<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
	<npc id="23900" level="128" type="Monster" name="Heaven's Palace Watcher">
		<race>BUG</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2538603" hpRegen="7.5" mp="3190" mpRegen="2.7" />
			<attack physical="1599215" magical="145753" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="753240" magical="364523" />
			<speed>
				<walk ground="35" />
				<run ground="130" />
			</speed>
			<hitTime>540</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="12" /> <!-- Bugs -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
		</skillList>
		<ai aggroRange="300" isAggressive="true" />
		<collision>
			<radius normal="12" />
			<height normal="32.5" />
		</collision>
	</npc>
	<npc id="23901" level="128" type="Monster" name="Heaven's Palace Marksman">
		<race>BUG</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2538603" hpRegen="7.5" mp="3190" mpRegen="2.7" />
			<attack physical="1599215" magical="145753" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="753240" magical="364523" />
			<speed>
				<walk ground="60" />
				<run ground="180" />
			</speed>
			<hitTime>480</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="12" /> <!-- Bugs -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
		</skillList>
		<collision>
			<radius normal="12" />
			<height normal="43" />
		</collision>
	</npc>
	<npc id="23902" level="128" type="Monster" name="Ferion">
		<race>BUG</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2538603" hpRegen="7.5" mp="3190" mpRegen="2.7" />
			<attack physical="1599215" magical="145753" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="753240" magical="364523" />
			<speed>
				<walk ground="60" />
				<run ground="180" />
			</speed>
			<hitTime>450</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="12" /> <!-- Bugs -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="20" />
			<height normal="60" />
		</collision>
	</npc>
	<npc id="23903" level="128" type="Monster" name="Ferion's Praetorian">
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2538603" hpRegen="7.5" mp="3190" mpRegen="2.7" />
			<attack physical="1599215" magical="145753" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="753240" magical="364523" />
			<speed>
				<walk ground="55" />
				<run ground="130" />
			</speed>
			<hitTime>370</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="18" />
			<height normal="45.5" />
		</collision>
	</npc>
	<npc id="23904" level="128" type="Monster" name="Demon Azys">
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2538603" hpRegen="7.5" mp="3190" mpRegen="2.7" />
			<attack physical="1599215" magical="145753" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="753240" magical="364523" />
			<speed>
				<walk ground="95" />
				<run ground="180" />
			</speed>
			<hitTime>340</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="25" />
			<height normal="57" />
		</collision>
	</npc>
	<npc id="23905" level="128" type="Monster" name="Demon Azys' Flame">
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2538603" hpRegen="7.5" mp="3190" mpRegen="2.7" />
			<attack physical="1599215" magical="145753" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="753240" magical="364523" />
			<speed>
				<walk ground="95" />
				<run ground="180" />
			</speed>
			<hitTime>470</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
		</skillList>
		<collision>
			<radius normal="25" />
			<height normal="57" />
		</collision>
	</npc>
	<npc id="23906" level="128" type="Monster" name="Golem Knight's Flame">
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2538603" hpRegen="7.5" mp="3190" mpRegen="2.7" />
			<attack physical="1599215" magical="145753" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="753240" magical="364523" />
			<speed>
				<walk ground="170" />
				<run ground="180" />
			</speed>
			<hitTime>410</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
		</skillList>
		<collision>
			<radius normal="30" />
			<height normal="90" />
		</collision>
	</npc>
	<npc id="23907" level="128" type="Monster" name="Golem Knight's Green Flame">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2538603" hpRegen="7.5" mp="3190" mpRegen="2.7" />
			<attack physical="1599215" magical="145753" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="753240" magical="364523" />
			<speed>
				<walk ground="170" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<collision>
			<radius normal="30" />
			<height normal="90" />
		</collision>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
	</npc>
	<npc id="23908" level="128" type="Monster" name="Fire Elemental">
		<race>DEMONIC</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2538603" hpRegen="7.5" mp="3190" mpRegen="2.7" />
			<attack physical="1599215" magical="145753" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="753240" magical="364523" />
			<speed>
				<walk ground="45" />
				<run ground="180" />
			</speed>
			<hitTime>460</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="15" />
			<height normal="35" />
		</collision>
	</npc>
	<npc id="23909" level="128" type="Monster" name="Solina's Disciple">
		<race>DEMONIC</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2538603" hpRegen="8.5" mp="3190" mpRegen="3" />
			<attack physical="1599215" magical="145753" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="753240" magical="364523" />
			<speed>
				<walk ground="70" />
				<run ground="180" />
			</speed>
			<hitTime>500</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="15" />
			<height normal="30" />
		</collision>
	</npc>
	<npc id="23910" level="128" type="Monster" name="Treant">
		<race>DEMONIC</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2538603" hpRegen="8.5" mp="3190" mpRegen="3" />
			<attack physical="1599215" magical="145753" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="753240" magical="364523" />
			<speed>
				<walk ground="12" />
				<run ground="180" />
			</speed>
			<hitTime>460</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
		</skillList>
		<collision>
			<radius normal="23" />
			<height normal="90" />
		</collision>
	</npc>
	<npc id="23911" level="128" type="Monster" name="High Elven Pet">
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2538603" hpRegen="8.5" mp="3190" mpRegen="3" />
			<attack physical="1599215" magical="145753" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="753240" magical="364523" />
			<speed>
				<walk ground="40" />
				<run ground="180" />
			</speed>
			<hitTime>560</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
		</skillList>
		<collision>
			<radius normal="17" />
			<height normal="32" />
		</collision>
	</npc>
	<npc id="23912" level="128" type="Monster" name="Vector" title="Dimensional Wanderer">
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2538603" hpRegen="8.5" mp="3190" mpRegen="3" />
			<attack physical="1599215" magical="145753" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="753240" magical="364523" />
			<speed>
				<walk ground="80" />
				<run ground="180" />
			</speed>
			<hitTime>500</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="11" />
			<height normal="31.25" />
		</collision>
	</npc>
	<npc id="23913" level="128" type="Monster" name="Heaven's Palace Wizard">
		<race>DIVINE</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2538603" hpRegen="7.5" mp="3190" mpRegen="2.7" />
			<attack physical="1599215" magical="145753" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="753240" magical="364523" />
			<speed>
				<walk ground="60" />
				<run ground="180" />
			</speed>
			<hitTime>460</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="22" />
			<height normal="60" />
		</collision>
	</npc>
	<npc id="23914" level="128" type="Monster" name="Holy Warrior">
		<race>DIVINE</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2538603" hpRegen="8.5" mp="3190" mpRegen="3" />
			<attack physical="1599215" magical="145753" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="753240" magical="364523" />
			<speed>
				<walk ground="60" />
				<run ground="200" />
			</speed>
			<hitTime>480</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="12" />
			<height normal="33" />
		</collision>
	</npc>
	<npc id="23915" level="128" type="Monster" name="Holy Shooter">
		<race>DIVINE</race>
		<sex>MALE</sex>
		<equipment rhand="15302" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2538603" hpRegen="8.5" mp="3190" mpRegen="3" />
			<attack physical="1599215" magical="145753" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="753240" magical="364523" />
			<speed>
				<walk ground="60" />
				<run ground="200" />
			</speed>
			<hitTime>760</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
		</skillList>
		<collision>
			<radius normal="12" />
			<height normal="33" />
		</collision>
	</npc>
	<npc id="23916" level="128" type="Monster" name="Holy Seer">
		<race>DIVINE</race>
		<sex>MALE</sex>
		<equipment rhand="97" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2538603" hpRegen="8.5" mp="3190" mpRegen="3" />
			<attack physical="1599215" magical="145753" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="753240" magical="364523" />
			<speed>
				<walk ground="60" />
				<run ground="200" />
			</speed>
			<hitTime>430</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
		</skillList>
		<collision>
			<radius normal="12" />
			<height normal="33" />
		</collision>
	</npc>
	<npc id="23917" level="128" type="Monster" name="Holy Chief Guard">
		<race>DIVINE</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2538603" hpRegen="8.5" mp="3190" mpRegen="3" />
			<attack physical="1599215" magical="145753" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="753240" magical="364523" />
			<speed>
				<walk ground="60" />
				<run ground="200" />
			</speed>
			<hitTime>580</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="12" />
			<height normal="33" />
		</collision>
	</npc>
	<npc id="23918" level="128" type="Monster" name="Supreme Celestial Warrior">
		<race>DRAGON</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2538603" hpRegen="8.5" mp="3190" mpRegen="3" />
			<attack physical="1599215" magical="145753" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="753240" magical="364523" />
			<speed>
				<walk ground="35" />
				<run ground="130" />
			</speed>
			<hitTime>840</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="10" /> <!-- Dragons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="12" />
			<height normal="32.5" />
		</collision>
	</npc>
	<npc id="23919" level="128" type="Monster" name="Supreme Celestial Bowman">
		<race>DRAGON</race>
		<sex>MALE</sex>
		<equipment rhand="15302" /> <!-- Transparent Bow (NPC) -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2538603" hpRegen="8.5" mp="3190" mpRegen="3" />
			<attack physical="1599215" magical="145753" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="753240" magical="364523" />
			<speed>
				<walk ground="60" />
				<run ground="180" />
			</speed>
			<hitTime>480</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="10" /> <!-- Dragons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="12" />
			<height normal="43" />
		</collision>
	</npc>
	<npc id="23920" level="128" type="Monster" name="Supreme Celestial Priest">
		<race>DRAGON</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2538603" hpRegen="8.5" mp="3190" mpRegen="3" />
			<attack physical="1599215" magical="145753" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="753240" magical="364523" />
			<speed>
				<walk ground="60" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="10" /> <!-- Dragons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
		</skillList>
		<collision>
			<radius normal="22" />
			<height normal="60" />
		</collision>
	</npc>
	<npc id="23921" level="128" type="Monster" name="Supreme Celestial Berserker">
		<race>DRAGON</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2538603" hpRegen="8.5" mp="3190" mpRegen="3" />
			<attack physical="1599215" magical="145753" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="753240" magical="364523" />
			<speed>
				<walk ground="55" />
				<run ground="130" />
			</speed>
			<hitTime>480</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="10" /> <!-- Dragons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
		</skillList>
		<collision>
			<radius normal="18" />
			<height normal="45.5" />
		</collision>
	</npc>
	<npc id="23922" level="128" type="Monster" name="Archangel" title="Celestial Emissary">
		<race>DRAGON</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2538603" hpRegen="8.5" mp="3190" mpRegen="3" />
			<attack physical="1599215" magical="145753" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="753240" magical="364523" />
			<speed>
				<walk ground="80" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="10" /> <!-- Dragons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="10" />
			<height normal="34.1" />
		</collision>
	</npc>
	<npc id="23923" level="75" type="Monster" name="Velociraptor">
		<race>BEAST</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="80299.7562" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="33" />
				<run ground="180" />
			</speed>
			<hitTime>430</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="3" /> <!-- Beasts -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="20" />
			<height normal="47.2" />
		</collision>
	</npc>
	<npc id="23924" level="76" type="Monster" name="Ornithomimus">
		<race>BEAST</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="91015.95469824" hpRegen="8.5" mp="1540.8" mpRegen="3" />
			<attack physical="824.422073095" magical="562.9734023" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="323.78455" magical="236.93149" />
			<speed>
				<walk ground="36" />
				<run ground="180" />
			</speed>
			<hitTime>430</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="3" /> <!-- Beasts -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="15" />
			<height normal="37.2" />
		</collision>
	</npc>
	<npc id="23925" level="77" type="Monster" name="Pterosaur" title="Wild Ruler">
		<race>BEAST</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="102843.674122738" hpRegen="8.5" mp="1574" mpRegen="3" />
			<attack physical="856.44055895414" magical="584.837886935576" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="328.27073" magical="240.21427" />
			<speed>
				<walk ground="54" />
				<run ground="180" />
			</speed>
			<hitTime>430</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="3" /> <!-- Beasts -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
		</skillList>
		<collision>
			<radius normal="36" />
			<height normal="43.7" />
		</collision>
	</npc>
	<npc id="23926" level="77" type="Monster" name="Primeval Strider">
		<race>BEAST</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="114270.749025264" hpRegen="8.5" mp="1574" mpRegen="3" />
			<attack physical="856.44055895414" magical="584.837886935576" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="328.27073" magical="240.21427" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>430</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="3" /> <!-- Beasts -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
		</skillList>
		<collision>
			<radius normal="32" />
			<height normal="44.2" />
		</collision>
	</npc>
	<npc id="23927" level="78" type="Monster" name="Tyrannosaurus" title="Wild Ruler">
		<race>BEAST</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="130871.702015259" hpRegen="8.5" mp="1607.4" mpRegen="3" />
			<attack physical="890.50085998804" magical="608.096657928153" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="332.70061" magical="243.45587" />
			<speed>
				<walk ground="105" />
				<run ground="180" />
			</speed>
			<hitTime>430</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="3" /> <!-- Beasts -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="60" />
			<height normal="89.7" />
		</collision>
	</npc>
	<npc id="23928" level="67" type="Monster" name="Ancient Lucky Pig" title="Intruding Challenger">
		<race>ANIMAL</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="36727.70464" hpRegen="7.5" mp="1251" mpRegen="2.7" />
			<attack physical="624.93199" magical="426.74754" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="281.55251" magical="206.02791" />
			<speed>
				<walk ground="120" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
		</skillList>
		<collision>
			<radius normal="27.5" />
			<height normal="38.25" />
		</collision>
	</npc>
	<npc id="23929" level="67" type="Monster" name="Dancing Bard" title="Intruding Challenger">
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="36727.70464" hpRegen="7.5" mp="1251" mpRegen="2.7" />
			<attack physical="624.93199" magical="426.74754" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="281.55251" magical="206.02791" />
			<speed>
				<walk ground="15" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
		</skillList>
		<collision>
			<radius normal="39" />
			<height normal="61.5" />
		</collision>
	</npc>
	<npc id="23930" level="70" type="Monster" name="Gatekeeper Roxxy" title="Intruding Challenger">
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="63556.17294" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="13" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="23931" level="70" type="Monster" name="Mighty Kat the Cat" title="Intruding Challenger">
		<race>ANIMAL</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="63556.17294" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="60" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="30" />
			<height normal="39" />
		</collision>
	</npc>
	<npc id="23932" level="74" type="Monster" name="Mighty Mew the Cat" title="Intruding Challenger">
		<race>ANIMAL</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="97391.26532" hpRegen="8.5" mp="1475" mpRegen="3" />
			<attack physical="773.81598" magical="528.41601" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="314.65987" magical="230.25444" />
			<speed>
				<walk ground="60" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="30" />
			<height normal="39" />
		</collision>
	</npc>
	<npc id="23933" level="74" type="Monster" name="Mighty Feline Queen" title="Intruding Challenger">
		<race>ANIMAL</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="97391.26532" hpRegen="8.5" mp="1475" mpRegen="3" />
			<attack physical="773.81598" magical="528.41601" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="314.65987" magical="230.25444" />
			<speed>
				<walk ground="60" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
		</skillList>
		<collision>
			<radius normal="30" />
			<height normal="45" />
		</collision>
	</npc>
	<npc id="23934" level="78" type="Monster" name="Roa" title="Intruding Challenger">
		<race>HUMANOID</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="142769.129471192" hpRegen="8.5" mp="1607.4" mpRegen="3" />
			<attack physical="890.50085998804" magical="608.096657928153" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="332.70061" magical="243.45587" />
			<speed>
				<walk ground="64" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
		</skillList>
		<collision>
			<radius normal="9" />
			<height normal="21.5" />
		</collision>
	</npc>
	<npc id="23935" level="78" type="Monster" name="Golden Bat Dandy" title="Intruding Challenger">
		<race>DRAGON</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="142769.129471192" hpRegen="8.5" mp="1607.4" mpRegen="3" />
			<attack physical="890.50085998804" magical="608.096657928153" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="332.70061" magical="243.45587" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="10" /> <!-- Dragons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="20" />
			<height normal="30" />
		</collision>
	</npc>
	<npc id="23936" level="60" type="Monster" name="Ketra Knight Recruit">
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<equipment rhand="160" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="3866.48088" hpRegen="6.5" mp="1036.8" mpRegen="2.4" />
			<attack physical="240.672755" magical="164.348295" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="247.65008" magical="181.21958" />
			<speed>
				<walk ground="36" />
				<run ground="180" />
			</speed>
			<hitTime>540</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="12" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="23937" level="60" type="Monster" name="Kel Mahum Knight Recruit">
		<race>DIVINE</race>
		<sex>MALE</sex>
		<equipment rhand="160" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="3866.48088" hpRegen="6.5" mp="1036.8" mpRegen="2.4" />
			<attack physical="240.672755" magical="164.348295" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="247.65008" magical="181.21958" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>520</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="13" />
			<height normal="26" />
		</collision>
	</npc>
	<npc id="23938" level="64" type="Monster" name="Molten Guardian">
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<equipment rhand="84" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="7496.374445" hpRegen="7.5" mp="1158" mpRegen="2.7" />
			<attack physical="281.011375" magical="191.89434" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="267.04468" magical="195.41171" />
			<speed>
				<walk ground="40" />
				<run ground="180" />
			</speed>
			<hitTime>170</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="10" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="23939" level="64" type="Monster" name="Arena Protector Tree">
		<race>BEAST</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="7496.374445" hpRegen="7.5" mp="1158" mpRegen="2.7" />
			<attack physical="281.011375" magical="191.89434" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="267.04468" magical="195.41171" />
			<speed>
				<walk ground="60" />
				<run ground="180" />
			</speed>
			<hitTime>450</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="3" /> <!-- Beasts -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="34" />
			<height normal="28" />
		</collision>
	</npc>
	<npc id="23940" level="67" type="Monster" name="Protector Tree of Terror">
		<race>BUG</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="16068.37078" hpRegen="7.5" mp="1251" mpRegen="2.7" />
			<attack physical="312.465995" magical="213.37377" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="281.55251" magical="206.02791" />
			<speed>
				<walk ground="45" />
				<run ground="180" />
			</speed>
			<hitTime>520</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="12" /> <!-- Bugs -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="14" />
			<height normal="22" />
		</collision>
	</npc>
	<npc id="23941" level="67" type="Monster" name="Gatekeeper Knight Recruit">
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="16068.37078" hpRegen="7.5" mp="1251" mpRegen="2.7" />
			<attack physical="312.465995" magical="213.37377" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="281.55251" magical="206.02791" />
			<speed>
				<walk ground="140" />
				<run ground="180" />
			</speed>
			<hitTime>370</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="16" />
			<height normal="50" />
		</collision>
	</npc>
	<npc id="23942" level="70" type="Monster" name="Hell Knight Recruit">
		<race>DEMONIC</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="26889.15009" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="344.431865" magical="235.202315" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="36" />
				<run ground="180" />
			</speed>
			<hitTime>460</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="12" />
			<height normal="40" />
		</collision>
	</npc>
	<npc id="23943" level="70" type="Monster" name="Heavenly Keeper">
		<race>DIVINE</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="26889.15009" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="344.431865" magical="235.202315" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>460</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="30" />
		</collision>
	</npc>
	<npc id="23944" level="75" type="Monster" name="Drake Knight Recruit">
		<race>DRAGON</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="40149.8781" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="397.354505" magical="271.34162" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="70" />
				<run ground="180" />
			</speed>
			<hitTime>840</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="10" /> <!-- Dragons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="30" />
			<height normal="100" />
		</collision>
	</npc>
	<npc id="23945" level="75" type="Monster" name="Velociraptor Protector Tree">
		<race>BEAST</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="40149.8781" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="397.354505" magical="271.34162" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="33" />
				<run ground="180" />
			</speed>
			<hitTime>430</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="3" /> <!-- Beasts -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="20" />
			<height normal="47.2" />
		</collision>
	</npc>
	<npc id="23946" level="60" type="Monster" name="Ketra Knight Recruit">
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<equipment rhand="160" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="3866.48088" hpRegen="6.5" mp="1036.8" mpRegen="2.4" />
			<attack physical="240.672755" magical="164.348295" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="247.65008" magical="181.21958" />
			<speed>
				<walk ground="36" />
				<run ground="180" />
			</speed>
			<hitTime>540</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="12" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="23947" level="60" type="Monster" name="Kel Mahum Knight Recruit">
		<race>DIVINE</race>
		<sex>MALE</sex>
		<equipment rhand="160" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="3866.48088" hpRegen="6.5" mp="1036.8" mpRegen="2.4" />
			<attack physical="240.672755" magical="164.348295" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="247.65008" magical="181.21958" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>520</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="13" />
			<height normal="26" />
		</collision>
	</npc>
	<npc id="23948" level="64" type="Monster" name="Molten Guardian">
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<equipment rhand="84" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="7496.374445" hpRegen="7.5" mp="1158" mpRegen="2.7" />
			<attack physical="281.011375" magical="191.89434" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="267.04468" magical="195.41171" />
			<speed>
				<walk ground="40" />
				<run ground="180" />
			</speed>
			<hitTime>170</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="10" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="23949" level="64" type="Monster" name="Arena Protector Tree">
		<race>BEAST</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="7496.374445" hpRegen="7.5" mp="1158" mpRegen="2.7" />
			<attack physical="281.011375" magical="191.89434" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="267.04468" magical="195.41171" />
			<speed>
				<walk ground="60" />
				<run ground="180" />
			</speed>
			<hitTime>450</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="3" /> <!-- Beasts -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="34" />
			<height normal="28" />
		</collision>
	</npc>
	<npc id="23950" level="67" type="Monster" name="Protector Tree of Terror">
		<race>BUG</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="16068.37078" hpRegen="7.5" mp="1251" mpRegen="2.7" />
			<attack physical="312.465995" magical="213.37377" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="281.55251" magical="206.02791" />
			<speed>
				<walk ground="45" />
				<run ground="180" />
			</speed>
			<hitTime>520</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="12" /> <!-- Bugs -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="14" />
			<height normal="22" />
		</collision>
	</npc>
	<npc id="23951" level="67" type="Monster" name="Gatekeeper Knight Recruit">
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="16068.37078" hpRegen="7.5" mp="1251" mpRegen="2.7" />
			<attack physical="312.465995" magical="213.37377" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="281.55251" magical="206.02791" />
			<speed>
				<walk ground="140" />
				<run ground="180" />
			</speed>
			<hitTime>370</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="16" />
			<height normal="50" />
		</collision>
	</npc>
	<npc id="23952" level="70" type="Monster" name="Hell Knight Recruit">
		<race>DEMONIC</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="26889.15009" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="344.431865" magical="235.202315" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="36" />
				<run ground="180" />
			</speed>
			<hitTime>460</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="12" />
			<height normal="40" />
		</collision>
	</npc>
	<npc id="23953" level="70" type="Monster" name="Heavenly Keeper">
		<race>DIVINE</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="26889.15009" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="344.431865" magical="235.202315" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>460</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="30" />
		</collision>
	</npc>
	<npc id="23954" level="75" type="Monster" name="Drake Knight Recruit">
		<race>DRAGON</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="40149.8781" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="397.354505" magical="271.34162" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="70" />
				<run ground="180" />
			</speed>
			<hitTime>840</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="10" /> <!-- Dragons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="30" />
			<height normal="100" />
		</collision>
	</npc>
	<npc id="23955" level="75" type="Monster" name="Velociraptor Protector Tree">
		<race>BEAST</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="40149.8781" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="397.354505" magical="271.34162" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="33" />
				<run ground="180" />
			</speed>
			<hitTime>430</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="3" /> <!-- Beasts -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="20" />
			<height normal="47.2" />
		</collision>
	</npc>
	<npc id="23956" level="67" type="Monster" name="Valley Master" title="Aide of the Blood Queen">
		<race>DEMONIC</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2295.48154" hpRegen="7.5" mp="1251" mpRegen="2.7" />
			<attack physical="624.93199" magical="426.74754" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="281.55251" magical="206.02791" />
			<speed>
				<walk ground="80" />
				<run ground="180" />
			</speed>
			<hitTime>500</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="14" />
			<height normal="40" />
		</collision>
	</npc>
	<npc id="23957" level="67" type="Monster" name="Tanta Healer" title="Commander's Medic">
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2295.48154" hpRegen="7.5" mp="1251" mpRegen="2.7" />
			<attack physical="624.93199" magical="426.74754" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="281.55251" magical="206.02791" />
			<speed>
				<walk ground="75" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="29" />
			<height normal="44" />
		</collision>
	</npc>
	<npc id="23958" level="69" type="Monster" name="Young Poisonous Spider">
		<race>DEMONIC</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2395.45533" hpRegen="7.5" mp="1314" mpRegen="2.7" />
			<attack physical="667.50361" magical="455.81844" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="291.15063" magical="213.05139" />
			<speed>
				<walk ground="80" />
				<run ground="180" />
			</speed>
			<hitTime>500</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="14" />
			<height normal="40" />
		</collision>
	</npc>
	<npc id="23959" level="69" type="Monster" name="Young Stakato">
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2395.45533" hpRegen="7.5" mp="1314" mpRegen="2.7" />
			<attack physical="667.50361" magical="455.81844" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="291.15063" magical="213.05139" />
			<speed>
				<walk ground="75" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="29" />
			<height normal="44" />
		</collision>
	</npc>
	<npc id="23960" level="73" type="Monster" name="Angel" title="Judge's Aid">
		<race>DEMONIC</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2586.66898" hpRegen="8.5" mp="1442.4" mpRegen="3" />
			<attack physical="752.73928" magical="514.02335" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="310.02959" magical="226.8662" />
			<speed>
				<walk ground="80" />
				<run ground="180" />
			</speed>
			<hitTime>500</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="14" />
			<height normal="40" />
		</collision>
	</npc>
	<npc id="23961" level="73" type="Monster" name="Banshee" title="Queen's Maid">
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2586.66898" hpRegen="8.5" mp="1442.4" mpRegen="3" />
			<attack physical="752.73928" magical="514.02335" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="310.02959" magical="226.8662" />
			<speed>
				<walk ground="75" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="29" />
			<height normal="44" />
		</collision>
	</npc>
	<npc id="23962" level="67" type="Monster" name="Golden Piglet">
		<race>ANIMAL</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2295.48154" hpRegen="7.5" mp="1251" mpRegen="2.7" />
			<attack physical="624.93199" magical="426.74754" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="281.55251" magical="206.02791" />
			<speed>
				<walk ground="60" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="15" />
			<height normal="18.3" />
		</collision>
	</npc>
	<npc id="23963" level="67" type="Monster" name="Small Bard">
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2295.48154" hpRegen="7.5" mp="1251" mpRegen="2.7" />
			<attack physical="624.93199" magical="426.74754" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="281.55251" magical="206.02791" />
			<speed>
				<walk ground="15" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="13" />
			<height normal="18.5" />
		</collision>
	</npc>
	<npc id="23964" level="67" type="Monster" name="Would-be Gatekeeper">
		<race>HUMANOID</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2295.48154" hpRegen="7.5" mp="1251" mpRegen="2.7" />
			<attack physical="624.93199" magical="426.74754" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="281.55251" magical="206.02791" />
			<speed>
				<walk ground="28" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
		</skillList>
		<collision>
			<radius normal="9" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="23965" level="67" type="Monster" name="Kat the Cat">
		<race>ELEMENTAL</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2295.48154" hpRegen="7.5" mp="1251" mpRegen="2.7" />
			<attack physical="624.93199" magical="426.74754" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="281.55251" magical="206.02791" />
			<speed>
				<walk ground="40" />
				<run ground="180" />
			</speed>
			<hitTime>610</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="7" /> <!-- Spirits -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="9" />
			<height normal="16" />
		</collision>
	</npc>
	<npc id="23966" level="74" type="Monster" name="Mew the Cat">
		<race>ELEMENTAL</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2632.19636" hpRegen="8.5" mp="1475" mpRegen="3" />
			<attack physical="773.81598" magical="528.41601" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="314.65987" magical="230.25444" />
			<speed>
				<walk ground="25" />
				<run ground="180" />
			</speed>
			<hitTime>480</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="7" /> <!-- Spirits -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="15" />
		</collision>
	</npc>
	<npc id="23967" level="74" type="Monster" name="Feline Queen">
		<race>ELEMENTAL</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2632.19636" hpRegen="8.5" mp="1475" mpRegen="3" />
			<attack physical="773.81598" magical="528.41601" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="314.65987" magical="230.25444" />
			<speed>
				<walk ground="25" />
				<run ground="180" />
			</speed>
			<hitTime>340</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="7" /> <!-- Spirits -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="15" />
		</collision>
	</npc>
	<npc id="23968" level="74" type="Monster" name="Roa Fan Club Human">
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2632.19636" hpRegen="8.5" mp="1475" mpRegen="3" />
			<attack physical="773.81598" magical="528.41601" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="314.65987" magical="230.25444" />
			<speed>
				<walk ground="70" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="10" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="23969" level="74" type="Monster" name="Roa Fan Club Dwarf">
		<race>DWARF</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2632.19636" hpRegen="8.5" mp="1475" mpRegen="3" />
			<attack physical="773.81598" magical="528.41601" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="314.65987" magical="230.25444" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="17" />
		</collision>
	</npc>
	<npc id="23970" level="74" type="Monster" name="Dandy's Dinosaur Friend">
		<race>BEAST</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2632.19636" hpRegen="8.5" mp="1475" mpRegen="3" />
			<attack physical="773.81598" magical="528.41601" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="314.65987" magical="230.25444" />
			<speed>
				<walk ground="33" />
				<run ground="180" />
			</speed>
			<hitTime>430</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="3" /> <!-- Beasts -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="20" />
			<height normal="47.2" />
		</collision>
	</npc>
	<npc id="23971" level="67" type="Monster" name="Valley Master" title="Aide of the Blood Queen">
		<race>DEMONIC</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2295.48154" hpRegen="7.5" mp="1251" mpRegen="2.7" />
			<attack physical="624.93199" magical="426.74754" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="281.55251" magical="206.02791" />
			<speed>
				<walk ground="80" />
				<run ground="180" />
			</speed>
			<hitTime>500</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="14" />
			<height normal="40" />
		</collision>
	</npc>
	<npc id="23972" level="67" type="Monster" name="Tanta Healer" title="Commander's Medic">
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2295.48154" hpRegen="7.5" mp="1251" mpRegen="2.7" />
			<attack physical="624.93199" magical="426.74754" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="281.55251" magical="206.02791" />
			<speed>
				<walk ground="75" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="29" />
			<height normal="44" />
		</collision>
	</npc>
	<npc id="23973" level="69" type="Monster" name="Young Poisonous Spider">
		<race>DEMONIC</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2395.45533" hpRegen="7.5" mp="1314" mpRegen="2.7" />
			<attack physical="667.50361" magical="455.81844" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="291.15063" magical="213.05139" />
			<speed>
				<walk ground="80" />
				<run ground="180" />
			</speed>
			<hitTime>500</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="14" />
			<height normal="40" />
		</collision>
	</npc>
	<npc id="23974" level="69" type="Monster" name="Young Stakato">
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2395.45533" hpRegen="7.5" mp="1314" mpRegen="2.7" />
			<attack physical="667.50361" magical="455.81844" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="291.15063" magical="213.05139" />
			<speed>
				<walk ground="75" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="29" />
			<height normal="44" />
		</collision>
	</npc>
	<npc id="23975" level="73" type="Monster" name="Angel" title="Judge's Aid">
		<race>DEMONIC</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2586.66898" hpRegen="8.5" mp="1442.4" mpRegen="3" />
			<attack physical="752.73928" magical="514.02335" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="310.02959" magical="226.8662" />
			<speed>
				<walk ground="80" />
				<run ground="180" />
			</speed>
			<hitTime>500</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="14" />
			<height normal="40" />
		</collision>
	</npc>
	<npc id="23976" level="73" type="Monster" name="Banshee" title="Queen's Maid">
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2586.66898" hpRegen="8.5" mp="1442.4" mpRegen="3" />
			<attack physical="752.73928" magical="514.02335" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="310.02959" magical="226.8662" />
			<speed>
				<walk ground="75" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="29" />
			<height normal="44" />
		</collision>
	</npc>
	<npc id="23977" level="67" type="Monster" name="Golden Piglet">
		<race>ANIMAL</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2295.48154" hpRegen="7.5" mp="1251" mpRegen="2.7" />
			<attack physical="624.93199" magical="426.74754" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="281.55251" magical="206.02791" />
			<speed>
				<walk ground="60" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="15" />
			<height normal="18.3" />
		</collision>
	</npc>
	<npc id="23978" level="67" type="Monster" name="Small Bard">
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2295.48154" hpRegen="7.5" mp="1251" mpRegen="2.7" />
			<attack physical="624.93199" magical="426.74754" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="281.55251" magical="206.02791" />
			<speed>
				<walk ground="15" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="13" />
			<height normal="18.5" />
		</collision>
	</npc>
	<npc id="23979" level="67" type="Monster" name="Would-be Gatekeeper">
		<race>HUMANOID</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2295.48154" hpRegen="7.5" mp="1251" mpRegen="2.7" />
			<attack physical="624.93199" magical="426.74754" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="281.55251" magical="206.02791" />
			<speed>
				<walk ground="28" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
		</skillList>
		<collision>
			<radius normal="9" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="23980" level="67" type="Monster" name="Kat the Cat">
		<race>ELEMENTAL</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2295.48154" hpRegen="7.5" mp="1251" mpRegen="2.7" />
			<attack physical="624.93199" magical="426.74754" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="281.55251" magical="206.02791" />
			<speed>
				<walk ground="40" />
				<run ground="180" />
			</speed>
			<hitTime>610</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="7" /> <!-- Spirits -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="9" />
			<height normal="16" />
		</collision>
	</npc>
	<npc id="23981" level="74" type="Monster" name="Mew the Cat">
		<race>ELEMENTAL</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2632.19636" hpRegen="8.5" mp="1475" mpRegen="3" />
			<attack physical="773.81598" magical="528.41601" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="314.65987" magical="230.25444" />
			<speed>
				<walk ground="25" />
				<run ground="180" />
			</speed>
			<hitTime>480</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="7" /> <!-- Spirits -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="15" />
		</collision>
	</npc>
	<npc id="23982" level="74" type="Monster" name="Feline Queen">
		<race>ELEMENTAL</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2632.19636" hpRegen="8.5" mp="1475" mpRegen="3" />
			<attack physical="773.81598" magical="528.41601" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="314.65987" magical="230.25444" />
			<speed>
				<walk ground="25" />
				<run ground="180" />
			</speed>
			<hitTime>340</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="7" /> <!-- Spirits -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="15" />
		</collision>
	</npc>
	<npc id="23983" level="74" type="Monster" name="Roa Fan Club Human">
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2632.19636" hpRegen="8.5" mp="1475" mpRegen="3" />
			<attack physical="773.81598" magical="528.41601" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="314.65987" magical="230.25444" />
			<speed>
				<walk ground="70" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="10" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="23984" level="74" type="Monster" name="Roa Fan Club Dwarf">
		<race>DWARF</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2632.19636" hpRegen="8.5" mp="1475" mpRegen="3" />
			<attack physical="773.81598" magical="528.41601" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="314.65987" magical="230.25444" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="17" />
		</collision>
	</npc>
	<npc id="23985" level="74" type="Monster" name="Dandy's Dinosaur Friend">
		<race>BEAST</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2632.19636" hpRegen="8.5" mp="1475" mpRegen="3" />
			<attack physical="773.81598" magical="528.41601" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="314.65987" magical="230.25444" />
			<speed>
				<walk ground="33" />
				<run ground="180" />
			</speed>
			<hitTime>430</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="3" /> <!-- Beasts -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="20" />
			<height normal="47.2" />
		</collision>
	</npc>
	<npc id="23986" level="75" type="Monster" name="Leona Blackbird" title="Dragon's Agent">
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<equipment rhand="1893" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="64" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="9.5" />
			<height normal="22.4" />
		</collision>
	</npc>
	<npc id="23987" level="75" type="Monster" name="Kain van Halter" title="Prince of the Second Dimension">
		<race>FRIEND</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="64" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<collision>
			<radius normal="9" />
			<height normal="20" />
		</collision>
		<skillList>
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
	</npc>
	<npc id="23988" level="76" type="Monster" name="Queen Ant" title="Ant Nest's Heir">
		<race>BUG</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2758.05923328" hpRegen="8.5" mp="1540.8" mpRegen="3" />
			<attack physical="824.422073095" magical="562.9734023" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="323.78455" magical="236.93149" />
			<speed>
				<walk ground="80" />
				<run ground="180" />
			</speed>
			<hitTime>370</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="12" /> <!-- Bugs -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="45" />
			<height normal="53" />
		</collision>
	</npc>
	<npc id="23989" level="76" type="Monster" name="Escort Ant">
		<race>BUG</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2758.05923328" hpRegen="8.5" mp="1540.8" mpRegen="3" />
			<attack physical="824.422073095" magical="562.9734023" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="323.78455" magical="236.93149" />
			<speed>
				<walk ground="40" />
				<run ground="180" />
			</speed>
			<hitTime>260</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="12" /> <!-- Bugs -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="26" />
			<height normal="15" />
		</collision>
	</npc>
	<npc id="23990" level="76" type="Monster" name="Ant Guardsman">
		<race>BUG</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2758.05923328" hpRegen="8.5" mp="1540.8" mpRegen="3" />
			<attack physical="824.422073095" magical="562.9734023" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="323.78455" magical="236.93149" />
			<speed>
				<walk ground="40" />
				<run ground="180" />
			</speed>
			<hitTime>260</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="12" /> <!-- Bugs -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="26" />
			<height normal="15" />
		</collision>
	</npc>
	<npc id="23991" level="77" type="Monster" name="Urfen" title="Orfen Kin">
		<race>FAIRY</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2856.7687256316" hpRegen="8.5" mp="1574" mpRegen="3" />
			<attack physical="856.44055895414" magical="584.837886935576" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="328.27073" magical="240.21427" />
			<speed>
				<walk ground="60" />
				<run ground="180" />
			</speed>
			<hitTime>710</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="13" /> <!-- Fairies -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="31.5" />
			<height normal="128.4" />
		</collision>
	</npc>
	<npc id="23992" level="77" type="Monster" name="Laikel">
		<race>BUG</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2856.7687256316" hpRegen="8.5" mp="1574" mpRegen="3" />
			<attack physical="856.44055895414" magical="584.837886935576" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="328.27073" magical="240.21427" />
			<speed>
				<walk ground="60" />
				<run ground="180" />
			</speed>
			<hitTime>540</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="12" /> <!-- Bugs -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="18.5" />
			<height normal="30.5" />
		</collision>
	</npc>
	<npc id="23993" level="77" type="Monster" name="Riba">
		<race>BUG</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2856.7687256316" hpRegen="8.5" mp="1574" mpRegen="3" />
			<attack physical="856.44055895414" magical="584.837886935576" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="328.27073" magical="240.21427" />
			<speed>
				<walk ground="60" />
				<run ground="180" />
			</speed>
			<hitTime>450</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="12" /> <!-- Bugs -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="12.5" />
			<height normal="34.5" />
		</collision>
	</npc>
	<npc id="23994" level="77" type="Monster" name="Zaken" title="Unworldly Pirate King">
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2856.7687256316" hpRegen="8.5" mp="1574" mpRegen="3" />
			<attack physical="856.44055895414" magical="584.837886935576" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="328.27073" magical="240.21427" />
			<speed>
				<walk ground="42" />
				<run ground="180" />
			</speed>
			<hitTime>590</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="16" />
			<height normal="32" />
		</collision>
	</npc>
	<npc id="23995" level="77" type="Monster" name="Zaken" title="Unworldly Pirate King">
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2856.7687256316" hpRegen="8.5" mp="1574" mpRegen="3" />
			<attack physical="856.44055895414" magical="584.837886935576" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="328.27073" magical="240.21427" />
			<speed>
				<walk ground="42" />
				<run ground="180" />
			</speed>
			<hitTime>590</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="16" />
			<height normal="32" />
		</collision>
	</npc>
	<npc id="23996" level="77" type="Monster" name="Pirate Zombie Captain">
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2856.7687256316" hpRegen="8.5" mp="1574" mpRegen="3" />
			<attack physical="856.44055895414" magical="584.837886935576" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="328.27073" magical="240.21427" />
			<speed>
				<walk ground="14" />
				<run ground="180" />
			</speed>
			<hitTime>760</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="17" />
			<height normal="28" />
		</collision>
	</npc>
	<npc id="23997" level="77" type="Monster" name="Pirate Zombie">
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2856.7687256316" hpRegen="8.5" mp="1574" mpRegen="3" />
			<attack physical="856.44055895414" magical="584.837886935576" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="328.27073" magical="240.21427" />
			<speed>
				<walk ground="11" />
				<run ground="180" />
			</speed>
			<hitTime>740</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="10" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="23998" level="78" type="Monster" name="Saium" title="Relative of the Emperor">
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2974.35686398316" hpRegen="8.5" mp="1607.4" mpRegen="3" />
			<attack physical="890.50085998804" magical="608.096657928153" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="332.70061" magical="243.45587" />
			<speed>
				<walk ground="80" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="26" />
			<height normal="67.8" />
		</collision>
	</npc>
	<npc id="23999" level="78" type="Monster" name="Traitor Angel">
		<race>DIVINE</race>
		<sex>MALE</sex>
		<equipment rhand="97" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2974.35686398316" hpRegen="8.5" mp="1607.4" mpRegen="3" />
			<attack physical="890.50085998804" magical="608.096657928153" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="332.70061" magical="243.45587" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>760</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="13" />
			<height normal="37.5" />
		</collision>
	</npc>
</list>
