<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
	<item id="17100" name="Nevit's Hourglass (1-hour)" additionalName="Lv. 20-39" type="EtcItem">
		<!-- Acquired XP +50% for a certain amount of time. Can only be used at Lv. 20-39. -->
		<set name="icon" val="icon.etc_dragons_blood_i03" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="POTION" />
		<set name="material" val="LIQUID" />
		<set name="shared_reuse_group" val="16" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<cond msgId="1902">
			<player levelRange="20;39" />
		</cond>
		<skills>
			<skill id="9120" level="1" /> <!-- Nevit's Hourglass (1-hour) -->
		</skills>
	</item>
	<item id="17101" name="Nevit's Hourglass - 1.5 hour" additionalName="Lv. 20-39" type="EtcItem">
		<!-- Acquired XP +50% for a certain amount of time. Can only be used at Lv. 20-39. -->
		<set name="icon" val="icon.etc_dragons_blood_i03" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="POTION" />
		<set name="material" val="LIQUID" />
		<set name="shared_reuse_group" val="16" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<cond msgId="1902">
			<player levelRange="20;39" />
		</cond>
		<skills>
			<skill id="9121" level="1" /> <!-- Nevit's Hourglass (1.5-hour) -->
		</skills>
	</item>
	<item id="17102" name="Nevit's Hourglass (2-hour)" additionalName="Lv. 20-39" type="EtcItem">
		<!-- Acquired XP +50% for a certain amount of time. Can only be used at Lv. 20-39. -->
		<set name="icon" val="icon.etc_dragons_blood_i03" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="POTION" />
		<set name="material" val="LIQUID" />
		<set name="shared_reuse_group" val="16" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<cond msgId="1902">
			<player levelRange="20;39" />
		</cond>
		<skills>
			<skill id="9122" level="1" /> <!-- Nevit's Hourglass (2-hour) -->
		</skills>
	</item>
	<item id="17103" name="Nevit's Hourglass - 2.5 hours" additionalName="Lv. 20-39" type="EtcItem">
		<!-- Acquired XP +50% for a certain amount of time. Can only be used at Lv. 20-39. -->
		<set name="icon" val="icon.etc_dragons_blood_i03" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="POTION" />
		<set name="material" val="LIQUID" />
		<set name="shared_reuse_group" val="16" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<cond msgId="1902">
			<player levelRange="20;39" />
		</cond>
		<skills>
			<skill id="9123" level="1" /> <!-- Nevit's Hourglass (2.5-hour) -->
		</skills>
	</item>
	<item id="17104" name="Nevit's Hourglass (3-hour)" additionalName="Lv. 20-39" type="EtcItem">
		<!-- Acquired XP +50% for a certain amount of time. Can only be used at Lv. 20-39. -->
		<set name="icon" val="icon.etc_dragons_blood_i03" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="POTION" />
		<set name="material" val="LIQUID" />
		<set name="shared_reuse_group" val="16" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<cond msgId="1902">
			<player levelRange="20;39" />
		</cond>
		<skills>
			<skill id="9124" level="1" /> <!-- Nevit's Hourglass (3-hour) -->
		</skills>
	</item>
	<item id="17105" name="Nevit's Hourglass (1-hour)" additionalName="Lv. 40-51" type="EtcItem">
		<!-- Acquired XP +50% for a certain amount of time. Can only be used at Lv. 40-51. -->
		<set name="icon" val="icon.etc_dragons_blood_i03" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="POTION" />
		<set name="material" val="LIQUID" />
		<set name="shared_reuse_group" val="16" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<cond msgId="1902">
			<player levelRange="40;51" />
		</cond>
		<skills>
			<skill id="9125" level="1" /> <!-- Nevit's Hourglass (1-hour) -->
		</skills>
	</item>
	<item id="17106" name="Nevit's Hourglass (1.5-hour)" additionalName="Lv. 40-51" type="EtcItem">
		<!-- Acquired XP +50% for a certain amount of time. Can only be used at Lv. 40-51. -->
		<set name="icon" val="icon.etc_dragons_blood_i03" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="POTION" />
		<set name="material" val="LIQUID" />
		<set name="shared_reuse_group" val="16" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<cond msgId="1902">
			<player levelRange="40;51" />
		</cond>
		<skills>
			<skill id="9126" level="1" /> <!-- Nevit's Hourglass (1.5-hour) -->
		</skills>
	</item>
	<item id="17107" name="Nevit's Hourglass (2-hour)" additionalName="Lv. 40-51" type="EtcItem">
		<!-- Acquired XP +50% for a certain amount of time. Can only be used at Lv. 40-51. -->
		<set name="icon" val="icon.etc_dragons_blood_i03" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="POTION" />
		<set name="material" val="LIQUID" />
		<set name="shared_reuse_group" val="16" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<cond msgId="1902">
			<player levelRange="40;51" />
		</cond>
		<skills>
			<skill id="9127" level="1" /> <!-- Nevit's Hourglass (2-hour) -->
		</skills>
	</item>
	<item id="17108" name="Nevit's Hourglass (2.5-hour)" additionalName="Lv. 40-51" type="EtcItem">
		<!-- Acquired XP +50% for a certain amount of time. Can only be used at Lv. 40-51. -->
		<set name="icon" val="icon.etc_dragons_blood_i03" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="POTION" />
		<set name="material" val="LIQUID" />
		<set name="shared_reuse_group" val="16" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<cond msgId="1902">
			<player levelRange="40;51" />
		</cond>
		<skills>
			<skill id="9128" level="1" /> <!-- Nevit's Hourglass (2.5-hour) -->
		</skills>
	</item>
	<item id="17109" name="Nevit's Hourglass (3-hour)" additionalName="Lv. 40-51" type="EtcItem">
		<!-- Acquired XP +50% for a certain amount of time. Can only be used at Lv. 40-51. -->
		<set name="icon" val="icon.etc_dragons_blood_i03" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="POTION" />
		<set name="material" val="LIQUID" />
		<set name="shared_reuse_group" val="16" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<cond msgId="1902">
			<player levelRange="40;51" />
		</cond>
		<skills>
			<skill id="9129" level="1" /> <!-- Nevit's Hourglass (3-hour) -->
		</skills>
	</item>
	<item id="17110" name="Nevit's Hourglass (1-hour)" additionalName="Lv. 52-60" type="EtcItem">
		<!-- Acquired XP +50% for a certain amount of time. Can only be used at Lv. 52-60. -->
		<set name="icon" val="icon.etc_dragons_blood_i03" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="POTION" />
		<set name="material" val="LIQUID" />
		<set name="shared_reuse_group" val="16" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<cond msgId="1902">
			<player levelRange="52;60" />
		</cond>
		<skills>
			<skill id="9130" level="1" /> <!-- Nevit's Hourglass (1-hour) -->
		</skills>
	</item>
	<item id="17111" name="Nevit's Hourglass (1.5-hour)" additionalName="Lv. 52-60" type="EtcItem">
		<!-- Acquired XP +50% for a certain amount of time. Can only be used at Lv. 52-60. -->
		<set name="icon" val="icon.etc_dragons_blood_i03" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="POTION" />
		<set name="material" val="LIQUID" />
		<set name="shared_reuse_group" val="16" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<cond msgId="1902">
			<player levelRange="52;60" />
		</cond>
		<skills>
			<skill id="9131" level="1" /> <!-- Nevit's Hourglass (1.5-hour) -->
		</skills>
	</item>
	<item id="17112" name="Nevit's Hourglass (2-hour)" additionalName="Lv. 52-60" type="EtcItem">
		<!-- Acquired XP +50% for a certain amount of time. Can only be used at Lv. 52-60. -->
		<set name="icon" val="icon.etc_dragons_blood_i03" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="POTION" />
		<set name="material" val="LIQUID" />
		<set name="shared_reuse_group" val="16" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<cond msgId="1902">
			<player levelRange="52;60" />
		</cond>
		<skills>
			<skill id="9132" level="1" /> <!-- Nevit's Hourglass (2-hour) -->
		</skills>
	</item>
	<item id="17113" name="Nevit's Hourglass (2.5-hour)" additionalName="Lv. 52-60" type="EtcItem">
		<!-- Acquired XP +50% for a certain amount of time. Can only be used at Lv. 52-60. -->
		<set name="icon" val="icon.etc_dragons_blood_i03" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="POTION" />
		<set name="material" val="LIQUID" />
		<set name="shared_reuse_group" val="16" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<cond msgId="1902">
			<player levelRange="52;60" />
		</cond>
		<skills>
			<skill id="9133" level="1" /> <!-- Nevit's Hourglass (2.5-hour) -->
		</skills>
	</item>
	<item id="17114" name="Nevit's Hourglass (3-hour)" additionalName="Lv. 52-60" type="EtcItem">
		<!-- Acquired XP +50% for a certain amount of time. Can only be used at Lv. 52-60. -->
		<set name="icon" val="icon.etc_dragons_blood_i03" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="POTION" />
		<set name="material" val="LIQUID" />
		<set name="shared_reuse_group" val="16" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<cond msgId="1902">
			<player levelRange="52;60" />
		</cond>
		<skills>
			<skill id="9134" level="1" /> <!-- Nevit's Hourglass (3-hour) -->
		</skills>
	</item>
	<item id="17115" name="Nevit's Hourglass (1-hour)" additionalName="Lv. 61-75" type="EtcItem">
		<!-- Acquired XP +50% for a certain amount of time. Can only be used at Lv. 61-75. -->
		<set name="icon" val="icon.etc_dragons_blood_i03" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="POTION" />
		<set name="material" val="LIQUID" />
		<set name="shared_reuse_group" val="16" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<cond msgId="1902">
			<player levelRange="61;75" />
		</cond>
		<skills>
			<skill id="9135" level="1" /> <!-- Nevit's Hourglass (1-hour) -->
		</skills>
	</item>
	<item id="17116" name="Nevit's Hourglass (1.5-hour)" additionalName="Lv. 61-75" type="EtcItem">
		<!-- Acquired XP +50% for a certain amount of time. Can only be used at Lv. 61-75. -->
		<set name="icon" val="icon.etc_dragons_blood_i03" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="POTION" />
		<set name="material" val="LIQUID" />
		<set name="shared_reuse_group" val="16" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<cond msgId="1902">
			<player levelRange="61;75" />
		</cond>
		<skills>
			<skill id="9136" level="1" /> <!-- Nevit's Hourglass (1.5-hour) -->
		</skills>
	</item>
	<item id="17117" name="Nevit's Hourglass (2-hour)" additionalName="Lv. 61-75" type="EtcItem">
		<!-- Acquired XP +50% for a certain amount of time. Can only be used at Lv. 61-75. -->
		<set name="icon" val="icon.etc_dragons_blood_i03" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="POTION" />
		<set name="material" val="LIQUID" />
		<set name="shared_reuse_group" val="16" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<cond msgId="1902">
			<player levelRange="61;75" />
		</cond>
		<skills>
			<skill id="9137" level="1" /> <!-- Nevit's Hourglass (2-hour) -->
		</skills>
	</item>
	<item id="17118" name="Nevit's Hourglass (2.5-hour)" additionalName="Lv. 61-75" type="EtcItem">
		<!-- Acquired XP +50% for a certain amount of time. Can only be used at Lv. 61-75. -->
		<set name="icon" val="icon.etc_dragons_blood_i03" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="POTION" />
		<set name="material" val="LIQUID" />
		<set name="shared_reuse_group" val="16" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<cond msgId="1902">
			<player levelRange="61;75" />
		</cond>
		<skills>
			<skill id="9138" level="1" /> <!-- Nevit's Hourglass (2.5-hour) -->
		</skills>
	</item>
	<item id="17119" name="Nevit's Hourglass (3-hour)" additionalName="Lv. 61-75" type="EtcItem">
		<!-- Acquired XP +50% for a certain amount of time. Can only be used at Lv. 61-75. -->
		<set name="icon" val="icon.etc_dragons_blood_i03" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="POTION" />
		<set name="material" val="LIQUID" />
		<set name="shared_reuse_group" val="16" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<cond msgId="1902">
			<player levelRange="61;75" />
		</cond>
		<skills>
			<skill id="9139" level="1" /> <!-- Nevit's Hourglass (3-hour) -->
		</skills>
	</item>
	<item id="17120" name="Nevit's Hourglass (1-hour)" additionalName="Lv. 76-79" type="EtcItem">
		<!-- Acquired XP +50% for a certain amount of time. Can only be used at Lv. 76-79. -->
		<set name="icon" val="icon.etc_dragons_blood_i03" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="POTION" />
		<set name="material" val="LIQUID" />
		<set name="shared_reuse_group" val="16" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<cond msgId="1902">
			<player levelRange="76;79" />
		</cond>
		<skills>
			<skill id="9140" level="1" /> <!-- Nevit's Hourglass (1-hour) -->
		</skills>
	</item>
	<item id="17121" name="Nevit's Hourglass - 1.5 hour" additionalName="Lv. 76-79" type="EtcItem">
		<!-- Acquired XP +50% for a certain amount of time. Can only be used at Lv. 76-79. -->
		<set name="icon" val="icon.etc_dragons_blood_i03" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="POTION" />
		<set name="material" val="LIQUID" />
		<set name="shared_reuse_group" val="16" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<cond msgId="1902">
			<player levelRange="76;79" />
		</cond>
		<skills>
			<skill id="9141" level="1" /> <!-- Nevit's Hourglass (1.5-hour) -->
		</skills>
	</item>
	<item id="17122" name="Nevit's Hourglass (2-hour)" additionalName="Lv. 76-79" type="EtcItem">
		<!-- Acquired XP +50% for a certain amount of time. Can only be used at Lv. 76-79. -->
		<set name="icon" val="icon.etc_dragons_blood_i03" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="POTION" />
		<set name="material" val="LIQUID" />
		<set name="shared_reuse_group" val="16" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<cond msgId="1902">
			<player levelRange="76;79" />
		</cond>
		<skills>
			<skill id="9142" level="1" /> <!-- Nevit's Hourglass (2-hour) -->
		</skills>
	</item>
	<item id="17123" name="Nevit's Hourglass - 2.5 hours" additionalName="Lv. 76-79" type="EtcItem">
		<!-- Acquired XP +50% for a certain amount of time. Can only be used at Lv. 76-79. -->
		<set name="icon" val="icon.etc_dragons_blood_i03" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="POTION" />
		<set name="material" val="LIQUID" />
		<set name="shared_reuse_group" val="16" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<cond msgId="1902">
			<player levelRange="76;79" />
		</cond>
		<skills>
			<skill id="9143" level="1" /> <!-- Nevit's Hourglass (2.5-hour) -->
		</skills>
	</item>
	<item id="17124" name="Nevit's Hourglass (3-hour)" additionalName="Lv. 76-79" type="EtcItem">
		<!-- Acquired XP +50% for a certain amount of time. Can only be used at Lv. 76-79. -->
		<set name="icon" val="icon.etc_dragons_blood_i03" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="POTION" />
		<set name="material" val="LIQUID" />
		<set name="shared_reuse_group" val="16" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<cond msgId="1902">
			<player levelRange="76;79" />
		</cond>
		<skills>
			<skill id="9144" level="1" /> <!-- Nevit's Hourglass (3-hour) -->
		</skills>
	</item>
	<item id="17125" name="Nevit's Hourglass (1-hour)" additionalName="Lv. 80-85" type="EtcItem">
		<!-- Acquired XP +50% for a certain amount of time. Can only be used at Lv. 80-85. -->
		<set name="icon" val="icon.etc_dragons_blood_i03" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="POTION" />
		<set name="material" val="LIQUID" />
		<set name="shared_reuse_group" val="16" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<cond msgId="1902">
			<player levelRange="80;85" />
		</cond>
		<skills>
			<skill id="9145" level="1" /> <!-- Nevit's Hourglass (1-hour) -->
		</skills>
	</item>
	<item id="17126" name="Nevit's Hourglass - 1.5 hour" additionalName="Lv. 80-85" type="EtcItem">
		<!-- Acquired XP +50% for a certain amount of time. Can only be used at Lv. 80-85. -->
		<set name="icon" val="icon.etc_dragons_blood_i03" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="POTION" />
		<set name="material" val="LIQUID" />
		<set name="shared_reuse_group" val="16" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<cond msgId="1902">
			<player levelRange="80;85" />
		</cond>
		<skills>
			<skill id="9146" level="1" /> <!-- Nevit's Hourglass (1.5-hour) -->
		</skills>
	</item>
	<item id="17127" name="Nevit's Hourglass (2-hour)" additionalName="Lv. 80-85" type="EtcItem">
		<!-- Acquired XP +50% for a certain amount of time. Can only be used at Lv. 80-85. -->
		<set name="icon" val="icon.etc_dragons_blood_i03" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="POTION" />
		<set name="material" val="LIQUID" />
		<set name="shared_reuse_group" val="16" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<cond msgId="1902">
			<player levelRange="80;85" />
		</cond>
		<skills>
			<skill id="9147" level="1" /> <!-- Nevit's Hourglass (2-hour) -->
		</skills>
	</item>
	<item id="17128" name="Nevit's Hourglass (2.5-hour)" additionalName="Lv. 80-85" type="EtcItem">
		<!-- Acquired XP +50% for a certain amount of time. Can only be used at Lv. 80-85. -->
		<set name="icon" val="icon.etc_dragons_blood_i03" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="POTION" />
		<set name="material" val="LIQUID" />
		<set name="shared_reuse_group" val="16" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<cond msgId="1902">
			<player levelRange="80;85" />
		</cond>
		<skills>
			<skill id="9148" level="1" /> <!-- Nevit's Hourglass (2.5-hour) -->
		</skills>
	</item>
	<item id="17129" name="Nevit's Hourglass (3-hour)" additionalName="Lv. 80-85" type="EtcItem">
		<!-- Acquired XP +50% for a certain amount of time. Can only be used at Lv. 80-85. -->
		<set name="icon" val="icon.etc_dragons_blood_i03" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="POTION" />
		<set name="material" val="LIQUID" />
		<set name="shared_reuse_group" val="16" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<cond msgId="1902">
			<player levelRange="80;85" />
		</cond>
		<skills>
			<skill id="9149" level="1" /> <!-- Nevit's Hourglass (3-hour) -->
		</skills>
	</item>
	<item id="17130" name="Freesia Bouquet (Event)" type="EtcItem">
		<!-- Bouquet of freesias which implies innocent naivety. If used against a chaotic character or a character whose name is purple, your name will turn purple. Can also be used on Event Manager Freya in town. -->
		<set name="icon" val="icon.etc_flower_bouquet_i02" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="material" val="PAPER" />
		<set name="is_stackable" val="true" />
		<set name="is_oly_restricted" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="handler" val="ItemSkills" />
		<set name="is_freightable" val="true" />
		<skills>
			<skill id="9150" level="1" /> <!-- Freesia Bouquet (Event) -->
		</skills>
	</item>
	<item id="17131" name="Baby's Breath Bouquet (Event)" type="EtcItem">
		<!-- Bouquet of gypsophila, which symbolizes sorrow. If used against a chaotic character or a character whose name is purple, your name will turn purple. Can also be used on Event Manager Freya in town. -->
		<set name="icon" val="icon.etc_flower_bouquet_i03" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="material" val="PAPER" />
		<set name="is_stackable" val="true" />
		<set name="is_oly_restricted" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="handler" val="ItemSkills" />
		<set name="is_freightable" val="true" />
		<skills>
			<skill id="9151" level="1" /> <!-- Baby's Breath Bouquet (Event) -->
		</skills>
	</item>
	<item id="17132" name="Pink Lady (Event)" type="EtcItem">
		<!-- Cocktail dedicated to the heroine of the play 'Pink Lady' in a celebration of its success, which was first performed on the stage in London in 1912. If used against a chaotic character or a character whose name is purple, your name will turn purple. Can also be used on Event Manager Freya in town. -->
		<set name="icon" val="icon.etc_fruit_cocktail_i02" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="material" val="PAPER" />
		<set name="is_stackable" val="true" />
		<set name="is_oly_restricted" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="handler" val="ItemSkills" />
		<set name="is_freightable" val="true" />
		<skills>
			<skill id="9152" level="1" /> <!-- Pink Lady (Event) -->
		</skills>
	</item>
	<item id="17133" name="June Bug (Event)" type="EtcItem">
		<!-- Reminiscent of a season when bees fly from flower to fragrant flower, this summer-green cocktail is fresh and fragrant. If used against a chaotic character or a character whose name is purple, your name will turn purple. Can also be used on Event Manager Freya in town. -->
		<set name="icon" val="icon.etc_fruit_cocktail_i03" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="material" val="PAPER" />
		<set name="is_stackable" val="true" />
		<set name="is_oly_restricted" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="handler" val="ItemSkills" />
		<set name="is_freightable" val="true" />
		<skills>
			<skill id="9153" level="1" /> <!-- June Bug (Event) -->
		</skills>
	</item>
	<item id="17134" name="Soft Cheesecake (Event)" type="EtcItem">
		<!-- Gourmet cheesecake that is soft like a soufflé and delightfully sweet. If used against a chaotic character or a character whose name is purple, your name will turn purple. Can also be used on Event Manager Freya in town. -->
		<set name="icon" val="icon.etc_herb_of_cheesecake" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="material" val="PAPER" />
		<set name="is_stackable" val="true" />
		<set name="is_oly_restricted" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="handler" val="ItemSkills" />
		<set name="is_freightable" val="true" />
		<skills>
			<skill id="9154" level="1" /> <!-- Soft Cheesecake - Event -->
		</skills>
	</item>
	<item id="17135" name="Freshly-Baked Baguette (Event)" type="EtcItem">
		<!-- Freshly-baked baguette that is soft and delicious unlike its tough look. If used against a chaotic character or a character whose name is purple, your name will turn purple. Can also be used on Event Manager Freya in town. -->
		<set name="icon" val="icon.etc_herb_of_baguette" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="material" val="PAPER" />
		<set name="is_stackable" val="true" />
		<set name="is_oly_restricted" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="handler" val="ItemSkills" />
		<set name="is_freightable" val="true" />
		<skills>
			<skill id="9155" level="1" /> <!-- Freshly-baked Baguette - Event -->
		</skills>
	</item>
	<item id="17136" name="Sweet Cream Bun (Event)" type="EtcItem">
		<!-- Cream bun that features sweet and soft custard cream made of egg yolk, instead of normal butter cream or whipped cream. If used against a chaotic character or a character whose name is purple, your name will turn purple. Can also be used on Event Manager Freya in town. -->
		<set name="icon" val="icon.etc_herb_of_cream" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="material" val="PAPER" />
		<set name="is_stackable" val="true" />
		<set name="is_oly_restricted" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="handler" val="ItemSkills" />
		<set name="is_freightable" val="true" />
		<skills>
			<skill id="9156" level="1" /> <!-- Sweet Cream Bun - Event -->
		</skills>
	</item>
	<item id="17137" name="White Day's Candy - Event" type="EtcItem">
		<!-- Cute looking candy perfect for a gift. If used against a chaotic character or a character whose name is purple, your name will turn purple. -->
		<set name="icon" val="icon.etc_whiteday_candy_i00" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="material" val="PAPER" />
		<set name="is_stackable" val="true" />
		<set name="is_oly_restricted" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="is_freightable" val="true" />
		<skills>
			<skill id="9157" level="1" /> <!-- White Day's Candy - Event -->
		</skills>
	</item>
	<item id="17138" name="Freya's Gift" type="EtcItem">
		<!-- Double-click to obtain Freya's heart. -->
		<set name="icon" val="icon.etc_pi_gift_box_i04" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FISH" />
		<set name="is_stackable" val="true" />
		<set name="is_oly_restricted" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="handler" val="ItemSkills" />
		<set name="is_freightable" val="true" />
		<skills>
			<skill id="9158" level="1" /> <!-- Freya's Gift -->
		</skills>
	</item>
	<item id="17139" name="Transformation Scroll: Anakim" type="EtcItem">
		<!-- Transforms into Anakim for 30 min. -->
		<set name="icon" val="icon.etc_trans_4f_s_b_01" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_oly_restricted" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="9159" level="1" /> <!-- Transformation Scroll: Anakim -->
		</skills>
	</item>
	<item id="17140" name="Transformation Scroll: Zaken" type="EtcItem">
		<!-- Transforms into Zaken for 30 min. -->
		<set name="icon" val="icon.etc_trans_4f_s_b_01" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="material" val="PAPER" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_oly_restricted" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="9160" level="1" /> <!-- Transformation Scroll: Zaken -->
		</skills>
	</item>
	<item id="17141" name="Ribbon Hairband" additionalName="Promotion" type="Armor">
		<!-- A large ribbon bow. Female only. Equipped in 2 head accessory slots. -->
		<set name="icon" val="BranchSys.icon.br_Ribbon_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="material" val="WOOD" />
		<set name="weight" val="10" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="is_sellable" val="false" />
		<cond msgId="1518">
			<player sex="1" />
		</cond>
	</item>
	<item id="17142" name="Refined Wizard Hat" additionalName="Promotion" type="Armor">
		<!-- A refined wizard's hat. Equipped in 2 head accessory slots. -->
		<set name="icon" val="icon.accessory_magician_cap2_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="material" val="WOOD" />
		<set name="weight" val="10" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="17143" name="Refined Jester Hat" additionalName="Promotion" type="Armor">
		<!-- A refined Jester Hat. Equipped in 2 head accessory slots. -->
		<set name="icon" val="icon.accessory_jester_cap_2_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="material" val="WOOD" />
		<set name="weight" val="10" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="17144" name="Refined Romantic Chapeau" additionalName="Promotion" type="Armor">
		<!-- Refined Romantic Chapeau. Equipped in 2 head accessory slots. -->
		<set name="icon" val="icon.accessory_archer_hat2_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="material" val="WOOD" />
		<set name="weight" val="10" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="17145" name="Refined Dapper Cap" additionalName="Promotion" type="Armor">
		<!-- An elegant hat. Equipped in 2 head accessory slots. -->
		<set name="icon" val="icon.accessory_dandy_cap2_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="material" val="WOOD" />
		<set name="weight" val="10" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="17146" name="Refined Angel Ring" additionalName="Promotion" type="Armor">
		<!-- A refined angel's ring. Equipped in 2 head accessory slots. -->
		<set name="icon" val="icon.accessory_angel_ring_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="material" val="WOOD" />
		<set name="weight" val="10" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="17147" name="Popped-Out Eye" additionalName="Promotion" type="Armor">
		<!-- A head accessory shaped like eyes on springs. Equipped in 2 head accessory slots. -->
		<set name="icon" val="icon.accessory_beetle_eye_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="material" val="WOOD" />
		<set name="weight" val="10" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="17148" name="Bird Nest" additionalName="Promotion" type="Armor">
		<!-- A head accessory that looks like a bird nest. Equipped in 2 head accessory slots. -->
		<set name="icon" val="icon.accessory_nest_hat_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="material" val="WOOD" />
		<set name="weight" val="10" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="17149" name="Varka Circlet" additionalName="Promotion" type="Armor">
		<!-- A head accessory that symbolizes the Varka tribe. Equipped in 2 head accessory slots. -->
		<set name="icon" val="icon.accessory_barka_karm_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="material" val="WOOD" />
		<set name="weight" val="10" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="17150" name="Ketra Circlet" additionalName="Promotion" type="Armor">
		<!-- A head accessory that symbolizes the Ketra tribe. Equipped in 2 head accessory slots. -->
		<set name="icon" val="icon.accessory_ketra_karm_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="material" val="WOOD" />
		<set name="weight" val="10" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="17151" name="Puffy Hat of Friendship" additionalName="Promotion" type="Armor">
		<!-- Lucky Hat for friends. Equipped in 2 head accessory slots. -->
		<set name="icon" val="icon.accessory_globefish_cap_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="material" val="WOOD" />
		<set name="weight" val="10" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="17152" name="Arrow-pierced Apple" additionalName="Promotion" type="Armor">
		<!-- A head accessory shaped like an apple pierced with an arrow. Equipped in 2 head accessory slots. -->
		<set name="icon" val="icon.accessory_arrow_apple_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="material" val="WOOD" />
		<set name="weight" val="10" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="17153" name="Fish Hat" additionalName="Promotion" type="Armor">
		<!-- An interesting head accessory that looks like a fish. Equipped in 2 head accessory slots. -->
		<set name="icon" val="icon.accessory_fish_cap_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="material" val="WOOD" />
		<set name="weight" val="10" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="17154" name="Purple Viking Circlet" additionalName="Promotion" type="Armor">
		<!-- A purple Viking Circlet. Equipped in 2 head accessory slots. -->
		<set name="icon" val="icon.accessory_viking_circlet_violet_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="material" val="WOOD" />
		<set name="weight" val="10" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="17155" name="Golden Viking Circlet" additionalName="Promotion" type="Armor">
		<!-- A golden Viking Circlet. Equipped in 2 head accessory slots. -->
		<set name="icon" val="icon.accessory_viking_circlet_gold_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="material" val="WOOD" />
		<set name="weight" val="10" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="17156" name="White Sheep Hat" additionalName="Promotion" type="Armor">
		<!-- A hat shaped like a white sheep. Equipped in 2 head accessory slots. -->
		<set name="icon" val="icon.accessory_sheep_cap_white_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="material" val="WOOD" />
		<set name="weight" val="10" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="17157" name="Black Sheep Hat" additionalName="Promotion" type="Armor">
		<!-- A hat shaped like a black sheep. Equipped in 2 head accessory slots. -->
		<set name="icon" val="icon.accessory_sheep_cap_black_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="material" val="WOOD" />
		<set name="weight" val="10" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="17158" name="Vesper's Mighty Power" type="EtcItem">
		<!-- For 10 min., P. Atk. +15%, M. Atk. +20%, Speed +10. -->
		<set name="immediate_effect" val="true" />
		<set name="ex_immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<set name="for_npc" val="true" />
		<skills>
			<skill id="9161" level="1" /> <!-- Vesper's Mighty Power -->
		</skills>
	</item>
	<item id="17159" name="Vesper's Critical Damage" type="EtcItem">
		<!-- For 10 min., Critical Rate for basic attacks +15, M. Skill Critical Rate +2%, Speed +10. With a certain chance, absorbs 5% of inflicted melee damage as HP. -->
		<set name="immediate_effect" val="true" />
		<set name="ex_immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<set name="for_npc" val="true" />
		<skills>
			<skill id="9162" level="1" /> <!-- Vesper's Critical Damage -->
		</skills>
	</item>
	<item id="17160" name="Invincible Vesper" type="EtcItem">
		<!-- For 10 min., Atk. Spd./ Casting Spd. +20%, Speed +20. -->
		<set name="immediate_effect" val="true" />
		<set name="ex_immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<set name="for_npc" val="true" />
		<skills>
			<skill id="9163" level="1" /> <!-- Invincible Vesper -->
		</skills>
	</item>
	<item id="17161" name="April Fools' Day Special Gift (Event)" type="EtcItem">
		<!-- The luckiest person will be given a special fortune box on April Fool's Day. What will be inside? -->
		<set name="icon" val="icon.etc_pi_gift_box_i01" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FISH" />
		<set name="is_stackable" val="true" />
		<set name="is_oly_restricted" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="is_freightable" val="true" />
		<skills>
			<skill id="9164" level="1" /> <!-- April Fools' Day Special Gift (Event) -->
		</skills>
	</item>
	<item id="17162" name="Golem Shard" type="EtcItem">
		<!-- Shards obtained by hunting golems. Collect these and bring them to Yasheni. -->
		<set name="icon" val="icon.etc_coal_i00" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CRYSTAL" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_questitem" val="true" />
		<set name="is_oly_restricted" val="true" />
	</item>
	<item id="17163" name="Event - Leaf of Appreciation" type="EtcItem">
		<!-- Leaf of Appreciation enhances you for 1 h. -->
		<set name="icon" val="icon.etc_leaf_green_i00" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="POTION" />
		<set name="material" val="LIQUID" />
		<set name="reuse_delay" val="3000" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_oly_restricted" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="for_npc" val="true" />
		<skills>
			<skill id="9165" level="1" /> <!-- Leaf of Appreciation -->
		</skills>
	</item>
	<item id="17164" name="Package: Leaf of Appreciation - Event" type="EtcItem">
		<!-- Double-click to obtain Leaf of Appreciation (3 pcs.). -->
		<set name="icon" val="icon.etc_pi_gift_box_i04" />
		<set name="default_action" val="PEEL" />
		<set name="material" val="FISH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_oly_restricted" val="true" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="17163" min="3" max="3" chance="100" /> <!-- Event - Leaf of Appreciation -->
		</capsuled_items>
	</item>
	<item id="17165" name="Package: Vitality Recovering Potion (30-min.) - Event" type="EtcItem">
		<!-- Double-click to obtain 5 Vitality Recovering Potions (30-min.). -->
		<set name="icon" val="icon.etc_pi_gift_box_i04" />
		<set name="default_action" val="PEEL" />
		<set name="material" val="FISH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_oly_restricted" val="true" />
		<set name="is_freightable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="14744" min="5" max="5" chance="100" /> <!-- Event - Vitality Recovering Potion (30-min.) -->
		</capsuled_items>
	</item>
	<item id="17166" name="Package: Vesper Noble Enhancement Stone (10 pcs.)" type="EtcItem">
		<!-- Double-click to obtain 10 Vesper Noble Upgrade Stones. -->
		<set name="icon" val="icon.etc_pi_gift_box_i04" />
		<set name="default_action" val="PEEL" />
		<set name="material" val="FISH" />
		<set name="is_stackable" val="true" />
		<set name="is_oly_restricted" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="handler" val="ExtractableItems" />
		<set name="is_freightable" val="true" />
		<capsuled_items>
			<item id="14052" min="10" max="10" chance="100" /> <!-- Vesper Noble Upgrade Stone -->
		</capsuled_items>
	</item>
	<item id="17167" name="Package: Scroll: Enchant S-grade Weapon" type="EtcItem">
		<!-- Double-click to obtain 1 Scroll: Enchant S-grade Weapon. -->
		<set name="icon" val="icon.etc_pi_gift_box_i04" />
		<set name="default_action" val="PEEL" />
		<set name="material" val="FISH" />
		<set name="is_stackable" val="true" />
		<set name="is_oly_restricted" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="handler" val="ExtractableItems" />
		<set name="is_freightable" val="true" />
		<capsuled_items>
			<item id="959" min="1" max="1" chance="100" /> <!-- Scroll: Enchant S-grade Weapon -->
		</capsuled_items>
	</item>
	<item id="17168" name="Package: Lesser Giant's Codex - Mastery" type="EtcItem">
		<!-- Double-click to obtain 1 Giant's Codex - Mastery. -->
		<set name="icon" val="icon.etc_pi_gift_box_i04" />
		<set name="default_action" val="PEEL" />
		<set name="material" val="FISH" />
		<set name="is_stackable" val="true" />
		<set name="is_oly_restricted" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="handler" val="ExtractableItems" />
		<set name="is_freightable" val="true" />
		<capsuled_items>
			<item id="9627" min="1" max="1" chance="100" /> <!-- Giant's Codex - Mastery -->
		</capsuled_items>
	</item>
	<item id="17169" name="Olympiad Treasure Chest" type="EtcItem">
		<!-- Olympiad treasure chest. -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="default_action" val="CAPSULE" />
		<set name="material" val="FISH" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_oly_restricted" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="immediate_effect" val="true" />
		<skills>
			<skill id="9177" level="1" /> <!-- Olympiad Reward Box -->
		</skills>
	</item>
	<item id="17170" name="Soccer Ball Afro Hair - White" type="Armor">
		<!-- An afro wig dyed like a white soccer ball. Equipped in 2 head accessory slots. -->
		<set name="icon" val="BranchSys2.icon.br_worldcup_hair_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="material" val="WOOD" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="17171" name="Soccer Ball Afro Hair - Blue" type="Armor">
		<!-- An afro wig dyed like a blue soccer ball. Equipped in 2 head accessory slots. -->
		<set name="icon" val="BranchSys2.icon.br_worldcup_hair_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="material" val="WOOD" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="17172" name="Soccer Ball Afro Hair - Red" type="Armor">
		<!-- An afro wig dyed like a red soccer ball. Equipped in 2 head accessory slots. When equipped, Speed +2%. -->
		<set name="icon" val="BranchSys2.icon.br_worldcup_hair_i02" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="material" val="WOOD" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="is_sellable" val="false" />
		<skills>
			<skill id="8511" level="1" /> <!-- Blessing of Victory -->
		</skills>
	</item>
	<item id="17173" name="Mark of Victory - Korea" type="Armor">
		<!-- Mark that wishes for victory by the Korean team. -->
		<set name="icon" val="BranchSys2.icon.br_worldcup_face_deco_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hair" />
		<set name="material" val="WOOD" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="17174" name="Mark of Cheers" type="Armor">
		<!-- Mark containing cheering heart. -->
		<set name="icon" val="BranchSys2.icon.br_worldcup_face_deco_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hair" />
		<set name="material" val="WOOD" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="is_sellable" val="false" />
	</item>
	<item id="17175" name="Balloon Stick of Cheers - Red" type="Weapon">
		<!-- Balloon stick containing cheering heart. -->
		<set name="icon" val="BranchSys2.icon.br_worldcup_stick_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="SWORD" />
		<set name="bodypart" val="rhand" />
		<set name="material" val="BLOOD_STEEL" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="isAppearanceable" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="is_sellable" val="false" />
		<set name="is_magic_weapon" val="true" />
		<stats>
			<stat type="pAtk">1</stat>
			<stat type="mAtk">1</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="randomDamage">1</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
	</item>
	<item id="17176" name="Balloon Stick of Cheers - Orange" type="Weapon">
		<!-- Balloon stick containing cheering heart. -->
		<set name="icon" val="BranchSys2.icon.br_worldcup_stick_i01" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="SWORD" />
		<set name="bodypart" val="rhand" />
		<set name="material" val="BLOOD_STEEL" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="isAppearanceable" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="is_sellable" val="false" />
		<set name="is_magic_weapon" val="true" />
		<stats>
			<stat type="pAtk">1</stat>
			<stat type="mAtk">1</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="randomDamage">1</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
	</item>
	<item id="17177" name="Balloon Stick of Cheers - Yellow" type="Weapon">
		<!-- Balloon stick containing cheering heart. -->
		<set name="icon" val="BranchSys2.icon.br_worldcup_stick_i02" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="SWORD" />
		<set name="bodypart" val="rhand" />
		<set name="material" val="BLOOD_STEEL" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="isAppearanceable" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="is_sellable" val="false" />
		<set name="is_magic_weapon" val="true" />
		<stats>
			<stat type="pAtk">1</stat>
			<stat type="mAtk">1</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="randomDamage">1</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
	</item>
	<item id="17178" name="Balloon Stick of Cheers - Green" type="Weapon">
		<!-- Balloon stick containing cheering heart. -->
		<set name="icon" val="BranchSys2.icon.br_worldcup_stick_i03" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="SWORD" />
		<set name="bodypart" val="rhand" />
		<set name="material" val="BLOOD_STEEL" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="isAppearanceable" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="is_sellable" val="false" />
		<set name="is_magic_weapon" val="true" />
		<stats>
			<stat type="pAtk">1</stat>
			<stat type="mAtk">1</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="randomDamage">1</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
	</item>
	<item id="17179" name="Balloon Stick of Cheers - Blue" type="Weapon">
		<!-- Balloon stick containing cheering heart. -->
		<set name="icon" val="BranchSys2.icon.br_worldcup_stick_i04" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="SWORD" />
		<set name="bodypart" val="rhand" />
		<set name="material" val="BLOOD_STEEL" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="isAppearanceable" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="is_sellable" val="false" />
		<set name="is_magic_weapon" val="true" />
		<stats>
			<stat type="pAtk">1</stat>
			<stat type="mAtk">1</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="randomDamage">1</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
	</item>
	<item id="17180" name="Balloon Stick of Cheers - Indigo Blue" type="Weapon">
		<!-- Balloon stick containing cheering heart. -->
		<set name="icon" val="BranchSys2.icon.br_worldcup_stick_i05" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="SWORD" />
		<set name="bodypart" val="rhand" />
		<set name="material" val="BLOOD_STEEL" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="isAppearanceable" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="is_sellable" val="false" />
		<set name="is_magic_weapon" val="true" />
		<stats>
			<stat type="pAtk">1</stat>
			<stat type="mAtk">1</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="randomDamage">1</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
	</item>
	<item id="17181" name="Balloon Stick of Cheers - Purple" type="Weapon">
		<!-- Balloon stick containing cheering heart. -->
		<set name="icon" val="BranchSys2.icon.br_worldcup_stick_i06" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="SWORD" />
		<set name="bodypart" val="rhand" />
		<set name="material" val="BLOOD_STEEL" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="enchanted" val="7" />
		<set name="isAppearanceable" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="is_sellable" val="false" />
		<set name="is_magic_weapon" val="true" />
		<stats>
			<stat type="pAtk">1</stat>
			<stat type="mAtk">1</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="randomDamage">1</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
	</item>
	<item id="17182" name="Balloon Stick of Cheers - Black" type="Weapon">
		<!-- Balloon stick containing cheering heart. -->
		<set name="icon" val="BranchSys2.icon.br_worldcup_stick_i07" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="SWORD" />
		<set name="bodypart" val="rhand" />
		<set name="material" val="BLOOD_STEEL" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="isAppearanceable" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="is_sellable" val="false" />
		<set name="is_magic_weapon" val="true" />
		<stats>
			<stat type="pAtk">1</stat>
			<stat type="mAtk">1</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="randomDamage">1</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
	</item>
	<item id="17183" name="Balloon Stick of Cheers - White" type="Weapon">
		<!-- Balloon stick containing cheering heart. -->
		<set name="icon" val="BranchSys2.icon.br_worldcup_stick_i08" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="SWORD" />
		<set name="bodypart" val="rhand" />
		<set name="material" val="BLOOD_STEEL" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="isAppearanceable" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="is_sellable" val="false" />
		<set name="is_magic_weapon" val="true" />
		<stats>
			<stat type="pAtk">1</stat>
			<stat type="mAtk">1</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="randomDamage">1</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
	</item>
	<item id="17184" name="Scroll: 5000 SP" type="EtcItem">
		<!-- SP +1. -->
		<set name="icon" val="icon.etc_sp_scroll3_i00" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="material" val="PAPER" />
		<set name="weight" val="30" />
		<set name="is_stackable" val="true" />
		<set name="is_oly_restricted" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="commissionItemType" val="SCROLL_OTHER" />
		<skills>
			<skill id="9174" level="1" /> <!-- SP Scroll: 1 -->
		</skills>
	</item>
	<item id="17185" name="Scroll: 10,000 SP" type="EtcItem">
		<!-- SP +1. -->
		<set name="icon" val="icon.etc_sp_scroll3_i00" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="material" val="PAPER" />
		<set name="weight" val="30" />
		<set name="is_stackable" val="true" />
		<set name="is_oly_restricted" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="commissionItemType" val="SCROLL_OTHER" />
		<skills>
			<skill id="9175" level="1" /> <!-- SP Scroll: 1 -->
		</skills>
	</item>
	<item id="17186" name="Olympic Athlete's Ring" additionalName="3-day" type="Armor">
		<!-- Available for 3 d. MP +21, Obstruction Atk. Rate and Resistance +30. Increases P. Accuracy and Critical Damage for basic attacks. Effects of two identical rings do not stack. -->
		<set name="icon" val="icon.accessory_ring_of_hero_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rfinger;lfinger" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="immediate_effect" val="true" />
		<set name="time" val="4320" />
		<stats>
			<stat type="mDef">48</stat>
			<stat type="maxMp">21</stat>
		</stats>
		<skills>
			<skill id="8292" level="1" /> <!-- Olympiad Hero's Ring -->
		</skills>
	</item>
	<item id="17187" name="Olympic Athlete's Necklace" additionalName="3-day" type="Armor">
		<!-- Available for 3 d. MP +42, Stupor/ Confusion Atk. Rate and Resistance +15. Decreases Skill Cooldown. Reflects some of the received damage. -->
		<set name="icon" val="icon.accessory_necklace_of_hero_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="neck" />
		<set name="material" val="SILVER" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="immediate_effect" val="true" />
		<set name="time" val="4320" />
		<stats>
			<stat type="mDef">95</stat>
			<stat type="maxMp">42</stat>
		</stats>
		<skills>
			<skill id="8294" level="1" /> <!-- Olympiad Hero's Necklace -->
		</skills>
	</item>
	<item id="17188" name="Olympic Athlete's Earring" additionalName="3-day" type="Armor">
		<!-- Available for 3 d. MP +31, Mental/ Shock Resistance +20%, Mental/ Shock Atk. Rate +20%. Enables Vampiric Rage effect. Effects of two identical earrings do not stack. -->
		<set name="icon" val="icon.accessory_earring_of_hero_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rear;lear" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="immediate_effect" val="true" />
		<set name="time" val="4320" />
		<stats>
			<stat type="mDef">71</stat>
			<stat type="maxMp">31</stat>
		</stats>
		<skills>
			<skill id="8293" level="1" /> <!-- Olympiad Hero's Earring -->
		</skills>
	</item>
	<item id="17189" name="Olympic Athlete's Ring" additionalName="7-day" type="Armor">
		<!-- Available for 7 d. MP +21, Obstruction Atk. Rate and Resistance +30. Increases P. Accuracy and Critical Damage for basic attacks. Effects of two identical rings do not stack. -->
		<set name="icon" val="icon.accessory_ring_of_hero_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rfinger;lfinger" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="immediate_effect" val="true" />
		<set name="time" val="10080" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<stats>
			<stat type="mDef">48</stat>
			<stat type="maxMp">21</stat>
		</stats>
		<skills>
			<skill id="8292" level="1" /> <!-- Olympiad Hero's Ring -->
		</skills>
	</item>
	<item id="17190" name="Olympic Athlete's Necklace" additionalName="7-day" type="Armor">
		<!-- Available for 7 d. MP +42, Stupor/ Confusion Atk. Rate and Resistance +15. Decreases Skill Cooldown. Reflects some of the received damage. -->
		<set name="icon" val="icon.accessory_necklace_of_hero_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="neck" />
		<set name="material" val="SILVER" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="immediate_effect" val="true" />
		<set name="time" val="10080" />
		<stats>
			<stat type="mDef">95</stat>
			<stat type="maxMp">42</stat>
		</stats>
		<skills>
			<skill id="8294" level="1" /> <!-- Olympiad Hero's Necklace -->
		</skills>
	</item>
	<item id="17191" name="Olympic Athlete's Earring" additionalName="7-day" type="Armor">
		<!-- Available for 7 d. MP +31, Mental/ Shock Resistance +20%, Mental/ Shock Atk. Rate +20%. Enables Vampiric Rage effect. Effects of two identical earrings do not stack. -->
		<set name="icon" val="icon.accessory_earring_of_hero_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rear;lear" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="immediate_effect" val="true" />
		<set name="time" val="10080" />
		<stats>
			<stat type="mDef">71</stat>
			<stat type="maxMp">31</stat>
		</stats>
		<skills>
			<skill id="8293" level="1" /> <!-- Olympiad Hero's Earring -->
		</skills>
	</item>
	<item id="17192" name="Olympic Athlete's Ring" additionalName="10-day" type="Armor">
		<!-- Available for 10 d. MP +21, Obstruction Atk. Rate and Resistance +30. Increases P. Accuracy and Critical Damage for basic attacks. Effects of two identical rings do not stack. -->
		<set name="icon" val="icon.accessory_ring_of_hero_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rfinger;lfinger" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="immediate_effect" val="true" />
		<set name="time" val="14400" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<stats>
			<stat type="mDef">48</stat>
			<stat type="maxMp">21</stat>
		</stats>
		<skills>
			<skill id="8292" level="1" /> <!-- Olympiad Hero's Ring -->
		</skills>
	</item>
	<item id="17193" name="Olympic Athlete's Necklace" additionalName="10-day" type="Armor">
		<!-- Available for 10 d. MP +42, Stupor/ Confusion Atk. Rate and Resistance +15. Decreases Skill Cooldown. Reflects some of the received damage. -->
		<set name="icon" val="icon.accessory_necklace_of_hero_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="neck" />
		<set name="material" val="SILVER" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="immediate_effect" val="true" />
		<set name="time" val="14400" />
		<stats>
			<stat type="mDef">95</stat>
			<stat type="maxMp">42</stat>
		</stats>
		<skills>
			<skill id="8294" level="1" /> <!-- Olympiad Hero's Necklace -->
		</skills>
	</item>
	<item id="17194" name="Olympic Athlete's Earring" additionalName="10-day" type="Armor">
		<!-- Available for 10 d. MP +31, Mental/ Shock Resistance +20%, Mental/ Shock Atk. Rate +20%. Enables Vampiric Rage effect. Effects of two identical earrings do not stack. -->
		<set name="icon" val="icon.accessory_earring_of_hero_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rear;lear" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="immediate_effect" val="true" />
		<set name="time" val="14400" />
		<stats>
			<stat type="mDef">71</stat>
			<stat type="maxMp">31</stat>
		</stats>
		<skills>
			<skill id="8293" level="1" /> <!-- Olympiad Hero's Earring -->
		</skills>
	</item>
	<item id="17195" name="Olympic Athlete's Ring" additionalName="30-day" type="Armor">
		<!-- Available for 30 d. MP +21, Obstruction Atk. Rate and Resistance +30. Increases P. Accuracy and Critical Damage for basic attacks. Effects of two identical rings do not stack. -->
		<set name="icon" val="icon.accessory_ring_of_hero_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rfinger;lfinger" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="immediate_effect" val="true" />
		<set name="time" val="43200" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<stats>
			<stat type="mDef">48</stat>
			<stat type="maxMp">21</stat>
		</stats>
		<skills>
			<skill id="8292" level="1" /> <!-- Olympiad Hero's Ring -->
		</skills>
	</item>
	<item id="17196" name="Olympic Athlete's Necklace" additionalName="30-day" type="Armor">
		<!-- Available for 30 d. MP +42, Stupor/ Confusion Atk. Rate and Resistance +15. Decreases Skill Cooldown. Reflects some of the received damage. -->
		<set name="icon" val="icon.accessory_necklace_of_hero_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="neck" />
		<set name="material" val="SILVER" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="immediate_effect" val="true" />
		<set name="time" val="43200" />
		<stats>
			<stat type="mDef">95</stat>
			<stat type="maxMp">42</stat>
		</stats>
		<skills>
			<skill id="8294" level="1" /> <!-- Olympiad Hero's Necklace -->
		</skills>
	</item>
	<item id="17197" name="Olympic Athlete's Earring" additionalName="30-day" type="Armor">
		<!-- Available for 30 d. MP +31, Mental/ Shock Resistance +20%, Mental/ Shock Atk. Rate +20%. Enables Vampiric Rage effect. Effects of two identical earrings do not stack. -->
		<set name="icon" val="icon.accessory_earring_of_hero_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rear;lear" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="immediate_effect" val="true" />
		<set name="time" val="43200" />
		<stats>
			<stat type="mDef">71</stat>
			<stat type="maxMp">31</stat>
		</stats>
		<skills>
			<skill id="8293" level="1" /> <!-- Olympiad Hero's Earring -->
		</skills>
	</item>
	<item id="17198" name="Olympic Athlete's Ring" type="Armor">
		<!-- MP +21, Obstruction Atk. Rate and Resistance +30. Increases P. Accuracy and Critical Damage for basic attacks. Effects of two identical rings do not stack. -->
		<set name="icon" val="icon.accessory_ring_of_hero_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rfinger;lfinger" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="immediate_effect" val="true" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<stats>
			<stat type="mDef">48</stat>
			<stat type="maxMp">21</stat>
		</stats>
		<skills>
			<skill id="8292" level="1" /> <!-- Olympiad Hero's Ring -->
		</skills>
	</item>
	<item id="17199" name="Olympic Athlete's Necklace" type="Armor">
		<!-- MP +42, Stupor/ Confusion Atk. Rate and Resistance +15. Decreases Skill Cooldown. Reflects some of the received damage. -->
		<set name="icon" val="icon.accessory_necklace_of_hero_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="neck" />
		<set name="material" val="SILVER" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="immediate_effect" val="true" />
		<set name="is_dropable" val="false" />
		<stats>
			<stat type="mDef">95</stat>
			<stat type="maxMp">42</stat>
		</stats>
		<skills>
			<skill id="8294" level="1" /> <!-- Olympiad Hero's Necklace -->
		</skills>
	</item>
</list>
