<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
	<item id="18200" name="Unidentified Seraph Shoes" additionalName="Robe" type="EtcItem">
		<!-- Seraph Shoes in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Boots/ robe) -->
		<set name="icon" val="icon.armor_t403_b_i00" />
		<set name="crystal_type" val="R95" />
		<set name="commissionItemType" val="FEET" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="4287000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12109" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18201" name="Unidentified Seraph Sigil" type="EtcItem">
		<!-- Unidentified Seraph Sigil. Double-click to identify. The acquired item can be Blessed, Standard, or Bound. -->
		<set name="icon" val="icon.airtoil_i00" />
		<set name="crystal_type" val="R95" />
		<set name="commissionItemType" val="SIGIL" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="4502000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12110" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18202" name="Unidentified Seraph Necklace" type="EtcItem">
		<!-- Unidentified Seraph Necklace. Double-click to identify. The acquired item can be Blessed, Standard, or Bound. (Type: necklace) -->
		<set name="icon" val="icon.r95_necklace_i00" />
		<set name="crystal_type" val="R95" />
		<set name="commissionItemType" val="NECKLACE" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="4466000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12111" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18203" name="Unidentified Seraph Earring" type="EtcItem">
		<!-- A Seraph Earring in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Earring) -->
		<set name="icon" val="icon.r95_earring_i00" />
		<set name="crystal_type" val="R95" />
		<set name="commissionItemType" val="EARRING" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="3349000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12112" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18204" name="Unidentified Seraph Ring" type="EtcItem">
		<!-- A Seraph Ring in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Ring) -->
		<set name="icon" val="icon.r95_ring_i00" />
		<set name="crystal_type" val="R95" />
		<set name="commissionItemType" val="RING" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="2233000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12113" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18205" name="Unidentified Helios Shaper" type="EtcItem">
		<!-- a Helios Shaper in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: one-handed weapon/ dagger) -->
		<set name="icon" val="icon.weapon_stanpid_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="DAGGER" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="72342000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12114" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18206" name="Unidentified Helios Cutter" type="EtcItem">
		<!-- a Helios Cutter in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: one-handed weapon/ sword) -->
		<set name="icon" val="icon.weapon_plenitas_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="ONE_HAND_SWORD" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="72342000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12115" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18207" name="Unidentified Helios Slasher" type="EtcItem">
		<!-- a Helios Slasher in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon/ sword) -->
		<set name="icon" val="icon.weapon_bauen_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="TWO_HAND_SWORD" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="72342000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12116" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18208" name="Unidentified Helios Avenger" type="EtcItem">
		<!-- a Helios Avenger in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: one-handed weapon/ blunt) -->
		<set name="icon" val="icon.weapon_qutram_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="BLUNT_WEAPON" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="72342000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12117" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18209" name="Unidentified Helios Fighter" type="EtcItem">
		<!-- a Helios Fighter in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon/ combat) -->
		<set name="icon" val="icon.weapon_durga_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="FIST_WEAPON" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="72342000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12118" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18210" name="Unidentified Helios Stormer" type="EtcItem">
		<!-- a Helios Stormer in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon/ spear) -->
		<set name="icon" val="icon.weapon_crabel_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="SPEAR" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="72342000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12119" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18211" name="Unidentified Helios Thrower" type="EtcItem">
		<!-- a Helios Thrower in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon/ bow) -->
		<set name="icon" val="icon.weapon_castron_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="BOW" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="72342000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12120" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18212" name="Unidentified Helios Guardian" type="EtcItem">
		<!-- An unidentified Helios Guardian. Double-click to identify. The acquired item can be Blessed, Common or Bound. (Type: two-handed weapon/ crossbow/ bow) -->
		<set name="icon" val="icon.weapon_stilla_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="CROSSBOW" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="72342000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12121" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18213" name="Unidentified Helios Buster" type="EtcItem">
		<!-- a Helios Buster in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: one-handed weapon/ sword) -->
		<set name="icon" val="icon.weaon_serapear_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="ONE_HAND_MAGIC_SWORD" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="72342000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12122" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18214" name="Unidentified Helios Caster" type="EtcItem">
		<!-- a Helios Caster in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: one-handed weapon/ blunt) -->
		<set name="icon" val="icon.weapon_pilia_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="ONE_HAND_MAGIC_BLUNT_WEAPON" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="72342000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12123" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18215" name="Unidentified Helios Retributer" type="EtcItem">
		<!-- a Helios Retributer in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon/ blunt) -->
		<set name="icon" val="icon.weapon_shaelon_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="TWO_HAND_MAGIC_BLUNT_WEAPON" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="72342000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12124" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18216" name="Unidentified Helios Dual Swords" type="EtcItem">
		<!-- Helios Dual Swords in an unidentified state. Double-click to identify. The acquired item can be Blessed, Standard, or Bound. -->
		<set name="icon" val="icon.weapon_r_dualsword_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="DUALSWORD" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="86810400" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12125" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18217" name="Unidentified Helios Dual Daggers" type="EtcItem">
		<!-- Helios Dual Daggers in the unidentified state. Double-click to identify. The obtained item can be Blessed, Standard, or Bound. -->
		<set name="icon" val="icon.weapon_r_dualdagger_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="DUAL_DAGGER" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="86810400" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12126" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18218" name="Unidentified Helios Dual Blunt Weapons" type="EtcItem">
		<!-- An Unidentified Helios Dual Blunt Weapon in an unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. -->
		<set name="icon" val="icon.weapon_r_dualblunt_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="DUAL_BLUNT_WEAPON" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="86810400" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12127" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18219" name="Unidentified Eternal Helmet" additionalName="Heavy armor" type="EtcItem">
		<!-- An Eternal Helmet in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Helmet/ heavy armor) -->
		<set name="icon" val="icon.armor_helmet_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="HELMET" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="14173000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12128" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18220" name="Unidentified Eternal Breastplate" additionalName="Heavy armor" type="EtcItem">
		<!-- An Eternal Breastplate in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: upper/ heavy armor) -->
		<set name="icon" val="icon.armor_t701_u_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="37795000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12129" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18221" name="Unidentified Eternal Gaiters" additionalName="Heavy armor" type="EtcItem">
		<!-- Eternal Gaiters in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: lower/ heavy armor) -->
		<set name="icon" val="icon.armor_t701_l_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="23622000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12130" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18222" name="Unidentified Eternal Gauntlets" additionalName="Heavy armor" type="EtcItem">
		<!-- An Eternal Gauntlets in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Gloves/ heavy armor) -->
		<set name="icon" val="icon.armor_t701_g_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="9448000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12131" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18223" name="Unidentified Eternal Boots" additionalName="Heavy armor" type="EtcItem">
		<!-- Eternal Boots in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Boots/ heavy armor) -->
		<set name="icon" val="icon.armor_t701_b_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="FEET" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="9448000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12132" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18224" name="Unidentified Eternal Shield" type="EtcItem">
		<!-- Unidentified Eternal Shield. Double-click to identify. The acquired item can be Blessed, Standard, or Bound. -->
		<set name="icon" val="icon.weapon_akra_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="SHIELD" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="9921000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12133" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18225" name="Unidentified Eternal Leather Helmet" additionalName="Light armor" type="EtcItem">
		<!-- An Eternal Leather Helmet in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Helmet/ light armor) -->
		<set name="icon" val="icon.armor_leather_helmet_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="HELMET" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="14173000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12134" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18226" name="Unidentified Eternal Leather Armor" additionalName="Light armor" type="EtcItem">
		<!-- An Eternal Leather Armor in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: upper/ light armor) -->
		<set name="icon" val="icon.armor_t702_u_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="37795000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12135" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18227" name="Unidentified Eternal Leather Leggings" additionalName="Light armor" type="EtcItem">
		<!-- Eternal Leather Leggings in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: lower/ light armor) -->
		<set name="icon" val="icon.armor_t702_l_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="23622000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12136" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18228" name="Unidentified Eternal Leather Gloves" additionalName="Light armor" type="EtcItem">
		<!-- Eternal Leather Gloves in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Gloves/ light armor) -->
		<set name="icon" val="icon.armor_t702_g_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="9448000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12137" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18229" name="Unidentified Eternal Leather Boots" additionalName="Light armor" type="EtcItem">
		<!-- Eternal Leather Boots in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Boots/ light armor) -->
		<set name="icon" val="icon.armor_t702_b_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="FEET" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="9448000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12138" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18230" name="Unidentified Eternal Circlet" additionalName="Robe" type="EtcItem">
		<!-- An Eternal Circlet in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Helmet/ robe) -->
		<set name="icon" val="icon.armor_circlet_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="HELMET" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="14173000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12139" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18231" name="Unidentified Eternal Tunic" additionalName="Robe" type="EtcItem">
		<!-- An Eternal Tunic in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: upper/ robe) -->
		<set name="icon" val="icon.armor_t703_u_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="37795000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12140" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18232" name="Unidentified Eternal Stockings" additionalName="Robe" type="EtcItem">
		<!-- Eternal Stockings in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: lower/ robe) -->
		<set name="icon" val="icon.armor_t703_l_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="23622000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12141" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18233" name="Unidentified Eternal Gloves" additionalName="Robe" type="EtcItem">
		<!-- Eternal Gloves in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Gloves/ robe) -->
		<set name="icon" val="icon.armor_t703_g_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="9448000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12142" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18234" name="Unidentified Eternal Shoes" additionalName="Robe" type="EtcItem">
		<!-- Eternal Shoes in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Boots/ robe) -->
		<set name="icon" val="icon.armor_t703_b_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="FEET" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="9448000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12143" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18235" name="Unidentified Eternal Sigil" type="EtcItem">
		<!-- Unidentified Eternal Sigil. Double-click to identify. The acquired item can be Blessed, Standard, or Bound. -->
		<set name="icon" val="icon.elos_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="SIGIL" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="9921000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12144" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18236" name="Unidentified Eternal Necklace" type="EtcItem">
		<!-- Unidentified Eternal Necklace. Double-click to identify. The acquired item can be Blessed, Standard, or Bound. (Type: necklace) -->
		<set name="icon" val="icon.r991_necklace_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="NECKLACE" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="9842000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12145" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18237" name="Unidentified Eternal Earring" type="EtcItem">
		<!-- An Eternal Earring in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Earring) -->
		<set name="icon" val="icon.r991_earring_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="EARRING" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="7381000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12146" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18238" name="Unidentified Eternal Ring" type="EtcItem">
		<!-- An Eternal Ring in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Ring) -->
		<set name="icon" val="icon.r991_ring_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="RING" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="4921000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12147" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18239" name="Unidentified Kaliel Shaper" type="EtcItem">
		<!-- A Kaliel Shaper in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: one-handed weapon/ dagger) -->
		<set name="icon" val="icon.weapon_vesper_shaper_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="DAGGER" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="1399831000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12148" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18240" name="Unidentified Kaliel Cutter" type="EtcItem">
		<!-- A Kaliel Cutter in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: one-handed weapon/ sword) -->
		<set name="icon" val="icon.weapon_vesper_cutter_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="ONE_HAND_SWORD" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="1399831000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12149" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18241" name="Unidentified Kaliel Slasher" type="EtcItem">
		<!-- A Kaliel Slasher in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon/ sword) -->
		<set name="icon" val="icon.weapon_vesper_slasher_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="TWO_HAND_SWORD" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="1399831000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12150" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18242" name="Unidentified Kaliel Avenger" type="EtcItem">
		<!-- A Kaliel Avenger in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: one-handed weapon/ blunt) -->
		<set name="icon" val="icon.weapon_vesper_avenger_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="BLUNT_WEAPON" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="1399831000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12151" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18243" name="Unidentified Kaliel Fighter" type="EtcItem">
		<!-- A Kaliel Fighter in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon/ combat) -->
		<set name="icon" val="icon.weapon_octoclaw_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="FIST_WEAPON" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="1399831000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12152" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18244" name="Unidentified Kaliel Stormer" type="EtcItem">
		<!-- A Kaliel Stormer in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon/ spear) -->
		<set name="icon" val="icon.weapon_vesper_stormer_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="SPEAR" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="1399831000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12153" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18245" name="Unidentified Kaliel Thrower" type="EtcItem">
		<!-- A Kaliel Thrower in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon/ bow) -->
		<set name="icon" val="icon.weapon_vesper_thrower_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="BOW" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="1399831000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12154" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18246" name="Unidentified Kaliel Guardian" type="EtcItem">
		<!-- An unidentified Kaliel Guardian. Double-click to identify. The acquired item can be Blessed, Common or Bound. (Type: two-handed weapon/ crossbow/ bow) -->
		<set name="icon" val="icon.weapon_vesper_schutze_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="CROSSBOW" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="1399831000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12155" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18247" name="Unidentified Kaliel Buster" type="EtcItem">
		<!-- A Kaliel Buster in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: one-handed weapon/ sword) -->
		<set name="icon" val="icon.weapon_vesper_burster_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="ONE_HAND_MAGIC_SWORD" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="1399831000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12156" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18248" name="Unidentified Kaliel Caster" type="EtcItem">
		<!-- A Kaliel Caster in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: one-handed weapon/ blunt) -->
		<set name="icon" val="icon.weapon_vesper_caster_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="ONE_HAND_MAGIC_BLUNT_WEAPON" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="1399831000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12157" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18249" name="Unidentified Kaliel Retributer" type="EtcItem">
		<!-- A Kaliel Retributer in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: two-handed weapon/ blunt) -->
		<set name="icon" val="icon.weapon_vesper_singer_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="TWO_HAND_MAGIC_BLUNT_WEAPON" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="1399831000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12158" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18250" name="Unidentified Kaliel Dual Sword" type="EtcItem">
		<!-- A Kaliel Dual Sword in an unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. -->
		<set name="icon" val="icon.weapon_r_dualsword_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="DUALSWORD" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="1679797200" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12159" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18251" name="Unidentified Kaliel Dual Dagger" type="EtcItem">
		<!-- A Kaliel Dual Dagger in an unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. -->
		<set name="icon" val="icon.weapon_r_dualdagger_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="DUAL_DAGGER" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="1679797200" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12160" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18252" name="Unidentified Kaliel Dual Blunt Weapons" type="EtcItem">
		<!-- A Kaliel Dual Blunt Weapon in an unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. -->
		<set name="icon" val="icon.weapon_r_dualblunt_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="DUAL_BLUNT_WEAPON" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="1679797200" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12161" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18253" name="Unidentified Durandia Helmet" additionalName="Heavy armor" type="EtcItem">
		<!-- A Durandia Helmet in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Helmet/ heavy armor) -->
		<set name="icon" val="icon.armor_helmet_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="HELMET" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="274252000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12162" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18254" name="Unidentified Durandia Breastplate" additionalName="Heavy armor" type="EtcItem">
		<!-- A Durandia Breastplate in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: upper/ heavy armor) -->
		<set name="icon" val="icon.armor_t97_u_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="731340000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12163" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18255" name="Unidentified Durandia Gaiters" additionalName="Heavy armor" type="EtcItem">
		<!-- Durandia Gaiters in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: lower/ heavy armor) -->
		<set name="icon" val="icon.armor_t97_l_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="457087000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12164" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18256" name="Unidentified Durandia Gauntlets" additionalName="Heavy armor" type="EtcItem">
		<!-- A Durandia Gauntlets in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Gloves/ heavy armor) -->
		<set name="icon" val="icon.armor_t97_g_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="182835000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12165" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18257" name="Unidentified Durandia Boots" additionalName="Heavy armor" type="EtcItem">
		<!-- Durandia Boots in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Boots/ heavy armor) -->
		<set name="icon" val="icon.armor_t97_b_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="FEET" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="182835000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12166" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18258" name="Unidentified Durandia Shield" type="EtcItem">
		<!-- Unidentified Durandia Shield. Double-click to identify. The acquired item can be Blessed, Standard, or Bound. -->
		<set name="icon" val="icon.weapon_vesper_verteidiger_i01" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="SHIELD" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="191976000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12167" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18259" name="Unidentified Durandia Leather Helmet" additionalName="Light armor" type="EtcItem">
		<!-- A Durandia leather Helmet in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Helmet/ light armor) -->
		<set name="icon" val="icon.armor_leather_helmet_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="HELMET" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="274252000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12168" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18260" name="Unidentified Durandia Leather Armor" additionalName="Light armor" type="EtcItem">
		<!-- A Durandia leather armor in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: upper/ light armor) -->
		<set name="icon" val="icon.armor_t98_u_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="731340000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12169" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18261" name="Unidentified Durandia Leather Leggings" additionalName="Light armor" type="EtcItem">
		<!-- Durandia leather Leggings in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: lower/ light armor) -->
		<set name="icon" val="icon.armor_t98_l_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="457087000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12170" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18262" name="Unidentified Durandia Leather Gloves" additionalName="Light armor" type="EtcItem">
		<!-- Immortal Leather Gloves in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Gloves/ light armor) -->
		<set name="icon" val="icon.armor_t98_g_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="182835000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12171" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18263" name="Unidentified Durandia Leather Boots" additionalName="Light armor" type="EtcItem">
		<!-- Durandia leather Boots in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Boots/ light armor) -->
		<set name="icon" val="icon.armor_t98_b_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="FEET" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="182835000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12172" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18264" name="Unidentified Durandia Circlet" additionalName="Robe" type="EtcItem">
		<!-- A Durandia Circlet in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Helmet/ robe) -->
		<set name="icon" val="icon.armor_circlet_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="HELMET" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="274252000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12173" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18265" name="Unidentified Durandia Tunic" additionalName="Robe" type="EtcItem">
		<!-- A Durandia Tunic in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: upper/ robe) -->
		<set name="icon" val="icon.armor_t99_u_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="ARMOR_TOP" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="731340000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12174" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18266" name="Unidentified Durandia Stockings" additionalName="Robe" type="EtcItem">
		<!-- Durandia Stockings in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: lower/ robe) -->
		<set name="icon" val="icon.armor_t99_l_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="ARMOR_PANTS" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="457087000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12175" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18267" name="Unidentified Durandia Gloves" additionalName="Robe" type="EtcItem">
		<!-- Durandia Gloves in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Gloves/ robe) -->
		<set name="icon" val="icon.armor_t99_g_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="GLOVES" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="182835000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12176" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18268" name="Unidentified Durandia Shoes" additionalName="Robe" type="EtcItem">
		<!-- Durandia Shoes in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Boots/ robe) -->
		<set name="icon" val="icon.armor_t99_b_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="FEET" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="182835000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12177" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18269" name="Unidentified Durandia Sigil" type="EtcItem">
		<!-- Unidentified Durandia Sigil. Double-click to identify. The acquired item can be Blessed, Standard, or Bound. -->
		<set name="icon" val="icon.verper_sigil_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="SIGIL" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="191976000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12178" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18270" name="Unidentified Durandia Necklace" type="EtcItem">
		<!-- Unidentified Durandia Necklace. Double-click to identify. The acquired item can be Blessed, Standard, or Bound. (Type: necklace) -->
		<set name="icon" val="icon.vesper_necklace_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="NECKLACE" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="190453000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12179" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18271" name="Unidentified Durandia Earring" type="EtcItem">
		<!-- A Durandia Earring in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Earring) -->
		<set name="icon" val="icon.vesper_earring_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="EARRING" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="142839000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12180" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18272" name="Unidentified Durandia Ring" type="EtcItem">
		<!-- A Durandia Ring in an Unidentified state. Double-click the item to identify it. The acquired item can be Blessed, Standard, or Bound. (Type: Ring) -->
		<set name="icon" val="icon.vesper_ring_i00" />
		<set name="crystal_type" val="R99" />
		<set name="commissionItemType" val="RING" />
		<set name="default_action" val="SKILL_REDUCE_ON_SKILL_SUCCESS" />
		<set name="handler" val="ItemSkills" />
		<set name="price" val="95226000" />
		<set name="material" val="FISH" />
		<skills>
			<skill id="12181" level="1" /> <!-- Check Item -->
		</skills>
	</item>
	<item id="18273" name="R85-grade Talisman - P. Atk. (Passive)" type="Armor">
		<!-- P. Atk. +37. Shadow item. -->
		<set name="icon" val="icon.r85_talisman_pa_up_passive" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="bodypart" val="deco1" />
		<set name="useSkillDisTime" val="1" />
		<set name="duration" val="60" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="150" />
		<set name="material" val="GOLD" />
		<skills>
			<skill id="8608" level="1" /> <!-- R-grade Talisman - P. Atk. -->
		</skills>
	</item>
	<item id="18274" name="R90-grade Talisman - P. Atk. (Passive)" type="Armor">
		<!-- P. Atk. +43. Shadow item. -->
		<set name="icon" val="icon.r85_talisman_pa_up_passive" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="bodypart" val="deco1" />
		<set name="useSkillDisTime" val="1" />
		<set name="duration" val="60" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="150" />
		<set name="material" val="GOLD" />
		<skills>
			<skill id="8609" level="1" /> <!-- R90-grade Talisman - P. Atk. -->
		</skills>
	</item>
	<item id="18275" name="R95-grade Talisman - P. Atk. (Passive)" type="Armor">
		<!-- P. Atk. +52. Shadow item. -->
		<set name="icon" val="icon.r85_talisman_pa_up_passive" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="bodypart" val="deco1" />
		<set name="useSkillDisTime" val="1" />
		<set name="duration" val="60" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="150" />
		<set name="material" val="GOLD" />
		<skills>
			<skill id="8610" level="1" /> <!-- R95-grade Talisman - P. Atk. -->
		</skills>
	</item>
	<item id="18276" name="R99-grade Talisman - P. Atk. (Passive)" type="Armor">
		<!-- P. Atk. +60. Shadow item. -->
		<set name="icon" val="icon.r85_talisman_pa_up_passive" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="bodypart" val="deco1" />
		<set name="useSkillDisTime" val="1" />
		<set name="duration" val="60" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="150" />
		<set name="material" val="GOLD" />
		<skills>
			<skill id="8611" level="1" /> <!-- R99-grade Talisman - P. Atk. -->
		</skills>
	</item>
	<item id="18277" name="R85-grade Talisman - P. Def. (Passive)" type="Armor">
		<!-- P. Def. +38. Shadow item. -->
		<set name="icon" val="icon.r85_talisman_pd_up_passive" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="bodypart" val="deco1" />
		<set name="useSkillDisTime" val="1" />
		<set name="duration" val="60" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="150" />
		<set name="material" val="GOLD" />
		<skills>
			<skill id="8612" level="1" /> <!-- R-grade Talisman - P. Def. -->
		</skills>
	</item>
	<item id="18278" name="R90-grade Talisman - P. Def. (Passive)" type="Armor">
		<!-- P. Def. +43. Shadow item. -->
		<set name="icon" val="icon.r85_talisman_pd_up_passive" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="bodypart" val="deco1" />
		<set name="useSkillDisTime" val="1" />
		<set name="duration" val="60" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="150" />
		<set name="material" val="GOLD" />
		<skills>
			<skill id="8613" level="1" /> <!-- R90-grade Talisman - P. Def. -->
		</skills>
	</item>
	<item id="18279" name="R95-grade Talisman - P. Def. (Passive)" type="Armor">
		<!-- P. Def. +49. Shadow item. -->
		<set name="icon" val="icon.r85_talisman_pd_up_passive" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="bodypart" val="deco1" />
		<set name="useSkillDisTime" val="1" />
		<set name="duration" val="60" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="150" />
		<set name="material" val="GOLD" />
		<skills>
			<skill id="8614" level="1" /> <!-- R95-grade Talisman - P. Def. -->
		</skills>
	</item>
	<item id="18280" name="R99-grade Talisman - P. Def. (Passive)" type="Armor">
		<!-- P. Def. +54. Shadow item. -->
		<set name="icon" val="icon.r85_talisman_pd_up_passive" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="bodypart" val="deco1" />
		<set name="useSkillDisTime" val="1" />
		<set name="duration" val="60" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="150" />
		<set name="material" val="GOLD" />
		<skills>
			<skill id="8615" level="1" /> <!-- R99-grade Talisman - P. Def. -->
		</skills>
	</item>
	<item id="18281" name="R85-grade Talisman - M. Atk. (Passive)" type="Armor">
		<!-- M. Atk. +37. Shadow item. -->
		<set name="icon" val="icon.r85_talisman_ma_up_passive" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="bodypart" val="deco1" />
		<set name="useSkillDisTime" val="1" />
		<set name="duration" val="60" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="150" />
		<set name="material" val="GOLD" />
		<skills>
			<skill id="8616" level="1" /> <!-- R-grade Talisman - M. Atk. -->
		</skills>
	</item>
	<item id="18282" name="R90-grade Talisman - M. Atk. (Passive)" type="Armor">
		<!-- M. Atk. +46. Shadow item. -->
		<set name="icon" val="icon.r85_talisman_ma_up_passive" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="bodypart" val="deco1" />
		<set name="useSkillDisTime" val="1" />
		<set name="duration" val="60" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="150" />
		<set name="material" val="GOLD" />
		<skills>
			<skill id="8617" level="1" /> <!-- R90-grade Talisman - M. Atk. -->
		</skills>
	</item>
	<item id="18283" name="R95-grade Talisman - M. Atk. (Passive)" type="Armor">
		<!-- M. Atk. +56. Shadow item. -->
		<set name="icon" val="icon.r85_talisman_ma_up_passive" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="bodypart" val="deco1" />
		<set name="useSkillDisTime" val="1" />
		<set name="duration" val="60" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="150" />
		<set name="material" val="GOLD" />
		<skills>
			<skill id="8618" level="1" /> <!-- R95-grade Talisman - M. Atk. -->
		</skills>
	</item>
	<item id="18284" name="R99-grade Talisman - M. Atk. (Passive)" type="Armor">
		<!-- M. Atk. +66. Shadow item. -->
		<set name="icon" val="icon.r85_talisman_ma_up_passive" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="bodypart" val="deco1" />
		<set name="useSkillDisTime" val="1" />
		<set name="duration" val="60" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="150" />
		<set name="material" val="GOLD" />
		<skills>
			<skill id="8619" level="1" /> <!-- R99-grade Talisman - M. Atk. -->
		</skills>
	</item>
	<item id="18285" name="R85-grade Talisman - M. Def. (Passive)" type="Armor">
		<!-- M. Def. +21. Shadow item. -->
		<set name="icon" val="icon.r85_talisman_md_up_passive" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="bodypart" val="deco1" />
		<set name="useSkillDisTime" val="1" />
		<set name="duration" val="60" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="150" />
		<set name="material" val="GOLD" />
		<skills>
			<skill id="8620" level="1" /> <!-- R-grade Talisman - M. Def. -->
		</skills>
	</item>
	<item id="18286" name="R90-grade Talisman - M. Def. (Passive)" type="Armor">
		<!-- M. Def. +24. Shadow item. -->
		<set name="icon" val="icon.r85_talisman_md_up_passive" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="bodypart" val="deco1" />
		<set name="useSkillDisTime" val="1" />
		<set name="duration" val="60" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="150" />
		<set name="material" val="GOLD" />
		<skills>
			<skill id="8621" level="1" /> <!-- R90-grade Talisman - M. Def. -->
		</skills>
	</item>
	<item id="18287" name="R95-grade Talisman - M. Def. (Passive)" type="Armor">
		<!-- M. Def. +28. Shadow item. -->
		<set name="icon" val="icon.r85_talisman_md_up_passive" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="bodypart" val="deco1" />
		<set name="useSkillDisTime" val="1" />
		<set name="duration" val="60" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="150" />
		<set name="material" val="GOLD" />
		<skills>
			<skill id="8622" level="1" /> <!-- R95-grade Talisman - M. Def. -->
		</skills>
	</item>
	<item id="18288" name="R99-grade Talisman - M. Def. (Passive)" type="Armor">
		<!-- M. Def. +32. Shadow item. -->
		<set name="icon" val="icon.r85_talisman_md_up_passive" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="bodypart" val="deco1" />
		<set name="useSkillDisTime" val="1" />
		<set name="duration" val="60" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="150" />
		<set name="material" val="GOLD" />
		<skills>
			<skill id="8623" level="1" /> <!-- R99-grade Talisman - M. Def. -->
		</skills>
	</item>
	<item id="18289" name="R85-grade Talisman - HP (Passive)" type="Armor">
		<!-- Max HP +219. Shadow item. -->
		<set name="icon" val="icon.r85_talisman_hp_up_passive" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="bodypart" val="deco1" />
		<set name="useSkillDisTime" val="1" />
		<set name="duration" val="60" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="150" />
		<set name="material" val="GOLD" />
		<skills>
			<skill id="8624" level="1" /> <!-- R-grade Talisman - Max HP -->
		</skills>
	</item>
	<item id="18290" name="R90-grade Talisman - HP (Passive)" type="Armor">
		<!-- Max HP +246. Shadow item. -->
		<set name="icon" val="icon.r85_talisman_hp_up_passive" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="bodypart" val="deco1" />
		<set name="useSkillDisTime" val="1" />
		<set name="duration" val="60" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="150" />
		<set name="material" val="GOLD" />
		<skills>
			<skill id="8625" level="1" /> <!-- R90-grade Talisman - Max HP -->
		</skills>
	</item>
	<item id="18291" name="R95-grade Talisman - HP (Passive)" type="Armor">
		<!-- Max HP +277. Shadow item. -->
		<set name="icon" val="icon.r85_talisman_hp_up_passive" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="bodypart" val="deco1" />
		<set name="useSkillDisTime" val="1" />
		<set name="duration" val="60" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="150" />
		<set name="material" val="GOLD" />
		<skills>
			<skill id="8626" level="1" /> <!-- R95-grade Talisman - Max HP -->
		</skills>
	</item>
	<item id="18292" name="R99-grade Talisman - HP (Passive)" type="Armor">
		<!-- Max HP +305. Shadow item. -->
		<set name="icon" val="icon.r85_talisman_hp_up_passive" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="bodypart" val="deco1" />
		<set name="useSkillDisTime" val="1" />
		<set name="duration" val="60" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="150" />
		<set name="material" val="GOLD" />
		<skills>
			<skill id="8627" level="1" /> <!-- R99-grade Talisman - Max HP -->
		</skills>
	</item>
	<item id="18293" name="R85-grade Talisman - MP (Passive)" type="Armor">
		<!-- Max MP +109. Shadow item. -->
		<set name="icon" val="icon.r85_talisman_mp_up_passive" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="bodypart" val="deco1" />
		<set name="useSkillDisTime" val="1" />
		<set name="duration" val="60" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="150" />
		<set name="material" val="GOLD" />
		<skills>
			<skill id="8628" level="1" /> <!-- R-grade Talisman - Max MP -->
		</skills>
	</item>
	<item id="18294" name="R90-grade Talisman - MP (Passive)" type="Armor">
		<!-- Max MP +119. Shadow item. -->
		<set name="icon" val="icon.r85_talisman_mp_up_passive" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="bodypart" val="deco1" />
		<set name="useSkillDisTime" val="1" />
		<set name="duration" val="60" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="150" />
		<set name="material" val="GOLD" />
		<skills>
			<skill id="8629" level="1" /> <!-- R90-grade Talisman - Max MP -->
		</skills>
	</item>
	<item id="18295" name="R95-grade Talisman - MP (Passive)" type="Armor">
		<!-- Max MP +130. Shadow item. -->
		<set name="icon" val="icon.r85_talisman_mp_up_passive" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="bodypart" val="deco1" />
		<set name="useSkillDisTime" val="1" />
		<set name="duration" val="60" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="150" />
		<set name="material" val="GOLD" />
		<skills>
			<skill id="8630" level="1" /> <!-- R95-grade Talisman - Max MP -->
		</skills>
	</item>
	<item id="18296" name="R99-grade Talisman - MP (Passive)" type="Armor">
		<!-- Max MP +139. Shadow item. -->
		<set name="icon" val="icon.r85_talisman_mp_up_passive" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="bodypart" val="deco1" />
		<set name="useSkillDisTime" val="1" />
		<set name="duration" val="60" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="150" />
		<set name="material" val="GOLD" />
		<skills>
			<skill id="8631" level="1" /> <!-- R99-grade Talisman - Max MP -->
		</skills>
	</item>
	<item id="18297" name="R85-grade Talisman - CP (Passive)" type="Armor">
		<!-- Max CP +99. Shadow item. -->
		<set name="icon" val="icon.r85_talisman_cp_up_passive" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="bodypart" val="deco1" />
		<set name="useSkillDisTime" val="1" />
		<set name="duration" val="60" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="150" />
		<set name="material" val="GOLD" />
		<skills>
			<skill id="8632" level="1" /> <!-- R-grade Talisman - Max CP -->
		</skills>
	</item>
	<item id="18298" name="R90-grade Talisman - CP (Passive)" type="Armor">
		<!-- Max CP +108. Shadow item. -->
		<set name="icon" val="icon.r85_talisman_cp_up_passive" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="bodypart" val="deco1" />
		<set name="useSkillDisTime" val="1" />
		<set name="duration" val="60" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="150" />
		<set name="material" val="GOLD" />
		<skills>
			<skill id="8633" level="1" /> <!-- R90-grade Talisman - Max CP -->
		</skills>
	</item>
	<item id="18299" name="R95-grade Talisman - CP (Passive)" type="Armor">
		<!-- Max CP +116. Shadow item. -->
		<set name="icon" val="icon.r85_talisman_cp_up_passive" />
		<set name="default_action" val="EQUIP" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="bodypart" val="deco1" />
		<set name="useSkillDisTime" val="1" />
		<set name="duration" val="60" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="150" />
		<set name="material" val="GOLD" />
		<skills>
			<skill id="8634" level="1" /> <!-- R95-grade Talisman - Max CP -->
		</skills>
	</item>
</list>
