<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
	<skill id="39800" toLevel="1" name="Christmas Buff Kit">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
	</skill>
	<skill id="39801" toLevel="11" name="Masia's Guard Unique Ability">
		<!-- Level 1: <Requirements>. 1. When equipping an R-grade heavy armor set enchanted to +8 and higher. 2. When equipping an L-grade heavy armor set. <Effect>. Increases P. Def., decreases Skill Cooldown. -->
		<!-- Level 2: <Requirements>. 1. When equipping an R-grade heavy armor set enchanted to +8 and higher. 2. When equipping an L-grade heavy armor set. <Effect>. P. Def. +321 -->
		<!-- Level 3: <Requirements>. 1. When equipping an R-grade heavy armor set enchanted to +8 and higher. 2. When equipping an L-grade heavy armor set. <Effect>. P. Def. +377 -->
		<!-- Level 4: <Requirements>. 1. When equipping an R-grade heavy armor set enchanted to +8 and higher. 2. When equipping an L-grade heavy armor set. <Effect>. P. Def. +445 -->
		<!-- Level 5: <Requirements>. 1. When equipping an R-grade heavy armor set enchanted to +8 and higher. 2. When equipping an L-grade heavy armor set. <Effect>. P. Def. +523 -->
		<!-- Level 6: <Requirements>. 1. When equipping an R-grade heavy armor set enchanted to +8 and higher. 2. When equipping an L-grade heavy armor set. <Effect>. P. Def. +615 -->
		<!-- Level 7: <Requirements>. 1. When equipping an R-grade heavy armor set enchanted to +8 and higher. 2. When equipping an L-grade heavy armor set. <Effect>. P. Def. +724, Skill Cooldown -1% -->
		<!-- Level 8: <Requirements>. 1. When equipping an R-grade heavy armor set enchanted to +8 and higher. 2. When equipping an L-grade heavy armor set. <Effect>. P. Def. +851, Skill Cooldown -2% -->
		<!-- Level 9: <Requirements>. 1. When equipping an R-grade heavy armor set enchanted to +8 and higher. 2. When equipping an L-grade heavy armor set. <Effect>. P. Def. +1002, Skill Cooldown -3% -->
		<!-- Level 10: <Requirements>. 1. When equipping an R-grade heavy armor set enchanted to +8 and higher. 2. When equipping an L-grade heavy armor set. <Effect>. P. Def. +1179, Skill Cooldown -4% -->
		<!-- Level 11: <Requirements>. 1. When equipping an R-grade heavy armor set enchanted to +8 and higher. 2. When equipping an L-grade heavy armor set. <Effect>. P. Def. +1387, Skill Cooldown -5% -->
		<icon>icon.agathion_masia_guard_1</icon>
		<operateType>A1</operateType>
	</skill>
	<skill id="39802" toLevel="11" name="Paulina's Guard Unique Ability">
		<!-- Level 1: <Requirements>. 1. When equipping an R-grade light armor set enchanted to +8 and higher. 2. When equipping an L-grade light armor set. <Effect>. Increases P. Def. and Skill Power. -->
		<!-- Level 2: <Requirements>. 1. When equipping an R-grade light armor set enchanted to +8 and higher. 2. When equipping an L-grade light armor set. <Effect>. P. Def. +321 -->
		<!-- Level 3: <Requirements>. 1. When equipping an R-grade light armor set enchanted to +8 and higher. 2. When equipping an L-grade light armor set. <Effect>. P. Def. +377 -->
		<!-- Level 4: <Requirements>. 1. When equipping an R-grade light armor set enchanted to +8 and higher. 2. When equipping an L-grade light armor set. <Effect>. P. Def. +445 -->
		<!-- Level 5: <Requirements>. 1. When equipping an R-grade light armor set enchanted to +8 and higher. 2. When equipping an L-grade light armor set. <Effect>. P. Def. +523 -->
		<!-- Level 6: <Requirements>. 1. When equipping an R-grade light armor set enchanted to +8 and higher. 2. When equipping an L-grade light armor set. <Effect>. P. Def. +615 -->
		<!-- Level 7: <Requirements>. 1. When equipping an R-grade light armor set enchanted to +8 and higher. 2. When equipping an L-grade light armor set. <Effect>. P. Def. +724, Skill Power +1% -->
		<!-- Level 8: <Requirements>. 1. When equipping an R-grade light armor set enchanted to +8 and higher. 2. When equipping an L-grade light armor set. <Effect>. P. Def. +851, Skill Power +2% -->
		<!-- Level 9: <Requirements>. 1. When equipping an R-grade light armor set enchanted to +8 and higher. 2. When equipping an L-grade light armor set. <Effect>. P. Def. +1002, Skill Power +3% -->
		<!-- Level 10: <Requirements>. 1. When equipping an R-grade light armor set enchanted to +8 and higher. 2. When equipping an L-grade light armor set. <Effect>. P. Def. +1179, Skill Power +4% -->
		<!-- Level 11: <Requirements>. 1. When equipping an R-grade light armor set enchanted to +8 and higher. 2. When equipping an L-grade light armor set. <Effect>. P. Def. +1387, Skill Power +5% -->
		<icon>icon.agathion_pollyne_guard_1</icon>
		<operateType>A1</operateType>
	</skill>
	<skill id="39803" toLevel="11" name="Tersi's Guard Unique Ability">
		<!-- Level 1: <Requirements>. 1. When equipping an R-grade robe set enchanted to +8 and higher. 2. When equipping an L-grade robe set. <Effect>. Increases P. Def. and Dagger/ Bow Resistance. -->
		<!-- Level 2: <Requirements>. 1. When equipping an R-grade robe set enchanted to +8 and higher. 2. When equipping an L-grade robe set. <Effect>. P. Def. +321 -->
		<!-- Level 3: <Requirements>. 1. When equipping an R-grade robe set enchanted to +8 and higher. 2. When equipping an L-grade robe set. <Effect>. P. Def. +377 -->
		<!-- Level 4: <Requirements>. 1. When equipping an R-grade robe set enchanted to +8 and higher. 2. When equipping an L-grade robe set. <Effect>. P. Def. +445 -->
		<!-- Level 5: <Requirements>. 1. When equipping an R-grade robe set enchanted to +8 and higher. 2. When equipping an L-grade robe set. <Effect>. P. Def. +523 -->
		<!-- Level 6: <Requirements>. 1. When equipping an R-grade robe set enchanted to +8 and higher. 2. When equipping an L-grade robe set. <Effect>. P. Def. +615 -->
		<!-- Level 7: <Requirements>. 1. When equipping an R-grade robe set enchanted to +8 and higher. 2. When equipping an L-grade robe set. <Effect>. P. Def. +724, Dagger/ Bow Resistance +1% -->
		<!-- Level 8: <Requirements>. 1. When equipping an R-grade robe set enchanted to +8 and higher. 2. When equipping an L-grade robe set. <Effect>. P. Def. +851, Dagger/ Bow Resistance +2% -->
		<!-- Level 9: <Requirements>. 1. When equipping an R-grade robe set enchanted to +8 and higher. 2. When equipping an L-grade robe set. <Effect>. P. Def. +1002, Dagger/ Bow Resistance +3% -->
		<!-- Level 10: <Requirements>. 1. When equipping an R-grade robe set enchanted to +8 and higher. 2. When equipping an L-grade robe set. <Effect>. P. Def. +1179, Dagger/ Bow Resistance +4% -->
		<!-- Level 11: <Requirements>. 1. When equipping an R-grade robe set enchanted to +8 and higher. 2. When equipping an L-grade robe set. <Effect>. P. Def. +1387, Dagger/ Bow Resistance +5% -->
		<icon>icon.agathion_tersi_guard_1</icon>
		<operateType>A1</operateType>
	</skill>
	<skill id="39804" toLevel="1" name="Big Lollipop">
		<!-- Changes your weapon appearance into that of a big lollipop. The effect can be removed with Alt + Left Mouse Button. -->
		<icon>icon.etc_pig_candy_i00</icon>
		<operateType>A1</operateType>
	</skill>
	<skill id="39805" toLevel="1" name="White Day's Candy Basket">
		<!-- Sweets bestow special power. CHA +3, P./ M. Def. +10%, acquired XP/ SP +5%. The effect remains after death, after switching to a dual class or entering instance zones. Removed when entering the Olympiad or the Ceremony of Chaos. The effect can be removed with Alt + Left Mouse Button. -->
		<icon>icon.etc_whiteday_candy</icon>
		<operateType>A1</operateType>
	</skill>
	<skill id="39806" toLevel="1" name="Vitality Sustaining Rune (1-day)">
		<!-- When in inventory, sustains Vitality. -->
		<icon>icon.ev_charge_run</icon>
		<operateType>A1</operateType>
	</skill>
	<skill id="39807" toLevel="1" name="Beora's Energy Rune">
		<!-- When in inventory, Vitality bonus +30%. -->
		<icon>icon.bm_package_vitality_rune_30d</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="VitalityExpRate">
				<amount>30</amount>
			</effect>
		</effects>
	</skill>
	<skill id="39808" toLevel="1" name="Scroll: Enchant Light Dragon's Cloak">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>ITEM</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
	</skill>
	<skill id="39809" toLevel="1" name="Freya's Charisma Potion">
		<!-- When used, CHA +5 for 30 min. The effect does not stack with Einhasad's Charisma Potion, Freya's Luck Potion and Archangel's Grace. Cooldown: 5 min. The effect remains after death. Cannot be used in the Olympiad. -->
		<icon>icon.bm_freya_charisma_potion1</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalTime>1800</abnormalTime>
		<abnormalType>BR_EVENT_BUF1</abnormalType>
		<affectScope>SINGLE</affectScope>
		<blockedInOlympiad>true</blockedInOlympiad>
		<coolTime>3000</coolTime>
		<effectPoint>0</effectPoint>
		<hitTime>0</hitTime>
		<irreplacableBuff>true</irreplacableBuff>
		<isMagic>4</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<reuseDelay>300000</reuseDelay>
		<stayAfterDeath>true</stayAfterDeath>
		<effects>
			<effect name="StatUp">
				<amount>5</amount>
				<stat>CHA</stat>
			</effect>
		</effects>
	</skill>
	<skill id="39810" toLevel="1" name="Extra Pass: Ice Queen's Castle">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic> <!-- Static Skill -->
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>82498</itemConsumeId> <!-- Extra Pass: Ice Queen's Castle -->
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<reuseDelay>1440000</reuseDelay>
		<effects>
			<effect name="ResetInstanceEntry">
				<instanceId>137;139;288</instanceId>
			</effect>
		</effects>
	</skill>
	<skill id="39813" toLevel="1" name="Appearance Stone: Tempting Swimsuit">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
	</skill>
	<skill id="39814" toLevel="1" name="Appearance Stone: Paradise Swimsuit">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
	</skill>
	<skill id="39815" toLevel="1" name="Appearance Stone: Baby Shark">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
	</skill>
	<skill id="39816" toLevel="1" name="Extra Pass: Party Instance Zone">
		<!-- Resets cooldown to Spirit Forest, Crystal Prison (Baylor), Ashen Shadow Camp, Nightmare Kamaloka, Krofin's Nest. -->
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
	</skill>
	<skill id="39817" toLevel="1" name="Wishing Stone">
		<!-- For 30 min., Weapon P./ M. Atk. +150, STR/ INT/ CON +3, Speed +7, acquired XP/ SP +10%. The effect remains after death, after switching to a dual class or entering instance zones. Removed when entering the Olympiad or the Ceremony of Chaos. -->
		<icon>icon.elemental_earth_stone_i00</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>2</abnormalLevel>
		<abnormalTime>1800</abnormalTime>
		<abnormalType>BR_EVENT_BUF1</abnormalType>
		<affectScope>SINGLE</affectScope>
		<blockedInOlympiad>true</blockedInOlympiad>
		<canBeDispelled>false</canBeDispelled>
		<effectPoint>0</effectPoint>
		<hitTime>0</hitTime>
		<isMagic>2</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<reuseDelay>300000</reuseDelay>
		<stayAfterDeath>true</stayAfterDeath>
		<effects>
			<effect name="WeaponBonusPhysicalAttack">
				<amount>150</amount>
			</effect>
			<effect name="WeaponBonusMagicalAttack">
				<amount>150</amount>
			</effect>
			<effect name="StatUp">
				<amount>3</amount>
				<stat>STR</stat>
			</effect>
			<effect name="StatUp">
				<amount>3</amount>
				<stat>INT</stat>
			</effect>
			<effect name="StatUp">
				<amount>3</amount>
				<stat>CON</stat>
			</effect>
			<effect name="Speed">
				<amount>7</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="ExpModify">
				<amount>10</amount>
			</effect>
			<effect name="SpModify">
				<amount>10</amount>
			</effect>
		</effects>
	</skill>
	<skill id="39818" toLevel="1" name="+6 Fallen Angel's Earring Pack (Cooldown Lv. 3)">
		<!-- Double-click to obtain +6 Fallen Angel's Earring (Cooldown Lv. 3). -->
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
	</skill>
	<skill id="39819" toLevel="1" name="Growth Manager's Inspiring Potion">
		<!-- For 30 min., damage +5%, acquired XP/ SP +20%, received damage -5%. Additionally, acquired XP/ SP +100% if your level < 118. The effect remains after death. Cannot be used in the Olympiad. -->
		<icon>BranchSys3.icon1.g_ev_invite_red_potion</icon>
		<operateType>A1</operateType>
	</skill>
	<skill id="39820" toLevel="14" name="+11 Krishna Dagger Pack">
		<!-- Level 1: Double-click to obtain +11 Krishna Dagger. -->
		<!-- Level 2: Double-click to obtain +11 Krishna Cutter. -->
		<!-- Level 3: Double-click to obtain +11 Krishna Slasher. -->
		<!-- Level 4: Double-click to obtain +11 Krishna Avenger. -->
		<!-- Level 5: Double-click to obtain +11 Krishna Fighter. -->
		<!-- Level 6: Double-click to obtain +11 Krishna Stormer. -->
		<!-- Level 7: Double-click to obtain +11 Krishna Thrower. -->
		<!-- Level 8: Double-click to obtain +11 Krishna Guardian. -->
		<!-- Level 9: Double-click to obtain +11 Krishna Buster. -->
		<!-- Level 10: Double-click to obtain +11 Krishna Caster. -->
		<!-- Level 11: Double-click to obtain +11 Krishna Retributer. -->
		<!-- Level 12: Double-click to obtain +11 Krishna Dual Swords. -->
		<!-- Level 13: Double-click to obtain +11 Krishna Dual Daggers. -->
		<!-- Level 14: Double-click to obtain +11 Krishna Dual Blunt Weapons. -->
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
	</skill>
	<skill id="39821" toLevel="14" name="+32 Krishna Dagger Pack">
		<!-- Level 1: Double-click to obtain +32 Krishna Dagger. -->
		<!-- Level 2: Double-click to obtain +32 Krishna Cutter. -->
		<!-- Level 3: Double-click to obtain +32 Krishna Slasher. -->
		<!-- Level 4: Double-click to obtain +32 Krishna Avenger. -->
		<!-- Level 5: Double-click to obtain +32 Krishna Fighter. -->
		<!-- Level 6: Double-click to obtain +32 Krishna Stormer. -->
		<!-- Level 7: Double-click to obtain +32 Krishna Thrower. -->
		<!-- Level 8: Double-click to obtain +32 Krishna Guardian. -->
		<!-- Level 9: Double-click to obtain +32 Krishna Buster. -->
		<!-- Level 10: Double-click to obtain +32 Krishna Caster. -->
		<!-- Level 11: Double-click to obtain +32 Krishna Retributer. -->
		<!-- Level 12: Double-click to obtain +32 Krishna Dual Swords. -->
		<!-- Level 13: Double-click to obtain +32 Krishna Dual Daggers. -->
		<!-- Level 14: Double-click to obtain +32 Krishna Dual Blunt Weapons. -->
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
	</skill>
	<skill id="39822" toLevel="14" name="+32 Supreme Krishna Dagger Pack">
		<!-- Level 1: Double-click to obtain +32 Supreme Krishna Dagger. -->
		<!-- Level 2: Double-click to obtain +32 Supreme Krishna Cutter. -->
		<!-- Level 3: Double-click to obtain +32 Supreme Krishna Slasher. -->
		<!-- Level 4: Double-click to obtain +32 Supreme Krishna Avenger. -->
		<!-- Level 5: Double-click to obtain +32 Supreme Krishna Fighter. -->
		<!-- Level 6: Double-click to obtain +32 Supreme Krishna Stormer. -->
		<!-- Level 7: Double-click to obtain +32 Supreme Krishna Thrower. -->
		<!-- Level 8: Double-click to obtain +32 Supreme Krishna Guardian. -->
		<!-- Level 9: Double-click to obtain +32 Supreme Krishna Buster. -->
		<!-- Level 10: Double-click to obtain +32 Supreme Krishna Caster. -->
		<!-- Level 11: Double-click to obtain +32 Supreme Krishna Retributer. -->
		<!-- Level 12: Double-click to obtain +32 Supreme Krishna Dual Swords. -->
		<!-- Level 13: Double-click to obtain +32 Supreme Krishna Dual Daggers. -->
		<!-- Level 14: Double-click to obtain +32 Supreme Krishna Dual Blunt Weapons. -->
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
	</skill>
	<skill id="39823" toLevel="1" name="Birthday Cake">
		<!-- For 30 min., Weapon P./ M. Atk. +200, P./ M. Def. +20,000, acquired XP/ SP +20%. The effect remains after death, after switching to a dual class or entering instance zones. Removed when entering the Olympiad or the Ceremony of Chaos. -->
		<icon>BranchSys.icon.br_valentine_cake_4_i00</icon>
		<operateType>A1</operateType>
		<effectPoint>1</effectPoint>
	</skill>
	<skill id="39824" toLevel="1" name="Sealed Fire Source">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>4</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>82658</itemConsumeId> <!-- Sealed Fire Source -->
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
		<effects>
			<effect name="AddFireSourcePoints" />
		</effects>
	</skill>
	<skill id="39825" toLevel="1" name="Burning Matchstick">
		<!-- If you look more closely, you can see something in the flame... -->
		<icon>icon.s_item_ev_2022_winter_match1</icon>
		<operateType>A1</operateType>
		<hitTime>500</hitTime>
		<isMagic>4</isMagic>
	</skill>
	<skill id="39826" toLevel="3" name="Burning Matchstick - Normal Reward">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
	</skill>
	<skill id="39827" toLevel="1" name="Hot Pie">
		<!-- Restores your power really fast. For 30 min., power of basic attacks and P./ M. skills +5%, P./ M. Def. +5%, acquired XP/ SP +10%. Note!. The effect remains after death, after switching to a dual class or entering instance zones. Removed when entering the Olympiad or the Ceremony of Chaos. -->
		<icon>icon.ev_2022_winter_buff1</icon>
		<operateType>A1</operateType>
		<isMagic>4</isMagic>
	</skill>
	<skill id="39828" toLevel="1" name="Big Golden Pie">
		<!-- A king-size pie. For 30 min., damage +5%, vitality bonus +10%, received damage -5%. Note!. The effect remains after death, after switching to a dual class or entering instance zones. Removed when entering the Olympiad or the Ceremony of Chaos. -->
		<icon>icon.ev_2022_winter_buff2</icon>
		<operateType>A1</operateType>
		<isMagic>4</isMagic>
	</skill>
	<skill id="39829" toLevel="1" name="Vitality Sustaining Rune">
		<!-- When in inventory, sustains Vitality. -->
		<icon>icon.ev_charge_run</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="39830" toLevel="1" name="Magic Dumpling Soup">
		<!-- Warm holiday soup. For 30 min., P. Atk./ M. Atk./ P. Def./ M. Def. +15%, acquired XP/ SP +15%. -->
		<icon>icon.ev_stew_of_pray</icon>
		<operateType>A1</operateType>
		<effectPoint>1</effectPoint>
		<isMagic>4</isMagic>
		<reuseDelay>5000</reuseDelay>
	</skill>
	<skill id="39831" toLevel="1" name="Rim Kamaloka Scroll">
		<!-- For 30 min., Attribute Attack/ Resistance +200. Note!. The effect remains after death, after switching to a dual class or entering instance zones. Removed when entering the Olympiad or the Ceremony of Chaos. -->
		<icon>icon.etc_charm_of_luck_i01</icon>
		<operateType>A1</operateType>
		<effectPoint>1</effectPoint>
		<isMagic>4</isMagic>
		<reuseDelay>5000</reuseDelay>
	</skill>
	<skill id="39832" toLevel="1" name="My Teleport Book Lv. 3">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
	</skill>
	<skill id="39833" toLevel="1" name="Scroll: Enchant Badge of the Golden Ram Army">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
	</skill>
	<skill id="39834" toLevel="1" name="Test - Gran Kain's Armor/ Accessory Scroll">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
	</skill>
	<skill id="39835" toLevel="1" name="Test - Gran Kain's Weapon Scroll">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
	</skill>
	<skill id="39836" toLevel="1" name="My Heart Skips a Beat Because of Your Sweet Smile">
		<!-- Once you put Sweet and Sour Candy into your mouth, you feel breath of spring. For 4 min., all party members' Critical Damage for basic attacks and P./ M. skills +5%, P. Def. +10%, acquired XP/ SP +5%. The effect becomes stronger if a party member has Sweet Candy. The effect remains after switching to a dual class or entering instance zones. Removed when entering the Olympiad or the Ceremony of Chaos. -->
		<icon>icon.ev_2023_whiteday_boy_candy</icon>
		<operateType>A1</operateType>
		<effectPoint>100</effectPoint>
		<hitTime>100</hitTime>
		<isMagic>4</isMagic>
		<reuseDelay>10000</reuseDelay>
	</skill>
	<skill id="39837" toLevel="1" name="My Tender Love Swept Away Like Flower Petals">
		<!-- You put Sweet Candy into your mouth and feel breath of spring.. For 4 min., all party members' power of basic attacks and P./ M. skills +5%, M. Def. +10%, acquired XP/ SP +5%. The effect becomes stronger if a party member has Sweet and Sour Candy. The effect remains after switching to a dual class or entering instance zones. Removed when entering the Olympiad or the Ceremony of Chaos. -->
		<icon>icon.ev_2023_whiteday_girl_candy</icon>
		<operateType>A1</operateType>
		<effectPoint>100</effectPoint>
		<hitTime>100</hitTime>
		<isMagic>4</isMagic>
		<reuseDelay>10000</reuseDelay>
	</skill>
	<skill id="39838" toLevel="1" name="Sweet and Sour and Bitter Herbs">
		<!-- Spring brings visions of the future where a new power rules Aden... Hero, now you and your friends have a mark of that power. -->
		<icon>BranchSys2.icon.etc_vampiric_rage_herb_i01</icon>
		<operateType>A1</operateType>
		<effectPoint>100</effectPoint>
	</skill>
	<skill id="39839" toLevel="1" name="Ah, Spring Has Come to Me Too">
		<!-- Spring brings visions of the future where a new power rules Aden... Hero, now you and your friends have a mark of that power. For 2 min., damage +30%, received damage -30%. The effect disappears on logout. -->
		<icon>BranchSys2.icon.etc_vampiric_rage_herb_i01</icon>
		<operateType>A1</operateType>
		<effectPoint>100</effectPoint>
		<isMagic>4</isMagic>
	</skill>
	<skill id="39840" toLevel="1" name="Ah, Spring Has Come to Me Too">
		<!-- Spring brings visions of the future where a new power rules Aden... Hero, now you and your friends have a mark of that power. For 2 min., damage +30%, received damage -30%. The effect disappears on logout. -->
		<icon>BranchSys2.icon.etc_vampiric_rage_herb_i01</icon>
		<operateType>A1</operateType>
		<effectPoint>100</effectPoint>
		<isMagic>4</isMagic>
	</skill>
	<skill id="39841" toLevel="1" name="Green Sprout Energy">
		<!-- For 30 min., damage +10%, acquired XP/ SP +10%, received damage -10%. Note!. The effect remains after death, after switching to a dual class or entering instance zones. The effect is removed upon entering the Olympiad or the Ceremony of Chaos. -->
		<icon>icon.ev_green_energy</icon>
		<operateType>A1</operateType>
		<effectPoint>1</effectPoint>
		<isMagic>4</isMagic>
		<reuseDelay>5000</reuseDelay>
	</skill>
	<skill id="39842" toLevel="1" name="Scroll: Enchant L-grade Weapon">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>ITEM</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
	</skill>
	<skill id="39843" toLevel="1" name="Scroll: Enchant L-grade Armor">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>ITEM</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
	</skill>
	<skill id="39844" toLevel="1" name="Blessed Scroll: Enchant L-grade Weapon">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>ITEM</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
	</skill>
	<skill id="39845" toLevel="1" name="Blessed Scroll: Enchant L-grade Armor">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>ITEM</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
	</skill>
	<skill id="39846" toLevel="1" name="Giant's Scroll: Enchant L-grade Weapon">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>ITEM</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
	</skill>
	<skill id="39847" toLevel="1" name="Giant's Scroll: Enchant L-grade Armor">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>ITEM</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
	</skill>
	<skill id="39848" toLevel="1" name="Gran Kain's Scroll: Enchant L-grade Weapon">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>ITEM</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
	</skill>
	<skill id="39849" toLevel="1" name="Gran Kain's Scroll: Enchant L-grade Armor">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>ITEM</targetType>
		<affectScope>SINGLE</affectScope>
		<hitCancelTime>0</hitCancelTime>
		<isMagic>2</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>1</magicLevel>
	</skill>
	<skill id="39850" toLevel="1" name="Restoration Stone: Restore Equipment">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
	</skill>
	<skill id="39851" toLevel="1" name="Appearance Stone: Weapon">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
	</skill>
	<skill id="39852" toLevel="1" name="Blessed Appearance Stone: Weapon">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
	</skill>
	<skill id="39853" toLevel="1" name="Appearance Stone: Armor">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
	</skill>
	<skill id="39854" toLevel="1" name="Blessed Appearance Stone: Armor">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
	</skill>
	<skill id="39855" toLevel="11" name="Masia's Guard Unique Ability">
		<!-- Level 1: <Requirements>. 1. When equipping an R-grade heavy armor set enchanted to +8 and higher. 2. When equipping an L-grade heavy armor set. <Effect>. Increases P. Def., decreases Skill Cooldown. -->
		<!-- Level 2: <Requirements>. 1. When equipping an R-grade heavy armor set enchanted to +8 and higher. 2. When equipping an L-grade heavy armor set. <Effect>. P. Def. +321 -->
		<!-- Level 3: <Requirements>. 1. When equipping an R-grade heavy armor set enchanted to +8 and higher. 2. When equipping an L-grade heavy armor set. <Effect>. P. Def. +377 -->
		<!-- Level 4: <Requirements>. 1. When equipping an R-grade heavy armor set enchanted to +8 and higher. 2. When equipping an L-grade heavy armor set. <Effect>. P. Def. +445 -->
		<!-- Level 5: <Requirements>. 1. When equipping an R-grade heavy armor set enchanted to +8 and higher. 2. When equipping an L-grade heavy armor set. <Effect>. P. Def. +523 -->
		<!-- Level 6: <Requirements>. 1. When equipping an R-grade heavy armor set enchanted to +8 and higher. 2. When equipping an L-grade heavy armor set. <Effect>. P. Def. +615 -->
		<!-- Level 7: <Requirements>. 1. When equipping an R-grade heavy armor set enchanted to +8 and higher. 2. When equipping an L-grade heavy armor set. <Effect>. P. Def. +724, Skill Cooldown -1% -->
		<!-- Level 8: <Requirements>. 1. When equipping an R-grade heavy armor set enchanted to +8 and higher. 2. When equipping an L-grade heavy armor set. <Effect>. P. Def. +851, Skill Cooldown -2% -->
		<!-- Level 9: <Requirements>. 1. When equipping an R-grade heavy armor set enchanted to +8 and higher. 2. When equipping an L-grade heavy armor set. <Effect>. P. Def. +1002, Skill Cooldown -3% -->
		<!-- Level 10: <Requirements>. 1. When equipping an R-grade heavy armor set enchanted to +8 and higher. 2. When equipping an L-grade heavy armor set. <Effect>. P. Def. +1179, Skill Cooldown -4% -->
		<!-- Level 11: <Requirements>. 1. When equipping an R-grade heavy armor set enchanted to +8 and higher. 2. When equipping an L-grade heavy armor set. <Effect>. P. Def. +1387, Skill Cooldown -5% -->
		<icon>icon.agathion_masia_guard_1</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="39856" toLevel="11" name="Paulina's Guard Unique Ability">
		<!-- Level 1: <Requirements>. 1. When equipping an R-grade light armor set enchanted to +8 and higher. 2. When equipping an L-grade light armor set. <Effect>. Increases P. Def. and Skill Power. -->
		<!-- Level 2: <Requirements>. 1. When equipping an R-grade light armor set enchanted to +8 and higher. 2. When equipping an L-grade light armor set. <Effect>. P. Def. +321 -->
		<!-- Level 3: <Requirements>. 1. When equipping an R-grade light armor set enchanted to +8 and higher. 2. When equipping an L-grade light armor set. <Effect>. P. Def. +377 -->
		<!-- Level 4: <Requirements>. 1. When equipping an R-grade light armor set enchanted to +8 and higher. 2. When equipping an L-grade light armor set. <Effect>. P. Def. +445 -->
		<!-- Level 5: <Requirements>. 1. When equipping an R-grade light armor set enchanted to +8 and higher. 2. When equipping an L-grade light armor set. <Effect>. P. Def. +523 -->
		<!-- Level 6: <Requirements>. 1. When equipping an R-grade light armor set enchanted to +8 and higher. 2. When equipping an L-grade light armor set. <Effect>. P. Def. +615 -->
		<!-- Level 7: <Requirements>. 1. When equipping an R-grade light armor set enchanted to +8 and higher. 2. When equipping an L-grade light armor set. <Effect>. P. Def. +724, Skill Power +1% -->
		<!-- Level 8: <Requirements>. 1. When equipping an R-grade light armor set enchanted to +8 and higher. 2. When equipping an L-grade light armor set. <Effect>. P. Def. +851, Skill Power +2% -->
		<!-- Level 9: <Requirements>. 1. When equipping an R-grade light armor set enchanted to +8 and higher. 2. When equipping an L-grade light armor set. <Effect>. P. Def. +1002, Skill Power +3% -->
		<!-- Level 10: <Requirements>. 1. When equipping an R-grade light armor set enchanted to +8 and higher. 2. When equipping an L-grade light armor set. <Effect>. P. Def. +1179, Skill Power +4% -->
		<!-- Level 11: <Requirements>. 1. When equipping an R-grade light armor set enchanted to +8 and higher. 2. When equipping an L-grade light armor set. <Effect>. P. Def. +1387, Skill Power +5% -->
		<icon>icon.agathion_pollyne_guard_1</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="39857" toLevel="11" name="Tersi's Guard Unique Ability">
		<!-- Level 1: <Requirements>. 1. When equipping an R-grade robe set enchanted to +8 and higher. 2. When equipping an L-grade robe set. <Effect>. Increases P. Def. and Dagger/ Bow Resistance. -->
		<!-- Level 2: <Requirements>. 1. When equipping an R-grade robe set enchanted to +8 and higher. 2. When equipping an L-grade robe set. <Effect>. P. Def. +321 -->
		<!-- Level 3: <Requirements>. 1. When equipping an R-grade robe set enchanted to +8 and higher. 2. When equipping an L-grade robe set. <Effect>. P. Def. +377 -->
		<!-- Level 4: <Requirements>. 1. When equipping an R-grade robe set enchanted to +8 and higher. 2. When equipping an L-grade robe set. <Effect>. P. Def. +445 -->
		<!-- Level 5: <Requirements>. 1. When equipping an R-grade robe set enchanted to +8 and higher. 2. When equipping an L-grade robe set. <Effect>. P. Def. +523 -->
		<!-- Level 6: <Requirements>. 1. When equipping an R-grade robe set enchanted to +8 and higher. 2. When equipping an L-grade robe set. <Effect>. P. Def. +615 -->
		<!-- Level 7: <Requirements>. 1. When equipping an R-grade robe set enchanted to +8 and higher. 2. When equipping an L-grade robe set. <Effect>. P. Def. +724, Dagger/ Bow Resistance +1% -->
		<!-- Level 8: <Requirements>. 1. When equipping an R-grade robe set enchanted to +8 and higher. 2. When equipping an L-grade robe set. <Effect>. P. Def. +851, Dagger/ Bow Resistance +2% -->
		<!-- Level 9: <Requirements>. 1. When equipping an R-grade robe set enchanted to +8 and higher. 2. When equipping an L-grade robe set. <Effect>. P. Def. +1002, Dagger/ Bow Resistance +3% -->
		<!-- Level 10: <Requirements>. 1. When equipping an R-grade robe set enchanted to +8 and higher. 2. When equipping an L-grade robe set. <Effect>. P. Def. +1179, Dagger/ Bow Resistance +4% -->
		<!-- Level 11: <Requirements>. 1. When equipping an R-grade robe set enchanted to +8 and higher. 2. When equipping an L-grade robe set. <Effect>. P. Def. +1387, Dagger/ Bow Resistance +5% -->
		<icon>icon.agathion_tersi_guard_1</icon>
		<operateType>A2</operateType>
	</skill>
	<skill id="39858" toLevel="1" name="Shine Maker's Star Candy">
		<!-- This sweet candy contains the powers of Shine Maker. For 30 min., acquired XP/ SP +200%. -->
		<icon>BranchSys.br_rudolf_food_orange_i00</icon>
		<operateType>A1</operateType>
		<isMagic>4</isMagic>
	</skill>
	<skill id="39859" toLevel="1" name="Pink's Heart Scroll">
		<!-- For 30 min., Power of basic attacks and P./ M. skills +10%, P./ M. Def. +10%, acquired XP/ SP +10%, Vitality bonus +10%. Note!. The effect remains after death, after switching to a dual class or entering instance zones. Removed when entering the Olympiad or the Ceremony of Chaos. -->
		<icon>icon.event_altair_enchant_scroll_i00</icon>
		<operateType>A1</operateType>
		<isMagic>4</isMagic>
	</skill>
	<skill id="39860" toLevel="1" name="Wheel Rice Cake">
		<!-- The cake fills you with energy. When used, recovers 1 Vitality bar. Note!. Cannot be used in the Olympiad. -->
		<icon>icon.ev_2023_dano_ricecake1</icon>
		<operateType>A1</operateType>
	</skill>
	<skill id="39861" toLevel="1" name="Red Bean Rice Cake">
		<!-- A delicious and refreshing rice cake cooked for the Dano Festival. They say, these cakes protect from evil spirits and prevent them from getting into our world. For 30 min., Attribute Attack/ Resistance +150, acquired XP/ SP +20%. Note!. The effect remains after death, switching to a dual class and entering instance zones. Removed when entering the Olympiad or the Ceremony of Chaos. -->
		<icon>icon.ev_2023_dano_ricecake2</icon>
		<operateType>A1</operateType>
		<isMagic>4</isMagic>
	</skill>
	<skill id="39862" toLevel="1" name="High Priest's Grace">
		<!-- For 30 min., Critical Rate for basic attacks and P./ M. skills +5%, Power of basic attacks and P./ M. skills +5%, P./ M. Def. +5%, acquired XP/ SP +10%. The effect does not stack with Freya's Charisma Potion, Einhasad's Charisma Potion, Freya's Luck Potion and Archangel's Grace. To remove the effect, press Alt + Left Mouse Button. Cooldown: 5 min. The effect remains after death. Cannot be used in the Olympiad. -->
		<icon>icon.etc_hot_spring_mineral_i00</icon>
		<operateType>A1</operateType>
		<effectPoint>1</effectPoint>
		<isMagic>4</isMagic>
		<reuseDelay>300000</reuseDelay>
	</skill>
	<skill id="39863" toLevel="1" name="Cool Grape">
		<!-- Having eaten cool grapes, you feel refreshed and acute. For 30 min., Power of basic attacks and P./ M. skills +10%, P./ M. Def. +10%, acquired XP/ SP +10%, Vitality bonus +10%. The effect remains after death, after switching to a dual class or entering instance zones. Removed when entering the Olympiad or the Ceremony of Chaos. -->
		<icon>icon.ev_mysterious_grape</icon>
		<operateType>A1</operateType>
		<isMagic>4</isMagic>
	</skill>
	<skill id="39864" toLevel="1" name="Royal Santiago's Soup">
		<!-- For 10 min., P./ M. Atk., Atk. Spd./ Casting Spd., Max HP/ MP +4%. -->
		<icon>icon.fish_stew_residence_luc</icon>
		<operateType>A1</operateType>
	</skill>
	<skill id="39865" toLevel="1" name="Blue Sky Lantern">
		<!-- Summons a Blue Sky Lantern. -->
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<hitTime>3000</hitTime>
		<isMagic>4</isMagic>
		<reuseDelay>5000</reuseDelay>
	</skill>
	<skill id="39866" toLevel="1" name="White Sky Lantern">
		<!-- Summons a White Sky Lantern. -->
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<hitTime>3000</hitTime>
		<isMagic>4</isMagic>
		<reuseDelay>5000</reuseDelay>
	</skill>
	<skill id="39867" toLevel="1" name="Yellow Sky Lantern">
		<!-- Summons a Yellow Sky Lantern. -->
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<hitTime>3000</hitTime>
		<isMagic>4</isMagic>
		<reuseDelay>5000</reuseDelay>
	</skill>
	<skill id="39868" toLevel="1" name="Homunculus Evolution Points - 10">
		<!-- Double-click to obtain 10 homunculus evolution points. -->
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<reuseDelay>1000</reuseDelay>
	</skill>
	<skill id="39869" toLevel="1" name="Sleep Cannonball Shot">
		<!-- Puts Beast Ravager at the Beast Farm to sleep. Consumes 1 Sleep Cannonball. -->
		<icon>icon.skill4046</icon>
		<operateType>A1</operateType>
		<castRange>800</castRange>
		<hitTime>1000</hitTime>
		<isMagic>1</isMagic> <!-- Magic Skill -->
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>83066</itemConsumeId> <!-- Sleep Cannonball -->
		<reuseDelay>5000</reuseDelay>
	</skill>
	<skill id="39870" toLevel="1" name="Rose Heart Explosion">
		<!-- According to rumors, if you explode a Rose Heart next to the tree in the Garden of Genesis event session zone, the tree will sprout roses. Consumes 1 Pink Heart. -->
		<icon>icon.s_item_ev_20th_weapon</icon>
		<operateType>A1</operateType>
		<castRange>900</castRange>
		<hitTime>1000</hitTime>
		<isMagic>4</isMagic>
		<reuseDelay>3000</reuseDelay>
	</skill>
	<skill id="39871" toLevel="1" name="Scroll: Enchant 20th Anniversary Toy Hammer">
		<!-- For the 20th Anniversary Toy Hammer event item. Can be enchanted up to +20. -->
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
	</skill>
	<skill id="39872" toLevel="1" name="Spellbook: Exalted Master Lv. 1">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<hitTime>3000</hitTime>
	</skill>
	<skill id="39873" toLevel="1" name="Heart Explosion - Jackpot">
		<!-- Rumor has it that whoever explodes a heart next to Jackpot in the weekly event instance zone will surely find luck. Only 20th Anniversary Jackpot can be selected as target. -->
		<icon>icon.s_item_ev_20th_weapon</icon>
		<operateType>A1</operateType>
		<castRange>900</castRange>
		<hitTime>500</hitTime>
		<isMagic>4</isMagic>
		<reuseDelay>500</reuseDelay>
	</skill>
	<skill id="39874" toLevel="1" name="20th Anniversary Cake">
		<!-- For 30 min., Attribute Attack/ Resistance +100, Critical Rate for basic attacks and P./ M. skills +5%, Critical Damage for basic attacks and P./ M. skills +5%, received Critical Damage from basic attacks and P./ M. skills -5%. The effect remains after death, after switching to a dual class or entering instance zones. Removed when entering the Olympiad or the Ceremony of Chaos. -->
		<icon>icon.ev_20th_cake</icon>
		<operateType>A1</operateType>
		<isMagic>4</isMagic>
	</skill>
	<skill id="39875" toLevel="1" name="Appearance Stone: Magician Garment">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
	</skill>
	<skill id="39876" toLevel="1" name="Appearance Stone: Teddy Bear Costume">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
	</skill>
	<skill id="39877" toLevel="1" name="Appearance Stone: Cat Costume">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
	</skill>
	<skill id="39878" toLevel="1" name="Appearance Stone: Panda Costume">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
	</skill>
	<skill id="39879" toLevel="1" name="Appearance Stone: Rudolph Costume">
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
	</skill>
	<skill id="39880" toLevel="1" name="New Year Cake">
		<!-- Happy New Year!. For. 30 min., damage +10%, received damage -10%. Note!. The effect remains after death, after switching to a dual class or entering instance zones. Removed when entering the Olympiad or the Ceremony of Chaos. -->
		<icon>icon.ev_2023_christmas_cake</icon>
		<operateType>A1</operateType>
		<isMagic>4</isMagic>
	</skill>
	<skill id="39881" toLevel="1" name="Throw Snowball">
		<!-- Throws a snowball to the target. It's a special skill for the New Year event. -->
		<icon>icon.s_ev_christmas_snow1</icon>
		<operateType>A1</operateType>
		<castRange>1500</castRange>
		<hitTime>500</hitTime>
		<isMagic>1</isMagic> <!-- Magic Skill -->
		<reuseDelay>200</reuseDelay>
	</skill>
	<skill id="39882" toLevel="1" name="Snow Fiesta">
		<!-- Attacks enemies with a blizzard. Use the skill when you're surrounded by Snowmen. Cooldown: 15 sec. -->
		<icon>icon.s_ev_christmas_snow2</icon>
		<operateType>A1</operateType>
		<hitTime>500</hitTime>
		<isMagic>1</isMagic> <!-- Magic Skill -->
		<reuseDelay>15000</reuseDelay>
	</skill>
</list>
