<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
	<item id="17700" name="Giant's INT Dye Lv. 5" additionalName="INT +5" type="EtcItem">
		<!-- Giant's INT Dye Lv. 5 (INT +5). Take 10 units of this dye to the Dye Merchant to get a tattoo that boosts your stats. Requirements: all classes after the Awakening and the 3rd Liberation. -->
		<set name="icon" val="icon.lv5_1_dye_int" />
		<set name="weight" val="150" />
		<set name="price" val="8971075" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="DYE" />
		<set name="immediate_effect" val="true" />
		<set name="commissionItemType" val="DYES" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="17701" name="Giant's WIT Dye Lv. 5" additionalName="WIT +5" type="EtcItem">
		<!-- Giant's WIT Dye Lv. 5 (WIT +5). Take 10 units of this dye to the Dye Merchant to get a tattoo that boosts your stats. Requirements: all classes after the Awakening and the 3rd Liberation. -->
		<set name="icon" val="icon.lv5_1_dye_wit" />
		<set name="weight" val="150" />
		<set name="price" val="8971075" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="DYE" />
		<set name="immediate_effect" val="true" />
		<set name="commissionItemType" val="DYES" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="17702" name="Giant's MEN Dye Lv. 5" additionalName="MEN +5" type="EtcItem">
		<!-- Giant's MEN Dye Lv. 5 (MEN +5). Take 10 units of this dye to the Dye Merchant to get a tattoo that boosts your stats. Requirements: all classes after the Awakening and the 3rd Liberation. -->
		<set name="icon" val="icon.lv5_1_dye_men" />
		<set name="weight" val="150" />
		<set name="price" val="8971075" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="DYE" />
		<set name="immediate_effect" val="true" />
		<set name="commissionItemType" val="DYES" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="17703" name="Ancient STR Dye Lv. 5" additionalName="STR +5, Fire Resistance +25" type="EtcItem">
		<!-- Ancient STR Dye Lv. 5 (STR +5, Fire Resistance +25). Collect 10 units and take them to the Dye Merchant to get a tattoo that boosts your stats. Requirements: all classes after the Awakening and the 3rd Liberation. -->
		<set name="icon" val="icon.lv5_2_dye_str" />
		<set name="weight" val="150" />
		<set name="price" val="9931750" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="DYE" />
		<set name="immediate_effect" val="true" />
		<set name="commissionItemType" val="DYES" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="17704" name="Ancient DEX Dye Lv. 5" additionalName="DEX +5, Earth Resistance +25" type="EtcItem">
		<!-- Ancient DEX Dye Lv. 5 (DEX +5, Earth Resistance +25). Collect 10 units and take them to the Dye Merchant to get a tattoo that boosts your stats. Requirements: all classes after the Awakening and the 3rd Liberation. -->
		<set name="icon" val="icon.lv5_2_dye_dex" />
		<set name="weight" val="150" />
		<set name="price" val="9931750" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="DYE" />
		<set name="immediate_effect" val="true" />
		<set name="commissionItemType" val="DYES" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="17705" name="Ancient CON Dye Lv. 5" additionalName="CON +5, Dark Resistance +25" type="EtcItem">
		<!-- Ancient CON Dye Lv. 5 (CON +5, Dark Resistance +25). Collect 10 units and take them to the Dye Merchant to get a tattoo that boosts your stats. Requirements: all classes after the Awakening and the 3rd Liberation. -->
		<set name="icon" val="icon.lv5_2_dye_con" />
		<set name="weight" val="150" />
		<set name="price" val="9931750" />
		<set name="commissionItemType" val="DYES" />
		<set name="etcitem_type" val="DYE" />
		<set name="immediate_effect" val="true" />
		<set name="is_stackable" val="true" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="17706" name="Ancient INT Dye Lv. 5" additionalName="INT +5, Water Resistance +25" type="EtcItem">
		<!-- Ancient INT Dye Lv. 5 (INT +5, Water Resistance +25). Collect 10 units and take them to the Dye Merchant to get a tattoo that boosts your stats. Requirements: all classes after the Awakening and the 3rd Liberation. -->
		<set name="icon" val="icon.lv5_2_dye_int" />
		<set name="weight" val="150" />
		<set name="price" val="9931750" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="DYE" />
		<set name="immediate_effect" val="true" />
		<set name="commissionItemType" val="DYES" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="17707" name="Ancient WIT Dye Lv. 5" additionalName="WIT +5, Wind Resistance +25" type="EtcItem">
		<!-- Ancient WIT Dye Lv. 5 (WIT +5, Wind Resistance +25). Collect 10 units and take them to the Dye Merchant to get a tattoo that boosts your stats. Requirements: all classes after the Awakening and the 3rd Liberation. -->
		<set name="icon" val="icon.lv5_2_dye_wit" />
		<set name="weight" val="150" />
		<set name="price" val="9931750" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="DYE" />
		<set name="immediate_effect" val="true" />
		<set name="commissionItemType" val="DYES" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="17708" name="Ancient MEN Dye Lv. 5" additionalName="MEN +5, Holy Resistance +25" type="EtcItem">
		<!-- Ancient MEN Dye Lv. 5 (MEN +5, Holy Resistance +25). Collect 10 units and take them to the Dye Merchant to get a tattoo that boosts your stats. Requirements: all classes after the Awakening and the 3rd Liberation. -->
		<set name="icon" val="icon.lv5_2_dye_men" />
		<set name="weight" val="150" />
		<set name="price" val="9931750" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="DYE" />
		<set name="immediate_effect" val="true" />
		<set name="commissionItemType" val="DYES" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="17709" name="Legendary STR Dye Lv. 5" additionalName="STR +5, DEX +1, Fire Resistance +25" type="EtcItem">
		<!-- Legendary STR Dye Lv. 5 (STR +5, DEX +1, Fire Resistance +25). Collect 10 units and take them to the Dye Merchant to get a tattoo that boosts your stats. Requirements: all classes after the Awakening and the 3rd Liberation. -->
		<set name="icon" val="icon.lv5_3_dye_str" />
		<set name="weight" val="150" />
		<set name="price" val="10892425" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="DYE" />
		<set name="immediate_effect" val="true" />
		<set name="commissionItemType" val="DYES" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="17710" name="Legendary DEX Dye Lv. 5" additionalName="DEX +5, CON +1, Earth Resistance +25" type="EtcItem">
		<!-- Legendary DEX Dye Lv. 5 (DEX +5, CON +1, Earth Resistance +25). Collect 10 units and take them to the Dye Merchant to get a tattoo that boosts your stats. Requirements: all classes after the Awakening and the 3rd Liberation. -->
		<set name="icon" val="icon.lv5_3_dye_dex" />
		<set name="weight" val="150" />
		<set name="price" val="10892425" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="DYE" />
		<set name="immediate_effect" val="true" />
		<set name="commissionItemType" val="DYES" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="17711" name="Legendary CON Dye Lv. 5" additionalName="CON +5, STR +1, Dark Resistance +25" type="EtcItem">
		<!-- Legendary CON Dye Lv. 5 (CON +5, STR +1, Dark Resistance +25). Collect 10 units and take them to the Dye Merchant to get a tattoo that boosts your stats. Requirements: all classes after the Awakening and the 3rd Liberation. -->
		<set name="icon" val="icon.lv5_3_dye_con" />
		<set name="weight" val="150" />
		<set name="price" val="10892425" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="DYE" />
		<set name="immediate_effect" val="true" />
		<set name="commissionItemType" val="DYES" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="17712" name="Legendary INT Dye Lv. 5" additionalName="INT +5, WIT +1, Water Resistance +25" type="EtcItem">
		<!-- Legendary INT Dye Lv. 5 (INT +5, WIT +1, Water Resistance +25). Collect 10 units and take them to the Dye Merchant to get a tattoo that boosts your stats. Requirements: all classes after the Awakening and the 3rd Liberation. -->
		<set name="icon" val="icon.lv5_3_dye_int" />
		<set name="weight" val="150" />
		<set name="price" val="10892425" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="DYE" />
		<set name="immediate_effect" val="true" />
		<set name="commissionItemType" val="DYES" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="17713" name="Legendary WIT Dye Lv. 5" additionalName="WIT +5, MEN +1, Wind Resistance +25" type="EtcItem">
		<!-- Legendary WIT Dye Lv. 5 (WIT +5, MEN +1, Wind Resistance +25). Collect 10 units and take them to the Dye Merchant to get a tattoo that boosts your stats. Requirements: all classes after the Awakening and the 3rd Liberation. -->
		<set name="icon" val="icon.lv5_3_dye_wit" />
		<set name="weight" val="150" />
		<set name="price" val="10892425" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="DYE" />
		<set name="immediate_effect" val="true" />
		<set name="commissionItemType" val="DYES" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="17714" name="Legendary MEN Dye Lv. 5" additionalName="MEN +5, INT +1, Holy Resistance +25" type="EtcItem">
		<!-- Legendary MEN Dye Lv. 5 (MEN +5, INT +1, Holy Resistance +25). Collect 10 units and take them to the Dye Merchant to get a tattoo that boosts your stats. Requirements: all classes after the Awakening and the 3rd Liberation. -->
		<set name="icon" val="icon.lv5_3_dye_men" />
		<set name="weight" val="150" />
		<set name="price" val="10892425" />
		<set name="is_stackable" val="true" />
		<set name="etcitem_type" val="DYE" />
		<set name="immediate_effect" val="true" />
		<set name="commissionItemType" val="DYES" />
		<set name="material" val="LIQUID" />
	</item>
	<item id="17715" name="G-star Cloak" type="Armor">
		<set name="icon" val="icon.vesper_cloack_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="back" />
		<set name="crystal_type" val="S80" />
		<set name="weight" val="220" />
		<set name="immediate_effect" val="true" />
		<set name="price" val="28671000" />
		<set name="material" val="CLOTH" />
		<cond>
			<player level="80" />
		</cond>
		<stats>
			<stat type="pDef">20</stat>
			<stat type="darkRes">30</stat>
		</stats>
	</item>
	<item id="17716" name="Agninoa Dual Sword" type="Weapon">
		<set name="icon" val="icon.weapon_dual_sword_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="lrhand" />
		<set name="weapon_type" val="DUAL" />
		<set name="crystal_type" val="S80" />
		<set name="crystal_count" val="6581" />
		<set name="weight" val="1" />
		<set name="price" val="205668000" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="enchant_enabled" val="true" />
		<set name="element_enabled" val="true" />
		<set name="commissionItemType" val="DUALSWORD" />
		<set name="isAppearanceable" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">532</stat>
			<stat type="mAtk">192</stat>
			<stat type="pAtkSpd">433</stat>
			<stat type="rCrit">8</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3552" level="1" /> <!-- Special Property: PvP Damage -->
			<skill id="3411" level="1" type="ON_ENCHANT" type_value="4" /> <!-- Special Property: Focus -->
		</skills>
	</item>
	<item id="17717" name="Agninoa Dual Sword {PvP}" type="Weapon">
		<set name="icon" val="icon.weapon_dual_sword_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="lrhand" />
		<set name="weapon_type" val="DUAL" />
		<set name="crystal_type" val="S80" />
		<set name="crystal_count" val="6581" />
		<set name="weight" val="1" />
		<set name="soulshots" val="1" />
		<set name="spiritshots" val="1" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="enchant_enabled" val="true" />
		<set name="isAppearanceable" val="true" />
		<set name="damage_range" val="0;0;40;120" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="STEEL" />
		<stats>
			<stat type="pAtk">532</stat>
			<stat type="mAtk">192</stat>
			<stat type="pAtkSpd">325</stat>
			<stat type="rCrit">8</stat>
			<stat type="randomDamage">10</stat>
			<stat type="pAtkRange">40</stat>
		</stats>
		<skills>
			<skill id="3552" level="3" /> <!-- Special Property: PvP Damage -->
			<skill id="3656" level="1" /> <!-- PvP Weapon - Decrease Range -->
			<skill id="3411" level="1" type="ON_ENCHANT" type_value="4" /> <!-- Special Property: Focus -->
		</skills>
	</item>
	<item id="17718" name="Petrified Giant's Hand" type="EtcItem">
		<!-- Restored petrified hand of Hermuncus. Bring it to Giant's Minion Hadel in Ye Sagira. -->
		<set name="icon" val="icon.etc_broken_statue_arm_i00" />
		<set name="weight" val="1" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="BRONZE" />
	</item>
	<item id="17719" name="Petrified Giant's Foot" type="EtcItem">
		<!-- Restored petrified foot of Hermuncus. Bring it to the Giant's Minion Hadel in Ye Sagira. -->
		<set name="icon" val="icon.etc_broken_statue_leg_i00" />
		<set name="weight" val="1" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="BRONZE" />
	</item>
	<item id="17720" name="Petrified Giant's Hand Piece" type="EtcItem">
		<!-- Piece of the petrified hand of Hermuncus. -->
		<set name="icon" val="icon.etc_broken_crystal_white_i00" />
		<set name="weight" val="1" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="BRONZE" />
	</item>
	<item id="17721" name="Petrified Giant's Foot Piece" type="EtcItem">
		<!-- Piece of the petrified foot of Hermuncus. -->
		<set name="icon" val="icon.etc_broken_crystal_silver_i00" />
		<set name="weight" val="1" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="BRONZE" />
	</item>
	<item id="17722" name="Stone of Destiny" type="EtcItem">
		<!-- When you change your destiny, everything around changes as well. Your Olympiad points will drop to 1000, and runes granted for the 1st and 2nd places of the Olympiad will be removed. -->
		<set name="icon" val="icon.destiny_stone" />
		<set name="is_depositable" val="false" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CRYSTAL" />
	</item>
	<item id="17723" name="Polished Ancient Hero's Shield" type="EtcItem">
		<!-- Highly polished shield that reflects all light. -->
		<set name="icon" val="icon.shield_shrnoens_shield_i00" />
		<set name="weight" val="80" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="is_stackable" val="true" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="CRYSTAL" />
		<skills>
			<skill id="12008" level="1" /> <!-- Orbis' Reflect Shield -->
		</skills>
	</item>
	<item id="17724" name="Orbis Ancient Hero's Shield" type="EtcItem">
		<!-- Old shield that was used by Orbis' heroes. -->
		<set name="icon" val="icon.shield_shrnoens_shield_i00" />
		<set name="weight" val="80" />
		<set name="is_oly_restricted" val="true" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="OTHER_ITEM" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CRYSTAL" />
	</item>
	<item id="17725" name="Lada's Letter" type="EtcItem">
		<!-- Letter containing request from Magmeld delegation leader Lada. Double-click to check its content. -->
		<set name="icon" val="icon.etc_permit_card_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="default_action" val="START_QUEST" />
		<set name="handler" val="Bypass" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="CRYSTAL" />
	</item>
	<item id="17726" name="Scroll of Escape: Cruma Tower" type="EtcItem">
		<!-- Magic scroll that teleports you to Cruma Tower. Cannot be sold in shops. -->
		<set name="icon" val="icon.etc_scroll_of_return_i00" />
		<set name="weight" val="30" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="SCROLL_OTHER" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="9191" level="1" /> <!-- Scroll of Escape: Cruma Tower -->
		</skills>
	</item>
	<item id="17727" name="Scroll of Escape: Tower of Insolence" type="EtcItem">
		<!-- Magic scroll that teleports you to the Tower of Insolence. Cannot be sold in shops. -->
		<set name="icon" val="icon.etc_scroll_of_return_i00" />
		<set name="weight" val="30" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="is_stackable" val="true" />
		<set name="commissionItemType" val="SCROLL_OTHER" />
		<set name="default_action" val="SKILL_REDUCE" />
		<set name="handler" val="ItemSkills" />
		<set name="material" val="PAPER" />
		<skills>
			<skill id="9192" level="1" /> <!-- Scroll of Escape: Tower of Insolence -->
		</skills>
	</item>
	<item id="17728" name="Mertes Core" type="EtcItem">
		<!-- Core retrieved from Mertes rubble after defeating it. Bring it to Krasis member Linkes in Cruma Tower. -->
		<set name="icon" val="icon.etc_holy_stone_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="17729" name="Mertes Core" type="EtcItem">
		<!-- Core retrieved from Mertes rubble after defeating it. Bring it to Krasis member Linkes in Cruma Tower. -->
		<set name="icon" val="icon.etc_holy_stone_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="17730" name="Earth Wyrm Body Fragment" type="EtcItem">
		<!-- Item that proves you were successful in inflicting great damage on the Earth Wyrm's body. Bring it to Head Priest of the Earth Daichir in the Town of Schuttgart. -->
		<set name="icon" val="icon.etc_bodypart_liver_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="17731" name="Earth Wyrm Heart Fragment" type="EtcItem">
		<!-- Item that proves you were successful in inflicting great damage on the Earth Wyrm's heart. Bring it to Head Priest of the Earth Daichir in the Town of Schuttgart. -->
		<set name="icon" val="icon.etc_bodypart_heart_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="17732" name="Earth Wyrm Tail Fragment" type="EtcItem">
		<!-- Item that proves you were successful in inflicting great damage on the Earth Wyrm's fail. Bring it to Head Priest of the Earth Daichir in the Town of Schuttgart. -->
		<set name="icon" val="icon.etc_scale_of_medusa_green_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="17733" name="Curse Residue" type="EtcItem">
		<!-- Proof received after defeating the cursed ancient heroes inside Orbis Temple. Bring it to the messenger of the gods, Lydia. -->
		<set name="icon" val="icon.etc_pouch_gray_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="17734" name="Earth Wyrm Remains Fragment" type="EtcItem">
		<!-- Fragment obtained from the Earth Wyrm's remains. Bring it to Priest Chichirin in the Town of Schuttgart. -->
		<set name="icon" val="icon.etc_pouch_brown_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="17735" name="Teredor Egg Fragment" type="EtcItem">
		<!-- An egg fragment obtained from breaking Teredor's Egg. Collect and take them to Dwarf Veteran Filaur in Schuttgart. -->
		<set name="icon" val="icon.etc_pouch_yellow_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_questitem" val="true" />
		<set name="is_oly_restricted" val="true" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="is_depositable" val="false" />
		<set name="material" val="PAPER" />
	</item>
	<item id="17736" name="Loyal Servants' Blood" type="EtcItem">
		<!-- An item obtained after defeating Destroyer Lazearth, Savage Ken or Executioner Vladimir in the Tower of Insolence. Take it to Ende at the entrance to the Tower of Insolence. -->
		<set name="icon" val="icon.etc_potion_red_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="17737" name="Truthful One's Blood" type="EtcItem">
		<!-- An item obtained after defeating Destroyer Lazearth, Savage Ken or Executioner Vladimir in the Tower of Insolence. Take it to Ende at the entrance to the Tower of Insolence. -->
		<set name="icon" val="icon.etc_dragons_blood_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="17738" name="Hidden Jewel" type="EtcItem">
		<!-- Jewel inside a bundle. -->
		<set name="icon" val="icon.campaign_bundle_jewel" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="17739" name="Adventurer's Mark - Loyalty" type="EtcItem">
		<!-- An adventurer's mark. Not used at the moment. Take it to the Adventurers' Guildsman in an instance zone. -->
		<set name="icon" val="icon.voucher_lev_85" />
		<set name="weight" val="2" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="17740" name="Adventurer's Mark - Pledge" type="EtcItem">
		<!-- An adventurer's mark. Not used at the moment. Take it to the Adventurers' Guildsman in an instance zone. -->
		<set name="icon" val="icon.voucher_lev_90" />
		<set name="weight" val="2" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="17741" name="Adventurer's Mark - Sincerity" type="EtcItem">
		<!-- An adventurer's mark. Not used at the moment. Take it to the Adventurers' Guildsman in an instance zone. -->
		<set name="icon" val="icon.voucher_lev_95" />
		<set name="weight" val="2" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="17742" name="Adventurer's Mark - Spirit" type="EtcItem">
		<!-- An adventurer's mark. Not used at the moment. Take it to the Adventurers' Guildsman in an instance zone. -->
		<set name="icon" val="icon.voucher_lev_97" />
		<set name="weight" val="2" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="17743" name="Seal of Loyalty" type="EtcItem">
		<!-- A seal received for completing an adventurer's mission. Can be exchanged through the Adventurers' Guildsman in an instance zone. -->
		<set name="icon" val="icon.seal_lev_85" />
		<set name="weight" val="2" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="17744" name="Seal of Pledge" type="EtcItem">
		<!-- A seal received for completing an adventurer's mission. Can be exchanged through the Adventurers' Guildsman in an instance zone. -->
		<set name="icon" val="icon.seal_lev_90" />
		<set name="weight" val="2" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="17745" name="Seal of Sincerity" type="EtcItem">
		<!-- A seal received for completing an adventurer's mission. Can be exchanged through the Adventurers' Guildsman in an instance zone. -->
		<set name="icon" val="icon.seal_lev_95" />
		<set name="weight" val="2" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="17746" name="Seal of Spirit" type="EtcItem">
		<!-- A seal received for completing an adventurer's mission. Can be exchanged through the Adventurers' Guildsman in an instance zone. -->
		<set name="icon" val="icon.seal_lev_97" />
		<set name="weight" val="2" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="17747" name="Trace of Decaying Darkness" type="EtcItem">
		<!-- Stone with the energy of decaying darkness. Its use is unknown. Double-click. -->
		<set name="icon" val="icon.etc_stone_black_i00" />
		<set name="is_dropable" val="false" />
		<set name="default_action" val="START_QUEST" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="2" />
		<set name="material" val="PAPER" />
	</item>
	<item id="17748" name="Vanguard Soldier's Dog Tags" type="EtcItem">
		<!-- An Aden vanguard soldier's dog tag with their name and ID written on it. -->
		<set name="icon" val="icon.vesper_necklace_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="17749" name="Vanguard Soldier's Dog Tags" type="EtcItem">
		<!-- An Aden vanguard soldier's dog tag with their name and ID written on it. -->
		<set name="icon" val="icon.vesper_necklace_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="17750" name="Vanguard Soldier's Dog Tags" type="EtcItem">
		<!-- An Aden vanguard soldier's dog tag with their name and ID written on it. -->
		<set name="icon" val="icon.vesper_necklace_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="17751" name="Vanguard Soldier's Dog Tags" type="EtcItem">
		<!-- An Aden vanguard soldier's dog tag with their name and ID written on it. -->
		<set name="icon" val="icon.vesper_necklace_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="17752" name="Vanguard Soldier's Dog Tags" type="EtcItem">
		<!-- An Aden vanguard soldier's dog tag with their name and ID written on it. -->
		<set name="icon" val="icon.vesper_necklace_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="17753" name="Vanguard Soldier's Dog Tags" type="EtcItem">
		<!-- An Aden vanguard soldier's dog tag with their name and ID written on it. -->
		<set name="icon" val="icon.vesper_necklace_i00" />
		<set name="is_tradable" val="false" />
		<set name="is_dropable" val="false" />
		<set name="is_destroyable" val="false" />
		<set name="is_sellable" val="false" />
		<set name="is_oly_restricted" val="true" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
	</item>
	<item id="17754" name="R-grade Soulshot" type="EtcItem">
		<!-- Soulshots increase weapon power. Used with weapons. -->
		<set name="icon" val="icon.soulshot_r_i00" />
		<set name="default_action" val="SOULSHOT" />
		<set name="weight" val="1" />
		<set name="is_stackable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="material" val="PAPER" />
		<set name="price" val="200" />
		<set name="handler" val="SoulShots" />
		<set name="crystal_type" val="R" />
		<set name="etcitem_type" val="SOULSHOT" />
		<set name="commissionItemType" val="SOULSHOT" />
		<skills>
			<skill id="9193" level="1" /> <!-- R-grade Soulshot -->
		</skills>
	</item>
	<item id="17755" name="Human Male Wig - A" type="Armor">
		<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
	</item>
	<item id="17756" name="Human Male Wig - B" type="Armor">
		<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
	</item>
	<item id="17757" name="Human Male Wig - C" type="Armor">
		<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
	</item>
	<item id="17758" name="Human Male Wig - D" type="Armor">
		<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
	</item>
	<item id="17759" name="Human Female Wig - A" type="Armor">
		<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
	</item>
	<item id="17760" name="Human Female Wig - B" type="Armor">
		<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
	</item>
	<item id="17761" name="Human Female Wig - C" type="Armor">
		<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
	</item>
	<item id="17762" name="Human Female Wig - D" type="Armor">
		<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
	</item>
	<item id="17763" name="Human Male Wizard Wig - A" type="Armor">
		<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
	</item>
	<item id="17764" name="Human Male Wizard Wig - B" type="Armor">
		<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
	</item>
	<item id="17765" name="Human Male Wizard Wig - C" type="Armor">
		<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
	</item>
	<item id="17766" name="Human Male Wizard Wig - D" type="Armor">
		<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
	</item>
	<item id="17767" name="Human Female Wizard Wig - A" type="Armor">
		<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
	</item>
	<item id="17768" name="Human Female Wizard Wig - B" type="Armor">
		<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
	</item>
	<item id="17769" name="Human Female Wizard Wig - C" type="Armor">
		<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
	</item>
	<item id="17770" name="Human Female Wizard Wig - D" type="Armor">
		<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
	</item>
	<item id="17771" name="Elf Male Wig - A" type="Armor">
		<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
	</item>
	<item id="17772" name="Elf Male Wig - B" type="Armor">
		<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
	</item>
	<item id="17773" name="Elf Male Wig - C" type="Armor">
		<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
	</item>
	<item id="17774" name="Elf Male Wig - D" type="Armor">
		<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
	</item>
	<item id="17775" name="Elf Female Wig - A" type="Armor">
		<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
	</item>
	<item id="17776" name="Elf Female Wig - B" type="Armor">
		<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
	</item>
	<item id="17777" name="Elf Female Wig - C" type="Armor">
		<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
	</item>
	<item id="17778" name="Elf Female Wig - D" type="Armor">
		<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
	</item>
	<item id="17779" name="Dark Elf Male Wig - A" type="Armor">
		<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
	</item>
	<item id="17780" name="Dark Elf Male Wig - B" type="Armor">
		<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
	</item>
	<item id="17781" name="Dark Elf Male Wig - C" type="Armor">
		<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
	</item>
	<item id="17782" name="Dark Elf Male Wig - D" type="Armor">
		<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
	</item>
	<item id="17783" name="Dark Elf Female Wig - A" type="Armor">
		<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
	</item>
	<item id="17784" name="Dark Elf Female Wig - B" type="Armor">
		<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
	</item>
	<item id="17785" name="Dark Elf Female Wig - C" type="Armor">
		<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
	</item>
	<item id="17786" name="Dark Elf Female Wig - D" type="Armor">
		<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
	</item>
	<item id="17787" name="Dwarf Male Wig - A" type="Armor">
		<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
	</item>
	<item id="17788" name="Dwarf Male Wig - B" type="Armor">
		<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
	</item>
	<item id="17789" name="Dwarf Male Wig - C" type="Armor">
		<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
	</item>
	<item id="17790" name="Dwarf Male Wig - D" type="Armor">
		<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
	</item>
	<item id="17791" name="Dwarf Female Wig - A" type="Armor">
		<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
	</item>
	<item id="17792" name="Dwarf Female Wig - B" type="Armor">
		<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
	</item>
	<item id="17793" name="Dwarf Female Wig - C" type="Armor">
		<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
	</item>
	<item id="17794" name="Dwarf Female Wig - D" type="Armor">
		<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
	</item>
	<item id="17795" name="Orc Male Wig - A" type="Armor">
		<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
	</item>
	<item id="17796" name="Orc Male Wig - B" type="Armor">
		<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
	</item>
	<item id="17797" name="Orc Male Wig - C" type="Armor">
		<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
	</item>
	<item id="17798" name="Orc Male Wig - D" type="Armor">
		<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
	</item>
	<item id="17799" name="Orc Female Wig - A" type="Armor">
		<set name="icon" val="BranchSys.icon.br_plastic_hair_f_i00" />
		<set name="default_action" val="EQUIP" />
		<set name="bodypart" val="hairall" />
		<set name="enchant_enabled" val="true" />
		<set name="commissionItemType" val="HAIR_ACCESSORY" />
		<set name="isAppearanceable" val="true" />
		<set name="immediate_effect" val="true" />
		<set name="weight" val="10" />
		<set name="material" val="WOOD" />
	</item>
</list>
