<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
	<npc id="23800" level="102" type="Monster" name="Delta Kshana" title="Superion Scout">
		<race>GIANT</race>
		<acquire exp="36487" sp="33" />
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="283012.38" hpRegen="11.4" mp="24308" mpRegen="30" />
			<attack physical="76030.9" magical="7629.6" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="2064" magical="1553" />
			<speed>
				<walk ground="55" />
				<run ground="140" />
			</speed>
			<hitTime>400</hitTime>
			<attribute>
				<attack type="EARTH" value="400" />
				<defence fire="500" water="500" wind="450" earth="500" holy="500" dark="500" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="11" /> <!-- Giants -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="5465" level="1" /> <!-- Earth Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="14823" level="1" /> <!-- Instant Kill Attack Resistance -->
			<skill id="16512" level="3" /> <!-- Solo Mage Monster -->
			<skill id="16547" level="10" /> <!-- Danger Zone Resistance -->
			<skill id="16596" level="1" /> <!-- Plasma Ball -->
			<skill id="16597" level="1" /> <!-- Plasma Wave -->
		</skillList>
		<ai aggroRange="400" />
		<collision>
			<radius normal="24" />
			<height normal="47.5" />
		</collision>
		<dropLists>
			<drop>
				<item id="47202" min="1" max="1" chance="5.556" /> <!-- Material for Giants Deterioration Protection Potion -->
				<item id="47203" min="1" max="1" chance="5.556" /> <!-- Material for Giants Lightning Protection Potion -->
				<item id="47204" min="1" max="1" chance="5.556" /> <!-- Particle Dissolver Component -->
				<item id="47219" min="1" max="1" chance="0.005" /> <!-- Source of the Emperor -->
				<item id="8605" min="1" max="1" chance="10" /> <!-- Superior Herb of Mana -->
			</drop>
		</dropLists>
	</npc>
	<npc id="23801" level="101" type="Monster" name="Lillim's Troop Knight">
		<!-- Lillim Royal Knight -->
		<race>DEMONIC</race>
		<equipment rhand="5800" lhand="5799" />
		<acquire exp="1564" sp="1" />
		<mpReward value="3" type="PER" ticks="5" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="58233" hpRegen="11.4" mp="24308" mpRegen="30" />
			<attack physical="69119" magical="6936" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="5898" magical="2388" />
			<speed>
				<walk ground="56" />
				<run ground="180" />
			</speed>
			<hitTime>460</hitTime>
			<attribute>
				<attack type="DARK" value="400" />
				<defence fire="500" water="500" wind="500" earth="500" holy="450" dark="500" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<collision>
			<radius normal="13" />
			<height normal="55" />
		</collision>
		<skillList>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="5467" level="1" /> <!-- Dark Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="14823" level="1" /> <!-- Instant Kill Attack Resistance -->
			<skill id="16547" level="10" /> <!-- Danger Zone Resistance -->
			<skill id="16106" level="1" /> <!-- Chain Smash -->
			<skill id="16771" level="1" /> <!-- Death Lift -->
		</skillList>
	</npc>
	<npc id="23802" level="101" type="Monster" name="Lilim's Slayer">
		<!-- Lillim Slayer -->
		<race>DEMONIC</race>
		<acquire exp="1564" sp="1" />
		<mpReward value="3" type="PER" ticks="5" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="58233" hpRegen="11.4" mp="24690" mpRegen="30" />
			<attack physical="69119" magical="6936" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="5898" magical="2388" />
			<speed>
				<walk ground="36" />
				<run ground="180" />
			</speed>
			<hitTime>460</hitTime>
			<attribute>
				<attack type="DARK" value="400" />
				<defence fire="500" water="500" wind="500" earth="500" holy="450" dark="500" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<collision>
			<radius normal="13" />
			<height normal="44" />
		</collision>
		<skillList>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="5467" level="1" /> <!-- Dark Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="14823" level="1" /> <!-- Instant Kill Attack Resistance -->
			<skill id="16547" level="10" /> <!-- Danger Zone Resistance -->
			<skill id="16771" level="1" /> <!-- Death Lift -->
			<skill id="16772" level="1" /> <!-- Fatal Strike -->
		</skillList>
	</npc>
	<npc id="23803" level="101" type="Monster" name="Gigantic Healer">
		<!-- Gigantic Healer -->
		<race>DIVINE</race>
		<acquire exp="1564" sp="1" />
		<equipment rhand="5793" />
		<mpReward value="3" type="PER" ticks="5" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="58233" hpRegen="11.4" mp="24308" mpRegen="30" />
			<attack physical="69119" magical="6936" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="5898" magical="2388" />
			<speed>
				<walk ground="49" />
				<run ground="180" />
			</speed>
			<hitTime>480</hitTime>
			<attribute>
				<attack type="DARK" value="400" />
				<defence fire="500" water="500" wind="500" earth="500" holy="450" dark="500" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<collision>
			<radius normal="10" />
			<height normal="40" />
		</collision>
		<skillList>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="5467" level="1" /> <!-- Dark Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="14823" level="1" /> <!-- Instant Kill Attack Resistance -->
			<skill id="16547" level="10" /> <!-- Danger Zone Resistance -->
			<skill id="16773" level="1" /> <!-- Unholy Spike -->
			<skill id="16776" level="1" /> <!-- Sleep -->
		</skillList>
	</npc>
	<npc id="23804" level="101" type="Monster" name="Lillim's Great Magus">
		<!-- Lillim Great Magus -->
		<race>DEMONIC</race>
		<acquire exp="1564" sp="1" />
		<mpReward value="3" type="PER" ticks="5" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="58233" hpRegen="11.4" mp="24690" mpRegen="30" />
			<attack physical="69119" magical="6936" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="5898" magical="2388" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>500</hitTime>
			<attribute>
				<attack type="DARK" value="400" />
				<defence fire="500" water="500" wind="500" earth="500" holy="450" dark="500" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<collision>
			<radius normal="10" />
			<height normal="37.5" />
		</collision>
		<skillList>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="5467" level="1" /> <!-- Dark Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="14823" level="1" /> <!-- Instant Kill Attack Resistance -->
			<skill id="16547" level="10" /> <!-- Danger Zone Resistance -->
			<skill id="16773" level="1" /> <!-- Unholy Spike -->
			<skill id="16776" level="1" /> <!-- Sleep -->
		</skillList>
	</npc>
	<npc id="23805" level="101" type="Monster" name="Nephilim Guardsman">
		<!-- Nephilim Royal Guard -->
		<race>DIVINE</race>
		<acquire exp="1564" sp="1" />
		<mpReward value="3" type="PER" ticks="5" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="58233" hpRegen="11.4" mp="24308" mpRegen="30" />
			<attack physical="69119" magical="6936" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="5898" magical="2388" />
			<speed>
				<walk ground="65" />
				<run ground="180" />
			</speed>
			<hitTime>630</hitTime>
			<attribute>
				<attack type="DARK" value="400" />
				<defence fire="500" water="500" wind="500" earth="500" holy="450" dark="500" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<collision>
			<radius normal="13" />
			<height normal="39.6" />
		</collision>
		<skillList>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="5467" level="1" /> <!-- Dark Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="14823" level="1" /> <!-- Instant Kill Attack Resistance -->
			<skill id="16547" level="10" /> <!-- Danger Zone Resistance -->
			<skill id="16771" level="1" /> <!-- Death Lift -->
			<skill id="16772" level="1" /> <!-- Fatal Strike -->
		</skillList>
	</npc>
	<npc id="23806" level="101" type="Monster" name="Wandering Dead of the Dimension" title="Dimensional Rift Raider">
		<!-- Wandering Dead of the Dimension -->
		<race>UNDEAD</race>
		<acquire exp="3128" sp="3" />
		<mpReward value="3" type="PER" ticks="5" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="58233" hpRegen="11.4" mp="24308" mpRegen="30" />
			<attack physical="69119" magical="6936" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="5898" magical="2388" />
			<speed>
				<walk ground="39" />
				<run ground="180" />
			</speed>
			<hitTime>480</hitTime>
			<attribute>
				<attack type="DARK" value="400" />
				<defence fire="500" water="500" wind="500" earth="500" holy="450" dark="500" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<collision>
			<radius normal="12" />
			<height normal="28.5" />
		</collision>
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="5467" level="1" /> <!-- Dark Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="14823" level="1" /> <!-- Instant Kill Attack Resistance -->
			<skill id="16547" level="10" /> <!-- Danger Zone Resistance -->
			<skill id="16771" level="1" /> <!-- Death Lift -->
			<skill id="16772" level="1" /> <!-- Fatal Strike -->
		</skillList>
	</npc>
	<npc id="23807" level="101" type="Monster" name="Wandering Dimensional Spirit" title="Dimensional Rift Raider">
		<!-- Wandering Dimensional Spirit -->
		<race>BEAST</race>
		<acquire exp="3128" sp="3" />
		<mpReward value="3" type="PER" ticks="5" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="58233" hpRegen="11.4" mp="24690" mpRegen="30" />
			<attack physical="69119" magical="6936" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="5898" magical="2388" />
			<speed>
				<walk ground="88" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="DARK" value="400" />
				<defence fire="500" water="500" wind="500" earth="500" holy="450" dark="500" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<collision>
			<radius normal="25" />
			<height normal="27" />
		</collision>
		<skillList>
			<skill id="4416" level="3" /> <!-- Beasts -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="5467" level="1" /> <!-- Dark Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="14823" level="1" /> <!-- Instant Kill Attack Resistance -->
			<skill id="16547" level="10" /> <!-- Danger Zone Resistance -->
			<skill id="16771" level="1" /> <!-- Death Lift -->
			<skill id="16772" level="1" /> <!-- Fatal Strike -->
		</skillList>
	</npc>
	<npc id="23808" level="101" type="Monster" name="Lost Soul of the Dimension" title="Dimensional Rift Raider">
		<!-- Lost Soul of the Dimension -->
		<race>UNDEAD</race>
		<acquire exp="3128" sp="3" />
		<mpReward value="3" type="PER" ticks="5" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="58233" hpRegen="11.4" mp="24308" mpRegen="30" />
			<attack physical="69119" magical="6936" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="5898" magical="2388" />
			<speed>
				<walk ground="39" />
				<run ground="180" />
			</speed>
			<hitTime>480</hitTime>
			<attribute>
				<attack type="DARK" value="400" />
				<defence fire="500" water="500" wind="500" earth="500" holy="450" dark="500" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<collision>
			<radius normal="12" />
			<height normal="26" />
		</collision>
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="5467" level="1" /> <!-- Dark Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="14823" level="1" /> <!-- Instant Kill Attack Resistance -->
			<skill id="16547" level="10" /> <!-- Danger Zone Resistance -->
			<skill id="16773" level="1" /> <!-- Unholy Spike -->
			<skill id="16776" level="1" /> <!-- Sleep -->
		</skillList>
	</npc>
	<npc id="23809" level="101" type="Monster" name="Lost Dimensional Evil Thoughts" title="Dimensional Rift Raider">
		<!-- Lost Dimensional Evil Thoughts -->
		<race>DEMONIC</race>
		<acquire exp="3128" sp="3" />
		<mpReward value="3" type="PER" ticks="5" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="58233" hpRegen="11.4" mp="24690" mpRegen="30" />
			<attack physical="69119" magical="6936" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="5898" magical="2388" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="DARK" value="400" />
				<defence fire="500" water="500" wind="500" earth="500" holy="450" dark="500" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<collision>
			<radius normal="24" />
			<height normal="45" />
		</collision>
		<skillList>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="5467" level="1" /> <!-- Dark Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="14823" level="1" /> <!-- Instant Kill Attack Resistance -->
			<skill id="16547" level="10" /> <!-- Danger Zone Resistance -->
			<skill id="16773" level="1" /> <!-- Unholy Spike -->
			<skill id="16776" level="1" /> <!-- Sleep -->
		</skillList>
	</npc>
	<npc id="23810" level="101" type="Monster" name="Roaming Vengeance of the Dimension" title="Dimensional Rift Raider">
		<!-- Roaming Vengeance of the Dimension -->
		<race>HUMANOID</race>
		<acquire exp="3128" sp="3" />
		<equipment rhand="10128" />
		<mpReward value="3" type="PER" ticks="5" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="58233" hpRegen="11.4" mp="24308" mpRegen="30" />
			<attack physical="31418" magical="6936" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="5898" magical="2388" />
			<speed>
				<walk ground="36" />
				<run ground="180" />
			</speed>
			<hitTime>510</hitTime>
			<attribute>
				<attack type="DARK" value="400" />
				<defence fire="500" water="500" wind="500" earth="500" holy="450" dark="500" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<collision>
			<radius normal="15" />
			<height normal="24.5" />
		</collision>
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="5467" level="1" /> <!-- Dark Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="14823" level="1" /> <!-- Instant Kill Attack Resistance -->
			<skill id="16547" level="10" /> <!-- Danger Zone Resistance -->
			<skill id="16774" level="1" /> <!-- Stun Shot -->
			<skill id="16775" level="1" /> <!-- Power Shot -->
		</skillList>
	</npc>
	<npc id="23811" level="102" type="Monster" name="Cantera Tanya">
		<parameters>
			<skill name="Skill01_ID" id="32896" level="1" />
			<param name="Skill01_Probablity" value="2000" />
		</parameters>
		<race>DEMONIC</race>
		<sex>MALE</sex>
		<acquire exp="114245" sp="103" />
		<mpReward value="3" type="PER" ticks="5" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="147161" hpRegen="11.6" mp="2469" mpRegen="30" />
			<attack physical="22038" magical="2168" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="3450" magical="2366" />
			<speed>
				<walk ground="60" />
				<run ground="150" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="FIRE" value="600" />
				<defence fire="750" water="700" wind="750" earth="750" holy="750" dark="750" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true">
			<clanList>
				<clan>CANTERA</clan>
			</clanList>
		</ai>
		<status attackable="true" passableDoor="true" />
		<collision>
			<radius normal="28" />
			<height normal="59" />
		</collision>
		<skillList>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="5462" level="1" /> <!-- Fire Attribute -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="16511" level="3" /> <!-- Solo Fighter Monster -->
		</skillList>
		<dropLists>
			<drop>
				<item id="57" min="2496" max="5815" chance="70" /> <!-- Adena -->
				<item id="81216" min="1" max="1" chance="0.417" /> <!-- Black Mithril -->
				<item id="81217" min="1" max="1" chance="0.666" /> <!-- Oriharukon Ore -->
				<item id="81218" min="1" max="1" chance="0.666" /> <!-- Dragon Scale -->
				<item id="81219" min="1" max="1" chance="0.666" /> <!-- Angel's Feather -->
			</drop>
			<spoil>
				<item id="81344" min="1" max="1" chance="1.731" /> <!-- Augmenting Stone Crystal -->
			</spoil>
		</dropLists>
	</npc>
	<npc id="23812" level="102" type="Monster" name="Cantera Deathmoz">
		<parameters>
			<skill name="Skill01_ID" id="32896" level="1" />
			<param name="Skill01_Probablity" value="2000" />
		</parameters>
		<race>DEMONIC</race>
		<sex>MALE</sex>
		<acquire exp="114245" sp="103" />
		<mpReward value="3" type="PER" ticks="5" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="147161" hpRegen="11.6" mp="2469" mpRegen="30" />
			<attack physical="22038" magical="2168" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="3450" magical="2366" />
			<speed>
				<walk ground="70" />
				<run ground="150" />
			</speed>
			<hitTime>740</hitTime>
			<attribute>
				<attack type="FIRE" value="600" />
				<defence fire="750" water="700" wind="750" earth="750" holy="750" dark="750" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<ai type="FIGHTER" clanHelpRange="450" aggroRange="450" isAggressive="true">
			<clanList>
				<clan>CANTERA</clan>
			</clanList>
		</ai>
		<status attackable="true" passableDoor="true" />
		<collision>
			<radius normal="16" />
			<height normal="60" />
		</collision>
		<skillList>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="5462" level="1" /> <!-- Fire Attribute -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="16511" level="3" /> <!-- Solo Fighter Monster -->
		</skillList>
		<dropLists>
			<drop>
				<item id="57" min="2496" max="5815" chance="70" /> <!-- Adena -->
				<item id="81216" min="1" max="1" chance="0.417" /> <!-- Black Mithril -->
				<item id="81217" min="1" max="1" chance="0.666" /> <!-- Oriharukon Ore -->
				<item id="81218" min="1" max="1" chance="0.666" /> <!-- Dragon Scale -->
				<item id="81219" min="1" max="1" chance="0.666" /> <!-- Angel's Feather -->
			</drop>
			<spoil>
				<item id="81344" min="1" max="1" chance="1.731" /> <!-- Augmenting Stone Crystal -->
			</spoil>
		</dropLists>
	</npc>
	<npc id="23813" level="102" type="Monster" name="Cantera Floxis">
		<parameters>
			<skill name="Skill01_ID" id="32896" level="1" />
			<param name="Skill01_Probablity" value="2000" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<acquire exp="114245" sp="103" />
		<mpReward value="3" type="PER" ticks="5" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="147161" hpRegen="11.6" mp="2469" mpRegen="30" />
			<attack physical="22038" magical="2168" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="3450" magical="2366" />
			<speed>
				<walk ground="13" />
				<run ground="150" />
			</speed>
			<hitTime>470</hitTime>
			<attribute>
				<attack type="FIRE" value="600" />
				<defence fire="750" water="700" wind="750" earth="750" holy="750" dark="750" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<collision>
			<radius normal="38" />
			<height normal="45" />
		</collision>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="5462" level="1" /> <!-- Fire Attribute -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="16511" level="3" /> <!-- Solo Fighter Monster -->
		</skillList>
		<dropLists>
			<drop>
				<item id="57" min="2496" max="5815" chance="70" /> <!-- Adena -->
				<item id="81216" min="1" max="1" chance="0.417" /> <!-- Black Mithril -->
				<item id="81217" min="1" max="1" chance="0.666" /> <!-- Oriharukon Ore -->
				<item id="81218" min="1" max="1" chance="0.666" /> <!-- Dragon Scale -->
				<item id="81219" min="1" max="1" chance="0.666" /> <!-- Angel's Feather -->
			</drop>
			<spoil>
				<item id="81344" min="1" max="1" chance="1.731" /> <!-- Augmenting Stone Crystal -->
			</spoil>
		</dropLists>
	</npc>
	<npc id="23814" level="102" type="Monster" name="Cantera Belika">
		<parameters>
			<skill name="Skill01_ID" id="32896" level="1" />
			<param name="Skill01_Probablity" value="2000" />
		</parameters>
		<race>ELEMENTAL</race>
		<sex>MALE</sex>
		<acquire exp="114245" sp="103" />
		<mpReward value="3" type="PER" ticks="5" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="147161" hpRegen="11.6" mp="2469" mpRegen="30" />
			<attack physical="22038" magical="2168" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="3450" magical="2366" />
			<speed>
				<walk ground="38" />
				<run ground="150" />
			</speed>
			<hitTime>480</hitTime>
			<attribute>
				<attack type="FIRE" value="600" />
				<defence fire="750" water="700" wind="750" earth="750" holy="750" dark="750" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<collision>
			<radius normal="13" />
			<height normal="55" />
		</collision>
		<skillList>
			<skill id="4416" level="7" /> <!-- Spirits -->
			<skill id="5462" level="1" /> <!-- Fire Attribute -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="16511" level="3" /> <!-- Solo Fighter Monster -->
		</skillList>
		<dropLists>
			<drop>
				<item id="57" min="2496" max="5815" chance="70" /> <!-- Adena -->
				<item id="81216" min="1" max="1" chance="0.417" /> <!-- Black Mithril -->
				<item id="81217" min="1" max="1" chance="0.666" /> <!-- Oriharukon Ore -->
				<item id="81218" min="1" max="1" chance="0.666" /> <!-- Dragon Scale -->
				<item id="81219" min="1" max="1" chance="0.666" /> <!-- Angel's Feather -->
			</drop>
			<spoil>
				<item id="81344" min="1" max="1" chance="1.731" /> <!-- Augmenting Stone Crystal -->
			</spoil>
		</dropLists>
	</npc>
	<npc id="23815" level="102" type="Monster" name="Cantera Bridget">
		<parameters>
			<skill name="Skill01_ID" id="32896" level="1" />
			<param name="Skill01_Probablity" value="2000" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<acquire exp="114245" sp="103" />
		<mpReward value="3" type="PER" ticks="5" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="147161" hpRegen="11.6" mp="2469" mpRegen="30" />
			<attack physical="22038" magical="2168" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="3450" magical="2366" />
			<speed>
				<walk ground="46" />
				<run ground="150" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="FIRE" value="600" />
				<defence fire="750" water="700" wind="750" earth="750" holy="750" dark="750" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<collision>
			<radius normal="35" />
			<height normal="47.5" />
		</collision>
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="5462" level="1" /> <!-- Fire Attribute -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="16511" level="3" /> <!-- Solo Fighter Monster -->
		</skillList>
		<dropLists>
			<drop>
				<item id="57" min="2496" max="5815" chance="70" /> <!-- Adena -->
				<item id="81216" min="1" max="1" chance="0.417" /> <!-- Black Mithril -->
				<item id="81217" min="1" max="1" chance="0.666" /> <!-- Oriharukon Ore -->
				<item id="81218" min="1" max="1" chance="0.666" /> <!-- Dragon Scale -->
				<item id="81219" min="1" max="1" chance="0.666" /> <!-- Angel's Feather -->
			</drop>
			<spoil>
				<item id="81344" min="1" max="1" chance="1.731" /> <!-- Augmenting Stone Crystal -->
			</spoil>
		</dropLists>
	</npc>
	<npc id="23816" level="103" type="Monster" name="Om Bathus" title="Hunter">
		<race>GIANT</race>
		<sex>MALE</sex>
		<acquire exp="111115" sp="111" />
		<mpReward value="3" type="PER" ticks="5" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1383110" hpRegen="11.4" mp="23928" mpRegen="30" />
			<attack physical="606380" magical="72415" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="4043" magical="1637" />
			<speed>
				<walk ground="55" />
				<run ground="180" />
			</speed>
			<hitTime>400</hitTime>
			<attribute>
				<attack type="EARTH" value="400" />
				<defence fire="500" water="500" wind="450" earth="500" holy="500" dark="500" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" />
		<collision>
			<radius normal="24" />
			<height normal="46" />
		</collision>
		<skillList>
			<skill id="4416" level="11" /> <!-- Giants -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="5465" level="1" /> <!-- Earth Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="14823" level="1" /> <!-- Instant Kill Attack Resistance -->
			<skill id="16514" level="4" /> <!-- Party Fighter Monster -->
			<skill id="16547" level="10" /> <!-- Danger Zone Resistance -->
			<skill id="4379" level="5" /> <!-- Spear Resistance -->
			<skill id="4435" level="5" /> <!-- High Stun Attack Resistance -->
			<skill id="4461" level="1" /> <!-- Dagger/ Rapier Vulnerability -->
			<skill id="16608" level="1" /> <!-- Servitor Attack Weakness -->
			<skill id="4071" level="1" /> <!-- Bow/ Crossbow Resistance -->
		</skillList>
		<dropLists>
			<drop>
				<item id="57" min="4527" max="10556" chance="70" /> <!-- Adena -->
				<item id="81216" min="1" max="1" chance="0.756" /> <!-- Black Mithril -->
				<item id="81217" min="1" max="1" chance="1.209" /> <!-- Oriharukon Ore -->
				<item id="81218" min="1" max="1" chance="1.209" /> <!-- Dragon Scale -->
				<item id="81219" min="1" max="1" chance="1.209" /> <!-- Angel's Feather -->
			</drop>
		</dropLists>
	</npc>
	<npc id="23817" level="103" type="Monster" name="Om Kshana" title="Hunter">
		<race>GIANT</race>
		<sex>MALE</sex>
		<acquire exp="111115" sp="111" />
		<mpReward value="3" type="PER" ticks="5" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1383110" hpRegen="11.4" mp="23928" mpRegen="30" />
			<attack physical="682178" magical="81467" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="2829" magical="2129" />
			<speed>
				<walk ground="55" />
				<run ground="180" />
			</speed>
			<hitTime>400</hitTime>
			<attribute>
				<attack type="EARTH" value="400" />
				<defence fire="500" water="500" wind="450" earth="500" holy="500" dark="500" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" />
		<collision>
			<radius normal="24" />
			<height normal="47.5" />
		</collision>
		<skillList>
			<skill id="4416" level="11" /> <!-- Giants -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
			<skill id="5465" level="1" /> <!-- Earth Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="14823" level="1" /> <!-- Instant Kill Attack Resistance -->
			<skill id="16515" level="4" /> <!-- Party Mage Monster -->
			<skill id="16547" level="10" /> <!-- Danger Zone Resistance -->
			<skill id="4379" level="5" /> <!-- Spear Resistance -->
			<skill id="4438" level="5" /> <!-- Greater Sleep Resistance -->
			<skill id="4461" level="1" /> <!-- Dagger/ Rapier Vulnerability -->
			<skill id="16608" level="1" /> <!-- Servitor Attack Weakness -->
			<skill id="4071" level="1" /> <!-- Bow/ Crossbow Resistance -->
		</skillList>
		<dropLists>
			<drop>
				<item id="57" min="4527" max="10556" chance="70" /> <!-- Adena -->
				<item id="81216" min="1" max="1" chance="0.756" /> <!-- Black Mithril -->
				<item id="81217" min="1" max="1" chance="1.209" /> <!-- Oriharukon Ore -->
				<item id="81218" min="1" max="1" chance="1.209" /> <!-- Dragon Scale -->
				<item id="81219" min="1" max="1" chance="1.209" /> <!-- Angel's Feather -->
			</drop>
		</dropLists>
	</npc>
	<npc id="23818" level="115" type="Monster" name="Nephilim Priest">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>DIVINE</race>
		<sex>MALE</sex>
		<acquire exp="1198928" sp="1079" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="595748" hpRegen="12.9" mp="2983" mpRegen="30" />
			<attack physical="1066143" magical="97169" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="80" distance="80" width="120" />
			<defence physical="334773" magical="165198" />
			<speed>
				<walk ground="50" />
				<run ground="140" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="HOLY" value="1450" />
				<defence fire="1600" water="1600" wind="1600" earth="1600" holy="1600" dark="1550" />
			</attribute>
		</stats>
		<status attackable="true" />
		<collision>
			<radius normal="21" grown="12" />
			<height normal="36.5" grown="46" />
		</collision>
		<skillList>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
		</skillList>
		<dropLists>
			<drop>
				<item id="57" min="4100" max="9600" chance="100" /> <!-- Adena -->
				<item id="82935" min="1" max="1" chance="0.5" /> <!-- Blue Seal Stone -->
			</drop>
		</dropLists>
	</npc>
	<npc id="23819" level="115" type="Monster" name="Nephilim Watchman">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>DIVINE</race>
		<sex>MALE</sex>
		<acquire exp="1198928" sp="1079" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="595748" hpRegen="12.9" mp="2983" mpRegen="30" />
			<attack physical="1066143" magical="97169" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="80" distance="80" width="120" />
			<defence physical="334773" magical="165198" />
			<speed>
				<walk ground="65" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="HOLY" value="1450" />
				<defence fire="1600" water="1600" wind="1600" earth="1600" holy="1600" dark="1550" />
			</attribute>
		</stats>
		<status attackable="true" />
		<collision>
			<radius normal="11" />
			<height normal="32.4" />
		</collision>
		<skillList>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="14765" level="3" /> <!-- Vampiric Rage Resistance -->
		</skillList>
		<dropLists>
			<drop>
				<item id="57" min="4100" max="9600" chance="100" /> <!-- Adena -->
				<item id="82935" min="1" max="1" chance="0.5" /> <!-- Blue Seal Stone -->
			</drop>
		</dropLists>
	</npc>
	<npc id="23820" level="115" type="Monster" name="Nephilim Swordsman">
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<equipment rhand="160" />
		<acquire exp="1198928" sp="1079" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="595748" hpRegen="6.5" mp="2983" mpRegen="2.4" />
			<attack physical="1066143" magical="97169" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="334773" magical="165198" />
			<speed>
				<walk ground="65" />
				<run ground="170" />
			</speed>
			<hitTime>540</hitTime>
			<attribute>
				<attack type="HOLY" value="1450" />
				<defence fire="1600" water="1600" wind="1600" earth="1600" holy="1600" dark="1550" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="11" />
			<height normal="39" />
		</collision>
		<dropLists>
			<drop>
				<item id="57" min="4100" max="9600" chance="100" /> <!-- Adena -->
				<item id="82935" min="1" max="1" chance="0.5" /> <!-- Blue Seal Stone -->
			</drop>
		</dropLists>
	</npc>
	<npc id="23821" level="115" type="Monster" name="Giant Fighter">
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<equipment rhand="5791" />
		<acquire exp="1198928" sp="1079" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="595748" hpRegen="7.5" mp="2983" mpRegen="2.7" />
			<attack physical="1066143" magical="97169" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="334773" magical="165198" />
			<speed>
				<walk ground="49" />
				<run ground="140" />
			</speed>
			<hitTime>910</hitTime>
			<attribute>
				<attack type="HOLY" value="1450" />
				<defence fire="1600" water="1600" wind="1600" earth="1600" holy="1600" dark="1550" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
		</skillList>
		<collision>
			<radius normal="10" />
			<height normal="40" />
		</collision>
		<dropLists>
			<drop>
				<item id="57" min="4100" max="9600" chance="100" /> <!-- Adena -->
				<item id="82935" min="1" max="1" chance="0.5" /> <!-- Blue Seal Stone -->
			</drop>
		</dropLists>
	</npc>
	<npc id="23822" level="120" type="Monster" name="Lilim's Magus">
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<equipment rhand="160" />
		<acquire exp="3204174" sp="2884" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1312389" hpRegen="7.5" mp="3190" mpRegen="2.7" />
			<attack physical="1599215" magical="145753" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="753240" magical="364523" />
			<speed>
				<walk ground="50" />
				<run ground="140" />
			</speed>
			<hitTime>280</hitTime>
			<attribute>
				<attack type="DARK" value="1750" />
				<defence fire="1900" water="1900" wind="1900" earth="1900" holy="1850" dark="1900" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="30.6" />
		</collision>
		<dropLists>
			<drop>
				<item id="57" min="7800" max="18300" chance="100" /> <!-- Adena -->
				<item id="82935" min="1" max="1" chance="0.235" /> <!-- Blue Seal Stone -->
				<item id="82936" min="1" max="1" chance="0.265" /> <!-- Green Seal Stone -->
			</drop>
		</dropLists>
	</npc>
	<npc id="23823" level="120" type="Monster" name="Lilim's Butcher">
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<equipment rhand="234" />
		<acquire exp="3204174" sp="2884" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1312389" hpRegen="7.5" mp="3190" mpRegen="2.7" />
			<attack physical="1599215" magical="145753" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="753240" magical="364523" />
			<speed>
				<walk ground="36" />
				<run ground="190" />
			</speed>
			<hitTime>300</hitTime>
			<attribute>
				<attack type="DARK" value="1750" />
				<defence fire="1900" water="1900" wind="1900" earth="1900" holy="1850" dark="1900" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
		</skillList>
		<collision>
			<radius normal="11" />
			<height normal="36" />
		</collision>
		<dropLists>
			<drop>
				<item id="57" min="7800" max="18300" chance="100" /> <!-- Adena -->
				<item id="82935" min="1" max="1" chance="0.235" /> <!-- Blue Seal Stone -->
				<item id="82936" min="1" max="1" chance="0.265" /> <!-- Green Seal Stone -->
			</drop>
		</dropLists>
	</npc>
	<npc id="23824" level="120" type="Monster" name="Lilim's Guardian">
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<equipment rhand="5800" />
		<acquire exp="3204174" sp="2884" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1312389" hpRegen="7.5" mp="3190" mpRegen="2.7" />
			<attack physical="1599215" magical="145753" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="753240" magical="364523" />
			<speed>
				<walk ground="56" />
				<run ground="180" />
			</speed>
			<hitTime>510</hitTime>
			<attribute>
				<attack type="DARK" value="1750" />
				<defence fire="1900" water="1900" wind="1900" earth="1900" holy="1850" dark="1900" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="11" />
			<height normal="45" />
		</collision>
		<dropLists>
			<drop>
				<item id="57" min="7800" max="18300" chance="100" /> <!-- Adena -->
				<item id="82935" min="1" max="1" chance="0.235" /> <!-- Blue Seal Stone -->
				<item id="82936" min="1" max="1" chance="0.265" /> <!-- Green Seal Stone -->
			</drop>
		</dropLists>
	</npc>
	<npc id="23825" level="120" type="Monster" name="Lith Warrior">
		<race>DIVINE</race>
		<sex>MALE</sex>
		<equipment rhand="5795" />
		<acquire exp="3204174" sp="2884" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1312389" hpRegen="6.5" mp="3190" mpRegen="2.4" />
			<attack physical="1599215" magical="145753" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="753240" magical="364523" />
			<speed>
				<walk ground="53" />
				<run ground="140" />
			</speed>
			<hitTime>520</hitTime>
			<attribute>
				<attack type="DARK" value="1750" />
				<defence fire="1900" water="1900" wind="1900" earth="1900" holy="1850" dark="1900" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="15" />
			<height normal="42" />
		</collision>
		<dropLists>
			<drop>
				<item id="57" min="7800" max="18300" chance="100" /> <!-- Adena -->
				<item id="82935" min="1" max="1" chance="0.235" /> <!-- Blue Seal Stone -->
				<item id="82936" min="1" max="1" chance="0.265" /> <!-- Green Seal Stone -->
			</drop>
		</dropLists>
	</npc>
	<npc id="23826" level="125" type="Monster" name="Nephilim Bishop">
		<race>DIVINE</race>
		<sex>MALE</sex>
		<equipment rhand="279" />
		<acquire exp="4179713" sp="3762" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="3004509" hpRegen="7.5" mp="3190" mpRegen="2.7" />
			<attack physical="1599215" magical="145753" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="753240" magical="364523" />
			<speed>
				<walk ground="50" />
				<run ground="140" />
			</speed>
			<hitTime>910</hitTime>
			<attribute>
				<attack type="HOLY" value="2200" />
				<defence fire="2350" water="2350" wind="2350" earth="2350" holy="2350" dark="2300" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
		</skillList>
		<collision>
			<radius normal="21" />
			<height normal="44" />
		</collision>
		<dropLists>
			<drop>
				<item id="57" min="9800" max="23000" chance="100" /> <!-- Adena -->
				<item id="82935" min="1" max="1" chance="0.1" /> <!-- Blue Seal Stone -->
				<item id="82936" min="1" max="1" chance="0.23" /> <!-- Green Seal Stone -->
				<item id="82937" min="1" max="1" chance="0.17" /> <!-- Red Seal Stone -->
			</drop>
		</dropLists>
	</npc>
	<npc id="23827" level="125" type="Monster" name="Nephilim Guardsman">
		<race>DIVINE</race>
		<sex>MALE</sex>
		<equipment rhand="160" />
		<acquire exp="4179713" sp="3762" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="3004509" hpRegen="7.5" mp="3190" mpRegen="2.7" />
			<attack physical="1599215" magical="145753" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="753240" magical="364523" />
			<speed>
				<walk ground="65" />
				<run ground="180" />
			</speed>
			<hitTime>340</hitTime>
			<attribute>
				<attack type="HOLY" value="2200" />
				<defence fire="2350" water="2350" wind="2350" earth="2350" holy="2350" dark="2300" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
		</skillList>
		<collision>
			<radius normal="13" />
			<height normal="39.6" />
		</collision>
		<dropLists>
			<drop>
				<item id="57" min="9800" max="23000" chance="100" /> <!-- Adena -->
				<item id="82935" min="1" max="1" chance="0.1" /> <!-- Blue Seal Stone -->
				<item id="82936" min="1" max="1" chance="0.23" /> <!-- Green Seal Stone -->
				<item id="82937" min="1" max="1" chance="0.17" /> <!-- Red Seal Stone -->
			</drop>
		</dropLists>
	</npc>
	<npc id="23828" level="125" type="Monster" name="Nephilim Commander">
		<race>DIVINE</race>
		<sex>MALE</sex>
		<equipment rhand="2503" />
		<acquire exp="4179713" sp="3762" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="3004509" hpRegen="7.5" mp="3190" mpRegen="2.7" />
			<attack physical="1599215" magical="145753" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="753240" magical="364523" />
			<speed>
				<walk ground="65" />
				<run ground="170" />
			</speed>
			<hitTime>280</hitTime>
			<attribute>
				<attack type="HOLY" value="2200" />
				<defence fire="2350" water="2350" wind="2350" earth="2350" holy="2350" dark="2300" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
		</skillList>
		<collision>
			<radius normal="13" />
			<height normal="48" />
		</collision>
		<dropLists>
			<drop>
				<item id="57" min="9800" max="23000" chance="100" /> <!-- Adena -->
				<item id="82935" min="1" max="1" chance="0.1" /> <!-- Blue Seal Stone -->
				<item id="82936" min="1" max="1" chance="0.23" /> <!-- Green Seal Stone -->
				<item id="82937" min="1" max="1" chance="0.17" /> <!-- Red Seal Stone -->
			</drop>
		</dropLists>
	</npc>
	<npc id="23829" level="125" type="Monster" name="Giant Follower">
		<race>DIVINE</race>
		<sex>MALE</sex>
		<equipment rhand="5793" />
		<acquire exp="4179713" sp="3762" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="3004509" hpRegen="7.5" mp="3190" mpRegen="2.7" />
			<attack physical="1599215" magical="145753" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="753240" magical="364523" />
			<speed>
				<walk ground="49" />
				<run ground="130" />
			</speed>
			<hitTime>560</hitTime>
			<attribute>
				<attack type="HOLY" value="2200" />
				<defence fire="2350" water="2350" wind="2350" earth="2350" holy="2350" dark="2300" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="10" />
			<height normal="40" />
		</collision>
		<dropLists>
			<drop>
				<item id="57" min="9800" max="23000" chance="100" /> <!-- Adena -->
				<item id="82935" min="1" max="1" chance="0.1" /> <!-- Blue Seal Stone -->
				<item id="82936" min="1" max="1" chance="0.23" /> <!-- Green Seal Stone -->
				<item id="82937" min="1" max="1" chance="0.17" /> <!-- Red Seal Stone -->
			</drop>
		</dropLists>
	</npc>
	<npc id="23830" level="130" type="Monster" name="Lillim's Great Magus">
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<equipment rhand="84" />
		<acquire exp="5470337" sp="4923" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="7050334" hpRegen="7.5" mp="3190" mpRegen="2.7" />
			<attack physical="1599215" magical="145753" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="753240" magical="364523" />
			<speed>
				<walk ground="50" />
				<run ground="140" />
			</speed>
			<hitTime>170</hitTime>
			<attribute>
				<attack type="DARK" value="2500" />
				<defence fire="2650" water="2650" wind="2650" earth="2650" holy="2600" dark="2650" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="10" />
			<height normal="37.5" />
		</collision>
		<dropLists>
			<drop>
				<item id="57" min="20000" max="45000" chance="100" /> <!-- Adena -->
				<item id="82936" min="1" max="1" chance="0.16" /> <!-- Green Seal Stone -->
				<item id="82937" min="1" max="1" chance="0.34" /> <!-- Red Seal Stone -->
			</drop>
		</dropLists>
	</npc>
	<npc id="23831" level="130" type="Monster" name="Lilim's Assassin">
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<equipment rhand="236" lhand="236" />
		<acquire exp="5470337" sp="4923" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="7050334" hpRegen="7.5" mp="3190" mpRegen="2.7" />
			<attack physical="1599215" magical="145753" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="753240" magical="364523" />
			<speed>
				<walk ground="36" />
				<run ground="190" />
			</speed>
			<hitTime>520</hitTime>
			<attribute>
				<attack type="DARK" value="2500" />
				<defence fire="2650" water="2650" wind="2650" earth="2650" holy="2600" dark="2650" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="13" />
			<height normal="44" />
		</collision>
		<dropLists>
			<drop>
				<item id="57" min="20000" max="45000" chance="100" /> <!-- Adena -->
				<item id="82936" min="1" max="1" chance="0.16" /> <!-- Green Seal Stone -->
				<item id="82937" min="1" max="1" chance="0.34" /> <!-- Red Seal Stone -->
			</drop>
		</dropLists>
	</npc>
	<npc id="23832" level="130" type="Monster" name="Lillim's Troop Knight">
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<equipment rhand="5800" lhand="5799" /> <!-- Nephilim Lord / Monster Only (Nephilim Lord) -->
		<acquire exp="5470337" sp="4923" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="7050334" hpRegen="7.5" mp="3190" mpRegen="2.7" />
			<attack physical="1599215" magical="145753" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="753240" magical="364523" />
			<speed>
				<walk ground="56" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="DARK" value="2500" />
				<defence fire="2650" water="2650" wind="2650" earth="2650" holy="2600" dark="2650" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
		</skillList>
		<collision>
			<radius normal="13" />
			<height normal="55" />
		</collision>
		<dropLists>
			<drop>
				<item id="57" min="20000" max="45000" chance="100" /> <!-- Adena -->
				<item id="82936" min="1" max="1" chance="0.16" /> <!-- Green Seal Stone -->
				<item id="82937" min="1" max="1" chance="0.34" /> <!-- Red Seal Stone -->
			</drop>
		</dropLists>
	</npc>
	<npc id="23833" level="130" type="Monster" name="Risha's Follower">
		<race>DEMONIC</race>
		<sex>MALE</sex>
		<equipment rhand="5797" /> <!-- Tomb Savant A -->
		<acquire exp="5470337" sp="4923" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="7050334" hpRegen="7.5" mp="3190" mpRegen="2.7" />
			<attack physical="1599215" magical="145753" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="753240" magical="364523" />
			<speed>
				<walk ground="25" />
				<run ground="130" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="DARK" value="2500" />
				<defence fire="2650" water="2650" wind="2650" earth="2650" holy="2600" dark="2650" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
		</skillList>
		<collision>
			<radius normal="10" />
			<height normal="40" />
		</collision>
		<dropLists>
			<drop>
				<item id="57" min="20000" max="45000" chance="100" /> <!-- Adena -->
				<item id="82936" min="1" max="1" chance="0.16" /> <!-- Green Seal Stone -->
				<item id="82937" min="1" max="1" chance="0.34" /> <!-- Red Seal Stone -->
			</drop>
		</dropLists>
	</npc>
	<npc id="23834" level="126" type="Monster" name="Langk Lizardman Commander">
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<acquire exp="2227517" sp="2005" />
		<mpReward value="15" type="PER" ticks="5" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1919548" hpRegen="7.5" mp="3190" mpRegen="2.7" />
			<attack physical="1599215" magical="145753" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="120" distance="100" width="120" />
			<defence physical="4509" magical="3605" />
			<speed>
				<walk ground="94" />
				<run ground="230" />
			</speed>
			<hitTime>900</hitTime>
			<attribute>
				<attack type="WATER" value="2200" />
				<defence fire="2300" water="2350" wind="2350" earth="2350" holy="2350" dark="2350" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<ai type="BALANCED" aggroRange="600" isAggressive="true" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="34784" level="1" /> <!-- Resistance to Coatl's Debuffs -->
			<skill id="34814" level="10" /> <!-- Critical Rate Resistance -->
			<skill id="34815" level="10" /> <!-- Critical Damage Resistance -->
			<skill id="34785" level="2" /> <!-- Lizardman Warrior -->
			<skill id="34774" level="1" /> <!-- Langk Lizardman's Smash -->
		</skillList>
		<collision>
			<radius normal="23.4" />
			<height normal="55.5" />
		</collision>
		<dropLists>
			<drop>
				<item id="57" min="19197" max="44917" chance="70" /> <!-- Adena -->
				<item id="81836" min="1" max="1" chance="0.035" /> <!-- Orb of Bloody Soul -->
				<item id="83003" min="1" max="1" chance="0.14" /> <!-- Aden's Shining Treasure Chest - Lv. 2 -->
				<item id="81216" min="2" max="6" chance="0.71" /> <!-- Black Mithril -->
				<item id="81217" min="1" max="3" chance="1.136" /> <!-- Oriharukon Ore -->
				<item id="81218" min="1" max="3" chance="1.136" /> <!-- Dragon Scale -->
				<item id="81219" min="2" max="6" chance="1.136" /> <!-- Angel's Feather -->
			</drop>
			<spoil>
				<item id="81344" min="1" max="1" chance="14.748" /> <!-- Augmenting Stone Crystal -->
			</spoil>
		</dropLists>
	</npc>
	<npc id="23835" level="126" type="Monster" name="Felim Lizardman Support Archer">
		<race>BEAST</race>
		<sex>MALE</sex>
		<acquire exp="2227517" sp="2005" />
		<mpReward value="15" type="PER" ticks="5" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1919548" hpRegen="7.5" mp="3190" mpRegen="2.7" />
			<attack physical="1599215" magical="145753" random="10" critical="4" accuracy="5" attackSpeed="253" type="BOW" range="800" distance="80" width="120" />
			<defence physical="3509" magical="2605" />
			<speed>
				<walk ground="40" />
				<run ground="120" />
			</speed>
			<hitTime>450</hitTime>
			<attribute>
				<attack type="WATER" value="2200" />
				<defence fire="2300" water="2350" wind="2350" earth="2350" holy="2350" dark="2350" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<ai type="BALANCED" aggroRange="600" isAggressive="true" />
		<skillList>
			<skill id="4416" level="3" /> <!-- Beasts -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="34784" level="1" /> <!-- Resistance to Coatl's Debuffs -->
			<skill id="34814" level="10" /> <!-- Critical Rate Resistance -->
			<skill id="34815" level="10" /> <!-- Critical Damage Resistance -->
			<skill id="34786" level="2" /> <!-- Lizardman Archer -->
			<skill id="34764" level="1" /> <!-- Lizardman's Fatal Shot -->
		</skillList>
		<collision>
			<radius normal="20" />
			<height normal="40.25" />
		</collision>
		<dropLists>
			<drop>
				<item id="57" min="19197" max="44917" chance="70" /> <!-- Adena -->
				<item id="81836" min="1" max="1" chance="0.035" /> <!-- Orb of Bloody Soul -->
				<item id="83003" min="1" max="1" chance="0.14" /> <!-- Aden's Shining Treasure Chest - Lv. 2 -->
				<item id="81216" min="2" max="6" chance="0.71" /> <!-- Black Mithril -->
				<item id="81217" min="1" max="3" chance="1.136" /> <!-- Oriharukon Ore -->
				<item id="81218" min="1" max="3" chance="1.136" /> <!-- Dragon Scale -->
				<item id="81219" min="2" max="6" chance="1.136" /> <!-- Angel's Feather -->
			</drop>
			<spoil>
				<item id="81344" min="1" max="1" chance="14.748" /> <!-- Augmenting Stone Crystal -->
			</spoil>
		</dropLists>
	</npc>
	<npc id="23836" level="126" type="Monster" name="Felim Lizardman Reservist">
		<race>ANIMAL</race>
		<sex>MALE</sex>
		<acquire exp="2227517" sp="2005" />
		<mpReward value="15" type="PER" ticks="5" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1919548" hpRegen="7.5" mp="3190" mpRegen="2.7" />
			<attack physical="1599215" magical="145753" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="4509" magical="3605" />
			<speed>
				<walk ground="58" />
				<run ground="150" />
			</speed>
			<hitTime>340</hitTime>
			<attribute>
				<attack type="WATER" value="2200" />
				<defence fire="2300" water="2350" wind="2350" earth="2350" holy="2350" dark="2350" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<ai type="BALANCED" aggroRange="600" isAggressive="true" />
		<skillList>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="34784" level="1" /> <!-- Resistance to Coatl's Debuffs -->
			<skill id="34814" level="10" /> <!-- Critical Rate Resistance -->
			<skill id="34815" level="10" /> <!-- Critical Damage Resistance -->
			<skill id="34785" level="2" /> <!-- Lizardman Warrior -->
			<skill id="34769" level="1" /> <!-- Felim Lizardmen's Single Physical Skill -->
		</skillList>
		<collision>
			<radius normal="28" />
			<height normal="37.5" />
		</collision>
		<dropLists>
			<drop>
				<item id="57" min="19197" max="44917" chance="70" /> <!-- Adena -->
				<item id="81836" min="1" max="1" chance="0.035" /> <!-- Orb of Bloody Soul -->
				<item id="83003" min="1" max="1" chance="0.14" /> <!-- Aden's Shining Treasure Chest - Lv. 2 -->
				<item id="81216" min="2" max="6" chance="0.71" /> <!-- Black Mithril -->
				<item id="81217" min="1" max="3" chance="1.136" /> <!-- Oriharukon Ore -->
				<item id="81218" min="1" max="3" chance="1.136" /> <!-- Dragon Scale -->
				<item id="81219" min="2" max="6" chance="1.136" /> <!-- Angel's Feather -->
			</drop>
			<spoil>
				<item id="81344" min="1" max="1" chance="14.748" /> <!-- Augmenting Stone Crystal -->
			</spoil>
		</dropLists>
	</npc>
	<npc id="23837" level="126" type="Monster" name="Maille Lizardman Reservist">
		<race>ANIMAL</race>
		<sex>MALE</sex>
		<equipment rhand="69" lhand="627" /> <!-- Bastard Sword / Aspis -->
		<acquire exp="2227517" sp="2005" />
		<mpReward value="15" type="PER" ticks="5" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1919548" hpRegen="7.5" mp="3190" mpRegen="2.7" />
			<attack physical="1599215" magical="145753" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="5509" magical="3605" />
			<speed>
				<walk ground="56" />
				<run ground="130" />
			</speed>
			<hitTime>800</hitTime>
			<attribute>
				<attack type="WATER" value="2200" />
				<defence fire="2300" water="2350" wind="2350" earth="2350" holy="2350" dark="2350" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<ai type="BALANCED" aggroRange="600" isAggressive="true" />
		<skillList>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="34784" level="1" /> <!-- Resistance to Coatl's Debuffs -->
			<skill id="34814" level="10" /> <!-- Critical Rate Resistance -->
			<skill id="34815" level="10" /> <!-- Critical Damage Resistance -->
			<skill id="34785" level="2" /> <!-- Lizardman Warrior -->
			<skill id="34776" level="1" /> <!-- Lizardman's Power Bomb -->
		</skillList>
		<collision>
			<radius normal="13" />
			<height normal="37" />
		</collision>
		<dropLists>
			<drop>
				<item id="57" min="19197" max="44917" chance="70" /> <!-- Adena -->
				<item id="81836" min="1" max="1" chance="0.035" /> <!-- Orb of Bloody Soul -->
				<item id="83003" min="1" max="1" chance="0.14" /> <!-- Aden's Shining Treasure Chest - Lv. 2 -->
				<item id="81216" min="2" max="6" chance="0.71" /> <!-- Black Mithril -->
				<item id="81217" min="1" max="3" chance="1.136" /> <!-- Oriharukon Ore -->
				<item id="81218" min="1" max="3" chance="1.136" /> <!-- Dragon Scale -->
				<item id="81219" min="2" max="6" chance="1.136" /> <!-- Angel's Feather -->
			</drop>
			<spoil>
				<item id="81344" min="1" max="1" chance="14.748" /> <!-- Augmenting Stone Crystal -->
			</spoil>
		</dropLists>
	</npc>
	<npc id="23838" level="126" type="Monster" name="Maille Lizardman Support Shaman">
		<race>BEAST</race>
		<sex>MALE</sex>
		<equipment rhand="6" /> <!-- Apprentice's Wand -->
		<acquire exp="2227517" sp="2005" />
		<mpReward value="15" type="PER" ticks="5" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1919548" hpRegen="7.5" mp="3190" mpRegen="2.7" />
			<attack physical="1599215" magical="145753" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="4509" magical="3605" />
			<speed>
				<walk ground="43" />
				<run ground="120" />
			</speed>
			<hitTime>390</hitTime>
			<attribute>
				<attack type="WATER" value="2200" />
				<defence fire="2300" water="2350" wind="2350" earth="2350" holy="2350" dark="2350" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<ai type="BALANCED" aggroRange="600" isAggressive="true" />
		<skillList>
			<skill id="4416" level="3" /> <!-- Beasts -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="34784" level="1" /> <!-- Resistance to Coatl's Debuffs -->
			<skill id="34814" level="10" /> <!-- Critical Rate Resistance -->
			<skill id="34815" level="10" /> <!-- Critical Damage Resistance -->
			<skill id="34787" level="2" /> <!-- Lizardman Shaman -->
			<skill id="34752" level="1" /> <!-- Maille Lizardmen's Single Magic -->
		</skillList>
		<collision>
			<radius normal="10" />
			<height normal="29" />
		</collision>
		<dropLists>
			<drop>
				<item id="57" min="19197" max="44917" chance="70" /> <!-- Adena -->
				<item id="81836" min="1" max="1" chance="0.035" /> <!-- Orb of Bloody Soul -->
				<item id="83003" min="1" max="1" chance="0.14" /> <!-- Aden's Shining Treasure Chest - Lv. 2 -->
				<item id="81216" min="2" max="6" chance="0.71" /> <!-- Black Mithril -->
				<item id="81217" min="1" max="3" chance="1.136" /> <!-- Oriharukon Ore -->
				<item id="81218" min="1" max="3" chance="1.136" /> <!-- Dragon Scale -->
				<item id="81219" min="2" max="6" chance="1.136" /> <!-- Angel's Feather -->
			</drop>
			<spoil>
				<item id="81344" min="1" max="1" chance="14.748" /> <!-- Augmenting Stone Crystal -->
			</spoil>
		</dropLists>
	</npc>
	<npc id="23839" level="126" type="Monster" name="Delu Lizardman Support Shaman">
		<race>ANIMAL</race>
		<sex>MALE</sex>
		<equipment rhand="7" /> <!-- Apprentice's Rod -->
		<acquire exp="2227517" sp="2005" />
		<mpReward value="15" type="PER" ticks="5" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1919548" hpRegen="7.5" mp="3190" mpRegen="2.7" />
			<attack physical="1599215" magical="145753" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="80" distance="100" width="120" />
			<defence physical="4509" magical="3605" />
			<speed>
				<walk ground="43" />
				<run ground="120" />
			</speed>
			<hitTime>1200</hitTime>
			<attribute>
				<attack type="WATER" value="2200" />
				<defence fire="2300" water="2350" wind="2350" earth="2350" holy="2350" dark="2350" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<ai type="MAGE" aggroRange="600" isAggressive="true" />
		<skillList>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="34784" level="1" /> <!-- Resistance to Coatl's Debuffs -->
			<skill id="34814" level="10" /> <!-- Critical Rate Resistance -->
			<skill id="34815" level="10" /> <!-- Critical Damage Resistance -->
			<skill id="34787" level="2" /> <!-- Lizardman Shaman -->
			<skill id="34753" level="1" /> <!-- Aqua Spike -->
		</skillList>
		<collision>
			<radius normal="13" />
			<height normal="35" />
		</collision>
		<dropLists>
			<drop>
				<item id="57" min="19197" max="44917" chance="70" /> <!-- Adena -->
				<item id="81836" min="1" max="1" chance="0.035" /> <!-- Orb of Bloody Soul -->
				<item id="83003" min="1" max="1" chance="0.14" /> <!-- Aden's Shining Treasure Chest - Lv. 2 -->
				<item id="81216" min="2" max="6" chance="0.71" /> <!-- Black Mithril -->
				<item id="81217" min="1" max="3" chance="1.136" /> <!-- Oriharukon Ore -->
				<item id="81218" min="1" max="3" chance="1.136" /> <!-- Dragon Scale -->
				<item id="81219" min="2" max="6" chance="1.136" /> <!-- Angel's Feather -->
			</drop>
			<spoil>
				<item id="81344" min="1" max="1" chance="14.748" /> <!-- Augmenting Stone Crystal -->
			</spoil>
		</dropLists>
	</npc>
	<npc id="23840" level="126" type="Monster" name="Langk Lizardman 126" title="Test">
		<race>BUG</race>
		<sex>MALE</sex>
		<acquire exp="2227517" sp="2005" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1919548" hpRegen="7.5" mp="3190" mpRegen="2.7" />
			<attack physical="1599215" magical="145753" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="753240" magical="364523" />
			<speed>
				<walk ground="94" />
				<run ground="230" />
			</speed>
			<hitTime>520</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="12" /> <!-- Bugs -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="23.4" />
			<height normal="55.5" />
		</collision>
		<dropLists>
			<drop>
				<item id="57" min="19197" max="44917" chance="70" /> <!-- Adena -->
				<item id="81836" min="1" max="1" chance="0.035" /> <!-- Orb of Bloody Soul -->
				<item id="83003" min="1" max="1" chance="0.14" /> <!-- Aden's Shining Treasure Chest - Lv. 2 -->
				<item id="81216" min="2" max="6" chance="0.71" /> <!-- Black Mithril -->
				<item id="81217" min="1" max="3" chance="1.136" /> <!-- Oriharukon Ore -->
				<item id="81218" min="1" max="3" chance="1.136" /> <!-- Dragon Scale -->
				<item id="81219" min="2" max="6" chance="1.136" /> <!-- Angel's Feather -->
			</drop>
			<spoil>
				<item id="81344" min="1" max="1" chance="14.748" /> <!-- Augmenting Stone Crystal -->
			</spoil>
		</dropLists>
	</npc>
	<npc id="23841" level="128" type="Monster" name="Langk Lizardman 128" title="Test">
		<race>BUG</race>
		<sex>MALE</sex>
		<acquire exp="2631888" sp="2369" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2538603" hpRegen="7.5" mp="3190" mpRegen="2.7" />
			<attack physical="1599215" magical="145753" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="753240" magical="364523" />
			<speed>
				<walk ground="78" />
				<run ground="260" />
			</speed>
			<hitTime>540</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="12" /> <!-- Bugs -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="23.4" />
			<height normal="51.6" />
		</collision>
		<dropLists>
			<drop>
				<item id="57" min="19197" max="44917" chance="70" /> <!-- Adena -->
				<item id="81836" min="1" max="1" chance="0.035" /> <!-- Orb of Bloody Soul -->
				<item id="83003" min="1" max="1" chance="0.14" /> <!-- Aden's Shining Treasure Chest - Lv. 2 -->
				<item id="81216" min="2" max="6" chance="0.733" /> <!-- Black Mithril -->
				<item id="81217" min="1" max="3" chance="1.172" /> <!-- Oriharukon Ore -->
				<item id="81218" min="1" max="3" chance="1.172" /> <!-- Dragon Scale -->
				<item id="81219" min="2" max="6" chance="1.172" /> <!-- Angel's Feather -->
			</drop>
			<spoil>
				<item id="81344" min="1" max="1" chance="15.222" /> <!-- Augmenting Stone Crystal -->
			</spoil>
		</dropLists>
	</npc>
	<npc id="23842" level="69" type="Monster" name="Laikel of Terror" title="Leader of Creation">
		<race>BUG</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="47909.1066" hpRegen="7.5" mp="1314" mpRegen="2.7" />
			<attack physical="667.50361" magical="455.81844" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="291.15063" magical="213.05139" />
			<speed>
				<walk ground="60" />
				<run ground="180" />
			</speed>
			<hitTime>540</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="12" /> <!-- Bugs -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
		</skillList>
		<collision>
			<radius normal="37" />
			<height normal="64" />
		</collision>
	</npc>
	<npc id="23843" level="69" type="Monster" name="Giant Spider of Terror">
		<race>BUG</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="52700.01726" hpRegen="7.5" mp="1314" mpRegen="2.7" />
			<attack physical="667.50361" magical="455.81844" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="291.15063" magical="213.05139" />
			<speed>
				<walk ground="105" />
				<run ground="180" />
			</speed>
			<hitTime>480</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="12" /> <!-- Bugs -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
		</skillList>
		<collision>
			<radius normal="45" />
			<height normal="39" />
		</collision>
	</npc>
	<npc id="23844" level="70" type="Monster" name="Riba of Terror" title="Leader of Creation">
		<race>BUG</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="58667.23656" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="60" />
				<run ground="180" />
			</speed>
			<hitTime>450</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="12" /> <!-- Bugs -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="25" />
			<height normal="72" />
		</collision>
	</npc>
	<npc id="23845" level="67" type="Monster" name="Mansion Gatekeeper">
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="32136.74156" hpRegen="7.5" mp="1251" mpRegen="2.7" />
			<attack physical="624.93199" magical="426.74754" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="281.55251" magical="206.02791" />
			<speed>
				<walk ground="140" />
				<run ground="180" />
			</speed>
			<hitTime>370</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="16" />
			<height normal="50" />
		</collision>
	</npc>
	<npc id="23846" level="68" type="Monster" name="Mine Gatekeeper">
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="39878.03866" hpRegen="7.5" mp="1282.4" mpRegen="2.7" />
			<attack physical="646.17968" magical="441.25696" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="286.3615" magical="209.54692" />
			<speed>
				<walk ground="54" />
				<run ground="180" />
			</speed>
			<hitTime>340</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="34" />
			<height normal="47" />
		</collision>
	</npc>
	<npc id="23847" level="69" type="Monster" name="Gatekeeper of Fire" title="Gatekeeper Leader">
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="47909.1066" hpRegen="7.5" mp="1314" mpRegen="2.7" />
			<attack physical="667.50361" magical="455.81844" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="291.15063" magical="213.05139" />
			<speed>
				<walk ground="13" />
				<run ground="180" />
			</speed>
			<hitTime>470</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
		</skillList>
		<collision>
			<radius normal="38" />
			<height normal="45" />
		</collision>
	</npc>
	<npc id="23848" level="69" type="Monster" name="Gatekeeper of Crystal">
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="52700.01726" hpRegen="7.5" mp="1314" mpRegen="2.7" />
			<attack physical="667.50361" magical="455.81844" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="291.15063" magical="213.05139" />
			<speed>
				<walk ground="23" />
				<run ground="180" />
			</speed>
			<hitTime>410</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
		</skillList>
		<collision>
			<radius normal="20" />
			<height normal="31" />
		</collision>
	</npc>
	<npc id="23849" level="70" type="Monster" name="Ultimate Gatekeeper A1803-1" title="Gatekeeper Leader">
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="58667.23656" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="60" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="35" />
			<height normal="46.3765" />
		</collision>
	</npc>
	<npc id="23850" level="70" type="Monster" name="Hell Assassin">
		<race>DEMONIC</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="53778.30018" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="36" />
				<run ground="180" />
			</speed>
			<hitTime>460</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="12" />
			<height normal="40" />
		</collision>
	</npc>
	<npc id="23851" level="71" type="Monster" name="Hell Dark Wizard">
		<race>DEMONIC</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="59825.448" hpRegen="8.5" mp="1377.8" mpRegen="3" />
			<attack physical="710.2185" magical="484.98717" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="300.65359" magical="220.00525" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>500</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="9" />
			<height normal="34" />
		</collision>
	</npc>
	<npc id="23852" level="72" type="Monster" name="Hell Armor" title="Demon's Agent">
		<race>DEMONIC</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="68584.13937" hpRegen="8.5" mp="1410" mpRegen="3" />
			<attack physical="731.52506" magical="499.53679" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="305.35947" magical="223.44881" />
			<speed>
				<walk ground="56" />
				<run ground="180" />
			</speed>
			<hitTime>460</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
		</skillList>
		<collision>
			<radius normal="12" />
			<height normal="50" />
		</collision>
	</npc>
	<npc id="23853" level="73" type="Monster" name="Hell Puppeteer">
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="75013.40042" hpRegen="8.5" mp="1442.4" mpRegen="3" />
			<attack physical="752.73928" magical="514.02335" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="310.02959" magical="226.8662" />
			<speed>
				<walk ground="80" />
				<run ground="180" />
			</speed>
			<hitTime>560</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
		</skillList>
		<collision>
			<radius normal="20" />
			<height normal="42" />
		</collision>
	</npc>
	<npc id="23854" level="74" type="Monster" name="Hell Lord" title="Demon's Agent">
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="84230.28352" hpRegen="8.5" mp="1475" mpRegen="3" />
			<attack physical="773.81598" magical="528.41601" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="314.65987" magical="230.25444" />
			<speed>
				<walk ground="40" />
				<run ground="180" />
			</speed>
			<hitTime>500</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="21" />
			<height normal="40" />
		</collision>
	</npc>
	<npc id="23855" level="70" type="Monster" name="Heavenly Soldier">
		<race>DIVINE</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="53778.30018" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>460</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="30" />
		</collision>
	</npc>
	<npc id="23856" level="71" type="Monster" name="Heavenly Priest">
		<race>DIVINE</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="59825.448" hpRegen="8.5" mp="1377.8" mpRegen="3" />
			<attack physical="710.2185" magical="484.98717" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="300.65359" magical="220.00525" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>480</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="11" />
			<height normal="38.5" />
		</collision>
	</npc>
	<npc id="23857" level="72" type="Monster" name="Heavenly Judge" title="Angel's Agent">
		<race>DIVINE</race>
		<sex>MALE</sex>
		<equipment rhand="97" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="68584.13937" hpRegen="8.5" mp="1410" mpRegen="3" />
			<attack physical="731.52506" magical="499.53679" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="305.35947" magical="223.44881" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>760</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
		</skillList>
		<collision>
			<radius normal="15" />
			<height normal="80" />
		</collision>
	</npc>
	<npc id="23858" level="73" type="Monster" name="Heavenly Wings">
		<race>DIVINE</race>
		<sex>MALE</sex>
		<equipment rhand="97" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="75013.40042" hpRegen="8.5" mp="1442.4" mpRegen="3" />
			<attack physical="752.73928" magical="514.02335" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="310.02959" magical="226.8662" />
			<speed>
				<walk ground="30" />
				<run ground="180" />
			</speed>
			<hitTime>430</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
		</skillList>
		<collision>
			<radius normal="13" />
			<height normal="47" />
		</collision>
	</npc>
	<npc id="23859" level="74" type="Monster" name="Heavenly Keeper" title="Angel's Agent">
		<race>DIVINE</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="84230.28352" hpRegen="8.5" mp="1475" mpRegen="3" />
			<attack physical="773.81598" magical="528.41601" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="314.65987" magical="230.25444" />
			<speed>
				<walk ground="60" />
				<run ground="180" />
			</speed>
			<hitTime>580</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="30" />
			<height normal="33" />
		</collision>
	</npc>
	<npc id="23860" level="75" type="Monster" name="Drake">
		<race>DRAGON</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="80299.7562" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="70" />
				<run ground="180" />
			</speed>
			<hitTime>840</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="10" /> <!-- Dragons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="30" />
			<height normal="100" />
		</collision>
	</npc>
	<npc id="23861" level="76" type="Monster" name="Mutated Drake">
		<race>DRAGON</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="91015.95469824" hpRegen="8.5" mp="1540.8" mpRegen="3" />
			<attack physical="824.422073095" magical="562.9734023" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="323.78455" magical="236.93149" />
			<speed>
				<walk ground="46" />
				<run ground="180" />
			</speed>
			<hitTime>480</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="10" /> <!-- Dragons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="48" />
			<height normal="53.5" />
		</collision>
	</npc>
	<npc id="23862" level="77" type="Monster" name="Drak" title="Dragon's Agent">
		<race>DRAGON</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="102843.674122738" hpRegen="8.5" mp="1574" mpRegen="3" />
			<attack physical="856.44055895414" magical="584.837886935576" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="328.27073" magical="240.21427" />
			<speed>
				<walk ground="60" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="10" /> <!-- Dragons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
		</skillList>
		<collision>
			<radius normal="100" />
			<height normal="40" />
		</collision>
	</npc>
	<npc id="23863" level="77" type="Monster" name="Inferno Drake">
		<race>DRAGON</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="114270.749025264" hpRegen="8.5" mp="1574" mpRegen="3" />
			<attack physical="856.44055895414" magical="584.837886935576" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="328.27073" magical="240.21427" />
			<speed>
				<walk ground="57" />
				<run ground="180" />
			</speed>
			<hitTime>480</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="10" /> <!-- Dragons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
		</skillList>
		<collision>
			<radius normal="24" />
			<height normal="35" />
		</collision>
	</npc>
	<npc id="23864" level="78" type="Monster" name="Chaos Drake" title="Dragon's Agent">
		<race>DRAGON</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="130871.702015259" hpRegen="8.5" mp="1607.4" mpRegen="3" />
			<attack physical="890.50085998804" magical="608.096657928153" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="332.70061" magical="243.45587" />
			<speed>
				<walk ground="60" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="10" /> <!-- Dragons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="112" />
			<height normal="60" />
		</collision>
	</npc>
	<npc id="23865" level="75" type="Monster" name="Velociraptor">
		<race>BEAST</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="80299.7562" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="33" />
				<run ground="180" />
			</speed>
			<hitTime>430</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="3" /> <!-- Beasts -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="20" />
			<height normal="47.2" />
		</collision>
	</npc>
	<npc id="23866" level="76" type="Monster" name="Ornithomimus">
		<race>BEAST</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="91015.95469824" hpRegen="8.5" mp="1540.8" mpRegen="3" />
			<attack physical="824.422073095" magical="562.9734023" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="323.78455" magical="236.93149" />
			<speed>
				<walk ground="36" />
				<run ground="180" />
			</speed>
			<hitTime>430</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="3" /> <!-- Beasts -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="15" />
			<height normal="37.2" />
		</collision>
	</npc>
	<npc id="23867" level="77" type="Monster" name="Pterosaur" title="Wild Ruler">
		<race>BEAST</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="102843.674122738" hpRegen="8.5" mp="1574" mpRegen="3" />
			<attack physical="856.44055895414" magical="584.837886935576" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="328.27073" magical="240.21427" />
			<speed>
				<walk ground="54" />
				<run ground="180" />
			</speed>
			<hitTime>430</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="3" /> <!-- Beasts -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
		</skillList>
		<collision>
			<radius normal="36" />
			<height normal="43.7" />
		</collision>
	</npc>
	<npc id="23868" level="77" type="Monster" name="Primeval Strider">
		<race>BEAST</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="114270.749025264" hpRegen="8.5" mp="1574" mpRegen="3" />
			<attack physical="856.44055895414" magical="584.837886935576" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="328.27073" magical="240.21427" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>430</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="3" /> <!-- Beasts -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
		</skillList>
		<collision>
			<radius normal="32" />
			<height normal="44.2" />
		</collision>
	</npc>
	<npc id="23869" level="78" type="Monster" name="Tyrannosaurus" title="Wild Ruler">
		<race>BEAST</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="130871.702015259" hpRegen="8.5" mp="1607.4" mpRegen="3" />
			<attack physical="890.50085998804" magical="608.096657928153" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="332.70061" magical="243.45587" />
			<speed>
				<walk ground="105" />
				<run ground="180" />
			</speed>
			<hitTime>430</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="3" /> <!-- Beasts -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="60" />
			<height normal="89.7" />
		</collision>
	</npc>
	<npc id="23870" level="67" type="Monster" name="Ancient Lucky Pig" title="Intruding Challenger">
		<race>ANIMAL</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="36727.70464" hpRegen="7.5" mp="1251" mpRegen="2.7" />
			<attack physical="624.93199" magical="426.74754" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="281.55251" magical="206.02791" />
			<speed>
				<walk ground="120" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
		</skillList>
		<collision>
			<radius normal="27.5" />
			<height normal="38.25" />
		</collision>
	</npc>
	<npc id="23871" level="67" type="Monster" name="Dancing Bard" title="Intruding Challenger">
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="36727.70464" hpRegen="7.5" mp="1251" mpRegen="2.7" />
			<attack physical="624.93199" magical="426.74754" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="281.55251" magical="206.02791" />
			<speed>
				<walk ground="15" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
		</skillList>
		<collision>
			<radius normal="39" />
			<height normal="61.5" />
		</collision>
	</npc>
	<npc id="23872" level="70" type="Monster" name="Gatekeeper Roxxy" title="Intruding Challenger">
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="63556.17294" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="13" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="23873" level="70" type="Monster" name="Mighty Kat the Cat" title="Intruding Challenger">
		<race>ANIMAL</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="63556.17294" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="60" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="30" />
			<height normal="39" />
		</collision>
	</npc>
	<npc id="23874" level="74" type="Monster" name="Mighty Mew the Cat" title="Intruding Challenger">
		<race>ANIMAL</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="97391.26532" hpRegen="8.5" mp="1475" mpRegen="3" />
			<attack physical="773.81598" magical="528.41601" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="314.65987" magical="230.25444" />
			<speed>
				<walk ground="60" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="30" />
			<height normal="39" />
		</collision>
	</npc>
	<npc id="23875" level="74" type="Monster" name="Mighty Feline Queen" title="Intruding Challenger">
		<race>ANIMAL</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="97391.26532" hpRegen="8.5" mp="1475" mpRegen="3" />
			<attack physical="773.81598" magical="528.41601" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="314.65987" magical="230.25444" />
			<speed>
				<walk ground="60" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
		</skillList>
		<collision>
			<radius normal="30" />
			<height normal="45" />
		</collision>
	</npc>
	<npc id="23876" level="78" type="Monster" name="Roa" title="Intruding Challenger">
		<race>HUMANOID</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="142769.129471192" hpRegen="8.5" mp="1607.4" mpRegen="3" />
			<attack physical="890.50085998804" magical="608.096657928153" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="332.70061" magical="243.45587" />
			<speed>
				<walk ground="64" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
		</skillList>
		<collision>
			<radius normal="9" />
			<height normal="21.5" />
		</collision>
	</npc>
	<npc id="23877" level="78" type="Monster" name="Golden Bat Dandy" title="Intruding Challenger">
		<race>DRAGON</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="142769.129471192" hpRegen="8.5" mp="1607.4" mpRegen="3" />
			<attack physical="890.50085998804" magical="608.096657928153" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="332.70061" magical="243.45587" />
			<speed>
				<walk ground="50" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="10" /> <!-- Dragons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="20" />
			<height normal="30" />
		</collision>
	</npc>
	<npc id="23878" level="128" type="Monster" name="Fire Spirit Boss">
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<equipment rhand="160" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2538603" hpRegen="6.5" mp="3190" mpRegen="2.4" />
			<attack physical="1599215" magical="145753" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="753240" magical="364523" />
			<speed>
				<walk ground="60" />
				<run ground="160" />
			</speed>
			<hitTime>540</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="40" />
			<height normal="102" />
		</collision>
	</npc>
	<npc id="23879" level="128" type="Monster" name="Water Spirit Boss">
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<equipment rhand="279" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2538603" hpRegen="7.5" mp="3190" mpRegen="2.7" />
			<attack physical="1599215" magical="145753" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="753240" magical="364523" />
			<speed>
				<walk ground="80" />
				<run ground="150" />
			</speed>
			<hitTime>910</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
		</skillList>
		<collision>
			<radius normal="28" />
			<height normal="58" />
		</collision>
	</npc>
	<npc id="23880" level="128" type="Monster" name="Wind Spirit Boss">
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<equipment rhand="160" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2538603" hpRegen="7.5" mp="3190" mpRegen="2.7" />
			<attack physical="1599215" magical="145753" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="753240" magical="364523" />
			<speed>
				<walk ground="60" />
				<run ground="160" />
			</speed>
			<hitTime>280</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
		</skillList>
		<collision>
			<radius normal="40" />
			<height normal="133" />
		</collision>
	</npc>
	<npc id="23881" level="128" type="Monster" name="Earth Spirit Boss">
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<equipment rhand="2503" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2538603" hpRegen="7.5" mp="3190" mpRegen="2.7" />
			<attack physical="1599215" magical="145753" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="753240" magical="364523" />
			<speed>
				<walk ground="40" />
				<run ground="120" />
			</speed>
			<hitTime>300</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
		</skillList>
		<collision>
			<radius normal="80" />
			<height normal="125" />
		</collision>
	</npc>
	<npc id="23882" level="128" type="Monster" name="Water Slime">
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<equipment rhand="298" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2538603" hpRegen="7.5" mp="3190" mpRegen="2.7" />
			<attack physical="1599215" magical="145753" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="753240" magical="364523" />
			<speed>
				<walk ground="36" />
				<run ground="39" />
			</speed>
			<hitTime>510</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="36" />
			<height normal="39" />
		</collision>
	</npc>
	<npc id="23883" level="128" type="Monster" name="Wind Spirit Servant">
		<race>DIVINE</race>
		<sex>MALE</sex>
		<equipment rhand="160" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2538603" hpRegen="6.5" mp="3190" mpRegen="2.4" />
			<attack physical="1599215" magical="145753" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="753240" magical="364523" />
			<speed>
				<walk ground="60" />
				<run ground="160" />
			</speed>
			<hitTime>520</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="40" />
			<height normal="133" />
		</collision>
	</npc>
	<npc id="23884" level="128" type="Monster" name="Wind Spirit Skill">
		<race>DIVINE</race>
		<sex>MALE</sex>
		<equipment rhand="279" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2538603" hpRegen="7.5" mp="3190" mpRegen="2.7" />
			<attack physical="1599215" magical="145753" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="753240" magical="364523" />
			<speed>
				<walk ground="1" />
				<run ground="1" />
			</speed>
			<hitTime>910</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
		</skillList>
		<collision>
			<radius normal="50" />
			<height normal="100" />
		</collision>
	</npc>
	<npc id="23885" level="128" type="Monster" name="Red Balok">
		<race>DIVINE</race>
		<sex>MALE</sex>
		<equipment rhand="160" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2538603" hpRegen="7.5" mp="3190" mpRegen="2.7" />
			<attack physical="1599215" magical="145753" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="753240" magical="364523" />
			<speed>
				<walk ground="120" />
				<run ground="240" />
			</speed>
			<hitTime>340</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
		</skillList>
		<collision>
			<radius normal="150" />
			<height normal="150" />
		</collision>
	</npc>
	<npc id="23886" level="128" type="Monster" name="Green Balok">
		<race>DIVINE</race>
		<sex>MALE</sex>
		<equipment rhand="2503" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2538603" hpRegen="7.5" mp="3190" mpRegen="2.7" />
			<attack physical="1599215" magical="145753" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="753240" magical="364523" />
			<speed>
				<walk ground="120" />
				<run ground="240" />
			</speed>
			<hitTime>280</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
		</skillList>
		<collision>
			<radius normal="150" />
			<height normal="150" />
		</collision>
	</npc>
	<npc id="23887" level="128" type="Monster" name="Golden Balok">
		<race>DIVINE</race>
		<sex>MALE</sex>
		<equipment rhand="299" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2538603" hpRegen="7.5" mp="3190" mpRegen="2.7" />
			<attack physical="1599215" magical="145753" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="753240" magical="364523" />
			<speed>
				<walk ground="120" />
				<run ground="240" />
			</speed>
			<hitTime>560</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="150" />
			<height normal="150" />
		</collision>
	</npc>
	<npc id="23888" level="128" type="Monster" name="Balok's Fire">
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<equipment rhand="84" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2538603" hpRegen="7.5" mp="3190" mpRegen="2.7" />
			<attack physical="1599215" magical="145753" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="753240" magical="364523" />
			<speed>
				<walk ground="120" />
				<run ground="240" />
			</speed>
			<hitTime>170</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="150" />
			<height normal="150" />
		</collision>
	</npc>
	<npc id="23889" level="128" type="Monster" name="Andreas van Halter">
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<equipment rhand="946" lhand="945" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2538603" hpRegen="7.5" mp="3190" mpRegen="2.7" />
			<attack physical="1599215" magical="145753" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="753240" magical="364523" />
			<speed>
				<walk ground="80" />
				<run ground="180" />
			</speed>
			<hitTime>520</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="10" />
			<height normal="48" />
		</collision>
	</npc>
	<npc id="23890" level="128" type="Monster" name="Blue Andreas van Halter">
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2538603" hpRegen="7.5" mp="3190" mpRegen="2.7" />
			<attack physical="1599215" magical="145753" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="753240" magical="364523" />
			<speed>
				<walk ground="80" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
		</skillList>
		<collision>
			<radius normal="10" />
			<height normal="48" />
		</collision>
	</npc>
	<npc id="23891" level="128" type="Monster" name="Andreas' Servant Wizard">
		<race>DEMONIC</race>
		<sex>MALE</sex>
		<equipment rhand="8205" /> <!-- Monster Only (Heretic Priest's Sickle) -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2538603" hpRegen="7.5" mp="3190" mpRegen="2.7" />
			<attack physical="1599215" magical="145753" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="753240" magical="364523" />
			<speed>
				<walk ground="60" />
				<run ground="200" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
		</skillList>
		<collision>
			<radius normal="7.7" />
			<height normal="28.4" />
		</collision>
	</npc>
	<npc id="23892" level="128" type="Monster" name="Andreas' Servant Swordsman">
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<equipment rhand="8206" /> <!-- Monster Only (Heretic Priest Sword) -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2538603" hpRegen="7.5" mp="3190" mpRegen="2.7" />
			<attack physical="1599215" magical="145753" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="753240" magical="364523" />
			<speed>
				<walk ground="80" />
				<run ground="220" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="19.1" />
		</collision>
	</npc>
	<npc id="23893" level="128" type="Monster" name="Andreas' Necromancer">
		<race>BEAST</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2538603" hpRegen="7.5" mp="3190" mpRegen="2.7" />
			<attack physical="1599215" magical="145753" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="753240" magical="364523" />
			<speed>
				<walk ground="60" />
				<run ground="180" />
			</speed>
			<hitTime>450</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="3" /> <!-- Beasts -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="22" />
			<height normal="73.23" />
		</collision>
	</npc>
	<npc id="23894" level="128" type="Monster" name="Andreas' Seer">
		<race>ANIMAL</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2538603" hpRegen="7.5" mp="3190" mpRegen="2.7" />
			<attack physical="1599215" magical="145753" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="753240" magical="364523" />
			<speed>
				<walk ground="60" />
				<run ground="180" />
			</speed>
			<hitTime>340</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="22" />
			<height normal="67.125" />
		</collision>
	</npc>
	<npc id="23895" level="128" type="Monster" name="Demon Asura">
		<race>ANIMAL</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2538603" hpRegen="7.5" mp="3190" mpRegen="2.7" />
			<attack physical="1599215" magical="145753" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="753240" magical="364523" />
			<speed>
				<walk ground="60" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
		</skillList>
		<collision>
			<radius normal="20" />
			<height normal="60" />
		</collision>
	</npc>
	<npc id="23896" level="128" type="Monster" name="Divine Messenger">
		<race>BEAST</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2538603" hpRegen="7.5" mp="3190" mpRegen="2.7" />
			<attack physical="1599215" magical="145753" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="753240" magical="364523" />
			<speed>
				<walk ground="60" />
				<run ground="180" />
			</speed>
			<hitTime>390</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="3" /> <!-- Beasts -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
		</skillList>
		<collision>
			<radius normal="10" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="23897" level="128" type="Monster" name="Divine Archer">
		<race>ANIMAL</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2538603" hpRegen="7.5" mp="3190" mpRegen="2.7" />
			<attack physical="1599215" magical="145753" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="753240" magical="364523" />
			<speed>
				<walk ground="60" />
				<run ground="180" />
			</speed>
			<hitTime>500</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="9" />
			<height normal="22.5" />
		</collision>
	</npc>
	<npc id="23898" level="128" type="Monster" name="Divine Mage">
		<race>BUG</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2538603" hpRegen="7.5" mp="3190" mpRegen="2.7" />
			<attack physical="1599215" magical="145753" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="753240" magical="364523" />
			<speed>
				<walk ground="60" />
				<run ground="180" />
			</speed>
			<hitTime>520</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="12" /> <!-- Bugs -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="9" />
			<height normal="22.5" />
		</collision>
	</npc>
	<npc id="23899" level="128" type="Monster" name="Divine Troop Knight">
		<race>BUG</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2538603" hpRegen="7.5" mp="3190" mpRegen="2.7" />
			<attack physical="1599215" magical="145753" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="753240" magical="364523" />
			<speed>
				<walk ground="60" />
				<run ground="180" />
			</speed>
			<hitTime>540</hitTime>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" passableDoor="true" />
		<skillList>
			<skill id="4416" level="12" /> <!-- Bugs -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="10" />
			<height normal="24" />
		</collision>
	</npc>
</list>
