<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
	<skill id="19200" toLevel="1" name="Gravity Sign">
		<!-- For 30 sec., P./ M. Def. +10%. -->
		<icon>icon.skill1997</icon>
		<operateType>A2</operateType>
		<abnormalTime>30</abnormalTime>
		<abnormalType>1</abnormalType>
		<abnormalType>PUBLIC_SLOT</abnormalType>
		<effectPoint>2</effectPoint>
		<isMagic>4</isMagic>
		<effects>
			<effect name="PhysicalDefence">
				<amount>10</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MagicalDefence">
				<amount>10</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="19201" toLevel="1" name="Paladin's Protection">
		<!-- For 15 sec., all party members' P. Def. +200%, P. Evastion +8, Speed +20. Consumes 5 Soulstones. -->
		<icon>icon.skill19201</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>15</abnormalTime>
		<abnormalVisualEffect>PALADIN_PROTECTION</abnormalVisualEffect>
		<affectObject>FRIEND</affectObject>
		<affectScope>PARTY</affectScope>
		<coolTime>1000</coolTime>
		<effectPoint>702</effectPoint>
		<hitTime>500</hitTime>
		<itemConsumeCount>5</itemConsumeCount>
		<itemConsumeId>1785</itemConsumeId> <!-- Soulstones -->
		<mpConsume>140</mpConsume>
		<reuseDelay>900000</reuseDelay>
		<effects>
			<effect name="Speed">
				<amount>20</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalDefence">
				<amount>200</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>8</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</skill>
	<skill id="19202" toLevel="1" name="Sentinel's Protection">
		<!-- For 15 sec., all party members' M. Def. +200%, M. Evastion +8, Speed +20. Consumes 5 Soulstones. -->
		<icon>icon.skill19202</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>15</abnormalTime>
		<abnormalVisualEffect>SENTINEL_PROTECTION</abnormalVisualEffect>
		<affectObject>FRIEND</affectObject>
		<affectScope>PARTY</affectScope>
		<coolTime>1000</coolTime>
		<effectPoint>702</effectPoint>
		<hitTime>500</hitTime>
		<itemConsumeCount>5</itemConsumeCount>
		<itemConsumeId>1785</itemConsumeId> <!-- Soulstones -->
		<mpConsume>140</mpConsume>
		<reuseDelay>900000</reuseDelay>
		<effects>
			<effect name="Speed">
				<amount>20</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalDefence">
				<amount>200</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MagicalEvasion">
				<amount>8</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</skill>
	<skill id="19203" toLevel="1" name="Ultimate Bullseye">
		<!-- For 7 sec., the target's Bow/ Crossbow Resistance -60%. The effect is not removed when hit. Consumes 1 Soulstone(s). Base success rate: Guaranteed. Inflicted status: Debilitation. -->
		<!-- Level 1 - SubLevel 1001 (+1% Hex): For 7 sec., the target's Bow/ Crossbow Resistance -60%. The effect is not removed when hit. Consumes 1 Soulstone(s). Base success rate: Guaranteed. Inflicted status: Debilitation. -->
		<!-- Level 1 - SubLevel 1002 (+1.4% Hex): For 7 sec., the target's Bow/ Crossbow Resistance -60%. The effect is not removed when hit. Consumes 1 Soulstone(s). Base success rate: Guaranteed. Inflicted status: Debilitation. -->
		<!-- Level 1 - SubLevel 1003 (+1.8% Hex): For 7 sec., the target's Bow/ Crossbow Resistance -60%. The effect is not removed when hit. Consumes 1 Soulstone(s). Base success rate: Guaranteed. Inflicted status: Debilitation. -->
		<!-- Level 1 - SubLevel 1004 (+2.2% Hex): For 7 sec., the target's Bow/ Crossbow Resistance -60%. The effect is not removed when hit. Consumes 1 Soulstone(s). Base success rate: Guaranteed. Inflicted status: Debilitation. -->
		<!-- Level 1 - SubLevel 1005 (+2.6% Hex): For 7 sec., the target's Bow/ Crossbow Resistance -60%. The effect is not removed when hit. Consumes 1 Soulstone(s). Base success rate: Guaranteed. Inflicted status: Debilitation. -->
		<!-- Level 1 - SubLevel 1006 (+3% Hex): For 7 sec., the target's Bow/ Crossbow Resistance -60%. The effect is not removed when hit. Consumes 1 Soulstone(s). Base success rate: Guaranteed. Inflicted status: Debilitation. -->
		<!-- Level 1 - SubLevel 1007 (+3.4% Hex): For 7 sec., the target's Bow/ Crossbow Resistance -60%. The effect is not removed when hit. Consumes 1 Soulstone(s). Base success rate: Guaranteed. Inflicted status: Debilitation. -->
		<!-- Level 1 - SubLevel 1008 (+3.8% Hex): For 7 sec., the target's Bow/ Crossbow Resistance -60%. The effect is not removed when hit. Consumes 1 Soulstone(s). Base success rate: Guaranteed. Inflicted status: Debilitation. -->
		<!-- Level 1 - SubLevel 1009 (+4.2% Hex): For 7 sec., the target's Bow/ Crossbow Resistance -60%. The effect is not removed when hit. Consumes 1 Soulstone(s). Base success rate: Guaranteed. Inflicted status: Debilitation. -->
		<!-- Level 1 - SubLevel 1010 (+4.6% Hex): For 7 sec., the target's Bow/ Crossbow Resistance -60%. The effect is not removed when hit. Consumes 1 Soulstone(s). Base success rate: Guaranteed. Inflicted status: Debilitation. -->
		<!-- Level 1 - SubLevel 1011 (+5% Hex): For 7 sec., the target's Bow/ Crossbow Resistance -60%. The effect is not removed when hit. Consumes 1 Soulstone(s). Base success rate: Guaranteed. Inflicted status: Debilitation. -->
		<!-- Level 1 - SubLevel 1012 (+5.4% Hex): For 7 sec., the target's Bow/ Crossbow Resistance -60%. The effect is not removed when hit. Consumes 1 Soulstone(s). Base success rate: Guaranteed. Inflicted status: Debilitation. -->
		<!-- Level 1 - SubLevel 1013 (+5.8% Hex): For 7 sec., the target's Bow/ Crossbow Resistance -60%. The effect is not removed when hit. Consumes 1 Soulstone(s). Base success rate: Guaranteed. Inflicted status: Debilitation. -->
		<!-- Level 1 - SubLevel 1014 (+6.2% Hex): For 7 sec., the target's Bow/ Crossbow Resistance -60%. The effect is not removed when hit. Consumes 1 Soulstone(s). Base success rate: Guaranteed. Inflicted status: Debilitation. -->
		<!-- Level 1 - SubLevel 1015 (+6.6% Hex): For 7 sec., the target's Bow/ Crossbow Resistance -60%. The effect is not removed when hit. Consumes 1 Soulstone(s). Base success rate: Guaranteed. Inflicted status: Debilitation. -->
		<!-- Level 1 - SubLevel 1016 (+7% Hex): For 7 sec., the target's Bow/ Crossbow Resistance -60%. The effect is not removed when hit. Consumes 1 Soulstone(s). Base success rate: Guaranteed. Inflicted status: Debilitation. -->
		<!-- Level 1 - SubLevel 1017 (+7.4% Hex): For 7 sec., the target's Bow/ Crossbow Resistance -60%. The effect is not removed when hit. Consumes 1 Soulstone(s). Base success rate: Guaranteed. Inflicted status: Debilitation. -->
		<!-- Level 1 - SubLevel 1018 (+7.8% Hex): For 7 sec., the target's Bow/ Crossbow Resistance -60%. The effect is not removed when hit. Consumes 1 Soulstone(s). Base success rate: Guaranteed. Inflicted status: Debilitation. -->
		<!-- Level 1 - SubLevel 1019 (+8.2% Hex): For 7 sec., the target's Bow/ Crossbow Resistance -60%. The effect is not removed when hit. Consumes 1 Soulstone(s). Base success rate: Guaranteed. Inflicted status: Debilitation. -->
		<!-- Level 1 - SubLevel 1020 (+8.6% Hex): For 7 sec., the target's Bow/ Crossbow Resistance -60%. The effect is not removed when hit. Consumes 1 Soulstone(s). Base success rate: Guaranteed. Inflicted status: Debilitation. -->
		<!-- Level 1 - SubLevel 2001 (+2 Slow): For 7 sec., the target's Bow/ Crossbow Resistance -60%. The effect is not removed when hit. Consumes 1 Soulstone(s). Base success rate: Guaranteed. Inflicted status: Debilitation. -->
		<!-- Level 1 - SubLevel 2002 (+4 Slow): For 7 sec., the target's Bow/ Crossbow Resistance -60%. The effect is not removed when hit. Consumes 1 Soulstone(s). Base success rate: Guaranteed. Inflicted status: Debilitation. -->
		<!-- Level 1 - SubLevel 2003 (+6 Slow): For 7 sec., the target's Bow/ Crossbow Resistance -60%. The effect is not removed when hit. Consumes 1 Soulstone(s). Base success rate: Guaranteed. Inflicted status: Debilitation. -->
		<!-- Level 1 - SubLevel 2004 (+8 Slow): For 7 sec., the target's Bow/ Crossbow Resistance -60%. The effect is not removed when hit. Consumes 1 Soulstone(s). Base success rate: Guaranteed. Inflicted status: Debilitation. -->
		<!-- Level 1 - SubLevel 2005 (+10 Slow): For 7 sec., the target's Bow/ Crossbow Resistance -60%. The effect is not removed when hit. Consumes 1 Soulstone(s). Base success rate: Guaranteed. Inflicted status: Debilitation. -->
		<!-- Level 1 - SubLevel 2006 (+12 Slow): For 7 sec., the target's Bow/ Crossbow Resistance -60%. The effect is not removed when hit. Consumes 1 Soulstone(s). Base success rate: Guaranteed. Inflicted status: Debilitation. -->
		<!-- Level 1 - SubLevel 2007 (+14 Slow): For 7 sec., the target's Bow/ Crossbow Resistance -60%. The effect is not removed when hit. Consumes 1 Soulstone(s). Base success rate: Guaranteed. Inflicted status: Debilitation. -->
		<!-- Level 1 - SubLevel 2008 (+16 Slow): For 7 sec., the target's Bow/ Crossbow Resistance -60%. The effect is not removed when hit. Consumes 1 Soulstone(s). Base success rate: Guaranteed. Inflicted status: Debilitation. -->
		<!-- Level 1 - SubLevel 2009 (+18 Slow): For 7 sec., the target's Bow/ Crossbow Resistance -60%. The effect is not removed when hit. Consumes 1 Soulstone(s). Base success rate: Guaranteed. Inflicted status: Debilitation. -->
		<!-- Level 1 - SubLevel 2010 (+20 Slow): For 7 sec., the target's Bow/ Crossbow Resistance -60%. The effect is not removed when hit. Consumes 1 Soulstone(s). Base success rate: Guaranteed. Inflicted status: Debilitation. -->
		<!-- Level 1 - SubLevel 2011 (+22 Slow): For 7 sec., the target's Bow/ Crossbow Resistance -60%. The effect is not removed when hit. Consumes 1 Soulstone(s). Base success rate: Guaranteed. Inflicted status: Debilitation. -->
		<!-- Level 1 - SubLevel 2012 (+24 Slow): For 7 sec., the target's Bow/ Crossbow Resistance -60%. The effect is not removed when hit. Consumes 1 Soulstone(s). Base success rate: Guaranteed. Inflicted status: Debilitation. -->
		<!-- Level 1 - SubLevel 2013 (+26 Slow): For 7 sec., the target's Bow/ Crossbow Resistance -60%. The effect is not removed when hit. Consumes 1 Soulstone(s). Base success rate: Guaranteed. Inflicted status: Debilitation. -->
		<!-- Level 1 - SubLevel 2014 (+28 Slow): For 7 sec., the target's Bow/ Crossbow Resistance -60%. The effect is not removed when hit. Consumes 1 Soulstone(s). Base success rate: Guaranteed. Inflicted status: Debilitation. -->
		<!-- Level 1 - SubLevel 2015 (+30 Slow): For 7 sec., the target's Bow/ Crossbow Resistance -60%. The effect is not removed when hit. Consumes 1 Soulstone(s). Base success rate: Guaranteed. Inflicted status: Debilitation. -->
		<!-- Level 1 - SubLevel 2016 (+32 Slow): For 7 sec., the target's Bow/ Crossbow Resistance -60%. The effect is not removed when hit. Consumes 1 Soulstone(s). Base success rate: Guaranteed. Inflicted status: Debilitation. -->
		<!-- Level 1 - SubLevel 2017 (+34 Slow): For 7 sec., the target's Bow/ Crossbow Resistance -60%. The effect is not removed when hit. Consumes 1 Soulstone(s). Base success rate: Guaranteed. Inflicted status: Debilitation. -->
		<!-- Level 1 - SubLevel 2018 (+36 Slow): For 7 sec., the target's Bow/ Crossbow Resistance -60%. The effect is not removed when hit. Consumes 1 Soulstone(s). Base success rate: Guaranteed. Inflicted status: Debilitation. -->
		<!-- Level 1 - SubLevel 2019 (+38 Slow): For 7 sec., the target's Bow/ Crossbow Resistance -60%. The effect is not removed when hit. Consumes 1 Soulstone(s). Base success rate: Guaranteed. Inflicted status: Debilitation. -->
		<!-- Level 1 - SubLevel 2020 (+40 Slow): For 7 sec., the target's Bow/ Crossbow Resistance -60%. The effect is not removed when hit. Consumes 1 Soulstone(s). Base success rate: Guaranteed. Inflicted status: Debilitation. -->
		<icon>icon.skill19203</icon>
		<operateType>A2</operateType>
		<targetType>ENEMY</targetType>
		<abnormalLevel>8</abnormalLevel>
		<abnormalTime>7</abnormalTime>
		<abnormalType>REAL_TARGET</abnormalType>
		<abnormalVisualEffect>V_ARCHER_SHAPE_SHOOTER_AVE</abnormalVisualEffect>
		<affectScope>SINGLE</affectScope>
		<castRange>800</castRange>
		<effectPoint>-711</effectPoint>
		<hitTime>500</hitTime>
		<isDebuff>true</isDebuff>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>1785</itemConsumeId> <!-- Soulstones -->
		<mpConsume>24</mpConsume>
		<reuseDelay>20000</reuseDelay>
		<effects>
			<effect name="DefenceTrait">
				<BOW>-60</BOW>
				<CROSSBOW>-60</CROSSBOW>
				<TWOHANDCROSSBOW>-60</TWOHANDCROSSBOW>
			</effect>
			<effect name="PhysicalDefence" fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">
				<amount>
					<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">{-0.6 - 0.4 * subIndex}</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="Speed" fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2020">
				<amount>
					<value fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2020">{-2 * subIndex}</value>
				</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</skill>
	<skill id="19204" toLevel="3" name="Prophecy of Might">
		<!-- Level 1: For 5 min., the targeted party member's Critical Rate for basic attacks, P./ M. Skill Critical Rate, Critical Damage for basic attacks and P./ M. Skill Critical Damage +25%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +20%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 2: For 5 min., the targeted party member's Critical Rate for basic attacks, P./ M. Skill Critical Rate, Critical Damage for basic attacks and P./ M. Skill Critical Damage +25%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 3: For 5 min., the targeted party member's Critical Rate for basic attacks and P./ M. skills, Critical Damage for basic attacks and P./ M. skills +25%, damage +5%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 1 - SubLevel 1001 (+1 sec. Time): For 5 min., the targeted party member's Critical Rate for basic attacks, P./ M. Skill Critical Rate, Critical Damage for basic attacks and P./ M. Skill Critical Damage +25%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +20%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 1 - SubLevel 1002 (+2 sec. Time): For 5 min., the targeted party member's Critical Rate for basic attacks, P./ M. Skill Critical Rate, Critical Damage for basic attacks and P./ M. Skill Critical Damage +25%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +20%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 1 - SubLevel 1003 (+3 sec. Time): For 5 min., the targeted party member's Critical Rate for basic attacks, P./ M. Skill Critical Rate, Critical Damage for basic attacks and P./ M. Skill Critical Damage +25%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +20%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 1 - SubLevel 1004 (+4 sec. Time): For 5 min., the targeted party member's Critical Rate for basic attacks, P./ M. Skill Critical Rate, Critical Damage for basic attacks and P./ M. Skill Critical Damage +25%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +20%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 1 - SubLevel 1005 (+5 sec. Time): For 5 min., the targeted party member's Critical Rate for basic attacks, P./ M. Skill Critical Rate, Critical Damage for basic attacks and P./ M. Skill Critical Damage +25%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +20%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 1 - SubLevel 1006 (+6 sec. Time): For 5 min., the targeted party member's Critical Rate for basic attacks, P./ M. Skill Critical Rate, Critical Damage for basic attacks and P./ M. Skill Critical Damage +25%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +20%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 1 - SubLevel 1007 (+7 sec. Time): For 5 min., the targeted party member's Critical Rate for basic attacks, P./ M. Skill Critical Rate, Critical Damage for basic attacks and P./ M. Skill Critical Damage +25%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +20%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 1 - SubLevel 1008 (+8 sec. Time): For 5 min., the targeted party member's Critical Rate for basic attacks, P./ M. Skill Critical Rate, Critical Damage for basic attacks and P./ M. Skill Critical Damage +25%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +20%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 1 - SubLevel 1009 (+9 sec. Time): For 5 min., the targeted party member's Critical Rate for basic attacks, P./ M. Skill Critical Rate, Critical Damage for basic attacks and P./ M. Skill Critical Damage +25%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +20%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 1 - SubLevel 1010 (+10 sec. Time): For 5 min., the targeted party member's Critical Rate for basic attacks, P./ M. Skill Critical Rate, Critical Damage for basic attacks and P./ M. Skill Critical Damage +25%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +20%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 1 - SubLevel 1011 (+10.5 sec. Time): For 5 min., the targeted party member's Critical Rate for basic attacks, P./ M. Skill Critical Rate, Critical Damage for basic attacks and P./ M. Skill Critical Damage +25%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +20%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 1 - SubLevel 1012 (+11 sec. Time): For 5 min., the targeted party member's Critical Rate for basic attacks, P./ M. Skill Critical Rate, Critical Damage for basic attacks and P./ M. Skill Critical Damage +25%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +20%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 1 - SubLevel 1013 (+11.5 sec. Time): For 5 min., the targeted party member's Critical Rate for basic attacks, P./ M. Skill Critical Rate, Critical Damage for basic attacks and P./ M. Skill Critical Damage +25%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +20%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 1 - SubLevel 1014 (+12 sec. Time): For 5 min., the targeted party member's Critical Rate for basic attacks, P./ M. Skill Critical Rate, Critical Damage for basic attacks and P./ M. Skill Critical Damage +25%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +20%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 1 - SubLevel 1015 (+12.5 sec. Time): For 5 min., the targeted party member's Critical Rate for basic attacks, P./ M. Skill Critical Rate, Critical Damage for basic attacks and P./ M. Skill Critical Damage +25%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +20%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 1 - SubLevel 1016 (+13 sec. Time): For 5 min., the targeted party member's Critical Rate for basic attacks, P./ M. Skill Critical Rate, Critical Damage for basic attacks and P./ M. Skill Critical Damage +25%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +20%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 1 - SubLevel 1017 (+13.5 sec. Time): For 5 min., the targeted party member's Critical Rate for basic attacks, P./ M. Skill Critical Rate, Critical Damage for basic attacks and P./ M. Skill Critical Damage +25%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +20%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 1 - SubLevel 1018 (+14 sec. Time): For 5 min., the targeted party member's Critical Rate for basic attacks, P./ M. Skill Critical Rate, Critical Damage for basic attacks and P./ M. Skill Critical Damage +25%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +20%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 1 - SubLevel 1019 (+14.5 sec. Time): For 5 min., the targeted party member's Critical Rate for basic attacks, P./ M. Skill Critical Rate, Critical Damage for basic attacks and P./ M. Skill Critical Damage +25%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +20%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 1 - SubLevel 1020 (+15 sec. Time): For 5 min., the targeted party member's Critical Rate for basic attacks, P./ M. Skill Critical Rate, Critical Damage for basic attacks and P./ M. Skill Critical Damage +25%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +20%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 2 - SubLevel 1001 (+1 sec. Time): For 5 min., the targeted party member's Critical Rate for basic attacks, P./ M. Skill Critical Rate, Critical Damage for basic attacks and P./ M. Skill Critical Damage +25%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 2 - SubLevel 1002 (+2 sec. Time): For 5 min., the targeted party member's Critical Rate for basic attacks, P./ M. Skill Critical Rate, Critical Damage for basic attacks and P./ M. Skill Critical Damage +25%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 2 - SubLevel 1003 (+3 sec. Time): For 5 min., the targeted party member's Critical Rate for basic attacks, P./ M. Skill Critical Rate, Critical Damage for basic attacks and P./ M. Skill Critical Damage +25%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 2 - SubLevel 1004 (+4 sec. Time): For 5 min., the targeted party member's Critical Rate for basic attacks, P./ M. Skill Critical Rate, Critical Damage for basic attacks and P./ M. Skill Critical Damage +25%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 2 - SubLevel 1005 (+5 sec. Time): For 5 min., the targeted party member's Critical Rate for basic attacks, P./ M. Skill Critical Rate, Critical Damage for basic attacks and P./ M. Skill Critical Damage +25%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 2 - SubLevel 1006 (+6 sec. Time): For 5 min., the targeted party member's Critical Rate for basic attacks, P./ M. Skill Critical Rate, Critical Damage for basic attacks and P./ M. Skill Critical Damage +25%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 2 - SubLevel 1007 (+7 sec. Time): For 5 min., the targeted party member's Critical Rate for basic attacks, P./ M. Skill Critical Rate, Critical Damage for basic attacks and P./ M. Skill Critical Damage +25%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 2 - SubLevel 1008 (+8 sec. Time): For 5 min., the targeted party member's Critical Rate for basic attacks, P./ M. Skill Critical Rate, Critical Damage for basic attacks and P./ M. Skill Critical Damage +25%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 2 - SubLevel 1009 (+9 sec. Time): For 5 min., the targeted party member's Critical Rate for basic attacks, P./ M. Skill Critical Rate, Critical Damage for basic attacks and P./ M. Skill Critical Damage +25%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 2 - SubLevel 1010 (+10 sec. Time): For 5 min., the targeted party member's Critical Rate for basic attacks, P./ M. Skill Critical Rate, Critical Damage for basic attacks and P./ M. Skill Critical Damage +25%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 2 - SubLevel 1011 (+10.5 sec. Time): For 5 min., the targeted party member's Critical Rate for basic attacks, P./ M. Skill Critical Rate, Critical Damage for basic attacks and P./ M. Skill Critical Damage +25%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 2 - SubLevel 1012 (+11 sec. Time): For 5 min., the targeted party member's Critical Rate for basic attacks, P./ M. Skill Critical Rate, Critical Damage for basic attacks and P./ M. Skill Critical Damage +25%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 2 - SubLevel 1013 (+11.5 sec. Time): For 5 min., the targeted party member's Critical Rate for basic attacks, P./ M. Skill Critical Rate, Critical Damage for basic attacks and P./ M. Skill Critical Damage +25%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 2 - SubLevel 1014 (+12 sec. Time): For 5 min., the targeted party member's Critical Rate for basic attacks, P./ M. Skill Critical Rate, Critical Damage for basic attacks and P./ M. Skill Critical Damage +25%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 2 - SubLevel 1015 (+12.5 sec. Time): For 5 min., the targeted party member's Critical Rate for basic attacks, P./ M. Skill Critical Rate, Critical Damage for basic attacks and P./ M. Skill Critical Damage +25%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 2 - SubLevel 1016 (+13 sec. Time): For 5 min., the targeted party member's Critical Rate for basic attacks, P./ M. Skill Critical Rate, Critical Damage for basic attacks and P./ M. Skill Critical Damage +25%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 2 - SubLevel 1017 (+13.5 sec. Time): For 5 min., the targeted party member's Critical Rate for basic attacks, P./ M. Skill Critical Rate, Critical Damage for basic attacks and P./ M. Skill Critical Damage +25%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 2 - SubLevel 1018 (+14 sec. Time): For 5 min., the targeted party member's Critical Rate for basic attacks, P./ M. Skill Critical Rate, Critical Damage for basic attacks and P./ M. Skill Critical Damage +25%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 2 - SubLevel 1019 (+14.5 sec. Time): For 5 min., the targeted party member's Critical Rate for basic attacks, P./ M. Skill Critical Rate, Critical Damage for basic attacks and P./ M. Skill Critical Damage +25%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 2 - SubLevel 1020 (+15 sec. Time): For 5 min., the targeted party member's Critical Rate for basic attacks, P./ M. Skill Critical Rate, Critical Damage for basic attacks and P./ M. Skill Critical Damage +25%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 3 - SubLevel 1001 (+1 sec. Time): For 5 min., the targeted party member's Critical Rate for basic attacks and P./ M. skills, Critical Damage for basic attacks and P./ M. skills +25%, damage +5%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 3 - SubLevel 1002 (+2 sec. Time): For 5 min., the targeted party member's Critical Rate for basic attacks and P./ M. skills, Critical Damage for basic attacks and P./ M. skills +25%, damage +5%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 3 - SubLevel 1003 (+3 sec. Time): For 5 min., the targeted party member's Critical Rate for basic attacks and P./ M. skills, Critical Damage for basic attacks and P./ M. skills +25%, damage +5%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 3 - SubLevel 1004 (+4 sec. Time): For 5 min., the targeted party member's Critical Rate for basic attacks and P./ M. skills, Critical Damage for basic attacks and P./ M. skills +25%, damage +5%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 3 - SubLevel 1005 (+5 sec. Time): For 5 min., the targeted party member's Critical Rate for basic attacks and P./ M. skills, Critical Damage for basic attacks and P./ M. skills +25%, damage +5%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 3 - SubLevel 1006 (+6 sec. Time): For 5 min., the targeted party member's Critical Rate for basic attacks and P./ M. skills, Critical Damage for basic attacks and P./ M. skills +25%, damage +5%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 3 - SubLevel 1007 (+7 sec. Time): For 5 min., the targeted party member's Critical Rate for basic attacks and P./ M. skills, Critical Damage for basic attacks and P./ M. skills +25%, damage +5%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 3 - SubLevel 1008 (+8 sec. Time): For 5 min., the targeted party member's Critical Rate for basic attacks and P./ M. skills, Critical Damage for basic attacks and P./ M. skills +25%, damage +5%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 3 - SubLevel 1009 (+9 sec. Time): For 5 min., the targeted party member's Critical Rate for basic attacks and P./ M. skills, Critical Damage for basic attacks and P./ M. skills +25%, damage +5%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 3 - SubLevel 1010 (+10 sec. Time): For 5 min., the targeted party member's Critical Rate for basic attacks and P./ M. skills, Critical Damage for basic attacks and P./ M. skills +25%, damage +5%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 3 - SubLevel 1011 (+10.5 sec. Time): For 5 min., the targeted party member's Critical Rate for basic attacks and P./ M. skills, Critical Damage for basic attacks and P./ M. skills +25%, damage +5%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 3 - SubLevel 1012 (+11 sec. Time): For 5 min., the targeted party member's Critical Rate for basic attacks and P./ M. skills, Critical Damage for basic attacks and P./ M. skills +25%, damage +5%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 3 - SubLevel 1013 (+11.5 sec. Time): For 5 min., the targeted party member's Critical Rate for basic attacks and P./ M. skills, Critical Damage for basic attacks and P./ M. skills +25%, damage +5%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 3 - SubLevel 1014 (+12 sec. Time): For 5 min., the targeted party member's Critical Rate for basic attacks and P./ M. skills, Critical Damage for basic attacks and P./ M. skills +25%, damage +5%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 3 - SubLevel 1015 (+12.5 sec. Time): For 5 min., the targeted party member's Critical Rate for basic attacks and P./ M. skills, Critical Damage for basic attacks and P./ M. skills +25%, damage +5%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 3 - SubLevel 1016 (+13 sec. Time): For 5 min., the targeted party member's Critical Rate for basic attacks and P./ M. skills, Critical Damage for basic attacks and P./ M. skills +25%, damage +5%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 3 - SubLevel 1017 (+13.5 sec. Time): For 5 min., the targeted party member's Critical Rate for basic attacks and P./ M. skills, Critical Damage for basic attacks and P./ M. skills +25%, damage +5%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 3 - SubLevel 1018 (+14 sec. Time): For 5 min., the targeted party member's Critical Rate for basic attacks and P./ M. skills, Critical Damage for basic attacks and P./ M. skills +25%, damage +5%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 3 - SubLevel 1019 (+14.5 sec. Time): For 5 min., the targeted party member's Critical Rate for basic attacks and P./ M. skills, Critical Damage for basic attacks and P./ M. skills +25%, damage +5%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<!-- Level 3 - SubLevel 1020 (+15 sec. Time): For 5 min., the targeted party member's Critical Rate for basic attacks and P./ M. skills, Critical Damage for basic attacks and P./ M. skills +25%, damage +5%. Additionally, triggers the Spirit of Iss effect. P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Chant of Bison/ Victories of Pa'agrio. Consumes 10 Spirit Ore. <You are targeted automatically> -->
		<icon>icon.skill19204</icon>
		<operateType>A2</operateType>
		<targetType>MY_PARTY</targetType>
		<abnormalLevel>
			<value level="1">1</value>
			<value level="2">2</value>
			<value level="3">3</value>
		</abnormalLevel>
		<abnormalTime>
			<value fromLevel="1" toLevel="3">300</value>
			<value fromLevel="1" toLevel="3" fromSubLevel="1001" toSubLevel="1010">{base + subIndex}</value>
			<value fromLevel="1" toLevel="3" fromSubLevel="1011" toSubLevel="1020">{base + 10 + 0.5 * subIndex}</value>
		</abnormalTime>
		<abnormalType>SONG_WEAPON</abnormalType>
		<affectObject>FRIEND</affectObject>
		<affectScope>SINGLE</affectScope>
		<castRange>400</castRange>
		<coolTime>500</coolTime>
		<effectPoint>712</effectPoint>
		<hitTime>5000</hitTime>
		<itemConsumeCount>10</itemConsumeCount>
		<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
		<mpConsume>
			<value level="1">216</value>
			<value level="2">250</value>
			<value level="3">216</value>
		</mpConsume>
		<mpInitialConsume>
			<value level="1">54</value>
			<value level="2">63</value>
			<value level="3">54</value>
		</mpInitialConsume>
		<reuseDelay>300000</reuseDelay>
		<effects>
			<effect name="TriggerSkill">
				<skillId>30848</skillId> <!-- Spirit of Iss -->
				<skillLevel>
					<value level="1">1</value>
					<value level="2">2</value>
					<value level="3">2</value>
				</skillLevel>
				<targetType>SELF</targetType>
			</effect>
			<effect name="CriticalRate">
				<amount>25</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MagicCriticalRate">
				<amount>25</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PhysicalSkillCriticalRate">
				<amount>25</amount>
				<mode>PER</mode>
			</effect>
			<effect name="CriticalDamage">
				<amount>25</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MagicCriticalDamage">
				<amount>25</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PhysicalSkillCriticalDamage">
				<amount>25</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PveMagicalSkillDamageBonus">
				<amount>
					<value fromLevel="1" toLevel="2">0</value>
					<value level="3">5</value>
				</amount>
				<type>ENEMY_ALL</type>
				<mode>PER</mode>
			</effect>
			<effect name="PvePhysicalAttackDamageBonus">
				<amount>
					<value fromLevel="1" toLevel="2">0</value>
					<value level="3">5</value>
				</amount>
				<type>ENEMY_ALL</type>
				<mode>PER</mode>
			</effect>
			<effect name="PvePhysicalSkillDamageBonus">
				<amount>
					<value fromLevel="1" toLevel="2">0</value>
					<value level="3">5</value>
				</amount>
				<type>ENEMY_ALL</type>
				<mode>PER</mode>
			</effect>
			<effect name="PvpPhysicalAttackDamageBonus">
				<amount>
					<value fromLevel="1" toLevel="2">0</value>
					<value level="3">5</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PvpMagicalSkillDamageBonus">
				<amount>
					<value fromLevel="1" toLevel="2">0</value>
					<value level="3">5</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PvpPhysicalSkillDamageBonus">
				<amount>
					<value fromLevel="1" toLevel="2">0</value>
					<value level="3">5</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="19205" toLevel="1" name="Song of Archery">
		<!-- For 60 sec., party members' all received Critical Rate -30%. Cannot be used with Sage's Dance or Song of Thief. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1001 (+1 sec. Time): For 60 sec., party members' all received Critical Rate -30%. Cannot be used with Sage's Dance or Song of Thief. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1002 (+2 sec. Time): For 60 sec., party members' all received Critical Rate -30%. Cannot be used with Sage's Dance or Song of Thief. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1003 (+3 sec. Time): For 60 sec., party members' all received Critical Rate -30%. Cannot be used with Sage's Dance or Song of Thief. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1004 (+4 sec. Time): For 60 sec., party members' all received Critical Rate -30%. Cannot be used with Sage's Dance or Song of Thief. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1005 (+5 sec. Time): For 60 sec., party members' all received Critical Rate -30%. Cannot be used with Sage's Dance or Song of Thief. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1006 (+6 sec. Time): For 60 sec., party members' all received Critical Rate -30%. Cannot be used with Sage's Dance or Song of Thief. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1007 (+7 sec. Time): For 60 sec., party members' all received Critical Rate -30%. Cannot be used with Sage's Dance or Song of Thief. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1008 (+8 sec. Time): For 60 sec., party members' all received Critical Rate -30%. Cannot be used with Sage's Dance or Song of Thief. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1009 (+9 sec. Time): For 60 sec., party members' all received Critical Rate -30%. Cannot be used with Sage's Dance or Song of Thief. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1010 (+10 sec. Time): For 60 sec., party members' all received Critical Rate -30%. Cannot be used with Sage's Dance or Song of Thief. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1011 (+10.5 sec. Time): For 60 sec., party members' all received Critical Rate -30%. Cannot be used with Sage's Dance or Song of Thief. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1012 (+11 sec. Time): For 60 sec., party members' all received Critical Rate -30%. Cannot be used with Sage's Dance or Song of Thief. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1013 (+11.5 sec. Time): For 60 sec., party members' all received Critical Rate -30%. Cannot be used with Sage's Dance or Song of Thief. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1014 (+12 sec. Time): For 60 sec., party members' all received Critical Rate -30%. Cannot be used with Sage's Dance or Song of Thief. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1015 (+12.5 sec. Time): For 60 sec., party members' all received Critical Rate -30%. Cannot be used with Sage's Dance or Song of Thief. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1016 (+13 sec. Time): For 60 sec., party members' all received Critical Rate -30%. Cannot be used with Sage's Dance or Song of Thief. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1017 (+13.5 sec. Time): For 60 sec., party members' all received Critical Rate -30%. Cannot be used with Sage's Dance or Song of Thief. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1018 (+14 sec. Time): For 60 sec., party members' all received Critical Rate -30%. Cannot be used with Sage's Dance or Song of Thief. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1019 (+14.5 sec. Time): For 60 sec., party members' all received Critical Rate -30%. Cannot be used with Sage's Dance or Song of Thief. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1020 (+15 sec. Time): For 60 sec., party members' all received Critical Rate -30%. Cannot be used with Sage's Dance or Song of Thief. Consumes 5 Spirit Ore. -->
		<icon>icon.skillsongofarchery</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>
			<value fromLevel="1" toLevel="1">60</value>
			<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1010">{base + subIndex}</value>
			<value fromLevel="1" toLevel="1" fromSubLevel="1011" toSubLevel="1020">{base + 10 + 0.5 * subIndex}</value>
		</abnormalTime>
		<abnormalType>SONG_OF_THIEF</abnormalType>
		<affectObject>FRIEND</affectObject>
		<affectRange>1000</affectRange>
		<affectScope>PARTY</affectScope>
		<coolTime>500</coolTime>
		<effectPoint>687</effectPoint>
		<hitTime>5000</hitTime>
		<itemConsumeCount>5</itemConsumeCount>
		<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ores -->
		<mpConsume>112</mpConsume>
		<mpInitialConsume>28</mpInitialConsume>
		<reuseDelay>300000</reuseDelay>
		<effects>
			<effect name="DefenceTrait">
				<BOW>50</BOW>
				<CROSSBOW>50</CROSSBOW>
				<TWOHANDCROSSBOW>50</TWOHANDCROSSBOW>
			</effect>
		</effects>
	</skill>
	<skill id="19206" toLevel="1" name="Sage's Dance">
		<!-- For 60 sec., party members' received M. damage +15%. Cannot be used with Song of Archery or Song of Thief. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1001 (+1 sec. Time): For 60 sec., party members' received M. damage +15%. Cannot be used with Song of Archery or Song of Thief. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1002 (+2 sec. Time): For 60 sec., party members' received M. damage +15%. Cannot be used with Song of Archery or Song of Thief. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1003 (+3 sec. Time): For 60 sec., party members' received M. damage +15%. Cannot be used with Song of Archery or Song of Thief. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1004 (+4 sec. Time): For 60 sec., party members' received M. damage +15%. Cannot be used with Song of Archery or Song of Thief. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1005 (+5 sec. Time): For 60 sec., party members' received M. damage +15%. Cannot be used with Song of Archery or Song of Thief. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1006 (+6 sec. Time): For 60 sec., party members' received M. damage +15%. Cannot be used with Song of Archery or Song of Thief. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1007 (+7 sec. Time): For 60 sec., party members' received M. damage +15%. Cannot be used with Song of Archery or Song of Thief. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1008 (+8 sec. Time): For 60 sec., party members' received M. damage +15%. Cannot be used with Song of Archery or Song of Thief. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1009 (+9 sec. Time): For 60 sec., party members' received M. damage +15%. Cannot be used with Song of Archery or Song of Thief. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1010 (+10 sec. Time): For 60 sec., party members' received M. damage +15%. Cannot be used with Song of Archery or Song of Thief. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1011 (+10.5 sec. Time): For 60 sec., party members' received M. damage +15%. Cannot be used with Song of Archery or Song of Thief. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1012 (+11 sec. Time): For 60 sec., party members' received M. damage +15%. Cannot be used with Song of Archery or Song of Thief. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1013 (+11.5 sec. Time): For 60 sec., party members' received M. damage +15%. Cannot be used with Song of Archery or Song of Thief. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1014 (+12 sec. Time): For 60 sec., party members' received M. damage +15%. Cannot be used with Song of Archery or Song of Thief. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1015 (+12.5 sec. Time): For 60 sec., party members' received M. damage +15%. Cannot be used with Song of Archery or Song of Thief. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1016 (+13 sec. Time): For 60 sec., party members' received M. damage +15%. Cannot be used with Song of Archery or Song of Thief. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1017 (+13.5 sec. Time): For 60 sec., party members' received M. damage +15%. Cannot be used with Song of Archery or Song of Thief. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1018 (+14 sec. Time): For 60 sec., party members' received M. damage +15%. Cannot be used with Song of Archery or Song of Thief. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1019 (+14.5 sec. Time): For 60 sec., party members' received M. damage +15%. Cannot be used with Song of Archery or Song of Thief. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1020 (+15 sec. Time): For 60 sec., party members' received M. damage +15%. Cannot be used with Song of Archery or Song of Thief. Consumes 5 Spirit Ore. -->
		<icon>icon.skilldanceofwisdom</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>
			<value fromLevel="1" toLevel="1">60</value>
			<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1010">{base + subIndex}</value>
			<value fromLevel="1" toLevel="1" fromSubLevel="1011" toSubLevel="1020">{base + 10 + 0.5 * subIndex}</value>
		</abnormalTime>
		<abnormalType>SONG_OF_THIEF</abnormalType>
		<affectObject>FRIEND</affectObject>
		<affectRange>1000</affectRange>
		<affectScope>PARTY</affectScope>
		<coolTime>500</coolTime>
		<effectPoint>687</effectPoint>
		<hitTime>5000</hitTime>
		<isMagic>22</isMagic>
		<itemConsumeCount>5</itemConsumeCount>
		<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ores -->
		<mpConsume>112</mpConsume>
		<mpInitialConsume>28</mpInitialConsume>
		<reuseDelay>300000</reuseDelay>
		<effects>
			<effect name="MagicalDefence">
				<amount>50</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="19207" toLevel="3" name="Chant of Bison">
		<!-- Level 1: For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +15%, P./ M. Skill Power +15%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +20%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 2: For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +15%, P./ M. Skill Power +15%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 3: For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +20%, P./ M. Skill Power +20%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1001 (+15 sec. Time): For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +15%, P./ M. Skill Power +15%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +20%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1002 (+30 sec. Time): For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +15%, P./ M. Skill Power +15%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +20%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1003 (+45 sec. Time): For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +15%, P./ M. Skill Power +15%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +20%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1004 (+60 sec. Time): For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +15%, P./ M. Skill Power +15%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +20%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1005 (+75 sec. Time): For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +15%, P./ M. Skill Power +15%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +20%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1006 (+90 sec. Time): For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +15%, P./ M. Skill Power +15%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +20%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1007 (+105 sec. Time): For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +15%, P./ M. Skill Power +15%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +20%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1008 (+120 sec. Time): For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +15%, P./ M. Skill Power +15%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +20%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1009 (+135 sec. Time): For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +15%, P./ M. Skill Power +15%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +20%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1010 (+150 sec. Time): For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +15%, P./ M. Skill Power +15%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +20%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1011 (+165 sec. Time): For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +15%, P./ M. Skill Power +15%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +20%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1012 (+180 sec. Time): For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +15%, P./ M. Skill Power +15%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +20%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1013 (+195 sec. Time): For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +15%, P./ M. Skill Power +15%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +20%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1014 (+210 sec. Time): For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +15%, P./ M. Skill Power +15%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +20%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1015 (+225 sec. Time): For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +15%, P./ M. Skill Power +15%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +20%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1016 (+240 sec. Time): For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +15%, P./ M. Skill Power +15%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +20%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1017 (+255 sec. Time): For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +15%, P./ M. Skill Power +15%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +20%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1018 (+270 sec. Time): For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +15%, P./ M. Skill Power +15%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +20%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1019 (+285 sec. Time): For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +15%, P./ M. Skill Power +15%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +20%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1020 (+300 sec. Time): For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +15%, P./ M. Skill Power +15%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +20%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 2 - SubLevel 1001 (+15 sec. Time): For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +15%, P./ M. Skill Power +15%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 2 - SubLevel 1002 (+30 sec. Time): For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +15%, P./ M. Skill Power +15%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 2 - SubLevel 1003 (+45 sec. Time): For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +15%, P./ M. Skill Power +15%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 2 - SubLevel 1004 (+60 sec. Time): For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +15%, P./ M. Skill Power +15%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 2 - SubLevel 1005 (+75 sec. Time): For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +15%, P./ M. Skill Power +15%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 2 - SubLevel 1006 (+90 sec. Time): For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +15%, P./ M. Skill Power +15%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 2 - SubLevel 1007 (+105 sec. Time): For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +15%, P./ M. Skill Power +15%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 2 - SubLevel 1008 (+120 sec. Time): For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +15%, P./ M. Skill Power +15%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 2 - SubLevel 1009 (+135 sec. Time): For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +15%, P./ M. Skill Power +15%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 2 - SubLevel 1010 (+150 sec. Time): For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +15%, P./ M. Skill Power +15%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 2 - SubLevel 1011 (+165 sec. Time): For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +15%, P./ M. Skill Power +15%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 2 - SubLevel 1012 (+180 sec. Time): For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +15%, P./ M. Skill Power +15%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 2 - SubLevel 1013 (+195 sec. Time): For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +15%, P./ M. Skill Power +15%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 2 - SubLevel 1014 (+210 sec. Time): For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +15%, P./ M. Skill Power +15%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 2 - SubLevel 1015 (+225 sec. Time): For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +15%, P./ M. Skill Power +15%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 2 - SubLevel 1016 (+240 sec. Time): For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +15%, P./ M. Skill Power +15%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 2 - SubLevel 1017 (+255 sec. Time): For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +15%, P./ M. Skill Power +15%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 2 - SubLevel 1018 (+270 sec. Time): For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +15%, P./ M. Skill Power +15%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 2 - SubLevel 1019 (+285 sec. Time): For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +15%, P./ M. Skill Power +15%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 2 - SubLevel 1020 (+300 sec. Time): For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +15%, P./ M. Skill Power +15%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 3 - SubLevel 1001 (+15 sec. Time): For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +20%, P./ M. Skill Power +20%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 3 - SubLevel 1002 (+30 sec. Time): For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +20%, P./ M. Skill Power +20%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 3 - SubLevel 1003 (+45 sec. Time): For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +20%, P./ M. Skill Power +20%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 3 - SubLevel 1004 (+60 sec. Time): For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +20%, P./ M. Skill Power +20%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 3 - SubLevel 1005 (+75 sec. Time): For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +20%, P./ M. Skill Power +20%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 3 - SubLevel 1006 (+90 sec. Time): For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +20%, P./ M. Skill Power +20%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 3 - SubLevel 1007 (+105 sec. Time): For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +20%, P./ M. Skill Power +20%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 3 - SubLevel 1008 (+120 sec. Time): For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +20%, P./ M. Skill Power +20%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 3 - SubLevel 1009 (+135 sec. Time): For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +20%, P./ M. Skill Power +20%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 3 - SubLevel 1010 (+150 sec. Time): For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +20%, P./ M. Skill Power +20%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 3 - SubLevel 1011 (+165 sec. Time): For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +20%, P./ M. Skill Power +20%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 3 - SubLevel 1012 (+180 sec. Time): For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +20%, P./ M. Skill Power +20%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 3 - SubLevel 1013 (+195 sec. Time): For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +20%, P./ M. Skill Power +20%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 3 - SubLevel 1014 (+210 sec. Time): For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +20%, P./ M. Skill Power +20%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 3 - SubLevel 1015 (+225 sec. Time): For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +20%, P./ M. Skill Power +20%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 3 - SubLevel 1016 (+240 sec. Time): For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +20%, P./ M. Skill Power +20%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 3 - SubLevel 1017 (+255 sec. Time): For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +20%, P./ M. Skill Power +20%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 3 - SubLevel 1018 (+270 sec. Time): For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +20%, P./ M. Skill Power +20%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 3 - SubLevel 1019 (+285 sec. Time): For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +20%, P./ M. Skill Power +20%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<!-- Level 3 - SubLevel 1020 (+300 sec. Time): For 5 min., all party members' Critical Rate for basic attacks and P./ M. Skill Critical Rate +20%, P./ M. Skill Power +20%. Additionally, triggers the Spirit of Iss effect: P. Atk./ M. Atk./ P. Def./ M. Def. +25%. Cannot be used with Prophecy of Might/ Victories of Pa'agrio. Consumes 20 Spirit Ore. -->
		<icon>icon.skill19207</icon>
		<operateType>A3</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>
			<value level="1">1</value>
			<value level="2">2</value>
			<value level="3">3</value>
		</abnormalLevel>
		<abnormalTime>
			<value fromLevel="1" toLevel="3">300</value>
			<value fromLevel="1" toLevel="3" fromSubLevel="1001" toSubLevel="1010">{base + subIndex}</value>
			<value fromLevel="1" toLevel="3" fromSubLevel="1011" toSubLevel="1020">{base + 10 + 0.5 * subIndex}</value>
		</abnormalTime>
		<abnormalType>SONG_WEAPON</abnormalType>
		<affectObject>FRIEND</affectObject>
		<affectRange>1000</affectRange>
		<affectScope>PARTY</affectScope>
		<coolTime>300</coolTime>
		<effectPoint>712</effectPoint>
		<hitTime>5000</hitTime>
		<itemConsumeCount>10</itemConsumeCount>
		<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
		<mpConsume>
			<value level="1">266</value>
			<value level="2">308</value>
			<value level="3">266</value>
		</mpConsume>
		<mpInitialConsume>
			<value level="1">66</value>
			<value level="2">77</value>
			<value level="3">66</value>
		</mpInitialConsume>
		<reuseDelay>600000</reuseDelay>
		<effects>
			<effect name="CriticalRate">
				<amount>
					<value fromLevel="1" toLevel="2">15</value>
					<value level="3">20</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PhysicalSkillCriticalRate">
				<amount>
					<value fromLevel="1" toLevel="2">15</value>
					<value level="3">20</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MagicCriticalRate">
				<amount>
					<value fromLevel="1" toLevel="2">15</value>
					<value level="3">20</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PhysicalSkillPower">
				<amount>
					<value fromLevel="1" toLevel="2">15</value>
					<value level="3">20</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MagicalSkillPower">
				<amount>
					<value fromLevel="1" toLevel="2">15</value>
					<value level="3">20</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="TriggerSkill">
				<skillId>30848</skillId> <!-- Spirit of Iss -->
				<skillLevel>
					<value level="1">1</value>
					<value level="2">2</value>
					<value level="3">2</value>
				</skillLevel>
				<targetType>SELF</targetType>
			</effect>
		</effects>
	</skill>
	<skill id="19208" toLevel="9" name="Seal of Suspension">
		<!-- Level 1: For 10 sec., P./ M. Skill Cooldown +100% for the target and nearby enemies. Consumes 5 Spirit Ore. -->
		<!-- Level 2: For 10 sec., P./ M. Skill Cooldown +100% for the target and nearby enemies. Consumes 5 Spirit Ore. -->
		<!-- Level 3: For 10 sec., P./ M. Skill Cooldown +100% for the target and nearby enemies. Consumes 5 Spirit Ore. -->
		<!-- Level 4: Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5: Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6: Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7: Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8: Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9: Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 4 - SubLevel 1001 (+1% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 4 - SubLevel 1002 (+1.4% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 4 - SubLevel 1003 (+1.8% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 4 - SubLevel 1004 (+2.2% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 4 - SubLevel 1005 (+2.6% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 4 - SubLevel 1006 (+3% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 4 - SubLevel 1007 (+3.4% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 4 - SubLevel 1008 (+3.8% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 4 - SubLevel 1009 (+4.2% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 4 - SubLevel 1010 (+4.6% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 4 - SubLevel 1011 (+5% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 4 - SubLevel 1012 (+5.4% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 4 - SubLevel 1013 (+5.8% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 4 - SubLevel 1014 (+6.2% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 4 - SubLevel 1015 (+6.6% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 4 - SubLevel 1016 (+7% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 4 - SubLevel 1017 (+7.4% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 4 - SubLevel 1018 (+7.8% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 4 - SubLevel 1019 (+8.2% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 4 - SubLevel 1020 (+8.6% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 4 - SubLevel 2001 (+1% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 4 - SubLevel 2002 (+1.4% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 4 - SubLevel 2003 (+1.8% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 4 - SubLevel 2004 (+2.2% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 4 - SubLevel 2005 (+2.6% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 4 - SubLevel 2006 (+3% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 4 - SubLevel 2007 (+3.4% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 4 - SubLevel 2008 (+3.8% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 4 - SubLevel 2009 (+4.2% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 4 - SubLevel 2010 (+4.6% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 4 - SubLevel 2011 (+5% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 4 - SubLevel 2012 (+5.4% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 4 - SubLevel 2013 (+5.8% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 4 - SubLevel 2014 (+6.2% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 4 - SubLevel 2015 (+6.6% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 4 - SubLevel 2016 (+7% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 4 - SubLevel 2017 (+7.4% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 4 - SubLevel 2018 (+7.8% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 4 - SubLevel 2019 (+8.2% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 4 - SubLevel 2020 (+8.6% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 4 - SubLevel 3001 (+2 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 4 - SubLevel 3002 (+4 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 4 - SubLevel 3003 (+6 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 4 - SubLevel 3004 (+8 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 4 - SubLevel 3005 (+10 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 4 - SubLevel 3006 (+12 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 4 - SubLevel 3007 (+14 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 4 - SubLevel 3008 (+16 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 4 - SubLevel 3009 (+18 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 4 - SubLevel 3010 (+20 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 4 - SubLevel 3011 (+22 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 4 - SubLevel 3012 (+24 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 4 - SubLevel 3013 (+26 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 4 - SubLevel 3014 (+28 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 4 - SubLevel 3015 (+30 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 4 - SubLevel 3016 (+32 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 4 - SubLevel 3017 (+34 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 4 - SubLevel 3018 (+36 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 4 - SubLevel 3019 (+38 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 4 - SubLevel 3020 (+40 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5 - SubLevel 1001 (+1% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5 - SubLevel 1002 (+1.4% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5 - SubLevel 1003 (+1.8% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5 - SubLevel 1004 (+2.2% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5 - SubLevel 1005 (+2.6% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5 - SubLevel 1006 (+3% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5 - SubLevel 1007 (+3.4% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5 - SubLevel 1008 (+3.8% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5 - SubLevel 1009 (+4.2% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5 - SubLevel 1010 (+4.6% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5 - SubLevel 1011 (+5% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5 - SubLevel 1012 (+5.4% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5 - SubLevel 1013 (+5.8% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5 - SubLevel 1014 (+6.2% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5 - SubLevel 1015 (+6.6% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5 - SubLevel 1016 (+7% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5 - SubLevel 1017 (+7.4% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5 - SubLevel 1018 (+7.8% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5 - SubLevel 1019 (+8.2% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5 - SubLevel 1020 (+8.6% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5 - SubLevel 2001 (+1% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5 - SubLevel 2002 (+1.4% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5 - SubLevel 2003 (+1.8% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5 - SubLevel 2004 (+2.2% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5 - SubLevel 2005 (+2.6% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5 - SubLevel 2006 (+3% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5 - SubLevel 2007 (+3.4% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5 - SubLevel 2008 (+3.8% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5 - SubLevel 2009 (+4.2% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5 - SubLevel 2010 (+4.6% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5 - SubLevel 2011 (+5% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5 - SubLevel 2012 (+5.4% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5 - SubLevel 2013 (+5.8% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5 - SubLevel 2014 (+6.2% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5 - SubLevel 2015 (+6.6% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5 - SubLevel 2016 (+7% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5 - SubLevel 2017 (+7.4% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5 - SubLevel 2018 (+7.8% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5 - SubLevel 2019 (+8.2% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5 - SubLevel 2020 (+8.6% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5 - SubLevel 3001 (+2 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5 - SubLevel 3002 (+4 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5 - SubLevel 3003 (+6 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5 - SubLevel 3004 (+8 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5 - SubLevel 3005 (+10 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5 - SubLevel 3006 (+12 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5 - SubLevel 3007 (+14 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5 - SubLevel 3008 (+16 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5 - SubLevel 3009 (+18 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5 - SubLevel 3010 (+20 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5 - SubLevel 3011 (+22 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5 - SubLevel 3012 (+24 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5 - SubLevel 3013 (+26 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5 - SubLevel 3014 (+28 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5 - SubLevel 3015 (+30 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5 - SubLevel 3016 (+32 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5 - SubLevel 3017 (+34 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5 - SubLevel 3018 (+36 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5 - SubLevel 3019 (+38 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 5 - SubLevel 3020 (+40 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6 - SubLevel 1001 (+1% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6 - SubLevel 1002 (+1.4% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6 - SubLevel 1003 (+1.8% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6 - SubLevel 1004 (+2.2% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6 - SubLevel 1005 (+2.6% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6 - SubLevel 1006 (+3% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6 - SubLevel 1007 (+3.4% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6 - SubLevel 1008 (+3.8% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6 - SubLevel 1009 (+4.2% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6 - SubLevel 1010 (+4.6% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6 - SubLevel 1011 (+5% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6 - SubLevel 1012 (+5.4% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6 - SubLevel 1013 (+5.8% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6 - SubLevel 1014 (+6.2% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6 - SubLevel 1015 (+6.6% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6 - SubLevel 1016 (+7% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6 - SubLevel 1017 (+7.4% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6 - SubLevel 1018 (+7.8% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6 - SubLevel 1019 (+8.2% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6 - SubLevel 1020 (+8.6% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6 - SubLevel 2001 (+1% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6 - SubLevel 2002 (+1.4% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6 - SubLevel 2003 (+1.8% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6 - SubLevel 2004 (+2.2% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6 - SubLevel 2005 (+2.6% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6 - SubLevel 2006 (+3% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6 - SubLevel 2007 (+3.4% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6 - SubLevel 2008 (+3.8% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6 - SubLevel 2009 (+4.2% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6 - SubLevel 2010 (+4.6% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6 - SubLevel 2011 (+5% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6 - SubLevel 2012 (+5.4% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6 - SubLevel 2013 (+5.8% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6 - SubLevel 2014 (+6.2% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6 - SubLevel 2015 (+6.6% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6 - SubLevel 2016 (+7% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6 - SubLevel 2017 (+7.4% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6 - SubLevel 2018 (+7.8% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6 - SubLevel 2019 (+8.2% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6 - SubLevel 2020 (+8.6% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6 - SubLevel 3001 (+2 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6 - SubLevel 3002 (+4 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6 - SubLevel 3003 (+6 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6 - SubLevel 3004 (+8 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6 - SubLevel 3005 (+10 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6 - SubLevel 3006 (+12 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6 - SubLevel 3007 (+14 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6 - SubLevel 3008 (+16 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6 - SubLevel 3009 (+18 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6 - SubLevel 3010 (+20 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6 - SubLevel 3011 (+22 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6 - SubLevel 3012 (+24 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6 - SubLevel 3013 (+26 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6 - SubLevel 3014 (+28 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6 - SubLevel 3015 (+30 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6 - SubLevel 3016 (+32 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6 - SubLevel 3017 (+34 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6 - SubLevel 3018 (+36 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6 - SubLevel 3019 (+38 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 6 - SubLevel 3020 (+40 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7 - SubLevel 1001 (+1% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7 - SubLevel 1002 (+1.4% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7 - SubLevel 1003 (+1.8% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7 - SubLevel 1004 (+2.2% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7 - SubLevel 1005 (+2.6% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7 - SubLevel 1006 (+3% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7 - SubLevel 1007 (+3.4% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7 - SubLevel 1008 (+3.8% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7 - SubLevel 1009 (+4.2% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7 - SubLevel 1010 (+4.6% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7 - SubLevel 1011 (+5% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7 - SubLevel 1012 (+5.4% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7 - SubLevel 1013 (+5.8% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7 - SubLevel 1014 (+6.2% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7 - SubLevel 1015 (+6.6% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7 - SubLevel 1016 (+7% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7 - SubLevel 1017 (+7.4% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7 - SubLevel 1018 (+7.8% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7 - SubLevel 1019 (+8.2% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7 - SubLevel 1020 (+8.6% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7 - SubLevel 2001 (+1% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7 - SubLevel 2002 (+1.4% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7 - SubLevel 2003 (+1.8% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7 - SubLevel 2004 (+2.2% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7 - SubLevel 2005 (+2.6% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7 - SubLevel 2006 (+3% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7 - SubLevel 2007 (+3.4% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7 - SubLevel 2008 (+3.8% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7 - SubLevel 2009 (+4.2% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7 - SubLevel 2010 (+4.6% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7 - SubLevel 2011 (+5% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7 - SubLevel 2012 (+5.4% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7 - SubLevel 2013 (+5.8% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7 - SubLevel 2014 (+6.2% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7 - SubLevel 2015 (+6.6% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7 - SubLevel 2016 (+7% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7 - SubLevel 2017 (+7.4% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7 - SubLevel 2018 (+7.8% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7 - SubLevel 2019 (+8.2% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7 - SubLevel 2020 (+8.6% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7 - SubLevel 3001 (+2 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7 - SubLevel 3002 (+4 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7 - SubLevel 3003 (+6 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7 - SubLevel 3004 (+8 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7 - SubLevel 3005 (+10 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7 - SubLevel 3006 (+12 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7 - SubLevel 3007 (+14 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7 - SubLevel 3008 (+16 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7 - SubLevel 3009 (+18 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7 - SubLevel 3010 (+20 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7 - SubLevel 3011 (+22 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7 - SubLevel 3012 (+24 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7 - SubLevel 3013 (+26 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7 - SubLevel 3014 (+28 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7 - SubLevel 3015 (+30 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7 - SubLevel 3016 (+32 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7 - SubLevel 3017 (+34 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7 - SubLevel 3018 (+36 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7 - SubLevel 3019 (+38 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 7 - SubLevel 3020 (+40 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8 - SubLevel 1001 (+1% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8 - SubLevel 1002 (+1.4% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8 - SubLevel 1003 (+1.8% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8 - SubLevel 1004 (+2.2% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8 - SubLevel 1005 (+2.6% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8 - SubLevel 1006 (+3% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8 - SubLevel 1007 (+3.4% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8 - SubLevel 1008 (+3.8% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8 - SubLevel 1009 (+4.2% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8 - SubLevel 1010 (+4.6% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8 - SubLevel 1011 (+5% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8 - SubLevel 1012 (+5.4% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8 - SubLevel 1013 (+5.8% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8 - SubLevel 1014 (+6.2% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8 - SubLevel 1015 (+6.6% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8 - SubLevel 1016 (+7% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8 - SubLevel 1017 (+7.4% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8 - SubLevel 1018 (+7.8% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8 - SubLevel 1019 (+8.2% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8 - SubLevel 1020 (+8.6% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8 - SubLevel 2001 (+1% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8 - SubLevel 2002 (+1.4% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8 - SubLevel 2003 (+1.8% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8 - SubLevel 2004 (+2.2% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8 - SubLevel 2005 (+2.6% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8 - SubLevel 2006 (+3% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8 - SubLevel 2007 (+3.4% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8 - SubLevel 2008 (+3.8% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8 - SubLevel 2009 (+4.2% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8 - SubLevel 2010 (+4.6% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8 - SubLevel 2011 (+5% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8 - SubLevel 2012 (+5.4% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8 - SubLevel 2013 (+5.8% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8 - SubLevel 2014 (+6.2% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8 - SubLevel 2015 (+6.6% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8 - SubLevel 2016 (+7% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8 - SubLevel 2017 (+7.4% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8 - SubLevel 2018 (+7.8% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8 - SubLevel 2019 (+8.2% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8 - SubLevel 2020 (+8.6% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8 - SubLevel 3001 (+2 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8 - SubLevel 3002 (+4 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8 - SubLevel 3003 (+6 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8 - SubLevel 3004 (+8 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8 - SubLevel 3005 (+10 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8 - SubLevel 3006 (+12 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8 - SubLevel 3007 (+14 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8 - SubLevel 3008 (+16 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8 - SubLevel 3009 (+18 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8 - SubLevel 3010 (+20 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8 - SubLevel 3011 (+22 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8 - SubLevel 3012 (+24 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8 - SubLevel 3013 (+26 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8 - SubLevel 3014 (+28 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8 - SubLevel 3015 (+30 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8 - SubLevel 3016 (+32 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8 - SubLevel 3017 (+34 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8 - SubLevel 3018 (+36 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8 - SubLevel 3019 (+38 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 8 - SubLevel 3020 (+40 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9 - SubLevel 1001 (+1% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9 - SubLevel 1002 (+1.4% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9 - SubLevel 1003 (+1.8% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9 - SubLevel 1004 (+2.2% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9 - SubLevel 1005 (+2.6% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9 - SubLevel 1006 (+3% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9 - SubLevel 1007 (+3.4% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9 - SubLevel 1008 (+3.8% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9 - SubLevel 1009 (+4.2% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9 - SubLevel 1010 (+4.6% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9 - SubLevel 1011 (+5% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9 - SubLevel 1012 (+5.4% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9 - SubLevel 1013 (+5.8% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9 - SubLevel 1014 (+6.2% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9 - SubLevel 1015 (+6.6% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9 - SubLevel 1016 (+7% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9 - SubLevel 1017 (+7.4% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9 - SubLevel 1018 (+7.8% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9 - SubLevel 1019 (+8.2% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9 - SubLevel 1020 (+8.6% Hex): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9 - SubLevel 2001 (+1% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9 - SubLevel 2002 (+1.4% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9 - SubLevel 2003 (+1.8% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9 - SubLevel 2004 (+2.2% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9 - SubLevel 2005 (+2.6% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9 - SubLevel 2006 (+3% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9 - SubLevel 2007 (+3.4% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9 - SubLevel 2008 (+3.8% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9 - SubLevel 2009 (+4.2% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9 - SubLevel 2010 (+4.6% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9 - SubLevel 2011 (+5% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9 - SubLevel 2012 (+5.4% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9 - SubLevel 2013 (+5.8% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9 - SubLevel 2014 (+6.2% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9 - SubLevel 2015 (+6.6% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9 - SubLevel 2016 (+7% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9 - SubLevel 2017 (+7.4% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9 - SubLevel 2018 (+7.8% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9 - SubLevel 2019 (+8.2% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9 - SubLevel 2020 (+8.6% Mind): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9 - SubLevel 3001 (+2 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9 - SubLevel 3002 (+4 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9 - SubLevel 3003 (+6 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9 - SubLevel 3004 (+8 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9 - SubLevel 3005 (+10 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9 - SubLevel 3006 (+12 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9 - SubLevel 3007 (+14 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9 - SubLevel 3008 (+16 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9 - SubLevel 3009 (+18 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9 - SubLevel 3010 (+20 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9 - SubLevel 3011 (+22 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9 - SubLevel 3012 (+24 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9 - SubLevel 3013 (+26 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9 - SubLevel 3014 (+28 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9 - SubLevel 3015 (+30 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9 - SubLevel 3016 (+32 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9 - SubLevel 3017 (+34 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9 - SubLevel 3018 (+36 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9 - SubLevel 3019 (+38 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<!-- Level 9 - SubLevel 3020 (+40 Slow): Physical and magic skill cooldown of the target and nearby enemies +100% for 10 sec. For PvPs near the Dominant Flag, applies the Seal of Restriction with the effect of blocking use of physical/ magic skills and preventing Invincibility. Consumes 5 Spirit Ore. -->
		<icon>
			<value level="1">icon.skill11558</value>
			<value level="2">icon.skill11558</value>
			<value level="3">icon.skill11558</value>
			<value level="4">icon.skill19208</value>
			<value level="5">icon.skill19208</value>
			<value level="6">icon.skill19208</value>
			<value level="7">icon.skill19208</value>
			<value level="8">icon.skill19208</value>
			<value level="9">icon.skill19208</value>
		</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalTime>30</abnormalTime>
		<affectScope>SINGLE</affectScope>
		<castRange>800</castRange>
		<coolTime>200</coolTime>
		<effectPoint>
			<value level="1">-457</value>
			<value level="2">-457</value>
			<value level="3">-457</value>
			<value level="4">-285</value>
			<value level="5">-285</value>
			<value level="6">-285</value>
			<value level="7">-285</value>
			<value level="8">-285</value>
			<value level="9">-285</value>
		</effectPoint>
		<hitTime>
			<value level="1">2000</value>
			<value level="2">2000</value>
			<value level="3">2000</value>
			<value level="4">2110</value>
			<value level="5">2110</value>
			<value level="6">2110</value>
			<value level="7">2110</value>
			<value level="8">2110</value>
			<value level="9">2110</value>
		</hitTime>
		<isDebuff>true</isDebuff>
		<isMagic>1</isMagic>
		<itemConsumeCount>5</itemConsumeCount>
		<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
		<mpConsume>202</mpConsume>
		<mpInitialConsume>
			<value level="1">50</value>
			<value level="2">56</value>
			<value level="3">61</value>
			<value level="4">66</value>
			<value level="5">72</value>
			<value level="6">77</value>
			<value level="7">82</value>
			<value level="8">87</value>
			<value level="9">92</value>
		</mpInitialConsume>
		<reuseDelay>60000</reuseDelay>
		<effects>
			<effect name="BlockAbnormalSlot">
				<!-- Guess there is more -->
				<slot>INVINCIBILITY</slot>
			</effect>
			<effect name="BlockSkill">
				<magicTypes>0</magicTypes>
			</effect>
			<effect name="BlockSkill">
				<magicTypes>1</magicTypes>
			</effect>
			<effect name="BlockSkill">
				<magicTypes>3</magicTypes>
			</effect>
			<effect name="PhysicalDefence" fromLevel="1" toLevel="9" fromSubLevel="1001" toSubLevel="1020">
				<amount>
					<value fromLevel="1" toLevel="9" fromSubLevel="1001" toSubLevel="1020">{-0.6 - 0.4 * subIndex}</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MagicalDefence" fromLevel="1" toLevel="9" fromSubLevel="2001" toSubLevel="2020">
				<amount>
					<value fromLevel="1" toLevel="9" fromSubLevel="2001" toSubLevel="2020">{-0.6 - 0.4 * subIndex}</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="Speed" fromLevel="1" toLevel="9" fromSubLevel="3001" toSubLevel="3020">
				<amount>
					<value fromLevel="1" toLevel="9" fromSubLevel="3001" toSubLevel="3020">{-2 * subIndex}</value>
				</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</skill>
	<skill id="19209" toLevel="1" name="Divinity of Einhasad">
		<!-- Decreases Magic Skill MP Consumption by 30% and has a 100% to result in a Critical when using 'Radiant Heal', 'Panic Heal', or 'Brilliant Heal' for 30 sec. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1001 (+1 sec. Time): Decreases Magic Skill MP Consumption by 30% and has a 100% to result in a Critical when using 'Radiant Heal', 'Panic Heal', or 'Brilliant Heal' for 30 sec. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1002 (+2 sec. Time): Decreases Magic Skill MP Consumption by 30% and has a 100% to result in a Critical when using 'Radiant Heal', 'Panic Heal', or 'Brilliant Heal' for 30 sec. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1003 (+3 sec. Time): Decreases Magic Skill MP Consumption by 30% and has a 100% to result in a Critical when using 'Radiant Heal', 'Panic Heal', or 'Brilliant Heal' for 30 sec. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1004 (+4 sec. Time): Decreases Magic Skill MP Consumption by 30% and has a 100% to result in a Critical when using 'Radiant Heal', 'Panic Heal', or 'Brilliant Heal' for 30 sec. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1005 (+5 sec. Time): Decreases Magic Skill MP Consumption by 30% and has a 100% to result in a Critical when using 'Radiant Heal', 'Panic Heal', or 'Brilliant Heal' for 30 sec. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1006 (+6 sec. Time): Decreases Magic Skill MP Consumption by 30% and has a 100% to result in a Critical when using 'Radiant Heal', 'Panic Heal', or 'Brilliant Heal' for 30 sec. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1007 (+7 sec. Time): Decreases Magic Skill MP Consumption by 30% and has a 100% to result in a Critical when using 'Radiant Heal', 'Panic Heal', or 'Brilliant Heal' for 30 sec. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1008 (+8 sec. Time): Decreases Magic Skill MP Consumption by 30% and has a 100% to result in a Critical when using 'Radiant Heal', 'Panic Heal', or 'Brilliant Heal' for 30 sec. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1009 (+9 sec. Time): Decreases Magic Skill MP Consumption by 30% and has a 100% to result in a Critical when using 'Radiant Heal', 'Panic Heal', or 'Brilliant Heal' for 30 sec. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1010 (+10 sec. Time): Decreases Magic Skill MP Consumption by 30% and has a 100% to result in a Critical when using 'Radiant Heal', 'Panic Heal', or 'Brilliant Heal' for 30 sec. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1011 (+10.5 sec. Time): Decreases Magic Skill MP Consumption by 30% and has a 100% to result in a Critical when using 'Radiant Heal', 'Panic Heal', or 'Brilliant Heal' for 30 sec. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1012 (+11 sec. Time): Decreases Magic Skill MP Consumption by 30% and has a 100% to result in a Critical when using 'Radiant Heal', 'Panic Heal', or 'Brilliant Heal' for 30 sec. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1013 (+11.5 sec. Time): Decreases Magic Skill MP Consumption by 30% and has a 100% to result in a Critical when using 'Radiant Heal', 'Panic Heal', or 'Brilliant Heal' for 30 sec. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1014 (+12 sec. Time): Decreases Magic Skill MP Consumption by 30% and has a 100% to result in a Critical when using 'Radiant Heal', 'Panic Heal', or 'Brilliant Heal' for 30 sec. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1015 (+12.5 sec. Time): Decreases Magic Skill MP Consumption by 30% and has a 100% to result in a Critical when using 'Radiant Heal', 'Panic Heal', or 'Brilliant Heal' for 30 sec. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1016 (+13 sec. Time): Decreases Magic Skill MP Consumption by 30% and has a 100% to result in a Critical when using 'Radiant Heal', 'Panic Heal', or 'Brilliant Heal' for 30 sec. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1017 (+13.5 sec. Time): Decreases Magic Skill MP Consumption by 30% and has a 100% to result in a Critical when using 'Radiant Heal', 'Panic Heal', or 'Brilliant Heal' for 30 sec. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1018 (+14 sec. Time): Decreases Magic Skill MP Consumption by 30% and has a 100% to result in a Critical when using 'Radiant Heal', 'Panic Heal', or 'Brilliant Heal' for 30 sec. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1019 (+14.5 sec. Time): Decreases Magic Skill MP Consumption by 30% and has a 100% to result in a Critical when using 'Radiant Heal', 'Panic Heal', or 'Brilliant Heal' for 30 sec. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1020 (+15 sec. Time): Decreases Magic Skill MP Consumption by 30% and has a 100% to result in a Critical when using 'Radiant Heal', 'Panic Heal', or 'Brilliant Heal' for 30 sec. Consumes 5 Spirit Ore. -->
		<icon>icon.skill19209</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>
			<value fromLevel="1" toLevel="1">30</value>
			<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1010">{base + subIndex}</value>
			<value fromLevel="1" toLevel="1" fromSubLevel="1011" toSubLevel="1020">{base + 10 + 0.5 * subIndex}</value>
		</abnormalTime>
		<abnormalVisualEffect>DIVINITY</abnormalVisualEffect>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<isMagic>1</isMagic>
		<itemConsumeCount>5</itemConsumeCount>
		<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>101</magicLevel>
		<mpConsume>46</mpConsume>
		<reuseDelay>180000</reuseDelay>
		<effects>
			<effect name="MagicMpCost">
				<amount>-30</amount>
				<mode>PER</mode>
				<magicType>1</magicType>
			</effect>
			<effect name="HpCpHealCritical" />
		</effects>
	</skill>
	<skill id="19210" toLevel="1" name="Summon Tree of Sephiroth">
		<!-- Summons Tree of Life that cannot be targeted. The summoned tree heals nearby party members for 30 sec. and removes debuffs from them. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1001 (+532 Recharge): Summons Tree of Life that cannot be targeted. The summoned tree heals nearby party members for 30 sec. and removes debuffs from them. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1002 (+570 Recharge): Summons Tree of Life that cannot be targeted. The summoned tree heals nearby party members for 30 sec. and removes debuffs from them. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1003 (+607 Recharge): Summons Tree of Life that cannot be targeted. The summoned tree heals nearby party members for 30 sec. and removes debuffs from them. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1004 (+644 Recharge): Summons Tree of Life that cannot be targeted. The summoned tree heals nearby party members for 30 sec. and removes debuffs from them. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1005 (+681 Recharge): Summons Tree of Life that cannot be targeted. The summoned tree heals nearby party members for 30 sec. and removes debuffs from them. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1006 (+718 Recharge): Summons Tree of Life that cannot be targeted. The summoned tree heals nearby party members for 30 sec. and removes debuffs from them. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1007 (+756 Recharge): Summons Tree of Life that cannot be targeted. The summoned tree heals nearby party members for 30 sec. and removes debuffs from them. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1008 (+793 Recharge): Summons Tree of Life that cannot be targeted. The summoned tree heals nearby party members for 30 sec. and removes debuffs from them. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1009 (+830 Recharge): Summons Tree of Life that cannot be targeted. The summoned tree heals nearby party members for 30 sec. and removes debuffs from them. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1010 (+867 Recharge): Summons Tree of Life that cannot be targeted. The summoned tree heals nearby party members for 30 sec. and removes debuffs from them. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1011 (+904 Recharge): Summons Tree of Life that cannot be targeted. The summoned tree heals nearby party members for 30 sec. and removes debuffs from them. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1012 (+942 Recharge): Summons Tree of Life that cannot be targeted. The summoned tree heals nearby party members for 30 sec. and removes debuffs from them. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1013 (+979 Recharge): Summons Tree of Life that cannot be targeted. The summoned tree heals nearby party members for 30 sec. and removes debuffs from them. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1014 (+1016 Recharge): Summons Tree of Life that cannot be targeted. The summoned tree heals nearby party members for 30 sec. and removes debuffs from them. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1015 (+1053 Recharge): Summons Tree of Life that cannot be targeted. The summoned tree heals nearby party members for 30 sec. and removes debuffs from them. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1016 (+1090 Recharge): Summons Tree of Life that cannot be targeted. The summoned tree heals nearby party members for 30 sec. and removes debuffs from them. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1017 (+1128 Recharge): Summons Tree of Life that cannot be targeted. The summoned tree heals nearby party members for 30 sec. and removes debuffs from them. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1018 (+1165 Recharge): Summons Tree of Life that cannot be targeted. The summoned tree heals nearby party members for 30 sec. and removes debuffs from them. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1019 (+1202 Recharge): Summons Tree of Life that cannot be targeted. The summoned tree heals nearby party members for 30 sec. and removes debuffs from them. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1020 (+1240 Recharge): Summons Tree of Life that cannot be targeted. The summoned tree heals nearby party members for 30 sec. and removes debuffs from them. Consumes 5 Spirit Ore. -->
		<icon>icon.skill19210</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<castRange>600</castRange>
		<coolTime>2000</coolTime>
		<effectPoint>1733</effectPoint>
		<effectRange>1000</effectRange>
		<hitCancelTime>3</hitCancelTime>
		<hitTime>5000</hitTime>
		<isMagic>1</isMagic>
		<itemConsumeCount>5</itemConsumeCount>
		<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>101</magicLevel>
		<mpConsume>194</mpConsume>
		<mpInitialConsume>49</mpInitialConsume>
		<reuseDelay>180000</reuseDelay>
		<effects>
			<effect name="Summon">
				<npcId>15154</npcId> <!-- Mother Tree -->
				<lifeTime>30</lifeTime>
			</effect>
			<effect name="ManaHeal" fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1020">
				<power>
					<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1001">532</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="1002" toSubLevel="1002">570</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="1003" toSubLevel="1003">607</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="1004" toSubLevel="1004">644</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="1005" toSubLevel="1005">681</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="1006" toSubLevel="1006">718</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="1007" toSubLevel="1007">756</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="1008" toSubLevel="1008">793</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="1009" toSubLevel="1009">830</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="1010" toSubLevel="1010">867</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="1011" toSubLevel="1011">904</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="1012" toSubLevel="1012">942</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="1013" toSubLevel="1013">979</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="1014" toSubLevel="1014">1016</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="1015" toSubLevel="1015">1053</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="1016" toSubLevel="1016">1090</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="1017" toSubLevel="1017">1128</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="1018" toSubLevel="1018">1165</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="1019" toSubLevel="1019">1202</value>
					<value fromLevel="1" toLevel="1" fromSubLevel="1020" toSubLevel="1020">1240</value>
				</power>
			</effect>
		</effects>
	</skill>
	<skill id="19211" toLevel="1" name="Barrier for Test">
		<!-- For 1 min., creates a holy barrier that absorbs 100,000 damage. Consumes 5 Spirit Ore. -->
		<icon>icon.skill19211</icon>
		<operateType>A2</operateType>
		<coolTime>300</coolTime>
		<effectPoint>867</effectPoint>
		<hitTime>1500</hitTime>
		<isMagic>1</isMagic>
		<mpConsume>34</mpConsume>
		<mpInitialConsume>9</mpInitialConsume>
		<reuseDelay>600000</reuseDelay>
	</skill>
	<skill id="19212" toLevel="1" name="Shillien's Protection">
		<!-- Puts a barrier around a party member for 30 sec. Recovers 100% CP/ HP if dealt a death blow. Buff is deleted when the effect is applied. Consumes 5 Spirit Ore. The skill cooldown is fixed. -->
		<!-- Level 1 - SubLevel 1001 (+1 sec. Time): Puts a barrier around a party member for 30 sec. Recovers 100% CP/ HP if dealt a death blow. Buff is deleted when the effect is applied. Consumes 5 Spirit Ore. The skill cooldown is fixed. -->
		<!-- Level 1 - SubLevel 1002 (+2 sec. Time): Puts a barrier around a party member for 30 sec. Recovers 100% CP/ HP if dealt a death blow. Buff is deleted when the effect is applied. Consumes 5 Spirit Ore. The skill cooldown is fixed. -->
		<!-- Level 1 - SubLevel 1003 (+3 sec. Time): Puts a barrier around a party member for 30 sec. Recovers 100% CP/ HP if dealt a death blow. Buff is deleted when the effect is applied. Consumes 5 Spirit Ore. The skill cooldown is fixed. -->
		<!-- Level 1 - SubLevel 1004 (+4 sec. Time): Puts a barrier around a party member for 30 sec. Recovers 100% CP/ HP if dealt a death blow. Buff is deleted when the effect is applied. Consumes 5 Spirit Ore. The skill cooldown is fixed. -->
		<!-- Level 1 - SubLevel 1005 (+5 sec. Time): Puts a barrier around a party member for 30 sec. Recovers 100% CP/ HP if dealt a death blow. Buff is deleted when the effect is applied. Consumes 5 Spirit Ore. The skill cooldown is fixed. -->
		<!-- Level 1 - SubLevel 1006 (+6 sec. Time): Puts a barrier around a party member for 30 sec. Recovers 100% CP/ HP if dealt a death blow. Buff is deleted when the effect is applied. Consumes 5 Spirit Ore. The skill cooldown is fixed. -->
		<!-- Level 1 - SubLevel 1007 (+7 sec. Time): Puts a barrier around a party member for 30 sec. Recovers 100% CP/ HP if dealt a death blow. Buff is deleted when the effect is applied. Consumes 5 Spirit Ore. The skill cooldown is fixed. -->
		<!-- Level 1 - SubLevel 1008 (+8 sec. Time): Puts a barrier around a party member for 30 sec. Recovers 100% CP/ HP if dealt a death blow. Buff is deleted when the effect is applied. Consumes 5 Spirit Ore. The skill cooldown is fixed. -->
		<!-- Level 1 - SubLevel 1009 (+9 sec. Time): Puts a barrier around a party member for 30 sec. Recovers 100% CP/ HP if dealt a death blow. Buff is deleted when the effect is applied. Consumes 5 Spirit Ore. The skill cooldown is fixed. -->
		<!-- Level 1 - SubLevel 1010 (+10 sec. Time): Puts a barrier around a party member for 30 sec. Recovers 100% CP/ HP if dealt a death blow. Buff is deleted when the effect is applied. Consumes 5 Spirit Ore. The skill cooldown is fixed. -->
		<!-- Level 1 - SubLevel 1011 (+10.5 sec. Time): Puts a barrier around a party member for 30 sec. Recovers 100% CP/ HP if dealt a death blow. Buff is deleted when the effect is applied. Consumes 5 Spirit Ore. The skill cooldown is fixed. -->
		<!-- Level 1 - SubLevel 1012 (+11 sec. Time): Puts a barrier around a party member for 30 sec. Recovers 100% CP/ HP if dealt a death blow. Buff is deleted when the effect is applied. Consumes 5 Spirit Ore. The skill cooldown is fixed. -->
		<!-- Level 1 - SubLevel 1013 (+11.5 sec. Time): Puts a barrier around a party member for 30 sec. Recovers 100% CP/ HP if dealt a death blow. Buff is deleted when the effect is applied. Consumes 5 Spirit Ore. The skill cooldown is fixed. -->
		<!-- Level 1 - SubLevel 1014 (+12 sec. Time): Puts a barrier around a party member for 30 sec. Recovers 100% CP/ HP if dealt a death blow. Buff is deleted when the effect is applied. Consumes 5 Spirit Ore. The skill cooldown is fixed. -->
		<!-- Level 1 - SubLevel 1015 (+12.5 sec. Time): Puts a barrier around a party member for 30 sec. Recovers 100% CP/ HP if dealt a death blow. Buff is deleted when the effect is applied. Consumes 5 Spirit Ore. The skill cooldown is fixed. -->
		<!-- Level 1 - SubLevel 1016 (+13 sec. Time): Puts a barrier around a party member for 30 sec. Recovers 100% CP/ HP if dealt a death blow. Buff is deleted when the effect is applied. Consumes 5 Spirit Ore. The skill cooldown is fixed. -->
		<!-- Level 1 - SubLevel 1017 (+13.5 sec. Time): Puts a barrier around a party member for 30 sec. Recovers 100% CP/ HP if dealt a death blow. Buff is deleted when the effect is applied. Consumes 5 Spirit Ore. The skill cooldown is fixed. -->
		<!-- Level 1 - SubLevel 1018 (+14 sec. Time): Puts a barrier around a party member for 30 sec. Recovers 100% CP/ HP if dealt a death blow. Buff is deleted when the effect is applied. Consumes 5 Spirit Ore. The skill cooldown is fixed. -->
		<!-- Level 1 - SubLevel 1019 (+14.5 sec. Time): Puts a barrier around a party member for 30 sec. Recovers 100% CP/ HP if dealt a death blow. Buff is deleted when the effect is applied. Consumes 5 Spirit Ore. The skill cooldown is fixed. -->
		<!-- Level 1 - SubLevel 1020 (+15 sec. Time): Puts a barrier around a party member for 30 sec. Recovers 100% CP/ HP if dealt a death blow. Buff is deleted when the effect is applied. Consumes 5 Spirit Ore. The skill cooldown is fixed. -->
		<icon>icon.skill19211</icon>
		<operateType>A2</operateType>
		<targetType>TARGET</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>
			<value fromLevel="1" toLevel="1">30</value>
			<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1010">{base + subIndex}</value>
			<value fromLevel="1" toLevel="1" fromSubLevel="1011" toSubLevel="1020">{base + 10 + 0.5 * subIndex}</value>
		</abnormalTime>
		<abnormalType>SHILLIEN_PROTECTION</abnormalType>
		<abnormalVisualEffect>SHILLIEN_PROTECTION</abnormalVisualEffect>
		<affectRange>600</affectRange>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<castRange>600</castRange>
		<coolTime>300</coolTime>
		<effectPoint>867</effectPoint>
		<effectRange>900</effectRange>
		<hitTime>1500</hitTime>
		<isMagic>1</isMagic> <!-- Magic Skill -->
		<itemConsumeCount>5</itemConsumeCount>
		<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
		<magicCriticalRate>5</magicCriticalRate>
		<mpConsume>37</mpConsume>
		<mpInitialConsume>9</mpInitialConsume>
		<reuseDelay>180000</reuseDelay>
		<conditions>
			<condition name="TargetMyParty">
				<includeMe>true</includeMe>
			</condition>
		</conditions>
		<effects>
			<effect name="CheatDeath">
				<hpPercent>100</hpPercent>
				<mpPercent>100</mpPercent>
				<cpPercent>100</cpPercent>
			</effect>
		</effects>
	</skill>
	<skill id="19213" toLevel="1" name="Polishing Arrows: Atk. Spd.">
		<!-- Creates 250 Enhanced Orichalcum Arrows with increased Atk. Spd. Consumes 1 R-grade Crystal. -->
		<icon>icon.skill_polishing_arrows</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitTime>3000</hitTime>
		<isMagic>1</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>17371</itemConsumeId> <!-- Crystal (R-Grade) -->
		<mpConsume>94</mpConsume>
		<mpInitialConsume>23</mpInitialConsume>
		<reuseDelay>2000</reuseDelay>
		<conditions>
			<condition name="OpEncumbered">
				<weightPercent>10</weightPercent>
				<slotsPercent>10</slotsPercent>
			</condition>
		</conditions>
		<effects>
			<effect name="Restoration">
				<!-- Enhanced Orichalcum Arrow -->
				<itemId>45578</itemId>
				<itemCount>250</itemCount>
			</effect>
		</effects>
	</skill>
	<skill id="19214" toLevel="1" name="Polishing Bolts: Atk. Spd.">
		<!-- Creates 250 Enhanced Orichalcum Bolts with increased Atk. Spd. Consumes 1 R-grade Crystal. -->
		<icon>icon.skill_polishing_bolts</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitTime>3000</hitTime>
		<isMagic>1</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>17371</itemConsumeId> <!-- Crystal (R-Grade) -->
		<mpConsume>94</mpConsume>
		<mpInitialConsume>23</mpInitialConsume>
		<reuseDelay>2000</reuseDelay>
		<conditions>
			<condition name="OpEncumbered">
				<weightPercent>10</weightPercent>
				<slotsPercent>10</slotsPercent>
			</condition>
		</conditions>
		<effects>
			<effect name="Restoration">
				<!-- Enhanced Orichalcum Bolt -->
				<itemId>45581</itemId>
				<itemCount>250</itemCount>
			</effect>
		</effects>
	</skill>
	<skill id="19215" toLevel="1" name="Polishing Arrows: P. Atk.">
		<!-- Creates 250 Enhanced Orichalcum Arrows with increased P. Atk. Consumes 1 R-grade Crystal. -->
		<icon>icon.skill_polishing_arrows</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitTime>3000</hitTime>
		<isMagic>1</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>17371</itemConsumeId> <!-- Crystal (R-Grade) -->
		<mpConsume>94</mpConsume>
		<mpInitialConsume>23</mpInitialConsume>
		<reuseDelay>2000</reuseDelay>
		<conditions>
			<condition name="OpEncumbered">
				<weightPercent>10</weightPercent>
				<slotsPercent>10</slotsPercent>
			</condition>
		</conditions>
		<effects>
			<effect name="Restoration">
				<!-- Enhanced Orichalcum Arrow -->
				<itemId>45579</itemId>
				<itemCount>250</itemCount>
			</effect>
		</effects>
	</skill>
	<skill id="19216" toLevel="1" name="Polishing Bolts: P. Atk.">
		<!-- Creates 250 Enhanced Orichalcum Bolts with increased P. Atk. Consumes 1 R-grade Crystal. -->
		<icon>icon.skill_polishing_bolts</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitTime>3000</hitTime>
		<isMagic>1</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>17371</itemConsumeId> <!-- Crystal (R-Grade) -->
		<mpConsume>94</mpConsume>
		<mpInitialConsume>23</mpInitialConsume>
		<reuseDelay>2000</reuseDelay>
		<conditions>
			<condition name="OpEncumbered">
				<weightPercent>10</weightPercent>
				<slotsPercent>10</slotsPercent>
			</condition>
		</conditions>
		<effects>
			<effect name="Restoration">
				<!-- Enhanced Orichalcum Bolt -->
				<itemId>45582</itemId>
				<itemCount>250</itemCount>
			</effect>
		</effects>
	</skill>
	<skill id="19217" toLevel="1" name="Polishing Arrows: Additional Hit">
		<!-- Creates 250 Enhanced Orichalcum Arrows with Additional Hit. Consumes 1 R-grade Crystal. -->
		<icon>icon.skill_polishing_arrows</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitTime>3000</hitTime>
		<isMagic>1</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>17371</itemConsumeId> <!-- Crystal (R-Grade) -->
		<mpConsume>102</mpConsume>
		<mpInitialConsume>26</mpInitialConsume>
		<reuseDelay>2000</reuseDelay>
		<conditions>
			<condition name="OpEncumbered">
				<weightPercent>10</weightPercent>
				<slotsPercent>10</slotsPercent>
			</condition>
		</conditions>
		<effects>
			<effect name="Restoration">
				<!-- Enhanced Orichalcum Arrow -->
				<itemId>45580</itemId>
				<itemCount>250</itemCount>
			</effect>
		</effects>
	</skill>
	<skill id="19218" toLevel="1" name="Polishing Bolts: Additional Hit">
		<!-- Creates 250 Enhanced Orichalcum Bolts with Additional Hit. Consumes 1 R-grade Crystal. -->
		<icon>icon.skill_polishing_bolts</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<hitTime>3000</hitTime>
		<isMagic>1</isMagic>
		<itemConsumeCount>1</itemConsumeCount>
		<itemConsumeId>17371</itemConsumeId> <!-- Crystal (R-Grade) -->
		<mpConsume>102</mpConsume>
		<mpInitialConsume>26</mpInitialConsume>
		<reuseDelay>2000</reuseDelay>
		<conditions>
			<condition name="OpEncumbered">
				<weightPercent>10</weightPercent>
				<slotsPercent>10</slotsPercent>
			</condition>
		</conditions>
		<effects>
			<effect name="Restoration">
				<!-- Enhanced Orichalcum Bolt -->
				<itemId>45583</itemId>
				<itemCount>250</itemCount>
			</effect>
		</effects>
	</skill>
	<skill id="19219" toLevel="1" name="Blessing of Tree">
		<!-- Recovers HP and removes bad abnormal statuses. -->
		<icon>icon.skill1258</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectObject>FRIEND</affectObject>
		<affectRange>200</affectRange>
		<affectScope>PARTY</affectScope>
		<effectPoint>2</effectPoint>
		<isMagic>1</isMagic>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>101</magicLevel>
		<reuseDelay>7000</reuseDelay>
		<effects>
			<effect name="HpCpHeal">
				<!-- Custom, value if Tree of Life level 4 -->
				<power>3338</power>
			</effect>
			<effect name="DispelByCategory">
				<slot>DEBUFF</slot>
				<rate>100</rate>
				<max>10</max>
			</effect>
		</effects>
	</skill>
	<skill id="19220" toLevel="1" name="Sharing Equipment">
		<!-- For 30 min., the ability of the equipped item transfers to your servitor. Consumes 5 Spirit Ore. -->
		<icon>icon.skill19220</icon>
		<operateType>A2</operateType>
		<targetType>SUMMON</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>1800</abnormalTime>
		<abnormalType>SPIRIT_SHARING</abnormalType>
		<affectObject>FRIEND</affectObject>
		<affectScope>SUMMON_EXCEPT_MASTER</affectScope>
		<basicProperty>NONE</basicProperty>
		<coolTime>200</coolTime>
		<effectPoint>0</effectPoint>
		<hitTime>1000</hitTime>
		<isMagic>1</isMagic>
		<itemConsumeCount>5</itemConsumeCount>
		<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ores -->
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>99</magicLevel>
		<mpConsume>62</mpConsume>
		<mpInitialConsume>15</mpInitialConsume>
		<reuseDelay>60000</reuseDelay>
		<conditions>
			<condition name="OpHaveSummon" />
		</conditions>
		<effects>
			<effect name="AttackAttributeAdd">
				<amount>450</amount>
			</effect>
			<effect name="MaxHp">
				<amount>25</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MaxMp">
				<amount>25</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PhysicalDefence">
				<amount>25</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MagicalDefence">
				<amount>25</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>25</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>25</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PhysicalAttackSpeed">
				<amount>25</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MagicalAttackSpeed">
				<amount>25</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PhysicalSkillPower">
				<amount>25</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MagicalSkillPower">
				<amount>25</amount>
				<mode>PER</mode>
			</effect>
			<effect name="CriticalDamage">
				<amount>15</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PhysicalSkillCriticalDamage">
				<amount>15</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MagicCriticalDamage">
				<amount>15</amount>
				<mode>PER</mode>
			</effect>
			<effect name="DefenceAttribute">
				<amount>300</amount>
				<attribute>FIRE</attribute>
			</effect>
			<effect name="DefenceAttribute">
				<amount>300</amount>
				<attribute>WATER</attribute>
			</effect>
			<effect name="DefenceAttribute">
				<amount>300</amount>
				<attribute>WIND</attribute>
			</effect>
			<effect name="DefenceAttribute">
				<amount>300</amount>
				<attribute>EARTH</attribute>
			</effect>
			<effect name="DefenceAttribute">
				<amount>300</amount>
				<attribute>HOLY</attribute>
			</effect>
			<effect name="DefenceAttribute">
				<amount>300</amount>
				<attribute>DARK</attribute>
			</effect>
		</effects>
	</skill>
	<skill id="19221" toLevel="1" name="Power of Darkness">
		<icon>Icon.skill1050</icon>
		<operateType>A1</operateType>
		<targetType>SELF</targetType>
		<affectScope>SINGLE</affectScope>
		<effectPoint>2</effectPoint>
		<isMagic>1</isMagic>
		<reuseDelay>5000</reuseDelay>
		<effects>
			<effect name="IgnoreDeath" />
			<effect name="DispelBySlot">
				<dispel>SHILLIEN_PROTECTION,1</dispel>
			</effect>
			<effect name="CpHealPercent">
				<power>100</power>
			</effect>
			<effect name="HealPercent">
				<power>100</power>
			</effect>
		</effects>
	</skill>
	<skill id="19222" toLevel="7" name="Dignity of the Exalted">
		<!-- Level 1: STR +1, DEX +1, CON +1, INT +1, WIT +1, MEN +1, CHA +1. Additionally increases the world chat usage limit by 50 times. -->
		<!-- Level 2: STR +2, DEX +2, CON +2, INT +2, WIT +2, MEN +2, CHA +2. Additionally increases the world chat usage limit by 100 times. -->
		<!-- Level 3: STR +3, DEX +3, CON +3, INT +3, WIT +3, MEN +3, CHA +3. Additionally increases the world chat usage limit by 150 times. -->
		<!-- Level 4: STR +4, DEX +4, CON +4, INT +4, WIT +4, MEN +4, CHA +4. Additionally increases the world chat usage limit by 200 times. -->
		<!-- Level 5: STR +5, DEX +5, CON +5, INT +5, WIT +5, MEN +5, CHA +5. Additionally increases the world chat usage limit by 250 times. -->
		<!-- Level 6: STR +6, DEX +6, CON +6, INT +6, WIT +6, MEN +6, CHA +6. Additionally increases the world chat usage limit by 300 times. -->
		<!-- Level 7: STR +7, DEX +7, CON +7, INT +7, WIT +7, MEN +7, CHA +7. Additionally increases the world chat usage limit by 350 times. -->
		<icon>icon.skill19222</icon>
		<operateType>P</operateType>
		<effectPoint>100</effectPoint>
		<excludedFromCheck>true</excludedFromCheck>
		<magicCriticalRate>5</magicCriticalRate>
		<effects>
			<effect name="StatUp">
				<amount>
					<value level="1">1</value>
					<value level="2">2</value>
					<value level="3">3</value>
					<value level="4">4</value>
					<value level="5">5</value>
					<value level="6">6</value>
					<value level="7">7</value>
				</amount>
				<stat>STR</stat>
			</effect>
			<effect name="StatUp">
				<amount>
					<value level="1">1</value>
					<value level="2">2</value>
					<value level="3">3</value>
					<value level="4">4</value>
					<value level="5">5</value>
					<value level="6">6</value>
					<value level="7">7</value>
				</amount>
				<stat>DEX</stat>
			</effect>
			<effect name="StatUp">
				<amount>
					<value level="1">1</value>
					<value level="2">2</value>
					<value level="3">3</value>
					<value level="4">4</value>
					<value level="5">5</value>
					<value level="6">6</value>
					<value level="7">7</value>
				</amount>
				<stat>CON</stat>
			</effect>
			<effect name="StatUp">
				<amount>
					<value level="1">1</value>
					<value level="2">2</value>
					<value level="3">3</value>
					<value level="4">4</value>
					<value level="5">5</value>
					<value level="6">6</value>
					<value level="7">7</value>
				</amount>
				<stat>INT</stat>
			</effect>
			<effect name="StatUp">
				<amount>
					<value level="1">1</value>
					<value level="2">2</value>
					<value level="3">3</value>
					<value level="4">4</value>
					<value level="5">5</value>
					<value level="6">6</value>
					<value level="7">7</value>
				</amount>
				<stat>WIT</stat>
			</effect>
			<effect name="StatUp">
				<amount>
					<value level="1">1</value>
					<value level="2">2</value>
					<value level="3">3</value>
					<value level="4">4</value>
					<value level="5">5</value>
					<value level="6">6</value>
					<value level="7">7</value>
				</amount>
				<stat>MEN</stat>
			</effect>
			<effect name="StatUp">
				<amount>
					<value level="1">1</value>
					<value level="2">2</value>
					<value level="3">3</value>
					<value level="4">4</value>
					<value level="5">5</value>
					<value level="6">6</value>
					<value level="7">7</value>
				</amount>
				<stat>CHA</stat>
			</effect>
			<effect name="WorldChatPoints">
				<amount>50</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</skill>
	<skill id="19223" toLevel="1" name="Belief of the Exalted">
		<!-- Teleports to the selected party member. Consumes 100 Spirit Ore. The skill cooldown is fixed. -->
		<icon>icon.skill19223_i01</icon>
		<operateType>A1</operateType>
		<targetType>MY_PARTY</targetType>
		<affectScope>SINGLE</affectScope>
		<coolTime>500</coolTime>
		<effectPoint>100</effectPoint>
		<excludedFromCheck>true</excludedFromCheck>
		<hitTime>5000</hitTime>
		<isMagic>4</isMagic>
		<itemConsumeCount>100</itemConsumeCount>
		<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
		<magicCriticalRate>-1</magicCriticalRate>
		<magicLevel>99</magicLevel>
		<mpConsume>142</mpConsume>
		<reuseDelay>600000</reuseDelay>
		<staticReuse>true</staticReuse>
		<conditions>
			<condition name="TargetMyParty">
				<includeMe>false</includeMe>
			</condition>
		</conditions>
		<effects>
			<effect name="TeleportToPlayer" />
		</effects>
	</skill>
	<skill id="19224" toLevel="1" name="Blessing of the Exalted">
		<!-- Applies Noblesse Blessing on all party members. Consumes 40 Spirit Ore. The skill cooldown is fixed. -->
		<icon>icon.skill19224</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>3600</abnormalTime>
		<abnormalType>PRESERVE_ABNORMAL</abnormalType>
		<affectObject>FRIEND</affectObject>
		<affectRange>1000</affectRange>
		<affectScope>PARTY</affectScope>
		<basicProperty>NONE</basicProperty>
		<coolTime>500</coolTime>
		<effectPoint>100</effectPoint>
		<effectRange>900</effectRange>
		<excludedFromCheck>true</excludedFromCheck>
		<hitTime>1000</hitTime>
		<isMagic>4</isMagic>
		<itemConsumeCount>40</itemConsumeCount>
		<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>99</magicLevel>
		<mpConsume>207</mpConsume>
		<reuseDelay>60000</reuseDelay>
		<staticReuse>true</staticReuse>
		<effects>
			<effect name="NoblesseBless" />
		</effects>
	</skill>
	<skill id="19225" toLevel="1" name="Summon Battle Potion">
		<!-- Creates 5 Combat Recovery Potions. Consumes 40 Crystals. The skill cooldown is fixed. -->
		<icon>icon.skill19225</icon>
		<operateType>A1</operateType>
		<coolTime>500</coolTime>
		<effectPoint>100</effectPoint>
		<excludedFromCheck>true</excludedFromCheck>
		<hitTime>3000</hitTime>
		<itemConsumeCount>40</itemConsumeCount>
		<itemConsumeId>17371</itemConsumeId> <!-- Consumes 40 Crystals (R-grade) -->
		<mpConsume>142</mpConsume>
		<reuseDelay>21600000</reuseDelay>
		<staticReuse>true</staticReuse>
		<conditions>
			<condition name="OpEncumbered">
				<weightPercent>20</weightPercent>
				<slotsPercent>10</slotsPercent>
			</condition>
		</conditions>
		<effects>
			<effect name="Restoration">
				<itemId>45945</itemId>
				<itemCount>5</itemCount>
			</effect>
		</effects>
	</skill>
	<skill id="19226" toLevel="2" name="Favor of the Exalted">
		<!-- Level 1: For 1 h., the target's acquired XP/ SP +3%. Consumes 40 Spirit Ore. The skill cooldown is fixed. <You are targeted automatically> -->
		<!-- Level 2: For 1 h., the target's acquired XP/ SP +10%. Consumes 120 Spirit Ore. The skill cooldown is fixed. <You are targeted automatically> -->
		<icon>icon.skill19226</icon>
		<operateType>A2</operateType>
		<targetType>TARGET</targetType>
		<abnormalLevel>
			<value level="1">1</value>
			<value level="2">2</value>
		</abnormalLevel>
		<abnormalTime>3600</abnormalTime>
		<affectScope>SINGLE</affectScope>
		<castRange>400</castRange>
		<coolTime>500</coolTime>
		<effectPoint>100</effectPoint>
		<excludedFromCheck>true</excludedFromCheck>
		<hitTime>1000</hitTime>
		<isMagic>4</isMagic>
		<itemConsumeCount>
			<value level="1">40</value>
			<value level="2">120</value>
		</itemConsumeCount>
		<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
		<mpConsume>142</mpConsume>
		<reuseDelay>2000</reuseDelay>
		<effects>
			<effect name="ExpModify">
				<amount>
					<value level="1">3</value>
					<value level="2">10</value>
				</amount>
			</effect>
			<effect name="SpModify">
				<amount>
					<value level="1">3</value>
					<value level="2">10</value>
				</amount>
			</effect>
			<effect name="DispelBySlot">
				<dispel>BRIGHTNESS_BLESS,-1</dispel>
			</effect>
			<effect name="BlockAbnormalSlot">
				<slot>BRIGHTNESS_BLESS</slot>
			</effect>
		</effects>
	</skill>
	<skill id="19227" toLevel="2" name="Wind Hiding">
		<!-- Level 1: Blends into the wind for 5 sec. AoE Damage Resistance +99%, Speed +7. When the effect is cancelled, the Traces of Wind effect is applied. The effect is cancelled when using basic attacks or attack skills. -->
		<!-- Level 2: Blends into the wind for 5 sec. AoE Damage Resistance +99%, Speed +14. When the effect is cancelled, the Traces of Wind effect is applied. The effect is cancelled when using basic attacks or attack skills. -->
		<icon>icon.skill30008</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>
			<value level="1">1</value>
			<value level="2">2</value>
		</abnormalLevel>
		<abnormalTime>5</abnormalTime>
		<abnormalType>HIDE</abnormalType>
		<abnormalVisualEffect>WIND_BLEND</abnormalVisualEffect>
		<affectScope>SINGLE</affectScope>
		<effectPoint>687</effectPoint>
		<isMagic>4</isMagic>
		<isTriggeredSkill>true</isTriggeredSkill>
		<magicLevel>
			<value level="1">20</value>
			<value level="2">85</value>
		</magicLevel>
		<removedOnDamage>true</removedOnDamage>
		<effects>
			<effect name="Hide" />
			<effect name="Speed">
				<amount>
					<value level="1">7</value>
					<value level="2">14</value>
				</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="TriggerSkillByMagicType">
				<!-- Cancel Shadow Move -->
				<magicTypes>0;1</magicTypes>
				<skillId>14839</skillId> <!-- Cancel Hide -->
				<skillLevel>1</skillLevel>
				<chance>100</chance>
				<targetType>SELF</targetType>
			</effect>
			<effect name="TriggerSkillByDamageDealt">
				<allowNormalAttack>true</allowNormalAttack>
				<allowSkillAttack>true</allowSkillAttack>
				<isCritical>true</isCritical>
				<skillId>14839</skillId> <!-- Cancel Hide -->
			</effect>
			<effect name="TriggerSkillByDamageDealt">
				<allowNormalAttack>true</allowNormalAttack>
				<allowSkillAttack>true</allowSkillAttack>
				<skillId>14839</skillId> <!-- Cancel Hide -->
				<skillLevel>1</skillLevel>
				<isCritical>false</isCritical>
			</effect>
		</effects>
		<endEffects>
			<effect name="CallSkill">
				<skillId>30847</skillId> <!-- Traces of Wind -->
			</effect>
		</endEffects>
	</skill>
	<skill id="19228" toLevel="1" name="Song of Thief">
		<!-- For 60 sec., party members' Resistance to All Weapons +15%. Cannot be used with Song of Archery or Sage's Dance. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1001 (+1 sec. Time): For 60 sec., party members' Resistance to All Weapons +15%. Cannot be used with Song of Archery or Sage's Dance. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1002 (+2 sec. Time): For 60 sec., party members' Resistance to All Weapons +15%. Cannot be used with Song of Archery or Sage's Dance. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1003 (+3 sec. Time): For 60 sec., party members' Resistance to All Weapons +15%. Cannot be used with Song of Archery or Sage's Dance. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1004 (+4 sec. Time): For 60 sec., party members' Resistance to All Weapons +15%. Cannot be used with Song of Archery or Sage's Dance. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1005 (+5 sec. Time): For 60 sec., party members' Resistance to All Weapons +15%. Cannot be used with Song of Archery or Sage's Dance. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1006 (+6 sec. Time): For 60 sec., party members' Resistance to All Weapons +15%. Cannot be used with Song of Archery or Sage's Dance. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1007 (+7 sec. Time): For 60 sec., party members' Resistance to All Weapons +15%. Cannot be used with Song of Archery or Sage's Dance. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1008 (+8 sec. Time): For 60 sec., party members' Resistance to All Weapons +15%. Cannot be used with Song of Archery or Sage's Dance. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1009 (+9 sec. Time): For 60 sec., party members' Resistance to All Weapons +15%. Cannot be used with Song of Archery or Sage's Dance. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1010 (+10 sec. Time): For 60 sec., party members' Resistance to All Weapons +15%. Cannot be used with Song of Archery or Sage's Dance. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1011 (+10.5 sec. Time): For 60 sec., party members' Resistance to All Weapons +15%. Cannot be used with Song of Archery or Sage's Dance. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1012 (+11 sec. Time): For 60 sec., party members' Resistance to All Weapons +15%. Cannot be used with Song of Archery or Sage's Dance. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1013 (+11.5 sec. Time): For 60 sec., party members' Resistance to All Weapons +15%. Cannot be used with Song of Archery or Sage's Dance. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1014 (+12 sec. Time): For 60 sec., party members' Resistance to All Weapons +15%. Cannot be used with Song of Archery or Sage's Dance. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1015 (+12.5 sec. Time): For 60 sec., party members' Resistance to All Weapons +15%. Cannot be used with Song of Archery or Sage's Dance. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1016 (+13 sec. Time): For 60 sec., party members' Resistance to All Weapons +15%. Cannot be used with Song of Archery or Sage's Dance. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1017 (+13.5 sec. Time): For 60 sec., party members' Resistance to All Weapons +15%. Cannot be used with Song of Archery or Sage's Dance. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1018 (+14 sec. Time): For 60 sec., party members' Resistance to All Weapons +15%. Cannot be used with Song of Archery or Sage's Dance. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1019 (+14.5 sec. Time): For 60 sec., party members' Resistance to All Weapons +15%. Cannot be used with Song of Archery or Sage's Dance. Consumes 5 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1020 (+15 sec. Time): For 60 sec., party members' Resistance to All Weapons +15%. Cannot be used with Song of Archery or Sage's Dance. Consumes 5 Spirit Ore. -->
		<icon>icon.skill19228</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>
			<value fromLevel="1" toLevel="1">60</value>
			<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1010">{base + subIndex}</value>
			<value fromLevel="1" toLevel="1" fromSubLevel="1011" toSubLevel="1020">{base + 10 + 0.5 * subIndex}</value>
		</abnormalTime>
		<abnormalType>SONG_OF_THIEF</abnormalType>
		<affectObject>FRIEND</affectObject>
		<affectRange>1000</affectRange>
		<affectScope>PARTY</affectScope>
		<coolTime>500</coolTime>
		<effectPoint>687</effectPoint>
		<hitTime>5000</hitTime>
		<itemConsumeCount>5</itemConsumeCount>
		<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ores -->
		<mpConsume>112</mpConsume>
		<mpInitialConsume>28</mpInitialConsume>
		<reuseDelay>300000</reuseDelay>
		<effects>
			<effect name="DefenceTrait">
				<DAGGER>50</DAGGER>
				<DUALDAGGER>50</DUALDAGGER>
			</effect>
		</effects>
	</skill>
	<skill id="19229" toLevel="1" name="Fate of the Exalted">
		<!-- LUC +3. -->
		<icon>icon.skill19229</icon>
		<operateType>P</operateType>
		<effectPoint>100</effectPoint>
		<excludedFromCheck>true</excludedFromCheck>
		<effects>
			<effect name="StatUp">
				<amount>3</amount>
				<stat>LUC</stat>
			</effect>
		</effects>
	</skill>
	<skill id="19230" toLevel="30" name="MP Recovery">
		<!-- Level 1: MP Recovery Rate +1 for 15 sec. -->
		<!-- Level 2: MP Recovery Rate +2 for 15 sec. -->
		<!-- Level 3: MP Recovery Rate +3 for 15 sec. -->
		<!-- Level 4: MP Recovery Rate +4 for 15 sec. -->
		<!-- Level 5: MP Recovery Rate +5 for 15 sec. -->
		<!-- Level 6: MP Recovery Rate +6 for 15 sec. -->
		<!-- Level 7: MP Recovery Rate +7 for 15 sec. -->
		<!-- Level 8: MP Recovery Rate +8 for 15 sec. -->
		<!-- Level 9: MP Recovery Rate +9 for 15 sec. -->
		<!-- Level 10: MP Recovery Rate +10 for 15 sec. -->
		<!-- Level 11: MP Recovery Rate +11 for 15 sec. -->
		<!-- Level 12: MP Recovery Rate +12 for 15 sec. -->
		<!-- Level 13: MP Recovery Rate +13 for 15 sec. -->
		<!-- Level 14: MP Recovery Rate +14 for 15 sec. -->
		<!-- Level 15: MP Recovery Rate +15 for 15 sec. -->
		<!-- Level 16: MP Recovery Rate +16 for 15 sec. -->
		<!-- Level 17: MP Recovery Rate +17 for 15 sec. -->
		<!-- Level 18: MP Recovery Rate +18 for 15 sec. -->
		<!-- Level 19: MP Recovery Rate +19 for 15 sec. -->
		<!-- Level 20: MP Recovery Rate +20 for 15 sec. -->
		<!-- Level 21: MP Recovery Rate +21 for 15 sec. -->
		<!-- Level 22: MP Recovery Rate +22 for 15 sec. -->
		<!-- Level 23: MP Recovery Rate +23 for 15 sec. -->
		<!-- Level 24: MP Recovery Rate +24 for 15 sec. -->
		<!-- Level 25: MP Recovery Rate +25 for 15 sec. -->
		<!-- Level 26: MP Recovery Rate +26 for 15 sec. -->
		<!-- Level 27: MP Recovery Rate +27 for 15 sec. -->
		<!-- Level 28: MP Recovery Rate +28 for 15 sec. -->
		<!-- Level 29: MP Recovery Rate +29 for 15 sec. -->
		<!-- Level 30: MP Recovery Rate +30 for 15 sec. -->
		<icon>icon.skill1047</icon>
		<operateType>A2</operateType>
		<abnormalLevel>5</abnormalLevel>
		<abnormalTime>15</abnormalTime>
		<abnormalTime>15</abnormalTime>
		<abnormalType>MP_REGEN_UP</abnormalType>
		<effectPoint>635</effectPoint>
		<isMagic>1</isMagic>
	</skill>
	<skill id="19231" toLevel="3" name="Song of Assault">
		<!-- Level 1: For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +20%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 2: For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 3: For 5 min., all party members' P./ M. Atk. and P./ M. Def. +20%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1001 (+1 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +20%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1002 (+2 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +20%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1003 (+3 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +20%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1004 (+4 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +20%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1005 (+5 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +20%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1006 (+6 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +20%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1007 (+7 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +20%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1008 (+8 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +20%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1009 (+9 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +20%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1010 (+10 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +20%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1011 (+10.5 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +20%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1012 (+11 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +20%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1013 (+11.5 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +20%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1014 (+12 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +20%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1015 (+12.5 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +20%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1016 (+13 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +20%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1017 (+13.5 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +20%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1018 (+14 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +20%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1019 (+14.5 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +20%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1020 (+15 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +20%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 2 - SubLevel 1001 (+1 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 2 - SubLevel 1002 (+2 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 2 - SubLevel 1003 (+3 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 2 - SubLevel 1004 (+4 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 2 - SubLevel 1005 (+5 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 2 - SubLevel 1006 (+6 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 2 - SubLevel 1007 (+7 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 2 - SubLevel 1008 (+8 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 2 - SubLevel 1009 (+9 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 2 - SubLevel 1010 (+10 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 2 - SubLevel 1011 (+10.5 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 2 - SubLevel 1012 (+11 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 2 - SubLevel 1013 (+11.5 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 2 - SubLevel 1014 (+12 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 2 - SubLevel 1015 (+12.5 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 2 - SubLevel 1016 (+13 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 2 - SubLevel 1017 (+13.5 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 2 - SubLevel 1018 (+14 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 2 - SubLevel 1019 (+14.5 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 2 - SubLevel 1020 (+15 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 3 - SubLevel 1001 (+1 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +20%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 3 - SubLevel 1002 (+2 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +20%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 3 - SubLevel 1003 (+3 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +20%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 3 - SubLevel 1004 (+4 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +20%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 3 - SubLevel 1005 (+5 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +20%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 3 - SubLevel 1006 (+6 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +20%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 3 - SubLevel 1007 (+7 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +20%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 3 - SubLevel 1008 (+8 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +20%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 3 - SubLevel 1009 (+9 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +20%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 3 - SubLevel 1010 (+10 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +20%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 3 - SubLevel 1011 (+10.5 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +20%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 3 - SubLevel 1012 (+11 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +20%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 3 - SubLevel 1013 (+11.5 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +20%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 3 - SubLevel 1014 (+12 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +20%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 3 - SubLevel 1015 (+12.5 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +20%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 3 - SubLevel 1016 (+13 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +20%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 3 - SubLevel 1017 (+13.5 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +20%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 3 - SubLevel 1018 (+14 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +20%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 3 - SubLevel 1019 (+14.5 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +20%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<!-- Level 3 - SubLevel 1020 (+15 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +20%. Additionally, triggers the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Crippling Dance. Consumes 10 Spirit Ore. -->
		<icon>icon.skill19231</icon>
		<operateType>A3</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>
			<value level="1">1</value>
			<value level="2">2</value>
			<value level="3">3</value>
		</abnormalLevel>
		<abnormalTime>
			<value fromLevel="1" toLevel="3">300</value>
			<value fromLevel="1" toLevel="3" fromSubLevel="1001" toSubLevel="1010">{base + subIndex}</value>
			<value fromLevel="1" toLevel="3" fromSubLevel="1011" toSubLevel="1020">{base + 10 + 0.5 * subIndex}</value>
		</abnormalTime>
		<abnormalType>SONG_OF_WISDOM</abnormalType>
		<affectObject>FRIEND</affectObject>
		<affectRange>1000</affectRange>
		<affectScope>PARTY</affectScope>
		<coolTime>300</coolTime>
		<effectPoint>687</effectPoint>
		<hitTime>5000</hitTime>
		<itemConsumeCount>10</itemConsumeCount>
		<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ores -->
		<mpConsume>
			<value level="1">112</value>
			<value level="2">130</value>
			<value level="3">112</value>
		</mpConsume>
		<mpInitialConsume>
			<value level="1">28</value>
			<value level="2">32</value>
			<value level="3">28</value>
		</mpInitialConsume>
		<reuseDelay>300000</reuseDelay>
		<effects>
			<effect name="TriggerSkill">
				<skillId>30848</skillId> <!-- Spirit of Iss -->
				<skillLevel>
					<value level="1">1</value>
					<value level="2">2</value>
					<value level="3">2</value>
				</skillLevel>
				<targetType>SELF</targetType>
			</effect>
			<effect name="PhysicalAttack">
				<amount>
					<value fromLevel="1" toLevel="2">15</value>
					<value level="3">20</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>
					<value fromLevel="1" toLevel="2">15</value>
					<value level="3">20</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MagicalDefence">
				<amount>
					<value fromLevel="1" toLevel="2">15</value>
					<value level="3">20</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PhysicalDefence">
				<amount>
					<value fromLevel="1" toLevel="2">15</value>
					<value level="3">20</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="19232" toLevel="3" name="Crippling Dance">
		<!-- Level 1: For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +20%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 2: For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 3: For 5 min., all party members' P./ M. Atk. and P./ M. Def. +20%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1001 (+1 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +20%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1002 (+2 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +20%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1003 (+3 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +20%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1004 (+4 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +20%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1005 (+5 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +20%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1006 (+6 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +20%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1007 (+7 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +20%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1008 (+8 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +20%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1009 (+9 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +20%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1010 (+10 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +20%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1011 (+10.5 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +20%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1012 (+11 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +20%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1013 (+11.5 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +20%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1014 (+12 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +20%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1015 (+12.5 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +20%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1016 (+13 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +20%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1017 (+13.5 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +20%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1018 (+14 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +20%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1019 (+14.5 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +20%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 1 - SubLevel 1020 (+15 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +20%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 2 - SubLevel 1001 (+1 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 2 - SubLevel 1002 (+2 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 2 - SubLevel 1003 (+3 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 2 - SubLevel 1004 (+4 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 2 - SubLevel 1005 (+5 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 2 - SubLevel 1006 (+6 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 2 - SubLevel 1007 (+7 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 2 - SubLevel 1008 (+8 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 2 - SubLevel 1009 (+9 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 2 - SubLevel 1010 (+10 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 2 - SubLevel 1011 (+10.5 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 2 - SubLevel 1012 (+11 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 2 - SubLevel 1013 (+11.5 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 2 - SubLevel 1014 (+12 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 2 - SubLevel 1015 (+12.5 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 2 - SubLevel 1016 (+13 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 2 - SubLevel 1017 (+13.5 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 2 - SubLevel 1018 (+14 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 2 - SubLevel 1019 (+14.5 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 2 - SubLevel 1020 (+15 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +15%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 3 - SubLevel 1001 (+1 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +20%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 3 - SubLevel 1002 (+2 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +20%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 3 - SubLevel 1003 (+3 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +20%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 3 - SubLevel 1004 (+4 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +20%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 3 - SubLevel 1005 (+5 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +20%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 3 - SubLevel 1006 (+6 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +20%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 3 - SubLevel 1007 (+7 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +20%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 3 - SubLevel 1008 (+8 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +20%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 3 - SubLevel 1009 (+9 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +20%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 3 - SubLevel 1010 (+10 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +20%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 3 - SubLevel 1011 (+10.5 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +20%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 3 - SubLevel 1012 (+11 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +20%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 3 - SubLevel 1013 (+11.5 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +20%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 3 - SubLevel 1014 (+12 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +20%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 3 - SubLevel 1015 (+12.5 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +20%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 3 - SubLevel 1016 (+13 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +20%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 3 - SubLevel 1017 (+13.5 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +20%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 3 - SubLevel 1018 (+14 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +20%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 3 - SubLevel 1019 (+14.5 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +20%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<!-- Level 3 - SubLevel 1020 (+15 sec. Time): For 5 min., all party members' P./ M. Atk. and P./ M. Def. +20%. Additionally, activates the Spirit of Iss effect. P./ M. Atk. and P./ M. Def. +25%. Cannot be used with Song of Assault. Consumes 10 Spirit Ore. -->
		<icon>icon.skill19232</icon>
		<operateType>A3</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>
			<value level="1">1</value>
			<value level="2">2</value>
			<value level="3">3</value>
		</abnormalLevel>
		<abnormalTime>
			<value fromLevel="1" toLevel="3">300</value>
			<value fromLevel="1" toLevel="3" fromSubLevel="1001" toSubLevel="1010">{base + subIndex}</value>
			<value fromLevel="1" toLevel="3" fromSubLevel="1011" toSubLevel="1020">{base + 10 + 0.5 * subIndex}</value>
		</abnormalTime>
		<abnormalType>SONG_OF_WISDOM</abnormalType>
		<affectObject>FRIEND</affectObject>
		<affectRange>1000</affectRange>
		<affectScope>PARTY</affectScope>
		<coolTime>300</coolTime>
		<effectPoint>687</effectPoint>
		<hitTime>5000</hitTime>
		<itemConsumeCount>10</itemConsumeCount>
		<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ores -->
		<mpConsume>
			<value level="1">112</value>
			<value level="2">130</value>
			<value level="3">112</value>
		</mpConsume>
		<mpInitialConsume>
			<value level="1">28</value>
			<value level="2">32</value>
			<value level="3">28</value>
		</mpInitialConsume>
		<reuseDelay>300000</reuseDelay>
		<effects>
			<effect name="TriggerSkill">
				<skillId>30848</skillId> <!-- Spirit of Iss -->
				<skillLevel>
					<value level="1">1</value>
					<value level="2">2</value>
					<value level="3">2</value>
				</skillLevel>
				<targetType>SELF</targetType>
			</effect>
			<effect name="PhysicalAttack">
				<amount>
					<value fromLevel="1" toLevel="2">15</value>
					<value level="3">20</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>
					<value fromLevel="1" toLevel="2">15</value>
					<value level="3">20</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MagicalDefence">
				<amount>
					<value fromLevel="1" toLevel="2">15</value>
					<value level="3">20</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PhysicalDefence">
				<amount>
					<value fromLevel="1" toLevel="2">15</value>
					<value level="3">20</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="19233" toLevel="3" name="Guardian's Shield">
		<!-- Level 1: P. Def. +2% -->
		<!-- Level 2: P. Def. +4% -->
		<!-- Level 3: P. Def. +7% -->
		<icon>icon.skill19120</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="PhysicalDefence">
				<amount>
					<value level="1">2</value>
					<value level="2">4</value>
					<value level="3">7</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="19234" toLevel="3" name="Guardian's Magic Barrier">
		<!-- Level 1: M. Def. +2% -->
		<!-- Level 2: M. Def. +4% -->
		<!-- Level 3: M. Def. +7% -->
		<icon>icon.skill19121</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="MagicalDefence">
				<amount>
					<value level="1">2</value>
					<value level="2">4</value>
					<value level="3">7</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="19235" toLevel="3" name="Guardian's Blessed Body">
		<!-- Level 1: Max HP +3%. -->
		<!-- Level 2: Max HP +6%. -->
		<!-- Level 3: Max HP +9%. -->
		<icon>icon.skill1045</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="MaxHp">
				<amount>
					<value level="1">3</value>
					<value level="2">6</value>
					<value level="3">9</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="19236" toLevel="3" name="Guardian's Elemental Cover">
		<!-- Level 1: Attribute Resistance +15 -->
		<!-- Level 2: Attribute Resistance +25 -->
		<!-- Level 3: Attribute Resistance +40 -->
		<icon>icon.skill1352</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="DefenceAttribute">
				<amount>
					<value level="1">15</value>
					<value level="2">25</value>
					<value level="3">40</value>
				</amount>
				<attribute>FIRE</attribute>
			</effect>
			<effect name="DefenceAttribute">
				<amount>
					<value level="1">15</value>
					<value level="2">25</value>
					<value level="3">40</value>
				</amount>
				<attribute>WATER</attribute>
			</effect>
			<effect name="DefenceAttribute">
				<amount>
					<value level="1">15</value>
					<value level="2">25</value>
					<value level="3">40</value>
				</amount>
				<attribute>WIND</attribute>
			</effect>
			<effect name="DefenceAttribute">
				<amount>
					<value level="1">15</value>
					<value level="2">25</value>
					<value level="3">40</value>
				</amount>
				<attribute>EARTH</attribute>
			</effect>
			<effect name="DefenceAttribute">
				<amount>
					<value level="1">15</value>
					<value level="2">25</value>
					<value level="3">40</value>
				</amount>
				<attribute>HOLY</attribute>
			</effect>
			<effect name="DefenceAttribute">
				<amount>
					<value level="1">15</value>
					<value level="2">25</value>
					<value level="3">40</value>
				</amount>
				<attribute>DARK</attribute>
			</effect>
		</effects>
	</skill>
	<skill id="19237" toLevel="2" name="Guardian's Heavy Armor Defense">
		<!-- Level 1: When using heavy armor, P./ M. Def. +3%. -->
		<!-- Level 2: When using heavy armor, P./ M. Def. +6%. -->
		<icon>icon.skill0231</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="PhysicalDefence">
				<amount>
					<value level="1">3</value>
					<value level="2">6</value>
				</amount>
				<mode>PER</mode>
				<armorType>
					<item>HEAVY</item>
				</armorType>
			</effect>
			<effect name="MagicalDefence">
				<amount>
					<value level="1">3</value>
					<value level="2">6</value>
				</amount>
				<mode>PER</mode>
				<armorType>
					<item>HEAVY</item>
				</armorType>
			</effect>
		</effects>
	</skill>
	<skill id="19238" toLevel="2" name="Guardian's Leather Defense">
		<!-- Level 1: When using light armor, P./ M. Def. +3%. -->
		<!-- Level 2: When using light armor, P./ M. Def. +6%. -->
		<icon>icon.skill0233</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="PhysicalDefence">
				<amount>
					<value level="1">3</value>
					<value level="2">6</value>
				</amount>
				<mode>PER</mode>
				<armorType>
					<item>LIGHT</item>
				</armorType>
			</effect>
			<effect name="MagicalDefence">
				<amount>
					<value level="1">3</value>
					<value level="2">6</value>
				</amount>
				<mode>PER</mode>
				<armorType>
					<item>LIGHT</item>
				</armorType>
			</effect>
		</effects>
	</skill>
	<skill id="19239" toLevel="2" name="Guardian's Robe Defense">
		<!-- Level 1: When using robes, P./ M. Def. +3%. -->
		<!-- Level 2: When using robe, P./ M. Def. +6%. -->
		<icon>icon.skill0234</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="PhysicalDefence">
				<amount>
					<value level="1">3</value>
					<value level="2">6</value>
				</amount>
				<mode>PER</mode>
				<armorType>
					<item>MAGIC</item>
				</armorType>
			</effect>
			<effect name="MagicalDefence">
				<amount>
					<value level="1">3</value>
					<value level="2">6</value>
				</amount>
				<mode>PER</mode>
				<armorType>
					<item>MAGIC</item>
				</armorType>
			</effect>
		</effects>
	</skill>
	<skill id="19240" toLevel="2" name="Guardian's Resistance">
		<!-- Level 1: Debuff Resistance +10 -->
		<!-- Level 2: Debuff Resistance +30 -->
		<icon>icon.skill1354</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="ResistAbnormalByCategory">
				<amount>
					<value level="1">-5</value>
					<value level="2">-10</value>
				</amount>
				<slot>DEBUFF</slot>
			</effect>
		</effects>
	</skill>
	<skill id="19241" toLevel="4" name="Guardian's Life">
		<!-- Level 1: Max HP +3%. -->
		<!-- Level 2: Max HP +6%. -->
		<!-- Level 3: Max HP +10%. -->
		<!-- Level 4: Max HP +15%. -->
		<icon>icon.skill1229</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="MaxHp">
				<amount>
					<value level="1">3</value>
					<value level="2">6</value>
					<value level="3">10</value>
					<value level="4">15</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="19242" toLevel="1" name="Guardian's Block">
		<!-- Shield Defense +100%. -->
		<icon>icon.skill1304</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="ShieldDefence">
				<amount>100</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="19243" toLevel="4" name="Guardian's Armor">
		<!-- Level 1: P. Def. +2% -->
		<!-- Level 2: P. Def. +4% -->
		<!-- Level 3: P. Def. +8% -->
		<!-- Level 4: P. Def. +12% -->
		<icon>icon.skill19165</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="PhysicalDefence">
				<amount>
					<value level="1">2</value>
					<value level="2">4</value>
					<value level="3">8</value>
					<value level="4">12</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="19244" toLevel="1" name="Guardian's Guidance">
		<!-- P./ M. Accuracy and servitor's P. Accuracy +12. Enhances Revelation skills. -->
		<icon>icon.skill19127</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="Accuracy">
				<amount>12</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicAccuracy">
				<amount>12</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="ServitorShare">
				<ACCURACY_COMBAT>12</ACCURACY_COMBAT>
			</effect>
			<effect name="AddSkillBySkill">
				<existingSkillId>1904</existingSkillId>
				<existingSkillLevel>1</existingSkillLevel>
				<addedSkillId>1904</addedSkillId>
				<addedSkillLevel>2</addedSkillLevel>
			</effect>
			<effect name="AddSkillBySkill">
				<existingSkillId>1907</existingSkillId>
				<existingSkillLevel>1</existingSkillLevel>
				<addedSkillId>1907</addedSkillId>
				<addedSkillLevel>2</addedSkillLevel>
			</effect>
			<effect name="AddSkillBySkill">
				<existingSkillId>1912</existingSkillId>
				<existingSkillLevel>1</existingSkillLevel>
				<addedSkillId>1912</addedSkillId>
				<addedSkillLevel>2</addedSkillLevel>
			</effect>
			<effect name="AddSkillBySkill">
				<existingSkillId>1914</existingSkillId>
				<existingSkillLevel>1</existingSkillLevel>
				<addedSkillId>1914</addedSkillId>
				<addedSkillLevel>2</addedSkillLevel>
			</effect>
			<effect name="AddSkillBySkill">
				<existingSkillId>1920</existingSkillId>
				<existingSkillLevel>1</existingSkillLevel>
				<addedSkillId>1920</addedSkillId>
				<addedSkillLevel>2</addedSkillLevel>
			</effect>
			<effect name="AddSkillBySkill">
				<existingSkillId>1922</existingSkillId>
				<existingSkillLevel>1</existingSkillLevel>
				<addedSkillId>1922</addedSkillId>
				<addedSkillLevel>2</addedSkillLevel>
			</effect>
			<effect name="AddSkillBySkill">
				<existingSkillId>1925</existingSkillId>
				<existingSkillLevel>1</existingSkillLevel>
				<addedSkillId>1925</addedSkillId>
				<addedSkillLevel>2</addedSkillLevel>
			</effect>
			<effect name="AddSkillBySkill">
				<existingSkillId>1996</existingSkillId>
				<existingSkillLevel>1</existingSkillLevel>
				<addedSkillId>1996</addedSkillId>
				<addedSkillLevel>2</addedSkillLevel>
			</effect>
			<effect name="AddSkillBySkill">
				<existingSkillId>1997</existingSkillId>
				<existingSkillLevel>1</existingSkillLevel>
				<addedSkillId>1997</addedSkillId>
				<addedSkillLevel>2</addedSkillLevel>
			</effect>
		</effects>
	</skill>
	<skill id="19245" toLevel="2" name="Guardian's Death Shield">
		<!-- Level 1: All received Critical Damage -10% -->
		<!-- Level 2: All received Critical Damage -20% -->
		<icon>icon.skill1542</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="DefenceCriticalDamage">
				<amount>
					<value level="1">10</value>
					<value level="2">20</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="19246" toLevel="2" name="Guardian's Focus Shield">
		<!-- Level 1: All received Critical Rate -15% -->
		<!-- Level 2: All received Critical Rate -30% -->
		<icon>icon.skill0986</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="DefenceCriticalRate">
				<amount>
					<value level="1">15</value>
					<value level="2">30</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="19247" toLevel="2" name="Guardian's Mind Control">
		<!-- Level 1: Skill Cooldown -3%. -->
		<!-- Level 2: Skill Cooldown -5%. -->
		<icon>icon.skill19132</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="Reuse">
				<amount>
					<value level="1">-3</value>
					<value level="2">-5</value>
				</amount>
				<mode>PER</mode>
				<magicType>0</magicType>
			</effect>
			<effect name="Reuse">
				<amount>
					<value level="1">-3</value>
					<value level="2">-5</value>
				</amount>
				<mode>PER</mode>
				<magicType>22</magicType>
			</effect>
		</effects>
	</skill>
	<skill id="19248" toLevel="2" name="Guard's Blessing">
		<!-- Level 1: Acquired XP/ SP +10% -->
		<!-- Level 2: Acquired XP/ SP +20% -->
		<icon>icon.skill_exp_sp_up</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="ExpModify">
				<amount>
					<value level="1">5</value>
					<value level="2">10</value>
				</amount>
			</effect>
			<effect name="SpModify">
				<amount>
					<value level="1">5</value>
					<value level="2">10</value>
				</amount>
			</effect>
		</effects>
	</skill>
	<skill id="19249" toLevel="2" name="Guardian's Binding Cover">
		<!-- Level 1: Received damage when immobilized -7% -->
		<!-- Level 2: Received damage when immobilized -15% -->
		<icon>icon.skill0335</icon>
		<operateType>P</operateType>
		<passiveConditions>
			<condition name="OpCheckAbnormal">
				<type>STUN</type>
				<level>1</level>
				<hasAbnormal>true</hasAbnormal>
				<affectType>CASTER</affectType>
			</condition>
		</passiveConditions>
		<effects>
			<effect name="ImmobileDamageResist">
				<amount>
					<value level="1">-7</value>
					<value level="2">-15</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="19250" toLevel="1" name="Guardian's Spirit">
		<!-- Attribute Resistance +50 -->
		<icon>icon.skill10044</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="DefenceAttribute">
				<amount>50</amount>
				<attribute>FIRE</attribute>
			</effect>
			<effect name="DefenceAttribute">
				<amount>50</amount>
				<attribute>WATER</attribute>
			</effect>
			<effect name="DefenceAttribute">
				<amount>50</amount>
				<attribute>WIND</attribute>
			</effect>
			<effect name="DefenceAttribute">
				<amount>50</amount>
				<attribute>EARTH</attribute>
			</effect>
			<effect name="DefenceAttribute">
				<amount>50</amount>
				<attribute>HOLY</attribute>
			</effect>
			<effect name="DefenceAttribute">
				<amount>50</amount>
				<attribute>DARK</attribute>
			</effect>
		</effects>
	</skill>
	<skill id="19251" toLevel="1" name="Guardian's Potential">
		<!-- P./ M. Skill Critical Rate +10%. -->
		<icon>icon.skill1532</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="PhysicalSkillCriticalRate">
				<amount>10</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="19252" toLevel="2" name="Guardian's Expert Potion">
		<!-- Level 1: Recovery Potions' Effect +500. -->
		<!-- Level 2: Recovery Potions' Effect +1000. -->
		<icon>icon.skill_potion_up</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="HealEffect">
				<amount>
					<value level="1">500</value>
					<value level="2">1000</value>
				</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</skill>
	<skill id="19253" toLevel="1" name="Guardian's Defense Mastery">
		<!-- Received damage -10%. -->
		<icon>icon.skill0528</icon>
		<operateType>P</operateType>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>85</magicLevel>
		<effects>
			<effect name="DamageByAttack">
				<amount>-10</amount>
				<type>PK</type>
			</effect>
			<effect name="DamageByAttack">
				<amount>-10</amount>
				<type>ENEMY_ALL</type>
			</effect>
		</effects>
	</skill>
	<skill id="19254" toLevel="2" name="Berserker's Haste">
		<!-- Level 1: Atk. Spd. +1% -->
		<!-- Level 2: Atk. Spd. +3% -->
		<icon>icon.skill1086</icon>
		<operateType>P</operateType>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>85</magicLevel>
		<effects>
			<effect name="PhysicalAttackSpeed">
				<amount>
					<value level="1">1</value>
					<value level="2">3</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="19255" toLevel="4" name="Berserker's Might">
		<!-- Level 1: P. Atk. +1% -->
		<!-- Level 2: P. Atk. +2% -->
		<!-- Level 3: P. Atk. +3% -->
		<!-- Level 4: P. Atk. +4% -->
		<icon>icon.skill19139</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="PhysicalAttack">
				<amount>
					<value level="1">1</value>
					<value level="2">2</value>
					<value level="3">3</value>
					<value level="4">4</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="19256" toLevel="4" name="Berserker's Elemental Attack">
		<!-- Level 1: Attribute Attack +10 -->
		<!-- Level 2: Attribute Attack +20 -->
		<!-- Level 3: Attribute Attack +30 -->
		<!-- Level 4: Attribute Attack +40 -->
		<icon>icon.skill19130</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="AttackAttributeAdd">
				<amount>
					<value level="1">10</value>
					<value level="2">20</value>
					<value level="3">30</value>
					<value level="4">40</value>
				</amount>
			</effect>
		</effects>
	</skill>
	<skill id="19257" toLevel="3" name="Berserker's Focus Mastery">
		<!-- Level 1: P. Skill Critical Rate +3% -->
		<!-- Level 2: P. Skill Critical Rate +6% -->
		<!-- Level 3: P. Skill Critical Rate +10% -->
		<icon>icon.skill0193</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="PhysicalSkillCriticalRate">
				<amount>
					<value level="1">3</value>
					<value level="2">6</value>
					<value level="3">10</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="19258" toLevel="2" name="Berserker's Duplicity">
		<!-- Level 1: Backstab damage +2%. -->
		<!-- Level 2: Backstab damage +5%. -->
		<icon>icon.skill0030</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="RearDamage">
				<amount>
					<value level="1">2</value>
					<value level="2">5</value>
				</amount>
				<mode>PER</mode>
				<position>BACK</position>
			</effect>
		</effects>
	</skill>
	<skill id="19259" toLevel="3" name="Berserker's Focus">
		<!-- Level 1: Critical Rate for basic attacks +10 -->
		<!-- Level 2: Critical Rate for basic attacks +20 -->
		<!-- Level 3: Critical Rate for basic attacks +40 -->
		<icon>icon.skill1077</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="CriticalRate">
				<amount>
					<value level="1">10</value>
					<value level="2">20</value>
					<value level="3">40</value>
				</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</skill>
	<skill id="19260" toLevel="1" name="Berserker's Cost">
		<!-- Skill MP Consumption -5% -->
		<icon>icon.skill19140</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="MagicMpCost">
				<amount>-5</amount>
				<mode>PER</mode>
				<magicType>0</magicType>
			</effect>
		</effects>
	</skill>
	<skill id="19261" toLevel="3" name="Berserker's Death Mastery">
		<!-- Level 1: P. Skill Critical Damage +2% -->
		<!-- Level 2: P. Skill Critical Damage +4% -->
		<!-- Level 3: P. Skill Critical Damage +7% -->
		<icon>icon.skill10655</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="PhysicalSkillCriticalDamage">
				<amount>
					<value level="1">2</value>
					<value level="2">4</value>
					<value level="3">7</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="19262" toLevel="2" name="Berserker's Ruthlessness">
		<!-- Level 1: Skill Mastery Rate +30% -->
		<!-- Level 2: Skill Mastery Rate +60% -->
		<icon>icon.skill0330</icon>
		<operateType>P</operateType>
		<passiveConditions>
			<condition name="OpSkill">
				<skillId>19280</skillId> <!-- Wizard's Prominence -->
				<skillLevel>1</skillLevel>
				<hasLearned>false</hasLearned>
			</condition>
			<condition name="OpSkill">
				<skillId>19280</skillId> <!-- Wizard's Prominence -->
				<skillLevel>2</skillLevel>
				<hasLearned>false</hasLearned>
			</condition>
		</passiveConditions>
		<effects>
			<effect name="SkillMasteryRate">
				<amount>
					<value level="1">30</value>
					<value level="2">60</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="19263" toLevel="3" name="Berserker's Death Whisper">
		<!-- Level 1: Critical Damage for basic attacks +2% -->
		<!-- Level 2: Critical Damage for basic attacks +4% -->
		<!-- Level 3: Critical Damage for basic attacks +7% -->
		<icon>icon.skill4278</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="CriticalDamage">
				<amount>
					<value level="1">2</value>
					<value level="2">4</value>
					<value level="3">7</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="19264" toLevel="1" name="Berserker's Eagle">
		<!-- P./ M. Accuracy and servitor's P. Accuracy +12. Enhances Revelation skills. -->
		<icon>icon.skill19127</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="Accuracy">
				<amount>12</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicAccuracy">
				<amount>12</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="ServitorShare">
				<ACCURACY_COMBAT>12</ACCURACY_COMBAT>
			</effect>
			<effect name="AddSkillBySkill">
				<existingSkillId>1904</existingSkillId>
				<existingSkillLevel>1</existingSkillLevel>
				<addedSkillId>1904</addedSkillId>
				<addedSkillLevel>2</addedSkillLevel>
			</effect>
			<effect name="AddSkillBySkill">
				<existingSkillId>1907</existingSkillId>
				<existingSkillLevel>1</existingSkillLevel>
				<addedSkillId>1907</addedSkillId>
				<addedSkillLevel>2</addedSkillLevel>
			</effect>
			<effect name="AddSkillBySkill">
				<existingSkillId>1912</existingSkillId>
				<existingSkillLevel>1</existingSkillLevel>
				<addedSkillId>1912</addedSkillId>
				<addedSkillLevel>2</addedSkillLevel>
			</effect>
			<effect name="AddSkillBySkill">
				<existingSkillId>1914</existingSkillId>
				<existingSkillLevel>1</existingSkillLevel>
				<addedSkillId>1914</addedSkillId>
				<addedSkillLevel>2</addedSkillLevel>
			</effect>
			<effect name="AddSkillBySkill">
				<existingSkillId>1920</existingSkillId>
				<existingSkillLevel>1</existingSkillLevel>
				<addedSkillId>1920</addedSkillId>
				<addedSkillLevel>2</addedSkillLevel>
			</effect>
			<effect name="AddSkillBySkill">
				<existingSkillId>1922</existingSkillId>
				<existingSkillLevel>1</existingSkillLevel>
				<addedSkillId>1922</addedSkillId>
				<addedSkillLevel>2</addedSkillLevel>
			</effect>
			<effect name="AddSkillBySkill">
				<existingSkillId>1925</existingSkillId>
				<existingSkillLevel>1</existingSkillLevel>
				<addedSkillId>1925</addedSkillId>
				<addedSkillLevel>2</addedSkillLevel>
			</effect>
			<effect name="AddSkillBySkill">
				<existingSkillId>1996</existingSkillId>
				<existingSkillLevel>1</existingSkillLevel>
				<addedSkillId>1996</addedSkillId>
				<addedSkillLevel>2</addedSkillLevel>
			</effect>
			<effect name="AddSkillBySkill">
				<existingSkillId>1997</existingSkillId>
				<existingSkillLevel>1</existingSkillLevel>
				<addedSkillId>1997</addedSkillId>
				<addedSkillLevel>2</addedSkillLevel>
			</effect>
		</effects>
	</skill>
	<skill id="19265" toLevel="2" name="Berserker's Battle">
		<!-- Level 1: P. Atk. +3% -->
		<!-- Level 2: P. Atk. +6% -->
		<icon>icon.skill1388</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="PhysicalAttack">
				<amount>
					<value level="1">3</value>
					<value level="2">6</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="19266" toLevel="2" name="Berserker's Fire">
		<!-- Level 1: P. Skill Power +2% -->
		<!-- Level 2: P. Skill Power +5% -->
		<icon>icon.skill1356</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="PhysicalSkillPower">
				<amount>
					<value level="1">2</value>
					<value level="2">5</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="19267" toLevel="1" name="Berserker's Skill Acceleration">
		<!-- Skill Cooldown -3%. -->
		<icon>icon.skill0758</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="Reuse">
				<amount>-3</amount>
				<mode>PER</mode>
				<magicType>0</magicType>
			</effect>
			<effect name="Reuse">
				<amount>-3</amount>
				<mode>PER</mode>
				<magicType>22</magicType>
			</effect>
		</effects>
	</skill>
	<skill id="19268" toLevel="2" name="Berserker's Blessing">
		<!-- Level 1: Acquired XP/ SP +10% -->
		<!-- Level 2: Acquired XP/ SP +20% -->
		<icon>icon.skill_exp_sp_up</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="ExpModify">
				<amount>
					<value level="1">5</value>
					<value level="2">10</value>
				</amount>
			</effect>
			<effect name="SpModify">
				<amount>
					<value level="1">5</value>
					<value level="2">10</value>
				</amount>
			</effect>
		</effects>
	</skill>
	<skill id="19269" toLevel="2" name="Berserker's Binding Attack">
		<!-- Level 1: Damage to immobilized targets +5%. -->
		<!-- Level 2: Damage to immobilized targets +10%. -->
		<icon>icon.skill0983</icon>
		<operateType>P</operateType>
		<passiveConditions>
			<condition name="OpCheckAbnormal">
				<type>STUN</type>
				<level>1</level>
				<hasAbnormal>true</hasAbnormal>
				<affectType>TARGET</affectType>
			</condition>
		</passiveConditions>
		<effects>
			<effect name="ImmobileDamageBonus">
				<amount>
					<value level="1">5</value>
					<value level="2">10</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="19270" toLevel="2" name="Berserker's Divine Attack">
		<!-- Level 1: Attribute Attack +25 -->
		<!-- Level 2: Attribute Attack +50 -->
		<icon>icon.skill11011</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="AttackAttributeAdd">
				<amount>
					<value level="1">25</value>
					<value level="2">50</value>
				</amount>
			</effect>
		</effects>
	</skill>
	<skill id="19271" toLevel="2" name="Berserker's Expert Potion">
		<!-- Level 1: Recovery Potions' Effect +500. -->
		<!-- Level 2: Recovery Potions' Effect +1000. -->
		<icon>icon.skill_potion_up</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="AdditionalPotionHp">
				<amount>
					<value level="1">500</value>
					<value level="2">1000</value>
				</amount>
			</effect>
		</effects>
	</skill>
	<skill id="19272" toLevel="1" name="Berserker's Combat Mastery">
		<!-- Damage +10% -->
		<icon>icon.skill1499</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="PvePhysicalAttackDamageBonus">
				<amount>10</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PvePhysicalSkillDamageBonus">
				<amount>10</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PvpPhysicalAttackDamageBonus">
				<amount>10</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PvpPhysicalSkillDamageBonus">
				<amount>10</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="19273" toLevel="2" name="Wizard's Acumen">
		<!-- Level 1: Casting Spd. +2% -->
		<!-- Level 2: Casting Spd. +4% -->
		<icon>icon.skill1085</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="MagicalAttackSpeed">
				<amount>
					<value level="1">2</value>
					<value level="2">4</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="19274" toLevel="3" name="Wizard's Empower">
		<!-- Level 1: M. Atk. +2% -->
		<!-- Level 2: M. Atk. +5% -->
		<!-- Level 3: M. Atk. +8% -->
		<icon>icon.skill1059</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="MagicalAttack">
				<amount>
					<value level="1">2</value>
					<value level="2">5</value>
					<value level="3">8</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="19275" toLevel="3" name="Wizard's Elemental Shot">
		<!-- Level 1: Attribute Attack +10 -->
		<!-- Level 2: Attribute Attack +20 -->
		<!-- Level 3: Attribute Attack +40 -->
		<icon>icon.skill19130</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="AttackAttributeAdd">
				<amount>
					<value level="1">10</value>
					<value level="2">20</value>
					<value level="3">40</value>
				</amount>
			</effect>
		</effects>
	</skill>
	<skill id="19276" toLevel="3" name="Wizard's Wild Magic">
		<!-- Level 1: M. Skill Critical Rate +1% -->
		<!-- Level 2: M. Skill Critical Rate +2% -->
		<!-- Level 3: M. Skill Critical Rate +4% -->
		<icon>icon.skill1303</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="MagicCriticalRate">
				<amount>
					<value level="1">10</value>
					<value level="2">20</value>
					<value level="3">40</value>
				</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</skill>
	<skill id="19277" toLevel="3" name="Wizard's Condition">
		<!-- Level 1: Max HP/ MP +3%. -->
		<!-- Level 2: Max HP/ MP +6%. -->
		<!-- Level 3: Max HP/ MP +9%. -->
		<icon>icon.skill1501</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="MaxHp">
				<amount>
					<value level="1">3</value>
					<value level="2">6</value>
					<value level="3">9</value>
				</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MaxMp">
				<amount>
					<value level="1">3</value>
					<value level="2">6</value>
					<value level="3">9</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="19278" toLevel="1" name="Wizard's Eva Cheap Shot">
		<!-- Skill MP Consumption -5% -->
		<icon>icon.skill0214</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="MagicMpCost">
				<amount>-5</amount>
				<mode>PER</mode>
				<magicType>1</magicType>
			</effect>
		</effects>
	</skill>
	<skill id="19279" toLevel="3" name="Wizard's Mystery">
		<!-- Level 1: M. Skill Critical Damage +3% -->
		<!-- Level 2: M. Skill Critical Damage +6% -->
		<!-- Level 3: M. Skill Critical Damage +10% -->
		<icon>icon.skill19160</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="MagicCriticalDamage">
				<amount>
					<value level="1">3</value>
					<value level="2">6</value>
					<value level="3">10</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="19280" toLevel="2" name="Wizard's Prominence">
		<!-- Level 1: Skill Mastery Rate +30% -->
		<!-- Level 2: Skill Mastery Rate +60% -->
		<icon>icon.skill0330</icon>
		<operateType>P</operateType>
		<passiveConditions>
			<condition name="OpSkill">
				<skillId>19262</skillId> <!-- Berserker's Ruthlessness -->
				<skillLevel>1</skillLevel>
				<hasLearned>false</hasLearned>
			</condition>
			<condition name="OpSkill">
				<skillId>19262</skillId> <!-- Berserker's Ruthlessness -->
				<skillLevel>2</skillLevel>
				<hasLearned>false</hasLearned>
			</condition>
		</passiveConditions>
		<effects>
			<effect name="SkillMasteryRate">
				<amount>
					<value level="1">30</value>
					<value level="2">60</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="19281" toLevel="1" name="Wizard's Sight">
		<!-- P. Accuracy, M. Accuracy, and Servitor's P. Accuracy +12. Enchants Revelation skill. -->
		<icon>icon.skill19127</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="Accuracy">
				<amount>12</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicAccuracy">
				<amount>12</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="ServitorShare">
				<ACCURACY_COMBAT>12</ACCURACY_COMBAT>
			</effect>
			<effect name="AddSkillBySkill">
				<existingSkillId>1904</existingSkillId>
				<existingSkillLevel>1</existingSkillLevel>
				<addedSkillId>1904</addedSkillId>
				<addedSkillLevel>2</addedSkillLevel>
			</effect>
			<effect name="AddSkillBySkill">
				<existingSkillId>1907</existingSkillId>
				<existingSkillLevel>1</existingSkillLevel>
				<addedSkillId>1907</addedSkillId>
				<addedSkillLevel>2</addedSkillLevel>
			</effect>
			<effect name="AddSkillBySkill">
				<existingSkillId>1912</existingSkillId>
				<existingSkillLevel>1</existingSkillLevel>
				<addedSkillId>1912</addedSkillId>
				<addedSkillLevel>2</addedSkillLevel>
			</effect>
			<effect name="AddSkillBySkill">
				<existingSkillId>1914</existingSkillId>
				<existingSkillLevel>1</existingSkillLevel>
				<addedSkillId>1914</addedSkillId>
				<addedSkillLevel>2</addedSkillLevel>
			</effect>
			<effect name="AddSkillBySkill">
				<existingSkillId>1920</existingSkillId>
				<existingSkillLevel>1</existingSkillLevel>
				<addedSkillId>1920</addedSkillId>
				<addedSkillLevel>2</addedSkillLevel>
			</effect>
			<effect name="AddSkillBySkill">
				<existingSkillId>1922</existingSkillId>
				<existingSkillLevel>1</existingSkillLevel>
				<addedSkillId>1922</addedSkillId>
				<addedSkillLevel>2</addedSkillLevel>
			</effect>
			<effect name="AddSkillBySkill">
				<existingSkillId>1925</existingSkillId>
				<existingSkillLevel>1</existingSkillLevel>
				<addedSkillId>1925</addedSkillId>
				<addedSkillLevel>2</addedSkillLevel>
			</effect>
			<effect name="AddSkillBySkill">
				<existingSkillId>1996</existingSkillId>
				<existingSkillLevel>1</existingSkillLevel>
				<addedSkillId>1996</addedSkillId>
				<addedSkillLevel>2</addedSkillLevel>
			</effect>
			<effect name="AddSkillBySkill">
				<existingSkillId>1997</existingSkillId>
				<existingSkillLevel>1</existingSkillLevel>
				<addedSkillId>1997</addedSkillId>
				<addedSkillLevel>2</addedSkillLevel>
			</effect>
		</effects>
	</skill>
	<skill id="19282" toLevel="2" name="Wizard's Protection">
		<!-- Level 1: Confusion Atk. Rate +5 -->
		<!-- Level 2: Confusion Atk. Rate +10 -->
		<icon>icon.skill0046</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="AttackTrait">
				<SHOCK>
					<value level="1">5</value>
					<value level="2">10</value>
				</SHOCK>
				<DERANGEMENT>
					<value level="1">5</value>
					<value level="2">10</value>
				</DERANGEMENT>
				<AIRBIND>
					<value level="1">5</value>
					<value level="2">10</value>
				</AIRBIND>
			</effect>
		</effects>
	</skill>
	<skill id="19283" toLevel="2" name="Wizard's Water">
		<!-- Level 1: M. Skill Power +2% -->
		<!-- Level 2: M. Skill Power +5% -->
		<icon>icon.skill1355</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="MagicalSkillPower">
				<amount>
					<value level="1">2</value>
					<value level="2">5</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="19284" toLevel="2" name="Wizard's Magic Acceleration">
		<!-- Level 1: Skill Cooldown -3%. -->
		<!-- Level 2: Skill Cooldown -5%. -->
		<icon>icon.skill0945</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="Reuse">
				<amount>
					<value level="1">-3</value>
					<value level="2">-5</value>
				</amount>
				<mode>PER</mode>
				<magicType>1</magicType>
			</effect>
			<effect name="Reuse">
				<amount>
					<value level="1">-3</value>
					<value level="2">-5</value>
				</amount>
				<mode>PER</mode>
				<magicType>22</magicType>
			</effect>
		</effects>
	</skill>
	<skill id="19285" toLevel="2" name="Wizard's Blessing">
		<!-- Level 1: Acquired XP/ SP +10% -->
		<!-- Level 2: Acquired XP/ SP +20% -->
		<icon>icon.skill_exp_sp_up</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="ExpModify">
				<amount>
					<value level="1">5</value>
					<value level="2">10</value>
				</amount>
			</effect>
			<effect name="SpModify">
				<amount>
					<value level="1">5</value>
					<value level="2">10</value>
				</amount>
			</effect>
		</effects>
	</skill>
	<skill id="19286" toLevel="2" name="Wizard's Binding Shot">
		<!-- Level 1: Damage to immobilized targets +5%. -->
		<!-- Level 2: Damage to immobilized targets +10%. -->
		<icon>icon.skill0983</icon>
		<operateType>P</operateType>
		<passiveConditions>
			<condition name="OpCheckAbnormal">
				<type>STUN</type>
				<level>1</level>
				<hasAbnormal>true</hasAbnormal>
				<affectType>TARGET</affectType>
			</condition>
		</passiveConditions>
		<effects>
			<effect name="ImmobileDamageBonus">
				<amount>
					<value level="1">5</value>
					<value level="2">10</value>
				</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="19287" toLevel="2" name="Wizard's Divine Shot">
		<!-- Level 1: Attribute Attack +25 -->
		<!-- Level 2: Attribute Attack +50 -->
		<icon>icon.skill11011</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="AttackAttributeAdd">
				<amount>
					<value level="1">25</value>
					<value level="2">50</value>
				</amount>
			</effect>
		</effects>
	</skill>
	<skill id="19288" toLevel="2" name="Wizard's Expert Potion">
		<!-- Level 1: Recovery Potions' Effect +500. -->
		<!-- Level 2: Recovery Potions' Effect +1000. -->
		<icon>icon.skill_potion_up</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="AdditionalPotionHp">
				<amount>
					<value level="1">500</value>
					<value level="2">1000</value>
				</amount>
			</effect>
		</effects>
	</skill>
	<skill id="19289" toLevel="1" name="Wizard's Spell Mastery">
		<!-- Damage +10% -->
		<icon>icon.skill1500</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="PveMagicalSkillDamageBonus">
				<amount>10</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PvpMagicalSkillDamageBonus">
				<amount>10</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="19290" toLevel="2" name="Vitality of the Exalted">
		<!-- Level 1: Vitality bonus +30% -->
		<!-- Level 2: Vitality bonus +100% -->
		<icon>icon.s_vitality_of_honors1</icon>
		<operateType>P</operateType>
		<targetType>SELF</targetType>
		<effectPoint>100</effectPoint>
		<excludedFromCheck>true</excludedFromCheck>
		<effects>
			<effect name="ExpModify">
				<amount>
					<value level="1">30</value>
					<value level="2">100</value>
				</amount>
			</effect>
			<effect name="SpModify">
				<amount>
					<value level="1">30</value>
					<value level="2">100</value>
				</amount>
			</effect>
		</effects>
	</skill>
	<skill id="19291" toLevel="1" name="Subclass Certification - Attack">
		<!-- P. Atk. +4%, M. Atk. +6%. -->
		<icon>icon.skill0816</icon>
		<operateType>P</operateType>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>85</magicLevel>
		<effects>
			<effect name="PhysicalAttack">
				<amount>4</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>6</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="19292" toLevel="1" name="Subclass Certification - Defense">
		<!-- P./ M. Def. +4%. -->
		<icon>icon.skill0439</icon>
		<operateType>P</operateType>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>85</magicLevel>
		<effects>
			<effect name="PhysicalDefence">
				<amount>4</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MagicalDefence">
				<amount>4</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="19293" toLevel="1" name="Subclass Certification - Speed">
		<!-- Atk. Spd./ Casting Spd. +4%. -->
		<icon>icon.skill0817</icon>
		<operateType>P</operateType>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>85</magicLevel>
		<effects>
			<effect name="PhysicalAttackSpeed">
				<amount>4</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MagicalAttackSpeed">
				<amount>4</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="19294" toLevel="1" name="Subclass Certification - Critical">
		<!-- Critical Rate for basic attacks +40, M. Skill Critical Rate +4%. -->
		<icon>icon.skill0814</icon>
		<operateType>P</operateType>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>85</magicLevel>
		<effects>
			<effect name="CriticalRate">
				<amount>40</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicCriticalRate">
				<amount>40</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</skill>
	<skill id="19295" toLevel="1" name="Subclass Certification - Condition Improvement">
		<!-- Max HP/ MP/ CP +6%. -->
		<icon>icon.skill1397</icon>
		<operateType>P</operateType>
		<magicCriticalRate>5</magicCriticalRate>
		<magicLevel>85</magicLevel>
		<effects>
			<effect name="MaxHp">
				<amount>6</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MaxMp">
				<amount>6</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MaxCp">
				<amount>6</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="19296" toLevel="12" name="Counter Flip">
		<!-- Knocks down the attacking opponent for 15 sec. and teleports you behind their back. After that the Counter Flip effect is cancelled. Requires a dagger or a dual dagger. -->
		<icon>icon.skill19296</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>
			<value level="1">1</value>
			<value level="2">2</value>
			<value level="3">3</value>
			<value level="4">4</value>
			<value level="5">5</value>
			<value level="6">6</value>
			<value level="7">7</value>
			<value level="8">8</value>
			<value level="9">9</value>
			<value level="10">10</value>
			<value level="11">11</value>
			<value level="12">12</value>
		</abnormalLevel>
		<abnormalTime>15</abnormalTime>
		<abnormalType>COUNTER_FLIP</abnormalType>
		<abnormalVisualEffect>RO_COUNTER_TRASPIE</abnormalVisualEffect>
		<affectScope>SINGLE</affectScope>
		<coolTime>100</coolTime>
		<effectPoint>707</effectPoint>
		<hitTime>100</hitTime>
		<magicLevel>
			<value level="1">85</value>
			<value level="2">88</value>
			<value level="3">91</value>
			<value level="4">94</value>
			<value level="5">97</value>
			<value level="6">101</value>
			<value level="7">103</value>
			<value level="8">105</value>
			<value level="9">107</value>
			<value level="10">109</value>
			<value level="11">113</value>
			<value level="12">118</value>
		</magicLevel>
		<mpConsume>
			<value level="1">42</value>
			<value level="2">44</value>
			<value level="3">46</value>
			<value level="4">48</value>
			<value level="5">50</value>
			<value level="6">52</value>
			<value level="7">54</value>
			<value level="8">56</value>
			<value level="9">58</value>
			<value level="10">60</value>
			<value level="11">62</value>
			<value level="12">64</value>
		</mpConsume>
		<reuseDelay>120000</reuseDelay>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DAGGER</item>
					<item>DUALDAGGER</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="TriggerSkillByDamageReceived">
				<chance>40</chance>
				<targetType>ENEMY</targetType>
				<skillId>19297</skillId> <!-- Counter Flip -->
				<skillLevel>
					<value level="1">1</value>
					<value level="2">2</value>
					<value level="3">3</value>
					<value level="4">4</value>
					<value level="5">5</value>
					<value level="6">6</value>
					<value level="7">7</value>
					<value level="8">8</value>
					<value level="9">9</value>
					<value level="10">10</value>
					<value level="11">11</value>
					<value level="12">12</value>
				</skillLevel>
			</effect>
		</effects>
	</skill>
	<skill id="19297" toLevel="12" name="Counter Flip">
		<!-- Counters the enemy's attack knocking them down for 2 sec. Base success rate: 70%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<icon>icon.skill19296</icon>
		<operateType>A2</operateType>
		<targetType>ENEMY</targetType>
		<abnormalLevel>
			<value level="1">1</value>
			<value level="2">2</value>
			<value level="3">3</value>
			<value level="4">4</value>
			<value level="5">5</value>
			<value level="6">6</value>
			<value level="7">7</value>
			<value level="8">8</value>
			<value level="9">9</value>
			<value level="10">10</value>
			<value level="11">11</value>
			<value level="12">12</value>
		</abnormalLevel>
		<abnormalTime>2</abnormalTime>
		<abnormalType>KNOCKDOWN</abnormalType>
		<abnormalVisualEffect>KNOCKDOWN</abnormalVisualEffect>
		<affectScope>SINGLE</affectScope>
		<castRange>100</castRange>
		<coolTime>100</coolTime>
		<effectPoint>-709</effectPoint>
		<hitTime>1500</hitTime>
		<isDebuff>true</isDebuff>
		<isTriggeredSkill>true</isTriggeredSkill>
		<magicLevel>
			<value level="1">85</value>
			<value level="2">88</value>
			<value level="3">91</value>
			<value level="4">94</value>
			<value level="5">97</value>
			<value level="6">101</value>
			<value level="7">103</value>
			<value level="8">105</value>
			<value level="9">107</value>
			<value level="10">109</value>
			<value level="11">113</value>
			<value level="12">118</value>
		</magicLevel>
		<reuseDelay>30000</reuseDelay>
		<effects>
			<effect name="TeleportToTarget" />
			<effect name="KnockBack">
				<speed>400</speed>
				<distance>50</distance>
				<knockDown>true</knockDown>
			</effect>
			<effect name="DefenceTrait">
				<DERANGEMENT>100</DERANGEMENT>
				<SLEEP>100</SLEEP>
				<CHANGEBODY>100</CHANGEBODY>
				<SHOCK>100</SHOCK>
				<HOLD>100</HOLD>
			</effect>
			<effect name="BlockActions" />
		</effects>
		<selfEffects>
			<effect name="DispelBySlot">
				<dispel>COUNTER_FLIP,-1</dispel>
			</effect>
		</selfEffects>
	</skill>
	<skill id="19298" toLevel="12" name="Flash Dagger">
		<!-- Blinds enemies in front of you making them unable to choose a target for 3 sec. Requires a dagger or dual daggers. Base success rate: 60%. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<icon>icon.skill19298</icon>
		<operateType>A2</operateType>
		<targetType>ENEMY</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>3</abnormalTime>
		<abnormalType>CONFUSION</abnormalType>
		<activateRate>60</activateRate>
		<affectLimit>5-12</affectLimit>
		<affectObject>NOT_FRIEND</affectObject>
		<affectRange>300</affectRange>
		<affectScope>FAN</affectScope>
		<castRange>300</castRange>
		<coolTime>300</coolTime>
		<effectPoint>-709</effectPoint>
		<fanRange>0;0;300;150</fanRange>
		<hitTime>1200</hitTime>
		<isDebuff>true</isDebuff>
		<magicLevel>
			<value level="1">85</value>
			<value level="2">88</value>
			<value level="3">91</value>
			<value level="4">94</value>
			<value level="5">97</value>
			<value level="6">101</value>
			<value level="7">103</value>
			<value level="8">105</value>
			<value level="9">107</value>
			<value level="10">109</value>
			<value level="11">114</value>
			<value level="12">119</value>
		</magicLevel>
		<mpConsume>
			<value level="1">74</value>
			<value level="2">77</value>
			<value level="3">80</value>
			<value level="4">83</value>
			<value level="5">86</value>
			<value level="6">89</value>
			<value level="7">92</value>
			<value level="8">95</value>
			<value level="9">98</value>
			<value level="10">101</value>
			<value level="11">104</value>
			<value level="12">107</value>
		</mpConsume>
		<reuseDelay>60000</reuseDelay>
		<trait>DERANGEMENT</trait>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DAGGER</item>
					<item>DUALDAGGER</item>
				</weaponType>
			</condition>
		</conditions>
		<effects>
			<effect name="DeleteHateOfMe">
				<chance>80</chance>
			</effect>
			<effect name="TargetCancel">
				<chance>100</chance>
			</effect>
			<effect name="BlockActions" />
		</effects>
		<selfEffects>
			<effect name="DispelBySlot">
				<dispel>HIDE,-1</dispel>
			</effect>
		</selfEffects>
	</skill>
	<skill id="19299" toLevel="11" name="Reverse Mana">
		<!-- Level 1: Strikes deftly at the target's vital point dealing damage equal to 105% of P. Atk. Recovers 3% MP. On using the skill, while the <font color="ECECEC">Maximum Blow</font> effect is active, the cooldown of <font color="ECECEC">Heart Breaker, Blood Stab and Chain Blow</font> is decreased for 1 sec. <font color="ECECEC"><Perfection effect></font>. Base Perfection trigger rate: 20%. On activating Perfection, attacks the enemy's vital point dealing damage equal to 220.5% of P. Atk. Requires a dagger or dual daggers. -->
		<!-- Level 2: Strikes deftly at the target's vital point dealing damage equal to 106% of P. Atk. Recovers 3% MP. On using the skill, while the <font color="ECECEC">Maximum Blow</font> effect is active, the cooldown of <font color="ECECEC">Heart Breaker, Blood Stab and Chain Blow</font> is decreased for 1 sec. <font color="ECECEC"><Perfection effect></font>. Base Perfection trigger rate: 20%. On activating Perfection, attacks the enemy's vital point dealing damage equal to 222.6% of P. Atk. Requires a dagger or dual daggers. -->
		<!-- Level 3: Strikes deftly at the target's vital point dealing damage equal to 107% of P. Atk. Recovers 3% MP. On using the skill, while the <font color="ECECEC">Maximum Blow</font> effect is active, the cooldown of <font color="ECECEC">Heart Breaker, Blood Stab and Chain Blow</font> is decreased for 1 sec. <font color="ECECEC"><Perfection effect></font>. Base Perfection trigger rate: 20%. On activating Perfection, attacks the enemy's vital point dealing damage equal to 224.7% of P. Atk. Requires a dagger or dual daggers. -->
		<!-- Level 4: Strikes deftly at the target's vital point dealing damage equal to 108% of P. Atk. Recovers 3% MP. On using the skill, while the <font color="ECECEC">Maximum Blow</font> effect is active, the cooldown of <font color="ECECEC">Heart Breaker, Blood Stab and Chain Blow</font> is decreased for 1 sec. <font color="ECECEC"><Perfection effect></font>. Base Perfection trigger rate: 20%. On activating Perfection, attacks the enemy's vital point dealing damage equal to 226.8% of P. Atk. Requires a dagger or dual daggers. -->
		<!-- Level 5: Strikes deftly at the target's vital point dealing damage equal to 109% of P. Atk. Recovers 3% MP. On using the skill, while the <font color="ECECEC">Maximum Blow</font> effect is active, the cooldown of <font color="ECECEC">Heart Breaker, Blood Stab and Chain Blow</font> is decreased for 1 sec. <font color="ECECEC"><Perfection effect></font>. Base Perfection trigger rate: 20%. On activating Perfection, attacks the enemy's vital point dealing damage equal to 228.9% of P. Atk. Requires a dagger or dual daggers. -->
		<!-- Level 6: Strikes deftly at the target's vital point dealing damage equal to 110% of P. Atk. Recovers 3% MP. On using the skill, while the <font color="ECECEC">Maximum Blow</font> effect is active, the cooldown of <font color="ECECEC">Heart Breaker, Blood Stab and Chain Blow</font> is decreased for 1 sec. <font color="ECECEC"><Perfection effect></font>. Base Perfection trigger rate: 20%. On activating Perfection, attacks the enemy's vital point dealing damage equal to 231% of P. Atk. Requires a dagger or dual daggers. -->
		<!-- Level 7: Strikes deftly at the target's vital point dealing damage equal to 111% of P. Atk. Recovers 3% MP. On using the skill, while the <font color="ECECEC">Maximum Blow</font> effect is active, the cooldown of <font color="ECECEC">Heart Breaker, Blood Stab and Chain Blow</font> is decreased for 1 sec. <font color="ECECEC"><Perfection effect></font>. Base Perfection trigger rate: 20%. On activating Perfection, attacks the enemy's vital point dealing damage equal to 233.1% of P. Atk. Requires a dagger or dual daggers. -->
		<!-- Level 8: Strikes deftly at the target's vital point dealing damage equal to 112% of P. Atk. Recovers 3% MP. On using the skill, while the <font color="ECECEC">Maximum Blow</font> effect is active, the cooldown of <font color="ECECEC">Heart Breaker, Blood Stab and Chain Blow</font> is decreased for 1 sec. <font color="ECECEC"><Perfection effect></font>. Base Perfection trigger rate: 20%. On activating Perfection, attacks the enemy's vital point dealing damage equal to 235.2% of P. Atk. Requires a dagger or dual daggers. -->
		<!-- Level 9: Strikes deftly at the target's vital point dealing damage equal to 113% of P. Atk. Recovers 3% MP. On using the skill, while the <font color="ECECEC">Maximum Blow</font> effect is active, the cooldown of <font color="ECECEC">Heart Breaker, Blood Stab and Chain Blow</font> is decreased for 1 sec. <font color="ECECEC"><Perfection effect></font>. Base Perfection trigger rate: 20%. On activating Perfection, attacks the enemy's vital point dealing damage equal to 237.3% of P. Atk. Requires a dagger or dual daggers. -->
		<!-- Level 10: Strikes deftly at the target's vital point dealing damage equal to 114% of P. Atk. Recovers 3% MP. On using the skill, while the <font color="ECECEC">Maximum Blow</font> effect is active, the cooldown of <font color="ECECEC">Heart Breaker, Blood Stab and Chain Blow</font> is decreased for 1 sec. <font color="ECECEC"><Perfection effect></font>. Base Perfection trigger rate: 20%. On activating Perfection, attacks the enemy's vital point dealing damage equal to 239.4% of P. Atk. Requires a dagger or dual daggers. -->
		<!-- Level 11: Strikes deftly at the target's vital point dealing damage equal to 115% of P. Atk. Recovers 3% MP. On using the skill, while the <font color="ECECEC">Maximum Blow</font> effect is active, the cooldown of <font color="ECECEC">Heart Breaker, Blood Stab and Chain Blow</font> is decreased for 1 sec. <font color="ECECEC"><Perfection effect></font>. Base Perfection trigger rate: 20%. On activating Perfection, attacks the enemy's vital point dealing damage equal to 241.5% of P. Atk. Requires a dagger or dual daggers. -->
		<icon>icon.skill19299</icon>
		<operateType>A1</operateType>
		<targetType>ENEMY</targetType>
		<affectScope>SINGLE</affectScope>
		<castRange>40</castRange>
		<coolTime>500</coolTime>
		<effectPoint>
			<value level="1">-709</value>
			<value level="2">-711</value>
			<value level="3">-713</value>
			<value level="4">-715</value>
			<value level="5">-715</value>
			<value level="6">-715</value>
			<value level="7">-715</value>
			<value level="8">-715</value>
			<value level="9">-715</value>
			<value level="10">-715</value>
			<value level="11">-715</value>
		</effectPoint>
		<hitTime>830</hitTime>
		<magicLevel>
			<value level="1">85</value>
			<value level="2">90</value>
			<value level="3">95</value>
			<value level="4">99</value>
			<value level="5">101</value>
			<value level="6">103</value>
			<value level="7">105</value>
			<value level="8">107</value>
			<value level="9">109</value>
			<value level="10">112</value>
			<value level="11">117</value>
		</magicLevel>
		<mpConsume>
			<value level="1">90</value>
			<value level="2">98</value>
			<value level="3">106</value>
			<value level="4">112</value>
			<value level="5">118</value>
			<value level="6">124</value>
			<value level="7">130</value>
			<value level="8">136</value>
			<value level="9">142</value>
			<value level="10">148</value>
			<value level="11">154</value>
		</mpConsume>
		<reuseDelay>10000</reuseDelay>
		<staticReuse>true</staticReuse>
		<conditions>
			<condition name="EquipWeapon">
				<weaponType>
					<item>DAGGER</item>
					<item>DUALDAGGER</item>
				</weaponType>
			</condition>
		</conditions>
		<selfEffects>
			<effect name="CallSkill">
				<skillId>19300</skillId> <!-- Reverse Mana Drain -->
				<skillLevel>1</skillLevel>
			</effect>
		</selfEffects>
		<effects>
			<effect name="FatalBlow">
				<power>
					<value level="1">36840</value>
					<value level="2">43170</value>
					<value level="3">49500</value>
					<value level="4">54560</value>
					<value level="5">58100</value>
					<value level="6">60700</value>
					<value level="7">63290</value>
					<value level="8">66540</value>
					<value level="9">69790</value>
					<value level="10">76769</value>
					<value level="11">84446</value>
				</power>
				<criticalChance>15</criticalChance>
				<chanceBoost>300</chanceBoost>
			</effect>
			<effect name="Lethal">
				<fullLethal>0</fullLethal>
				<halfLethal>15</halfLethal>
			</effect>
		</effects>
	</skill>
</list>
