<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../xsd/optionsData.xsd">
	<option id="29900" name="o_a_85_1g_hair_1">
		<!-- MP Recovery +0.08 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.08</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29901" name="o_a_85_1g_hair_2">
		<!-- HP Recovery +0.22 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.22</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29902" name="o_a_85_1g_hair_3">
		<!-- CP Recovery +0.16 -->
		<effects>
			<effect name="CpRegen">
				<amount>0.16</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29903" name="o_a_85_1g_hair_4">
		<!-- Max MP +29 -->
		<effects>
			<effect name="MaxMp">
				<amount>29.0</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29904" name="o_a_85_1g_hair_5">
		<!-- Max HP +37 -->
		<effects>
			<effect name="MaxHp">
				<amount>37.0</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29905" name="o_a_85_1g_hair_6">
		<!-- Max CP +26 -->
		<effects>
			<effect name="MaxCp">
				<amount>26.0</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29906" name="o_a_85_1g_hair_7">
		<!-- Increases Dark Resistance. -->
		<effects>
			<effect name="DefenceAttribute">
				<amount>5.0</amount>
				<attribute>DARK</attribute>
			</effect>
		</effects>
	</option>
	<option id="29907" name="o_a_85_1g_hair_8">
		<!-- Increases Wind Resistance. -->
		<effects>
			<effect name="DefenceAttribute">
				<amount>5.0</amount>
				<attribute>WIND</attribute>
			</effect>
		</effects>
	</option>
	<option id="29908" name="o_a_85_1g_hair_9">
		<!-- Increases Water Resistance. -->
		<effects>
			<effect name="DefenceAttribute">
				<amount>5.0</amount>
				<attribute>WATER</attribute>
			</effect>
		</effects>
	</option>
	<option id="29909" name="o_a_85_1g_hair_10">
		<!-- Increases Fire Resistance. -->
		<effects>
			<effect name="DefenceAttribute">
				<amount>5.0</amount>
				<attribute>FIRE</attribute>
			</effect>
		</effects>
	</option>
	<option id="29910" name="o_a_85_1g_hair_11">
		<!-- Increases Earth Resistance. -->
		<effects>
			<effect name="DefenceAttribute">
				<amount>5.0</amount>
				<attribute>EARTH</attribute>
			</effect>
		</effects>
	</option>
	<option id="29911" name="o_a_85_1g_hair_12">
		<!-- Increases Holy Resistance. -->
		<effects>
			<effect name="DefenceAttribute">
				<amount>5.0</amount>
				<attribute>HOLY</attribute>
			</effect>
		</effects>
	</option>
	<option id="29912" name="o_a_85_1g_hair_13">
		<!-- Increases Infection Resistance. -->
		<effects>
			<effect name="DefenceTrait">
				<BLEED>2.0</BLEED>
			</effect>
		</effects>
	</option>
	<option id="29913" name="o_a_85_1g_hair_14">
		<!-- Increases Confusion Resistance. -->
		<effects>
			<effect name="DefenceTrait">
				<DERANGEMENT>2.0</DERANGEMENT>
			</effect>
		</effects>
	</option>
	<option id="29914" name="o_a_85_1g_hair_15">
		<!-- Increases Confusion Resistance. -->
		<effects>
			<effect name="DefenceTrait">
				<PARALYZE>2.0</PARALYZE>
			</effect>
		</effects>
	</option>
	<option id="29915" name="o_a_85_1g_hair_16">
		<!-- Increases Infection Resistance. -->
		<effects>
			<effect name="DefenceTrait">
				<POISON>2.0</POISON>
			</effect>
		</effects>
	</option>
	<option id="29916" name="o_a_85_1g_hair_17">
		<!-- Increases Confusion Resistance. -->
		<effects>
			<effect name="DefenceTrait">
				<SHOCK>2.0</SHOCK>
			</effect>
		</effects>
	</option>
	<option id="29917" name="o_a_85_1g_hair_18">
		<!-- Increases Stupor Resistance. -->
		<effects>
			<effect name="DefenceTrait">
				<SLEEP>2.0</SLEEP>
			</effect>
		</effects>
	</option>
	<option id="29918" name="o_a_85_1g_hair_19">
		<!-- Increases Confusion Resistance. -->
		<effects>
			<effect name="DefenceTrait">
				<KNOCKBACK>1.0</KNOCKBACK>
			</effect>
		</effects>
	</option>
	<option id="29919" name="o_a_85_1g_hair_20">
		<!-- Increases Confusion Resistance. -->
		<effects>
			<effect name="DefenceTrait">
				<KNOCKDOWN>1.0</KNOCKDOWN>
			</effect>
		</effects>
	</option>
	<option id="29920" name="o_a_85_1g_hair_21">
		<!-- Increases Confusion Resistance. -->
		<effects>
			<effect name="DefenceTrait">
				<PULL>1.0</PULL>
			</effect>
		</effects>
	</option>
	<option id="29921" name="o_a_85_1g_hair_22">
		<!-- Increases Confusion Resistance. -->
		<effects>
			<effect name="DefenceTrait">
				<AIRBIND>1.0</AIRBIND>
			</effect>
		</effects>
	</option>
	<option id="29922" name="o_a_85_1g_hair_23">
		<!-- Weight limit +2000 -->
		<passive_skill id="13352" level="1" /> <!-- Head Accessory: Weight Limit -->
	</option>
	<option id="29923" name="o_a_85_2g_hair_1">
		<!-- MP Recovery +0.04 -->
		<!-- HP Recovery +0.11 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.04</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.11</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29924" name="o_a_85_2g_hair_2">
		<!-- MP Recovery +0.04 -->
		<!-- CP Recovery +0.08 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.04</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.08</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29925" name="o_a_85_2g_hair_3">
		<!-- MP Recovery +0.04 -->
		<!-- Max MP +15 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.04</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxMp">
				<amount>15.0</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29926" name="o_a_85_2g_hair_4">
		<!-- MP Recovery +0.04 -->
		<!-- Max HP +19 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.04</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxHp">
				<amount>19.0</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29927" name="o_a_85_2g_hair_5">
		<!-- MP Recovery +0.04 -->
		<!-- Max CP +13 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.04</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>13.0</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29928" name="o_a_85_2g_hair_6">
		<!-- MP Recovery +0.04 -->
		<!-- Increases Dark Resistance. -->
		<effects>
			<effect name="MpRegen">
				<amount>0.04</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceAttribute">
				<amount>3.0</amount>
				<attribute>DARK</attribute>
			</effect>
		</effects>
	</option>
	<option id="29929" name="o_a_85_2g_hair_7">
		<!-- MP Recovery +0.04 -->
		<!-- Increases Wind Resistance. -->
		<effects>
			<effect name="MpRegen">
				<amount>0.04</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceAttribute">
				<amount>3.0</amount>
				<attribute>WIND</attribute>
			</effect>
		</effects>
	</option>
	<option id="29930" name="o_a_85_2g_hair_8">
		<!-- MP Recovery +0.04 -->
		<!-- Increases Water Resistance. -->
		<effects>
			<effect name="MpRegen">
				<amount>0.04</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceAttribute">
				<amount>3.0</amount>
				<attribute>WATER</attribute>
			</effect>
		</effects>
	</option>
	<option id="29931" name="o_a_85_2g_hair_9">
		<!-- MP Recovery +0.04 -->
		<!-- Increases Fire Resistance. -->
		<effects>
			<effect name="MpRegen">
				<amount>0.04</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceAttribute">
				<amount>3.0</amount>
				<attribute>FIRE</attribute>
			</effect>
		</effects>
	</option>
	<option id="29932" name="o_a_85_2g_hair_10">
		<!-- MP Recovery +0.04 -->
		<!-- Increases Earth Resistance. -->
		<effects>
			<effect name="MpRegen">
				<amount>0.04</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceAttribute">
				<amount>3.0</amount>
				<attribute>EARTH</attribute>
			</effect>
		</effects>
	</option>
	<option id="29933" name="o_a_85_2g_hair_11">
		<!-- MP Recovery +0.04 -->
		<!-- Increases Holy Resistance. -->
		<effects>
			<effect name="MpRegen">
				<amount>0.04</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceAttribute">
				<amount>3.0</amount>
				<attribute>HOLY</attribute>
			</effect>
		</effects>
	</option>
	<option id="29934" name="o_a_85_2g_hair_12">
		<!-- MP Recovery +0.04 -->
		<!-- Increases Infection Resistance. -->
		<effects>
			<effect name="MpRegen">
				<amount>0.04</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceTrait">
				<BLEED>1.0</BLEED>
			</effect>
		</effects>
	</option>
	<option id="29935" name="o_a_85_2g_hair_13">
		<!-- MP Recovery +0.04 -->
		<!-- Increases Confusion Resistance. -->
		<effects>
			<effect name="MpRegen">
				<amount>0.04</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceTrait">
				<DERANGEMENT>1.0</DERANGEMENT>
			</effect>
		</effects>
	</option>
	<option id="29936" name="o_a_85_2g_hair_14">
		<!-- MP Recovery +0.04 -->
		<!-- Increases Confusion Resistance. -->
		<effects>
			<effect name="MpRegen">
				<amount>0.04</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceTrait">
				<PARALYZE>1.0</PARALYZE>
			</effect>
		</effects>
	</option>
	<option id="29937" name="o_a_85_2g_hair_15">
		<!-- MP Recovery +0.04 -->
		<!-- Increases Infection Resistance. -->
		<effects>
			<effect name="MpRegen">
				<amount>0.04</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceTrait">
				<POISON>1.0</POISON>
			</effect>
		</effects>
	</option>
	<option id="29938" name="o_a_85_2g_hair_16">
		<!-- MP Recovery +0.04 -->
		<!-- Increases Confusion Resistance. -->
		<effects>
			<effect name="MpRegen">
				<amount>0.04</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceTrait">
				<SHOCK>1.0</SHOCK>
			</effect>
		</effects>
	</option>
	<option id="29939" name="o_a_85_2g_hair_17">
		<!-- MP Recovery +0.04 -->
		<!-- Increases Stupor Resistance. -->
		<effects>
			<effect name="MpRegen">
				<amount>0.04</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceTrait">
				<SLEEP>1.0</SLEEP>
			</effect>
		</effects>
	</option>
	<option id="29940" name="o_a_85_2g_hair_18">
		<!-- MP Recovery +0.04 -->
		<!-- Increases Confusion Resistance. -->
		<effects>
			<effect name="MpRegen">
				<amount>0.04</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceTrait">
				<KNOCKBACK>0.5</KNOCKBACK>
			</effect>
		</effects>
	</option>
	<option id="29941" name="o_a_85_2g_hair_19">
		<!-- MP Recovery +0.04 -->
		<!-- Increases Confusion Resistance. -->
		<effects>
			<effect name="MpRegen">
				<amount>0.04</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceTrait">
				<KNOCKDOWN>0.5</KNOCKDOWN>
			</effect>
		</effects>
	</option>
	<option id="29942" name="o_a_85_2g_hair_20">
		<!-- MP Recovery +0.04 -->
		<!-- Increases Confusion Resistance. -->
		<effects>
			<effect name="MpRegen">
				<amount>0.04</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceTrait">
				<PULL>0.5</PULL>
			</effect>
		</effects>
	</option>
	<option id="29943" name="o_a_85_2g_hair_21">
		<!-- MP Recovery +0.04 -->
		<!-- Increases Confusion Resistance. -->
		<effects>
			<effect name="MpRegen">
				<amount>0.04</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceTrait">
				<AIRBIND>0.5</AIRBIND>
			</effect>
		</effects>
	</option>
	<option id="29944" name="o_a_85_2g_hair_22">
		<!-- MP Recovery +0.04 -->
		<!-- Increases Confusion Resistance. -->
		<effects>
			<effect name="MpRegen">
				<amount>0.04</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceTrait">
				<AIRBIND>0.5</AIRBIND>
			</effect>
		</effects>
	</option>
	<option id="29945" name="o_a_85_2g_hair_23">
		<!-- HP Recovery +0.11 -->
		<!-- CP Recovery +0.08 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.11</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.08</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29946" name="o_a_85_2g_hair_24">
		<!-- HP Recovery +0.11 -->
		<!-- Max MP +15 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.11</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxMp">
				<amount>15.0</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29947" name="o_a_85_2g_hair_25">
		<!-- HP Recovery +0.11 -->
		<!-- Max HP +19 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.11</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxHp">
				<amount>19.0</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29948" name="o_a_85_2g_hair_26">
		<!-- HP Recovery +0.11 -->
		<!-- Max CP +13 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.11</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>13.0</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29949" name="o_a_85_2g_hair_27">
		<!-- HP Recovery +0.11 -->
		<!-- Increases Dark Resistance. -->
		<effects>
			<effect name="HpRegen">
				<amount>0.11</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceAttribute">
				<amount>3.0</amount>
				<attribute>DARK</attribute>
			</effect>
		</effects>
	</option>
	<option id="29950" name="o_a_85_2g_hair_28">
		<!-- HP Recovery +0.11 -->
		<!-- Increases Wind Resistance. -->
		<effects>
			<effect name="HpRegen">
				<amount>0.11</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceAttribute">
				<amount>3.0</amount>
				<attribute>WIND</attribute>
			</effect>
		</effects>
	</option>
	<option id="29951" name="o_a_85_2g_hair_29">
		<!-- HP Recovery +0.11 -->
		<!-- Increases Water Resistance. -->
		<effects>
			<effect name="HpRegen">
				<amount>0.11</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceAttribute">
				<amount>3.0</amount>
				<attribute>WATER</attribute>
			</effect>
		</effects>
	</option>
	<option id="29952" name="o_a_85_2g_hair_30">
		<!-- HP Recovery +0.11 -->
		<!-- Increases Fire Resistance. -->
		<effects>
			<effect name="HpRegen">
				<amount>0.11</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceAttribute">
				<amount>3.0</amount>
				<attribute>FIRE</attribute>
			</effect>
		</effects>
	</option>
	<option id="29953" name="o_a_85_2g_hair_31">
		<!-- HP Recovery +0.11 -->
		<!-- Increases Earth Resistance. -->
		<effects>
			<effect name="HpRegen">
				<amount>0.11</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceAttribute">
				<amount>3.0</amount>
				<attribute>EARTH</attribute>
			</effect>
		</effects>
	</option>
	<option id="29954" name="o_a_85_2g_hair_32">
		<!-- HP Recovery +0.11 -->
		<!-- Increases Holy Resistance. -->
		<effects>
			<effect name="HpRegen">
				<amount>0.11</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceAttribute">
				<amount>3.0</amount>
				<attribute>HOLY</attribute>
			</effect>
		</effects>
	</option>
	<option id="29955" name="o_a_85_2g_hair_33">
		<!-- HP Recovery +0.11 -->
		<!-- Increases Infection Resistance. -->
		<effects>
			<effect name="HpRegen">
				<amount>0.11</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceTrait">
				<BLEED>1.0</BLEED>
			</effect>
		</effects>
	</option>
	<option id="29956" name="o_a_85_2g_hair_34">
		<!-- HP Recovery +0.11 -->
		<!-- Increases Confusion Resistance. -->
		<effects>
			<effect name="HpRegen">
				<amount>0.11</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceTrait">
				<DERANGEMENT>1.0</DERANGEMENT>
			</effect>
		</effects>
	</option>
	<option id="29957" name="o_a_85_2g_hair_35">
		<!-- HP Recovery +0.11 -->
		<!-- Increases Confusion Resistance. -->
		<effects>
			<effect name="HpRegen">
				<amount>0.11</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceTrait">
				<PARALYZE>1.0</PARALYZE>
			</effect>
		</effects>
	</option>
	<option id="29958" name="o_a_85_2g_hair_36">
		<!-- HP Recovery +0.11 -->
		<!-- Increases Infection Resistance. -->
		<effects>
			<effect name="HpRegen">
				<amount>0.11</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceTrait">
				<POISON>1.0</POISON>
			</effect>
		</effects>
	</option>
	<option id="29959" name="o_a_85_2g_hair_37">
		<!-- HP Recovery +0.11 -->
		<!-- Increases Confusion Resistance. -->
		<effects>
			<effect name="HpRegen">
				<amount>0.11</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceTrait">
				<SHOCK>1.0</SHOCK>
			</effect>
		</effects>
	</option>
	<option id="29960" name="o_a_85_2g_hair_38">
		<!-- HP Recovery +0.11 -->
		<!-- Increases Stupor Resistance. -->
		<effects>
			<effect name="HpRegen">
				<amount>0.11</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceTrait">
				<SLEEP>1.0</SLEEP>
			</effect>
		</effects>
	</option>
	<option id="29961" name="o_a_85_2g_hair_39">
		<!-- HP Recovery +0.11 -->
		<!-- Increases Confusion Resistance. -->
		<effects>
			<effect name="HpRegen">
				<amount>0.11</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceTrait">
				<KNOCKBACK>0.5</KNOCKBACK>
			</effect>
		</effects>
	</option>
	<option id="29962" name="o_a_85_2g_hair_40">
		<!-- HP Recovery +0.11 -->
		<!-- Increases Confusion Resistance. -->
		<effects>
			<effect name="HpRegen">
				<amount>0.11</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceTrait">
				<KNOCKDOWN>0.5</KNOCKDOWN>
			</effect>
		</effects>
	</option>
	<option id="29963" name="o_a_85_2g_hair_41">
		<!-- HP Recovery +0.11 -->
		<!-- Increases Confusion Resistance. -->
		<effects>
			<effect name="HpRegen">
				<amount>0.11</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceTrait">
				<PULL>0.5</PULL>
			</effect>
		</effects>
	</option>
	<option id="29964" name="o_a_85_2g_hair_42">
		<!-- HP Recovery +0.11 -->
		<!-- Increases Confusion Resistance. -->
		<effects>
			<effect name="HpRegen">
				<amount>0.11</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceTrait">
				<AIRBIND>0.5</AIRBIND>
			</effect>
		</effects>
	</option>
	<option id="29965" name="o_a_85_2g_hair_43">
		<!-- HP Recovery +0.11 -->
		<!-- Increases Confusion Resistance. -->
		<effects>
			<effect name="HpRegen">
				<amount>0.11</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceTrait">
				<AIRBIND>0.5</AIRBIND>
			</effect>
		</effects>
	</option>
	<option id="29966" name="o_a_85_2g_hair_44">
		<!-- CP Recovery +0.08 -->
		<!-- Max MP +15 -->
		<effects>
			<effect name="CpRegen">
				<amount>0.08</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxMp">
				<amount>15.0</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29967" name="o_a_85_2g_hair_45">
		<!-- CP Recovery +0.08 -->
		<!-- Max HP +19 -->
		<effects>
			<effect name="CpRegen">
				<amount>0.08</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxHp">
				<amount>19.0</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29968" name="o_a_85_2g_hair_46">
		<!-- CP Recovery +0.08 -->
		<!-- Max CP +13 -->
		<effects>
			<effect name="CpRegen">
				<amount>0.08</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>13.0</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29969" name="o_a_85_2g_hair_47">
		<!-- CP Recovery +0.08 -->
		<!-- Increases Dark Resistance. -->
		<effects>
			<effect name="CpRegen">
				<amount>0.08</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceAttribute">
				<amount>3.0</amount>
				<attribute>DARK</attribute>
			</effect>
		</effects>
	</option>
	<option id="29970" name="o_a_85_2g_hair_48">
		<!-- CP Recovery +0.08 -->
		<!-- Increases Wind Resistance. -->
		<effects>
			<effect name="CpRegen">
				<amount>0.08</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceAttribute">
				<amount>3.0</amount>
				<attribute>WIND</attribute>
			</effect>
		</effects>
	</option>
	<option id="29971" name="o_a_85_2g_hair_49">
		<!-- CP Recovery +0.08 -->
		<!-- Increases Water Resistance. -->
		<effects>
			<effect name="CpRegen">
				<amount>0.08</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceAttribute">
				<amount>3.0</amount>
				<attribute>WATER</attribute>
			</effect>
		</effects>
	</option>
	<option id="29972" name="o_a_85_2g_hair_50">
		<!-- CP Recovery +0.08 -->
		<!-- Increases Fire Resistance. -->
		<effects>
			<effect name="CpRegen">
				<amount>0.08</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceAttribute">
				<amount>3.0</amount>
				<attribute>FIRE</attribute>
			</effect>
		</effects>
	</option>
	<option id="29973" name="o_a_85_2g_hair_51">
		<!-- CP Recovery +0.08 -->
		<!-- Increases Earth Resistance. -->
		<effects>
			<effect name="CpRegen">
				<amount>0.08</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceAttribute">
				<amount>3.0</amount>
				<attribute>EARTH</attribute>
			</effect>
		</effects>
	</option>
	<option id="29974" name="o_a_85_2g_hair_52">
		<!-- CP Recovery +0.08 -->
		<!-- Increases Holy Resistance. -->
		<effects>
			<effect name="CpRegen">
				<amount>0.08</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceAttribute">
				<amount>3.0</amount>
				<attribute>HOLY</attribute>
			</effect>
		</effects>
	</option>
	<option id="29975" name="o_a_85_2g_hair_53">
		<!-- CP Recovery +0.08 -->
		<!-- Increases Infection Resistance. -->
		<effects>
			<effect name="CpRegen">
				<amount>0.08</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceTrait">
				<BLEED>1.0</BLEED>
			</effect>
		</effects>
	</option>
	<option id="29976" name="o_a_85_2g_hair_54">
		<!-- CP Recovery +0.08 -->
		<!-- Increases Confusion Resistance. -->
		<effects>
			<effect name="CpRegen">
				<amount>0.08</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceTrait">
				<DERANGEMENT>1.0</DERANGEMENT>
			</effect>
		</effects>
	</option>
	<option id="29977" name="o_a_85_2g_hair_55">
		<!-- CP Recovery +0.08 -->
		<!-- Increases Confusion Resistance. -->
		<effects>
			<effect name="CpRegen">
				<amount>0.08</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceTrait">
				<PARALYZE>1.0</PARALYZE>
			</effect>
		</effects>
	</option>
	<option id="29978" name="o_a_85_2g_hair_56">
		<!-- CP Recovery +0.08 -->
		<!-- Increases Infection Resistance. -->
		<effects>
			<effect name="CpRegen">
				<amount>0.08</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceTrait">
				<POISON>1.0</POISON>
			</effect>
		</effects>
	</option>
	<option id="29979" name="o_a_85_2g_hair_57">
		<!-- CP Recovery +0.08 -->
		<!-- Increases Confusion Resistance. -->
		<effects>
			<effect name="CpRegen">
				<amount>0.08</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceTrait">
				<SHOCK>1.0</SHOCK>
			</effect>
		</effects>
	</option>
	<option id="29980" name="o_a_85_2g_hair_58">
		<!-- CP Recovery +0.08 -->
		<!-- Increases Stupor Resistance. -->
		<effects>
			<effect name="CpRegen">
				<amount>0.08</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceTrait">
				<SLEEP>1.0</SLEEP>
			</effect>
		</effects>
	</option>
	<option id="29981" name="o_a_85_2g_hair_59">
		<!-- CP Recovery +0.08 -->
		<!-- Increases Confusion Resistance. -->
		<effects>
			<effect name="CpRegen">
				<amount>0.08</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceTrait">
				<KNOCKBACK>0.5</KNOCKBACK>
			</effect>
		</effects>
	</option>
	<option id="29982" name="o_a_85_2g_hair_60">
		<!-- CP Recovery +0.08 -->
		<!-- Increases Confusion Resistance. -->
		<effects>
			<effect name="CpRegen">
				<amount>0.08</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceTrait">
				<KNOCKDOWN>0.5</KNOCKDOWN>
			</effect>
		</effects>
	</option>
	<option id="29983" name="o_a_85_2g_hair_61">
		<!-- CP Recovery +0.08 -->
		<!-- Increases Confusion Resistance. -->
		<effects>
			<effect name="CpRegen">
				<amount>0.08</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceTrait">
				<PULL>0.5</PULL>
			</effect>
		</effects>
	</option>
	<option id="29984" name="o_a_85_2g_hair_62">
		<!-- CP Recovery +0.08 -->
		<!-- Increases Confusion Resistance. -->
		<effects>
			<effect name="CpRegen">
				<amount>0.08</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceTrait">
				<AIRBIND>0.5</AIRBIND>
			</effect>
		</effects>
	</option>
	<option id="29985" name="o_a_85_2g_hair_63">
		<!-- CP Recovery +0.08 -->
		<!-- Increases Confusion Resistance. -->
		<effects>
			<effect name="CpRegen">
				<amount>0.08</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceTrait">
				<AIRBIND>0.5</AIRBIND>
			</effect>
		</effects>
	</option>
	<option id="29986" name="o_a_85_2g_hair_64">
		<!-- Max MP +15 -->
		<!-- Max HP +19 -->
		<effects>
			<effect name="MaxMp">
				<amount>15.0</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxHp">
				<amount>19.0</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29987" name="o_a_85_2g_hair_65">
		<!-- Max MP +15 -->
		<!-- Max CP +13 -->
		<effects>
			<effect name="MaxMp">
				<amount>15.0</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>13.0</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="29988" name="o_a_85_2g_hair_66">
		<!-- Max MP +15 -->
		<!-- Increases Dark Resistance. -->
		<effects>
			<effect name="MaxMp">
				<amount>15.0</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceAttribute">
				<amount>3.0</amount>
				<attribute>DARK</attribute>
			</effect>
		</effects>
	</option>
	<option id="29989" name="o_a_85_2g_hair_67">
		<!-- Max MP +15 -->
		<!-- Increases Wind Resistance. -->
		<effects>
			<effect name="MaxMp">
				<amount>15.0</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceAttribute">
				<amount>3.0</amount>
				<attribute>WIND</attribute>
			</effect>
		</effects>
	</option>
	<option id="29990" name="o_a_85_2g_hair_68">
		<!-- Max MP +15 -->
		<!-- Increases Water Resistance. -->
		<effects>
			<effect name="MaxMp">
				<amount>15.0</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceAttribute">
				<amount>3.0</amount>
				<attribute>WATER</attribute>
			</effect>
		</effects>
	</option>
	<option id="29991" name="o_a_85_2g_hair_69">
		<!-- Max MP +15 -->
		<!-- Increases Fire Resistance. -->
		<effects>
			<effect name="MaxMp">
				<amount>15.0</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceAttribute">
				<amount>3.0</amount>
				<attribute>FIRE</attribute>
			</effect>
		</effects>
	</option>
	<option id="29992" name="o_a_85_2g_hair_70">
		<!-- Max MP +15 -->
		<!-- Increases Earth Resistance. -->
		<effects>
			<effect name="MaxMp">
				<amount>15.0</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceAttribute">
				<amount>3.0</amount>
				<attribute>EARTH</attribute>
			</effect>
		</effects>
	</option>
	<option id="29993" name="o_a_85_2g_hair_71">
		<!-- Max MP +15 -->
		<!-- Increases Holy Resistance. -->
		<effects>
			<effect name="MaxMp">
				<amount>15.0</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceAttribute">
				<amount>3.0</amount>
				<attribute>HOLY</attribute>
			</effect>
		</effects>
	</option>
	<option id="29994" name="o_a_85_2g_hair_72">
		<!-- Max MP +15 -->
		<!-- Increases Infection Resistance. -->
		<effects>
			<effect name="MaxMp">
				<amount>15.0</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceTrait">
				<BLEED>1.0</BLEED>
			</effect>
		</effects>
	</option>
	<option id="29995" name="o_a_85_2g_hair_73">
		<!-- Max MP +15 -->
		<!-- Increases Confusion Resistance. -->
		<effects>
			<effect name="MaxMp">
				<amount>15.0</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceTrait">
				<DERANGEMENT>1.0</DERANGEMENT>
			</effect>
		</effects>
	</option>
	<option id="29996" name="o_a_85_2g_hair_74">
		<!-- Max MP +15 -->
		<!-- Increases Confusion Resistance. -->
		<effects>
			<effect name="MaxMp">
				<amount>15.0</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceTrait">
				<PARALYZE>1.0</PARALYZE>
			</effect>
		</effects>
	</option>
	<option id="29997" name="o_a_85_2g_hair_75">
		<!-- Max MP +15 -->
		<!-- Increases Infection Resistance. -->
		<effects>
			<effect name="MaxMp">
				<amount>15.0</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceTrait">
				<POISON>1.0</POISON>
			</effect>
		</effects>
	</option>
	<option id="29998" name="o_a_85_2g_hair_76">
		<!-- Max MP +15 -->
		<!-- Increases Confusion Resistance. -->
		<effects>
			<effect name="MaxMp">
				<amount>15.0</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceTrait">
				<SHOCK>1.0</SHOCK>
			</effect>
		</effects>
	</option>
	<option id="29999" name="o_a_85_2g_hair_77">
		<!-- Max MP +15 -->
		<!-- Increases Stupor Resistance. -->
		<effects>
			<effect name="MaxMp">
				<amount>15.0</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="DefenceTrait">
				<SLEEP>1.0</SLEEP>
			</effect>
		</effects>
	</option>
</list>
