<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
	<npc id="18300" level="33" type="Monster" name="Evoked Spirit Offering of the Branded">
		<parameters>
			<param name="RoomIndex" value="1" />
			<param name="SSQPart" value="TWILIGHT" />
			<skill name="PhysicalSpecial" id="4572" level="3" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<equipment rhand="158" /> <!-- Tarbar -->
		<acquire exp="1" sp="1" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="702.20463" hpRegen="4.5" mp="372.96" mpRegen="1.8" />
			<attack physical="113.49065" magical="77.49941" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="129.23095" magical="78.2854098527333" />
			<speed>
				<walk ground="45" />
				<run ground="155" />
			</speed>
			<hitTime>480</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="15" /> <!-- Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4438" level="2" /> <!-- Greater Sleep Resistance -->
			<skill id="4439" level="2" /> <!-- Greater Hold Resistance -->
			<skill id="4572" level="3" /> <!-- Triple Sonic Slash -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="10" />
			<height normal="21" />
		</collision>
	</npc>
	<npc id="18301" level="46" type="Monster" name="Flame of Apostates">
		<parameters>
			<param name="RoomIndex" value="2" />
			<param name="SSQPart" value="TWILIGHT" />
			<skill name="DDMagic" id="4614" level="5" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<acquire exp="1" sp="1" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="3689.59" hpRegen="16.5" mp="637.8" mpRegen="2.1" />
			<attack physical="248.0526" magical="169.38777" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="182.18816" magical="110.365783306098" />
			<speed>
				<walk ground="48" />
				<run ground="30" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="19" /> <!-- Extremely Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="4438" level="2" /> <!-- Greater Sleep Resistance -->
			<skill id="4439" level="2" /> <!-- Greater Hold Resistance -->
			<skill id="4444" level="2" /> <!-- Greater Bow/ Crossbow Resistance -->
			<skill id="4614" level="5" /> <!-- Death Bomb -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>3</sNpcPropHpRate>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="6" />
			<height normal="13" />
		</collision>
	</npc>
	<npc id="18302" level="44" type="Monster" name="Apostate's Evoked Spirit Offering">
		<parameters>
			<param name="RoomIndex" value="2" />
			<param name="SSQPart" value="TWILIGHT" />
			<skill name="PhysicalSpecial" id="4572" level="4" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<equipment rhand="172" /> <!-- Heavy Bone Club -->
		<acquire exp="1" sp="1" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="1138.62924" hpRegen="5.5" mp="584" mpRegen="2.1" />
			<attack physical="222.23112" magical="151.75505" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="173.43552" magical="105.063618563116" />
			<speed>
				<walk ground="45" />
				<run ground="160" />
			</speed>
			<hitTime>460</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="15" /> <!-- Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4438" level="2" /> <!-- Greater Sleep Resistance -->
			<skill id="4439" level="2" /> <!-- Greater Hold Resistance -->
			<skill id="4572" level="4" /> <!-- Triple Sonic Slash -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="12" grown="14" />
			<height normal="22" grown="26.4" />
		</collision>
	</npc>
	<npc id="18303" level="57" type="Monster" name="Flame of the Witch">
		<parameters>
			<param name="RoomIndex" value="3" />
			<param name="SSQPart" value="TWILIGHT" />
			<skill name="DDMagic" id="4614" level="6" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<acquire exp="2" sp="1" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="5329.968" hpRegen="19.5" mp="948" mpRegen="2.4" />
			<attack physical="424.23295" magical="289.69611" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="233.18839" magical="141.260653361756" />
			<speed>
				<walk ground="48" />
				<run ground="30" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="19" /> <!-- Extremely Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="4438" level="2" /> <!-- Greater Sleep Resistance -->
			<skill id="4439" level="2" /> <!-- Greater Hold Resistance -->
			<skill id="4444" level="2" /> <!-- Greater Bow/ Crossbow Resistance -->
			<skill id="4614" level="6" /> <!-- Death Bomb -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>3</sNpcPropHpRate>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="6" />
			<height normal="13" />
		</collision>
	</npc>
	<npc id="18304" level="55" type="Monster" name="Witch's Evoked Spirit Offering">
		<parameters>
			<param name="RoomIndex" value="3" />
			<param name="SSQPart" value="TWILIGHT" />
			<skill name="PhysicalSpecial" id="4572" level="5" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<equipment rhand="91" /> <!-- Heavy War Axe -->
		<acquire exp="1" sp="1" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
			<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="223.6362" magical="135.474142874948" />
			<speed>
				<walk ground="80" />
				<run ground="165" />
			</speed>
			<hitTime>460</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="15" /> <!-- Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4438" level="2" /> <!-- Greater Sleep Resistance -->
			<skill id="4439" level="2" /> <!-- Greater Hold Resistance -->
			<skill id="4572" level="5" /> <!-- Triple Sonic Slash -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="9" />
			<height normal="21.5" />
		</collision>
	</npc>
	<npc id="18305" level="68" type="Monster" name="Flame of Dark Omen">
		<parameters>
			<param name="RoomIndex" value="4" />
			<param name="SSQPart" value="TWILIGHT" />
			<skill name="DDMagic" id="4614" level="7" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<acquire exp="3" sp="1" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="7037.224" hpRegen="22.5" mp="1282.4" mpRegen="2.7" />
			<attack physical="646.17968" magical="441.25696" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="286.3615" magical="173.471817575614" />
			<speed>
				<walk ground="48" />
				<run ground="30" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="19" /> <!-- Extremely Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="4438" level="2" /> <!-- Greater Sleep Resistance -->
			<skill id="4439" level="2" /> <!-- Greater Hold Resistance -->
			<skill id="4444" level="2" /> <!-- Greater Bow/ Crossbow Resistance -->
			<skill id="4614" level="7" /> <!-- Death Bomb -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>3</sNpcPropHpRate>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="6" />
			<height normal="13" />
		</collision>
	</npc>
	<npc id="18306" level="66" type="Monster" name="Evoked Spirit Offering of Dark Omen">
		<parameters>
			<param name="RoomIndex" value="4" />
			<param name="SSQPart" value="TWILIGHT" />
			<skill name="PhysicalSpecial" id="4572" level="6" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<equipment rhand="2503" /> <!-- Yaksa Mace -->
		<acquire exp="1" sp="1" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="2244.67715" hpRegen="7.5" mp="1219.8" mpRegen="2.7" />
			<attack physical="603.79903" magical="412.31647" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="276.72752" magical="167.635752432965" />
			<speed>
				<walk ground="80" />
				<run ground="170" />
			</speed>
			<hitTime>460</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="15" /> <!-- Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4438" level="2" /> <!-- Greater Sleep Resistance -->
			<skill id="4439" level="2" /> <!-- Greater Hold Resistance -->
			<skill id="4572" level="6" /> <!-- Triple Sonic Slash -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="9" />
			<height normal="21.5" />
		</collision>
	</npc>
	<npc id="18307" level="78" type="Monster" name="Flame of Forbidden Path">
		<parameters>
			<param name="RoomIndex" value="5" />
			<param name="SSQPart" value="TWILIGHT" />
			<skill name="DDMagic" id="4614" level="9" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<acquire exp="4" sp="1" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="8923.028" hpRegen="25.755" mp="1607.4" mpRegen="3.03" />
			<attack physical="884.2525659" magical="609.868172336" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="340.4407808" magical="206.231917983858" />
			<speed>
				<walk ground="48" />
				<run ground="30" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="19" /> <!-- Extremely Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="4438" level="2" /> <!-- Greater Sleep Resistance -->
			<skill id="4439" level="2" /> <!-- Greater Hold Resistance -->
			<skill id="4444" level="2" /> <!-- Greater Bow/ Crossbow Resistance -->
			<skill id="4614" level="9" /> <!-- Death Bomb -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>3</sNpcPropHpRate>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="6" />
			<height normal="13" />
		</collision>
	</npc>
	<npc id="18308" level="77" type="Monster" name="Evoked Spirit Offering of Forbidden Path">
		<parameters>
			<param name="RoomIndex" value="5" />
			<param name="SSQPart" value="TWILIGHT" />
			<skill name="PhysicalSpecial" id="4572" level="8" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<equipment rhand="175" /> <!-- Art of Battle Axe -->
		<acquire exp="1" sp="1" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="2856.7687256316" hpRegen="8.5" mp="1574" mpRegen="3" />
			<attack physical="835.75573" magical="570.71283" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="328.27073" magical="198.859549127918" />
			<speed>
				<walk ground="80" />
				<run ground="175" />
			</speed>
			<hitTime>300</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="15" /> <!-- Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4438" level="2" /> <!-- Greater Sleep Resistance -->
			<skill id="4439" level="2" /> <!-- Greater Hold Resistance -->
			<skill id="4572" level="8" /> <!-- Triple Sonic Slash -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="10" />
			<height normal="20" />
		</collision>
	</npc>
	<npc id="18309" level="35" type="Monster" name="Flame of the Branded">
		<parameters>
			<param name="RoomIndex" value="1" />
			<param name="SSQPart" value="DAWN" />
			<skill name="DDMagic" id="4614" level="4" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<acquire exp="1" sp="1" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="2317.981" hpRegen="13.5" mp="402.6" mpRegen="1.8" />
			<attack physical="129.32896" magical="88.31491" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="136.72948" magical="82.8278636923005" />
			<speed>
				<walk ground="48" />
				<run ground="30" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="19" /> <!-- Extremely Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="4438" level="2" /> <!-- Greater Sleep Resistance -->
			<skill id="4439" level="2" /> <!-- Greater Hold Resistance -->
			<skill id="4444" level="2" /> <!-- Greater Bow/ Crossbow Resistance -->
			<skill id="4614" level="4" /> <!-- Death Bomb -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>3</sNpcPropHpRate>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="6" />
			<height normal="13" />
		</collision>
	</npc>
	<npc id="18310" level="33" type="Monster" name="Evoked Spirit Offering of the Branded">
		<parameters>
			<param name="RoomIndex" value="1" />
			<param name="SSQPart" value="DAWN" />
			<skill name="PhysicalSpecial" id="4572" level="3" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<equipment rhand="158" /> <!-- Tarbar -->
		<acquire exp="1" sp="1" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="702.20463" hpRegen="4.5" mp="372.96" mpRegen="1.8" />
			<attack physical="113.49065" magical="77.49941" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="129.23095" magical="78.2854098527333" />
			<speed>
				<walk ground="45" />
				<run ground="155" />
			</speed>
			<hitTime>480</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="15" /> <!-- Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4438" level="2" /> <!-- Greater Sleep Resistance -->
			<skill id="4439" level="2" /> <!-- Greater Hold Resistance -->
			<skill id="4572" level="3" /> <!-- Triple Sonic Slash -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="10" />
			<height normal="21" />
		</collision>
	</npc>
	<npc id="18311" level="46" type="Monster" name="Flame of Apostates">
		<parameters>
			<param name="RoomIndex" value="2" />
			<param name="SSQPart" value="DAWN" />
			<skill name="DDMagic" id="4614" level="5" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<acquire exp="1" sp="1" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="3689.59" hpRegen="16.5" mp="637.8" mpRegen="2.1" />
			<attack physical="248.0526" magical="169.38777" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="182.18816" magical="110.365783306098" />
			<speed>
				<walk ground="48" />
				<run ground="30" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="19" /> <!-- Extremely Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="4438" level="2" /> <!-- Greater Sleep Resistance -->
			<skill id="4439" level="2" /> <!-- Greater Hold Resistance -->
			<skill id="4444" level="2" /> <!-- Greater Bow/ Crossbow Resistance -->
			<skill id="4614" level="5" /> <!-- Death Bomb -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>3</sNpcPropHpRate>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="6" />
			<height normal="13" />
		</collision>
	</npc>
	<npc id="18312" level="44" type="Monster" name="Apostate's Evoked Spirit Offering">
		<parameters>
			<param name="RoomIndex" value="2" />
			<param name="SSQPart" value="DAWN" />
			<skill name="PhysicalSpecial" id="4572" level="4" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<equipment rhand="172" /> <!-- Heavy Bone Club -->
		<acquire exp="1" sp="1" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="1138.62924" hpRegen="5.5" mp="584" mpRegen="2.1" />
			<attack physical="222.23112" magical="151.75505" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="173.43552" magical="105.063618563116" />
			<speed>
				<walk ground="45" />
				<run ground="160" />
			</speed>
			<hitTime>460</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="15" /> <!-- Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4438" level="2" /> <!-- Greater Sleep Resistance -->
			<skill id="4439" level="2" /> <!-- Greater Hold Resistance -->
			<skill id="4572" level="4" /> <!-- Triple Sonic Slash -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="12" grown="14" />
			<height normal="22" grown="26.4" />
		</collision>
	</npc>
	<npc id="18313" level="57" type="Monster" name="Flame of the Witch">
		<parameters>
			<param name="RoomIndex" value="3" />
			<param name="SSQPart" value="DAWN" />
			<skill name="DDMagic" id="4614" level="6" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<acquire exp="2" sp="1" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="5329.968" hpRegen="19.5" mp="948" mpRegen="2.4" />
			<attack physical="424.23295" magical="289.69611" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="233.18839" magical="141.260653361756" />
			<speed>
				<walk ground="48" />
				<run ground="30" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="19" /> <!-- Extremely Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="4438" level="2" /> <!-- Greater Sleep Resistance -->
			<skill id="4439" level="2" /> <!-- Greater Hold Resistance -->
			<skill id="4444" level="2" /> <!-- Greater Bow/ Crossbow Resistance -->
			<skill id="4614" level="6" /> <!-- Death Bomb -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>3</sNpcPropHpRate>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="6" />
			<height normal="13" />
		</collision>
	</npc>
	<npc id="18314" level="55" type="Monster" name="Witch's Evoked Spirit Offering">
		<parameters>
			<param name="RoomIndex" value="3" />
			<param name="SSQPart" value="DAWN" />
			<skill name="PhysicalSpecial" id="4572" level="5" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<equipment rhand="91" /> <!-- Heavy War Axe -->
		<acquire exp="1" sp="1" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
			<attack physical="388.11142" magical="265.02979" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="223.6362" magical="135.474142874948" />
			<speed>
				<walk ground="80" />
				<run ground="165" />
			</speed>
			<hitTime>460</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="15" /> <!-- Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4438" level="2" /> <!-- Greater Sleep Resistance -->
			<skill id="4439" level="2" /> <!-- Greater Hold Resistance -->
			<skill id="4572" level="5" /> <!-- Triple Sonic Slash -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="9" />
			<height normal="21.5" />
		</collision>
	</npc>
	<npc id="18315" level="68" type="Monster" name="Flame of Dark Omen">
		<parameters>
			<param name="RoomIndex" value="4" />
			<param name="SSQPart" value="DAWN" />
			<skill name="DDMagic" id="4614" level="7" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<acquire exp="3" sp="1" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="7037.224" hpRegen="22.5" mp="1282.4" mpRegen="2.7" />
			<attack physical="646.17968" magical="441.25696" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="286.3615" magical="173.471817575614" />
			<speed>
				<walk ground="48" />
				<run ground="30" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="19" /> <!-- Extremely Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="4438" level="2" /> <!-- Greater Sleep Resistance -->
			<skill id="4439" level="2" /> <!-- Greater Hold Resistance -->
			<skill id="4444" level="2" /> <!-- Greater Bow/ Crossbow Resistance -->
			<skill id="4614" level="7" /> <!-- Death Bomb -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>3</sNpcPropHpRate>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="6" />
			<height normal="13" />
		</collision>
	</npc>
	<npc id="18316" level="66" type="Monster" name="Evoked Spirit Offering of Dark Omen">
		<parameters>
			<param name="RoomIndex" value="4" />
			<param name="SSQPart" value="DAWN" />
			<skill name="PhysicalSpecial" id="4572" level="6" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<equipment rhand="2503" /> <!-- Yaksa Mace -->
		<acquire exp="1" sp="1" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="2244.67715" hpRegen="7.5" mp="1219.8" mpRegen="2.7" />
			<attack physical="603.79903" magical="412.31647" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="276.72752" magical="167.635752432965" />
			<speed>
				<walk ground="80" />
				<run ground="170" />
			</speed>
			<hitTime>460</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="15" /> <!-- Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4438" level="2" /> <!-- Greater Sleep Resistance -->
			<skill id="4439" level="2" /> <!-- Greater Hold Resistance -->
			<skill id="4572" level="6" /> <!-- Triple Sonic Slash -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="9" />
			<height normal="21.5" />
		</collision>
	</npc>
	<npc id="18317" level="78" type="Monster" name="Flame of Forbidden Path">
		<parameters>
			<param name="RoomIndex" value="5" />
			<param name="SSQPart" value="DAWN" />
			<skill name="DDMagic" id="4614" level="9" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<acquire exp="4" sp="1" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="8923.028" hpRegen="25.5" mp="1607.4" mpRegen="3" />
			<attack physical="875.49759" magical="609.868172336" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="337.07008" magical="204.1900178058" />
			<speed>
				<walk ground="48" />
				<run ground="30" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="19" /> <!-- Extremely Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="4438" level="2" /> <!-- Greater Sleep Resistance -->
			<skill id="4439" level="2" /> <!-- Greater Hold Resistance -->
			<skill id="4444" level="2" /> <!-- Greater Bow/ Crossbow Resistance -->
			<skill id="4614" level="9" /> <!-- Death Bomb -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>3</sNpcPropHpRate>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="6" />
			<height normal="13" />
		</collision>
	</npc>
	<npc id="18318" level="77" type="Monster" name="Evoked Spirit Offering of Forbidden Path">
		<parameters>
			<param name="RoomIndex" value="5" />
			<param name="SSQPart" value="DAWN" />
			<skill name="PhysicalSpecial" id="4572" level="8" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<equipment rhand="175" /> <!-- Art of Battle Axe -->
		<acquire exp="2" sp="1" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="2856.7687256316" hpRegen="8.5" mp="1574" mpRegen="3" />
			<attack physical="835.75573" magical="570.71283" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="328.27073" magical="198.859549127918" />
			<speed>
				<walk ground="80" />
				<run ground="175" />
			</speed>
			<hitTime>300</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="15" /> <!-- Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4438" level="2" /> <!-- Greater Sleep Resistance -->
			<skill id="4439" level="2" /> <!-- Greater Hold Resistance -->
			<skill id="4572" level="8" /> <!-- Triple Sonic Slash -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="10" />
			<height normal="20" />
		</collision>
	</npc>
	<npc id="18319" level="10" type="Monster" name="Caught Frog">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
			<param name="MoveAroundSocial2" value="0" />
			<param name="SayType" value="0" />
			<skill name="PhysicalSpecial" id="4382" level="1" />
		</parameters>
		<race>ANIMAL</race>
		<sex>MALE</sex>
		<acquire exp="1" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="163.28607" hpRegen="2" mp="108.4" mpRegen="0.9" />
			<attack physical="19.33758" magical="13.20506" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="52.5514795" magical="37.4524577768779" />
			<speed>
				<walk ground="50" />
				<run ground="110" />
			</speed>
			<hitTime>350</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="15" /> <!-- Strong M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="4438" level="2" /> <!-- Greater Sleep Resistance -->
			<skill id="4439" level="2" /> <!-- Greater Hold Resistance -->
			<skill id="4382" level="1" /> <!-- Curse of Lake Ghost -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="20" />
			<height normal="10" />
		</collision>
		<dropLists>
			<drop>
				<item id="6520" min="1" max="1" chance="2.6" /> <!-- Corroded Green Bait - Not used -->
				<item id="6523" min="1" max="1" chance="1.733" /> <!-- Corroded Purple Bait - Not used -->
				<item id="6526" min="1" max="1" chance="2.08" /> <!-- Corroded Yellow Bait - Not used -->
				<item id="6535" min="3" max="9" chance="17.333" /> <!-- Corroded No-grade Fishing Shot - Not used -->
				<item id="6529" min="1" max="1" chance="0.478" /> <!-- Corroded Baby Duck Rod - Not used -->
			</drop>
		</dropLists>
	</npc>
	<npc id="18320" level="20" type="Monster" name="Caught Undine">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
			<param name="MoveAroundSocial2" value="0" />
			<param name="SayType" value="1" />
			<skill name="PhysicalSpecial" id="4382" level="2" />
		</parameters>
		<race>ELEMENTAL</race>
		<sex>FEMALE</sex>
		<acquire exp="1" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="342.5127" hpRegen="2.5" mp="192" mpRegen="1.2" />
			<attack physical="44.32863" magical="30.2707" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="73.8399165" magical="52.6243330671097" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>350</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="7" /> <!-- Spirits -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="15" /> <!-- Strong M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4438" level="2" /> <!-- Greater Sleep Resistance -->
			<skill id="4439" level="2" /> <!-- Greater Hold Resistance -->
			<skill id="4382" level="2" /> <!-- Curse of Lake Ghost -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="12" />
			<height normal="27" />
		</collision>
		<dropLists>
			<drop>
				<item id="6520" min="1" max="1" chance="3.938" /> <!-- Corroded Green Bait - Not used -->
				<item id="6523" min="1" max="1" chance="2.625" /> <!-- Corroded Purple Bait - Not used -->
				<item id="6526" min="1" max="1" chance="3.151" /> <!-- Corroded Yellow Bait - Not used -->
				<item id="6536" min="3" max="9" chance="15.753" /> <!-- Corroded D-grade Fishing Shot - Not used -->
				<item id="6530" min="1" max="1" chance="0.217" /> <!-- Corroded Albatross Rod - Not used -->
			</drop>
		</dropLists>
	</npc>
	<npc id="18321" level="30" type="Monster" name="Caught Rakul">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
			<param name="MoveAroundSocial2" value="0" />
			<param name="SayType" value="2" />
			<skill name="PhysicalSpecial" id="4382" level="3" />
		</parameters>
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<equipment rhand="156" /> <!-- Hand Axe -->
		<acquire exp="1" sp="1" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="604.08419" hpRegen="3.5" mp="329.4" mpRegen="1.5" />
			<attack physical="92.64226" magical="63.26266" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="100.6946295" magical="71.7631875602859" />
			<speed>
				<walk ground="60" />
				<run ground="130" />
			</speed>
			<hitTime>590</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="15" /> <!-- Strong M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="4438" level="2" /> <!-- Greater Sleep Resistance -->
			<skill id="4439" level="2" /> <!-- Greater Hold Resistance -->
			<skill id="4382" level="3" /> <!-- Curse of Lake Ghost -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="30" />
			<height normal="39" />
		</collision>
		<dropLists>
			<drop>
				<item id="6520" min="1" max="1" chance="6.449" /> <!-- Corroded Green Bait - Not used -->
				<item id="6523" min="1" max="1" chance="4.299" /> <!-- Corroded Purple Bait - Not used -->
				<item id="6526" min="1" max="1" chance="5.159" /> <!-- Corroded Yellow Bait - Not used -->
				<item id="6537" min="3" max="9" chance="18.425" /> <!-- Corroded C-grade Fishing Shot - Not used -->
				<item id="6531" min="1" max="1" chance="0.089" /> <!-- Corroded Pelican Rod - Not used -->
			</drop>
		</dropLists>
	</npc>
	<npc id="18322" level="40" type="Monster" name="Caught Sea Giant">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
			<param name="MoveAroundSocial2" value="0" />
			<param name="SayType" value="3" />
			<skill name="PhysicalSpecial" id="4382" level="4" />
		</parameters>
		<race>GIANT</race>
		<sex>MALE</sex>
		<equipment rhand="131" /> <!-- Spirit Sword -->
		<acquire exp="1" sp="1" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="966.57792" hpRegen="4.5" mp="478.8" mpRegen="1.8" />
			<attack physical="176.36077" magical="120.43155" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="133.0677975" magical="94.8349307253096" />
			<speed>
				<walk ground="35" />
				<run ground="140" />
			</speed>
			<hitTime>450</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="11" /> <!-- Giants -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="15" /> <!-- Strong M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4438" level="2" /> <!-- Greater Sleep Resistance -->
			<skill id="4439" level="2" /> <!-- Greater Hold Resistance -->
			<skill id="4382" level="4" /> <!-- Curse of Lake Ghost -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="13" />
			<height normal="44" />
		</collision>
		<dropLists>
			<drop>
				<item id="6520" min="1" max="1" chance="11.08" /> <!-- Corroded Green Bait - Not used -->
				<item id="6523" min="1" max="1" chance="7.387" /> <!-- Corroded Purple Bait - Not used -->
				<item id="6526" min="1" max="1" chance="8.864" /> <!-- Corroded Yellow Bait - Not used -->
				<item id="6538" min="3" max="9" chance="8.864" /> <!-- Corroded B-grade Fishing Shot - Not used -->
				<item id="6532" min="1" max="1" chance="0.051" /> <!-- Corroded KingFisher Rod - Not used -->
			</drop>
		</dropLists>
	</npc>
	<npc id="18323" level="50" type="Monster" name="Caught Sea Horse Soldier">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
			<param name="MoveAroundSocial2" value="0" />
			<param name="SayType" value="4" />
			<skill name="PhysicalSpecial" id="4382" level="5" />
		</parameters>
		<race>ELEMENTAL</race>
		<sex>MALE</sex>
		<equipment rhand="291" /> <!-- Trident -->
		<acquire exp="1" sp="1" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="1421.00103" hpRegen="5.5" mp="747.8" mpRegen="2.1" />
			<attack physical="305.54906" magical="208.6504" random="10" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
			<defence physical="170.202674" magical="121.300264676839" />
			<speed>
				<walk ground="80" />
				<run ground="150" />
			</speed>
			<hitTime>450</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="7" /> <!-- Spirits -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="15" /> <!-- Strong M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor -->
			<skill id="4415" level="11" /> <!-- Spear -->
			<skill id="4438" level="2" /> <!-- Greater Sleep Resistance -->
			<skill id="4439" level="2" /> <!-- Greater Hold Resistance -->
			<skill id="4382" level="5" /> <!-- Curse of Lake Ghost -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="9" />
			<height normal="32" />
		</collision>
		<dropLists>
			<drop>
				<item id="6520" min="2" max="6" chance="4.334" /> <!-- Corroded Green Bait - Not used -->
				<item id="6523" min="1" max="1" chance="11.558" /> <!-- Corroded Purple Bait - Not used -->
				<item id="6526" min="1" max="1" chance="13.87" /> <!-- Corroded Yellow Bait - Not used -->
				<item id="6539" min="3" max="9" chance="8.669" /> <!-- Corroded A-grade Fishing Shot - Not used -->
				<item id="6533" min="1" max="1" chance="0.024" /> <!-- Corroded Cygnus Pole - Not used -->
			</drop>
		</dropLists>
	</npc>
	<npc id="18324" level="60" type="Monster" name="Caught Homunculus">
		<parameters>
			<param name="MoveAroundSocial" value="80" />
			<param name="MoveAroundSocial1" value="80" />
			<param name="MoveAroundSocial2" value="80" />
			<param name="SayType" value="5" />
			<skill name="PhysicalSpecial" id="4382" level="6" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<acquire exp="1" sp="1" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="1933.24044" hpRegen="6.5" mp="1036.8" mpRegen="2.4" />
			<attack physical="481.34551" magical="328.69659" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="210.502568" magical="150.021245531891" />
			<speed>
				<walk ground="30" />
				<run ground="160" />
			</speed>
			<hitTime>500</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="15" /> <!-- Strong M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4438" level="2" /> <!-- Greater Sleep Resistance -->
			<skill id="4439" level="2" /> <!-- Greater Hold Resistance -->
			<skill id="4382" level="6" /> <!-- Curse of Lake Ghost -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="12" />
			<height normal="32.5" />
		</collision>
		<dropLists>
			<drop>
				<item id="6520" min="2" max="6" chance="6.348" /> <!-- Corroded Green Bait - Not used -->
				<item id="6523" min="1" max="1" chance="16.929" /> <!-- Corroded Purple Bait - Not used -->
				<item id="6526" min="2" max="6" chance="4.063" /> <!-- Corroded Yellow Bait - Not used -->
				<item id="6539" min="3" max="9" chance="12.697" /> <!-- Corroded A-grade Fishing Shot - Not used -->
				<item id="6533" min="1" max="1" chance="0.035" /> <!-- Corroded Cygnus Pole - Not used -->
			</drop>
		</dropLists>
	</npc>
	<npc id="18325" level="70" type="Monster" name="Caught Flava">
		<parameters>
			<param name="MoveAroundSocial" value="120" />
			<param name="MoveAroundSocial1" value="120" />
			<param name="MoveAroundSocial2" value="120" />
			<param name="SayType" value="6" />
			<skill name="PhysicalSpecial" id="4382" level="7" />
		</parameters>
		<race>PLANT</race>
		<sex>MALE</sex>
		<acquire exp="1" sp="1" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="251.5285745" magical="179.259718906208" />
			<speed>
				<walk ground="30" />
				<run ground="170" />
			</speed>
			<hitTime>450</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="5" /> <!-- Plants -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="15" /> <!-- Strong M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="4438" level="2" /> <!-- Greater Sleep Resistance -->
			<skill id="4439" level="2" /> <!-- Greater Hold Resistance -->
			<skill id="4382" level="7" /> <!-- Curse of Lake Ghost -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="18" />
			<height normal="34" />
		</collision>
		<dropLists>
			<drop>
				<item id="6520" min="2" max="6" chance="8.879" /> <!-- Corroded Green Bait - Not used -->
				<item id="6523" min="3" max="9" chance="3.946" /> <!-- Corroded Purple Bait - Not used -->
				<item id="6526" min="2" max="6" chance="5.683" /> <!-- Corroded Yellow Bait - Not used -->
				<item id="6540" min="3" max="9" chance="14.207" /> <!-- S-grade Corroded Fishing Shot - Not used -->
				<item id="6534" min="1" max="1" chance="0.02" /> <!-- Corroded Triton Pole - Not used -->
			</drop>
		</dropLists>
	</npc>
	<npc id="18326" level="78" type="Monster" name="Caught Gigantic Eye">
		<parameters>
			<param name="MoveAroundSocial" value="120" />
			<param name="MoveAroundSocial1" value="120" />
			<param name="MoveAroundSocial2" value="120" />
			<param name="SayType" value="7" />
			<skill name="PhysicalSpecial" id="4382" level="9" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<acquire exp="2" sp="1" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="2880.37628" hpRegen="8.5" mp="1674.8" mpRegen="3" />
			<attack physical="894.75854" magical="635.688655236" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="290.16875" magical="206.797845445097" />
			<speed>
				<walk ground="30" />
				<run ground="180" />
			</speed>
			<hitTime>540</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="15" /> <!-- Strong M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="4438" level="2" /> <!-- Greater Sleep Resistance -->
			<skill id="4439" level="2" /> <!-- Greater Hold Resistance -->
			<skill id="4382" level="9" /> <!-- Curse of Lake Ghost -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="21" />
			<height normal="55" />
		</collision>
		<dropLists>
			<drop>
				<item id="6520" min="2" max="6" chance="19.682" /> <!-- Corroded Green Bait - Not used -->
				<item id="6523" min="3" max="9" chance="8.748" /> <!-- Corroded Purple Bait - Not used -->
				<item id="6526" min="2" max="6" chance="12.597" /> <!-- Corroded Yellow Bait - Not used -->
				<item id="6540" min="21" max="63" chance="4.499" /> <!-- S-grade Corroded Fishing Shot - Not used -->
				<item id="6534" min="1" max="1" chance="0.023" /> <!-- Corroded Triton Pole - Not used -->
			</drop>
		</dropLists>
	</npc>
	<npc id="18327" level="58" type="Monster" name="Freya's Servant">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
			<param name="MoveAroundSocial2" value="0" />
			<skill name="PhysicalSpecial" id="4032" level="5" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="14629.65" hpRegen="6.5" mp="977.4" mpRegen="2.4" />
			<attack physical="387.5368" magical="302.44274" random="5" critical="8" accuracy="0" attackSpeed="253" type="DAGGER" range="40" distance="80" width="120" />
			<defence physical="237.99429" magical="158.4514992" />
			<speed>
				<walk ground="140" />
				<run ground="140" />
			</speed>
			<hitTime>370</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="19" /> <!-- Extremely Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="20" /> <!-- Extremely Strong M. Def. -->
			<skill id="4414" level="1" /> <!-- Heavy Armor -->
			<skill id="4415" level="7" /> <!-- Dagger -->
			<skill id="4417" level="5" /> <!-- Beasts -->
			<skill id="4379" level="5" /> <!-- Spear Resistance -->
			<skill id="4032" level="5" /> <!-- Power Strike -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>8</sNpcPropHpRate>
		<ai type="BALANCED" aggroRange="450" clanHelpRange="300" isAggressive="true">
			<clanList>
				<clan>ICE</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="16" />
			<height normal="50" />
		</collision>
	</npc>
	<npc id="18328" level="83" type="Monster" name="Hall Alarm">
		<parameters>
			<param name="TDoorName1" value="grave_pathway_1" />
			<param name="TDoorName2" value="grave_pathway_2" />
			<param name="WallDoorName1" value="wall_door_a_center_1" />
			<param name="WallDoorName2" value="wall_door_a_center_2" />
			<param name="WallDoorName3" value="wall_door_a_center_3" />
			<param name="WallDoorName4" value="wall_door_a_center_4" />
			<param name="WallDoorName5" value="wall_door_a_center_5" />
			<param name="WallDoorName6" value="wall_door_a_center_6" />
			<param name="WallDoorName7" value="wall_door_a_center_7" />
			<param name="WallDoorName8" value="wall_door_a_center_8" />
			<param name="dmgzone" value="25_15_frintessaE_01" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="800000" hpRegen="8.8" mp="1846.8" mpRegen="3.1" />
			<attack physical="1034.34087" magical="760.9193205984" random="10" critical="4" accuracy="11.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="378.92625" magical="277.281785" />
			<speed>
				<walk ground="50" />
				<run ground="1" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="16" /> <!-- Very Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>8</sNpcPropHpRate>
		<ai type="CORPSE" isAggressive="true" aggroRange="500" />
		<collision>
			<radius normal="8" />
			<height normal="21" />
		</collision>
	</npc>
	<npc id="18329" level="83" type="Monster" name="Hall Guard Captain">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
			<param name="MoveAroundSocial2" value="0" />
			<skill name="PhysicalSpecial" id="4032" level="9" />
			<skill name="SelfBuff" id="4028" level="3" />
		</parameters>
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<equipment rhand="78" /> <!-- Great Sword -->
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="19177.92" hpRegen="8.5" mp="1777.4" mpRegen="3" />
			<attack physical="1099.42361669366" magical="750.763809564873" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="353.86144" magical="258.94045" />
			<speed>
				<walk ground="40" />
				<run ground="160" />
			</speed>
			<hitTime>500</hitTime>
			<attribute>
				<attack type="DARK" value="100" />
				<defence fire="100" water="100" wind="100" earth="100" holy="50" dark="100" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="5467" level="1" /> <!-- Dark Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="1" /> <!-- Heavy Armor -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4417" level="35" /> <!-- Undead -->
			<skill id="4438" level="5" /> <!-- Greater Sleep Resistance -->
			<skill id="4439" level="5" /> <!-- Greater Hold Resistance -->
			<skill id="4028" level="3" /> <!-- Might -->
			<skill id="4032" level="9" /> <!-- Power Strike -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>5</sNpcPropHpRate>
		<ai aggroRange="250" clanHelpRange="4000" isAggressive="true">
			<clanList>
				<clan>HALLGUARD</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="21" grown="25" />
			<height normal="40" grown="48" />
		</collision>
	</npc>
	<npc id="18330" level="83" type="Monster" name="Hall Keeper Wizard">
		<parameters>
			<param name="MoveAroundSocial" value="114" />
			<param name="MoveAroundSocial1" value="114" />
			<param name="MoveAroundSocial2" value="114" />
			<skill name="W_LongRangeDDMagic" id="4137" level="9" />
			<skill name="W_ShortRangeDDMagic" id="4560" level="9" />
		</parameters>
		<race>DEMONIC</race>
		<sex>MALE</sex>
		<equipment rhand="326" /> <!-- Heathen's Book -->
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="15342.59" hpRegen="8.5" mp="1777.4" mpRegen="3" />
			<attack physical="1099.42361669366" magical="750.763809564873" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="353.86144" magical="258.94045" />
			<speed>
				<walk ground="70" />
				<run ground="175" />
			</speed>
			<hitTime>740</hitTime>
			<attribute>
				<attack type="DARK" value="100" />
				<defence fire="100" water="100" wind="100" earth="100" holy="50" dark="100" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="5467" level="1" /> <!-- Dark Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="16" /> <!-- Very Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="15" /> <!-- Strong M. Def. -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4417" level="34" /> <!-- Undead -->
			<skill id="4438" level="2" /> <!-- Greater Sleep Resistance -->
			<skill id="4137" level="9" /> <!-- Hydro Screw -->
			<skill id="4560" level="9" /> <!-- Fire Burn -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>4</sNpcPropHpRate>
		<ai type="MAGE" aggroRange="250" clanHelpRange="4000" isAggressive="true">
			<clanList>
				<clan>HALLGUARD</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="12" />
			<height normal="40" />
		</collision>
	</npc>
	<npc id="18331" level="83" type="Monster" name="Hall Guardian Keeper">
		<parameters>
			<param name="MoveAroundSocial" value="74" />
			<param name="MoveAroundSocial1" value="74" />
			<param name="MoveAroundSocial2" value="74" />
			<skill name="PhysicalSpecial" id="4032" level="9" />
			<skill name="SelfBuff" id="4028" level="3" />
		</parameters>
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<equipment rhand="142" /> <!-- Keshanberk -->
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="15342.59" hpRegen="8.5" mp="1777.4" mpRegen="3" />
			<attack physical="1099.42361669366" magical="750.763809564873" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="353.86144" magical="258.94045" />
			<speed>
				<walk ground="27" />
				<run ground="110" />
			</speed>
			<hitTime>710</hitTime>
			<attribute>
				<attack type="DARK" value="100" />
				<defence fire="100" water="100" wind="100" earth="100" holy="50" dark="100" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="5467" level="1" /> <!-- Dark Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4417" level="36" /> <!-- Undead -->
			<skill id="4438" level="2" /> <!-- Greater Sleep Resistance -->
			<skill id="4439" level="5" /> <!-- Greater Hold Resistance -->
			<skill id="4028" level="3" /> <!-- Might -->
			<skill id="4032" level="9" /> <!-- Power Strike -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>4</sNpcPropHpRate>
		<ai aggroRange="250" clanHelpRange="4000" isAggressive="true">
			<clanList>
				<clan>HALLGUARD</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="12" grown="14.5" />
			<height normal="31" grown="36" />
		</collision>
	</npc>
	<npc id="18332" level="83" type="Monster" name="Hall Keeper Patrol">
		<parameters>
			<param name="MoveAroundSocial" value="110" />
			<param name="MoveAroundSocial1" value="110" />
			<param name="MoveAroundSocial2" value="110" />
			<skill name="PhysicalSpecial" id="4101" level="9" />
			<skill name="SelfBuff" id="4028" level="3" />
		</parameters>
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<equipment rhand="124" /> <!-- Two-handed Sword -->
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="15342.59" hpRegen="8.5" mp="1777.4" mpRegen="3" />
			<attack physical="1099.42361669366" magical="750.763809564873" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="353.86144" magical="258.94045" />
			<speed>
				<walk ground="70" />
				<run ground="170" />
			</speed>
			<hitTime>520</hitTime>
			<attribute>
				<attack type="DARK" value="100" />
				<defence fire="100" water="100" wind="100" earth="100" holy="50" dark="100" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="5467" level="1" /> <!-- Dark Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4417" level="36" /> <!-- Undead -->
			<skill id="4438" level="5" /> <!-- Greater Sleep Resistance -->
			<skill id="4439" level="2" /> <!-- Greater Hold Resistance -->
			<skill id="4028" level="3" /> <!-- Might -->
			<skill id="4101" level="9" /> <!-- Spinning Slasher -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>4</sNpcPropHpRate>
		<ai aggroRange="250" clanHelpRange="4000" isAggressive="true">
			<clanList>
				<clan>HALLGUARD</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="21" grown="24" />
			<height normal="31" grown="38" />
		</collision>
	</npc>
	<npc id="18333" level="83" type="Monster" name="Hall Keeper Suicidal Soldier">
		<parameters>
			<param name="MoveAroundSocial" value="80" />
			<param name="MoveAroundSocial1" value="80" />
			<param name="MoveAroundSocial2" value="111" />
			<skill name="SelfRangeDDMagic" id="4614" level="9" />
		</parameters>
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="15342.59" hpRegen="8.5" mp="1777.4" mpRegen="3" />
			<attack physical="1099.42361669366" magical="750.763809564873" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="353.86144" magical="258.94045" />
			<speed>
				<walk ground="30" />
				<run ground="150" />
			</speed>
			<hitTime>430</hitTime>
			<attribute>
				<attack type="DARK" value="100" />
				<defence fire="100" water="100" wind="100" earth="100" holy="50" dark="100" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="5467" level="1" /> <!-- Dark Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4417" level="13" /> <!-- Demons -->
			<skill id="4438" level="5" /> <!-- Greater Sleep Resistance -->
			<skill id="4439" level="5" /> <!-- Greater Hold Resistance -->
			<skill id="4256" level="1" /> <!-- Stun Resistance -->
			<skill id="4614" level="9" /> <!-- Death Bomb -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>4</sNpcPropHpRate>
		<ai aggroRange="250" clanHelpRange="4000" isAggressive="true">
			<clanList>
				<clan>HALLGUARD</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="9" />
			<height normal="25.8" />
		</collision>
	</npc>
	<npc id="18334" level="83" type="Monster" name="Dark Choir Captain">
		<race>DEMONIC</race>
		<sex>MALE</sex>
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="19177.92" hpRegen="8.5" mp="1777.4" mpRegen="3" />
			<attack physical="1099.42361669366" magical="750.763809564873" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="353.86144" magical="258.94045" />
			<speed>
				<walk ground="31" />
				<run ground="150" />
			</speed>
			<hitTime>480</hitTime>
			<attribute>
				<attack type="DARK" value="100" />
				<defence fire="100" water="100" wind="100" earth="100" holy="50" dark="100" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="5467" level="1" /> <!-- Dark Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="6" /> <!-- One-handed Blunt Weapon -->
			<skill id="4417" level="14" /> <!-- Demons -->
			<skill id="4286" level="1" /> <!-- Greater Sleep Resistance -->
			<skill id="4246" level="1" /> <!-- Bow Magic Resistance -->
			<skill id="4256" level="1" /> <!-- Stun Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>5</sNpcPropHpRate>
		<ai type="BALANCED" aggroRange="450" clanHelpRange="1500" isAggressive="true">
			<clanList>
				<clan>DARKBAND</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="21" grown="24" />
			<height normal="50" grown="60" />
		</collision>
	</npc>
	<npc id="18335" level="83" type="Monster" name="Dark Choir Prima Donna">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
			<param name="MoveAroundSocial2" value="0" />
			<skill name="PhysicalSpecial" id="4032" level="9" />
			<skill name="SelfBuff" id="4028" level="3" />
		</parameters>
		<race>DEMONIC</race>
		<sex>MALE</sex>
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="15342.59" hpRegen="8.5" mp="1777.4" mpRegen="3" />
			<attack physical="1099.42361669366" magical="750.763809564873" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="353.86144" magical="258.94045" />
			<speed>
				<walk ground="30" />
				<run ground="200" />
			</speed>
			<hitTime>430</hitTime>
			<attribute>
				<attack type="DARK" value="100" />
				<defence fire="100" water="100" wind="100" earth="100" holy="50" dark="100" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="5467" level="1" /> <!-- Dark Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4417" level="14" /> <!-- Demons -->
			<skill id="4438" level="5" /> <!-- Greater Sleep Resistance -->
			<skill id="4439" level="2" /> <!-- Greater Hold Resistance -->
			<skill id="4028" level="3" /> <!-- Might -->
			<skill id="4032" level="9" /> <!-- Power Strike -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>4</sNpcPropHpRate>
		<ai type="BALANCED" aggroRange="450" clanHelpRange="1500" isAggressive="true">
			<clanList>
				<clan>DARKBAND</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="23" grown="32" />
			<height normal="40" grown="50" />
		</collision>
	</npc>
	<npc id="18336" level="83" type="Monster" name="Dark Choir Lancer">
		<parameters>
			<param name="MoveAroundSocial" value="80" />
			<param name="MoveAroundSocial1" value="80" />
			<param name="MoveAroundSocial2" value="80" />
			<skill name="PhysicalSpecial" id="4032" level="9" />
			<skill name="SelfBuff" id="4028" level="3" />
		</parameters>
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<equipment rhand="1472" /> <!-- Dreadbane -->
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="15342.59" hpRegen="8.5" mp="1777.4" mpRegen="3" />
			<attack physical="1099.42361669366" magical="750.763809564873" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="353.86144" magical="258.94045" />
			<speed>
				<walk ground="100" />
				<run ground="180" />
			</speed>
			<hitTime>450</hitTime>
			<attribute>
				<attack type="DARK" value="100" />
				<defence fire="100" water="100" wind="100" earth="100" holy="50" dark="100" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="5467" level="1" /> <!-- Dark Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4417" level="14" /> <!-- Demons -->
			<skill id="4438" level="2" /> <!-- Greater Sleep Resistance -->
			<skill id="4439" level="5" /> <!-- Greater Hold Resistance -->
			<skill id="4028" level="3" /> <!-- Might -->
			<skill id="4032" level="9" /> <!-- Power Strike -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>4</sNpcPropHpRate>
		<ai aggroRange="450" clanHelpRange="1500" isAggressive="true">
			<clanList>
				<clan>DARKBAND</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="15" grown="25" />
			<height normal="45" grown="52" />
		</collision>
	</npc>
	<npc id="18337" level="83" type="Monster" name="Dark Choir Archer">
		<parameters>
			<param name="MoveAroundSocial" value="157" />
			<param name="MoveAroundSocial1" value="157" />
			<param name="MoveAroundSocial2" value="157" />
			<skill name="PhysicalSpecial" id="4040" level="9" />
		</parameters>
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<equipment rhand="279" /> <!-- Reinforced Longbow -->
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="15342.59" hpRegen="8.5" mp="1777.4" mpRegen="3" />
			<attack physical="1099.42361669366" magical="750.763809564873" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="353.86144" magical="258.94045" />
			<speed>
				<walk ground="40" />
				<run ground="140" />
			</speed>
			<hitTime>800</hitTime>
			<attribute>
				<attack type="DARK" value="100" />
				<defence fire="100" water="100" wind="100" earth="100" holy="50" dark="100" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="5467" level="1" /> <!-- Dark Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="4417" level="36" /> <!-- Undead -->
			<skill id="4438" level="2" /> <!-- Greater Sleep Resistance -->
			<skill id="4439" level="2" /> <!-- Greater Hold Resistance -->
			<skill id="4040" level="9" /> <!-- Power Shot -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>4</sNpcPropHpRate>
		<ai type="ARCHER" aggroRange="450" clanHelpRange="500" isAggressive="true">
			<clanList>
				<clan>DARKBAND</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="13" />
			<height normal="32.5" />
		</collision>
	</npc>
	<npc id="18338" level="83" type="Monster" name="Dark Choir Shaman">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
			<param name="MoveAroundSocial2" value="0" />
			<skill name="W_LongRangeDDMagic" id="4137" level="9" />
			<skill name="W_ShortRangeDDMagic" id="4560" level="9" />
		</parameters>
		<race>DEMONIC</race>
		<sex>MALE</sex>
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="11506.63" hpRegen="8.5" mp="1777.4" mpRegen="3" />
			<attack physical="1099.42361669366" magical="750.763809564873" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="353.86144" magical="258.94045" />
			<speed>
				<walk ground="30" />
				<run ground="190" />
			</speed>
			<hitTime>430</hitTime>
			<attribute>
				<attack type="DARK" value="100" />
				<defence fire="100" water="100" wind="100" earth="100" holy="50" dark="100" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="5467" level="1" /> <!-- Dark Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="16" /> <!-- Very Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="15" /> <!-- Strong M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4417" level="14" /> <!-- Demons -->
			<skill id="4438" level="5" /> <!-- Greater Sleep Resistance -->
			<skill id="4439" level="2" /> <!-- Greater Hold Resistance -->
			<skill id="4137" level="9" /> <!-- Hydro Screw -->
			<skill id="4560" level="9" /> <!-- Fire Burn -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>3</sNpcPropHpRate>
		<ai type="BALANCED" aggroRange="450" clanHelpRange="500" isAggressive="true">
			<clanList>
				<clan>DARKBAND</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="23" />
			<height normal="40" />
		</collision>
	</npc>
	<npc id="18339" level="83" type="Monster" name="Dark Choir Player">
		<parameters>
			<param name="MoveAroundSocial" value="167" />
			<param name="MoveAroundSocial1" value="167" />
			<param name="MoveAroundSocial2" value="167" />
		</parameters>
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<equipment rhand="150" lhand="103" /> <!-- Elemental Sword / Tower Shield -->
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="15342.59" hpRegen="8.5" mp="1777.4" mpRegen="3" />
			<attack physical="1099.42361669366" magical="750.763809564873" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="353.86144" magical="258.94045" />
			<speed>
				<walk ground="60" />
				<run ground="140" />
			</speed>
			<hitTime>300</hitTime>
			<attribute>
				<attack type="DARK" value="100" />
				<defence fire="100" water="100" wind="100" earth="100" holy="50" dark="100" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="5467" level="1" /> <!-- Dark Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4417" level="36" /> <!-- Undead -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>4</sNpcPropHpRate>
		<ai type="BALANCED" aggroRange="450" clanHelpRange="1500" isAggressive="true">
			<clanList>
				<clan>DARKBAND</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="11" grown="13" />
			<height normal="25" grown="31" />
		</collision>
	</npc>
	<npc id="18340" level="83" type="Monster" name="Hall Keeper Suicidal Soldier">
		<parameters>
			<skill name="SelfRangeDDMagic" id="5042" level="9" />
		</parameters>
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="15342.59" hpRegen="8.5" mp="1777.4" mpRegen="3" />
			<attack physical="1099.42361669366" magical="750.763809564873" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="353.86144" magical="258.94045" />
			<speed>
				<walk ground="30" />
				<run ground="100" />
			</speed>
			<hitTime>430</hitTime>
			<attribute>
				<attack type="DARK" value="100" />
				<defence fire="100" water="100" wind="100" earth="100" holy="50" dark="100" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="5467" level="1" /> <!-- Dark Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4417" level="13" /> <!-- Demons -->
			<skill id="4438" level="5" /> <!-- Greater Sleep Resistance -->
			<skill id="4439" level="5" /> <!-- Greater Hold Resistance -->
			<skill id="4256" level="1" /> <!-- Stun Resistance -->
			<skill id="5042" level="9" /> <!-- Bomb Dispel -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>4</sNpcPropHpRate>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="1000" isAggressive="true">
			<clanList>
				<clan>DARKBAND</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="9" />
			<height normal="25.8" />
		</collision>
	</npc>
	<npc id="18341" level="83" type="Monster" name="Hall Keeper Suicidal Soldier">
		<parameters>
			<skill name="SelfRangeDDMagic" id="5042" level="9" />
		</parameters>
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="15342.59" hpRegen="8.5" mp="1777.4" mpRegen="3" />
			<attack physical="1099.42361669366" magical="750.763809564873" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="353.86144" magical="258.94045" />
			<speed>
				<walk ground="30" />
				<run ground="150" />
			</speed>
			<hitTime>430</hitTime>
			<attribute>
				<attack type="DARK" value="100" />
				<defence fire="100" water="100" wind="100" earth="100" holy="50" dark="100" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="5467" level="1" /> <!-- Dark Attribute -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4417" level="13" /> <!-- Demons -->
			<skill id="4438" level="5" /> <!-- Greater Sleep Resistance -->
			<skill id="4439" level="5" /> <!-- Greater Hold Resistance -->
			<skill id="4256" level="1" /> <!-- Stun Resistance -->
			<skill id="5042" level="9" /> <!-- Bomb Dispel -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>4</sNpcPropHpRate>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="1000" isAggressive="true">
			<clanList>
				<clan>DARKBAND</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="9" />
			<height normal="25.8" />
		</collision>
	</npc>
	<npc id="18342" level="1" type="Monster" name="Gremlin">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
			<param name="MoveAroundSocial2" value="0" />
		</parameters>
		<race>FAIRY</race>
		<sex>MALE</sex>
		<acquire exp="1" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="39.74519" hpRegen="2" mp="40" mpRegen="0.9" />
			<attack physical="8.47458" magical="5.78704" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="44.44444" magical="32.52252" />
			<speed>
				<walk ground="20" />
				<run ground="50" />
			</speed>
			<hitTime>370</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="13" /> <!-- Fairies -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="10" />
			<height normal="15" />
		</collision>
	</npc>
	<npc id="18343" level="99" type="Monster" name="Gatekeeper Zombie">
		<parameters>
			<param name="pass1" value="36228" />
			<param name="pass2" value="8065" />
			<param name="pass3" value="36229" />
			<param name="SkillRange" value="700" />
			<skill name="DDMagic" id="5043" level="10" />
			<param name="Attack_BoostValue" value="155" />
		</parameters>
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<equipment rhand="8217" /> <!-- Monster Only (Zombie Gate Guard Spear) -->
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="3551488" hpRegen="8.5" mp="23550" mpRegen="30" />
			<attack physical="75762.9315245988" magical="21379.1984705962" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="735.980486071829" magical="426.676979694223" />
			<speed>
				<walk ground="33" />
				<run ground="120" />
			</speed>
			<hitTime>430</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="14765" level="4" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="15" /> <!-- Strong M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="3" /> <!-- Light Armor -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="4417" level="35" /> <!-- Undead -->
			<skill id="5043" level="10" /> <!-- Supersonic Blaster -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>8</sNpcPropHpRate>
		<ai type="BALANCED" aggroRange="600" clanHelpRange="1200" isAggressive="true">
			<clanList>
				<clan>TRIOLL</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="17" />
			<height normal="30.5" />
		</collision>
	</npc>
	<npc id="18344" level="78" type="Monster" name="Dinosaur Egg">
		<parameters>
			<param name="BroadCastRange" value="300" />
			<param name="ProbBroadCast" value="80" />
			<minions name="Privates">
				<npc id="22197" count="3" respawnTime="0" weightPoint="1" /> <!-- Velociraptor -->
			</minions>
		</parameters>
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="2.52366" hpRegen="8.5" mp="1881.8" mpRegen="3" />
			<attack physical="998.77667" magical="709.589203596" random="20" critical="1" accuracy="11" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="365.6202" magical="267.545" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="4416" level="24" /> <!-- Unknown Creature -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>0.25</sNpcPropHpRate>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="53" />
			<height normal="11.5" />
		</collision>
	</npc>
	<npc id="18345" level="78" type="Monster" name="Sprigant">
		<parameters>
			<param name="DeBuff_interval" value="15" />
			<param name="ProbSelfRangeDeBuff1" value="100" />
			<param name="Social1" value="1" />
			<param name="Social1_Frame" value="2" />
			<skill name="SelfRangeDeBuff1" id="5085" level="1" />
		</parameters>
		<race>PLANT</race>
		<sex>FEMALE</sex>
		<acquire exp="1" sp="1" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="743.8486" hpRegen="8.5" mp="1607.4" mpRegen="3" />
			<attack physical="890.50085998804" magical="608.096657928153" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="332.70061" magical="243.45587" />
			<speed>
				<walk ground="60" />
				<run ground="165" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="5" /> <!-- Plants -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="4417" level="33" /> <!-- Plants -->
			<skill id="4416" level="24" /> <!-- Unknown Creature -->
			<skill id="4285" level="5" /> <!-- Sleep Resistance -->
			<skill id="5085" level="1" /> <!-- Anesthesia -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>0.25</sNpcPropHpRate>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="true" />
		<collision>
			<radius normal="45" />
			<height normal="67" />
		</collision>
		<dropLists>
			<drop>
				<item id="57" min="156" max="363" chance="70" /> <!-- Adena -->
			</drop>
		</dropLists>
	</npc>
	<npc id="18346" level="78" type="Monster" name="Sprigant">
		<parameters>
			<param name="DeBuff_interval" value="15" />
			<param name="ProbSelfRangeDeBuff1" value="100" />
			<param name="Social1" value="1" />
			<param name="Social1_Frame" value="2" />
			<skill name="SelfRangeDeBuff1" id="5086" level="1" />
		</parameters>
		<race>PLANT</race>
		<sex>FEMALE</sex>
		<acquire exp="1" sp="1" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="743.8486" hpRegen="8.5" mp="1607.4" mpRegen="3" />
			<attack physical="890.50085998804" magical="608.096657928153" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="332.70061" magical="243.45587" />
			<speed>
				<walk ground="60" />
				<run ground="150" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="5" /> <!-- Plants -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="4417" level="33" /> <!-- Plants -->
			<skill id="4416" level="24" /> <!-- Unknown Creature -->
			<skill id="4285" level="5" /> <!-- Sleep Resistance -->
			<skill id="5086" level="1" /> <!-- Deadly Poison -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<sNpcPropHpRate>0.25</sNpcPropHpRate>
		<ai type="BALANCED" aggroRange="300" clanHelpRange="300" isAggressive="true" />
		<collision>
			<radius normal="45" />
			<height normal="67" />
		</collision>
		<dropLists>
			<drop>
				<item id="57" min="156" max="363" chance="70" /> <!-- Adena -->
			</drop>
		</dropLists>
	</npc>
	<npc id="18347" level="20" type="Monster" name="Garden Guardian">
		<parameters>
			<param name="MoveAroundSocial" value="150" />
			<param name="MoveAroundSocial1" value="150" />
			<param name="MoveAroundSocial2" value="150" />
			<param name="IsAggressive" value="1" />
			<param name="Aggressive_Time" value="7" />
			<param name="MoveArounding" value="0" />
			<param name="Skill01_AttackSplash" value="1" />
			<skill name="Skill01_ID" id="4078" level="2" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<acquire exp="1" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="342.5127" hpRegen="2.5" mp="192" mpRegen="1.2" />
			<attack physical="44.32863" magical="30.2707" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="86.87049" magical="63.56806" />
			<speed>
				<walk ground="36" />
				<run ground="120" />
			</speed>
			<hitTime>470</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4078" level="2" /> <!-- Flame Strike -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>NDG</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="15.5" />
			<height normal="22.5" />
		</collision>
	</npc>
	<npc id="18348" level="21" type="Monster" name="Garden Guardian">
		<parameters>
			<param name="MoveAroundSocial" value="150" />
			<param name="MoveAroundSocial1" value="150" />
			<param name="MoveAroundSocial2" value="150" />
			<param name="Party_Type" value="1" />
			<param name="Party_Loyalty" value="1" />
			<param name="Party_OneShot" value="10" />
			<skill name="Skill01_ID" id="4032" level="2" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<acquire exp="1" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="364.30351" hpRegen="3.5" mp="205.2" mpRegen="1.5" />
			<attack physical="47.91924" magical="32.72263" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="89.73059" magical="65.66095" />
			<speed>
				<walk ground="36" />
				<run ground="110" />
			</speed>
			<hitTime>470</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4032" level="2" /> <!-- Power Strike -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>NDG</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="15.5" />
			<height normal="22.5" />
		</collision>
	</npc>
	<npc id="18349" level="21" type="Monster" name="Garden Guardian">
		<parameters>
			<param name="MoveAroundSocial" value="165" />
			<param name="MoveAroundSocial1" value="165" />
			<param name="MoveAroundSocial2" value="165" />
			<param name="AttackRange" value="1" />
			<param name="Party_Type" value="1" />
			<param name="Party_Loyalty" value="1" />
			<param name="Party_OneShot" value="10" />
			<skill name="Skill01_ID" id="5492" level="2" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<equipment rhand="10128" /> <!-- For Monster only (Crossbow) -->
		<acquire exp="1" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="364.30351" hpRegen="3.5" mp="205.2" mpRegen="1.5" />
			<attack physical="47.91924" magical="32.72263" random="5" critical="10" accuracy="5" attackSpeed="253" type="BOW" range="700" distance="10" width="0" />
			<defence physical="89.73059" magical="65.66095" />
			<speed>
				<walk ground="36" />
				<run ground="110" />
			</speed>
			<hitTime>510</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="5492" level="2" /> <!-- Power Shot -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>NDG</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="15" />
			<height normal="24.5" />
		</collision>
	</npc>
	<npc id="18350" level="21" type="Monster" name="Garden Guardian">
		<parameters>
			<param name="MoveAroundSocial" value="150" />
			<param name="MoveAroundSocial1" value="150" />
			<param name="MoveAroundSocial2" value="150" />
			<param name="Party_Type" value="1" />
			<param name="Party_Loyalty" value="1" />
			<param name="Party_OneShot" value="10" />
			<skill name="Skill01_ID" id="4077" level="2" />
			<skill name="Skill02_ID" id="4001" level="2" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<acquire exp="1" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="364.30351" hpRegen="3.5" mp="205.2" mpRegen="1.5" />
			<attack physical="47.91924" magical="32.72263" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="89.73059" magical="65.66095" />
			<speed>
				<walk ground="36" />
				<run ground="110" />
			</speed>
			<hitTime>470</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4001" level="2" /> <!-- Gust -->
			<skill id="4077" level="2" /> <!-- Aura Burn -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>NDG</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="15.5" />
			<height normal="22.5" />
		</collision>
	</npc>
	<npc id="18351" level="21" type="Monster" name="Garden Guardian">
		<parameters>
			<param name="MoveAroundSocial" value="150" />
			<param name="MoveAroundSocial1" value="150" />
			<param name="MoveAroundSocial2" value="150" />
			<param name="Party_Type" value="1" />
			<param name="Party_Loyalty" value="1" />
			<param name="Party_OneShot" value="10" />
			<param name="Skill01_Target" value="3" />
			<param name="Skill01_AttackSplash" value="1" />
			<param name="Skill01_Check_Dist" value="1" />
			<param name="Skill01_Dist_Max" value="200" />
			<skill name="Skill01_ID" id="4033" level="2" />
			<skill name="Skill02_ID" id="4066" level="2" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<acquire exp="1" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="364.30351" hpRegen="3.5" mp="205.2" mpRegen="1.5" />
			<attack physical="47.91924" magical="32.72263" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="89.73059" magical="65.66095" />
			<speed>
				<walk ground="36" />
				<run ground="110" />
			</speed>
			<hitTime>470</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4033" level="2" /> <!-- Aura Burn -->
			<skill id="4066" level="2" /> <!-- Twister -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>NDG</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="15.5" />
			<height normal="22.5" />
		</collision>
	</npc>
	<npc id="18352" level="22" type="Monster" name="Kamael Guard">
		<parameters>
			<param name="MoveAroundSocial" value="150" />
			<param name="MoveAroundSocial1" value="150" />
			<param name="MoveAroundSocial2" value="150" />
			<minions name="Privates">
				<npc id="18348" count="2" respawnTime="0" weightPoint="1" /> <!-- Garden Guardian -->
			</minions>
			<param name="IsAggressive" value="1" />
			<param name="Aggressive_Time" value="7" />
			<param name="MoveArounding" value="0" />
			<param name="Party_Type" value="2" />
			<param name="Party_OneShot" value="10" />
			<skill name="Skill01_ID" id="4032" level="2" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<acquire exp="1" sp="1" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="387.02878" hpRegen="3.5" mp="218.52" mpRegen="1.5" />
			<attack physical="51.75278" magical="35.34044" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="92.65694" magical="67.80232" />
			<speed>
				<walk ground="36" />
				<run ground="130" />
			</speed>
			<hitTime>470</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4032" level="2" /> <!-- Power Strike -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<sNpcPropHpRate>2</sNpcPropHpRate>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>NDG</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="15.5" />
			<height normal="22.5" />
		</collision>
		<dropLists>
			<drop>
				<item id="9703" min="1" max="1" chance="100" /> <!-- Gate Key: Kamael -->
			</drop>
		</dropLists>
	</npc>
	<npc id="18353" level="22" type="Monster" name="Archivist">
		<parameters>
			<param name="MoveAroundSocial" value="150" />
			<param name="MoveAroundSocial1" value="150" />
			<param name="MoveAroundSocial2" value="150" />
			<minions name="Privates">
				<npc id="18349" count="1" respawnTime="0" weightPoint="1" /> <!-- Garden Guardian -->
				<npc id="18350" count="1" respawnTime="0" weightPoint="1" /> <!-- Garden Guardian -->
			</minions>
			<param name="IsAggressive" value="1" />
			<param name="Aggressive_Time" value="7" />
			<param name="MoveArounding" value="0" />
			<param name="Party_Type" value="2" />
			<param name="Party_OneShot" value="10" />
			<param name="Skill01_Probablity" value="1000" />
			<param name="Skill01_Type" value="2" />
			<skill name="Skill01_ID" id="5260" level="2" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<acquire exp="1" sp="1" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="580.4417" hpRegen="3.5" mp="218.52" mpRegen="1.5" />
			<attack physical="51.75278" magical="35.34044" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="92.65694" magical="67.80232" />
			<speed>
				<walk ground="36" />
				<run ground="130" />
			</speed>
			<hitTime>470</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="5260" level="2" /> <!-- Disarm -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<sNpcPropHpRate>3</sNpcPropHpRate>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>NDG</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="15.5" />
			<height normal="22.5" />
		</collision>
		<dropLists>
			<drop>
				<item id="9704" min="1" max="1" chance="100" /> <!-- Key from Gate of Archives -->
			</drop>
		</dropLists>
	</npc>
	<npc id="18354" level="22" type="Monster" name="Guardian of Observation">
		<parameters>
			<param name="MoveAroundSocial" value="150" />
			<param name="MoveAroundSocial1" value="150" />
			<param name="MoveAroundSocial2" value="150" />
			<minions name="Privates">
				<npc id="18348" count="2" respawnTime="0" weightPoint="1" /> <!-- Garden Guardian -->
			</minions>
			<param name="IsAggressive" value="1" />
			<param name="Aggressive_Time" value="7" />
			<param name="MoveArounding" value="0" />
			<param name="Party_Type" value="2" />
			<param name="Party_OneShot" value="10" />
			<skill name="Skill01_ID" id="4032" level="2" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<acquire exp="1" sp="1" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="387.02878" hpRegen="3.5" mp="218.52" mpRegen="1.5" />
			<attack physical="51.75278" magical="35.34044" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="92.65694" magical="67.80232" />
			<speed>
				<walk ground="36" />
				<run ground="130" />
			</speed>
			<hitTime>470</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4032" level="2" /> <!-- Power Strike -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<sNpcPropHpRate>2</sNpcPropHpRate>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>NDG</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="15.5" />
			<height normal="22.5" />
		</collision>
		<dropLists>
			<drop>
				<item id="9705" min="1" max="1" chance="100" /> <!-- Gate Key: Observation -->
			</drop>
		</dropLists>
	</npc>
	<npc id="18355" level="22" type="Monster" name="Spicula's Guard">
		<parameters>
			<param name="MoveAroundSocial" value="150" />
			<param name="MoveAroundSocial1" value="150" />
			<param name="MoveAroundSocial2" value="150" />
			<minions name="Privates">
				<npc id="18348" count="1" respawnTime="0" weightPoint="1" /> <!-- Garden Guardian -->
				<npc id="18350" count="1" respawnTime="0" weightPoint="1" /> <!-- Garden Guardian -->
			</minions>
			<param name="IsAggressive" value="1" />
			<param name="Aggressive_Time" value="7" />
			<param name="MoveArounding" value="0" />
			<param name="Party_Type" value="2" />
			<param name="Party_OneShot" value="10" />
			<param name="Skill02_AttackSplash" value="1" />
			<skill name="Skill01_ID" id="4077" level="2" />
			<skill name="Skill02_ID" id="4137" level="2" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<acquire exp="1" sp="1" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="580.4417" hpRegen="3.5" mp="218.52" mpRegen="1.5" />
			<attack physical="51.75278" magical="35.34044" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="92.65694" magical="67.80232" />
			<speed>
				<walk ground="36" />
				<run ground="130" />
			</speed>
			<hitTime>470</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4077" level="2" /> <!-- Aura Burn -->
			<skill id="4137" level="2" /> <!-- Hydro Screw -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<sNpcPropHpRate>3</sNpcPropHpRate>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>NDG</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="15.5" />
			<height normal="22.5" />
		</collision>
		<dropLists>
			<drop>
				<item id="9706" min="1" max="1" chance="100" /> <!-- Gate Key: Spicula -->
			</drop>
		</dropLists>
	</npc>
	<npc id="18356" level="22" type="Monster" name="Harkilgamed's Gatekeeper">
		<parameters>
			<param name="MoveAroundSocial" value="165" />
			<param name="MoveAroundSocial1" value="165" />
			<param name="MoveAroundSocial2" value="165" />
			<minions name="Privates">
				<npc id="18348" count="1" respawnTime="0" weightPoint="1" /> <!-- Garden Guardian -->
				<npc id="18351" count="1" respawnTime="0" weightPoint="1" /> <!-- Garden Guardian -->
			</minions>
			<param name="IsAggressive" value="1" />
			<param name="Aggressive_Time" value="7" />
			<param name="AttackRange" value="1" />
			<param name="MoveArounding" value="0" />
			<param name="Party_Type" value="2" />
			<param name="Party_OneShot" value="10" />
			<param name="Skill01_AttackSplash" value="1" />
			<skill name="Skill01_ID" id="5262" level="2" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<equipment rhand="10128" /> <!-- For Monster only (Crossbow) -->
		<acquire exp="1" sp="1" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="580.4417" hpRegen="3.5" mp="218.52" mpRegen="1.5" />
			<attack physical="51.75278" magical="35.34044" random="5" critical="10" accuracy="5" attackSpeed="253" type="BOW" range="700" distance="10" width="0" />
			<defence physical="92.65694" magical="67.80232" />
			<speed>
				<walk ground="36" />
				<run ground="130" />
			</speed>
			<hitTime>510</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="5262" level="2" /> <!-- Rising Shot -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<sNpcPropHpRate>3</sNpcPropHpRate>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>NDG</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="15" />
			<height normal="24.5" />
		</collision>
		<dropLists>
			<drop>
				<item id="9707" min="1" max="1" chance="100" /> <!-- Gate Key: Harkilgamed -->
			</drop>
		</dropLists>
	</npc>
	<npc id="18357" level="22" type="Monster" name="Rodenpicula's Gatekeeper">
		<parameters>
			<param name="MoveAroundSocial" value="150" />
			<param name="MoveAroundSocial1" value="150" />
			<param name="MoveAroundSocial2" value="150" />
			<minions name="Privates">
				<npc id="18348" count="2" respawnTime="0" weightPoint="1" /> <!-- Garden Guardian -->
			</minions>
			<param name="IsAggressive" value="1" />
			<param name="Aggressive_Time" value="7" />
			<param name="MoveArounding" value="0" />
			<param name="Party_Type" value="2" />
			<param name="Party_OneShot" value="10" />
			<param name="Skill01_AttackSplash" value="1" />
			<skill name="Skill01_ID" id="5263" level="2" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<acquire exp="1" sp="1" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="580.4417" hpRegen="3.5" mp="218.52" mpRegen="1.5" />
			<attack physical="51.75278" magical="35.34044" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="92.65694" magical="67.80232" />
			<speed>
				<walk ground="36" />
				<run ground="130" />
			</speed>
			<hitTime>470</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="5263" level="2" /> <!-- Chain Lightning -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<sNpcPropHpRate>3</sNpcPropHpRate>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>NDG</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="15.5" />
			<height normal="22.5" />
		</collision>
		<dropLists>
			<drop>
				<item id="9708" min="1" max="1" chance="100" /> <!-- Gate Key: Rodenpicula -->
			</drop>
		</dropLists>
	</npc>
	<npc id="18358" level="22" type="Monster" name="Guardian of Secrets">
		<parameters>
			<param name="MoveAroundSocial" value="150" />
			<param name="MoveAroundSocial1" value="150" />
			<param name="MoveAroundSocial2" value="150" />
			<param name="IsAggressive" value="1" />
			<param name="Aggressive_Time" value="7" />
			<param name="MoveArounding" value="0" />
			<param name="Party_Type" value="2" />
			<param name="Party_OneShot" value="10" />
			<skill name="Skill01_ID" id="4032" level="2" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<acquire exp="1" sp="1" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="387.02878" hpRegen="3.5" mp="218.52" mpRegen="1.5" />
			<attack physical="51.75278" magical="35.34044" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="92.65694" magical="67.80232" />
			<speed>
				<walk ground="36" />
				<run ground="130" />
			</speed>
			<hitTime>470</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4032" level="2" /> <!-- Power Strike -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<sNpcPropHpRate>2</sNpcPropHpRate>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>NDG</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="15.5" />
			<height normal="22.5" />
		</collision>
		<dropLists>
			<drop>
				<item id="9713" min="1" max="1" chance="100" /> <!-- Nornil's Power -->
			</drop>
		</dropLists>
	</npc>
	<npc id="18359" level="22" type="Monster" name="Arviterre's Guardian">
		<parameters>
			<param name="MoveAroundSocial" value="150" />
			<param name="MoveAroundSocial1" value="150" />
			<param name="MoveAroundSocial2" value="150" />
			<minions name="Privates">
				<npc id="18349" count="2" respawnTime="0" weightPoint="1" /> <!-- Garden Guardian -->
			</minions>
			<param name="IsAggressive" value="1" />
			<param name="Aggressive_Time" value="7" />
			<param name="MoveArounding" value="0" />
			<param name="Party_Type" value="2" />
			<param name="Party_OneShot" value="10" />
			<skill name="Skill01_ID" id="4032" level="2" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<acquire exp="1" sp="1" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="387.02878" hpRegen="3.5" mp="218.52" mpRegen="1.5" />
			<attack physical="51.75278" magical="35.34044" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="92.65694" magical="67.80232" />
			<speed>
				<walk ground="36" />
				<run ground="130" />
			</speed>
			<hitTime>470</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4032" level="2" /> <!-- Power Strike -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<sNpcPropHpRate>2</sNpcPropHpRate>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>NDG</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="15.5" />
			<height normal="22.5" />
		</collision>
		<dropLists>
			<drop>
				<item id="9709" min="1" max="1" chance="100" /> <!-- Gate Key: Arviterre -->
			</drop>
		</dropLists>
	</npc>
	<npc id="18360" level="22" type="Monster" name="Katenar's Gatekeeper">
		<parameters>
			<param name="MoveAroundSocial" value="150" />
			<param name="MoveAroundSocial1" value="150" />
			<param name="MoveAroundSocial2" value="150" />
			<minions name="Privates">
				<npc id="18350" count="1" respawnTime="0" weightPoint="1" /> <!-- Garden Guardian -->
				<npc id="18351" count="1" respawnTime="0" weightPoint="1" /> <!-- Garden Guardian -->
			</minions>
			<param name="IsAggressive" value="1" />
			<param name="Aggressive_Time" value="7" />
			<param name="MoveArounding" value="0" />
			<param name="Party_Type" value="2" />
			<param name="Party_OneShot" value="10" />
			<skill name="Skill01_ID" id="4032" level="2" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<acquire exp="1" sp="1" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="387.02878" hpRegen="3.5" mp="218.52" mpRegen="1.5" />
			<attack physical="51.75278" magical="35.34044" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="92.65694" magical="67.80232" />
			<speed>
				<walk ground="36" />
				<run ground="130" />
			</speed>
			<hitTime>470</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4032" level="2" /> <!-- Power Strike -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<sNpcPropHpRate>2</sNpcPropHpRate>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>NDG</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="15.5" />
			<height normal="22.5" />
		</collision>
		<dropLists>
			<drop>
				<item id="9710" min="1" max="1" chance="100" /> <!-- Gate Key: Katenar -->
			</drop>
		</dropLists>
	</npc>
	<npc id="18361" level="22" type="Monster" name="Guardian of Prediction">
		<parameters>
			<param name="MoveAroundSocial" value="150" />
			<param name="MoveAroundSocial1" value="150" />
			<param name="MoveAroundSocial2" value="150" />
			<minions name="Privates">
				<npc id="18348" count="1" respawnTime="0" weightPoint="1" /> <!-- Garden Guardian -->
				<npc id="18349" count="1" respawnTime="0" weightPoint="1" /> <!-- Garden Guardian -->
			</minions>
			<param name="IsAggressive" value="1" />
			<param name="Aggressive_Time" value="7" />
			<param name="MoveArounding" value="0" />
			<param name="Party_Type" value="2" />
			<param name="Party_OneShot" value="10" />
			<param name="Skill01_Type" value="2" />
			<skill name="Skill01_ID" id="5264" level="2" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<acquire exp="1" sp="1" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="580.4417" hpRegen="3.5" mp="218.52" mpRegen="1.5" />
			<attack physical="51.75278" magical="35.34044" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="92.65694" magical="67.80232" />
			<speed>
				<walk ground="36" />
				<run ground="130" />
			</speed>
			<hitTime>470</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="5264" level="2" /> <!-- Death Mark -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<sNpcPropHpRate>3</sNpcPropHpRate>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>NDG</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="15.5" />
			<height normal="22.5" />
		</collision>
		<dropLists>
			<drop>
				<item id="9711" min="1" max="1" chance="100" /> <!-- Gate Key: Prediction -->
			</drop>
		</dropLists>
	</npc>
	<npc id="18362" level="19" type="Monster" name="Garden Guardian">
		<parameters>
			<param name="MoveAroundSocial" value="150" />
			<param name="MoveAroundSocial1" value="150" />
			<param name="MoveAroundSocial2" value="150" />
			<param name="IsAggressive" value="1" />
			<param name="Aggressive_Time" value="7" />
			<param name="MoveArounding" value="0" />
			<skill name="Skill01_ID" id="4032" level="2" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<acquire exp="1" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="321.63954" hpRegen="2.5" mp="183.28" mpRegen="1.2" />
			<attack physical="40.96915" magical="27.97662" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="84.07638" magical="61.52345" />
			<speed>
				<walk ground="36" />
				<run ground="120" />
			</speed>
			<hitTime>470</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4032" level="2" /> <!-- Power Strike -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>NDG</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="15.5" />
			<height normal="22.5" />
		</collision>
	</npc>
	<npc id="18363" level="19" type="Monster" name="Garden Guardian">
		<parameters>
			<param name="MoveAroundSocial" value="165" />
			<param name="MoveAroundSocial1" value="165" />
			<param name="MoveAroundSocial2" value="165" />
			<param name="IsAggressive" value="1" />
			<param name="Aggressive_Time" value="7" />
			<param name="AttackRange" value="1" />
			<param name="MovingAttack" value="0" />
			<skill name="Skill01_ID" id="5492" level="2" />
		</parameters>
		<race>HUMANOID</race>
		<sex>MALE</sex>
		<equipment rhand="10128" /> <!-- For Monster only (Crossbow) -->
		<acquire exp="1" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="321.63954" hpRegen="2.5" mp="183.28" mpRegen="1.2" />
			<attack physical="40.96915" magical="27.97662" random="5" critical="10" accuracy="5" attackSpeed="253" type="BOW" range="700" distance="10" width="0" />
			<defence physical="84.07638" magical="61.52345" />
			<speed>
				<walk ground="36" />
				<run ground="110" />
			</speed>
			<hitTime>510</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" canMove="false" />
		<skillList>
			<skill id="4416" level="6" /> <!-- Humanoids -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="5492" level="2" /> <!-- Power Shot -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="ARCHER" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>NDG</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="15" />
			<height normal="24.5" />
		</collision>
	</npc>
	<npc id="18364" level="79" type="Monster" name="Witch Keeper">
		<parameters>
			<param name="MoveAroundSocial" value="90" />
			<param name="MoveAroundSocial1" value="90" />
			<param name="MoveAroundSocial2" value="90" />
			<skill name="PhysicalSpecial" id="5334" level="2" />
			<skill name="selfbuff" id="4471" level="10" />
		</parameters>
		<race>BEAST</race>
		<sex>MALE</sex>
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="14211.99" hpRegen="8.5" mp="1641" mpRegen="3" />
			<attack physical="875.49759" magical="597.85136" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="337.07008" magical="246.65326" />
			<speed>
				<walk ground="30" />
				<run ground="170" />
			</speed>
			<hitTime>240</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="3" /> <!-- Beasts -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4085" level="1" /> <!-- Critical Damage -->
			<skill id="4095" level="1" /> <!-- Damage Shield -->
			<skill id="4332" level="1" /> <!-- Mental Aegis -->
			<skill id="4471" level="10" /> <!-- Anger -->
			<skill id="5334" level="2" /> <!-- Power Strike -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<sNpcPropHpRate>5</sNpcPropHpRate>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="14" />
			<height normal="14.5" />
		</collision>
	</npc>
	<npc id="18365" level="80" type="Monster" name="Witch Keeper">
		<parameters>
			<param name="MoveAroundSocial" value="90" />
			<param name="MoveAroundSocial1" value="90" />
			<param name="MoveAroundSocial2" value="90" />
			<skill name="W_ShortRangeDDMagic" id="5393" level="2" />
			<skill name="W_LongRangeDDMagic" id="5374" level="2" />
			<skill name="selfbuff" id="4471" level="10" />
		</parameters>
		<race>BEAST</race>
		<sex>MALE</sex>
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="14401.89" hpRegen="8.5" mp="1674.8" mpRegen="3" />
			<attack physical="894.75854" magical="611.00409" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="341.375" magical="249.80341" />
			<speed>
				<walk ground="30" />
				<run ground="170" />
			</speed>
			<hitTime>240</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="3" /> <!-- Beasts -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4085" level="1" /> <!-- Critical Damage -->
			<skill id="4095" level="1" /> <!-- Damage Shield -->
			<skill id="4332" level="1" /> <!-- Mental Aegis -->
			<skill id="4471" level="10" /> <!-- Anger -->
			<skill id="5374" level="2" /> <!-- Flame Strike -->
			<skill id="5393" level="2" /> <!-- Mana Burn -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<sNpcPropHpRate>5</sNpcPropHpRate>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="14" />
			<height normal="14.5" />
		</collision>
	</npc>
	<npc id="18366" level="82" type="Monster" name="Witch Keeper">
		<parameters>
			<param name="MoveAroundSocial" value="90" />
			<param name="MoveAroundSocial1" value="90" />
			<param name="MoveAroundSocial2" value="90" />
			<skill name="PhysicalSpecial" id="5334" level="3" />
			<skill name="W_LongRangeDDMagic" id="5374" level="3" />
		</parameters>
		<race>BEAST</race>
		<sex>MALE</sex>
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="14758.99" hpRegen="8.5" mp="1743" mpRegen="3" />
			<attack physical="931.81944" magical="636.31188" random="5" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="349.77477" magical="255.95" />
			<speed>
				<walk ground="30" />
				<run ground="170" />
			</speed>
			<hitTime>240</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="3" /> <!-- Beasts -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4085" level="1" /> <!-- Critical Damage -->
			<skill id="4095" level="1" /> <!-- Damage Shield -->
			<skill id="4332" level="1" /> <!-- Mental Aegis -->
			<skill id="5334" level="3" /> <!-- Power Strike -->
			<skill id="5374" level="3" /> <!-- Flame Strike -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<sNpcPropHpRate>5</sNpcPropHpRate>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="14" />
			<height normal="14.5" />
		</collision>
	</npc>
	<npc id="18367" level="80" type="Monster" name="Prison Guardian">
		<parameters>
			<param name="MoveAroundSocial" value="80" />
			<param name="MoveAroundSocial1" value="80" />
			<param name="MoveAroundSocial2" value="119" />
		</parameters>
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<equipment rhand="8217" /> <!-- Monster Only (Zombie Gate Guard Spear) -->
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="2880.37628" hpRegen="8.5" mp="1674.8" mpRegen="3" />
			<attack physical="894.75854" magical="611.00409" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="341.375" magical="249.80341" />
			<speed>
				<walk ground="33" />
				<run ground="50" />
			</speed>
			<hitTime>430</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai aggroRange="300" clanHelpRange="400" isAggressive="true">
			<clanList>
				<clan>ORACLE</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="17" />
			<height normal="30.5" />
		</collision>
	</npc>
	<npc id="18368" level="80" type="Monster" name="Prison Guardian">
		<parameters>
			<param name="MoveAroundSocial" value="80" />
			<param name="MoveAroundSocial1" value="80" />
			<param name="MoveAroundSocial2" value="119" />
			<param name="IsAggressive" value="1" />
			<param name="Aggressive_Time" value="7" />
			<param name="Skill01_Target" value="3" />
			<param name="Skill01_AttackSplash" value="1" />
			<param name="Skill01_Check_Dist" value="1" />
			<param name="Skill01_Dist_Max" value="150" />
			<skill name="Skill01_ID" id="5360" level="3" />
		</parameters>
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<equipment rhand="8217" /> <!-- Monster Only (Zombie Gate Guard Spear) -->
		<acquire exp="2" sp="1" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="3290.11306877694" hpRegen="8.5" mp="1674.8" mpRegen="3" />
			<attack physical="970.537548504614" magical="662.751329129412" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="341.375" magical="249.80341" />
			<speed>
				<walk ground="33" />
				<run ground="160" />
			</speed>
			<hitTime>430</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="5360" level="3" /> <!-- Spinning Slasher -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai aggroRange="300" clanHelpRange="400" isAggressive="true">
			<clanList>
				<clan>ORACLE</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="17" />
			<height normal="30.5" />
		</collision>
	</npc>
	<npc id="18369" level="82" type="Monster" name="Chromatic Crystalline Golem">
		<parameters>
			<param name="MoveAroundSocial" value="126" />
			<param name="MoveAroundSocial1" value="126" />
			<param name="MoveAroundSocial2" value="126" />
			<param name="IsAggressive" value="1" />
			<param name="Aggressive_Time" value="0" />
			<param name="Skill01_Target" value="3" />
			<param name="Skill01_AttackSplash" value="1" />
			<skill name="Skill01_ID" id="4101" level="9" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<acquire exp="2" sp="1" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="3643.38976668326" hpRegen="8.5" mp="1743" mpRegen="3" />
			<attack physical="1055.28566004965" magical="720.623302603812" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="349.77477" magical="255.95" />
			<speed>
				<walk ground="54" />
				<run ground="170" />
			</speed>
			<hitTime>340</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4101" level="9" /> <!-- Spinning Slasher -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" aggroRange="450" clanHelpRange="500" isAggressive="true">
			<clanList>
				<clan>ORACLE</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="34" />
			<height normal="47" />
		</collision>
	</npc>
	<npc id="18370" level="82" type="Monster" name="Chromatic Crystalline Golem">
		<parameters>
			<param name="MoveAroundSocial" value="126" />
			<param name="MoveAroundSocial1" value="126" />
			<param name="MoveAroundSocial2" value="126" />
			<param name="IsAggressive" value="1" />
			<param name="Aggressive_Time" value="0" />
			<param name="AttackRange" value="2" />
			<param name="Skill01_MainAttack" value="1" />
			<param name="Skill02_AttackSplash" value="1" />
			<skill name="Skill01_ID" id="4597" level="10" />
			<skill name="Skill02_ID" id="4477" level="10" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<acquire exp="2" sp="1" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="3643.38976668326" hpRegen="8.5" mp="1743" mpRegen="3" />
			<attack physical="1055.28566004965" magical="720.623302603812" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="349.77477" magical="255.95" />
			<speed>
				<walk ground="54" />
				<run ground="170" />
			</speed>
			<hitTime>340</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4477" level="10" /> <!-- Frost Wall -->
			<skill id="4597" level="10" /> <!-- Bleed -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" aggroRange="450" clanHelpRange="500" isAggressive="true">
			<clanList>
				<clan>ORACLE</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="34" />
			<height normal="47" />
		</collision>
	</npc>
	<npc id="18371" level="82" type="Monster" name="Beleth' Sample">
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<equipment rhand="8217" /> <!-- Monster Only (Zombie Gate Guard Spear) -->
		<acquire exp="1" sp="1" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="3643.38976668326" hpRegen="8.5" mp="1743" mpRegen="3" />
			<attack physical="1055.28566004965" magical="720.623302603812" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="349.77477" magical="255.95" />
			<speed>
				<walk ground="33" />
				<run ground="50" />
			</speed>
			<hitTime>430</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>ORACLE</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="17" />
			<height normal="30.5" />
		</collision>
	</npc>
	<npc id="18372" level="82" type="Monster" name="Beleth' Sample">
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<equipment rhand="123" /> <!-- Saber -->
		<acquire exp="1" sp="1" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="3643.38976668326" hpRegen="8.5" mp="1743" mpRegen="3" />
			<attack physical="1055.28566004965" magical="720.623302603812" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="349.77477" magical="255.95" />
			<speed>
				<walk ground="36" />
				<run ground="180" />
			</speed>
			<hitTime>430</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>ORACLE</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="11" />
			<height normal="24.6" />
		</collision>
	</npc>
	<npc id="18373" level="82" type="Monster" name="Beleth' Sample">
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<acquire exp="1" sp="1" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="3643.38976668326" hpRegen="8.5" mp="1743" mpRegen="3" />
			<attack physical="1055.28566004965" magical="720.623302603812" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="349.77477" magical="255.95" />
			<speed>
				<walk ground="38" />
				<run ground="200" />
			</speed>
			<hitTime>430</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>ORACLE</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="17" />
			<height normal="22.3" />
		</collision>
	</npc>
	<npc id="18374" level="82" type="Monster" name="Beleth' Sample">
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<equipment rhand="8215" /> <!-- Monster Only (Zombie Enlisted Man Sword) -->
		<acquire exp="1" sp="1" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="3643.38976668326" hpRegen="8.5" mp="1743" mpRegen="3" />
			<attack physical="1055.28566004965" magical="720.623302603812" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="349.77477" magical="255.95" />
			<speed>
				<walk ground="38" />
				<run ground="200" />
			</speed>
			<hitTime>430</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>ORACLE</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="17" />
			<height normal="22.3" />
		</collision>
	</npc>
	<npc id="18375" level="82" type="Monster" name="Beleth' Sample">
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<equipment rhand="946" lhand="945" /> <!-- Skeleton Dagger / Skeleton Buckler -->
		<acquire exp="1" sp="1" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="3643.38976668326" hpRegen="8.5" mp="1743" mpRegen="3" />
			<attack physical="1055.28566004965" magical="720.623302603812" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="349.77477" magical="255.95" />
			<speed>
				<walk ground="80" />
				<run ground="15" />
			</speed>
			<hitTime>520</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>ORACLE</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="11" />
			<height normal="28.5" />
		</collision>
	</npc>
	<npc id="18376" level="82" type="Monster" name="Beleth' Sample">
		<race>DEMONIC</race>
		<sex>MALE</sex>
		<equipment rhand="205" /> <!-- Ghoul's Staff -->
		<acquire exp="1" sp="1" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="3643.38976668326" hpRegen="8.5" mp="1743" mpRegen="3" />
			<attack physical="1055.28566004965" magical="720.623302603812" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="349.77477" magical="255.95" />
			<speed>
				<walk ground="70" />
				<run ground="155" />
			</speed>
			<hitTime>740</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="9" /> <!-- Demons -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>ORACLE</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="12" />
			<height normal="40" />
		</collision>
	</npc>
	<npc id="18377" level="82" type="Monster" name="Beleth' Sample">
		<race>UNDEAD</race>
		<sex>MALE</sex>
		<equipment rhand="150" lhand="103" /> <!-- Elemental Sword / Tower Shield -->
		<acquire exp="1" sp="1" />
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="3643.38976668326" hpRegen="8.5" mp="1743" mpRegen="3" />
			<attack physical="1055.28566004965" magical="720.623302603812" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="349.77477" magical="255.95" />
			<speed>
				<walk ground="40" />
				<run ground="160" />
			</speed>
			<hitTime>170</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" />
		<skillList>
			<skill id="4416" level="1" /> <!-- Undead -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300">
			<clanList>
				<clan>ORACLE</clan>
			</clanList>
		</ai>
		<collision>
			<radius normal="10" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="18378" level="78" type="Folk" name="Trap">
		<parameters>
			<param name="show_created" value="0" />
			<param name="show_detected" value="0" />
			<param name="show_activated" value="0" />
			<param name="show_step_in" value="0" />
			<param name="show_step_out" value="0" />
			<param name="show_defused" value="0" />
			<param name="IsDetected" value="0" />
			<param name="IsDefused" value="0" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>ETC</sex>
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="2802" hpRegen="8.5" mp="1607" mpRegen="3" />
			<attack physical="855.81387" magical="584.40994" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="332.70061" magical="243.45587" />
			<speed>
				<walk ground="1" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="MAGE" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="19" />
			<height normal="13" />
		</collision>
	</npc>
	<npc id="18379" level="78" type="Folk" name="Trap">
		<parameters>
			<param name="show_created" value="0" />
			<param name="show_detected" value="1" />
			<param name="show_activated" value="0" />
			<param name="show_step_in" value="1" />
			<param name="show_step_out" value="0" />
			<param name="show_defused" value="0" />
			<param name="IsDetected" value="1" />
			<param name="IsDefused" value="1" />
			<skill name="trap_skill" id="5422" level="9" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>ETC</sex>
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="2802" hpRegen="8.5" mp="1607" mpRegen="3" />
			<attack physical="855.81387" magical="584.40994" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="332.70061" magical="243.45587" />
			<speed>
				<walk ground="1" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="5422" level="9" /> <!-- Flame -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="30" />
			<height normal="13" />
		</collision>
	</npc>
	<npc id="18380" level="78" type="Folk" name="Trap">
		<parameters>
			<param name="show_created" value="0" />
			<param name="show_detected" value="1" />
			<param name="show_activated" value="0" />
			<param name="show_step_in" value="1" />
			<param name="show_step_out" value="0" />
			<param name="show_defused" value="0" />
			<param name="IsDetected" value="1" />
			<param name="IsDefused" value="1" />
			<skill name="trap_skill" id="5422" level="9" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>ETC</sex>
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="2802" hpRegen="8.5" mp="1607" mpRegen="3" />
			<attack physical="855.81387" magical="584.40994" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="332.70061" magical="243.45587" />
			<speed>
				<walk ground="1" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="5422" level="9" /> <!-- Flame -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="30" />
			<height normal="13" />
		</collision>
	</npc>
	<npc id="18381" level="78" type="Folk" name="Trap">
		<parameters>
			<param name="show_created" value="0" />
			<param name="show_detected" value="1" />
			<param name="show_activated" value="0" />
			<param name="show_step_in" value="1" />
			<param name="show_step_out" value="0" />
			<param name="show_defused" value="0" />
			<param name="IsDetected" value="1" />
			<param name="IsDefused" value="1" />
			<skill name="trap_skill" id="5422" level="9" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>ETC</sex>
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="2802" hpRegen="8.5" mp="1607" mpRegen="3" />
			<attack physical="855.81387" magical="584.40994" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="332.70061" magical="243.45587" />
			<speed>
				<walk ground="1" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="5422" level="9" /> <!-- Flame -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="30" />
			<height normal="13" />
		</collision>
	</npc>
	<npc id="18382" level="78" type="Folk" name="Trap">
		<parameters>
			<param name="show_created" value="0" />
			<param name="show_detected" value="1" />
			<param name="show_activated" value="0" />
			<param name="show_step_in" value="1" />
			<param name="show_step_out" value="0" />
			<param name="show_defused" value="0" />
			<param name="IsDetected" value="1" />
			<param name="IsDefused" value="1" />
			<skill name="trap_skill" id="5422" level="9" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>ETC</sex>
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="2802" hpRegen="8.5" mp="1607" mpRegen="3" />
			<attack physical="855.81387" magical="584.40994" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="332.70061" magical="243.45587" />
			<speed>
				<walk ground="1" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="5422" level="9" /> <!-- Flame -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="30" />
			<height normal="13" />
		</collision>
	</npc>
	<npc id="18383" level="78" type="Folk" name="Trap">
		<parameters>
			<param name="show_created" value="0" />
			<param name="show_detected" value="1" />
			<param name="show_activated" value="0" />
			<param name="show_step_in" value="1" />
			<param name="show_step_out" value="0" />
			<param name="show_defused" value="0" />
			<param name="IsDetected" value="1" />
			<param name="IsDefused" value="1" />
			<skill name="trap_skill" id="5422" level="9" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>ETC</sex>
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="2802" hpRegen="8.5" mp="1607" mpRegen="3" />
			<attack physical="855.81387" magical="584.40994" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="332.70061" magical="243.45587" />
			<speed>
				<walk ground="1" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="5422" level="9" /> <!-- Flame -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="30" />
			<height normal="13" />
		</collision>
	</npc>
	<npc id="18384" level="78" type="Folk" name="Trap">
		<parameters>
			<param name="show_created" value="0" />
			<param name="show_detected" value="1" />
			<param name="show_activated" value="0" />
			<param name="show_step_in" value="1" />
			<param name="show_step_out" value="0" />
			<param name="show_defused" value="0" />
			<param name="IsDetected" value="1" />
			<param name="IsDefused" value="1" />
			<skill name="trap_skill" id="5422" level="9" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>ETC</sex>
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="2802" hpRegen="8.5" mp="1607" mpRegen="3" />
			<attack physical="855.81387" magical="584.40994" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="332.70061" magical="243.45587" />
			<speed>
				<walk ground="1" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="5422" level="9" /> <!-- Flame -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="30" />
			<height normal="13" />
		</collision>
	</npc>
	<npc id="18385" level="78" type="Folk" name="Trap">
		<parameters>
			<param name="show_created" value="0" />
			<param name="show_detected" value="1" />
			<param name="show_activated" value="0" />
			<param name="show_step_in" value="1" />
			<param name="show_step_out" value="0" />
			<param name="show_defused" value="0" />
			<param name="IsDetected" value="1" />
			<param name="IsDefused" value="1" />
			<skill name="trap_skill" id="5422" level="9" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>ETC</sex>
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="2802" hpRegen="8.5" mp="1607" mpRegen="3" />
			<attack physical="855.81387" magical="584.40994" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="332.70061" magical="243.45587" />
			<speed>
				<walk ground="1" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="5422" level="9" /> <!-- Flame -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="30" />
			<height normal="13" />
		</collision>
	</npc>
	<npc id="18386" level="78" type="Folk" name="Trap">
		<parameters>
			<param name="show_created" value="0" />
			<param name="show_detected" value="1" />
			<param name="show_activated" value="0" />
			<param name="show_step_in" value="1" />
			<param name="show_step_out" value="0" />
			<param name="show_defused" value="0" />
			<param name="IsDetected" value="1" />
			<param name="IsDefused" value="1" />
			<skill name="trap_skill" id="5422" level="9" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>ETC</sex>
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="2802" hpRegen="8.5" mp="1607" mpRegen="3" />
			<attack physical="855.81387" magical="584.40994" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="332.70061" magical="243.45587" />
			<speed>
				<walk ground="1" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="5422" level="9" /> <!-- Flame -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="30" />
			<height normal="13" />
		</collision>
	</npc>
	<npc id="18387" level="78" type="Folk" name="Trap">
		<parameters>
			<param name="show_created" value="0" />
			<param name="show_detected" value="0" />
			<param name="show_activated" value="0" />
			<param name="show_step_in" value="0" />
			<param name="show_step_out" value="0" />
			<param name="show_defused" value="0" />
			<param name="IsDetected" value="0" />
			<param name="IsDefused" value="0" />
			<skill name="trap_skill1" id="5423" level="9" />
			<skill name="trap_skill2" id="5424" level="9" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>ETC</sex>
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="2802" hpRegen="8.5" mp="1607" mpRegen="3" />
			<attack physical="855.81387" magical="584.40994" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="332.70061" magical="243.45587" />
			<speed>
				<walk ground="1" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="5423" level="9" /> <!-- Poison -->
			<skill id="5424" level="9" /> <!-- Bleed -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="30" />
			<height normal="13" />
		</collision>
	</npc>
	<npc id="18388" level="78" type="Folk" name="Trap">
		<parameters>
			<param name="show_created" value="0" />
			<param name="show_detected" value="0" />
			<param name="show_activated" value="0" />
			<param name="show_step_in" value="0" />
			<param name="show_step_out" value="0" />
			<param name="show_defused" value="0" />
			<param name="IsDetected" value="0" />
			<param name="IsDefused" value="0" />
			<skill name="trap_skill1" id="5423" level="9" />
			<skill name="trap_skill2" id="5424" level="9" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>ETC</sex>
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="2802" hpRegen="8.5" mp="1607" mpRegen="3" />
			<attack physical="855.81387" magical="584.40994" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="332.70061" magical="243.45587" />
			<speed>
				<walk ground="1" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="5423" level="9" /> <!-- Poison -->
			<skill id="5424" level="9" /> <!-- Bleed -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="30" />
			<height normal="13" />
		</collision>
	</npc>
	<npc id="18389" level="78" type="Folk" name="Trap">
		<parameters>
			<param name="show_created" value="0" />
			<param name="show_detected" value="0" />
			<param name="show_activated" value="0" />
			<param name="show_step_in" value="0" />
			<param name="show_step_out" value="0" />
			<param name="show_defused" value="0" />
			<param name="IsDetected" value="0" />
			<param name="IsDefused" value="0" />
			<skill name="trap_skill1" id="5423" level="9" />
			<skill name="trap_skill2" id="5424" level="9" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>ETC</sex>
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="2802" hpRegen="8.5" mp="1607" mpRegen="3" />
			<attack physical="855.81387" magical="584.40994" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="332.70061" magical="243.45587" />
			<speed>
				<walk ground="1" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="5423" level="9" /> <!-- Poison -->
			<skill id="5424" level="9" /> <!-- Bleed -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="30" />
			<height normal="13" />
		</collision>
	</npc>
	<npc id="18390" level="78" type="Folk" name="Trap">
		<parameters>
			<param name="show_created" value="0" />
			<param name="show_detected" value="0" />
			<param name="show_activated" value="0" />
			<param name="show_step_in" value="0" />
			<param name="show_step_out" value="0" />
			<param name="show_defused" value="0" />
			<param name="IsDetected" value="0" />
			<param name="IsDefused" value="0" />
			<skill name="trap_skill1" id="5423" level="9" />
			<skill name="trap_skill2" id="5424" level="9" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>ETC</sex>
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="2802" hpRegen="8.5" mp="1607" mpRegen="3" />
			<attack physical="855.81387" magical="584.40994" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="332.70061" magical="243.45587" />
			<speed>
				<walk ground="1" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="5423" level="9" /> <!-- Poison -->
			<skill id="5424" level="9" /> <!-- Bleed -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="30" />
			<height normal="13" />
		</collision>
	</npc>
	<npc id="18391" level="78" type="Folk" name="Trap">
		<parameters>
			<param name="show_created" value="0" />
			<param name="show_detected" value="0" />
			<param name="show_activated" value="0" />
			<param name="show_step_in" value="0" />
			<param name="show_step_out" value="0" />
			<param name="show_defused" value="0" />
			<param name="IsDetected" value="0" />
			<param name="IsDefused" value="0" />
			<skill name="trap_skill1" id="5423" level="9" />
			<skill name="trap_skill2" id="5424" level="9" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>ETC</sex>
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="2802" hpRegen="8.5" mp="1607" mpRegen="3" />
			<attack physical="855.81387" magical="584.40994" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="332.70061" magical="243.45587" />
			<speed>
				<walk ground="1" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="5423" level="9" /> <!-- Poison -->
			<skill id="5424" level="9" /> <!-- Bleed -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="30" />
			<height normal="13" />
		</collision>
	</npc>
	<npc id="18392" level="78" type="Folk" name="Trap">
		<parameters>
			<param name="show_created" value="0" />
			<param name="show_detected" value="0" />
			<param name="show_activated" value="0" />
			<param name="show_step_in" value="0" />
			<param name="show_step_out" value="0" />
			<param name="show_defused" value="0" />
			<param name="IsDetected" value="0" />
			<param name="IsDefused" value="0" />
			<skill name="trap_skill1" id="5423" level="9" />
			<skill name="trap_skill2" id="5424" level="9" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>ETC</sex>
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="2802" hpRegen="8.5" mp="1607" mpRegen="3" />
			<attack physical="855.81387" magical="584.40994" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="332.70061" magical="243.45587" />
			<speed>
				<walk ground="1" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="5423" level="9" /> <!-- Poison -->
			<skill id="5424" level="9" /> <!-- Bleed -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="30" />
			<height normal="13" />
		</collision>
	</npc>
	<npc id="18393" level="78" type="Folk" name="Trap">
		<parameters>
			<param name="show_created" value="0" />
			<param name="show_detected" value="0" />
			<param name="show_activated" value="0" />
			<param name="show_step_in" value="0" />
			<param name="show_step_out" value="0" />
			<param name="show_defused" value="0" />
			<param name="IsDetected" value="0" />
			<param name="IsDefused" value="0" />
			<skill name="trap_skill1" id="5423" level="9" />
			<skill name="trap_skill2" id="5424" level="9" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>ETC</sex>
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="2802" hpRegen="8.5" mp="1607" mpRegen="3" />
			<attack physical="855.81387" magical="584.40994" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="332.70061" magical="243.45587" />
			<speed>
				<walk ground="1" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="5423" level="9" /> <!-- Poison -->
			<skill id="5424" level="9" /> <!-- Bleed -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="30" />
			<height normal="13" />
		</collision>
	</npc>
	<npc id="18394" level="78" type="Folk" name="Trap">
		<parameters>
			<param name="show_created" value="0" />
			<param name="show_detected" value="0" />
			<param name="show_activated" value="0" />
			<param name="show_step_in" value="0" />
			<param name="show_step_out" value="0" />
			<param name="show_defused" value="0" />
			<param name="IsDetected" value="0" />
			<param name="IsDefused" value="0" />
			<skill name="trap_skill1" id="5423" level="9" />
			<skill name="trap_skill2" id="5424" level="9" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>ETC</sex>
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="2802" hpRegen="8.5" mp="1607" mpRegen="3" />
			<attack physical="855.81387" magical="584.40994" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="332.70061" magical="243.45587" />
			<speed>
				<walk ground="1" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="5423" level="9" /> <!-- Poison -->
			<skill id="5424" level="9" /> <!-- Bleed -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="30" />
			<height normal="13" />
		</collision>
	</npc>
	<npc id="18395" level="78" type="Folk" name="Trap">
		<parameters>
			<param name="show_created" value="0" />
			<param name="show_detected" value="0" />
			<param name="show_activated" value="0" />
			<param name="show_step_in" value="0" />
			<param name="show_step_out" value="0" />
			<param name="show_defused" value="0" />
			<param name="IsDetected" value="0" />
			<param name="IsDefused" value="0" />
			<skill name="trap_skill1" id="5423" level="9" />
			<skill name="trap_skill2" id="5424" level="9" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>ETC</sex>
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="2802" hpRegen="8.5" mp="1607" mpRegen="3" />
			<attack physical="855.81387" magical="584.40994" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="332.70061" magical="243.45587" />
			<speed>
				<walk ground="1" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="5423" level="9" /> <!-- Poison -->
			<skill id="5424" level="9" /> <!-- Bleed -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="30" />
			<height normal="13" />
		</collision>
	</npc>
	<npc id="18396" level="78" type="Folk" name="Trap">
		<parameters>
			<param name="show_created" value="0" />
			<param name="show_detected" value="0" />
			<param name="show_activated" value="0" />
			<param name="show_step_in" value="0" />
			<param name="show_step_out" value="0" />
			<param name="show_defused" value="0" />
			<param name="IsDetected" value="0" />
			<param name="IsDefused" value="0" />
			<skill name="trap_skill1" id="5423" level="9" />
			<skill name="trap_skill2" id="5424" level="9" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>ETC</sex>
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="2802" hpRegen="8.5" mp="1607" mpRegen="3" />
			<attack physical="855.81387" magical="584.40994" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="332.70061" magical="243.45587" />
			<speed>
				<walk ground="1" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="5423" level="9" /> <!-- Poison -->
			<skill id="5424" level="9" /> <!-- Bleed -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="30" />
			<height normal="13" />
		</collision>
	</npc>
	<npc id="18397" level="78" type="Folk" name="Trap">
		<parameters>
			<param name="show_created" value="0" />
			<param name="show_detected" value="0" />
			<param name="show_activated" value="0" />
			<param name="show_step_in" value="0" />
			<param name="show_step_out" value="0" />
			<param name="show_defused" value="0" />
			<param name="IsDetected" value="0" />
			<param name="IsDefused" value="0" />
			<skill name="trap_skill1" id="5423" level="9" />
			<skill name="trap_skill2" id="5424" level="9" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>ETC</sex>
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="2802" hpRegen="8.5" mp="1607" mpRegen="3" />
			<attack physical="855.81387" magical="584.40994" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="332.70061" magical="243.45587" />
			<speed>
				<walk ground="1" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="5423" level="9" /> <!-- Poison -->
			<skill id="5424" level="9" /> <!-- Bleed -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="30" />
			<height normal="13" />
		</collision>
	</npc>
	<npc id="18398" level="78" type="Folk" name="Trap">
		<parameters>
			<param name="show_created" value="0" />
			<param name="show_detected" value="0" />
			<param name="show_activated" value="0" />
			<param name="show_step_in" value="0" />
			<param name="show_step_out" value="0" />
			<param name="show_defused" value="0" />
			<param name="IsDetected" value="0" />
			<param name="IsDefused" value="0" />
			<skill name="trap_skill1" id="5423" level="9" />
			<skill name="trap_skill2" id="5424" level="9" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>ETC</sex>
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="2802" hpRegen="8.5" mp="1607" mpRegen="3" />
			<attack physical="855.81387" magical="584.40994" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="332.70061" magical="243.45587" />
			<speed>
				<walk ground="1" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="5423" level="9" /> <!-- Poison -->
			<skill id="5424" level="9" /> <!-- Bleed -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="30" />
			<height normal="13" />
		</collision>
	</npc>
	<npc id="18399" level="78" type="Folk" name="Trap">
		<parameters>
			<param name="show_created" value="0" />
			<param name="show_detected" value="0" />
			<param name="show_activated" value="0" />
			<param name="show_step_in" value="0" />
			<param name="show_step_out" value="0" />
			<param name="show_defused" value="0" />
			<param name="IsDetected" value="0" />
			<param name="IsDefused" value="0" />
			<skill name="trap_skill1" id="5423" level="9" />
			<skill name="trap_skill2" id="5424" level="9" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>ETC</sex>
		<stats str="79" int="34" dex="42" wit="66" con="75" men="12">
			<vitals hp="2802" hpRegen="8.5" mp="1607" mpRegen="3" />
			<attack physical="855.81387" magical="584.40994" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="332.70061" magical="243.45587" />
			<speed>
				<walk ground="1" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="5423" level="9" /> <!-- Poison -->
			<skill id="5424" level="9" /> <!-- Bleed -->
		</skillList>
		<exCrtEffect>false</exCrtEffect>
		<ai type="BALANCED" clanHelpRange="300" aggroRange="300" />
		<collision>
			<radius normal="30" />
			<height normal="13" />
		</collision>
	</npc>
</list>
