<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../xsd/optionsData.xsd">
	<option id="27600" name="o_w_95_1s_67">
		<!-- P. Atk. +12.1 -->
		<!-- CP Recovery +0.075 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>12.1</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.075</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27601" name="o_w_95_1s_68">
		<!-- P. Atk. +12.1 -->
		<!-- Evasion +0.646 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>12.1</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.646</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27602" name="o_w_95_1s_69">
		<!-- P. Atk. +12.1 -->
		<!-- Accuracy +0.94 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>12.1</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.94</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27603" name="o_w_95_1s_70">
		<!-- P. Atk. +12.1 -->
		<!-- Critical +7.05 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>12.1</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.05</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27604" name="o_w_95_1s_71">
		<!-- M. Atk. +15.225 -->
		<!-- HP Recovery +0.075 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>15.225</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.075</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27605" name="o_w_95_1s_72">
		<!-- M. Atk. +15.225 -->
		<!-- MP Recovery +0.045 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>15.225</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.045</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27606" name="o_w_95_1s_73">
		<!-- M. Atk. +15.225 -->
		<!-- CP Recovery +0.075 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>15.225</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.075</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27607" name="o_w_95_1s_74">
		<!-- M. Atk. +15.225 -->
		<!-- Evasion +0.646 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>15.225</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.646</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27608" name="o_w_95_1s_75">
		<!-- M. Atk. +15.225 -->
		<!-- Accuracy +0.94 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>15.225</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.94</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27609" name="o_w_95_1s_76">
		<!-- M. Atk. +15.225 -->
		<!-- Critical +7.05 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>15.225</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.05</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27610" name="o_w_95_1s_77">
		<!-- HP Recovery +0.075 -->
		<!-- MP Recovery +0.045 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.075</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.045</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27611" name="o_w_95_1s_78">
		<!-- HP Recovery +0.075 -->
		<!-- CP Recovery +0.075 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.075</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.075</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27612" name="o_w_95_1s_79">
		<!-- HP Recovery +0.075 -->
		<!-- Evasion +0.646 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.075</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.646</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27613" name="o_w_95_1s_80">
		<!-- HP Recovery +0.075 -->
		<!-- Accuracy +0.94 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.075</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.94</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27614" name="o_w_95_1s_81">
		<!-- HP Recovery +0.075 -->
		<!-- Critical +7.05 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.075</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.05</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27615" name="o_w_95_1s_82">
		<!-- MP Recovery +0.045 -->
		<!-- CP Recovery +0.075 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.045</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.075</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27616" name="o_w_95_1s_83">
		<!-- MP Recovery +0.045 -->
		<!-- Evasion +0.646 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.045</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.646</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27617" name="o_w_95_1s_84">
		<!-- MP Recovery +0.045 -->
		<!-- Accuracy +0.94 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.045</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.94</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27618" name="o_w_95_1s_85">
		<!-- MP Recovery +0.045 -->
		<!-- Critical +7.05 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.045</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.05</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27619" name="o_w_95_1s_86">
		<!-- CP Recovery +0.075 -->
		<!-- Evasion +0.646 -->
		<effects>
			<effect name="CpRegen">
				<amount>0.075</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.646</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27620" name="o_w_95_1s_87">
		<!-- CP Recovery +0.075 -->
		<!-- Accuracy +0.94 -->
		<effects>
			<effect name="CpRegen">
				<amount>0.075</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.94</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27621" name="o_w_95_1s_88">
		<!-- CP Recovery +0.075 -->
		<!-- Critical +7.05 -->
		<effects>
			<effect name="CpRegen">
				<amount>0.075</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.05</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27622" name="o_w_95_1s_89">
		<!-- Evasion +0.646 -->
		<!-- Accuracy +0.94 -->
		<effects>
			<effect name="PhysicalEvasion">
				<amount>0.646</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.94</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27623" name="o_w_95_1s_90">
		<!-- Evasion +0.646 -->
		<!-- Critical +7.05 -->
		<effects>
			<effect name="PhysicalEvasion">
				<amount>0.646</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.05</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27624" name="o_w_95_1s_91">
		<!-- Accuracy +0.94 -->
		<!-- Critical +7.05 -->
		<effects>
			<effect name="Accuracy">
				<amount>0.94</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.05</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27625" name="o_w_99_1s_1">
		<!-- P. Def. +23.9 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>23.9</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27626" name="o_w_99_1s_2">
		<!-- M. Def. +22.06 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>22.06</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27627" name="o_w_99_1s_3">
		<!-- Max HP +35.29 -->
		<effects>
			<effect name="MaxHp">
				<amount>35.29</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27628" name="o_w_99_1s_4">
		<!-- Max MP +41.68 -->
		<effects>
			<effect name="MaxMp">
				<amount>41.68</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27629" name="o_w_99_1s_5">
		<!-- Max CP +58.12 -->
		<effects>
			<effect name="MaxCp">
				<amount>58.12</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27630" name="o_w_99_1s_6">
		<!-- P. Atk. +28.82 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>28.82</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27631" name="o_w_99_1s_7">
		<!-- M. Atk. +37.26 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>37.26</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27632" name="o_w_99_1s_8">
		<!-- HP Recovery +0.15 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.15</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27633" name="o_w_99_1s_9">
		<!-- MP Recovery +0.1 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.1</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27634" name="o_w_99_1s_10">
		<!-- CP Recovery +0.15 -->
		<effects>
			<effect name="CpRegen">
				<amount>0.15</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27635" name="o_w_99_1s_11">
		<!-- Evasion +1.292 -->
		<effects>
			<effect name="PhysicalEvasion">
				<amount>1.292</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27636" name="o_w_99_1s_12">
		<!-- Accuracy +1.88 -->
		<effects>
			<effect name="Accuracy">
				<amount>1.88</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27637" name="o_w_99_1s_13">
		<!-- Critical +11.4 -->
		<effects>
			<effect name="CriticalRate">
				<amount>14.1</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27638" name="o_w_99_1s_14">
		<!-- P. Def. +11.95 -->
		<!-- M. Def. +11.03 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>11.95</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalDefence">
				<amount>11.03</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27639" name="o_w_99_1s_15">
		<!-- P. Def. +11.95 -->
		<!-- Max HP +17.64 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>11.95</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxHp">
				<amount>17.64</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27640" name="o_w_99_1s_16">
		<!-- P. Def. +11.95 -->
		<!-- Max MP +20.84 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>11.95</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxMp">
				<amount>20.84</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27641" name="o_w_99_1s_17">
		<!-- P. Def. +11.95 -->
		<!-- Max CP +29.06 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>11.95</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>29.06</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27642" name="o_w_99_1s_18">
		<!-- P. Def. +11.95 -->
		<!-- P. Atk. +14.41 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>11.95</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>14.41</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27643" name="o_w_99_1s_19">
		<!-- P. Def. +11.95 -->
		<!-- M. Atk. +18.63 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>11.95</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>18.63</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27644" name="o_w_99_1s_20">
		<!-- P. Def. +11.95 -->
		<!-- HP Recovery +0.075 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>11.95</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.075</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27645" name="o_w_99_1s_21">
		<!-- P. Def. +11.95 -->
		<!-- MP Recovery +0.05 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>11.95</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.05</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27646" name="o_w_99_1s_22">
		<!-- P. Def. +11.95 -->
		<!-- CP Recovery +0.075 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>11.95</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.075</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27647" name="o_w_99_1s_23">
		<!-- P. Def. +11.95 -->
		<!-- Evasion +0.646 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>11.95</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.646</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27648" name="o_w_99_1s_24">
		<!-- P. Def. +11.95 -->
		<!-- Accuracy +0.94 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>11.95</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.94</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27649" name="o_w_99_1s_25">
		<!-- P. Def. +11.95 -->
		<!-- Critical +7.05 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>11.95</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.05</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27650" name="o_w_99_1s_26">
		<!-- M. Def. +11.03 -->
		<!-- Max HP +17.64 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>11.03</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxHp">
				<amount>17.64</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27651" name="o_w_99_1s_27">
		<!-- M. Def. +11.03 -->
		<!-- Max MP +20.84 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>11.03</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxMp">
				<amount>20.84</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27652" name="o_w_99_1s_28">
		<!-- M. Def. +11.03 -->
		<!-- Max CP +29.06 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>11.03</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>29.06</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27653" name="o_w_99_1s_29">
		<!-- M. Def. +11.03 -->
		<!-- P. Atk. +14.41 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>11.03</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>14.41</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27654" name="o_w_99_1s_30">
		<!-- M. Def. +11.03 -->
		<!-- M. Atk. +18.63 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>11.03</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>18.63</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27655" name="o_w_99_1s_31">
		<!-- M. Def. +11.03 -->
		<!-- HP Recovery +0.075 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>11.03</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.075</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27656" name="o_w_99_1s_32">
		<!-- M. Def. +11.03 -->
		<!-- MP Recovery +0.05 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>11.03</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.05</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27657" name="o_w_99_1s_33">
		<!-- M. Def. +11.03 -->
		<!-- CP Recovery +0.075 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>11.03</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.075</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27658" name="o_w_99_1s_34">
		<!-- M. Def. +11.03 -->
		<!-- Evasion +0.646 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>11.03</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.646</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27659" name="o_w_99_1s_35">
		<!-- M. Def. +11.03 -->
		<!-- Accuracy +0.94 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>11.03</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.94</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27660" name="o_w_99_1s_36">
		<!-- M. Def. +11.03 -->
		<!-- Critical +7.05 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>11.03</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.05</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27661" name="o_w_99_1s_37">
		<!-- Max HP +17.64 -->
		<!-- Max MP +20.84 -->
		<effects>
			<effect name="MaxHp">
				<amount>17.64</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxMp">
				<amount>20.84</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27662" name="o_w_99_1s_38">
		<!-- Max HP +17.64 -->
		<!-- Max CP +29.06 -->
		<effects>
			<effect name="MaxHp">
				<amount>17.64</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>29.06</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27663" name="o_w_99_1s_39">
		<!-- Max HP +17.64 -->
		<!-- P. Atk. +14.41 -->
		<effects>
			<effect name="MaxHp">
				<amount>17.64</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>14.41</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27664" name="o_w_99_1s_40">
		<!-- Max HP +17.64 -->
		<!-- M. Atk. +18.63 -->
		<effects>
			<effect name="MaxHp">
				<amount>17.64</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>18.63</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27665" name="o_w_99_1s_41">
		<!-- Max HP +17.64 -->
		<!-- HP Recovery +0.075 -->
		<effects>
			<effect name="MaxHp">
				<amount>17.64</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.075</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27666" name="o_w_99_1s_42">
		<!-- Max HP +17.64 -->
		<!-- MP Recovery +0.05 -->
		<effects>
			<effect name="MaxHp">
				<amount>17.64</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.05</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27667" name="o_w_99_1s_43">
		<!-- Max HP +17.64 -->
		<!-- CP Recovery +0.075 -->
		<effects>
			<effect name="MaxHp">
				<amount>17.64</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.075</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27668" name="o_w_99_1s_44">
		<!-- Max HP +17.64 -->
		<!-- Evasion +0.646 -->
		<effects>
			<effect name="MaxHp">
				<amount>17.64</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.646</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27669" name="o_w_99_1s_45">
		<!-- Max HP +17.64 -->
		<!-- Accuracy +0.94 -->
		<effects>
			<effect name="MaxHp">
				<amount>17.64</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.94</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27670" name="o_w_99_1s_46">
		<!-- Max HP +17.64 -->
		<!-- Critical +7.05 -->
		<effects>
			<effect name="MaxHp">
				<amount>17.64</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.05</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27671" name="o_w_99_1s_47">
		<!-- Max MP +20.84 -->
		<!-- Max CP +29.06 -->
		<effects>
			<effect name="MaxMp">
				<amount>20.84</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>29.06</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27672" name="o_w_99_1s_48">
		<!-- Max MP +20.84 -->
		<!-- P. Atk. +14.41 -->
		<effects>
			<effect name="MaxMp">
				<amount>20.84</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>14.41</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27673" name="o_w_99_1s_49">
		<!-- Max MP +20.84 -->
		<!-- M. Atk. +18.63 -->
		<effects>
			<effect name="MaxMp">
				<amount>20.84</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>18.63</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27674" name="o_w_99_1s_50">
		<!-- Max MP +20.84 -->
		<!-- HP Recovery +0.075 -->
		<effects>
			<effect name="MaxMp">
				<amount>20.84</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.075</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27675" name="o_w_99_1s_51">
		<!-- Max MP +20.84 -->
		<!-- MP Recovery +0.05 -->
		<effects>
			<effect name="MaxMp">
				<amount>20.84</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.05</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27676" name="o_w_99_1s_52">
		<!-- Max MP +20.84 -->
		<!-- CP Recovery +0.075 -->
		<effects>
			<effect name="MaxMp">
				<amount>20.84</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.075</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27677" name="o_w_99_1s_53">
		<!-- Max MP +20.84 -->
		<!-- Evasion +0.646 -->
		<effects>
			<effect name="MaxMp">
				<amount>20.84</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.646</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27678" name="o_w_99_1s_54">
		<!-- Max MP +20.84 -->
		<!-- Accuracy +0.94 -->
		<effects>
			<effect name="MaxMp">
				<amount>20.84</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.94</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27679" name="o_w_99_1s_55">
		<!-- Max MP +20.84 -->
		<!-- Critical +7.05 -->
		<effects>
			<effect name="MaxMp">
				<amount>20.84</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.05</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27680" name="o_w_99_1s_56">
		<!-- Max CP +29.06 -->
		<!-- P. Atk. +14.41 -->
		<effects>
			<effect name="MaxCp">
				<amount>29.06</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>14.41</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27681" name="o_w_99_1s_57">
		<!-- Max CP +29.06 -->
		<!-- M. Atk. +18.63 -->
		<effects>
			<effect name="MaxCp">
				<amount>29.06</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>18.63</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27682" name="o_w_99_1s_58">
		<!-- Max CP +29.06 -->
		<!-- HP Recovery +0.075 -->
		<effects>
			<effect name="MaxCp">
				<amount>29.06</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.075</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27683" name="o_w_99_1s_59">
		<!-- Max CP +29.06 -->
		<!-- MP Recovery +0.05 -->
		<effects>
			<effect name="MaxCp">
				<amount>29.06</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.05</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27684" name="o_w_99_1s_60">
		<!-- Max CP +29.06 -->
		<!-- CP Recovery +0.075 -->
		<effects>
			<effect name="MaxCp">
				<amount>29.06</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.075</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27685" name="o_w_99_1s_61">
		<!-- Max CP +29.06 -->
		<!-- Evasion +0.646 -->
		<effects>
			<effect name="MaxCp">
				<amount>29.06</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.646</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27686" name="o_w_99_1s_62">
		<!-- Max CP +29.06 -->
		<!-- Accuracy +0.94 -->
		<effects>
			<effect name="MaxCp">
				<amount>29.06</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.94</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27687" name="o_w_99_1s_63">
		<!-- Max CP +29.06 -->
		<!-- Critical +7.05 -->
		<effects>
			<effect name="MaxCp">
				<amount>29.06</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.05</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27688" name="o_w_99_1s_64">
		<!-- P. Atk. +14.41 -->
		<!-- M. Atk. +18.63 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>14.41</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>18.63</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27689" name="o_w_99_1s_65">
		<!-- P. Atk. +14.41 -->
		<!-- HP Recovery +0.075 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>14.41</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.075</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27690" name="o_w_99_1s_66">
		<!-- P. Atk. +14.41 -->
		<!-- MP Recovery +0.05 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>14.41</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.05</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27691" name="o_w_99_1s_67">
		<!-- P. Atk. +14.41 -->
		<!-- CP Recovery +0.075 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>14.41</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.075</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27692" name="o_w_99_1s_68">
		<!-- P. Atk. +14.41 -->
		<!-- Evasion +0.646 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>14.41</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.646</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27693" name="o_w_99_1s_69">
		<!-- P. Atk. +14.41 -->
		<!-- Accuracy +0.94 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>14.41</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.94</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27694" name="o_w_99_1s_70">
		<!-- P. Atk. +14.41 -->
		<!-- Critical +7.05 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>14.41</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.05</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27695" name="o_w_99_1s_71">
		<!-- M. Atk. +18.63 -->
		<!-- HP Recovery +0.075 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>18.63</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.075</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27696" name="o_w_99_1s_72">
		<!-- M. Atk. +18.63 -->
		<!-- MP Recovery +0.05 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>18.63</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.05</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27697" name="o_w_99_1s_73">
		<!-- M. Atk. +18.63 -->
		<!-- CP Recovery +0.075 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>18.63</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.075</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27698" name="o_w_99_1s_74">
		<!-- M. Atk. +18.63 -->
		<!-- Evasion +0.646 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>18.63</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.646</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="27699" name="o_w_99_1s_75">
		<!-- M. Atk. +18.63 -->
		<!-- Accuracy +0.94 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>18.63</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.94</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
</list>
