<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
	<item id="46700" name="Emperor Shunaiman's Guardian" additionalName="30-day" type="Weapon">
		<!-- Emperor Shunaiman's Weapon. All levels. Can be used with No-grade Soulshot/ Spiritshot/ Blessed Spiritshot. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.npoint_weapon_crossbow" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="TWOHANDCROSSBOW" />
		<set name="bodypart" val="lrhand" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="STEEL" />
		<set name="weight" val="500" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="43200" />
		<set name="damage_range" val="0;0;40;120" />
		<stats>
			<stat type="pAtk">1406</stat>
			<stat type="mAtk">409</stat>
			<stat type="rCrit">12</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">5</stat>
			<stat type="pAtkRange">400</stat>
		</stats>
		<skills>
			<skill id="13925" level="1" /> <!-- Emperor Shunaiman's Authority -->
			<skill id="13927" level="1" /> <!-- Special Property -->
		</skills>
	</item>
	<item id="46701" name="Emperor Shunaiman's Buster" additionalName="30-day" type="Weapon">
		<!-- Emperor Shunaiman's Weapon. All levels. Can be used with No-grade Soulshot/ Spiritshot/ Blessed Spiritshot. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.npoint_weapon_onehand_magic_sword" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="SWORD" />
		<set name="bodypart" val="rhand" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="STEEL" />
		<set name="weight" val="500" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="43200" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="is_magic_weapon" val="true" />
		<stats>
			<stat type="pAtk">683</stat>
			<stat type="mAtk">513</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="13926" level="1" /> <!-- Emperor Shunaiman's Authority -->
			<skill id="13928" level="1" /> <!-- Special Property -->
		</skills>
	</item>
	<item id="46702" name="Emperor Shunaiman's Caster" additionalName="30-day" type="Weapon">
		<!-- Emperor Shunaiman's Weapon. All levels. Can be used with No-grade Soulshot/ Spiritshot/ Blessed Spiritshot. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.npoint_weapon_onehand_magic_blunt" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="BLUNT" />
		<set name="bodypart" val="rhand" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="WOOD" />
		<set name="weight" val="500" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="43200" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="is_magic_weapon" val="true" />
		<stats>
			<stat type="pAtk">683</stat>
			<stat type="mAtk">513</stat>
			<stat type="rCrit">6</stat>
			<stat type="accCombat">8</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="randomDamage">20</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="13926" level="1" /> <!-- Emperor Shunaiman's Authority -->
			<skill id="13928" level="1" /> <!-- Special Property -->
		</skills>
	</item>
	<item id="46703" name="Emperor Shunaiman's Retributer" additionalName="30-day" type="Weapon">
		<!-- Emperor Shunaiman's Weapon. All levels. Can be used with No-grade Soulshot/ Spiritshot/ Blessed Spiritshot. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.npoint_weapon_twohand_magic_blunt" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="BLUNT" />
		<set name="bodypart" val="lrhand" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="WOOD" />
		<set name="weight" val="500" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="43200" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="is_magic_weapon" val="true" />
		<stats>
			<stat type="pAtk">832</stat>
			<stat type="mAtk">555</stat>
			<stat type="rCrit">6</stat>
			<stat type="accCombat">8</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">20</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="13926" level="1" /> <!-- Emperor Shunaiman's Authority -->
			<skill id="13928" level="1" /> <!-- Special Property -->
		</skills>
	</item>
	<item id="46704" name="Emperor Shunaiman's Dual Sword" additionalName="30-day" type="Weapon">
		<!-- Emperor Shunaiman's Weapon. All levels. Can be used with No-grade Soulshot/ Spiritshot/ Blessed Spiritshot. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.npoint_weapon_dual_sword" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="DUAL" />
		<set name="bodypart" val="lrhand" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="STEEL" />
		<set name="weight" val="500" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="43200" />
		<set name="damage_range" val="0;0;40;120" />
		<stats>
			<stat type="pAtk">1007</stat>
			<stat type="mAtk">409</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="13925" level="1" /> <!-- Emperor Shunaiman's Authority -->
			<skill id="13927" level="1" /> <!-- Special Property -->
		</skills>
	</item>
	<item id="46705" name="Emperor Shunaiman's Dual Dagger" additionalName="30-day" type="Weapon">
		<!-- Emperor Shunaiman's Weapon. All levels. Can be used with No-grade Soulshot/ Spiritshot/ Blessed Spiritshot. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.npoint_weapon_dual_dagger" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="DUALDAGGER" />
		<set name="bodypart" val="lrhand" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="STEEL" />
		<set name="weight" val="500" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="43200" />
		<set name="damage_range" val="0;0;44;120" />
		<stats>
			<stat type="pAtk">851</stat>
			<stat type="mAtk">409</stat>
			<stat type="rCrit">12</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkSpd">433</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="13925" level="1" /> <!-- Emperor Shunaiman's Authority -->
			<skill id="13927" level="1" /> <!-- Special Property -->
		</skills>
	</item>
	<item id="46706" name="Emperor Shunaiman's Dual Blunt Weapon" additionalName="30-day" type="Weapon">
		<!-- Emperor Shunaiman's Weapon. All levels. Can be used with No-grade Soulshot/ Spiritshot/ Blessed Spiritshot. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.npoint_weapon_dual_blunt" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="DUALBLUNT" />
		<set name="bodypart" val="lrhand" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FINE_STEEL" />
		<set name="weight" val="500" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="43200" />
		<set name="damage_range" val="0;0;40;120" />
		<stats>
			<stat type="pAtk">1007</stat>
			<stat type="mAtk">409</stat>
			<stat type="rCrit">6</stat>
			<stat type="accCombat">8</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">20</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="13925" level="1" /> <!-- Emperor Shunaiman's Authority -->
			<skill id="13927" level="1" /> <!-- Special Property -->
		</skills>
	</item>
	<item id="46707" name="Stylish Color Title" type="EtcItem">
		<!-- Item that can change the color of a character's title. After changing the color of the title, the original title color can be restored through the command '/ resetname'. If there was no original title, the title disappears. -->
		<set name="icon" val="icon.color_name_i00" />
		<set name="default_action" val="NICK_COLOR" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="5" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="46708" name="Extra Pass: Nightmare Kamaloka" type="EtcItem">
		<!-- An additional pass to a daily instance zone. Double-click to reset cooldown to Nightmare Kamaloka. Can only be used when the instance zone in on cooldown. Can be used only once a day outside of the instance zone. -->
		<set name="icon" val="icon.etc_bm_kalie_instantzone_re" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18580" level="1" /> <!-- Extra Pass: Nightmare Kamaloka -->
		</skills>
	</item>
	<item id="46709" name="Pa'agrio's Blessing" type="EtcItem">
		<!-- For 30 min., Max HP/ MP/ CP +10%, P. Atk. +20%, M. Atk. +30%, P./ M. Def. +10%, P. Accuracy +4, M. Accuracy +4, Atk. Spd./ Casting Spd. +10%, Speed +10, Attribute Attack +100, Skill MP Consumption -10%. The effect remains after death. Cooldown: 5 min. Effects of two identical buffs do not stack. Cannot be used in the Olympiad. -->
		<set name="icon" val="icon.nshop_bless_of_paagrio" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="immediate_effect" val="true" />
		<set name="reuse_delay" val="300000" />
		<set name="weight" val="1" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="is_oly_restricted" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="18581" level="1" /> <!-- Pa'agrio's Help -->
		</skills>
	</item>
	<item id="46710" name="Lindvior's Earring" additionalName="30-day" type="Armor">
		<!-- MP +59, Critical Damage for basic attacks and M. skills +10%, Speed +5, DEX/ WIT +3, Dark/ Wind Resistance +30, Petrification Atk. Rate and Resistance +50, Confusion Atk. Rate and Resistance +40, Danger Zone Resistance +40, P./ M. Debuff Reflection Rate +10%, M. Damage Reflection Rate +10%. Active skill: Removes Confusion debuff and grants immunity to Confusion for 5 sec. Effects of two identical earrings do not stack. -->
		<set name="icon" val="icon.npoint_earring_of_lind_30day" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="rear;lear" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="R" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="43200" />
		<stats>
			<stat type="mDef">170</stat>
			<stat type="maxMp">59</stat>
		</stats>
		<skills>
			<skill id="13542" level="1" /> <!-- Lindvior's Earring -->
			<skill id="13524" level="1" /> <!-- Lindvior's Earring -->
		</skills>
	</item>
	<item id="46711" name="Package: Lindvior's Earring (30-day)" type="EtcItem">
		<!-- Double-click to obtain Lindvior's Earring (30-day). -->
		<set name="icon" val="icon.npoint_earring_of_lind_30day_box" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_freightable" val="true" />
		<set name="material" val="FISH" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="46710" min="1" max="1" chance="100" /> <!-- Lindvior's Earring - 30-day -->
		</capsuled_items>
	</item>
	<item id="46712" name="Package: Blessed Antharas' Earring (30-day)" type="EtcItem">
		<!-- Double-click to obtain Blessed Antharas' Earring (30-day). -->
		<set name="icon" val="icon.npoint_antaras_30day_box" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_freightable" val="true" />
		<set name="material" val="FISH" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="37667" min="1" max="1" chance="100" /> <!-- Blessed Antharas' Earring - 30-day -->
		</capsuled_items>
	</item>
	<item id="46713" name="Package: Blessed Valakas' Necklace (30-day)" type="EtcItem">
		<!-- Double-click to obtain Blessed Valakas' Necklace (30-day). -->
		<set name="icon" val="icon.npoint_valakas_30day_box" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_freightable" val="true" />
		<set name="material" val="FISH" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="37668" min="1" max="1" chance="100" /> <!-- Blessed Valakas' Necklace - 30-day -->
		</capsuled_items>
	</item>
	<item id="46714" name="Package: Tauti's Ring (30-day)" type="EtcItem">
		<!-- Double-click to obtain Tauti's Ring (30-day). -->
		<set name="icon" val="icon.npoint_tauti_30day_box" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_freightable" val="true" />
		<set name="material" val="FISH" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="37669" min="1" max="1" chance="100" /> <!-- Tauti's Ring - 30-day -->
		</capsuled_items>
	</item>
	<item id="46715" name="Package: Earth Wyrm's Heart Ring (30-day)" type="EtcItem">
		<!-- Double-click to obtain Earth Wyrm's Heart Ring (30-day). -->
		<set name="icon" val="icon.npoint_earthworm_30day_box" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_freightable" val="true" />
		<set name="material" val="FISH" />
		<set name="handler" val="ExtractableItems" />
		<capsuled_items>
			<item id="37670" min="1" max="1" chance="100" /> <!-- Earth Wyrm's Heart Ring - 30-day -->
		</capsuled_items>
	</item>
	<item id="46716" name="Refined Black Romantic Chapeau" type="Armor">
		<!-- Double-click to obtain Refined Black Romantic Chapeau. Equipped in 2 head accessory slots. -->
		<set name="icon" val="icon.npoint_black_hat" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="WOOD" />
		<set name="weight" val="10" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="enchant_enabled" val="true" />
	</item>
	<item id="46717" name="Mysterious Talisman - STR" additionalName="30-day" type="Armor">
		<!-- When equipped, STR +5. Effects of two identical talismans (or similar PA talismans) do not stack. -->
		<set name="icon" val="icon.npoint_talisman_stat" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="deco1" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="43200" />
		<skills>
			<skill id="18380" level="1" /> <!-- Mysterious Talisman - STR -->
		</skills>
	</item>
	<item id="46718" name="Mysterious Talisman - INT" additionalName="30-day" type="Armor">
		<!-- When equipped, INT +5. Effects of two identical talismans (or similar PA talismans) do not stack. -->
		<set name="icon" val="icon.npoint_talisman_stat" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="deco1" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="43200" />
		<skills>
			<skill id="18381" level="1" /> <!-- Mysterious Talisman - INT -->
		</skills>
	</item>
	<item id="46719" name="Mysterious Talisman - DEX" additionalName="30-day" type="Armor">
		<!-- When equipped, DEX +5. Effects of two identical talismans (or similar PA talismans) do not stack. -->
		<set name="icon" val="icon.npoint_talisman_stat" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="deco1" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="43200" />
		<skills>
			<skill id="18382" level="1" /> <!-- Mysterious Talisman - DEX -->
		</skills>
	</item>
	<item id="46720" name="Mysterious Talisman - WIT" additionalName="30-day" type="Armor">
		<!-- When equipped, WIT +5. Effects of two identical talismans (or similar PA talismans) do not stack. -->
		<set name="icon" val="icon.npoint_talisman_stat" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="deco1" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="43200" />
		<skills>
			<skill id="18383" level="1" /> <!-- Mysterious Talisman - WIT -->
		</skills>
	</item>
	<item id="46721" name="Mysterious Talisman - CON" additionalName="30-day" type="Armor">
		<!-- When equipped, CON +5. Effects of two identical talismans (or similar PA talismans) do not stack. -->
		<set name="icon" val="icon.npoint_talisman_stat" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="deco1" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="43200" />
		<skills>
			<skill id="18384" level="1" /> <!-- Mysterious Talisman - CON -->
		</skills>
	</item>
	<item id="46722" name="Mysterious Talisman - MEN" additionalName="30-day" type="Armor">
		<!-- When equipped, MEN +5. Effects of two identical talismans (or similar PA talismans) do not stack. -->
		<set name="icon" val="icon.npoint_talisman_stat" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="deco1" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="GOLD" />
		<set name="weight" val="150" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="43200" />
		<skills>
			<skill id="18385" level="1" /> <!-- Mysterious Talisman - MEN -->
		</skills>
	</item>
	<item id="46723" name="Package: Mysterious Talisman - STR (30-day)" type="EtcItem">
		<!-- Double-click to obtain Mysterious Talisman - STR (30-day). -->
		<set name="icon" val="icon.etc_bm_lure_box_i00" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_freightable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="46717" min="1" max="1" chance="100" /> <!-- Mysterious Talisman - STR - 30-day -->
		</capsuled_items>
	</item>
	<item id="46724" name="Package: Mysterious Talisman - INT (30-day)" type="EtcItem">
		<!-- Double-click to obtain Mysterious Talisman - INT (30-day). -->
		<set name="icon" val="icon.etc_bm_lure_box_i00" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_freightable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="46718" min="1" max="1" chance="100" /> <!-- Mysterious Talisman - INT - 30-day -->
		</capsuled_items>
	</item>
	<item id="46725" name="Package: Mysterious Talisman - DEX (30-day)" type="EtcItem">
		<!-- Double-click to obtain Mysterious Talisman - DEX (30-day). -->
		<set name="icon" val="icon.etc_bm_lure_box_i00" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_freightable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="46719" min="1" max="1" chance="100" /> <!-- Mysterious Talisman - DEX - 30-day -->
		</capsuled_items>
	</item>
	<item id="46726" name="Package: Mysterious Talisman - WIT (30-day)" type="EtcItem">
		<!-- Double-click to obtain Mysterious Talisman - WIT (30-day). -->
		<set name="icon" val="icon.etc_bm_lure_box_i00" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_freightable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="46720" min="1" max="1" chance="100" /> <!-- Mysterious Talisman - WIT - 30-day -->
		</capsuled_items>
	</item>
	<item id="46727" name="Package: Mysterious Talisman - CON (30-day)" type="EtcItem">
		<!-- Double-click to obtain Mysterious Talisman - CON (30-day). -->
		<set name="icon" val="icon.etc_bm_lure_box_i00" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_freightable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="46721" min="1" max="1" chance="100" /> <!-- Mysterious Talisman - CON - 30-day -->
		</capsuled_items>
	</item>
	<item id="46728" name="Package: Mysterious Talisman - MEN (30-day)" type="EtcItem">
		<!-- Double-click to obtain Mysterious Talisman - MEN (30-day). -->
		<set name="icon" val="icon.etc_bm_lure_box_i00" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_freightable" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="46722" min="1" max="1" chance="100" /> <!-- Mysterious Talisman - MEN - 30-day -->
		</capsuled_items>
	</item>
	<item id="46729" name="Scroll of Escape: Goddard" type="EtcItem">
		<!-- Teleports near the High Priest Gregory in the Town of Goddard. -->
		<set name="icon" val="icon.etc_scroll_of_return_i03" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="weight" val="30" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<cond addName="1" msgId="113">
			<player flyMounted="false" />
		</cond>
		<skills>
			<skill id="18582" level="1" /> <!-- Scroll of Escape: Goddard -->
		</skills>
	</item>
	<item id="46730" name="Scroll of Escape: Varka Silenos Barracks" type="EtcItem">
		<!-- Teleports to the Varka Silenos Barracks. -->
		<set name="icon" val="icon.etc_scroll_of_return_i03" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="weight" val="30" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<cond addName="1" msgId="113">
			<player flyMounted="false" />
		</cond>
		<skills>
			<skill id="18582" level="2" /> <!-- Scroll of Escape: Varka Silenos Barracks -->
		</skills>
	</item>
	<item id="46731" name="Scroll of Escape: Goddard" type="EtcItem">
		<!-- Teleports near the High Priest Gregory in the Town of Goddard. -->
		<set name="icon" val="icon.etc_scroll_of_return_i03" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="weight" val="30" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<cond addName="1" msgId="113">
			<player flyMounted="false" />
		</cond>
		<skills>
			<skill id="18582" level="5" /> <!-- Scroll of Escape: Goddard -->
		</skills>
	</item>
	<item id="46732" name="Scroll of Escape: Ketra Orc Outpost" type="EtcItem">
		<!-- Teleports to Ketra Orc Outpost. -->
		<set name="icon" val="icon.etc_scroll_of_return_i03" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="weight" val="30" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<cond addName="1" msgId="113">
			<player flyMounted="false" />
		</cond>
		<skills>
			<skill id="18582" level="3" /> <!-- Scroll of Escape: Ketra Orc Outpost -->
		</skills>
	</item>
	<item id="46733" name="Scroll of Escape: Giran" type="EtcItem">
		<!-- Teleports to Giran. -->
		<set name="icon" val="icon.etc_scroll_of_return_i03" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="weight" val="30" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<cond addName="1" msgId="113">
			<player flyMounted="false" />
		</cond>
		<skills>
			<skill id="18582" level="4" /> <!-- Scroll of Escape: Giran -->
		</skills>
	</item>
	<item id="46734" name="Scroll of Escape: Dragon Valley" type="EtcItem">
		<!-- Teleports to Dragon Valley. -->
		<set name="icon" val="icon.etc_scroll_of_return_i03" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="weight" val="30" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<cond addName="1" msgId="113">
			<player flyMounted="false" />
		</cond>
		<skills>
			<skill id="18582" level="6" /> <!-- Scroll of Escape: Dragon Valley -->
		</skills>
	</item>
	<item id="46735" name="Hatchling Flesh" type="EtcItem">
		<!-- The article the Researcher Stena asked you to collected. Can be gained by defeating Dragon Hatchlings or Leopard Dragons that appear in the Dragon Valley area. Collect these and take them to the Researcher Stena at the entrance to Dragon Valley. -->
		<set name="icon" val="icon.etc_bodypart_liver_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_depositable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="46736" name="Practice Fish" type="EtcItem">
		<!-- A small fish that has been caught for fishing practice. Its impatient character means it is an easy catch, but it has no real product value. -->
		<set name="icon" val="icon.etc_tuna_i02" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_depositable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_destroyable" val="false" />
		<set name="material" val="FISH" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18241" level="1" /> <!-- Blue Mackerel -->
		</skills>
	</item>
	<item id="46737" name="Practice Bait" type="EtcItem">
		<!-- Bait used to catch practice fish. Ineffective in catching other types of fish. -->
		<set name="icon" val="icon.etc_normal_lure" />
		<set name="default_action" val="EQUIP" />
		<set name="etcitem_type" val="LURE" />
		<set name="immediate_effect" val="true" />
		<set name="bodypart" val="lhand" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_depositable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_oly_restricted" val="true" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="46738" name="Practice Fishing Rod" type="Weapon">
		<!-- A shoddy fishing rod that has been given to you for practice. It's fine for practice, though. -->
		<set name="icon" val="icon.weapon_fishing_rod_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="FISHINGROD" />
		<set name="bodypart" val="lrhand" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="BONE" />
		<set name="weight" val="1000" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_depositable" val="false" />
		<set name="is_sellable" val="false" />
		<stats>
			<stat type="pAtk">1</stat>
			<stat type="mAtk">1</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">1</stat>
			<stat type="pAtkRange">80</stat>
		</stats>
	</item>
	<item id="46739" name="Reward Fishing Rod Pack" type="EtcItem">
		<!-- A Reward Box obtained by training in fishing. Double-click to obtain the item. -->
		<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_depositable" val="false" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="46740" min="1" max="1" chance="100" /> <!-- Reward Fishing Rod - 7-day -->
		</capsuled_items>
		<skills>
			<skill id="18569" level="1" /> <!-- Reward Fishing Rod Pack -->
		</skills>
	</item>
	<item id="46740" name="Reward Fishing Rod" additionalName="7-day" type="Weapon">
		<!-- A fishing rod obtained by training in fishing. -->
		<set name="icon" val="icon.weapon_fishing_rod_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="FISHINGROD" />
		<set name="bodypart" val="lrhand" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="BONE" />
		<set name="weight" val="1000" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="time" val="10080" />
		<set name="is_depositable" val="false" />
		<stats>
			<stat type="pAtk">1</stat>
			<stat type="mAtk">1</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">1</stat>
			<stat type="pAtkRange">80</stat>
		</stats>
	</item>
	<item id="46741" name="Monster Only (Lesser Giant A)" type="Weapon">
		<set name="icon" val="icon.weapon_monster_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="POLE" />
		<set name="bodypart" val="lrhand" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="D" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="300" />
		<set name="soulshots" val="2" />
		<set name="spiritshots" val="2" />
		<set name="damage_range" val="0;0;66;120" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pAtk">50</stat>
			<stat type="mAtk">26</stat>
			<stat type="rCrit">8</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">80</stat>
		</stats>
		<skills>
			<skill id="3599" level="1" /> <!-- Polearm of Multi-attack -->
		</skills>
	</item>
	<item id="46742" name="Monster Only (Lesser Giant Wizard's Weapon A)" type="Weapon">
		<set name="icon" val="icon.weapon_monster_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="POLE" />
		<set name="bodypart" val="lrhand" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="D" />
		<set name="material" val="BRONZE" />
		<set name="weight" val="300" />
		<set name="soulshots" val="2" />
		<set name="spiritshots" val="2" />
		<set name="damage_range" val="0;0;66;120" />
		<set name="enchant_enabled" val="true" />
		<stats>
			<stat type="pAtk">50</stat>
			<stat type="mAtk">26</stat>
			<stat type="rCrit">8</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">80</stat>
		</stats>
		<skills>
			<skill id="3599" level="1" /> <!-- Polearm of Multi-attack -->
		</skills>
	</item>
	<item id="46743" name="Varka's Badge: Soldier" type="EtcItem">
		<!-- Badge of Silenos Soldiers at Varka Silenos Barracks. Take it to Giant's Minion Hansen at Varka Silenos Barracks to receive a reward. -->
		<set name="icon" val="icon.etc_ketra_badge_grunt_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_depositable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="STEEL" />
	</item>
	<item id="46744" name="Varka's Badge: General" type="EtcItem">
		<!-- A badge of a Varka General from the Varka Silenos Barracks. Take it to Giant's Minion Hansen in the Varka Silenos Barracks to get a reward. -->
		<set name="icon" val="icon.etc_ketra_badge_officer_i02" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_depositable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="STEEL" />
	</item>
	<item id="46745" name="Ketra's Badge: Soldier" type="EtcItem">
		<!-- Badge of a Ketra Soldier. Take it to Giant's Minion Lugonnes in the Ketra Orc Outpost to get a reward. -->
		<set name="icon" val="icon.etc_barka_badge_grunt_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_depositable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="STEEL" />
	</item>
	<item id="46746" name="Ketra's Badge: General" type="EtcItem">
		<!-- Badge of a Ketra General. Take it to Giant's Minion Lugonnes in the Ketra Orc Outpost to get a reward. -->
		<set name="icon" val="icon.etc_barka_badge_officer_i02" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_depositable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="STEEL" />
	</item>
	<item id="46747" name="Shinedust" type="EtcItem">
		<!-- Dust from Shining Stone. Collect a certain amount and purify to gain the same effects as a Shining Stone. -->
		<set name="icon" val="icon.etc_broken_crystal_green_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_depositable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="STEEL" />
	</item>
	<item id="46748" name="Giant's Shining Stone" type="EtcItem">
		<!-- A Shine Stone that the Giant's Minion Retbach created by collecting Shinedust. This can be used on the Root of the Lesser Giant to induce evolution. -->
		<set name="icon" val="icon.etc_energy_stone_i00" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_depositable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="STEEL" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18583" level="1" /> <!-- Inject Shining Energy -->
		</skills>
	</item>
	<item id="46749" name="Resistance Mark" type="EtcItem">
		<!-- A Mark obtained as a reward for working hard for the safety of Kamael and all races in the Giant's Cave. Collect a certain number of these and take them to Kekropus to be recognized as a member of the Resistance. -->
		<set name="icon" val="icon.etc_belt_deco_i01" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_depositable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="STEEL" />
	</item>
	<item id="46750" name="Resistance Mark Lv. 1" type="EtcItem">
		<!-- Obtained as a reward for fighting against the Giants in the Giant's Cave alongside with Kamael. Collect 40 of these and go to Kekropus to get Mark of Resistance Lv. 2. -->
		<set name="icon" val="icon.etc_barka_friendship_1_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="material" val="STEEL" />
	</item>
	<item id="46751" name="Resistance Mark Lv. 2" type="EtcItem">
		<!-- Obtained as a reward for fighting against the Giants in the Giant's Cave alongside with Kamael. With the Giants' activity increasing, it has been agreed that these eye-catching marks will no longer be used. Can be exchanged for a reward through Krenaht in the Kamael's Foothold. -->
		<set name="icon" val="icon.etc_barka_friendship_2_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="material" val="STEEL" />
	</item>
	<item id="46752" name="Resistance Mark Lv. 3" type="EtcItem">
		<!-- Obtained as a reward for fighting against the Giants in the Giant's Cave alongside with Kamael. With the Giants' activity increasing, it has been agreed that these eye-catching marks will no longer be used. Can be exchanged for a reward through Krenaht in the Kamael's Foothold. -->
		<set name="icon" val="icon.etc_barka_friendship_3_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="material" val="STEEL" />
	</item>
	<item id="46753" name="Resistance Mark Lv. 4" type="EtcItem">
		<!-- Obtained as a reward for fighting against the Giants in the Giant's Cave alongside with Kamael. With the Giants' activity increasing, it has been agreed that these eye-catching marks will no longer be used. Can be exchanged for a reward through Krenaht in the Kamael's Foothold. -->
		<set name="icon" val="icon.etc_barka_friendship_4_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="material" val="STEEL" />
	</item>
	<item id="46754" name="Resistance Mark Lv. 5" type="EtcItem">
		<!-- Obtained as a reward for fighting against the Giants in the Giant's Cave alongside with Kamael. With the Giants' activity increasing, it has been agreed that these eye-catching marks will no longer be used. Can be exchanged for a reward through Krenaht in the Kamael's Foothold. -->
		<set name="icon" val="icon.etc_barka_friendship_5_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="material" val="STEEL" />
	</item>
	<item id="46755" name="Demon's Trace" type="EtcItem">
		<!-- Traces indicating that the demons attempted to use the Lesser Giants. Collect these and take them to the Giant's Minion Retbach at the Giant's Cave. -->
		<set name="icon" val="icon.etc_ertheia_prophecy_device" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_depositable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="STEEL" />
	</item>
	<item id="46756" name="Minion's Report" type="EtcItem">
		<!-- A report sent by the Giant's Minion Retbach to Hermuncus. -->
		<set name="icon" val="icon.letter_piece" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_depositable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="STEEL" />
	</item>
	<item id="46757" name="Giants' Relic Key" type="EtcItem">
		<!-- Key that can be used to open the 7 doors concealing the Giant's Relics on the lower level of the Giants's Cave. -->
		<set name="icon" val="icon.aphros_key" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="STEEL" />
	</item>
	<item id="46758" name="Steel Requiem Weapon Coupon" type="EtcItem">
		<!-- Can be exchanged for a Requiem Weapon through the Adventurers' Guide in each village. -->
		<set name="icon" val="icon.etc_lottery_card_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="STEEL" />
	</item>
	<item id="46759" name="Steel Apocalypse Weapon Coupon" type="EtcItem">
		<!-- Can be exchanged for an Apocalypse Weapon through the Adventurers' Guide in each village. -->
		<set name="icon" val="icon.etc_lottery_card_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="STEEL" />
	</item>
	<item id="46760" name="Steel Armor Pack" type="EtcItem">
		<!-- Double-click to obtain either Immortal or Twilight Armor. -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="weight" val="10" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18584" level="1" /> <!-- Steel Armor Pack -->
		</skills>
	</item>
	<item id="46761" name="Schumadriba's Reward Pack" type="EtcItem">
		<!-- A reward from Schumadriba for collecting the Shinedust on the upper level of the Giant's Cave and thus thwarting the evolution of the Giants. Double-click to open. -->
		<set name="icon" val="icon.etc_box_of_adventure_1_i00" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18585" level="1" /> <!-- Schumadriba's Reward Pack -->
		</skills>
	</item>
	<item id="46762" name="Schumadriba's Advanced Reward Treasure Chest" type="EtcItem">
		<!-- A reward from Schumadriba for defeating the evolved Giants on the lower level of the Giant's Cave. Double-click to open. -->
		<set name="icon" val="icon.etc_box_of_adventure_2_i00" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18586" level="1" /> <!-- Schumadriba's Top-grade Reward Box -->
		</skills>
	</item>
	<item id="46763" name="Scroll of Escape: Giant's Cave" type="EtcItem">
		<!-- Teleports to Krenaht in the Giant's Cave. -->
		<set name="icon" val="icon.etc_scroll_of_return_i03" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="weight" val="30" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="material" val="PAPER" />
		<set name="handler" val="ItemSkills" />
		<cond addName="1" msgId="113">
			<player flyMounted="false" />
		</cond>
		<skills>
			<skill id="18582" level="7" /> <!-- Scroll of Escape: Giant's Cave -->
		</skills>
	</item>
	<item id="46764" name="Shadai's Fortune Chest" type="EtcItem">
		<!-- Double-click to obtain 1 Lucky Jewel Box. -->
		<set name="icon" val="icon.bm_pendant_pve_box" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="LEATHER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18588" level="1" /> <!-- Shadai's Fortune Chest -->
		</skills>
	</item>
	<item id="46765" name="Ruby Fortune Box" type="EtcItem">
		<!-- Double-click to obtain one of Level 1-5 Rubies. -->
		<set name="icon" val="icon.etc_bm_jewelbox_ruby_i00" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="extractableCountMin" val="1" />
		<set name="extractableCountMax" val="1" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="LEATHER" />
		<capsuled_items>
			<item id="38855" min="1" max="1" chance="50" /> <!-- Ruby Lv. 1 -->
			<item id="38856" min="1" max="1" chance="40" /> <!-- Ruby Lv. 2 -->
			<item id="38857" min="1" max="1" chance="7" /> <!-- Ruby Lv. 3 -->
			<item id="38858" min="1" max="1" chance="2" /> <!-- Ruby Lv. 4 -->
			<item id="38859" min="1" max="1" chance="1" /> <!-- Ruby Lv. 5 -->
		</capsuled_items>
		<skills>
			<skill id="18588" level="2" /> <!-- Ruby Fortune Box -->
		</skills>
	</item>
	<item id="46766" name="Sapphire Fortune Box" type="EtcItem">
		<!-- Double-click to obtain one of Level 1-5 Sapphires. -->
		<set name="icon" val="icon.etc_bm_jewelbox_sapphire_i00" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="extractableCountMin" val="1" />
		<set name="extractableCountMax" val="1" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="LEATHER" />
		<capsuled_items>
			<item id="38927" min="1" max="1" chance="50" /> <!-- Sapphire Lv. 1 -->
			<item id="38928" min="1" max="1" chance="40" /> <!-- Sapphire Lv. 2 -->
			<item id="38929" min="1" max="1" chance="7" /> <!-- Sapphire Lv. 3 -->
			<item id="38930" min="1" max="1" chance="2" /> <!-- Sapphire Lv. 4 -->
			<item id="38931" min="1" max="1" chance="1" /> <!-- Sapphire Lv. 5 -->
		</capsuled_items>
		<skills>
			<skill id="18588" level="3" /> <!-- Sapphire Fortune Box -->
		</skills>
	</item>
	<item id="46767" name="Topaz Fortune Box" type="EtcItem">
		<!-- Double-click to obtain one of Level 1-5 Topazes. -->
		<set name="icon" val="icon.etc_bm_jewelbox_topaz_i00" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="extractableCountMin" val="1" />
		<set name="extractableCountMax" val="1" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="LEATHER" />
		<capsuled_items>
			<item id="38850" min="1" max="1" chance="50" /> <!-- Topaz Lv. 1 -->
			<item id="38851" min="1" max="1" chance="40" /> <!-- Topaz Lv. 2 -->
			<item id="38852" min="1" max="1" chance="7" /> <!-- Topaz Lv. 3 -->
			<item id="38853" min="1" max="1" chance="2" /> <!-- Topaz Lv. 4 -->
			<item id="38854" min="1" max="1" chance="1" /> <!-- Topaz Lv. 5 -->
		</capsuled_items>
		<skills>
			<skill id="18588" level="4" /> <!-- Topaz Fortune Box -->
		</skills>
	</item>
	<item id="46768" name="Opal Fortune Box" type="EtcItem">
		<!-- Double-click to obtain Opal Lv. 1-5. -->
		<set name="icon" val="icon.etc_bm_jewelbox_opal_i00" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="extractableCountMin" val="1" />
		<set name="extractableCountMax" val="1" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="LEATHER" />
		<capsuled_items>
			<item id="38875" min="1" max="1" chance="50" /> <!-- Opal Lv. 1 -->
			<item id="38876" min="1" max="1" chance="40" /> <!-- Opal Lv. 2 -->
			<item id="38877" min="1" max="1" chance="7" /> <!-- Opal Lv. 3 -->
			<item id="38878" min="1" max="1" chance="2" /> <!-- Opal Lv. 4 -->
			<item id="38879" min="1" max="1" chance="1" /> <!-- Opal Lv. 5 -->
		</capsuled_items>
		<skills>
			<skill id="18588" level="5" /> <!-- Opal Fortune Box -->
		</skills>
	</item>
	<item id="46769" name="Obsidian Fortune Box" type="EtcItem">
		<!-- Double-click to obtain one of Level 1-5 Obsidians. -->
		<set name="icon" val="icon.etc_bm_jewelbox_obsidian_i00" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="extractableCountMin" val="1" />
		<set name="extractableCountMax" val="1" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="LEATHER" />
		<capsuled_items>
			<item id="38870" min="1" max="1" chance="50" /> <!-- Obsidian Lv. 1 -->
			<item id="38871" min="1" max="1" chance="40" /> <!-- Obsidian Lv. 2 -->
			<item id="38872" min="1" max="1" chance="7" /> <!-- Obsidian Lv. 3 -->
			<item id="38873" min="1" max="1" chance="2" /> <!-- Obsidian Lv. 4 -->
			<item id="38874" min="1" max="1" chance="1" /> <!-- Obsidian Lv. 5 -->
		</capsuled_items>
		<skills>
			<skill id="18588" level="6" /> <!-- Obsidian Fortune Box -->
		</skills>
	</item>
	<item id="46770" name="Diamond Fortune Box" type="EtcItem">
		<!-- Double-click to obtain one of Level 1-5 Diamonds. -->
		<set name="icon" val="icon.etc_bm_jewelbox_diamond_i00" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="extractableCountMin" val="1" />
		<set name="extractableCountMax" val="1" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="LEATHER" />
		<capsuled_items>
			<item id="38890" min="1" max="1" chance="50" /> <!-- Diamond Lv. 1 -->
			<item id="38891" min="1" max="1" chance="40" /> <!-- Diamond Lv. 2 -->
			<item id="38892" min="1" max="1" chance="7" /> <!-- Diamond Lv. 3 -->
			<item id="38893" min="1" max="1" chance="2" /> <!-- Diamond Lv. 4 -->
			<item id="38894" min="1" max="1" chance="1" /> <!-- Diamond Lv. 5 -->
		</capsuled_items>
		<skills>
			<skill id="18588" level="7" /> <!-- Diamond Fortune Box -->
		</skills>
	</item>
	<item id="46771" name="Emerald Fortune Box" type="EtcItem">
		<!-- Double-click to obtain one of Level 1-5 Emeralds. -->
		<set name="icon" val="icon.etc_bm_jewelbox_emerald_i00" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="extractableCountMin" val="1" />
		<set name="extractableCountMax" val="1" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="LEATHER" />
		<capsuled_items>
			<item id="38880" min="1" max="1" chance="50" /> <!-- Emerald Lv. 1 -->
			<item id="38881" min="1" max="1" chance="40" /> <!-- Emerald Lv. 2 -->
			<item id="38882" min="1" max="1" chance="7" /> <!-- Emerald Lv. 3 -->
			<item id="38883" min="1" max="1" chance="2" /> <!-- Emerald Lv. 4 -->
			<item id="38884" min="1" max="1" chance="1" /> <!-- Emerald Lv. 5 -->
		</capsuled_items>
		<skills>
			<skill id="18588" level="8" /> <!-- Emerald Fortune Box -->
		</skills>
	</item>
	<item id="46772" name="Aquamarine Fortune Box" type="EtcItem">
		<!-- Double-click to obtain one of Level 1-5 Aquamarines. -->
		<set name="icon" val="icon.etc_bm_jewelbox_aquamarine_i00" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="extractableCountMin" val="1" />
		<set name="extractableCountMax" val="1" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="LEATHER" />
		<capsuled_items>
			<item id="38885" min="1" max="1" chance="50" /> <!-- Aquamarine Lv. 1 -->
			<item id="38886" min="1" max="1" chance="40" /> <!-- Aquamarine Lv. 2 -->
			<item id="38887" min="1" max="1" chance="7" /> <!-- Aquamarine Lv. 3 -->
			<item id="38888" min="1" max="1" chance="2" /> <!-- Aquamarine Lv. 4 -->
			<item id="38889" min="1" max="1" chance="1" /> <!-- Aquamarine Lv. 5 -->
		</capsuled_items>
		<skills>
			<skill id="18588" level="9" /> <!-- Aquamarine Fortune Box -->
		</skills>
	</item>
	<item id="46773" name="Pearl Fortune Box" type="EtcItem">
		<!-- Double-click to obtain one of Level 1-5 Pearls. -->
		<set name="icon" val="icon.etc_bm_jewelbox_pearl_i00" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="extractableCountMin" val="1" />
		<set name="extractableCountMax" val="1" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="LEATHER" />
		<capsuled_items>
			<item id="38895" min="1" max="1" chance="50" /> <!-- Pearl Lv. 1 -->
			<item id="38896" min="1" max="1" chance="40" /> <!-- Pearl Lv. 2 -->
			<item id="38897" min="1" max="1" chance="7" /> <!-- Pearl Lv. 3 -->
			<item id="38898" min="1" max="1" chance="2" /> <!-- Pearl Lv. 4 -->
			<item id="38899" min="1" max="1" chance="1" /> <!-- Pearl Lv. 5 -->
		</capsuled_items>
		<skills>
			<skill id="18588" level="10" /> <!-- Pearl Fortune Box -->
		</skills>
	</item>
	<item id="46774" name="Vital Stone Fortune Box" type="EtcItem">
		<!-- Double-click to obtain one of Level 1-5 Vital Stones. -->
		<set name="icon" val="icon.etc_bm_jewelbox_vital" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="extractableCountMin" val="1" />
		<set name="extractableCountMax" val="1" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="LEATHER" />
		<capsuled_items>
			<item id="46670" min="1" max="1" chance="50" /> <!-- Vital Stone Lv. 1 -->
			<item id="46671" min="1" max="1" chance="40" /> <!-- Vital Stone Lv. 2 -->
			<item id="46672" min="1" max="1" chance="7" /> <!-- Vital Stone Lv. 3 -->
			<item id="46673" min="1" max="1" chance="2" /> <!-- Vital Stone Lv. 4 -->
			<item id="46674" min="1" max="1" chance="1" /> <!-- Vital Stone Lv. 5 -->
		</capsuled_items>
		<skills>
			<skill id="18588" level="12" /> <!-- Vital Stone Fortune Box -->
		</skills>
	</item>
	<item id="46775" name="Garnet Fortune Box" type="EtcItem">
		<!-- Double-click to obtain one of Level 1-5 Garnets. -->
		<set name="icon" val="icon.etc_bm_jewelbox_garnet" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="extractableCountMin" val="1" />
		<set name="extractableCountMax" val="1" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="LEATHER" />
		<capsuled_items>
			<item id="46675" min="1" max="1" chance="50" /> <!-- Garnet Lv. 1 -->
			<item id="46676" min="1" max="1" chance="40" /> <!-- Garnet Lv. 2 -->
			<item id="46677" min="1" max="1" chance="7" /> <!-- Garnet Lv. 3 -->
			<item id="46678" min="1" max="1" chance="2" /> <!-- Garnet Lv. 4 -->
			<item id="46679" min="1" max="1" chance="1" /> <!-- Garnet Lv. 5 -->
		</capsuled_items>
		<skills>
			<skill id="18588" level="11" /> <!-- Garnet Fortune Box -->
		</skills>
	</item>
	<item id="46776" name="Tanzanite Fortune Box" type="EtcItem">
		<!-- Double-click to obtain one of Level 1-5 Tanzanites. -->
		<set name="icon" val="icon.etc_bm_jewelbox_tanzanite" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="extractableCountMin" val="1" />
		<set name="extractableCountMax" val="1" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="LEATHER" />
		<capsuled_items>
			<item id="46680" min="1" max="1" chance="50" /> <!-- Tanzanite Lv. 1 -->
			<item id="46681" min="1" max="1" chance="40" /> <!-- Tanzanite Lv. 2 -->
			<item id="46682" min="1" max="1" chance="7" /> <!-- Tanzanite Lv. 3 -->
			<item id="46683" min="1" max="1" chance="2" /> <!-- Tanzanite Lv. 4 -->
			<item id="46684" min="1" max="1" chance="1" /> <!-- Tanzanite Lv. 5 -->
		</capsuled_items>
		<skills>
			<skill id="18588" level="13" /> <!-- Tanzanite Fortune Box -->
		</skills>
	</item>
	<item id="46777" name="Vitality Replenishing Potion of Quest Pride" additionalName="Event" type="EtcItem">
		<!-- Recovers a certain amount of Vitality. Cooldown: 60 min. A Vitality item with unlimited usage. -->
		<set name="icon" val="icon.etc_potion_of_energy_i01" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_freightable" val="true" />
		<set name="material" val="LIQUID" />
		<set name="reuse_delay" val="3600000" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18589" level="1" /> <!-- Vitality Replenishing Potion of Quest Pride -->
		</skills>
	</item>
	<item id="46778" name="Special Bait Coupon of Quest Pride" additionalName="Event" type="EtcItem">
		<!-- Can be exchanged for Heine Exclusive Bait of your choice through the Fishing Guildsmen in any town. -->
		<set name="icon" val="icon.etc_bm_lure_ticket" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="is_freightable" val="true" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="46779" name="Equipment Enchantment Chest of Quest Pride" additionalName="Event" type="EtcItem">
		<!-- Double-click to obtain a random item for enchanting. -->
		<set name="icon" val="icon.etc_pi_gift_box_i04" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="LEATHER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18590" level="1" /> <!-- Equipment Enchantment Chest of Quest Pride -->
		</skills>
	</item>
	<item id="46780" name="Skill Enchantment Chest of Quest Pride" additionalName="Event" type="EtcItem">
		<!-- Double-click to obtain a random item for upgrading skills. -->
		<set name="icon" val="icon.etc_pi_gift_box_i00" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="LEATHER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18591" level="1" /> <!-- Skill Enchantment Chest of Quest Pride -->
		</skills>
	</item>
	<item id="46781" name="Good Fortune Chest of Quest Pride" additionalName="Event" type="EtcItem">
		<!-- Double-click to obtain 1 random item. -->
		<set name="icon" val="icon.etc_pi_gift_box_i01" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="LEATHER" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18592" level="1" /> <!-- Lucky Pack (Quest of Pride) -->
		</skills>
	</item>
	<item id="46782" name="Aden Warrior Box" type="EtcItem">
		<!-- A special box for warriors who are looking for adventures in the continent. Double-click to obtain Soulshots, Spiritshots, Freya's Ice Rose, Blessed Scroll of Resurrection, Blessed Scroll of Escape. -->
		<set name="icon" val="icon.new_user_box" />
		<set name="material" val="FISH" />
		<set name="is_tradable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="is_dropable" val="false" />
		<set name="handler" val="ExtractableItems" />
		<set name="is_stackable" val="true" />
		<capsuled_items>
			<item id="33640" min="5" max="5" chance="100" /> <!-- Blessed Scroll of Escape -->
			<item id="33518" min="5" max="5" chance="100" /> <!-- Blessed Scroll of Resurrection -->
			<item id="33794" min="25000" max="25000" chance="100" /> <!-- Spiritshot - Event -->
			<item id="48848" min="10" max="10" chance="100" /> <!-- Freya's Ice Rose - Event -->
			<item id="33780" min="50000" max="50000" chance="100" /> <!-- Soulshot - Event -->
		</capsuled_items>
	</item>
	<item id="46783" name="Blue Dynasty Transformation Potion" type="EtcItem">
		<!-- Changes your armor appearance to that of Blue Dynasty armor for an hour. -->
		<set name="icon" val="icon.general_stone_i01" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="weight" val="5" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="LIQUID" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18595" level="1" /> <!-- Blue Dynasty Transformation -->
		</skills>
	</item>
	<item id="46784" name="Red Zubei Transformation Potion" type="EtcItem">
		<!-- Changes your armor appearance to that of Red Zubei armor for an hour. -->
		<set name="icon" val="icon.general_stone_i00" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="weight" val="5" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="LIQUID" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="18596" level="1" /> <!-- Red Zubei Transformation -->
		</skills>
	</item>
	<item id="46785" name="Spirit Fragment" type="EtcItem">
		<!-- Obtained from Distorted Spirits in the Interworld Rift. -->
		<set name="icon" val="icon.etc_ertheia_prophecy_device_piece" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_depositable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="46786" name="Key to the Dimension Dissolver's Prison" type="EtcItem">
		<!-- A key that opens the door to the Dimension Dissolver's Prison sealed deep within the Interworld Rift. -->
		<set name="icon" val="icon.etc_dark_key_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="STEEL" />
	</item>
	<item id="46787" name="Remnant of the Rift" type="EtcItem">
		<!-- Traces found while exploring the Interworld Rift. This mark shows how many times you have participated in the daily mission 'Exploring the Dimension - 30-day Search Operation'. -->
		<set name="icon" val="icon.etc_broken_crystal_gold_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_depositable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="46788" name="Ten-day Log" type="EtcItem">
		<!-- A log of your experiences during the 10-day adventure. -->
		<set name="icon" val="icon.etc_musical_note_i02" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_depositable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="46789" name="Fairy Blood" type="EtcItem">
		<!-- Blood of the Reckless Fairy. Required to create a potion to calm the reckless energy of Fairies and Satyrs. Collect these and take them to a Fairy Citizen to receive a reward. -->
		<set name="icon" val="icon.low_stone_i01" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_depositable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="46790" name="Satyr Blood" type="EtcItem">
		<!-- Blood of the Reckless Satyr. Required to create a potion to calm the reckless energy of Fairies and Satyrs. Collect these and take them to a Fairy Citizen to receive a reward. -->
		<set name="icon" val="icon.low_stone_i02" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_depositable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="46791" name="Paulina's Sword of Revolution" type="Weapon">
		<!-- Sword of Revolution imbued with the energy of Paulina. Cannot be enchanted, augmented and imbued with an attribute. No soul crystal can be inserted. <Special properties>. Atk. Spd. +5%, Critical Rate for basic attacks +30. -->
		<set name="icon" val="icon.weapon_sword_of_revolution_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="SWORD" />
		<set name="bodypart" val="rhand" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="D" />
		<set name="material" val="FINE_STEEL" />
		<set name="weight" val="1450" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<stats>
			<stat type="pAtk">100</stat>
			<stat type="mAtk">60</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="13929" level="1" /> <!-- Paulina's Blessing - Combat -->
		</skills>
	</item>
	<item id="46792" name="Paulina's Claymore" type="Weapon">
		<!-- Claymore imbued with the energy of Paulina. Cannot be enchanted, augmented and imbued with an attribute. No soul crystal can be inserted. <Special properties>. Atk. Spd. +5%, Critical Rate for basic attacks +30. -->
		<set name="icon" val="icon.weapon_claymore_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="SWORD" />
		<set name="bodypart" val="lrhand" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="D" />
		<set name="material" val="FINE_STEEL" />
		<set name="weight" val="2090" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<stats>
			<stat type="pAtk">121</stat>
			<stat type="mAtk">60</stat>
			<stat type="rCrit">8</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="13929" level="1" /> <!-- Paulina's Blessing - Combat -->
		</skills>
	</item>
	<item id="46793" name="Paulina's Tarbar" type="Weapon">
		<!-- Tarbar imbued with the energy of Paulina. Cannot be enchanted, augmented and imbued with an attribute. No soul crystal can be inserted. <Special properties>. Atk. Spd. +5%, Critical Rate for basic attacks +30. -->
		<set name="icon" val="icon.weapon_tarbar_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="BLUNT" />
		<set name="bodypart" val="rhand" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="D" />
		<set name="material" val="FINE_STEEL" />
		<set name="weight" val="1730" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<stats>
			<stat type="pAtk">100</stat>
			<stat type="mAtk">60</stat>
			<stat type="rCrit">6</stat>
			<stat type="accCombat">8</stat>
			<stat type="pAtkSpd">379</stat>
			<stat type="randomDamage">20</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="13929" level="1" /> <!-- Paulina's Blessing - Combat -->
		</skills>
	</item>
	<item id="46794" name="Paulina's Scallop Jamadhr" type="Weapon">
		<!-- Scallop Jamadhr imbued with the energy of Paulina. Cannot be enchanted, augmented and imbued with an attribute. No soul crystal can be inserted. <Special properties>. Atk. Spd. +5%, Critical Rate for basic attacks +30. -->
		<set name="icon" val="icon.weapon_scallop_jamadhr_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="DUALFIST" />
		<set name="bodypart" val="lrhand" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="D" />
		<set name="material" val="FINE_STEEL" />
		<set name="weight" val="1520" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<stats>
			<stat type="pAtk">121</stat>
			<stat type="mAtk">60</stat>
			<stat type="rCrit">6</stat>
			<stat type="accCombat">8</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">5</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="13929" level="1" /> <!-- Paulina's Blessing - Combat -->
		</skills>
	</item>
	<item id="46795" name="Paulina's Light Bow" type="Weapon">
		<!-- Light Bow imbued with the energy of Paulina. Cannot be enchanted, augmented and imbued with an attribute. No soul crystal can be inserted. <Special properties>. Atk. Spd. +5%, Critical Rate for basic attacks +30. -->
		<set name="icon" val="icon.weapon_cyclone_bow_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="BOW" />
		<set name="bodypart" val="lrhand" />
		<set name="damage_range" val="0;0;10;0" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="D" />
		<set name="material" val="FINE_STEEL" />
		<set name="weight" val="1810" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="mp_consume" val="2" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="reuse_delay" val="1500" />
		<stats>
			<stat type="pAtk">196</stat>
			<stat type="mAtk">60</stat>
			<stat type="rCrit">12</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkSpd">293</stat>
			<stat type="randomDamage">5</stat>
			<stat type="pAtkRange">500</stat>
		</stats>
		<skills>
			<skill id="13929" level="1" /> <!-- Paulina's Blessing - Combat -->
		</skills>
	</item>
	<item id="46796" name="Paulina's Mithril Dagger" type="Weapon">
		<!-- Mithril Dagger imbued with the energy of Paulina. Cannot be enchanted, augmented and imbued with an attribute. No soul crystal can be inserted. <Special properties>. Atk. Spd. +5%, Critical Rate for basic attacks +30. -->
		<set name="icon" val="icon.weapon_mithril_dagger_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="DAGGER" />
		<set name="bodypart" val="rhand" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="D" />
		<set name="material" val="MITHRIL" />
		<set name="weight" val="1060" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<stats>
			<stat type="pAtk">87</stat>
			<stat type="mAtk">60</stat>
			<stat type="rCrit">12</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkSpd">433</stat>
			<stat type="randomDamage">5</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="13929" level="1" /> <!-- Paulina's Blessing - Combat -->
		</skills>
	</item>
	<item id="46797" name="Paulina's Ghost Staff" type="Weapon">
		<!-- Ghost Staff imbued with the energy of Paulina. Cannot be enchanted, augmented and imbued with an attribute. No soul crystal can be inserted. <Special properties>. Casting Spd. +5%, M. Critical Rate +3%. -->
		<set name="icon" val="icon.weapon_ghost_staff_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="BLUNT" />
		<set name="bodypart" val="lrhand" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="D" />
		<set name="material" val="WOOD" />
		<set name="weight" val="1000" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_magic_weapon" val="true" />
		<stats>
			<stat type="pAtk">97</stat>
			<stat type="mAtk">88</stat>
			<stat type="rCrit">6</stat>
			<stat type="accCombat">8</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="randomDamage">20</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="13930" level="1" /> <!-- Paulina's Blessing - Magic -->
		</skills>
	</item>
	<item id="46798" name="Paulina's General's Katzbalger" type="Weapon">
		<!-- General's Katzbalger imbued with the energy of Paulina. Cannot be enchanted, augmented and imbued with an attribute. No soul crystal can be inserted. <Special properties>. Atk. Spd. +5%, Critical Rate for basic attacks +30. -->
		<set name="icon" val="icon.weapon_tulwar_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="ANCIENTSWORD" />
		<set name="bodypart" val="lrhand" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="D" />
		<set name="material" val="STEEL" />
		<set name="weight" val="2010" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<stats>
			<stat type="pAtk">108</stat>
			<stat type="mAtk">60</stat>
			<stat type="rCrit">8</stat>
			<stat type="accCombat">2</stat>
			<stat type="pAtkSpd">350</stat>
			<stat type="randomDamage">15</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="13929" level="1" /> <!-- Paulina's Blessing - Combat -->
		</skills>
	</item>
	<item id="46799" name="Paulina's Grand Épée" type="Weapon">
		<!-- Grand Épée imbued with the energy of Paulina. Cannot be enchanted, augmented and imbued with an attribute. No soul crystal can be inserted. <Special properties>. Atk. Spd. +5%, Critical Rate for basic attacks +30. -->
		<set name="icon" val="icon.weapon_rapier_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weapon_type" val="RAPIER" />
		<set name="bodypart" val="rhand" />
		<set name="immediate_effect" val="true" />
		<set name="crystal_type" val="D" />
		<set name="material" val="STEEL" />
		<set name="weight" val="1440" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<stats>
			<stat type="pAtk">90</stat>
			<stat type="mAtk">60</stat>
			<stat type="rCrit">10</stat>
			<stat type="accCombat">-1.5</stat>
			<stat type="pAtkSpd">406</stat>
			<stat type="randomDamage">40</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="13929" level="1" /> <!-- Paulina's Blessing - Combat -->
		</skills>
	</item>
</list>
