<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../xsd/optionsData.xsd">
	<option id="25400" name="o_f_95_1s_51">
		<!-- Max MP +11.32 -->
		<!-- MP Recovery +0.04 -->
		<effects>
			<effect name="MaxMp">
				<amount>11.32</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.04</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25401" name="o_f_95_1s_52">
		<!-- Max MP +11.32 -->
		<!-- CP Recovery +0.1 -->
		<effects>
			<effect name="MaxMp">
				<amount>11.32</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.1</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25402" name="o_f_95_1s_53">
		<!-- Max MP +11.32 -->
		<!-- Evasion +0.646 -->
		<effects>
			<effect name="MaxMp">
				<amount>11.32</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.646</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25403" name="o_f_95_1s_54">
		<!-- Max MP +11.32 -->
		<!-- Accuracy +0.94 -->
		<effects>
			<effect name="MaxMp">
				<amount>11.32</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.94</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25404" name="o_f_95_1s_55">
		<!-- Max MP +11.32 -->
		<!-- Critical +7.05 -->
		<effects>
			<effect name="MaxMp">
				<amount>11.32</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.05</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25405" name="o_f_95_1s_56">
		<!-- Max CP +50.545 -->
		<!-- P. Atk. +12.1 -->
		<effects>
			<effect name="MaxCp">
				<amount>50.545</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>12.1</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25406" name="o_f_95_1s_57">
		<!-- Max CP +50.545 -->
		<!-- M. Atk. +15.255 -->
		<effects>
			<effect name="MaxCp">
				<amount>50.545</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>15.225</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25407" name="o_f_95_1s_58">
		<!-- Max CP +50.545 -->
		<!-- HP Recovery +0.1 -->
		<effects>
			<effect name="MaxCp">
				<amount>50.545</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.1</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25408" name="o_f_95_1s_59">
		<!-- Max CP +50.545 -->
		<!-- MP Recovery +0.04 -->
		<effects>
			<effect name="MaxCp">
				<amount>50.545</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.04</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25409" name="o_f_95_1s_60">
		<!-- Max CP +50.545 -->
		<!-- CP Recovery +0.1 -->
		<effects>
			<effect name="MaxCp">
				<amount>50.545</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.1</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25410" name="o_f_95_1s_61">
		<!-- Max CP +50.545 -->
		<!-- Evasion +0.646 -->
		<effects>
			<effect name="MaxCp">
				<amount>50.545</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.646</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25411" name="o_f_95_1s_62">
		<!-- Max CP +50.545 -->
		<!-- Accuracy +0.94 -->
		<effects>
			<effect name="MaxCp">
				<amount>50.545</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.94</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25412" name="o_f_95_1s_63">
		<!-- Max CP +50.545 -->
		<!-- Critical +7.05 -->
		<effects>
			<effect name="MaxCp">
				<amount>50.545</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.05</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25413" name="o_f_95_1s_64">
		<!-- P. Atk. +12.1 -->
		<!-- M. Atk. +15.255 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>12.1</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>15.225</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25414" name="o_f_95_1s_65">
		<!-- P. Atk. +12.1 -->
		<!-- HP Recovery +0.1 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>12.1</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.1</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25415" name="o_f_95_1s_66">
		<!-- P. Atk. +12.1 -->
		<!-- MP Recovery +0.04 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>12.1</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.04</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25416" name="o_f_95_1s_67">
		<!-- P. Atk. +12.1 -->
		<!-- CP Recovery +0.1 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>12.1</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.1</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25417" name="o_f_95_1s_68">
		<!-- P. Atk. +12.1 -->
		<!-- Evasion +0.646 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>12.1</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.646</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25418" name="o_f_95_1s_69">
		<!-- P. Atk. +12.1 -->
		<!-- Accuracy +0.94 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>12.1</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.94</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25419" name="o_f_95_1s_70">
		<!-- P. Atk. +12.1 -->
		<!-- Critical +7.05 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>12.1</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.05</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25420" name="o_f_95_1s_71">
		<!-- M. Atk. +15.255 -->
		<!-- HP Recovery +0.1 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>15.225</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.1</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25421" name="o_f_95_1s_72">
		<!-- M. Atk. +15.255 -->
		<!-- MP Recovery +0.04 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>15.225</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.04</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25422" name="o_f_95_1s_73">
		<!-- M. Atk. +15.255 -->
		<!-- CP Recovery +0.1 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>15.225</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.1</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25423" name="o_f_95_1s_74">
		<!-- M. Atk. +15.255 -->
		<!-- Evasion +0.646 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>15.225</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.646</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25424" name="o_f_95_1s_75">
		<!-- M. Atk. +15.255 -->
		<!-- Accuracy +0.94 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>15.225</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.94</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25425" name="o_f_95_1s_76">
		<!-- M. Atk. +15.255 -->
		<!-- Critical +7.05 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>15.225</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.05</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25426" name="o_f_95_1s_77">
		<!-- HP Recovery +0.1 -->
		<!-- MP Recovery +0.04 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.1</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.04</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25427" name="o_f_95_1s_78">
		<!-- HP Recovery +0.1 -->
		<!-- CP Recovery +0.1 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.1</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.1</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25428" name="o_f_95_1s_79">
		<!-- HP Recovery +0.1 -->
		<!-- Evasion +0.646 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.1</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.646</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25429" name="o_f_95_1s_80">
		<!-- HP Recovery +0.1 -->
		<!-- Accuracy +0.94 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.1</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.94</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25430" name="o_f_95_1s_81">
		<!-- HP Recovery +0.1 -->
		<!-- Critical +7.05 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.1</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.05</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25431" name="o_f_95_1s_82">
		<!-- MP Recovery +0.04 -->
		<!-- CP Recovery +0.1 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.04</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.1</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25432" name="o_f_95_1s_83">
		<!-- MP Recovery +0.04 -->
		<!-- Evasion +0.646 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.04</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.646</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25433" name="o_f_95_1s_84">
		<!-- MP Recovery +0.04 -->
		<!-- Accuracy +0.94 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.04</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.94</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25434" name="o_f_95_1s_85">
		<!-- MP Recovery +0.04 -->
		<!-- Critical +7.05 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.04</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.05</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25435" name="o_f_95_1s_86">
		<!-- CP Recovery +0.1 -->
		<!-- Evasion +0.646 -->
		<effects>
			<effect name="CpRegen">
				<amount>0.1</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.646</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25436" name="o_f_95_1s_87">
		<!-- CP Recovery +0.1 -->
		<!-- Accuracy +0.94 -->
		<effects>
			<effect name="CpRegen">
				<amount>0.1</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.94</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25437" name="o_f_95_1s_88">
		<!-- CP Recovery +0.1 -->
		<!-- Critical +7.05 -->
		<effects>
			<effect name="CpRegen">
				<amount>0.1</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.05</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25438" name="o_f_95_1s_89">
		<!-- Evasion +0.646 -->
		<!-- Accuracy +0.94 -->
		<effects>
			<effect name="PhysicalEvasion">
				<amount>0.646</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.94</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25439" name="o_f_95_1s_90">
		<!-- Evasion +0.646 -->
		<!-- Critical +7.05 -->
		<effects>
			<effect name="PhysicalEvasion">
				<amount>0.646</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.05</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25440" name="o_f_95_1s_91">
		<!-- Accuracy +0.94 -->
		<!-- Critical +7.05 -->
		<effects>
			<effect name="Accuracy">
				<amount>0.94</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.05</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25441" name="o_f_99_1s_1">
		<!-- P. Def. +23.9 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>23.9</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25442" name="o_f_99_1s_2">
		<!-- M. Def. +22.06 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>22.06</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25443" name="o_f_99_1s_3">
		<!-- Max HP +53.91 -->
		<effects>
			<effect name="MaxHp">
				<amount>53.91</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25444" name="o_f_99_1s_4">
		<!-- Max MP +24.17 -->
		<effects>
			<effect name="MaxMp">
				<amount>24.17</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25445" name="o_f_99_1s_5">
		<!-- Max CP +106.14 -->
		<effects>
			<effect name="MaxCp">
				<amount>106.14</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25446" name="o_f_99_1s_6">
		<!-- P. Atk. +28.82 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>28.82</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25447" name="o_f_99_1s_7">
		<!-- M. Atk. +37.26 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>37.26</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25448" name="o_f_99_1s_8">
		<!-- HP Recovery +0.2 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.2</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25449" name="o_f_99_1s_9">
		<!-- MP Recovery +0.08 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.08</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25450" name="o_f_99_1s_10">
		<!-- CP Recovery +0.2 -->
		<effects>
			<effect name="CpRegen">
				<amount>0.2</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25451" name="o_f_99_1s_11">
		<!-- Evasion +1.292 -->
		<effects>
			<effect name="PhysicalEvasion">
				<amount>1.292</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25452" name="o_f_99_1s_12">
		<!-- Accuracy +1.88 -->
		<effects>
			<effect name="Accuracy">
				<amount>1.88</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25453" name="o_f_99_1s_13">
		<!-- Critical +14.1 -->
		<effects>
			<effect name="CriticalRate">
				<amount>14.1</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25454" name="o_f_99_1s_14">
		<!-- P. Def. +11.95 -->
		<!-- M. Def. +11.03 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>11.95</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalDefence">
				<amount>11.03</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25455" name="o_f_99_1s_15">
		<!-- P. Def. +11.95 -->
		<!-- Max HP +26.955 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>11.95</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxHp">
				<amount>26.955</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25456" name="o_f_99_1s_16">
		<!-- P. Def. +11.95 -->
		<!-- Max MP +12.085 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>11.95</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxMp">
				<amount>12.085</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25457" name="o_f_99_1s_17">
		<!-- P. Def. +11.95 -->
		<!-- Max CP +53.07 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>11.95</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>53.07</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25458" name="o_f_99_1s_18">
		<!-- P. Def. +11.95 -->
		<!-- P. Atk. +14.41 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>11.95</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>14.41</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25459" name="o_f_99_1s_19">
		<!-- P. Def. +11.95 -->
		<!-- M. Atk. +18.63 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>11.95</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>18.63</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25460" name="o_f_99_1s_20">
		<!-- P. Def. +11.95 -->
		<!-- HP Recovery +0.1 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>11.95</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.1</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25461" name="o_f_99_1s_21">
		<!-- P. Def. +11.95 -->
		<!-- MP Recovery +0.04 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>11.95</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.04</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25462" name="o_f_99_1s_22">
		<!-- P. Def. +11.95 -->
		<!-- CP Recovery +0.1 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>11.95</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.1</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25463" name="o_f_99_1s_23">
		<!-- P. Def. +11.95 -->
		<!-- Evasion +0.646 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>11.95</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.646</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25464" name="o_f_99_1s_24">
		<!-- P. Def. +11.95 -->
		<!-- Accuracy +0.94 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>11.95</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.94</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25465" name="o_f_99_1s_25">
		<!-- P. Def. +11.95 -->
		<!-- Critical +7.05 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>11.95</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.05</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25466" name="o_f_99_1s_26">
		<!-- M. Def. +11.03 -->
		<!-- Max HP +26.955 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>11.03</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxHp">
				<amount>26.955</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25467" name="o_f_99_1s_27">
		<!-- M. Def. +11.03 -->
		<!-- Max MP +12.085 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>11.03</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxMp">
				<amount>12.085</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25468" name="o_f_99_1s_28">
		<!-- M. Def. +11.03 -->
		<!-- Max CP +53.07 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>11.03</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>53.07</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25469" name="o_f_99_1s_29">
		<!-- M. Def. +11.03 -->
		<!-- P. Atk. +14.41 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>11.03</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>14.41</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25470" name="o_f_99_1s_30">
		<!-- M. Def. +11.03 -->
		<!-- M. Atk. +18.63 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>11.03</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>18.63</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25471" name="o_f_99_1s_31">
		<!-- M. Def. +11.03 -->
		<!-- HP Recovery +0.1 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>11.03</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.1</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25472" name="o_f_99_1s_32">
		<!-- M. Def. +11.03 -->
		<!-- MP Recovery +0.04 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>11.03</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.04</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25473" name="o_f_99_1s_33">
		<!-- M. Def. +11.03 -->
		<!-- CP Recovery +0.1 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>11.03</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.1</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25474" name="o_f_99_1s_34">
		<!-- M. Def. +11.03 -->
		<!-- Evasion +0.646 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>11.03</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.646</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25475" name="o_f_99_1s_35">
		<!-- M. Def. +11.03 -->
		<!-- Accuracy +0.94 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>11.03</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.94</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25476" name="o_f_99_1s_36">
		<!-- M. Def. +11.03 -->
		<!-- Critical +7.05 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>11.03</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.05</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25477" name="o_f_99_1s_37">
		<!-- Max HP +26.955 -->
		<!-- Max MP +12.085 -->
		<effects>
			<effect name="MaxHp">
				<amount>26.955</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxMp">
				<amount>12.085</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25478" name="o_f_99_1s_38">
		<!-- Max HP +26.955 -->
		<!-- Max CP +53.07 -->
		<effects>
			<effect name="MaxHp">
				<amount>26.955</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>53.07</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25479" name="o_f_99_1s_39">
		<!-- Max HP +26.955 -->
		<!-- P. Atk. +14.41 -->
		<effects>
			<effect name="MaxHp">
				<amount>26.955</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>14.41</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25480" name="o_f_99_1s_40">
		<!-- Max HP +26.955 -->
		<!-- M. Atk. +18.63 -->
		<effects>
			<effect name="MaxHp">
				<amount>26.955</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>18.63</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25481" name="o_f_99_1s_41">
		<!-- Max HP +26.955 -->
		<!-- HP Recovery +0.1 -->
		<effects>
			<effect name="MaxHp">
				<amount>26.955</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.1</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25482" name="o_f_99_1s_42">
		<!-- Max HP +26.955 -->
		<!-- MP Recovery +0.04 -->
		<effects>
			<effect name="MaxHp">
				<amount>26.955</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.04</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25483" name="o_f_99_1s_43">
		<!-- Max HP +26.955 -->
		<!-- CP Recovery +0.1 -->
		<effects>
			<effect name="MaxHp">
				<amount>26.955</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.1</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25484" name="o_f_99_1s_44">
		<!-- Max HP +26.955 -->
		<!-- Evasion +0.646 -->
		<effects>
			<effect name="MaxHp">
				<amount>26.955</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.646</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25485" name="o_f_99_1s_45">
		<!-- Max HP +26.955 -->
		<!-- Accuracy +0.94 -->
		<effects>
			<effect name="MaxHp">
				<amount>26.955</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.94</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25486" name="o_f_99_1s_46">
		<!-- Max HP +26.955 -->
		<!-- Critical +7.05 -->
		<effects>
			<effect name="MaxHp">
				<amount>26.955</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.05</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25487" name="o_f_99_1s_47">
		<!-- Max MP +12.085 -->
		<!-- Max CP +53.07 -->
		<effects>
			<effect name="MaxMp">
				<amount>12.085</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>53.07</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25488" name="o_f_99_1s_48">
		<!-- Max MP +12.085 -->
		<!-- P. Atk. +14.41 -->
		<effects>
			<effect name="MaxMp">
				<amount>12.085</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>14.41</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25489" name="o_f_99_1s_49">
		<!-- Max MP +12.085 -->
		<!-- M. Atk. +18.63 -->
		<effects>
			<effect name="MaxMp">
				<amount>12.085</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>18.63</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25490" name="o_f_99_1s_50">
		<!-- Max MP +12.085 -->
		<!-- HP Recovery +0.1 -->
		<effects>
			<effect name="MaxMp">
				<amount>12.085</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.1</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25491" name="o_f_99_1s_51">
		<!-- Max MP +12.085 -->
		<!-- MP Recovery +0.04 -->
		<effects>
			<effect name="MaxMp">
				<amount>12.085</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.04</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25492" name="o_f_99_1s_52">
		<!-- Max MP +12.085 -->
		<!-- CP Recovery +0.1 -->
		<effects>
			<effect name="MaxMp">
				<amount>12.085</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.1</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25493" name="o_f_99_1s_53">
		<!-- Max MP +12.085 -->
		<!-- Evasion +0.646 -->
		<effects>
			<effect name="MaxMp">
				<amount>12.085</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.646</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25494" name="o_f_99_1s_54">
		<!-- Max MP +12.085 -->
		<!-- Accuracy +0.94 -->
		<effects>
			<effect name="MaxMp">
				<amount>12.085</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.94</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25495" name="o_f_99_1s_55">
		<!-- Max MP +12.085 -->
		<!-- Critical +7.05 -->
		<effects>
			<effect name="MaxMp">
				<amount>12.085</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>7.05</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25496" name="o_f_99_1s_56">
		<!-- Max CP +53.07 -->
		<!-- P. Atk. +14.41 -->
		<effects>
			<effect name="MaxCp">
				<amount>53.07</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>14.41</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25497" name="o_f_99_1s_57">
		<!-- Max CP +53.07 -->
		<!-- M. Atk. +18.63 -->
		<effects>
			<effect name="MaxCp">
				<amount>53.07</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>18.63</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25498" name="o_f_99_1s_58">
		<!-- Max CP +53.07 -->
		<!-- HP Recovery +0.1 -->
		<effects>
			<effect name="MaxCp">
				<amount>53.07</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.1</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="25499" name="o_f_99_1s_59">
		<!-- Max CP +53.07 -->
		<!-- MP Recovery +0.04 -->
		<effects>
			<effect name="MaxCp">
				<amount>53.07</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.04</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
</list>
