<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../xsd/optionsData.xsd">
	<option id="26400" name="o_f_85_2s_50">
		<!-- Max MP +15.4 -->
		<!-- HP Recovery +0.15 -->
		<effects>
			<effect name="MaxMp">
				<amount>15.4</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.15</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26401" name="o_f_85_2s_51">
		<!-- Max MP +15.4 -->
		<!-- MP Recovery +0.065 -->
		<effects>
			<effect name="MaxMp">
				<amount>15.4</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.065</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26402" name="o_f_85_2s_52">
		<!-- Max MP +15.4 -->
		<!-- CP Recovery +0.15 -->
		<effects>
			<effect name="MaxMp">
				<amount>15.4</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.15</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26403" name="o_f_85_2s_53">
		<!-- Max MP +15.4 -->
		<!-- Evasion +0.705 -->
		<effects>
			<effect name="MaxMp">
				<amount>15.4</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.705</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26404" name="o_f_85_2s_54">
		<!-- Max MP +15.4 -->
		<!-- Accuracy +0.999 -->
		<effects>
			<effect name="MaxMp">
				<amount>15.4</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.999</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26405" name="o_f_85_2s_55">
		<!-- Max MP +15.4 -->
		<!-- Critical +7.5 -->
		<effects>
			<effect name="MaxMp">
				<amount>15.4</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.5</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26406" name="o_f_85_2s_56">
		<!-- Max CP +75.23 -->
		<!-- P. Atk. +13.225 -->
		<effects>
			<effect name="MaxCp">
				<amount>75.23</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>13.225</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26407" name="o_f_85_2s_57">
		<!-- Max CP +75.23 -->
		<!-- M. Atk. +15.825 -->
		<effects>
			<effect name="MaxCp">
				<amount>75.23</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>15.825</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26408" name="o_f_85_2s_58">
		<!-- Max CP +75.23 -->
		<!-- HP Recovery +0.15 -->
		<effects>
			<effect name="MaxCp">
				<amount>75.23</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.15</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26409" name="o_f_85_2s_59">
		<!-- Max CP +75.23 -->
		<!-- MP Recovery +0.065 -->
		<effects>
			<effect name="MaxCp">
				<amount>75.23</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.065</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26410" name="o_f_85_2s_60">
		<!-- Max CP +75.23 -->
		<!-- CP Recovery +0.15 -->
		<effects>
			<effect name="MaxCp">
				<amount>75.23</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.15</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26411" name="o_f_85_2s_61">
		<!-- Max CP +75.23 -->
		<!-- Evasion +0.705 -->
		<effects>
			<effect name="MaxCp">
				<amount>75.23</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.705</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26412" name="o_f_85_2s_62">
		<!-- Max CP +75.23 -->
		<!-- Accuracy +0.999 -->
		<effects>
			<effect name="MaxCp">
				<amount>75.23</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.999</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26413" name="o_f_85_2s_63">
		<!-- Max CP +75.23 -->
		<!-- Critical +7.5 -->
		<effects>
			<effect name="MaxCp">
				<amount>75.23</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.5</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26414" name="o_f_85_2s_64">
		<!-- P. Atk. +13.225 -->
		<!-- M. Atk. +15.825 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>13.225</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>15.825</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26415" name="o_f_85_2s_65">
		<!-- P. Atk. +13.225 -->
		<!-- HP Recovery +0.15 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>13.225</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.15</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26416" name="o_f_85_2s_66">
		<!-- P. Atk. +13.225 -->
		<!-- MP Recovery +0.065 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>13.225</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.065</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26417" name="o_f_85_2s_67">
		<!-- P. Atk. +13.225 -->
		<!-- CP Recovery +0.15 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>13.225</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.15</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26418" name="o_f_85_2s_68">
		<!-- P. Atk. +13.225 -->
		<!-- Evasion +0.705 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>13.225</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.705</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26419" name="o_f_85_2s_69">
		<!-- P. Atk. +13.225 -->
		<!-- Accuracy +0.999 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>13.225</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.999</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26420" name="o_f_85_2s_70">
		<!-- P. Atk. +13.225 -->
		<!-- Critical +7.5 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>13.225</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.5</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26421" name="o_f_85_2s_71">
		<!-- M. Atk. +15.825 -->
		<!-- HP Recovery +0.15 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>15.825</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.15</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26422" name="o_f_85_2s_72">
		<!-- M. Atk. +15.825 -->
		<!-- MP Recovery +0.065 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>15.825</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.065</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26423" name="o_f_85_2s_73">
		<!-- M. Atk. +15.825 -->
		<!-- CP Recovery +0.15 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>15.825</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.15</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26424" name="o_f_85_2s_74">
		<!-- M. Atk. +15.825 -->
		<!-- Evasion +0.705 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>15.825</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.705</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26425" name="o_f_85_2s_75">
		<!-- M. Atk. +15.825 -->
		<!-- Accuracy +0.999 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>15.825</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.999</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26426" name="o_f_85_2s_76">
		<!-- M. Atk. +15.825 -->
		<!-- Critical +7.5 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>15.825</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.5</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26427" name="o_f_85_2s_77">
		<!-- HP Recovery +0.15 -->
		<!-- MP Recovery +0.065 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.15</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.065</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26428" name="o_f_85_2s_78">
		<!-- HP Recovery +0.15 -->
		<!-- CP Recovery +0.15 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.15</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.15</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26429" name="o_f_85_2s_79">
		<!-- HP Recovery +0.15 -->
		<!-- Evasion +0.705 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.15</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.705</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26430" name="o_f_85_2s_80">
		<!-- HP Recovery +0.15 -->
		<!-- Accuracy +0.999 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.15</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.999</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26431" name="o_f_85_2s_81">
		<!-- HP Recovery +0.15 -->
		<!-- Critical +7.5 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.15</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.5</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26432" name="o_f_85_2s_82">
		<!-- MP Recovery +0.065 -->
		<!-- CP Recovery +0.15 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.065</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.15</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26433" name="o_f_85_2s_83">
		<!-- MP Recovery +0.065 -->
		<!-- Evasion +0.705 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.065</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.705</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26434" name="o_f_85_2s_84">
		<!-- MP Recovery +0.065 -->
		<!-- Accuracy +0.999 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.065</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.999</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26435" name="o_f_85_2s_85">
		<!-- MP Recovery +0.065 -->
		<!-- Critical +7.5 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.065</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.5</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26436" name="o_f_85_2s_86">
		<!-- CP Recovery +0.15 -->
		<!-- Evasion +0.705 -->
		<effects>
			<effect name="CpRegen">
				<amount>0.15</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.705</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26437" name="o_f_85_2s_87">
		<!-- CP Recovery +0.15 -->
		<!-- Accuracy +0.999 -->
		<effects>
			<effect name="CpRegen">
				<amount>0.15</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.999</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26438" name="o_f_85_2s_88">
		<!-- CP Recovery +0.15 -->
		<!-- Critical +7.5 -->
		<effects>
			<effect name="CpRegen">
				<amount>0.15</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.5</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26439" name="o_f_85_2s_89">
		<!-- Evasion +0.705 -->
		<!-- Accuracy +0.999 -->
		<effects>
			<effect name="PhysicalEvasion">
				<amount>0.705</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.999</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26440" name="o_f_85_2s_90">
		<!-- Evasion +0.705 -->
		<!-- Critical +7.5 -->
		<effects>
			<effect name="PhysicalEvasion">
				<amount>0.705</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.5</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26441" name="o_f_85_2s_91">
		<!-- Accuracy +0.999 -->
		<!-- Critical +7.5 -->
		<effects>
			<effect name="Accuracy">
				<amount>0.999</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.5</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26442" name="o_f_95_2s_1">
		<!-- P. Def. +31.43 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>31.43</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26443" name="o_f_95_2s_2">
		<!-- M. Def. +28.45 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>28.45</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26444" name="o_f_95_2s_3">
		<!-- Max HP +83.44 -->
		<effects>
			<effect name="MaxHp">
				<amount>83.44</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26445" name="o_f_95_2s_4">
		<!-- Max MP +36.79 -->
		<effects>
			<effect name="MaxMp">
				<amount>36.79</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26446" name="o_f_95_2s_5">
		<!-- Max CP +164.27 -->
		<effects>
			<effect name="MaxCp">
				<amount>164.27</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26447" name="o_f_95_2s_6">
		<!-- P. Atk. +36.3 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>36.3</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26448" name="o_f_95_2s_7">
		<!-- M. Atk. +45.68 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>45.68</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26449" name="o_f_95_2s_8">
		<!-- HP Recovery +0.32 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.32</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26450" name="o_f_95_2s_9">
		<!-- MP Recovery +0.13 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.13</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26451" name="o_f_95_2s_10">
		<!-- CP Recovery +0.32 -->
		<effects>
			<effect name="CpRegen">
				<amount>0.32</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26452" name="o_f_95_2s_11">
		<!-- Evasion +1.881 -->
		<effects>
			<effect name="PhysicalEvasion">
				<amount>1.881</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26453" name="o_f_95_2s_12">
		<!-- Accuracy +2.821 -->
		<effects>
			<effect name="Accuracy">
				<amount>2.821</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26454" name="o_f_95_2s_13">
		<!-- Critical +21.1 -->
		<effects>
			<effect name="CriticalRate">
				<amount>21.099999999999998</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26455" name="o_f_95_2s_14">
		<!-- P. Def. +15.715 -->
		<!-- M. Def. +14.225 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>15.715</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalDefence">
				<amount>14.225</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26456" name="o_f_95_2s_15">
		<!-- P. Def. +15.715 -->
		<!-- Max HP +41.72 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>15.715</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxHp">
				<amount>41.72</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26457" name="o_f_95_2s_16">
		<!-- P. Def. +15.715 -->
		<!-- Max MP +18.395 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>15.715</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxMp">
				<amount>18.395</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26458" name="o_f_95_2s_17">
		<!-- P. Def. +15.715 -->
		<!-- Max CP +82.135 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>15.715</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>82.135</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26459" name="o_f_95_2s_18">
		<!-- P. Def. +15.715 -->
		<!-- P. Atk. +18.15 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>15.715</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>18.15</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26460" name="o_f_95_2s_19">
		<!-- P. Def. +15.715 -->
		<!-- M. Atk. +22.84 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>15.715</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>22.84</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26461" name="o_f_95_2s_20">
		<!-- P. Def. +15.715 -->
		<!-- HP Recovery +0.16 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>15.715</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.16</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26462" name="o_f_95_2s_21">
		<!-- P. Def. +15.715 -->
		<!-- MP Recovery +0.065 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>15.715</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.065</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26463" name="o_f_95_2s_22">
		<!-- P. Def. +15.715 -->
		<!-- CP Recovery +0.16 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>15.715</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.16</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26464" name="o_f_95_2s_23">
		<!-- P. Def. +15.715 -->
		<!-- Evasion +0.705 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>15.715</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.705</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26465" name="o_f_95_2s_24">
		<!-- P. Def. +15.715 -->
		<!-- Accuracy +0.999 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>15.715</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.999</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26466" name="o_f_95_2s_25">
		<!-- P. Def. +15.715 -->
		<!-- Critical +7.5 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>15.715</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.5</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26467" name="o_f_95_2s_26">
		<!-- M. Def. +14.225 -->
		<!-- Max HP +41.72 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>14.225</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxHp">
				<amount>41.72</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26468" name="o_f_95_2s_27">
		<!-- M. Def. +14.225 -->
		<!-- Max MP +18.395 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>14.225</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxMp">
				<amount>18.395</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26469" name="o_f_95_2s_28">
		<!-- M. Def. +14.225 -->
		<!-- Max CP +82.135 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>14.225</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>82.135</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26470" name="o_f_95_2s_29">
		<!-- M. Def. +14.225 -->
		<!-- P. Atk. +18.15 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>14.225</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>18.15</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26471" name="o_f_95_2s_30">
		<!-- M. Def. +14.225 -->
		<!-- M. Atk. +22.84 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>14.225</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>22.84</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26472" name="o_f_95_2s_31">
		<!-- M. Def. +14.225 -->
		<!-- HP Recovery +0.16 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>14.225</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.16</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26473" name="o_f_95_2s_32">
		<!-- M. Def. +14.225 -->
		<!-- MP Recovery +0.065 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>14.225</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.065</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26474" name="o_f_95_2s_33">
		<!-- M. Def. +14.225 -->
		<!-- CP Recovery +0.16 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>14.225</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.16</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26475" name="o_f_95_2s_34">
		<!-- M. Def. +14.225 -->
		<!-- Evasion +0.705 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>14.225</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.705</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26476" name="o_f_95_2s_35">
		<!-- M. Def. +14.225 -->
		<!-- Accuracy +0.999 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>14.225</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.999</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26477" name="o_f_95_2s_36">
		<!-- M. Def. +14.225 -->
		<!-- Critical +7.5 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>14.225</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.5</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26478" name="o_f_95_2s_37">
		<!-- Max HP +41.72 -->
		<!-- Max MP +18.395 -->
		<effects>
			<effect name="MaxHp">
				<amount>41.72</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxMp">
				<amount>18.395</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26479" name="o_f_95_2s_38">
		<!-- Max HP +41.72 -->
		<!-- Max CP +82.135 -->
		<effects>
			<effect name="MaxHp">
				<amount>41.72</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>82.135</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26480" name="o_f_95_2s_39">
		<!-- Max HP +41.72 -->
		<!-- P. Atk. +18.15 -->
		<effects>
			<effect name="MaxHp">
				<amount>41.72</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>18.15</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26481" name="o_f_95_2s_40">
		<!-- Max HP +41.72 -->
		<!-- M. Atk. +22.84 -->
		<effects>
			<effect name="MaxHp">
				<amount>41.72</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>22.84</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26482" name="o_f_95_2s_41">
		<!-- Max HP +41.72 -->
		<!-- HP Recovery +0.16 -->
		<effects>
			<effect name="MaxHp">
				<amount>41.72</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.16</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26483" name="o_f_95_2s_42">
		<!-- Max HP +41.72 -->
		<!-- MP Recovery +0.065 -->
		<effects>
			<effect name="MaxHp">
				<amount>41.72</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.065</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26484" name="o_f_95_2s_43">
		<!-- Max HP +41.72 -->
		<!-- CP Recovery +0.16 -->
		<effects>
			<effect name="MaxHp">
				<amount>41.72</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.16</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26485" name="o_f_95_2s_44">
		<!-- Max HP +41.72 -->
		<!-- Evasion +0.705 -->
		<effects>
			<effect name="MaxHp">
				<amount>41.72</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.705</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26486" name="o_f_95_2s_45">
		<!-- Max HP +41.72 -->
		<!-- Accuracy +0.999 -->
		<effects>
			<effect name="MaxHp">
				<amount>41.72</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.999</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26487" name="o_f_95_2s_46">
		<!-- Max HP +41.72 -->
		<!-- Critical +7.5 -->
		<effects>
			<effect name="MaxHp">
				<amount>41.72</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.5</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26488" name="o_f_95_2s_47">
		<!-- Max MP +18.395 -->
		<!-- Max CP +82.135 -->
		<effects>
			<effect name="MaxMp">
				<amount>18.395</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>82.135</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26489" name="o_f_95_2s_48">
		<!-- Max MP +18.395 -->
		<!-- P. Atk. +18.15 -->
		<effects>
			<effect name="MaxMp">
				<amount>18.395</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>18.15</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26490" name="o_f_95_2s_49">
		<!-- Max MP +18.395 -->
		<!-- M. Atk. +22.84 -->
		<effects>
			<effect name="MaxMp">
				<amount>18.395</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>22.84</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26491" name="o_f_95_2s_50">
		<!-- Max MP +18.395 -->
		<!-- HP Recovery +0.16 -->
		<effects>
			<effect name="MaxMp">
				<amount>18.395</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.16</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26492" name="o_f_95_2s_51">
		<!-- Max MP +18.395 -->
		<!-- MP Recovery +0.065 -->
		<effects>
			<effect name="MaxMp">
				<amount>18.395</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.065</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26493" name="o_f_95_2s_52">
		<!-- Max MP +18.395 -->
		<!-- CP Recovery +0.16 -->
		<effects>
			<effect name="MaxMp">
				<amount>18.395</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.16</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26494" name="o_f_95_2s_53">
		<!-- Max MP +18.395 -->
		<!-- Evasion +0.705 -->
		<effects>
			<effect name="MaxMp">
				<amount>18.395</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.705</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26495" name="o_f_95_2s_54">
		<!-- Max MP +18.395 -->
		<!-- Accuracy +0.999 -->
		<effects>
			<effect name="MaxMp">
				<amount>18.395</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.999</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26496" name="o_f_95_2s_55">
		<!-- Max MP +18.395 -->
		<!-- Critical +7.5 -->
		<effects>
			<effect name="MaxMp">
				<amount>18.395</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.5</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26497" name="o_f_95_2s_56">
		<!-- Max CP +82.135 -->
		<!-- P. Atk. +18.15 -->
		<effects>
			<effect name="MaxCp">
				<amount>82.135</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>18.15</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26498" name="o_f_95_2s_57">
		<!-- Max CP +82.135 -->
		<!-- M. Atk. +22.84 -->
		<effects>
			<effect name="MaxCp">
				<amount>82.135</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>22.84</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26499" name="o_f_95_2s_58">
		<!-- Max CP +82.135 -->
		<!-- HP Recovery +0.16 -->
		<effects>
			<effect name="MaxCp">
				<amount>82.135</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.16</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
</list>
