<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
	<skill id="32100" toLevel="1" name="Dance of Sword's Flower">
		<!-- Inflicts physical damage nearby enemies. -->
		<icon>icon.skill32100</icon>
		<operateType>A1</operateType>
		<effectPoint>-100</effectPoint>
		<hitTime>12500</hitTime>
		<isDebuff>true</isDebuff>
	</skill>
	<skill id="32101" toLevel="2" name="Frosty Art of Seduction">
		<!-- Decreases Speed of all distant enemies and pulls them to you. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<icon>icon.skill32101</icon>
		<operateType>A1</operateType>
		<effectPoint>-100</effectPoint>
		<hitTime>3700</hitTime>
		<isDebuff>true</isDebuff>
	</skill>
	<skill id="32102" toLevel="1" name="Liberation">
		<!-- Unlocks your ability to show your true self. Increases your P. Atk./ M. Atk./ P. Def./ M. Def. 4 times and HP regen speed 10 times. -->
		<icon>icon.skill32102</icon>
		<operateType>A1</operateType>
		<hitTime>3700</hitTime>
	</skill>
	<skill id="32103" toLevel="1" name="Vertical Slash">
		<!-- Inflicts physical damage on the enemy and decreases P. Def. significantly. Inflicted status: Debilitation. -->
		<icon>icon.dual_t_atkup</icon>
		<operateType>A1</operateType>
		<castRange>40</castRange>
		<effectPoint>-100</effectPoint>
		<hitTime>1500</hitTime>
		<isDebuff>true</isDebuff>
	</skill>
	<skill id="32104" toLevel="1" name="Aggression">
		<!-- Provokes the enemy into attacking you as if the enemy is targeting you. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<icon>icon.skill0028</icon>
		<operateType>A1</operateType>
		<castRange>40</castRange>
		<effectPoint>-100</effectPoint>
		<hitTime>1500</hitTime>
		<isDebuff>true</isDebuff>
	</skill>
	<skill id="32105" toLevel="1" name="Shock Wave">
		<!-- Swings a shield to inflict physical damage on nearby enemies knocking them down. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<icon>icon.skill0100</icon>
		<operateType>A1</operateType>
		<effectPoint>-100</effectPoint>
		<hitTime>1500</hitTime>
		<isDebuff>true</isDebuff>
	</skill>
	<skill id="32106" toLevel="1" name="War Cry">
		<!-- Significantly decreases all nearby enemies' P./ M. Atk. Inflicted status: Debilitation. -->
		<icon>icon.skill0078</icon>
		<operateType>A1</operateType>
		<effectPoint>-100</effectPoint>
		<hitTime>1500</hitTime>
		<isDebuff>true</isDebuff>
	</skill>
	<skill id="32107" toLevel="1" name="Multishot">
		<!-- Inflicts great damage on several enemies. -->
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<targetType>ENEMY</targetType>
		<affectLimit>5-12</affectLimit>
		<affectObject>NOT_FRIEND</affectObject>
		<affectRange>900</affectRange>
		<affectScope>FAN</affectScope>
		<castRange>900</castRange>
		<effectPoint>-100</effectPoint>
		<effectRange>1500</effectRange>
		<fanRange>0;0;900;90</fanRange>
		<hitTime>1500</hitTime>
		<isDebuff>true</isDebuff>
		<isMagic>2</isMagic>
		<effects>
			<effect name="PhysicalDamage">
				<power>500000</power>
			</effect>
		</effects>
	</skill>
	<skill id="32108" toLevel="1" name="Fast Loading Arrow">
		<!-- Significantly increases your attack speed. -->
		<icon>icon.skill0099</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>180</abnormalTime>
		<abnormalType>ATTACK_TIME_DOWN</abnormalType>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<effectPoint>0</effectPoint>
		<hitCancelTime>0</hitCancelTime>
		<hitTime>1500</hitTime>
		<isMagic>2</isMagic>
		<magicCriticalRate>-5</magicCriticalRate>
		<effects>
			<effect name="PhysicalAttackSpeed">
				<amount>200</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="32109" toLevel="1" name="Dark Spike">
		<!-- Casts dark magic on the enemy to inflict damage. -->
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<castRange>900</castRange>
		<effectPoint>-100</effectPoint>
		<hitTime>2000</hitTime>
		<isMagic>1</isMagic> <!-- Magic Skill -->
	</skill>
	<skill id="32110" toLevel="1" name="Greater Heal">
		<!-- Refills the target's HP with a heal skill. Can be used only on Mary Reed. -->
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<castRange>900</castRange>
		<hitTime>2000</hitTime>
		<isMagic>1</isMagic> <!-- Magic Skill -->
	</skill>
	<skill id="32111" toLevel="1" name="Fire Double Guns">
		<!-- Fires two guns in turn to deal great damage to the target. -->
		<icon>icon.skill32111</icon>
		<operateType>A1</operateType>
		<targetType>ENEMY</targetType>
		<affectLimit>5-12</affectLimit>
		<affectObject>NOT_FRIEND</affectObject>
		<affectRange>900</affectRange>
		<affectScope>FAN</affectScope>
		<castRange>900</castRange>
		<effectPoint>-100</effectPoint>
		<effectRange>1500</effectRange>
		<fanRange>0;0;900;90</fanRange>
		<hitTime>3700</hitTime>
		<isMagic>2</isMagic>
		<effects>
			<effect name="PhysicalDamage">
				<power>500000</power>
			</effect>
		</effects>
	</skill>
	<skill id="32112" toLevel="1" name="Life Drain">
		<!-- Attacks the enemy with magic to deal damage and a certain portion of the damage is restored to you. -->
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<castRange>900</castRange>
		<effectPoint>-100</effectPoint>
		<hitTime>1500</hitTime>
		<isMagic>1</isMagic> <!-- Magic Skill -->
	</skill>
	<skill id="32113" toLevel="1" name="Savior's Blessing">
		<!-- A reward to honor the achievements of heroes who vanquished Etis van Etina. For 1 h., acquired XP/ SP +100%. -->
		<icon>BranchSys2.icon.the_fall_of_dragon</icon>
		<operateType>A1</operateType>
		<castRange>1200</castRange>
		<isMagic>4</isMagic>
	</skill>
	<skill id="32114" toLevel="1" name="No Resurrection Magic">
		<!-- Cannot receive resurrection magic due to strong evil energy in this area. -->
		<icon>icon.skill_resurrection</icon>
		<operateType>A1</operateType>
		<effectPoint>-100</effectPoint>
		<isDebuff>true</isDebuff>
		<isMagic>1</isMagic> <!-- Magic Skill -->
	</skill>
	<skill id="32115" toLevel="1" name="Chaos Vortex">
		<!-- For 1 min., pulls enemies to you and deals them physical damage over time. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<icon>icon.skill32028</icon>
		<operateType>A1</operateType>
		<castRange>3000</castRange>
		<isMagic>1</isMagic> <!-- Magic Skill -->
	</skill>
	<skill id="32116" toLevel="1" name="End of Darkness">
		<!-- For 1 min., deals damage over time to the enemy in the area of action. Speed -50%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<icon>icon.skill32030</icon>
		<operateType>A1</operateType>
		<castRange>3000</castRange>
		<isMagic>1</isMagic> <!-- Magic Skill -->
	</skill>
	<skill id="32117" toLevel="1" name="Knight of Splendor">
		<!-- A title given to the clan leader and elite clan members with Seal of Light applied. PvP damage +10%. Additionally, P./ M. Def. +500. -->
		<icon>icon.skill32115</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="PvpPhysicalAttackDamageBonus">
				<amount>10</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PvpMagicalSkillDamageBonus">
				<amount>10</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PvpPhysicalSkillDamageBonus">
				<amount>10</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PhysicalDefence">
				<amount>500</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalDefence">
				<amount>500</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</skill>
	<skill id="32118" toLevel="1" name="Knight of Light">
		<!-- A title given to the clan leader and elite clan members with Seal of Light applied. PvP damage +10%. -->
		<icon>icon.skill32116</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="PvpPhysicalAttackDamageBonus">
				<amount>10</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PvpMagicalSkillDamageBonus">
				<amount>10</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PvpPhysicalSkillDamageBonus">
				<amount>10</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="32119" toLevel="1" name="Protection of Light">
		<!-- A special skill for clan members with Seal of Light applied. Received PvP damage -5%. -->
		<icon>icon.skill32117</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="DamageByAttack">
				<amount>-5</amount>
				<type>PK</type>
			</effect>
		</effects>
	</skill>
	<skill id="32120" toLevel="1" name="Knight of Gloom">
		<!-- A title given to the clan leader and elite clan members with Seal of Darkness applied. PvP damage +10%. Additionally, P./ M. Skill Power +3%. -->
		<icon>icon.skill32118</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="PvpPhysicalAttackDamageBonus">
				<amount>10</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PvpMagicalSkillDamageBonus">
				<amount>10</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PvpPhysicalSkillDamageBonus">
				<amount>10</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MagicalSkillPower">
				<amount>3</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PhysicalSkillPower">
				<amount>3</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="32121" toLevel="1" name="Knight of Darkness">
		<!-- A title given to the clan leader and elite clan members with Seal of Darkness applied. PvP damage +10%. -->
		<icon>icon.skill32119</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="PvpPhysicalAttackDamageBonus">
				<amount>10</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PvpMagicalSkillDamageBonus">
				<amount>10</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PvpPhysicalSkillDamageBonus">
				<amount>10</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="32122" toLevel="1" name="Protection of Darkness">
		<!-- A special skill for clan members with Seal of Darkness applied. Received PvP damage -5%. -->
		<icon>icon.skill32120</icon>
		<operateType>P</operateType>
		<effects>
			<effect name="DamageByAttack">
				<amount>-5</amount>
				<type>PK</type>
			</effect>
		</effects>
	</skill>
	<skill id="32123" toLevel="1" name="Residence Guard">
		<!-- A special skill for clans that own a border fortress. Clan members' received PvP damage -3%, acquired XP/ SP +3%. -->
		<icon>icon.skill32121</icon>
		<operateType>P</operateType>
		<passiveConditions>
			<condition name="OpSocialClass">
				<socialClass>-1</socialClass>
			</condition>
		</passiveConditions>
		<effects>
			<effect name="DamageByAttack">
				<amount>-3</amount>
				<type>PK</type>
			</effect>
			<effect name="ExpModify">
				<amount>3</amount>
			</effect>
			<effect name="SpModify">
				<amount>3</amount>
			</effect>
		</effects>
	</skill>
	<skill id="32124" toLevel="1" name="Residence Dominion">
		<!-- A special skill fro clans that own a domain fortress. Clan members' received PvP damage -2%, acquired XP/ SP +2%. -->
		<icon>icon.skill32121</icon>
		<operateType>P</operateType>
		<passiveConditions>
			<condition name="OpSocialClass">
				<socialClass>-1</socialClass>
			</condition>
		</passiveConditions>
		<effects>
			<effect name="DamageByAttack">
				<amount>-2</amount>
				<type>PK</type>
			</effect>
			<effect name="ExpModify">
				<amount>2</amount>
			</effect>
			<effect name="SpModify">
				<amount>2</amount>
			</effect>
		</effects>
	</skill>
	<skill id="32125" toLevel="1" name="Snow Spray">
		<!-- Speed -80%. -->
		<icon>icon.skill11136</icon>
		<operateType>A1</operateType>
		<coolTime>500</coolTime>
		<effectPoint>-100</effectPoint>
		<hitTime>2000</hitTime>
		<isDebuff>true</isDebuff>
		<reuseDelay>15000</reuseDelay>
	</skill>
	<skill id="32126" toLevel="1" name="Group Dance">
		<!-- Forced to dance by an unknown power. -->
		<icon>icon.skill5008_psycho</icon>
		<operateType>A1</operateType>
		<coolTime>500</coolTime>
		<effectPoint>100</effectPoint>
		<hitTime>2000</hitTime>
		<reuseDelay>15000</reuseDelay>
	</skill>
	<skill id="32127" toLevel="1" name="Power Hitter">
		<!-- Throws up and stuns. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<icon>icon.skill1432</icon>
		<operateType>A1</operateType>
		<coolTime>500</coolTime>
		<effectPoint>-1</effectPoint>
		<hitTime>2000</hitTime>
		<isDebuff>true</isDebuff>
		<reuseDelay>15000</reuseDelay>
	</skill>
	<skill id="32128" toLevel="1" name="Double Lariat">
		<!-- Knocks the target down. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<icon>icon.skill10262</icon>
		<operateType>A1</operateType>
		<coolTime>500</coolTime>
		<effectPoint>-100</effectPoint>
		<hitTime>2000</hitTime>
		<isDebuff>true</isDebuff>
		<reuseDelay>15000</reuseDelay>
	</skill>
	<skill id="32129" toLevel="5" name="Raid Shield">
		<!-- Level 1: Received damage -27. -->
		<!-- Level 2: Received damage -13. -->
		<!-- Level 3: Received damage -9. -->
		<!-- Level 4: Received damage -7. -->
		<!-- Level 5: Received damage -5. -->
		<icon>icon.skill0110</icon>
		<operateType>A1</operateType>
		<coolTime>500</coolTime>
		<hitTime>500</hitTime>
	</skill>
	<skill id="32130" toLevel="1" name="Balthus Knights' Mark">
		<!-- For the Balthus Knights. Increases HP/ MP Recovery Rate and Speed. -->
		<icon>icon.balthus_buff</icon>
		<operateType>A1</operateType>
		<coolTime>500</coolTime>
		<effectPoint>687</effectPoint>
	</skill>
	<skill id="32131" toLevel="2" name="Tarti's Hydro Attack">
		<!-- Level 1: Single-Target Magic Attack -->
		<!-- Level 2: Explodes the current-carrying Wind Sphere to deal damage with Power added to M. Atk. It inflicts additional damage on the debuffed target. -->
		<icon>icon.skill30001</icon>
		<operateType>A1</operateType>
		<castRange>80</castRange>
		<coolTime>500</coolTime>
		<effectPoint>-692</effectPoint>
		<hitTime>500</hitTime>
	</skill>
	<skill id="32132" toLevel="1" name="Tarti Air Rush">
		<!-- Charges to the enemy, attacks and knocks him down. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<icon>icon.skill30012</icon>
		<operateType>A1</operateType>
		<castRange>600</castRange>
		<coolTime>500</coolTime>
		<effectPoint>-696</effectPoint>
		<hitTime>500</hitTime>
		<isDebuff>true</isDebuff>
		<isMagic>1</isMagic> <!-- Magic Skill -->
		<reuseDelay>7000</reuseDelay>
	</skill>
	<skill id="32133" toLevel="1" name="Herphah Power Bomber">
		<!-- Hits the target strongly, dealing damage and knocking it down.. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<icon>icon.skill10262</icon>
		<operateType>A1</operateType>
		<castRange>40</castRange>
		<coolTime>500</coolTime>
		<effectPoint>-700</effectPoint>
		<hitTime>2000</hitTime>
		<isDebuff>true</isDebuff>
		<reuseDelay>10000</reuseDelay>
	</skill>
	<skill id="32134" toLevel="1" name="Herphah Hurricane Storm">
		<!-- Hits hard the target and enemies around it. -->
		<icon>icon.skill10288</icon>
		<operateType>A1</operateType>
		<castRange>600</castRange>
		<coolTime>300</coolTime>
		<effectPoint>-709</effectPoint>
		<hitTime>1000</hitTime>
		<reuseDelay>10000</reuseDelay>
	</skill>
	<skill id="32135" toLevel="1" name="Stig Chain Hydra">
		<!-- Attacks the target and nearby enemies provoking them to attack you. Inflicted status: Pull. -->
		<icon>icon.skill10016</icon>
		<operateType>A1</operateType>
		<castRange>900</castRange>
		<coolTime>1000</coolTime>
		<effectPoint>-2093</effectPoint>
		<hitTime>500</hitTime>
		<isDebuff>true</isDebuff>
		<reuseDelay>10000</reuseDelay>
	</skill>
	<skill id="32136" toLevel="1" name="Stig's Gust Blade">
		<!-- Attack nearby enemies physically. -->
		<icon>icon.skill10013</icon>
		<operateType>A1</operateType>
		<castRange>40</castRange>
		<coolTime>370</coolTime>
		<effectPoint>-1378</effectPoint>
		<hitTime>1000</hitTime>
		<reuseDelay>10000</reuseDelay>
	</skill>
	<skill id="32137" toLevel="1" name="Balthus Superior Aggression Aura">
		<!-- Provokes nearby enemies into attacking you. Inflicted status: Obstruction (Disarm, Hold, Blind, Block, Aggression, Silence, Banishment, Bluff, Stealth). -->
		<icon>icon.skill10027</icon>
		<operateType>A1</operateType>
		<coolTime>500</coolTime>
		<effectPoint>-10330</effectPoint>
		<hitTime>1000</hitTime>
		<isDebuff>true</isDebuff>
	</skill>
	<skill id="32138" toLevel="1" name="Balthus King of Beasts">
		<!-- Summons the King of Beasts to attack surrounding enemies. Requires a shield. Over-hit. -->
		<icon>icon.skill10023</icon>
		<operateType>A1</operateType>
		<castRange>40</castRange>
		<coolTime>500</coolTime>
		<effectPoint>-3541</effectPoint>
		<hitTime>2000</hitTime>
		<conditions>
			<condition name="EquipShield" />
		</conditions>
	</skill>
	<skill id="32139" toLevel="1" name="Balthus' Sonic Star">
		<!-- Deals physical damage to nearby enemies knocking them down. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<icon>icon.skill10281</icon>
		<operateType>A1</operateType>
		<coolTime>500</coolTime>
		<effectPoint>-700</effectPoint>
		<hitTime>500</hitTime>
		<isDebuff>true</isDebuff>
	</skill>
	<skill id="32140" toLevel="1" name="Balthus Knights' Furious Slasher">
		<!-- When using a two-handed sword/ blunt weapon, P. Atk. +30% for 60 sec. Additionally attacks 6 enemies at once with a basic attack. -->
		<icon>icon.skill10334</icon>
		<operateType>A1</operateType>
		<coolTime>200</coolTime>
		<effectPoint>673</effectPoint>
		<hitTime>2000</hitTime>
		<reuseDelay>60000</reuseDelay>
	</skill>
	<skill id="32141" toLevel="1" name="Balthus Shadow Illusion">
		<!-- Melts into the target's shadow and summons clones to attack. Requires a dagger or dual daggers. -->
		<icon>icon.skill10532</icon>
		<operateType>A1</operateType>
		<castRange>400</castRange>
		<coolTime>500</coolTime>
		<effectPoint>-687</effectPoint>
		<hitTime>500</hitTime>
		<reuseDelay>500</reuseDelay>
	</skill>
	<skill id="32142" toLevel="1" name="Balthus Angel of Death">
		<!-- For 30 sec., Vital Point Attack Rate +40%, P. Skill Power +10%, P. Accuracy +8, P. Evasion +40. Blocks debuffs (up to 5 times). -->
		<icon>icon.skill10531</icon>
		<operateType>A1</operateType>
		<coolTime>500</coolTime>
		<effectPoint>700</effectPoint>
		<hitTime>2000</hitTime>
		<reuseDelay>500</reuseDelay>
	</skill>
	<skill id="32143" toLevel="1" name="Balthus' Multiple Arrows">
		<!-- Launches a ranged AoE attack on frontal enemies. Attacks the target with the Power added to P. Atk. Requires a bow/ crossbow to be equipped. Over-hit. Critical. -->
		<icon>icon.skill10771</icon>
		<operateType>A1</operateType>
		<castRange>800</castRange>
		<coolTime>350</coolTime>
		<effectPoint>-689</effectPoint>
		<hitTime>1500</hitTime>
		<reuseDelay>500</reuseDelay>
	</skill>
	<skill id="32144" toLevel="1" name="Balthus' Phoenix Arrow">
		<!-- Attacks the target and nearby enemies. -->
		<icon>icon.skill10781</icon>
		<operateType>A1</operateType>
		<castRange>800</castRange>
		<coolTime>500</coolTime>
		<effectPoint>-706</effectPoint>
		<hitTime>2000</hitTime>
		<reuseDelay>500</reuseDelay>
	</skill>
	<skill id="32145" toLevel="1" name="Balthus Arcane Rage">
		<!-- Uses the Arcane Rage to inflict great damage on the target. -->
		<icon>icon.skill11350</icon>
		<operateType>A1</operateType>
		<castRange>600</castRange>
		<coolTime>300</coolTime>
		<effectPoint>-700</effectPoint>
		<hitTime>1000</hitTime>
		<reuseDelay>500</reuseDelay>
	</skill>
	<skill id="32146" toLevel="1" name="Balthus Invoke">
		<!-- Summons a helper from heavens that attacks the target and enemies around them. -->
		<icon>icon.skill11263</icon>
		<operateType>A1</operateType>
		<castRange>600</castRange>
		<coolTime>500</coolTime>
		<effectPoint>-700</effectPoint>
		<hitTime>1000</hitTime>
		<reuseDelay>500</reuseDelay>
	</skill>
	<skill id="32147" toLevel="1" name="Balthus Arcana's Call">
		<!-- For 30 sec., P. Atk./ P. Def./ M. Atk./ M. Def. +20%. Additionally, the servitor's P. Atk. +20%, P. Accuracy +23, Confusion Atk. Rate +60. Grants the servitor immunity to debuffs. -->
		<icon>icon.skill11387</icon>
		<operateType>A1</operateType>
		<castRange>900</castRange>
		<coolTime>200</coolTime>
		<effectPoint>687</effectPoint>
		<hitTime>2000</hitTime>
		<reuseDelay>500</reuseDelay>
	</skill>
	<skill id="32148" toLevel="1" name="Balthus Chaos Symphony">
		<!-- Attacks the target and nearby enemies. For 10 sec., P. Def./ M. Def/ Speed +20%, Critical Rate for basic attacks and P./ M. Skill Critical Rate +80%. After the effect ends, applies the Seduction effect for 3 sec. Inflicted status: Debilitation. -->
		<icon>icon.skill11533</icon>
		<operateType>A1</operateType>
		<castRange>900</castRange>
		<effectPoint>-707</effectPoint>
		<hitTime>3000</hitTime>
		<isDebuff>true</isDebuff>
		<reuseDelay>10000</reuseDelay>
	</skill>
	<skill id="32149" toLevel="1" name="Balthus Ensemble Melody">
		<!-- Casts Horn, Drum, Organ, and Guitar Melodies all at once on the target. -->
		<icon>icon.skill19421</icon>
		<operateType>A1</operateType>
		<castRange>1100</castRange>
		<coolTime>300</coolTime>
		<effectPoint>696</effectPoint>
		<hitTime>3000</hitTime>
		<reuseDelay>2000</reuseDelay>
	</skill>
	<skill id="32150" toLevel="1" name="Balthus Brilliant Heal">
		<!-- Recovers your HP and that of your nearby party members with 1191 power. If HP is full, recovers CP. -->
		<icon>icon.skill11757</icon>
		<operateType>A1</operateType>
		<coolTime>500</coolTime>
		<effectPoint>1734</effectPoint>
		<hitTime>2000</hitTime>
		<reuseDelay>5000</reuseDelay>
		<effects>
			<effect name="MagicalDamage">
				<power>1191</power>
			</effect>
		</effects>
	</skill>
	<skill id="32151" toLevel="1" name="Balthus Brilliant Recharge">
		<!-- Instantly recovers your MP and party members' MP with a maximum of 700 Power depending on their levels, and also recovers their 50 MP per second for 10 sec. -->
		<icon>icon.skill11761</icon>
		<operateType>A1</operateType>
		<coolTime>500</coolTime>
		<effectPoint>1798</effectPoint>
		<hitTime>2000</hitTime>
		<isMagic>1</isMagic> <!-- Magic Skill -->
		<reuseDelay>5000</reuseDelay>
	</skill>
	<skill id="32152" toLevel="2" name="Balthus Elemental Spike">
		<!-- Makes a magic attack. -->
		<icon>icon.skill11011</icon>
		<operateType>A1</operateType>
		<castRange>600</castRange>
		<coolTime>300</coolTime>
		<effectPoint>-687</effectPoint>
		<hitTime>
			<value level="1">700</value>
			<value level="2">1500</value>
		</hitTime>
	</skill>
	<skill id="32153" toLevel="1" name="Balthus Updraft Destruction">
		<!-- Hits the target and nearby enemies with wind magic attacks and decreases their M. Def. by 20% for 10 sec. Inflicted status: Debilitation. -->
		<icon>icon.skill11017</icon>
		<operateType>A1</operateType>
		<castRange>600</castRange>
		<coolTime>1000</coolTime>
		<effectPoint>-687</effectPoint>
		<hitTime>2000</hitTime>
		<isDebuff>true</isDebuff>
		<reuseDelay>6700</reuseDelay>
	</skill>
	<skill id="32154" toLevel="1" name="Balthus Quadruple Blaster">
		<icon>icon.skill11067</icon>
		<operateType>A1</operateType>
		<castRange>600</castRange>
		<coolTime>500</coolTime>
		<effectPoint>-709</effectPoint>
		<hitTime>3000</hitTime>
		<reuseDelay>10000</reuseDelay>
	</skill>
	<skill id="32155" toLevel="1" name="Balthus Gravity Hit">
		<icon>icon.skill30504</icon>
		<operateType>A1</operateType>
		<castRange>40</castRange>
		<coolTime>500</coolTime>
		<effectPoint>-700</effectPoint>
		<hitTime>2000</hitTime>
		<reuseDelay>9000</reuseDelay>
	</skill>
	<skill id="32156" toLevel="1" name="Balthus Steel Mind">
		<!-- For 30 sec., P. Atk. +15%, Critical Damage for basic attacks +10%, P. Skill Critical Damage +10%, Speed +50, Knockback/ Knockdown/ Pull/ Danger Zone/ Aerial Yoke/ Aggression Resistance +90. Inflicts additional damage 5 times stronger than a basic attack, but HP cannot decrease lower than 1. Recovers 30% HP when the effect expires. -->
		<icon>icon.skill30520</icon>
		<operateType>A1</operateType>
		<coolTime>500</coolTime>
		<effectPoint>100</effectPoint>
		<hitTime>1500</hitTime>
		<reuseDelay>60000</reuseDelay>
	</skill>
	<skill id="32157" toLevel="1" name="Balthus Hydro Attack">
		<icon>icon.skill30001</icon>
		<operateType>A1</operateType>
		<castRange>80</castRange>
		<coolTime>500</coolTime>
		<effectPoint>-692</effectPoint>
		<hitTime>1000</hitTime>
	</skill>
	<skill id="32158" toLevel="2" name="Balthus Sayha's Word">
		<!-- Level 1: Uses Sayha's power to deal magic damage. Atk. Spd./ Casting Spd. +30%, Speed +180 for 10 sec. Inflicted status: Debilitation. -->
		<!-- Level 2: Uses Sayha's power to deal damage with the Power added to M. Atk. and decrease Physical/ Magic Atk. Spd. and Speed. Deals additional damage if the target is debuffed. -->
		<icon>icon.skill30019</icon>
		<operateType>A1</operateType>
		<castRange>80</castRange>
		<coolTime>500</coolTime>
		<effectPoint>-687</effectPoint>
		<hitTime>
			<value level="1">2000</value>
			<value level="2">5500</value>
		</hitTime>
		<isDebuff>true</isDebuff>
		<reuseDelay>15000</reuseDelay>
	</skill>
	<skill id="32159" toLevel="2" name="Balthus Divine Storm">
		<!-- Level 1: Deals magic damage to nearby enemies locking them inside a storm for 5 sec. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<!-- Level 2: Deals magic damage to nearby enemies and locks them inside a storm. Deals additional damage if the enemy is debuffed. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<icon>icon.iconskill30007</icon>
		<operateType>A1</operateType>
		<coolTime>500</coolTime>
		<effectPoint>-707</effectPoint>
		<hitTime>2000</hitTime>
		<isDebuff>true</isDebuff>
		<isMagic>1</isMagic>
		<reuseDelay>10000</reuseDelay>
	</skill>
	<skill id="32160" toLevel="1" name="Antharas' Breath - Balthus Knights">
		<!-- Stuns nearby enemies for 5 sec. -->
		<icon>icon.skill4683</icon>
		<operateType>A1</operateType>
		<effectPoint>-418</effectPoint>
		<isDebuff>true</isDebuff>
		<reuseDelay>30000</reuseDelay>
	</skill>
	<skill id="32161" toLevel="1" name="Blessed Scroll of Resurrection - Balthus Knight">
		<!-- Resurrects as fully recovered from death. -->
		<icon>icon.skill11826</icon>
		<operateType>A1</operateType>
		<castRange>900</castRange>
		<coolTime>500</coolTime>
		<effectPoint>687</effectPoint>
		<hitTime>2000</hitTime>
	</skill>
	<skill id="32162" toLevel="1" name="Antharas' Rage">
		<!-- Attacks enemies near the target. -->
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<castRange>500</castRange>
		<effectPoint>-100</effectPoint>
		<hitTime>1500</hitTime>
		<reuseDelay>5000</reuseDelay>
	</skill>
	<skill id="32163" toLevel="1" name="Curse of Antharas">
		<!-- The Curse of Antharas decreases Speed/ Atk. Spd./ Casting Spd. by 15%. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<icon>icon.skill4109</icon>
		<operateType>A1</operateType>
		<castRange>500</castRange>
		<effectPoint>-100</effectPoint>
		<hitTime>3000</hitTime>
		<isDebuff>true</isDebuff>
		<reuseDelay>10000</reuseDelay>
	</skill>
	<skill id="32164" toLevel="1" name="Antharas Stun">
		<!-- Attacks nearby enemies and stuns them for 5 sec. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<icon>icon.skill10281</icon>
		<operateType>A1</operateType>
		<effectPoint>-700</effectPoint>
		<hitTime>3000</hitTime>
		<isDebuff>true</isDebuff>
		<reuseDelay>10000</reuseDelay>
	</skill>
	<skill id="32165" toLevel="1" name="Gemini Dragon Power Strike">
		<!-- Strong attack on a single target. -->
		<icon>icon.skill0006</icon>
		<operateType>A1</operateType>
		<castRange>40</castRange>
		<coolTime>400</coolTime>
		<effectPoint>-96</effectPoint>
		<hitTime>1500</hitTime>
	</skill>
	<skill id="32166" toLevel="1" name="Power Bomber">
		<!-- Explodes the Dragon Bomber (presentation purposes). -->
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<effectPoint>-341</effectPoint>
	</skill>
	<skill id="32167" toLevel="1" name="Balthus Knights' Hold">
		<!-- Applies the Petrification debuff. -->
		<icon>icon.skill1540</icon>
		<operateType>A1</operateType>
		<effectPoint>343</effectPoint>
		<isDebuff>true</isDebuff>
	</skill>
	<skill id="32168" toLevel="1" name="Release Balthus Knight's Yoke">
		<!-- Releases from Petrification. -->
		<icon>icon.skill1018</icon>
		<operateType>A1</operateType>
		<effectPoint>566</effectPoint>
	</skill>
	<skill id="32169" toLevel="1" name="Noblesse Blessing - GM's Blessing">
		<!-- The GM is always by your side. Your buffs and debuffs remain after death, except for Noblesse Blessing and Lucky Charms' effects. -->
		<icon>icon.skill19224</icon>
		<operateType>A1</operateType>
		<effectPoint>1</effectPoint>
		<hitTime>500</hitTime>
		<reuseDelay>1000</reuseDelay>
	</skill>
	<skill id="32170" toLevel="1" name="Emblem of Salvation - GM's Blessing">
		<!-- The GM is always by your side. Resurrects as fully recovered from death. Buffs/ debuffs are retained after death, except for Noblesse Blessing and Lucky Charm. -->
		<icon>icon.skill11826</icon>
		<operateType>A1</operateType>
		<castRange>900</castRange>
		<effectPoint>687</effectPoint>
		<hitTime>500</hitTime>
		<isMagic>1</isMagic> <!-- Magic Skill -->
		<reuseDelay>1000</reuseDelay>
	</skill>
	<skill id="32171" toLevel="1" name="Emblem of Salvation - GM's Blessing">
		<!-- The GM is always by your side. Resurrects as fully recovered from death. Buffs/ debuffs are retained after death, except for Noblesse Blessing and Lucky Charm. -->
		<icon>icon.skill11826</icon>
		<operateType>A1</operateType>
		<effectPoint>687</effectPoint>
		<hitTime>500</hitTime>
		<isMagic>1</isMagic> <!-- Magic Skill -->
		<reuseDelay>1000</reuseDelay>
	</skill>
	<skill id="32172" toLevel="1" name="Freya's Art of Seduction - GM's Blessing">
		<!-- The GM is always by your side. For 1 h., Max HP/ MP/ CP +30%, P. Atk. +10%, M. Atk. +20%, P./ M. Def. +30%, Speed +20, Skill MP Consumption -15%. Additionally, received damage -10%, Attribute Resistance +100. The effect remains after death. -->
		<icon>icon.bm_freya_rose_red_i00</icon>
		<operateType>A1</operateType>
		<blockedInOlympiad>true</blockedInOlympiad> <!-- Unconfirmed -->
		<castRange>900</castRange>
		<effectPoint>1</effectPoint>
		<hitTime>500</hitTime>
		<isMagic>4</isMagic>
	</skill>
	<skill id="32173" toLevel="1" name="Freya's Art of Seduction (XP) - GM's Blessing">
		<!-- The GM is always by your side. For 1 h., Max HP/ MP/ CP +30%, P. Atk. +10%, M. Atk. +20%, P./ M. Def. +30%, Speed +20, Skill MP Consumption -15%. Additionally, acquired XP +30%, Vitality bonus +12%. The effect remains after death. -->
		<icon>icon.bm_freya_rose_red_i00</icon>
		<operateType>A1</operateType>
		<blockedInOlympiad>true</blockedInOlympiad> <!-- Unconfirmed -->
		<castRange>900</castRange>
		<effectPoint>1</effectPoint>
		<hitTime>500</hitTime>
		<isMagic>4</isMagic>
	</skill>
	<skill id="32174" toLevel="1" name="Pa'agrio's Blessing (Might) - GM's Blessing">
		<!-- The GM is always by your side. For 1 h., Max HP/ MP/ CP +10%, P. Atk. +20%, M. Atk. +30%, P./ M. Def. +10%, P. Accuracy +4, M. Accuracy +4, Atk. Spd./ Casting Spd. +10%, Speed +10, Attribute Attack +1 h.0, Skill MP Consumption -1 h.1. Additionally, damage +1 h.2, P./ M. Skill Power +1 h.3. The effect remains after death. -->
		<icon>icon.nshop_bless_of_paagrio</icon>
		<operateType>A1</operateType>
		<castRange>900</castRange>
		<effectPoint>1</effectPoint>
		<hitTime>500</hitTime>
		<isMagic>4</isMagic>
	</skill>
	<skill id="32175" toLevel="1" name="Pa'agrio's Blessing (XP) - GM's Blessing">
		<!-- The GM is always by your side. For 1 h., Max HP/ MP/ CP +10%, P. Atk. +20%, M. Atk. +30%, P./ M. Def. +10%, P. Accuracy +4, M. Accuracy +4, Atk. Spd./ Casting Spd. +10%, Speed +10, Attribute Attack +1 h.0, Skill MP Consumption -1 h.1. Additionally, acquired XP +1 h.2, Vitality bonus +1 h.3. The effect remains after death. -->
		<icon>icon.nshop_bless_of_paagrio</icon>
		<operateType>A1</operateType>
		<castRange>900</castRange>
		<effectPoint>1</effectPoint>
		<hitTime>500</hitTime>
		<isMagic>4</isMagic>
	</skill>
	<skill id="32176" toLevel="1" name="Freya's Art of Seduction - GM's Blessing">
		<!-- The GM is always by your side. For 1 h., Max HP/ MP/ CP +30%, P. Atk. +10%, M. Atk. +20%, P./ M. Def. +30%, Speed +20, Skill MP Consumption -15%. Additionally, received damage -10%, Attribute Resistance +100. The effect remains after death. -->
		<icon>icon.bm_freya_rose_red_i00</icon>
		<operateType>A1</operateType>
		<effectPoint>1</effectPoint>
		<hitTime>500</hitTime>
		<isMagic>4</isMagic>
	</skill>
	<skill id="32177" toLevel="1" name="Freya's Art of Seduction (XP) - GM's Blessing">
		<!-- The GM is always by your side. For 1 h., Max HP/ MP/ CP +30%, P. Atk. +10%, M. Atk. +20%, P./ M. Def. +30%, Speed +20, Skill MP Consumption -15%. Additionally, acquired XP +30%, Vitality bonus +12%. The effect remains after death. -->
		<icon>icon.bm_freya_rose_red_i00</icon>
		<operateType>A1</operateType>
		<effectPoint>1</effectPoint>
		<hitTime>500</hitTime>
		<isMagic>4</isMagic>
	</skill>
	<skill id="32178" toLevel="1" name="Pa'agrio's Blessing (Might) - GM's Blessing">
		<!-- The GM is always by your side. For 1 h., Max HP/ MP/ CP +10%, P. Atk. +20%, M. Atk. +30%, P./ M. Def. +10%, P. Accuracy +4, M. Accuracy +4, Atk. Spd./ Casting Spd. +10%, Speed +10, Attribute Attack +1 h.0, Skill MP Consumption -1 h.1. Additionally, damage +1 h.2, P./ M. Skill Power +1 h.3. The effect remains after death. -->
		<icon>icon.nshop_bless_of_paagrio</icon>
		<operateType>A1</operateType>
		<effectPoint>1</effectPoint>
		<hitTime>500</hitTime>
		<isMagic>4</isMagic>
	</skill>
	<skill id="32179" toLevel="1" name="Pa'agrio's Blessing (XP) - GM's Blessing">
		<!-- The GM is always by your side. For 1 h., Max HP/ MP/ CP +10%, P. Atk. +20%, M. Atk. +30%, P./ M. Def. +10%, P. Accuracy +4, M. Accuracy +4, Atk. Spd./ Casting Spd. +10%, Speed +10, Attribute Attack +1 h.0, Skill MP Consumption -1 h.1. Additionally, acquired XP +1 h.2, Vitality bonus +1 h.3. The effect remains after death. -->
		<icon>icon.nshop_bless_of_paagrio</icon>
		<operateType>A1</operateType>
		<effectPoint>1</effectPoint>
		<hitTime>500</hitTime>
		<isMagic>4</isMagic>
	</skill>
	<skill id="32180" toLevel="1" name="Balthus Feline Touch">
		<!-- Inflicts damage on a single target with 10,508 added to P. Atk. -->
		<icon>icon.skill1234</icon>
		<operateType>A1</operateType>
		<castRange>1100</castRange>
		<coolTime>500</coolTime>
		<effectPoint>-687</effectPoint>
		<hitTime>2200</hitTime>
		<reuseDelay>5000</reuseDelay>
	</skill>
	<skill id="32181" toLevel="1" name="Balthus Emblem of Salvation">
		<!-- Resurrects as fully recovered from death. Buffs/ debuffs are retained after death, except for Noblesse Blessing and Lucky Charm. -->
		<icon>icon.skill11826</icon>
		<operateType>A1</operateType>
		<castRange>1100</castRange>
		<effectPoint>687</effectPoint>
		<hitTime>1500</hitTime>
	</skill>
	<skill id="32182" toLevel="1" name="Dark Horizon">
		<!-- Knocks nearby enemies down. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<icon>icon.skill10262</icon>
		<operateType>A1</operateType>
		<coolTime>500</coolTime>
		<effectPoint>-100</effectPoint>
		<hitTime>2000</hitTime>
		<isDebuff>true</isDebuff>
		<isMagic>1</isMagic> <!-- Magic Skill -->
	</skill>
	<skill id="32183" toLevel="1" name="Balthus Resurrection">
		<!-- Resurrects from death fully recovered. -->
		<icon>icon.skill11784</icon>
		<operateType>A1</operateType>
		<castRange>1100</castRange>
		<coolTime>500</coolTime>
		<effectPoint>2</effectPoint>
		<hitTime>3000</hitTime>
		<isMagic>4</isMagic>
	</skill>
	<skill id="32184" toLevel="1" name="Fatal Wound Recovery">
		<!-- Gives a fatal wound, rendering the opponent unable to fight. -->
		<icon>icon.skill19428</icon>
		<operateType>A1</operateType>
		<coolTime>500</coolTime>
		<effectPoint>700</effectPoint>
		<hitTime>3600000</hitTime>
		<reuseDelay>1000</reuseDelay>
	</skill>
	<skill id="32185" toLevel="7" name="Protection of Seven Seals">
		<!-- Level 1: Instantly recovers HP for 10% of your full HP, and increases P. Atk., M. Atk., P. Def., M. Def. and HP Recovery by 33% for 2 h. -->
		<!-- Level 2: Instantly recovers HP for 10% of your full HP, and increases P. Atk., M. Atk., P. Def., M. Def. and HP Recovery by 66% for 2 h. -->
		<!-- Level 3: Instantly recovers HP for 10% of your full HP, and increases P. Atk., M. Atk., P. Def., M. Def. and HP Recovery by 100% for 2 h. -->
		<!-- Level 4: Instantly recovers HP for 15% of your full HP, and increases P. Atk., M. Atk., P. Def., M. Def. and HP Recovery by 133% for 2 h. -->
		<!-- Level 5: Instantly recovers HP for 15% of your full HP, and increases P. Atk., M. Atk., P. Def., M. Def. and HP Recovery by 166% for 2 h. -->
		<!-- Level 6: Instantly recovers HP for 15% of your full HP, and increases P. Atk., M. Atk., P. Def., M. Def. and HP Recovery by 200% for 2 h. -->
		<!-- Level 7: Instantly recovers HP for 20% of your full HP, and increases P. Atk., M. Atk., P. Def., M. Def. and HP Recovery by 300% for 2 h. -->
		<icon>icon.karma</icon>
		<operateType>A1</operateType>
		<isMagic>1</isMagic> <!-- Magic Skill -->
	</skill>
	<skill id="32186" toLevel="7" name="Protection of Seven Seals">
		<!-- Level 1: For 2 h., P./ M. Atk., P./ M. Def., HP Recovery Rate +33%. -->
		<!-- Level 2: For 2 h., P./ M. Atk., P./ M. Def., HP Recovery Rate +66%. -->
		<!-- Level 3: For 2 h., P./ M. Atk., P./ M. Def., HP Recovery Rate +100%. -->
		<!-- Level 4: For 2 h., P./ M. Atk., P./ M. Def., HP Recovery Rate +133%. -->
		<!-- Level 5: For 2 h., P./ M. Atk., P./ M. Def., HP Recovery Rate +166%. -->
		<!-- Level 6: For 2 h., P./ M. Atk., P./ M. Def., HP Recovery Rate +200%. -->
		<!-- Level 7: For 2 h., P./ M. Atk., P./ M. Def., HP Recovery Rate +300%. -->
		<icon>icon.karma</icon>
		<operateType>A1</operateType>
		<isMagic>1</isMagic> <!-- Magic Skill -->
	</skill>
	<skill id="32187" toLevel="1" name="Tarti's Eye of the Storm">
		<!-- Increases M. Skill Critical Rate and P./ M. Def. -->
		<icon>icon.skill30016</icon>
		<operateType>A1</operateType>
		<coolTime>500</coolTime>
		<effectPoint>687</effectPoint>
		<hitTime>1000</hitTime>
		<isMagic>1</isMagic> <!-- Magic Skill -->
	</skill>
	<skill id="32188" toLevel="1" name="Teleport to Timiniel's Embrace">
		<!-- Teleports to Timiniel's Embrace in Magmeld. -->
		<icon>icon.noblessescape_scroll_i00</icon>
		<operateType>A1</operateType>
		<effectPoint>2</effectPoint>
		<hitTime>10000</hitTime>
		<reuseDelay>1800000</reuseDelay>
	</skill>
	<skill id="32189" toLevel="1" name="Aggression Resistance">
		<!-- Ignores obstruction effects. -->
		<icon>icon.skill0015</icon>
		<operateType>A1</operateType>
		<hitTime>500</hitTime>
	</skill>
	<skill id="32190" toLevel="1" name="Etina's Curse">
		<!-- Etina's Curse inflicts great damage to all inside the curse zone. -->
		<icon>icon.skill1100</icon>
		<operateType>A1</operateType>
		<effectPoint>-100</effectPoint>
		<isDebuff>true</isDebuff>
		<isMagic>1</isMagic> <!-- Magic Skill -->
	</skill>
	<skill id="32191" toLevel="1" name="Yoke of Scarlet">
		<!-- Immobilizes for a moment. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<icon>icon.skill5016</icon>
		<operateType>A2</operateType>
		<targetType>ENEMY</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>20</abnormalTime>
		<abnormalType>PARALYZE</abnormalType>
		<abnormalVisualEffect>FLOATING_ROOT</abnormalVisualEffect>
		<activateRate>80</activateRate>
		<affectObject>NOT_FRIEND</affectObject>
		<affectRange>200</affectRange>
		<affectScope>RANGE</affectScope>
		<basicProperty>MAGIC</basicProperty>
		<castRange>500</castRange>
		<coolTime>500</coolTime>
		<effectPoint>-100</effectPoint>
		<effectRange>1000</effectRange>
		<hitTime>7500</hitTime>
		<isDebuff>true</isDebuff>
		<lvlBonusRate>2</lvlBonusRate>
		<magicCriticalRate>-5</magicCriticalRate>
		<magicLevel>85</magicLevel>
		<reuseDelay>5000</reuseDelay>
		<trait>DERANGEMENT</trait>
		<effects>
			<effect name="BlockActions">
				<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912;7002;18721;18722;28203;30516;35190</allowedSkills>
			</effect>
		</effects>
	</skill>
	<skill id="32192" toLevel="1" name="Scarlet's Rage">
		<!-- Scarlet van Halisha is enraged. P. Atk./ M. Atk./ Atk. Spd./ Casting Spd. +50%. -->
		<icon>icon.skill1062</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>300</abnormalTime>
		<abnormalType>BIG_BODY</abnormalType>
		<abnormalVisualEffect>BIG_BODY</abnormalVisualEffect>
		<activateRate>0</activateRate>
		<affectScope>SINGLE</affectScope>
		<basicProperty>NONE</basicProperty>
		<coolTime>500</coolTime>
		<effectPoint>100</effectPoint>
		<hitTime>3000</hitTime>
		<isMagic>2</isMagic> <!-- Static Skill -->
		<magicCriticalRate>-5</magicCriticalRate>
		<magicLevel>85</magicLevel>
		<reuseDelay>5000</reuseDelay>
		<specialLevel>-1</specialLevel>
		<effects>
			<effect name="Grow">
			</effect>
			<effect name="PhysicalAttack">
				<amount>50</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>50</amount>
				<mode>PER</mode>
			</effect>
			<effect name="PhysicalAttackSpeed">
				<amount>50</amount>
				<mode>PER</mode>
			</effect>
			<effect name="MagicalAttackSpeed">
				<amount>50</amount>
				<mode>PER</mode>
			</effect>
		</effects>
	</skill>
	<skill id="32193" toLevel="1" name="Frintezza Demon Energy Bomb">
		<!-- A powerful shocking attack. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockdown, Knockdown). -->
		<icon>icon.skill16856</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>2</abnormalTime>
		<abnormalType>FLY_AWAY</abnormalType>
		<affectObject>NOT_FRIEND</affectObject>
		<affectRange>300</affectRange>
		<affectScope>POINT_BLANK</affectScope>
		<attributeType>DARK</attributeType>
		<attributeValue>180</attributeValue>
		<basicProperty>NONE</basicProperty>
		<coolTime>500</coolTime>
		<effectPoint>-100</effectPoint>
		<hitTime>7500</hitTime>
		<isDebuff>true</isDebuff>
		<magicCriticalRate>-5</magicCriticalRate>
		<magicLevel>85</magicLevel>
		<reuseDelay>5000</reuseDelay>
		<trait>SHOCK</trait>
		<effects>
			<effect name="PhysicalDamage">
				<power>15964</power>
			</effect>
			<effect name="FlyAway">
				<radius>300</radius>
			</effect>
			<effect name="BlockActions">
				<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912;7002;18721;18722;28203;30516;35190</allowedSkills>
			</effect>
		</effects>
	</skill>
	<skill id="32194" toLevel="1" name="Frintezza Demon Energy Bomb">
		<!-- Explosive energy of furious Frintezza knocks the enemy down. Inflicted status: Confusion (Fear, Aerial Yoke, Faint, Charm, Stun, Paralysis, Knockback, Knockdown). -->
		<icon>icon.skill16856</icon>
		<operateType>A2</operateType>
		<targetType>SELF</targetType>
		<abnormalLevel>1</abnormalLevel>
		<abnormalTime>5</abnormalTime>
		<abnormalType>FLY_AWAY</abnormalType>
		<affectObject>NOT_FRIEND</affectObject>
		<affectRange>300</affectRange>
		<affectScope>POINT_BLANK</affectScope>
		<attributeType>DARK</attributeType>
		<attributeValue>180</attributeValue>
		<basicProperty>NONE</basicProperty>
		<coolTime>500</coolTime>
		<effectPoint>-100</effectPoint>
		<hitTime>7500</hitTime>
		<isDebuff>true</isDebuff>
		<magicCriticalRate>-5</magicCriticalRate>
		<magicLevel>85</magicLevel>
		<reuseDelay>5000</reuseDelay>
		<trait>SHOCK</trait>
		<effects>
			<effect name="PhysicalDamage">
				<power>15964</power>
			</effect>
			<effect name="BlockActions">
				<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912;7002;18721;18722;28203;30516;35190</allowedSkills>
			</effect>
		</effects>
	</skill>
	<skill id="32195" toLevel="4" name="Frintezza Demon Field">
		<!-- Level 1: Powerful attack on nearby enemies. -->
		<!-- Level 2: Powerful attack on nearby enemies, inflicts damage in the moment of skill's activation. -->
		<!-- Level 3: Attacks all targets far than 600, but within 1200 cells. -->
		<!-- Level 4: Attacks all targets far than 500, but within 1200 cells. Inflicts damage in the moment of skill's activation. -->
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<coolTime>500</coolTime>
		<effectPoint>-100</effectPoint>
		<hitTime>
			<value level="1">12500</value>
			<value level="2">16500</value>
			<value level="3">12500</value>
			<value level="4">16500</value>
		</hitTime>
		<reuseDelay>5000</reuseDelay>
	</skill>
	<skill id="32196" toLevel="2" name="Scarlet's Breath (HP Drain)">
		<!-- Level 1: Drains nearby enemies' HP. -->
		<!-- Level 2: Burns MP of enemies within an area between 400 grids and 1200 grids from you. -->
		<icon>icon.skill0000</icon>
		<operateType>A1</operateType>
		<coolTime>500</coolTime>
		<effectPoint>-100</effectPoint>
		<hitTime>5000</hitTime>
		<isMagic>1</isMagic> <!-- Magic Skill -->
		<reuseDelay>3000</reuseDelay>
	</skill>
	<skill id="32197" toLevel="2" name="Requiem of Hatred">
		<!-- Level 1: MP Consumption +300, P./ M. Skill Power +50. -->
		<!-- Level 2: MP Consumption of nearby enemies +300, P./ M. Skill Power -50. Inflicted status: Debilitation. -->
		<icon>icon.skill0501</icon>
		<operateType>A1</operateType>
		<coolTime>500</coolTime>
		<effectPoint>-100</effectPoint>
		<hitTime>
			<value level="1">2000</value>
			<value level="2">3000</value>
		</hitTime>
		<isDebuff>true</isDebuff>
		<reuseDelay>5000</reuseDelay>
	</skill>
	<skill id="32198" toLevel="1" name="Fugue of Rapture">
		<!-- After hearing Frintezza's performance, Atk. Spd./ Casting Spd. +20%, Speed +60, P./ M. Atk. +100%, decreases P. Def. and M. Atk. -->
		<icon>icon.skill0094</icon>
		<operateType>A1</operateType>
		<coolTime>500</coolTime>
		<isMagic>1</isMagic> <!-- Magic Skill -->
	</skill>
	<skill id="32199" toLevel="2" name="Mournful Chorale Prelude">
		<!-- Level 1: Because of Frintezza's will Atk. Spd./ Casting Spd. -20%, Speed -60. -->
		<!-- Level 2: Because of Scarlet van Halisha's power Atk. Spd./ Casting Spd. -20%, Speed -60. Inflicted status: Debilitation. -->
		<icon>icon.skill0774</icon>
		<operateType>A1</operateType>
		<coolTime>500</coolTime>
		<effectPoint>-100</effectPoint>
		<hitTime>
			<value level="1">2000</value>
			<value level="2">3000</value>
		</hitTime>
		<isDebuff>true</isDebuff>
		<reuseDelay>5000</reuseDelay>
	</skill>
</list>
