			<skill id="27686" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="3" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="28159" name="Transcendent Eternal Leather Helmet" additionalName="Reinforced light armor / Lv. 3" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1.2%, M. Atk. +2.4%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_leather_helmet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">176</stat>
		</stats>
		<skills>
			<skill id="27687" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="3" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="28160" name="Transcendent Eternal Leather Armor" additionalName="Reinforced light armor / Lv. 3" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1.2%, M. Atk. +2.4%. When enchanted to +4, increases P. Evasion, Speed and P. Debuff Resistance, also decreases received Critical Rate from basic attacks. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t802_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="LIGHT" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="4140" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">375</stat>
			<stat type="rEvas">5</stat>
		</stats>
		<skills>
			<skill id="27688" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="3" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13311" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Light Armor -->
		</skills>
	</item>
	<item id="28161" name="Transcendent Eternal Leather Leggings" additionalName="Reinforced light armor / Lv. 3" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1.2%, M. Atk. +2.4%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t802_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="LIGHT" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="1320" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">234</stat>
			<stat type="rEvas">3</stat>
		</stats>
		<skills>
			<skill id="27689" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="3" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="28162" name="Transcendent Eternal Leather Gloves" additionalName="Reinforced light armor / Lv. 3" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.2%, M. Atk. +2.4%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t802_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">117</stat>
		</stats>
		<skills>
			<skill id="27690" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="3" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="28163" name="Transcendent Eternal Leather Boots" additionalName="Reinforced light armor / Lv. 3" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.2%, M. Atk. +2.4%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t802_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">117</stat>
		</stats>
		<skills>
			<skill id="27691" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="3" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="28164" name="Transcendent Eternal Circlet" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1.2%, M. Atk. +2.4%. -->
		<set name="icon" val="BranchIcon.icon.armor_circlet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">176</stat>
		</stats>
		<skills>
			<skill id="27692" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="3" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="28165" name="Transcendent Eternal Tunic" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1.2%, M. Atk. +2.4%. When enchanted to +4, increases M. Evasion and M. Debuff Resistance, also decreases received Critical Damage from basic attacks and received Critical Rate from basic attacks. -->
		<set name="icon" val="BranchIcon.icon.armor_t803_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="MAGIC" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="1750" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">56</stat>
			<stat type="pDef">258</stat>
			<stat type="maxMp">649</stat>
		</stats>
		<skills>
			<skill id="27693" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="3" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13312" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Robe -->
		</skills>
	</item>
	<item id="28166" name="Transcendent Eternal Stockings" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1.2%, M. Atk. +2.4%. -->
		<set name="icon" val="BranchIcon.icon.armor_t803_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="MAGIC" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="850" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">37</stat>
			<stat type="pDef">161</stat>
			<stat type="maxMp">427</stat>
		</stats>
		<skills>
			<skill id="27694" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="3" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="28167" name="Transcendent Eternal Gloves" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.2%, M. Atk. +2.4%. -->
		<set name="icon" val="BranchIcon.icon.armor_t803_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">117</stat>
		</stats>
		<skills>
			<skill id="27695" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="3" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="28168" name="Transcendent Eternal Shoes" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.2%, M. Atk. +2.4%. -->
		<set name="icon" val="BranchIcon.icon.armor_t803_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">117</stat>
		</stats>
		<skills>
			<skill id="27696" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="3" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="28169" name="Transcendent Eternal Helmet" additionalName="Heavy armor / Lv. 4" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1.3%, M. Atk. +2.6%. Heavy armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_helmet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">180</stat>
		</stats>
		<skills>
			<skill id="27682" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="4" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="28170" name="Transcendent Eternal Breastplate" additionalName="Heavy armor / Lv. 4" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1.3%, M. Atk. +2.6%. Heavy armor, can be upgraded by the Blacksmith in any town. When enchanted to +4, decreases received Critical Damage from basic attacks and increases P. Def. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t801_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="7520" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">479</stat>
		</stats>
		<skills>
			<skill id="27683" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="4" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13310" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Heavy Armor -->
		</skills>
	</item>
	<item id="28171" name="Transcendent Eternal Gaiters" additionalName="Heavy armor / Lv. 4" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1.3%, M. Atk. +2.6%. Heavy armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t801_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="3170" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">299</stat>
		</stats>
		<skills>
			<skill id="27684" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="4" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="28172" name="Transcendent Eternal Gauntlets" additionalName="Heavy armor / Lv. 4" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.3%, M. Atk. +2.6%. Heavy armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t801_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">120</stat>
		</stats>
		<skills>
			<skill id="27685" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="4" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="28173" name="Transcendent Eternal Boots" additionalName="Heavy armor / Lv. 4" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.3%, M. Atk. +2.6%. Heavy armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t801_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">120</stat>
		</stats>
		<skills>
			<skill id="27686" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="4" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="28174" name="Transcendent Eternal Leather Helmet" additionalName="Light armor / Lv. 4" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1.3%, M. Atk. +2.6%. Light armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_leather_helmet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">180</stat>
		</stats>
		<skills>
			<skill id="27687" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="4" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="28175" name="Transcendent Eternal Leather Armor" additionalName="Light armor / Lv. 4" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1.3%, M. Atk. +2.6%. Light armor, can be upgraded by the Blacksmith in any town. When enchanted to +4, increases P. Evasion, Speed and P. Debuff Resistance, also decreases received Critical Rate from basic attacks. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t802_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="LIGHT" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="4140" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">383</stat>
			<stat type="rEvas">5</stat>
		</stats>
		<skills>
			<skill id="27688" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="4" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13311" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Light Armor -->
		</skills>
	</item>
	<item id="28176" name="Transcendent Eternal Leather Leggings" additionalName="Light armor / Lv. 4" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1.3%, M. Atk. +2.6%. Light armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t802_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="LIGHT" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="1320" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">239</stat>
			<stat type="rEvas">3</stat>
		</stats>
		<skills>
			<skill id="27689" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="4" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="28177" name="Transcendent Eternal Leather Gloves" additionalName="Light armor / Lv. 4" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.3%, M. Atk. +2.6%. Light armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t802_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">120</stat>
		</stats>
		<skills>
			<skill id="27690" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="4" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="28178" name="Transcendent Eternal Leather Boots" additionalName="Light armor / Lv. 4" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.3%, M. Atk. +2.6%. Light armor, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t802_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">120</stat>
		</stats>
		<skills>
			<skill id="27691" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="4" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="28179" name="Transcendent Eternal Circlet" additionalName="Robe/ Lv. 4" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1.3%, M. Atk. +2.6%. Robe, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_circlet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">180</stat>
		</stats>
		<skills>
			<skill id="27692" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="4" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="28180" name="Transcendent Eternal Tunic" additionalName="Robe/ Lv. 4" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1.3%, M. Atk. +2.6%. Robe, can be upgraded by the Blacksmith in any town. When enchanted to +4, increases M. Evasion and M. Debuff Resistance, also decreases received Critical Damage from basic attacks and received Critical Rate from basic attacks. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t803_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="MAGIC" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="1750" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">56</stat>
			<stat type="pDef">263</stat>
			<stat type="maxMp">649</stat>
		</stats>
		<skills>
			<skill id="27693" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="4" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13312" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Robe -->
		</skills>
	</item>
	<item id="28181" name="Transcendent Eternal Stockings" additionalName="Robe/ Lv. 4" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1.3%, M. Atk. +2.6%. Robe, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t803_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="MAGIC" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="850" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">37</stat>
			<stat type="pDef">164</stat>
			<stat type="maxMp">427</stat>
		</stats>
		<skills>
			<skill id="27694" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="4" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="28182" name="Transcendent Eternal Gloves" additionalName="Robe/ Lv. 4" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.3%, M. Atk. +2.6%. Robe, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t803_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">120</stat>
		</stats>
		<skills>
			<skill id="27695" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="4" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="28183" name="Transcendent Eternal Shoes" additionalName="Robe/ Lv. 4" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.3%, M. Atk. +2.6%. Robe, can be upgraded by the Blacksmith in any town. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t803_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">120</stat>
		</stats>
		<skills>
			<skill id="27696" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="4" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="28184" name="Transcendent Eternal Helmet" additionalName="Reinforced heavy armor / Lv. 4" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1.3%, M. Atk. +2.6%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_helmet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">180</stat>
		</stats>
		<skills>
			<skill id="27682" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="4" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="28185" name="Transcendent Eternal Breastplate" additionalName="Reinforced heavy armor / Lv. 4" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1.3%, M. Atk. +2.6%. When enchanted to +4, decreases received Critical Damage from basic attacks and increases P. Def. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t801_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="7520" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">479</stat>
		</stats>
		<skills>
			<skill id="27683" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="4" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13310" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Heavy Armor -->
		</skills>
	</item>
	<item id="28186" name="Transcendent Eternal Gaiters" additionalName="Reinforced heavy armor / Lv. 4" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1.3%, M. Atk. +2.6%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t801_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="HEAVY" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="3170" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">299</stat>
		</stats>
		<skills>
			<skill id="27684" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="4" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="28187" name="Transcendent Eternal Gauntlets" additionalName="Reinforced heavy armor / Lv. 4" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.3%, M. Atk. +2.6%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t801_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">120</stat>
		</stats>
		<skills>
			<skill id="27685" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="4" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="28188" name="Transcendent Eternal Boots" additionalName="Reinforced heavy armor / Lv. 4" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.3%, M. Atk. +2.6%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t801_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">120</stat>
		</stats>
		<skills>
			<skill id="27686" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="4" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="28189" name="Transcendent Eternal Leather Helmet" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1.3%, M. Atk. +2.6%. -->
		<set name="icon" val="BranchIcon.icon.armor_leather_helmet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">180</stat>
		</stats>
		<skills>
			<skill id="27687" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="4" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="28190" name="Transcendent Eternal Leather Armor" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1.3%, M. Atk. +2.6%. When enchanted to +4, increases P. Evasion, Speed and P. Debuff Resistance, also decreases received Critical Rate from basic attacks. -->
		<set name="icon" val="BranchIcon.icon.armor_t802_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="LIGHT" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="4140" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">383</stat>
			<stat type="rEvas">5</stat>
		</stats>
		<skills>
			<skill id="27688" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="4" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13311" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Light Armor -->
		</skills>
	</item>
	<item id="28191" name="Transcendent Eternal Leather Leggings" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1.3%, M. Atk. +2.6%. -->
		<set name="icon" val="BranchIcon.icon.armor_t802_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="LIGHT" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="1320" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">239</stat>
			<stat type="rEvas">3</stat>
		</stats>
		<skills>
			<skill id="27689" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="4" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="28192" name="Transcendent Eternal Leather Gloves" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.3%, M. Atk. +2.6%. -->
		<set name="icon" val="BranchIcon.icon.armor_t802_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">120</stat>
		</stats>
		<skills>
			<skill id="27690" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="4" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="28193" name="Transcendent Eternal Leather Boots" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.3%, M. Atk. +2.6%. -->
		<set name="icon" val="BranchIcon.icon.armor_t802_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">120</stat>
		</stats>
		<skills>
			<skill id="27691" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="4" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="28194" name="Transcendent Eternal Circlet" additionalName="Reinforced robe / Lv. 4" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1.3%, M. Atk. +2.6%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_circlet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">180</stat>
		</stats>
		<skills>
			<skill id="27692" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="4" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
	<item id="28195" name="Transcendent Eternal Tunic" additionalName="Reinforced robe / Lv. 4" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -8%, P. Atk. +1.3%, M. Atk. +2.6%. When enchanted to +4, increases M. Evasion and M. Debuff Resistance, also decreases received Critical Damage from basic attacks and received Critical Rate from basic attacks. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t803_u_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="MAGIC" />
		<set name="bodypart" val="chest" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="1750" />
		<set name="price" val="422292000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="crystal_count" val="9008" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">56</stat>
			<stat type="pDef">263</stat>
			<stat type="maxMp">649</stat>
		</stats>
		<skills>
			<skill id="27693" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27698" level="4" /> <!-- Inherent Abilities - Top Attack -->
			<skill id="13312" level="3" type="ON_ENCHANT" type_value="4" /> <!-- Special Property - Robe -->
		</skills>
	</item>
	<item id="28196" name="Transcendent Eternal Stockings" additionalName="Reinforced robe / Lv. 4" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -5%, P. Atk. +1.3%, M. Atk. +2.6%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t803_l_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="armor_type" val="MAGIC" />
		<set name="bodypart" val="legs" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="SCALE_OF_DRAGON" />
		<set name="weight" val="850" />
		<set name="price" val="263933000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="crystal_count" val="5630" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="mDef">37</stat>
			<stat type="pDef">164</stat>
			<stat type="maxMp">427</stat>
		</stats>
		<skills>
			<skill id="27694" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27699" level="4" /> <!-- Inherent Abilities - Pants Attack -->
		</skills>
	</item>
	<item id="28197" name="Transcendent Eternal Gloves" additionalName="Reinforced robe / Lv. 4" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.3%, M. Atk. +2.6%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t803_g_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="gloves" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="510" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">120</stat>
		</stats>
		<skills>
			<skill id="27695" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27700" level="4" /> <!-- Inherent Abilities - Gloves Attack -->
		</skills>
	</item>
	<item id="28198" name="Transcendent Eternal Shoes" additionalName="Reinforced robe / Lv. 4" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -2%, P. Atk. +1.3%, M. Atk. +2.6%. Can be augmented. -->
		<set name="icon" val="BranchIcon.icon.armor_t803_b_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="feet" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="LEATHER" />
		<set name="weight" val="1070" />
		<set name="price" val="105573000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="commissionItemType" val="FEET" />
		<set name="crystal_count" val="2252" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">120</stat>
		</stats>
		<skills>
			<skill id="27696" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27701" level="4" /> <!-- Inherent Abilities - Shoes Attack -->
		</skills>
	</item>
	<item id="28199" name="Transcendent Eternal Helmet" additionalName="Not used" type="Armor">
		<!-- 1 common soul crystal can be inserted. Received damage -3%, P. Atk. +1.3%, M. Atk. +2.6%. -->
		<set name="icon" val="BranchIcon.icon.armor_helmet_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="head" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R99" />
		<set name="material" val="BONE" />
		<set name="weight" val="530" />
		<set name="price" val="158359000" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="HELMET" />
		<set name="crystal_count" val="3378" />
		<set name="blessed" val="true" />
		<set name="ensoulNormalSlots" val="1" />
		<stats>
			<stat type="pDef">180</stat>
		</stats>
		<skills>
			<skill id="27682" level="1" /> <!-- Inherent Abilities - Damage Reduction -->
			<skill id="27697" level="4" /> <!-- Inherent Abilities - Helm Attack -->
		</skills>
	</item>
</list>
