<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../xsd/optionsData.xsd">
	<option id="25300" name="o_f_85_1s_42">
		<!-- Max HP +23.515 -->
		<!-- MP Recovery +0.04 -->
		<effects>
			<effect name="MaxHp">
				<amount>23.515</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.04</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25301" name="o_f_85_1s_43">
		<!-- Max HP +23.515 -->
		<!-- CP Recovery +0.095 -->
		<effects>
			<effect name="MaxHp">
				<amount>23.515</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.095</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25302" name="o_f_85_1s_44">
		<!-- Max HP +23.515 -->
		<!-- Evasion +0.646 -->
		<effects>
			<effect name="MaxHp">
				<amount>23.515</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.646</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25303" name="o_f_85_1s_45">
		<!-- Max HP +23.515 -->
		<!-- Accuracy +0.94 -->
		<effects>
			<effect name="MaxHp">
				<amount>23.515</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.94</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25304" name="o_f_85_1s_46">
		<!-- Max HP +23.515 -->
		<!-- Critical +7.05 -->
		<effects>
			<effect name="MaxHp">
				<amount>23.515</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.05</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25305" name="o_f_85_1s_47">
		<!-- Max MP +9.48 -->
		<!-- Max CP +46.295 -->
		<effects>
			<effect name="MaxMp">
				<amount>9.48</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>46.295</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25306" name="o_f_85_1s_48">
		<!-- Max MP +9.48 -->
		<!-- P. Atk. +8.815 -->
		<effects>
			<effect name="MaxMp">
				<amount>9.48</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>8.815</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25307" name="o_f_85_1s_49">
		<!-- Max MP +9.48 -->
		<!-- M. Atk. +10.55 -->
		<effects>
			<effect name="MaxMp">
				<amount>9.48</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>10.55</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25308" name="o_f_85_1s_50">
		<!-- Max MP +9.48 -->
		<!-- HP Recovery +0.095 -->
		<effects>
			<effect name="MaxMp">
				<amount>9.48</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.095</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25309" name="o_f_85_1s_51">
		<!-- Max MP +9.48 -->
		<!-- MP Recovery +0.04 -->
		<effects>
			<effect name="MaxMp">
				<amount>9.48</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.04</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25310" name="o_f_85_1s_52">
		<!-- Max MP +9.48 -->
		<!-- CP Recovery +0.095 -->
		<effects>
			<effect name="MaxMp">
				<amount>9.48</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.095</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25311" name="o_f_85_1s_53">
		<!-- Max MP +9.48 -->
		<!-- Evasion +0.646 -->
		<effects>
			<effect name="MaxMp">
				<amount>9.48</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.646</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25312" name="o_f_85_1s_54">
		<!-- Max MP +9.48 -->
		<!-- Accuracy +0.94 -->
		<effects>
			<effect name="MaxMp">
				<amount>9.48</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.94</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25313" name="o_f_85_1s_55">
		<!-- Max MP +9.48 -->
		<!-- Critical +7.05 -->
		<effects>
			<effect name="MaxMp">
				<amount>9.48</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.05</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25314" name="o_f_85_1s_56">
		<!-- Max CP +46.295 -->
		<!-- P. Atk. +8.815 -->
		<effects>
			<effect name="MaxCp">
				<amount>46.295</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>8.815</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25315" name="o_f_85_1s_57">
		<!-- Max CP +46.295 -->
		<!-- M. Atk. +10.55 -->
		<effects>
			<effect name="MaxCp">
				<amount>46.295</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>10.55</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25316" name="o_f_85_1s_58">
		<!-- Max CP +46.295 -->
		<!-- HP Recovery +0.095 -->
		<effects>
			<effect name="MaxCp">
				<amount>46.295</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.095</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25317" name="o_f_85_1s_59">
		<!-- Max CP +46.295 -->
		<!-- MP Recovery +0.04 -->
		<effects>
			<effect name="MaxCp">
				<amount>46.295</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.04</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25318" name="o_f_85_1s_60">
		<!-- Max CP +46.295 -->
		<!-- CP Recovery +0.095 -->
		<effects>
			<effect name="MaxCp">
				<amount>46.295</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.095</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25319" name="o_f_85_1s_61">
		<!-- Max CP +46.295 -->
		<!-- Evasion +0.646 -->
		<effects>
			<effect name="MaxCp">
				<amount>46.295</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.646</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25320" name="o_f_85_1s_62">
		<!-- Max CP +46.295 -->
		<!-- Accuracy +0.94 -->
		<effects>
			<effect name="MaxCp">
				<amount>46.295</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.94</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25321" name="o_f_85_1s_63">
		<!-- Max CP +46.295 -->
		<!-- Critical +7.05 -->
		<effects>
			<effect name="MaxCp">
				<amount>46.295</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.05</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25322" name="o_f_85_1s_64">
		<!-- P. Atk. +8.815 -->
		<!-- M. Atk. +10.55 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>8.815</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>10.55</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25323" name="o_f_85_1s_65">
		<!-- P. Atk. +8.815 -->
		<!-- HP Recovery +0.095 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>8.815</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.095</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25324" name="o_f_85_1s_66">
		<!-- P. Atk. +8.815 -->
		<!-- MP Recovery +0.04 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>8.815</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.04</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25325" name="o_f_85_1s_67">
		<!-- P. Atk. +8.815 -->
		<!-- CP Recovery +0.095 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>8.815</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.095</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25326" name="o_f_85_1s_68">
		<!-- P. Atk. +8.815 -->
		<!-- Evasion +0.646 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>8.815</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.646</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25327" name="o_f_85_1s_69">
		<!-- P. Atk. +8.815 -->
		<!-- Accuracy +0.94 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>8.815</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.94</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25328" name="o_f_85_1s_70">
		<!-- P. Atk. +8.815 -->
		<!-- Critical +7.05 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>8.815</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.05</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25329" name="o_f_85_1s_71">
		<!-- M. Atk. +10.55 -->
		<!-- HP Recovery +0.095 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>10.55</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.095</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25330" name="o_f_85_1s_72">
		<!-- M. Atk. +10.55 -->
		<!-- MP Recovery +0.04 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>10.55</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.04</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25331" name="o_f_85_1s_73">
		<!-- M. Atk. +10.55 -->
		<!-- CP Recovery +0.095 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>10.55</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.095</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25332" name="o_f_85_1s_74">
		<!-- M. Atk. +10.55 -->
		<!-- Evasion +0.646 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>10.55</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.646</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25333" name="o_f_85_1s_75">
		<!-- M. Atk. +10.55 -->
		<!-- Accuracy +0.94 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>10.55</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.94</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25334" name="o_f_85_1s_76">
		<!-- M. Atk. +10.55 -->
		<!-- Critical +7.05 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>10.55</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.05</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25335" name="o_f_85_1s_77">
		<!-- HP Recovery +0.095 -->
		<!-- MP Recovery +0.04 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.095</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.04</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25336" name="o_f_85_1s_78">
		<!-- HP Recovery +0.095 -->
		<!-- CP Recovery +0.095 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.095</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.095</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25337" name="o_f_85_1s_79">
		<!-- HP Recovery +0.095 -->
		<!-- Evasion +0.646 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.095</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.646</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25338" name="o_f_85_1s_80">
		<!-- HP Recovery +0.095 -->
		<!-- Accuracy +0.94 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.095</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.94</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25339" name="o_f_85_1s_81">
		<!-- HP Recovery +0.095 -->
		<!-- Critical +7.05 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.095</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.05</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25340" name="o_f_85_1s_82">
		<!-- MP Recovery +0.04 -->
		<!-- CP Recovery +0.095 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.04</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.095</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25341" name="o_f_85_1s_83">
		<!-- MP Recovery +0.04 -->
		<!-- Evasion +0.646 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.04</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.646</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25342" name="o_f_85_1s_84">
		<!-- MP Recovery +0.04 -->
		<!-- Accuracy +0.94 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.04</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.94</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25343" name="o_f_85_1s_85">
		<!-- MP Recovery +0.04 -->
		<!-- Critical +7.05 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.04</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.05</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25344" name="o_f_85_1s_86">
		<!-- CP Recovery +0.095 -->
		<!-- Evasion +0.646 -->
		<effects>
			<effect name="CpRegen">
				<amount>0.095</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.646</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25345" name="o_f_85_1s_87">
		<!-- CP Recovery +0.095 -->
		<!-- Accuracy +0.94 -->
		<effects>
			<effect name="CpRegen">
				<amount>0.095</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.94</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25346" name="o_f_85_1s_88">
		<!-- CP Recovery +0.095 -->
		<!-- Critical +7.05 -->
		<effects>
			<effect name="CpRegen">
				<amount>0.095</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.05</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25347" name="o_f_85_1s_89">
		<!-- Evasion +0.646 -->
		<!-- Accuracy +0.94 -->
		<effects>
			<effect name="PhysicalEvasion">
				<amount>0.646</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.94</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25348" name="o_f_85_1s_90">
		<!-- Evasion +0.646 -->
		<!-- Critical +7.05 -->
		<effects>
			<effect name="PhysicalEvasion">
				<amount>0.646</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.05</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25349" name="o_f_85_1s_91">
		<!-- Accuracy +0.94 -->
		<!-- Critical +7.05 -->
		<effects>
			<effect name="Accuracy">
				<amount>0.94</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.05</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25350" name="o_f_95_1s_1">
		<!-- P. Def. +21.61 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>21.61</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25351" name="o_f_95_1s_2">
		<!-- M. Def. +19.56 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>19.56</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25352" name="o_f_95_1s_3">
		<!-- Max HP +51.35 -->
		<effects>
			<effect name="MaxHp">
				<amount>51.35</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25353" name="o_f_95_1s_4">
		<!-- Max MP +22.64 -->
		<effects>
			<effect name="MaxMp">
				<amount>22.64</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25354" name="o_f_95_1s_5">
		<!-- Max CP +101.09 -->
		<effects>
			<effect name="MaxCp">
				<amount>101.09</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25355" name="o_f_95_1s_6">
		<!-- P. Atk. +24.2 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>24.2</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25356" name="o_f_95_1s_7">
		<!-- M. Atk. +30.45 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>30.45</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25357" name="o_f_95_1s_8">
		<!-- HP Recovery +0.2 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.2</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25358" name="o_f_95_1s_9">
		<!-- MP Recovery +0.08 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.08</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25359" name="o_f_95_1s_10">
		<!-- CP Recovery +0.2 -->
		<effects>
			<effect name="CpRegen">
				<amount>0.2</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25360" name="o_f_95_1s_11">
		<!-- Evasion +1.292 -->
		<effects>
			<effect name="PhysicalEvasion">
				<amount>1.292</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25361" name="o_f_95_1s_12">
		<!-- Accuracy +1.88 -->
		<effects>
			<effect name="Accuracy">
				<amount>1.88</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25362" name="o_f_95_1s_13">
		<!-- Critical +14.1 -->
		<effects>
			<effect name="CriticalRate">
				<amount>14.1</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25363" name="o_f_95_1s_14">
		<!-- P. Def. +10.805 -->
		<!-- M. Def. +9.78 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>10.805</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalDefence">
				<amount>9.78</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25364" name="o_f_95_1s_15">
		<!-- P. Def. +10.805 -->
		<!-- Max HP +25.675 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>10.805</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxHp">
				<amount>25.675</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25365" name="o_f_95_1s_16">
		<!-- P. Def. +10.805 -->
		<!-- Max MP +11.32 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>10.805</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxMp">
				<amount>11.32</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25366" name="o_f_95_1s_17">
		<!-- P. Def. +10.805 -->
		<!-- Max CP +50.545 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>10.805</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>50.545</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25367" name="o_f_95_1s_18">
		<!-- P. Def. +10.805 -->
		<!-- P. Atk. +12.1 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>10.805</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>12.1</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25368" name="o_f_95_1s_19">
		<!-- P. Def. +10.805 -->
		<!-- M. Atk. +15.255 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>10.805</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>15.225</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25369" name="o_f_95_1s_20">
		<!-- P. Def. +10.805 -->
		<!-- HP Recovery +0.1 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>10.805</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.1</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25370" name="o_f_95_1s_21">
		<!-- P. Def. +10.805 -->
		<!-- MP Recovery +0.04 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>10.805</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.04</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25371" name="o_f_95_1s_22">
		<!-- P. Def. +10.805 -->
		<!-- CP Recovery +0.1 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>10.805</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.1</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25372" name="o_f_95_1s_23">
		<!-- P. Def. +10.805 -->
		<!-- Evasion +0.646 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>10.805</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.646</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25373" name="o_f_95_1s_24">
		<!-- P. Def. +10.805 -->
		<!-- Accuracy +0.94 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>10.805</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.94</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25374" name="o_f_95_1s_25">
		<!-- P. Def. +10.805 -->
		<!-- Critical +7.05 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>10.805</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.05</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25375" name="o_f_95_1s_26">
		<!-- M. Def. +9.78 -->
		<!-- Max HP +25.675 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>9.78</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxHp">
				<amount>25.675</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25376" name="o_f_95_1s_27">
		<!-- M. Def. +9.78 -->
		<!-- Max MP +11.32 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>9.78</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxMp">
				<amount>11.32</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25377" name="o_f_95_1s_28">
		<!-- M. Def. +9.78 -->
		<!-- Max CP +50.545 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>9.78</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>50.545</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25378" name="o_f_95_1s_29">
		<!-- M. Def. +9.78 -->
		<!-- P. Atk. +12.1 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>9.78</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>12.1</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25379" name="o_f_95_1s_30">
		<!-- M. Def. +9.78 -->
		<!-- M. Atk. +15.255 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>9.78</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>15.225</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25380" name="o_f_95_1s_31">
		<!-- M. Def. +9.78 -->
		<!-- HP Recovery +0.1 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>9.78</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.1</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25381" name="o_f_95_1s_32">
		<!-- M. Def. +9.78 -->
		<!-- MP Recovery +0.04 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>9.78</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.04</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25382" name="o_f_95_1s_33">
		<!-- M. Def. +9.78 -->
		<!-- CP Recovery +0.1 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>9.78</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.1</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25383" name="o_f_95_1s_34">
		<!-- M. Def. +9.78 -->
		<!-- Evasion +0.646 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>9.78</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.646</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25384" name="o_f_95_1s_35">
		<!-- M. Def. +9.78 -->
		<!-- Accuracy +0.94 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>9.78</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.94</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25385" name="o_f_95_1s_36">
		<!-- M. Def. +9.78 -->
		<!-- Critical +7.05 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>9.78</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.05</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25386" name="o_f_95_1s_37">
		<!-- Max HP +25.675 -->
		<!-- Max MP +11.32 -->
		<effects>
			<effect name="MaxHp">
				<amount>25.675</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxMp">
				<amount>11.32</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25387" name="o_f_95_1s_38">
		<!-- Max HP +25.675 -->
		<!-- Max CP +50.545 -->
		<effects>
			<effect name="MaxHp">
				<amount>25.675</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>50.545</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25388" name="o_f_95_1s_39">
		<!-- Max HP +25.675 -->
		<!-- P. Atk. +12.1 -->
		<effects>
			<effect name="MaxHp">
				<amount>25.675</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>12.1</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25389" name="o_f_95_1s_40">
		<!-- Max HP +25.675 -->
		<!-- M. Atk. +15.255 -->
		<effects>
			<effect name="MaxHp">
				<amount>25.675</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>15.225</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25390" name="o_f_95_1s_41">
		<!-- Max HP +25.675 -->
		<!-- HP Recovery +0.1 -->
		<effects>
			<effect name="MaxHp">
				<amount>25.675</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.1</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25391" name="o_f_95_1s_42">
		<!-- Max HP +25.675 -->
		<!-- MP Recovery +0.04 -->
		<effects>
			<effect name="MaxHp">
				<amount>25.675</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.04</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25392" name="o_f_95_1s_43">
		<!-- Max HP +25.675 -->
		<!-- CP Recovery +0.1 -->
		<effects>
			<effect name="MaxHp">
				<amount>25.675</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.1</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25393" name="o_f_95_1s_44">
		<!-- Max HP +25.675 -->
		<!-- Evasion +0.646 -->
		<effects>
			<effect name="MaxHp">
				<amount>25.675</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.646</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25394" name="o_f_95_1s_45">
		<!-- Max HP +25.675 -->
		<!-- Accuracy +0.94 -->
		<effects>
			<effect name="MaxHp">
				<amount>25.675</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.94</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25395" name="o_f_95_1s_46">
		<!-- Max HP +25.675 -->
		<!-- Critical +7.05 -->
		<effects>
			<effect name="MaxHp">
				<amount>25.675</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.05</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25396" name="o_f_95_1s_47">
		<!-- Max MP +11.32 -->
		<!-- Max CP +50.545 -->
		<effects>
			<effect name="MaxMp">
				<amount>11.32</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>50.545</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25397" name="o_f_95_1s_48">
		<!-- Max MP +11.32 -->
		<!-- P. Atk. +12.1 -->
		<effects>
			<effect name="MaxMp">
				<amount>11.32</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>12.1</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25398" name="o_f_95_1s_49">
		<!-- Max MP +11.32 -->
		<!-- M. Atk. +15.255 -->
		<effects>
			<effect name="MaxMp">
				<amount>11.32</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>15.225</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25399" name="o_f_95_1s_50">
		<!-- Max MP +11.32 -->
		<!-- HP Recovery +0.1 -->
		<effects>
			<effect name="MaxMp">
				<amount>11.32</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.1</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
</list>
