<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../xsd/optionsData.xsd">
	<option id="26000" name="o_f_99_1u_14">
		<!-- P. Def. +17.38 -->
		<!-- M. Def. +16.045 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>17.38</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalDefence">
				<amount>16.045</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26001" name="o_f_99_1u_15">
		<!-- P. Def. +17.38 -->
		<!-- Max HP +43.805 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>17.38</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxHp">
				<amount>43.805</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26002" name="o_f_99_1u_16">
		<!-- P. Def. +17.38 -->
		<!-- Max MP +19.64 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>17.38</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxMp">
				<amount>19.64</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26003" name="o_f_99_1u_17">
		<!-- P. Def. +17.38 -->
		<!-- Max CP +86.245 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>17.38</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>86.245</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26004" name="o_f_99_1u_18">
		<!-- P. Def. +17.38 -->
		<!-- P. Atk. +20.715 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>17.38</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>20.715</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26005" name="o_f_99_1u_19">
		<!-- P. Def. +17.38 -->
		<!-- M. Atk. +26.78 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>17.38</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>26.78</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26006" name="o_f_99_1u_20">
		<!-- P. Def. +17.38 -->
		<!-- HP Recovery +0.165 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>17.38</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.165</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26007" name="o_f_99_1u_21">
		<!-- P. Def. +17.38 -->
		<!-- MP Recovery +0.07 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>17.38</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.07</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26008" name="o_f_99_1u_22">
		<!-- P. Def. +17.38 -->
		<!-- CP Recovery +0.165 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>17.38</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.165</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26009" name="o_f_99_1u_23">
		<!-- P. Def. +17.38 -->
		<!-- Evasion +0.94 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>17.38</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.94</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26010" name="o_f_99_1u_24">
		<!-- P. Def. +17.38 -->
		<!-- Accuracy +1.3515 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>17.38</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.3515</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26011" name="o_f_99_1u_25">
		<!-- P. Def. +17.38 -->
		<!-- Critical +10.1 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>17.38</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>10.1</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26012" name="o_f_99_1u_26">
		<!-- M. Def. +16.045 -->
		<!-- Max HP +43.805 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>16.045</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxHp">
				<amount>43.805</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26013" name="o_f_99_1u_27">
		<!-- M. Def. +16.045 -->
		<!-- Max MP +19.64 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>16.045</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxMp">
				<amount>19.64</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26014" name="o_f_99_1u_28">
		<!-- M. Def. +16.045 -->
		<!-- Max CP +86.245 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>16.045</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>86.245</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26015" name="o_f_99_1u_29">
		<!-- M. Def. +16.045 -->
		<!-- P. Atk. +20.715 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>16.045</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>20.715</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26016" name="o_f_99_1u_30">
		<!-- M. Def. +16.045 -->
		<!-- M. Atk. +26.78 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>16.045</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>26.78</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26017" name="o_f_99_1u_31">
		<!-- M. Def. +16.045 -->
		<!-- HP Recovery +0.165 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>16.045</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.165</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26018" name="o_f_99_1u_32">
		<!-- M. Def. +16.045 -->
		<!-- MP Recovery +0.07 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>16.045</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.07</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26019" name="o_f_99_1u_33">
		<!-- M. Def. +16.045 -->
		<!-- CP Recovery +0.165 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>16.045</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.165</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26020" name="o_f_99_1u_34">
		<!-- M. Def. +16.045 -->
		<!-- Evasion +0.94 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>16.045</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.94</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26021" name="o_f_99_1u_35">
		<!-- M. Def. +16.045 -->
		<!-- Accuracy +1.3515 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>16.045</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.3515</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26022" name="o_f_99_1u_36">
		<!-- M. Def. +16.045 -->
		<!-- Critical +10.1 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>16.045</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>10.1</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26023" name="o_f_99_1u_37">
		<!-- Max HP +43.805 -->
		<!-- Max MP +19.64 -->
		<effects>
			<effect name="MaxHp">
				<amount>43.805</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxMp">
				<amount>19.64</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26024" name="o_f_99_1u_38">
		<!-- Max HP +43.805 -->
		<!-- Max CP +86.245 -->
		<effects>
			<effect name="MaxHp">
				<amount>43.805</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>86.245</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26025" name="o_f_99_1u_39">
		<!-- Max HP +43.805 -->
		<!-- P. Atk. +20.715 -->
		<effects>
			<effect name="MaxHp">
				<amount>43.805</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>20.715</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26026" name="o_f_99_1u_40">
		<!-- Max HP +43.805 -->
		<!-- M. Atk. +26.78 -->
		<effects>
			<effect name="MaxHp">
				<amount>43.805</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>26.78</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26027" name="o_f_99_1u_41">
		<!-- Max HP +43.805 -->
		<!-- HP Recovery +0.165 -->
		<effects>
			<effect name="MaxHp">
				<amount>43.805</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.165</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26028" name="o_f_99_1u_42">
		<!-- Max HP +43.805 -->
		<!-- MP Recovery +0.07 -->
		<effects>
			<effect name="MaxHp">
				<amount>43.805</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.07</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26029" name="o_f_99_1u_43">
		<!-- Max HP +43.805 -->
		<!-- CP Recovery +0.165 -->
		<effects>
			<effect name="MaxHp">
				<amount>43.805</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.165</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26030" name="o_f_99_1u_44">
		<!-- Max HP +43.805 -->
		<!-- Evasion +0.94 -->
		<effects>
			<effect name="MaxHp">
				<amount>43.805</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.94</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26031" name="o_f_99_1u_45">
		<!-- Max HP +43.805 -->
		<!-- Accuracy +1.3515 -->
		<effects>
			<effect name="MaxHp">
				<amount>43.805</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.3515</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26032" name="o_f_99_1u_46">
		<!-- Max HP +43.805 -->
		<!-- Critical +10.1 -->
		<effects>
			<effect name="MaxHp">
				<amount>43.805</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>10.1</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26033" name="o_f_99_1u_47">
		<!-- Max MP +19.64 -->
		<!-- Max CP +86.245 -->
		<effects>
			<effect name="MaxMp">
				<amount>19.64</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>86.245</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26034" name="o_f_99_1u_48">
		<!-- Max MP +19.64 -->
		<!-- P. Atk. +20.715 -->
		<effects>
			<effect name="MaxMp">
				<amount>19.64</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>20.715</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26035" name="o_f_99_1u_49">
		<!-- Max MP +19.64 -->
		<!-- M. Atk. +26.78 -->
		<effects>
			<effect name="MaxMp">
				<amount>19.64</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>26.78</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26036" name="o_f_99_1u_50">
		<!-- Max MP +19.64 -->
		<!-- HP Recovery +0.165 -->
		<effects>
			<effect name="MaxMp">
				<amount>19.64</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.165</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26037" name="o_f_99_1u_51">
		<!-- Max MP +19.64 -->
		<!-- MP Recovery +0.07 -->
		<effects>
			<effect name="MaxMp">
				<amount>19.64</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.07</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26038" name="o_f_99_1u_52">
		<!-- Max MP +19.64 -->
		<!-- CP Recovery +0.165 -->
		<effects>
			<effect name="MaxMp">
				<amount>19.64</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.165</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26039" name="o_f_99_1u_53">
		<!-- Max MP +19.64 -->
		<!-- Evasion +0.94 -->
		<effects>
			<effect name="MaxMp">
				<amount>19.64</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.94</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26040" name="o_f_99_1u_54">
		<!-- Max MP +19.64 -->
		<!-- Accuracy +1.3515 -->
		<effects>
			<effect name="MaxMp">
				<amount>19.64</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.3515</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26041" name="o_f_99_1u_55">
		<!-- Max MP +19.64 -->
		<!-- Critical +10.1 -->
		<effects>
			<effect name="MaxMp">
				<amount>19.64</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>10.1</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26042" name="o_f_99_1u_56">
		<!-- Max CP +86.245 -->
		<!-- P. Atk. +20.715 -->
		<effects>
			<effect name="MaxCp">
				<amount>86.245</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>20.715</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26043" name="o_f_99_1u_57">
		<!-- Max CP +86.245 -->
		<!-- M. Atk. +26.78 -->
		<effects>
			<effect name="MaxCp">
				<amount>86.245</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>26.78</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26044" name="o_f_99_1u_58">
		<!-- Max CP +86.245 -->
		<!-- HP Recovery +0.165 -->
		<effects>
			<effect name="MaxCp">
				<amount>86.245</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.165</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26045" name="o_f_99_1u_59">
		<!-- Max CP +86.245 -->
		<!-- MP Recovery +0.07 -->
		<effects>
			<effect name="MaxCp">
				<amount>86.245</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.07</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26046" name="o_f_99_1u_60">
		<!-- Max CP +86.245 -->
		<!-- CP Recovery +0.165 -->
		<effects>
			<effect name="MaxCp">
				<amount>86.245</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.165</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26047" name="o_f_99_1u_61">
		<!-- Max CP +86.245 -->
		<!-- Evasion +0.94 -->
		<effects>
			<effect name="MaxCp">
				<amount>86.245</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.94</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26048" name="o_f_99_1u_62">
		<!-- Max CP +86.245 -->
		<!-- Accuracy +1.3515 -->
		<effects>
			<effect name="MaxCp">
				<amount>86.245</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.3515</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26049" name="o_f_99_1u_63">
		<!-- Max CP +86.245 -->
		<!-- Critical +10.1 -->
		<effects>
			<effect name="MaxCp">
				<amount>86.245</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>10.1</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26050" name="o_f_99_1u_64">
		<!-- P. Atk. +20.715 -->
		<!-- M. Atk. +26.78 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>20.715</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>26.78</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26051" name="o_f_99_1u_65">
		<!-- P. Atk. +20.715 -->
		<!-- HP Recovery +0.165 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>20.715</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.165</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26052" name="o_f_99_1u_66">
		<!-- P. Atk. +20.715 -->
		<!-- MP Recovery +0.07 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>20.715</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.07</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26053" name="o_f_99_1u_67">
		<!-- P. Atk. +20.715 -->
		<!-- CP Recovery +0.165 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>20.715</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.165</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26054" name="o_f_99_1u_68">
		<!-- P. Atk. +20.715 -->
		<!-- Evasion +0.94 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>20.715</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.94</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26055" name="o_f_99_1u_69">
		<!-- P. Atk. +20.715 -->
		<!-- Accuracy +1.3515 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>20.715</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.3515</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26056" name="o_f_99_1u_70">
		<!-- P. Atk. +20.715 -->
		<!-- Critical +10.1 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>20.715</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>10.1</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26057" name="o_f_99_1u_71">
		<!-- M. Atk. +26.78 -->
		<!-- HP Recovery +0.165 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>26.78</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.165</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26058" name="o_f_99_1u_72">
		<!-- M. Atk. +26.78 -->
		<!-- MP Recovery +0.07 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>26.78</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.07</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26059" name="o_f_99_1u_73">
		<!-- M. Atk. +26.78 -->
		<!-- CP Recovery +0.165 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>26.78</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.165</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26060" name="o_f_99_1u_74">
		<!-- M. Atk. +26.78 -->
		<!-- Evasion +0.94 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>26.78</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.94</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26061" name="o_f_99_1u_75">
		<!-- M. Atk. +26.78 -->
		<!-- Accuracy +1.3515 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>26.78</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.3515</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26062" name="o_f_99_1u_76">
		<!-- M. Atk. +26.78 -->
		<!-- Critical +10.1 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>26.78</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>10.1</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26063" name="o_f_99_1u_77">
		<!-- HP Recovery +0.165 -->
		<!-- MP Recovery +0.07 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.165</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.07</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26064" name="o_f_99_1u_78">
		<!-- HP Recovery +0.165 -->
		<!-- CP Recovery +0.165 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.165</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.165</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26065" name="o_f_99_1u_79">
		<!-- HP Recovery +0.165 -->
		<!-- Evasion +0.94 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.165</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.94</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26066" name="o_f_99_1u_80">
		<!-- HP Recovery +0.165 -->
		<!-- Accuracy +1.3515 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.165</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.3515</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26067" name="o_f_99_1u_81">
		<!-- HP Recovery +0.165 -->
		<!-- Critical +10.1 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.165</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>10.1</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26068" name="o_f_99_1u_82">
		<!-- MP Recovery +0.07 -->
		<!-- CP Recovery +0.165 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.07</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.165</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26069" name="o_f_99_1u_83">
		<!-- MP Recovery +0.07 -->
		<!-- Evasion +0.94 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.07</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.94</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26070" name="o_f_99_1u_84">
		<!-- MP Recovery +0.07 -->
		<!-- Accuracy +1.3515 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.07</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.3515</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26071" name="o_f_99_1u_85">
		<!-- MP Recovery +0.07 -->
		<!-- Critical +10.1 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.07</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>10.1</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26072" name="o_f_99_1u_86">
		<!-- CP Recovery +0.165 -->
		<!-- Evasion +0.94 -->
		<effects>
			<effect name="CpRegen">
				<amount>0.165</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.94</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26073" name="o_f_99_1u_87">
		<!-- CP Recovery +0.165 -->
		<!-- Accuracy +1.3515 -->
		<effects>
			<effect name="CpRegen">
				<amount>0.165</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.3515</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26074" name="o_f_99_1u_88">
		<!-- CP Recovery +0.165 -->
		<!-- Critical +10.1 -->
		<effects>
			<effect name="CpRegen">
				<amount>0.165</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>10.1</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26075" name="o_f_99_1u_89">
		<!-- Evasion +0.94 -->
		<!-- Accuracy +1.3515 -->
		<effects>
			<effect name="PhysicalEvasion">
				<amount>0.94</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>1.3515</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26076" name="o_f_99_1u_90">
		<!-- Evasion +0.94 -->
		<!-- Critical +10.1 -->
		<effects>
			<effect name="PhysicalEvasion">
				<amount>0.94</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>10.1</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26077" name="o_f_99_1u_91">
		<!-- Accuracy +1.3515 -->
		<!-- Critical +10.1 -->
		<effects>
			<effect name="Accuracy">
				<amount>1.3515</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>10.1</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26078" name="o_f_85_2g_1">
		<!-- P. Def. +18.29 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>18.29</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26079" name="o_f_85_2g_2">
		<!-- M. Def. +15.76 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>15.76</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26080" name="o_f_85_2g_3">
		<!-- Max HP +58.79 -->
		<effects>
			<effect name="MaxHp">
				<amount>58.79</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26081" name="o_f_85_2g_4">
		<!-- Max MP +23.69 -->
		<effects>
			<effect name="MaxMp">
				<amount>23.69</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26082" name="o_f_85_2g_5">
		<!-- Max CP +115.74 -->
		<effects>
			<effect name="MaxCp">
				<amount>115.74</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26083" name="o_f_85_2g_6">
		<!-- P. Atk. +18.74 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>18.74</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26084" name="o_f_85_2g_7">
		<!-- M. Atk. +22.42 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>22.42</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26085" name="o_f_85_2g_8">
		<!-- HP Recovery +0.23 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.23</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26086" name="o_f_85_2g_9">
		<!-- MP Recovery +0.1 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.1</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26087" name="o_f_85_2g_10">
		<!-- CP Recovery +0.23 -->
		<effects>
			<effect name="CpRegen">
				<amount>0.23</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26088" name="o_f_85_2g_11">
		<!-- Evasion +1.41 -->
		<effects>
			<effect name="PhysicalEvasion">
				<amount>1.41</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26089" name="o_f_85_2g_12">
		<!-- Accuracy +1.998 -->
		<effects>
			<effect name="Accuracy">
				<amount>1.998</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26090" name="o_f_85_2g_13">
		<!-- Critical +15 -->
		<effects>
			<effect name="CriticalRate">
				<amount>15.0</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26091" name="o_f_85_2g_14">
		<!-- P. Def. +9.145 -->
		<!-- M. Def. +7.88 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>9.145</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalDefence">
				<amount>7.88</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26092" name="o_f_85_2g_15">
		<!-- P. Def. +9.145 -->
		<!-- Max HP +29.395 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>9.145</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxHp">
				<amount>29.395</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26093" name="o_f_85_2g_16">
		<!-- P. Def. +9.145 -->
		<!-- Max MP +11.845 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>9.145</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxMp">
				<amount>11.845</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26094" name="o_f_85_2g_17">
		<!-- P. Def. +9.145 -->
		<!-- Max CP +57.87 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>9.145</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>57.87</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26095" name="o_f_85_2g_18">
		<!-- P. Def. +9.145 -->
		<!-- P. Atk. +9.37 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>9.145</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>9.37</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26096" name="o_f_85_2g_19">
		<!-- P. Def. +9.145 -->
		<!-- M. Atk. +11.21 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>9.145</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>11.21</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26097" name="o_f_85_2g_20">
		<!-- P. Def. +9.145 -->
		<!-- HP Recovery +0.115 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>9.145</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.115</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26098" name="o_f_85_2g_21">
		<!-- P. Def. +9.145 -->
		<!-- MP Recovery +0.05 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>9.145</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.05</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="26099" name="o_f_85_2g_22">
		<!-- P. Def. +9.145 -->
		<!-- CP Recovery +0.115 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>9.145</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.115</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
</list>
