<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
	<npc id="27400" level="51" type="Monster" name="Shillien's Evil Thoughts">
		<parameters>
			<skill name="Skill01_ID" id="5975" level="1" />
			<skill name="Skill02_ID" id="5976" level="1" />
			<param name="Skill01_Probablity" value="1000" />
			<param name="Skill02_Probablity" value="1000" />
		</parameters>
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="1470.41596" hpRegen="6.5" mp="775.8" mpRegen="2.4" />
			<attack physical="321.13207" magical="219.29157" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="204.85194" magical="149.90176" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="5975" level="1" /> <!-- Dark Attack -->
			<skill id="5976" level="1" /> <!-- Dark Storm -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="13" />
			<height normal="40" />
		</collision>
	</npc>
	<npc id="27401" level="61" type="Monster" name="Shillien's Evil Thoughts">
		<parameters>
			<skill name="Skill01_ID" id="5975" level="1" />
			<skill name="Skill02_ID" id="5976" level="2" />
			<param name="Skill01_Probablity" value="1000" />
			<param name="Skill02_Probablity" value="1000" />
		</parameters>
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="1985.55926" hpRegen="7.5" mp="1066.8" mpRegen="2.7" />
			<attack physical="501.08068" magical="342.17315" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="252.49346" magical="184.76376" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="5975" level="1" /> <!-- Dark Attack -->
			<skill id="5976" level="2" /> <!-- Dark Storm -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="13" />
			<height normal="40" />
		</collision>
	</npc>
	<npc id="27402" level="79" type="Monster" name="Shillien's Evil Thoughts">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
			<param name="MoveAroundSocial2" value="0" />
			<param name="Skill01_Probablity" value="1000" />
			<param name="Skill02_Probablity" value="1000" />
			<skill name="Skill01_ID" id="5975" level="3" />
			<skill name="Skill02_ID" id="5976" level="3" />
		</parameters>
		<race>DEMONIC</race>
		<sex>MALE</sex>
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="3127.82459333516" hpRegen="8.5" mp="1641" mpRegen="3" />
			<attack physical="929.930814318487" magical="635.022195830619" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="337.07008" magical="246.65326" />
			<speed>
				<walk ground="30" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="DARK" value="200" />
				<defence fire="170" water="170" wind="170" earth="170" holy="120" dark="200" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="5467" level="1" /> <!-- Dark Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="5975" level="3" /> <!-- Dark Attack -->
			<skill id="5976" level="3" /> <!-- Dark Storm -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai aggroRange="300" clanHelpRange="300" isAggressive="true" />
		<collision>
			<radius normal="14" />
			<height normal="27.5" />
		</collision>
	</npc>
	<npc id="27403" level="80" type="Monster" name="Trainee of Rest">
		<!-- TODO: Must be confirmed -->
		<parameters>
			<param name="IsAggressive" value="1" />
			<skill name="Skill01_ID" id="6494" level="13" />
			<skill name="Skill02_ID" id="6711" level="1" />
		</parameters>
		<race>DIVINE</race>
		<sex>MALE</sex>
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="822.713" hpRegen="8.5" mp="1674.8" mpRegen="3" />
			<attack physical="970.537548504614" magical="662.751329129412" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="341.375" magical="249.80341" />
			<speed>
				<walk ground="53" />
				<run ground="180" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="HOLY" value="130" />
				<defence fire="130" water="130" wind="130" earth="130" holy="150" dark="90" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<ai aggroRange="300" isAggressive="true" clanHelpRange="300" />
		<skillList>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
			<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="6494" level="13" /> <!-- Holy Attack -->
			<skill id="6711" level="1" /> <!-- Etis Power Up -->
		</skillList>
		<status attackable="true" />
		<collision>
			<radius normal="12" />
			<height normal="28.4" />
		</collision>
	</npc>
	<npc id="27404" level="80" type="Monster" name="Supplicant of Rest">
		<!-- TODO: Must be confirmed -->
		<parameters>
			<param name="IsAggressive" value="1" />
			<skill name="Skill01_ID" id="6494" level="13" />
			<skill name="Skill02_ID" id="6509" level="13" />
		</parameters>
		<race>DIVINE</race>
		<sex>MALE</sex>
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="822.713" hpRegen="8.5" mp="1674.8" mpRegen="3" />
			<attack physical="970.537548504614" magical="662.751329129412" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="341.375" magical="249.80341" />
			<speed>
				<walk ground="40" />
				<run ground="150" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="HOLY" value="130" />
				<defence fire="130" water="130" wind="130" earth="130" holy="150" dark="90" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<ai aggroRange="300" isAggressive="true" clanHelpRange="300" />
		<skillList>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
			<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="6494" level="13" /> <!-- Holy Attack -->
			<skill id="6711" level="1" /> <!-- Etis Power Up -->
		</skillList>
		<status attackable="true" />
		<collision>
			<radius normal="18" />
			<height normal="44" />
		</collision>
	</npc>
	<npc id="27405" level="80" type="Monster" name="Monastic Pilgrim">
		<!-- TODO: Must be confirmed -->
		<parameters>
			<param name="IsAggressive" value="1" />
			<skill name="PhysicalSpecial" id="4032" level="9" />
			<skill name="MagicHeal" id="4065" level="9" />
		</parameters>
		<race>DIVINE</race>
		<sex>MALE</sex>
		<equipment rhand="148" /> <!-- Sword of Valhalla -->
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="3290.11306877694" hpRegen="8.5" mp="1674.8" mpRegen="3" />
			<attack physical="970.537548504614" magical="662.751329129412" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="341.375" magical="249.80341" />
			<speed>
				<walk ground="30" />
				<run ground="170" />
			</speed>
			<hitTime>520</hitTime>
			<attribute>
				<attack type="HOLY" value="100" />
				<defence fire="110" water="110" wind="110" earth="110" holy="130" dark="70" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<skillList>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
			<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4032" level="9" /> <!-- Power Strike -->
			<skill id="4065" level="9" /> <!-- Heal -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="450" />
		<status attackable="true" />
		<collision>
			<radius normal="12" />
			<height normal="27.8" />
		</collision>
	</npc>
	<npc id="27406" level="80" type="Monster" name="Monastic Crusader">
		<!-- TODO: Must be confirmed -->
		<parameters>
			<param name="IsAggressive" value="1" />
			<skill name="PhysicalSpecial" id="4032" level="9" />
		</parameters>
		<race>DIVINE</race>
		<sex>MALE</sex>
		<equipment rhand="97" /> <!-- Lance -->
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="3290.11306877694" hpRegen="8.5" mp="1674.8" mpRegen="3" />
			<attack physical="970.537548504614" magical="662.751329129412" random="10" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
			<defence physical="341.375" magical="249.80341" />
			<speed>
				<walk ground="50" />
				<run ground="170" />
			</speed>
			<hitTime>760</hitTime>
			<attribute>
				<attack type="HOLY" value="100" />
				<defence fire="110" water="110" wind="110" earth="110" holy="130" dark="70" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<skillList>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
			<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="1" /> <!-- Heavy Armor -->
			<skill id="4415" level="11" /> <!-- Spear -->
			<skill id="4032" level="9" /> <!-- Power Strike -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<status attackable="true" />
		<collision>
			<radius normal="13" />
			<height normal="37.5" />
		</collision>
	</npc>
	<npc id="27407" level="80" type="Monster" name="Solina's Fake Brother">
		<!-- TODO: Must be confirmed -->
		<parameters>
			<param name="IsAggressive" value="1" />
			<skill name="W_LongRangeDDMagic" id="4563" level="9" />
			<skill name="W_ShortRangeDDMagic" id="4160" level="9" />
			<skill name="MagicHeal" id="4613" level="9" />
		</parameters>
		<race>DIVINE</race>
		<sex>MALE</sex>
		<equipment rhand="8212" /> <!-- Monster Only (Solina Brother Mace) -->
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="822.713" hpRegen="8.5" mp="1674.8" mpRegen="3" />
			<attack physical="970.537548504614" magical="662.751329129412" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="341.375" magical="249.80341" />
			<speed>
				<walk ground="61" />
				<run ground="180" />
			</speed>
			<hitTime>430</hitTime>
			<attribute>
				<attack type="HOLY" value="100" />
				<defence fire="110" water="110" wind="110" earth="110" holy="130" dark="70" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<skillList>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
			<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="4160" level="9" /> <!-- Aura Burn -->
			<skill id="4563" level="9" /> <!-- Solar Flare -->
			<skill id="4613" level="9" /> <!-- Clan Heal -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<status attackable="true" />
		<collision>
			<radius normal="9" />
			<height normal="23.4" />
		</collision>
	</npc>
	<npc id="27408" level="80" type="Monster" name="Solina's Pilgrim">
		<!-- TODO: Must be confirmed -->
		<parameters>
			<param name="IsAggressive" value="1" />
			<skill name="W_LongRangeDDMagic" id="4563" level="9" />
			<skill name="W_ShortRangeDDMagic" id="4160" level="9" />
			<skill name="DeBuff" id="5021" level="9" />
		</parameters>
		<race>DIVINE</race>
		<sex>MALE</sex>
		<equipment rhand="8213" /> <!-- Monster Only (Solina Father Mace) -->
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="822.713" hpRegen="8.5" mp="1674.8" mpRegen="3" />
			<attack physical="970.537548504614" magical="662.751329129412" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="341.375" magical="249.80341" />
			<speed>
				<walk ground="70" />
				<run ground="180" />
			</speed>
			<hitTime>430</hitTime>
			<attribute>
				<attack type="HOLY" value="100" />
				<defence fire="110" water="110" wind="110" earth="110" holy="130" dark="70" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<skillList>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
			<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4160" level="9" /> <!-- Aura Burn -->
			<skill id="4563" level="9" /> <!-- Solar Flare -->
			<skill id="5021" level="9" /> <!-- Inspiration of Einhasad -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<status attackable="true" />
		<collision>
			<radius normal="11" />
			<height normal="25.4" />
		</collision>
	</npc>
	<npc id="27409" level="81" type="Monster" name="Solina's Knight Captain">
		<!-- TODO: Must be confirmed -->
		<parameters>
			<param name="IsAggressive" value="1" />
			<skill name="PhysicalSpecial" id="6312" level="1" />
			<skill name="Buff" id="6313" level="1" />
		</parameters>
		<race>DIVINE</race>
		<sex>MALE</sex>
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="865.6151" hpRegen="8.5" mp="1708.8" mpRegen="3" />
			<attack physical="1012.32268463427" magical="691.285164307598" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="345.61127" magical="252.90333" />
			<speed>
				<walk ground="30" />
				<run ground="66" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="HOLY" value="130" />
				<defence fire="130" water="130" wind="130" earth="130" holy="150" dark="90" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<ai aggroRange="300" isAggressive="true" clanHelpRange="300" />
		<skillList>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
			<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="6312" level="1" /> <!-- Launch Holy Sword Energy -->
			<skill id="6313" level="1" /> <!-- Solina Bless -->
		</skillList>
		<status attackable="true" />
		<collision>
			<radius normal="14" />
			<height normal="31.5" />
		</collision>
	</npc>
	<npc id="27410" level="80" type="Monster" name="Solina Knights">
		<!-- TODO: Must be confirmed -->
		<parameters>
			<param name="IsAggressive" value="1" />
			<skill name="Skill01_ID" id="6494" level="13" />
			<skill name="Skill02_ID" id="6711" level="1" />
			<skill name="Skill03_ID" id="6711" level="2" />
			<skill name="Skill04_ID" id="6711" level="3" />
		</parameters>
		<race>DIVINE</race>
		<sex>MALE</sex>
		<equipment rhand="8211" lhand="8210" /> <!-- Monster Only (Monk Warrior Sword) / Monster Only (Monk Warrior Shield) -->
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="822.713" hpRegen="8.5" mp="1674.8" mpRegen="3" />
			<attack physical="970.537548504614" magical="662.751329129412" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="341.375" magical="249.80341" />
			<speed>
				<walk ground="53" />
				<run ground="190" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="HOLY" value="100" />
				<defence fire="110" water="110" wind="110" earth="110" holy="130" dark="70" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<ai aggroRange="300" isAggressive="true" clanHelpRange="300" />
		<skillList>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
			<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="1" /> <!-- Heavy Armor -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="6494" level="13" /> <!-- Holy Attack -->
			<skill id="6711" level="1" /> <!-- Etis Power Up -->
		</skillList>
		<status attackable="true" />
		<collision>
			<radius normal="12" />
			<height normal="28.4" />
		</collision>
	</npc>
	<npc id="27411" level="80" type="Monster" name="Divine Manager">
		<!-- TODO: Must be confirmed -->
		<parameters>
			<param name="IsAggressive" value="1" />
			<skill name="Skill01_ID" id="6309" level="1" />
			<skill name="Skill02_ID" id="6316" level="1" />
		</parameters>
		<race>DIVINE</race>
		<sex>MALE</sex>
		<equipment rhand="6718" /> <!-- Monster Only (Einhasad Shaman) -->
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="3290.11306877694" hpRegen="8.5" mp="1674.8" mpRegen="3" />
			<attack physical="970.537548504614" magical="662.751329129412" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="341.375" magical="249.80341" />
			<speed>
				<walk ground="50" />
				<run ground="165" />
			</speed>
			<hitTime>480</hitTime>
			<attribute>
				<attack type="HOLY" value="130" />
				<defence fire="130" water="130" wind="130" earth="130" holy="150" dark="90" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<skillList>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
			<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="6309" level="1" /> <!-- Pain of the Ascetic -->
			<skill id="6316" level="1" /> <!-- Execution of Authority -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<status attackable="true" />
		<collision>
			<radius normal="11" grown="13" />
			<height normal="38.5" grown="46.5" />
		</collision>
	</npc>
	<npc id="27412" level="80" type="Monster" name="Divine Supervisor">
		<!-- TODO: Must be confirmed -->
		<parameters>
			<param name="IsAggressive" value="1" />
			<skill name="Skill01_ID" id="6317" level="1" />
		</parameters>
		<race>DIVINE</race>
		<sex>MALE</sex>
		<equipment rhand="8221" /> <!-- Monster Only (Grail Apostle Spear) -->
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="3290.11306877694" hpRegen="8.5" mp="1674.8" mpRegen="3" />
			<attack physical="970.537548504614" magical="662.751329129412" random="10" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
			<defence physical="341.375" magical="249.80341" />
			<speed>
				<walk ground="30" />
				<run ground="200" />
			</speed>
			<hitTime>430</hitTime>
			<attribute>
				<attack type="HOLY" value="100" />
				<defence fire="110" water="110" wind="110" earth="110" holy="130" dark="70" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<ai aggroRange="300" isAggressive="true" clanHelpRange="300" />
		<skillList>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
			<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="11" /> <!-- Spear -->
			<skill id="6317" level="1" /> <!-- Divinity Tacit -->
		</skillList>
		<status attackable="true" />
		<collision>
			<radius normal="13" />
			<height normal="47" />
		</collision>
	</npc>
	<npc id="27413" level="80" type="Monster" name="Divine Fighter">
		<!-- TODO: Must be confirmed -->
		<parameters>
			<param name="IsAggressive" value="1" />
			<skill name="Skill01_ID" id="6328" level="1" />
			<skill name="Skill02_ID" id="6329" level="1" />
		</parameters>
		<race>DIVINE</race>
		<sex>FEMALE</sex>
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="3290.11306877694" hpRegen="8.5" mp="1674.8" mpRegen="3" />
			<attack physical="970.537548504614" magical="662.751329129412" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="341.375" magical="249.80341" />
			<speed>
				<walk ground="50" />
				<run ground="150" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="HOLY" value="130" />
				<defence fire="130" water="130" wind="130" earth="130" holy="150" dark="90" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<ai aggroRange="300" isAggressive="true" clanHelpRange="300" />
		<skillList>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
			<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="6328" level="1" /> <!-- Fighter Judgement -->
			<skill id="6329" level="1" /> <!-- Fighter Blow -->
		</skillList>
		<status attackable="true" />
		<collision>
			<radius normal="24" />
			<height normal="49" />
		</collision>
	</npc>
	<npc id="27414" level="80" type="Monster" name="Divine Magus">
		<!-- TODO: Must be confirmed -->
		<parameters>
			<param name="IsAggressive" value="1" />
			<skill name="Skill01_ID" id="6321" level="1" />
			<skill name="Skill02_ID" id="6322" level="1" />
			<skill name="Skill03_ID" id="6320" level="1" />
		</parameters>
		<race>DIVINE</race>
		<sex>MALE</sex>
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="3290.11306877694" hpRegen="8.5" mp="1674.8" mpRegen="3" />
			<attack physical="970.537548504614" magical="662.751329129412" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="341.375" magical="249.80341" />
			<speed>
				<walk ground="40" />
				<run ground="150" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="HOLY" value="130" />
				<defence fire="130" water="130" wind="130" earth="130" holy="150" dark="90" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<ai aggroRange="300" isAggressive="true" clanHelpRange="300" />
		<skillList>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
			<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="6320" level="1" /> <!-- Summon Holy Magic Circle -->
			<skill id="6321" level="1" /> <!-- Divine Flash -->
			<skill id="6322" level="1" /> <!-- Divine Impact -->
		</skillList>
		<status attackable="true" />
		<collision>
			<radius normal="18" />
			<height normal="44" />
		</collision>
	</npc>
	<npc id="27415" level="80" type="Monster" name="Solina's Guide">
		<!-- TODO: Must be confirmed -->
		<parameters>
			<param name="IsAggressive" value="1" />
			<skill name="Skill01_ID" id="6303" level="1" />
			<skill name="Skill02_ID" id="6304" level="1" />
		</parameters>
		<race>DIVINE</race>
		<sex>MALE</sex>
		<equipment rhand="8212" /> <!-- Monster Only (Solina Brother Mace) -->
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="3290.11306877694" hpRegen="8.5" mp="1674.8" mpRegen="3" />
			<attack physical="970.537548504614" magical="662.751329129412" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="341.375" magical="249.80341" />
			<speed>
				<walk ground="61" />
				<run ground="220" />
			</speed>
			<hitTime>430</hitTime>
			<attribute>
				<attack type="HOLY" value="100" />
				<defence fire="110" water="110" wind="110" earth="110" holy="130" dark="70" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<skillList>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
			<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="6303" level="1" /> <!-- Trial of the Coup -->
			<skill id="6304" level="1" /> <!-- Stun -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<status attackable="true" />
		<collision>
			<radius normal="9" />
			<height normal="23.4" />
		</collision>
	</npc>
	<npc id="27416" level="80" type="Monster" name="Relic Manager Golem">
		<!-- TODO: Must be confirmed -->
		<parameters>
			<param name="IsAggressive" value="1" />
			<skill name="Skill01_ID" id="6515" level="13" />
			<skill name="Skill02_ID" id="6710" level="1" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="3290.11306877694" hpRegen="8.5" mp="1674.8" mpRegen="3" />
			<attack physical="970.537548504614" magical="662.751329129412" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="341.375" magical="249.80341" />
			<speed>
				<walk ground="53" />
				<run ground="150" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="DARK" value="100" />
				<defence fire="110" water="110" wind="110" earth="110" holy="70" dark="130" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="5467" level="1" /> <!-- Dark Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
			<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="1" /> <!-- Heavy Armor -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="6515" level="13" /> <!-- Unholy Attack -->
			<skill id="6710" level="1" /> <!-- Etis Haste -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<status attackable="true" />
		<collision>
			<radius normal="18" />
			<height normal="41.5" />
		</collision>
	</npc>
	<npc id="27417" level="80" type="Monster" name="Mutant Archer">
		<!-- TODO: Must be confirmed -->
		<parameters>
			<param name="IsAggressive" value="1" />
			<skill name="Skill01_ID" id="6709" level="1" />
			<skill name="Skill02_ID" id="4088" level="9" />
		</parameters>
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<equipment rhand="275" /> <!-- Longbow -->
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="3290.11306877694" hpRegen="8.5" mp="1674.8" mpRegen="3" />
			<attack physical="970.537548504614" magical="662.751329129412" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="341.375" magical="249.80341" />
			<speed>
				<walk ground="40" />
				<run ground="100" />
			</speed>
			<hitTime>800</hitTime>
			<attribute>
				<attack type="DARK" value="100" />
				<defence fire="110" water="110" wind="110" earth="110" holy="70" dark="130" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<ai aggroRange="300" isAggressive="true" clanHelpRange="300" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="5467" level="1" /> <!-- Dark Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
			<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="6709" level="1" /> <!-- Multi Shot -->
		</skillList>
		<status attackable="true" />
		<collision>
			<radius normal="11" />
			<height normal="27" />
		</collision>
	</npc>
	<npc id="27418" level="80" type="Monster" name="Mutant Knight">
		<!-- TODO: Must be confirmed -->
		<parameters>
			<param name="IsAggressive" value="1" />
			<skill name="Skill01_ID" id="6515" level="13" />
			<skill name="Skill02_ID" id="6262" level="1" />
		</parameters>
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<equipment rhand="150" /> <!-- Elemental Sword -->
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="3290.11306877694" hpRegen="8.5" mp="1674.8" mpRegen="3" />
			<attack physical="970.537548504614" magical="662.751329129412" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="341.375" magical="249.80341" />
			<speed>
				<walk ground="40" />
				<run ground="120" />
			</speed>
			<hitTime>170</hitTime>
			<attribute>
				<attack type="DARK" value="130" />
				<defence fire="130" water="130" wind="130" earth="130" holy="90" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<ai aggroRange="300" isAggressive="true" clanHelpRange="300" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="5467" level="1" /> <!-- Dark Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
			<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="6515" level="1" /> <!-- Unholy Attack -->
		</skillList>
		<status attackable="true" />
		<collision>
			<radius normal="10" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="27419" level="80" type="Monster" name="Divine Watchman">
		<!-- TODO: Must be confirmed -->
		<parameters>
			<param name="IsAggressive" value="1" />
			<skill name="Skill01_ID" id="6262" level="1" />
		</parameters>
		<race>DIVINE</race>
		<sex>FEMALE</sex>
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="3290.11306877694" hpRegen="8.5" mp="1674.8" mpRegen="3" />
			<attack physical="970.537548504614" magical="662.751329129412" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="341.375" magical="249.80341" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="HOLY" value="130" />
				<defence fire="130" water="130" wind="130" earth="130" holy="150" dark="90" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<skillList>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
			<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="6262" level="1" /> <!-- EMP Power -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<status attackable="true" />
		<collision>
			<radius normal="24" />
			<height normal="49" />
		</collision>
	</npc>
	<npc id="27420" level="80" type="Monster" name="Solina Instructor">
		<!-- TODO: Must be confirmed -->
		<parameters>
			<param name="IsAggressive" value="1" />
			<skill name="Skill01_ID" id="4047" level="9" />
		</parameters>
		<race>DIVINE</race>
		<sex>MALE</sex>
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="3290.11306877694" hpRegen="8.5" mp="1674.8" mpRegen="3" />
			<attack physical="970.537548504614" magical="662.751329129412" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="341.375" magical="249.80341" />
			<speed>
				<walk ground="30" />
				<run ground="66" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="HOLY" value="130" />
				<defence fire="130" water="130" wind="130" earth="130" holy="150" dark="90" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<skillList>
			<skill id="4416" level="8" /> <!-- Angels -->
			<skill id="5466" level="1" /> <!-- Holy Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
			<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4047" level="1" /> <!-- Hold -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<status attackable="true" />
		<collision>
			<radius normal="14" />
			<height normal="31.5" />
		</collision>
	</npc>
	<npc id="27421" level="79" type="Monster" name="Creature of Twilight">
		<!-- TODO: Must be confirmed -->
		<parameters>
			<skill name="W_LongRangeDDMagic" id="4603" level="9" />
			<skill name="W_ShortRangeDDMagic" id="4561" level="9" />
			<skill name="MagicHeal" id="4613" level="9" />
		</parameters>
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<equipment rhand="946" lhand="945" /> <!-- Skeleton Dagger / Skeleton Buckler -->
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="1564.038" hpRegen="8.5" mp="1641" mpRegen="3" />
			<attack physical="929.930814318487" magical="635.022195830619" random="5" critical="8" accuracy="0" attackSpeed="253" type="DAGGER" range="40" distance="80" width="120" />
			<defence physical="337.07008" magical="246.65326" />
			<speed>
				<walk ground="80" />
				<run ground="175" />
			</speed>
			<hitTime>520</hitTime>
			<attribute>
				<attack type="DARK" value="20" />
				<defence fire="-5" water="20" wind="20" earth="20" holy="-32" dark="53" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<ai aggroRange="300" isAggressive="true" clanHelpRange="300">
			<clanList>
				<clan>TOMB</clan>
			</clanList>
		</ai>
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="7" /> <!-- Dagger -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Vulnerability -->
			<skill id="4789" level="7" /> <!-- High Lv. -->
			<skill id="4603" level="1" /> <!-- Decrease P. Atk. -->
		</skillList>
		<status attackable="true" />
		<collision>
			<radius normal="11" />
			<height normal="28.5" />
		</collision>
	</npc>
	<npc id="27422" level="79" type="Monster" name="Creature of Twilight">
		<!-- TODO: Must be confirmed -->
		<parameters>
			<param name="SpiritShot" value="100" />
			<param name="SpeedBonus" value="40" />
			<param name="HealBonus" value="2.4" />
			<param name="SpiritShotRate" value="30" />
			<skill name="W_LongRangeDDMagic" id="4566" level="9" />
			<skill name="W_ShortRangeDDMagic" id="4160" level="9" />
			<skill name="DDMagic" id="4657" level="9" />
			<skill name="DeBuff" id="4037" level="2" />
		</parameters>
		<race>DEMONIC</race>
		<sex>FEMALE</sex>
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="1564.038" hpRegen="8.5" mp="1641" mpRegen="3" />
			<attack physical="929.930814318487" magical="635.022195830619" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="337.07008" magical="246.65326" />
			<speed>
				<walk ground="80" />
				<run ground="120" />
			</speed>
			<hitTime>560</hitTime>
			<attribute>
				<attack type="DARK" value="20" />
				<defence fire="20" water="20" wind="20" earth="20" holy="-34" dark="184" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<ai aggroRange="300" isAggressive="true" clanHelpRange="300">
			<clanList>
				<clan>TOMB</clan>
			</clanList>
		</ai>
		<skillList>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4285" level="3" /> <!-- Sleep Resistance -->
			<skill id="4233" level="1" /> <!-- Vampiric Attack -->
			<skill id="4789" level="7" /> <!-- High Lv. -->
			<skill id="4566" level="1" /> <!-- Rain of Fire -->
		</skillList>
		<status attackable="true" />
		<collision>
			<radius normal="9" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="27423" level="79" type="Monster" name="Creature of Twilight">
		<!-- TODO: Must be confirmed -->
		<parameters>
			<param name="SoulShot" value="100" />
			<param name="SoulShotRate" value="30" />
			<skill name="W_LongRangeDDMagic" id="4157" level="9" />
			<skill name="W_ShortRangeDDMagic" id="4561" level="9" />
			<skill name="DeBuff" id="4117" level="9" />
		</parameters>
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<equipment rhand="150" lhand="103" /> <!-- Elemental Sword / Tower Shield -->
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="1564.038" hpRegen="8.5" mp="1641" mpRegen="3" />
			<attack physical="929.930814318487" magical="635.022195830619" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="337.07008" magical="246.65326" />
			<speed>
				<walk ground="40" />
				<run ground="145" />
			</speed>
			<hitTime>170</hitTime>
			<attribute>
				<attack type="DARK" value="20" />
				<defence fire="-5" water="20" wind="20" earth="20" holy="-32" dark="53" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<ai aggroRange="300" isAggressive="true" clanHelpRange="300">
			<clanList>
				<clan>TOMB</clan>
			</clanList>
		</ai>
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Vulnerability -->
			<skill id="4789" level="6" /> <!-- High Lv. -->
			<skill id="4157" level="1" /> <!-- Blaze -->
		</skillList>
		<status attackable="true" />
		<collision>
			<radius normal="10" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="27424" level="79" type="Monster" name="Creature of Twilight">
		<!-- TODO: Must be confirmed -->
		<parameters>
			<param name="IsTeleport" value="0" />
			<skill name="PhysicalSpecial" id="4579" level="9" />
			<skill name="SelfRangeDeBuff" id="4036" level="9" />
		</parameters>
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<equipment rhand="304" /> <!-- Corroded Orcish Halberd -->
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="1564.038" hpRegen="8.5" mp="1641" mpRegen="3" />
			<attack physical="929.930814318487" magical="635.022195830619" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="337.07008" magical="246.65326" />
			<speed>
				<walk ground="50" />
				<run ground="190" />
			</speed>
			<hitTime>210</hitTime>
			<attribute>
				<attack type="DARK" value="20" />
				<defence fire="-5" water="20" wind="20" earth="20" holy="-32" dark="53" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<ai aggroRange="300" isAggressive="true" clanHelpRange="300">
			<clanList>
				<clan>TOMB</clan>
			</clanList>
		</ai>
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4274" level="1" /> <!-- Blunt Weapon Vulnerability -->
			<skill id="4438" level="2" /> <!-- Greater Sleep Resistance -->
			<skill id="4789" level="6" /> <!-- High Lv. -->
			<skill id="4579" level="1" /> <!-- Bleed -->
		</skillList>
		<status attackable="true" />
		<collision>
			<radius normal="10" grown="12" />
			<height normal="28" grown="33" />
		</collision>
	</npc>
	<npc id="27425" level="79" type="Monster" name="Death Wound" title="Shillien's Creature">
		<parameters>
			<param name="IsAggressive" value="1" />
			<skill name="Skill01_ID" id="6050" level="13" />
			<skill name="Skill02_ID" id="4180" level="8" />
			<skill name="Skill03_ID" id="6052" level="13" />
		</parameters>
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<equipment rhand="78" /> <!-- Great Sword -->
		<mpReward value="200" type="DIFF" ticks="10" affects="SOLO" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="12511.04" hpRegen="8.5" mp="1641" mpRegen="3" />
			<attack physical="929.930814318487" magical="635.022195830619" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="337.07008" magical="246.65326" />
			<speed>
				<walk ground="40" />
				<run ground="160" />
			</speed>
			<hitTime>500</hitTime>
			<attribute>
				<attack type="DARK" value="150" />
				<defence fire="130" water="130" wind="130" earth="130" holy="90" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="5467" level="1" /> <!-- Dark Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
			<skill id="4413" level="16" /> <!-- Very Strong M. Def. -->
			<skill id="4414" level="1" /> <!-- Heavy Armor -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4180" level="1" /> <!-- Stun -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="21" grown="25" />
			<height normal="40" grown="48" />
		</collision>
	</npc>
	<npc id="27426" level="79" type="Monster" name="Death Wound" title="Shillien's Creature">
		<parameters>
			<param name="IsAggressive" value="1" />
			<skill name="Skill01_ID" id="6914" level="3" />
			<skill name="Skill02_ID" id="4180" level="8" />
			<skill name="Skill03_ID" id="6050" level="13" />
		</parameters>
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<equipment rhand="78" /> <!-- Great Sword -->
		<mpReward value="200" type="DIFF" ticks="10" affects="SOLO" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="6255.521" hpRegen="8.5" mp="1641" mpRegen="3" />
			<attack physical="929.930814318487" magical="635.022195830619" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="337.07008" magical="246.65326" />
			<speed>
				<walk ground="40" />
				<run ground="160" />
			</speed>
			<hitTime>500</hitTime>
			<attribute>
				<attack type="DARK" value="150" />
				<defence fire="130" water="130" wind="130" earth="130" holy="90" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="5467" level="1" /> <!-- Dark Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
			<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
			<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
			<skill id="4414" level="1" /> <!-- Heavy Armor -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4180" level="1" /> <!-- Stun -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="21" grown="25" />
			<height normal="40" grown="48" />
		</collision>
	</npc>
	<npc id="27427" level="79" type="Monster" name="Death Wound" title="Shillien's Creature">
		<parameters>
			<param name="IsAggressive" value="1" />
			<skill name="Skill01_ID" id="6914" level="3" />
			<skill name="Skill02_ID" id="4180" level="8" />
			<skill name="Skill03_ID" id="4204" level="8" />
		</parameters>
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<equipment rhand="78" /> <!-- Great Sword -->
		<mpReward value="200" type="DIFF" ticks="10" affects="SOLO" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="6255.521" hpRegen="8.5" mp="1641" mpRegen="3" />
			<attack physical="929.930814318487" magical="635.022195830619" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="337.07008" magical="246.65326" />
			<speed>
				<walk ground="40" />
				<run ground="160" />
			</speed>
			<hitTime>500</hitTime>
			<attribute>
				<attack type="DARK" value="150" />
				<defence fire="130" water="130" wind="130" earth="130" holy="90" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="5467" level="1" /> <!-- Dark Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="14" /> <!-- Strong M. Def. -->
			<skill id="4414" level="1" /> <!-- Heavy Armor -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4180" level="1" /> <!-- Stun -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="21" grown="25" />
			<height normal="40" grown="48" />
		</collision>
	</npc>
	<npc id="27428" level="79" type="Monster" name="Death Wound" title="Shillien's Creature">
		<parameters>
			<param name="IsAggressive" value="1" />
			<skill name="Skill01_ID" id="6050" level="13" />
			<skill name="Skill02_ID" id="4203" level="8" />
			<skill name="Skill03_ID" id="4206" level="8" />
		</parameters>
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<equipment rhand="78" /> <!-- Great Sword -->
		<mpReward value="200" type="DIFF" ticks="10" affects="SOLO" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="6255.521" hpRegen="8.5" mp="1641" mpRegen="3" />
			<attack physical="929.930814318487" magical="635.022195830619" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="337.07008" magical="246.65326" />
			<speed>
				<walk ground="40" />
				<run ground="160" />
			</speed>
			<hitTime>500</hitTime>
			<attribute>
				<attack type="DARK" value="150" />
				<defence fire="130" water="130" wind="130" earth="130" holy="90" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="5467" level="1" /> <!-- Dark Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="15" /> <!-- Strong M. Atk. -->
			<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="1" /> <!-- Heavy Armor -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4203" level="1" /> <!-- Decrease Speed -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="21" grown="25" />
			<height normal="40" grown="48" />
		</collision>
	</npc>
	<npc id="27429" level="79" type="Monster" name="Death Wound" title="Shillien's Creature">
		<parameters>
			<param name="IsAggressive" value="1" />
			<skill name="Skill01_ID" id="6914" level="3" />
			<skill name="Skill02_ID" id="6049" level="4" />
			<skill name="Skill03_ID" id="4180" level="8" />
		</parameters>
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<equipment rhand="78" /> <!-- Great Sword -->
		<mpReward value="200" type="DIFF" ticks="10" affects="SOLO" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="6255.521" hpRegen="8.5" mp="1641" mpRegen="3" />
			<attack physical="929.930814318487" magical="635.022195830619" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="337.07008" magical="246.65326" />
			<speed>
				<walk ground="40" />
				<run ground="160" />
			</speed>
			<hitTime>500</hitTime>
			<attribute>
				<attack type="DARK" value="150" />
				<defence fire="130" water="130" wind="130" earth="130" holy="90" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="5467" level="1" /> <!-- Dark Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="1" /> <!-- Heavy Armor -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4180" level="1" /> <!-- Stun -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="21" grown="25" />
			<height normal="40" grown="48" />
		</collision>
	</npc>
	<npc id="27430" level="76" type="Monster" name="Dismal Shriller" title="Resurrected">
		<parameters>
			<param name="IsAggressive" value="1" />
			<skill name="Skill01_ID" id="6527" level="11" />
			<skill name="Skill02_ID" id="6530" level="12" />
		</parameters>
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<mpReward value="200" type="DIFF" ticks="10" affects="SOLO" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="2758.05923328" hpRegen="8.5" mp="1540.8" mpRegen="3" />
			<attack physical="824.422073095" magical="562.9734023" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="323.78455" magical="236.93149" />
			<speed>
				<walk ground="46" />
				<run ground="200" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
			<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="6527" level="1" /> <!-- Unholy Magic -->
		</skillList>
		<ai aggroRange="600" isAggressive="true" clanHelpRange="300">
			<clanList>
				<clan>THIRD</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="21.12" />
			<height normal="40.48" />
		</collision>
	</npc>
	<npc id="27431" level="76" type="Monster" name="Slayer" title="Resurrected">
		<parameters>
			<param name="IsAggressive" value="1" />
			<skill name="Skill01_ID" id="6515" level="11" />
			<skill name="Skill02_ID" id="6518" level="11" />
		</parameters>
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<mpReward value="200" type="DIFF" ticks="10" affects="SOLO" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="2758.05923328" hpRegen="8.5" mp="1540.8" mpRegen="3" />
			<attack physical="824.422073095" magical="562.9734023" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="323.78455" magical="236.93149" />
			<speed>
				<walk ground="45" />
				<run ground="150" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
			<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
			<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="6515" level="1" /> <!-- Unholy Attack -->
		</skillList>
		<ai aggroRange="600" isAggressive="true" clanHelpRange="300">
			<clanList>
				<clan>THIRD</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="14" />
			<height normal="32.5" />
		</collision>
	</npc>
	<npc id="27432" level="76" type="Monster" name="Tracker" title="Resurrected">
		<parameters>
			<param name="IsAggressive" value="1" />
			<skill name="Skill01_ID" id="4073" level="9" />
			<skill name="Skill02_ID" id="6515" level="11" />
		</parameters>
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<equipment rhand="946" lhand="945" /> <!-- Skeleton Dagger / Skeleton Buckler -->
		<mpReward value="200" type="DIFF" ticks="10" affects="SOLO" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="2758.05923328" hpRegen="8.5" mp="1540.8" mpRegen="3" />
			<attack physical="824.422073095" magical="562.9734023" random="5" critical="8" accuracy="0" attackSpeed="253" type="DAGGER" range="40" distance="80" width="120" />
			<defence physical="323.78455" magical="236.93149" />
			<speed>
				<walk ground="80" />
				<run ground="120" />
			</speed>
			<hitTime>520</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="8" /> <!-- Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="7" /> <!-- Dagger -->
			<skill id="4073" level="1" /> <!-- Stun -->
		</skillList>
		<ai aggroRange="600" isAggressive="true" clanHelpRange="300">
			<clanList>
				<clan>THIRD</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="11" />
			<height normal="28.5" />
		</collision>
	</npc>
	<npc id="27433" level="76" type="Monster" name="Priest of Darkness" title="Resurrected">
		<parameters>
			<param name="IsAggressive" value="1" />
			<skill name="Skill01_ID" id="4613" level="9" />
			<skill name="Skill02_ID" id="4582" level="9" />
		</parameters>
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<mpReward value="200" type="DIFF" ticks="10" affects="SOLO" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="2758.05923328" hpRegen="8.5" mp="1540.8" mpRegen="3" />
			<attack physical="824.422073095" magical="562.9734023" random="5" critical="8" accuracy="0" attackSpeed="253" type="DAGGER" range="40" distance="80" width="120" />
			<defence physical="323.78455" magical="236.93149" />
			<speed>
				<walk ground="80" />
				<run ground="160" />
			</speed>
			<hitTime>560</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor -->
			<skill id="4415" level="7" /> <!-- Dagger -->
			<skill id="4065" level="1" /> <!-- Heal -->
		</skillList>
		<ai aggroRange="600" isAggressive="true" clanHelpRange="300">
			<clanList>
				<clan>THIRD</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="16" />
			<height normal="33" />
		</collision>
	</npc>
	<npc id="27434" level="76" type="Monster" name="Guardian of Darkness" title="Resurrected">
		<parameters>
			<param name="IsAggressive" value="1" />
			<skill name="Skill01_ID" id="4073" level="9" />
			<skill name="Skill02_ID" id="6518" level="11" />
		</parameters>
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<equipment rhand="77" /> <!-- Tsurugi -->
		<mpReward value="200" type="DIFF" ticks="10" affects="SOLO" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="5516.088" hpRegen="8.5" mp="1540.8" mpRegen="3" />
			<attack physical="824.422073095" magical="562.9734023" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="323.78455" magical="236.93149" />
			<speed>
				<walk ground="27" />
				<run ground="110" />
			</speed>
			<hitTime>710</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="14" /> <!-- Strong P. Def. -->
			<skill id="4413" level="14" /> <!-- Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4073" level="1" /> <!-- Stun -->
		</skillList>
		<ai aggroRange="600" isAggressive="true" clanHelpRange="300">
			<clanList>
				<clan>THIRD</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="12" grown="14.5" />
			<height normal="31" grown="36" />
		</collision>
	</npc>
	<npc id="27435" level="76" type="Monster" name="Victim's Spirit">
		<parameters>
			<param name="IsAggressive" value="1" />
		</parameters>
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<mpReward value="200" type="DIFF" ticks="10" affects="SOLO" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="2758.05923328" hpRegen="8.5" mp="1540.8" mpRegen="3" />
			<attack physical="824.422073095" magical="562.9734023" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="323.78455" magical="236.93149" />
			<speed>
				<walk ground="80" />
				<run ground="140" />
			</speed>
			<hitTime>410</hitTime>
			<attribute>
				<attack type="DARK" value="150" />
				<defence fire="130" water="130" wind="130" earth="130" holy="90" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="5467" level="1" /> <!-- Dark Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="7" />
			<height normal="21" />
		</collision>
	</npc>
	<npc id="27436" level="77" type="Monster" name="Resurrected Chaos">
		<parameters>
			<param name="IsAggressive" value="1" />
		</parameters>
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<mpReward value="200" type="DIFF" ticks="10" affects="SOLO" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="2856.7687256316" hpRegen="8.5" mp="1574" mpRegen="3" />
			<attack physical="856.44055895414" magical="584.837886935576" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="328.27073" magical="240.21427" />
			<speed>
				<walk ground="30" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="DARK" value="150" />
				<defence fire="130" water="130" wind="130" earth="130" holy="90" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="5467" level="1" /> <!-- Dark Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="28" />
			<height normal="41" />
		</collision>
	</npc>
	<npc id="27437" level="85" type="Monster" name="Krakia Bathus" title="Tyrr Warrior">
		<!-- TODO: Must be confirmed -->
		<parameters>
			<skill name="Skill01_ID" id="14676" level="1" />
			<skill name="Skill02_ID" id="14678" level="1" />
			<skill name="s_knockback" id="14677" level="1" />
			<skill name="ultimate_skill" id="4318" level="1" />
			<param name="Attack_BoostValue" value="126" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="12555.49" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="398.415163555849" magical="215.693501667373" />
			<speed>
				<walk ground="40" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="200" water="200" wind="200" earth="200" holy="200" dark="200" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<ai clanHelpRange="300" aggroRange="300" />
		<status attackable="true" />
		<collision>
			<radius normal="28" grown="32" />
			<height normal="46.15" grown="55" />
		</collision>
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
			<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4225" level="5" /> <!-- Stun Resistance -->
			<skill id="4285" level="5" /> <!-- Sleep Resistance -->
			<skill id="4287" level="5" /> <!-- Hold Resistance -->
			<skill id="4388" level="5" /> <!-- Paralysis Resistance -->
		</skillList>
		<dropLists>
			<drop>
				<item id="8602" min="1" max="1" chance="100" /> <!-- Superior Herb of Life -->
				<item id="8605" min="1" max="1" chance="100" /> <!-- Superior Herb of Mana -->
			</drop>
		</dropLists>
	</npc>
	<npc id="27438" level="85" type="Monster" name="Krakia Krakos" title="Yul Archer">
		<!-- TODO: Must be confirmed -->
		<parameters>
			<skill name="Skill01_ID" id="14682" level="1" />
			<skill name="Skill02_ID" id="14683" level="1" />
			<skill name="s_knockback_shot" id="14684" level="1" />
			<skill name="ultimate_skill" id="4318" level="1" />
			<param name="Attack_BoostValue" value="126" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<equipment rhand="15304" /> <!-- Transparent Crossbow (NPC) -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="12555.49" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="318.732130844679" magical="194.124151500636" />
			<speed>
				<walk ground="40" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="200" water="200" wind="200" earth="200" holy="200" dark="200" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<ai clanHelpRange="300" aggroRange="300" />
		<status attackable="true" />
		<collision>
			<radius normal="28" grown="32" />
			<height normal="46.15" grown="55" />
		</collision>
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
			<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4225" level="5" /> <!-- Stun Resistance -->
			<skill id="4285" level="5" /> <!-- Sleep Resistance -->
			<skill id="4287" level="5" /> <!-- Hold Resistance -->
			<skill id="4388" level="5" /> <!-- Paralysis Resistance -->
		</skillList>
		<dropLists>
			<drop>
				<item id="8602" min="1" max="1" chance="100" /> <!-- Superior Herb of Life -->
				<item id="8605" min="1" max="1" chance="100" /> <!-- Superior Herb of Mana -->
			</drop>
		</dropLists>
	</npc>
	<npc id="27439" level="85" type="Monster" name="Krakia Lotus" title="Wynn Summoner">
		<!-- TODO: Must be confirmed -->
		<parameters>
			<skill name="Skill01_ID" id="14688" level="1" />
			<skill name="Skill02_ID" id="14688" level="1" />
			<skill name="Skill03_ID" id="14689" level="1" />
			<skill name="Skill04_ID" id="14690" level="1" />
			<skill name="ultimate_skill" id="4318" level="1" />
			<param name="Attack_BoostValue" value="126" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="12555.49" hpRegen="8.5" mp="2770.2" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="278.890614489094" magical="258.832202000848" />
			<speed>
				<walk ground="40" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="200" water="200" wind="200" earth="200" holy="200" dark="200" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<ai clanHelpRange="300" aggroRange="300" />
		<status attackable="true" />
		<collision>
			<radius normal="28" grown="32" />
			<height normal="46.15" grown="55" />
		</collision>
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
			<skill id="4412" level="8" /> <!-- Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4225" level="5" /> <!-- Stun Resistance -->
			<skill id="4285" level="5" /> <!-- Sleep Resistance -->
			<skill id="4287" level="5" /> <!-- Hold Resistance -->
			<skill id="4388" level="5" /> <!-- Paralysis Resistance -->
		</skillList>
		<dropLists>
			<drop>
				<item id="8602" min="1" max="1" chance="100" /> <!-- Superior Herb of Life -->
				<item id="8605" min="1" max="1" chance="100" /> <!-- Superior Herb of Mana -->
			</drop>
		</dropLists>
	</npc>
	<npc id="27440" level="85" type="Monster" name="Rakzan" title="Sigel Knight">
		<!-- TODO: Must be confirmed -->
		<parameters>
			<skill name="Skill01_ID" id="14673" level="1" />
			<skill name="Skill02_ID" id="14674" level="1" />
			<skill name="s_chain" id="14675" level="1" />
			<skill name="ultimate_skill" id="4318" level="1" />
			<param name="Attack_BoostValue" value="126" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="12555.49" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="398.415163555849" magical="215.693501667373" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="200" water="200" wind="200" earth="200" holy="200" dark="200" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<ai clanHelpRange="300" aggroRange="300" />
		<status attackable="true" />
		<collision>
			<radius normal="65" grown="48" />
			<height normal="79" grown="93" />
		</collision>
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4225" level="5" /> <!-- Stun Resistance -->
			<skill id="4285" level="5" /> <!-- Sleep Resistance -->
			<skill id="4287" level="5" /> <!-- Hold Resistance -->
			<skill id="4388" level="5" /> <!-- Paralysis Resistance -->
		</skillList>
		<dropLists>
			<drop>
				<item id="8602" min="1" max="1" chance="100" /> <!-- Superior Herb of Life -->
				<item id="8605" min="1" max="1" chance="100" /> <!-- Superior Herb of Mana -->
			</drop>
		</dropLists>
	</npc>
	<npc id="27441" level="85" type="Monster" name="Weiss Khan" title="Feoh Wizard">
		<!-- TODO: Must be confirmed -->
		<parameters>
			<skill name="Skill01_ID" id="14685" level="1" />
			<skill name="Skill02_ID" id="14685" level="1" />
			<skill name="Skill03_ID" id="14686" level="1" />
			<skill name="s_air_band" id="14687" level="1" />
			<skill name="ultimate_skill" id="4318" level="1" />
			<param name="Attack_BoostValue" value="126" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="12555.49" hpRegen="8.5" mp="2770.2" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="278.890614489094" magical="258.832202000848" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="200" water="200" wind="200" earth="200" holy="200" dark="200" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<ai clanHelpRange="300" aggroRange="300" />
		<status attackable="true" />
		<collision>
			<radius normal="16" grown="18" />
			<height normal="42.5" grown="46" />
		</collision>
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
			<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4225" level="5" /> <!-- Stun Resistance -->
			<skill id="4285" level="5" /> <!-- Sleep Resistance -->
			<skill id="4287" level="5" /> <!-- Hold Resistance -->
			<skill id="4388" level="5" /> <!-- Paralysis Resistance -->
		</skillList>
		<dropLists>
			<drop>
				<item id="8602" min="1" max="1" chance="100" /> <!-- Superior Herb of Life -->
				<item id="8605" min="1" max="1" chance="100" /> <!-- Superior Herb of Mana -->
			</drop>
		</dropLists>
	</npc>
	<npc id="27442" level="85" type="Monster" name="Bamonti" title="Othell Rogue">
		<!-- TODO: Must be confirmed -->
		<parameters>
			<skill name="Skill01_ID" id="14679" level="1" />
			<skill name="s_poison" id="14681" level="1" />
			<skill name="s_inivisible" id="14680" level="1" />
			<skill name="ultimate_skill" id="4318" level="1" />
			<param name="Attack_BoostValue" value="126" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="12555.49" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="318.732130844679" magical="194.124151500636" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="200" water="200" wind="200" earth="200" holy="200" dark="200" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<ai clanHelpRange="300" aggroRange="300" />
		<status attackable="true" />
		<collision>
			<radius normal="19" grown="14" />
			<height normal="43" grown="50" />
		</collision>
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="9" /> <!-- Slightly Weak P. Atk. -->
			<skill id="4411" level="9" /> <!-- Slightly Weak M. Atk. -->
			<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4225" level="5" /> <!-- Stun Resistance -->
			<skill id="4285" level="5" /> <!-- Sleep Resistance -->
			<skill id="4287" level="5" /> <!-- Hold Resistance -->
			<skill id="4388" level="5" /> <!-- Paralysis Resistance -->
		</skillList>
		<dropLists>
			<drop>
				<item id="8602" min="1" max="1" chance="100" /> <!-- Superior Herb of Life -->
				<item id="8605" min="1" max="1" chance="100" /> <!-- Superior Herb of Mana -->
			</drop>
		</dropLists>
	</npc>
	<npc id="27443" level="85" type="Monster" name="Seknus" title="Iss Enchanter">
		<!-- TODO: Must be confirmed -->
		<parameters>
			<skill name="Skill01_ID" id="14691" level="1" />
			<skill name="Skill02_ID" id="14692" level="1" />
			<skill name="s_attack_up" id="14693" level="1" />
			<skill name="s_change_stone" id="11537" level="1" />
			<skill name="ultimate_skill" id="4318" level="1" />
			<param name="Attack_BoostValue" value="126" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="12555.49" hpRegen="8.5" mp="2770.2" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="278.890614489094" magical="258.832202000848" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="200" water="200" wind="200" earth="200" holy="200" dark="200" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<ai clanHelpRange="300" aggroRange="300" />
		<status attackable="true" />
		<collision>
			<radius normal="21" />
			<height normal="69" grown="76" />
		</collision>
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
			<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
			<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4225" level="5" /> <!-- Stun Resistance -->
			<skill id="4285" level="5" /> <!-- Sleep Resistance -->
			<skill id="4287" level="5" /> <!-- Hold Resistance -->
			<skill id="4388" level="5" /> <!-- Paralysis Resistance -->
		</skillList>
		<dropLists>
			<drop>
				<item id="8602" min="1" max="1" chance="100" /> <!-- Superior Herb of Life -->
				<item id="8605" min="1" max="1" chance="100" /> <!-- Superior Herb of Mana -->
			</drop>
		</dropLists>
	</npc>
	<npc id="27444" level="85" type="Monster" name="Noctum" title="Watchman of the Seal">
		<parameters>
			<param name="Attack_BoostValue" value="126" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="12555.49" hpRegen="8.5" mp="2770.2" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="278.890614489094" magical="258.832202000848" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="250" water="250" wind="250" earth="250" holy="250" dark="250" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<collision>
			<radius normal="50" />
			<height normal="60.5" />
		</collision>
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="14449" level="1" /> <!-- Dedicated Blow -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<dropLists>
			<drop>
				<item id="8602" min="1" max="1" chance="100" /> <!-- Superior Herb of Life -->
				<item id="8605" min="1" max="1" chance="100" /> <!-- Superior Herb of Mana -->
			</drop>
		</dropLists>
	</npc>
	<npc id="27445" level="85" type="Monster" name="Harnak's Wraith" title="Spirit Watcher">
		<!-- TODO: Must be confirmed -->
		<parameters>
			<param name="Skill01_Probablity" value="500" />
			<param name="Skill02_Probablity" value="500" />
			<param name="Skill03_Probablity" value="500" />
			<param name="Skill04_Probablity" value="500" />
			<param name="Skill05_Probablity" value="500" />
			<param name="Skill06_Probablity" value="500" />
			<skill name="Skill01_ID" id="14674" level="1" />
			<skill name="Skill02_ID" id="14676" level="1" />
			<skill name="Skill03_ID" id="14685" level="1" />
			<skill name="Skill04_ID" id="14688" level="1" />
			<skill name="Skill05_ID" id="14694" level="1" />
			<skill name="Skill06_ID" id="14687" level="1" />
			<param name="Attack_BoostValue" value="126" />
		</parameters>
		<race>GIANT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="50220.81" hpRegen="8.5" mp="2770.2" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="278.890614489094" magical="258.832202000848" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="250" water="250" wind="250" earth="250" holy="250" dark="250" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="50" />
			<height normal="100" />
		</collision>
		<skillList>
			<skill id="4416" level="11" /> <!-- Giants -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4225" level="5" /> <!-- Stun Resistance -->
			<skill id="4285" level="5" /> <!-- Sleep Resistance -->
			<skill id="4287" level="5" /> <!-- Hold Resistance -->
			<skill id="4388" level="5" /> <!-- Paralysis Resistance -->
			<skill id="14449" level="1" /> <!-- Dedicated Blow -->
			<skill id="14609" level="1" /> <!-- Cry of Destiny - Dark Blast -->
			<skill id="14673" level="1" /> <!-- Cry of Destiny - Shield Charge -->
			<skill id="14674" level="1" /> <!-- Cry of Destiny - Chain Strike -->
			<skill id="14676" level="1" /> <!-- Cry of Destiny - Armor Destruction -->
			<skill id="14677" level="1" /> <!-- Cry of Destiny - Giant Punch -->
			<skill id="14679" level="1" /> <!-- Cry of Destiny - Heart Breaker -->
			<skill id="14682" level="1" /> <!-- Cry of Destiny - Pinpoint Shot -->
			<skill id="14683" level="1" /> <!-- Cry of Destiny - Quick Fire -->
			<skill id="14685" level="1" /> <!-- Cry of Destiny - Elemental Spike -->
			<skill id="14686" level="1" /> <!-- Cry of Destiny - Elemental Crash -->
			<skill id="14688" level="1" /> <!-- Cry of Destiny - Mark of Weakness -->
			<skill id="14692" level="1" /> <!-- Cry of Destiny - Death Strike -->
			<skill id="14693" level="1" /> <!-- Cry of Destiny - Pipe Organ Melody -->
		</skillList>
	</npc>
	<npc id="27446" level="85" type="Monster" name="Demonic Bathus" title="Watchman of the Seal">
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="40" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="200" water="200" wind="200" earth="200" holy="200" dark="200" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
			<skill id="4411" level="7" /> <!-- Weak M. Atk. -->
			<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="14447" level="1" /> <!-- Chains of Hatred -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="28" grown="32" />
			<height normal="46.15" grown="55" />
		</collision>
	</npc>
	<npc id="27447" level="85" type="Monster" name="Demonic Krakos" title="Watchman of the Seal">
		<parameters>
			<param name="IsAggressive" value="1" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<equipment rhand="15304" /> <!-- Transparent Crossbow (NPC) -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="40" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="200" water="200" wind="200" earth="200" holy="200" dark="200" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="7" /> <!-- Weak P. Atk. -->
			<skill id="4411" level="6" /> <!-- Very Weak M. Atk. -->
			<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="14447" level="1" /> <!-- Chains of Hatred -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="28" grown="32" />
			<height normal="46.15" grown="55" />
		</collision>
	</npc>
	<npc id="27448" level="85" type="Monster" name="Demonic Rakzan" title="Watchman of the Seal">
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="200" water="200" wind="200" earth="200" holy="200" dark="200" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
			<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="14447" level="1" /> <!-- Chains of Hatred -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="42" grown="48" />
			<height normal="79" grown="93" />
		</collision>
	</npc>
	<npc id="27449" level="85" type="Monster" name="Demonic Weiss Khan" title="Watchman of the Seal">
		<parameters>
			<param name="IsAggressive" value="1" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="200" water="200" wind="200" earth="200" holy="200" dark="200" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="6" /> <!-- Very Weak P. Atk. -->
			<skill id="4411" level="7" /> <!-- Weak M. Atk. -->
			<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="14447" level="1" /> <!-- Chains of Hatred -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="16" grown="18" />
			<height normal="42.5" grown="46" />
		</collision>
	</npc>
	<npc id="27450" level="85" type="Monster" name="Demonic Bamonti" title="Watchman of the Seal">
		<parameters>
			<param name="IsAggressive" value="1" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="200" water="200" wind="200" earth="200" holy="200" dark="200" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="6" /> <!-- Very Weak P. Atk. -->
			<skill id="4411" level="6" /> <!-- Very Weak M. Atk. -->
			<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="14447" level="1" /> <!-- Chains of Hatred -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="19" grown="14" />
			<height normal="43" grown="50" />
		</collision>
	</npc>
	<npc id="27451" level="29" type="Monster" name="Kanilov" title="Quest Monster">
		<parameters>
			<skill name="Skill01_ID" id="4073" level="3" />
			<skill name="Skill02_ID" id="14093" level="1" />
		</parameters>
		<race>ANIMAL</race>
		<sex>MALE</sex>
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="573.42917" hpRegen="3.5" mp="315.12" mpRegen="1.5" />
			<attack physical="86.42002" magical="59.01367" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="115.00598" magical="84.15638" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
			<skill id="4412" level="14" /> <!-- Strong P. Def. -->
			<skill id="4413" level="14" /> <!-- Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4073" level="1" /> <!-- Stun -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="30" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="27452" level="34" type="Monster" name="Poslof" title="Quest Monster">
		<parameters>
			<skill name="Skill01_ID" id="4073" level="4" />
			<skill name="Skill02_ID" id="14094" level="1" />
		</parameters>
		<race>ANIMAL</race>
		<sex>MALE</sex>
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="736.96177" hpRegen="4.5" mp="387.72" mpRegen="1.8" />
			<attack physical="121.20802" magical="82.76936" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="132.9486" magical="97.28601" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
			<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="15" /> <!-- Strong P. Def. -->
			<skill id="4413" level="15" /> <!-- Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4073" level="1" /> <!-- Stun -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="30" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="27453" level="40" type="Monster" name="Sakum" title="Quest Monster">
		<parameters>
			<skill name="Skill01_ID" id="14095" level="1" />
			<skill name="Skill02_ID" id="14352" level="1" />
		</parameters>
		<race>ANIMAL</race>
		<sex>MALE</sex>
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="1933.123" hpRegen="4.5" mp="478.8" mpRegen="1.8" />
			<attack physical="176.36077" magical="120.43155" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="156.55035" magical="114.55675" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" noSleepMode="true" />
		<skillList>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
			<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="14095" level="1" /> <!-- Sakum Chaos -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="40" />
			<height normal="37" />
		</collision>
	</npc>
	<npc id="27454" level="85" type="Monster" name="Weiss Ele" title="Aeore Healer">
		<parameters>
			<skill name="Skill01_ID" id="14694" level="1" />
			<skill name="Skill02_ID" id="14694" level="1" />
			<skill name="s_heal" id="14695" level="1" />
			<skill name="s_protect" id="14696" level="1" />
			<skill name="ultimate_skill" id="4318" level="1" />
			<param name="Attack_BoostValue" value="126" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="12555.21" hpRegen="8.5" mp="2770.2" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="278.890614489094" magical="258.832202000848" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="200" water="200" wind="200" earth="200" holy="200" dark="200" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<ai clanHelpRange="300" aggroRange="300" />
		<status attackable="true" />
		<collision>
			<radius normal="18" grown="12" />
			<height normal="35" grown="42" />
		</collision>
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4225" level="5" /> <!-- Stun Resistance -->
			<skill id="4285" level="5" /> <!-- Sleep Resistance -->
			<skill id="4287" level="5" /> <!-- Hold Resistance -->
			<skill id="4388" level="5" /> <!-- Paralysis Resistance -->
		</skillList>
		<dropLists>
			<drop>
				<item id="8602" min="1" max="1" chance="100" /> <!-- Superior Herb of Life -->
				<item id="8605" min="1" max="1" chance="100" /> <!-- Superior Herb of Mana -->
			</drop>
		</dropLists>
	</npc>
	<npc id="27456" level="10" type="Monster" name="Wisp">
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="163.28607" hpRegen="2" mp="108.4" mpRegen="0.9" />
			<attack physical="19.33758" magical="13.20506" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="61.82527" magical="45.24105" />
			<speed>
				<walk ground="1" />
				<run ground="140" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="10" />
			<height normal="30" />
		</collision>
	</npc>
	<npc id="27457" level="3" type="Monster" name="Dummy" title="Training">
		<race>ETC</race>
		<sex>ETC</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="57.54874" hpRegen="2" mp="54.64" mpRegen="0.9" />
			<attack physical="10.24492" magical="6.99595" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="47.91652" magical="35.06323" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" canMove="false" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="9" />
			<height normal="22" />
		</collision>
	</npc>
	<npc id="27458" level="30" type="Monster" name="Bat">
		<race>ANIMAL</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="604.08419" hpRegen="3.5" mp="329.4" mpRegen="1.5" />
			<attack physical="92.64226" magical="63.26266" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="118.46427" magical="86.68702" />
			<speed>
				<walk ground="60" />
				<run ground="80" />
			</speed>
			<hitTime>500</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="-5" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4276" level="1" /> <!-- Bow/ Crossbow Vulnerability -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="10" />
			<height normal="42" />
		</collision>
	</npc>
	<npc id="27459" level="38" type="Monster" name="Regenerated Kanilov">
		<parameters>
			<skill name="Skill01_ID" id="4073" level="4" />
			<skill name="Skill02_ID" id="14094" level="5" />
		</parameters>
		<race>ANIMAL</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="1772.24" hpRegen="4.5" mp="447.96" mpRegen="1.8" />
			<attack physical="156.22273" magical="106.67987" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="148.44287" magical="108.62405" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" noSleepMode="true" />
		<skillList>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="14" /> <!-- Strong M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4073" level="1" /> <!-- Stun -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="30" />
			<height normal="19.5" />
		</collision>
	</npc>
	<npc id="27460" level="38" type="Monster" name="Regenerated Poslof">
		<parameters>
			<skill name="Skill01_ID" id="4073" level="4" />
			<skill name="Skill02_ID" id="14094" level="5" />
		</parameters>
		<race>ANIMAL</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="1772.24" hpRegen="4.5" mp="447.96" mpRegen="1.8" />
			<attack physical="156.22273" magical="106.67987" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="148.44287" magical="108.62405" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" noSleepMode="true" />
		<skillList>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
			<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="14" /> <!-- Strong P. Def. -->
			<skill id="4413" level="14" /> <!-- Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4073" level="1" /> <!-- Stun -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="30" />
			<height normal="19.5" />
		</collision>
	</npc>
	<npc id="27461" level="38" type="Monster" name="Sakum's Summoned Pet">
		<parameters>
			<skill name="Skill01_ID" id="14095" level="1" />
			<skill name="Skill02_ID" id="14352" level="1" />
		</parameters>
		<race>BEAST</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="886.09975" hpRegen="4.5" mp="447.96" mpRegen="1.8" />
			<attack physical="156.22273" magical="106.67987" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="148.44287" magical="108.62405" />
			<speed>
				<walk ground="30" />
				<run ground="170" />
			</speed>
			<hitTime>490</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="3" /> <!-- Beasts -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="14095" level="1" /> <!-- Sakum Chaos -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="18" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="27462" level="85" type="Monster" name="Rakzan" title="Sigel Knight">
		<parameters>
			<skill name="Skill01_ID" id="14673" level="1" />
			<skill name="Skill02_ID" id="14674" level="1" />
			<skill name="s_chain" id="14675" level="1" />
			<param name="Attack_BoostValue" value="126" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1569.364" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="594.436297495005" magical="405.92293247641" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="398.415163555849" magical="215.693501667373" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="200" water="200" wind="200" earth="200" holy="200" dark="200" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
			<skill id="4411" level="8" /> <!-- Weak M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4225" level="5" /> <!-- Stun Resistance -->
			<skill id="4285" level="5" /> <!-- Sleep Resistance -->
			<skill id="4287" level="5" /> <!-- Hold Resistance -->
			<skill id="4388" level="5" /> <!-- Paralysis Resistance -->
			<skill id="14673" level="1" /> <!-- Cry of Destiny - Shield Charge -->
			<skill id="14674" level="1" /> <!-- Cry of Destiny - Chain Strike -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="65" grown="48" />
			<height normal="79" grown="93" />
		</collision>
	</npc>
	<npc id="27463" level="85" type="Monster" name="Krakia Bathus" title="Tyrr Warrior">
		<parameters>
			<skill name="Skill01_ID" id="14676" level="1" />
			<skill name="Skill02_ID" id="14678" level="1" />
			<skill name="s_knockback" id="14677" level="1" />
			<param name="Attack_BoostValue" value="126" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1569.364" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="594.436297495005" magical="405.92293247641" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="398.415163555849" magical="215.693501667373" />
			<speed>
				<walk ground="40" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="200" water="200" wind="200" earth="200" holy="200" dark="200" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="8" /> <!-- Weak P. Atk. -->
			<skill id="4411" level="7" /> <!-- Weak M. Atk. -->
			<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4225" level="5" /> <!-- Stun Resistance -->
			<skill id="4285" level="5" /> <!-- Sleep Resistance -->
			<skill id="4287" level="5" /> <!-- Hold Resistance -->
			<skill id="4388" level="5" /> <!-- Paralysis Resistance -->
			<skill id="14676" level="1" /> <!-- Cry of Destiny - Armor Destruction -->
			<skill id="14677" level="1" /> <!-- Cry of Destiny - Giant Punch -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="28" grown="32" />
			<height normal="46.15" grown="55" />
		</collision>
	</npc>
	<npc id="27464" level="85" type="Monster" name="Bamonti" title="Othell Rogue">
		<parameters>
			<skill name="Skill01_ID" id="14679" level="1" />
			<skill name="s_poison" id="14681" level="1" />
			<skill name="s_inivisible" id="14680" level="1" />
			<param name="Attack_BoostValue" value="126" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1569.364" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="594.436297495005" magical="405.92293247641" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="318.732130844679" magical="194.124151500636" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="200" water="200" wind="200" earth="200" holy="200" dark="200" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="6" /> <!-- Very Weak P. Atk. -->
			<skill id="4411" level="6" /> <!-- Very Weak M. Atk. -->
			<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4225" level="5" /> <!-- Stun Resistance -->
			<skill id="4285" level="5" /> <!-- Sleep Resistance -->
			<skill id="4287" level="5" /> <!-- Hold Resistance -->
			<skill id="4388" level="5" /> <!-- Paralysis Resistance -->
			<skill id="14679" level="1" /> <!-- Cry of Destiny - Heart Breaker -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="19" grown="14" />
			<height normal="43" grown="50" />
		</collision>
	</npc>
	<npc id="27465" level="85" type="Monster" name="Krakia Krakos" title="Yul Archer">
		<parameters>
			<skill name="Skill01_ID" id="14682" level="1" />
			<skill name="Skill02_ID" id="14683" level="1" />
			<skill name="s_knockback_shot" id="14684" level="1" />
			<param name="Attack_BoostValue" value="126" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<equipment rhand="15304" /> <!-- Transparent Crossbow (NPC) -->
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1569.364" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="594.436297495005" magical="405.92293247641" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="318.732130844679" magical="194.124151500636" />
			<speed>
				<walk ground="40" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="200" water="200" wind="200" earth="200" holy="200" dark="200" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="7" /> <!-- Weak P. Atk. -->
			<skill id="4411" level="6" /> <!-- Very Weak M. Atk. -->
			<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4225" level="5" /> <!-- Stun Resistance -->
			<skill id="4285" level="5" /> <!-- Sleep Resistance -->
			<skill id="4287" level="5" /> <!-- Hold Resistance -->
			<skill id="4388" level="5" /> <!-- Paralysis Resistance -->
			<skill id="14682" level="1" /> <!-- Cry of Destiny - Pinpoint Shot -->
			<skill id="14683" level="1" /> <!-- Cry of Destiny - Quick Fire -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="28" grown="32" />
			<height normal="46.15" grown="55" />
		</collision>
	</npc>
	<npc id="27466" level="85" type="Monster" name="Weiss Khan" title="Feoh Wizard">
		<parameters>
			<skill name="Skill01_ID" id="14685" level="1" />
			<skill name="Skill02_ID" id="14685" level="1" />
			<skill name="Skill03_ID" id="14686" level="1" />
			<skill name="s_air_band" id="14687" level="1" />
			<param name="Attack_BoostValue" value="126" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1569.364" hpRegen="8.5" mp="2770.2" mpRegen="3" />
			<attack physical="594.436297495005" magical="405.92293247641" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="278.890614489094" magical="258.832202000848" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="200" water="200" wind="200" earth="200" holy="200" dark="200" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="6" /> <!-- Very Weak P. Atk. -->
			<skill id="4411" level="7" /> <!-- Weak M. Atk. -->
			<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4225" level="5" /> <!-- Stun Resistance -->
			<skill id="4285" level="5" /> <!-- Sleep Resistance -->
			<skill id="4287" level="5" /> <!-- Hold Resistance -->
			<skill id="4388" level="5" /> <!-- Paralysis Resistance -->
			<skill id="14685" level="1" /> <!-- Cry of Destiny - Elemental Spike -->
			<skill id="14686" level="1" /> <!-- Cry of Destiny - Elemental Crash -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="16" grown="18" />
			<height normal="42.5" grown="46" />
		</collision>
	</npc>
	<npc id="27467" level="85" type="Monster" name="Seknus" title="Iss Enchanter">
		<parameters>
			<skill name="Skill01_ID" id="14691" level="1" />
			<skill name="Skill02_ID" id="14692" level="1" />
			<skill name="s_attack_up" id="14693" level="1" />
			<skill name="s_change_stone" id="11537" level="1" />
			<param name="Attack_BoostValue" value="126" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1569.364" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="594.436297495005" magical="405.92293247641" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="318.732130844679" magical="194.124151500636" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="200" water="200" wind="200" earth="200" holy="200" dark="200" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="5" /> <!-- Very Weak P. Atk. -->
			<skill id="4411" level="5" /> <!-- Very Weak M. Atk. -->
			<skill id="4412" level="9" /> <!-- Slightly Weak P. Def. -->
			<skill id="4413" level="9" /> <!-- Slightly Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4225" level="5" /> <!-- Stun Resistance -->
			<skill id="4285" level="5" /> <!-- Sleep Resistance -->
			<skill id="4287" level="5" /> <!-- Hold Resistance -->
			<skill id="4388" level="5" /> <!-- Paralysis Resistance -->
			<skill id="14692" level="1" /> <!-- Cry of Destiny - Death Strike -->
			<skill id="14693" level="1" /> <!-- Cry of Destiny - Pipe Organ Melody -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="21" />
			<height normal="69" grown="76" />
		</collision>
	</npc>
	<npc id="27468" level="85" type="Monster" name="Krakia Lotus" title="Wynn Summoner">
		<parameters>
			<skill name="Skill01_ID" id="14688" level="2" />
			<skill name="Skill02_ID" id="14688" level="2" />
			<skill name="Skill03_ID" id="14689" level="2" />
			<skill name="Skill04_ID" id="14690" level="1" />
			<param name="Attack_BoostValue" value="126" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1569.364" hpRegen="8.5" mp="2770.2" mpRegen="3" />
			<attack physical="594.436297495005" magical="405.92293247641" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="278.890614489094" magical="258.832202000848" />
			<speed>
				<walk ground="40" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="200" water="200" wind="200" earth="200" holy="200" dark="200" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="7" /> <!-- Weak P. Atk. -->
			<skill id="4411" level="7" /> <!-- Weak M. Atk. -->
			<skill id="4412" level="8" /> <!-- Weak P. Def. -->
			<skill id="4413" level="8" /> <!-- Weak M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4225" level="5" /> <!-- Stun Resistance -->
			<skill id="4285" level="5" /> <!-- Sleep Resistance -->
			<skill id="4287" level="5" /> <!-- Hold Resistance -->
			<skill id="4388" level="5" /> <!-- Paralysis Resistance -->
			<skill id="14688" level="1" /> <!-- Cry of Destiny - Mark of Weakness -->
			<skill id="14689" level="1" /> <!-- Cry of Destiny - Mark of Plague -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="28" grown="32" />
			<height normal="46.15" grown="55" />
		</collision>
	</npc>
	<npc id="27469" level="85" type="Monster" name="Weiss Ele" title="Aeore Healer">
		<parameters>
			<skill name="Skill01_ID" id="14694" level="1" />
			<skill name="Skill02_ID" id="14694" level="1" />
			<skill name="s_heal" id="14695" level="1" />
			<skill name="s_protect" id="14696" level="1" />
			<param name="Attack_BoostValue" value="126" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="1569.364" hpRegen="8.5" mp="2770.2" mpRegen="3" />
			<attack physical="594.436297495005" magical="405.92293247641" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="278.890614489094" magical="258.832202000848" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="200" water="200" wind="200" earth="200" holy="200" dark="200" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4225" level="5" /> <!-- Stun Resistance -->
			<skill id="4285" level="5" /> <!-- Sleep Resistance -->
			<skill id="4287" level="5" /> <!-- Hold Resistance -->
			<skill id="4388" level="5" /> <!-- Paralysis Resistance -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="18" grown="12" />
			<height normal="35" grown="42" />
		</collision>
	</npc>
	<npc id="27470" level="70" type="Monster" name="Shillien's Messenger Cabrio" title="Quest Monster">
		<parameters>
			<minions name="Privates">
				<npc id="27471" count="2" respawnTime="120" weightPoint="1" /> <!-- Cabrio Captor -->
				<npc id="27472" count="2" respawnTime="120" weightPoint="1" /> <!-- Cabrio Blader -->
			</minions>
			<param name="Party_Type" value="2" />
			<param name="MoveArounding" value="0" />
		</parameters>
		<race>DEMONIC</race>
		<sex>MALE</sex>
		<equipment rhand="189" /> <!-- Staff of Life -->
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="164" int="188" dex="55" wit="78" con="111" men="149">
			<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="70" />
				<run ground="170" />
			</speed>
			<hitTime>740</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="-13" dark="189" />
				<attack type="DARK" value="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="5467" level="1" /> <!-- Dark Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="4180" level="1" /> <!-- Stun -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="18" />
			<height normal="63" />
		</collision>
	</npc>
	<npc id="27471" level="69" type="Monster" name="Cabrio Captor" title="Quest Monster">
		<parameters>
			<param name="Party_Type" value="1" />
		</parameters>
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<equipment rhand="279" /> <!-- Reinforced Longbow -->
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="66" int="56" dex="18" wit="66" con="37" men="10">
			<vitals hp="2395.45533" hpRegen="7.5" mp="1314" mpRegen="2.7" />
			<attack physical="667.50361" magical="455.81844" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="291.15063" magical="213.05139" />
			<speed>
				<walk ground="40" />
				<run ground="170" />
			</speed>
			<hitTime>800</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" />
				<attack type="DARK" value="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="5467" level="1" /> <!-- Dark Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4208" level="1" /> <!-- Stun -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="11" />
			<height normal="27" />
		</collision>
	</npc>
	<npc id="27472" level="69" type="Monster" name="Cabrio Blader" title="Quest Monster">
		<parameters>
			<param name="Party_Type" value="1" />
		</parameters>
		<race>DEMONIC</race>
		<sex>MALE</sex>
		<equipment rhand="5129" lhand="5129" /> <!-- Doll Knife / Doll Knife -->
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="66" int="56" dex="18" wit="66" con="37" men="10">
			<vitals hp="2395.45533" hpRegen="7.5" mp="1314" mpRegen="2.7" />
			<attack physical="667.50361" magical="455.81844" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="291.15063" magical="213.05139" />
			<speed>
				<walk ground="22" />
				<run ground="170" />
			</speed>
			<hitTime>500</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="-13" dark="189" />
				<attack type="DARK" value="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="5467" level="1" /> <!-- Dark Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="6" />
			<height normal="12" />
		</collision>
	</npc>
	<npc id="27473" level="75" type="Monster" name="Kernon" title="Quest Monster">
		<parameters>
			<minions name="Privates">
				<npc id="27474" count="2" respawnTime="120" weightPoint="1" /> <!-- Taliadon -->
				<npc id="27475" count="2" respawnTime="120" weightPoint="1" /> <!-- Vemsk -->
			</minions>
			<param name="Party_Type" value="2" />
			<param name="MoveArounding" value="0" />
			<skill name="Skill01_ID" id="4195" level="4" />
			<skill name="Skill02_ID" id="4182" level="4" />
			<skill name="Skill03_ID" id="4190" level="4" />
		</parameters>
		<race>DEMONIC</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="164" int="188" dex="55" wit="78" con="111" men="149">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="37" />
				<run ground="170" />
			</speed>
			<hitTime>450</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="-13" dark="189" />
				<attack type="DARK" value="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="5467" level="1" /> <!-- Dark Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4195" level="1" /> <!-- Twister -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="24" grown="29" />
			<height normal="40" grown="48" />
		</collision>
	</npc>
	<npc id="27474" level="74" type="Monster" name="Taliadon" title="Quest Monster">
		<parameters>
			<param name="Party_Type" value="1" />
			<skill name="Skill01_ID" id="4168" level="3" />
		</parameters>
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<equipment rhand="1472" /> <!-- Dreadbane -->
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="66" int="56" dex="18" wit="66" con="37" men="10">
			<vitals hp="2632.19636" hpRegen="8.5" mp="1475" mpRegen="3" />
			<attack physical="773.81598" magical="528.41601" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="314.65987" magical="230.25444" />
			<speed>
				<walk ground="100" />
				<run ground="170" />
			</speed>
			<hitTime>450</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" />
				<attack type="DARK" value="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="5467" level="1" /> <!-- Dark Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4168" level="1" /> <!-- Power Strike -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="15" grown="25" />
			<height normal="45" grown="52" />
		</collision>
	</npc>
	<npc id="27475" level="74" type="Monster" name="Vemsk" title="Quest Monster">
		<parameters>
			<param name="Party_Type" value="1" />
		</parameters>
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<equipment rhand="142" /> <!-- Keshanberk -->
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="66" int="56" dex="18" wit="66" con="37" men="10">
			<vitals hp="2632.19636" hpRegen="8.5" mp="1475" mpRegen="3" />
			<attack physical="773.81598" magical="528.41601" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="314.65987" magical="230.25444" />
			<speed>
				<walk ground="27" />
				<run ground="170" />
			</speed>
			<hitTime>710</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" />
				<attack type="DARK" value="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="5467" level="1" /> <!-- Dark Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="12" grown="14.5" />
			<height normal="31" grown="36" />
		</collision>
	</npc>
	<npc id="27476" level="79" type="Monster" name="Longhorn Golkonda" title="Quest Monster">
		<parameters>
			<param name="MoveArounding" value="0" />
			<skill name="Skill03_ID" id="4172" level="4" />
		</parameters>
		<race>GIANT</race>
		<sex>MALE</sex>
		<equipment rhand="91" /> <!-- Heavy War Axe -->
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="164" int="188" dex="55" wit="78" con="111" men="149">
			<vitals hp="3127.82459333516" hpRegen="8.5" mp="1641" mpRegen="3" />
			<attack physical="929.930814318487" magical="635.022195830619" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="337.07008" magical="246.65326" />
			<speed>
				<walk ground="40" />
				<run ground="170" />
			</speed>
			<hitTime>590</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="11" /> <!-- Giants -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4177" level="1" /> <!-- Cancellation -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="42" />
			<height normal="94" />
		</collision>
	</npc>
	<npc id="27477" level="73" type="Monster" name="Death Lord Hallate" title="Quest Monster">
		<parameters>
			<minions name="Privates">
				<npc id="27478" count="3" respawnTime="120" weightPoint="1" /> <!-- Death Mage Krician -->
				<npc id="27479" count="1" respawnTime="120" weightPoint="1" /> <!-- Death Fighter Harik -->
			</minions>
			<param name="Party_Type" value="2" />
			<param name="MoveArounding" value="0" />
			<skill name="Skill01_ID" id="4197" level="4" />
		</parameters>
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<equipment rhand="78" /> <!-- Great Sword -->
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="164" int="188" dex="55" wit="78" con="111" men="149">
			<vitals hp="2586.66898" hpRegen="8.5" mp="1442.4" mpRegen="3" />
			<attack physical="752.73928" magical="514.02335" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="310.02959" magical="226.8662" />
			<speed>
				<walk ground="40" />
				<run ground="170" />
			</speed>
			<hitTime>500</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="189" />
				<attack type="DARK" value="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="5467" level="1" /> <!-- Dark Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4197" level="1" /> <!-- Hold -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="21" grown="25" />
			<height normal="40" grown="48" />
		</collision>
	</npc>
	<npc id="27478" level="72" type="Monster" name="Death Mage Krician" title="Quest Monster">
		<parameters>
			<param name="Party_Type" value="1" />
			<skill name="Skill01_ID" id="4194" level="3" />
			<skill name="Skill02_ID" id="4204" level="3" />
		</parameters>
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<equipment rhand="1472" /> <!-- Dreadbane -->
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="66" int="56" dex="18" wit="66" con="37" men="10">
			<vitals hp="2540.15331" hpRegen="8.5" mp="1410" mpRegen="3" />
			<attack physical="731.52506" magical="499.53679" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="305.35947" magical="223.44881" />
			<speed>
				<walk ground="100" />
				<run ground="170" />
			</speed>
			<hitTime>450</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" />
				<attack type="DARK" value="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="5467" level="1" /> <!-- Dark Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4194" level="1" /> <!-- Aura Burn -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="15" grown="25" />
			<height normal="45" grown="52" />
		</collision>
	</npc>
	<npc id="27479" level="72" type="Monster" name="Death Fighter Harik" title="Quest Monster">
		<parameters>
			<param name="Party_Type" value="1" />
			<skill name="Skill01_ID" id="4169" level="3" />
		</parameters>
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<equipment rhand="75" /> <!-- Caliburs -->
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="66" int="56" dex="18" wit="66" con="37" men="10">
			<vitals hp="2540.15331" hpRegen="8.5" mp="1410" mpRegen="3" />
			<attack physical="731.52506" magical="499.53679" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="305.35947" magical="223.44881" />
			<speed>
				<walk ground="27" />
				<run ground="170" />
			</speed>
			<hitTime>710</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" />
				<attack type="DARK" value="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="5467" level="1" /> <!-- Dark Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4169" level="1" /> <!-- Stun -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="12" grown="14.5" />
			<height normal="31" grown="36" />
		</collision>
	</npc>
	<npc id="27480" level="84" type="Monster" name="Sehkmeti">
		<parameters>
			<param name="MoveAroundSocial" value="50" />
			<param name="MoveAroundSocial1" value="50" />
			<param name="IsAggressive" value="1" />
		</parameters>
		<race>DEMONIC</race>
		<sex>MALE</sex>
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="70" hpRegen="1" mp="1812" mpRegen="3" />
			<attack physical="1144.73130112535" magical="781.703083407155" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="357.86723" magical="261.87171" />
			<speed>
				<walk ground="22" />
				<run ground="150" />
			</speed>
			<hitTime>500</hitTime>
			<attribute>
				<defence fire="130" water="130" wind="130" earth="130" holy="90" dark="150" />
				<attack type="DARK" value="150" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" />
		<ai clanHelpRange="450" aggroRange="300">
			<clanList>
				<clan>VI_NIGHTMARE</clan>
			</clanList>
		</ai>
		<skillList>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="5467" level="1" /> <!-- Dark Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="6" />
			<height normal="12" />
		</collision>
		<dropLists>
			<drop>
				<item id="8600" min="1" max="1" chance="18.15" /> <!-- Herb of Life -->
				<item id="8601" min="1" max="1" chance="12.54" /> <!-- Major Herb of Life -->
				<item id="8602" min="1" max="1" chance="2.31" /> <!-- Superior Herb of Life -->
				<item id="8603" min="1" max="1" chance="4" /> <!-- Herb of Mana -->
				<item id="8604" min="1" max="1" chance="5.2" /> <!-- Major Herb of Mana -->
				<item id="8605" min="1" max="1" chance="0.8" /> <!-- Superior Herb of Mana -->
			</drop>
		</dropLists>
	</npc>
	<npc id="27481" level="84" type="Monster" name="Blood Thirst" title="Succubus Lord">
		<parameters>
			<param name="MoveAroundSocial" value="150" />
			<param name="MoveAroundSocial1" value="150" />
			<param name="IsAggressive" value="0" />
			<skill name="i_s_elite_real" id="14974" level="1" />
			<skill name="Skill01_ID" id="14973" level="1" />
		</parameters>
		<race>DEMONIC</race>
		<sex>MALE</sex>
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="87319.24" hpRegen="110.577296732991" mp="1812" mpRegen="3" />
			<attack physical="6814.81634856241" magical="4653.63613914267" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="572.587568" magical="628.492104" />
			<speed>
				<walk ground="45" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="130" water="130" wind="130" earth="130" holy="90" dark="150" />
				<attack type="DARK" value="150" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="5467" level="1" /> <!-- Dark Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="3" /> <!-- Extremely Weak P. Atk. -->
			<skill id="4411" level="7" /> <!-- Weak M. Atk. -->
			<skill id="4412" level="4" /> <!-- Extremely Weak P. Def. -->
			<skill id="4413" level="4" /> <!-- Extremely Weak M. Def. -->
			<skill id="4414" level="1" /> <!-- Heavy Armor -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<ai aggroRange="300" isAggressive="true" clanHelpRange="300" />
		<collision>
			<radius normal="25" />
			<height normal="68" />
		</collision>
	</npc>
	<npc id="27482" level="75" type="Monster" name="One Who Eats Prophecies" title="Quest Monster">
		<race>BEAST</race>
		<sex>FEMALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="50" />
				<run ground="110" />
			</speed>
			<hitTime>520</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="3" /> <!-- Beasts -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="10" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="27484" level="80" type="Folk" name="">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="3290.11306877694" hpRegen="8.5" mp="1674.8" mpRegen="3" />
			<attack physical="970.537548504614" magical="662.751329129412" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="341.375" magical="249.80341" />
			<speed>
				<walk ground="1" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="0.1" />
			<height normal="0.1" />
		</collision>
	</npc>
	<npc id="27485" level="80" type="Folk" name="">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="3290.11306877694" hpRegen="8.5" mp="1674.8" mpRegen="3" />
			<attack physical="970.537548504614" magical="662.751329129412" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="341.375" magical="249.80341" />
			<speed>
				<walk ground="1" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="0.1" />
			<height normal="0.1" />
		</collision>
	</npc>
	<npc id="27486" level="80" type="FriendlyNpc" name="Helping Tree">
		<race>PLANT</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="3290.11306877694" hpRegen="8.5" mp="1674.8" mpRegen="3" />
			<attack physical="970.537548504614" magical="662.751329129412" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="341.375" magical="249.80341" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" hasSummoner="true" />
		<skillList>
			<skill id="4416" level="5" /> <!-- Plants -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="12" />
			<height normal="50.5" />
		</collision>
	</npc>
	<npc id="27487" level="90" type="Folk" name="">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="5382.40868221648" hpRegen="8.5" mp="2023.8" mpRegen="3" />
			<attack physical="1423.72742984904" magical="972.221273543337" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="379.98257" magical="278.05475" />
			<speed>
				<walk ground="1" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="14765" level="2" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="600" />
		<collision>
			<radius normal="0.1" />
			<height normal="0.1" />
		</collision>
	</npc>
	<npc id="27488" level="90" type="Folk" name="">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="5382.40868221648" hpRegen="8.5" mp="2023.8" mpRegen="3" />
			<attack physical="1423.72742984904" magical="972.221273543337" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="379.98257" magical="278.05475" />
			<speed>
				<walk ground="1" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="14765" level="2" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="600" />
		<collision>
			<radius normal="0.1" />
			<height normal="0.1" />
		</collision>
	</npc>
	<npc id="27489" level="90" type="Folk" name="">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="5382.40868221648" hpRegen="8.5" mp="2023.8" mpRegen="3" />
			<attack physical="1423.72742984904" magical="972.221273543337" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="379.98257" magical="278.05475" />
			<speed>
				<walk ground="1" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="14765" level="2" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="600" />
		<collision>
			<radius normal="0.1" />
			<height normal="0.1" />
		</collision>
	</npc>
	<npc id="27490" level="90" type="Folk" name="">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="5382.40868221648" hpRegen="8.5" mp="2023.8" mpRegen="3" />
			<attack physical="1423.72742984904" magical="972.221273543337" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="379.98257" magical="278.05475" />
			<speed>
				<walk ground="1" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="14765" level="2" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="600" />
		<collision>
			<radius normal="0.1" />
			<height normal="0.1" />
		</collision>
	</npc>
	<npc id="27491" level="40" type="Monster" name="Corpse of the Chamberlain of Darkness">
		<race>DEMONIC</race>
		<sex>FEMALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="966.57792" hpRegen="4.5" mp="478.8" mpRegen="1.8" />
			<attack physical="176.36077" magical="120.43155" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="156.55035" magical="114.55675" />
			<speed>
				<walk ground="50" />
				<run ground="1" />
			</speed>
			<hitTime>500</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="9" />
			<height normal="34" />
		</collision>
	</npc>
	<npc id="27492" level="85" type="Monster" name="Shillien's Messenger">
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<equipment rhand="13983" /> <!-- Monster Only (Death Knight_2hs) -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="42" />
				<run ground="190" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<attack type="DARK" value="150" />
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="22.88" />
			<height normal="41.6" />
		</collision>
	</npc>
	<npc id="27493" level="85" type="Monster" name="Grotesque Bug">
		<race>BUG</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="12" /> <!-- Bugs -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
		<collision>
			<radius normal="17" />
			<height normal="20" />
		</collision>
	</npc>
	<npc id="27494" level="86" type="Monster" name="Grotesque Giant Bug">
		<race>BUG</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4439.74358540587" hpRegen="8.5" mp="1881.8" mpRegen="3" />
			<attack physical="1233.98508337826" magical="842.651845283929" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="365.6202" magical="267.545" />
			<speed>
				<walk ground="25" />
				<run ground="1" />
			</speed>
			<hitTime>430</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="12" /> <!-- Bugs -->
			<skill id="14765" level="2" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
		<collision>
			<radius normal="35" />
			<height normal="35" />
		</collision>
	</npc>
	<npc id="27495" level="99" type="Monster" name="Lindvior's Minion">
		<race>DRAGON</race>
		<sex>FEMALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446.44475689713" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="60" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="10" /> <!-- Dragons -->
			<skill id="14765" level="4" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
		<collision>
			<radius normal="35" />
			<height normal="37" />
		</collision>
	</npc>
	<npc id="27496" level="85" type="Monster" name="Unconscious Dwarf Workman">
		<race>DWARF</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="17" />
		</collision>
	</npc>
	<npc id="27497" level="82" type="Monster" name="Tanta Lizardman Chief Loygen" title="Quest Monster">
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="14573.41" hpRegen="8.5" mp="1743" mpRegen="3" />
			<attack physical="1055.28566004965" magical="720.623302603812" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="349.77477" magical="255.95" />
			<speed>
				<walk ground="58" />
				<run ground="128" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="28" />
			<height normal="47" />
		</collision>
	</npc>
	<npc id="27498" level="82" type="Monster" name="Sel Mahum Chief Keltron" title="Quest Monster">
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="14573.41" hpRegen="8.5" mp="1743" mpRegen="3" />
			<attack physical="1055.28566004965" magical="720.623302603812" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="349.77477" magical="255.95" />
			<speed>
				<walk ground="49" />
				<run ground="128" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="0" magical="0" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="29" />
			<height normal="39" />
		</collision>
	</npc>
	<npc id="27499" level="75" type="Monster" name="Daimon the White-eyed" title="Quest Monster">
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<mpReward value="20" type="PER" ticks="10" affects="PARTY" />
		<stats str="164" int="188" dex="55" wit="78" con="111" men="149">
			<vitals hp="10706.85" hpRegen="8.5" mp="1507.8" mpRegen="3" />
			<attack physical="794.70901" magical="542.68324" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="319.24623" magical="233.61053" />
			<speed>
				<walk ground="30" />
				<run ground="128" />
			</speed>
			<hitTime>540</hitTime>
			<abnormalResist physical="230" magical="230" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<collision>
			<radius normal="21" />
			<height normal="55" />
		</collision>
	</npc>
</list>
