<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
	<npc id="33200" level="85" type="Folk" name="Kukuru">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="68" />
			<param name="MoveAroundSocial1" value="68" />
		</parameters>
		<race>MERCENARY</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="41" />
				<run ground="290" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="23" /> <!-- Mercenaries -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai aggroRange="450" />
		<collision>
			<radius normal="20" />
			<height normal="40" />
		</collision>
	</npc>
	<npc id="33201" level="85" type="FriendlyNpc" name="Recruit">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="NoFnHi" value="1" />
			<param name="MoveAroundSocial" value="200" />
			<param name="MoveAroundSocial1" value="200" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234.06312688557" hpRegen="8.5" mp="1846.8" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="35" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="12" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="33202" level="85" type="Folk" name="">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="NoFnHi" value="1" />
			<param name="MoveAroundSocial" value="68" />
			<param name="MoveAroundSocial1" value="68" />
		</parameters>
		<race>MERCENARY</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="41" />
				<run ground="170" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" talkable="false" targetable="false" />
		<skillList>
			<skill id="4416" level="23" /> <!-- Mercenaries -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="20" />
			<height normal="40" />
		</collision>
	</npc>
	<npc id="33203" level="85" type="Folk" name="">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="NoFnHi" value="1" />
			<param name="MoveAroundSocial" value="200" />
			<param name="MoveAroundSocial1" value="200" />
		</parameters>
		<race>ANIMAL</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="40" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" targetable="false" />
		<skillList>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="4.5" />
			<height normal="7.5" />
		</collision>
	</npc>
	<npc id="33204" level="85" type="Folk" name="Bart">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="NoFnHi" value="1" />
			<param name="MoveAroundSocial" value="200" />
			<param name="MoveAroundSocial1" value="200" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="250" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" targetable="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai aggroRange="450" />
		<collision>
			<radius normal="9.5" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="33205" level="85" type="Folk" name="Ye Sagira Teleport Device">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="1" />
				<run ground="50" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" noSleepMode="true" canMove="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="40" />
			<height normal="82" />
		</collision>
	</npc>
	<npc id="33206" level="85" type="Folk" name="Guard Captain">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="NoFnHi" value="1" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="130" />
		</parameters>
		<race>KAMAEL</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="28" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" showName="false" />
		<skillList>
			<skill id="4416" level="25" /> <!-- Kamael -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="11" />
			<height normal="22.25" />
		</collision>
	</npc>
	<npc id="33207" level="85" type="Folk" name="Ruks">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="NoFnHi" value="1" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="158" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="7" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="33208" level="85" type="Folk" name="Hera">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="80" />
		</parameters>
		<race>KAMAEL</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="40" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="25" /> <!-- Kamael -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="9" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="33209" level="85" type="Folk" name="">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="150" />
		</parameters>
		<race>KAMAEL</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="28" />
				<run ground="160" />
			</speed>
			<hitTime>450</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" noSleepMode="true" />
		<skillList>
			<skill id="4416" level="25" /> <!-- Kamael -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="10" />
			<height normal="24.6155" />
		</collision>
	</npc>
	<npc id="33210" level="85" type="Folk" name="">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="13" />
			<height normal="40" />
		</collision>
	</npc>
	<npc id="33211" level="85" type="Folk" name="">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="13" />
			<height normal="40" />
		</collision>
	</npc>
	<npc id="33212" level="85" type="Folk" name="">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="13" />
			<height normal="40" />
		</collision>
	</npc>
	<npc id="33213" level="85" type="Folk" name="">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="13" />
			<height normal="40" />
		</collision>
	</npc>
	<npc id="33214" level="85" type="Folk" name="Electricity Generator">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="1" />
				<run ground="50" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" targetable="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="18" />
			<height normal="32" />
		</collision>
	</npc>
	<npc id="33215" level="85" type="Folk" name="Belis Verification System">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="30" />
			<height normal="65" />
		</collision>
	</npc>
	<npc id="33216" level="85" type="Folk" name="Electricity Generator">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="1" />
				<run ground="50" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="18" />
			<height normal="32" />
		</collision>
	</npc>
	<npc id="33217" level="85" type="Folk" name="Girl">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="141" />
			<param name="MoveAroundSocial1" value="81" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="24" />
				<run ground="70" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="5" />
			<height normal="12.3" />
		</collision>
	</npc>
	<npc id="33218" level="85" type="Folk" name="Soros">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="NoFnHi" value="1" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="130" />
		</parameters>
		<race>KAMAEL</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" showName="false" />
		<skillList>
			<skill id="4416" level="25" /> <!-- Kamael -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="13" />
			<height normal="25" />
		</collision>
	</npc>
	<npc id="33219" level="85" type="Folk" name="Holly">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="NoFnHi" value="1" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="85" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="7" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="33220" level="85" type="Folk" name="Allada">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="NoFnHi" value="1" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="33221" level="85" type="Folk" name="">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="NoFnHi" value="1" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="60" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai aggroRange="300" />
		<collision>
			<radius normal="8" />
			<height normal="21.5" />
		</collision>
	</npc>
	<npc id="33222" level="85" type="Folk" name="">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="NoFnHi" value="1" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="1" />
				<run ground="50" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="18" />
			<height normal="50" />
		</collision>
	</npc>
	<npc id="33223" level="85" type="Folk" name="Bink">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="NoFnHi" value="1" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="140" />
		</parameters>
		<race>ELF</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="15" /> <!-- Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="6" />
			<height normal="24.5" />
		</collision>
	</npc>
	<npc id="33224" level="85" type="Folk" name="Boy">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="NoFnHi" value="1" />
			<param name="MoveAroundSocial" value="118" />
			<param name="MoveAroundSocial1" value="210" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="26" />
				<run ground="70" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="5" />
			<height normal="12.3" />
		</collision>
	</npc>
	<npc id="33225" level="85" type="Folk" name="">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="NoFnHi" value="1" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="123" />
		</parameters>
		<race>ELF</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="80" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="15" /> <!-- Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="22.5" />
		</collision>
	</npc>
	<npc id="33226" level="85" type="Folk" name="">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="NoFnHi" value="1" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="93" />
		</parameters>
		<race>DWARF</race>
		<sex>MALE</sex>
		<equipment rhand="32773" /> <!-- Blacksmith' Hammer -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="7" />
			<height normal="16.5" />
		</collision>
	</npc>
	<npc id="33227" level="85" type="Folk" name="">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="NoFnHi" value="1" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="88" />
		</parameters>
		<race>DWARF</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="11" />
			<height normal="17" />
		</collision>
	</npc>
	<npc id="33228" level="85" type="Folk" name="Gilad">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="NoFnHi" value="1" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="150" />
		</parameters>
		<race>DWARF</race>
		<sex>MALE</sex>
		<equipment rhand="32774" /> <!-- Scroll -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="17" />
		</collision>
	</npc>
	<npc id="33229" level="85" type="Folk" name="Sodian">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="NoFnHi" value="1" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
		</parameters>
		<race>MERCENARY</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="23" /> <!-- Mercenaries -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="33230" level="85" type="Folk" name="">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="NoFnHi" value="1" />
			<param name="MoveAroundSocial" value="200" />
			<param name="MoveAroundSocial1" value="200" />
		</parameters>
		<race>ANIMAL</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="30" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="14.5" />
			<height normal="18" />
		</collision>
	</npc>
	<npc id="33231" level="85" type="Folk" name="">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="NoFnHi" value="1" />
			<param name="MoveAroundSocial" value="200" />
			<param name="MoveAroundSocial1" value="200" />
		</parameters>
		<race>ANIMAL</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="30" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="4" /> <!-- Animals -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="14.5" />
			<height normal="18" />
		</collision>
	</npc>
	<npc id="33232" level="85" type="Folk" name="">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="NoFnHi" value="1" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="112" />
		</parameters>
		<race>DWARF</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="7" />
			<height normal="17.5" />
		</collision>
	</npc>
	<npc id="33233" level="85" type="Folk" name="">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="NoFnHi" value="1" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="30" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="10" />
			<height normal="23.75" />
		</collision>
	</npc>
	<npc id="33234" level="85" type="Folk" name="Rinne">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="NoFnHi" value="1" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
		</parameters>
		<race>DARK_ELF</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" showName="false" />
		<skillList>
			<skill id="4416" level="16" /> <!-- Dark Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="24.5" />
		</collision>
	</npc>
	<npc id="33235" level="85" type="Folk" name="">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
		</parameters>
		<race>DARK_ELF</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="16" /> <!-- Dark Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="33236" level="85" type="Folk" name="">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="60" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="21.5" />
		</collision>
	</npc>
	<npc id="33237" level="85" type="Folk" name="">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="63" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="33238" level="85" type="Folk" name="Mai">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="146" />
			<param name="MoveAroundSocial1" value="61" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="9" />
				<run ground="50" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="9" />
			<height normal="17.3" />
		</collision>
	</npc>
	<npc id="33239" level="85" type="Folk" name="">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="1" />
				<run ground="50" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="18" />
			<height normal="50" />
		</collision>
	</npc>
	<npc id="33240" level="85" type="Folk" name="Donna">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
		</parameters>
		<race>DARK_ELF</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="16" /> <!-- Dark Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="24.5" />
		</collision>
	</npc>
	<npc id="33241" level="85" type="Folk" name="Devno">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="104" />
		</parameters>
		<race>DWARF</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="20" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="17.5" />
		</collision>
	</npc>
	<npc id="33242" level="85" type="Folk" name="Karonf">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="33243" level="85" type="Folk" name="Healder">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="22" />
		</collision>
	</npc>
	<npc id="33244" level="85" type="Folk" name="Martina">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="33245" level="85" type="Folk" name="Ikara">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="28" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="9" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="33246" level="85" type="Folk" name="Eleve">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="140" />
		</parameters>
		<race>ELF</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="15" /> <!-- Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="6" />
			<height normal="24.5" />
		</collision>
	</npc>
	<npc id="33247" level="85" type="Folk" name="Edrect">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="60" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="21.5" />
		</collision>
	</npc>
	<npc id="33248" level="85" type="Folk" name="Avril">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="130" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="7884" /> <!-- Infernal Master -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="40" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="33249" level="85" type="Folk" name="LeBont">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="60" />
		</parameters>
		<race>DWARF</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="18.5" />
		</collision>
	</npc>
	<npc id="33250" level="85" type="Folk" name="Ember">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="33251" level="85" type="Folk" name="Noptis">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="123" />
		</parameters>
		<race>ELF</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="80" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="15" /> <!-- Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="22.5" />
		</collision>
	</npc>
	<npc id="33252" level="85" type="Folk" name="Ashily">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="104" />
		</parameters>
		<race>DWARF</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="20" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="17.5" />
		</collision>
	</npc>
	<npc id="33253" level="85" type="Folk" name="Nobs">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="88" />
		</parameters>
		<race>DWARF</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="11" />
			<height normal="17" />
		</collision>
	</npc>
	<npc id="33254" level="85" type="Folk" name="Memphis">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="74" />
		</parameters>
		<race>DWARF</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="7" />
			<height normal="18" />
		</collision>
	</npc>
	<npc id="33255" level="85" type="Folk" name="Candin">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="150" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="9.5" />
			<height normal="19" />
		</collision>
	</npc>
	<npc id="33256" level="85" type="Folk" name="Ailith">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="154" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="6.5" />
			<height normal="17.7" />
		</collision>
	</npc>
	<npc id="33257" level="85" type="Folk" name="Hanerin">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="64" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="13" />
			<height normal="22.5" />
		</collision>
	</npc>
	<npc id="33258" level="85" type="Folk" name="Shan">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="112" />
		</parameters>
		<race>DWARF</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="7" />
			<height normal="17.5" />
		</collision>
	</npc>
	<npc id="33259" level="85" type="Folk" name="Sharif">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="30" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="10" />
			<height normal="23.75" />
		</collision>
	</npc>
	<npc id="33260" level="85" type="Folk" name="Amanda">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="33261" level="85" type="Folk" name="Casdia">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
		</parameters>
		<race>DARK_ELF</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="16" /> <!-- Dark Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="33262" level="85" type="Folk" name="Gart">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="60" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="21.5" />
		</collision>
	</npc>
	<npc id="33263" level="85" type="Folk" name="Hyrai">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="63" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="33264" level="85" type="Folk" name="Ophilia">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<equipment rhand="9444" /> <!-- Dynasty Phantom -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="64" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="9.5" />
			<height normal="22.4" />
		</collision>
	</npc>
	<npc id="33265" level="85" type="Folk" name="Cya">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="127" />
		</parameters>
		<race>ELF</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="15" /> <!-- Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="33266" level="85" type="Folk" name="Anch">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
		</parameters>
		<race>DARK_ELF</race>
		<sex>FEMALE</sex>
		<equipment rhand="6579" /> <!-- Arcana Mace -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="16" /> <!-- Dark Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="24.5" />
		</collision>
	</npc>
	<npc id="33267" level="85" type="Folk" name="Balak">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="88" />
		</parameters>
		<race>DWARF</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="11" />
			<height normal="17" />
		</collision>
	</npc>
	<npc id="33268" level="85" type="Folk" name="Roll">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="150" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="9.5" />
			<height normal="19" />
		</collision>
	</npc>
	<npc id="33269" level="85" type="Folk" name="Pike">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="88" />
		</parameters>
		<race>DWARF</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="11" />
			<height normal="17" />
		</collision>
	</npc>
	<npc id="33270" level="85" type="Folk" name="Voltaire">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="74" />
		</parameters>
		<race>DWARF</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="7" />
			<height normal="18" />
		</collision>
	</npc>
	<npc id="33271" level="85" type="Folk" name="Mahram">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="150" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="32770" lhand="32771" /> <!-- Beaker / Flask -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="20" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="5" /> <!-- One-handed Blunt Weapon -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="9.5" />
			<height normal="19" />
		</collision>
	</npc>
	<npc id="33272" level="85" type="Folk" name="Katalin">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="154" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="6.5" />
			<height normal="17.7" />
		</collision>
	</npc>
	<npc id="33273" level="85" type="Folk" name="Moongloying">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="64" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="13" />
			<height normal="22.5" />
		</collision>
	</npc>
	<npc id="33274" level="85" type="Folk" name="Ann">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="112" />
		</parameters>
		<race>DWARF</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="7" />
			<height normal="17.5" />
		</collision>
	</npc>
	<npc id="33275" level="85" type="Folk" name="Bob">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<equipment rhand="9442" /> <!-- Dynasty Sword -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="30" />
				<run ground="160" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="10" />
			<height normal="23.75" />
		</collision>
	</npc>
	<npc id="33276" level="85" type="Folk" name="Madarin">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="74" />
		</parameters>
		<race>DWARF</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="7" />
			<height normal="18" />
		</collision>
	</npc>
	<npc id="33277" level="85" type="Folk" name="Jason">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
		</parameters>
		<race>DARK_ELF</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="16" /> <!-- Dark Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="33278" level="85" type="Folk" name="">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="1" />
				<run ground="50" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="18" />
			<height normal="50" />
		</collision>
	</npc>
	<npc id="33279" level="85" type="Folk" name="">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="110" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="63" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="23.5" />
		</collision>
	</npc>
	<npc id="33280" level="85" type="Folk" name="Mei">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="NoFnHi" value="1" />
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="123" />
		</parameters>
		<race>ELF</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" showName="false" />
		<skillList>
			<skill id="4416" level="15" /> <!-- Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="22.5" />
		</collision>
	</npc>
	<npc id="33281" level="85" type="Folk" name="">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="150" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="9.5" />
			<height normal="19" />
		</collision>
	</npc>
	<npc id="33282" level="85" type="Folk" name="">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="90" />
		</parameters>
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="22" />
		</collision>
	</npc>
	<npc id="33283" level="85" type="Folk" name="">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>ETC</race>
		<sex>ETC</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="19" /> <!-- Others -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="13" />
			<height normal="40" />
		</collision>
	</npc>
	<npc id="33284" level="85" type="Folk" name="Gagabu">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="150" />
		</parameters>
		<race>DWARF</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="60" />
				<run ground="50" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="18" /> <!-- Dwarves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="0.01" />
			<height normal="17" />
		</collision>
	</npc>
	<npc id="33285" level="85" type="Folk" name="Marin Smith">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="120" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="135" /> <!-- Samurai Long Sword -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="10" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="3" /> <!-- One-handed Sword -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="21" />
		</collision>
	</npc>
	<npc id="33286" level="85" type="Folk" name="Guard Soldier">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="92" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="24" />
		</collision>
	</npc>
	<npc id="33287" level="85" type="Folk" name="">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="130" />
		</parameters>
		<race>HUMAN</race>
		<sex>MALE</sex>
		<equipment rhand="7884" /> <!-- Infernal Master -->
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="40" />
				<run ground="100" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="14" /> <!-- Humans -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="8" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="33288" level="85" type="Folk" name="Cannon">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="100" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="14175" level="1" /> <!-- Cannon Blast -->
		</skillList>
		<ai aggroRange="450" />
		<collision>
			<radius normal="110" />
			<height normal="54" />
		</collision>
	</npc>
	<npc id="33289" level="85" type="Folk" name="Cannon">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="100" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="14175" level="1" /> <!-- Cannon Blast -->
		</skillList>
		<ai aggroRange="450" />
		<collision>
			<radius normal="110" />
			<height normal="54" />
		</collision>
	</npc>
	<npc id="33290" level="85" type="Folk" name="Cannon">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="100" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="14175" level="1" /> <!-- Cannon Blast -->
		</skillList>
		<ai aggroRange="450" />
		<collision>
			<radius normal="110" />
			<height normal="54" />
		</collision>
	</npc>
	<npc id="33291" level="85" type="Folk" name="Cannon">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="100" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
			<skill id="14175" level="1" /> <!-- Cannon Blast -->
		</skillList>
		<ai aggroRange="450" />
		<collision>
			<radius normal="110" />
			<height normal="54" />
		</collision>
	</npc>
	<npc id="33292" level="85" type="Folk" name="Mertes">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="134" />
			<param name="MoveAroundSocial1" value="134" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="45" />
				<run ground="300" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="86" />
			<height normal="133.5" />
		</collision>
	</npc>
	<npc id="33293" level="85" type="Folk" name="Rumiese" title="Officer">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="112" />
		</parameters>
		<race>ELF</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" />
		<skillList>
			<skill id="4416" level="15" /> <!-- Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="12" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="33294" level="85" type="Folk" name="Light Sphere">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="1" />
				<run ground="50" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" showName="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai aggroRange="400" />
		<collision>
			<radius normal="10" />
			<height normal="36" />
		</collision>
	</npc>
	<npc id="33295" level="85" type="Folk" name="Large Light Sphere">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="1" />
				<run ground="50" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" showName="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai aggroRange="400" />
		<collision>
			<radius normal="10" />
			<height normal="30" />
		</collision>
	</npc>
	<npc id="33296" level="99" type="Folk" name="Paulina">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<race>HUMAN</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="8446" hpRegen="8.5" mp="2355" mpRegen="3" />
			<attack physical="1949.95411856464" magical="1331.56588332443" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="405.66735" magical="296.84976" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="true" canMove="false" flying="true" targetable="false" showName="false" />
		<collision>
			<radius normal="15" />
			<height normal="35" />
		</collision>
	</npc>
	<npc id="33297" level="85" type="Folk" name="Freed Soul">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="0" />
		</parameters>
		<race>CONSTRUCT</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="1" />
				<run ground="50" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" canMove="false" targetable="false" showName="false" />
		<skillList>
			<skill id="4416" level="2" /> <!-- Magical Creatures -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4390" level="1" /> <!-- Mystic Immunity -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="10" />
			<height normal="22.5" />
		</collision>
	</npc>
	<npc id="33298" level="85" type="Folk" name="Elcadia" title="Abyssal Saintess">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="103" />
		</parameters>
		<race>DARK_ELF</race>
		<sex>FEMALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="37" />
				<run ground="150" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="16" /> <!-- Dark Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<ai aggroRange="300" />
		<collision>
			<radius normal="10" />
			<height normal="23" />
		</collision>
	</npc>
	<npc id="33299" level="85" type="Folk" name="Frikios" title="Guardian of Revelation">
		<!-- AUTO GENERATED NPC TODO: FIX IT -->
		<parameters>
			<param name="MoveAroundSocial" value="0" />
			<param name="MoveAroundSocial1" value="100" />
		</parameters>
		<race>DARK_ELF</race>
		<sex>MALE</sex>
		<stats str="88" int="79" dex="55" wit="78" con="82" men="78">
			<vitals hp="4234" hpRegen="8.5" mp="1846" mpRegen="3" />
			<attack physical="1188.87259499001" magical="811.84586495282" random="5" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
			<defence physical="361.78814" magical="264.74086" />
			<speed>
				<walk ground="50" />
				<run ground="120" />
			</speed>
			<hitTime>600</hitTime>
			<attribute>
				<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
			</attribute>
			<abnormalResist physical="10" magical="10" />
		</stats>
		<status attackable="false" undying="true" />
		<skillList>
			<skill id="4416" level="16" /> <!-- Dark Elves -->
			<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
			<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
			<skill id="4410" level="11" /> <!-- Average Damage Dealer -->
			<skill id="4411" level="11" /> <!-- Average M. Atk. -->
			<skill id="4412" level="11" /> <!-- Average P. Def. -->
			<skill id="4413" level="11" /> <!-- Average M. Def. -->
			<skill id="4414" level="2" /> <!-- Standard Type -->
			<skill id="4415" level="1" /> <!-- Bare Hands -->
			<skill id="4045" level="1" /> <!-- Full Magic Attack Resistance -->
		</skillList>
		<collision>
			<radius normal="10" />
			<height normal="22" />
		</collision>
	</npc>
</list>
