<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../xsd/optionsData.xsd">
	<option id="5000" name="o_w_58_1s_86">
		<!-- CP Recovery +0.19. -->
		<!-- Evasion +0.96 -->
		<effects>
			<effect name="CpRegen">
				<amount>0.19499</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.958598</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5001" name="o_w_58_1s_87">
		<!-- CP Recovery +0.19. -->
		<!-- Accuracy +0.96. -->
		<effects>
			<effect name="CpRegen">
				<amount>0.19499</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.958598</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5002" name="o_w_58_1s_88">
		<!-- CP Recovery +0.19. -->
		<!-- Critical +10.38. -->
		<effects>
			<effect name="CpRegen">
				<amount>0.19499</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>10.379699144</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5003" name="o_w_58_1s_89">
		<!-- Evasion +1.06 -->
		<!-- Accuracy +0.96. -->
		<effects>
			<effect name="PhysicalEvasion">
				<amount>1.059503</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.958598</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5004" name="o_w_58_1s_90">
		<!-- Evasion +1.06 -->
		<!-- Critical +10.38. -->
		<effects>
			<effect name="PhysicalEvasion">
				<amount>1.059503</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>10.379699144</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5005" name="o_w_58_1s_91">
		<!-- Accuracy +1.06 -->
		<!-- Critical +10.38. -->
		<effects>
			<effect name="Accuracy">
				<amount>1.059503</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>10.379699144</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5006" name="o_w_61_1s_1">
		<!-- P. Def. +24.49 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>24.49</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5007" name="o_w_61_1s_2">
		<!-- M. Def. +19.72. -->
		<effects>
			<effect name="MagicalDefence">
				<amount>19.716</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5008" name="o_w_61_1s_3">
		<!-- Max HP +62.37 -->
		<effects>
			<effect name="MaxHp">
				<amount>62.372</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5009" name="o_w_61_1s_4">
		<!-- Max MP +72.48. -->
		<effects>
			<effect name="MaxMp">
				<amount>72.478</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5010" name="o_w_61_1s_5">
		<!-- Max CP +94.15. -->
		<effects>
			<effect name="MaxCp">
				<amount>94.1532</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5011" name="o_w_61_1s_6">
		<!-- P. Atk. +13.64. -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>13.64</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5012" name="o_w_61_1s_7">
		<!-- M. Atk. +15.78. -->
		<effects>
			<effect name="MagicalAttack">
				<amount>15.779</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5013" name="o_w_61_1s_8">
		<!-- HP Recovery +0.41 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.40734</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5014" name="o_w_61_1s_9">
		<!-- MP Recovery +0.27 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.26877</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5015" name="o_w_61_1s_10">
		<!-- CP Recovery +0.41 -->
		<effects>
			<effect name="CpRegen">
				<amount>0.40734</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5016" name="o_w_61_1s_11">
		<!-- Evasion +2.02 -->
		<effects>
			<effect name="PhysicalEvasion">
				<amount>2.0181</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5017" name="o_w_61_1s_12">
		<!-- Accuracy +2.02. -->
		<effects>
			<effect name="Accuracy">
				<amount>2.0181</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5018" name="o_w_61_1s_13">
		<!-- Critical +21.85. -->
		<effects>
			<effect name="CriticalRate">
				<amount>21.8519868</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5019" name="o_w_61_1s_14">
		<!-- P. Def. +12.64 -->
		<!-- M. Def. +9.54. -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>12.64</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalDefence">
				<amount>9.54</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5020" name="o_w_61_1s_15">
		<!-- P. Def. +12.64 -->
		<!-- Max HP +30.18 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>12.64</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxHp">
				<amount>30.18</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5021" name="o_w_61_1s_16">
		<!-- P. Def. +12.64 -->
		<!-- Max MP +35.07. -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>12.64</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxMp">
				<amount>35.07</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5022" name="o_w_61_1s_17">
		<!-- P. Def. +12.64 -->
		<!-- Max CP +45.56. -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>12.64</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>45.558</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5023" name="o_w_61_1s_18">
		<!-- P. Def. +12.64 -->
		<!-- P. Atk. +6.6 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>12.64</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>6.6</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5024" name="o_w_61_1s_19">
		<!-- P. Def. +12.64 -->
		<!-- M. Atk. +7.64. -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>12.64</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>7.635</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5025" name="o_w_61_1s_20">
		<!-- P. Def. +12.64 -->
		<!-- HP Recovery +0.2 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>12.64</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.1971</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5026" name="o_w_61_1s_21">
		<!-- P. Def. +12.64 -->
		<!-- MP Recovery +0.13 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>12.64</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.13005</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5027" name="o_w_61_1s_22">
		<!-- P. Def. +12.64 -->
		<!-- CP Recovery +0.2 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>12.64</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.1971</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5028" name="o_w_61_1s_23">
		<!-- P. Def. +12.64 -->
		<!-- Evasion +0.96 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>12.64</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.958598</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5029" name="o_w_61_1s_24">
		<!-- P. Def. +12.64 -->
		<!-- Accuracy +0.96. -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>12.64</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.958598</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5030" name="o_w_61_1s_25">
		<!-- P. Def. +12.64 -->
		<!-- Critical +10.38. -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>12.64</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>10.379699144</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5031" name="o_w_61_1s_26">
		<!-- M. Def. +10.18. -->
		<!-- Max HP +30.18 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>10.176</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxHp">
				<amount>30.18</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5032" name="o_w_61_1s_27">
		<!-- M. Def. +10.18. -->
		<!-- Max MP +35.07. -->
		<effects>
			<effect name="MagicalDefence">
				<amount>10.176</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxMp">
				<amount>35.07</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5033" name="o_w_61_1s_28">
		<!-- M. Def. +10.18. -->
		<!-- Max CP +45.56. -->
		<effects>
			<effect name="MagicalDefence">
				<amount>10.176</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>45.558</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5034" name="o_w_61_1s_29">
		<!-- M. Def. +10.18. -->
		<!-- P. Atk. +6.6 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>10.176</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>6.6</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5035" name="o_w_61_1s_30">
		<!-- M. Def. +10.18. -->
		<!-- M. Atk. +7.64. -->
		<effects>
			<effect name="MagicalDefence">
				<amount>10.176</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>7.635</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5036" name="o_w_61_1s_31">
		<!-- M. Def. +10.18. -->
		<!-- HP Recovery +0.2 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>10.176</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.1971</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5037" name="o_w_61_1s_32">
		<!-- M. Def. +10.18. -->
		<!-- MP Recovery +0.13 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>10.176</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.13005</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5038" name="o_w_61_1s_33">
		<!-- M. Def. +10.18. -->
		<!-- CP Recovery +0.2 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>10.176</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.1971</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5039" name="o_w_61_1s_34">
		<!-- M. Def. +10.18. -->
		<!-- Evasion +0.96 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>10.176</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.958598</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5040" name="o_w_61_1s_35">
		<!-- M. Def. +10.18. -->
		<!-- Accuracy +0.96. -->
		<effects>
			<effect name="MagicalDefence">
				<amount>10.176</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.958598</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5041" name="o_w_61_1s_36">
		<!-- M. Def. +10.18. -->
		<!-- Critical +10.38. -->
		<effects>
			<effect name="MagicalDefence">
				<amount>10.176</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>10.379699144</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5042" name="o_w_61_1s_37">
		<!-- Max HP +32.19 -->
		<!-- Max MP +35.07. -->
		<effects>
			<effect name="MaxHp">
				<amount>32.192</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxMp">
				<amount>35.07</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5043" name="o_w_61_1s_38">
		<!-- Max HP +32.19 -->
		<!-- Max CP +45.56. -->
		<effects>
			<effect name="MaxHp">
				<amount>32.192</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>45.558</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5044" name="o_w_61_1s_39">
		<!-- Max HP +32.19 -->
		<!-- P. Atk. +6.6 -->
		<effects>
			<effect name="MaxHp">
				<amount>32.192</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>6.6</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5045" name="o_w_61_1s_40">
		<!-- Max HP +32.19 -->
		<!-- M. Atk. +7.64. -->
		<effects>
			<effect name="MaxHp">
				<amount>32.192</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>7.635</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5046" name="o_w_61_1s_41">
		<!-- Max HP +32.19 -->
		<!-- HP Recovery +0.2 -->
		<effects>
			<effect name="MaxHp">
				<amount>32.192</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.1971</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5047" name="o_w_61_1s_42">
		<!-- Max HP +32.19 -->
		<!-- MP Recovery +0.13 -->
		<effects>
			<effect name="MaxHp">
				<amount>32.192</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.13005</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5048" name="o_w_61_1s_43">
		<!-- Max HP +32.19 -->
		<!-- CP Recovery +0.2 -->
		<effects>
			<effect name="MaxHp">
				<amount>32.192</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.1971</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5049" name="o_w_61_1s_44">
		<!-- Max HP +32.19 -->
		<!-- Evasion +0.96 -->
		<effects>
			<effect name="MaxHp">
				<amount>32.192</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.958598</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5050" name="o_w_61_1s_45">
		<!-- Max HP +32.19 -->
		<!-- Accuracy +0.96. -->
		<effects>
			<effect name="MaxHp">
				<amount>32.192</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.958598</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5051" name="o_w_61_1s_46">
		<!-- Max HP +32.19 -->
		<!-- Critical +10.38. -->
		<effects>
			<effect name="MaxHp">
				<amount>32.192</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>10.379699144</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5052" name="o_w_61_1s_47">
		<!-- Max MP +37.41. -->
		<!-- Max CP +45.56. -->
		<effects>
			<effect name="MaxMp">
				<amount>37.408</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>45.558</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5053" name="o_w_61_1s_48">
		<!-- Max MP +37.41. -->
		<!-- P. Atk. +6.6 -->
		<effects>
			<effect name="MaxMp">
				<amount>37.408</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>6.6</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5054" name="o_w_61_1s_49">
		<!-- Max MP +37.41. -->
		<!-- M. Atk. +7.64. -->
		<effects>
			<effect name="MaxMp">
				<amount>37.408</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>7.635</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5055" name="o_w_61_1s_50">
		<!-- Max MP +37.41. -->
		<!-- HP Recovery +0.2 -->
		<effects>
			<effect name="MaxMp">
				<amount>37.408</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.1971</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5056" name="o_w_61_1s_51">
		<!-- Max MP +37.41. -->
		<!-- MP Recovery +0.13 -->
		<effects>
			<effect name="MaxMp">
				<amount>37.408</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.13005</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5057" name="o_w_61_1s_52">
		<!-- Max MP +37.41. -->
		<!-- CP Recovery +0.2 -->
		<effects>
			<effect name="MaxMp">
				<amount>37.408</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.1971</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5058" name="o_w_61_1s_53">
		<!-- Max MP +37.41. -->
		<!-- Evasion +0.96 -->
		<effects>
			<effect name="MaxMp">
				<amount>37.408</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.958598</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5059" name="o_w_61_1s_54">
		<!-- Max MP +37.41. -->
		<!-- Accuracy +0.96. -->
		<effects>
			<effect name="MaxMp">
				<amount>37.408</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.958598</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5060" name="o_w_61_1s_55">
		<!-- Max MP +37.41. -->
		<!-- Critical +10.38. -->
		<effects>
			<effect name="MaxMp">
				<amount>37.408</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>10.379699144</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5061" name="o_w_61_1s_56">
		<!-- Max CP +48.6. -->
		<!-- P. Atk. +6.6 -->
		<effects>
			<effect name="MaxCp">
				<amount>48.5952</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>6.6</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5062" name="o_w_61_1s_57">
		<!-- Max CP +48.6. -->
		<!-- M. Atk. +7.64. -->
		<effects>
			<effect name="MaxCp">
				<amount>48.5952</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>7.635</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5063" name="o_w_61_1s_58">
		<!-- Max CP +48.6. -->
		<!-- HP Recovery +0.2 -->
		<effects>
			<effect name="MaxCp">
				<amount>48.5952</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.1971</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5064" name="o_w_61_1s_59">
		<!-- Max CP +48.6. -->
		<!-- MP Recovery +0.13 -->
		<effects>
			<effect name="MaxCp">
				<amount>48.5952</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.13005</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5065" name="o_w_61_1s_60">
		<!-- Max CP +48.6. -->
		<!-- CP Recovery +0.2 -->
		<effects>
			<effect name="MaxCp">
				<amount>48.5952</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.1971</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5066" name="o_w_61_1s_61">
		<!-- Max CP +48.6. -->
		<!-- Evasion +0.96 -->
		<effects>
			<effect name="MaxCp">
				<amount>48.5952</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.958598</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5067" name="o_w_61_1s_62">
		<!-- Max CP +48.6. -->
		<!-- Accuracy +0.96. -->
		<effects>
			<effect name="MaxCp">
				<amount>48.5952</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.958598</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5068" name="o_w_61_1s_63">
		<!-- Max CP +48.6. -->
		<!-- Critical +10.38. -->
		<effects>
			<effect name="MaxCp">
				<amount>48.5952</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>10.379699144</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5069" name="o_w_61_1s_64">
		<!-- P. Atk. +7.04. -->
		<!-- M. Atk. +7.64. -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>7.04</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>7.635</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5070" name="o_w_61_1s_65">
		<!-- P. Atk. +7.04. -->
		<!-- HP Recovery +0.2 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>7.04</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.1971</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5071" name="o_w_61_1s_66">
		<!-- P. Atk. +7.04. -->
		<!-- MP Recovery +0.13 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>7.04</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.13005</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5072" name="o_w_61_1s_67">
		<!-- P. Atk. +7.04. -->
		<!-- CP Recovery +0.2 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>7.04</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.1971</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5073" name="o_w_61_1s_68">
		<!-- P. Atk. +7.04. -->
		<!-- Evasion +0.96 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>7.04</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.958598</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5074" name="o_w_61_1s_69">
		<!-- P. Atk. +7.04. -->
		<!-- Accuracy +0.96. -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>7.04</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.958598</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5075" name="o_w_61_1s_70">
		<!-- P. Atk. +7.04. -->
		<!-- Critical +10.38. -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>7.04</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>10.379699144</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5076" name="o_w_61_1s_71">
		<!-- M. Atk. +8.14. -->
		<!-- HP Recovery +0.2 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>8.144</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.1971</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5077" name="o_w_61_1s_72">
		<!-- M. Atk. +8.14. -->
		<!-- MP Recovery +0.13 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>8.144</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.13005</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5078" name="o_w_61_1s_73">
		<!-- M. Atk. +8.14. -->
		<!-- CP Recovery +0.2 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>8.144</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.1971</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5079" name="o_w_61_1s_74">
		<!-- M. Atk. +8.14. -->
		<!-- Evasion +0.96 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>8.144</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.958598</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5080" name="o_w_61_1s_75">
		<!-- M. Atk. +8.14. -->
		<!-- Accuracy +0.96. -->
		<effects>
			<effect name="MagicalAttack">
				<amount>8.144</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.958598</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5081" name="o_w_61_1s_76">
		<!-- M. Atk. +8.14. -->
		<!-- Critical +10.38. -->
		<effects>
			<effect name="MagicalAttack">
				<amount>8.144</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>10.379699144</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5082" name="o_w_61_1s_77">
		<!-- HP Recovery +0.21 -->
		<!-- MP Recovery +0.13 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.21024</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.13005</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5083" name="o_w_61_1s_78">
		<!-- HP Recovery +0.21 -->
		<!-- CP Recovery +0.2 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.21024</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.1971</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5084" name="o_w_61_1s_79">
		<!-- HP Recovery +0.21 -->
		<!-- Evasion +0.96 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.21024</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.958598</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5085" name="o_w_61_1s_80">
		<!-- HP Recovery +0.21 -->
		<!-- Accuracy +0.96. -->
		<effects>
			<effect name="HpRegen">
				<amount>0.21024</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.958598</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5086" name="o_w_61_1s_81">
		<!-- HP Recovery +0.21 -->
		<!-- Critical +10.38. -->
		<effects>
			<effect name="HpRegen">
				<amount>0.21024</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>10.379699144</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5087" name="o_w_61_1s_82">
		<!-- MP Recovery +0.14 -->
		<!-- CP Recovery +0.2 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.13872</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.1971</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5088" name="o_w_61_1s_83">
		<!-- MP Recovery +0.14 -->
		<!-- Evasion +0.96 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.13872</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.958598</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5089" name="o_w_61_1s_84">
		<!-- MP Recovery +0.14 -->
		<!-- Accuracy +0.96. -->
		<effects>
			<effect name="MpRegen">
				<amount>0.13872</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.958598</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5090" name="o_w_61_1s_85">
		<!-- MP Recovery +0.14 -->
		<!-- Critical +10.38 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.13872</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>10.379699144</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5091" name="o_w_61_1s_86">
		<!-- CP Recovery +0.21. -->
		<!-- Evasion +0.96 -->
		<effects>
			<effect name="CpRegen">
				<amount>0.21024</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.958598</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5092" name="o_w_61_1s_87">
		<!-- CP Recovery +0.21. -->
		<!-- Accuracy +0.96. -->
		<effects>
			<effect name="CpRegen">
				<amount>0.21024</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.958598</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5093" name="o_w_61_1s_88">
		<!-- CP Recovery +0.21. -->
		<!-- Critical +10.38. -->
		<effects>
			<effect name="CpRegen">
				<amount>0.21024</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>10.379699144</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5094" name="o_w_61_1s_89">
		<!-- Evasion +1.06 -->
		<!-- Accuracy +0.96. -->
		<effects>
			<effect name="PhysicalEvasion">
				<amount>1.059503</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.958598</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5095" name="o_w_61_1s_90">
		<!-- Evasion +1.06 -->
		<!-- Critical +10.38. -->
		<effects>
			<effect name="PhysicalEvasion">
				<amount>1.059503</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>10.379699144</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5096" name="o_w_61_1s_91">
		<!-- Accuracy +1.06 -->
		<!-- Critical +10.38. -->
		<effects>
			<effect name="Accuracy">
				<amount>1.059503</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>10.379699144</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5097" name="o_w_64_1s_1">
		<!-- P. Def. +24.82 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>24.824</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5098" name="o_w_64_1s_2">
		<!-- M. Def. +19.95. -->
		<effects>
			<effect name="MagicalDefence">
				<amount>19.952</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="5099" name="o_w_64_1s_3">
		<!-- Max HP +62.9 -->
		<effects>
			<effect name="MaxHp">
				<amount>62.901</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
</list>
