<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
	<npc id="30827" level="70" type="PetManager" name="Lundy" title="Pet Manager">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
			<param name="HavePet" value="1" />
			<param name="silhouette" value="31203" />
			<param name="item_baby_pet1" value="2375" />
			<param name="item_grown_pet1" value="9882" />
			<param name="id_grown_pet1" value="12" />
			<param name="class_id_baby_pet1" value="12077" />
			<param name="min_lv_pet1" value="55" />
			<param name="check_min_lv_pet1" value="1" />
			<param name="item_baby_pet2" value="6648" />
			<param name="item_grown_pet2" value="10311" />
			<param name="id_grown_pet2" value="18" />
			<param name="class_id_baby_pet2" value="12780" />
			<param name="min_lv_pet2" value="55" />
			<param name="check_min_lv_pet2" value="1" />
			<param name="item_baby_pet3" value="6650" />
			<param name="item_grown_pet3" value="10313" />
			<param name="id_grown_pet3" value="19" />
			<param name="class_id_baby_pet3" value="12781" />
			<param name="min_lv_pet3" value="55" />
			<param name="check_min_lv_pet3" value="1" />
			<param name="item_baby_pet4" value="6649" />
			<param name="item_grown_pet4" value="10312" />
			<param name="id_grown_pet4" value="20" />
			<param name="class_id_baby_pet4" value="12782" />
			<param name="min_lv_pet4" value="55" />
			<param name="check_min_lv_pet4" value="1" />
			<param name="item_baby_pet5" value="9882" />
			<param name="item_grown_pet5" value="10426" />
			<param name="id_grown_pet5" value="21" />
			<param name="class_id_baby_pet5" value="16025" />
			<param name="min_lv_pet5" value="70" />
			<param name="check_min_lv_pet5" value="1" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="63" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="30828" level="70" type="PetManager" name="Waters" title="Pet Manager">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
			<param name="HavePet" value="1" />
			<param name="silhouette" value="31204" />
			<param name="item_baby_pet1" value="2375" />
			<param name="item_grown_pet1" value="9882" />
			<param name="id_grown_pet1" value="12" />
			<param name="class_id_baby_pet1" value="12077" />
			<param name="min_lv_pet1" value="55" />
			<param name="check_min_lv_pet1" value="1" />
			<param name="item_baby_pet2" value="6648" />
			<param name="item_grown_pet2" value="10311" />
			<param name="id_grown_pet2" value="18" />
			<param name="class_id_baby_pet2" value="12780" />
			<param name="min_lv_pet2" value="55" />
			<param name="check_min_lv_pet2" value="1" />
			<param name="item_baby_pet3" value="6650" />
			<param name="item_grown_pet3" value="10313" />
			<param name="id_grown_pet3" value="19" />
			<param name="class_id_baby_pet3" value="12781" />
			<param name="min_lv_pet3" value="55" />
			<param name="check_min_lv_pet3" value="1" />
			<param name="item_baby_pet4" value="6649" />
			<param name="item_grown_pet4" value="10312" />
			<param name="id_grown_pet4" value="20" />
			<param name="class_id_baby_pet4" value="12782" />
			<param name="min_lv_pet4" value="55" />
			<param name="check_min_lv_pet4" value="1" />
			<param name="item_baby_pet5" value="9882" />
			<param name="item_grown_pet5" value="10426" />
			<param name="id_grown_pet5" value="21" />
			<param name="class_id_baby_pet5" value="16025" />
			<param name="min_lv_pet5" value="70" />
			<param name="check_min_lv_pet5" value="1" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="63" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="30829" level="70" type="PetManager" name="Cooper" title="Pet Manager">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
			<param name="item_baby_pet1" value="2375" />
			<param name="item_grown_pet1" value="9882" />
			<param name="id_grown_pet1" value="12" />
			<param name="class_id_baby_pet1" value="12077" />
			<param name="min_lv_pet1" value="55" />
			<param name="check_min_lv_pet1" value="1" />
			<param name="item_baby_pet2" value="6648" />
			<param name="item_grown_pet2" value="10311" />
			<param name="id_grown_pet2" value="18" />
			<param name="class_id_baby_pet2" value="12780" />
			<param name="min_lv_pet2" value="55" />
			<param name="check_min_lv_pet2" value="1" />
			<param name="item_baby_pet3" value="6650" />
			<param name="item_grown_pet3" value="10313" />
			<param name="id_grown_pet3" value="19" />
			<param name="class_id_baby_pet3" value="12781" />
			<param name="min_lv_pet3" value="55" />
			<param name="check_min_lv_pet3" value="1" />
			<param name="item_baby_pet4" value="6649" />
			<param name="item_grown_pet4" value="10312" />
			<param name="id_grown_pet4" value="20" />
			<param name="class_id_baby_pet4" value="12782" />
			<param name="min_lv_pet4" value="55" />
			<param name="check_min_lv_pet4" value="1" />
			<param name="item_baby_pet5" value="9882" />
			<param name="item_grown_pet5" value="10426" />
			<param name="id_grown_pet5" value="21" />
			<param name="class_id_baby_pet5" value="16025" />
			<param name="min_lv_pet5" value="70" />
			<param name="check_min_lv_pet5" value="1" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="63" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="13" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="30830" level="70" type="PetManager" name="Joey" title="Pet Manager">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
			<param name="HavePet" value="1" />
			<param name="silhouette" value="31206" />
			<param name="item_baby_pet1" value="2375" />
			<param name="item_grown_pet1" value="9882" />
			<param name="id_grown_pet1" value="12" />
			<param name="class_id_baby_pet1" value="12077" />
			<param name="min_lv_pet1" value="55" />
			<param name="check_min_lv_pet1" value="1" />
			<param name="item_baby_pet2" value="6648" />
			<param name="item_grown_pet2" value="10311" />
			<param name="id_grown_pet2" value="18" />
			<param name="class_id_baby_pet2" value="12780" />
			<param name="min_lv_pet2" value="55" />
			<param name="check_min_lv_pet2" value="1" />
			<param name="item_baby_pet3" value="6650" />
			<param name="item_grown_pet3" value="10313" />
			<param name="id_grown_pet3" value="19" />
			<param name="class_id_baby_pet3" value="12781" />
			<param name="min_lv_pet3" value="55" />
			<param name="check_min_lv_pet3" value="1" />
			<param name="item_baby_pet4" value="6649" />
			<param name="item_grown_pet4" value="10312" />
			<param name="id_grown_pet4" value="20" />
			<param name="class_id_baby_pet4" value="12782" />
			<param name="min_lv_pet4" value="55" />
			<param name="check_min_lv_pet4" value="1" />
			<param name="item_baby_pet5" value="9882" />
			<param name="item_grown_pet5" value="10426" />
			<param name="id_grown_pet5" value="21" />
			<param name="class_id_baby_pet5" value="16025" />
			<param name="min_lv_pet5" value="70" />
			<param name="check_min_lv_pet5" value="1" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="63" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="30831" level="70" type="PetManager" name="Nelson" title="Pet Manager">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
			<param name="HavePet" value="1" />
			<param name="silhouette" value="31207" />
			<param name="item_baby_pet1" value="2375" />
			<param name="item_grown_pet1" value="9882" />
			<param name="id_grown_pet1" value="12" />
			<param name="class_id_baby_pet1" value="12077" />
			<param name="min_lv_pet1" value="55" />
			<param name="check_min_lv_pet1" value="1" />
			<param name="item_baby_pet2" value="6648" />
			<param name="item_grown_pet2" value="10311" />
			<param name="id_grown_pet2" value="18" />
			<param name="class_id_baby_pet2" value="12780" />
			<param name="min_lv_pet2" value="55" />
			<param name="check_min_lv_pet2" value="1" />
			<param name="item_baby_pet3" value="6650" />
			<param name="item_grown_pet3" value="10313" />
			<param name="id_grown_pet3" value="19" />
			<param name="class_id_baby_pet3" value="12781" />
			<param name="min_lv_pet3" value="55" />
			<param name="check_min_lv_pet3" value="1" />
			<param name="item_baby_pet4" value="6649" />
			<param name="item_grown_pet4" value="10312" />
			<param name="id_grown_pet4" value="20" />
			<param name="class_id_baby_pet4" value="12782" />
			<param name="min_lv_pet4" value="55" />
			<param name="check_min_lv_pet4" value="1" />
			<param name="item_baby_pet5" value="9882" />
			<param name="item_grown_pet5" value="10426" />
			<param name="id_grown_pet5" value="21" />
			<param name="class_id_baby_pet5" value="16025" />
			<param name="min_lv_pet5" value="70" />
			<param name="check_min_lv_pet5" value="1" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="63" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="30832" level="70" type="Folk" name="Hardin">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="10" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="30833" level="70" type="Folk" name="Kaspar" title="Magister">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="30834" level="70" type="Merchant" name="Cema" title="Grocer">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="30835" level="70" type="Folk" name="Icarus" title="Lich King">
		<parameters>
			<param name="MoveAroundSocial" value="114" />
			<param name="MoveAroundSocial1" value="114" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="212" /> <!-- Dasparion's Staff -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="70" />
				<run ground="15" />
			</speed>
			<hitTime>740</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="12" />
			<height normal="40" />
		</collision>
	</npc>
	<npc id="30836" level="70" type="Teleporter" name="Minerva" title="Gatekeeper">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
			<param name="IsGateKeeperForCoreTime" value="1" />
		</parameters>
		<race>DARK_ELF</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="16" /> <!-- Dark Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="30837" level="70" type="Merchant" name="Woodrow" title="Weapon Merchant">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="70" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="10" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="30838" level="70" type="Merchant" name="Woodley" title="Armor Merchant">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="70" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="10" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="30839" level="70" type="Merchant" name="Holly" title="Grocer">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="85" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="7" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="30840" level="70" type="Merchant" name="Lorenzo" title="Trader">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="22" />
		</collision>
	</npc>
	<npc id="30841" level="70" type="Merchant" name="Carson" title="Accessory Merchant">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="63" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="30842" level="70" type="Merchant" name="Alexis" title="Accessory Merchant">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="75" />
		</parameters>
		<race>ELF</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="15" /> <!-- Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="22" />
		</collision>
	</npc>
	<npc id="30843" level="70" type="Warehouse" name="Romp" title="Warehouse Keeper">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="150" />
		</parameters>
		<race>DWARF</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="17" />
		</collision>
	</npc>
	<npc id="30844" level="70" type="Warehouse" name="Walderal" title="Warehouse Keeper">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="150" />
		</parameters>
		<race>DWARF</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="17" />
		</collision>
	</npc>
	<npc id="30845" level="70" type="VillageMaster" name="Klump" title="Warehouse Chief">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="150" />
			<param name="chk_my_cat" value="sub_group_ware" />
		</parameters>
		<race>DWARF</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="17" />
		</collision>
	</npc>
	<npc id="30846" level="70" type="Folk" name="Wilbert" title="Blacksmith">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="93" />
		</parameters>
		<race>DWARF</race>
		<sex>MALE</sex>
		<equipment rhand="89" /> <!-- Big Hammer -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="7" />
			<height normal="16.5" />
		</collision>
	</npc>
	<npc id="30847" level="70" type="VillageMaster" name="Ferris" title="Head Blacksmith">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="85" />
			<param name="chk_my_cat" value="sub_group_black" />
		</parameters>
		<race>DWARF</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="16.5" />
		</collision>
	</npc>
	<npc id="30848" level="70" type="Teleporter" name="Elisa" title="Gatekeeper">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
			<param name="IsGateKeeperForCoreTime" value="1" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="13" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="30849" level="70" type="VillageMaster" name="Sedrick" title="Grand Master">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="158" />
			<param name="chk_my_cat" value="sub_group_hef" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="7" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="30850" level="70" type="Folk" name="Aiken" title="Master">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="130" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="7884" /> <!-- Infernal Master -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="40" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="30851" level="70" type="Folk" name="Kendra" title="Master">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="157" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="21.5" />
		</collision>
	</npc>
	<npc id="30852" level="70" type="Folk" name="Sinden" title="Master">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="79" />
		</parameters>
		<race>ELF</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="15" /> <!-- Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="30853" level="70" type="Folk" name="Raien" title="Master">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="133" />
		</parameters>
		<race>ELF</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="15" /> <!-- Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="7" />
			<height normal="25.5" />
		</collision>
	</npc>
	<npc id="30854" level="70" type="VillageMaster" name="Drikiyan" title="Grand Magister">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="130" />
			<param name="chk_my_cat" value="sub_group_hew" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="MAGE" clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="30855" level="70" type="Folk" name="Desmond" title="Magister">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="40" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="MAGE" clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="30856" level="70" type="Folk" name="Winonin" title="Grand Magister">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="133" />
		</parameters>
		<race>ELF</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="15" /> <!-- Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="7" />
			<height normal="25.5" />
		</collision>
	</npc>
	<npc id="30857" level="70" type="VillageMaster" name="Orven" title="High Priest">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="135" />
			<param name="chk_my_cat" value="sub_group_hec" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="30858" level="70" type="Folk" name="Ross" title="Priest">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
			<param name="skill_sharing_item" value="15307" />
			<param name="token_num" value="7" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="38" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="30859" level="70" type="Folk" name="Vivyan" title="Priestess">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
			<param name="skill_sharing_item" value="15307" />
			<param name="token_num" value="7" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="22.5" />
		</collision>
	</npc>
	<npc id="30860" level="70" type="Folk" name="Flownia" title="Priestess">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="75" />
			<param name="skill_sharing_item" value="15308" />
			<param name="token_num" value="7" />
		</parameters>
		<race>ELF</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="15" /> <!-- Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="22" />
		</collision>
	</npc>
	<npc id="30861" level="70" type="Folk" name="Leonard" title="Priest">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="127" />
			<param name="skill_sharing_item" value="15308" />
			<param name="token_num" value="7" />
		</parameters>
		<race>ELF</race>
		<sex>MALE</sex>
		<equipment rhand="6579" /> <!-- Arcana Mace -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="15" /> <!-- Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="30862" level="70" type="VillageMaster" name="Oltran" title="Grand Master">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="103" />
			<param name="chk_my_cat" value="sub_group_de" />
		</parameters>
		<race>DARK_ELF</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="16" /> <!-- Dark Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="30863" level="70" type="Folk" name="Ghest" title="Master">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
		</parameters>
		<race>DARK_ELF</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="16" /> <!-- Dark Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="30864" level="70" type="Folk" name="Hanellin" title="Magister">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
			<param name="skill_sharing_item" value="15309" />
			<param name="token_num" value="7" />
		</parameters>
		<race>DARK_ELF</race>
		<sex>FEMALE</sex>
		<equipment rhand="206" /> <!-- Demon's Staff -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="16" /> <!-- Dark Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai type="MAGE" clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="26" />
		</collision>
	</npc>
	<npc id="30865" level="70" type="VillageMaster" name="Ladanza" title="High Prefect">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="95" />
			<param name="chk_my_cat" value="sub_group_orc" />
		</parameters>
		<race>ORC</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="17" /> <!-- Orcs -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="26" />
		</collision>
	</npc>
	<npc id="30866" level="70" type="Folk" name="Marestella" title="Prefect">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="156" />
		</parameters>
		<race>ORC</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="17" /> <!-- Orcs -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="30867" level="70" type="Folk" name="Reva" title="Seer">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="180" />
		</parameters>
		<race>ORC</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="17" /> <!-- Orcs -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="30868" level="70" type="Folk" name="Sir Eric Rodemai">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="158" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="128" lhand="632" /> <!-- Knight's Sword / Knight's Shield -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="7" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="30869" level="70" type="PetManager" name="Lemper" title="Pet Manager">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
			<param name="item_baby_pet1" value="2375" />
			<param name="item_grown_pet1" value="9882" />
			<param name="id_grown_pet1" value="12" />
			<param name="class_id_baby_pet1" value="12077" />
			<param name="min_lv_pet1" value="55" />
			<param name="check_min_lv_pet1" value="1" />
			<param name="item_baby_pet2" value="6648" />
			<param name="item_grown_pet2" value="10311" />
			<param name="id_grown_pet2" value="18" />
			<param name="class_id_baby_pet2" value="12780" />
			<param name="min_lv_pet2" value="55" />
			<param name="check_min_lv_pet2" value="1" />
			<param name="item_baby_pet3" value="6650" />
			<param name="item_grown_pet3" value="10313" />
			<param name="id_grown_pet3" value="19" />
			<param name="class_id_baby_pet3" value="12781" />
			<param name="min_lv_pet3" value="55" />
			<param name="check_min_lv_pet3" value="1" />
			<param name="item_baby_pet4" value="6649" />
			<param name="item_grown_pet4" value="10312" />
			<param name="id_grown_pet4" value="20" />
			<param name="class_id_baby_pet4" value="12782" />
			<param name="min_lv_pet4" value="55" />
			<param name="check_min_lv_pet4" value="1" />
			<param name="item_baby_pet5" value="9882" />
			<param name="item_grown_pet5" value="10426" />
			<param name="id_grown_pet5" value="21" />
			<param name="class_id_baby_pet5" value="16025" />
			<param name="min_lv_pet5" value="70" />
			<param name="check_min_lv_pet5" value="1" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="63" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="13" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="30870" level="99" type="Folk" name="Curtis" title="Guard Captain">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="Attack_BoostValue" value="155" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="129" lhand="102" /> <!-- Sword of Revolution / Round Shield -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="356248" hpRegen="8.5" mp="23550" mpRegen="30" />
			<attack physical="47220.2058789866" magical="8304.88513767892" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="525.700347194163" magical="304.76927121016" />
			<speed>
				<walk ground="50" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="14765" level="4" /> <!-- Vampiric Rage Resistance -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
			<skill id="4411" level="16" /> <!-- Very Strong M. Atk. -->
			<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
			<skill id="4413" level="16" /> <!-- Very Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai aggroRange="450" clanHelpRange="300" isAggressive="true" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="30871" level="99" type="Guard" name="Bret" title="Guard">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="Attack_BoostValue" value="155" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="275" /> <!-- Longbow -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="49042.6571486547" hpRegen="8.5" mp="23550" mpRegen="30" />
			<attack physical="23610.1029394933" magical="5767.28134561036" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="1839.95121517957" magical="1066.69244923556" />
			<speed>
				<walk ground="50" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
			<skill id="4411" level="16" /> <!-- Very Strong M. Atk. -->
			<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
			<skill id="4413" level="16" /> <!-- Very Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai aggroRange="450" clanHelpRange="300" isAggressive="true" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="30872" level="99" type="Guard" name="Conroy" title="Guard">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="Attack_BoostValue" value="155" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="2" lhand="102" /> <!-- Long Sword / Round Shield -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="49042.6571486547" hpRegen="8.5" mp="23550" mpRegen="30" />
			<attack physical="23610.1029394933" magical="5767.28134561036" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="1839.95121517957" magical="1066.69244923556" />
			<speed>
				<walk ground="50" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
			<skill id="4411" level="16" /> <!-- Very Strong M. Atk. -->
			<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
			<skill id="4413" level="16" /> <!-- Very Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai aggroRange="450" clanHelpRange="300" isAggressive="true" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="30873" level="99" type="Guard" name="Coleman" title="Guard">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="Attack_BoostValue" value="155" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="275" /> <!-- Longbow -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="49042.6571486547" hpRegen="8.5" mp="23550" mpRegen="30" />
			<attack physical="23610.1029394933" magical="5767.28134561036" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="1839.95121517957" magical="1066.69244923556" />
			<speed>
				<walk ground="50" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
			<skill id="4411" level="16" /> <!-- Very Strong M. Atk. -->
			<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
			<skill id="4413" level="16" /> <!-- Very Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai aggroRange="450" clanHelpRange="300" isAggressive="true" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="30874" level="99" type="Guard" name="Aldis" title="Guard">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="Attack_BoostValue" value="155" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="2" lhand="102" /> <!-- Long Sword / Round Shield -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="49042.6571486547" hpRegen="8.5" mp="23550" mpRegen="30" />
			<attack physical="23610.1029394933" magical="5767.28134561036" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="1839.95121517957" magical="1066.69244923556" />
			<speed>
				<walk ground="50" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
			<skill id="4411" level="16" /> <!-- Very Strong M. Atk. -->
			<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
			<skill id="4413" level="16" /> <!-- Very Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai aggroRange="450" clanHelpRange="300" isAggressive="true" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="30875" level="99" type="Guard" name="Carlton" title="Guard">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="Attack_BoostValue" value="155" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="275" /> <!-- Longbow -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="49042.6571486547" hpRegen="8.5" mp="23550" mpRegen="30" />
			<attack physical="23610.1029394933" magical="5767.28134561036" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="1839.95121517957" magical="1066.69244923556" />
			<speed>
				<walk ground="50" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
			<skill id="4411" level="16" /> <!-- Very Strong M. Atk. -->
			<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
			<skill id="4413" level="16" /> <!-- Very Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai aggroRange="450" clanHelpRange="300" isAggressive="true" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="30876" level="99" type="Guard" name="Eastan" title="Guard">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="Attack_BoostValue" value="155" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="2" lhand="102" /> <!-- Long Sword / Round Shield -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="49042.6571486547" hpRegen="8.5" mp="23550" mpRegen="30" />
			<attack physical="23610.1029394933" magical="5767.28134561036" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="1839.95121517957" magical="1066.69244923556" />
			<speed>
				<walk ground="50" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
			<skill id="4411" level="16" /> <!-- Very Strong M. Atk. -->
			<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
			<skill id="4413" level="16" /> <!-- Very Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai aggroRange="450" clanHelpRange="300" isAggressive="true" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="30877" level="99" type="Guard" name="Grayson" title="Guard">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="Attack_BoostValue" value="155" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="275" /> <!-- Longbow -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="49042.6571486547" hpRegen="8.5" mp="23550" mpRegen="30" />
			<attack physical="23610.1029394933" magical="5767.28134561036" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="1839.95121517957" magical="1066.69244923556" />
			<speed>
				<walk ground="50" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
			<skill id="4411" level="16" /> <!-- Very Strong M. Atk. -->
			<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
			<skill id="4413" level="16" /> <!-- Very Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai aggroRange="450" clanHelpRange="300" isAggressive="true" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="30878" level="70" type="Teleporter" name="Angelina" title="Gatekeeper">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
			<param name="IsGateKeeperForCoreTime" value="1" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="13" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="30879" level="70" type="Merchant" name="Felton">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="21" />
		</collision>
	</npc>
	<npc id="30880" level="99" type="Guard" name="Viktor van Dake" title="Border Garrison Chief">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="158" />
			<param name="Attack_BoostValue" value="155" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="2" /> <!-- Long Sword -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="49042.6571486547" hpRegen="8.5" mp="23550" mpRegen="30" />
			<attack physical="23610.1029394933" magical="5767.28134561036" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="1839.95121517957" magical="1066.69244923556" />
			<speed>
				<walk ground="50" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="16" /> <!-- Very Strong P. Atk. -->
			<skill id="4411" level="16" /> <!-- Very Strong M. Atk. -->
			<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
			<skill id="4413" level="16" /> <!-- Very Strong M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai aggroRange="450" clanHelpRange="300" isAggressive="true" />
		<collision>
			<radius normal="7" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="30881" level="99" type="Guard" name="Sanders" title="Garrison Chief's Aide">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
			<param name="Attack_BoostValue" value="155" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="49042.6571486547" hpRegen="8.5" mp="23550" mpRegen="30" />
			<attack physical="23610.1029394933" magical="5767.28134561036" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="1839.95121517957" magical="1066.69244923556" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="22" />
		</collision>
	</npc>
	<npc id="30882" level="99" type="Guard" name="Border Patrol">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="Attack_BoostValue" value="155" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="2" /> <!-- Long Sword -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="49042.6571486547" hpRegen="8.5" mp="23550" mpRegen="30" />
			<attack physical="23610.1029394933" magical="5767.28134561036" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="1839.95121517957" magical="1066.69244923556" />
			<speed>
				<walk ground="50" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai aggroRange="450" clanHelpRange="300" isAggressive="true" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="30883" level="99" type="Guard" name="Border Patrol">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="Attack_BoostValue" value="155" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="14" /> <!-- Bow -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="49042.6571486547" hpRegen="8.5" mp="23550" mpRegen="30" />
			<attack physical="23610.1029394933" magical="5767.28134561036" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="1839.95121517957" magical="1066.69244923556" />
			<speed>
				<walk ground="50" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai aggroRange="450" clanHelpRange="300" isAggressive="true" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="30884" level="99" type="Guard" name="Border Patrol">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="Attack_BoostValue" value="155" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="2" /> <!-- Long Sword -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="49042.6571486547" hpRegen="8.5" mp="23550" mpRegen="30" />
			<attack physical="23610.1029394933" magical="5767.28134561036" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="1839.95121517957" magical="1066.69244923556" />
			<speed>
				<walk ground="50" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai aggroRange="450" clanHelpRange="300" isAggressive="true" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="30885" level="99" type="Guard" name="Border Patrol">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="Attack_BoostValue" value="155" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="14" /> <!-- Bow -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="49042.6571486547" hpRegen="8.5" mp="23550" mpRegen="30" />
			<attack physical="23610.1029394933" magical="5767.28134561036" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="1839.95121517957" magical="1066.69244923556" />
			<speed>
				<walk ground="50" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai aggroRange="450" clanHelpRange="300" isAggressive="true" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="30886" level="99" type="Guard" name="Border Patrol">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="Attack_BoostValue" value="155" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="2" /> <!-- Long Sword -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="49042.6571486547" hpRegen="8.5" mp="23550" mpRegen="30" />
			<attack physical="23610.1029394933" magical="5767.28134561036" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="1839.95121517957" magical="1066.69244923556" />
			<speed>
				<walk ground="50" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai aggroRange="450" clanHelpRange="300" isAggressive="true" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="30887" level="99" type="Guard" name="Border Patrol">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="Attack_BoostValue" value="155" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="14" /> <!-- Bow -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="49042.6571486547" hpRegen="8.5" mp="23550" mpRegen="30" />
			<attack physical="23610.1029394933" magical="5767.28134561036" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="1839.95121517957" magical="1066.69244923556" />
			<speed>
				<walk ground="50" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai aggroRange="450" clanHelpRange="300" isAggressive="true" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="30888" level="99" type="Guard" name="Border Patrol">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="Attack_BoostValue" value="155" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="2" /> <!-- Long Sword -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="49042.6571486547" hpRegen="8.5" mp="23550" mpRegen="30" />
			<attack physical="23610.1029394933" magical="5767.28134561036" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="1839.95121517957" magical="1066.69244923556" />
			<speed>
				<walk ground="50" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai aggroRange="450" clanHelpRange="300" isAggressive="true" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="30889" level="99" type="Guard" name="Border Patrol">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
			<param name="Attack_BoostValue" value="155" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="14" /> <!-- Bow -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="49042.6571486547" hpRegen="8.5" mp="23550" mpRegen="30" />
			<attack physical="23610.1029394933" magical="5767.28134561036" random="5" critical="8" accuracy="0" attackSpeed="253" type="BOW" range="1100" distance="10" width="0" />
			<defence physical="1839.95121517957" magical="1066.69244923556" />
			<speed>
				<walk ground="50" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="9" /> <!-- Bow -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai aggroRange="450" clanHelpRange="300" isAggressive="true" />
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="30890" level="70" type="Merchant" name="Espen" title="Armor Merchant">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="140" />
		</parameters>
		<race>ELF</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="15" /> <!-- Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="6" />
			<height normal="24.5" />
		</collision>
	</npc>
	<npc id="30891" level="70" type="Merchant" name="Verona" title="Weapon Merchant">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="64" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="13" />
			<height normal="22.5" />
		</collision>
	</npc>
	<npc id="30892" level="70" type="Merchant" name="Enverun" title="Accessory Merchant">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="70" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="10" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="30893" level="70" type="Merchant" name="Payel" title="Grocer">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="75" />
		</parameters>
		<race>ELF</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="60" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="15" /> <!-- Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="22" />
		</collision>
	</npc>
	<npc id="30894" level="70" type="VillageMaster" name="Natools" title="Warehouse Chief">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="93" />
			<param name="chk_my_cat" value="sub_group_ware" />
		</parameters>
		<race>DWARF</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="17.5" />
		</collision>
	</npc>
	<npc id="30895" level="70" type="Warehouse" name="Kluck" title="Warehouse Keeper">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="150" />
		</parameters>
		<race>DWARF</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="17" />
		</collision>
	</npc>
	<npc id="30896" level="70" type="Warehouse" name="Mia" title="Warehouse Keeper">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="74" />
		</parameters>
		<race>DWARF</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="7" />
			<height normal="18" />
		</collision>
	</npc>
	<npc id="30897" level="70" type="VillageMaster" name="Roman" title="Head Blacksmith">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="85" />
			<param name="chk_my_cat" value="sub_group_black" />
		</parameters>
		<race>DWARF</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="16.5" />
		</collision>
	</npc>
	<npc id="30898" level="70" type="Folk" name="Morning" title="Blacksmith">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="126" />
		</parameters>
		<race>DWARF</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="20" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="8" />
			<height normal="17.5" />
		</collision>
	</npc>
	<npc id="30899" level="70" type="Teleporter" name="Flauen" title="Gatekeeper">
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="130" />
			<param name="IsGateKeeperForCoreTime" value="1" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="2444" hpRegen="7.5" mp="1345" mpRegen="2.7" />
			<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="295.91597" magical="216.53847" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="15" /> <!-- Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<exCrtEffect>true</exCrtEffect>
		<ai clanHelpRange="300" aggroRange="450" />
		<collision>
			<radius normal="13" />
			<height normal="23" />
		</collision>
	</npc>
</list>
