<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
	<item id="35700" name="Santa Girl's Golden Gift Box" additionalName="Event" type="EtcItem">
		<!-- Double-click to acquire Santa Girl's Cloak Box and Hat Box (3-day). If you are lucky, you can acquire an additional reward. -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="35711" min="1" max="1" chance="100" /> <!-- Santa Girl's Cloak Box - 3-day / Event -->
			<item id="35721" min="1" max="1" chance="100" /> <!-- Santa Girl's Hat Box - 3-day / Event -->
			<item id="17526" min="1" max="1" chance="10.04" /> <!-- Scroll: Enchant R-grade Weapon -->
			<item id="17527" min="1" max="1" chance="59.19" /> <!-- Scroll: Enchant R-grade Armor -->
			<item id="19447" min="1" max="1" chance="0.54" /> <!-- Blessed Scroll: Enchant R-grade Weapon -->
			<item id="19448" min="1" max="1" chance="4.46" /> <!-- Blessed Scroll: Enchant R-grade Armor -->
			<item id="18566" min="1" max="1" chance="13.45" /> <!-- Top-grade R-grade Life Stone -->
			<item id="18571" min="1" max="1" chance="6.72" /> <!-- Top-grade R95-grade Life Stone -->
			<item id="18576" min="1" max="1" chance="5.6" /> <!-- Top-grade R99-grade Life Stone -->
		</capsuled_items>
	</item>
	<item id="35701" name="Santa Girl's Red Stockings" additionalName="Event" type="EtcItem">
		<!-- Double-click to acquire Santa Girl's Gift Box. If you are lucky, you can acquire Santa Girl's Golden Gift Box. -->
		<set name="icon" val="icon.xmas_present_i00" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="35699" min="1" max="1" chance="100" /> <!-- Santa Girl's Gift Box - Event -->
			<item id="35700" min="1" max="1" chance="0.0617" /> <!-- Santa Girl's Golden Gift Box - Event -->
		</capsuled_items>
	</item>
	<item id="35702" name="Zahak's Petra" type="EtcItem">
		<!-- Petra obtained after defeating Zahak in the Seed of Hellfire. You can find out about the quest by clicking on it. Quest start item. -->
		<set name="icon" val="icon.etc_torch_on_i00" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="default_action" val="START_QUEST" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CRYSTAL" />
	</item>
	<item id="35703" name="Top-quality Petra" type="EtcItem">
		<!-- Petra obtained after defeating Zahak in the Seed of Hellfire. It feels stronger than the Petra obtained from the Zofans. Bring it to Aku. -->
		<set name="icon" val="icon.etc_torch_on_i00" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="LEATHER" />
	</item>
	<item id="35704" name="Expedition Volunteer's Crystal Pouch" type="EtcItem">
		<!-- Crystal pouch given to those who support the Antharas Expedition. Open the pouch to acquire a crystal. -->
		<set name="icon" val="icon.etc_pouch_gold_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="9499" level="1" /> <!-- Antharas Pocket -->
		</skills>
	</item>
	<item id="35705" name="Echo Crystal - Eternal Adventures (5th Fan Pic Award)" type="EtcItem">
		<!-- The 5th Lineage II Fan Pick Award overall winner. It was created by Orange Elf on the Teon server. Its light and cheerful melody lets you feel the adventure of Lineage II. -->
		<set name="icon" val="icon.etc_echo_crystal_i03" />
		<set name="weight" val="10" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="handler" val="ItemSkills" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="9500" level="1" /> <!-- Echo Crystal - Eternal Adventures -->
		</skills>
	</item>
	<item id="35706" name="Echo Crystal - The Stirrings of War (5th Fan Pick Award)" type="EtcItem">
		<!-- The 5th Lineage II Fan Pick Award best composition winner. It was created by Changsul on the Starice server. The music expresses the fantastic world of Lineage II. -->
		<set name="icon" val="icon.etc_echo_crystal_i04" />
		<set name="weight" val="10" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="handler" val="ItemSkills" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="9501" level="1" /> <!-- Echo Crystal - The Stirrings of War -->
		</skills>
	</item>
	<item id="35707" name="Echo Crystal - Reload (5th Fan Pick Award)" type="EtcItem">
		<!-- A prize for the 5th Lineage 2 fanfic contest won by Suhr21 from the Leona server. The music is full of lively guitar riffs. -->
		<set name="icon" val="icon.etc_echo_crystal_i01" />
		<set name="weight" val="10" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="handler" val="ItemSkills" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="9502" level="1" /> <!-- Echo Crystal - Reload -->
		</skills>
	</item>
	<item id="35708" name="Lumi Exclusive Weapon" type="Weapon">
		<!-- Lumi Exclusive Weapon -->
		<set name="icon" val="icon.weapon_monster_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="lrhand" />
		<set name="weapon_type" val="BOW" />
		<set name="crystal_type" val="D" />
		<set name="crystal_count" val="743" />
		<set name="weight" val="300" />
		<set name="soulshots" val="2" />
		<set name="spiritshots" val="2" />
		<set name="for_npc" val="true" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="DAGGER" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">5</stat>
			<stat type="mAtk">5</stat>
			<stat type="pAtkSpd">433</stat>
			<stat type="rCrit">12</stat>
			<stat type="randomDamage">5</stat>
			<stat type="accCombat">-3.75</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
	</item>
	<item id="35709" name="Zofan's Supply Box" type="EtcItem">
		<!-- Box obtaining after completing the Destroy the Machine Device mission on the 2nd floor of the Seed of Hellfire. Double-click to check for more information. -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="9503" level="1" /> <!-- Zofan's Supplies -->
		</skills>
	</item>
	<item id="35710" name="Santa Girl's Cloak Box" additionalName="1-day / Event" type="EtcItem">
		<!-- Double-click to acquire Santa Girl's Cloak (1-day). -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="is_stackable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="is_oly_restricted" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="35693" min="1" max="1" chance="100" /> <!-- Santa Girl's Cloak - 1-day / Event -->
		</capsuled_items>
	</item>
	<item id="35711" name="Santa Girl's Cloak Box" additionalName="3-day / Event" type="EtcItem">
		<!-- Double-click to acquire Santa Girl's Cloak (3-day). -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="is_stackable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="is_oly_restricted" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="35694" min="1" max="1" chance="100" /> <!-- Santa Girl's Cloak - 3-day / Event -->
		</capsuled_items>
	</item>
	<item id="35712" name="Refined Romantic Chapeau containing the GM's Sincerity" additionalName="Warrior" type="Armor">
		<!-- Refined Romantic Chapeau filled with GM's sincerity. Equipped in 2 head accessory slots. When equipped, P. Atk. +5%. -->
		<set name="icon" val="icon.accessory_archer_hat2_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="bodypart" val="hairall" />
		<set name="is_oly_restricted" val="true" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
		<skills>
			<skill id="8872" level="1" /> <!-- Refined Romantic Chapeau containing the GM's Sincerity -->
		</skills>
	</item>
	<item id="35713" name="Refined Romantic Chapeau containing the GM's Sincerity" additionalName="Wizard" type="Armor">
		<!-- Refined Romantic Chapeau filled with GM's sincerity. Equipped in 2 head accessory slots. When equipped, M. Atk. +10%. -->
		<set name="icon" val="icon.accessory_archer_hat2_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="bodypart" val="hairall" />
		<set name="is_oly_restricted" val="true" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
		<skills>
			<skill id="8873" level="1" /> <!-- Refined Romantic Chapeau containing the GM's Sincerity -->
		</skills>
	</item>
	<item id="35714" name="Refined Romantic Chapeau containing the GM's Sincerity" additionalName="Healer" type="Armor">
		<!-- Refined Romantic Chapeau filled with GM's sincerity. Equipped in 2 head accessory slots. When equipped, WIT +3. -->
		<set name="icon" val="icon.accessory_archer_hat2_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="bodypart" val="hairall" />
		<set name="is_oly_restricted" val="true" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
		<skills>
			<skill id="8874" level="1" /> <!-- Refined Romantic Chapeau containing the GM's Sincerity -->
		</skills>
	</item>
	<item id="35715" name="Refined Romantic Chapeau containing the GM's Blessing" additionalName="Warrior" type="Armor">
		<!-- Refined Romantic Chapeau filled with GM's blessing. Equipped in 2 head accessory slots. When equipped, P. Atk. +5%, Critical Rate for basic attacks +50. -->
		<set name="icon" val="icon.accessory_archer_hat2_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="bodypart" val="hairall" />
		<set name="is_oly_restricted" val="true" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
		<skills>
			<skill id="8875" level="1" /> <!-- Refined Romantic Chapeau containing the GM's Blessing -->
		</skills>
	</item>
	<item id="35716" name="Refined Romantic Chapeau containing the GM's Blessing" additionalName="Wizard" type="Armor">
		<!-- Refined Romantic Chapeau filled with GM's blessing. Equipped in 2 head accessory slots. When equipped, M. Atk. +10%, INT +3. -->
		<set name="icon" val="icon.accessory_archer_hat2_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="bodypart" val="hairall" />
		<set name="is_oly_restricted" val="true" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
		<skills>
			<skill id="8876" level="1" /> <!-- Refined Romantic Chapeau containing the GM's Blessing -->
		</skills>
	</item>
	<item id="35717" name="Refined Romantic Chapeau containing the GM's Blessing" additionalName="Healer" type="Armor">
		<!-- Refined Romantic Chapeau filled with GM's blessing. Equipped in 2 head accessory slots. When equipped, WIT +3, MEN +3. -->
		<set name="icon" val="icon.accessory_archer_hat2_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_freightable" val="true" />
		<set name="bodypart" val="hairall" />
		<set name="is_oly_restricted" val="true" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
		<skills>
			<skill id="8877" level="1" /> <!-- Refined Romantic Chapeau containing the GM's Blessing -->
		</skills>
	</item>
	<item id="35718" name="Santa Hat" additionalName="1-day / Event" type="Armor">
		<!-- The hat brings Christmas cheer. -->
		<set name="icon" val="icon.accessory_santas_cap_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weight" val="10" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="bodypart" val="hairall" />
		<set name="duration" val="180" />
		<set name="immediate_effect" val="true" />
		<set name="time" val="1440" />
		<set name="material" val="WOOD" />
	</item>
	<item id="35719" name="Santa Hat" additionalName="3-day / Event" type="Armor">
		<!-- The hat brings Christmas cheer. -->
		<set name="icon" val="icon.accessory_santas_cap_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weight" val="10" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="bodypart" val="hairall" />
		<set name="duration" val="540" />
		<set name="immediate_effect" val="true" />
		<set name="time" val="4320" />
		<set name="material" val="WOOD" />
	</item>
	<item id="35720" name="Santa Girl's Hat Box" additionalName="1-day / Event" type="EtcItem">
		<!-- Double-click to obtain Santa Girl's Hat (1-day). -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="is_stackable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="is_oly_restricted" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="35718" min="1" max="1" chance="100" /> <!-- Santa Hat - 1-day / Event -->
		</capsuled_items>
	</item>
	<item id="35721" name="Santa Girl's Hat Box" additionalName="3-day / Event" type="EtcItem">
		<!-- Double-click to acquire Santa Girl's Hat (3-day). -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="is_stackable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="is_oly_restricted" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="35719" min="1" max="1" chance="100" /> <!-- Santa Hat - 3-day / Event -->
		</capsuled_items>
	</item>
	<item id="35722" name="Draco's Hat" additionalName="Event" type="Armor">
		<!-- Draco's Hat -->
		<set name="icon" val="icon.etc_ev_draco_hair_acc" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="bodypart" val="hairall" />
		<set name="is_oly_restricted" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
	</item>
	<item id="35723" name="Specter Weapon Pack" type="EtcItem">
		<!-- Double-click to obtain an unidentified Specter weapon. -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="weight" val="10" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="18171" min="1" max="1" chance="100" /> <!-- Unidentified Specter Shaper -->
			<item id="18172" min="1" max="1" chance="100" /> <!-- Unidentified Specter Cutter -->
			<item id="18173" min="1" max="1" chance="100" /> <!-- Unidentified Specter Slasher -->
			<item id="18174" min="1" max="1" chance="100" /> <!-- Unidentified Specter Avenger -->
			<item id="18175" min="1" max="1" chance="100" /> <!-- Unidentified Specter Fighter -->
			<item id="18176" min="1" max="1" chance="100" /> <!-- Unidentified Specter Stormer -->
			<item id="18177" min="1" max="1" chance="100" /> <!-- Unidentified Specter Thrower -->
			<item id="18178" min="1" max="1" chance="100" /> <!-- Unidentified Specter Guardian -->
			<item id="18179" min="1" max="1" chance="100" /> <!-- Unidentified Specter Buster -->
			<item id="18180" min="1" max="1" chance="100" /> <!-- Unidentified Specter Caster -->
			<item id="18181" min="1" max="1" chance="100" /> <!-- Unidentified Specter Retributer -->
			<item id="18182" min="1" max="1" chance="100" /> <!-- Unidentified Specter Dual Swords -->
			<item id="18183" min="1" max="1" chance="100" /> <!-- Unidentified Specter Dual Daggers -->
			<item id="18184" min="1" max="1" chance="100" /> <!-- Unidentified Specter Dual Blunt Weapons -->
		</capsuled_items>
	</item>
	<item id="35724" name="Seraph Armor Pack" type="EtcItem">
		<!-- Pack containing Seraph armor in an Unidentified state. -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="weight" val="10" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="18185" min="1" max="1" chance="100" /> <!-- Unidentified Seraph Helmet - Heavy armor -->
			<item id="18186" min="1" max="1" chance="100" /> <!-- Unidentified Seraph Breastplate - Heavy armor -->
			<item id="18187" min="1" max="1" chance="100" /> <!-- Unidentified Seraph Gaiters - Heavy armor -->
			<item id="18188" min="1" max="1" chance="100" /> <!-- Unidentified Seraph Gauntlets - Heavy armor -->
			<item id="18189" min="1" max="1" chance="100" /> <!-- Unidentified Seraph Boots - Heavy armor -->
			<item id="18190" min="1" max="1" chance="100" /> <!-- Unidentified Seraph Shield -->
			<item id="18191" min="1" max="1" chance="100" /> <!-- Unidentified Seraph Leather Helmet - Light armor -->
			<item id="18192" min="1" max="1" chance="100" /> <!-- Unidentified Seraph Leather Armor - Light armor -->
			<item id="18193" min="1" max="1" chance="100" /> <!-- Unidentified Seraph Leather Leggings - Light armor -->
			<item id="18194" min="1" max="1" chance="100" /> <!-- Unidentified Seraph Leather Gloves - Light armor -->
			<item id="18195" min="1" max="1" chance="100" /> <!-- Unidentified Seraph Leather Boots - Light armor -->
			<item id="18196" min="1" max="1" chance="100" /> <!-- Unidentified Seraph Circlet - Robe -->
			<item id="18197" min="1" max="1" chance="100" /> <!-- Unidentified Seraph Tunic - Robe -->
			<item id="18198" min="1" max="1" chance="100" /> <!-- Unidentified Seraph Stockings - Robe -->
			<item id="18199" min="1" max="1" chance="100" /> <!-- Unidentified Seraph Gloves - Robe -->
			<item id="18200" min="1" max="1" chance="100" /> <!-- Unidentified Seraph Shoes - Robe -->
			<item id="18201" min="1" max="1" chance="100" /> <!-- Unidentified Seraph Sigil -->
		</capsuled_items>
	</item>
	<item id="35725" name="Seraph Accessory Pack" type="EtcItem">
		<!-- Double-click to obtain an unidentified Seraph accessory. -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="weight" val="10" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="18202" min="1" max="1" chance="100" /> <!-- Unidentified Seraph Necklace -->
			<item id="18203" min="2" max="2" chance="100" /> <!-- Unidentified Seraph Earring -->
			<item id="18204" min="2" max="2" chance="100" /> <!-- Unidentified Seraph Ring -->
		</capsuled_items>
	</item>
	<item id="35726" name="R-grade Enchantment Box" type="EtcItem">
		<!-- Double-click to obtain R-grade Hardener. -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="weight" val="10" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="17526" min="3" max="3" chance="100" /> <!-- Scroll: Enchant R-grade Weapon -->
			<item id="17527" min="33" max="33" chance="100" /> <!-- Scroll: Enchant R-grade Armor -->
			<item id="33493" min="1" max="1" chance="100" /> <!-- Attribute Enchant Support Box -->
			<item id="18554" min="1" max="1" chance="100" /> <!-- R95-grade Red Soul Crystal -->
			<item id="18555" min="1" max="1" chance="100" /> <!-- R95-grade Green Soul Crystal -->
			<item id="18556" min="1" max="1" chance="100" /> <!-- R95-grade Blue Soul Crystal -->
			<item id="30306" min="340" max="340" chance="100" /> <!-- Giant's Essence -->
			<item id="18571" min="5" max="5" chance="100" /> <!-- Top-grade R95-grade Life Stone -->
		</capsuled_items>
	</item>
	<item id="35727" name="Seed Talisman Ingredient Box" type="EtcItem">
		<!-- Box containing Seed Talisman ingredient. -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="weight" val="10" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="35562" min="75" max="75" chance="100" /> <!-- Destructive Energy -->
			<item id="35563" min="100" max="100" chance="100" /> <!-- Giant's Energy -->
			<item id="19477" min="1" max="1" chance="100" /> <!-- Seraph Bracelet -->
		</capsuled_items>
	</item>
	<item id="35728" name="Hero's Support Box" type="EtcItem">
		<!-- Double-click to obtain one of the following items: Specter Weapon Pack, Seraph Armor Pack, R-grade Enchantment Pack, Seed Talisman Box, adena, Soulshot, Blessed Spiritshot, SP Scroll. -->
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="weight" val="10" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="PEEL" />
		<set name="immediate_effect" val="true" />
		<set name="handler" val="ExtractableItems" />
		<set name="material" val="FISH" />
		<capsuled_items>
			<item id="35723" min="1" max="1" chance="100" /> <!-- Specter Weapon Pack -->
			<item id="35724" min="1" max="1" chance="100" /> <!-- Seraph Armor Pack -->
			<item id="35725" min="1" max="1" chance="100" /> <!-- Seraph Accessory Pack -->
			<item id="35726" min="1" max="1" chance="100" /> <!-- R-grade Enchantment Box -->
			<item id="35727" min="1" max="1" chance="100" /> <!-- Seed Talisman Ingredient Box -->
			<item id="57" min="300000000" max="300000000" chance="100" /> <!-- Adena -->
			<item id="30277" min="2" max="2" chance="100" /> <!-- Greater Package: Soulshots -->
			<item id="30281" min="1" max="1" chance="100" /> <!-- Greater Package: Spiritshots -->
			<item id="30275" min="40" max="40" chance="100" /> <!-- SP Scroll: 100 -->
		</capsuled_items>
	</item>
	<item id="35729" name="Fire Stone (+60)" additionalName="Event" type="EtcItem">
		<!-- Fire Attribute +60. Additional resistance increase is unavailable. Up to three attributes can be bestowed to armor. Opposite attributes cannot be enhanced. -->
		<set name="icon" val="icon.etc_fire_stone_i00" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="ENCHT_ATTR" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="weight" val="1" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="EnchantAttribute" />
		<set name="commissionItemType" val="ATTRIBUTE_STONE" />
		<set name="is_sellable" val="false" />
		<skills>
			<skill id="12875" level="3" /> <!-- Fire Stone -->
		</skills>
	</item>
	<item id="35730" name="Water Stone (+60)" additionalName="Event" type="EtcItem">
		<!-- Water Attribute +60. Additional resistance increase is unavailable. Up to 3 attributes can be bestowed to armor. Opposite attributes cannot be enhanced. -->
		<set name="icon" val="icon.etc_water_stone_i00" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="ENCHT_ATTR" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="weight" val="1" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="EnchantAttribute" />
		<set name="commissionItemType" val="ATTRIBUTE_STONE" />
		<set name="is_sellable" val="false" />
		<skills>
			<skill id="12876" level="3" /> <!-- Water Stone -->
		</skills>
	</item>
	<item id="35731" name="Earth Stone (+60)" additionalName="Event" type="EtcItem">
		<!-- Earth Attribute +60. Additional resistance increase is unavailable. Up to three attributes can be bestowed to armor. Opposite attributes cannot be enhanced. -->
		<set name="icon" val="icon.etc_earth_stone_i00" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="ENCHT_ATTR" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="weight" val="1" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="EnchantAttribute" />
		<set name="commissionItemType" val="ATTRIBUTE_STONE" />
		<set name="is_sellable" val="false" />
		<skills>
			<skill id="12878" level="3" /> <!-- Earth Stone -->
		</skills>
	</item>
	<item id="35732" name="Wind Stone (+60)" additionalName="Event" type="EtcItem">
		<!-- Wind Attribute +60. Additional resistance increase is unavailable. Up to 3 attributes can be bestowed to armor. Opposite attributes cannot be enhanced. -->
		<set name="icon" val="icon.etc_wind_stone_i00" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="ENCHT_ATTR" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="weight" val="1" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="EnchantAttribute" />
		<set name="commissionItemType" val="ATTRIBUTE_STONE" />
		<set name="is_sellable" val="false" />
		<skills>
			<skill id="12877" level="3" /> <!-- Wind Stone -->
		</skills>
	</item>
	<item id="35733" name="Dark Stone (+60)" additionalName="Event" type="EtcItem">
		<!-- Dark Attribute +60. Additional resistance increase is unavailable. Up to 3 attributes can be bestowed to armor. Opposite attributes cannot be enhanced. -->
		<set name="icon" val="icon.etc_unholy_stone_i00" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="ENCHT_ATTR" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="weight" val="1" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="EnchantAttribute" />
		<set name="commissionItemType" val="ATTRIBUTE_STONE" />
		<set name="is_sellable" val="false" />
		<skills>
			<skill id="12880" level="3" /> <!-- Dark Stone -->
		</skills>
	</item>
	<item id="35734" name="Holy Stone (+60)" additionalName="Event" type="EtcItem">
		<!-- Holy Attribute +60. Additional resistance increase is unavailable. Up to 3 attributes can be bestowed to armor. Opposite attributes cannot be enhanced. -->
		<set name="icon" val="icon.etc_holy_stone_i00" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="ENCHT_ATTR" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="weight" val="1" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="EnchantAttribute" />
		<set name="commissionItemType" val="ATTRIBUTE_STONE" />
		<set name="is_sellable" val="false" />
		<skills>
			<skill id="12879" level="3" /> <!-- Holy Stone -->
		</skills>
	</item>
	<item id="35735" name="Fire Stone (+150)" additionalName="Event" type="EtcItem">
		<!-- Enhances the Fire attribute by 3 levels at once. Up to 3 attributes can be bestowed to armor. Opposite attributes cannot be enhanced. -->
		<set name="icon" val="icon.etc_fire_stone_i00" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="ENCHT_ATTR" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="weight" val="1" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="EnchantAttribute" />
		<set name="commissionItemType" val="ATTRIBUTE_STONE" />
		<set name="is_sellable" val="false" />
		<skills>
			<skill id="12875" level="1" /> <!-- Fire Stone -->
		</skills>
	</item>
	<item id="35736" name="Water Stone (+150)" additionalName="Event" type="EtcItem">
		<!-- Enhances the Water attribute by 3 levels at once. Up to 3 attributes can be bestowed to armor. Opposite attributes cannot be enhanced. -->
		<set name="icon" val="icon.etc_water_stone_i00" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="ENCHT_ATTR" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="weight" val="1" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="EnchantAttribute" />
		<set name="commissionItemType" val="ATTRIBUTE_STONE" />
		<set name="is_sellable" val="false" />
		<skills>
			<skill id="12876" level="1" /> <!-- Water Stone -->
		</skills>
	</item>
	<item id="35737" name="Earth Stone (+150)" additionalName="Event" type="EtcItem">
		<!-- Enhances the Earth attribute by 3 levels at once. Up to 3 attributes can be bestowed to armor. Opposite attributes cannot be enhanced. -->
		<set name="icon" val="icon.etc_earth_stone_i00" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="ENCHT_ATTR" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="weight" val="1" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="EnchantAttribute" />
		<set name="commissionItemType" val="ATTRIBUTE_STONE" />
		<set name="is_sellable" val="false" />
		<skills>
			<skill id="12878" level="1" /> <!-- Earth Stone -->
		</skills>
	</item>
	<item id="35738" name="Wind Stone (+150)" additionalName="Event" type="EtcItem">
		<!-- Enhances the Wind attribute by 3 levels at once. Up to 3 attributes can be bestowed to armor. Opposite attributes cannot be enhanced. -->
		<set name="icon" val="icon.etc_wind_stone_i00" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="ENCHT_ATTR" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="weight" val="1" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="EnchantAttribute" />
		<set name="commissionItemType" val="ATTRIBUTE_STONE" />
		<set name="is_sellable" val="false" />
		<skills>
			<skill id="12877" level="1" /> <!-- Wind Stone -->
		</skills>
	</item>
	<item id="35739" name="Dark Stone (+150)" additionalName="Event" type="EtcItem">
		<!-- Enhances the Dark attribute by 3 levels at once. Up to 3 attributes can be bestowed to armor. Opposite attributes cannot be enhanced. -->
		<set name="icon" val="icon.etc_unholy_stone_i00" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="ENCHT_ATTR" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="weight" val="1" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="EnchantAttribute" />
		<set name="commissionItemType" val="ATTRIBUTE_STONE" />
		<set name="is_sellable" val="false" />
		<skills>
			<skill id="12880" level="1" /> <!-- Dark Stone -->
		</skills>
	</item>
	<item id="35740" name="Holy Stone (+150)" additionalName="Event" type="EtcItem">
		<!-- Enhances the Holy attribute by 3 levels at once. Up to 3 attributes can be bestowed to armor. Opposite attributes cannot be enhanced. -->
		<set name="icon" val="icon.etc_holy_stone_i00" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="ENCHT_ATTR" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="weight" val="1" />
		<set name="is_stackable" val="true" />
		<set name="handler" val="EnchantAttribute" />
		<set name="commissionItemType" val="ATTRIBUTE_STONE" />
		<set name="is_sellable" val="false" />
		<skills>
			<skill id="12879" level="1" /> <!-- Holy Stone -->
		</skills>
	</item>
	<item id="35741" name="Low-grade Scroll: PK" type="EtcItem">
		<!-- Double-click to decrease the PK count by 1. Can only be used in Floran Village. Can be used if the PK count is 1 or higher. Not available when wielding Demonic Sword Zariche or Blood Sword Akamanah. -->
		<set name="icon" val="icon.etc_ev_draco_pk_count_down" />
		<set name="weight" val="10" />
		<set name="is_stackable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="handler" val="ItemSkills" />
		<set name="commissionItemType" val="SCROLL_OTHER" />
		<set name="reuse_delay" val="86400000" />
		<set name="material" val="PAPER" />
		<cond addName="1" msgId="113">
			<player insideZoneId="60025, 60026, 60027" />
		</cond>
		<skills>
			<skill id="9504" level="1" /> <!-- Scroll: PK (Low-grade) -->
		</skills>
	</item>
	<item id="35742" name="Low-grade Scroll: Reputation" type="EtcItem">
		<!-- Double-click to add 1000 reputation points. Can only be used in Floran Village. Can only be used when in the chaotic state (the reputation is below zero). Not available when wielding Demonic Sword Zariche or Blood Sword Akamanah. -->
		<set name="icon" val="icon.etc_ev_draco_karma_down" />
		<set name="weight" val="10" />
		<set name="is_stackable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="handler" val="ItemSkills" />
		<set name="commissionItemType" val="SCROLL_OTHER" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="9508" level="1" /> <!-- Scroll: Reputation (Low-grade) -->
		</skills>
	</item>
	<item id="35743" name="Draco's Health Potion" additionalName="Event" type="EtcItem">
		<!-- Recovers 3000 HP. If HP is full, recovers CP. No cooldown. -->
		<set name="icon" val="icon.etc_ev_draco_hp_bottle" />
		<set name="weight" val="10" />
		<set name="is_stackable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="for_npc" val="true" />
		<set name="reuse_delay" val="500" />
		<set name="is_event_restricted" val="true" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="POTION" />
		<set name="handler" val="ItemSkills" />
		<set name="immediate_effect" val="true" />
		<set name="commissionItemType" val="POTION" />
		<set name="material" val="LIQUID" />
		<skills>
			<skill id="9513" level="1" /> <!-- Draco's Health Potion -->
		</skills>
	</item>
	<item id="35744" name="Draco's Mana Potion" additionalName="Event" type="EtcItem">
		<!-- Momentarily recovers 100 MP. No cooldown. Cannot be used when MP is 100%. -->
		<set name="icon" val="icon.etc_ev_draco_mp_bottle" />
		<set name="weight" val="10" />
		<set name="is_stackable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="for_npc" val="true" />
		<set name="reuse_delay" val="500" />
		<set name="is_event_restricted" val="true" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="POTION" />
		<set name="handler" val="ItemSkills" />
		<set name="immediate_effect" val="true" />
		<set name="commissionItemType" val="POTION" />
		<set name="material" val="LIQUID" />
		<skills>
			<skill id="9514" level="1" /> <!-- Draco's Mana Potion -->
		</skills>
	</item>
	<item id="35745" name="Draco's Hat Box" additionalName="Event (Not used)" type="EtcItem">
		<set name="icon" val="icon.event_hero_treasure_box_i00" />
		<set name="weight" val="10" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FISH" />
	</item>
	<item id="35746" name="Draco's Hat - Warrior (7-day)" additionalName="Event" type="Armor">
		<!-- A cute Draco's Hat. For 7 d., STR +2, DEX +2, CON +2. Enables Blessed Resurrection (cooldown: 1 h.). Cannot be used in the Olympiad. Will be deleted after the event. -->
		<set name="icon" val="icon.etc_ev_draco_hair_acc" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="bodypart" val="hairall" />
		<set name="time" val="10080" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
		<skills>
			<skill id="9525" level="1" /> <!-- Draco's Hat: Warrior - Blessed Resurrection -->
			<skill id="9515" level="1" /> <!-- Draco's Hat: Warrior -->
		</skills>
	</item>
	<item id="35747" name="Draco's Hat - Wizard (7-day)" additionalName="Event" type="Armor">
		<!-- A cute Draco's Hat. For 7 d., INT +2, WIT +2, MEN +2. Enables Blessed Resurrection (cooldown: 1 h.). Cannot be used in the Olympiad. Will be deleted after the event. -->
		<set name="icon" val="icon.etc_ev_draco_hair_acc" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="bodypart" val="hairall" />
		<set name="time" val="10080" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
		<skills>
			<skill id="9526" level="1" /> <!-- Draco's Hat: Wizard - Blessed Resurrection -->
			<skill id="9516" level="1" /> <!-- Draco's Hat: Wizard -->
		</skills>
	</item>
	<item id="35748" name="Draco's Hat" additionalName="Event" type="Armor">
		<!-- A cute Draco's Hat. -->
		<set name="icon" val="icon.etc_ev_draco_hair_acc" />
		<set name="default_action" val="EQUIP" />
		<set name="weight" val="10" />
		<set name="is_sellable" val="false" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="material" val="WOOD" />
	</item>
	<item id="35749" name="R-grade Weapon Attribute Change Crystal" additionalName="Event" type="EtcItem">
		<!-- Double-click to change the attribute of an R-/ R95-/ R99-/ R110-grade weapon. The weapon imbued with an attribute must be in your inventory. -->
		<set name="icon" val="icon.change_elemental_crystal" />
		<set name="crystal_type" val="R" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="CHANGE_ATTR" />
		<set name="handler" val="ChangeAttributeCrystal" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12881" level="1" /> <!-- Change Property -->
		</skills>
	</item>
	<item id="35750" name="Draco's Blessing (30-min.)" additionalName="Event" type="EtcItem">
		<!-- For 30 min., acquired XP/ SP while hunting +200%. Required level: 85-90. -->
		<set name="icon" val="icon.etc_ev_draco_exp_up" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="SCROLL_OTHER" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="9518" level="1" /> <!-- Draco's Blessing (30 min.) -->
		</skills>
	</item>
	<item id="35751" name="Draco's Shiny Accessory Pack" additionalName="Event" type="EtcItem">
		<!-- Double-click to obtain one of the following items: Antharas' Earring, Valakas' Necklace, Earth Wyrm's Heart Ring, Bottle of Antharas' Soul, Bottle of Valakas' Soul. -->
		<set name="icon" val="icon.etc_ev_draco_gift_box" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="default_action" val="CAPSULE" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="FISH" />
		<set name="handler" val="ItemSkills" />
		<skills>
			<skill id="9512" level="1" /> <!-- Draco's Accessory Gift Box -->
		</skills>
	</item>
	<item id="35752" name="Mid-grade Scroll: PK" type="EtcItem">
		<!-- Double-click to decrease the PK count by 3. Can only be used in Floran Village. Can be used if the PK count is 1 or higher. Not available when wielding Demonic Sword Zariche or Blood Sword Akamanah. -->
		<set name="icon" val="icon.etc_ev_draco_pk_count_down" />
		<set name="weight" val="10" />
		<set name="is_stackable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="handler" val="ItemSkills" />
		<set name="commissionItemType" val="SCROLL_OTHER" />
		<set name="reuse_delay" val="86400000" />
		<set name="material" val="PAPER" />
		<cond addName="1" msgId="113">
			<player insideZoneId="60025, 60026, 60027" />
		</cond>
		<skills>
			<skill id="9505" level="1" /> <!-- Scroll: PK (Mid-grade) -->
		</skills>
	</item>
	<item id="35753" name="High-grade Scroll: PK" type="EtcItem">
		<!-- Double-click to decrease the PK count by 5. Can only be used in Floran Village. Can be used if the PK count is 1 or higher. Not available when wielding Demonic Sword Zariche or Blood Sword Akamanah. -->
		<set name="icon" val="icon.etc_ev_draco_pk_count_down" />
		<set name="weight" val="10" />
		<set name="is_stackable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="handler" val="ItemSkills" />
		<set name="commissionItemType" val="SCROLL_OTHER" />
		<set name="reuse_delay" val="86400000" />
		<set name="material" val="PAPER" />
		<cond addName="1" msgId="113">
			<player insideZoneId="60025, 60026, 60027" />
		</cond>
		<skills>
			<skill id="9506" level="1" /> <!-- Scroll: PK (High-grade) -->
		</skills>
	</item>
	<item id="35754" name="Top-grade Scroll: PK" type="EtcItem">
		<!-- Double-click to decrease the PK count by 10. Can only be used in Floran Village. Can be used if the PK count is 1 or higher. Not available when wielding Demonic Sword Zariche or Blood Sword Akamanah. -->
		<set name="icon" val="icon.etc_ev_draco_pk_count_down" />
		<set name="weight" val="10" />
		<set name="is_stackable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="handler" val="ItemSkills" />
		<set name="commissionItemType" val="SCROLL_OTHER" />
		<set name="reuse_delay" val="86400000" />
		<set name="material" val="PAPER" />
		<cond addName="1" msgId="113">
			<player insideZoneId="60025, 60026, 60027" />
		</cond>
		<skills>
			<skill id="9507" level="1" /> <!-- Scroll: PK (Top-grade) -->
		</skills>
	</item>
	<item id="35755" name="Mid-grade Scroll: Reputation" type="EtcItem">
		<!-- Double-click to add 5000 reputation points. Can only be used in Floran Village. Can only be used when in the chaotic state (the reputation is below zero). Not available when wielding Demonic Sword Zariche or Blood Sword Akamanah. -->
		<set name="icon" val="icon.etc_ev_draco_karma_down" />
		<set name="weight" val="10" />
		<set name="is_stackable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="handler" val="ItemSkills" />
		<set name="commissionItemType" val="SCROLL_OTHER" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="9509" level="1" /> <!-- Scroll: Reputation (Mid-grade) -->
		</skills>
	</item>
	<item id="35756" name="High-grade Scroll: Reputation" type="EtcItem">
		<!-- Double-click to add 30,000 reputation points. Can only be used when in the chaotic state (the reputation is below zero). Not available when wielding Demonic Sword Zariche or Blood Sword Akamanah. Can only be used in Floran Village. -->
		<set name="icon" val="icon.etc_ev_draco_karma_down" />
		<set name="weight" val="10" />
		<set name="is_stackable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="handler" val="ItemSkills" />
		<set name="commissionItemType" val="SCROLL_OTHER" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="9510" level="1" /> <!-- High-grade Scroll: Reputation -->
		</skills>
	</item>
	<item id="35757" name="Top-grade Scroll: Reputation" type="EtcItem">
		<!-- Double-click to reset your reputation points. Can only be used when in the chaotic state (the reputation is below zero). Not available when wielding Demonic Sword Zariche or Blood Sword Akamanah. Can only be used in Floran Village. -->
		<set name="icon" val="icon.etc_ev_draco_karma_down" />
		<set name="weight" val="10" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="SCROLL_OTHER" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="9511" level="1" /> <!-- Scroll: Reputation (Top-grade) -->
		</skills>
	</item>
	<item id="35758" name="Draco's Blessing (1-hour)" additionalName="Event" type="EtcItem">
		<!-- For 1 h., acquired XP/ SP while hunting +200%. Required level: 85-90. -->
		<set name="icon" val="icon.etc_ev_draco_exp_up" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="SCROLL_OTHER" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="9519" level="1" /> <!-- Draco's Blessing (1-h.) -->
		</skills>
	</item>
	<item id="35759" name="Draco's Blessing (1-hour)" additionalName="Event" type="EtcItem">
		<!-- For 1 h., acquired XP/ SP while hunting +100%. Required level: 1-95. -->
		<set name="icon" val="icon.etc_ev_draco_exp_up" />
		<set name="is_stackable" val="true" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="handler" val="ItemSkills" />
		<set name="commissionItemType" val="SCROLL_OTHER" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="9520" level="1" /> <!-- Draco's Blessing (1-h.) -->
		</skills>
	</item>
	<item id="35760" name="Draco's Blessing (3-hour)" additionalName="Event" type="EtcItem">
		<!-- For 3 h., acquired XP/ SP while hunting +200%. Required level: 85-90. -->
		<set name="icon" val="icon.etc_ev_draco_exp_up" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="SCROLL_OTHER" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="etcitem_type" val="SCROLL" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="9521" level="1" /> <!-- Draco's Blessing (3-hour) -->
		</skills>
	</item>
	<item id="35761" name="Rabbit Ears" additionalName="CON" type="Armor">
		<!-- When equipped, CON +3. -->
		<set name="icon" val="icon.accessory_rabbit_ear_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weight" val="10" />
		<set name="bodypart" val="hair2" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9556" level="1" /> <!-- Head Accessory: CON -->
		</skills>
	</item>
	<item id="35762" name="Rabbit Ears" additionalName="MEN" type="Armor">
		<!-- When equipped, MEN +3. -->
		<set name="icon" val="icon.accessory_rabbit_ear_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hair2" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9557" level="1" /> <!-- Head Accessory: MEN -->
		</skills>
	</item>
	<item id="35763" name="Rabbit Ears" additionalName="INT" type="Armor">
		<!-- When equipped, INT +3. -->
		<set name="icon" val="icon.accessory_rabbit_ear_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hair2" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9558" level="1" /> <!-- Head Accessory: INT -->
		</skills>
	</item>
	<item id="35764" name="Rabbit Ears" additionalName="WIT" type="Armor">
		<!-- When equipped, WIT +3. -->
		<set name="icon" val="icon.accessory_rabbit_ear_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hair2" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9559" level="1" /> <!-- Head Accessory: WIT -->
		</skills>
	</item>
	<item id="35765" name="Rabbit Ears" additionalName="Critical Rate" type="Armor">
		<!-- When equipped, Critical Rate for basic attacks +50. -->
		<set name="icon" val="icon.accessory_rabbit_ear_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hair2" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9560" level="1" /> <!-- Head Accessory: P. Critical Rate -->
		</skills>
	</item>
	<item id="35766" name="Rabbit Ears" additionalName="Critical Damage" type="Armor">
		<!-- When equipped, Critical Damage for basic attacks +90, M. Skill Critical Damage +68. -->
		<set name="icon" val="icon.accessory_rabbit_ear_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hair2" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9561" level="1" /> <!-- Head Accessory: Critical Damage -->
		</skills>
	</item>
	<item id="35767" name="Rabbit Ears" additionalName="P. Def." type="Armor">
		<!-- When equipped, P. Def. +5%. -->
		<set name="icon" val="icon.accessory_rabbit_ear_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hair2" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9562" level="1" /> <!-- Head Accessory: P. Def. -->
		</skills>
	</item>
	<item id="35768" name="Rabbit Ears" additionalName="M. Def." type="Armor">
		<!-- When equipped, M. Def. +5%. -->
		<set name="icon" val="icon.accessory_rabbit_ear_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hair2" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9563" level="1" /> <!-- Head Accessory: M. Def. -->
		</skills>
	</item>
	<item id="35769" name="Rabbit Ears" additionalName="Evasion" type="Armor">
		<!-- When equipped, Evasion +5. -->
		<set name="icon" val="icon.accessory_rabbit_ear_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hair2" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9564" level="1" /> <!-- Head Accessory: P. Evasion -->
		</skills>
	</item>
	<item id="35770" name="Rabbit Ears" additionalName="P. Atk." type="Armor">
		<!-- When equipped, P. Atk. +5%. -->
		<set name="icon" val="icon.accessory_rabbit_ear_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hair2" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9565" level="1" /> <!-- Head Accessory: P. Atk. -->
		</skills>
	</item>
	<item id="35771" name="Rabbit Ears" additionalName="M. Atk." type="Armor">
		<!-- When equipped, M. Atk. +10%. -->
		<set name="icon" val="icon.accessory_rabbit_ear_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hair2" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9566" level="1" /> <!-- Head Accessory: M. Atk. -->
		</skills>
	</item>
	<item id="35772" name="Rabbit Ears" additionalName="Accuracy" type="Armor">
		<!-- When equipped, P. Accuracy +5. -->
		<set name="icon" val="icon.accessory_rabbit_ear_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weight" val="10" />
		<set name="bodypart" val="hair2" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9567" level="1" /> <!-- Head Accessory: P. Accuracy -->
		</skills>
	</item>
	<item id="35773" name="Raccoon Ears" additionalName="STR" type="Armor">
		<!-- When equipped, STR +3. -->
		<set name="icon" val="icon.accessory_racoon_ear_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hair2" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9554" level="1" /> <!-- Head Accessory: STR -->
		</skills>
	</item>
	<item id="35774" name="Raccoon Ears" additionalName="DEX" type="Armor">
		<!-- DEX +3. -->
		<set name="icon" val="icon.accessory_racoon_ear_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hair2" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9555" level="1" /> <!-- Head Accessory: DEX -->
		</skills>
	</item>
	<item id="35775" name="Raccoon Ears" additionalName="INT" type="Armor">
		<!-- When equipped, INT +3. -->
		<set name="icon" val="icon.accessory_racoon_ear_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hair2" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9558" level="1" /> <!-- Head Accessory: INT -->
		</skills>
	</item>
	<item id="35776" name="Raccoon Ears" additionalName="WIT" type="Armor">
		<!-- When equipped, WIT +3. -->
		<set name="icon" val="icon.accessory_racoon_ear_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hair2" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9559" level="1" /> <!-- Head Accessory: WIT -->
		</skills>
	</item>
	<item id="35777" name="Raccoon Ears" additionalName="Critical Rate" type="Armor">
		<!-- When equipped, Critical Rate for basic attacks +50. -->
		<set name="icon" val="icon.accessory_racoon_ear_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hair2" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9560" level="1" /> <!-- Head Accessory: P. Critical Rate -->
		</skills>
	</item>
	<item id="35778" name="Raccoon Ears" additionalName="Critical Damage" type="Armor">
		<!-- When equipped, Critical Damage for basic attacks +90, M. Skill Critical Damage +68. -->
		<set name="icon" val="icon.accessory_racoon_ear_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hair2" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9561" level="1" /> <!-- Head Accessory: Critical Damage -->
		</skills>
	</item>
	<item id="35779" name="Raccoon Ears" additionalName="P. Def." type="Armor">
		<!-- When equipped, P. Def. +5%. -->
		<set name="icon" val="icon.accessory_racoon_ear_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hair2" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9562" level="1" /> <!-- Head Accessory: P. Def. -->
		</skills>
	</item>
	<item id="35780" name="Raccoon Ears" additionalName="M. Def." type="Armor">
		<!-- When equipped, M. Def. +5%. -->
		<set name="icon" val="icon.accessory_racoon_ear_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weight" val="10" />
		<set name="bodypart" val="hair2" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9563" level="1" /> <!-- Head Accessory: M. Def. -->
		</skills>
	</item>
	<item id="35781" name="Raccoon Ears" additionalName="Evasion" type="Armor">
		<!-- When equipped, Evasion +5. -->
		<set name="icon" val="icon.accessory_racoon_ear_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hair2" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9564" level="1" /> <!-- Head Accessory: P. Evasion -->
		</skills>
	</item>
	<item id="35782" name="Raccoon Ears" additionalName="P. Atk." type="Armor">
		<!-- When equipped, P. Atk. +5%. -->
		<set name="icon" val="icon.accessory_racoon_ear_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hair2" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9565" level="1" /> <!-- Head Accessory: P. Atk. -->
		</skills>
	</item>
	<item id="35783" name="Raccoon Ears" additionalName="M. Atk." type="Armor">
		<!-- When equipped, M. Atk. +10%. -->
		<set name="icon" val="icon.accessory_racoon_ear_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hair2" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9566" level="1" /> <!-- Head Accessory: M. Atk. -->
		</skills>
	</item>
	<item id="35784" name="Raccoon Ears" additionalName="Accuracy" type="Armor">
		<!-- When equipped, P. Accuracy +5. -->
		<set name="icon" val="icon.accessory_racoon_ear_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hair2" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9567" level="1" /> <!-- Head Accessory: P. Accuracy -->
		</skills>
	</item>
	<item id="35785" name="Cat Ears" additionalName="STR" type="Armor">
		<!-- When equipped, STR +3. -->
		<set name="icon" val="icon.accessory_cat_ear_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hair2" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9554" level="1" /> <!-- Head Accessory: STR -->
		</skills>
	</item>
	<item id="35786" name="Cat Ears" additionalName="DEX" type="Armor">
		<!-- DEX +3. -->
		<set name="icon" val="icon.accessory_cat_ear_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hair2" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9555" level="1" /> <!-- Head Accessory: DEX -->
		</skills>
	</item>
	<item id="35787" name="Cat Ears" additionalName="CON" type="Armor">
		<!-- When equipped, CON +3. -->
		<set name="icon" val="icon.accessory_cat_ear_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hair2" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9556" level="1" /> <!-- Head Accessory: CON -->
		</skills>
	</item>
	<item id="35788" name="Cat Ears" additionalName="MEN" type="Armor">
		<!-- When equipped, MEN +3. -->
		<set name="icon" val="icon.accessory_cat_ear_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hair2" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9557" level="1" /> <!-- Head Accessory: MEN -->
		</skills>
	</item>
	<item id="35789" name="Cat Ears" additionalName="Critical Rate" type="Armor">
		<!-- When equipped, Critical Rate for basic attacks +50. -->
		<set name="icon" val="icon.accessory_cat_ear_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hair2" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9560" level="1" /> <!-- Head Accessory: P. Critical Rate -->
		</skills>
	</item>
	<item id="35790" name="Cat Ears" additionalName="Critical Damage" type="Armor">
		<!-- When equipped, Critical Damage for basic attacks +90, M. Skill Critical Damage +68. -->
		<set name="icon" val="icon.accessory_cat_ear_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hair2" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9561" level="1" /> <!-- Head Accessory: Critical Damage -->
		</skills>
	</item>
	<item id="35791" name="Cat Ears" additionalName="P. Def." type="Armor">
		<!-- When equipped, P. Def. +5%. -->
		<set name="icon" val="icon.accessory_cat_ear_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hair2" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9562" level="1" /> <!-- Head Accessory: P. Def. -->
		</skills>
	</item>
	<item id="35792" name="Cat Ears" additionalName="M. Def." type="Armor">
		<!-- When equipped, M. Def. +5%. -->
		<set name="icon" val="icon.accessory_cat_ear_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hair2" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9563" level="1" /> <!-- Head Accessory: M. Def. -->
		</skills>
	</item>
	<item id="35793" name="Cat Ears" additionalName="Evasion" type="Armor">
		<!-- When equipped, Evasion +5. -->
		<set name="icon" val="icon.accessory_cat_ear_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hair2" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9564" level="1" /> <!-- Head Accessory: P. Evasion -->
		</skills>
	</item>
	<item id="35794" name="Cat Ears" additionalName="P. Atk." type="Armor">
		<!-- When equipped, P. Atk. +5%. -->
		<set name="icon" val="icon.accessory_cat_ear_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hair2" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9565" level="1" /> <!-- Head Accessory: P. Atk. -->
		</skills>
	</item>
	<item id="35795" name="Cat Ears" additionalName="M. Atk." type="Armor">
		<!-- When equipped, M. Atk. +10%. -->
		<set name="icon" val="icon.accessory_cat_ear_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hair2" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9566" level="1" /> <!-- Head Accessory: M. Atk. -->
		</skills>
	</item>
	<item id="35796" name="Cat Ears" additionalName="Accuracy" type="Armor">
		<!-- When equipped, P. Accuracy +5. -->
		<set name="icon" val="icon.accessory_cat_ear_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hair2" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9567" level="1" /> <!-- Head Accessory: P. Accuracy -->
		</skills>
	</item>
	<item id="35797" name="Romantic Chapeau" additionalName="STR" type="Armor">
		<!-- When equipped, STR +3. -->
		<set name="icon" val="icon.accessory_romantic_chaperon_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="weight" val="10" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9554" level="1" /> <!-- Head Accessory: STR -->
		</skills>
	</item>
	<item id="35798" name="Romantic Chapeau" additionalName="DEX" type="Armor">
		<!-- DEX +3. -->
		<set name="icon" val="icon.accessory_romantic_chaperon_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9555" level="1" /> <!-- Head Accessory: DEX -->
		</skills>
	</item>
	<item id="35799" name="Romantic Chapeau" additionalName="CON" type="Armor">
		<!-- When equipped, CON +3. -->
		<set name="icon" val="icon.accessory_romantic_chaperon_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="STEEL" />
		<skills>
			<skill id="9556" level="1" /> <!-- Head Accessory: CON -->
		</skills>
	</item>
</list>
