/*
 * Copyright (c) 2013 L2jMobius
 * 
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 * 
 * The above copyright notice and this permission notice shall be
 * included in all copies or substantial portions of the Software.
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
 * IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */
package handlers.effecthandlers;

import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.effects.AbstractEffect;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.model.skill.Skill;
import org.l2jmobius.gameserver.model.variables.PlayerVariables;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.homunculus.ExHomunculusPointInfo;

/**
 * Item Effect: Increase Homunculus points permanently.
 * @author NasSeKa
 */
public class AddHomunculusPoints extends AbstractEffect
{
	private final int _amount;
	
	public AddHomunculusPoints(StatSet params)
	{
		_amount = params.getInt("amount", 0);
	}
	
	@Override
	public boolean isInstant()
	{
		return true;
	}
	
	@Override
	public void instant(Creature effector, Creature effected, Skill skill, Item item)
	{
		if (!effected.isPlayer())
		{
			return;
		}
		
		final Player player = effected.asPlayer();
		final int upgradePoints = player.getVariables().getInt(PlayerVariables.HOMUNCULUS_UPGRADE_POINTS, 0) + _amount;
		player.getVariables().set(PlayerVariables.HOMUNCULUS_UPGRADE_POINTS, upgradePoints);
		player.sendPacket(SystemMessageId.YOU_HAVE_ACQUIRED_UPGRADE_POINTS);
		player.sendPacket(new ExHomunculusPointInfo(player));
	}
}
