<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../xsd/optionsData.xsd">
	<option id="1000" name="o_f_46_1s_90">
		<!-- Evasion +0.9 -->
		<!-- Critical +9.79 -->
		<effects>
			<effect name="PhysicalEvasion">
				<amount>0.90405</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>9.7890534</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1001" name="o_f_46_1s_91">
		<!-- Accuracy +0.9 -->
		<!-- Critical +9.79 -->
		<effects>
			<effect name="Accuracy">
				<amount>0.90405</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>9.7890534</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1002" name="o_f_49_1s_1">
		<!-- P. Def. +21.47 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>21.47</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1003" name="o_f_49_1s_2">
		<!-- M. Def. +17.25 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>17.252</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1004" name="o_f_49_1s_3">
		<!-- Max HP +84.17 -->
		<effects>
			<effect name="MaxHp">
				<amount>84.17</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1005" name="o_f_49_1s_4">
		<!-- Max MP +26.3 -->
		<effects>
			<effect name="MaxMp">
				<amount>26.296</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1006" name="o_f_49_1s_5">
		<!-- Max CP +116.2 -->
		<effects>
			<effect name="MaxCp">
				<amount>116.204</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1007" name="o_f_49_1s_6">
		<!-- P. Atk. +9.77 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>9.766</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1008" name="o_f_49_1s_7">
		<!-- M. Atk. +11.21 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>11.21</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1009" name="o_f_49_1s_8">
		<!-- HP Recovery +0.45 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.4541</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1010" name="o_f_49_1s_9">
		<!-- MP Recovery +0.21 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.21318</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1011" name="o_f_49_1s_10">
		<!-- CP Recovery +0.45 -->
		<effects>
			<effect name="CpRegen">
				<amount>0.4541</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1012" name="o_f_49_1s_11">
		<!-- Evasion +1.81 -->
		<effects>
			<effect name="PhysicalEvasion">
				<amount>1.8081</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1013" name="o_f_49_1s_12">
		<!-- Accuracy +1.81 -->
		<effects>
			<effect name="Accuracy">
				<amount>1.8081</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1014" name="o_f_49_1s_13">
		<!-- Critical +19.58 -->
		<effects>
			<effect name="CriticalRate">
				<amount>19.5781068</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1015" name="o_f_49_1s_14">
		<!-- P. Def. +10.74 -->
		<!-- M. Def. +8.63 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>10.735</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalDefence">
				<amount>8.626</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1016" name="o_f_49_1s_15">
		<!-- P. Def. +10.74 -->
		<!-- Max HP +42.09 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>10.735</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxHp">
				<amount>42.085</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1017" name="o_f_49_1s_16">
		<!-- P. Def. +10.74 -->
		<!-- Max MP +13.15 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>10.735</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxMp">
				<amount>13.148</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1018" name="o_f_49_1s_17">
		<!-- P. Def. +10.74 -->
		<!-- Max CP +58.1 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>10.735</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>58.102</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1019" name="o_f_49_1s_18">
		<!-- P. Def. +10.74 -->
		<!-- P. Atk. +4.88 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>10.735</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>4.883</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1020" name="o_f_49_1s_19">
		<!-- P. Def. +10.74 -->
		<!-- M. Atk. +5.61 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>10.735</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>5.605</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1021" name="o_f_49_1s_20">
		<!-- P. Def. +10.74 -->
		<!-- HP Recovery +0.23 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>10.735</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.22705</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1022" name="o_f_49_1s_21">
		<!-- P. Def. +10.74 -->
		<!-- MP Recovery +0.11 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>10.735</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.10659</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1023" name="o_f_49_1s_22">
		<!-- P. Def. +10.74 -->
		<!-- CP Recovery +0.23 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>10.735</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.22705</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1024" name="o_f_49_1s_23">
		<!-- P. Def. +10.74 -->
		<!-- Evasion +0.9 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>10.735</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.90405</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1025" name="o_f_49_1s_24">
		<!-- P. Def. +10.74 -->
		<!-- Accuracy +0.9 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>10.735</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.90405</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1026" name="o_f_49_1s_25">
		<!-- P. Def. +10.74 -->
		<!-- Critical +9.79 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>10.735</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>9.7890534</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1027" name="o_f_49_1s_26">
		<!-- M. Def. +8.63 -->
		<!-- Max HP +42.09 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>8.626</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxHp">
				<amount>42.085</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1028" name="o_f_49_1s_27">
		<!-- M. Def. +8.63 -->
		<!-- Max MP +13.15 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>8.626</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxMp">
				<amount>13.148</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1029" name="o_f_49_1s_28">
		<!-- M. Def. +8.63 -->
		<!-- Max CP +58.1 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>8.626</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>58.102</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1030" name="o_f_49_1s_29">
		<!-- M. Def. +8.63 -->
		<!-- P. Atk. +4.88 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>8.626</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>4.883</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1031" name="o_f_49_1s_30">
		<!-- M. Def. +8.63 -->
		<!-- M. Atk. +5.61 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>8.626</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>5.605</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1032" name="o_f_49_1s_31">
		<!-- M. Def. +8.63 -->
		<!-- HP Recovery +0.23 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>8.626</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.22705</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1033" name="o_f_49_1s_32">
		<!-- M. Def. +8.63 -->
		<!-- MP Recovery +0.11 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>8.626</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.10659</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1034" name="o_f_49_1s_33">
		<!-- M. Def. +8.63 -->
		<!-- CP Recovery +0.23 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>8.626</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.22705</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1035" name="o_f_49_1s_34">
		<!-- M. Def. +8.63 -->
		<!-- Evasion +0.9 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>8.626</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.90405</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1036" name="o_f_49_1s_35">
		<!-- M. Def. +8.63 -->
		<!-- Accuracy +0.9 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>8.626</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.90405</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1037" name="o_f_49_1s_36">
		<!-- M. Def. +8.63 -->
		<!-- Critical +9.79 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>8.626</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>9.7890534</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1038" name="o_f_49_1s_37">
		<!-- Max HP +42.09 -->
		<!-- Max MP +13.15 -->
		<effects>
			<effect name="MaxHp">
				<amount>42.085</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxMp">
				<amount>13.148</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1039" name="o_f_49_1s_38">
		<!-- Max HP +42.09 -->
		<!-- Max CP +58.1 -->
		<effects>
			<effect name="MaxHp">
				<amount>42.085</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>58.102</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1040" name="o_f_49_1s_39">
		<!-- Max HP +42.09 -->
		<!-- P. Atk. +4.88 -->
		<effects>
			<effect name="MaxHp">
				<amount>42.085</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>4.883</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1041" name="o_f_49_1s_40">
		<!-- Max HP +42.09 -->
		<!-- M. Atk. +5.61 -->
		<effects>
			<effect name="MaxHp">
				<amount>42.085</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>5.605</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1042" name="o_f_49_1s_41">
		<!-- Max HP +42.09 -->
		<!-- HP Recovery +0.23 -->
		<effects>
			<effect name="MaxHp">
				<amount>42.085</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.22705</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1043" name="o_f_49_1s_42">
		<!-- Max HP +42.09 -->
		<!-- MP Recovery +0.11 -->
		<effects>
			<effect name="MaxHp">
				<amount>42.085</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.10659</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1044" name="o_f_49_1s_43">
		<!-- Max HP +42.09 -->
		<!-- CP Recovery +0.23 -->
		<effects>
			<effect name="MaxHp">
				<amount>42.085</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.22705</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1045" name="o_f_49_1s_44">
		<!-- Max HP +42.09 -->
		<!-- Evasion +0.9 -->
		<effects>
			<effect name="MaxHp">
				<amount>42.085</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.90405</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1046" name="o_f_49_1s_45">
		<!-- Max HP +42.09 -->
		<!-- Accuracy +0.9 -->
		<effects>
			<effect name="MaxHp">
				<amount>42.085</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.90405</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1047" name="o_f_49_1s_46">
		<!-- Max HP +42.09 -->
		<!-- Critical +9.79 -->
		<effects>
			<effect name="MaxHp">
				<amount>42.085</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>9.7890534</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1048" name="o_f_49_1s_47">
		<!-- Max MP +13.15 -->
		<!-- Max CP +58.1 -->
		<effects>
			<effect name="MaxMp">
				<amount>13.148</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MaxCp">
				<amount>58.102</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1049" name="o_f_49_1s_48">
		<!-- Max MP +13.15 -->
		<!-- P. Atk. +4.88 -->
		<effects>
			<effect name="MaxMp">
				<amount>13.148</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>4.883</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1050" name="o_f_49_1s_49">
		<!-- Max MP +13.15 -->
		<!-- M. Atk. +5.61 -->
		<effects>
			<effect name="MaxMp">
				<amount>13.148</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>5.605</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1051" name="o_f_49_1s_50">
		<!-- Max MP +13.15 -->
		<!-- HP Recovery +0.23 -->
		<effects>
			<effect name="MaxMp">
				<amount>13.148</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.22705</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1052" name="o_f_49_1s_51">
		<!-- Max MP +13.15 -->
		<!-- MP Recovery +0.11 -->
		<effects>
			<effect name="MaxMp">
				<amount>13.148</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.10659</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1053" name="o_f_49_1s_52">
		<!-- Max MP +13.15 -->
		<!-- CP Recovery +0.23 -->
		<effects>
			<effect name="MaxMp">
				<amount>13.148</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.22705</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1054" name="o_f_49_1s_53">
		<!-- Max MP +13.15 -->
		<!-- Evasion +0.9 -->
		<effects>
			<effect name="MaxMp">
				<amount>13.148</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.90405</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1055" name="o_f_49_1s_54">
		<!-- Max MP +13.15 -->
		<!-- Accuracy +0.9 -->
		<effects>
			<effect name="MaxMp">
				<amount>13.148</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.90405</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1056" name="o_f_49_1s_55">
		<!-- Max MP +13.15 -->
		<!-- Critical +9.79 -->
		<effects>
			<effect name="MaxMp">
				<amount>13.148</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>9.7890534</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1057" name="o_f_49_1s_56">
		<!-- Max CP +58.1 -->
		<!-- P. Atk. +4.88 -->
		<effects>
			<effect name="MaxCp">
				<amount>58.102</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalAttack">
				<amount>4.883</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1058" name="o_f_49_1s_57">
		<!-- Max CP +58.1 -->
		<!-- M. Atk. +5.61 -->
		<effects>
			<effect name="MaxCp">
				<amount>58.102</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>5.605</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1059" name="o_f_49_1s_58">
		<!-- Max CP +58.1 -->
		<!-- HP Recovery +0.23 -->
		<effects>
			<effect name="MaxCp">
				<amount>58.102</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.22705</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1060" name="o_f_49_1s_59">
		<!-- Max CP +58.1 -->
		<!-- MP Recovery +0.11 -->
		<effects>
			<effect name="MaxCp">
				<amount>58.102</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.10659</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1061" name="o_f_49_1s_60">
		<!-- Max CP +58.1 -->
		<!-- CP Recovery +0.23 -->
		<effects>
			<effect name="MaxCp">
				<amount>58.102</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.22705</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1062" name="o_f_49_1s_61">
		<!-- Max CP +58.1 -->
		<!-- Evasion +0.9 -->
		<effects>
			<effect name="MaxCp">
				<amount>58.102</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.90405</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1063" name="o_f_49_1s_62">
		<!-- Max CP +58.1 -->
		<!-- Accuracy +0.9 -->
		<effects>
			<effect name="MaxCp">
				<amount>58.102</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.90405</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1064" name="o_f_49_1s_63">
		<!-- Max CP +58.1 -->
		<!-- Critical +9.79 -->
		<effects>
			<effect name="MaxCp">
				<amount>58.102</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>9.7890534</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1065" name="o_f_49_1s_64">
		<!-- P. Atk. +4.88 -->
		<!-- M. Atk. +5.61 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>4.883</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MagicalAttack">
				<amount>5.605</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1066" name="o_f_49_1s_65">
		<!-- P. Atk. +4.88 -->
		<!-- HP Recovery +0.23 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>4.883</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.22705</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1067" name="o_f_49_1s_66">
		<!-- P. Atk. +4.88 -->
		<!-- MP Recovery +0.11 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>4.883</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.10659</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1068" name="o_f_49_1s_67">
		<!-- P. Atk. +4.88 -->
		<!-- CP Recovery +0.23 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>4.883</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.22705</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1069" name="o_f_49_1s_68">
		<!-- P. Atk. +4.88 -->
		<!-- Evasion +0.9 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>4.883</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.90405</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1070" name="o_f_49_1s_69">
		<!-- P. Atk. +4.88 -->
		<!-- Accuracy +0.9 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>4.883</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.90405</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1071" name="o_f_49_1s_70">
		<!-- P. Atk. +4.88 -->
		<!-- Critical +9.79 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>4.883</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>9.7890534</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1072" name="o_f_49_1s_71">
		<!-- M. Atk. +5.61 -->
		<!-- HP Recovery +0.23 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>5.605</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="HpRegen">
				<amount>0.22705</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1073" name="o_f_49_1s_72">
		<!-- M. Atk. +5.61 -->
		<!-- MP Recovery +0.11 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>5.605</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.10659</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1074" name="o_f_49_1s_73">
		<!-- M. Atk. +5.61 -->
		<!-- CP Recovery +0.23 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>5.605</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.22705</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1075" name="o_f_49_1s_74">
		<!-- M. Atk. +5.61 -->
		<!-- Evasion +0.9 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>5.605</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.90405</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1076" name="o_f_49_1s_75">
		<!-- M. Atk. +5.61 -->
		<!-- Accuracy +0.9 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>5.605</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.90405</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1077" name="o_f_49_1s_76">
		<!-- M. Atk. +5.61 -->
		<!-- Critical +9.79 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>5.605</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>9.7890534</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1078" name="o_f_49_1s_77">
		<!-- HP Recovery +0.23 -->
		<!-- MP Recovery +0.11 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.22705</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="MpRegen">
				<amount>0.10659</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1079" name="o_f_49_1s_78">
		<!-- HP Recovery +0.23 -->
		<!-- CP Recovery +0.23 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.22705</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.22705</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1080" name="o_f_49_1s_79">
		<!-- HP Recovery +0.23 -->
		<!-- Evasion +0.9 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.22705</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.90405</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1081" name="o_f_49_1s_80">
		<!-- HP Recovery +0.23 -->
		<!-- Accuracy +0.9 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.22705</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.90405</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1082" name="o_f_49_1s_81">
		<!-- HP Recovery +0.23 -->
		<!-- Critical +9.79 -->
		<effects>
			<effect name="HpRegen">
				<amount>0.22705</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>9.7890534</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1083" name="o_f_49_1s_82">
		<!-- MP Recovery +0.11 -->
		<!-- CP Recovery +0.23 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.10659</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CpRegen">
				<amount>0.22705</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1084" name="o_f_49_1s_83">
		<!-- MP Recovery +0.11 -->
		<!-- Evasion +0.9 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.10659</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.90405</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1085" name="o_f_49_1s_84">
		<!-- MP Recovery +0.11 -->
		<!-- Accuracy +0.9 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.10659</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.90405</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1086" name="o_f_49_1s_85">
		<!-- MP Recovery +0.11 -->
		<!-- Critical +9.79 -->
		<effects>
			<effect name="MpRegen">
				<amount>0.10659</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>9.7890534</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1087" name="o_f_49_1s_86">
		<!-- CP Recovery +0.23 -->
		<!-- Evasion +0.9 -->
		<effects>
			<effect name="CpRegen">
				<amount>0.22705</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="PhysicalEvasion">
				<amount>0.90405</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1088" name="o_f_49_1s_87">
		<!-- CP Recovery +0.23 -->
		<!-- Accuracy +0.9 -->
		<effects>
			<effect name="CpRegen">
				<amount>0.22705</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.90405</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1089" name="o_f_49_1s_88">
		<!-- CP Recovery +0.23 -->
		<!-- Critical +9.79 -->
		<effects>
			<effect name="CpRegen">
				<amount>0.22705</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>9.7890534</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1090" name="o_f_49_1s_89">
		<!-- Evasion +0.9 -->
		<!-- Accuracy +0.9 -->
		<effects>
			<effect name="PhysicalEvasion">
				<amount>0.90405</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="Accuracy">
				<amount>0.90405</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1091" name="o_f_49_1s_90">
		<!-- Evasion +0.9 -->
		<!-- Critical +9.79 -->
		<effects>
			<effect name="PhysicalEvasion">
				<amount>0.90405</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>9.7890534</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1092" name="o_f_49_1s_91">
		<!-- Accuracy +0.9 -->
		<!-- Critical +9.79 -->
		<effects>
			<effect name="Accuracy">
				<amount>0.90405</amount>
				<mode>DIFF</mode>
			</effect>
			<effect name="CriticalRate">
				<amount>9.7890534</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1093" name="o_f_52_1s_1">
		<!-- P. Def. +22.9 -->
		<effects>
			<effect name="PhysicalDefence">
				<amount>22.903</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1094" name="o_f_52_1s_2">
		<!-- M. Def. +18.43 -->
		<effects>
			<effect name="MagicalDefence">
				<amount>18.426</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1095" name="o_f_52_1s_3">
		<!-- Max HP +90.76 -->
		<effects>
			<effect name="MaxHp">
				<amount>90.761</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1096" name="o_f_52_1s_4">
		<!-- Max MP +28.6 -->
		<effects>
			<effect name="MaxMp">
				<amount>28.601</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1097" name="o_f_52_1s_5">
		<!-- Max CP +125.34 -->
		<effects>
			<effect name="MaxCp">
				<amount>125.3375</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1098" name="o_f_52_1s_6">
		<!-- P. Atk. +11.03 -->
		<effects>
			<effect name="PhysicalAttack">
				<amount>11.026</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
	<option id="1099" name="o_f_52_1s_7">
		<!-- M. Atk. +12.65 -->
		<effects>
			<effect name="MagicalAttack">
				<amount>12.654</amount>
				<mode>DIFF</mode>
			</effect>
		</effects>
	</option>
</list>
