<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
	<npc id="35300" level="89" type="Defender" name="Protector" title="Innadril">
		<parameters>
			<param name="Attack_BoostValue" value="133" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="2499" /> <!-- Elven Long Sword -->
		<acquire exp="1" sp="0" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="13812.8884780208" hpRegen="8.5" mp="1988" mpRegen="3" />
			<attack physical="4186.37204072787" magical="748.3800155032" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="431.257386064511" magical="238.085267564491" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="2" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>8</sNpcPropHpRate>
		<ai clanHelpRange="1200" aggroRange="1000">
			<clanList>
				<clan>DOOR</clan>
				<clan>INNADRILE_SIEGE</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35301" level="89" type="Defender" name="Protector" title="Innadril">
		<parameters>
			<param name="Attack_BoostValue" value="133" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="276" /> <!-- Elven Bow -->
		<acquire exp="1" sp="0" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="13812.8884780208" hpRegen="8.5" mp="1988" mpRegen="3" />
			<attack physical="4186.37204072787" magical="748.3800155032" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="431.257386064511" magical="238.085267564491" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="2" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>8</sNpcPropHpRate>
		<ai clanHelpRange="1200" aggroRange="1000">
			<clanList>
				<clan>DOOR</clan>
				<clan>INNADRILE_SIEGE</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35302" level="89" type="Defender" name="Protector" title="Innadril">
		<parameters>
			<param name="Attack_BoostValue" value="133" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>FEMALE</sex>
		<equipment rhand="16" /> <!-- Great Spear -->
		<acquire exp="1" sp="0" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="13812.8884780208" hpRegen="8.5" mp="1988" mpRegen="3" />
			<attack physical="4186.37204072787" magical="748.3800155032" random="10" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
			<defence physical="431.257386064511" magical="238.085267564491" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="2" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="11" /> <!-- Spear -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>8</sNpcPropHpRate>
		<ai clanHelpRange="1200" aggroRange="1000">
			<clanList>
				<clan>DOOR</clan>
				<clan>INNADRILE_SIEGE</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="7" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="35303" level="89" type="Defender" name="Protector" title="Innadril">
		<parameters>
			<param name="Attack_BoostValue" value="133" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>FEMALE</sex>
		<equipment rhand="2" /> <!-- Long Sword -->
		<acquire exp="1" sp="0" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="13812.8884780208" hpRegen="8.5" mp="1988" mpRegen="3" />
			<attack physical="4186.37204072787" magical="748.3800155032" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="431.257386064511" magical="238.085267564491" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="2" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>8</sNpcPropHpRate>
		<ai clanHelpRange="1200" aggroRange="1000">
			<clanList>
				<clan>DOOR</clan>
				<clan>INNADRILE_SIEGE</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="7" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="35304" level="89" type="Defender" name="Protector" title="Innadril">
		<parameters>
			<param name="Attack_BoostValue" value="133" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>FEMALE</sex>
		<equipment rhand="14" /> <!-- Bow -->
		<acquire exp="1" sp="0" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="13812.8884780208" hpRegen="8.5" mp="1988" mpRegen="3" />
			<attack physical="4186.37204072787" magical="748.3800155032" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="431.257386064511" magical="238.085267564491" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="2" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>8</sNpcPropHpRate>
		<ai clanHelpRange="1200" aggroRange="1000">
			<clanList>
				<clan>DOOR</clan>
				<clan>INNADRILE_SIEGE</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="7" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="35305" level="89" type="Defender" name="Protector" title="Innadril">
		<parameters>
			<param name="Attack_BoostValue" value="133" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="16" /> <!-- Great Spear -->
		<acquire exp="1" sp="0" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="13812.8884780208" hpRegen="8.5" mp="1988" mpRegen="3" />
			<attack physical="4186.37204072787" magical="748.3800155032" random="10" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
			<defence physical="431.257386064511" magical="238.085267564491" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="2" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="11" /> <!-- Spear -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>8</sNpcPropHpRate>
		<ai clanHelpRange="1200" aggroRange="1000">
			<clanList>
				<clan>DOOR</clan>
				<clan>INNADRILE_SIEGE</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="35306" level="89" type="Defender" name="Protector" title="Innadril">
		<parameters>
			<param name="Attack_BoostValue" value="133" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="2" /> <!-- Long Sword -->
		<acquire exp="1" sp="0" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="13812.8884780208" hpRegen="8.5" mp="1988" mpRegen="3" />
			<attack physical="4186.37204072787" magical="748.3800155032" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="431.257386064511" magical="238.085267564491" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="2" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>8</sNpcPropHpRate>
		<ai clanHelpRange="1200" aggroRange="1000">
			<clanList>
				<clan>DOOR</clan>
				<clan>INNADRILE_SIEGE</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="35307" level="89" type="Defender" name="Protector" title="Innadril">
		<parameters>
			<param name="Attack_BoostValue" value="133" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="14" /> <!-- Bow -->
		<acquire exp="1" sp="0" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="13812.8884780208" hpRegen="8.5" mp="1988" mpRegen="3" />
			<attack physical="4186.37204072787" magical="748.3800155032" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="431.257386064511" magical="238.085267564491" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="2" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>8</sNpcPropHpRate>
		<ai clanHelpRange="1200" aggroRange="1000">
			<clanList>
				<clan>DOOR</clan>
				<clan>INNADRILE_SIEGE</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="35308" level="75" type="Monster" name="Gatekeeper" title="Innadril">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="pos_x01" value="116034" />
			<param name="pos_y01" value="248602" />
			<param name="pos_z01" value="-782" />
			<param name="pos_x02" value="116014" />
			<param name="pos_y02" value="248582" />
			<param name="pos_z02" value="-782" />
			<param name="pos_x03" value="116034" />
			<param name="pos_y03" value="248582" />
			<param name="pos_z03" value="-782" />
			<param name="pos_x11" value="116546" />
			<param name="pos_y11" value="250231" />
			<param name="pos_z11" value="-846" />
			<param name="pos_x12" value="116526" />
			<param name="pos_y12" value="250231" />
			<param name="pos_z12" value="-846" />
			<param name="pos_x13" value="116546" />
			<param name="pos_y13" value="250231" />
			<param name="pos_z13" value="-846" />
		</parameters>
		<race>MERCENARY</race>
		<sex>MALE</sex>
		<acquire exp="1" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" canMove="false" />
		<skillList>
			<skill id="4416" level="23" /> <!-- Mercenaries -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="600" aggroRange="1000">
			<clanList>
				<clan>DOOR</clan>
				<clan>INNADRILE_SIEGE</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="35309" level="75" type="Monster" name="Gatekeeper" title="Innadril">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="pos_x21" value="116899" />
			<param name="pos_y21" value="246448" />
			<param name="pos_z21" value="-1014" />
			<param name="pos_x22" value="116879" />
			<param name="pos_y22" value="246428" />
			<param name="pos_z22" value="-1014" />
			<param name="pos_x23" value="116899" />
			<param name="pos_y23" value="246428" />
			<param name="pos_z23" value="-1014" />
			<param name="pos_x11" value="116546" />
			<param name="pos_y11" value="250231" />
			<param name="pos_z11" value="-846" />
			<param name="pos_x12" value="116526" />
			<param name="pos_y12" value="250231" />
			<param name="pos_z12" value="-846" />
			<param name="pos_x13" value="116546" />
			<param name="pos_y13" value="250231" />
			<param name="pos_z13" value="-846" />
		</parameters>
		<race>MERCENARY</race>
		<sex>MALE</sex>
		<acquire exp="1" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" canMove="false" />
		<skillList>
			<skill id="4416" level="23" /> <!-- Mercenaries -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="600" aggroRange="1000">
			<clanList>
				<clan>DOOR</clan>
				<clan>INNADRILE_SIEGE</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="35310" level="75" type="Monster" name="Gatekeeper" title="Innadril">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="pos_x01" value="116034" />
			<param name="pos_y01" value="248602" />
			<param name="pos_z01" value="-782" />
			<param name="pos_x02" value="116014" />
			<param name="pos_y02" value="248582" />
			<param name="pos_z02" value="-782" />
			<param name="pos_x03" value="116034" />
			<param name="pos_y03" value="248582" />
			<param name="pos_z03" value="-782" />
			<param name="pos_x21" value="116899" />
			<param name="pos_y21" value="246448" />
			<param name="pos_z21" value="-1014" />
			<param name="pos_x22" value="116879" />
			<param name="pos_y22" value="246428" />
			<param name="pos_z22" value="-1014" />
			<param name="pos_x23" value="116899" />
			<param name="pos_y23" value="246428" />
			<param name="pos_z23" value="-1014" />
		</parameters>
		<race>MERCENARY</race>
		<sex>MALE</sex>
		<acquire exp="1" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" canMove="false" />
		<skillList>
			<skill id="4416" level="23" /> <!-- Mercenaries -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="600" aggroRange="1000">
			<clanList>
				<clan>DOOR</clan>
				<clan>INNADRILE_SIEGE</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="35311" level="75" type="Folk" name="Mass Gatekeeper" title="Innadril">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="pos_x1" value="116010" />
			<param name="pos_y1" value="249232" />
			<param name="pos_z1" value="-765" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<acquire exp="1" sp="0" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai aggroRange="1000" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="35312" level="75" type="Folk" name="Outer Castle Gatekeeper" title="Innadril">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="DoorId1" value="23250001" />
			<param name="DoorId2" value="23250002" />
			<param name="pos_x01" value="116270" />
			<param name="pos_y01" value="245231" />
			<param name="pos_z01" value="-1056" />
			<param name="pos_x02" value="116266" />
			<param name="pos_y02" value="245681" />
			<param name="pos_z02" value="-1056" />
			<param name="dominion_id" value="86" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<acquire exp="1" sp="0" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="1000" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="35313" level="75" type="Folk" name="Inner Castle Gatekeeper" title="Innadril">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="DoorId1" value="23250005" />
			<param name="DoorId2" value="23250006" />
			<param name="pos_x01" value="116034" />
			<param name="pos_y01" value="247831" />
			<param name="pos_z01" value="-816" />
			<param name="pos_x02" value="116024" />
			<param name="pos_y02" value="248261" />
			<param name="pos_z02" value="-800" />
			<param name="dominion_id" value="86" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<acquire exp="1" sp="0" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="1000" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="35314" level="75" type="Folk" name="Blacksmith" title="Innadril">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="93" />
		</parameters>
		<race>DWARF</race>
		<sex>MALE</sex>
		<equipment rhand="89" /> <!-- Big Hammer -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="1000" />
		<collision>
			<radius normal="7" />
			<height normal="16.5" />
		</collision>
	</npc>
	<npc id="35315" level="75" type="Warehouse" name="Warehouse Keeper" title="Innadril">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="150" />
		</parameters>
		<race>DWARF</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="1000" />
		<collision>
			<radius normal="8" />
			<height normal="17" />
		</collision>
	</npc>
	<npc id="35316" level="75" type="Merchant" name="Chamberlain of Light">
		<parameters>
			<param name="fnAgitBuff" value="castlebuff" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="130" />
			<param name="DDoorName1_1" value="innadrile_castle_outter_001" />
			<param name="DDoorName1_2" value="innadrile_castle_outter_002" />
			<param name="DDoorName2_1" value="innadrile_castle_inner_001" />
			<param name="DDoorName2_2" value="innadrile_castle_inner_002" />
			<param name="SDoorName1" value="innadrile_castle_station" />
			<param name="WallName1" value="innadrile_castle_wall_001" />
			<param name="WallName2" value="innadrile_castle_wall_002" />
			<param name="dmgzonename1" value="innadrile_damage1_ctrltower" />
			<param name="dmgzonename2" value="innadrile_damage2_ctrltower" />
			<param name="ppSetGate" value="PP_OPEN_CASTLE_DOOR" />
			<param name="ppDecoFunction" value="PP_USE_CASTLE_FUNC" />
			<param name="ppManage" value="PP_CONTROL_CASTLE_FUNC" />
			<param name="fortress_id1" value="108" />
			<param name="fortress_id2" value="119" />
			<param name="dominion_id" value="86" />
		</parameters>
		<race>ELF</race>
		<sex>FEMALE</sex>
		<acquire exp="1" sp="0" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="15" /> <!-- Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="1000" />
		<collision>
			<radius normal="8.5" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35317" level="75" type="Folk" name="Tate" title="Wyvern Manager">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="63" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="1000" />
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35318" level="75" type="Merchant" name="Solinus" title="Mercenary Manager">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<acquire exp="1" sp="0" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="1000" />
		<collision>
			<radius normal="12" />
			<height normal="21.5" />
		</collision>
	</npc>
	<npc id="35319" level="75" type="Merchant" name="Manor Manager" title="Innadril">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="150" />
			<param name="manor_id" value="6" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="1000" />
		<collision>
			<radius normal="9.5" />
			<height normal="19" />
		</collision>
	</npc>
	<npc id="35320" level="75" type="Folk" name="Raybell" title="Herald from Innadril">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="74" /> <!-- Katana -->
		<acquire exp="1" sp="0" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="14765" level="4" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="1000" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="35322" level="20" type="Artefact" name="Fire Altar">
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="342.5127" hpRegen="2.5" mp="192" mpRegen="1.2" />
			<attack physical="44.32863" magical="30.2707" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="86.87049" magical="63.56806" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" canMove="false" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="1000" />
		<collision>
			<radius normal="34" />
			<height normal="65" />
		</collision>
	</npc>
	<npc id="35323" level="20" type="Artefact" name="Wind Altar">
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="342.5127" hpRegen="2.5" mp="192" mpRegen="1.2" />
			<attack physical="44.32863" magical="30.2707" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="86.87049" magical="63.56806" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" canMove="false" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="1000" />
		<collision>
			<radius normal="34" />
			<height normal="65" />
		</collision>
	</npc>
	<npc id="35324" level="95" type="Defender" name="Heinz" title="Sir">
		<parameters>
			<param name="Attack_BoostValue" value="144" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="142" /> <!-- Keshanberk -->
		<acquire exp="1" sp="0" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="96145.1337185159" hpRegen="8.5" mp="2205.8" mpRegen="3" />
			<attack physical="16722.8448072918" magical="1370.65918049899" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="485.665861215878" magical="276.105917767995" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="120" water="120" wind="120" earth="120" holy="120" dark="120" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>2</sNpcPropHpRate>
		<ai clanHelpRange="1200" aggroRange="1000">
			<clanList>
				<clan>DOOR</clan>
				<clan>GODAD_SIEGE</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35325" level="97" type="Defender" name="Duke Mora Ken Abygail">
		<parameters>
			<param name="Attack_BoostValue" value="148" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="79" /> <!-- Damascus Sword -->
		<acquire exp="1" sp="0" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="101851.496435743" hpRegen="8.5" mp="2280" mpRegen="3" />
			<attack physical="18401.5479485936" magical="1503.70883509023" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="505.286762009" magical="290.083779855" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="120" water="120" wind="120" earth="120" holy="120" dark="120" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="4" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>8</sNpcPropHpRate>
		<ai clanHelpRange="1200" aggroRange="1000">
			<clanList>
				<clan>DOOR</clan>
				<clan>GODAD_SIEGE</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="7" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="35326" level="93" type="Defender" name="Troop Knight" title="Goddard">
		<parameters>
			<param name="Attack_BoostValue" value="140" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="76" lhand="2497" /> <!-- Sword of Delusion / Full Plate Shield -->
		<acquire exp="1" sp="0" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="14467.5287374727" hpRegen="8.5" mp="2132.4" mpRegen="3" />
			<attack physical="5065.71248916851" magical="899.53769081202" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="466.806863913762" magical="262.801587405588" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="80" water="80" wind="80" earth="80" holy="80" dark="80" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>8</sNpcPropHpRate>
		<ai clanHelpRange="1200" aggroRange="1000">
			<clanList>
				<clan>DOOR</clan>
				<clan>GODAD_SIEGE</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="7" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="35327" level="91" type="Defender" name="Troop Wizard" title="Goddard">
		<parameters>
			<skill name="DDMagic" id="4114" level="1" />
			<param name="Attack_BoostValue" value="137" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="6579" /> <!-- Arcana Mace -->
		<acquire exp="1" sp="0" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="14136.3203072221" hpRegen="8.5" mp="2059.8" mpRegen="3" />
			<attack physical="4606.89031824671" magical="821.122892374432" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="448.680184461517" magical="250.138334234944" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4114" level="1" /> <!-- Aden Flame -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>8</sNpcPropHpRate>
		<ai type="MAGE" clanHelpRange="1200" aggroRange="1000">
			<clanList>
				<clan>DOOR</clan>
				<clan>GODAD_SIEGE</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35328" level="91" type="Defender" name="Troop Wizard" title="Goddard">
		<parameters>
			<skill name="MagicHeal" id="4115" level="1" />
			<param name="Attack_BoostValue" value="137" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>FEMALE</sex>
		<equipment rhand="193" /> <!-- Stick of Faith -->
		<acquire exp="1" sp="0" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="14136.3203072221" hpRegen="8.5" mp="2059.8" mpRegen="3" />
			<attack physical="4606.89031824671" magical="821.122892374432" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="448.680184461517" magical="250.138334234944" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4115" level="1" /> <!-- Aden Heal -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>8</sNpcPropHpRate>
		<ai type="MAGE" clanHelpRange="1200" aggroRange="1000">
			<clanList>
				<clan>DOOR</clan>
				<clan>GODAD_SIEGE</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="35329" level="91" type="Defender" name="Guardsman" title="Goddard">
		<parameters>
			<param name="Attack_BoostValue" value="137" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="1376" /> <!-- Royal Guard Spear -->
		<acquire exp="1" sp="0" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="14136.3203072221" hpRegen="8.5" mp="2059.8" mpRegen="3" />
			<attack physical="4606.89031824671" magical="821.122892374432" random="10" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
			<defence physical="448.680184461517" magical="250.138334234944" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="11" /> <!-- Spear -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>8</sNpcPropHpRate>
		<ai clanHelpRange="1200" aggroRange="1000">
			<clanList>
				<clan>DOOR</clan>
				<clan>GODAD_SIEGE</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35330" level="89" type="Defender" name="Protector" title="Goddard">
		<parameters>
			<param name="Attack_BoostValue" value="133" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="93" /> <!-- Winged Spear -->
		<acquire exp="1" sp="0" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="13812.8884780208" hpRegen="8.5" mp="1988" mpRegen="3" />
			<attack physical="4186.37204072787" magical="748.3800155032" random="10" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
			<defence physical="431.257386064511" magical="238.085267564491" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="2" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="11" /> <!-- Spear -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>8</sNpcPropHpRate>
		<ai clanHelpRange="1200" aggroRange="1000">
			<clanList>
				<clan>DOOR</clan>
				<clan>GODAD_SIEGE</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="19" />
		</collision>
	</npc>
	<npc id="35331" level="89" type="Defender" name="Protector" title="Goddard">
		<parameters>
			<param name="Attack_BoostValue" value="133" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="2" /> <!-- Long Sword -->
		<acquire exp="1" sp="0" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="13812.8884780208" hpRegen="8.5" mp="1988" mpRegen="3" />
			<attack physical="4186.37204072787" magical="748.3800155032" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="431.257386064511" magical="238.085267564491" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="2" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>8</sNpcPropHpRate>
		<ai clanHelpRange="1200" aggroRange="1000">
			<clanList>
				<clan>DOOR</clan>
				<clan>GODAD_SIEGE</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="19" />
		</collision>
	</npc>
	<npc id="35332" level="89" type="Defender" name="Protector" title="Goddard">
		<parameters>
			<param name="Attack_BoostValue" value="133" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="14" /> <!-- Bow -->
		<acquire exp="1" sp="0" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="13812.8884780208" hpRegen="8.5" mp="1988" mpRegen="3" />
			<attack physical="4186.37204072787" magical="748.3800155032" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="431.257386064511" magical="238.085267564491" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="2" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>8</sNpcPropHpRate>
		<ai clanHelpRange="1200" aggroRange="1000">
			<clanList>
				<clan>DOOR</clan>
				<clan>GODAD_SIEGE</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35333" level="89" type="Defender" name="Protector" title="Goddard">
		<parameters>
			<param name="Attack_BoostValue" value="133" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>FEMALE</sex>
		<equipment rhand="16" /> <!-- Great Spear -->
		<acquire exp="1" sp="0" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="13812.8884780208" hpRegen="8.5" mp="1988" mpRegen="3" />
			<attack physical="4186.37204072787" magical="748.3800155032" random="10" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
			<defence physical="431.257386064511" magical="238.085267564491" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="2" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="11" /> <!-- Spear -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>8</sNpcPropHpRate>
		<ai clanHelpRange="1200" aggroRange="1000">
			<clanList>
				<clan>DOOR</clan>
				<clan>GODAD_SIEGE</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="7" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="35334" level="89" type="Defender" name="Protector" title="Goddard">
		<parameters>
			<param name="Attack_BoostValue" value="133" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>FEMALE</sex>
		<equipment rhand="2" /> <!-- Long Sword -->
		<acquire exp="1" sp="0" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="13812.8884780208" hpRegen="8.5" mp="1988" mpRegen="3" />
			<attack physical="4186.37204072787" magical="748.3800155032" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="431.257386064511" magical="238.085267564491" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="2" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>8</sNpcPropHpRate>
		<ai clanHelpRange="1200" aggroRange="1000">
			<clanList>
				<clan>DOOR</clan>
				<clan>GODAD_SIEGE</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="7" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="35335" level="89" type="Defender" name="Protector" title="Goddard">
		<parameters>
			<param name="Attack_BoostValue" value="133" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>FEMALE</sex>
		<equipment rhand="14" /> <!-- Bow -->
		<acquire exp="1" sp="0" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="13812.8884780208" hpRegen="8.5" mp="1988" mpRegen="3" />
			<attack physical="4186.37204072787" magical="748.3800155032" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="431.257386064511" magical="238.085267564491" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="2" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>8</sNpcPropHpRate>
		<ai clanHelpRange="1200" aggroRange="1000">
			<clanList>
				<clan>DOOR</clan>
				<clan>GODAD_SIEGE</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="7" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="35336" level="89" type="Defender" name="Protector" title="Goddard">
		<parameters>
			<param name="Attack_BoostValue" value="133" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="16" /> <!-- Great Spear -->
		<acquire exp="1" sp="0" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="13812.8884780208" hpRegen="8.5" mp="1988" mpRegen="3" />
			<attack physical="4186.37204072787" magical="748.3800155032" random="10" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
			<defence physical="431.257386064511" magical="238.085267564491" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="2" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="11" /> <!-- Spear -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>8</sNpcPropHpRate>
		<ai clanHelpRange="1200" aggroRange="1000">
			<clanList>
				<clan>DOOR</clan>
				<clan>GODAD_SIEGE</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="27" />
		</collision>
	</npc>
	<npc id="35337" level="89" type="Defender" name="Protector" title="Goddard">
		<parameters>
			<param name="Attack_BoostValue" value="133" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="2" /> <!-- Long Sword -->
		<acquire exp="1" sp="0" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="13812.8884780208" hpRegen="8.5" mp="1988" mpRegen="3" />
			<attack physical="4186.37204072787" magical="748.3800155032" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="431.257386064511" magical="238.085267564491" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="2" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>8</sNpcPropHpRate>
		<ai clanHelpRange="1200" aggroRange="1000">
			<clanList>
				<clan>DOOR</clan>
				<clan>GODAD_SIEGE</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="27" />
		</collision>
	</npc>
	<npc id="35338" level="89" type="Defender" name="Protector" title="Goddard">
		<parameters>
			<param name="Attack_BoostValue" value="133" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="280" /> <!-- Light Crossbow -->
		<acquire exp="1" sp="0" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="13812.8884780208" hpRegen="8.5" mp="1988" mpRegen="3" />
			<attack physical="4186.37204072787" magical="748.3800155032" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="431.257386064511" magical="238.085267564491" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="2" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>8</sNpcPropHpRate>
		<ai clanHelpRange="1200" aggroRange="1000">
			<clanList>
				<clan>DOOR</clan>
				<clan>GODAD_SIEGE</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="35339" level="93" type="Defender" name="Troop Knight" title="Goddard">
		<parameters>
			<param name="Attack_BoostValue" value="140" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="76" lhand="2497" /> <!-- Sword of Delusion / Full Plate Shield -->
		<acquire exp="1" sp="0" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="14467.5287374727" hpRegen="8.5" mp="2132.4" mpRegen="3" />
			<attack physical="5065.71248916851" magical="899.53769081202" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="466.806863913762" magical="262.801587405588" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="80" water="80" wind="80" earth="80" holy="80" dark="80" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>8</sNpcPropHpRate>
		<ai clanHelpRange="1200" aggroRange="1000">
			<clanList>
				<clan>DOOR</clan>
				<clan>GODAD_SIEGE</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="7" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="35340" level="91" type="Defender" name="Troop Wizard" title="Goddard">
		<parameters>
			<skill name="DDMagic" id="4114" level="1" />
			<param name="Attack_BoostValue" value="137" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="6579" /> <!-- Arcana Mace -->
		<acquire exp="1" sp="0" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="14136.3203072221" hpRegen="8.5" mp="2059.8" mpRegen="3" />
			<attack physical="4606.89031824671" magical="821.122892374432" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="448.680184461517" magical="250.138334234944" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4114" level="1" /> <!-- Aden Flame -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>8</sNpcPropHpRate>
		<ai type="MAGE" clanHelpRange="1200" aggroRange="1000">
			<clanList>
				<clan>DOOR</clan>
				<clan>GODAD_SIEGE</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35341" level="91" type="Defender" name="Troop Wizard" title="Goddard">
		<parameters>
			<skill name="MagicHeal" id="4115" level="1" />
			<param name="Attack_BoostValue" value="137" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>FEMALE</sex>
		<equipment rhand="193" /> <!-- Stick of Faith -->
		<acquire exp="1" sp="0" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="14136.3203072221" hpRegen="8.5" mp="2059.8" mpRegen="3" />
			<attack physical="4606.89031824671" magical="821.122892374432" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="448.680184461517" magical="250.138334234944" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4115" level="1" /> <!-- Aden Heal -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>8</sNpcPropHpRate>
		<ai type="MAGE" clanHelpRange="1200" aggroRange="1000">
			<clanList>
				<clan>DOOR</clan>
				<clan>GODAD_SIEGE</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="35342" level="91" type="Defender" name="Guardsman" title="Goddard">
		<parameters>
			<param name="Attack_BoostValue" value="137" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="1376" /> <!-- Royal Guard Spear -->
		<acquire exp="1" sp="0" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="14136.3203072221" hpRegen="8.5" mp="2059.8" mpRegen="3" />
			<attack physical="4606.89031824671" magical="821.122892374432" random="10" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
			<defence physical="448.680184461517" magical="250.138334234944" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="11" /> <!-- Spear -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>8</sNpcPropHpRate>
		<ai clanHelpRange="1200" aggroRange="1000">
			<clanList>
				<clan>DOOR</clan>
				<clan>GODAD_SIEGE</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35343" level="89" type="Defender" name="Protector" title="Goddard">
		<parameters>
			<param name="Attack_BoostValue" value="133" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="93" /> <!-- Winged Spear -->
		<acquire exp="1" sp="0" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="13812.8884780208" hpRegen="8.5" mp="1988" mpRegen="3" />
			<attack physical="4186.37204072787" magical="748.3800155032" random="10" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
			<defence physical="431.257386064511" magical="238.085267564491" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="2" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="11" /> <!-- Spear -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>8</sNpcPropHpRate>
		<ai clanHelpRange="1200" aggroRange="1000">
			<clanList>
				<clan>DOOR</clan>
				<clan>GODAD_SIEGE</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="19" />
		</collision>
	</npc>
	<npc id="35344" level="89" type="Defender" name="Protector" title="Goddard">
		<parameters>
			<param name="Attack_BoostValue" value="133" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="2" /> <!-- Long Sword -->
		<acquire exp="1" sp="0" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="13812.8884780208" hpRegen="8.5" mp="1988" mpRegen="3" />
			<attack physical="4186.37204072787" magical="748.3800155032" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="431.257386064511" magical="238.085267564491" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="2" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>8</sNpcPropHpRate>
		<ai clanHelpRange="1200" aggroRange="1000">
			<clanList>
				<clan>DOOR</clan>
				<clan>GODAD_SIEGE</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="19" />
		</collision>
	</npc>
	<npc id="35345" level="89" type="Defender" name="Protector" title="Goddard">
		<parameters>
			<param name="Attack_BoostValue" value="133" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="14" /> <!-- Bow -->
		<acquire exp="1" sp="0" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="13812.8884780208" hpRegen="8.5" mp="1988" mpRegen="3" />
			<attack physical="4186.37204072787" magical="748.3800155032" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="431.257386064511" magical="238.085267564491" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="2" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>8</sNpcPropHpRate>
		<ai clanHelpRange="1200" aggroRange="1000">
			<clanList>
				<clan>DOOR</clan>
				<clan>GODAD_SIEGE</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35346" level="89" type="Defender" name="Protector" title="Goddard">
		<parameters>
			<param name="Attack_BoostValue" value="133" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>FEMALE</sex>
		<equipment rhand="16" /> <!-- Great Spear -->
		<acquire exp="1" sp="0" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="13812.8884780208" hpRegen="8.5" mp="1988" mpRegen="3" />
			<attack physical="4186.37204072787" magical="748.3800155032" random="10" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
			<defence physical="431.257386064511" magical="238.085267564491" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="2" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="11" /> <!-- Spear -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>8</sNpcPropHpRate>
		<ai clanHelpRange="1200" aggroRange="1000">
			<clanList>
				<clan>DOOR</clan>
				<clan>GODAD_SIEGE</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="7" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="35347" level="89" type="Defender" name="Protector" title="Goddard">
		<parameters>
			<param name="Attack_BoostValue" value="133" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>FEMALE</sex>
		<equipment rhand="2" /> <!-- Long Sword -->
		<acquire exp="1" sp="0" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="13812.8884780208" hpRegen="8.5" mp="1988" mpRegen="3" />
			<attack physical="4186.37204072787" magical="748.3800155032" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="431.257386064511" magical="238.085267564491" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="2" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>8</sNpcPropHpRate>
		<ai clanHelpRange="1200" aggroRange="1000">
			<clanList>
				<clan>DOOR</clan>
				<clan>GODAD_SIEGE</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="7" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="35348" level="89" type="Defender" name="Protector" title="Goddard">
		<parameters>
			<param name="Attack_BoostValue" value="133" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>FEMALE</sex>
		<equipment rhand="14" /> <!-- Bow -->
		<acquire exp="1" sp="0" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="13812.8884780208" hpRegen="8.5" mp="1988" mpRegen="3" />
			<attack physical="4186.37204072787" magical="748.3800155032" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="431.257386064511" magical="238.085267564491" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="2" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>8</sNpcPropHpRate>
		<ai clanHelpRange="1200" aggroRange="1000">
			<clanList>
				<clan>DOOR</clan>
				<clan>GODAD_SIEGE</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="7" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="35349" level="89" type="Defender" name="Protector" title="Goddard">
		<parameters>
			<param name="Attack_BoostValue" value="133" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="16" /> <!-- Great Spear -->
		<acquire exp="1" sp="0" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="13812.8884780208" hpRegen="8.5" mp="1988" mpRegen="3" />
			<attack physical="4186.37204072787" magical="748.3800155032" random="10" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
			<defence physical="431.257386064511" magical="238.085267564491" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="2" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="11" /> <!-- Spear -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>8</sNpcPropHpRate>
		<ai clanHelpRange="1200" aggroRange="1000">
			<clanList>
				<clan>DOOR</clan>
				<clan>GODAD_SIEGE</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="27" />
		</collision>
	</npc>
	<npc id="35350" level="89" type="Defender" name="Protector" title="Goddard">
		<parameters>
			<param name="Attack_BoostValue" value="133" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="76" /> <!-- Sword of Delusion -->
		<acquire exp="1" sp="0" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="13812.8884780208" hpRegen="8.5" mp="1988" mpRegen="3" />
			<attack physical="4186.37204072787" magical="748.3800155032" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="431.257386064511" magical="238.085267564491" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="2" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>8</sNpcPropHpRate>
		<ai clanHelpRange="1200" aggroRange="1000">
			<clanList>
				<clan>DOOR</clan>
				<clan>GODAD_SIEGE</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35351" level="89" type="Defender" name="Protector" title="Goddard">
		<parameters>
			<param name="Attack_BoostValue" value="133" />
		</parameters>
		<race>CASTLE_GUARD</race>
		<sex>MALE</sex>
		<equipment rhand="280" /> <!-- Light Crossbow -->
		<acquire exp="1" sp="0" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="13812.8884780208" hpRegen="8.5" mp="1988" mpRegen="3" />
			<attack physical="4186.37204072787" magical="748.3800155032" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="431.257386064511" magical="238.085267564491" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="22" /> <!-- Defending Army -->
			<skill id="14765" level="2" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="16" /> <!-- HP Increase (8x) -->
			<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
			<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>8</sNpcPropHpRate>
		<ai clanHelpRange="1200" aggroRange="1000">
			<clanList>
				<clan>DOOR</clan>
				<clan>GODAD_SIEGE</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35352" level="75" type="Monster" name="Gatekeeper" title="Goddard">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="pos_x01" value="147461" />
			<param name="pos_y01" value="-46782" />
			<param name="pos_z01" value="-1360" />
			<param name="pos_x02" value="147520" />
			<param name="pos_y02" value="-46784" />
			<param name="pos_z02" value="-1360" />
			<param name="pos_x03" value="147419" />
			<param name="pos_y03" value="-46791" />
			<param name="pos_z03" value="-1360" />
			<param name="pos_x11" value="147449" />
			<param name="pos_y11" value="-50965" />
			<param name="pos_z11" value="-1344" />
			<param name="pos_x12" value="147514" />
			<param name="pos_y12" value="-50970" />
			<param name="pos_z12" value="-1344" />
			<param name="pos_x13" value="147388" />
			<param name="pos_y13" value="-50960" />
			<param name="pos_z13" value="-1344" />
		</parameters>
		<race>MERCENARY</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" canMove="false" />
		<skillList>
			<skill id="4416" level="23" /> <!-- Mercenaries -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="600" aggroRange="1000">
			<clanList>
				<clan>DOOR</clan>
				<clan>GODAD_SIEGE</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35353" level="75" type="Monster" name="Gatekeeper" title="Goddard">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="pos_x21" value="147475" />
			<param name="pos_y21" value="-45860" />
			<param name="pos_z21" value="-2080" />
			<param name="pos_x22" value="147399" />
			<param name="pos_y22" value="-45851" />
			<param name="pos_z22" value="-2080" />
			<param name="pos_x23" value="147540" />
			<param name="pos_y23" value="-45841" />
			<param name="pos_z23" value="-2080" />
			<param name="pos_x11" value="147449" />
			<param name="pos_y11" value="-50965" />
			<param name="pos_z11" value="-1344" />
			<param name="pos_x12" value="147514" />
			<param name="pos_y12" value="-50970" />
			<param name="pos_z12" value="-1344" />
			<param name="pos_x13" value="147388" />
			<param name="pos_y13" value="-50960" />
			<param name="pos_z13" value="-1344" />
		</parameters>
		<race>MERCENARY</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" canMove="false" />
		<skillList>
			<skill id="4416" level="23" /> <!-- Mercenaries -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="600" aggroRange="1000">
			<clanList>
				<clan>DOOR</clan>
				<clan>GODAD_SIEGE</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35354" level="75" type="Monster" name="Gatekeeper" title="Goddard">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="pos_x01" value="147461" />
			<param name="pos_y01" value="-46782" />
			<param name="pos_z01" value="-1360" />
			<param name="pos_x02" value="147520" />
			<param name="pos_y02" value="-46784" />
			<param name="pos_z02" value="-1360" />
			<param name="pos_x03" value="147419" />
			<param name="pos_y03" value="-46791" />
			<param name="pos_z03" value="-1360" />
			<param name="pos_x21" value="147475" />
			<param name="pos_y21" value="-45860" />
			<param name="pos_z21" value="-2080" />
			<param name="pos_x22" value="147399" />
			<param name="pos_y22" value="-45851" />
			<param name="pos_z22" value="-2080" />
			<param name="pos_x23" value="147540" />
			<param name="pos_y23" value="-45841" />
			<param name="pos_z23" value="-2080" />
		</parameters>
		<race>MERCENARY</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" canMove="false" />
		<skillList>
			<skill id="4416" level="23" /> <!-- Mercenaries -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="600" aggroRange="1000">
			<clanList>
				<clan>DOOR</clan>
				<clan>GODAD_SIEGE</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35355" level="75" type="Folk" name="Mass Gatekeeper" title="Goddard">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="pos_x1" value="147458" />
			<param name="pos_y1" value="-48500" />
			<param name="pos_z1" value="-2272" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai aggroRange="1000" />
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35356" level="75" type="Folk" name="Outer Castle Gatekeeper" title="Goddard">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="DoorId1" value="24160009" />
			<param name="DoorId2" value="24160010" />
			<param name="pos_x01" value="147471" />
			<param name="pos_y01" value="-45355" />
			<param name="pos_z01" value="-2080" />
			<param name="pos_x02" value="147472" />
			<param name="pos_y02" value="-45792" />
			<param name="pos_z02" value="-2080" />
			<param name="dominion_id" value="87" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="1000" />
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35357" level="75" type="Folk" name="Inner Castle Gatekeeper" title="Goddard">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="DoorId1" value="24160012" />
			<param name="pos_x01" value="145464" />
			<param name="pos_y01" value="-48249" />
			<param name="pos_z01" value="-2376" />
			<param name="pos_x02" value="146006" />
			<param name="pos_y02" value="-48240" />
			<param name="pos_z02" value="-2384" />
			<param name="dominion_id" value="87" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="1000" />
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35358" level="75" type="Folk" name="Inner Castle Gatekeeper" title="Goddard">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="DoorId1" value="24160011" />
			<param name="pos_x01" value="149444" />
			<param name="pos_y01" value="-48229" />
			<param name="pos_z01" value="-2376" />
			<param name="pos_x02" value="148913" />
			<param name="pos_y02" value="-48242" />
			<param name="pos_z02" value="-2384" />
			<param name="dominion_id" value="87" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="1000" />
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35359" level="75" type="Folk" name="Gatekeeper" title="Goddard">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="DoorId1" value="24160015" />
			<param name="pos_x01" value="148744" />
			<param name="pos_y01" value="-48933" />
			<param name="pos_z01" value="-680" />
			<param name="pos_x02" value="148736" />
			<param name="pos_y02" value="-49201" />
			<param name="pos_z02" value="-680" />
			<param name="dominion_id" value="87" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="1000" />
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35360" level="75" type="Folk" name="Gatekeeper" title="Goddard">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="DoorId1" value="24160016" />
			<param name="pos_x01" value="146185" />
			<param name="pos_y01" value="-48973" />
			<param name="pos_z01" value="-680" />
			<param name="pos_x02" value="146179" />
			<param name="pos_y02" value="-49199" />
			<param name="pos_z02" value="-680" />
			<param name="dominion_id" value="87" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="1000" />
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35361" level="75" type="Folk" name="Blacksmith" title="Goddard">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="93" />
		</parameters>
		<race>DWARF</race>
		<sex>MALE</sex>
		<equipment rhand="89" /> <!-- Big Hammer -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="1000" />
		<collision>
			<radius normal="7" />
			<height normal="16.5" />
		</collision>
	</npc>
	<npc id="35362" level="75" type="Warehouse" name="Warehouse Keeper" title="Goddard">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="150" />
		</parameters>
		<race>DWARF</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="1000" />
		<collision>
			<radius normal="8" />
			<height normal="17" />
		</collision>
	</npc>
	<npc id="35363" level="75" type="Merchant" name="Chamberlain of Light">
		<parameters>
			<param name="fnAgitBuff" value="castlebuff" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="130" />
			<param name="DDoorName1_1" value="godad_castle_outter_001" />
			<param name="DDoorName1_2" value="godad_castle_outter_002" />
			<param name="DDoorName2_1" value="godad_castle_side_door_001" />
			<param name="DDoorName2_2" value="godad_castle_side_door_002" />
			<param name="DDoorName3_1" value="godad_castle_side_door_003" />
			<param name="DDoorName3_2" value="godad_castle_side_door_004" />
			<param name="DDoorName4_1" value="godad_castle_station_001" />
			<param name="DDoorName4_2" value="godad_castle_station_002" />
			<param name="WallName1" value="godad_castle_wall_001" />
			<param name="WallName2" value="godad_castle_wall_002" />
			<param name="dmgzonename1" value="godad_damage1_ctrltower" />
			<param name="dmgzonename2" value="godad_damage2_ctrltower" />
			<param name="ppSetGate" value="PP_OPEN_CASTLE_DOOR" />
			<param name="ppDecoFunction" value="PP_USE_CASTLE_FUNC" />
			<param name="ppManage" value="PP_CONTROL_CASTLE_FUNC" />
			<param name="fortress_id1" value="109" />
			<param name="fortress_id2" value="117" />
			<param name="fortress_id3" value="120" />
			<param name="dominion_id" value="87" />
		</parameters>
		<race>ELF</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="15" /> <!-- Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="1000" />
		<collision>
			<radius normal="8.5" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35364" level="75" type="Folk" name="Hadley" title="Wyvern Manager">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="62" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="1000" />
		<collision>
			<radius normal="10" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="35365" level="75" type="Merchant" name="Rowell" title="Mercenary Manager">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="62" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="1000" />
		<collision>
			<radius normal="10" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="35366" level="75" type="Merchant" name="Manor Manager" title="Goddard">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="150" />
			<param name="manor_id" value="7" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="1000" />
		<collision>
			<radius normal="9.5" />
			<height normal="19" />
		</collision>
	</npc>
	<npc id="35367" level="75" type="Folk" name="Daven" title="Goddard Herald">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="74" /> <!-- Katana -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676" hpRegen="8.5" mp="1507" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="14765" level="4" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="1000" />
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="35368" level="73" type="Monster" name="Bloody Lord Nurka">
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<equipment rhand="72" /> <!-- StormBringer -->
		<acquire exp="1" sp="1" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4600000" hpRegen="8.5" mp="1442.4" mpRegen="3" />
			<attack physical="752.73928" magical="514.02335" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="310.02959" magical="226.8662" />
			<speed>
				<walk ground="70" />
				<run ground="110" />
			</speed>
			<hitTime>480</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4042" level="1" /> <!-- Nurka Blaze -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>4</sNpcPropHpRate>
		<ai clanHelpRange="300" aggroRange="1000">
			<clanList>
				<clan>PARTISAN</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="20" grown="24" />
			<height normal="37" grown="44.5" />
		</collision>
	</npc>
	<npc id="35369" level="70" type="Monster" name="Partisan Healer">
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<equipment rhand="7" /> <!-- Apprentice's Rod -->
		<acquire exp="1" sp="1" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>300</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="1000">
			<clanList>
				<clan>PARTISAN</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="11" />
			<height normal="16" />
		</collision>
	</npc>
	<npc id="35370" level="70" type="Monster" name="Partisan Guardsman">
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<equipment rhand="69" /> <!-- Bastard Sword -->
		<acquire exp="1" sp="1" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="110" />
			</speed>
			<hitTime>630</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="1000">
			<clanList>
				<clan>PARTISAN</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="14" grown="16" />
			<height normal="27" grown="32" />
		</collision>
	</npc>
	<npc id="35371" level="70" type="Monster" name="Partisan Guardsman">
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<equipment rhand="14" /> <!-- Bow -->
		<acquire exp="1" sp="1" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="110" />
			</speed>
			<hitTime>930</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="ARCHER" clanHelpRange="300" aggroRange="1000">
			<clanList>
				<clan>PARTISAN</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="14" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="35372" level="68" type="Monster" name="Partisan Soldier">
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<equipment rhand="2" /> <!-- Long Sword -->
		<acquire exp="1" sp="1" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2345.76698" hpRegen="7.5" mp="1282.4" mpRegen="2.7" />
			<attack physical="646.17968" magical="441.25696" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="286.3615" magical="209.54692" />
			<speed>
				<walk ground="50" />
				<run ground="110" />
			</speed>
			<hitTime>460</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="1000">
			<clanList>
				<clan>PARTISAN</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="13.5" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="35373" level="68" type="Monster" name="Partisan Wizard">
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<equipment rhand="7" /> <!-- Apprentice's Rod -->
		<acquire exp="1" sp="1" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2345.76698" hpRegen="7.5" mp="1282.4" mpRegen="2.7" />
			<attack physical="646.17968" magical="441.25696" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="286.3615" magical="209.54692" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>300</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="1000">
			<clanList>
				<clan>PARTISAN</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="11" />
			<height normal="16" />
		</collision>
	</npc>
	<npc id="35374" level="68" type="Monster" name="Partisan Archer">
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<equipment rhand="14" /> <!-- Bow -->
		<acquire exp="1" sp="1" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2345.76698" hpRegen="7.5" mp="1282.4" mpRegen="2.7" />
			<attack physical="646.17968" magical="441.25696" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="286.3615" magical="209.54692" />
			<speed>
				<walk ground="50" />
				<run ground="110" />
			</speed>
			<hitTime>930</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="ARCHER" clanHelpRange="300" aggroRange="1000">
			<clanList>
				<clan>PARTISAN</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="14" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="35375" level="73" type="Monster" name="Bloody Lord Nurka">
		<parameters>
			<minions name="Privates">
				<npc id="35376" count="2" respawnTime="60" weightPoint="1" /> <!-- Partisan Healer -->
				<npc id="35377" count="8" respawnTime="60" weightPoint="1" /> <!-- Partisan Guardsman -->
				<npc id="35378" count="4" respawnTime="60" weightPoint="1" /> <!-- Partisan Guardsman -->
				<npc id="35379" count="1" respawnTime="60" weightPoint="1" /> <!-- Partisan Soldier -->
				<npc id="35380" count="2" respawnTime="60" weightPoint="1" /> <!-- Partisan Wizard -->
				<npc id="35381" count="2" respawnTime="60" weightPoint="1" /> <!-- Partisan Archer -->
			</minions>
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<equipment rhand="72" /> <!-- StormBringer -->
		<acquire exp="1" sp="1" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4600000" hpRegen="8.5" mp="1442.4" mpRegen="3" />
			<attack physical="752.73928" magical="514.02335" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="310.02959" magical="226.8662" />
			<speed>
				<walk ground="70" />
				<run ground="110" />
			</speed>
			<hitTime>480</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="4042" level="1" /> <!-- Nurka Blaze -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>4</sNpcPropHpRate>
		<ai clanHelpRange="300" aggroRange="1000">
			<clanList>
				<clan>PARTISAN</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="20" grown="24" />
			<height normal="37" grown="44.5" />
		</collision>
	</npc>
	<npc id="35376" level="70" type="Monster" name="Partisan Healer">
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<equipment rhand="7" /> <!-- Apprentice's Rod -->
		<acquire exp="1" sp="1" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>300</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="1000">
			<clanList>
				<clan>PARTISAN</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="11" />
			<height normal="16" />
		</collision>
	</npc>
	<npc id="35377" level="70" type="Monster" name="Partisan Guardsman">
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<equipment rhand="69" /> <!-- Bastard Sword -->
		<acquire exp="1" sp="1" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="110" />
			</speed>
			<hitTime>630</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="1000">
			<clanList>
				<clan>PARTISAN</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="14" grown="16" />
			<height normal="27" grown="32" />
		</collision>
	</npc>
	<npc id="35378" level="70" type="Monster" name="Partisan Guardsman">
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<equipment rhand="14" /> <!-- Bow -->
		<acquire exp="1" sp="1" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="110" />
			</speed>
			<hitTime>930</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="ARCHER" clanHelpRange="300" aggroRange="1000">
			<clanList>
				<clan>PARTISAN</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="14" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="35379" level="68" type="Monster" name="Partisan Soldier">
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<equipment rhand="2" /> <!-- Long Sword -->
		<acquire exp="1" sp="1" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2345.76698" hpRegen="7.5" mp="1282.4" mpRegen="2.7" />
			<attack physical="646.17968" magical="441.25696" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="286.3615" magical="209.54692" />
			<speed>
				<walk ground="50" />
				<run ground="110" />
			</speed>
			<hitTime>460</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="1000">
			<clanList>
				<clan>PARTISAN</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="13.5" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="35380" level="68" type="Monster" name="Partisan Wizard">
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<equipment rhand="7" /> <!-- Apprentice's Rod -->
		<acquire exp="1" sp="1" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2345.76698" hpRegen="7.5" mp="1282.4" mpRegen="2.7" />
			<attack physical="646.17968" magical="441.25696" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="286.3615" magical="209.54692" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>300</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="1000">
			<clanList>
				<clan>PARTISAN</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="11" />
			<height normal="16" />
		</collision>
	</npc>
	<npc id="35381" level="68" type="Monster" name="Partisan Archer">
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<equipment rhand="14" /> <!-- Bow -->
		<acquire exp="1" sp="1" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2345.76698" hpRegen="7.5" mp="1282.4" mpRegen="2.7" />
			<attack physical="646.17968" magical="441.25696" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="286.3615" magical="209.54692" />
			<speed>
				<walk ground="50" />
				<run ground="110" />
			</speed>
			<hitTime>930</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="ARCHER" clanHelpRange="300" aggroRange="1000">
			<clanList>
				<clan>PARTISAN</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="14" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="35382" level="70" type="Folk" name="Brakel" title="Partisan Herald">
		<parameters>
			<param name="MoveAroundSocial" value="90" />
			<param name="MoveAroundSocial1" value="90" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="1" />
			</speed>
			<hitTime>630</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="1000" />
		<collision>
			<radius normal="14" grown="16" />
			<height normal="27" grown="32" />
		</collision>
	</npc>
	<npc id="35383" level="70" type="Folk" name="Tamutak" title="Ol Mahum Steward">
		<parameters>
			<param name="MoveAroundSocial" value="90" />
			<param name="MoveAroundSocial1" value="90" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="1" />
			</speed>
			<hitTime>630</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="1000" />
		<collision>
			<radius normal="14" grown="16" />
			<height normal="27" grown="32" />
		</collision>
	</npc>
	<npc id="35384" level="70" type="Merchant" name="Black" title="Clan Hall Manager">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
			<param name="cus_x1" value="-15872" />
			<param name="cus_y1" value="123824" />
			<param name="cus_z1" value="-3116" />
			<param name="cus_x2" value="-15920" />
			<param name="cus_y2" value="123841" />
			<param name="cus_z2" value="-3116" />
			<param name="cus_x3" value="-15968" />
			<param name="cus_y3" value="123856" />
			<param name="cus_z3" value="-3116" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="1000" />
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="35385" level="70" type="Folk" name="Renny" title="Clan Hall Gatekeeper">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="1000" />
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="35386" level="70" type="Merchant" name="Boyer" title="Clan Hall Manager">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
			<param name="cus_x1" value="-14684" />
			<param name="cus_y1" value="125655" />
			<param name="cus_z1" value="-3142" />
			<param name="cus_x2" value="-14669" />
			<param name="cus_y2" value="125591" />
			<param name="cus_z2" value="-3142" />
			<param name="cus_x3" value="-14711" />
			<param name="cus_y3" value="125548" />
			<param name="cus_z3" value="-3142" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="1000" />
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="35387" level="70" type="Folk" name="Baback" title="Clan Hall Gatekeeper">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="1000" />
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="35388" level="70" type="Merchant" name="Tim" title="Clan Hall Manager">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
			<param name="cus_x1" value="-14192" />
			<param name="cus_y1" value="125584" />
			<param name="cus_z1" value="-3139" />
			<param name="cus_x2" value="-14208" />
			<param name="cus_y2" value="125632" />
			<param name="cus_z2" value="-3139" />
			<param name="cus_x3" value="-14192" />
			<param name="cus_y3" value="125680" />
			<param name="cus_z3" value="-3139" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="1000" />
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="35389" level="70" type="Folk" name="Loring" title="Clan Hall Gatekeeper">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="1000" />
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="35390" level="70" type="Merchant" name="Dillon" title="Clan Hall Manager">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
			<param name="cus_x1" value="-12688" />
			<param name="cus_y1" value="123760" />
			<param name="cus_z1" value="-3115" />
			<param name="cus_x2" value="-12639" />
			<param name="cus_y2" value="123761" />
			<param name="cus_z2" value="-3115" />
			<param name="cus_x3" value="-12577" />
			<param name="cus_y3" value="123755" />
			<param name="cus_z3" value="-3115" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="1000" />
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="35391" level="70" type="Folk" name="Latif" title="Clan Hall Gatekeeper">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="1000" />
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="35392" level="70" type="Merchant" name="Bremmer" title="Clan Hall Manager">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
			<param name="cus_x1" value="-84080" />
			<param name="cus_y1" value="151744" />
			<param name="cus_z1" value="-3127" />
			<param name="cus_x2" value="-84016" />
			<param name="cus_y2" value="151760" />
			<param name="cus_z2" value="-3127" />
			<param name="cus_x3" value="-83952" />
			<param name="cus_y3" value="151744" />
			<param name="cus_z3" value="-3127" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="1000" />
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="35393" level="70" type="Folk" name="Faolan" title="Clan Hall Gatekeeper">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="1000" />
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="35394" level="70" type="Merchant" name="Kalis" title="Clan Hall Manager">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
			<param name="cus_x1" value="-83860" />
			<param name="cus_y1" value="153744" />
			<param name="cus_z1" value="-3176" />
			<param name="cus_x2" value="-83824" />
			<param name="cus_y2" value="153696" />
			<param name="cus_z2" value="-3176" />
			<param name="cus_x3" value="-83762" />
			<param name="cus_y3" value="153685" />
			<param name="cus_z3" value="-3176" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="1000" />
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="35395" level="70" type="Folk" name="Kogan" title="Clan Hall Gatekeeper">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="1000" />
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="35396" level="70" type="Merchant" name="Winker" title="Clan Hall Manager">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
			<param name="cus_x1" value="-83824" />
			<param name="cus_y1" value="155216" />
			<param name="cus_z1" value="-3176" />
			<param name="cus_x2" value="-83872" />
			<param name="cus_y2" value="155184" />
			<param name="cus_z2" value="-3176" />
			<param name="cus_x3" value="-83888" />
			<param name="cus_y3" value="155136" />
			<param name="cus_z3" value="-3176" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="1000" />
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="35397" level="70" type="Folk" name="Merton" title="Clan Hall Gatekeeper">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="1000" />
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="35398" level="70" type="Merchant" name="Ruben" title="Clan Hall Manager">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
			<param name="cus_x1" value="-79856" />
			<param name="cus_y1" value="150144" />
			<param name="cus_z1" value="-3042" />
			<param name="cus_x2" value="-79847" />
			<param name="cus_y2" value="150080" />
			<param name="cus_z2" value="-3042" />
			<param name="cus_x3" value="-79872" />
			<param name="cus_y3" value="150048" />
			<param name="cus_z3" value="-3042" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="1000" />
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="35399" level="70" type="Folk" name="Luce" title="Clan Hall Gatekeeper">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="1000" />
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
</list>
